AudioTrack.h revision 679e56914e83f05780003c71b84cc5b340e8fc0a
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <media/AudioResamplerPublic.h>
25#include <utils/threads.h>
26
27namespace android {
28
29// ----------------------------------------------------------------------------
30
31struct audio_track_cblk_t;
32class AudioTrackClientProxy;
33class StaticAudioTrackClientProxy;
34
35// ----------------------------------------------------------------------------
36
37class AudioTrack : public RefBase
38{
39public:
40
41    /* Events used by AudioTrack callback function (callback_t).
42     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
43     */
44    enum event_type {
45        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
46                                    // If this event is delivered but the callback handler
47                                    // does not want to write more data, the handler must explicitly
48                                    // ignore the event by setting frameCount to zero.
49        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
50        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
51                                    // loop start if loop count was not 0.
52        EVENT_MARKER = 3,           // Playback head is at the specified marker position
53                                    // (See setMarkerPosition()).
54        EVENT_NEW_POS = 4,          // Playback head is at a new position
55                                    // (See setPositionUpdatePeriod()).
56        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
57                                    // Not currently used by android.media.AudioTrack.
58        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
59                                    // voluntary invalidation by mediaserver, or mediaserver crash.
60        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
61                                    // back (after stop is called)
62#if 0   // FIXME not yet implemented
63        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
64                                    // in the mapping from frame position to presentation time.
65                                    // See AudioTimestamp for the information included with event.
66#endif
67    };
68
69    /* Client should declare a Buffer and pass the address to obtainBuffer()
70     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
71     */
72
73    class Buffer
74    {
75    public:
76        // FIXME use m prefix
77        size_t      frameCount;   // number of sample frames corresponding to size;
78                                  // on input to obtainBuffer() it is the number of frames desired,
79                                  // on output from obtainBuffer() it is the number of available
80                                  //    [empty slots for] frames to be filled
81                                  // on input to releaseBuffer() it is currently ignored
82
83        size_t      size;         // input/output in bytes == frameCount * frameSize
84                                  // on input to obtainBuffer() it is ignored
85                                  // on output from obtainBuffer() it is the number of available
86                                  //    [empty slots for] bytes to be filled,
87                                  //    which is frameCount * frameSize
88                                  // on input to releaseBuffer() it is the number of bytes to
89                                  //    release
90                                  // FIXME This is redundant with respect to frameCount.  Consider
91                                  //    removing size and making frameCount the primary field.
92
93        union {
94            void*       raw;
95            short*      i16;      // signed 16-bit
96            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
97        };                        // input to obtainBuffer(): unused, output: pointer to buffer
98    };
99
100    /* As a convenience, if a callback is supplied, a handler thread
101     * is automatically created with the appropriate priority. This thread
102     * invokes the callback when a new buffer becomes available or various conditions occur.
103     * Parameters:
104     *
105     * event:   type of event notified (see enum AudioTrack::event_type).
106     * user:    Pointer to context for use by the callback receiver.
107     * info:    Pointer to optional parameter according to event type:
108     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
109     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
110     *            written.
111     *          - EVENT_UNDERRUN: unused.
112     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
113     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
114     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
115     *          - EVENT_BUFFER_END: unused.
116     *          - EVENT_NEW_IAUDIOTRACK: unused.
117     *          - EVENT_STREAM_END: unused.
118     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
119     */
120
121    typedef void (*callback_t)(int event, void* user, void *info);
122
123    /* Returns the minimum frame count required for the successful creation of
124     * an AudioTrack object.
125     * Returned status (from utils/Errors.h) can be:
126     *  - NO_ERROR: successful operation
127     *  - NO_INIT: audio server or audio hardware not initialized
128     *  - BAD_VALUE: unsupported configuration
129     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
130     * and is undefined otherwise.
131     * FIXME This API assumes a route, and so should be deprecated.
132     */
133
134    static status_t getMinFrameCount(size_t* frameCount,
135                                     audio_stream_type_t streamType,
136                                     uint32_t sampleRate);
137
138    /* How data is transferred to AudioTrack
139     */
140    enum transfer_type {
141        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
142        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
143        TRANSFER_OBTAIN,    // call obtainBuffer() and releaseBuffer()
144        TRANSFER_SYNC,      // synchronous write()
145        TRANSFER_SHARED,    // shared memory
146    };
147
148    /* Constructs an uninitialized AudioTrack. No connection with
149     * AudioFlinger takes place.  Use set() after this.
