Searched defs:state (Results 1 - 25 of 714) sorted by path

1234567891011>>

/frameworks/av/cmds/stagefright/
H A DSimplePlayer.cpp312 CodecState *state = local
316 state->mNumFramesWritten = 0;
317 state->mCodec = MediaCodec::CreateByType(
320 CHECK(state->mCodec != NULL);
322 err = state->mCodec->configure(
333 state->mCSD.push_back(buffer);
340 CodecState *state = &mStateByTrackIndex.editValueAt(i); local
342 status_t err = state->mCodec->start();
345 err = state->mCodec->getInputBuffers(&state
401 CodecState *state = &mStateByTrackIndex.editValueAt(i); local
420 CodecState *state = &mStateByTrackIndex.editValueAt(i); local
475 CodecState *state = &mStateByTrackIndex.editValueFor(trackIndex); local
516 CodecState *state = &mStateByTrackIndex.editValueAt(i); local
568 onOutputFormatChanged( size_t trackIndex __unused, CodecState *state) argument
599 renderAudio( CodecState *state, BufferInfo *info, const sp<ABuffer> &buffer) argument
[all...]
H A Dcodec.cpp116 CodecState *state = local
119 state->mNumBytesDecoded = 0;
120 state->mNumBuffersDecoded = 0;
121 state->mIsAudio = isAudio;
123 state->mCodec = MediaCodec::CreateByType(
126 CHECK(state->mCodec != NULL);
128 err = state->mCodec->configure(
135 state->mSignalledInputEOS = false;
136 state->mSawOutputEOS = false;
145 CodecState *state local
169 CodecState *state = &stateByTrack.editValueFor(trackIndex); local
204 CodecState *state = &stateByTrack.editValueAt(i); local
233 CodecState *state = &stateByTrack.editValueAt(i); local
245 CodecState *state = &stateByTrack.editValueAt(i); local
311 CodecState *state = &stateByTrack.editValueAt(i); local
[all...]
H A Dmediafilter.cpp348 CodecState *state = local
351 vidState = state;
353 state->mNumBuffersDecoded = 0;
355 state->mCodec = MediaCodec::CreateByType(
358 CHECK(state->mCodec != NULL);
360 err = state->mCodec->configure(
365 state->mSignalledInputEOS = false;
366 state->mSawOutputEOS = false;
472 CodecState *state = &stateByTrack.editValueAt(i); local
474 sp<MediaCodec> codec = state
527 CodecState *state = &stateByTrack.editValueFor(trackIndex); local
559 CodecState *state = &stateByTrack.editValueAt(i); local
585 CodecState *state = &stateByTrack.editValueAt(i); local
647 CodecState *state = &stateByTrack.editValueAt(i); local
[all...]
/frameworks/av/media/common_time/
H A DICommonClock.cpp180 virtual status_t getState(State* state) { argument
187 *state = static_cast<State>(reply.readInt32());
347 State state; local
348 status_t status = getState(&state);
351 reply->writeInt32(static_cast<int32_t>(state));
/frameworks/av/media/libeffects/downmix/
H A DEffectDownmix.h39 downmix_state_t state; member in struct:__anon110
/frameworks/av/media/libeffects/preprocessing/
H A DPreProcessing.cpp50 // Session state
56 // Effect/Preprocessor state
88 uint32_t state; // current state (enum preproc_effect_state) member in struct:preproc_effect_s
102 uint32_t state; // current state (enum preproc_session_state) member in struct:preproc_session_s
688 LOG_ALWAYS_FATAL("Bad state transition from %d to %d", from, to);
690 int Effect_SetState(preproc_effect_t *effect, uint32_t state) argument
693 ALOGV("Effect_SetState proc %d, new %d old %d", effect->procId, state, effect->state);
[all...]
/frameworks/av/media/libeffects/testlibs/
H A DAudioBiquadFilter.cpp88 void AudioBiquadFilter::setState(state_t state) { argument
89 switch (state) {
117 mState = state;
H A DEffectEqualizer.cpp111 uint32_t state; member in struct:android::__anon248::EqualizerContext
147 pContext->state = EQUALIZER_STATE_UNINITIALIZED;
157 pContext->state = EQUALIZER_STATE_INITIALIZED;
174 pContext->state = EQUALIZER_STATE_UNINITIALIZED;
614 if (pContext->state == EQUALIZER_STATE_UNINITIALIZED) {
617 if (pContext->state == EQUALIZER_STATE_INITIALIZED) {
632 if (pContext == NULL || pContext->state == EQUALIZER_STATE_UNINITIALIZED) {
697 if (pContext->state != EQUALIZER_STATE_INITIALIZED) {
700 pContext->state = EQUALIZER_STATE_ACTIVE;
708 if (pContext->state !
