Local.cpp revision a2067fbe22930be8413584ae58c5ef78bd032190
1//===-- Local.cpp - Functions to perform local transformations ------------===//
2//
3//                     The LLVM Compiler Infrastructure
4//
5// This file is distributed under the University of Illinois Open Source
6// License. See LICENSE.TXT for details.
7//
8//===----------------------------------------------------------------------===//
9//
10// This family of functions perform various local transformations to the
11// program.
12//
13//===----------------------------------------------------------------------===//
14
15#include "llvm/Transforms/Utils/Local.h"
16#include "llvm/Constants.h"
17#include "llvm/GlobalAlias.h"
18#include "llvm/GlobalVariable.h"
19#include "llvm/DerivedTypes.h"
20#include "llvm/Instructions.h"
21#include "llvm/Intrinsics.h"
22#include "llvm/IntrinsicInst.h"
23#include "llvm/Metadata.h"
24#include "llvm/Operator.h"
25#include "llvm/ADT/DenseMap.h"
26#include "llvm/ADT/SmallPtrSet.h"
27#include "llvm/Analysis/DebugInfo.h"
28#include "llvm/Analysis/DIBuilder.h"
29#include "llvm/Analysis/Dominators.h"
30#include "llvm/Analysis/InstructionSimplify.h"
31#include "llvm/Analysis/MemoryBuiltins.h"
32#include "llvm/Analysis/ProfileInfo.h"
33#include "llvm/Analysis/ValueTracking.h"
34#include "llvm/Target/TargetData.h"
35#include "llvm/Support/CFG.h"
36#include "llvm/Support/Debug.h"
37#include "llvm/Support/GetElementPtrTypeIterator.h"
38#include "llvm/Support/IRBuilder.h"
39#include "llvm/Support/MathExtras.h"
40#include "llvm/Support/ValueHandle.h"
41#include "llvm/Support/raw_ostream.h"
42using namespace llvm;
43
44//===----------------------------------------------------------------------===//
45//  Local constant propagation.
46//
47
48/// ConstantFoldTerminator - If a terminator instruction is predicated on a
49/// constant value, convert it into an unconditional branch to the constant
50/// destination.  This is a nontrivial operation because the successors of this
51/// basic block must have their PHI nodes updated.
52/// Also calls RecursivelyDeleteTriviallyDeadInstructions() on any branch/switch
53/// conditions and indirectbr addresses this might make dead if
54/// DeleteDeadConditions is true.
55bool llvm::ConstantFoldTerminator(BasicBlock *BB, bool DeleteDeadConditions) {
56  TerminatorInst *T = BB->getTerminator();
57  IRBuilder<> Builder(T);
58
59  // Branch - See if we are conditional jumping on constant
60  if (BranchInst *BI = dyn_cast<BranchInst>(T)) {
61    if (BI->isUnconditional()) return false;  // Can't optimize uncond branch
62    BasicBlock *Dest1 = BI->getSuccessor(0);
63    BasicBlock *Dest2 = BI->getSuccessor(1);
64
65    if (ConstantInt *Cond = dyn_cast<ConstantInt>(BI->getCondition())) {
66      // Are we branching on constant?
67      // YES.  Change to unconditional branch...
68      BasicBlock *Destination = Cond->getZExtValue() ? Dest1 : Dest2;
69      BasicBlock *OldDest     = Cond->getZExtValue() ? Dest2 : Dest1;
70
71      //cerr << "Function: " << T->getParent()->getParent()
72      //     << "\nRemoving branch from " << T->getParent()
73      //     << "\n\nTo: " << OldDest << endl;
74
75      // Let the basic block know that we are letting go of it.  Based on this,
76      // it will adjust it's PHI nodes.
77      OldDest->removePredecessor(BB);
78
79      // Replace the conditional branch with an unconditional one.
80      Builder.CreateBr(Destination);
81      BI->eraseFromParent();
82      return true;
83    }
84
85    if (Dest2 == Dest1) {       // Conditional branch to same location?
86      // This branch matches something like this:
87      //     br bool %cond, label %Dest, label %Dest
88      // and changes it into:  br label %Dest
89
90      // Let the basic block know that we are letting go of one copy of it.
91      assert(BI->getParent() && "Terminator not inserted in block!");
92      Dest1->removePredecessor(BI->getParent());
93
94      // Replace the conditional branch with an unconditional one.
95      Builder.CreateBr(Dest1);
96      Value *Cond = BI->getCondition();
97      BI->eraseFromParent();
98      if (DeleteDeadConditions)
99        RecursivelyDeleteTriviallyDeadInstructions(Cond);
100      return true;
101    }
102    return false;
103  }
104
105  if (SwitchInst *SI = dyn_cast<SwitchInst>(T)) {
106    // If we are switching on a constant, we can convert the switch into a
107    // single branch instruction!
