GlRectDrawer.java revision 7afc12fe91e97a3d68de3768a73f3604e5651504
159a677ada27c660e9cd7486f0d702753dbeb6d39magjed/*
259a677ada27c660e9cd7486f0d702753dbeb6d39magjed * libjingle
359a677ada27c660e9cd7486f0d702753dbeb6d39magjed * Copyright 2015 Google Inc.
459a677ada27c660e9cd7486f0d702753dbeb6d39magjed *
559a677ada27c660e9cd7486f0d702753dbeb6d39magjed * Redistribution and use in source and binary forms, with or without
659a677ada27c660e9cd7486f0d702753dbeb6d39magjed * modification, are permitted provided that the following conditions are met:
759a677ada27c660e9cd7486f0d702753dbeb6d39magjed *
859a677ada27c660e9cd7486f0d702753dbeb6d39magjed *  1. Redistributions of source code must retain the above copyright notice,
959a677ada27c660e9cd7486f0d702753dbeb6d39magjed *     this list of conditions and the following disclaimer.
1059a677ada27c660e9cd7486f0d702753dbeb6d39magjed *  2. Redistributions in binary form must reproduce the above copyright notice,
1159a677ada27c660e9cd7486f0d702753dbeb6d39magjed *     this list of conditions and the following disclaimer in the documentation
1259a677ada27c660e9cd7486f0d702753dbeb6d39magjed *     and/or other materials provided with the distribution.
1359a677ada27c660e9cd7486f0d702753dbeb6d39magjed *  3. The name of the author may not be used to endorse or promote products
1459a677ada27c660e9cd7486f0d702753dbeb6d39magjed *     derived from this software without specific prior written permission.
1559a677ada27c660e9cd7486f0d702753dbeb6d39magjed *
1659a677ada27c660e9cd7486f0d702753dbeb6d39magjed * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
1759a677ada27c660e9cd7486f0d702753dbeb6d39magjed * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
1859a677ada27c660e9cd7486f0d702753dbeb6d39magjed * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
1959a677ada27c660e9cd7486f0d702753dbeb6d39magjed * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
2059a677ada27c660e9cd7486f0d702753dbeb6d39magjed * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
2159a677ada27c660e9cd7486f0d702753dbeb6d39magjed * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
2259a677ada27c660e9cd7486f0d702753dbeb6d39magjed * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
2359a677ada27c660e9cd7486f0d702753dbeb6d39magjed * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
2459a677ada27c660e9cd7486f0d702753dbeb6d39magjed * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
2559a677ada27c660e9cd7486f0d702753dbeb6d39magjed * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
2659a677ada27c660e9cd7486f0d702753dbeb6d39magjed */
2759a677ada27c660e9cd7486f0d702753dbeb6d39magjed
2859a677ada27c660e9cd7486f0d702753dbeb6d39magjedpackage org.webrtc;
2959a677ada27c660e9cd7486f0d702753dbeb6d39magjed
3059a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport android.opengl.GLES11Ext;
3159a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport android.opengl.GLES20;
3259a677ada27c660e9cd7486f0d702753dbeb6d39magjed
3359a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport org.webrtc.GlShader;
3459a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport org.webrtc.GlUtil;
3559a677ada27c660e9cd7486f0d702753dbeb6d39magjed
3659a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport java.nio.ByteBuffer;
3759a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport java.nio.FloatBuffer;
3859a677ada27c660e9cd7486f0d702753dbeb6d39magjedimport java.util.Arrays;
39ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvertimport java.util.IdentityHashMap;
40ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvertimport java.util.Map;
4159a677ada27c660e9cd7486f0d702753dbeb6d39magjed
4259a677ada27c660e9cd7486f0d702753dbeb6d39magjed/**
4359a677ada27c660e9cd7486f0d702753dbeb6d39magjed * Helper class to draw a quad that covers the entire viewport. Rotation, mirror, and cropping is
4459a677ada27c660e9cd7486f0d702753dbeb6d39magjed * specified using a 4x4 texture coordinate transform matrix. The frame input can either be an OES
4559a677ada27c660e9cd7486f0d702753dbeb6d39magjed * texture or YUV textures in I420 format. The GL state must be preserved between draw calls, this
4659a677ada27c660e9cd7486f0d702753dbeb6d39magjed * is intentional to maximize performance. The function release() must be called manually to free
4759a677ada27c660e9cd7486f0d702753dbeb6d39magjed * the resources held by this object.