150     */
151                        AudioTrack();
152
153    /* Creates an AudioTrack object and registers it with AudioFlinger.
154     * Once created, the track needs to be started before it can be used.
155     * Unspecified values are set to appropriate default values.
156     *
157     * Parameters:
158     *
159     * streamType:         Select the type of audio stream this track is attached to
160     *                     (e.g. AUDIO_STREAM_MUSIC).
161     * sampleRate:         Data source sampling rate in Hz.
162     * format:             Audio format. For mixed tracks, any PCM format supported by server is OK.
163     *                     For direct and offloaded tracks, the possible format(s) depends on the
164     *                     output sink.
165     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
166     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
167     *                     application's contribution to the
168     *                     latency of the track. The actual size selected by the AudioTrack could be
169     *                     larger if the requested size is not compatible with current audio HAL
170     *                     configuration.  Zero means to use a default value.
171     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
172     * cbf:                Callback function. If not null, this function is called periodically
173     *                     to provide new data in TRANSFER_CALLBACK mode
174     *                     and inform of marker, position updates, etc.
175     * user:               Context for use by the callback receiver.
176     * notificationFrames: The callback function is called each time notificationFrames PCM
177     *                     frames have been consumed from track input buffer.
178     *                     This is expressed in units of frames at the initial source sample rate.
179     * sessionId:          Specific session ID, or zero to use default.
180     * transferType:       How data is transferred to AudioTrack.
181     * offloadInfo:        If not NULL, provides offload parameters for
182     *                     AudioSystem::getOutputForAttr().
183     * uid:                User ID of the app which initially requested this AudioTrack
184     *                     for power management tracking, or -1 for current user ID.
185     * pid:                Process ID of the app which initially requested this AudioTrack
186     *                     for power management tracking, or -1 for current process ID.
187     * pAttributes:        If not NULL, supersedes streamType for use case selection.
188     * doNotReconnect:     If set to true, AudioTrack won't automatically recreate the IAudioTrack
189                           binder to AudioFlinger.
190                           It will return an error instead.  The application will recreate
191                           the track based on offloading or different channel configuration, etc.
192     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
193     */
194
195                        AudioTrack( audio_stream_type_t streamType,
196                                    uint32_t sampleRate,
197                                    audio_format_t format,
198                                    audio_channel_mask_t channelMask,
199                                    size_t frameCount    = 0,
200                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
201                                    callback_t cbf       = NULL,
202                                    void* user           = NULL,
203                                    uint32_t notificationFrames = 0,
204                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
205                                    transfer_type transferType = TRANSFER_DEFAULT,
206                                    const audio_offload_info_t *offloadInfo = NULL,
207                                    int uid = -1,
208                                    pid_t pid = -1,
209                                    const audio_attributes_t* pAttributes = NULL,
210                                    bool doNotReconnect = false);
211
212    /* Creates an audio track and registers it with AudioFlinger.
213     * With this constructor, the track is configured for static buffer mode.
214     * Data to be rendered is passed in a shared memory buffer
215     * identified by the argument sharedBuffer, which should be non-0.
216     * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
217     * but without the ability to specify a non-zero value for the frameCount parameter.
218     * The memory should be initialized to the desired data before calling start().
219     * The write() method is not supported in this case.
220     * It is recommended to pass a callback function to be notified of playback end by an
221     * EVENT_UNDERRUN event.
222     */
223
224                        AudioTrack( audio_stream_type_t streamType,
225                                    uint32_t sampleRate,
226                                    audio_format_t format,
227                                    audio_channel_mask_t channelMask,
228                                    const sp<IMemory>& sharedBuffer,
229                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
230                                    callback_t cbf      = NULL,
231                                    void* user          = NULL,
232                                    uint32_t notificationFrames = 0,
233                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
234                                    transfer_type transferType = TRANSFER_DEFAULT,
235                                    const audio_offload_info_t *offloadInfo = NULL,
236                                    int uid = -1,
237                                    pid_t pid = -1,
238                                    const audio_attributes_t* pAttributes = NULL,
239                                    bool doNotReconnect = false);
240
241    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
242     * Also destroys all resources associated with the AudioTrack.
