/frameworks/rs/driver/ |
H A D | rsdGL.h | 43 const uint8_t * renderer; member in struct:RsdGLRec::__anon1645
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | GLExtensions.cpp | 35 GLubyte const* renderer, 40 mRenderer = (char const*)renderer; 33 initWithGLStrings( GLubyte const* vendor, GLubyte const* renderer, GLubyte const* version, GLubyte const* extensions) argument
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | MultiProducerActivity.java | 123 ThreadedRenderer renderer = view.getHardwareRenderer(); 124 if (renderer == null || view.getWidth() == 0) { 127 ThreadedRenderer threaded = (ThreadedRenderer) renderer; 147 FakeFrame(ThreadedRenderer renderer, View targetFrame, View targetBack) { argument 148 mRenderer = renderer;
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/frameworks/base/packages/PrintSpooler/src/com/android/printspooler/renderer/ |
H A D | PdfManipulationService.java | 17 package com.android.printspooler.renderer; 46 "com.android.printspooler.renderer.ACTION_GET_RENDERER"; 48 "com.android.printspooler.renderer.ACTION_GET_EDITOR";
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/frameworks/base/packages/WallpaperCropper/src/com/android/photos/views/ |
H A D | BlockingGLTextureView.java | 47 public void setRenderer(Renderer renderer) { argument 51 mRenderThread = new RenderThread(renderer); 325 public RenderThread(Renderer renderer) { argument 327 mRenderer = renderer; 345 // renderer then
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H A D | TiledImageView.java | 180 private void updateScaleIfNecessaryLocked(ImageRendererWrapper renderer) { argument 181 if (renderer == null || renderer.source == null 182 || renderer.scale > 0 || getWidth() == 0) { 185 renderer.scale = Math.min( 186 (float) getWidth() / (float) renderer.source.getImageWidth(), 187 (float) getHeight() / (float) renderer.source.getImageHeight());
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLSurfaceView.java | 55 * <li>Optionally wraps, traces, and/or error-checks the renderer's OpenGL calls. 113 * The renderer is 117 * Once the renderer is set, you can control whether the renderer draws 135 * one relatively easy way to communicate with your renderer is 174 * The renderer only renders 183 * The renderer is called 211 * must call {@link #setRenderer} to register a renderer. 220 * must call {@link #setRenderer} to register a renderer. 258 * the GL object that's passed to the renderer 347 setRenderer(Renderer renderer) argument [all...] |
/frameworks/base/media/java/android/media/ |
H A D | SubtitleController.java | 323 for (Renderer renderer: mRenderers) { 324 if (renderer.supports(format)) { 325 SubtitleTrack track = renderer.createTrack(format); 390 * renderer 412 * @param renderer a {@link SubtitleController.Renderer} object that adds 415 public void registerRenderer(Renderer renderer) { argument 418 if (!mRenderers.contains(renderer)) { 420 mRenderers.add(renderer); 429 for (Renderer renderer: mRenderers) { 430 if (renderer [all...] |
/frameworks/base/libs/hwui/ |
H A D | BakedOpDispatcher.cpp | 45 void BakedOpDispatcher::onMergedBitmapOps(BakedOpRenderer& renderer, argument 51 AssetAtlas::Entry* entry = renderer.renderState().assetAtlas().getEntry(bitmap->pixelRef()); 52 Texture* texture = entry ? entry->texture : renderer.caches().textureCache.get(bitmap); 73 renderer.dirtyRenderTarget(opBounds); 79 GlopBuilder(renderer.renderState(), renderer.caches(), &glop) 88 renderer.renderGlop(nullptr, clip, glop); 91 void BakedOpDispatcher::onMergedPatchOps(BakedOpRenderer& renderer, argument 95 AssetAtlas::Entry* entry = renderer.renderState().assetAtlas().getEntry( 107 const Patch* opMesh = renderer 197 