Threads.cpp revision 0230a2a8a413076a138db4c4e1dea018104fd5e2
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
273        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299status_t AudioFlinger::ThreadBase::readyToRun()
300{
301    status_t status = initCheck();
302    if (status == NO_ERROR) {
303        ALOGI("AudioFlinger's thread %p ready to run", this);
304    } else {
305        ALOGE("No working audio driver found.");
306    }
307    return status;
308}
309
310void AudioFlinger::ThreadBase::exit()
311{
312    ALOGV("ThreadBase::exit");
313    // do any cleanup required for exit to succeed
314    preExit();
315    {
316        // This lock prevents the following race in thread (uniprocessor for illustration):
317        //  if (!exitPending()) {
318        //      // context switch from here to exit()
319        //      // exit() calls requestExit(), what exitPending() observes
320        //      // exit() calls signal(), which is dropped since no waiters
321        //      // context switch back from exit() to here
322        //      mWaitWorkCV.wait(...);
323        //      // now thread is hung
324        //  }
325        AutoMutex lock(mLock);
326        requestExit();
327        mWaitWorkCV.broadcast();
328    }
329    // When Thread::requestExitAndWait is made virtual and this method is renamed to
330    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
331    requestExitAndWait();
332}
333
334status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
335{
336    status_t status;
337
338    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
339    Mutex::Autolock _l(mLock);
340
341    mNewParameters.add(keyValuePairs);
342    mWaitWorkCV.signal();
343    // wait condition with timeout in case the thread loop has exited
344    // before the request could be processed
345    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
346        status = mParamStatus;
347        mWaitWorkCV.signal();
348    } else {
349        status = TIMED_OUT;
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
355{
356    Mutex::Autolock _l(mLock);
357    sendIoConfigEvent_l(event, param);
358}
359
360// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
362{
363    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
364    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
365    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
366            param);
367    mWaitWorkCV.signal();
368}
369
370// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
371void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
372{
373    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
374    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
375    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
376          mConfigEvents.size(), pid, tid, prio);
377    mWaitWorkCV.signal();
378}
379
380void AudioFlinger::ThreadBase::processConfigEvents()
381{
382    Mutex::Autolock _l(mLock);
383    processConfigEvents_l();
384}
385
386// post condition: mConfigEvents.isEmpty()
387void AudioFlinger::ThreadBase::processConfigEvents_l()
388{
389    while (!mConfigEvents.isEmpty()) {
390        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
391        ConfigEvent *event = mConfigEvents[0];
392        mConfigEvents.removeAt(0);
393        // release mLock before locking AudioFlinger mLock: lock order is always
394        // AudioFlinger then ThreadBase to avoid cross deadlock
395        mLock.unlock();
396        switch (event->type()) {
397        case CFG_EVENT_PRIO: {
398            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
399            // FIXME Need to understand why this has be done asynchronously
400            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
401                    true /*asynchronous*/);
402            if (err != 0) {
403                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
404                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
405            }
406        } break;
407        case CFG_EVENT_IO: {
408            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
409            {
410                Mutex::Autolock _l(mAudioFlinger->mLock);
411                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
412            }
413        } break;
414        default:
415            ALOGE("processConfigEvents() unknown event type %d", event->type());
416            break;
417        }
418        delete event;
419        mLock.lock();
420    }
421}
422
423void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
424{
425    const size_t SIZE = 256;
426    char buffer[SIZE];
427    String8 result;
428
429    bool locked = AudioFlinger::dumpTryLock(mLock);
430    if (!locked) {
431        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
432        write(fd, buffer, strlen(buffer));
433    }
434
435    snprintf(buffer, SIZE, "io handle: %d\n", mId);
