sp_screen.c revision 27d3bab05538a6b4cb41dac8334136f824b0e673
1/************************************************************************** 2 * 3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 29#include "util/u_memory.h" 30#include "util/u_format.h" 31#include "util/u_format_s3tc.h" 32#include "pipe/p_defines.h" 33#include "pipe/p_screen.h" 34#include "draw/draw_context.h" 35 36#include "state_tracker/sw_winsys.h" 37#include "tgsi/tgsi_exec.h" 38 39#include "sp_texture.h" 40#include "sp_screen.h" 41#include "sp_context.h" 42#include "sp_fence.h" 43#include "sp_public.h" 44 45 46static const char * 47softpipe_get_vendor(struct pipe_screen *screen) 48{ 49 return "VMware, Inc."; 50} 51 52 53static const char * 54softpipe_get_name(struct pipe_screen *screen) 55{ 56 return "softpipe"; 57} 58 59 60static int 61softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param) 62{ 63 switch (param) { 64 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: 65 return PIPE_MAX_SAMPLERS; 66 case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: 67 return PIPE_MAX_VERTEX_SAMPLERS; 68 case PIPE_CAP_MAX_COMBINED_SAMPLERS: 69 return PIPE_MAX_SAMPLERS + PIPE_MAX_VERTEX_SAMPLERS; 70 case PIPE_CAP_NPOT_TEXTURES: 71 return 1; 72 case PIPE_CAP_TWO_SIDED_STENCIL: 73 return 1; 74 case PIPE_CAP_GLSL: 75 return 1; 76 case PIPE_CAP_SM3: 77 return 1; 78 case PIPE_CAP_ANISOTROPIC_FILTER: 79 return 0; 80 case PIPE_CAP_POINT_SPRITE: 81 return 1; 82 case PIPE_CAP_MAX_RENDER_TARGETS: 83 return PIPE_MAX_COLOR_BUFS; 84 case PIPE_CAP_OCCLUSION_QUERY: 85 return 1; 86 case PIPE_CAP_TIMER_QUERY: 87 return 1; 88 case PIPE_CAP_TEXTURE_MIRROR_CLAMP: 89 return 1; 90 case PIPE_CAP_TEXTURE_MIRROR_REPEAT: 91 return 1; 92 case PIPE_CAP_TEXTURE_SHADOW_MAP: 93 return 1; 94 case PIPE_CAP_TEXTURE_SWIZZLE: 95 return 1; 96 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: 97 return SP_MAX_TEXTURE_2D_LEVELS; 98 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: 99 return SP_MAX_TEXTURE_3D_LEVELS; 100 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: 101 return SP_MAX_TEXTURE_2D_LEVELS; 102 case PIPE_CAP_BLEND_EQUATION_SEPARATE: 103 return 1; 104 case PIPE_CAP_INDEP_BLEND_ENABLE: 105 return 1; 106 case PIPE_CAP_INDEP_BLEND_FUNC: 107 return 1; 108 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: 109 case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: 110 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: 111 case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: 112 return 1; 113 case PIPE_CAP_STREAM_OUTPUT: 114 return 1; 115 case PIPE_CAP_PRIMITIVE_RESTART: 116 return 1; 117 case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE: 118 return 0; 119 case PIPE_CAP_SHADER_STENCIL_EXPORT: 120 return 1; 121 default: 122 return 0; 123 } 124} 125 126static int 127softpipe_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap param) 128{ 129 switch(shader) 130 { 131 case PIPE_SHADER_FRAGMENT: 132 return tgsi_exec_get_shader_param(param); 133 case PIPE_SHADER_VERTEX: 134 case PIPE_SHADER_GEOMETRY: 135 return draw_get_shader_param(shader, param); 136 default: 137 return 0; 138 } 139} 140 141static float 142softpipe_get_paramf(struct pipe_screen *screen, enum pipe_cap param) 143{ 144 switch (param) { 145 case PIPE_CAP_MAX_LINE_WIDTH: 146 /* fall-through */ 147 case PIPE_CAP_MAX_LINE_WIDTH_AA: 148 return 255.0; /* arbitrary */ 149 case PIPE_CAP_MAX_POINT_WIDTH: 150 /* fall-through */ 151 case PIPE_CAP_MAX_POINT_WIDTH_AA: 152 return 255.0; /* arbitrary */ 153 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: 154 return 16.0; /* not actually signficant at this time */ 155 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: 156 return 16.0; /* arbitrary */ 157 default: 158 return 0; 159 } 160} 161 162 163/** 164 * Query format support for creating a texture, drawing surface, etc. 165 * \param format the format to test 166 * \param type one of PIPE_TEXTURE, PIPE_SURFACE 167 */ 168static boolean 169softpipe_is_format_supported( struct pipe_screen *screen, 170 enum pipe_format format, 171 