SparsePropagation.cpp revision b3056faa5554ded7ac1ac5865d10ef5839fb77d3
1//===- SparsePropagation.cpp - Sparse Conditional Property Propagation ----===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements an abstract sparse conditional propagation algorithm, 11// modeled after SCCP, but with a customizable lattice function. 12// 13//===----------------------------------------------------------------------===// 14 15#define DEBUG_TYPE "sparseprop" 16#include "llvm/Analysis/SparsePropagation.h" 17#include "llvm/Constants.h" 18#include "llvm/Function.h" 19#include "llvm/Instructions.h" 20#include "llvm/LLVMContext.h" 21#include "llvm/Support/Debug.h" 22using namespace llvm; 23 24//===----------------------------------------------------------------------===// 25// AbstractLatticeFunction Implementation 26//===----------------------------------------------------------------------===// 27 28AbstractLatticeFunction::~AbstractLatticeFunction() {} 29 30/// PrintValue - Render the specified lattice value to the specified stream. 31void AbstractLatticeFunction::PrintValue(LatticeVal V, std::ostream &OS) { 32 if (V == UndefVal) 33 OS << "undefined"; 34 else if (V == OverdefinedVal) 35 OS << "overdefined"; 36 else if (V == UntrackedVal) 37 OS << "untracked"; 38 else 39 OS << "unknown lattice value"; 40} 41 42//===----------------------------------------------------------------------===// 43// SparseSolver Implementation 44//===----------------------------------------------------------------------===// 45 46/// getOrInitValueState - Return the LatticeVal object that corresponds to the 47/// value, initializing the value's state if it hasn't been entered into the 48/// map yet. This function is necessary because not all values should start 49/// out in the underdefined state... Arguments should be overdefined, and 50/// constants should be marked as constants. 51/// 52SparseSolver::LatticeVal SparseSolver::getOrInitValueState(Value *V) { 53 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(V); 54 if (I != ValueState.end()) return I->second; // Common case, in the map 55 56 LatticeVal LV; 57 if (LatticeFunc->IsUntrackedValue(V)) 58 return LatticeFunc->getUntrackedVal(); 59 else if (Constant *C = dyn_cast<Constant>(V)) 60 LV = LatticeFunc->ComputeConstant(C); 61 else if (Argument *A = dyn_cast<Argument>(V)) 62 LV = LatticeFunc->ComputeArgument(A); 63 else if (!isa<Instruction>(V)) 64 // All other non-instructions are overdefined. 65 LV = LatticeFunc->getOverdefinedVal(); 66 else 67 // All instructions are underdefined by default. 68 LV = LatticeFunc->getUndefVal(); 69 70 // If this value is untracked, don't add it to the map. 71 if (LV == LatticeFunc->getUntrackedVal()) 72 return LV; 73 return ValueState[V] = LV; 74} 75 76/// UpdateState - When the state for some instruction is potentially updated, 77/// this function notices and adds I to the worklist if needed. 78void SparseSolver::UpdateState(Instruction &Inst, LatticeVal V) { 79 DenseMap<Value*, LatticeVal>::iterator I = ValueState.find(&Inst); 80 if (I != ValueState.end() && I->second == V) 81 return; // No change. 82 83 // An update. Visit uses of I. 84 ValueState[&Inst] = V; 85 InstWorkList.push_back(&Inst); 86} 87 88/// MarkBlockExecutable - This method can be used by clients to mark all of 89/// the blocks that are known to be intrinsically live in the processed unit. 90void SparseSolver::MarkBlockExecutable(BasicBlock *BB) { 91 DOUT << "Marking Block Executable: " << BB->getNameStart() << "\n"; 92 BBExecutable.insert(BB); // Basic block is executable! 93 BBWorkList.push_back(BB); // Add the block to the work list! 94} 95 96/// markEdgeExecutable - Mark a basic block as executable, adding it to the BB 97/// work list if it is not already executable... 