Searched refs:hasTextShadow (Results 1 - 6 of 6) sorted by last modified time

/frameworks/base/libs/hwui/
H A DBakedOpDispatcher.cpp199 if (CC_LIKELY(!PaintUtils::hasTextShadow(op.paint))) return;
H A DDeferredDisplayList.cpp188 if (!isTextBatch || op->hasTextShadow()) {
H A DDisplayListOp.h178 virtual bool hasTextShadow() const { function in class:android::uirenderer::DrawOp
1266 virtual bool hasTextShadow() const override {
1267 return PaintUtils::hasTextShadow(mPaint);
H A DLayerBuilder.cpp131 if (!isTextBatch || PaintUtils::hasTextShadow(op->op->paint)) {
H A DOpenGLRenderer.cpp1996 float alpha = (PaintUtils::hasTextShadow(paint)
2124 if (CC_UNLIKELY(PaintUtils::hasTextShadow(paint))) {
/frameworks/base/libs/hwui/utils/
H A DPaintUtils.h120 static inline bool hasTextShadow(const SkPaint* paint) { function in class:android::uirenderer::PaintUtils

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