renderTextShadow(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& textOpState) argument 265 renderText(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state, const ClipBase* renderClip, TextRenderType renderType) argument 320 onMergedTextOps(BakedOpRenderer& renderer, const MergedBakedOpList& opList) argument 346 renderVertexBuffer(BakedOpRenderer& renderer, const BakedOpState& state, const VertexBuffer& vertexBuffer, float translateX, float translateY, const SkPaint& paint, int vertexBufferRenderFlags) argument 366 renderConvexPath(BakedOpRenderer& renderer, const BakedOpState& state, const SkPath& path, const SkPaint& paint) argument 374 renderPathTexture(BakedOpRenderer& renderer, const BakedOpState& state, float xOffset, float yOffset, PathTexture& texture, const SkPaint& paint) argument 399 onArcOp(BakedOpRenderer& renderer, const ArcOp& op, const BakedOpState& state) argument 426 onBitmapOp(BakedOpRenderer& renderer, const BitmapOp& op, const BakedOpState& state) argument 444 onBitmapMeshOp(BakedOpRenderer& renderer, const BitmapMeshOp& op, const BakedOpState& state) argument 518 onBitmapRectOp(BakedOpRenderer& renderer, const BitmapRectOp& op, const BakedOpState& state) argument 543 onColorOp(BakedOpRenderer& renderer, const ColorOp& op, const BakedOpState& state) argument 559 onFunctorOp(BakedOpRenderer& renderer, const FunctorOp& op, const BakedOpState& state) argument 563 onLinesOp(BakedOpRenderer& renderer, const LinesOp& op, const BakedOpState& state) argument 571 onOvalOp(BakedOpRenderer& renderer, const OvalOp& op, const BakedOpState& state) argument 594 onPatchOp(BakedOpRenderer& renderer, const PatchOp& op, const BakedOpState& state) argument 623 onPathOp(BakedOpRenderer& renderer, const PathOp& op, const BakedOpState& state) argument 633 onPointsOp(BakedOpRenderer& renderer, const PointsOp& op, const BakedOpState& state) argument 644 onRectOp(BakedOpRenderer& renderer, const RectOp& op, const BakedOpState& state) argument 683 onRoundRectOp(BakedOpRenderer& renderer, const RoundRectOp& op, const BakedOpState& state) argument 702 renderShadow(BakedOpRenderer& renderer, const BakedOpState& state, float casterAlpha, const VertexBuffer* ambientShadowVertexBuffer, const VertexBuffer* spotShadowVertexBuffer) argument 729 onShadowOp(BakedOpRenderer& renderer, const ShadowOp& op, const BakedOpState& state) argument 734 onSimpleRectsOp(BakedOpRenderer& renderer, const SimpleRectsOp& op, const BakedOpState& state) argument 746 onTextOp(BakedOpRenderer& renderer, const TextOp& op, const BakedOpState& state) argument 751 onTextOnPathOp(BakedOpRenderer& renderer, const TextOnPathOp& op, const BakedOpState& state) argument 780 onTextureLayerOp(BakedOpRenderer& renderer, const TextureLayerOp& op, const BakedOpState& state) argument 794 renderRectForLayer(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state, int color, SkXfermode::Mode mode, SkColorFilter* colorFilter) argument 804 onLayerOp(BakedOpRenderer& renderer, const LayerOp& op, const BakedOpState& state) argument 836 onCopyToLayerOp(BakedOpRenderer& renderer, const CopyToLayerOp& op, const BakedOpState& state) argument 842 onCopyFromLayerOp(BakedOpRenderer& renderer, const CopyFromLayerOp& op, const BakedOpState& state) argument [all...] |
H A D | BakedOpRenderer.h | 39 * which has intentionally limited access to the renderer functionality. 106 static void DefaultGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds, argument 108 renderer.renderGlopImpl(dirtyBounds, clip, glop);
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H A D | CanvasState.cpp | 25 CanvasState::CanvasState(CanvasStateClient& renderer) argument 30 , mCanvas(renderer)
