pixel.c revision 18d2822905ac3187318bd662f80c2836bdfa7c1f
1/* 2 * Mesa 3-D graphics library 3 * Version: 7.1 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and associated documentation files (the "Software"), 9 * to deal in the Software without restriction, including without limitation 10 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 11 * and/or sell copies of the Software, and to permit persons to whom the 12 * Software is furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included 15 * in all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 23 */ 24 25 26/** 27 * \file pixel.c 28 * Pixel transfer functions (glPixelZoom, glPixelMap, glPixelTransfer) 29 */ 30 31#include "glheader.h" 32#include "bufferobj.h" 33#include "colormac.h" 34#include "context.h" 35#include "image.h" 36#include "macros.h" 37#include "pixel.h" 38#include "mtypes.h" 39 40 41/**********************************************************************/ 42/***** glPixelZoom *****/ 43/**********************************************************************/ 44 45void GLAPIENTRY 46_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ) 47{ 48 GET_CURRENT_CONTEXT(ctx); 49 50 if (ctx->Pixel.ZoomX == xfactor && 51 ctx->Pixel.ZoomY == yfactor) 52 return; 53 54 FLUSH_VERTICES(ctx, _NEW_PIXEL); 55 ctx->Pixel.ZoomX = xfactor; 56 ctx->Pixel.ZoomY = yfactor; 57} 58 59 60 61/**********************************************************************/ 62/***** glPixelMap *****/ 63/**********************************************************************/ 64 65/** 66 * Return pointer to a pixelmap by name. 67 */ 68static struct gl_pixelmap * 69get_pixelmap(GLcontext *ctx, GLenum map) 70{ 71 switch (map) { 72 case GL_PIXEL_MAP_I_TO_I: 73 return &ctx->PixelMaps.ItoI; 74 case GL_PIXEL_MAP_S_TO_S: 75 return &ctx->PixelMaps.StoS; 76 case GL_PIXEL_MAP_I_TO_R: 77 return &ctx->PixelMaps.ItoR; 78 case GL_PIXEL_MAP_I_TO_G: 79 return &ctx->PixelMaps.ItoG; 80 case GL_PIXEL_MAP_I_TO_B: 81 return &ctx->PixelMaps.ItoB; 82 case GL_PIXEL_MAP_I_TO_A: 83 return &ctx->PixelMaps.ItoA; 84 case GL_PIXEL_MAP_R_TO_R: 85 return &ctx->PixelMaps.RtoR; 86 case GL_PIXEL_MAP_G_TO_G: 87 return &ctx->PixelMaps.GtoG; 88 case GL_PIXEL_MAP_B_TO_B: 89 return &ctx->PixelMaps.BtoB; 90 case GL_PIXEL_MAP_A_TO_A: 91 return &ctx->PixelMaps.AtoA; 92 default: 93 return NULL; 94 } 95} 96 97 98/** 99 * Helper routine used by the other _mesa_PixelMap() functions. 100 */ 101static void 102store_pixelmap(GLcontext *ctx, GLenum map, GLsizei mapsize, 103 const GLfloat *values) 104{ 105 GLint i; 106 struct gl_pixelmap *pm = get_pixelmap(ctx, map); 107 if (!pm) { 108 _mesa_error(ctx, GL_INVALID_ENUM, "glPixelMap(map)"); 109 return; 110 } 111 112 switch (map) { 113 case GL_PIXEL_MAP_S_TO_S: 114 /* special case */ 115 ctx->PixelMaps.StoS.Size = mapsize; 116 for (i = 0; i < mapsize; i++) { 117 ctx->PixelMaps.StoS.Map[i] = IROUND(values[i]); 118 } 119 break; 120 case GL_PIXEL_MAP_I_TO_I: 121 /* special case */ 122 ctx->PixelMaps.ItoI.Size = mapsize; 123 for (i = 0; i < mapsize; i++) { 124 ctx->PixelMaps.ItoI.Map[i] = values[i]; 125 } 126 break; 127 default: 128 /* general case */ 129 pm->Size = mapsize; 130 for (i = 0; i < mapsize; i++) { 131 GLfloat val = CLAMP(values[i], 0.0F, 1.0F); 132 pm->Map[i] = val; 133 pm->Map8[i] = (GLint) (val * 255.0F); 134 } 135 } 136} 137 138 139void GLAPIENTRY 140_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ) 141{ 