243     */
244protected:
245                        virtual ~AudioTrack();
246public:
247
248    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
249     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
250     * set() is not multi-thread safe.
251     * Returned status (from utils/Errors.h) can be:
252     *  - NO_ERROR: successful initialization
253     *  - INVALID_OPERATION: AudioTrack is already initialized
254     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
255     *  - NO_INIT: audio server or audio hardware not initialized
256     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
257     * If sharedBuffer is non-0, the frameCount parameter is ignored and
258     * replaced by the shared buffer's total allocated size in frame units.
259     *
260     * Parameters not listed in the AudioTrack constructors above:
261     *
262     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
263     *
264     * Internal state post condition:
265     *      (mStreamType == AUDIO_STREAM_DEFAULT) implies this AudioTrack has valid attributes
266     */
267            status_t    set(audio_stream_type_t streamType,
268                            uint32_t sampleRate,
269                            audio_format_t format,
270                            audio_channel_mask_t channelMask,
271                            size_t frameCount   = 0,
272                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
273                            callback_t cbf      = NULL,
274                            void* user          = NULL,
275                            uint32_t notificationFrames = 0,
276                            const sp<IMemory>& sharedBuffer = 0,
277                            bool threadCanCallJava = false,
278                            int sessionId       = AUDIO_SESSION_ALLOCATE,
279                            transfer_type transferType = TRANSFER_DEFAULT,
280                            const audio_offload_info_t *offloadInfo = NULL,
281                            int uid = -1,
282                            pid_t pid = -1,
283                            const audio_attributes_t* pAttributes = NULL,
284                            bool doNotReconnect = false);
285
286    /* Result of constructing the AudioTrack. This must be checked for successful initialization
287     * before using any AudioTrack API (except for set()), because using
288     * an uninitialized AudioTrack produces undefined results.
289     * See set() method above for possible return codes.
290     */
291            status_t    initCheck() const   { return mStatus; }
292
293    /* Returns this track's estimated latency in milliseconds.
294     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
295     * and audio hardware driver.
296     */
297            uint32_t    latency() const     { return mLatency; }
298
299    /* getters, see constructors and set() */
300
301            audio_stream_type_t streamType() const;
302            audio_format_t format() const   { return mFormat; }
303
304    /* Return frame size in bytes, which for linear PCM is
305     * channelCount * (bit depth per channel / 8).
306     * channelCount is determined from channelMask, and bit depth comes from format.
307     * For non-linear formats, the frame size is typically 1 byte.
308     */
309            size_t      frameSize() const   { return mFrameSize; }
310
311            uint32_t    channelCount() const { return mChannelCount; }
312            size_t      frameCount() const  { return mFrameCount; }
313
314    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
315            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
316
317    /* After it's created the track is not active. Call start() to
318     * make it active. If set, the callback will start being called.
319     * If the track was previously paused, volume is ramped up over the first mix buffer.
320     */
321            status_t        start();
322
323    /* Stop a track.
324     * In static buffer mode, the track is stopped immediately.
325     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
326     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
327     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
328     * is first drained, mixed, and output, and only then is the track marked as stopped.
329     */
330            void        stop();
331            bool        stopped() const;
332
333    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
334     * This has the effect of draining the buffers without mixing or output.
335     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
336     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
337     */
338            void        flush();
339
340    /* Pause a track. After pause, the callback will cease being called and
341     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
342     * and will fill up buffers until the pool is exhausted.
343     * Volume is ramped down over the next mix buffer following the pause request,
344     * and then the track is marked as paused.  It can be resumed with ramp up by start().
345     */
346            void        pause();
347
348    /* Set volume for this track, mostly used for games' sound effects
349     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
350     * This is the older API.  New applications should use setVolume(float) when possible.
351     */
352            status_t    setVolume(float left, float right);
353
354    /* Set volume for all channels.  This is the preferred API for new applications,
355     * especially for multi-channel content.
