1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17//#define LOG_NDEBUG 0 18#define LOG_TAG "ToneGenerator" 19 20#include <math.h> 21#include <utils/Log.h> 22#include <cutils/properties.h> 23#include "media/ToneGenerator.h" 24 25 26namespace android { 27 28 29// Descriptors for all available tones (See ToneGenerator::ToneDescriptor class declaration for details) 30const ToneGenerator::ToneDescriptor ToneGenerator::sToneDescriptors[] = { 31 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 941, 0 }, 0, 0}, 32 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 33 .repeatCnt = ToneGenerator::TONEGEN_INF, 34 .repeatSegment = 0 }, // TONE_DTMF_0 35 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 697, 0 }, 0, 0 }, 36 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 37 .repeatCnt = ToneGenerator::TONEGEN_INF, 38 .repeatSegment = 0 }, // TONE_DTMF_1 39 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 697, 0 }, 0, 0 }, 40 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 41 .repeatCnt = ToneGenerator::TONEGEN_INF, 42 .repeatSegment = 0 }, // TONE_DTMF_2 43 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 697, 0 }, 0, 0 }, 44 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 45 .repeatCnt = ToneGenerator::TONEGEN_INF, 46 .repeatSegment = 0 }, // TONE_DTMF_3 47 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 770, 0 }, 0, 0 }, 48 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 49 .repeatCnt = ToneGenerator::TONEGEN_INF, 50 .repeatSegment = 0 }, // TONE_DTMF_4 51 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 770, 0 }, 0, 0 }, 52 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 53 .repeatCnt = ToneGenerator::TONEGEN_INF, 54 .repeatSegment = 0 }, // TONE_DTMF_5 55 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 770, 0 }, 0, 0 }, 56 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 57 .repeatCnt = ToneGenerator::TONEGEN_INF, 58 .repeatSegment = 0 }, // TONE_DTMF_6 59 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 852, 0 }, 0, 0 }, 60 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 61 .repeatCnt = ToneGenerator::TONEGEN_INF, 62 .repeatSegment = 0 }, // TONE_DTMF_7 63 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1336, 852, 0 }, 0, 0 }, 64 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 65 .repeatCnt = ToneGenerator::TONEGEN_INF, 66 .repeatSegment = 0 }, // TONE_DTMF_8 67 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 852, 0 }, 0, 0 }, 68 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 69 .repeatCnt = ToneGenerator::TONEGEN_INF, 70 .repeatSegment = 0 }, // TONE_DTMF_9 71 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1209, 941, 0 }, 0, 0 }, 72 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 73 .repeatCnt = ToneGenerator::TONEGEN_INF, 74 .repeatSegment = 0 }, // TONE_DTMF_S 75 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1477, 941, 0 }, 0, 0 }, 76 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 77 .repeatCnt = ToneGenerator::TONEGEN_INF, 78 .repeatSegment = 0 }, // TONE_DTMF_P 79 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 697, 0 }, 0, 0 }, 80 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 81 .repeatCnt = ToneGenerator::TONEGEN_INF, 82 .repeatSegment = 0 }, // TONE_DTMF_A 83 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 770, 0 }, 0, 0 }, 84 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 85 .repeatCnt = ToneGenerator::TONEGEN_INF, 86 .repeatSegment = 0 }, // TONE_DTMF_B 87 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 852, 0 }, 0, 0 }, 88 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 89 .repeatCnt = ToneGenerator::TONEGEN_INF, 90 .repeatSegment = 0 }, // TONE_DTMF_C 91 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 1633, 941, 0 }, 0, 0 }, 92 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 93 .repeatCnt = ToneGenerator::TONEGEN_INF, 94 .repeatSegment = 0 }, // TONE_DTMF_D 95 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0 }, 96 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 97 .repeatCnt = ToneGenerator::TONEGEN_INF, 98 .repeatSegment = 0 }, // TONE_SUP_DIAL 99 { .segments = { { .duration = 500 , .waveFreq = { 425, 0 }, 0, 0}, 100 { .duration = 500, .waveFreq = { 0 }, 0, 0}, 101 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 102 .repeatCnt = ToneGenerator::TONEGEN_INF, 103 .repeatSegment = 0 }, // TONE_SUP_BUSY 104 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 105 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 106 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 107 .repeatCnt = ToneGenerator::TONEGEN_INF, 108 .repeatSegment = 0 }, // TONE_SUP_CONGESTION 109 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 110 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 111 .repeatCnt = 0, 112 .repeatSegment = 0 }, // TONE_SUP_RADIO_ACK 113 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0}, 114 { .duration = 200, .waveFreq = { 0 }, 0, 0}, 115 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 116 .repeatCnt = 2, 117 .repeatSegment = 0 }, // TONE_SUP_RADIO_NOTAVAIL 118 { .segments = { { .duration = 330, .waveFreq = { 950, 1400, 1800, 0 }, 0, 0}, 119 { .duration = 1000, .waveFreq = { 0 }, 0, 0}, 120 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 121 .repeatCnt = ToneGenerator::TONEGEN_INF, 122 .repeatSegment = 0 }, // TONE_SUP_ERROR 123 { .segments = { { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 124 { .duration = 600, .waveFreq = { 0 }, 0, 0 }, 125 { .duration = 200, .waveFreq = { 425, 0 }, 0, 0 }, 126 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 127 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 128 .repeatCnt = ToneGenerator::TONEGEN_INF, 129 .repeatSegment = 0 }, // TONE_SUP_CALL_WAITING 130 { .segments = { { .duration = 1000, .waveFreq = { 425, 0 }, 0, 0 }, 131 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 132 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 133 .repeatCnt = ToneGenerator::TONEGEN_INF, 134 .repeatSegment = 0 }, // TONE_SUP_RINGTONE 135 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 136 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 137 .repeatCnt = 0, 138 .repeatSegment = 0 }, // TONE_PROP_BEEP 139 { .segments = { { .duration = 100, .waveFreq = { 1200, 0 }, 0, 0 }, 140 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 141 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 142 .repeatCnt = 1, 143 .repeatSegment = 0 }, // TONE_PROP_ACK 144 { .segments = { { .duration = 400, .waveFreq = { 300, 400, 500, 0 }, 0, 0 }, 145 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 146 .repeatCnt = 0, 147 .repeatSegment = 0 }, // TONE_PROP_NACK 148 { .segments = { { .duration = 200, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 149 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 150 .repeatCnt = 0, 151 .repeatSegment = 0 }, // TONE_PROP_PROMPT 152 { .segments = { { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 153 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 154 { .duration = 40, .waveFreq = { 400, 1200, 0 }, 0, 0 }, 155 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 156 .repeatCnt = 0, 157 .repeatSegment = 0 }, // TONE_PROP_BEEP2 158 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 159 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 160 { .duration = 0 , .waveFreq = { 0 }, 0, 0 }}, 161 .repeatCnt = ToneGenerator::TONEGEN_INF, 162 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT 163 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 164 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 165 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 166 .repeatCnt = 7, 167 .repeatSegment = 0 }, // TONE_SUP_INTERCEPT_ABBREV 168 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 169 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 170 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 171 .repeatCnt = 7, 172 .repeatSegment = 0 }, // TONE_SUP_CONGESTION_ABBREV 173 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 174 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 175 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 176 .repeatCnt = 2, 177 .repeatSegment = 0 }, // TONE_SUP_CONFIRM 178 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 179 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 180 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 181 .repeatCnt = 3, 182 .repeatSegment = 0 }, // TONE_SUP_PIP 183 { .segments = {{ .