[all...]
/frameworks/av/media/libmedia/
H A DAudioSystem.cpp109 status_t AudioSystem::muteMicrophone(bool state) argument
113 return af->setMicMute(state);
116 status_t AudioSystem::isMicrophoneMuted(bool* state) argument
120 *state = af->getMicMute();
726 audio_policy_dev_state_t state,
742 return aps->setDeviceConnectionState(device, state, address, name);
754 status_t AudioSystem::setPhoneState(audio_mode_t state) argument
756 if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE;
760 return aps->setPhoneState(state);
952 status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_ argument
725 setDeviceConnectionState(audio_devices_t device, audio_policy_dev_state_t state, const char *device_address, const char *device_name) argument
961 isStreamActiveRemotely(audio_stream_type_t stream, bool* state, uint32_t inPastMs) argument
971 isSourceActive(audio_source_t stream, bool* state) argument
1255 onDynamicPolicyMixStateUpdate( String8 regId, int32_t state) argument
[all...]
H A DAudioTrackShared.cpp251 // FIXME we do not retry if requested < 10ms? needs documentation on this state machine
473 // FIXME we do not retry if requested < 10ms? needs documentation on this state machine
936 StaticAudioTrackState state; local
937 if (mObserver.poll(state)) {
940 const int32_t diffSeq = (int32_t) state.mLoopSequence - (int32_t) state.mPositionSequence;
943 result = updateStateWithLoop(&trystate, state) == OK &&
944 updateStateWithPosition(&trystate, state) == OK;
946 result = updateStateWithPosition(&trystate, state) == OK &&
947 updateStateWithLoop(&trystate, state)
[all...]
H A DIAudioFlinger.cpp395 virtual status_t setMicMute(bool state) argument
399 data.writeInt32(state);
1091 int state = data.readInt32(); local
1092 reply->writeInt32( setMicMute(state) );
H A DIAudioPolicyService.cpp93 audio_policy_dev_state_t state,
100 data.writeInt32(static_cast <uint32_t>(state));
119 virtual status_t setPhoneState(audio_mode_t state) argument
123 data.writeInt32(state);
820 audio_policy_dev_state_t state = local
825 state,
91 setDeviceConnectionState( audio_devices_t device, audio_policy_dev_state_t state, const char *device_address, const char *device_name) argument
H A DIAudioPolicyServiceClient.cpp74 void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state) argument
79 data.writeInt32(state);
119 int32_t state = data.readInt32(); local
120 onDynamicPolicyMixStateUpdate(regId, state);
H A DIMediaPlayer.cpp175 status_t isPlaying(bool* state) argument
180 *state = reply.readInt32();
516 bool state; local
517 status_t ret = isPlaying(&state);
518 reply->writeInt32(state);
H A DIOMX.cpp220 node_id node, OMX_STATETYPE* state) {
226 *state = static_cast<OMX_STATETYPE>(reply.readInt32());
830 OMX_STATETYPE state = OMX_StateInvalid; local
832 status_t err = getState(node, &state);
833 reply->writeInt32(state);
219 getState( node_id node, OMX_STATETYPE* state) argument
/frameworks/av/media/libmediaplayerservice/
H A DMediaPlayerService.cpp287 // in bad state, reset the state upon service start.
998 status_t MediaPlayerService::Client::isPlaying(bool* state) argument
1000 *state = false;
1003 *state = p->isPlaying();
1004 ALOGV("[%d] isPlaying: %d", mConnId, *state);
1526 } else if (res == WOULD_BLOCK) { // case 2: transitory state on start of a new track
/frameworks/av/media/libmediaplayerservice/nuplayer/
H A DNuPlayer.cpp148 // Use this if there's no state necessary to save in order to execute
659 // be in preparing state and it could take long time.
1415 // before entering either the FLUSHED or the SHUTTING_DOWN_DECODER state.