108    ConstantInt *CI = dyn_cast<ConstantInt>(SI->getCondition());
109    BasicBlock *TheOnlyDest = SI->getDefaultDest();
110    BasicBlock *DefaultDest = TheOnlyDest;
111
112    // Figure out which case it goes to.
113    for (SwitchInst::CaseIt i = SI->case_begin(), e = SI->case_end();
114         i != e; ++i) {
115      // Found case matching a constant operand?
116      if (i.getCaseValue() == CI) {
117        TheOnlyDest = i.getCaseSuccessor();
118        break;
119      }
120
121      // Check to see if this branch is going to the same place as the default
122      // dest.  If so, eliminate it as an explicit compare.
123      if (i.getCaseSuccessor() == DefaultDest) {
124        // Remove this entry.
125        DefaultDest->removePredecessor(SI->getParent());
126        SI->removeCase(i);
127        --i; --e;
128        continue;
129      }
130
131      // Otherwise, check to see if the switch only branches to one destination.
132      // We do this by reseting "TheOnlyDest" to null when we find two non-equal
133      // destinations.
134      if (i.getCaseSuccessor() != TheOnlyDest) TheOnlyDest = 0;
135    }
136
137    if (CI && !TheOnlyDest) {
138      // Branching on a constant, but not any of the cases, go to the default
139      // successor.
140      TheOnlyDest = SI->getDefaultDest();
141    }
142
143    // If we found a single destination that we can fold the switch into, do so
144    // now.
145    if (TheOnlyDest) {
146      // Insert the new branch.
147      Builder.CreateBr(TheOnlyDest);
148      BasicBlock *BB = SI->getParent();
149
150      // Remove entries from PHI nodes which we no longer branch to...
151      for (unsigned i = 0, e = SI->getNumSuccessors(); i != e; ++i) {
152        // Found case matching a constant operand?
153        BasicBlock *Succ = SI->getSuccessor(i);
154        if (Succ == TheOnlyDest)
155          TheOnlyDest = 0;  // Don't modify the first branch to TheOnlyDest
156        else
157          Succ->removePredecessor(BB);
158      }
159
160      // Delete the old switch.
161      Value *Cond = SI->getCondition();
162      SI->eraseFromParent();
163      if (DeleteDeadConditions)
164        RecursivelyDeleteTriviallyDeadInstructions(Cond);
165      return true;
166    }
167
168    if (SI->getNumCases() == 1) {
169      // Otherwise, we can fold this switch into a conditional branch
170      // instruction if it has only one non-default destination.
171      SwitchInst::CaseIt FirstCase = SI->case_begin();
172      ConstantRangesSet CRS = FirstCase.getCaseValueEx();
173      if (CRS.getNumItems() == 1 && CRS.isSingleNumber(0)) {
174        Value *Cond = Builder.CreateICmpEQ(SI->getCondition(),
175            CRS.getItem(0).Low, "cond");
176
177        // Insert the new branch.
178        Builder.CreateCondBr(Cond, FirstCase.getCaseSuccessor(),
179                             SI->getDefaultDest());
180
181        // Delete the old switch.
182        SI->eraseFromParent();
183        return true;
184
185      }
186    }
187    return false;
188  }
189
190  if (IndirectBrInst *IBI = dyn_cast<IndirectBrInst>(T)) {
191    // indirectbr blockaddress(@F, @BB) -> br label @BB
192    if (BlockAddress *BA =
193          dyn_cast<BlockAddress>(IBI->getAddress()->stripPointerCasts())) {
194      BasicBlock *TheOnlyDest = BA->getBasicBlock();
195      // Insert the new branch.
196      Builder.CreateBr(TheOnlyDest);
197
198      for (unsigned i = 0, e = IBI->getNumDestinations(); i != e; ++i) {
199        if (IBI->getDestination(i) == TheOnlyDest)
200          TheOnlyDest = 0;
201        else
202          IBI->getDestination(i)->removePredecessor(IBI->getParent());
203      }
204      Value *Address = IBI->getAddress();
205      IBI->eraseFromParent();
206      if (DeleteDeadConditions)
207        RecursivelyDeleteTriviallyDeadInstructions(Address);
208
209      // If we didn't find our destination in the IBI successor list, then we
210      // have undefined behavior.  Replace the unconditional branch with an
211      // 'unreachable' instruction.
212      if (TheOnlyDest) {
213        BB->getTerminator()->eraseFromParent();
214        new UnreachableInst(BB->getContext(), BB);
215      }
216
217      return true;
218    }
219  }
220
221  return false;
222}
223
224
225//===----------------------------------------------------------------------===//
226//  Local dead code elimination.
227//
228
229/// isInstructionTriviallyDead - Return true if the result produced by the
230/// instruction is not used, and the instruction has no side effects.
231///
232bool llvm::isInstructionTriviallyDead(Instruction *I) {
233  if (!I->use_empty() || isa<TerminatorInst>(I)) return false;
234
235  // We don't want the landingpad instruction removed by anything this general.