356     */
357            status_t    setVolume(float volume);
358
359    /* Set the send level for this track. An auxiliary effect should be attached
360     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
361     */
362            status_t    setAuxEffectSendLevel(float level);
363            void        getAuxEffectSendLevel(float* level) const;
364
365    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
366     */
367            status_t    setSampleRate(uint32_t sampleRate);
368
369    /* Return current source sample rate in Hz */
370            uint32_t    getSampleRate() const;
371
372    /* Return the original source sample rate in Hz. This corresponds to the sample rate
373     * if playback rate had normal speed and pitch.
374     */
375            uint32_t    getOriginalSampleRate() const;
376
377    /* Set source playback rate for timestretch
378     * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster
379     * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch
380     *
381     * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX
382     * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX
383     *
384     * Speed increases the playback rate of media, but does not alter pitch.
385     * Pitch increases the "tonal frequency" of media, but does not affect the playback rate.
386     */
387            status_t    setPlaybackRate(const AudioPlaybackRate &playbackRate);
388
389    /* Return current playback rate */
390            const AudioPlaybackRate& getPlaybackRate() const;
391
392    /* Enables looping and sets the start and end points of looping.
393     * Only supported for static buffer mode.
394     *
395     * Parameters:
396     *
397     * loopStart:   loop start in frames relative to start of buffer.
398     * loopEnd:     loop end in frames relative to start of buffer.
399     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
400     *              pending or active loop. loopCount == -1 means infinite looping.
401     *
402     * For proper operation the following condition must be respected:
403     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
404     *
405     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
406     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
407     *
408     */
409            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
410
411    /* Sets marker position. When playback reaches the number of frames specified, a callback with
412     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
413     * notification callback.  To set a marker at a position which would compute as 0,
414     * a workaround is to set the marker at a nearby position such as ~0 or 1.
415     * If the AudioTrack has been opened with no callback function associated, the operation will
416     * fail.
417     *
418     * Parameters:
419     *
420     * marker:   marker position expressed in wrapping (overflow) frame units,
421     *           like the return value of getPosition().
422     *
423     * Returned status (from utils/Errors.h) can be:
424     *  - NO_ERROR: successful operation
425     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
426     */
427            status_t    setMarkerPosition(uint32_t marker);
428            status_t    getMarkerPosition(uint32_t *marker) const;
429
430    /* Sets position update period. Every time the number of frames specified has been played,
431     * a callback with event type EVENT_NEW_POS is called.
432     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
433     * callback.
434     * If the AudioTrack has been opened with no callback function associated, the operation will
435     * fail.
436     * Extremely small values may be rounded up to a value the implementation can support.
437     *
438     * Parameters:
439     *
440     * updatePeriod:  position update notification period expressed in frames.
441     *
442     * Returned status (from utils/Errors.h) can be:
443     *  - NO_ERROR: successful operation
444     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
445     */
446            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
447            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
448
449    /* Sets playback head position.
450     * Only supported for static buffer mode.
451     *
452     * Parameters:
453     *
454     * position:  New playback head position in frames relative to start of buffer.
455     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
456     *            but will result in an immediate underrun if started.
457     *
458     * Returned status (from utils/Errors.h) can be:
459     *  - NO_ERROR: successful operation
460     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
461     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
462     *               buffer
463     */
464            status_t    setPosition(uint32_t position);
465
466    /* Return the total number of frames played since playback start.
467     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
468     * It is reset to zero by flush(), reload(), and stop().
469     *
470     * Parameters:
471     *
472     *  position:  Address where to return play head position.
473     *
474     * Returned status (from utils/Errors.h) can be:
475     *  - NO_ERROR: successful operation
476     *  - BAD_VALUE:  position is NULL
477     */
478            status_t    getPosition(uint32_t *position);
479
480    /* For static buffer mode only, this returns the current playback position in frames
481     * relative to start of buffer.  It is analogous to the position units used by
482     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
483     */
484            status_t    getBufferPosition(uint32_t *position);
485
486    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
487     * rewriting the buffer before restarting playback after a stop.
488     * This method must be called with the AudioTrack in paused or stopped state.
489     * Not allowed in streaming mode.
