Searched refs:mMinFilter (Results 1 - 2 of 2) sorted by path

/frameworks/base/libs/hwui/
H A DTexture.cpp66 if (force || min != mMinFilter || mag != mMagFilter) {
67 mMinFilter = min;
100 mMinFilter = GL_NEAREST_MIPMAP_LINEAR;
H A DTexture.h166 GLenum mMinFilter = GL_NEAREST_MIPMAP_LINEAR; member in class:android::uirenderer::Texture

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