236  if (isa<LandingPadInst>(I))
237    return false;
238
239  // We don't want debug info removed by anything this general, unless
240  // debug info is empty.
241  if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(I)) {
242    if (DDI->getAddress())
243      return false;
244    return true;
245  }
246  if (DbgValueInst *DVI = dyn_cast<DbgValueInst>(I)) {
247    if (DVI->getValue())
248      return false;
249    return true;
250  }
251
252  if (!I->mayHaveSideEffects()) return true;
253
254  // Special case intrinsics that "may have side effects" but can be deleted
255  // when dead.
256  if (IntrinsicInst *II = dyn_cast<IntrinsicInst>(I)) {
257    // Safe to delete llvm.stacksave if dead.
258    if (II->getIntrinsicID() == Intrinsic::stacksave)
259      return true;
260
261    // Lifetime intrinsics are dead when their right-hand is undef.
262    if (II->getIntrinsicID() == Intrinsic::lifetime_start ||
263        II->getIntrinsicID() == Intrinsic::lifetime_end)
264      return isa<UndefValue>(II->getArgOperand(1));
265  }
266
267  if (extractMallocCall(I) || extractCallocCall(I)) return true;
268
269  if (CallInst *CI = isFreeCall(I))
270    if (Constant *C = dyn_cast<Constant>(CI->getArgOperand(0)))
271      return C->isNullValue() || isa<UndefValue>(C);
272
273  return false;
274}
275
276/// RecursivelyDeleteTriviallyDeadInstructions - If the specified value is a
277/// trivially dead instruction, delete it.  If that makes any of its operands
278/// trivially dead, delete them too, recursively.  Return true if any
279/// instructions were deleted.
280bool llvm::RecursivelyDeleteTriviallyDeadInstructions(Value *V) {
281  Instruction *I = dyn_cast<Instruction>(V);
282  if (!I || !I->use_empty() || !isInstructionTriviallyDead(I))
283    return false;
284
285  SmallVector<Instruction*, 16> DeadInsts;
286  DeadInsts.push_back(I);
287
288  do {
289    I = DeadInsts.pop_back_val();
290
291    // Null out all of the instruction's operands to see if any operand becomes
292    // dead as we go.
293    for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) {
294      Value *OpV = I->getOperand(i);
295      I->setOperand(i, 0);
296
297      if (!OpV->use_empty()) continue;
298
299      // If the operand is an instruction that became dead as we nulled out the
300      // operand, and if it is 'trivially' dead, delete it in a future loop
301      // iteration.
302      if (Instruction *OpI = dyn_cast<Instruction>(OpV))
303        if (isInstructionTriviallyDead(OpI))
304          DeadInsts.push_back(OpI);
305    }
306
307    I->eraseFromParent();
308  } while (!DeadInsts.empty());
309
310  return true;
311}
312
313/// areAllUsesEqual - Check whether the uses of a value are all the same.
314/// This is similar to Instruction::hasOneUse() except this will also return
315/// true when there are no uses or multiple uses that all refer to the same
316/// value.
317static bool areAllUsesEqual(Instruction *I) {
318  Value::use_iterator UI = I->use_begin();
319  Value::use_iterator UE = I->use_end();
320  if (UI == UE)
321    return true;
322
323  User *TheUse = *UI;
324  for (++UI; UI != UE; ++UI) {
325    if (*UI != TheUse)
326      return false;
327  }
328  return true;
329}
330
331/// RecursivelyDeleteDeadPHINode - If the specified value is an effectively
332/// dead PHI node, due to being a def-use chain of single-use nodes that
333/// either forms a cycle or is terminated by a trivially dead instruction,
334/// delete it.  If that makes any of its operands trivially dead, delete them
335/// too, recursively.  Return true if a change was made.
336bool llvm::RecursivelyDeleteDeadPHINode(PHINode *PN) {
337  SmallPtrSet<Instruction*, 4> Visited;
338  for (Instruction *I = PN; areAllUsesEqual(I) && !I->mayHaveSideEffects();
339       I = cast<Instruction>(*I->use_begin())) {
340    if (I->use_empty())
341      return RecursivelyDeleteTriviallyDeadInstructions(I);
342
343    // If we find an instruction more than once, we're on a cycle that
344    // won't prove fruitful.
345    if (!Visited.insert(I)) {
346      // Break the cycle and delete the instruction and its operands.
347      I->replaceAllUsesWith(UndefValue::get(I->getType()));
348      (void)RecursivelyDeleteTriviallyDeadInstructions(I);
349      return true;
350    }
351  }
352  return false;
353}
354
355/// SimplifyInstructionsInBlock - Scan the specified basic block and try to
356/// simplify any instructions in it and recursively delete dead instructions.
357///
358/// This returns true if it changed the code, note that it can delete
359/// instructions in other blocks as well in this block.
