Searched refs:skew (Results 1 - 16 of 16) sorted by path

/frameworks/base/core/jni/
H A Dandroid_graphics_Canvas.cpp152 static void skew(JNIEnv*, jobject, jlong canvasHandle, jfloat sx, jfloat sy) { function in namespace:android::CanvasJNI
153 get_canvas(canvasHandle)->skew(sx, sy);
594 {"native_skew","!(JFF)V", (void*) CanvasJNI::skew},
/frameworks/base/graphics/java/android/graphics/
H A DCanvas.java364 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect,
382 * Subsequent calls to translate,scale,rotate,skew,concat or clipRect,
608 * Preconcat the current matrix with the specified skew.
610 * @param sx The amount to skew in X
611 * @param sy The amount to skew in Y
613 public void skew(float sx, float sy) { method in class:Canvas
/frameworks/base/libs/hwui/
H A DCanvasState.cpp181 void CanvasState::skew(float sx, float sy) { function in class:android::uirenderer::CanvasState
182 mSnapshot->transform->skew(sx, sy);
H A DCanvasState.h112 void skew(float sx, float sy);
H A DDisplayListCanvas.cpp164 void DisplayListCanvas::skew(float sx, float sy) { function in class:android::uirenderer::DisplayListCanvas
166 mState.skew(sx, sy);
H A DDisplayListCanvas.h149 virtual void skew(float sx, float sy) override;
H A DDisplayListOp.h454 renderer.skew(mSx, mSy);
H A DMatrix.h182 void skew(float sx, float sy) { function in class:android::uirenderer::Matrix4
H A DOpenGLRenderer.cpp2052 void OpenGLRenderer::skew(float sx, float sy) { function in class:android::uirenderer::OpenGLRenderer
2053 mState.skew(sx, sy);
H A DOpenGLRenderer.h306 void skew(float sx, float sy);
H A DRecordingCanvas.cpp211 void RecordingCanvas::skew(float sx, float sy) { function in class:android::uirenderer::RecordingCanvas
212 mState.skew(sx, sy);
H A DRecordingCanvas.h126 virtual void skew(float sx, float sy) override;
H A DSkiaCanvas.cpp100 virtual void skew(float sx, float sy) override;
445 void SkiaCanvas::skew(float sx, float sy) { function in class:android::SkiaCanvas
446 mCanvas->skew(sx, sy);
/frameworks/base/libs/hwui/hwui/
H A DCanvas.h153 virtual void skew(float sx, float sy) = 0;
/frameworks/base/libs/hwui/tests/unit/
H A DMatrixTests.cpp28 scaleMatrix.skew(0.1f, 0.1f);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DBitmapsSkewActivity.java52 canvas.skew(0.2f, 0.3f);

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