AudioTrack.h revision faeb0f291330134dc4468359a36e099aae508449
1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOTRACK_H
18#define ANDROID_AUDIOTRACK_H
19
20#include <cutils/sched_policy.h>
21#include <media/AudioSystem.h>
22#include <media/AudioTimestamp.h>
23#include <media/IAudioTrack.h>
24#include <media/AudioResamplerPublic.h>
25#include <utils/threads.h>
26
27namespace android {
28
29// ----------------------------------------------------------------------------
30
31struct audio_track_cblk_t;
32class AudioTrackClientProxy;
33class StaticAudioTrackClientProxy;
34
35// ----------------------------------------------------------------------------
36
37class AudioTrack : public RefBase
38{
39public:
40
41    /* Events used by AudioTrack callback function (callback_t).
42     * Keep in sync with frameworks/base/media/java/android/media/AudioTrack.java NATIVE_EVENT_*.
43     */
44    enum event_type {
45        EVENT_MORE_DATA = 0,        // Request to write more data to buffer.
46                                    // If this event is delivered but the callback handler
47                                    // does not want to write more data, the handler must explicitly
48                                    // ignore the event by setting frameCount to zero.
49        EVENT_UNDERRUN = 1,         // Buffer underrun occurred.
50        EVENT_LOOP_END = 2,         // Sample loop end was reached; playback restarted from
51                                    // loop start if loop count was not 0.
52        EVENT_MARKER = 3,           // Playback head is at the specified marker position
53                                    // (See setMarkerPosition()).
54        EVENT_NEW_POS = 4,          // Playback head is at a new position
55                                    // (See setPositionUpdatePeriod()).
56        EVENT_BUFFER_END = 5,       // Playback head is at the end of the buffer.
57                                    // Not currently used by android.media.AudioTrack.
58        EVENT_NEW_IAUDIOTRACK = 6,  // IAudioTrack was re-created, either due to re-routing and
59                                    // voluntary invalidation by mediaserver, or mediaserver crash.
60        EVENT_STREAM_END = 7,       // Sent after all the buffers queued in AF and HW are played
61                                    // back (after stop is called)
62        EVENT_NEW_TIMESTAMP = 8,    // Delivered periodically and when there's a significant change
63                                    // in the mapping from frame position to presentation time.
64                                    // See AudioTimestamp for the information included with event.
65    };
66
67    /* Client should declare a Buffer and pass the address to obtainBuffer()
68     * and releaseBuffer().  See also callback_t for EVENT_MORE_DATA.
69     */
70
71    class Buffer
72    {
73    public:
74        // FIXME use m prefix
75        size_t      frameCount;   // number of sample frames corresponding to size;
76                                  // on input to obtainBuffer() it is the number of frames desired,
77                                  // on output from obtainBuffer() it is the number of available
78                                  //    [empty slots for] frames to be filled
79                                  // on input to releaseBuffer() it is currently ignored
80
81        size_t      size;         // input/output in bytes == frameCount * frameSize
82                                  // on input to obtainBuffer() it is ignored
83                                  // on output from obtainBuffer() it is the number of available
84                                  //    [empty slots for] bytes to be filled,
85                                  //    which is frameCount * frameSize
86                                  // on input to releaseBuffer() it is the number of bytes to
87                                  //    release
88                                  // FIXME This is redundant with respect to frameCount.  Consider
89                                  //    removing size and making frameCount the primary field.
90
91        union {
92            void*       raw;
93            short*      i16;      // signed 16-bit
94            int8_t*     i8;       // unsigned 8-bit, offset by 0x80
95        };                        // input to obtainBuffer(): unused, output: pointer to buffer
96    };
97
98    /* As a convenience, if a callback is supplied, a handler thread
99     * is automatically created with the appropriate priority. This thread
100     * invokes the callback when a new buffer becomes available or various conditions occur.
101     * Parameters:
102     *
103     * event:   type of event notified (see enum AudioTrack::event_type).
104     * user:    Pointer to context for use by the callback receiver.
105     * info:    Pointer to optional parameter according to event type:
106     *          - EVENT_MORE_DATA: pointer to AudioTrack::Buffer struct. The callback must not write
107     *            more bytes than indicated by 'size' field and update 'size' if fewer bytes are
108     *            written.
109     *          - EVENT_UNDERRUN: unused.
110     *          - EVENT_LOOP_END: pointer to an int indicating the number of loops remaining.
111     *          - EVENT_MARKER: pointer to const uint32_t containing the marker position in frames.
112     *          - EVENT_NEW_POS: pointer to const uint32_t containing the new position in frames.
113     *          - EVENT_BUFFER_END: unused.
114     *          - EVENT_NEW_IAUDIOTRACK: unused.
115     *          - EVENT_STREAM_END: unused.
116     *          - EVENT_NEW_TIMESTAMP: pointer to const AudioTimestamp.
117     */
118
119    typedef void (*callback_t)(int event, void* user, void *info);
120
121    /* Returns the minimum frame count required for the successful creation of
122     * an AudioTrack object.
123     * Returned status (from utils/Errors.h) can be:
124     *  - NO_ERROR: successful operation
125     *  - NO_INIT: audio server or audio hardware not initialized
126     *  - BAD_VALUE: unsupported configuration
127     * frameCount is guaranteed to be non-zero if status is NO_ERROR,
128     * and is undefined otherwise.