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 425, 0 }, 0, 0}, 184 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 185 .repeatCnt = ToneGenerator::TONEGEN_INF, 186 .repeatSegment = 0 }, // TONE_CDMA_DIAL_TONE_LITE 187 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 188 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 189 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 190 .repeatCnt = ToneGenerator::TONEGEN_INF, 191 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_USA_RINGBACK 192 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 193 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 194 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 195 .repeatCnt = ToneGenerator::TONEGEN_INF, 196 .repeatSegment = 0 }, // TONE_CDMA_INTERCEPT 197 { .segments = { { .duration = 250, .waveFreq = { 440, 0 }, 0, 0 }, 198 { .duration = 250, .waveFreq = { 620, 0 }, 0, 0 }, 199 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 200 .repeatCnt = 0, 201 .repeatSegment = 0 }, // TONE_CDMA_ABBR_INTERCEPT 202 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 203 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 204 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 205 .repeatCnt = ToneGenerator::TONEGEN_INF, 206 .repeatSegment = 0 }, // TONE_CDMA_REORDER 207 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 208 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 209 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 210 .repeatCnt = 7, 211 .repeatSegment = 0 }, // TONE_CDMA_ABBR_REORDER 212 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 213 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 214 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 215 .repeatCnt = ToneGenerator::TONEGEN_INF, 216 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY 217 { .segments = { { .duration = 100, .waveFreq = { 350, 440, 0 }, 0, 0 }, 218 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 219 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 220 .repeatCnt = 2, 221 .repeatSegment = 0 }, // TONE_CDMA_CONFIRM 222 { .segments = { { .duration = 500, .waveFreq = { 660, 1000, 0 }, 0, 0 }, 223 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 224 .repeatCnt = 0, 225 .repeatSegment = 0 }, // TONE_CDMA_ANSWER 226 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 227 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 228 .repeatCnt = 0, 229 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_CALLWAITING 230 { .segments = { { .duration = 100, .waveFreq = { 480, 0 }, 0, 0 }, 231 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 232 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 233 .repeatCnt = 3, 234 .repeatSegment = 0 }, // TONE_CDMA_PIP 235 236 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 237 { .duration = 64, .waveFreq = { 2556, 0}, 19, 0}, 238 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0}, 239 { .duration = 48, .waveFreq = { 2556, 0}, 0, 0}, 240 { .duration = 4000, .waveFreq = { 0 }, 0, 0}, 241 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 242 .repeatCnt = 0, 243 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL 244 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 245 { .duration = 64, .waveFreq = { 2556, 0}, 7, 0 }, 246 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 247 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 248 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 249 { .duration = 64, .waveFreq = { 2556, 0}, 7, 4 }, 250 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 251 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 252 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 253 .repeatCnt = 0, 254 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP 255 { .segments = { { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 256 { .duration = 64, .waveFreq = { 2556, 0}, 3, 0 }, 257 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 258 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 259 { .duration = 32, .waveFreq = { 2091, 0}, 0, 0 }, 260 { .duration = 64, .waveFreq = { 2556, 0}, 3, 4 }, 261 { .duration = 16, .waveFreq = { 2091, 0}, 0, 0 }, 262 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 263 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 264 .repeatCnt = 0, 265 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI 266 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 267 .repeatCnt = 0, 268 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT3 269 { .segments = { { .duration = 32, .waveFreq = { 2091, 0 }, 0, 0 }, 270 { .duration = 64, .waveFreq = { 2556, 0 }, 4, 0 }, 271 { .duration = 20, .waveFreq = { 2091, 0 }, 0, 0 }, 272 { .duration = 0, .waveFreq = { 0 } , 0, 0 } }, 273 .repeatCnt = 0, 274 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING 275 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 276 .repeatCnt = 0, 277 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT5 278 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 279 .repeatCnt = 0, 280 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT6 281 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0} }, 282 .repeatCnt = 0, 283 .repeatSegment = 0 }, // TONE_CDMA_CALL_SIGNAL_ISDN_PAT7 284 285 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 286 { .duration = 25, .waveFreq = { 4000, 0 }, 39, 0 }, 287 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 288 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 289 .repeatCnt = ToneGenerator::TONEGEN_INF, 290 .repeatSegment = 0 }, // TONE_CDMA_HIGH_L 291 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 292 { .duration = 25, .waveFreq = { 2900, 0 }, 39, 0 }, 293 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 294 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 295 .repeatCnt = ToneGenerator::TONEGEN_INF, 296 .repeatSegment = 0 }, // TONE_CDMA_MED_L 297 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 298 { .duration = 25, .waveFreq = { 1450, 0 }, 39, 0 }, 299 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 300 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 301 .repeatCnt = ToneGenerator::TONEGEN_INF, 302 .repeatSegment = 0 }, // TONE_CDMA_LOW_L 303 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 304 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 0 }, 305 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 306 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 307 .repeatCnt = ToneGenerator::TONEGEN_INF, 308 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS 309 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 310 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 0 }, 311 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 312 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 313 .repeatCnt = ToneGenerator::TONEGEN_INF, 314 .repeatSegment = 0 }, // TONE_CDMA_MED_SS 315 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 316 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 0 }, 317 { .duration = 400, .waveFreq = { 0 }, 0, 0 }, 318 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 319 .repeatCnt = ToneGenerator::TONEGEN_INF, 320 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS 321 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 322 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 323 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 324 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 325 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 326 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 327 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 328 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 329 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 330 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 331 .repeatCnt = ToneGenerator::TONEGEN_INF, 332 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SSL 333 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 334 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 335 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 336 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 337 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 338 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 339 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 