/frameworks/base/core/jni/ |
H A D | android_graphics_Canvas.cpp | 152 static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { function in namespace:android::CanvasJNI 153 get_canvas(canvasHandle)->skew(sx, sy); 594 {"native_skew","!(JFF)V", (void*) CanvasJNI::skew},
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Canvas.java | 364 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect, 382 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect, 608 * Preconcat the current matrix with the specified skew. 610 * @param sx The amount to skew in X 611 * @param sy The amount to skew in Y 613 public void skew(float sx, float sy) { method in class:Canvas
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/frameworks/base/libs/hwui/ |
H A D | CanvasState.cpp | 181 void CanvasState::skew(float sx, float sy) { function in class:android::uirenderer::CanvasState 182 mSnapshot->transform->skew(sx, sy);
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H A D | CanvasState.h | 112 void skew(float sx, float sy);
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H A D | DisplayListCanvas.cpp | 164 void DisplayListCanvas::skew(float sx, float sy) { function in class:android::uirenderer::DisplayListCanvas 166 mState.skew(sx, sy);
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H A D | DisplayListCanvas.h | 149 virtual void skew(float sx, float sy) override;
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H A D | DisplayListOp.h | 454 renderer.skew(mSx, mSy);
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H A D | Matrix.h | 182 void skew(float sx, float sy) { function in class:android::uirenderer::Matrix4
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H A D | OpenGLRenderer.cpp | 2052 void OpenGLRenderer::skew(float sx, float sy) { function in class:android::uirenderer::OpenGLRenderer 2053 mState.skew(sx, sy);
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H A D | OpenGLRenderer.h | 306 void skew(float sx, float sy);
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H A D | RecordingCanvas.cpp | 211 void RecordingCanvas::skew(float sx, float sy) { function in class:android::uirenderer::RecordingCanvas 212 mState.skew(sx, sy);
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H A D | RecordingCanvas.h | 126 virtual void skew(float sx, float sy) override;
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H A D | SkiaCanvas.cpp | 100 virtual void skew(float sx, float sy) override; 445 void SkiaCanvas::skew(float sx, float sy) { function in class:android::SkiaCanvas 446 mCanvas->skew(sx, sy);
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/frameworks/base/libs/hwui/hwui/ |
H A D | Canvas.h | 153 virtual void skew(float sx, float sy) = 0;
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | MatrixTests.cpp | 28 scaleMatrix.skew(0.1f, 0.1f);
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/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/ |
H A D | BitmapsSkewActivity.java | 52 canvas.skew(0.2f, 0.3f);
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