/frameworks/native/libs/gui/ |
H A D | BufferQueueProducer.cpp | 244 "dequeueBuffer" : "attachBuffer"; 343 status_t BufferQueueProducer::dequeueBuffer(int *outSlot, function in class:android::BufferQueueProducer 352 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 357 BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer"); 362 BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#x", width, height, 366 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height); 402 BQ_LOGE("dequeueBuffer: no available buffer slots"); 415 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 430 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 467 BQ_LOGV("dequeueBuffer [all...] |
H A D | IGraphicBufferProducer.cpp | 120 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, uint32_t width, function in class:android::BpGraphicBufferProducer 489 int result = dequeueBuffer(&buf, &fence, width, height, format,
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H A D | Surface.cpp | 55 ANativeWindow::dequeueBuffer = hook_dequeueBuffer; member in class:android::ANativeWindow 144 return c->dequeueBuffer(buffer, fenceFd); 164 int result = c->dequeueBuffer(&buf, &fenceFd); 231 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { function in class:android::Surface 233 ALOGV("Surface::dequeueBuffer"); 258 } // Drop the lock so that we can still touch the Surface while blocking in IGBP::dequeueBuffer 262 status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, 266 ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer" 277 ALOGE_IF(fence == NULL, "Surface::dequeueBuffer [all...] |
/frameworks/native/libs/gui/tests/ |
H A D | IGraphicBufferProducer_test.cpp | 192 // To easily store dequeueBuffer results into containers 198 status_t dequeueBuffer(uint32_t w, uint32_t h, uint32_t format, uint32_t usage, DequeueBufferResult* result) { function in class:android::IGraphicBufferProducerTest 199 return mProducer->dequeueBuffer(&result->slot, &result->fence, w, h, format, usage); 212 (mProducer->dequeueBuffer(slot, fence, DEFAULT_WIDTH, 350 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, 414 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, 483 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, 510 (dequeueBuffer(DEFAULT_WIDTH, DEFAULT_HEIGHT, DEFAULT_FORMAT, 531 (mProducer->dequeueBuffer(&dequeuedSlot, &dequeuedFence, 568 (mProducer->dequeueBuffer( [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | VirtualDisplaySurface.cpp | 169 // dequeueBuffer(). 202 // in a GLES configuration, if the sink disappears then dequeueBuffer 340 status_t VirtualDisplaySurface::dequeueBuffer(Source source, function in class:android::VirtualDisplaySurface 344 status_t result = mSource[source]->dequeueBuffer(sslot, fence, 349 VDS_LOGV("dequeueBuffer(%s): sslot=%d pslot=%d result=%d", 374 VDS_LOGV("dequeueBuffer(%s): buffers[%d]=%p fmt=%d usage=%#x", 383 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, function in class:android::VirtualDisplaySurface 386 return mSource[SOURCE_SINK]->dequeueBuffer(pslot, fence, w, h, format, usage); 389 "Unexpected dequeueBuffer() in %s state", dbgStateStr()); 392 VDS_LOGV("dequeueBuffer [all...] |
/frameworks/native/services/surfaceflinger/ |
H A D | MonitoredProducer.cpp | 68 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, function in class:android::MonitoredProducer 70 return mProducer->dequeueBuffer(slot, fence, w, h, format, usage);
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