142 GET_CURRENT_CONTEXT(ctx); 143 ASSERT_OUTSIDE_BEGIN_END(ctx); 144 145 /* XXX someday, test against ctx->Const.MaxPixelMapTableSize */ 146 if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { 147 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); 148 return; 149 } 150 151 if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { 152 /* test that mapsize is a power of two */ 153 if (_mesa_bitcount((GLuint) mapsize) != 1) { 154 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapfv(mapsize)" ); 155 return; 156 } 157 } 158 159 FLUSH_VERTICES(ctx, _NEW_PIXEL); 160 161 if (ctx->Unpack.BufferObj->Name) { 162 /* unpack pixelmap from PBO */ 163 GLubyte *buf; 164 /* Note, need to use DefaultPacking and Unpack's buffer object */ 165 ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; 166 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 167 GL_INTENSITY, GL_FLOAT, values)) { 168 _mesa_error(ctx, GL_INVALID_OPERATION, 169 "glPixelMapfv(invalid PBO access)"); 170 return; 171 } 172 /* restore */ 173 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 174 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 175 GL_READ_ONLY_ARB, 176 ctx->Unpack.BufferObj); 177 if (!buf) { 178 /* buffer is already mapped - that's an error */ 179 _mesa_error(ctx, GL_INVALID_OPERATION, 180 "glPixelMapfv(PBO is mapped)"); 181 return; 182 } 183 values = (const GLfloat *) ADD_POINTERS(buf, values); 184 } 185 else if (!values) { 186 return; 187 } 188 189 store_pixelmap(ctx, map, mapsize, values); 190 191 if (ctx->Unpack.BufferObj->Name) { 192 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 193 ctx->Unpack.BufferObj); 194 } 195} 196 197 198void GLAPIENTRY 199_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ) 200{ 201 GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; 202 GET_CURRENT_CONTEXT(ctx); 203 ASSERT_OUTSIDE_BEGIN_END(ctx); 204 205 if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { 206 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); 207 return; 208 } 209 210 if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { 211 /* test that mapsize is a power of two */ 212 if (_mesa_bitcount((GLuint) mapsize) != 1) { 213 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); 214 return; 215 } 216 } 217 218 FLUSH_VERTICES(ctx, _NEW_PIXEL); 219 220 if (ctx->Unpack.BufferObj->Name) { 221 /* unpack pixelmap from PBO */ 222 GLubyte *buf; 223 /* Note, need to use DefaultPacking and Unpack's buffer object */ 224 ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; 225 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 226 GL_INTENSITY, GL_UNSIGNED_INT, values)) { 227 _mesa_error(ctx, GL_INVALID_OPERATION, 228 "glPixelMapuiv(invalid PBO access)"); 229 return; 230 } 231 /* restore */ 232 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 233 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 234 GL_READ_ONLY_ARB, 235 ctx->Unpack.BufferObj); 236 if (!buf) { 237 /* buffer is already mapped - that's an error */ 238 _mesa_error(ctx, GL_INVALID_OPERATION, 239 "glPixelMapuiv(PBO is mapped)"); 240 return; 241 } 242 values = (const GLuint *) ADD_POINTERS(buf, values); 243 } 244 else if (!values) { 245 return; 246 } 247 248 /* convert to floats */ 249 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { 250 GLint i; 251 for (i = 0; i < mapsize; i++) { 252 fvalues[i] = (GLfloat) values[i]; 253 } 254 } 255 else { 256 GLint i; 257 for (i = 0; i < mapsize; i++) { 