SkWriter32.h revision 5a7c6be72b940dde8ff6ad2485a09aecd56a2660
1
2/*
3 * Copyright 2008 The Android Open Source Project
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
9
10#ifndef SkWriter32_DEFINED
11#define SkWriter32_DEFINED
12
13#include "SkTypes.h"
14
15#include "SkScalar.h"
16#include "SkPath.h"
17#include "SkPoint.h"
18#include "SkRect.h"
19#include "SkMatrix.h"
20#include "SkRegion.h"
21
22class SkStream;
23class SkWStream;
24
25class SkWriter32 : SkNoncopyable {
26public:
27    /**
28     *  The caller can specify an initial block of storage, which the caller manages.
29     *  SkWriter32 will not attempt to free this in its destructor. It is up to the
30     *  implementation to decide if, and how much, of the storage to utilize, and it
31     *  is possible that it may be ignored entirely.
32     */
33    SkWriter32(size_t minSize, void* initialStorage, size_t storageSize);
34
35    SkWriter32(size_t minSize)
36        : fMinSize(minSize),
37          fSize(0),
38          fSingleBlock(NULL),
39          fSingleBlockSize(0),
40          fHead(NULL),
41          fTail(NULL),
42          fHeadIsExternalStorage(false) {}
43
44    ~SkWriter32();
45
46    /**
47     *  Returns the single block backing the writer, or NULL if the memory is
48     *  to be dynamically allocated.
49     */
50    void* getSingleBlock() const { return fSingleBlock; }
51
52    // return the current offset (will always be a multiple of 4)
53    uint32_t bytesWritten() const { return fSize; }
54    // DEPRECATED: use byetsWritten instead
55    uint32_t  size() const { return this->bytesWritten(); }
56
57    void      reset();
58    uint32_t* reserve(size_t size); // size MUST be multiple of 4
59
60    /**
61     *  Specify the single block to back the writer, rathern than dynamically
62     *  allocating the memory. If block == NULL, then the writer reverts to
63     *  dynamic allocation (and resets).
64     */
65    void reset(void* block, size_t size);
66
67    bool writeBool(bool value) {
68        this->writeInt(value);
69        return value;
70    }
71
72    void writeInt(int32_t value) {
73        *(int32_t*)this->reserve(sizeof(value)) = value;
74    }
75
76    void write8(int32_t value) {
77        *(int32_t*)this->reserve(sizeof(value)) = value & 0xFF;
78    }
79
80    void write16(int32_t value) {
81        *(int32_t*)this->reserve(sizeof(value)) = value & 0xFFFF;
82    }
83
84    void write32(int32_t value) {
85        *(int32_t*)this->reserve(sizeof(value)) = value;
86    }
87
88    void writePtr(void* ptr) {
89        // Since we "know" that we're always 4-byte aligned, we can tell the
90        // compiler that here, by assigning to an int32 ptr.
91        int32_t* addr = (int32_t*)this->reserve(sizeof(void*));
92        if (4 == sizeof(void*)) {
93            *(void**)addr = ptr;
94        } else {
95            memcpy(addr, &ptr, sizeof(void*));
96        }
97    }
98
99    void writeScalar(SkScalar value) {
100        *(SkScalar*)this->reserve(sizeof(value)) = value;
101    }
102
103    void writePoint(const SkPoint& pt) {
104        *(SkPoint*)this->reserve(sizeof(pt)) = pt;
105    }
106
107    void writeRect(const SkRect& rect) {
108        *(SkRect*)this->reserve(sizeof(rect)) = rect;
109    }
110
111    void writePath(const SkPath& path) {
112        size_t size = path.writeToMemory(NULL);
113        SkASSERT(SkAlign4(size) == size);
114        path.writeToMemory(this->reserve(size));
115    }
116
117    void writeMatrix(const SkMatrix& matrix) {
118        size_t size = matrix.writeToMemory(NULL);
119        SkASSERT(SkAlign4(size) == size);
120        matrix.writeToMemory(this->reserve(size));
121    }
122
123    void writeRegion(const SkRegion& rgn) {
124        size_t size = rgn.writeToMemory(NULL);
125        SkASSERT(SkAlign4(size) == size);
126        rgn.writeToMemory(this->reserve(size));
127    }
128
129    // write count bytes (must be a multiple of 4)
130    void writeMul4(const void* values, size_t size) {
131        this->write(values, size);
132    }
133
134    /**
135     *  Write size bytes from values. size must be a multiple of 4, though
136     *  values need not be 4-byte aligned.
137     */
138    void write(const void* values, size_t size) {
139        SkASSERT(SkAlign4(size) == size);
140        // if we could query how much is avail in the current block, we might
141        // copy that much, and then alloc the rest. That would reduce the waste
142        // in the current block
143        memcpy(this->reserve(size), values, size);
144    }
145
146    /**
147     *  Reserve size bytes. Does not need to be 4 byte aligned. The remaining space (if any) will be
148     *  filled in with zeroes.
149     */
150    uint32_t* reservePad(size_t size);
151
152    /**
153     *  Write size bytes from src, and pad to 4 byte alignment with zeroes.
154     */
155    void writePad(const void* src, size_t size);
156
157    /**
158     *  Writes a string to the writer, which can be retrieved with
159     *  SkReader32::readString().
160     *  The length can be specified, or if -1 is passed, it will be computed by
161     *  calling strlen(). The length must be < 0xFFFF
162     */
163    void writeString(const char* str, size_t len = (size_t)-1);
164
165    /**
166     *  Computes the size (aligned to multiple of 4) need to write the string
167     *  in a call to writeString(). If the length is not specified, it will be
168     *  computed by calling strlen().
169     */
170    static size_t WriteStringSize(const char* str, size_t len = (size_t)-1);
171
172    // return the address of the 4byte int at the specified offset (which must
173    // be a multiple of 4. This does not allocate any new space, so the returned
174    // address is only valid for 1 int.
175    uint32_t* peek32(size_t offset);
176
177    /**
178     *  Move the cursor back to offset bytes from the beginning.
179     *  This has the same restrictions as peek32: offset must be <= size() and
180     *  offset must be a multiple of 4.
181     */
182    void rewindToOffset(size_t offset);
183
184    // copy into a single buffer (allocated by caller). Must be at least size()
185    void flatten(void* dst) const;
186
187    // read from the stream, and write up to length bytes. Return the actual
188    // number of bytes written.
189    size_t readFromStream(SkStream*, size_t length);
190
191    bool writeToStream(SkWStream*);
192
193private:
194    size_t      fMinSize;
195    uint32_t    fSize;
196
197    char*       fSingleBlock;
198    uint32_t    fSingleBlockSize;
199
200    struct Block;
201    Block*  fHead;
202    Block*  fTail;
203
204    bool fHeadIsExternalStorage;
205
206    Block* newBlock(size_t bytes);
207
208    SkDEBUGCODE(void validate() const;)
209};
210
211/**
212 *  Helper class to allocated SIZE bytes as part of the writer, and to provide
213 *  that storage to the constructor as its initial storage buffer.
214 *
215 *  This wrapper ensures proper alignment rules are met for the storage.
216 */
217template <size_t SIZE> class SkSWriter32 : public SkWriter32 {
218public:
219    SkSWriter32(size_t minSize) : SkWriter32(minSize, fData.fStorage, SIZE) {}
220
221private:
222    union {
223        void*   fPtrAlignment;
224        double  fDoubleAlignment;
225        char    fStorage[SIZE];
226    } fData;
227};
228
229#endif
230