340 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 341 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 342 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 343 .repeatCnt = ToneGenerator::TONEGEN_INF, 344 .repeatSegment = 0 }, // TONE_CDMA_MED_SSL 345 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 346 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 347 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 348 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 349 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 350 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 351 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 352 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 353 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 354 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 355 .repeatCnt = ToneGenerator::TONEGEN_INF, 356 .repeatSegment = 0 }, // TONE_CDMA_LOW_SSL 357 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 358 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 359 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 360 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 361 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 362 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 363 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 364 .repeatCnt = ToneGenerator::TONEGEN_INF, 365 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SS_2 366 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 367 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 368 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 369 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 370 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 371 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 372 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 373 .repeatCnt = ToneGenerator::TONEGEN_INF, 374 .repeatSegment = 0 }, // TONE_CDMA_MED_SS_2 375 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 376 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 377 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 378 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 379 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 380 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 381 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 382 .repeatCnt = ToneGenerator::TONEGEN_INF, 383 .repeatSegment = 0 }, // TONE_CDMA_LOW_SS_2 384 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 385 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 386 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 387 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 388 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 3 }, 389 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 390 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 391 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 392 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 393 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 394 .repeatCnt = ToneGenerator::TONEGEN_INF, 395 .repeatSegment = 0 }, // TONE_CDMA_HIGH_SLS 396 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 397 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 398 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 399 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 400 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 3 }, 401 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 402 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 403 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 404 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 405 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 406 .repeatCnt = ToneGenerator::TONEGEN_INF, 407 .repeatSegment = 0 }, // TONE_CDMA_MED_SLS 408 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 409 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 410 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 411 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 412 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 3 }, 413 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 414 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 415 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 416 { .duration = 3000, .waveFreq = { 0 }, 0, 0 }, 417 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 418 .repeatCnt = ToneGenerator::TONEGEN_INF, 419 .repeatSegment = 0 }, // TONE_CDMA_LOW_SLS 420 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 421 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 0 }, 422 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 423 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 424 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 3 }, 425 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 426 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 427 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 6 }, 428 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 429 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 430 { .duration = 25, .waveFreq = { 4000, 0 }, 9, 9 }, 431 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 432 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 433 .repeatCnt = ToneGenerator::TONEGEN_INF, 434 .repeatSegment = 0 }, // TONE_CDMA_HIGH_S_X4 435 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 436 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 0 }, 437 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 438 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 439 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 3 }, 440 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 441 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 442 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 6 }, 443 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 444 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 445 { .duration = 25, .waveFreq = { 2900, 0 }, 9, 9 }, 446 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 447 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 448 .repeatCnt = ToneGenerator::TONEGEN_INF, 449 .repeatSegment = 0 }, // TONE_CDMA_MED_S_X4 450 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 451 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 0 }, 452 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 453 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 454 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 3 }, 455 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 456 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 457 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 6 }, 458 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 459 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 460 { .duration = 25, .waveFreq = { 1450, 0 }, 9, 9 }, 461 { .duration = 2500, .waveFreq = { 0 }, 0, 0 }, 462 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 463 .repeatCnt = ToneGenerator::TONEGEN_INF, 464 .repeatSegment = 0 }, // TONE_CDMA_LOW_S_X4 465 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 466 { .duration = 25, .waveFreq = { 4000, 0 }, 19, 0 }, 467 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 468 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 469 .repeatCnt = ToneGenerator::TONEGEN_INF, 470 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_L 471 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 472 { .duration = 25, .waveFreq = { 2900, 0 }, 19, 0 }, 473 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 474 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 475 .repeatCnt = ToneGenerator::TONEGEN_INF, 476 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_L 477 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 478 { .duration = 25, .waveFreq = { 1450, 0 }, 19, 0 }, 479 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 480 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 481 .repeatCnt = ToneGenerator::TONEGEN_INF, 482 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_L 483 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 484 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 485 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 486 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 487 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 488 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 