258 fvalues[i] = UINT_TO_FLOAT( values[i] ); 259 } 260 } 261 262 if (ctx->Unpack.BufferObj->Name) { 263 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 264 ctx->Unpack.BufferObj); 265 } 266 267 store_pixelmap(ctx, map, mapsize, fvalues); 268} 269 270 271void GLAPIENTRY 272_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ) 273{ 274 GLfloat fvalues[MAX_PIXEL_MAP_TABLE]; 275 GET_CURRENT_CONTEXT(ctx); 276 ASSERT_OUTSIDE_BEGIN_END(ctx); 277 278 if (mapsize < 1 || mapsize > MAX_PIXEL_MAP_TABLE) { 279 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapusv(mapsize)" ); 280 return; 281 } 282 283 if (map >= GL_PIXEL_MAP_S_TO_S && map <= GL_PIXEL_MAP_I_TO_A) { 284 /* test that mapsize is a power of two */ 285 if (_mesa_bitcount((GLuint) mapsize) != 1) { 286 _mesa_error( ctx, GL_INVALID_VALUE, "glPixelMapuiv(mapsize)" ); 287 return; 288 } 289 } 290 291 FLUSH_VERTICES(ctx, _NEW_PIXEL); 292 293 if (ctx->Unpack.BufferObj->Name) { 294 /* unpack pixelmap from PBO */ 295 GLubyte *buf; 296 /* Note, need to use DefaultPacking and Unpack's buffer object */ 297 ctx->DefaultPacking.BufferObj = ctx->Unpack.BufferObj; 298 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 299 GL_INTENSITY, GL_UNSIGNED_SHORT, 300 values)) { 301 _mesa_error(ctx, GL_INVALID_OPERATION, 302 "glPixelMapusv(invalid PBO access)"); 303 return; 304 } 305 /* restore */ 306 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 307 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 308 GL_READ_ONLY_ARB, 309 ctx->Unpack.BufferObj); 310 if (!buf) { 311 /* buffer is already mapped - that's an error */ 312 _mesa_error(ctx, GL_INVALID_OPERATION, 313 "glPixelMapusv(PBO is mapped)"); 314 return; 315 } 316 values = (const GLushort *) ADD_POINTERS(buf, values); 317 } 318 else if (!values) { 319 return; 320 } 321 322 /* convert to floats */ 323 if (map == GL_PIXEL_MAP_I_TO_I || map == GL_PIXEL_MAP_S_TO_S) { 324 GLint i; 325 for (i = 0; i < mapsize; i++) { 326 fvalues[i] = (GLfloat) values[i]; 327 } 328 } 329 else { 330 GLint i; 331 for (i = 0; i < mapsize; i++) { 332 fvalues[i] = USHORT_TO_FLOAT( values[i] ); 333 } 334 } 335 336 if (ctx->Unpack.BufferObj->Name) { 337 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT, 338 ctx->Unpack.BufferObj); 339 } 340 341 store_pixelmap(ctx, map, mapsize, fvalues); 342} 343 344 345void GLAPIENTRY 346_mesa_GetPixelMapfv( GLenum map, GLfloat *values ) 347{ 348 GET_CURRENT_CONTEXT(ctx); 349 GLuint mapsize, i; 350 const struct gl_pixelmap *pm; 351 352 ASSERT_OUTSIDE_BEGIN_END(ctx); 353 354 pm = get_pixelmap(ctx, map); 355 if (!pm) { 356 _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapfv(map)"); 357 return; 358 } 359 360 mapsize = pm->Size; 361 362 if (ctx->Pack.BufferObj->Name) { 363 /* pack pixelmap into PBO */ 364 GLubyte *buf; 365 /* Note, need to use DefaultPacking and Pack's buffer object */ 366 ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; 367 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 368 GL_INTENSITY, GL_FLOAT, values)) { 369 _mesa_error(ctx, GL_INVALID_OPERATION, 370 "glGetPixelMapfv(invalid PBO access)"); 371 return; 372 } 373 /* restore */ 374 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 375 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 376 GL_WRITE_ONLY_ARB, 377 ctx->Pack.BufferObj); 378 if (!buf) { 379 /* buffer is already mapped - that's an error */ 380 _mesa_error(ctx, GL_INVALID_OPERATION, 381 "glGetPixelMapfv(PBO