Searched refs:AllocateTexture (Results 1 - 2 of 2) sorted by relevance
/frameworks/base/media/mca/filterfw/native/core/ | ||
H A D | gl_frame.h | 136 bool AllocateTexture(); |
H A D | gl_frame.cpp | 302 bool GLFrame::AllocateTexture() { function in class:android::filterfw::GLFrame 401 if (!AllocateTexture()) |
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