Searched refs:asset (Results 1 - 25 of 38) sorted by path

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/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp107 Asset* asset = assets.open(name, Asset::ACCESS_BUFFER); local
108 if (asset == NULL)
111 SkImageDecoder::DecodeMemory(asset->getBuffer(false), asset->getLength(),
113 asset->close();
114 delete asset;
H A DBootAnimation.h90 status_t initTexture(Texture* texture, AssetManager& asset, const char* name);
/frameworks/base/core/java/android/content/res/
H A DAssetManager.java36 * Provides access to an application's raw asset files; see {@link Resources}
43 /* modes used when opening an asset */
89 * appropriate asset manager with {@link Resources#getAssets}. Not for
100 if (localLOGV) Log.v(TAG, "New asset manager: " + this);
123 if (localLOGV) Log.v(TAG, "New asset manager: " + this);
127 * Return a global shared asset manager that provides access to only
137 * Close this asset manager.
310 * Open an asset using ACCESS_STREAMING mode. This provides access to
314 * @param fileName The name of the asset to open. This name can be
325 * Open an asset usin
583 AssetInputStream(long asset) argument
780 destroyAsset(long asset) argument
781 readAssetChar(long asset) argument
782 readAsset(long asset, byte[] b, int off, int len) argument
783 seekAsset(long asset, long offset, int whence) argument
784 getAssetLength(long asset) argument
785 getAssetRemainingLength(long asset) argument
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/frameworks/base/core/jni/android/graphics/
H A DBitmapFactory.cpp611 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
612 // since we know we'll be done with the asset when we return, we can
614 std::unique_ptr<AssetStreamAdaptor> stream(new AssetStreamAdaptor(asset));
H A DBitmapRegionDecoder.cpp109 Asset* asset = reinterpret_cast<Asset*>(native_asset); local
110 SkMemoryStream* stream = CopyAssetToStream(asset);
H A DFontFamily.cpp202 Asset* asset = mgr->open(str.c_str(), Asset::ACCESS_BUFFER); local
203 if (NULL == asset) {
207 const void* buf = asset->getBuffer(false);
209 delete asset;
213 size_t bufSize = asset->getLength();
214 SkAutoTUnref<SkData> data(SkData::NewWithProc(buf, asset->getLength(), releaseAsset, asset));
H A DMovie.cpp84 android::Asset* asset = reinterpret_cast<android::Asset*>(native_asset); local
85 if (asset == NULL) return NULL;
86 android::AssetStreamAdaptor stream(asset);
H A DUtils.cpp23 AssetStreamAdaptor::AssetStreamAdaptor(Asset* asset) argument
24 : fAsset(asset)
59 // asset->seek returns new total offset
86 SkMemoryStream* android::CopyAssetToStream(Asset* asset) { argument
87 if (NULL == asset) {
91 const off64_t seekReturnVal = asset->seek(0, SEEK_SET);
93 SkDebugf("---- copyAsset: asset rewind failed\n");
97 const off64_t size = asset->getLength();
99 SkDebugf("---- copyAsset: asset->getLength() returned %d\n", size);
104 const off64_t len = asset
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/frameworks/base/graphics/java/android/graphics/
H A DBitmapFactory.java619 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset();
620 bm = nativeDecodeAsset(asset, outPadding, opts);
H A DBitmapRegionDecoder.java271 long asset, boolean isShareable);
270 nativeNewInstance( long asset, boolean isShareable) argument
H A DMovie.java56 final long asset = ((AssetManager.AssetInputStream) is).getNativeAsset();
57 return nativeDecodeAsset(asset);
63 private static native Movie nativeDecodeAsset(long asset); argument
/frameworks/base/include/androidfw/
H A DAssetManager.h67 * The asset hierarchy may be examined like a filesystem, using
83 //CACHE_SCAN, // scan full(!) asset hierarchy at init() time
95 * added asset path will be examined first when searching for assets,
101 * newly-added asset source.
114 * Iterate over the asset paths in this manager. (Previously
123 * Return an asset path in the manager. 'which' must be between 0 and
148 * Open an asset.
159 * Open a non-asset file as an asset.
161 * This is for opening files that are included in an asset packag
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H A DResourceTypes.h1578 status_t add(Asset* asset, const int32_t cookie=-1, bool copyData=false);
1579 status_t add(Asset* asset, Asset* idmapAsset, const int32_t cookie=-1, bool copyData=false,
1903 // Pre-filtered list of configurations (per asset path) that match the parameters set on this
/frameworks/base/libs/androidfw/
H A DAssetManager.cpp21 #define LOG_TAG "asset"
458 * Open an asset.
495 * For each top-level asset path, search for the asset.
501 ALOGV("Looking for asset '%s' in '%s'\n",
513 * Open a non-asset file as if it were an asset.
529 * For each top-level asset path, search for the asset.
