NuPlayerDecoderBase.cpp revision 1d15ab58bf8239069ef343de6cb21aabf3ef7d78
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17//#define LOG_NDEBUG 0
18#define LOG_TAG "NuPlayerDecoderBase"
19#include <utils/Log.h>
20#include <inttypes.h>
21
22#include "NuPlayerDecoderBase.h"
23
24#include "NuPlayerRenderer.h"
25
26#include <media/stagefright/foundation/ADebug.h>
27#include <media/stagefright/foundation/AMessage.h>
28
29namespace android {
30
31NuPlayer::DecoderBase::DecoderBase(const sp<AMessage> &notify)
32    :  mNotify(notify),
33       mBufferGeneration(0),
34       mRequestInputBuffersPending(false) {
35    // Every decoder has its own looper because MediaCodec operations
36    // are blocking, but NuPlayer needs asynchronous operations.
37    mDecoderLooper = new ALooper;
38    mDecoderLooper->setName("NPDecoder");
39    mDecoderLooper->start(false, false, ANDROID_PRIORITY_AUDIO);
40}
41
42NuPlayer::DecoderBase::~DecoderBase() {
43    mDecoderLooper->unregisterHandler(id());
44    mDecoderLooper->stop();
45}
46
47static
48status_t PostAndAwaitResponse(
49        const sp<AMessage> &msg, sp<AMessage> *response) {
50    status_t err = msg->postAndAwaitResponse(response);
51
52    if (err != OK) {
53        return err;
54    }
55
56    if (!(*response)->findInt32("err", &err)) {
57        err = OK;
58    }
59
60    return err;
61}
62
63void NuPlayer::DecoderBase::configure(const sp<AMessage> &format) {
64    sp<AMessage> msg = new AMessage(kWhatConfigure, this);
65    msg->setMessage("format", format);
66    msg->post();
67}
68
69void NuPlayer::DecoderBase::init() {
70    mDecoderLooper->registerHandler(this);
71}
72
73void NuPlayer::DecoderBase::setRenderer(const sp<Renderer> &renderer) {
74    sp<AMessage> msg = new AMessage(kWhatSetRenderer, this);
75    msg->setObject("renderer", renderer);
76    msg->post();
77}
78
79status_t NuPlayer::DecoderBase::getInputBuffers(Vector<sp<ABuffer> > *buffers) const {
80    sp<AMessage> msg = new AMessage(kWhatGetInputBuffers, this);
81    msg->setPointer("buffers", buffers);
82
83    sp<AMessage> response;
84    return PostAndAwaitResponse(msg, &response);
85}
86
87void NuPlayer::DecoderBase::signalFlush() {
88    (new AMessage(kWhatFlush, this))->post();
89}
90
91void NuPlayer::DecoderBase::signalResume(bool notifyComplete) {
92    sp<AMessage> msg = new AMessage(kWhatResume, this);
93    msg->setInt32("notifyComplete", notifyComplete);
94    msg->post();
95}
96
97void NuPlayer::DecoderBase::initiateShutdown() {
98    (new AMessage(kWhatShutdown, this))->post();
99}
100
101void NuPlayer::DecoderBase::onRequestInputBuffers() {
102    if (mRequestInputBuffersPending) {
103        return;
104    }
105
106    doRequestBuffers();
107}
108
109void NuPlayer::DecoderBase::scheduleRequestBuffers() {
110    if (mRequestInputBuffersPending) {
111        return;
112    }
113    mRequestInputBuffersPending = true;
114    sp<AMessage> msg = new AMessage(kWhatRequestInputBuffers, this);
115    msg->post(10 * 1000ll);
116}
117
118void NuPlayer::DecoderBase::onMessageReceived(const sp<AMessage> &msg) {
119
120    switch (msg->what()) {
121        case kWhatConfigure:
122        {
123            sp<AMessage> format;
124            CHECK(msg->findMessage("format", &format));
125            onConfigure(format);
126            break;
127        }
128
129        case kWhatSetRenderer:
130        {
131            sp<RefBase> obj;
132            CHECK(msg->findObject("renderer", &obj));
133            onSetRenderer(static_cast<Renderer *>(obj.get()));
134            break;
135        }
136
137        case kWhatGetInputBuffers:
138        {
139            uint32_t replyID;
140            CHECK(msg->senderAwaitsResponse(&replyID));
141
142            Vector<sp<ABuffer> > *dstBuffers;
143            CHECK(msg->findPointer("buffers", (void **)&dstBuffers));
144
145            onGetInputBuffers(dstBuffers);
146
147            (new AMessage)->postReply(replyID);
148            break;
149        }
150
151        case kWhatRequestInputBuffers:
152        {
153            mRequestInputBuffersPending = false;
154            onRequestInputBuffers();
155            break;
156        }
157
158        case kWhatFlush:
159        {
160            onFlush(true);
161            break;
162        }
163
164        case kWhatResume:
165        {
166            int32_t notifyComplete;
167            CHECK(msg->findInt32("notifyComplete", &notifyComplete));
168
169            onResume(notifyComplete);
170            break;
171        }
172
173        case kWhatShutdown:
174        {
175            onShutdown(true);
176            break;
177        }
178
179        default:
180            TRESPASS();
181            break;
182    }
183}
184
185void NuPlayer::DecoderBase::handleError(int32_t err)
186{
187    // We cannot immediately release the codec due to buffers still outstanding
188    // in the renderer.  We signal to the player the error so it can shutdown/release the
189    // decoder after flushing and increment the generation to discard unnecessary messages.
190
191    ++mBufferGeneration;
192
193    sp<AMessage> notify = mNotify->dup();
194    notify->setInt32("what", kWhatError);
195    notify->setInt32("err", err);
196    notify->post();
197}
198
199}  // namespace android
200
201