4859a677ada27c660e9cd7486f0d702753dbeb6d39magjed */
4959a677ada27c660e9cd7486f0d702753dbeb6d39magjedpublic class GlRectDrawer {
5059a677ada27c660e9cd7486f0d702753dbeb6d39magjed  // Simple vertex shader, used for both YUV and OES.
5159a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private static final String VERTEX_SHADER_STRING =
52ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        "varying vec2 interp_tc;\n"
5359a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "attribute vec4 in_pos;\n"
5459a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "attribute vec4 in_tc;\n"
5559a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
5659a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "uniform mat4 texMatrix;\n"
5759a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
5859a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "void main() {\n"
5959a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "    gl_Position = in_pos;\n"
6059a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "    interp_tc = (texMatrix * in_tc).xy;\n"
6159a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "}\n";
6259a677ada27c660e9cd7486f0d702753dbeb6d39magjed
6359a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private static final String YUV_FRAGMENT_SHADER_STRING =
64ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        "precision mediump float;\n"
6559a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "varying vec2 interp_tc;\n"
6659a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
6759a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "uniform sampler2D y_tex;\n"
6859a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "uniform sampler2D u_tex;\n"
6959a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "uniform sampler2D v_tex;\n"
7059a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
7159a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "void main() {\n"
7259a677ada27c660e9cd7486f0d702753dbeb6d39magjed      // CSC according to http://www.fourcc.org/fccyvrgb.php
7359a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "  float y = texture2D(y_tex, interp_tc).r;\n"
7459a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "  float u = texture2D(u_tex, interp_tc).r - 0.5;\n"
7559a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "  float v = texture2D(v_tex, interp_tc).r - 0.5;\n"
7659a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "  gl_FragColor = vec4(y + 1.403 * v, "
7759a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "                      y - 0.344 * u - 0.714 * v, "
7859a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "                      y + 1.77 * u, 1);\n"
7959a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "}\n";
8059a677ada27c660e9cd7486f0d702753dbeb6d39magjed
81ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  private static final String RGB_FRAGMENT_SHADER_STRING =
82ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        "precision mediump float;\n"
83ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "varying vec2 interp_tc;\n"
84ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "\n"
85ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "uniform sampler2D rgb_tex;\n"
86ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "\n"
87ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "void main() {\n"
88ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "  gl_FragColor = texture2D(rgb_tex, interp_tc);\n"
89ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      + "}\n";
90ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert
9159a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private static final String OES_FRAGMENT_SHADER_STRING =
92ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        "#extension GL_OES_EGL_image_external : require\n"
9359a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "precision mediump float;\n"
9459a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "varying vec2 interp_tc;\n"
9559a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
9659a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "uniform samplerExternalOES oes_tex;\n"
9759a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "\n"
9859a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "void main() {\n"
9959a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "  gl_FragColor = texture2D(oes_tex, interp_tc);\n"
10059a677ada27c660e9cd7486f0d702753dbeb6d39magjed      + "}\n";
10159a677ada27c660e9cd7486f0d702753dbeb6d39magjed
10259a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private static final FloatBuffer FULL_RECTANGLE_BUF =
10359a677ada27c660e9cd7486f0d702753dbeb6d39magjed      GlUtil.createFloatBuffer(new float[] {
10459a677ada27c660e9cd7486f0d702753dbeb6d39magjed            -1.0f, -1.0f,  // Bottom left.
10559a677ada27c660e9cd7486f0d702753dbeb6d39magjed             1.0f, -1.0f,  // Bottom right.
10659a677ada27c660e9cd7486f0d702753dbeb6d39magjed            -1.0f,  1.0f,  // Top left.
