st_cb_bufferobjects.c revision cd1eefee8404ae69ea5b604971b8be78abf588e6
1/**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28
29#include "main/imports.h"
30#include "main/mtypes.h"
31#include "main/bufferobj.h"
32
33#include "st_context.h"
34#include "st_cb_bufferobjects.h"
35
36#include "pipe/p_context.h"
37#include "pipe/p_defines.h"
38#include "pipe/p_winsys.h"
39
40
41
42/* Pixel buffers and Vertex/index buffers are handled through these
43 * mesa callbacks.  Framebuffer/Renderbuffer objects are
44 * created/managed elsewhere.
45 */
46
47
48
49/**
50 * There is some duplication between mesa's bufferobjects and our
51 * bufmgr buffers.  Both have an integer handle and a hashtable to
52 * lookup an opaque structure.  It would be nice if the handles and
53 * internal structure where somehow shared.
54 */
55static struct gl_buffer_object *
56st_bufferobj_alloc(GLcontext *ctx, GLuint name, GLenum target)
57{
58   struct st_context *st = st_context(ctx);
59   struct st_buffer_object *st_obj = CALLOC_STRUCT(st_buffer_object);
60
61   if (!st_obj)
62      return NULL;
63
64   _mesa_initialize_buffer_object(&st_obj->Base, name, target);
65
66   st_obj->buffer = st->pipe->winsys->buffer_create( st->pipe->winsys, 32, 0, 0 );
67
68   return &st_obj->Base;
69}
70
71
72
73/**
74 * Deallocate/free a vertex/pixel buffer object.
75 * Called via glDeleteBuffersARB().
76 */
77static void
78st_bufferobj_free(GLcontext *ctx, struct gl_buffer_object *obj)
79{
80   struct pipe_context *pipe = st_context(ctx)->pipe;
81   struct st_buffer_object *st_obj = st_buffer_object(obj);
82
83   if (st_obj->buffer)
84      pipe->winsys->buffer_reference(pipe->winsys, &st_obj->buffer, NULL);
85
86   free(st_obj);
87}
88
89
90
91/**
92 * Allocate space for and store data in a buffer object.  Any data that was
93 * previously stored in the buffer object is lost.  If data is NULL,
94 * memory will be allocated, but no copy will occur.
95 * Called via glBufferDataARB().
96 */
97static void
98st_bufferobj_data(GLcontext *ctx,
99		  GLenum target,
100		  GLsizeiptrARB size,
101		  const GLvoid * data,
102		  GLenum usage,
103		  struct gl_buffer_object *obj)
104{
105   struct pipe_context *pipe = st_context(ctx)->pipe;
106   struct st_buffer_object *st_obj = st_buffer_object(obj);
107   unsigned buffer_usage;
108
109   st_obj->Base.Size = size;
110   st_obj->Base.Usage = usage;
111
112   switch(target) {
113   case GL_PIXEL_PACK_BUFFER_ARB:
114   case GL_PIXEL_UNPACK_BUFFER_ARB:
115      buffer_usage = PIPE_BUFFER_USAGE_PIXEL;
116      break;
117   case GL_ARRAY_BUFFER_ARB:
118      buffer_usage = PIPE_BUFFER_USAGE_VERTEX;
119      break;
120   case GL_ELEMENT_ARRAY_BUFFER_ARB:
121      buffer_usage = PIPE_BUFFER_USAGE_INDEX;
122      break;
123   default:
124      buffer_usage = 0;
125   }
126
127   pipe->winsys->buffer_data( pipe->winsys, st_obj->buffer,
128                              size, data,
129                              buffer_usage );
130}
131
132
133/**
134 * Replace data in a subrange of buffer object.  If the data range
135 * specified by size + offset extends beyond the end of the buffer or
136 * if data is NULL, no copy is performed.
137 * Called via glBufferSubDataARB().
138 */
139static void
140st_bufferobj_subdata(GLcontext *ctx,
141		     GLenum target,
142		     GLintptrARB offset,
143		     GLsizeiptrARB size,
144		     const GLvoid * data, struct gl_buffer_object *obj)
145{
146   struct pipe_context *pipe = st_context(ctx)->pipe;
147   struct st_buffer_object *st_obj = st_buffer_object(obj);
148
149   pipe->winsys->buffer_subdata(pipe->winsys, st_obj->buffer, offset, size, data);
150}
151
152
153/**
154 * Called via glGetBufferSubDataARB().
155 */
156static void
157st_bufferobj_get_subdata(GLcontext *ctx,
158                         GLenum target,
159                         GLintptrARB offset,
160                         GLsizeiptrARB size,
161                         GLvoid * data, struct gl_buffer_object *obj)
162{
163   struct pipe_context *pipe = st_context(ctx)->pipe;
164   struct st_buffer_object *st_obj = st_buffer_object(obj);
165
166   pipe->winsys->buffer_get_subdata(pipe->winsys, st_obj->buffer, offset, size, data);
167}
168
169
170/**
171 * Called via glMapBufferARB().
172 */
173static void *
174st_bufferobj_map(GLcontext *ctx, GLenum target, GLenum access,
175                 struct gl_buffer_object *obj)
176{
177   struct pipe_context *pipe = st_context(ctx)->pipe;
178   struct st_buffer_object *st_obj = st_buffer_object(obj);
179   GLuint flags;
180
181   switch (access) {
182   case GL_WRITE_ONLY:
183      flags = PIPE_BUFFER_FLAG_WRITE;
184      break;
185   case GL_READ_ONLY:
186      flags = PIPE_BUFFER_FLAG_READ;
187      break;
188   case GL_READ_WRITE:
189      /* fall-through */
190   default:
191      flags = PIPE_BUFFER_FLAG_READ | PIPE_BUFFER_FLAG_WRITE;
192      break;
193   }
194
195   obj->Pointer = pipe->winsys->buffer_map(pipe->winsys, st_obj->buffer, flags);
196   return obj->Pointer;
197}
198
199
200/**
201 * Called via glMapBufferARB().
202 */
203static GLboolean
204st_bufferobj_unmap(GLcontext *ctx, GLenum target, struct gl_buffer_object *obj)
205{
206   struct pipe_context *pipe = st_context(ctx)->pipe;
207   struct st_buffer_object *st_obj = st_buffer_object(obj);
208
209   pipe->winsys->buffer_unmap(pipe->winsys, st_obj->buffer);
210   obj->Pointer = NULL;
211   return GL_TRUE;
212}
213
214
215void
216st_init_bufferobject_functions(struct dd_function_table *functions)
217{
218   functions->NewBufferObject = st_bufferobj_alloc;
219   functions->DeleteBuffer = st_bufferobj_free;
220   functions->BufferData = st_bufferobj_data;
221   functions->BufferSubData = st_bufferobj_subdata;
222   functions->GetBufferSubData = st_bufferobj_get_subdata;
223   functions->MapBuffer = st_bufferobj_map;
224   functions->UnmapBuffer = st_bufferobj_unmap;
225}
226