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H A D | DeferredDisplayList.cpp | 57 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0; 96 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { 103 renderer.restoreDisplayState(*state); 106 renderer.eventMark(op->name()); 108 op->applyDraw(renderer, dirty); 116 renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom, 255 virtual void replay(OpenGLRenderer& renderer, Rect& dirty, int index) override { 260 DrawBatch::replay(renderer, dirty, -1); 265 renderer.setupMergedMultiDraw(mClipSideFlags ? &mClipRect : nullptr); 269 renderer 338 replay(OpenGLRenderer& renderer, Rect& dirty, int index) argument 397 addClip(OpenGLRenderer& renderer, ClipOp* op) argument 422 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument 435 addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) argument 457 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 475 addDrawOp(OpenGLRenderer& renderer, DrawOp* op) argument 607 storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) argument 616 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument 633 replayBatchList(const std::vector<Batch*>& batchList, OpenGLRenderer& renderer, Rect& dirty) argument 644 flush(OpenGLRenderer& renderer, Rect& dirty) argument [all...] |
H A D | DisplayList.h | 77 PlaybackStateStruct(OpenGLRenderer& renderer, int replayFlags, LinearAllocator* allocator) argument 78 : mRenderer(renderer) 97 DeferStateStruct(DeferredDisplayList& deferredList, OpenGLRenderer& renderer, int replayFlags) argument 98 : PlaybackStateStruct(renderer, replayFlags, &(deferredList.mAllocator)), 105 ReplayStateStruct(OpenGLRenderer& renderer, Rect& dirty, int replayFlags) argument 106 : PlaybackStateStruct(renderer, replayFlags, &mReplayAllocator),
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H A D | DisplayListOp.h | 95 // default behavior only affects immediate, deferrable state, issue directly to renderer 100 * State operations are applied directly to the renderer, but can cause the deferred drawing op 108 virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 135 virtual void applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 144 virtual void multiDraw(OpenGLRenderer& renderer, Rect& dirty, argument 147 renderer.restoreDisplayState(*(ops[i].state), true); 148 ops[i].op->applyDraw(renderer, dirty); 162 virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, argument 266 // STATE OPERATIONS - these may affect the state of the canvas/renderer, but do 281 virtual void applyState(OpenGLRenderer& renderer, in 615 getAtlasEntry(OpenGLRenderer& renderer) argument 697 uvMap(OpenGLRenderer& renderer, Rect& texCoords) argument 780 getAtlasEntry(OpenGLRenderer& renderer) argument 788 getMesh(OpenGLRenderer& renderer) argument [all...] |
H A D | FontRenderer.h | 59 BakedOpRenderer* renderer, 63 OpenGLRenderer* renderer, 67 : renderer(renderer) 83 BakedOpRenderer* renderer; member in class:android::uirenderer::TextDrawFunctor 87 OpenGLRenderer* renderer; member in class:android::uirenderer::TextDrawFunctor 57 TextDrawFunctor( BakedOpRenderer* renderer, const BakedOpState* bakedState, const ClipBase* clip, float x, float y, bool pureTranslate, int alpha, SkXfermode::Mode mode, const SkPaint* paint) argument
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H A D | FrameBuilder.h | 88 void replayBakedOps(Renderer& renderer) { argument 97 * StaticDispatcher::onBitmapOp(Renderer& renderer, const BitmapOp& op, const BakedOpState& state); 100 [](void* renderer, const BakedOpState& state) { \ 101 StaticDispatcher::on##Type(*(static_cast<Renderer*>(renderer)), \ 112 [](void* renderer, const MergedBakedOpList& opList) { \ 113 StaticDispatcher::onMerged##Type##s(*(static_cast<Renderer*>(renderer)), opList); \ 125 renderer.startRepaintLayer(layer.offscreenBuffer, layer.repaintRect); 127 layer.replayBakedOpsImpl((void*)&renderer, unmergedReceivers, mergedReceivers); 129 renderer.endLayer(); 132 layer.offscreenBuffer = renderer [all...] |