is mapped)"); 382 return; 383 } 384 values = (GLfloat *) ADD_POINTERS(buf, values); 385 } 386 else if (!values) { 387 return; 388 } 389 390 if (map == GL_PIXEL_MAP_S_TO_S) { 391 /* special case */ 392 for (i = 0; i < mapsize; i++) { 393 values[i] = (GLfloat) ctx->PixelMaps.StoS.Map[i]; 394 } 395 } 396 else { 397 MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); 398 } 399 400 if (ctx->Pack.BufferObj->Name) { 401 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 402 ctx->Pack.BufferObj); 403 } 404} 405 406 407void GLAPIENTRY 408_mesa_GetPixelMapuiv( GLenum map, GLuint *values ) 409{ 410 GET_CURRENT_CONTEXT(ctx); 411 GLint mapsize, i; 412 const struct gl_pixelmap *pm; 413 414 ASSERT_OUTSIDE_BEGIN_END(ctx); 415 416 pm = get_pixelmap(ctx, map); 417 if (!pm) { 418 _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapuiv(map)"); 419 return; 420 } 421 mapsize = pm->Size; 422 423 if (ctx->Pack.BufferObj->Name) { 424 /* pack pixelmap into PBO */ 425 GLubyte *buf; 426 /* Note, need to use DefaultPacking and Pack's buffer object */ 427 ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; 428 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 429 GL_INTENSITY, GL_UNSIGNED_INT, values)) { 430 _mesa_error(ctx, GL_INVALID_OPERATION, 431 "glGetPixelMapuiv(invalid PBO access)"); 432 return; 433 } 434 /* restore */ 435 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 436 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 437 GL_WRITE_ONLY_ARB, 438 ctx->Pack.BufferObj); 439 if (!buf) { 440 /* buffer is already mapped - that's an error */ 441 _mesa_error(ctx, GL_INVALID_OPERATION, 442 "glGetPixelMapuiv(PBO is mapped)"); 443 return; 444 } 445 values = (GLuint *) ADD_POINTERS(buf, values); 446 } 447 else if (!values) { 448 return; 449 } 450 451 if (map == GL_PIXEL_MAP_S_TO_S) { 452 /* special case */ 453 MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); 454 } 455 else { 456 for (i = 0; i < mapsize; i++) { 457 values[i] = FLOAT_TO_UINT( pm->Map[i] ); 458 } 459 } 460 461 if (ctx->Pack.BufferObj->Name) { 462 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 463 ctx->Pack.BufferObj); 464 } 465} 466 467 468void GLAPIENTRY 469_mesa_GetPixelMapusv( GLenum map, GLushort *values ) 470{ 471 GET_CURRENT_CONTEXT(ctx); 472 GLint mapsize, i; 473 const struct gl_pixelmap *pm; 474 475 ASSERT_OUTSIDE_BEGIN_END(ctx); 476 477 pm = get_pixelmap(ctx, map); 478 if (!pm) { 479 _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); 480 return; 481 } 482 mapsize = pm ? pm->Size : 0; 483 484 if (ctx->Pack.BufferObj->Name) { 485 /* pack pixelmap into PBO */ 486 GLubyte *buf; 487 /* Note, need to use DefaultPacking and Pack's buffer object */ 488 ctx->DefaultPacking.BufferObj = ctx->Pack.BufferObj; 489 if (!_mesa_validate_pbo_access(1, &ctx->DefaultPacking, mapsize, 1, 1, 490 GL_INTENSITY, GL_UNSIGNED_SHORT, 491 values)) { 492 _mesa_error(ctx, GL_INVALID_OPERATION, 493 "glGetPixelMapusv(invalid PBO access)"); 494 return; 495 } 496 /* restore */ 497 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 498 buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 499 GL_WRITE_ONLY_ARB, 500 ctx->Pack.BufferObj); 501 if (!buf) { 502 /* buffer is already mapped - that's an error */ 503 _mesa_error(ctx, GL_INVALID_OPERATION, 504 "glGetPixelMapusv(PBO is mapped)"); 505 return; 506 } 507 values = (GLushort *) ADD_POINTERS(buf, values); 508 } 509 else if (!values) { 510 