436    result.append(buffer);
437    snprintf(buffer, SIZE, "TID: %d\n", getTid());
438    result.append(buffer);
439    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
440    result.append(buffer);
441    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
442    result.append(buffer);
443    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
444    result.append(buffer);
445    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
446    result.append(buffer);
447    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
448    result.append(buffer);
449    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
450    result.append(buffer);
451    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
452    result.append(buffer);
453    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
454    result.append(buffer);
455
456    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
457    result.append(buffer);
458    result.append(" Index Command");
459    for (size_t i = 0; i < mNewParameters.size(); ++i) {
460        snprintf(buffer, SIZE, "\n %02d    ", i);
461        result.append(buffer);
462        result.append(mNewParameters[i]);
463    }
464
465    snprintf(buffer, SIZE, "\n\nPending config events: \n");
466    result.append(buffer);
467    for (size_t i = 0; i < mConfigEvents.size(); i++) {
468        mConfigEvents[i]->dump(buffer, SIZE);
469        result.append(buffer);
470    }
471    result.append("\n");
472
473    write(fd, result.string(), result.size());
474
475    if (locked) {
476        mLock.unlock();
477    }
478}
479
480void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
481{
482    const size_t SIZE = 256;
483    char buffer[SIZE];
484    String8 result;
485
486    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
487    write(fd, buffer, strlen(buffer));
488
489    for (size_t i = 0; i < mEffectChains.size(); ++i) {
490        sp<EffectChain> chain = mEffectChains[i];
491        if (chain != 0) {
492            chain->dump(fd, args);
493        }
494    }
495}
496
497void AudioFlinger::ThreadBase::acquireWakeLock()
498{
499    Mutex::Autolock _l(mLock);
500    acquireWakeLock_l();
501}
502
503void AudioFlinger::ThreadBase::acquireWakeLock_l()
504{
505    if (mPowerManager == 0) {
506        // use checkService() to avoid blocking if power service is not up yet
507        sp<IBinder> binder =
508            defaultServiceManager()->checkService(String16("power"));
509        if (binder == 0) {
510            ALOGW("Thread %s cannot connect to the power manager service", mName);
511        } else {
512            mPowerManager = interface_cast<IPowerManager>(binder);
513            binder->linkToDeath(mDeathRecipient);
514        }
515    }
516    if (mPowerManager != 0) {
517        sp<IBinder> binder = new BBinder();
518        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                                                         binder,
520                                                         String16(mName),
521                                                         String16("media"));
522        if (status == NO_ERROR) {
523            mWakeLockToken = binder;
524        }
525        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
526    }
527}
528
529void AudioFlinger::ThreadBase::releaseWakeLock()
530{
531    Mutex::Autolock _l(mLock);
532    releaseWakeLock_l();
533}
534
535void AudioFlinger::ThreadBase::releaseWakeLock_l()
536{
537    if (mWakeLockToken != 0) {
538        ALOGV("releaseWakeLock_l() %s", mName);
539        if (mPowerManager != 0) {
540            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
541        }
542        mWakeLockToken.clear();
543    }
544}
545
546void AudioFlinger::ThreadBase::clearPowerManager()
547{
548    Mutex::Autolock _l(mLock);
549    releaseWakeLock_l();
550    mPowerManager.clear();
551}
552
553void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
554{
555    sp<ThreadBase> thread = mThread.promote();
556    if (thread != 0) {
557        thread->clearPowerManager();
558    }
559    ALOGW("power manager service died !!!");
560}
561
562void AudioFlinger::ThreadBase::setEffectSuspended(
563        const effect_uuid_t *type, bool suspend, int sessionId)
564{
565    Mutex::Autolock _l(mLock);
566    setEffectSuspended_l(type, suspend, sessionId);
567}
568
569void AudioFlinger::ThreadBase::setEffectSuspended_l(
570        const effect_uuid_t *type, bool suspend, int sessionId)
571{
572    sp<EffectChain> chain = getEffectChain_l(sessionId);
573    if (chain != 0) {
574        if (type != NULL) {
575            chain->setEffectSuspended_l(type, suspend);
576        } else {
577            chain->setEffectSuspendedAll_l(suspend);
578        }
579    }
580
581    updateSuspendedSessions_l(type, suspend, sessionId);
582}
583
584void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
585{
