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11//                For Open Source Computer Vision Library
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42
43#if !defined CUDA_DISABLER
44
45#include "opencv2/core/cuda/common.hpp"
46#include "opencv2/core/cuda/vec_traits.hpp"
47#include "opencv2/core/cuda/limits.hpp"
48
49namespace cv { namespace cuda { namespace device {
50    namespace gmg
51    {
52        __constant__ int   c_width;
53        __constant__ int   c_height;
54        __constant__ float c_minVal;
55        __constant__ float c_maxVal;
56        __constant__ int   c_quantizationLevels;
57        __constant__ float c_backgroundPrior;
58        __constant__ float c_decisionThreshold;
59        __constant__ int   c_maxFeatures;
60        __constant__ int   c_numInitializationFrames;
61
62        void loadConstants(int width, int height, float minVal, float maxVal, int quantizationLevels, float backgroundPrior,
63                           float decisionThreshold, int maxFeatures, int numInitializationFrames)
64        {
65            cudaSafeCall( cudaMemcpyToSymbol(c_width, &width, sizeof(width)) );
66            cudaSafeCall( cudaMemcpyToSymbol(c_height, &height, sizeof(height)) );
67            cudaSafeCall( cudaMemcpyToSymbol(c_minVal, &minVal, sizeof(minVal)) );
68            cudaSafeCall( cudaMemcpyToSymbol(c_maxVal, &maxVal, sizeof(maxVal)) );
69            cudaSafeCall( cudaMemcpyToSymbol(c_quantizationLevels, &quantizationLevels, sizeof(quantizationLevels)) );
70            cudaSafeCall( cudaMemcpyToSymbol(c_backgroundPrior, &backgroundPrior, sizeof(backgroundPrior)) );
71            cudaSafeCall( cudaMemcpyToSymbol(c_decisionThreshold, &decisionThreshold, sizeof(decisionThreshold)) );
72            cudaSafeCall( cudaMemcpyToSymbol(c_maxFeatures, &maxFeatures, sizeof(maxFeatures)) );
73            cudaSafeCall( cudaMemcpyToSymbol(c_numInitializationFrames, &numInitializationFrames, sizeof(numInitializationFrames)) );
74        }
75
76        __device__ float findFeature(const int color, const PtrStepi& colors, const PtrStepf& weights, const int x, const int y, const int nfeatures)
77        {
78            for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
79            {
80                if (color == colors(fy, x))
81                    return weights(fy, x);
82            }
83
84            // not in histogram, so return 0.
85            return 0.0f;
86        }
87
88        __device__ void normalizeHistogram(PtrStepf weights, const int x, const int y, const int nfeatures)
89        {
90            float total = 0.0f;
91            for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
92                total += weights(fy, x);
93
94            if (total != 0.0f)
95            {
96                for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
97                    weights(fy, x) /= total;
98            }
99        }
100
101        __device__ bool insertFeature(const int color, const float weight, PtrStepi colors, PtrStepf weights, const int x, const int y, int& nfeatures)
102        {
103            for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
104            {
105                if (color == colors(fy, x))
106                {
107                    // feature in histogram
108
109                    weights(fy, x) += weight;
110
111                    return false;
112                }
113            }
114
115            if (nfeatures == c_maxFeatures)
116            {
117                // discard oldest feature
118
119                int idx = -1;
120                float minVal = numeric_limits<float>::max();
121                for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
122                {
123                    const float w = weights(fy, x);
124                    if (w < minVal)
125                    {
126                        minVal = w;
127                        idx = fy;
128                    }
129                }
130
131                colors(idx, x) = color;
132                weights(idx, x) = weight;
133
134                return false;
135            }
136
137            colors(nfeatures * c_height + y, x) = color;
138            weights(nfeatures * c_height + y, x) = weight;
139
140            ++nfeatures;
141
142            return true;
143        }
144
145        namespace detail
146        {
147            template <int cn> struct Quantization
148            {
149                template <typename T>
150                __device__ static int apply(const T& val)
151                {
152                    int res = 0;
153                    res |= static_cast<int>((val.x - c_minVal) * c_quantizationLevels / (c_maxVal - c_minVal));
154                    res |= static_cast<int>((val.y - c_minVal) * c_quantizationLevels / (c_maxVal - c_minVal)) << 8;