return; 511 } 512 513 switch (map) { 514 /* special cases */ 515 case GL_PIXEL_MAP_I_TO_I: 516 for (i = 0; i < mapsize; i++) { 517 values[i] = (GLushort) CLAMP(ctx->PixelMaps.ItoI.Map[i], 0.0, 65535.); 518 } 519 break; 520 case GL_PIXEL_MAP_S_TO_S: 521 for (i = 0; i < mapsize; i++) { 522 values[i] = (GLushort) CLAMP(ctx->PixelMaps.StoS.Map[i], 0.0, 65535.); 523 } 524 break; 525 default: 526 for (i = 0; i < mapsize; i++) { 527 CLAMPED_FLOAT_TO_USHORT(values[i], pm->Map[i] ); 528 } 529 } 530 531 if (ctx->Pack.BufferObj->Name) { 532 ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, 533 ctx->Pack.BufferObj); 534 } 535} 536 537 538 539/**********************************************************************/ 540/***** glPixelTransfer *****/ 541/**********************************************************************/ 542 543 544/* 545 * Implements glPixelTransfer[fi] whether called immediately or from a 546 * display list. 547 */ 548void GLAPIENTRY 549_mesa_PixelTransferf( GLenum pname, GLfloat param ) 550{ 551 GET_CURRENT_CONTEXT(ctx); 552 ASSERT_OUTSIDE_BEGIN_END(ctx); 553 554 switch (pname) { 555 case GL_MAP_COLOR: 556 if (ctx->Pixel.MapColorFlag == (param ? GL_TRUE : GL_FALSE)) 557 return; 558 FLUSH_VERTICES(ctx, _NEW_PIXEL); 559 ctx->Pixel.MapColorFlag = param ? GL_TRUE : GL_FALSE; 560 break; 561 case GL_MAP_STENCIL: 562 if (ctx->Pixel.MapStencilFlag == (param ? GL_TRUE : GL_FALSE)) 563 return; 564 FLUSH_VERTICES(ctx, _NEW_PIXEL); 565 ctx->Pixel.MapStencilFlag = param ? GL_TRUE : GL_FALSE; 566 break; 567 case GL_INDEX_SHIFT: 568 if (ctx->Pixel.IndexShift == (GLint) param) 569 return; 570 FLUSH_VERTICES(ctx, _NEW_PIXEL); 571 ctx->Pixel.IndexShift = (GLint) param; 572 break; 573 case GL_INDEX_OFFSET: 574 if (ctx->Pixel.IndexOffset == (GLint) param) 575 return; 576 FLUSH_VERTICES(ctx, _NEW_PIXEL); 577 ctx->Pixel.IndexOffset = (GLint) param; 578 break; 579 case GL_RED_SCALE: 580 if (ctx->Pixel.RedScale == param) 581 return; 582 FLUSH_VERTICES(ctx, _NEW_PIXEL); 583 ctx->Pixel.RedScale = param; 584 break; 585 case GL_RED_BIAS: 586 if (ctx->Pixel.RedBias == param) 587 return; 588 FLUSH_VERTICES(ctx, _NEW_PIXEL); 589 ctx->Pixel.RedBias = param; 590 break; 591 case GL_GREEN_SCALE: 592 if (ctx->Pixel.GreenScale == param) 593 return; 594 FLUSH_VERTICES(ctx, _NEW_PIXEL); 595 ctx->Pixel.GreenScale = param; 596 break; 597 case GL_GREEN_BIAS: 598 if (ctx->Pixel.GreenBias == param) 599 return; 600 FLUSH_VERTICES(ctx, _NEW_PIXEL); 601 ctx->Pixel.GreenBias = param; 602 break; 603 case GL_BLUE_SCALE: 604 if (ctx->Pixel.BlueScale == param) 605 return; 606 FLUSH_VERTICES(ctx, _NEW_PIXEL); 607 ctx->Pixel.BlueScale = param; 608 break; 609 case GL_BLUE_BIAS: 610 if (ctx->Pixel.BlueBias == param) 611 return; 612 FLUSH_VERTICES(ctx, _NEW_PIXEL); 613 ctx->Pixel.BlueBias = param; 614 break; 615 case GL_ALPHA_SCALE: 616 if (ctx->Pixel.AlphaScale == param) 617 return; 618 FLUSH_VERTICES(ctx, _NEW_PIXEL); 619 ctx->Pixel.AlphaScale = param; 620 break; 621 case GL_ALPHA_BIAS: 622 if (ctx->Pixel.AlphaBias == param) 623 return; 624 FLUSH_VERTICES(ctx, _NEW_PIXEL); 625 ctx->Pixel.AlphaBias = param; 626 break; 627 case GL_DEPTH_SCALE: 628 if (ctx->Pixel.DepthScale == param) 629 return; 630 FLUSH_VERTICES(ctx, _NEW_PIXEL); 631 ctx->Pixel.DepthScale = param; 632 break; 633 case GL_DEPTH_BIAS: 634 if (ctx->Pixel.DepthBias == param) 635 return; 636 FLUSH_VERTICES(ctx, _NEW_PIXEL); 637 ctx->Pixel.DepthBias = param; 638 break; 639 case GL_POST_COLOR_MATRIX_RED_SCALE: 640 if (ctx->Pixel.PostColorMatrixScale[0] == param) 641 return; 642 FLUSH_VERTICES(ctx, _NEW_PIXEL); 643 ctx->Pixel.PostColorMatrixScale[0] = param; 644 break; 645 case GL_POST_COLOR_MATRIX_RED_BIAS: 646 if (ctx->Pixel.PostColorMatrixBias[0] == param) 647 return; 648 FLUSH_VERTICES(ctx, _NEW_PIXEL); 649 ctx->Pixel.PostColorMatrixBias[0] = param; 650 break; 651 case GL_POST_COLOR_MATRIX_GREEN_SCALE: 652 if (ctx->Pixel.PostColorMatrixScale[1] == param) 653 return; 654 FLUSH_VERTICES(ctx, _NEW_PIXEL); 655 ctx->Pixel.PostColorMatrixScale[1] = param; 656 break; 657 case GL_POST_COLOR_MATRIX_GREEN_BIAS: 658 if (ctx->Pixel.PostColorMatrixBias[1] == param) 659 return; 660 FLUSH_VERTICES(ctx, _NEW_PIXEL); 661 ctx->Pixel.PostColorMatrixBias[1] = param; 662 break; 663 case GL_POST_COLOR_MATRIX_BLUE_SCALE: 664 if (ctx->Pixel.PostColorMatrixScale[2] == param) 665 return; 666 FLUSH_VERTICES(ctx, _NEW_PIXEL); 667 ctx->Pixel.PostColorMatrixScale[2] = param; 668 break; 669 case GL_POST_COLOR_MATRIX_BLUE_BIAS: 670 if (ctx->Pixel.PostColorMatrixBias[2] == param) 671 return; 672 FLUSH_VERTICES(ctx, _NEW_PIXEL); 673 ctx->Pixel.PostColorMatrixBias[2] = param; 674 break; 675 case GL_POST_COLOR_MATRIX_ALPHA_SCALE: 676 if (ctx->Pixel.PostColorMatrixScale[3] == param) 677 return; 678 FLUSH_VERTICES(ctx, _NEW_PIXEL); 679 ctx->Pixel.PostColorMatrixScale[3] = param; 680 break; 681 case GL_POST_COLOR_MATRIX_ALPHA_BIAS: 682 if (ctx->Pixel.PostColorMatrixBias[3] == param) 683 return; 684 FLUSH_VERTICES(ctx, _NEW_PIXEL); 685 ctx->Pixel.PostColorMatrixBias[3] = param; 686 break; 687 case GL_POST_CONVOLUTION_RED_SCALE: 688 if (ctx->Pixel.PostConvolutionScale[0] == param) 689 return; 690 FLUSH_VERTICES(ctx, _NEW_PIXEL); 691 ctx->Pixel.PostConvolutionScale[0] = param; 692 break; 693 case GL_POST_CONVOLUTION_RED_BIAS: 694 if (ctx->Pixel.PostConvolutionBias[0] == param) 695 return; 696 FLUSH_VERTICES(ctx, _NEW_PIXEL); 697 ctx->Pixel.PostConvolutionBias[0] = param; 698 break; 699 case GL_POST_CONVOLUTION_GREEN_SCALE: 700 if (ctx->Pixel.PostConvolutionScale[1] == param) 701 return; 702 FLUSH_VERTICES(ctx, _NEW_PIXEL); 703 ctx->Pixel.PostConvolutionScale[1] = param; 704 break; 705 case GL_POST_CONVOLUTION_GREEN_BIAS: 706 if (ctx->Pixel.PostConvolutionBias[1] == param) 707 return; 708 FLUSH_VERTICES(ctx, _NEW_PIXEL); 709 ctx->Pixel.PostConvolutionBias[1] = param; 710 break; 711 case GL_POST_CONVOLUTION_BLUE_SCALE: 712 if (ctx->Pixel.PostConvolutionScale[2] == param) 713 return; 714 FLUSH_VERTICES(ctx, _NEW_PIXEL); 715 ctx->Pixel.PostConvolutionScale[2] = param; 716 break; 717 case GL_POST_CONVOLUTION_BLUE_BIAS: 718 if (ctx->Pixel.PostConvolutionBias[2] == param) 719 return; 720 FLUSH_VERTICES(ctx, _NEW_PIXEL); 721 ctx->Pixel.PostConvolutionBias[2] = param; 722 break; 723 case GL_POST_CONVOLUTION_ALPHA_SCALE: 724 if (ctx->Pixel.PostConvolutionScale[3] == param) 725 return; 726 FLUSH_VERTICES(ctx, _NEW_PIXEL); 727 ctx->Pixel.PostConvolutionScale[3] = param; 728 break; 729 case GL_POST_CONVOLUTION_ALPHA_BIAS: 730 if (ctx->Pixel.PostConvolutionBias[3] == param) 731 return; 732 FLUSH_VERTICES(ctx, _NEW_PIXEL); 733 ctx->Pixel.PostConvolutionBias[3] = param; 734 break; 735 default: 736 _mesa_error( ctx, GL_INVALID_ENUM, "glPixelTransfer(pname)" ); 737 return; 738 } 739} 740 741 742void GLAPIENTRY 743_mesa_PixelTransferi( GLenum pname, GLint param ) 744{ 745 _mesa_PixelTransferf( pname, (GLfloat) param ); 746} 747 748 749 750/**********************************************************************/ 751/***** State Management *****/ 752/**********************************************************************/ 753 754/* 755 * Return a bitmask of IMAGE_*_BIT flags which to indicate which 756 * pixel transfer operations are enabled. 