490     *
491     * Returned status (from utils/Errors.h) can be:
492     *  - NO_ERROR: successful operation
493     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
494     */
495            status_t    reload();
496
497    /* Returns a handle on the audio output used by this AudioTrack.
498     *
499     * Parameters:
500     *  none.
501     *
502     * Returned value:
503     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
504     *  track needed to be re-created but that failed
505     */
506private:
507            audio_io_handle_t    getOutput() const;
508public:
509
510    /* Selects the audio device to use for output of this AudioTrack. A value of
511     * AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
512     *
513     * Parameters:
514     *  The device ID of the selected device (as returned by the AudioDevicesManager API).
515     *
516     * Returned value:
517     *  - NO_ERROR: successful operation
518     *    TODO: what else can happen here?
519     */
520            status_t    setOutputDevice(audio_port_handle_t deviceId);
521
522    /* Returns the ID of the audio device selected for this AudioTrack.
523     * A value of AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
524     *
525     * Parameters:
526     *  none.
527     */
528     audio_port_handle_t getOutputDevice();
529
530     /* Returns the ID of the audio device actually used by the output to which this AudioTrack is
531      * attached.
532      * A value of AUDIO_PORT_HANDLE_NONE indicates the audio track is not attached to any output.
533      *
534      * Parameters:
535      *  none.
536      */
537     audio_port_handle_t getRoutedDeviceId();
538
539    /* Returns the unique session ID associated with this track.
540     *
541     * Parameters:
542     *  none.
543     *
544     * Returned value:
545     *  AudioTrack session ID.
546     */
547            int    getSessionId() const { return mSessionId; }
548
549    /* Attach track auxiliary output to specified effect. Use effectId = 0
550     * to detach track from effect.
551     *
552     * Parameters:
553     *
554     * effectId:  effectId obtained from AudioEffect::id().
555     *
556     * Returned status (from utils/Errors.h) can be:
557     *  - NO_ERROR: successful operation
558     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
559     *  - BAD_VALUE: The specified effect ID is invalid
560     */
561            status_t    attachAuxEffect(int effectId);
562
563    /* Public API for TRANSFER_OBTAIN mode.
564     * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
565     * After filling these slots with data, the caller should release them with releaseBuffer().
566     * If the track buffer is not full, obtainBuffer() returns as many contiguous
567     * [empty slots for] frames as are available immediately.
568     *
569     * If nonContig is non-NULL, it is an output parameter that will be set to the number of
570     * additional non-contiguous frames that are predicted to be available immediately,
571     * if the client were to release the first frames and then call obtainBuffer() again.
572     * This value is only a prediction, and needs to be confirmed.
573     * It will be set to zero for an error return.
574     *
575     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
576     * regardless of the value of waitCount.
577     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
578     * maximum timeout based on waitCount; see chart below.
579     * Buffers will be returned until the pool
580     * is exhausted, at which point obtainBuffer() will either block
581     * or return WOULD_BLOCK depending on the value of the "waitCount"
582     * parameter.
583     *
584     * Interpretation of waitCount:
585     *  +n  limits wait time to n * WAIT_PERIOD_MS,
586     *  -1  causes an (almost) infinite wait time,
587     *   0  non-blocking.
588     *
589     * Buffer fields
590     * On entry:
591     *  frameCount  number of [empty slots for] frames requested
592     *  size        ignored
593     *  raw         ignored
594     * After error return:
595     *  frameCount  0
596     *  size        0
597     *  raw         undefined
598     * After successful return:
599     *  frameCount  actual number of [empty slots for] frames available, <= number requested
600     *  size        actual number of bytes available
601     *  raw         pointer to the buffer
602     */
603            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
604                                size_t *nonContig = NULL);
605
606private:
607    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
608     * additional non-contiguous frames that are predicted to be available immediately,
609     * if the client were to release the first frames and then call obtainBuffer() again.
610     * This value is only a prediction, and needs to be confirmed.
611     * It will be set to zero for an error return.
612     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
613     * in case the requested amount of frames is in two or more non-contiguous regions.
614     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
615     */
616            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
617                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
618public:
619
620    /* Public API for TRANSFER_OBTAIN mode.