489 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 490 .repeatCnt = ToneGenerator::TONEGEN_INF, 491 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SS 492 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 493 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 494 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 495 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 496 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 497 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 498 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 499 .repeatCnt = ToneGenerator::TONEGEN_INF, 500 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SS 501 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 502 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 503 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 504 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 505 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 506 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 507 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 508 .repeatCnt = ToneGenerator::TONEGEN_INF, 509 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SS 510 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 511 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 512 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 513 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 514 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 515 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 516 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 517 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 6 }, 518 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 519 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 520 .repeatCnt = ToneGenerator::TONEGEN_INF, 521 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SSL 522 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 523 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 524 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 525 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 526 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 527 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 528 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 529 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 6 }, 530 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 531 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 532 .repeatCnt = ToneGenerator::TONEGEN_INF, 533 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SSL 534 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 535 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 536 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 537 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 538 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 539 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 540 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 541 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 6 }, 542 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 543 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 544 .repeatCnt = ToneGenerator::TONEGEN_INF, 545 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SSL 546 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 547 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 548 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 549 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 550 { .duration = 25, .waveFreq = { 4000, 0 }, 15, 3 }, 551 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 552 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 553 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 554 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 555 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 556 .repeatCnt = ToneGenerator::TONEGEN_INF, 557 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_SLS 558 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 559 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 560 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 561 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 562 { .duration = 25, .waveFreq = { 2900, 0 }, 15, 3 }, 563 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 564 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 565 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 566 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 567 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 568 .repeatCnt = ToneGenerator::TONEGEN_INF, 569 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_SLS 570 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 571 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 572 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 573 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 574 { .duration = 25, .waveFreq = { 1450, 0 }, 15, 3 }, 575 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 576 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 577 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 578 { .duration = 1000, .waveFreq = { 0 }, 0, 0 }, 579 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 580 .repeatCnt = ToneGenerator::TONEGEN_INF, 581 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_SLS 582 { .segments = { { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 583 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 0 }, 584 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 585 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 586 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 3 }, 587 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 588 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 589 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 6 }, 590 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 591 { .duration = 25, .waveFreq = { 3700, 0 }, 0, 0 }, 592 { .duration = 25, .waveFreq = { 4000, 0 }, 7, 9 }, 593 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 594 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 595 .repeatCnt = ToneGenerator::TONEGEN_INF, 596 .repeatSegment = 0 }, // TONE_CDMA_HIGH_PBX_S_X4 597 { .segments = { { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 598 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 0 }, 599 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 600 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 601 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 3 }, 602 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 603 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 604 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 6 }, 605 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 606 { .duration = 25, .waveFreq = { 2600, 0 }, 0, 0 }, 607 { .duration = 25, .waveFreq = { 2900, 0 }, 7, 9 }, 608 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 609 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 610 .repeatCnt = ToneGenerator::TONEGEN_INF, 611 .repeatSegment = 0 }, // TONE_CDMA_MED_PBX_S_X4 612 { .segments = { { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 613 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 0 }, 614 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 615 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 616 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 3 }, 617 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 618 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 619 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 6 }, 620 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 621 { .duration = 25, .waveFreq = { 1300, 0 }, 0, 0 }, 622 { .duration = 25, .waveFreq = { 1450, 0 }, 7, 9 }, 623 { .duration = 800, .waveFreq = { 0 }, 0, 0 }, 624 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 625 .repeatCnt = ToneGenerator::TONEGEN_INF, 626 .repeatSegment = 0 }, // TONE_CDMA_LOW_PBX_S_X4 627 628 { .segments = { { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 629 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 630 { .duration = 62, .waveFreq = { 740, 0 }, 0, 0 }, 631 { .duration = 62, .waveFreq = { 622, 0 }, 0, 0 }, 632 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 633 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 634 .repeatCnt = 0, 635 .repeatSegment = 0 }, // TONE_CDMA_ALERT_NETWORK_LITE 