Searched refs:m_caseOptions (Results 1 - 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fSyncTests.cpp81 deUint32 m_caseOptions; member in class:deqp::gles3::Functional::FenceSyncCase
96 , m_caseOptions (options)
206 if (m_caseOptions & CASE_FLUSH_BEFORE_WAIT)
208 if (m_caseOptions & CASE_FINISH_BEFORE_WAIT)
240 if (m_caseOptions & CASE_FINISH_BEFORE_WAIT && waitValue != GL_ALREADY_SIGNALED)
H A Des3fRasterizerDiscardTests.cpp96 deUint32 m_caseOptions; member in class:deqp::gles3::Functional::RasterizerDiscardCase
111 , m_caseOptions (caseOptions)
262 if (m_caseOptions & CASEOPTION_FBO)
282 if (m_caseOptions & CASEOPTION_SCISSOR)
336 case CASE_CLEAR_COLOR: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_COLOR, 0, &FAIL_COLOR_RED[0]) : glClear(GL_COLOR_BUFFER_BIT); break;
337 case CASE_CLEAR_DEPTH: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferfv(GL_DEPTH, 0, &FAIL_DEPTH) : glClear(GL_DEPTH_BUFFER_BIT); break;
338 case CASE_CLEAR_STENCIL: (m_caseOptions & CASEOPTION_FBO) ? glClearBufferiv(GL_STENCIL, 0, &FAIL_STENCIL) : glClear(GL_STENCIL_BUFFER_BIT); break;
349 if ((m_caseOptions & CASEOPTION_FBO) || m_context.getRenderTarget().getStencilBits() > 0)
400 if (m_caseOptions & CASEOPTION_FBO)

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