Interpreter.h revision da82ed52ac02497d343b898cca0bb2cf303f062d
1//===-- Interpreter.h ------------------------------------------*- C++ -*--===//
2//
3// This header file defines the interpreter structure
4//
5//===----------------------------------------------------------------------===//
6
7#ifndef LLI_INTERPRETER_H
8#define LLI_INTERPRETER_H
9
10// Uncomment this line to enable profiling of structure field accesses.
11//#define PROFILE_STRUCTURE_FIELDS 1
12
13#include "../ExecutionEngine.h"
14#include "Support/DataTypes.h"
15#include "llvm/Assembly/CachedWriter.h"
16#include "llvm/Target/TargetData.h"
17#include "llvm/BasicBlock.h"
18#include "../GenericValue.h"
19
20extern CachedWriter CW;     // Object to accelerate printing of LLVM
21
22struct FunctionInfo;        // Defined in ExecutionAnnotations.h
23class CallInst;
24class ReturnInst;
25class BranchInst;
26class LoadInst;
27class StoreInst;
28class AllocationInst;
29
30// AllocaHolder - Object to track all of the blocks of memory allocated by
31// alloca.  When the function returns, this object is poped off the execution
32// stack, which causes the dtor to be run, which frees all the alloca'd memory.
33//
34class AllocaHolder {
35  friend class AllocaHolderHandle;
36  std::vector<void*> Allocations;
37  unsigned RefCnt;
38public:
39  AllocaHolder() : RefCnt(0) {}
40  void add(void *mem) { Allocations.push_back(mem); }
41  ~AllocaHolder() {
42    for (unsigned i = 0; i < Allocations.size(); ++i)
43      free(Allocations[i]);
44  }
45};
46
47// AllocaHolderHandle gives AllocaHolder value semantics so we can stick it into
48// a vector...
49//
50class AllocaHolderHandle {
51  AllocaHolder *H;
52public:
53  AllocaHolderHandle() : H(new AllocaHolder()) { H->RefCnt++; }
54  AllocaHolderHandle(const AllocaHolderHandle &AH) : H(AH.H) { H->RefCnt++; }
55  ~AllocaHolderHandle() { if (--H->RefCnt == 0) delete H; }
56
57  void add(void *mem) { H->add(mem); }
58};
59
60typedef std::vector<GenericValue> ValuePlaneTy;
61
62// ExecutionContext struct - This struct represents one stack frame currently
63// executing.
64//
65struct ExecutionContext {
66  Function             *CurFunction;// The currently executing function
67  BasicBlock           *CurBB;      // The currently executing BB
68  BasicBlock::iterator  CurInst;    // The next instruction to execute
69  FunctionInfo         *FuncInfo;   // The FuncInfo annotation for the function
70  std::vector<ValuePlaneTy>  Values;// ValuePlanes for each type
71  std::vector<GenericValue>  VarArgs; // Values passed through an ellipsis
72
73  BasicBlock           *PrevBB;     // The previous BB or null if in first BB
74  CallInst             *Caller;     // Holds the call that called subframes.
75                                    // NULL if main func or debugger invoked fn
76  AllocaHolderHandle    Allocas;    // Track memory allocated by alloca
77};
78
79// Interpreter - This class represents the entirety of the interpreter.
80//
81class Interpreter : public ExecutionEngine {
82  int ExitCode;                // The exit code to be returned by the lli util
83  bool Debug;                  // Debug mode enabled?
84  bool Profile;                // Profiling enabled?
85  bool Trace;                  // Tracing enabled?
86  int CurFrame;                // The current stack frame being inspected
87  TargetData TD;
88
89  // The runtime stack of executing code.  The top of the stack is the current
90  // function record.
91  std::vector<ExecutionContext> ECStack;
92
93public:
94  Interpreter(Module *M, unsigned Config, bool DebugMode, bool TraceMode);
95  inline ~Interpreter() { CW.setModule(0); }
96
97  // getExitCode - return the code that should be the exit code for the lli
98  // utility.