129     * FIXME This API assumes a route, and so should be deprecated.
130     */
131
132    static status_t getMinFrameCount(size_t* frameCount,
133                                     audio_stream_type_t streamType,
134                                     uint32_t sampleRate);
135
136    /* How data is transferred to AudioTrack
137     */
138    enum transfer_type {
139        TRANSFER_DEFAULT,   // not specified explicitly; determine from the other parameters
140        TRANSFER_CALLBACK,  // callback EVENT_MORE_DATA
141        TRANSFER_OBTAIN,    // call obtainBuffer() and releaseBuffer()
142        TRANSFER_SYNC,      // synchronous write()
143        TRANSFER_SHARED,    // shared memory
144    };
145
146    /* Constructs an uninitialized AudioTrack. No connection with
147     * AudioFlinger takes place.  Use set() after this.
148     */
149                        AudioTrack();
150
151    /* Creates an AudioTrack object and registers it with AudioFlinger.
152     * Once created, the track needs to be started before it can be used.
153     * Unspecified values are set to appropriate default values.
154     *
155     * Parameters:
156     *
157     * streamType:         Select the type of audio stream this track is attached to
158     *                     (e.g. AUDIO_STREAM_MUSIC).
159     * sampleRate:         Data source sampling rate in Hz.
160     * format:             Audio format. For mixed tracks, any PCM format supported by server is OK.
161     *                     For direct and offloaded tracks, the possible format(s) depends on the
162     *                     output sink.
163     * channelMask:        Channel mask, such that audio_is_output_channel(channelMask) is true.
164     * frameCount:         Minimum size of track PCM buffer in frames. This defines the
165     *                     application's contribution to the
166     *                     latency of the track. The actual size selected by the AudioTrack could be
167     *                     larger if the requested size is not compatible with current audio HAL
168     *                     configuration.  Zero means to use a default value.
169     * flags:              See comments on audio_output_flags_t in <system/audio.h>.
170     * cbf:                Callback function. If not null, this function is called periodically
171     *                     to provide new data in TRANSFER_CALLBACK mode
172     *                     and inform of marker, position updates, etc.
173     * user:               Context for use by the callback receiver.
174     * notificationFrames: The callback function is called each time notificationFrames PCM
175     *                     frames have been consumed from track input buffer.
176     *                     This is expressed in units of frames at the initial source sample rate.
177     * sessionId:          Specific session ID, or zero to use default.
178     * transferType:       How data is transferred to AudioTrack.
179     * offloadInfo:        If not NULL, provides offload parameters for
180     *                     AudioSystem::getOutputForAttr().
181     * uid:                User ID of the app which initially requested this AudioTrack
182     *                     for power management tracking, or -1 for current user ID.
183     * pid:                Process ID of the app which initially requested this AudioTrack
184     *                     for power management tracking, or -1 for current process ID.
185     * pAttributes:        If not NULL, supersedes streamType for use case selection.
186     * doNotReconnect:     If set to true, AudioTrack won't automatically recreate the IAudioTrack
187                           binder to AudioFlinger.
188                           It will return an error instead.  The application will recreate
189                           the track based on offloading or different channel configuration, etc.
190     * threadCanCallJava:  Not present in parameter list, and so is fixed at false.
191     */
192
193                        AudioTrack( audio_stream_type_t streamType,
194                                    uint32_t sampleRate,
195                                    audio_format_t format,
196                                    audio_channel_mask_t channelMask,
197                                    size_t frameCount    = 0,
198                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
199                                    callback_t cbf       = NULL,
200                                    void* user           = NULL,
201                                    uint32_t notificationFrames = 0,
202                                    int sessionId        = AUDIO_SESSION_ALLOCATE,
203                                    transfer_type transferType = TRANSFER_DEFAULT,
204                                    const audio_offload_info_t *offloadInfo = NULL,
205                                    int uid = -1,
206                                    pid_t pid = -1,
207                                    const audio_attributes_t* pAttributes = NULL,
208                                    bool doNotReconnect = false);
209
210    /* Creates an audio track and registers it with AudioFlinger.
211     * With this constructor, the track is configured for static buffer mode.
212     * Data to be rendered is passed in a shared memory buffer
213     * identified by the argument sharedBuffer, which should be non-0.
214     * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
215     * but without the ability to specify a non-zero value for the frameCount parameter.
216     * The memory should be initialized to the desired data before calling start().
217     * The write() method is not supported in this case.
218     * It is recommended to pass a callback function to be notified of playback end by an
219     * EVENT_UNDERRUN event.
220     */
221
222                        AudioTrack( audio_stream_type_t streamType,
223                                    uint32_t sampleRate,
224                                    audio_format_t format,
225                                    audio_channel_mask_t channelMask,
226                                    const sp<IMemory>& sharedBuffer,
227                                    audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
228                                    callback_t cbf      = NULL,
229                                    void* user          = NULL,
230                                    uint32_t notificationFrames = 0,
231                                    int sessionId       = AUDIO_SESSION_ALLOCATE,
232                                    transfer_type transferType = TRANSFER_DEFAULT,
233                                    const audio_offload_info_t *offloadInfo = NULL,
234                                    int uid = -1,
235                                    pid_t pid = -1,
236                                    const audio_attributes_t* pAttributes = NULL,
237                                    bool doNotReconnect = false);
238
239    /* Terminates the AudioTrack and unregisters it from AudioFlinger.