360bool llvm::SimplifyInstructionsInBlock(BasicBlock *BB, const TargetData *TD) {
361  bool MadeChange = false;
362
363#ifndef NDEBUG
364  // In debug builds, ensure that the terminator of the block is never replaced
365  // or deleted by these simplifications. The idea of simplification is that it
366  // cannot introduce new instructions, and there is no way to replace the
367  // terminator of a block without introducing a new instruction.
368  AssertingVH<Instruction> TerminatorVH(--BB->end());
369#endif
370
371  for (BasicBlock::iterator BI = BB->begin(), E = --BB->end(); BI != E; ) {
372    assert(!BI->isTerminator());
373    Instruction *Inst = BI++;
374
375    WeakVH BIHandle(BI);
376    if (recursivelySimplifyInstruction(Inst, TD)) {
377      MadeChange = true;
378      if (BIHandle != BI)
379        BI = BB->begin();
380      continue;
381    }
382
383    MadeChange |= RecursivelyDeleteTriviallyDeadInstructions(Inst);
384    if (BIHandle != BI)
385      BI = BB->begin();
386  }
387  return MadeChange;
388}
389
390//===----------------------------------------------------------------------===//
391//  Control Flow Graph Restructuring.
392//
393
394
395/// RemovePredecessorAndSimplify - Like BasicBlock::removePredecessor, this
396/// method is called when we're about to delete Pred as a predecessor of BB.  If
397/// BB contains any PHI nodes, this drops the entries in the PHI nodes for Pred.
398///
399/// Unlike the removePredecessor method, this attempts to simplify uses of PHI
400/// nodes that collapse into identity values.  For example, if we have:
401///   x = phi(1, 0, 0, 0)
402///   y = and x, z
403///
404/// .. and delete the predecessor corresponding to the '1', this will attempt to
405/// recursively fold the and to 0.
406void llvm::RemovePredecessorAndSimplify(BasicBlock *BB, BasicBlock *Pred,
407                                        TargetData *TD) {
408  // This only adjusts blocks with PHI nodes.
409  if (!isa<PHINode>(BB->begin()))
410    return;
411
412  // Remove the entries for Pred from the PHI nodes in BB, but do not simplify
413  // them down.  This will leave us with single entry phi nodes and other phis
414  // that can be removed.
415  BB->removePredecessor(Pred, true);
416
417  WeakVH PhiIt = &BB->front();
418  while (PHINode *PN = dyn_cast<PHINode>(PhiIt)) {
419    PhiIt = &*++BasicBlock::iterator(cast<Instruction>(PhiIt));
420    Value *OldPhiIt = PhiIt;
421
422    if (!recursivelySimplifyInstruction(PN, TD))
423      continue;
424
425    // If recursive simplification ended up deleting the next PHI node we would
426    // iterate to, then our iterator is invalid, restart scanning from the top
427    // of the block.
428    if (PhiIt != OldPhiIt) PhiIt = &BB->front();
429  }
430}
431
432
433/// MergeBasicBlockIntoOnlyPred - DestBB is a block with one predecessor and its
434/// predecessor is known to have one successor (DestBB!).  Eliminate the edge
435/// between them, moving the instructions in the predecessor into DestBB and
436/// deleting the predecessor block.
437///
438void llvm::MergeBasicBlockIntoOnlyPred(BasicBlock *DestBB, Pass *P) {
439  // If BB has single-entry PHI nodes, fold them.
440  while (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
441    Value *NewVal = PN->getIncomingValue(0);
442    // Replace self referencing PHI with undef, it must be dead.
443    if (NewVal == PN) NewVal = UndefValue::get(PN->getType());
444    PN->replaceAllUsesWith(NewVal);
445    PN->eraseFromParent();
446  }
447
448  BasicBlock *PredBB = DestBB->getSinglePredecessor();
449  assert(PredBB && "Block doesn't have a single predecessor!");
450
451  // Zap anything that took the address of DestBB.  Not doing this will give the
452  // address an invalid value.
453  if (DestBB->hasAddressTaken()) {
454    BlockAddress *BA = BlockAddress::get(DestBB);
455    Constant *Replacement =
456      ConstantInt::get(llvm::Type::getInt32Ty(BA->getContext()), 1);
457    BA->replaceAllUsesWith(ConstantExpr::getIntToPtr(Replacement,
458                                                     BA->getType()));
459    BA->destroyConstant();
460  }
461
462  // Anything that branched to PredBB now branches to DestBB.
463  PredBB->replaceAllUsesWith(DestBB);
464
465  // Splice all the instructions from PredBB to DestBB.
466  PredBB->getTerminator()->eraseFromParent();
467  DestBB->getInstList().splice(DestBB->begin(), PredBB->getInstList());
468
469  if (P) {
470    DominatorTree *DT = P->getAnalysisIfAvailable<DominatorTree>();
471    if (DT) {
472      BasicBlock *PredBBIDom = DT->getNode(PredBB)->getIDom()->getBlock();
473      DT->changeImmediateDominator(DestBB, PredBBIDom);
474      DT->eraseNode(PredBB);
475    }
476    ProfileInfo *PI = P->getAnalysisIfAvailable<ProfileInfo>();
477    if (PI) {
478      PI->replaceAllUses(PredBB, DestBB);
479      PI->removeEdge(ProfileInfo::getEdge(PredBB, DestBB));
480    }
481  }
482  // Nuke BB.