621     * Release a filled buffer of frames for AudioFlinger to process.
622     *
623     * Buffer fields:
624     *  frameCount  currently ignored but recommend to set to actual number of frames filled
625     *  size        actual number of bytes filled, must be multiple of frameSize
626     *  raw         ignored
627     */
628            void        releaseBuffer(const Buffer* audioBuffer);
629
630    /* As a convenience we provide a write() interface to the audio buffer.
631     * Input parameter 'size' is in byte units.
632     * This is implemented on top of obtainBuffer/releaseBuffer. For best
633     * performance use callbacks. Returns actual number of bytes written >= 0,
634     * or one of the following negative status codes:
635     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
636     *      BAD_VALUE           size is invalid
637     *      WOULD_BLOCK         when obtainBuffer() returns same, or
638     *                          AudioTrack was stopped during the write
639     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
640     * Default behavior is to only return when all data has been transferred. Set 'blocking' to
641     * false for the method to return immediately without waiting to try multiple times to write
642     * the full content of the buffer.
643     */
644            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
645
646    /*
647     * Dumps the state of an audio track.
648     * Not a general-purpose API; intended only for use by media player service to dump its tracks.
649     */
650            status_t    dump(int fd, const Vector<String16>& args) const;
651
652    /*
653     * Return the total number of frames which AudioFlinger desired but were unavailable,
654     * and thus which resulted in an underrun.  Reset to zero by stop().
655     */
656            uint32_t    getUnderrunFrames() const;
657
658    /* Get the flags */
659            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
660
661    /* Set parameters - only possible when using direct output */
662            status_t    setParameters(const String8& keyValuePairs);
663
664    /* Get parameters */
665            String8     getParameters(const String8& keys);
666
667    /* Poll for a timestamp on demand.
668     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
669     * or if you need to get the most recent timestamp outside of the event callback handler.
670     * Caution: calling this method too often may be inefficient;
671     * if you need a high resolution mapping between frame position and presentation time,
672     * consider implementing that at application level, based on the low resolution timestamps.
673     * Returns NO_ERROR    if timestamp is valid.
674     *         WOULD_BLOCK if called in STOPPED or FLUSHED state, or if called immediately after
675     *                     start/ACTIVE, when the number of frames consumed is less than the
676     *                     overall hardware latency to physical output. In WOULD_BLOCK cases,
677     *                     one might poll again, or use getPosition(), or use 0 position and
678     *                     current time for the timestamp.
679     *         INVALID_OPERATION  if called on a FastTrack, wrong state, or some other error.
680     *
681     * The timestamp parameter is undefined on return, if status is not NO_ERROR.
682     */
683            status_t    getTimestamp(AudioTimestamp& timestamp);
684
685    /* Add an AudioDeviceCallback. The caller will be notified when the audio device to which this
686     * AudioTrack is routed is updated.
687     * Replaces any previously installed callback.
688     * Parameters:
689     *  callback:  The callback interface
690     * Returns NO_ERROR if successful.
691     *         INVALID_OPERATION if the same callback is already installed.
692     *         NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable
693     *         BAD_VALUE if the callback is NULL
694     */
695            status_t addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
696
697    /* remove an AudioDeviceCallback.
698     * Parameters:
699     *  callback:  The callback interface
700     * Returns NO_ERROR if successful.
701     *         INVALID_OPERATION if the callback is not installed
702     *         BAD_VALUE if the callback is NULL
703     */
704            status_t removeAudioDeviceCallback(
705                    const sp<AudioSystem::AudioDeviceCallback>& callback);
706
707protected:
708    /* copying audio tracks is not allowed */
709                        AudioTrack(const AudioTrack& other);
710            AudioTrack& operator = (const AudioTrack& other);
711
712    /* a small internal class to handle the callback */
713    class AudioTrackThread : public Thread
714    {
715    public:
716        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
717
718        // Do not call Thread::requestExitAndWait() without first calling requestExit().
719        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
720        virtual void        requestExit();
721
722                void        pause();    // suspend thread from execution at next loop boundary
723                void        resume();   // allow thread to execute, if not requested to exit
724                void        wake();     // wake to handle changed notification conditions.
