Searched refs:AllocateTexture (Results 1 - 2 of 2) sorted by path

/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_frame.cpp302 bool GLFrame::AllocateTexture() { function in class:android::filterfw::GLFrame
401 if (!AllocateTexture())
H A Dgl_frame.h136 bool AllocateTexture();

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