Searched refs:vl (Results 1 - 7 of 7) sorted by relevance
/frameworks/av/services/audioflinger/ |
H A D | AudioResampler.cpp | 61 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 64 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr, 337 int32_t vl = mVolume[0]; 375 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); 393 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 399 out[outputIndex++] += vl * Interp(in[inputIndex*2-2], 435 int32_t vl = mVolume[0]; 471 out[outputIndex++] += vl * sample; 489 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, 497 out[outputIndex++] += vl * sampl [all...] |
H A D | AudioResamplerCubic.cpp | 56 int32_t vl = mVolume[0]; local 82 out[outputIndex++] += vl * interp(&left, x); 123 int32_t vl = mVolume[0]; local 151 out[outputIndex++] += vl * sample;
|
H A D | AudioMixer.cpp | 1117 int32_t vl = t->prevVolume[0]; local 1123 // t, vlInc/65536.0f, vl/65536.0f, t->volume[0], 1124 // (vl + vlInc*frameCount)/65536.0f, frameCount); 1136 *out++ += (vl >> 16) * l; 1139 vl += vlInc; 1146 *out++ += (vl >> 16) * (*temp++ >> 12); 1148 vl += vlInc; 1152 t->prevVolume[0] = vl; 1160 const int16_t vl = t->volume[0]; local 1168 out[0] = mulAdd(l, vl, ou 1197 int32_t vl = t->prevVolume[0]; local 1242 int32_t vl = t->prevVolume[0]; local 1287 int32_t vl = t->prevVolume[0]; local 1315 const int16_t vl = t->volume[0]; local 1330 int32_t vl = t->prevVolume[0]; local 1353 const int16_t vl = t->volume[0]; local 1603 const int16_t vl = t.volume[0]; local [all...] |
H A D | Tracks.cpp | 997 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); local 1000 if (vl > GAIN_FLOAT_UNITY) { 1001 vl = GAIN_FLOAT_UNITY; 1009 vl *= v; 1012 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr));
|
H A D | Threads.cpp | 4118 uint32_t vl, vr; // in U8.24 integer format local 4121 vl = vr = 0; 4148 // then derive vl and vr as U8.24 versions for the effect chain 4150 vl = (uint32_t) (scaleto8_24 * vlf); 4152 // vl and vr are now in U8.24 format 4164 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { 4168 vlf = (float)vl / (1 << 24); 4641 uint32_t vl = (uint32_t)(left * (1 << 24)); local 4648 mEffectChains[0]->setVolume_l(&vl, &vr); 4649 left = (float)vl / ( [all...] |
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/ |
H A D | EffectReverb.cpp | 495 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; local 496 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount; 502 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12); 506 vl += incl;
|
/frameworks/compile/slang/ |
H A D | slang_rs_reflection.cpp | 2773 va_list vl; local 2774 va_start(vl, Argc); 2777 const char *ArgType = va_arg(vl, const char *); 2778 const char *ArgName = va_arg(vl, const char *); 2782 va_end(vl);
|
Completed in 1603 milliseconds