725
726    private:
727                void        pauseInternal(nsecs_t ns = 0LL);
728                                        // like pause(), but only used internally within thread
729
730        friend class AudioTrack;
731        virtual bool        threadLoop();
732        AudioTrack&         mReceiver;
733        virtual ~AudioTrackThread();
734        Mutex               mMyLock;    // Thread::mLock is private
735        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
736        bool                mPaused;    // whether thread is requested to pause at next loop entry
737        bool                mPausedInt; // whether thread internally requests pause
738        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
739        bool                mIgnoreNextPausedInt;   // skip any internal pause and go immediately
740                                        // to processAudioBuffer() as state may have changed
741                                        // since pause time calculated.
742    };
743
744            // body of AudioTrackThread::threadLoop()
745            // returns the maximum amount of time before we would like to run again, where:
746            //      0           immediately
747            //      > 0         no later than this many nanoseconds from now
748            //      NS_WHENEVER still active but no particular deadline
749            //      NS_INACTIVE inactive so don't run again until re-started
750            //      NS_NEVER    never again
751            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
752            nsecs_t processAudioBuffer();
753
754            // caller must hold lock on mLock for all _l methods
755
756            status_t createTrack_l();
757
758            // can only be called when mState != STATE_ACTIVE
759            void flush_l();
760
761            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
762
763            // FIXME enum is faster than strcmp() for parameter 'from'
764            status_t restoreTrack_l(const char *from);
765
766            bool     isOffloaded() const;
767            bool     isDirect() const;
768            bool     isOffloadedOrDirect() const;
769
770            bool     isOffloaded_l() const
771                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
772
773            bool     isOffloadedOrDirect_l() const
774                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
775                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
776
777            bool     isDirect_l() const
778                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
779
780            // increment mPosition by the delta of mServer, and return new value of mPosition
781            uint32_t updateAndGetPosition_l();
782
783            // check sample rate and speed is compatible with AudioTrack
784            bool     isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const;
785
786    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
787    sp<IAudioTrack>         mAudioTrack;
788    sp<IMemory>             mCblkMemory;
789    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
790    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
791
792    sp<AudioTrackThread>    mAudioTrackThread;
793
794    float                   mVolume[2];
795    float                   mSendLevel;
796    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it
797    uint32_t                mOriginalSampleRate;
798    AudioPlaybackRate       mPlaybackRate;
799    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
800                                                    // reported back by AudioFlinger to the client
801    size_t                  mReqFrameCount;         // frame count to request the first or next time
802                                                    // a new IAudioTrack is needed, non-decreasing
803
804    // constant after constructor or set()
805    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
806    audio_stream_type_t     mStreamType;            // mStreamType == AUDIO_STREAM_DEFAULT implies
807                                                    // this AudioTrack has valid attributes
808    uint32_t                mChannelCount;
809    audio_channel_mask_t    mChannelMask;
810    sp<IMemory>             mSharedBuffer;
811    transfer_type           mTransfer;
812    audio_offload_info_t    mOffloadInfoCopy;
813    const audio_offload_info_t* mOffloadInfo;
814    audio_attributes_t      mAttributes;
815
816    size_t                  mFrameSize;             // frame size in bytes
817
818    status_t                mStatus;
819
820    // can change dynamically when IAudioTrack invalidated
821    uint32_t                mLatency;               // in ms
822
823    // Indicates the current track state.  Protected by mLock.
824    enum State {
825        STATE_ACTIVE,
826        STATE_STOPPED,
827        STATE_PAUSED,
828        STATE_PAUSED_STOPPING,
829        STATE_FLUSHED,
830        STATE_STOPPING,
831    }                       mState;
832
833    // for client callback handler
834    callback_t              mCbf;                   // callback handler for events, or NULL
835    void*                   mUserData;
836
837    // for notification APIs
838    uint32_t                mNotificationFramesReq; // requested number of frames between each
839                                                    // notification callback,
840                                                    // at initial source sample rate
841    uint32_t                mNotificationFramesAct; // actual number of frames between each
842                                                    // notification callback,
843                                                    // at initial source sample rate
844    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
845                                                    // mRemainingFrames and mRetryOnPartialBuffer
846
847                                                    // used for static track cbf and restoration
848    int32_t                 mLoopCount;             // last setLoop loopCount; zero means disabled
849    uint32_t                mLoopStart;             // last setLoop loopStart
850    uint32_t                mLoopEnd;               // last setLoop loopEnd
851    int32_t                 mLoopCountNotified;     // the last loopCount notified by callback.