98void SparseSolver::markEdgeExecutable(BasicBlock *Source, BasicBlock *Dest) { 99 if (!KnownFeasibleEdges.insert(Edge(Source, Dest)).second) 100 return; // This edge is already known to be executable! 101 102 DOUT << "Marking Edge Executable: " << Source->getNameStart() 103 << " -> " << Dest->getNameStart() << "\n"; 104 105 if (BBExecutable.count(Dest)) { 106 // The destination is already executable, but we just made an edge 107 // feasible that wasn't before. Revisit the PHI nodes in the block 108 // because they have potentially new operands. 109 for (BasicBlock::iterator I = Dest->begin(); isa<PHINode>(I); ++I) 110 visitPHINode(*cast<PHINode>(I)); 111 112 } else { 113 MarkBlockExecutable(Dest); 114 } 115} 116 117 118/// getFeasibleSuccessors - Return a vector of booleans to indicate which 119/// successors are reachable from a given terminator instruction. 120void SparseSolver::getFeasibleSuccessors(TerminatorInst &TI, 121 SmallVectorImpl<bool> &Succs, 122 bool AggressiveUndef) { 123 Succs.resize(TI.getNumSuccessors()); 124 if (TI.getNumSuccessors() == 0) return; 125 126 if (BranchInst *BI = dyn_cast<BranchInst>(&TI)) { 127 if (BI->isUnconditional()) { 128 Succs[0] = true; 129 return; 130 } 131 132 LatticeVal BCValue; 133 if (AggressiveUndef) 134 BCValue = getOrInitValueState(BI->getCondition()); 135 else 136 BCValue = getLatticeState(BI->getCondition()); 137 138 if (BCValue == LatticeFunc->getOverdefinedVal() || 139 BCValue == LatticeFunc->getUntrackedVal()) { 140 // Overdefined condition variables can branch either way. 141 Succs[0] = Succs[1] = true; 142 return; 143 } 144 145 // If undefined, neither is feasible yet. 146 if (BCValue == LatticeFunc->getUndefVal()) 147 return; 148 149 Constant *C = LatticeFunc->GetConstant(BCValue, BI->getCondition(), *this); 150 if (C == 0 || !isa<ConstantInt>(C)) { 151 // Non-constant values can go either way. 152 Succs[0] = Succs[1] = true; 153 return; 154 } 155 156 // Constant condition variables mean the branch can only go a single way 157 Succs[C == Context->getFalse()] = true; 158 return; 159 } 160 161 if (isa<InvokeInst>(TI)) { 162 // Invoke instructions successors are always executable. 163 // TODO: Could ask the lattice function if the value can throw. 164 Succs[0] = Succs[1] = true; 165 return; 166 } 167 168 SwitchInst &SI = cast<SwitchInst>(TI); 169 LatticeVal SCValue; 170 if (AggressiveUndef) 171 SCValue = getOrInitValueState(SI.getCondition()); 172 else 173 SCValue = getLatticeState(SI.getCondition()); 174 175 if (SCValue == LatticeFunc->getOverdefinedVal() || 176 SCValue == LatticeFunc->getUntrackedVal()) { 177 // All destinations are executable! 178 Succs.assign(TI.getNumSuccessors(), true); 179 return; 180 } 181 182 // If undefined, neither is feasible yet. 183 if (SCValue == LatticeFunc->getUndefVal()) 184 return; 185 186 Constant *C = LatticeFunc->GetConstant(SCValue, SI.getCondition(), *this); 187 if (C == 0 || !isa<ConstantInt>(C)) { 188 // All destinations are executable! 189 Succs.assign(TI.getNumSuccessors(), true); 190 return; 191 } 192 193 Succs[SI.findCaseValue(cast<ConstantInt>(C))] = true; 194} 195 196 197/// isEdgeFeasible - Return true if the control flow edge from the 'From' 198/// basic block to the 'To' basic block is currently feasible... 199bool SparseSolver::isEdgeFeasible(BasicBlock *From, BasicBlock *To, 200 bool AggressiveUndef) { 201 SmallVector<bool, 16> SuccFeasible; 202 TerminatorInst *TI = From->getTerminator(); 203 getFeasibleSuccessors(*TI, SuccFeasible, AggressiveUndef); 204 205 for (unsigned i = 0, e = TI->getNumSuccessors(); i != e; ++i) 206 if (TI->getSuccessor(i) == To && SuccFeasible[i]) 207 return true; 208 209 return false; 210} 211 212void SparseSolver::visitTerminatorInst(TerminatorInst &TI) { 213 SmallVector<bool, 16> SuccFeasible; 214 getFeasibleSuccessors(TI, SuccFeasible, true); 215 216 BasicBlock *BB = TI.getParent(); 217 218 // Mark all feasible successors executable... 