636 { .segments = { { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 637 { .duration = 62, .waveFreq = { 659, 0 }, 2, 0 }, 638 { .duration = 62, .waveFreq = { 1245, 0 }, 0, 0 }, 639 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 640 .repeatCnt = 0, 641 .repeatSegment = 0 }, // TONE_CDMA_ALERT_AUTOREDIAL_LITE 642 { .segments = { { .duration = 400, .waveFreq = { 1150, 770, 0 }, 0, 0 }, 643 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 644 .repeatCnt = 0, 645 .repeatSegment = 0 }, // TONE_CDMA_ONE_MIN_BEEP 646 { .segments = { { .duration = 120, .waveFreq = { 941, 1477, 0 }, 0, 0 }, 647 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 648 .repeatCnt = 0, 649 .repeatSegment = 0 }, // TONE_CDMA_KEYPAD_VOLUME_KEY_LITE 650 { .segments = { { .duration = 375, .waveFreq = { 587, 0 }, 0, 0 }, 651 { .duration = 125, .waveFreq = { 1175, 0 }, 0, 0 }, 652 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 653 .repeatCnt = 0, 654 .repeatSegment = 0 }, // TONE_CDMA_PRESSHOLDKEY_LITE 655 { .segments = { { .duration = 62, .waveFreq = { 587, 0 }, 0, 0 }, 656 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 657 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 658 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 659 { .duration = 62, .waveFreq = { 1109, 0 }, 0, 0 }, 660 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 661 { .duration = 62, .waveFreq = { 831, 0 }, 0, 0 }, 662 { .duration = 62, .waveFreq = { 784, 0 }, 0, 0 }, 663 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 664 .repeatCnt = 0, 665 .repeatSegment = 0 }, // TONE_CDMA_ALERT_INCALL_LITE 666 { .segments = { { .duration = 125, .waveFreq = { 941, 0 }, 0, 0 }, 667 { .duration = 10, .waveFreq = { 0 }, 2, 0 }, 668 { .duration = 4990, .waveFreq = { 0 }, 0, 0 }, 669 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 670 .repeatCnt = ToneGenerator::TONEGEN_INF, 671 .repeatSegment = 0 }, // TONE_CDMA_EMERGENCY_RINGBACK 672 { .segments = { { .duration = 125, .waveFreq = { 1319, 0 }, 0, 0 }, 673 { .duration = 125, .waveFreq = { 0 }, 0, 0 }, 674 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 675 .repeatCnt = 2, 676 .repeatSegment = 0 }, // TONE_CDMA_ALERT_CALL_GUARD 677 { .segments = { { .duration = 125, .waveFreq = { 1047, 0 }, 0, 0 }, 678 { .duration = 125, .waveFreq = { 370, 0 }, 0, 0 }, 679 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 680 .repeatCnt = 0, 681 .repeatSegment = 0 }, // TONE_CDMA_SOFT_ERROR_LITE 682 { .segments = { { .duration = 125, .waveFreq = { 1480, 0 }, 0, 0 }, 683 { .duration = 125, .waveFreq = { 1397, 0 }, 0, 0 }, 684 { .duration = 125, .waveFreq = { 784, 0 }, 0, 0 }, 685 { .duration = 0, .waveFreq = { 0 }, 0, 0 } }, 686 .repeatCnt = 0, 687 .repeatSegment = 0 }, // TONE_CDMA_CALLDROP_LITE 688 689 { .segments = { { .duration = 500, .waveFreq = { 425, 0 }, 0, 0 }, 690 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 691 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 692 .repeatCnt = 0, 693 .repeatSegment = 0 }, // TONE_CDMA_NETWORK_BUSY_ONE_SHOT 694 { .segments = { { .duration = 400, .waveFreq = { 1150, 770 }, 0, 0 }, 695 { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 696 .repeatCnt = 0, 697 .repeatSegment = 0 }, // TONE_CDMA_ABBR_ALERT 698 { .segments = { { .duration = 0, .waveFreq = { 0 }, 0, 0 }}, 699 .repeatCnt = 0, 700 .repeatSegment = 0 }, // TONE_CDMA_SIGNAL_OFF 701 702 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 350, 440, 0 }, 0, 0 }, 703 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 704 .repeatCnt = ToneGenerator::TONEGEN_INF, 705 .repeatSegment = 0 }, // TONE_ANSI_DIAL 706 { .segments = { { .duration = 500, .waveFreq = { 480, 620, 0 }, 0, 0 }, 707 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 708 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 709 .repeatCnt = ToneGenerator::TONEGEN_INF, 710 .repeatSegment = 0 }, // TONE_ANSI_BUSY 711 { .segments = { { .duration = 250, .waveFreq = { 480, 620, 0 }, 0, 0 }, 712 { .duration = 250, .waveFreq = { 0 }, 0, 0 }, 713 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 714 .repeatCnt = ToneGenerator::TONEGEN_INF, 715 .repeatSegment = 0 }, // TONE_ANSI_CONGESTION 716 { .segments = { { .duration = 300, .waveFreq = { 440, 0 }, 0, 0 }, 717 { .duration = 9700, .waveFreq = { 0 }, 0, 0 }, 718 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 719 { .duration = 100, .waveFreq = { 0 }, 0, 0 }, 720 { .duration = 100, .waveFreq = { 440, 0 }, 0, 0 }, 721 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 722 .repeatCnt = ToneGenerator::TONEGEN_INF, 723 .repeatSegment = 1 }, // TONE_ANSI_CALL_WAITING 724 { .segments = { { .duration = 2000, .waveFreq = { 440, 480, 0 }, 0, 0 }, 725 { .duration = 4000, .waveFreq = { 0 }, 0, 0 }, 726 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 727 .repeatCnt = ToneGenerator::TONEGEN_INF, 728 .repeatSegment = 0 }, // TONE_ANSI_RINGTONE 729 { .segments = { { .duration = ToneGenerator::TONEGEN_INF, .waveFreq = { 400, 0 }, 0, 0 }, 730 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 731 .repeatCnt = ToneGenerator::TONEGEN_INF, 732 .repeatSegment = 0 }, // TONE_JAPAN_DIAL 733 { .segments = { { .duration = 500, .waveFreq = { 400, 0 }, 0, 0 }, 734 { .duration = 500, .waveFreq = { 0 }, 0, 0 }, 735 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 736 .repeatCnt = ToneGenerator::TONEGEN_INF, 737 .repeatSegment = 0 }, // TONE_JAPAN_BUSY 738 { .segments = { { .duration = 1000, .waveFreq = { 400, 0 }, 0, 0 }, 739 { .duration = 2000, .waveFreq = { 0 }, 0, 0 }, 740 { .duration = 0 , .waveFreq = { 0 }, 0, 0}}, 741 .repeatCnt = ToneGenerator::TONEGEN_INF, 742 .repeatSegment = 0 }, // TONE_JAPAN_RADIO_ACK 743 { .segments = { { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 744 { .duration = 200, .waveFreq = { 0 }, 0, 0 }, 745 { .duration = 400, .waveFreq = { 400, 450, 0 }, 0, 0 }, 746 { .duration = 2000, .waveFreq = { 0 }, 0, 0}, 747 { .duration = 0, .waveFreq = { 0 }, 0, 0}}, 748 .repeatCnt = ToneGenerator::TONEGEN_INF, 749 .repeatSegment = 0 }, // TONE_UK_RINGTONE 750 751 752 753}; 754 755// Used by ToneGenerator::getToneForRegion() to convert user specified supervisory tone type 756// to actual tone for current region. 757const unsigned char /*tone_type*/ ToneGenerator::sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES] = { 758 { // ANSI 759 TONE_ANSI_DIAL, // TONE_SUP_DIAL 760 TONE_ANSI_BUSY, // TONE_SUP_BUSY 761 TONE_ANSI_CONGESTION, // TONE_SUP_CONGESTION 762 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 763 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 764 TONE_SUP_ERROR, // TONE_SUP_ERROR 765 TONE_ANSI_CALL_WAITING, // TONE_SUP_CALL_WAITING 766 TONE_ANSI_RINGTONE // TONE_SUP_RINGTONE 767 }, 768 { // JAPAN 769 TONE_JAPAN_DIAL, // TONE_SUP_DIAL 770 TONE_JAPAN_BUSY, // TONE_SUP_BUSY 771 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 772 TONE_JAPAN_RADIO_ACK, // TONE_SUP_RADIO_ACK 773 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 774 TONE_SUP_ERROR, // TONE_SUP_ERROR 775 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 776 TONE_SUP_RINGTONE // TONE_SUP_RINGTONE 777 }, 778 { // UK 779 TONE_SUP_DIAL, // TONE_SUP_DIAL 780 TONE_SUP_BUSY, // TONE_SUP_BUSY 781 TONE_SUP_CONGESTION, // TONE_SUP_CONGESTION 782 TONE_SUP_RADIO_ACK, // TONE_SUP_RADIO_ACK 783 TONE_SUP_RADIO_NOTAVAIL, // TONE_SUP_RADIO_NOTAVAIL 784 TONE_SUP_ERROR, // TONE_SUP_ERROR 785 TONE_SUP_CALL_WAITING, // TONE_SUP_CALL_WAITING 786 TONE_UK_RINGTONE // TONE_SUP_RINGTONE 787 } 788 789}; 790 791 792//////////////////////////////////////////////////////////////////////////////// 793// ToneGenerator class Implementation 794//////////////////////////////////////////////////////////////////////////////// 795 796 797//---------------------------------- public methods ---------------------------- 798 799 800//////////////////////////////////////////////////////////////////////////////// 801// 802// Method: ToneGenerator::ToneGenerator() 803// 804// Description: Constructor. Initializes the tone sequencer, intantiates required sine wave 805// generators, instantiates output audio track. 