757 */ 758static void 759update_image_transfer_state(GLcontext *ctx) 760{ 761 GLuint mask = 0; 762 763 if (ctx->Pixel.RedScale != 1.0F || ctx->Pixel.RedBias != 0.0F || 764 ctx->Pixel.GreenScale != 1.0F || ctx->Pixel.GreenBias != 0.0F || 765 ctx->Pixel.BlueScale != 1.0F || ctx->Pixel.BlueBias != 0.0F || 766 ctx->Pixel.AlphaScale != 1.0F || ctx->Pixel.AlphaBias != 0.0F) 767 mask |= IMAGE_SCALE_BIAS_BIT; 768 769 if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset) 770 mask |= IMAGE_SHIFT_OFFSET_BIT; 771 772 if (ctx->Pixel.MapColorFlag) 773 mask |= IMAGE_MAP_COLOR_BIT; 774 775 if (ctx->Pixel.ColorTableEnabled[COLORTABLE_PRECONVOLUTION]) 776 mask |= IMAGE_COLOR_TABLE_BIT; 777 778 if (ctx->Pixel.Convolution1DEnabled || 779 ctx->Pixel.Convolution2DEnabled || 780 ctx->Pixel.Separable2DEnabled) { 781 mask |= IMAGE_CONVOLUTION_BIT; 782 if (ctx->Pixel.PostConvolutionScale[0] != 1.0F || 783 ctx->Pixel.PostConvolutionScale[1] != 1.0F || 784 ctx->Pixel.PostConvolutionScale[2] != 1.0F || 785 ctx->Pixel.PostConvolutionScale[3] != 1.0F || 786 ctx->Pixel.PostConvolutionBias[0] != 0.0F || 787 ctx->Pixel.PostConvolutionBias[1] != 0.0F || 788 ctx->Pixel.PostConvolutionBias[2] != 0.0F || 789 ctx->Pixel.PostConvolutionBias[3] != 0.0F) { 790 mask |= IMAGE_POST_CONVOLUTION_SCALE_BIAS; 791 } 792 } 793 794 if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCONVOLUTION]) 795 mask |= IMAGE_POST_CONVOLUTION_COLOR_TABLE_BIT; 796 797 if (ctx->ColorMatrixStack.Top->type != MATRIX_IDENTITY || 798 ctx->Pixel.PostColorMatrixScale[0] != 1.0F || 799 ctx->Pixel.PostColorMatrixBias[0] != 0.0F || 800 ctx->Pixel.PostColorMatrixScale[1] != 1.0F || 801 ctx->Pixel.PostColorMatrixBias[1] != 0.0F || 802 ctx->Pixel.PostColorMatrixScale[2] != 1.0F || 803 ctx->Pixel.PostColorMatrixBias[2] != 0.0F || 804 ctx->Pixel.PostColorMatrixScale[3] != 1.0F || 805 ctx->Pixel.PostColorMatrixBias[3] != 0.0F) 806 mask |= IMAGE_COLOR_MATRIX_BIT; 807 808 if (ctx->Pixel.ColorTableEnabled[COLORTABLE_POSTCOLORMATRIX]) 809 mask |= IMAGE_POST_COLOR_MATRIX_COLOR_TABLE_BIT; 810 811 if (ctx->Pixel.HistogramEnabled) 812 mask |= IMAGE_HISTOGRAM_BIT; 813 814 if (ctx->Pixel.MinMaxEnabled) 815 mask |= IMAGE_MIN_MAX_BIT; 816 817 ctx->_ImageTransferState = mask; 818} 819 820 821/** 822 * Update meas pixel transfer derived state. 823 */ 824void _mesa_update_pixel( GLcontext *ctx, GLuint new_state ) 825{ 826 if (new_state & _NEW_COLOR_MATRIX) 827 _math_matrix_analyse( ctx->ColorMatrixStack.Top ); 828 829 /* References ColorMatrix.type (derived above). 830 */ 831 if (new_state & _IMAGE_NEW_TRANSFER_STATE) 832 update_image_transfer_state(ctx); 833} 834 835 836/**********************************************************************/ 837/***** Initialization *****/ 838/**********************************************************************/ 839 840static void 841init_pixelmap(struct gl_pixelmap *map) 842{ 843 map->Size = 1; 844 map->Map[0] = 0.0; 845 map->Map8[0] = 0; 846} 847 848 849/** 850 * Initialize the context's PIXEL attribute group. 