10759a677ada27c660e9cd7486f0d702753dbeb6d39magjed             1.0f,  1.0f,  // Top right.
10859a677ada27c660e9cd7486f0d702753dbeb6d39magjed          });
10959a677ada27c660e9cd7486f0d702753dbeb6d39magjed
11059a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private static final FloatBuffer FULL_RECTANGLE_TEX_BUF =
11159a677ada27c660e9cd7486f0d702753dbeb6d39magjed      GlUtil.createFloatBuffer(new float[] {
11259a677ada27c660e9cd7486f0d702753dbeb6d39magjed            0.0f, 0.0f,  // Bottom left.
11359a677ada27c660e9cd7486f0d702753dbeb6d39magjed            1.0f, 0.0f,  // Bottom right.
11459a677ada27c660e9cd7486f0d702753dbeb6d39magjed            0.0f, 1.0f,  // Top left.
11559a677ada27c660e9cd7486f0d702753dbeb6d39magjed            1.0f, 1.0f   // Top right.
11659a677ada27c660e9cd7486f0d702753dbeb6d39magjed          });
11759a677ada27c660e9cd7486f0d702753dbeb6d39magjed
118ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  // The keys are one of the fragments shaders above.
119ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  private final Map<String, GlShader> shaders = new IdentityHashMap<String, GlShader>();
12059a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private GlShader currentShader;
12159a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private float[] currentTexMatrix;
12259a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private int texMatrixLocation;
1237afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  // Intermediate copy buffer for uploading yuv frames that are not packed, i.e. stride > width.
1247afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  // TODO(magjed): Investigate when GL_UNPACK_ROW_LENGTH is available, or make a custom shader that
1257afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  // handles stride and compare performance with intermediate copy.
1267afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  private ByteBuffer copyBuffer;
1277afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert
1287afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  /**
1297afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert   * Upload |planes| into |outputYuvTextures|, taking stride into consideration. |outputYuvTextures|
1307afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert   * must have been generated in advance.
1317afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert   */
1327afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  public void uploadYuvData(
1337afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      int[] outputYuvTextures, int width, int height, int[] strides, ByteBuffer[] planes) {
1347afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    // Make a first pass to see if we need a temporary copy buffer.
1357afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    int copyCapacityNeeded = 0;
1367afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    for (int i = 0; i < 3; ++i) {
1377afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      final int planeWidth = (i == 0) ? width : width / 2;
1387afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      final int planeHeight = (i == 0) ? height : height / 2;
1397afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      if (strides[i] > planeWidth) {
1407afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        copyCapacityNeeded = Math.max(copyCapacityNeeded, planeWidth * planeHeight);
1417afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      }
1427afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    }
1437afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    // Allocate copy buffer if necessary.
1447afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    if (copyCapacityNeeded > 0
1457afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        && (copyBuffer == null || copyBuffer.capacity() < copyCapacityNeeded)) {
1467afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      copyBuffer = ByteBuffer.allocateDirect(copyCapacityNeeded);
1477afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    }
1487afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    // Upload each plane.
1497afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    for (int i = 0; i < 3; ++i) {
1507afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
1517afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, outputYuvTextures[i]);
1527afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      final int planeWidth = (i == 0) ? width : width / 2;
1537afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      final int planeHeight = (i == 0) ? height : height / 2;
1547afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      // GLES only accepts packed data, i.e. stride == planeWidth.
1557afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      final ByteBuffer packedByteBuffer;
1567afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      if (strides[i] == planeWidth) {
1577afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        // Input is packed already.
