1/************************************************************************** 2 * 3 * Copyright 2009 VMware, Inc. All Rights Reserved. 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sub license, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 * 25 **************************************************************************/ 26 27#ifndef PAINT_H 28#define PAINT_H 29 30#include "vg_context.h" 31 32#include "VG/openvg.h" 33#include "pipe/p_state.h" 34 35struct vg_paint; 36struct vg_image; 37struct pipe_sampler_state; 38struct pipe_resource; 39 40struct vg_paint *paint_create(struct vg_context *ctx); 41void paint_destroy(struct vg_paint *paint); 42 43void paint_set_color(struct vg_paint *paint, 44 const VGfloat *color); 45void paint_get_color(struct vg_paint *paint, 46 VGfloat *color); 47 48void paint_set_coloriv(struct vg_paint *paint, 49 const VGint *color); 50void paint_get_coloriv(struct vg_paint *paint, 51 VGint *color); 52 53void paint_set_colori(struct vg_paint *paint, 54 VGuint rgba); 55 56VGuint paint_colori(struct vg_paint *paint); 57 58void paint_set_type(struct vg_paint *paint, VGPaintType type); 59VGPaintType paint_type(struct vg_paint *paint); 60void paint_resolve_type(struct vg_paint *paint); 61 62void paint_set_linear_gradient(struct vg_paint *paint, 63 const VGfloat *coords); 64void paint_linear_gradient(struct vg_paint *paint, 65 VGfloat *coords); 66void paint_set_linear_gradienti(struct vg_paint *paint, 67 const VGint *coords); 68void paint_linear_gradienti(struct vg_paint *paint, 69 VGint *coords); 70 71 72void paint_set_radial_gradient(struct vg_paint *paint, 73 const VGfloat *values); 74void paint_radial_gradient(struct vg_paint *paint, 75 VGfloat *coords); 76void paint_set_radial_gradienti(struct vg_paint *paint, 77 const VGint *values); 78void paint_radial_gradienti(struct vg_paint *paint, 79 VGint *coords); 80 81 82void paint_set_ramp_stops(struct vg_paint *paint, const VGfloat *stops, 83 int num); 84void paint_ramp_stops(struct vg_paint *paint, VGfloat *stops, 85 int num); 86 87void paint_set_ramp_stopsi(struct vg_paint *paint, const VGint *stops, 88 int num); 89void paint_ramp_stopsi(struct vg_paint *paint, VGint *stops, 90 int num); 91 92int paint_num_ramp_stops(struct vg_paint *paint); 93 94void paint_set_spread_mode(struct vg_paint *paint, 95 VGint mode); 96VGColorRampSpreadMode paint_spread_mode(struct vg_paint *paint); 97 98 99void paint_set_pattern(struct vg_paint *paint, 100 struct vg_image *img); 101void paint_set_pattern_tiling(struct vg_paint *paint, 102 VGTilingMode mode); 103VGTilingMode paint_pattern_tiling(struct vg_paint *paint); 104 105void paint_set_color_ramp_premultiplied(struct vg_paint *paint, 106 VGboolean set); 107VGboolean paint_color_ramp_premultiplied(struct vg_paint *paint); 108 109 110VGint paint_bind_samplers(struct vg_paint *paint, struct pipe_sampler_state **samplers, 111 struct pipe_sampler_view **sampler_views); 112 113VGboolean paint_is_degenerate(struct vg_paint *paint); 114 115VGint paint_constant_buffer_size(struct vg_paint *paint); 116 117void paint_fill_constant_buffer(struct vg_paint *paint, 118 const struct matrix *mat, 119 void *buffer); 120 121VGboolean paint_is_opaque(struct vg_paint *paint); 122 123#endif 124