806// 807// Input: 808// streamType: Type of stream used for tone playback 809// volume: volume applied to tone (0.0 to 1.0) 810// 811// Output: 812// none 813// 814//////////////////////////////////////////////////////////////////////////////// 815ToneGenerator::ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava) { 816 817 ALOGV("ToneGenerator constructor: streamType=%d, volume=%f", streamType, volume); 818 819 mState = TONE_IDLE; 820 821 if (AudioSystem::getOutputSamplingRate(&mSamplingRate, streamType) != NO_ERROR) { 822 ALOGE("Unable to marshal AudioFlinger"); 823 return; 824 } 825 mThreadCanCallJava = threadCanCallJava; 826 mStreamType = streamType; 827 mVolume = volume; 828 mpToneDesc = NULL; 829 mpNewToneDesc = NULL; 830 // Generate tone by chunks of 20 ms to keep cadencing precision 831 mProcessSize = (mSamplingRate * 20) / 1000; 832 833 char value[PROPERTY_VALUE_MAX]; 834 property_get("gsm.operator.iso-country", value, ""); 835 if (strcmp(value,"us") == 0 || 836 strcmp(value,"ca") == 0) { 837 mRegion = ANSI; 838 } else if (strcmp(value,"jp") == 0) { 839 mRegion = JAPAN; 840 } else if (strcmp(value,"uk") == 0 || 841 strcmp(value,"uk,uk") == 0) { 842 mRegion = UK; 843 } else { 844 mRegion = CEPT; 845 } 846 847 if (initAudioTrack()) { 848 ALOGV("ToneGenerator INIT OK, time: %d", (unsigned int)(systemTime()/1000000)); 849 } else { 850 ALOGV("!!!ToneGenerator INIT FAILED!!!"); 851 } 852} 853 854 855 856 857//////////////////////////////////////////////////////////////////////////////// 858// 859// Method: ToneGenerator::~ToneGenerator() 860// 861// Description: Destructor. Stop sound playback and delete audio track if 862// needed and delete sine wave generators. 863// 864// Input: 865// none 866// 867// Output: 868// none 869// 870//////////////////////////////////////////////////////////////////////////////// 871ToneGenerator::~ToneGenerator() { 872 ALOGV("ToneGenerator destructor"); 873 874 if (mpAudioTrack != 0) { 875 stopTone(); 876 ALOGV("Delete Track: %p", mpAudioTrack.get()); 877 mpAudioTrack.clear(); 878 } 879} 880 881//////////////////////////////////////////////////////////////////////////////// 882// 883// Method: ToneGenerator::startTone() 884// 885// Description: Starts tone playback. 886// 887// Input: 888// toneType: Type of tone generated (values in enum tone_type) 889// durationMs: The tone duration in milliseconds. If the tone is limited in time by definition, 890// the actual duration will be the minimum of durationMs and the defined tone duration. 891// Ommiting or setting durationMs to -1 does not limit tone duration. 892// 893// Output: 894// none 895// 896//////////////////////////////////////////////////////////////////////////////// 897bool ToneGenerator::startTone(tone_type toneType, int durationMs) { 898 bool lResult = false; 899 status_t lStatus; 900 901 if ((toneType < 0) || (toneType >= NUM_TONES)) 902 return lResult; 903 904 toneType = getToneForRegion(toneType); 905 if (toneType == TONE_CDMA_SIGNAL_OFF) { 906 return true; 907 } 908 909 if (mState == TONE_IDLE) { 910 ALOGV("startTone: try to re-init AudioTrack"); 911 if (!initAudioTrack()) { 912 return lResult; 913 } 914 } 915 916 ALOGV("startTone"); 917 918 mLock.lock(); 919 920 // Get descriptor for requested tone 921 mpNewToneDesc = &sToneDescriptors[toneType]; 922 923 mDurationMs = durationMs; 924 925 if (mState == TONE_STOPPED) { 926 ALOGV("Start waiting for previous tone to stop"); 927 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 928 if (lStatus != NO_ERROR) { 929 ALOGE("--- start wait for stop timed out, status %d", lStatus); 930 mState = TONE_IDLE; 931 mLock.unlock(); 932 return lResult; 933 } 934 } 935 936 if (mState == TONE_INIT) { 937 if (prepareWave()) { 938 ALOGV("Immediate start, time %d", (unsigned int)(systemTime()/1000000)); 939 lResult = true; 940 mState = TONE_STARTING; 941 if (clock_gettime(CLOCK_MONOTONIC, &mStartTime) != 0) { 942 mStartTime.tv_sec = 0; 943 } 944 mLock.unlock(); 945 mpAudioTrack->start(); 946 mLock.lock(); 947 if (mState == TONE_STARTING) { 948 ALOGV("Wait for start callback"); 949 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 950 if (lStatus != NO_ERROR) { 951 ALOGE("--- Immediate start timed out, status %d", lStatus); 952 mState = TONE_IDLE; 953 lResult = false; 954 } 955 } 956 } else { 957 mState = TONE_IDLE; 958 } 959 } else { 960 ALOGV("Delayed start"); 961 mState = TONE_RESTARTING; 962 mStartTime.tv_sec = 0; 963 lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 964 if (lStatus == NO_ERROR) { 965 if (mState != TONE_IDLE) { 966 lResult = true; 967 } 968 ALOGV("cond received"); 969 } else { 970 ALOGE("--- Delayed start timed out, status %d", lStatus); 971 mState = TONE_IDLE; 972 } 973 } 974 mLock.unlock(); 975 976 ALOGV_IF(lResult, "Tone started, time %d", (unsigned int)(systemTime()/1000000)); 977 ALOGW_IF(!lResult, "Tone start failed!!!, time %d", (unsigned int)(systemTime()/1000000)); 978 979 return lResult; 980} 981 982//////////////////////////////////////////////////////////////////////////////// 983// 984// Method: ToneGenerator::stopTone() 985// 986// Description: Stops tone playback. 987// 988// Input: 989// none 990// 991// Output: 992// none 993// 994//////////////////////////////////////////////////////////////////////////////// 995void ToneGenerator::stopTone() { 996 ALOGV("stopTone"); 997 998 mLock.lock(); 999 if (mState != TONE_IDLE && mState != TONE_INIT) { 1000 if (mState == TONE_PLAYING || mState == TONE_STARTING || mState == TONE_RESTARTING) { 1001 struct timespec stopTime; 1002 // If the start time is valid, make sure that the number of audio samples produced 1003 // corresponds at least to the time between the start and stop commands. 1004 // This is needed in case of cold start of the output stream. 1005 if ((mStartTime.tv_sec != 0) && (clock_gettime(CLOCK_MONOTONIC, &stopTime) == 0)) { 1006 time_t sec = stopTime.tv_sec - mStartTime.tv_sec; 1007 long nsec = stopTime.tv_nsec - mStartTime.tv_nsec; 1008 if (nsec < 0) { 1009 --sec; 1010 nsec += 1000000000; 1011 } 1012 1013 if ((sec + 1) > ((long)(INT_MAX / mSamplingRate))) { 1014 mMaxSmp = sec * mSamplingRate; 1015 } else { 1016 // mSamplingRate is always > 1000 1017 sec = sec * 1000 + nsec / 1000000; // duration in milliseconds 1018 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); 1019 } 1020 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); 1021 } else { 1022 mState = TONE_STOPPING; 1023 } 1024 } 1025 ALOGV("waiting cond"); 1026 status_t lStatus = mWaitCbkCond.waitRelative(mLock, seconds(3)); 1027 if (lStatus == NO_ERROR) { 1028 // If the tone was restarted exit now before calling clearWaveGens(); 1029 if (mState != TONE_INIT) { 1030 mLock.unlock(); 1031 return; 1032 } 1033 ALOGV("track stop complete, time %d", (unsigned int)(systemTime()/1000000)); 1034 } else { 1035 ALOGE("--- Stop timed out"); 1036 mState = TONE_IDLE; 1037 mpAudioTrack->stop(); 1038 } 1039 clearWaveGens(); 1040 } 1041 1042 mLock.unlock(); 1043} 1044 1045//---------------------------------- private methods --------------------------- 1046 1047 1048 1049 1050//////////////////////////////////////////////////////////////////////////////// 1051// 1052// Method: ToneGenerator::initAudioTrack() 1053// 1054// Description: Allocates and configures AudioTrack used for PCM output. 1055// 1056// Input: 1057// none 1058// 1059// Output: 1060// none 1061// 1062//////////////////////////////////////////////////////////////////////////////// 1063bool ToneGenerator::initAudioTrack() { 1064 1065 // Open audio track in mono, PCM 16bit, default sampling rate, default buffer size 1066 mpAudioTrack = new AudioTrack(); 1067 ALOGV("Create Track: %p", mpAudioTrack.get()); 1068 1069 mpAudioTrack->set(mStreamType, 1070 0, // sampleRate 1071 AUDIO_FORMAT_PCM_16_BIT, 1072 AUDIO_CHANNEL_OUT_MONO, 1073 0, // frameCount 1074 AUDIO_OUTPUT_FLAG_FAST, 1075 audioCallback, 1076 this, // user 1077 0, // notificationFrames 1078 0, // sharedBuffer 1079 mThreadCanCallJava, 1080 AUDIO_SESSION_ALLOCATE, 1081 AudioTrack::TRANSFER_CALLBACK); 1082 1083 if (mpAudioTrack->initCheck() != NO_ERROR) { 1084 ALOGE("AudioTrack->initCheck failed"); 1085 goto initAudioTrack_exit; 1086 } 1087 1088 mpAudioTrack->setVolume(mVolume); 1089 1090 mState = TONE_INIT; 1091 1092 return true; 1093 1094initAudioTrack_exit: 1095 1096 ALOGV("Init failed: %p", mpAudioTrack.get()); 1097 1098 // Cleanup 1099 mpAudioTrack.clear(); 1100 1101 return false; 1102} 1103 1104 1105//////////////////////////////////////////////////////////////////////////////// 1106// 1107// Method: ToneGenerator::audioCallback() 1108// 1109// Description: AudioTrack callback implementation. Generates a block of 1110// PCM samples 1111// and manages tone generator sequencer: tones pulses, tone duration... 