240     * Also destroys all resources associated with the AudioTrack.
241     */
242protected:
243                        virtual ~AudioTrack();
244public:
245
246    /* Initialize an AudioTrack that was created using the AudioTrack() constructor.
247     * Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
248     * set() is not multi-thread safe.
249     * Returned status (from utils/Errors.h) can be:
250     *  - NO_ERROR: successful initialization
251     *  - INVALID_OPERATION: AudioTrack is already initialized
252     *  - BAD_VALUE: invalid parameter (channelMask, format, sampleRate...)
253     *  - NO_INIT: audio server or audio hardware not initialized
254     * If status is not equal to NO_ERROR, don't call any other APIs on this AudioTrack.
255     * If sharedBuffer is non-0, the frameCount parameter is ignored and
256     * replaced by the shared buffer's total allocated size in frame units.
257     *
258     * Parameters not listed in the AudioTrack constructors above:
259     *
260     * threadCanCallJava:  Whether callbacks are made from an attached thread and thus can call JNI.
261     *
262     * Internal state post condition:
263     *      (mStreamType == AUDIO_STREAM_DEFAULT) implies this AudioTrack has valid attributes
264     */
265            status_t    set(audio_stream_type_t streamType,
266                            uint32_t sampleRate,
267                            audio_format_t format,
268                            audio_channel_mask_t channelMask,
269                            size_t frameCount   = 0,
270                            audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
271                            callback_t cbf      = NULL,
272                            void* user          = NULL,
273                            uint32_t notificationFrames = 0,
274                            const sp<IMemory>& sharedBuffer = 0,
275                            bool threadCanCallJava = false,
276                            int sessionId       = AUDIO_SESSION_ALLOCATE,
277                            transfer_type transferType = TRANSFER_DEFAULT,
278                            const audio_offload_info_t *offloadInfo = NULL,
279                            int uid = -1,
280                            pid_t pid = -1,
281                            const audio_attributes_t* pAttributes = NULL,
282                            bool doNotReconnect = false);
283
284    /* Result of constructing the AudioTrack. This must be checked for successful initialization
285     * before using any AudioTrack API (except for set()), because using
286     * an uninitialized AudioTrack produces undefined results.
287     * See set() method above for possible return codes.
288     */
289            status_t    initCheck() const   { return mStatus; }
290
291    /* Returns this track's estimated latency in milliseconds.
292     * This includes the latency due to AudioTrack buffer size, AudioMixer (if any)
293     * and audio hardware driver.
294     */
295            uint32_t    latency() const     { return mLatency; }
296
297    /* getters, see constructors and set() */
298
299            audio_stream_type_t streamType() const;
300            audio_format_t format() const   { return mFormat; }
301
302    /* Return frame size in bytes, which for linear PCM is
303     * channelCount * (bit depth per channel / 8).
304     * channelCount is determined from channelMask, and bit depth comes from format.
305     * For non-linear formats, the frame size is typically 1 byte.
306     */
307            size_t      frameSize() const   { return mFrameSize; }
308
309            uint32_t    channelCount() const { return mChannelCount; }
310            size_t      frameCount() const  { return mFrameCount; }
311
312    /* Return the static buffer specified in constructor or set(), or 0 for streaming mode */
313            sp<IMemory> sharedBuffer() const { return mSharedBuffer; }
314
315    /* After it's created the track is not active. Call start() to
316     * make it active. If set, the callback will start being called.
317     * If the track was previously paused, volume is ramped up over the first mix buffer.
318     */
319            status_t        start();
320
321    /* Stop a track.
322     * In static buffer mode, the track is stopped immediately.
323     * In streaming mode, the callback will cease being called.  Note that obtainBuffer() still
324     * works and will fill up buffers until the pool is exhausted, and then will return WOULD_BLOCK.
325     * In streaming mode the stop does not occur immediately: any data remaining in the buffer
326     * is first drained, mixed, and output, and only then is the track marked as stopped.
327     */
328            void        stop();
329            bool        stopped() const;
330
331    /* Flush a stopped or paused track. All previously buffered data is discarded immediately.
332     * This has the effect of draining the buffers without mixing or output.
333     * Flush is intended for streaming mode, for example before switching to non-contiguous content.
334     * This function is a no-op if the track is not stopped or paused, or uses a static buffer.
335     */
336            void        flush();
337
338    /* Pause a track. After pause, the callback will cease being called and
339     * obtainBuffer returns WOULD_BLOCK. Note that obtainBuffer() still works
340     * and will fill up buffers until the pool is exhausted.
341     * Volume is ramped down over the next mix buffer following the pause request,
342     * and then the track is marked as paused.  It can be resumed with ramp up by start().
343     */
344            void        pause();
345
346    /* Set volume for this track, mostly used for games' sound effects
347     * left and right volumes. Levels must be >= 0.0 and <= 1.0.
348     * This is the older API.  New applications should use setVolume(float) when possible.
