Searched defs:allocate (Results 1 - 15 of 15) sorted by last modified time

/frameworks/native/libs/binder/
H A DMemoryDealer.cpp132 size_t allocate(size_t size, uint32_t flags = 0);
241 sp<IMemory> MemoryDealer::allocate(size_t size) function in class:android::MemoryDealer
244 const ssize_t offset = allocator()->allocate(size);
301 size_t SimpleBestFitAllocator::allocate(size_t size, uint32_t flags) function in class:android::SimpleBestFitAllocator
/frameworks/compile/mclinker/include/mcld/Support/
H A DAllocators.h134 /// allocate - allocate N data in order.
135 // - Disallow to allocate a chunk whose size is bigger than a chunk.
139 pointer allocate(size_type N) { function in class:mcld::LinearAllocatorBase
155 /// allocate - clone function of allocating one datum.
156 pointer allocate() { function in class:mcld::LinearAllocatorBase
261 * deallocation. Interleaving 'allocate' and 'deallocate' increases the size
331 pointer allocate(size_type pNumOfElements, const void* = 0) { function in class:mcld::MallocAllocator
379 DataType* allocate(size_type pNumOfElements, const void* = 0) { function in class:mcld::MallocAllocator
384 pointer allocate(size_typ function in class:mcld::MallocAllocator
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H A DGCFactory.h124 value_type* allocate(size_t N) { function in class:mcld::GCFactoryBase
125 value_type* result = Alloc::allocate(N);
131 value_type* allocate() { function in class:mcld::GCFactoryBase
133 return Alloc::allocate();
/frameworks/base/telephony/java/com/android/internal/telephony/
H A DCallerInfoAsyncQuery.java361 c.allocate(context, contactRef);
427 c.allocate(context, contactRef);
476 private void allocate(Context context, Uri contactRef) { method in class:CallerInfoAsyncQuery
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DBackingStore.java267 backing.allocate(mType);
339 public abstract void allocate(FrameType frameType); method in class:BackingStore.Backing
406 throw new RuntimeException("Cannot allocate texture with non-RGBA data type!");
408 throw new RuntimeException("Cannot allocate non 2-dimensional texture!");
419 public void allocate(FrameType frameType) { method in class:BackingStore.ObjectBacking
492 public void allocate(FrameType frameType) { method in class:BackingStore.BitmapBacking
586 public void allocate(FrameType frameType) { method in class:BackingStore.TextureBacking
678 mTexture.allocate(mDimensions[0], mDimensions[1]);
699 public void allocate(FrameType frameType) { method in class:BackingStore.ByteBufferBacking
806 public void allocate(FrameTyp method in class:BackingStore.AllocationBacking
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H A DTextureSource.java63 public void allocate(int width, int height) { method in class:TextureSource
/frameworks/base/wifi/java/android/net/wifi/nan/
H A DTlvBufferUtils.java48 * {@link TlvConstructor#allocate(int)}).
104 public TlvConstructor allocate(int capacity) { method in class:TlvBufferUtils.TlvConstructor
234 * {@link TlvConstructor#allocate(int)}) array - which isn't necessarily
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DNativeBuffer.java40 allocate(count * getElementSize());
50 throw new RuntimeException("Unable to allocate a copy of " + getClass() + "! Make " +
126 private native boolean allocate(int size); method in class:NativeBuffer
H A DNativeProgram.java38 allocate();
155 private native boolean allocate(); method in class:NativeProgram
H A DShaderProgram.java56 allocate(mGLEnvironment, null, fragmentShader);
65 allocate(mGLEnvironment, vertexShader, fragmentShader);
251 private native boolean allocate(GLEnvironment glEnv, method in class:ShaderProgram
/frameworks/base/libs/hwui/
H A DFontRenderer.cpp391 bool allocate) {
394 if (allocate) {
423 // We don't want to allocate anything unless we actually draw text
390 createCacheTexture(int width, int height, GLenum format, bool allocate) argument
H A DRenderBuffer.h70 * storage. See allocate() and resize().
80 void allocate() { function in struct:android::uirenderer::RenderBuffer
/frameworks/base/libs/hwui/utils/
H A DFatVector.h62 T* allocate(size_t num, const void* = 0) { function in class:android::uirenderer::InlineStdAllocator
H A DLinearAllocator.h176 T* allocate(size_t num, const void* = 0) { function in class:android::uirenderer::LinearStdAllocator
/frameworks/av/media/mtp/
H A DMtpPacket.cpp50 allocate(MTP_CONTAINER_HEADER_SIZE);
55 void MtpPacket::allocate(size_t length) { function in class:android::MtpPacket
89 allocate(length);

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