852                                                    // mLoopCountNotified counts down, matching
853                                                    // the remaining loop count for static track
854                                                    // playback.
855
856    // These are private to processAudioBuffer(), and are not protected by a lock
857    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
858    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
859    uint32_t                mObservedSequence;      // last observed value of mSequence
860
861    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
862    bool                    mMarkerReached;
863    uint32_t                mNewPosition;           // in frames
864    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
865
866    uint32_t                mServer;                // in frames, last known mProxy->getPosition()
867                                                    // which is count of frames consumed by server,
868                                                    // reset by new IAudioTrack,
869                                                    // whether it is reset by stop() is TBD
870    uint32_t                mPosition;              // in frames, like mServer except continues
871                                                    // monotonically after new IAudioTrack,
872                                                    // and could be easily widened to uint64_t
873    uint32_t                mReleased;              // in frames, count of frames released to server
874                                                    // but not necessarily consumed by server,
875                                                    // reset by stop() but continues monotonically
876                                                    // after new IAudioTrack to restore mPosition,
877                                                    // and could be easily widened to uint64_t
878    int64_t                 mStartUs;               // the start time after flush or stop.
879                                                    // only used for offloaded and direct tracks.
880
881    bool                    mPreviousTimestampValid;// true if mPreviousTimestamp is valid
882    bool                    mRetrogradeMotionReported; // reduce log spam
883    AudioTimestamp          mPreviousTimestamp;     // used to detect retrograde motion
884
885    audio_output_flags_t    mFlags;
886        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
887        // mLock must be held to read or write those bits reliably.
888
889    bool                    mDoNotReconnect;
890
891    int                     mSessionId;
892    int                     mAuxEffectId;
893
894    mutable Mutex           mLock;
895
896    bool                    mIsTimed;
897    int                     mPreviousPriority;          // before start()
898    SchedPolicy             mPreviousSchedulingGroup;
899    bool                    mAwaitBoost;    // thread should wait for priority boost before running
900
901    // The proxy should only be referenced while a lock is held because the proxy isn't
902    // multi-thread safe, especially the SingleStateQueue part of the proxy.
903    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
904    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
905    // them around in case they are replaced during the obtainBuffer().
906    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
907    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
908
909    bool                    mInUnderrun;            // whether track is currently in underrun state
910    uint32_t                mPausedPosition;
911
912    // For Device Selection API
913    //  a value of AUDIO_PORT_HANDLE_NONE indicated default (AudioPolicyManager) routing.
914    audio_port_handle_t     mSelectedDeviceId;
915
916private:
917    class DeathNotifier : public IBinder::DeathRecipient {
918    public:
919        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
920    protected:
921        virtual void        binderDied(const wp<IBinder>& who);
922    private:
923        const wp<AudioTrack> mAudioTrack;
924    };
925
926    sp<DeathNotifier>       mDeathNotifier;
927    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
928    int                     mClientUid;
929    pid_t                   mClientPid;
930
931    sp<AudioSystem::AudioDeviceCallback> mDeviceCallback;
932};
933
934class TimedAudioTrack : public AudioTrack
935{
936public:
937    TimedAudioTrack();
938
939    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
940    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
941
942    /* queue a buffer obtained via allocateTimedBuffer for playback at the
943       given timestamp.  PTS units are microseconds on the media time timeline.
944       The media time transform (set with setMediaTimeTransform) set by the
945       audio producer will handle converting from media time to local time
946       (perhaps going through the common time timeline in the case of
947       synchronized multiroom audio case) */
948    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
949
950    /* define a transform between media time and either common time or
951       local time */
952    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
953    status_t setMediaTimeTransform(const LinearTransform& xform,
954                                   TargetTimeline target);
955};
956
957}; // namespace android
958
959#endif // ANDROID_AUDIOTRACK_H
960