349     */
350            status_t    setVolume(float left, float right);
351
352    /* Set volume for all channels.  This is the preferred API for new applications,
353     * especially for multi-channel content.
354     */
355            status_t    setVolume(float volume);
356
357    /* Set the send level for this track. An auxiliary effect should be attached
358     * to the track with attachEffect(). Level must be >= 0.0 and <= 1.0.
359     */
360            status_t    setAuxEffectSendLevel(float level);
361            void        getAuxEffectSendLevel(float* level) const;
362
363    /* Set source sample rate for this track in Hz, mostly used for games' sound effects
364     */
365            status_t    setSampleRate(uint32_t sampleRate);
366
367    /* Return current source sample rate in Hz */
368            uint32_t    getSampleRate() const;
369
370    /* Return the original source sample rate in Hz. This corresponds to the sample rate
371     * if playback rate had normal speed and pitch.
372     */
373            uint32_t    getOriginalSampleRate() const;
374
375    /* Set source playback rate for timestretch
376     * 1.0 is normal speed: < 1.0 is slower, > 1.0 is faster
377     * 1.0 is normal pitch: < 1.0 is lower pitch, > 1.0 is higher pitch
378     *
379     * AUDIO_TIMESTRETCH_SPEED_MIN <= speed <= AUDIO_TIMESTRETCH_SPEED_MAX
380     * AUDIO_TIMESTRETCH_PITCH_MIN <= pitch <= AUDIO_TIMESTRETCH_PITCH_MAX
381     *
382     * Speed increases the playback rate of media, but does not alter pitch.
383     * Pitch increases the "tonal frequency" of media, but does not affect the playback rate.
384     */
385            status_t    setPlaybackRate(const AudioPlaybackRate &playbackRate);
386
387    /* Return current playback rate */
388            const AudioPlaybackRate& getPlaybackRate() const;
389
390    /* Enables looping and sets the start and end points of looping.
391     * Only supported for static buffer mode.
392     *
393     * Parameters:
394     *
395     * loopStart:   loop start in frames relative to start of buffer.
396     * loopEnd:     loop end in frames relative to start of buffer.
397     * loopCount:   number of loops to execute. Calling setLoop() with loopCount == 0 cancels any
398     *              pending or active loop. loopCount == -1 means infinite looping.
399     *
400     * For proper operation the following condition must be respected:
401     *      loopCount != 0 implies 0 <= loopStart < loopEnd <= frameCount().
402     *
403     * If the loop period (loopEnd - loopStart) is too small for the implementation to support,
404     * setLoop() will return BAD_VALUE.  loopCount must be >= -1.
405     *
406     */
407            status_t    setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount);
408
409    /* Sets marker position. When playback reaches the number of frames specified, a callback with
410     * event type EVENT_MARKER is called. Calling setMarkerPosition with marker == 0 cancels marker
411     * notification callback.  To set a marker at a position which would compute as 0,
412     * a workaround is to set the marker at a nearby position such as ~0 or 1.
413     * If the AudioTrack has been opened with no callback function associated, the operation will
414     * fail.
415     *
416     * Parameters:
417     *
418     * marker:   marker position expressed in wrapping (overflow) frame units,
419     *           like the return value of getPosition().
420     *
421     * Returned status (from utils/Errors.h) can be:
422     *  - NO_ERROR: successful operation
423     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
424     */
425            status_t    setMarkerPosition(uint32_t marker);
426            status_t    getMarkerPosition(uint32_t *marker) const;
427
428    /* Sets position update period. Every time the number of frames specified has been played,
429     * a callback with event type EVENT_NEW_POS is called.
430     * Calling setPositionUpdatePeriod with updatePeriod == 0 cancels new position notification
431     * callback.
432     * If the AudioTrack has been opened with no callback function associated, the operation will
433     * fail.
434     * Extremely small values may be rounded up to a value the implementation can support.
435     *
436     * Parameters:
437     *
438     * updatePeriod:  position update notification period expressed in frames.
439     *
440     * Returned status (from utils/Errors.h) can be:
441     *  - NO_ERROR: successful operation
442     *  - INVALID_OPERATION: the AudioTrack has no callback installed.
443     */
444            status_t    setPositionUpdatePeriod(uint32_t updatePeriod);
445            status_t    getPositionUpdatePeriod(uint32_t *updatePeriod) const;
446
447    /* Sets playback head position.
448     * Only supported for static buffer mode.
449     *
450     * Parameters:
451     *
452     * position:  New playback head position in frames relative to start of buffer.
453     *            0 <= position <= frameCount().  Note that end of buffer is permitted,
454     *            but will result in an immediate underrun if started.
455     *
456     * Returned status (from utils/Errors.h) can be:
457     *  - NO_ERROR: successful operation
458     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
459     *  - BAD_VALUE: The specified position is beyond the number of frames present in AudioTrack
460     *               buffer
461     */
462            status_t    setPosition(uint32_t position);
463
464    /* Return the total number of frames played since playback start.
465     * The counter will wrap (overflow) periodically, e.g. every ~27 hours at 44.1 kHz.
466     * It is reset to zero by flush(), reload(), and stop().
467     *
468     * Parameters:
469     *
470     *  position:  Address where to return play head position.
