SkBitmapHeap.h revision 2766c00fc0b6a07d46e5f74cdad45da2ef625237
1 2/* 3 * Copyright 2012 Google Inc. 4 * 5 * Use of this source code is governed by a BSD-style license that can be 6 * found in the LICENSE file. 7 */ 8#ifndef SkBitmapHeap_DEFINED 9#define SkBitmapHeap_DEFINED 10 11#include "SkBitmap.h" 12#include "SkFlattenable.h" 13#include "SkRefCnt.h" 14#include "SkTDArray.h" 15#include "SkThread.h" 16 17/** 18 * SkBitmapHeapEntry provides users of SkBitmapHeap (using internal storage) with a means to... 19 * (1) get access a bitmap in the heap 20 * (2) indicate they are done with bitmap by releasing their reference (if they were an owner). 21 */ 22class SkBitmapHeapEntry : SkNoncopyable { 23public: 24 ~SkBitmapHeapEntry(); 25 26 int32_t getSlot() { return fSlot; } 27 28 SkBitmap* getBitmap() { return &fBitmap; } 29 30 void releaseRef() { 31 sk_atomic_dec(&fRefCount); 32 } 33 34private: 35 SkBitmapHeapEntry(); 36 37 void addReferences(int count); 38 39 int32_t fSlot; 40 int32_t fRefCount; 41 42 SkBitmap fBitmap; 43 // Keep track of the bytes allocated for this bitmap. When replacing the 44 // bitmap or removing this HeapEntry we know how much memory has been 45 // reclaimed. 46 size_t fBytesAllocated; 47 48 friend class SkBitmapHeap; 49 friend class SkBitmapHeapTester; 50}; 51 52 53class SkBitmapHeapReader : public SkRefCnt { 54public: 55 56 57 SkBitmapHeapReader() : INHERITED() {} 58 virtual SkBitmap* getBitmap(int32_t slot) const = 0; 59 virtual void releaseRef(int32_t slot) = 0; 60private: 61 typedef SkRefCnt INHERITED; 62}; 63 64 65/** 66 * TODO: stores immutable bitmaps into a heap 67 */ 68class SkBitmapHeap : public SkBitmapHeapReader { 69public: 70 class ExternalStorage : public SkRefCnt { 71 public: 72 73 74 virtual bool insert(const SkBitmap& bitmap, int32_t slot) = 0; 75 76 private: 77 typedef SkRefCnt INHERITED; 78 }; 79 80 static const int32_t UNLIMITED_SIZE = -1; 81 static const int32_t IGNORE_OWNERS = -1; 82 static const int32_t INVALID_SLOT = -1; 83 84 /** 85 * Constructs a heap that is responsible for allocating and managing its own storage. In the 86 * case where we choose to allow the heap to grow indefinitely (i.e. UNLIMITED_SIZE) we 87 * guarantee that once allocated in the heap a bitmap's index in the heap is immutable. 88 * Otherwise we guarantee the bitmaps placement in the heap until its owner count goes to zero. 89 * 90 * @param preferredSize Specifies the preferred maximum number of bitmaps to store. This is 91 * not a hard limit as it can grow larger if the number of bitmaps in the heap with active 92 * owners exceeds this limit. 93 * @param ownerCount The number of owners to assign to each inserted bitmap. NOTE: while a 94 * bitmap in the heap has a least one owner it can't be removed. 95 */ 96 SkBitmapHeap(int32_t preferredSize = UNLIMITED_SIZE, int32_t ownerCount = IGNORE_OWNERS); 97 98 /** 99 * Constructs a heap that defers the responsibility of storing the bitmaps to an external 100 * function. This is especially useful if the bitmaps will be used in a separate process as the 101 * external storage can ensure the data is properly shuttled to the appropriate processes. 102 * 103 * Our LRU implementation assumes that inserts into the external storage are consumed in the 104 * order that they are inserted (i.e. SkPipe). This ensures that we don't need to query the 105 * external storage to see if a slot in the heap is eligible to be overwritten. 