H A D | FrameInfoVisualizer.cpp | 95 void FrameInfoVisualizer::draw(ContentRenderer* renderer) { argument 103 renderer->drawRect(mDirtyRegion.fLeft, mDirtyRegion.fTop, 118 initializeRects(renderer->getViewportHeight(), renderer->getViewportWidth()); 119 drawGraph(renderer); 120 drawThreshold(renderer); 201 void FrameInfoVisualizer::drawGraph(ContentRenderer* renderer) { argument 206 renderer->drawRects(mFastRects.get(), mNumFastRects * 4, &paint); 208 renderer->drawRects(mJankyRects.get(), mNumJankyRects * 4, &paint); 212 void FrameInfoVisualizer::drawThreshold(ContentRenderer* renderer) { argument [all...] |
H A D | Layer.h | 337 std::unique_ptr<OpenGLRenderer> renderer; member in class:android::uirenderer::Layer
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H A D | RenderNode.cpp | 376 // updateDeferred on a previous prepare pass that didn't have a renderer 377 if (info.renderer && mLayer->deferredUpdateScheduled) { 378 info.renderer->pushLayerUpdate(mLayer); 580 void RenderNode::setViewProperties(OpenGLRenderer& renderer, T& handler) { argument 585 renderer.translate(properties().getLeft(), properties().getTop()); 588 renderer.concatMatrix(*properties().getStaticMatrix()); 590 renderer.concatMatrix(*properties().getAnimationMatrix()); 594 renderer.translate(properties().getTranslationX(), properties().getTranslationY()); 596 renderer.concatMatrix(*properties().getTransformMatrix()); 607 renderer 907 issueOperationsOf3dChildren(ChildrenSelectMode mode, const Matrix4& initialTransform, const std::vector<ZDrawRenderNodeOpPair>& zTranslatedNodes, OpenGLRenderer& renderer, T& handler) argument 980 issueOperationsOfProjectedChildren(OpenGLRenderer& renderer, T& handler) argument 1033 issueOperations(OpenGLRenderer& renderer, T& handler) argument [all...] |
H A D | TreeInfo.h | 95 // The renderer that will be drawing the next frame. Use this to push any 97 OpenGLRenderer* renderer = nullptr; member in class:android::uirenderer::TreeInfo
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | BakedOpDispatcherTests.cpp | 44 static void ValidatingGlopReceiver(BakedOpRenderer& renderer, const Rect* dirtyBounds, argument 47 auto vbor = reinterpret_cast<ValidatingBakedOpRenderer*>(&renderer); 68 ValidatingBakedOpRenderer renderer(renderThread.renderState(), glopReceiver); 72 [](BakedOpRenderer& renderer, const BakedOpState& state) { \ 73 BakedOpDispatcher::on##Type(renderer, static_cast<const Type&>(*(state.op)), state); \ 77 unmergedReceivers[op->opId](renderer, *state); 187 ValidatingBakedOpRenderer renderer(renderThread.renderState(), glopReceiver); 193 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); 218 ValidatingBakedOpRenderer renderer(renderThread.renderState(), validator); 223 frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer); [all...] |
H A D | FrameBuilderTests.cpp | 87 * Dispatches all static methods to similar formed methods on renderer, which fail by default but 94 static void on##Type(TestRendererBase& renderer, const Type& op, const BakedOpState& state) { \ 95 renderer.on##Type(op, state); \ 102 static void onMerged##Type##s(TestRendererBase& renderer, const MergedBakedOpList& opList) { \ 103 renderer.onMerged##Type##s(opList); \ 140 SimpleTestRenderer renderer; local 141 frameBuilder.replayBakedOps<TestDispatcher>(renderer); 142 EXPECT_EQ(4, renderer.getIndex()); // 2 ops + start + end 168 SimpleStrokeTestRenderer renderer; local 169 frameBuilder.replayBakedOps<TestDispatcher>(renderer); 185 FailRenderer renderer; local 