99  inline int getExitCode() const { return ExitCode; }
100
101  /// run - Start execution with the specified function and arguments.
102  ///
103  virtual int run(const std::string &FnName,
104		  const std::vector<std::string> &Args);
105
106
107  // enableProfiling() - Turn profiling on, clear stats?
108  void enableProfiling() { Profile = true; }
109  void enableTracing() { Trace = true; }
110
111  void handleUserInput();
112
113  // User Interation Methods...
114  bool callFunction(const std::string &Name);      // return true on failure
115  void setBreakpoint(const std::string &Name);
116  void infoValue(const std::string &Name);
117  void print(const std::string &Name);
118  static void print(const Type *Ty, GenericValue V);
119  static void printValue(const Type *Ty, GenericValue V);
120
121  bool callMainFunction(const std::string &MainName,
122                        const std::vector<std::string> &InputFilename);
123
124  void list();             // Do the 'list' command
125  void printStackTrace();  // Do the 'backtrace' command
126
127  // Code execution methods...
128  void callFunction(Function *F, const std::vector<GenericValue> &ArgVals);
129  bool executeInstruction(); // Execute one instruction...
130
131  void stepInstruction();  // Do the 'step' command
132  void nextInstruction();  // Do the 'next' command
133  void run();              // Do the 'run' command
134  void finish();           // Do the 'finish' command
135
136  // Opcode Implementations
137  void executeCallInst(CallInst &I, ExecutionContext &SF);
138  void executeRetInst(ReturnInst &I, ExecutionContext &SF);
139  void executeBrInst(BranchInst &I, ExecutionContext &SF);
140  void executeAllocInst(AllocationInst &I, ExecutionContext &SF);
141  GenericValue callExternalFunction(Function *F,
142                                    const std::vector<GenericValue> &ArgVals);
143  void exitCalled(GenericValue GV);
144
145  // getCurrentFunction - Return the currently executing function
146  inline Function *getCurrentFunction() const {
147    return CurFrame < 0 ? 0 : ECStack[CurFrame].CurFunction;
148  }
149
150  // isStopped - Return true if a program is stopped.  Return false if no
151  // program is running.
152  //
153  inline bool isStopped() const { return !ECStack.empty(); }
154
155  //FIXME: private:
156public:
157  GenericValue executeGEPOperation(Value *Ptr, User::op_iterator I,
158				   User::op_iterator E, ExecutionContext &SF);
159  void executeLoadInst(LoadInst &I, ExecutionContext &SF);
160  void executeStoreInst(StoreInst &I, ExecutionContext &SF);
161
162
163private:  // Helper functions
164  void *getPointerToFunction(const Function *F) { return (void*)F; }
165
166  // getCurrentExecutablePath() - Return the directory that the lli executable
167  // lives in.
168  //
169  std::string getCurrentExecutablePath() const;
170
171  // printCurrentInstruction - Print out the instruction that the virtual PC is
172  // at, or fail silently if no program is running.
173  //
174  void printCurrentInstruction();
175
176  // printStackFrame - Print information about the specified stack frame, or -1
177  // for the default one.
178  //
179  void printStackFrame(int FrameNo = -1);
180
181  // LookupMatchingNames - Search the current function namespace, then the
182  // global namespace looking for values that match the specified name.  Return
183  // ALL matches to that name.  This is obviously slow, and should only be used
184  // for user interaction.
185  //
186  std::vector<Value*> LookupMatchingNames(const std::string &Name);
187
188  // ChooseOneOption - Prompt the user to choose among the specified options to
189  // pick one value.  If no options are provided, emit an error.  If a single
190  // option is provided, just return that option.
191  //
192  Value *ChooseOneOption(const std::string &Name,
193                         const std::vector<Value*> &Opts);
194
195
196  void initializeExecutionEngine();
197  void initializeExternalFunctions();
198};
199
200#endif
201