106 * 107 * @param externalStorage The class responsible for storing the bitmaps inserted into the heap 108 * @param heapSize The maximum size of the heap. Because of the sequential limitation imposed 109 * by our LRU implementation we can guarantee that the heap will never grow beyond this size. 110 */ 111 SkBitmapHeap(ExternalStorage* externalStorage, int32_t heapSize = UNLIMITED_SIZE); 112 113 virtual ~SkBitmapHeap(); 114 115 /** 116 * Retrieves the bitmap from the specified slot in the heap 117 * 118 * @return The bitmap located at that slot or NULL if external storage is being used. 119 */ 120 SkBitmap* getBitmap(int32_t slot) const override { 121 SkASSERT(fExternalStorage == NULL); 122 SkBitmapHeapEntry* entry = getEntry(slot); 123 if (entry) { 124 return &entry->fBitmap; 125 } 126 return NULL; 127 } 128 129 /** 130 * Retrieves the bitmap from the specified slot in the heap 131 * 132 * @return The bitmap located at that slot or NULL if external storage is being used. 133 */ 134 void releaseRef(int32_t slot) override { 135 SkASSERT(fExternalStorage == NULL); 136 if (fOwnerCount != IGNORE_OWNERS) { 137 SkBitmapHeapEntry* entry = getEntry(slot); 138 if (entry) { 139 entry->releaseRef(); 140 } 141 } 142 } 143 144 /** 145 * Inserts a bitmap into the heap. The stored version of bitmap is guaranteed to be immutable 146 * and is not dependent on the lifecycle of the provided bitmap. 147 * 148 * @param bitmap the bitmap to be inserted into the heap 149 * @return the slot in the heap where the bitmap is stored or INVALID_SLOT if the bitmap could 150 * not be added to the heap. If it was added the slot will remain valid... 151 * (1) indefinitely if no owner count has been specified. 152 * (2) until all owners have called releaseRef on the appropriate SkBitmapHeapEntry* 153 */ 154 int32_t insert(const SkBitmap& bitmap); 155 156 /** 157 * Retrieves an entry from the heap at a given slot. 158 * 159 * @param slot the slot in the heap where a bitmap was stored. 160 * @return a SkBitmapHeapEntry that wraps the bitmap or NULL if external storage is used. 161 */ 162 SkBitmapHeapEntry* getEntry(int32_t slot) const { 163 SkASSERT(slot <= fStorage.count()); 164 if (fExternalStorage != NULL) { 165 return NULL; 166 } 167 return fStorage[slot]; 168 } 169 170 /** 171 * Returns a count of the number of items currently in the heap 172 */ 173 int count() const { 174 SkASSERT(fExternalStorage != NULL || 175 fStorage.count() - fUnusedSlots.count() == fLookupTable.count()); 176 return fLookupTable.count(); 177 } 178 179 /** 180 * Returns the total number of bytes allocated by the bitmaps in the heap 181 */ 182 size_t bytesAllocated() const { 183 return fBytesAllocated; 184 } 185 186 /** 187 * Attempt to reduce the storage allocated. 188 * @param bytesToFree minimum number of bytes that should be attempted to 189 * be freed. 190 * @return number of bytes actually freed. 191 */ 192 size_t freeMemoryIfPossible(size_t bytesToFree); 193 194 /** 195 * Defer any increments of owner counts until endAddingOwnersDeferral is called. So if an 196 * existing SkBitmap is inserted into the SkBitmapHeap, its corresponding SkBitmapHeapEntry will 197 * not have addReferences called on it, and the client does not need to make a corresponding 198 * call to releaseRef. Only meaningful if this SkBitmapHeap was created with an owner count not 199 * equal to IGNORE_OWNERS. 200 */ 201 void deferAddingOwners(); 202 203 /** 204 * Resume adding references when duplicate SkBitmaps are inserted. 