483  PredBB->eraseFromParent();
484}
485
486/// CanPropagatePredecessorsForPHIs - Return true if we can fold BB, an
487/// almost-empty BB ending in an unconditional branch to Succ, into succ.
488///
489/// Assumption: Succ is the single successor for BB.
490///
491static bool CanPropagatePredecessorsForPHIs(BasicBlock *BB, BasicBlock *Succ) {
492  assert(*succ_begin(BB) == Succ && "Succ is not successor of BB!");
493
494  DEBUG(dbgs() << "Looking to fold " << BB->getName() << " into "
495        << Succ->getName() << "\n");
496  // Shortcut, if there is only a single predecessor it must be BB and merging
497  // is always safe
498  if (Succ->getSinglePredecessor()) return true;
499
500  // Make a list of the predecessors of BB
501  SmallPtrSet<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
502
503  // Look at all the phi nodes in Succ, to see if they present a conflict when
504  // merging these blocks
505  for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
506    PHINode *PN = cast<PHINode>(I);
507
508    // If the incoming value from BB is again a PHINode in
509    // BB which has the same incoming value for *PI as PN does, we can
510    // merge the phi nodes and then the blocks can still be merged
511    PHINode *BBPN = dyn_cast<PHINode>(PN->getIncomingValueForBlock(BB));
512    if (BBPN && BBPN->getParent() == BB) {
513      for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) {
514        BasicBlock *IBB = PN->getIncomingBlock(PI);
515        if (BBPreds.count(IBB) &&
516            BBPN->getIncomingValueForBlock(IBB) != PN->getIncomingValue(PI)) {
517          DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
518                << Succ->getName() << " is conflicting with "
519                << BBPN->getName() << " with regard to common predecessor "
520                << IBB->getName() << "\n");
521          return false;
522        }
523      }
524    } else {
525      Value* Val = PN->getIncomingValueForBlock(BB);
526      for (unsigned PI = 0, PE = PN->getNumIncomingValues(); PI != PE; ++PI) {
527        // See if the incoming value for the common predecessor is equal to the
528        // one for BB, in which case this phi node will not prevent the merging
529        // of the block.
530        BasicBlock *IBB = PN->getIncomingBlock(PI);
531        if (BBPreds.count(IBB) && Val != PN->getIncomingValue(PI)) {
532          DEBUG(dbgs() << "Can't fold, phi node " << PN->getName() << " in "
533                << Succ->getName() << " is conflicting with regard to common "
534                << "predecessor " << IBB->getName() << "\n");
535          return false;
536        }
537      }
538    }
539  }
540
541  return true;
542}
543
544/// TryToSimplifyUncondBranchFromEmptyBlock - BB is known to contain an
545/// unconditional branch, and contains no instructions other than PHI nodes,
546/// potential side-effect free intrinsics and the branch.  If possible,
547/// eliminate BB by rewriting all the predecessors to branch to the successor
548/// block and return true.  If we can't transform, return false.
549bool llvm::TryToSimplifyUncondBranchFromEmptyBlock(BasicBlock *BB) {
550  assert(BB != &BB->getParent()->getEntryBlock() &&
551         "TryToSimplifyUncondBranchFromEmptyBlock called on entry block!");
552
553  // We can't eliminate infinite loops.
554  BasicBlock *Succ = cast<BranchInst>(BB->getTerminator())->getSuccessor(0);
555  if (BB == Succ) return false;
556
557  // Check to see if merging these blocks would cause conflicts for any of the
558  // phi nodes in BB or Succ. If not, we can safely merge.
559  if (!CanPropagatePredecessorsForPHIs(BB, Succ)) return false;
560
561  // Check for cases where Succ has multiple predecessors and a PHI node in BB
562  // has uses which will not disappear when the PHI nodes are merged.  It is
563  // possible to handle such cases, but difficult: it requires checking whether
564  // BB dominates Succ, which is non-trivial to calculate in the case where
565  // Succ has multiple predecessors.  Also, it requires checking whether
566  // constructing the necessary self-referential PHI node doesn't intoduce any
567  // conflicts; this isn't too difficult, but the previous code for doing this
568  // was incorrect.
569  //
570  // Note that if this check finds a live use, BB dominates Succ, so BB is
571  // something like a loop pre-header (or rarely, a part of an irreducible CFG);
572  // folding the branch isn't profitable in that case anyway.