220 SimpleBatchingTestRenderer renderer; local 247 DeferRenderNodeTranslateClipTestRenderer renderer; local 316 DeferRenderNodeSceneTestRenderer renderer; local 335 EmptyNoFbo0TestRenderer renderer; local 359 EmptyWithFbo0TestRenderer renderer; local 390 AvoidOverdrawRectsTestRenderer renderer; local 433 AvoidOverdrawBitmapsTestRenderer renderer; local 475 ClippedMergingTestRenderer renderer; local 505 TextMergingTestRenderer renderer; local 539 TextStrikethroughTestRenderer renderer; local 597 TextStyleTestRenderer renderer; local 631 TextureLayerClipLocalMatrixTestRenderer renderer; local 663 TextureLayerCombineMatricesTestRenderer renderer; local 682 FailRenderer renderer; local 706 FunctorTestRenderer renderer; local 731 ColorTestRenderer renderer; local 778 RenderNodeTestRenderer renderer; local 805 ClippedTestRenderer renderer; local 854 SaveLayerSimpleTestRenderer renderer; local 937 SaveLayerNestedTestRenderer renderer; local 960 FailRenderer renderer; local 1005 SaveLayerUnclippedSimpleTestRenderer renderer; local 1039 SaveLayerUnclippedRoundTestRenderer renderer; local 1096 SaveLayerUnclippedMergedClearsTestRenderer renderer; local 1139 SaveLayerUnclippedClearClipTestRenderer renderer; local 1158 FailRenderer renderer; local 1226 SaveLayerUnclippedComplexTestRenderer renderer; local 1287 HwLayerSimpleTestRenderer renderer; local 1394 HwLayerComplexTestRenderer renderer; local 1452 BuildLayerTestRenderer renderer; local 1502 ZReorderTestRenderer renderer; local 1595 ProjectionReorderTestRenderer renderer; local 1683 ProjectionHwLayerTestRenderer renderer; local 1741 ProjectionChildScrollTestRenderer renderer; local 1786 ShadowTestRenderer renderer; local 1832 ShadowSaveLayerTestRenderer renderer; local 1887 ShadowHwLayerTestRenderer renderer; local 1917 ShadowLayeringTestRenderer renderer; local 1947 ShadowClippingTestRenderer renderer; local 2205 ClipReplaceTestRenderer renderer; local [all...] |
/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 1999 private static native void native_setHighContrastText(long renderer, boolean highContrastText); argument
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/frameworks/base/core/java/com/android/internal/policy/ |
H A D | BackdropFrameRenderer.java | 44 // The render nodes for the multi threaded renderer. 78 public BackdropFrameRenderer(DecorView decorView, ThreadedRenderer renderer, Rect initialBounds, argument 84 mRenderer = renderer; 182 * All resources of the renderer will be released. This function can be called from the 183 * the UI thread as well as the renderer thread. 200 // Exit the renderer loop. 276 // Inform the renderer of the content's new bounds 406 * Sends a message to the renderer to wake up and perform the next action which can be
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/frameworks/base/core/java/android/view/ |
H A D | DisplayListCanvas.java | 162 private static native void nInsertReorderBarrier(long renderer, boolean enableReorder); argument 170 * functionality used by webview for calling into their renderer from our display lists. 180 * functionality used by webview for calling into their renderer from our display lists. 194 private static native void nCallDrawGLFunction(long renderer, argument 201 protected static native long nFinishRecording(long renderer); argument 213 private static native void nDrawRenderNode(long renderer, long renderNode); argument 228 private static native void nDrawLayer(long renderer, long layer); argument 240 private static native void nDrawCircle(long renderer, long propCx, argument 252 private static native void nDrawRoundRect(long renderer, long propLeft, long propTop, argument
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