205 * @param add If true, add references to the SkBitmapHeapEntrys whose SkBitmaps were re-inserted 206 * while deferring. 207 */ 208 void endAddingOwnersDeferral(bool add); 209 210private: 211 struct LookupEntry { 212 LookupEntry(const SkBitmap& bm) 213 : fGenerationId(bm.getGenerationID()) 214 , fPixelOrigin(bm.pixelRefOrigin()) 215 , fWidth(bm.width()) 216 , fHeight(bm.height()) 217 , fMoreRecentlyUsed(NULL) 218 , fLessRecentlyUsed(NULL){} 219 220 const uint32_t fGenerationId; // SkPixelRef GenerationID. 221 const SkIPoint fPixelOrigin; 222 const uint32_t fWidth; 223 const uint32_t fHeight; 224 225 // TODO: Generalize the LRU caching mechanism 226 LookupEntry* fMoreRecentlyUsed; 227 LookupEntry* fLessRecentlyUsed; 228 229 uint32_t fStorageSlot; // slot of corresponding bitmap in fStorage. 230 231 /** 232 * Compare two LookupEntry pointers for sorting and searching. 233 */ 234 static bool Less(const LookupEntry& a, const LookupEntry& b); 235 }; 236 237 /** 238 * Remove the entry from the lookup table. Also deletes the entry pointed 239 * to by the table. Therefore, if a pointer to that one was passed in, the 240 * pointer should no longer be used, since the object to which it points has 241 * been deleted. 242 * @return The index in the lookup table of the entry before removal. 243 */ 244 int removeEntryFromLookupTable(LookupEntry*); 245 246 /** 247 * Searches for the bitmap in the lookup table and returns the bitmaps index within the table. 248 * If the bitmap was not already in the table it is added. 249 * 250 * @param key The key to search the lookup table, created from a bitmap. 251 * @param entry A pointer to a SkBitmapHeapEntry* that if non-null AND the bitmap is found 252 * in the lookup table is populated with the entry from the heap storage. 253 */ 254 int findInLookupTable(const LookupEntry& key, SkBitmapHeapEntry** entry); 255 256 LookupEntry* findEntryToReplace(const SkBitmap& replacement); 257 bool copyBitmap(const SkBitmap& originalBitmap, SkBitmap& copiedBitmap); 258 259 /** 260 * Remove a LookupEntry from the LRU, in preparation for either deleting or appending as most 261 * recent. Points the LookupEntry's old neighbors at each other, and sets fLeastRecentlyUsed 262 * (if there is still an entry left). Sets LookupEntry's fMoreRecentlyUsed to NULL and leaves 263 * its fLessRecentlyUsed unmodified. 264 */ 265 void removeFromLRU(LookupEntry* entry); 266 267 /** 268 * Append a LookupEntry to the end of the LRU cache, marking it as the most 269 * recently used. Assumes that the LookupEntry is already in fLookupTable, 270 * but is not in the LRU cache. If it is in the cache, removeFromLRU should 271 * be called first. 272 */ 273 void appendToLRU(LookupEntry*); 274 275 // searchable index that maps to entries in the heap 276 SkTDArray<LookupEntry*> fLookupTable; 277 278 // heap storage 279 SkTDArray<SkBitmapHeapEntry*> fStorage; 280 // Used to mark slots in fStorage as deleted without actually deleting 281 // the slot so as not to mess up the numbering. 282 SkTDArray<int> fUnusedSlots; 283 ExternalStorage* fExternalStorage; 284 285 LookupEntry* fMostRecentlyUsed; 286 LookupEntry* fLeastRecentlyUsed; 287 288 const int32_t fPreferredCount; 289 const int32_t fOwnerCount; 290 size_t fBytesAllocated; 291 292 bool fDeferAddingOwners; 293 SkTDArray<int> fDeferredEntries; 294 295 typedef SkBitmapHeapReader INHERITED; 296}; 297 298#endif // SkBitmapHeap_DEFINED 299