Searched refs:yt (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/tests/
H A Dtest_utils.h195 T yt = convertValue<T>(y); local
198 buffer[i*channels + j] = yt / T(j + 1);
221 T yt = convertValue<T>(y); local
224 buffer[i*channels + j] = yt / T(j + 1);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp44 // by the four points in b. The result coordinates are written to xt and yt.
45 static void GetTileCoords(const float* b, float x, float y, float* xt, float* yt) { argument
52 *yt = w0 * b[1] + w1 * b[3] + w2 * b[5] + w3 * b[7];

Completed in 147 milliseconds