586    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
587    if (index < 0) {
588        return;
589    }
590
591    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
592            mSuspendedSessions.valueAt(index);
593
594    for (size_t i = 0; i < sessionEffects.size(); i++) {
595        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
596        for (int j = 0; j < desc->mRefCount; j++) {
597            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
598                chain->setEffectSuspendedAll_l(true);
599            } else {
600                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
601                    desc->mType.timeLow);
602                chain->setEffectSuspended_l(&desc->mType, true);
603            }
604        }
605    }
606}
607
608void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
609                                                         bool suspend,
610                                                         int sessionId)
611{
612    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
613
614    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
615
616    if (suspend) {
617        if (index >= 0) {
618            sessionEffects = mSuspendedSessions.valueAt(index);
619        } else {
620            mSuspendedSessions.add(sessionId, sessionEffects);
621        }
622    } else {
623        if (index < 0) {
624            return;
625        }
626        sessionEffects = mSuspendedSessions.valueAt(index);
627    }
628
629
630    int key = EffectChain::kKeyForSuspendAll;
631    if (type != NULL) {
632        key = type->timeLow;
633    }
634    index = sessionEffects.indexOfKey(key);
635
636    sp<SuspendedSessionDesc> desc;
637    if (suspend) {
638        if (index >= 0) {
639            desc = sessionEffects.valueAt(index);
640        } else {
641            desc = new SuspendedSessionDesc();
642            if (type != NULL) {
643                desc->mType = *type;
644            }
645            sessionEffects.add(key, desc);
646            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
647        }
648        desc->mRefCount++;
649    } else {
650        if (index < 0) {
651            return;
652        }
653        desc = sessionEffects.valueAt(index);
654        if (--desc->mRefCount == 0) {
655            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
656            sessionEffects.removeItemsAt(index);
657            if (sessionEffects.isEmpty()) {
658                ALOGV("updateSuspendedSessions_l() restore removing session %d",
659                                 sessionId);
660                mSuspendedSessions.removeItem(sessionId);
661            }
662        }
663    }
664    if (!sessionEffects.isEmpty()) {
665        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
666    }
667}
668
669void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
670                                                            bool enabled,
671                                                            int sessionId)
672{
673    Mutex::Autolock _l(mLock);
674    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
675}
676
677void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
678                                                            bool enabled,
679                                                            int sessionId)
680{
681    if (mType != RECORD) {
682        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
683        // another session. This gives the priority to well behaved effect control panels
684        // and applications not using global effects.
685        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
686        // global effects
687        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
688            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
689        }
690    }
691
692    sp<EffectChain> chain = getEffectChain_l(sessionId);
693    if (chain != 0) {
694        chain->checkSuspendOnEffectEnabled(effect, enabled);
695    }
696}
697
698// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
699sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
700        const sp<AudioFlinger::Client>& client,
701        const sp<IEffectClient>& effectClient,
702        int32_t priority,
703        int sessionId,
704        effect_descriptor_t *desc,
705        int *enabled,
706        status_t *status)
707{
708    sp<EffectModule> effect;
709    sp<EffectHandle> handle;
710    status_t lStatus;
711    sp<EffectChain> chain;
712    bool chainCreated = false;
713    bool effectCreated = false;
714    bool effectRegistered = false;
715
716    lStatus = initCheck();
717    if (lStatus != NO_ERROR) {
718        ALOGW("createEffect_l() Audio driver not initialized.");
719        goto Exit;
720    }
721
722    // Allow global effects only on offloaded and mixer threads
723    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
