/frameworks/wilhelm/src/itf/ |
H A D | I3DLocation.c | 171 SLVec3D front = *pFront; local 176 thiz->mOrientationVectors.mFront = front; 251 SLVec3D front = thiz->mOrientationVectors.mFront; local 254 *pFront = front;
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H A D | I3DMacroscopic.c | 104 SLVec3D front = *pFront; local 108 thiz->mOrientationVectors.mFront = front; 164 SLVec3D front = thiz->mOrientationVectors.mFront; local 167 *pFront = front;
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/frameworks/rs/api/ |
H A D | GenerateStubsWhiteList.cpp | 144 if (tokens->front() == prefix) { 219 delta = mangleLongName(tokens->front()); 234 delta = mangleLongName(tokens->front());
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuScriptGroup2.cpp | 111 if (!closure->mIsKernel || !mClosures.front()->mClosure->mIsKernel) { 206 if (mClosures.front()->mClosure->mIsKernel) { 371 if (!batch->mClosures.front()->mClosure->mIsKernel) { 373 generateSourceSlot(mCpuRefImpl, *batch->mClosures.front()->mClosure, inputs, ss); 565 if (!mClosures.front()->mClosure->mIsKernel) { 569 CPUClosure* cc = mClosures.front(); 587 const CPUClosure* firstCpuClosure = mClosures.front(); 619 const CPUClosure* cpuClosure = mClosures.front();
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/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/ |
H A D | BlurStack.java | 66 * layers are ordered from front (closer to the camera) to back (farther away 73 * assume that it is a single depth layer. That is, the front depth and back 145 // Finds the front and back depth levels for the focus layer. 183 int front = layerInfo[n].frontDepth; 185 s += "\nlayer " + n + " num of disparities " + (front - back + 1) + "\n"; 187 for (int d = front; d >= back; --d) { 230 * @param frontFocalDepth front focal depth level 265 * @param frontFocalDepth the front depth of focal layer. 274 // Pushes single depth layers in front of the focal layer to layerInfo. 299 * @param frontFocalDepth the front dept [all...] |
H A D | LayerInfo.java | 16 LayerInfo(int front, int back) { argument 17 frontDepth = front;
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/frameworks/rs/ |
H A D | rsList.h | 111 T& front() const { return *const_cast<T*>(first); } function in class:android::renderscript::List
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/frameworks/native/libs/gui/ |
H A D | BufferQueueConsumer.cpp | 83 BufferQueueCore::Fifo::iterator front(mCore->mQueue.begin()); 147 if (!front->mIsStale) { 149 mSlots[front->mSlot].mBufferState.freeQueued(); 155 mSlots[front->mSlot].mBufferState.isFree()) { 156 mSlots[front->mSlot].mBufferState.mShared = false; 160 if (!mSlots[front->mSlot].mBufferState.isShared()) { 161 mCore->mActiveBuffers.erase(front->mSlot); 162 mCore->mFreeBuffers.push_back(front->mSlot); 169 mCore->mQueue.erase(front); 170 front [all...] |
H A D | BufferQueueProducer.cpp | 227 int slot = mCore->mFreeBuffers.front(); 642 int found = mCore->mFreeBuffers.front();
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/frameworks/native/opengl/libagl/ |
H A D | context.h | 327 material_t front; member in struct:android::gl::lighting_t
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H A D | light.cpp | 77 c->lighting.front.ambient.r = 78 c->lighting.front.ambient.g = 79 c->lighting.front.ambient.b = gglFloatToFixed(0.2f); 80 c->lighting.front.ambient.a = 0x10000; 81 c->lighting.front.diffuse.r = 82 c->lighting.front.diffuse.g = 83 c->lighting.front.diffuse.b = gglFloatToFixed(0.8f); 84 c->lighting.front.diffuse.a = 0x10000; 85 c->lighting.front.specular.a = 0x10000; 86 c->lighting.front [all...] |
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
H A D | HWC2On1Adapter.h | 146 return mFences.front();
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 1323 if (mRemoteSyncPoints.front()->getFrameNumber() != 1329 mRemoteSyncPoints.front()->setTransactionApplied(); 1334 if (mRemoteSyncPoints.front()->frameIsAvailable()) { 1340 mRemoteSyncPoints.front()->setTransactionApplied(); 1763 Layer::State& front; member in struct:android::Reject 1770 Reject(Layer::State& front, Layer::State& current, argument 1774 : front(front), current(current), 1799 if (front.active != front [all...] |
/frameworks/native/vulkan/include/vulkan/ |
H A D | vulkan.h | 1819 VkStencilOpState front; member in struct:VkPipelineDepthStencilStateCreateInfo
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/frameworks/minikin/libs/minikin/ |
H A D | CmapCoverage.cpp | 195 coverage.initFromRanges(&coverageVec.front(), coverageVec.size() >> 1);
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/frameworks/compile/slang/BitWriter_2_9/ |
H A D | BitcodeWriter.cpp | 1738 Out.write((char*)&Buffer.front(), Buffer.size());
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/frameworks/compile/slang/BitWriter_2_9_func/ |
H A D | BitcodeWriter.cpp | 1802 Out.write((char*)&Buffer.front(), Buffer.size());
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/frameworks/compile/slang/BitWriter_3_2/ |
H A D | BitcodeWriter.cpp | 1875 Out.write((char*)&Buffer.front(), Buffer.size());
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/frameworks/compile/slang/ |
H A D | slang_rs_object_ref_count.cpp | 1175 clang::DeclContext* DC = mRSO.front()->getDeclContext();
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H A D | slang_rs_reflection.cpp | 945 if (InTypes.front() != nullptr) { 946 genTypeCheck(InTypes.front(), "ain");
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/frameworks/compile/libbcc/bcinfo/BitReader_3_0/ |
H A D | BitcodeReader.cpp | 195 BasicBlock *Entry = &F->front();
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/frameworks/compile/libbcc/lib/Renderscript/ |
H A D | RSCompilerDriver.cpp | 372 auto p = inputInvoke.front();
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H A D | RSScriptGroupFusion.cpp | 144 const Function* firstF = getFunction(M, sources.front(), slots.front(), nullptr);
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/frameworks/compile/mclinker/include/mcld/ADT/ |
H A D | BinTree.h | 75 m_pNode = m_Queue.front();
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/frameworks/compile/mclinker/include/mcld/LD/ |
H A D | ELFSegment.h | 53 LDSection* front() { return m_SectionList.front(); } function in class:mcld::ELFSegment 54 const LDSection* front() const { return m_SectionList.front(); } function in class:mcld::ELFSegment
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