1/* 2 * Copyright 2014 Google Inc. 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8#include "SkTypes.h" 9 10#if SK_SUPPORT_GPU 11#include "Test.h" 12#include "gl/GrGLSLPrettyPrint.h" 13 14#define ASSERT(x) REPORTER_ASSERT(r, x) 15 16const SkString input1("#this is not a realshader\nvec4 some stuff;outside of a function;" 17 "int i(int b, int c) { { some stuff;} fake block; //comments\n return i;}" 18 "void main()"); 19const SkString input2("{nowin a function;{indenting;{abit more;dreadedfor((;;)(;)((;;);)){" 20 "doingstuff" 21 ";for(;;;){and more stufff;mixed garbage\n\n\t\t\t\t\n/*using this" 22 " comment\n is"); 23const SkString input3(" dangerous\ndo so at your own\n risk*/;\n\n\t\t\t\n" 24 "//a comment"); 25const SkString input4("breaking in comment"); 26const SkString input5("continuing the comment"); 27const SkString input6("\n}}a; little ; love; for ; leading; spaces;} " 28 "an struct = { int a; int b; };" 29 "int[5] arr = int[5](1,2,3,4,5);} some code at the bottom; for(;;) {} }"); 30 31const SkString output1( 32 " 1\t#this is not a realshader\n" 33 " 2\tvec4 some stuff;\n" 34 " 3\toutside of a function;\n" 35 " 4\tint i(int b, int c) \n" 36 " 5\t{\n" 37 " 6\t\t{\n" 38 " 7\t\t\tsome stuff;\n" 39 " 8\t\t}\n" 40 " 9\t\tfake block;\n" 41 " 10\t\t//comments\n" 42 " 11\t\treturn i;\n" 43 " 12\t}\n" 44 " 13\tvoid main()\n" 45 " 14\t{\n" 46 " 15\t\tnowin a function;\n" 47 " 16\t\t{\n" 48 " 17\t\t\tindenting;\n" 49 " 18\t\t\t{\n" 50 " 19\t\t\t\tabit more;\n" 51 " 20\t\t\t\tdreadedfor((;;)(;)((;;);))\n" 52 " 21\t\t\t\t{\n" 53 " 22\t\t\t\t\tdoingstuff;\n" 54 " 23\t\t\t\t\tfor(;;;)\n" 55 " 24\t\t\t\t\t{\n" 56 " 25\t\t\t\t\t\tand more stufff;\n" 57 " 26\t\t\t\t\t\tmixed garbage/*using this comment\n" 58 " 27\t\t\t\t\t\t is dangerous\n" 59 " 28\t\t\t\t\t\tdo so at your own\n" 60 " 29\t\t\t\t\t\t risk*/;\n" 61 " 30\t\t\t\t\t\t//a commentbreaking in commentcontinuing the comment\n" 62 " 31\t\t\t\t\t}\n" 63 " 32\t\t\t\t}\n" 64 " 33\t\t\t\ta;\n" 65 " 34\t\t\t\tlittle ;\n" 66 " 35\t\t\t\tlove;\n" 67 " 36\t\t\t\tfor ;\n" 68 " 37\t\t\t\tleading;\n" 69 " 38\t\t\t\tspaces;\n" 70 " 39\t\t\t}\n" 71 " 40\t\t\tan struct = \n" 72 " 41\t\t\t{\n" 73 " 42\t\t\t\tint a;\n" 74 " 43\t\t\t\tint b;\n" 75 " 44\t\t\t}\n" 76 " 45\t\t\t;\n" 77 " 46\t\t\tint[5] arr = int[5](1,2,3,4,5);\n" 78 " 47\t\t}\n" 79 " 48\t\tsome code at the bottom;\n" 80 " 49\t\tfor(;;) \n" 81 " 50\t\t{\n" 82 " 51\t\t}\n" 83 " 52\t}\n" 84 " 53\t"); 85 86const SkString neg1("{;;{{{{;;;{{{{{{{{{{{"); 87const SkString neg2("###\n##\n#####(((((((((((((unbalanced verything;;;"); 88const SkString neg3("}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}" 89 ";;;;;;/////"); 90 91DEF_TEST(GrGLSLPrettyPrint, r) { 92 SkTArray<const char*> testStr; 93 SkTArray<int> lengths; 94 testStr.push_back(input1.c_str()); 95 lengths.push_back((int)input1.size()); 96 testStr.push_back(input2.c_str()); 97 lengths.push_back((int)input2.size()); 98 testStr.push_back(input3.c_str()); 99 lengths.push_back((int)input3.size()); 100 testStr.push_back(input4.c_str()); 101 lengths.push_back((int)input4.size()); 102 testStr.push_back(input5.c_str()); 103 lengths.push_back((int)input5.size()); 104 testStr.push_back(input6.c_str()); 105 lengths.push_back((int)input6.size()); 106 107 SkString test = GrGLSLPrettyPrint::PrettyPrintGLSL(testStr.begin(), lengths.begin(), 108 testStr.count(), true); 109 ASSERT(output1 == test); 110 111 testStr.reset(); 112 lengths.reset(); 113 testStr.push_back(neg1.c_str()); 114 lengths.push_back((int)neg1.size()); 115 testStr.push_back(neg2.c_str()); 116 lengths.push_back((int)neg2.size()); 117 testStr.push_back(neg3.c_str()); 118 lengths.push_back((int)neg3.size()); 119 120 // Just test we don't crash with garbage input 121 ASSERT(GrGLSLPrettyPrint::PrettyPrintGLSL(testStr.begin(), lengths.begin(), 1, 122 true).c_str() != nullptr); 123} 124 125#endif 126