Searched refs:playerEffectSend (Results 1 - 3 of 3) sorted by path
/frameworks/wilhelm/tests/sandbox/ |
H A D | playbq.c | 434 SLEffectSendItf playerEffectSend; local 435 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend); 437 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, mixEnvironmentalReverb,
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H A D | playbq.cpp | 434 SLEffectSendItf playerEffectSend; local 435 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend); 437 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, mixEnvironmentalReverb,
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H A D | reverb.c | 439 SLEffectSendItf playerEffectSend; local 440 result = (*playerObject)->GetInterface(playerObject, SL_IID_EFFECTSEND, &playerEffectSend); 446 result = (*playerEffectSend)->IsEnabled(playerEffectSend, outputMixPresetReverb, 452 result = (*playerEffectSend)->GetDirectLevel(playerEffectSend, &directLevel); 457 result = (*playerEffectSend)->GetSendLevel(playerEffectSend, outputMixPresetReverb, 463 result = (*playerEffectSend)->EnableEffectSend(playerEffectSend, [all...] |
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