535 ALOGV("Looking for non-asset '
1899 setResourceTableAsset(Asset* asset) argument
2028 setZipResourceTableAsset(const String8& path, Asset* asset) argument
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H A DResourceTypes.cpp3299 // If the package group comes from a system asset. Used in
3677 status_t ResTable::add(Asset* asset, const int32_t cookie, bool copyData) { argument
3678 const void* data = asset->getBuffer(true);
3680 ALOGW("Unable to get buffer of resource asset file");
3684 return addInternal(data, static_cast<size_t>(asset->getLength()), NULL, false, 0, cookie,
3689 Asset* asset, Asset* idmapAsset, const int32_t cookie, bool copyData,
3691 const void* data = asset->getBuffer(true);
3693 ALOGW("Unable to get buffer of resource asset file");
3702 ALOGW("Unable to get buffer of idmap asset file");
3708 return addInternal(data, static_cast<size_t>(asset
3688 add( Asset* asset, Asset* idmapAsset, const int32_t cookie, bool copyData, bool appAsLib, bool isSystemAsset) argument
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/frameworks/base/media/java/android/media/
H A DExifInterface.java1456 long asset = mAssetInputStream.getNativeAsset();
1457 if (handleRawResult(nativeGetRawAttributesFromAsset(asset))) {
2781 long asset, int thumbnailOffset, int thumbnailLength);
2782 private static native HashMap nativeGetRawAttributesFromAsset(long asset); argument
2780 nativeGetThumbnailFromAsset( long asset, int thumbnailOffset, int thumbnailLength) argument
/frameworks/base/media/jni/
H A Dandroid_media_ExifInterface.cpp98 Asset* asset = reinterpret_cast<Asset*>(jasset); local
99 std::unique_ptr<AssetStreamAdaptor> stream(new AssetStreamAdaptor(asset));
326 Asset* asset = reinterpret_cast<Asset*>(jasset); local
327 std::unique_ptr<AssetStreamAdaptor> stream(new AssetStreamAdaptor(asset));
/frameworks/base/native/android/
H A Dasset_manager.cpp51 AAsset(Asset* asset) : mAsset(asset) { } argument
108 Asset* asset = mgr->open(filename, amMode); local
109 if (asset == NULL) {
113 return new AAsset(asset);
171 int AAsset_read(AAsset* asset, void* buf, size_t count) argument
173 return asset->mAsset->read(buf, (size_t)count);
176 off_t AAsset_seek(AAsset* asset, off_t offset, int whence) argument
178 return asset->mAsset->seek(offset, whence);
181 off64_t AAsset_seek64(AAsset* asset, off64_ argument
186 AAsset_close(AAsset* asset) argument
192 AAsset_getBuffer(AAsset* asset) argument
197 AAsset_getLength(AAsset* asset) argument
202 AAsset_getLength64(AAsset* asset) argument
207 AAsset_getRemainingLength(AAsset* asset) argument
212 AAsset_getRemainingLength64(AAsset* asset) argument
217 AAsset_openFileDescriptor(AAsset* asset, off_t* outStart, off_t* outLength) argument
228 AAsset_openFileDescriptor64(AAsset* asset, off64_t* outStart, off64_t* outLength) argument
233 AAsset_isAllocated(AAsset* asset) argument
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/frameworks/base/packages/StatementService/src/com/android/statementservice/retriever/
H A DAbstractAssetMatcher.java22 * An asset matcher that can match asset with the given query.
27 * Returns true if this AssetMatcher matches the asset.
29 public abstract boolean matches(AbstractAsset asset); argument
H A DAndroidAppAsset.java30 * Immutable value type that names an Android app asset.
77 StringBuilder asset = new StringBuilder();
78 asset.append("AndroidAppAsset: ");
79 asset.append(toJson());
80 return asset.toString();
109 * Checks that the input is a valid Android app asset.
111 * @param asset a JSONObject that has "namespace", "package_name", and
113 * @throws AssociationServiceException if the asset is not well formatted.
115 public static AndroidAppAsset create(JSONObject asset) argument
117 String packageName = asset
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H A DAndroidAppAssetMatcher.java35 public boolean matches(AbstractAsset asset) { argument
36 if (asset instanceof AndroidAppAsset) {
37 AndroidAppAsset androidAppAsset = (AndroidAppAsset) asset;
H A DAssetFactory.java22 * Factory to create asset from JSON string.
31 * Checks that the input is a valid asset with purposes.
33 * @throws AssociationServiceException if the asset is not well formatted.
35 public static AbstractAsset create(JSONObject asset) argument
37 String namespace = asset.optString(Utils.NAMESPACE_FIELD, null);
44 return WebAsset.create(asset);
46 return AndroidAppAsset.create(asset);
H A DDirectStatementRetriever.java33 * the asset.
131 private String computeAssociationJsonUrl(WebAsset asset) { argument
133 return new URL(asset.getScheme(), asset.getDomain(), asset.getPort(),
178 private Result retrieveFromWeb(WebAsset asset) argument
180 return retrieveStatementFromUrl(computeAssociationJsonUrl(asset), MAX_INCLUDE_LEVEL, asset);
183 private Result retrieveFromAndroid(AndroidAppAsset asset) throws AssociationServiceException { argument
188 List<String> certFps = mAndroidFetcher.getCertFingerprints(asset
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H A DWebAsset.java26 * Immutable value type that names a web asset.
28 * <p>A web asset can be named by its protocol, domain, and port using this JSON string:
84 StringBuilder asset = new StringBuilder();
85 asset.append("WebAsset: ");
86 asset.append(toJson());
87 return asset.toString();
111 // Only allow insecure include file if the asset scheme is http.
116 * Checks that the input is a valid web asset.
118 * @throws AssociationServiceException if the asset is not well formatted.
120 protected static WebAsset create(JSONObject asset) argument
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H A DWebAssetMatcher.java31 public boolean matches(AbstractAsset asset) { argument
32 if (asset instanceof WebAsset) {
33 WebAsset webAsset = (WebAsset) asset;

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