Searched refs:playerEnvironmentalName (Results 1 - 1 of 1) sorted by path

/frameworks/wilhelm/tests/sandbox/
H A Dreverb.c88 char *playerEnvironmentalName = NULL; variable
266 playerEnvironmentalName = &arg[14];
298 if (NULL != playerEnvironmentalName) {
299 envSettings = lookupEnvName(playerEnvironmentalName);
302 "available names are:\n", prog, playerEnvironmentalName);
560 if (playerEnvironmentalName != NULL) {

Completed in 144 milliseconds