724        switch (mType) {
725        case MIXER:
726        case OFFLOAD:
727            break;
728        case DIRECT:
729        case DUPLICATING:
730        case RECORD:
731        default:
732            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
733            lStatus = BAD_VALUE;
734            goto Exit;
735        }
736    }
737
738    // Only Pre processor effects are allowed on input threads and only on input threads
739    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
740        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
741                desc->name, desc->flags, mType);
742        lStatus = BAD_VALUE;
743        goto Exit;
744    }
745
746    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
747
748    { // scope for mLock
749        Mutex::Autolock _l(mLock);
750
751        // check for existing effect chain with the requested audio session
752        chain = getEffectChain_l(sessionId);
753        if (chain == 0) {
754            // create a new chain for this session
755            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
756            chain = new EffectChain(this, sessionId);
757            addEffectChain_l(chain);
758            chain->setStrategy(getStrategyForSession_l(sessionId));
759            chainCreated = true;
760        } else {
761            effect = chain->getEffectFromDesc_l(desc);
762        }
763
764        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
765
766        if (effect == 0) {
767            int id = mAudioFlinger->nextUniqueId();
768            // Check CPU and memory usage
769            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
770            if (lStatus != NO_ERROR) {
771                goto Exit;
772            }
773            effectRegistered = true;
774            // create a new effect module if none present in the chain
775            effect = new EffectModule(this, chain, desc, id, sessionId);
776            lStatus = effect->status();
777            if (lStatus != NO_ERROR) {
778                goto Exit;
779            }
780            effect->setOffloaded(mType == OFFLOAD, mId);
781
782            lStatus = chain->addEffect_l(effect);
783            if (lStatus != NO_ERROR) {
784                goto Exit;
785            }
786            effectCreated = true;
787
788            effect->setDevice(mOutDevice);
789            effect->setDevice(mInDevice);
790            effect->setMode(mAudioFlinger->getMode());
791            effect->setAudioSource(mAudioSource);
792        }
793        // create effect handle and connect it to effect module
794        handle = new EffectHandle(effect, client, effectClient, priority);
795        lStatus = effect->addHandle(handle.get());
796        if (enabled != NULL) {
797            *enabled = (int)effect->isEnabled();
798        }
799    }
800
801Exit:
802    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
803        Mutex::Autolock _l(mLock);
804        if (effectCreated) {
805            chain->removeEffect_l(effect);
806        }
807        if (effectRegistered) {
808            AudioSystem::unregisterEffect(effect->id());
809        }
810        if (chainCreated) {
811            removeEffectChain_l(chain);
812        }
813        handle.clear();
814    }
815
816    *status = lStatus;
817    return handle;
818}
819
820sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
821{
822    Mutex::Autolock _l(mLock);
823    return getEffect_l(sessionId, effectId);
824}
825
826sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
827{
828    sp<EffectChain> chain = getEffectChain_l(sessionId);
829    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
830}
831
832// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
833// PlaybackThread::mLock held
834status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
835{
836    // check for existing effect chain with the requested audio session
837    int sessionId = effect->sessionId();
838    sp<EffectChain> chain = getEffectChain_l(sessionId);
839    bool chainCreated = false;
840
841    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
842             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
843                    this, effect->desc().name, effect->desc().flags);
844
845    if (chain == 0) {
846        // create a new chain for this session
847        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
848        chain = new EffectChain(this, sessionId);
849        addEffectChain_l(chain);
850        chain->setStrategy(getStrategyForSession_l(sessionId));
851        chainCreated = true;
852    }
853    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
854
855    if (chain->getEffectFromId_l(effect->id()) != 0) {
856        ALOGW("addEffect_l() %p effect %s already present in chain %p",
857                this, effect->desc().name, chain.get());
858        return BAD_VALUE;
859    }