471     *
472     * Returned status (from utils/Errors.h) can be:
473     *  - NO_ERROR: successful operation
474     *  - BAD_VALUE:  position is NULL
475     */
476            status_t    getPosition(uint32_t *position);
477
478    /* For static buffer mode only, this returns the current playback position in frames
479     * relative to start of buffer.  It is analogous to the position units used by
480     * setLoop() and setPosition().  After underrun, the position will be at end of buffer.
481     */
482            status_t    getBufferPosition(uint32_t *position);
483
484    /* Forces AudioTrack buffer full condition. When playing a static buffer, this method avoids
485     * rewriting the buffer before restarting playback after a stop.
486     * This method must be called with the AudioTrack in paused or stopped state.
487     * Not allowed in streaming mode.
488     *
489     * Returned status (from utils/Errors.h) can be:
490     *  - NO_ERROR: successful operation
491     *  - INVALID_OPERATION: the AudioTrack is not stopped or paused, or is streaming mode.
492     */
493            status_t    reload();
494
495    /* Returns a handle on the audio output used by this AudioTrack.
496     *
497     * Parameters:
498     *  none.
499     *
500     * Returned value:
501     *  handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
502     *  track needed to be re-created but that failed
503     */
504private:
505            audio_io_handle_t    getOutput() const;
506public:
507
508    /* Selects the audio device to use for output of this AudioTrack. A value of
509     * AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
510     *
511     * Parameters:
512     *  The device ID of the selected device (as returned by the AudioDevicesManager API).
513     *
514     * Returned value:
515     *  - NO_ERROR: successful operation
516     *    TODO: what else can happen here?
517     */
518            status_t    setOutputDevice(audio_port_handle_t deviceId);
519
520    /* Returns the ID of the audio device selected for this AudioTrack.
521     * A value of AUDIO_PORT_HANDLE_NONE indicates default (AudioPolicyManager) routing.
522     *
523     * Parameters:
524     *  none.
525     */
526     audio_port_handle_t getOutputDevice();
527
528     /* Returns the ID of the audio device actually used by the output to which this AudioTrack is
529      * attached.
530      * A value of AUDIO_PORT_HANDLE_NONE indicates the audio track is not attached to any output.
531      *
532      * Parameters:
533      *  none.
534      */
535     audio_port_handle_t getRoutedDeviceId();
536
537    /* Returns the unique session ID associated with this track.
538     *
539     * Parameters:
540     *  none.
541     *
542     * Returned value:
543     *  AudioTrack session ID.
544     */
545            int    getSessionId() const { return mSessionId; }
546
547    /* Attach track auxiliary output to specified effect. Use effectId = 0
548     * to detach track from effect.
549     *
550     * Parameters:
551     *
552     * effectId:  effectId obtained from AudioEffect::id().
553     *
554     * Returned status (from utils/Errors.h) can be:
555     *  - NO_ERROR: successful operation
556     *  - INVALID_OPERATION: the effect is not an auxiliary effect.
557     *  - BAD_VALUE: The specified effect ID is invalid
558     */
559            status_t    attachAuxEffect(int effectId);
560
561    /* Public API for TRANSFER_OBTAIN mode.
562     * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
563     * After filling these slots with data, the caller should release them with releaseBuffer().
564     * If the track buffer is not full, obtainBuffer() returns as many contiguous
565     * [empty slots for] frames as are available immediately.
566     *
567     * If nonContig is non-NULL, it is an output parameter that will be set to the number of
568     * additional non-contiguous frames that are predicted to be available immediately,
569     * if the client were to release the first frames and then call obtainBuffer() again.
570     * This value is only a prediction, and needs to be confirmed.
571     * It will be set to zero for an error return.
572     *
573     * If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
574     * regardless of the value of waitCount.
575     * If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
576     * maximum timeout based on waitCount; see chart below.
577     * Buffers will be returned until the pool
578     * is exhausted, at which point obtainBuffer() will either block
579     * or return WOULD_BLOCK depending on the value of the "waitCount"
580     * parameter.
581     *
582     * Interpretation of waitCount:
583     *  +n  limits wait time to n * WAIT_PERIOD_MS,
584     *  -1  causes an (almost) infinite wait time,
585     *   0  non-blocking.
586     *
587     * Buffer fields
588     * On entry:
589     *  frameCount  number of [empty slots for] frames requested
590     *  size        ignored
591     *  raw         ignored
592     * After error return:
593     *  frameCount  0
594     *  size        0
595     *  raw         undefined
596     * After successful return:
597     *  frameCount  actual number of [empty slots for] frames available, <= number requested
598     *  size        actual number of bytes available
599     *  raw         pointer to the buffer
600     */
601            status_t    obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
602                                size_t *nonContig = NULL);
603
604private:
605    /* If nonContig is non-NULL, it is an output parameter that will be set to the number of
606     * additional non-contiguous frames that are predicted to be available immediately,
607     * if the client were to release the first frames and then call obtainBuffer() again.
608     * This value is only a prediction, and needs to be confirmed.
609     * It will be set to zero for an error return.
610     * FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
611     * in case the requested amount of frames is in two or more non-contiguous regions.
612     * FIXME requested and elapsed are both relative times.  Consider changing to absolute time.
