1793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler///////////////////////////////////////////////////////////////////////////
2793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
3793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// Copyright (c) 2005, Industrial Light & Magic, a division of Lucas
4793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// Digital Ltd. LLC
5793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
6793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// All rights reserved.
7793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
8793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// Redistribution and use in source and binary forms, with or without
9793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// modification, are permitted provided that the following conditions are
10793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// met:
11793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// *       Redistributions of source code must retain the above copyright
12793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// notice, this list of conditions and the following disclaimer.
13793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// *       Redistributions in binary form must reproduce the above
14793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// copyright notice, this list of conditions and the following disclaimer
15793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// in the documentation and/or other materials provided with the
16793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// distribution.
17793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// *       Neither the name of Industrial Light & Magic nor the names of
18793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// its contributors may be used to endorse or promote products derived
19793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// from this software without specific prior written permission.
20793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
21793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
22793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
23793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
24793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
25793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
26793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
27793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
28793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
29793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
30793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
31793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
33793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler///////////////////////////////////////////////////////////////////////////
34793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
35793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#ifndef INCLUDED_ILM_THREAD_H
36793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#define INCLUDED_ILM_THREAD_H
37793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
38793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//-----------------------------------------------------------------------------
39793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
40793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	class Thread
41793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
42793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	Class Thread is a portable interface to a system-dependent thread
43793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	primitive.  In order to make a thread actually do something useful,
44793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	you must derive a subclass from class Thread and implement the
45793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	run() function.  If the operating system supports threading then
46793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	the run() function will be executed int a new thread.
47793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
48793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	The actual creation of the thread is done by the start() routine
49793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	which then calls the run() function.  In general the start()
50793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	routine should be called from the constructor of the derived class.
51793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
52793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	The base-class thread destructor will join/destroy the thread.
53793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
54793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	IMPORTANT: Due to the mechanisms that encapsulate the low-level
55793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	threading primitives in a C++ class there is a race condition
56793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	with code resembling the following:
57793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
58793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    {
59793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		WorkerThread myThread;
60793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    } // myThread goes out of scope, is destroyed
61793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	      // and the thread is joined
62793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
63793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	The race is between the parent thread joining the child thread
64793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	in the destructor of myThread, and the run() function in the
65793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	child thread.  If the destructor gets executed first then run()
66793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	will be called with an invalid "this" pointer.
67793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
68793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	This issue can be fixed by using a Semaphore to keep track of
69793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	whether the run() function has already been called.  You can
70793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	include a Semaphore member variable within your derived class
71793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	which you post() on in the run() function, and wait() on in the
72793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	destructor before the thread is joined.  Alternatively you could
73793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	do something like this:
74793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
75793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    Semaphore runStarted;
76793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
77793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    void WorkerThread::run ()
78793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    {
79793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		runStarted.post()
80793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		// do some work
81793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		...
82793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    }
83793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
84793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    {
85793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		WorkerThread myThread;
86793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//		runStarted.wait ();    // ensure that we have started
87793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//				       // the run function
88793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	    } // myThread goes out of scope, is destroyed
89793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//	      // and the thread is joined
90793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
91793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//-----------------------------------------------------------------------------
92793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
93793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#include "IlmBaseConfig.h"
94793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
95793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#if defined _WIN32 || defined _WIN64
96793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #ifdef NOMINMAX
97793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler        #undef NOMINMAX
98793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #endif
99793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #define NOMINMAX
100793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #include <windows.h>
101793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #include <process.h>
102793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#elif HAVE_PTHREAD
103793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #include <pthread.h>
104793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#endif
105793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
106793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#if defined(OPENEXR_DLL) && !defined(ZENO_STATIC)
107793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #ifdef ILMTHREAD_EXPORTS
108793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #define ILMTHREAD_EXPORT __declspec(dllexport)
109793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #else
110793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #define ILMTHREAD_EXPORT __declspec(dllimport)
111793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #endif
112793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#else
113793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #define ILMTHREAD_EXPORT
114793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#endif
115793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
116793ee12c6df9cad3806238d32528c49a3ff9331dNoah Preslernamespace IlmThread {
117793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
118793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
119793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// Query function to determine if the current platform supports
120793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler// threads AND this library was compiled with threading enabled.
121793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler//
122793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
123793ee12c6df9cad3806238d32528c49a3ff9331dNoah PreslerILMTHREAD_EXPORT bool supportsThreads ();
124793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
125793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
126793ee12c6df9cad3806238d32528c49a3ff9331dNoah Preslerclass ILMTHREAD_EXPORT Thread
127793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler{
128793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler  public:
129793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
130793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    Thread ();
131793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    virtual ~Thread ();
132793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
133793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    void		start ();
134793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    virtual void	run () = 0;
135793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
136793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler  private:
137793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
138793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #if defined _WIN32 || defined _WIN64
139793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    HANDLE _thread;
140793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #elif HAVE_PTHREAD
141793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    pthread_t _thread;
142793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    #endif
143793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
144793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    void operator = (const Thread& t);	// not implemented
145793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler    Thread (const Thread& t);		// not implemented
146793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler};
147793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
148793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
149793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler} // namespace IlmThread
150793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler
151793ee12c6df9cad3806238d32528c49a3ff9331dNoah Presler#endif
152