1587afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        packedByteBuffer = planes[i];
1597afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      } else {
1607afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        VideoRenderer.nativeCopyPlane(
1617afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert            planes[i], planeWidth, planeHeight, strides[i], copyBuffer, planeWidth);
1627afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert        packedByteBuffer = copyBuffer;
1637afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      }
1647afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert      GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_LUMINANCE, planeWidth, planeHeight, 0,
1657afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert          GLES20.GL_LUMINANCE, GLES20.GL_UNSIGNED_BYTE, packedByteBuffer);
1667afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    }
1677afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  }
16859a677ada27c660e9cd7486f0d702753dbeb6d39magjed
16959a677ada27c660e9cd7486f0d702753dbeb6d39magjed  /**
17059a677ada27c660e9cd7486f0d702753dbeb6d39magjed   * Draw an OES texture frame with specified texture transformation matrix. Required resources are
17159a677ada27c660e9cd7486f0d702753dbeb6d39magjed   * allocated at the first call to this function.
17259a677ada27c660e9cd7486f0d702753dbeb6d39magjed   */
17359a677ada27c660e9cd7486f0d702753dbeb6d39magjed  public void drawOes(int oesTextureId, float[] texMatrix) {
174ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    prepareShader(OES_FRAGMENT_SHADER_STRING);
17559a677ada27c660e9cd7486f0d702753dbeb6d39magjed    // updateTexImage() may be called from another thread in another EGL context, so we need to
17659a677ada27c660e9cd7486f0d702753dbeb6d39magjed    // bind/unbind the texture in each draw call so that GLES understads it's a new texture.
17759a677ada27c660e9cd7486f0d702753dbeb6d39magjed    GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, oesTextureId);
17859a677ada27c660e9cd7486f0d702753dbeb6d39magjed    drawRectangle(texMatrix);
17959a677ada27c660e9cd7486f0d702753dbeb6d39magjed    GLES20.glBindTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES, 0);
18059a677ada27c660e9cd7486f0d702753dbeb6d39magjed  }
18159a677ada27c660e9cd7486f0d702753dbeb6d39magjed
18259a677ada27c660e9cd7486f0d702753dbeb6d39magjed  /**
183ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert   * Draw a RGB(A) texture frame with specified texture transformation matrix. Required resources
184ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert   * are allocated at the first call to this function.
185ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert   */
186ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  public void drawRgb(int textureId, float[] texMatrix) {
187ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    prepareShader(RGB_FRAGMENT_SHADER_STRING);
188ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, textureId);
189ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    drawRectangle(texMatrix);
190ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    // Unbind the texture as a precaution.
191ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
192ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  }
193ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert
194ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  /**
19559a677ada27c660e9cd7486f0d702753dbeb6d39magjed   * Draw a YUV frame with specified texture transformation matrix. Required resources are
19659a677ada27c660e9cd7486f0d702753dbeb6d39magjed   * allocated at the first call to this function.
19759a677ada27c660e9cd7486f0d702753dbeb6d39magjed   */
1987afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert  public void drawYuv(int[] yuvTextures, float[] texMatrix) {
199ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    prepareShader(YUV_FRAGMENT_SHADER_STRING);
20059a677ada27c660e9cd7486f0d702753dbeb6d39magjed    // Bind the textures.
20159a677ada27c660e9cd7486f0d702753dbeb6d39magjed    for (int i = 0; i < 3; ++i) {
20259a677ada27c660e9cd7486f0d702753dbeb6d39magjed      GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
20359a677ada27c660e9cd7486f0d702753dbeb6d39magjed      GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, yuvTextures[i]);
20459a677ada27c660e9cd7486f0d702753dbeb6d39magjed    }
20559a677ada27c660e9cd7486f0d702753dbeb6d39magjed    drawRectangle(texMatrix);
206ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    // Unbind the textures as a precaution..
207ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    for (int i = 0; i < 3; ++i) {
208ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      GLES20.glActiveTexture(GLES20.GL_TEXTURE0 + i);
209ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, 0);
210ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    }
21159a677ada27c660e9cd7486f0d702753dbeb6d39magjed  }
21259a677ada27c660e9cd7486f0d702753dbeb6d39magjed
21359a677ada27c660e9cd7486f0d702753dbeb6d39magjed  private void drawRectangle(float[] texMatrix) {
21459a677ada27c660e9cd7486f0d702753dbeb6d39magjed    // Try avoid uploading the texture if possible.