613     */
614            status_t    obtainBuffer(Buffer* audioBuffer, const struct timespec *requested,
615                                     struct timespec *elapsed = NULL, size_t *nonContig = NULL);
616public:
617
618    /* Public API for TRANSFER_OBTAIN mode.
619     * Release a filled buffer of frames for AudioFlinger to process.
620     *
621     * Buffer fields:
622     *  frameCount  currently ignored but recommend to set to actual number of frames filled
623     *  size        actual number of bytes filled, must be multiple of frameSize
624     *  raw         ignored
625     */
626            void        releaseBuffer(const Buffer* audioBuffer);
627
628    /* As a convenience we provide a write() interface to the audio buffer.
629     * Input parameter 'size' is in byte units.
630     * This is implemented on top of obtainBuffer/releaseBuffer. For best
631     * performance use callbacks. Returns actual number of bytes written >= 0,
632     * or one of the following negative status codes:
633     *      INVALID_OPERATION   AudioTrack is configured for static buffer or streaming mode
634     *      BAD_VALUE           size is invalid
635     *      WOULD_BLOCK         when obtainBuffer() returns same, or
636     *                          AudioTrack was stopped during the write
637     *      or any other error code returned by IAudioTrack::start() or restoreTrack_l().
638     * Default behavior is to only return when all data has been transferred. Set 'blocking' to
639     * false for the method to return immediately without waiting to try multiple times to write
640     * the full content of the buffer.
641     */
642            ssize_t     write(const void* buffer, size_t size, bool blocking = true);
643
644    /*
645     * Dumps the state of an audio track.
646     * Not a general-purpose API; intended only for use by media player service to dump its tracks.
647     */
648            status_t    dump(int fd, const Vector<String16>& args) const;
649
650    /*
651     * Return the total number of frames which AudioFlinger desired but were unavailable,
652     * and thus which resulted in an underrun.  Reset to zero by stop().
653     */
654            uint32_t    getUnderrunFrames() const;
655
656    /* Get the flags */
657            audio_output_flags_t getFlags() const { AutoMutex _l(mLock); return mFlags; }
658
659    /* Set parameters - only possible when using direct output */
660            status_t    setParameters(const String8& keyValuePairs);
661
662    /* Get parameters */
663            String8     getParameters(const String8& keys);
664
665    /* Poll for a timestamp on demand.
666     * Use if EVENT_NEW_TIMESTAMP is not delivered often enough for your needs,
667     * or if you need to get the most recent timestamp outside of the event callback handler.
668     * Caution: calling this method too often may be inefficient;
669     * if you need a high resolution mapping between frame position and presentation time,
670     * consider implementing that at application level, based on the low resolution timestamps.
671     * Returns NO_ERROR    if timestamp is valid.
672     *         WOULD_BLOCK if called in STOPPED or FLUSHED state, or if called immediately after
673     *                     start/ACTIVE, when the number of frames consumed is less than the
674     *                     overall hardware latency to physical output. In WOULD_BLOCK cases,
675     *                     one might poll again, or use getPosition(), or use 0 position and
676     *                     current time for the timestamp.
677     *         INVALID_OPERATION  if called on a FastTrack, wrong state, or some other error.
678     *
679     * The timestamp parameter is undefined on return, if status is not NO_ERROR.
680     */
681            status_t    getTimestamp(AudioTimestamp& timestamp);
682
683    /* Add an AudioDeviceCallback. The caller will be notified when the audio device to which this
684     * AudioTrack is routed is updated.
685     * Replaces any previously installed callback.
686     * Parameters:
687     *  callback:  The callback interface
688     * Returns NO_ERROR if successful.
689     *         INVALID_OPERATION if the same callback is already installed.
690     *         NO_INIT or PREMISSION_DENIED if AudioFlinger service is not reachable
691     *         BAD_VALUE if the callback is NULL
692     */
693            status_t addAudioDeviceCallback(const sp<AudioSystem::AudioDeviceCallback>& callback);
694
695    /* remove an AudioDeviceCallback.
696     * Parameters:
697     *  callback:  The callback interface
698     * Returns NO_ERROR if successful.
699     *         INVALID_OPERATION if the callback is not installed
700     *         BAD_VALUE if the callback is NULL
701     */
702            status_t removeAudioDeviceCallback(
703                    const sp<AudioSystem::AudioDeviceCallback>& callback);
704
705protected:
706    /* copying audio tracks is not allowed */
707                        AudioTrack(const AudioTrack& other);
708            AudioTrack& operator = (const AudioTrack& other);
709
710    /* a small internal class to handle the callback */
711    class AudioTrackThread : public Thread
712    {
713    public:
714        AudioTrackThread(AudioTrack& receiver, bool bCanCallJava = false);
715
716        // Do not call Thread::requestExitAndWait() without first calling requestExit().
717        // Thread::requestExitAndWait() is not virtual, and the implementation doesn't do enough.
718        virtual void        requestExit();
719
720                void        pause();    // suspend thread from execution at next loop boundary
721                void        resume();   // allow thread to execute, if not requested to exit
722                void        wake();     // wake to handle changed notification conditions.
