Searched refs:newSaveCount (Results 1 - 3 of 3) sorted by last modified time

/frameworks/base/libs/hwui/
H A DDeferredDisplayList.cpp423 SaveLayerOp* op, int newSaveCount) {
425 this, op, op->getFlags(), newSaveCount);
428 mSaveStack.push_back(newSaveCount);
435 void DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) { argument
437 DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount);
441 DEFER_LOGD(" adding save barrier with new save count %d", newSaveCount);
443 mSaveStack.push_back(newSaveCount);
458 int newSaveCount) {
459 DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount);
461 if (recordingComplexClip() && newSaveCount <
422 addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount) argument
457 addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
616 storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount) argument
[all...]
H A DDeferredDisplayList.h108 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount);
109 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount);
110 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
138 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount);
H A DDisplayListOp.h277 int newSaveCount = deferStruct.mRenderer.save(mFlags); variable
278 deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount);
342 int newSaveCount = deferStruct.mRenderer.getSaveCount(); variable
343 deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);

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