219 for (unsigned i = 0, e = SuccFeasible.size(); i != e; ++i) 220 if (SuccFeasible[i]) 221 markEdgeExecutable(BB, TI.getSuccessor(i)); 222} 223 224void SparseSolver::visitPHINode(PHINode &PN) { 225 LatticeVal PNIV = getOrInitValueState(&PN); 226 LatticeVal Overdefined = LatticeFunc->getOverdefinedVal(); 227 228 // If this value is already overdefined (common) just return. 229 if (PNIV == Overdefined || PNIV == LatticeFunc->getUntrackedVal()) 230 return; // Quick exit 231 232 // Super-extra-high-degree PHI nodes are unlikely to ever be interesting, 233 // and slow us down a lot. Just mark them overdefined. 234 if (PN.getNumIncomingValues() > 64) { 235 UpdateState(PN, Overdefined); 236 return; 237 } 238 239 // Look at all of the executable operands of the PHI node. If any of them 240 // are overdefined, the PHI becomes overdefined as well. Otherwise, ask the 241 // transfer function to give us the merge of the incoming values. 242 for (unsigned i = 0, e = PN.getNumIncomingValues(); i != e; ++i) { 243 // If the edge is not yet known to be feasible, it doesn't impact the PHI. 244 if (!isEdgeFeasible(PN.getIncomingBlock(i), PN.getParent(), true)) 245 continue; 246 247 // Merge in this value. 248 LatticeVal OpVal = getOrInitValueState(PN.getIncomingValue(i)); 249 if (OpVal != PNIV) 250 PNIV = LatticeFunc->MergeValues(PNIV, OpVal); 251 252 if (PNIV == Overdefined) 253 break; // Rest of input values don't matter. 254 } 255 256 // Update the PHI with the compute value, which is the merge of the inputs. 257 UpdateState(PN, PNIV); 258} 259 260 261void SparseSolver::visitInst(Instruction &I) { 262 // PHIs are handled by the propagation logic, they are never passed into the 263 // transfer functions. 264 if (PHINode *PN = dyn_cast<PHINode>(&I)) 265 return visitPHINode(*PN); 266 267 // Otherwise, ask the transfer function what the result is. If this is 268 // something that we care about, remember it. 269 LatticeVal IV = LatticeFunc->ComputeInstructionState(I, *this); 270 if (IV != LatticeFunc->getUntrackedVal()) 271 UpdateState(I, IV); 272 273 if (TerminatorInst *TI = dyn_cast<TerminatorInst>(&I)) 274 visitTerminatorInst(*TI); 275} 276 277void SparseSolver::Solve(Function &F) { 278 MarkBlockExecutable(&F.getEntryBlock()); 279 280 // Process the work lists until they are empty! 281 while (!BBWorkList.empty() || !InstWorkList.empty()) { 282 // Process the instruction work list. 283 while (!InstWorkList.empty()) { 284 Instruction *I = InstWorkList.back(); 285 InstWorkList.pop_back(); 286 287 DOUT << "\nPopped off I-WL: " << *I; 288 289 // "I" got into the work list because it made a transition. See if any 290 // users are both live and in need of updating. 291 for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); 292 UI != E; ++UI) { 293 Instruction *U = cast<Instruction>(*UI); 294 if (BBExecutable.count(U->getParent())) // Inst is executable? 295 visitInst(*U); 296 } 297 } 298 299 // Process the basic block work list. 300 while (!BBWorkList.empty()) { 301 BasicBlock *BB = BBWorkList.back(); 302 BBWorkList.pop_back(); 303 304 DOUT << "\nPopped off BBWL: " << *BB; 305 306 // Notify all instructions in this basic block that they are newly 307 // executable. 308 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) 309 visitInst(*I); 310 } 311 } 312} 313 314void SparseSolver::Print(Function &F, std::ostream &OS) const { 315 OS << "\nFUNCTION: " << F.getNameStr() << "\n"; 316 for (Function::iterator BB = F.begin(), E = F.end(); BB != E; ++BB) { 317 if (!BBExecutable.count(BB)) 318 OS << "INFEASIBLE: "; 319 OS << "\t"; 320 if (BB->hasName()) 321 OS << BB->getNameStr() << ":\n"; 322 else 323 OS << "; anon bb\n"; 324 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) { 325 LatticeFunc->PrintValue(getLatticeState(I), OS); 326 OS << *I; 327 } 328 329 OS << "\n"; 330 } 331} 332 333