723
724    private:
725                void        pauseInternal(nsecs_t ns = 0LL);
726                                        // like pause(), but only used internally within thread
727
728        friend class AudioTrack;
729        virtual bool        threadLoop();
730        AudioTrack&         mReceiver;
731        virtual ~AudioTrackThread();
732        Mutex               mMyLock;    // Thread::mLock is private
733        Condition           mMyCond;    // Thread::mThreadExitedCondition is private
734        bool                mPaused;    // whether thread is requested to pause at next loop entry
735        bool                mPausedInt; // whether thread internally requests pause
736        nsecs_t             mPausedNs;  // if mPausedInt then associated timeout, otherwise ignored
737        bool                mIgnoreNextPausedInt;   // skip any internal pause and go immediately
738                                        // to processAudioBuffer() as state may have changed
739                                        // since pause time calculated.
740    };
741
742            // body of AudioTrackThread::threadLoop()
743            // returns the maximum amount of time before we would like to run again, where:
744            //      0           immediately
745            //      > 0         no later than this many nanoseconds from now
746            //      NS_WHENEVER still active but no particular deadline
747            //      NS_INACTIVE inactive so don't run again until re-started
748            //      NS_NEVER    never again
749            static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
750            nsecs_t processAudioBuffer();
751
752            // caller must hold lock on mLock for all _l methods
753
754            status_t createTrack_l();
755
756            // can only be called when mState != STATE_ACTIVE
757            void flush_l();
758
759            void setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount);
760
761            // FIXME enum is faster than strcmp() for parameter 'from'
762            status_t restoreTrack_l(const char *from);
763
764            bool     isOffloaded() const;
765            bool     isDirect() const;
766            bool     isOffloadedOrDirect() const;
767
768            bool     isOffloaded_l() const
769                { return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
770
771            bool     isOffloadedOrDirect_l() const
772                { return (mFlags & (AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD|
773                                                AUDIO_OUTPUT_FLAG_DIRECT)) != 0; }
774
775            bool     isDirect_l() const
776                { return (mFlags & AUDIO_OUTPUT_FLAG_DIRECT) != 0; }
777
778            // increment mPosition by the delta of mServer, and return new value of mPosition
779            uint32_t updateAndGetPosition_l();
780
781            // check sample rate and speed is compatible with AudioTrack
782            bool     isSampleRateSpeedAllowed_l(uint32_t sampleRate, float speed) const;
783
784    // Next 4 fields may be changed if IAudioTrack is re-created, but always != 0
785    sp<IAudioTrack>         mAudioTrack;
786    sp<IMemory>             mCblkMemory;
787    audio_track_cblk_t*     mCblk;                  // re-load after mLock.unlock()
788    audio_io_handle_t       mOutput;                // returned by AudioSystem::getOutput()
789
790    sp<AudioTrackThread>    mAudioTrackThread;
791
792    float                   mVolume[2];
793    float                   mSendLevel;
794    mutable uint32_t        mSampleRate;            // mutable because getSampleRate() can update it
795    uint32_t                mOriginalSampleRate;
796    AudioPlaybackRate       mPlaybackRate;
797    size_t                  mFrameCount;            // corresponds to current IAudioTrack, value is
798                                                    // reported back by AudioFlinger to the client
799    size_t                  mReqFrameCount;         // frame count to request the first or next time
800                                                    // a new IAudioTrack is needed, non-decreasing
801
802    // constant after constructor or set()
803    audio_format_t          mFormat;                // as requested by client, not forced to 16-bit
804    audio_stream_type_t     mStreamType;            // mStreamType == AUDIO_STREAM_DEFAULT implies
805                                                    // this AudioTrack has valid attributes
806    uint32_t                mChannelCount;
807    audio_channel_mask_t    mChannelMask;
808    sp<IMemory>             mSharedBuffer;
809    transfer_type           mTransfer;
810    audio_offload_info_t    mOffloadInfoCopy;
811    const audio_offload_info_t* mOffloadInfo;
812    audio_attributes_t      mAttributes;
813
814    size_t                  mFrameSize;             // frame size in bytes
815
816    status_t                mStatus;
817
818    // can change dynamically when IAudioTrack invalidated
819    uint32_t                mLatency;               // in ms
820
821    // Indicates the current track state.  Protected by mLock.
822    enum State {
823        STATE_ACTIVE,
824        STATE_STOPPED,
825        STATE_PAUSED,
826        STATE_PAUSED_STOPPING,
827        STATE_FLUSHED,
828        STATE_STOPPING,
829    }                       mState;
830
831    // for client callback handler
832    callback_t              mCbf;                   // callback handler for events, or NULL
833    void*                   mUserData;
834
835    // for notification APIs
836    uint32_t                mNotificationFramesReq; // requested number of frames between each
837                                                    // notification callback,
838                                                    // at initial source sample rate
839    uint32_t                mNotificationFramesAct; // actual number of frames between each
840                                                    // notification callback,
841                                                    // at initial source sample rate
842    bool                    mRefreshRemaining;      // processAudioBuffer() should refresh
843                                                    // mRemainingFrames and mRetryOnPartialBuffer
844
845                                                    // used for static track cbf and restoration
846    int32_t                 mLoopCount;             // last setLoop loopCount; zero means disabled
847    uint32_t                mLoopStart;             // last setLoop loopStart
848    uint32_t                mLoopEnd;               // last setLoop loopEnd
849    int32_t                 mLoopCountNotified;     // the last loopCount notified by callback.