21559a677ada27c660e9cd7486f0d702753dbeb6d39magjed    if (!Arrays.equals(currentTexMatrix, texMatrix)) {
21659a677ada27c660e9cd7486f0d702753dbeb6d39magjed      currentTexMatrix = texMatrix.clone();
21759a677ada27c660e9cd7486f0d702753dbeb6d39magjed      // Copy the texture transformation matrix over.
21859a677ada27c660e9cd7486f0d702753dbeb6d39magjed      GLES20.glUniformMatrix4fv(texMatrixLocation, 1, false, texMatrix, 0);
21959a677ada27c660e9cd7486f0d702753dbeb6d39magjed    }
22059a677ada27c660e9cd7486f0d702753dbeb6d39magjed    // Draw quad.
22159a677ada27c660e9cd7486f0d702753dbeb6d39magjed    GLES20.glDrawArrays(GLES20.GL_TRIANGLE_STRIP, 0, 4);
22259a677ada27c660e9cd7486f0d702753dbeb6d39magjed  }
22359a677ada27c660e9cd7486f0d702753dbeb6d39magjed
224ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  private void prepareShader(String fragmentShader) {
225ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    // Lazy allocation.
226ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    if (!shaders.containsKey(fragmentShader)) {
227ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      final GlShader shader = new GlShader(VERTEX_SHADER_STRING, fragmentShader);
228ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shaders.put(fragmentShader, shader);
229ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shader.useProgram();
230ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      // Initialize fragment shader uniform values.
231ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      if (fragmentShader == YUV_FRAGMENT_SHADER_STRING) {
232ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        GLES20.glUniform1i(shader.getUniformLocation("y_tex"), 0);
233ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        GLES20.glUniform1i(shader.getUniformLocation("u_tex"), 1);
234ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        GLES20.glUniform1i(shader.getUniformLocation("v_tex"), 2);
235ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      } else if (fragmentShader == RGB_FRAGMENT_SHADER_STRING) {
236ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        GLES20.glUniform1i(shader.getUniformLocation("rgb_tex"), 0);
237ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      } else if (fragmentShader == OES_FRAGMENT_SHADER_STRING) {
238ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        GLES20.glUniform1i(shader.getUniformLocation("oes_tex"), 0);
239ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      } else {
240ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert        throw new IllegalStateException("Unknown fragment shader: " + fragmentShader);
241ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      }
242ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      GlUtil.checkNoGLES2Error("Initialize fragment shader uniform values.");
243ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      // Initialize vertex shader attributes.
244ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shader.setVertexAttribArray("in_pos", 2, FULL_RECTANGLE_BUF);
245ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shader.setVertexAttribArray("in_tc", 2, FULL_RECTANGLE_TEX_BUF);
246ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    }
247ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert
248ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    // Update GLES state if shader is not already current.
249ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    final GlShader shader = shaders.get(fragmentShader);
250ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    if (currentShader != shader) {
251ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      currentShader = shader;
252ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shader.useProgram();
253ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      GLES20.glActiveTexture(GLES20.GL_TEXTURE0);
254ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      currentTexMatrix = null;
255ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      texMatrixLocation = shader.getUniformLocation("texMatrix");
256ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    }
257ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert  }
258ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert
25959a677ada27c660e9cd7486f0d702753dbeb6d39magjed  /**
26059a677ada27c660e9cd7486f0d702753dbeb6d39magjed   * Release all GLES resources. This needs to be done manually, otherwise the resources are leaked.
26159a677ada27c660e9cd7486f0d702753dbeb6d39magjed   */
26259a677ada27c660e9cd7486f0d702753dbeb6d39magjed  public void release() {
263ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    for (GlShader shader : shaders.values()) {
264ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert      shader.release();
26559a677ada27c660e9cd7486f0d702753dbeb6d39magjed    }
266ed4224fbdaca23a9ba593d07d6809a0943f73528Magnus Jedvert    shaders.clear();
2677afc12fe91e97a3d68de3768a73f3604e5651504Magnus Jedvert    copyBuffer = null;
26859a677ada27c660e9cd7486f0d702753dbeb6d39magjed  }
26959a677ada27c660e9cd7486f0d702753dbeb6d39magjed}
270