155                    res |= static_cast<int>((val.z - c_minVal) * c_quantizationLevels / (c_maxVal - c_minVal)) << 16;
156                    return res;
157                }
158            };
159
160            template <> struct Quantization<1>
161            {
162                template <typename T>
163                __device__ static int apply(T val)
164                {
165                    return static_cast<int>((val - c_minVal) * c_quantizationLevels / (c_maxVal - c_minVal));
166                }
167            };
168        }
169
170        template <typename T> struct Quantization : detail::Quantization<VecTraits<T>::cn> {};
171
172        template <typename SrcT>
173        __global__ void update(const PtrStep<SrcT> frame, PtrStepb fgmask, PtrStepi colors_, PtrStepf weights_, PtrStepi nfeatures_,
174                               const int frameNum, const float learningRate, const bool updateBackgroundModel)
175        {
176            const int x = blockIdx.x * blockDim.x + threadIdx.x;
177            const int y = blockIdx.y * blockDim.y + threadIdx.y;
178
179            if (x >= c_width || y >= c_height)
180                return;
181
182            const SrcT pix = frame(y, x);
183            const int newFeatureColor = Quantization<SrcT>::apply(pix);
184
185            int nfeatures = nfeatures_(y, x);
186
187            if (frameNum >= c_numInitializationFrames)
188            {
189                // typical operation
190
191                const float weight = findFeature(newFeatureColor, colors_, weights_, x, y, nfeatures);
192
193                // see Godbehere, Matsukawa, Goldberg (2012) for reasoning behind this implementation of Bayes rule
194                const float posterior = (weight * c_backgroundPrior) / (weight * c_backgroundPrior + (1.0f - weight) * (1.0f - c_backgroundPrior));
195
196                const bool isForeground = ((1.0f - posterior) > c_decisionThreshold);
197                fgmask(y, x) = (uchar)(-isForeground);
198
199                // update histogram.
200
201                if (updateBackgroundModel)
202                {
203                    for (int i = 0, fy = y; i < nfeatures; ++i, fy += c_height)
204                        weights_(fy, x) *= 1.0f - learningRate;
205
206                    bool inserted = insertFeature(newFeatureColor, learningRate, colors_, weights_, x, y, nfeatures);
207
208                    if (inserted)
209                    {
210                        normalizeHistogram(weights_, x, y, nfeatures);
211                        nfeatures_(y, x) = nfeatures;
212                    }
213                }
214            }
215            else if (updateBackgroundModel)
216            {
217                // training-mode update
218
219                insertFeature(newFeatureColor, 1.0f, colors_, weights_, x, y, nfeatures);
220
221                if (frameNum == c_numInitializationFrames - 1)
222                    normalizeHistogram(weights_, x, y, nfeatures);
223            }
224        }
225
226        template <typename SrcT>
227        void update_gpu(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures,
228                        int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream)
229        {
230            const dim3 block(32, 8);
231            const dim3 grid(divUp(frame.cols, block.x), divUp(frame.rows, block.y));
232
233            cudaSafeCall( cudaFuncSetCacheConfig(update<SrcT>, cudaFuncCachePreferL1) );
234
235            update<SrcT><<<grid, block, 0, stream>>>((PtrStepSz<SrcT>) frame, fgmask, colors, weights, nfeatures, frameNum, learningRate, updateBackgroundModel);
236
237            cudaSafeCall( cudaGetLastError() );
238
239            if (stream == 0)
240                cudaSafeCall( cudaDeviceSynchronize() );
241        }
242
243        template void update_gpu<uchar  >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
244        template void update_gpu<uchar3 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
245        template void update_gpu<uchar4 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
246
247        template void update_gpu<ushort >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
248        template void update_gpu<ushort3>(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
249        template void update_gpu<ushort4>(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
250
251        template void update_gpu<float  >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
252        template void update_gpu<float3 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
253        template void update_gpu<float4 >(PtrStepSzb frame, PtrStepb fgmask, PtrStepSzi colors, PtrStepf weights, PtrStepi nfeatures, int frameNum, float learningRate, bool updateBackgroundModel, cudaStream_t stream);
254    }
255}}}
256
257
258#endif /* CUDA_DISABLER */
259