1112// 1113// Input: 1114// user reference (pointer to our ToneGenerator) 1115// info audio buffer descriptor 1116// 1117// Output: 1118// returned value: always true. 1119// 1120//////////////////////////////////////////////////////////////////////////////// 1121void ToneGenerator::audioCallback(int event, void* user, void *info) { 1122 1123 if (event != AudioTrack::EVENT_MORE_DATA) return; 1124 1125 AudioTrack::Buffer *buffer = static_cast<AudioTrack::Buffer *>(info); 1126 ToneGenerator *lpToneGen = static_cast<ToneGenerator *>(user); 1127 short *lpOut = buffer->i16; 1128 unsigned int lNumSmp = buffer->size/sizeof(short); 1129 const ToneDescriptor *lpToneDesc = lpToneGen->mpToneDesc; 1130 1131 if (buffer->size == 0) return; 1132 1133 1134 // Clear output buffer: WaveGenerator accumulates into lpOut buffer 1135 memset(lpOut, 0, buffer->size); 1136 1137 while (lNumSmp) { 1138 unsigned int lReqSmp = lNumSmp < lpToneGen->mProcessSize*2 ? lNumSmp : lpToneGen->mProcessSize; 1139 unsigned int lGenSmp; 1140 unsigned int lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1141 bool lSignal = false; 1142 1143 lpToneGen->mLock.lock(); 1144 1145 1146 // Update pcm frame count and end time (current time at the end of this process) 1147 lpToneGen->mTotalSmp += lReqSmp; 1148 1149 // Update tone gen state machine and select wave gen command 1150 switch (lpToneGen->mState) { 1151 case TONE_PLAYING: 1152 lWaveCmd = WaveGenerator::WAVEGEN_CONT; 1153 break; 1154 case TONE_STARTING: 1155 ALOGV("Starting Cbk"); 1156 1157 lWaveCmd = WaveGenerator::WAVEGEN_START; 1158 break; 1159 case TONE_STOPPING: 1160 case TONE_RESTARTING: 1161 ALOGV("Stop/restart Cbk"); 1162 1163 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1164 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1165 break; 1166 case TONE_STOPPED: 1167 ALOGV("Stopped Cbk"); 1168 goto audioCallback_EndLoop; 1169 default: 1170 ALOGV("Extra Cbk"); 1171 goto audioCallback_EndLoop; 1172 } 1173 1174 // Exit if tone sequence is over 1175 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0 || 1176 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { 1177 if (lpToneGen->mState == TONE_PLAYING) { 1178 lpToneGen->mState = TONE_STOPPING; 1179 } 1180 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1181 goto audioCallback_EndLoop; 1182 } 1183 // fade out before stopping if maximum duration reached 1184 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1185 lpToneGen->mNextSegSmp = TONEGEN_INF; // forced to skip state machine management below 1186 } 1187 1188 if (lpToneGen->mTotalSmp > lpToneGen->mNextSegSmp) { 1189 // Time to go to next sequence segment 1190 1191 ALOGV("End Segment, time: %d", (unsigned int)(systemTime()/1000000)); 1192 1193 lGenSmp = lReqSmp; 1194 1195 // If segment, ON -> OFF transition : ramp volume down 1196 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1197 lWaveCmd = WaveGenerator::WAVEGEN_STOP; 1198 unsigned int lFreqIdx = 0; 1199 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1200 1201 while (lFrequency != 0) { 1202 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1203 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1204 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1205 } 1206 ALOGV("ON->OFF, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1207 } 1208 1209 // check if we need to loop and loop for the reqd times 1210 if (lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1211 if (lpToneGen->mLoopCounter < lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt) { 1212 ALOGV ("in if loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1213 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1214 lpToneGen->mLoopCounter, 1215 lpToneGen->mCurSegment); 1216 lpToneGen->mCurSegment = lpToneDesc->segments[lpToneGen->mCurSegment].loopIndx; 1217 ++lpToneGen->mLoopCounter; 1218 } else { 1219 // completed loop. go to next segment 1220 lpToneGen->mLoopCounter = 0; 1221 lpToneGen->mCurSegment++; 1222 ALOGV ("in else loop loopCnt(%d) loopctr(%d), CurSeg(%d)", 1223 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1224 lpToneGen->mLoopCounter, 1225 lpToneGen->mCurSegment); 1226 } 1227 } else { 1228 lpToneGen->mCurSegment++; 1229 ALOGV ("Goto next seg loopCnt(%d) loopctr(%d), CurSeg(%d)", 1230 lpToneDesc->segments[lpToneGen->mCurSegment].loopCnt, 1231 lpToneGen->mLoopCounter, 1232 lpToneGen->mCurSegment); 1233 1234 } 1235 1236 // Handle loop if last segment reached 1237 if (lpToneDesc->segments[lpToneGen->mCurSegment].duration == 0) { 1238 ALOGV("Last Seg: %d", lpToneGen->mCurSegment); 1239 1240 // Pre increment loop count and restart if total count not reached. Stop sequence otherwise 1241 if (++lpToneGen->mCurCount <= lpToneDesc->repeatCnt) { 1242 ALOGV("Repeating Count: %d", lpToneGen->mCurCount); 1243 1244 lpToneGen->mCurSegment = lpToneDesc->repeatSegment; 1245 if (lpToneDesc->segments[lpToneDesc->repeatSegment].waveFreq[0] != 0) { 1246 lWaveCmd = WaveGenerator::WAVEGEN_START; 1247 } 1248 1249 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1250 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1251 1252 } else { 1253 lGenSmp = 0; 1254 ALOGV("End repeat, time: %d", (unsigned int)(systemTime()/1000000)); 1255 } 1256 } else { 1257 ALOGV("New segment %d, Next Time: %d", lpToneGen->mCurSegment, 1258 (lpToneGen->mNextSegSmp*1000)/lpToneGen->mSamplingRate); 1259 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] != 0) { 1260 // If next segment is not silent, OFF -> ON transition : reset wave generator 1261 lWaveCmd = WaveGenerator::WAVEGEN_START; 1262 1263 ALOGV("OFF->ON, lGenSmp: %d, lReqSmp: %d", lGenSmp, lReqSmp); 1264 } else { 1265 lGenSmp = 0; 1266 } 1267 } 1268 1269 // Update next segment transition position. No harm to do it also for last segment as lpToneGen->mNextSegSmp won't be used any more 1270 lpToneGen->mNextSegSmp 1271 += (lpToneDesc->segments[lpToneGen->mCurSegment].duration * lpToneGen->mSamplingRate) / 1000; 1272 1273 } else { 1274 // Inside a segment keep tone ON or OFF 1275 if (lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[0] == 0) { 1276 lGenSmp = 0; // If odd segment, tone is currently OFF 1277 } else { 1278 lGenSmp = lReqSmp; // If event segment, tone is currently ON 1279 } 1280 } 1281 1282 if (lGenSmp) { 1283 // If samples must be generated, call all active wave generators and acumulate waves in lpOut 1284 unsigned int lFreqIdx = 0; 1285 unsigned short lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[lFreqIdx]; 1286 1287 while (lFrequency != 0) { 1288 WaveGenerator *lpWaveGen = lpToneGen->mWaveGens.valueFor(lFrequency); 1289 lpWaveGen->getSamples(lpOut, lGenSmp, lWaveCmd); 1290 lFrequency = lpToneDesc->segments[lpToneGen->mCurSegment].waveFreq[++lFreqIdx]; 1291 } 1292 } 1293 1294 lNumSmp -= lReqSmp; 1295 lpOut += lReqSmp; 1296 1297audioCallback_EndLoop: 1298 1299 switch (lpToneGen->mState) { 1300 case TONE_RESTARTING: 1301 ALOGV("Cbk restarting track"); 1302 if (lpToneGen->prepareWave()) { 1303 lpToneGen->mState = TONE_STARTING; 1304 if (clock_gettime(CLOCK_MONOTONIC, &lpToneGen->mStartTime) != 0) { 1305 lpToneGen->mStartTime.tv_sec = 0; 1306 } 1307 // must reload lpToneDesc as prepareWave() may change mpToneDesc 1308 lpToneDesc = lpToneGen->mpToneDesc; 1309 } else { 1310 ALOGW("Cbk restarting prepareWave() failed"); 1311 lpToneGen->mState = TONE_IDLE; 1312 lpToneGen->mpAudioTrack->stop(); 1313 // Force loop exit 1314 lNumSmp = 0; 1315 } 1316 lSignal = true; 1317 break; 1318 case TONE_STOPPING: 1319 ALOGV("Cbk Stopping"); 1320 lpToneGen->mState = TONE_STOPPED; 1321 // Force loop exit 1322 lNumSmp = 0; 1323 break; 1324 case TONE_STOPPED: 1325 lpToneGen->mState = TONE_INIT; 1326 ALOGV("Cbk Stopped track"); 1327 lpToneGen->mpAudioTrack->stop(); 1328 // Force loop exit 1329 lNumSmp = 0; 1330 buffer->size = 0; 1331 lSignal = true; 1332 break; 1333 case TONE_STARTING: 1334 ALOGV("Cbk starting track"); 1335 lpToneGen->mState = TONE_PLAYING; 1336 lSignal = true; 1337 break; 1338 case TONE_PLAYING: 1339 break; 1340 default: 1341 // Force loop exit 1342 lNumSmp = 0; 1343 buffer->size = 0; 1344 break; 1345 } 1346 1347 if (lSignal) 1348 lpToneGen->mWaitCbkCond.broadcast(); 1349 lpToneGen->mLock.unlock(); 1350 } 1351} 1352 1353 1354//////////////////////////////////////////////////////////////////////////////// 1355// 1356// Method: ToneGenerator::prepareWave() 1357// 1358// Description: Prepare wave generators and reset tone sequencer state machine. 