573  if (!Succ->getSinglePredecessor()) {
574    BasicBlock::iterator BBI = BB->begin();
575    while (isa<PHINode>(*BBI)) {
576      for (Value::use_iterator UI = BBI->use_begin(), E = BBI->use_end();
577           UI != E; ++UI) {
578        if (PHINode* PN = dyn_cast<PHINode>(*UI)) {
579          if (PN->getIncomingBlock(UI) != BB)
580            return false;
581        } else {
582          return false;
583        }
584      }
585      ++BBI;
586    }
587  }
588
589  DEBUG(dbgs() << "Killing Trivial BB: \n" << *BB);
590
591  if (isa<PHINode>(Succ->begin())) {
592    // If there is more than one pred of succ, and there are PHI nodes in
593    // the successor, then we need to add incoming edges for the PHI nodes
594    //
595    const SmallVector<BasicBlock*, 16> BBPreds(pred_begin(BB), pred_end(BB));
596
597    // Loop over all of the PHI nodes in the successor of BB.
598    for (BasicBlock::iterator I = Succ->begin(); isa<PHINode>(I); ++I) {
599      PHINode *PN = cast<PHINode>(I);
600      Value *OldVal = PN->removeIncomingValue(BB, false);
601      assert(OldVal && "No entry in PHI for Pred BB!");
602
603      // If this incoming value is one of the PHI nodes in BB, the new entries
604      // in the PHI node are the entries from the old PHI.
605      if (isa<PHINode>(OldVal) && cast<PHINode>(OldVal)->getParent() == BB) {
606        PHINode *OldValPN = cast<PHINode>(OldVal);
607        for (unsigned i = 0, e = OldValPN->getNumIncomingValues(); i != e; ++i)
608          // Note that, since we are merging phi nodes and BB and Succ might
609          // have common predecessors, we could end up with a phi node with
610          // identical incoming branches. This will be cleaned up later (and
611          // will trigger asserts if we try to clean it up now, without also
612          // simplifying the corresponding conditional branch).
613          PN->addIncoming(OldValPN->getIncomingValue(i),
614                          OldValPN->getIncomingBlock(i));
615      } else {
616        // Add an incoming value for each of the new incoming values.
617        for (unsigned i = 0, e = BBPreds.size(); i != e; ++i)
618          PN->addIncoming(OldVal, BBPreds[i]);
619      }
620    }
621  }
622
623  if (Succ->getSinglePredecessor()) {
624    // BB is the only predecessor of Succ, so Succ will end up with exactly
625    // the same predecessors BB had.
626
627    // Copy over any phi, debug or lifetime instruction.
628    BB->getTerminator()->eraseFromParent();
629    Succ->getInstList().splice(Succ->getFirstNonPHI(), BB->getInstList());
630  } else {
631    while (PHINode *PN = dyn_cast<PHINode>(&BB->front())) {
632      // We explicitly check for such uses in CanPropagatePredecessorsForPHIs.
633      assert(PN->use_empty() && "There shouldn't be any uses here!");
634      PN->eraseFromParent();
635    }
636  }
637
638  // Everything that jumped to BB now goes to Succ.
639  BB->replaceAllUsesWith(Succ);
640  if (!Succ->hasName()) Succ->takeName(BB);
641  BB->eraseFromParent();              // Delete the old basic block.
642  return true;
643}
644
645/// EliminateDuplicatePHINodes - Check for and eliminate duplicate PHI
646/// nodes in this block. This doesn't try to be clever about PHI nodes
647/// which differ only in the order of the incoming values, but instcombine
648/// orders them so it usually won't matter.
649///
650bool llvm::EliminateDuplicatePHINodes(BasicBlock *BB) {
651  bool Changed = false;
652
653  // This implementation doesn't currently consider undef operands
654  // specially. Theoretically, two phis which are identical except for
655  // one having an undef where the other doesn't could be collapsed.
656
657  // Map from PHI hash values to PHI nodes. If multiple PHIs have
658  // the same hash value, the element is the first PHI in the
659  // linked list in CollisionMap.
660  DenseMap<uintptr_t, PHINode *> HashMap;
661
662  // Maintain linked lists of PHI nodes with common hash values.
663  DenseMap<PHINode *, PHINode *> CollisionMap;
664
665  // Examine each PHI.
666  for (BasicBlock::iterator I = BB->begin();
667       PHINode *PN = dyn_cast<PHINode>(I++); ) {
668    // Compute a hash value on the operands. Instcombine will likely have sorted
669    // them, which helps expose duplicates, but we have to check all the
670    // operands to be safe in case instcombine hasn't run.
671    uintptr_t Hash = 0;
672    // This hash algorithm is quite weak as hash functions go, but it seems
673    // to do a good enough job for this particular purpose, and is very quick.
674    for (User::op_iterator I = PN->op_begin(), E = PN->op_end(); I != E; ++I) {
675      Hash ^= reinterpret_cast<uintptr_t>(static_cast<Value *>(*I));
676      Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
677    }
678    for (PHINode::block_iterator I = PN->block_begin(), E = PN->block_end();
679         I != E; ++I) {
680      Hash ^= reinterpret_cast<uintptr_t>(static_cast<BasicBlock *>(*I));
681      Hash = (Hash << 7) | (Hash >> (sizeof(uintptr_t) * CHAR_BIT - 7));
682    }
683    // Avoid colliding with the DenseMap sentinels ~0 and ~0-1.