1422 FlushStatus *state = audio ? &mFlushingAudio : &mFlushingVideo; local
1423 switch (*state) {
1426 *state = FLUSHED;
1432 *state = SHUTTING_DOWN_DECODER;
1447 // decoder flush completes only occur in a flushing state.
1448 LOG_ALWAYS_FATAL_IF(isDecoder, "decoder flush in invalid state %d", *state);
[all...]
/frameworks/av/media/libstagefright/
H A DMidiExtractor.cpp227 EAS_STATE state; local
228 EAS_State(mEasData, mEasHandle, &state);
229 if ((state == EAS_STATE_STOPPED) || (state == EAS_STATE_ERROR)) {
H A DOMXClient.cpp83 node_id node, OMX_STATETYPE* state);
347 node_id node, OMX_STATETYPE* state) {
348 return getOMX(node)->getState(node, state);
346 getState( node_id node, OMX_STATETYPE* state) argument
H A DProcessInfo.cpp36 int32_t state; local
40 status_t err = service->getProcessStatesAndOomScoresFromPids(length, &pid, &state, &score);
45 ALOGV("pid %d state %d score %d", pid, state, score);
/frameworks/av/media/libstagefright/codecs/amrnb/common/src/
H A Dgc_pred.cpp98 state = pointer to a structure of type gc_predState
101 past_qua_en field in the structure pointed to by state is initialized
103 past_qua_en_MR122 field in the structure pointed to by state is
118 This function initializes the state memory used by gc_pred to zero.
133 int gc_pred_reset (gc_predState *state)
137 if (state == (gc_predState *) NULL){
144 state->past_qua_en[i] = MIN_ENERGY;
145 state->past_qua_en_MR122[i] = MIN_ENERGY_MR122;
173 Word16 gc_pred_reset(gc_predState *state) argument
177 if (state
[all...]
H A Dq_plsf.cpp74 * Purpose : Allocates memory and initializes state variables
78 Word16 Q_plsf_init(Q_plsfState **state) argument
82 if (state == (Q_plsfState **) NULL)
87 *state = NULL;
92 /* fprintf(stderr, "Q_plsf_init: can not malloc state structure\n"); */
97 *state = s;
106 * Purpose : Resets state memory
110 Word16 Q_plsf_reset(Q_plsfState *state) argument
114 if (state == (Q_plsfState *) NULL)
121 state
134 Q_plsf_exit(Q_plsfState **state) argument
[all...]
H A Dvad1.cpp1254 vadState1 *st, /* i/o : VAD state struct */
1263 /* adapt speed on own state */
1267 { /* low state */
1271 { /* high state */
1372 vadState1 *st, /* i/o : VAD state struct */
1578 state -- double pointer to type vadState1 -- pointer to memory to
1582 state -- points to initalized area in memory.
1596 Allocates state memory and initializes state memory
1635 Word16 vad1_init(vadState1 **state) argument
1721 vad1_reset(vadState1 *state) argument
1846 vad1_exit(vadState1 **state) argument
[all...]
/frameworks/av/media/libstagefright/codecs/amrnb/dec/src/
H A Dagc.cpp508 state = pointer to a structure of type agcState
511 Structure pointed to by state is initialized to zeros
526 Reset of agc (i.e. set state memory to 1.0).
541 int agc_reset (agcState *state)
543 if (state == (agcState *) NULL)
549 state->past_gain = 4096; // initial value of past_gain = 1.0
577 Word16 agc_reset(agcState *state) argument
579 if (state == (agcState *) NULL)
585 state->past_gain = 4096; /* initial value of past_gain = 1.0 */
599 st = pointer to agc state
[all...]
H A Dbgnscd.cpp91 state = points to memory of type Bgn_scdState.
94 The memory of type Bgn_scdState pointed to by state is set to all
110 Resets state memory.
125 Word16 Bgn_scd_reset (Bgn_scdState *state)
127 if (state == (Bgn_scdState *) NULL){
133 Set_zero (state->frameEnergyHist, L_ENERGYHIST);
136 state->bgHangover = 0;
164 Word16 Bgn_scd_reset(Bgn_scdState *state) argument
166 if (state == (Bgn_scdState *) NULL)
173 memset(state
[all...]

Completed in 882 milliseconds

1234567891011>>