860
861    effect->setOffloaded(mType == OFFLOAD, mId);
862
863    status_t status = chain->addEffect_l(effect);
864    if (status != NO_ERROR) {
865        if (chainCreated) {
866            removeEffectChain_l(chain);
867        }
868        return status;
869    }
870
871    effect->setDevice(mOutDevice);
872    effect->setDevice(mInDevice);
873    effect->setMode(mAudioFlinger->getMode());
874    effect->setAudioSource(mAudioSource);
875    return NO_ERROR;
876}
877
878void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
879
880    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
881    effect_descriptor_t desc = effect->desc();
882    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
883        detachAuxEffect_l(effect->id());
884    }
885
886    sp<EffectChain> chain = effect->chain().promote();
887    if (chain != 0) {
888        // remove effect chain if removing last effect
889        if (chain->removeEffect_l(effect) == 0) {
890            removeEffectChain_l(chain);
891        }
892    } else {
893        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
894    }
895}
896
897void AudioFlinger::ThreadBase::lockEffectChains_l(
898        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
899{
900    effectChains = mEffectChains;
901    for (size_t i = 0; i < mEffectChains.size(); i++) {
902        mEffectChains[i]->lock();
903    }
904}
905
906void AudioFlinger::ThreadBase::unlockEffectChains(
907        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
908{
909    for (size_t i = 0; i < effectChains.size(); i++) {
910        effectChains[i]->unlock();
911    }
912}
913
914sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
915{
916    Mutex::Autolock _l(mLock);
917    return getEffectChain_l(sessionId);
918}
919
920sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
921{
922    size_t size = mEffectChains.size();
923    for (size_t i = 0; i < size; i++) {
924        if (mEffectChains[i]->sessionId() == sessionId) {
925            return mEffectChains[i];
926        }
927    }
928    return 0;
929}
930
931void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
932{
933    Mutex::Autolock _l(mLock);
934    size_t size = mEffectChains.size();
935    for (size_t i = 0; i < size; i++) {
936        mEffectChains[i]->setMode_l(mode);
937    }
938}
939
940void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
941                                                    EffectHandle *handle,
942                                                    bool unpinIfLast) {
943
944    Mutex::Autolock _l(mLock);
945    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
946    // delete the effect module if removing last handle on it
947    if (effect->removeHandle(handle) == 0) {
948        if (!effect->isPinned() || unpinIfLast) {
949            removeEffect_l(effect);
950            AudioSystem::unregisterEffect(effect->id());
951        }
952    }
953}
954
955// ----------------------------------------------------------------------------
956//      Playback
957// ----------------------------------------------------------------------------
958
959AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
960                                             AudioStreamOut* output,
961                                             audio_io_handle_t id,
962                                             audio_devices_t device,
963                                             type_t type)
964    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
965        mNormalFrameCount(0), mMixBuffer(NULL),
966        mSuspended(0), mBytesWritten(0),
967        // mStreamTypes[] initialized in constructor body
968        mOutput(output),
969        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
970        mMixerStatus(MIXER_IDLE),
971        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
972        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
973        mBytesRemaining(0),
974        mCurrentWriteLength(0),
975        mUseAsyncWrite(false),
976        mWriteAckSequence(0),
977        mDrainSequence(0),
978        mSignalPending(false),
979        mScreenState(AudioFlinger::mScreenState),
980        // index 0 is reserved for normal mixer's submix
981        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
982        // mLatchD, mLatchQ,
983        mLatchDValid(false), mLatchQValid(false)
984{
985    snprintf(mName, kNameLength, "AudioOut_%X", id);
986    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
987
988    // Assumes constructor is called by AudioFlinger with it's mLock held, but
989    // it would be safer to explicitly pass initial masterVolume/masterMute as
990    // parameter.
991    //
992    // If the HAL we are using has support for master volume or master mute,
993    // then do not attenuate or mute during mixing (just leave the volume at 1.0
994    // and the mute set to false).