684    Hash >>= 1;
685    // If we've never seen this hash value before, it's a unique PHI.
686    std::pair<DenseMap<uintptr_t, PHINode *>::iterator, bool> Pair =
687      HashMap.insert(std::make_pair(Hash, PN));
688    if (Pair.second) continue;
689    // Otherwise it's either a duplicate or a hash collision.
690    for (PHINode *OtherPN = Pair.first->second; ; ) {
691      if (OtherPN->isIdenticalTo(PN)) {
692        // A duplicate. Replace this PHI with its duplicate.
693        PN->replaceAllUsesWith(OtherPN);
694        PN->eraseFromParent();
695        Changed = true;
696        break;
697      }
698      // A non-duplicate hash collision.
699      DenseMap<PHINode *, PHINode *>::iterator I = CollisionMap.find(OtherPN);
700      if (I == CollisionMap.end()) {
701        // Set this PHI to be the head of the linked list of colliding PHIs.
702        PHINode *Old = Pair.first->second;
703        Pair.first->second = PN;
704        CollisionMap[PN] = Old;
705        break;
706      }
707      // Procede to the next PHI in the list.
708      OtherPN = I->second;
709    }
710  }
711
712  return Changed;
713}
714
715/// enforceKnownAlignment - If the specified pointer points to an object that
716/// we control, modify the object's alignment to PrefAlign. This isn't
717/// often possible though. If alignment is important, a more reliable approach
718/// is to simply align all global variables and allocation instructions to
719/// their preferred alignment from the beginning.
720///
721static unsigned enforceKnownAlignment(Value *V, unsigned Align,
722                                      unsigned PrefAlign, const TargetData *TD) {
723  V = V->stripPointerCasts();
724
725  if (AllocaInst *AI = dyn_cast<AllocaInst>(V)) {
726    // If the preferred alignment is greater than the natural stack alignment
727    // then don't round up. This avoids dynamic stack realignment.
728    if (TD && TD->exceedsNaturalStackAlignment(PrefAlign))
729      return Align;
730    // If there is a requested alignment and if this is an alloca, round up.
731    if (AI->getAlignment() >= PrefAlign)
732      return AI->getAlignment();
733    AI->setAlignment(PrefAlign);
734    return PrefAlign;
735  }
736
737  if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
738    // If there is a large requested alignment and we can, bump up the alignment
739    // of the global.
740    if (GV->isDeclaration()) return Align;
741    // If the memory we set aside for the global may not be the memory used by
742    // the final program then it is impossible for us to reliably enforce the
743    // preferred alignment.
744    if (GV->isWeakForLinker()) return Align;
745
746    if (GV->getAlignment() >= PrefAlign)
747      return GV->getAlignment();
748    // We can only increase the alignment of the global if it has no alignment
749    // specified or if it is not assigned a section.  If it is assigned a
750    // section, the global could be densely packed with other objects in the
751    // section, increasing the alignment could cause padding issues.
752    if (!GV->hasSection() || GV->getAlignment() == 0)
753      GV->setAlignment(PrefAlign);
754    return GV->getAlignment();
755  }
756
757  return Align;
758}
759
760/// getOrEnforceKnownAlignment - If the specified pointer has an alignment that
761/// we can determine, return it, otherwise return 0.  If PrefAlign is specified,
762/// and it is more than the alignment of the ultimate object, see if we can
763/// increase the alignment of the ultimate object, making this check succeed.
764unsigned llvm::getOrEnforceKnownAlignment(Value *V, unsigned PrefAlign,
765                                          const TargetData *TD) {
766  assert(V->getType()->isPointerTy() &&
767         "getOrEnforceKnownAlignment expects a pointer!");
768  unsigned BitWidth = TD ? TD->getPointerSizeInBits() : 64;
769  APInt KnownZero(BitWidth, 0), KnownOne(BitWidth, 0);
770  ComputeMaskedBits(V, KnownZero, KnownOne, TD);
771  unsigned TrailZ = KnownZero.countTrailingOnes();
772
773  // Avoid trouble with rediculously large TrailZ values, such as
774  // those computed from a null pointer.
775  TrailZ = std::min(TrailZ, unsigned(sizeof(unsigned) * CHAR_BIT - 1));
776
777  unsigned Align = 1u << std::min(BitWidth - 1, TrailZ);
778
779  // LLVM doesn't support alignments larger than this currently.
780  Align = std::min(Align, +Value::MaximumAlignment);
781
782  if (PrefAlign > Align)
783    Align = enforceKnownAlignment(V, Align, PrefAlign, TD);
784
785  // We don't need to make any adjustment.