850                                                    // mLoopCountNotified counts down, matching
851                                                    // the remaining loop count for static track
852                                                    // playback.
853
854    // These are private to processAudioBuffer(), and are not protected by a lock
855    uint32_t                mRemainingFrames;       // number of frames to request in obtainBuffer()
856    bool                    mRetryOnPartialBuffer;  // sleep and retry after partial obtainBuffer()
857    uint32_t                mObservedSequence;      // last observed value of mSequence
858
859    uint32_t                mMarkerPosition;        // in wrapping (overflow) frame units
860    bool                    mMarkerReached;
861    uint32_t                mNewPosition;           // in frames
862    uint32_t                mUpdatePeriod;          // in frames, zero means no EVENT_NEW_POS
863
864    uint32_t                mServer;                // in frames, last known mProxy->getPosition()
865                                                    // which is count of frames consumed by server,
866                                                    // reset by new IAudioTrack,
867                                                    // whether it is reset by stop() is TBD
868    uint32_t                mPosition;              // in frames, like mServer except continues
869                                                    // monotonically after new IAudioTrack,
870                                                    // and could be easily widened to uint64_t
871    uint32_t                mReleased;              // in frames, count of frames released to server
872                                                    // but not necessarily consumed by server,
873                                                    // reset by stop() but continues monotonically
874                                                    // after new IAudioTrack to restore mPosition,
875                                                    // and could be easily widened to uint64_t
876    int64_t                 mStartUs;               // the start time after flush or stop.
877                                                    // only used for offloaded and direct tracks.
878
879    bool                    mPreviousTimestampValid;// true if mPreviousTimestamp is valid
880    bool                    mRetrogradeMotionReported; // reduce log spam
881    AudioTimestamp          mPreviousTimestamp;     // used to detect retrograde motion
882
883    audio_output_flags_t    mFlags;
884        // const after set(), except for bits AUDIO_OUTPUT_FLAG_FAST and AUDIO_OUTPUT_FLAG_OFFLOAD.
885        // mLock must be held to read or write those bits reliably.
886
887    bool                    mDoNotReconnect;
888
889    int                     mSessionId;
890    int                     mAuxEffectId;
891
892    mutable Mutex           mLock;
893
894    bool                    mIsTimed;
895    int                     mPreviousPriority;          // before start()
896    SchedPolicy             mPreviousSchedulingGroup;
897    bool                    mAwaitBoost;    // thread should wait for priority boost before running
898
899    // The proxy should only be referenced while a lock is held because the proxy isn't
900    // multi-thread safe, especially the SingleStateQueue part of the proxy.
901    // An exception is that a blocking ClientProxy::obtainBuffer() may be called without a lock,
902    // provided that the caller also holds an extra reference to the proxy and shared memory to keep
903    // them around in case they are replaced during the obtainBuffer().
904    sp<StaticAudioTrackClientProxy> mStaticProxy;   // for type safety only
905    sp<AudioTrackClientProxy>       mProxy;         // primary owner of the memory
906
907    bool                    mInUnderrun;            // whether track is currently in underrun state
908    uint32_t                mPausedPosition;
909
910    // For Device Selection API
911    //  a value of AUDIO_PORT_HANDLE_NONE indicated default (AudioPolicyManager) routing.
912    audio_port_handle_t     mSelectedDeviceId;
913
914private:
915    class DeathNotifier : public IBinder::DeathRecipient {
916    public:
917        DeathNotifier(AudioTrack* audioTrack) : mAudioTrack(audioTrack) { }
918    protected:
919        virtual void        binderDied(const wp<IBinder>& who);
920    private:
921        const wp<AudioTrack> mAudioTrack;
922    };
923
924    sp<DeathNotifier>       mDeathNotifier;
925    uint32_t                mSequence;              // incremented for each new IAudioTrack attempt
926    int                     mClientUid;
927    pid_t                   mClientPid;
928
929    sp<AudioSystem::AudioDeviceCallback> mDeviceCallback;
930};
931
932class TimedAudioTrack : public AudioTrack
933{
934public:
935    TimedAudioTrack();
936
937    /* allocate a shared memory buffer that can be passed to queueTimedBuffer */
938    status_t allocateTimedBuffer(size_t size, sp<IMemory>* buffer);
939
940    /* queue a buffer obtained via allocateTimedBuffer for playback at the
941       given timestamp.  PTS units are microseconds on the media time timeline.
942       The media time transform (set with setMediaTimeTransform) set by the
943       audio producer will handle converting from media time to local time
944       (perhaps going through the common time timeline in the case of
945       synchronized multiroom audio case) */
946    status_t queueTimedBuffer(const sp<IMemory>& buffer, int64_t pts);
947
948    /* define a transform between media time and either common time or
949       local time */
950    enum TargetTimeline {LOCAL_TIME, COMMON_TIME};
951    status_t setMediaTimeTransform(const LinearTransform& xform,
952                                   TargetTimeline target);
953};
954
955}; // namespace android
956
957#endif // ANDROID_AUDIOTRACK_H
958