Searched refs:prepareTextures (Results 1 - 3 of 3) sorted by last modified time

/frameworks/base/libs/hwui/
H A DRenderNode.cpp518 info.prepareTextures = cache.prefetchAndMarkInUse(ownerToken, bitmapResource);
H A DTreeInfo.h73 , prepareTextures(mode == MODE_FULL)
80 bool prepareTextures; member in class:android::uirenderer::TreeInfo
/frameworks/base/libs/hwui/renderthread/
H A DDrawFrameTask.cpp144 // If prepareTextures is false, we ran out of texture cache space
145 return info.prepareTextures;

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