1359// mpNewToneDesc must have been initialized before calling this function. 1360// Input: 1361// none 1362// 1363// Output: 1364// returned value: true if wave generators have been created, false otherwise 1365// 1366//////////////////////////////////////////////////////////////////////////////// 1367bool ToneGenerator::prepareWave() { 1368 unsigned int segmentIdx = 0; 1369 1370 if (mpNewToneDesc == NULL) { 1371 return false; 1372 } 1373 1374 // Remove existing wave generators if any 1375 clearWaveGens(); 1376 1377 mpToneDesc = mpNewToneDesc; 1378 1379 if (mDurationMs == -1) { 1380 mMaxSmp = TONEGEN_INF; 1381 } else { 1382 if (mDurationMs > (int)(TONEGEN_INF / mSamplingRate)) { 1383 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; 1384 } else { 1385 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; 1386 } 1387 ALOGV("prepareWave, duration limited to %d ms", mDurationMs); 1388 } 1389 1390 while (mpToneDesc->segments[segmentIdx].duration) { 1391 // Get total number of sine waves: needed to adapt sine wave gain. 1392 unsigned int lNumWaves = numWaves(segmentIdx); 1393 unsigned int freqIdx = 0; 1394 unsigned int frequency = mpToneDesc->segments[segmentIdx].waveFreq[freqIdx]; 1395 while (frequency) { 1396 // Instantiate a wave generator if ot already done for this frequency 1397 if (mWaveGens.indexOfKey(frequency) == NAME_NOT_FOUND) { 1398 ToneGenerator::WaveGenerator *lpWaveGen = 1399 new ToneGenerator::WaveGenerator((unsigned short)mSamplingRate, 1400 frequency, 1401 TONEGEN_GAIN/lNumWaves); 1402 mWaveGens.add(frequency, lpWaveGen); 1403 } 1404 frequency = mpNewToneDesc->segments[segmentIdx].waveFreq[++freqIdx]; 1405 } 1406 segmentIdx++; 1407 } 1408 1409 // Initialize tone sequencer 1410 mTotalSmp = 0; 1411 mCurSegment = 0; 1412 mCurCount = 0; 1413 mLoopCounter = 0; 1414 if (mpToneDesc->segments[0].duration == TONEGEN_INF) { 1415 mNextSegSmp = TONEGEN_INF; 1416 } else{ 1417 mNextSegSmp = (mpToneDesc->segments[0].duration * mSamplingRate) / 1000; 1418 } 1419 1420 return true; 1421} 1422 1423 1424//////////////////////////////////////////////////////////////////////////////// 1425// 1426// Method: ToneGenerator::numWaves() 1427// 1428// Description: Count number of sine waves needed to generate a tone segment (e.g 2 for DTMF). 1429// 1430// Input: 1431// segmentIdx tone segment index 1432// 1433// Output: 1434// returned value: nummber of sine waves 1435// 1436//////////////////////////////////////////////////////////////////////////////// 1437unsigned int ToneGenerator::numWaves(unsigned int segmentIdx) { 1438 unsigned int lCnt = 0; 1439 1440 if (mpToneDesc->segments[segmentIdx].duration) { 1441 while (mpToneDesc->segments[segmentIdx].waveFreq[lCnt]) { 1442 lCnt++; 1443 } 1444 lCnt++; 1445 } 1446 1447 return lCnt; 1448} 1449 1450 1451//////////////////////////////////////////////////////////////////////////////// 1452// 1453// Method: ToneGenerator::clearWaveGens() 1454// 1455// Description: Removes all wave generators. 1456// 1457// Input: 1458// none 1459// 1460// Output: 1461// none 1462// 1463//////////////////////////////////////////////////////////////////////////////// 1464void ToneGenerator::clearWaveGens() { 1465 ALOGV("Clearing mWaveGens:"); 1466 1467 for (size_t lIdx = 0; lIdx < mWaveGens.size(); lIdx++) { 1468 delete mWaveGens.valueAt(lIdx); 1469 } 1470 mWaveGens.clear(); 1471} 1472 1473//////////////////////////////////////////////////////////////////////////////// 1474// 1475// Method: ToneGenerator::getToneForRegion() 1476// 1477// Description: Get correct ringtone type according to current region. 1478// The corrected ring tone type is the tone descriptor index in sToneDescriptors[]. 1479// 1480// Input: 1481// none 1482// 1483// Output: 1484// none 1485// 1486//////////////////////////////////////////////////////////////////////////////// 1487ToneGenerator::tone_type ToneGenerator::getToneForRegion(tone_type toneType) { 1488 tone_type regionTone; 1489 1490 if (mRegion == CEPT || toneType < FIRST_SUP_TONE || toneType > LAST_SUP_TONE) { 1491 regionTone = toneType; 1492 } else { 1493 regionTone = (tone_type) sToneMappingTable[mRegion][toneType - FIRST_SUP_TONE]; 1494 } 1495 1496 ALOGV("getToneForRegion, tone %d, region %d, regionTone %d", toneType, mRegion, regionTone); 1497 1498 return regionTone; 1499} 1500 1501 1502//////////////////////////////////////////////////////////////////////////////// 1503// WaveGenerator::WaveGenerator class Implementation 1504//////////////////////////////////////////////////////////////////////////////// 1505 1506//---------------------------------- public methods ---------------------------- 1507 1508//////////////////////////////////////////////////////////////////////////////// 1509// 1510// Method: WaveGenerator::WaveGenerator() 1511// 1512// Description: Constructor. 1513// 1514// Input: 1515// samplingRate: Output sampling rate in Hz 1516// frequency: Frequency of the sine wave to generate in Hz 1517// volume: volume (0.0 to 1.0) 1518// 1519// Output: 1520// none 1521// 1522//////////////////////////////////////////////////////////////////////////////// 1523ToneGenerator::WaveGenerator::WaveGenerator(unsigned short samplingRate, 1524 unsigned short frequency, float volume) { 1525 double d0; 1526 double F_div_Fs; // frequency / samplingRate 1527 1528 F_div_Fs = frequency / (double)samplingRate; 1529 d0 = - (float)GEN_AMP * sin(2 * M_PI * F_div_Fs); 1530 mS2_0 = (short)d0; 1531 mS1 = 0; 1532 mS2 = mS2_0; 1533 1534 mAmplitude_Q15 = (short)(32767. * 32767. * volume / GEN_AMP); 1535 // take some margin for amplitude fluctuation 1536 if (mAmplitude_Q15 > 32500) 1537 mAmplitude_Q15 = 32500; 1538 1539 d0 = 32768.0 * cos(2 * M_PI * F_div_Fs); // Q14*2*cos() 1540 if (d0 > 32767) 1541 d0 = 32767; 1542 mA1_Q14 = (short) d0; 1543 1544 ALOGV("WaveGenerator init, mA1_Q14: %d, mS2_0: %d, mAmplitude_Q15: %d", 1545 mA1_Q14, mS2_0, mAmplitude_Q15); 1546} 1547 1548//////////////////////////////////////////////////////////////////////////////// 1549// 1550// Method: WaveGenerator::~WaveGenerator() 1551// 1552// Description: Destructor. 1553// 1554// Input: 1555// none 1556// 1557// Output: 1558// none 1559// 1560//////////////////////////////////////////////////////////////////////////////// 1561ToneGenerator::WaveGenerator::~WaveGenerator() { 1562} 1563 1564//////////////////////////////////////////////////////////////////////////////// 1565// 1566// Method: WaveGenerator::getSamples() 1567// 1568// Description: Generates count samples of a sine wave and accumulates 1569// result in outBuffer. 1570// 1571// Input: 1572// outBuffer: Output buffer where to accumulate samples. 1573// count: number of samples to produce. 1574// command: special action requested (see enum gen_command). 1575// 1576// Output: 1577// none 1578// 1579//////////////////////////////////////////////////////////////////////////////// 1580void ToneGenerator::WaveGenerator::getSamples(short *outBuffer, 1581 unsigned int count, unsigned int command) { 1582 long lS1, lS2; 1583 long lA1, lAmplitude; 1584 long Sample; // current sample 1585 1586 // init local 1587 if (command == WAVEGEN_START) { 1588 lS1 = (long)0; 1589 lS2 = (long)mS2_0; 1590 } else { 1591 lS1 = (long)mS1; 1592 lS2 = (long)mS2; 1593 } 1594 lA1 = (long)mA1_Q14; 1595 lAmplitude = (long)mAmplitude_Q15; 1596 1597 if (command == WAVEGEN_STOP) { 1598 lAmplitude <<= 16; 1599 if (count == 0) { 1600 return; 1601 } 1602 long dec = lAmplitude/count; 1603 // loop generation 1604 while (count) { 1605 count--; 1606 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1607 // shift delay 1608 lS2 = lS1; 1609 lS1 = Sample; 1610 Sample = ((lAmplitude>>16) * Sample) >> S_Q15; 1611 *(outBuffer++) += (short)Sample; // put result in buffer 1612 lAmplitude -= dec; 1613 } 1614 } else { 1615 // loop generation 1616 while (count) { 1617 count--; 1618 Sample = ((lA1 * lS1) >> S_Q14) - lS2; 1619 // shift delay 1620 lS2 = lS1; 1621 lS1 = Sample; 1622 Sample = (lAmplitude * Sample) >> S_Q15; 1623 *(outBuffer++) += (short)Sample; // put result in buffer 1624 } 1625 } 1626 1627 // save status 1628 mS1 = (short)lS1; 1629 mS2 = (short)lS2; 1630} 1631 1632} // end namespace android 1633