851 */ 852void 853_mesa_init_pixel( GLcontext *ctx ) 854{ 855 int i; 856 857 /* Pixel group */ 858 ctx->Pixel.RedBias = 0.0; 859 ctx->Pixel.RedScale = 1.0; 860 ctx->Pixel.GreenBias = 0.0; 861 ctx->Pixel.GreenScale = 1.0; 862 ctx->Pixel.BlueBias = 0.0; 863 ctx->Pixel.BlueScale = 1.0; 864 ctx->Pixel.AlphaBias = 0.0; 865 ctx->Pixel.AlphaScale = 1.0; 866 ctx->Pixel.DepthBias = 0.0; 867 ctx->Pixel.DepthScale = 1.0; 868 ctx->Pixel.IndexOffset = 0; 869 ctx->Pixel.IndexShift = 0; 870 ctx->Pixel.ZoomX = 1.0; 871 ctx->Pixel.ZoomY = 1.0; 872 ctx->Pixel.MapColorFlag = GL_FALSE; 873 ctx->Pixel.MapStencilFlag = GL_FALSE; 874 init_pixelmap(&ctx->PixelMaps.StoS); 875 init_pixelmap(&ctx->PixelMaps.ItoI); 876 init_pixelmap(&ctx->PixelMaps.ItoR); 877 init_pixelmap(&ctx->PixelMaps.ItoG); 878 init_pixelmap(&ctx->PixelMaps.ItoB); 879 init_pixelmap(&ctx->PixelMaps.ItoA); 880 init_pixelmap(&ctx->PixelMaps.RtoR); 881 init_pixelmap(&ctx->PixelMaps.GtoG); 882 init_pixelmap(&ctx->PixelMaps.BtoB); 883 init_pixelmap(&ctx->PixelMaps.AtoA); 884 ctx->Pixel.HistogramEnabled = GL_FALSE; 885 ctx->Pixel.MinMaxEnabled = GL_FALSE; 886 ASSIGN_4V(ctx->Pixel.PostColorMatrixScale, 1.0, 1.0, 1.0, 1.0); 887 ASSIGN_4V(ctx->Pixel.PostColorMatrixBias, 0.0, 0.0, 0.0, 0.0); 888 for (i = 0; i < COLORTABLE_MAX; i++) { 889 ASSIGN_4V(ctx->Pixel.ColorTableScale[i], 1.0, 1.0, 1.0, 1.0); 890 ASSIGN_4V(ctx->Pixel.ColorTableBias[i], 0.0, 0.0, 0.0, 0.0); 891 ctx->Pixel.ColorTableEnabled[i] = GL_FALSE; 892 } 893 ctx->Pixel.Convolution1DEnabled = GL_FALSE; 894 ctx->Pixel.Convolution2DEnabled = GL_FALSE; 895 ctx->Pixel.Separable2DEnabled = GL_FALSE; 896 for (i = 0; i < 3; i++) { 897 ASSIGN_4V(ctx->Pixel.ConvolutionBorderColor[i], 0.0, 0.0, 0.0, 0.0); 898 ctx->Pixel.ConvolutionBorderMode[i] = GL_REDUCE; 899 ASSIGN_4V(ctx->Pixel.ConvolutionFilterScale[i], 1.0, 1.0, 1.0, 1.0); 900 ASSIGN_4V(ctx->Pixel.ConvolutionFilterBias[i], 0.0, 0.0, 0.0, 0.0); 901 } 902 for (i = 0; i < MAX_CONVOLUTION_WIDTH * MAX_CONVOLUTION_WIDTH * 4; i++) { 903 ctx->Convolution1D.Filter[i] = 0.0; 904 ctx->Convolution2D.Filter[i] = 0.0; 905 ctx->Separable2D.Filter[i] = 0.0; 906 } 907 ASSIGN_4V(ctx->Pixel.PostConvolutionScale, 1.0, 1.0, 1.0, 1.0); 908 ASSIGN_4V(ctx->Pixel.PostConvolutionBias, 0.0, 0.0, 0.0, 0.0); 909 /* GL_SGI_texture_color_table */ 910 ASSIGN_4V(ctx->Pixel.TextureColorTableScale, 1.0, 1.0, 1.0, 1.0); 911 ASSIGN_4V(ctx->Pixel.TextureColorTableBias, 0.0, 0.0, 0.0, 0.0); 912 913 /* 914 * _mesa_unpack_image() returns image data in this format. When we 915 * execute image commands (glDrawPixels(), glTexImage(), etc) from 916 * within display lists we have to be sure to set the current 917 * unpacking parameters to these values! 918 */ 919 ctx->DefaultPacking.Alignment = 1; 920 ctx->DefaultPacking.RowLength = 0; 921 ctx->DefaultPacking.SkipPixels = 0; 922 ctx->DefaultPacking.SkipRows = 0; 923 ctx->DefaultPacking.ImageHeight = 0; 924 ctx->DefaultPacking.SkipImages = 0; 925 ctx->DefaultPacking.SwapBytes = GL_FALSE; 926 ctx->DefaultPacking.LsbFirst = GL_FALSE; 927 ctx->DefaultPacking.ClientStorage = GL_FALSE; 928 ctx->DefaultPacking.Invert = GL_FALSE; 929#if FEATURE_EXT_pixel_buffer_object 930 ctx->DefaultPacking.BufferObj = ctx->Array.NullBufferObj; 931#endif 932 933 if (ctx->Visual.doubleBufferMode) { 934 ctx->Pixel.ReadBuffer = GL_BACK; 935 } 936 else { 937 ctx->Pixel.ReadBuffer = GL_FRONT; 938 } 939 940 /* Miscellaneous */ 941 ctx->_ImageTransferState = 0; 942} 943