Searched defs:playState (Results 1 - 4 of 4) sorted by relevance
/frameworks/wilhelm/tests/sandbox/ |
H A D | urimime.c | 137 SLuint32 playState; local 138 result = (*playerPlay)->GetPlayState(playerPlay, &playState); 140 if (SL_PLAYSTATE_PLAYING != playState) {
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/frameworks/wilhelm/src/android/ |
H A D | MediaPlayer_to_android.cpp | 598 SLuint32 playState, 604 switch (playState) { 597 android_Player_setPlayState(const android::sp<android::GenericPlayer> &gp, SLuint32 playState, AndroidObjectState* pObjState) argument
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H A D | AudioPlayer_to_android.cpp | 47 SLresult aplayer_setPlayState(const android::sp<android::GenericPlayer> &ap, SLuint32 playState, argument 52 switch (playState) { 70 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState); 88 SL_LOGE(ERROR_PLAYERSETPLAYSTATE_INVALID_OBJECT_STATE_D, playState); 2012 SLuint32 playState = ap->mPlay.mState; local 2016 switch (playState) { 2048 aplayer_setPlayState(ap->mAPlayer, playState, &ap->mAndroidObjState);
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/frameworks/wilhelm/tests/examples/ |
H A D | slesTestSendToPresetReverb.cpp | 283 SLuint32 playState; local 285 result = (*playItf)->GetPlayState(playItf, &playState); 287 if (playState != SL_PLAYSTATE_PLAYING) 306 assert(playState == SL_PLAYSTATE_STOPPED);
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