786  return Align;
787}
788
789///===---------------------------------------------------------------------===//
790///  Dbg Intrinsic utilities
791///
792
793/// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value
794/// that has an associated llvm.dbg.decl intrinsic.
795bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI,
796                                           StoreInst *SI, DIBuilder &Builder) {
797  DIVariable DIVar(DDI->getVariable());
798  if (!DIVar.Verify())
799    return false;
800
801  Instruction *DbgVal = NULL;
802  // If an argument is zero extended then use argument directly. The ZExt
803  // may be zapped by an optimization pass in future.
804  Argument *ExtendedArg = NULL;
805  if (ZExtInst *ZExt = dyn_cast<ZExtInst>(SI->getOperand(0)))
806    ExtendedArg = dyn_cast<Argument>(ZExt->getOperand(0));
807  if (SExtInst *SExt = dyn_cast<SExtInst>(SI->getOperand(0)))
808    ExtendedArg = dyn_cast<Argument>(SExt->getOperand(0));
809  if (ExtendedArg)
810    DbgVal = Builder.insertDbgValueIntrinsic(ExtendedArg, 0, DIVar, SI);
811  else
812    DbgVal = Builder.insertDbgValueIntrinsic(SI->getOperand(0), 0, DIVar, SI);
813
814  // Propagate any debug metadata from the store onto the dbg.value.
815  DebugLoc SIDL = SI->getDebugLoc();
816  if (!SIDL.isUnknown())
817    DbgVal->setDebugLoc(SIDL);
818  // Otherwise propagate debug metadata from dbg.declare.
819  else
820    DbgVal->setDebugLoc(DDI->getDebugLoc());
821  return true;
822}
823
824/// Inserts a llvm.dbg.value instrinsic before the stores to an alloca'd value
825/// that has an associated llvm.dbg.decl intrinsic.
826bool llvm::ConvertDebugDeclareToDebugValue(DbgDeclareInst *DDI,
827                                           LoadInst *LI, DIBuilder &Builder) {
828  DIVariable DIVar(DDI->getVariable());
829  if (!DIVar.Verify())
830    return false;
831
832  Instruction *DbgVal =
833    Builder.insertDbgValueIntrinsic(LI->getOperand(0), 0,
834                                    DIVar, LI);
835
836  // Propagate any debug metadata from the store onto the dbg.value.
837  DebugLoc LIDL = LI->getDebugLoc();
838  if (!LIDL.isUnknown())
839    DbgVal->setDebugLoc(LIDL);
840  // Otherwise propagate debug metadata from dbg.declare.
841  else
842    DbgVal->setDebugLoc(DDI->getDebugLoc());
843  return true;
844}
845
846/// LowerDbgDeclare - Lowers llvm.dbg.declare intrinsics into appropriate set
847/// of llvm.dbg.value intrinsics.
848bool llvm::LowerDbgDeclare(Function &F) {
849  DIBuilder DIB(*F.getParent());
850  SmallVector<DbgDeclareInst *, 4> Dbgs;
851  for (Function::iterator FI = F.begin(), FE = F.end(); FI != FE; ++FI)
852    for (BasicBlock::iterator BI = FI->begin(), BE = FI->end(); BI != BE; ++BI) {
853      if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(BI))
854        Dbgs.push_back(DDI);
855    }
856  if (Dbgs.empty())
857    return false;
858
859  for (SmallVector<DbgDeclareInst *, 4>::iterator I = Dbgs.begin(),
860         E = Dbgs.end(); I != E; ++I) {
861    DbgDeclareInst *DDI = *I;
862    if (AllocaInst *AI = dyn_cast_or_null<AllocaInst>(DDI->getAddress())) {
863      bool RemoveDDI = true;
864      for (Value::use_iterator UI = AI->use_begin(), E = AI->use_end();
865           UI != E; ++UI)
866        if (StoreInst *SI = dyn_cast<StoreInst>(*UI))
867          ConvertDebugDeclareToDebugValue(DDI, SI, DIB);
868        else if (LoadInst *LI = dyn_cast<LoadInst>(*UI))
869          ConvertDebugDeclareToDebugValue(DDI, LI, DIB);
870        else
871          RemoveDDI = false;
872      if (RemoveDDI)
873        DDI->eraseFromParent();
874    }
875  }
876  return true;
877}
878
879/// FindAllocaDbgDeclare - Finds the llvm.dbg.declare intrinsic describing the
880/// alloca 'V', if any.
881DbgDeclareInst *llvm::FindAllocaDbgDeclare(Value *V) {
882  if (MDNode *DebugNode = MDNode::getIfExists(V->getContext(), V))
883    for (Value::use_iterator UI = DebugNode->use_begin(),
884         E = DebugNode->use_end(); UI != E; ++UI)
885      if (DbgDeclareInst *DDI = dyn_cast<DbgDeclareInst>(*UI))
886        return DDI;
887
888  return 0;
889}
890