Searched refs:wantSurfaceVisibleAndDrawn (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/input/
H A DSpriteController.cpp249 bool wantSurfaceVisibleAndDrawn = update.state.wantSurfaceVisible() local
251 bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible;
252 bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible;
254 || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA
263 if (wantSurfaceVisibleAndDrawn
271 if (wantSurfaceVisibleAndDrawn
282 if (wantSurfaceVisibleAndDrawn
296 if (wantSurfaceVisibleAndDrawn

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