enum pipe_texture_target target, 172 unsigned sample_count, 173 unsigned bind, 174 unsigned geom_flags ) 175{ 176 struct sw_winsys *winsys = softpipe_screen(screen)->winsys; 177 const struct util_format_description *format_desc; 178 179 assert(target == PIPE_BUFFER || 180 target == PIPE_TEXTURE_1D || 181 target == PIPE_TEXTURE_2D || 182 target == PIPE_TEXTURE_RECT || 183 target == PIPE_TEXTURE_3D || 184 target == PIPE_TEXTURE_CUBE); 185 186 format_desc = util_format_description(format); 187 if (!format_desc) 188 return FALSE; 189 190 if (sample_count > 1) 191 return FALSE; 192 193 if (bind & (PIPE_BIND_DISPLAY_TARGET | 194 PIPE_BIND_SCANOUT | 195 PIPE_BIND_SHARED)) { 196 if(!winsys->is_displaytarget_format_supported(winsys, bind, format)) 197 return FALSE; 198 } 199 200 if (bind & PIPE_BIND_RENDER_TARGET) { 201 if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) 202 return FALSE; 203 204 /* 205 * Although possible, it is unnatural to render into compressed or YUV 206 * surfaces. So disable these here to avoid going into weird paths 207 * inside the state trackers. 208 */ 209 if (format_desc->block.width != 1 || 210 format_desc->block.height != 1) 211 return FALSE; 212 213 /* 214 * TODO: Unfortunately we cannot render into anything more than 32 bits 215 * because we encode color clear values into a 32bit word. 216 */ 217 if (format_desc->block.bits > 32) 218 return FALSE; 219 } 220 221 if (bind & PIPE_BIND_DEPTH_STENCIL) { 222 if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) 223 return FALSE; 224 225 /* 226 * TODO: Unfortunately we cannot render into anything more than 32 bits 227 * because we encode depth and stencil clear values into a 32bit word. 228 */ 229 if (format_desc->block.bits > 32) 230 return FALSE; 231 232 /* 233 * TODO: eliminate this restriction 234 */ 235 if (format == PIPE_FORMAT_Z32_FLOAT) 236 return FALSE; 237 } 238 239 /* 240 * All other operations (sampling, transfer, etc). 241 */ 242 243 if (format_desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { 244 return util_format_s3tc_enabled; 245 } 246 247 /* 248 * Everything else should be supported by u_format. 249 */ 250 return TRUE; 251} 252 253 254static void 255softpipe_destroy_screen( struct pipe_screen *screen ) 256{ 257 struct softpipe_screen *sp_screen = softpipe_screen(screen); 258 struct sw_winsys *winsys = sp_screen->winsys; 259 260 if(winsys->destroy) 261 winsys->destroy(winsys); 262 263 FREE(screen); 264} 265 266 267/* This is often overriden by the co-state tracker. 268 */ 269static void 270softpipe_flush_frontbuffer(struct pipe_screen *_screen, 271 struct pipe_surface *surface, 272 void *context_private) 273{ 274 struct softpipe_screen *screen = softpipe_screen(_screen); 275 struct sw_winsys *winsys = screen->winsys; 276 struct softpipe_resource *texture = softpipe_resource(surface->texture); 277 278 assert(texture->dt); 279 if (texture->dt) 280 winsys->displaytarget_display(winsys, texture->dt, context_private); 281} 282 283/** 284 * Create a new pipe_screen object 285 * Note: we're not presently subclassing pipe_screen (no softpipe_screen). 286 */ 287struct pipe_screen * 288softpipe_create_screen(struct sw_winsys *winsys) 289{ 290 struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen); 291 292 if (!screen) 293 return NULL; 294 295 screen->winsys = winsys; 296 297 screen->base.winsys = NULL; 298 screen->base.destroy = softpipe_destroy_screen; 299 300 screen->base.get_name = softpipe_get_name; 301 screen->base.get_vendor = softpipe_get_vendor; 302 screen->base.get_param = softpipe_get_param; 303 screen->base.get_shader_param = softpipe_get_shader_param; 304 screen->base.get_paramf = softpipe_get_paramf; 305 screen->base.is_format_supported = softpipe_is_format_supported; 306 screen->base.context_create = softpipe_create_context; 307 screen->base.flush_frontbuffer = softpipe_flush_frontbuffer; 308 309 util_format_s3tc_init(); 310 311 softpipe_init_screen_texture_funcs(&screen->base); 312 softpipe_init_screen_fence_funcs(&screen->base); 313 314 return &screen->base; 315} 316