995    mMasterVolume = audioFlinger->masterVolume_l();
996    mMasterMute = audioFlinger->masterMute_l();
997    if (mOutput && mOutput->audioHwDev) {
998        if (mOutput->audioHwDev->canSetMasterVolume()) {
999            mMasterVolume = 1.0;
1000        }
1001
1002        if (mOutput->audioHwDev->canSetMasterMute()) {
1003            mMasterMute = false;
1004        }
1005    }
1006
1007    readOutputParameters();
1008
1009    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1010    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1011    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1012            stream = (audio_stream_type_t) (stream + 1)) {
1013        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1014        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1015    }
1016    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1017    // because mAudioFlinger doesn't have one to copy from
1018}
1019
1020AudioFlinger::PlaybackThread::~PlaybackThread()
1021{
1022    mAudioFlinger->unregisterWriter(mNBLogWriter);
1023    delete[] mMixBuffer;
1024}
1025
1026void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1027{
1028    dumpInternals(fd, args);
1029    dumpTracks(fd, args);
1030    dumpEffectChains(fd, args);
1031}
1032
1033void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1034{
1035    const size_t SIZE = 256;
1036    char buffer[SIZE];
1037    String8 result;
1038
1039    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1040    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1041        const stream_type_t *st = &mStreamTypes[i];
1042        if (i > 0) {
1043            result.appendFormat(", ");
1044        }
1045        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1046        if (st->mute) {
1047            result.append("M");
1048        }
1049    }
1050    result.append("\n");
1051    write(fd, result.string(), result.length());
1052    result.clear();
1053
1054    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1055    result.append(buffer);
1056    Track::appendDumpHeader(result);
1057    for (size_t i = 0; i < mTracks.size(); ++i) {
1058        sp<Track> track = mTracks[i];
1059        if (track != 0) {
1060            track->dump(buffer, SIZE);
1061            result.append(buffer);
1062        }
1063    }
1064
1065    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1066    result.append(buffer);
1067    Track::appendDumpHeader(result);
1068    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1069        sp<Track> track = mActiveTracks[i].promote();
1070        if (track != 0) {
1071            track->dump(buffer, SIZE);
1072            result.append(buffer);
1073        }
1074    }
1075    write(fd, result.string(), result.size());
1076
1077    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1078    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1079    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1080            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1081}
1082
1083void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1084{
1085    const size_t SIZE = 256;
1086    char buffer[SIZE];
1087    String8 result;
1088
1089    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1090    result.append(buffer);
1091    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1092    result.append(buffer);
1093    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1094            ns2ms(systemTime() - mLastWriteTime));
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1099    result.append(buffer);
1100    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1101    result.append(buffer);
1102    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1103    result.append(buffer);
1104    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1105    result.append(buffer);
1106    write(fd, result.string(), result.size());
1107    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1108
1109    dumpBase(fd, args);
1110}
1111
1112// Thread virtuals
1113
1114void AudioFlinger::PlaybackThread::onFirstRef()
1115{
1116    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1117}
1118
1119// ThreadBase virtuals
1120void AudioFlinger::PlaybackThread::preExit()
1121{
1122    ALOGV("  preExit()");
1123    // FIXME this is using hard-coded strings but in the future, this functionality will be
1124    //       converted to use audio HAL extensions required to support tunneling
1125    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1126}
1127
1128// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1129sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1130        const sp<AudioFlinger::Client>& client,
1131        audio_stream_type_t streamType,
1132        uint32_t sampleRate,
1133        audio_format_t format,
1134        audio_channel_mask_t channelMask,
1135        size_t frameCount,
1136        const sp<IMemory>& sharedBuffer,
1137        int sessionId,
1138        IAudioFlinger::track_flags_t *flags,
1139        pid_t tid,
1140        status_t *status)
1141{
1142    sp<Track> track;
1143    status_t lStatus;
1144
1145    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1146
1147    // client expresses a preference for FAST, but we get the final say
1148    if (*flags & IAudioFlinger::TRACK_FAST) {
1149      if (
1150            // not timed
1151            (!isTimed) &&
1152            // either of these use cases:
1153            (
1154              // use case 1: shared buffer with any frame count
1155              (
1156                (sharedBuffer != 0)
1157              ) ||
1158              // use case 2: callback handler and frame count is default or at least as large as HAL
1159              (
1160                (tid != -1) &&
1161                ((frameCount == 0) ||
1162                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1163              )
1164            ) &&
1165            // PCM data
1166            audio_is_linear_pcm(format) &&
1167            // mono or stereo
1168            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1169              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1170#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1171            // hardware sample rate
1172            (sampleRate == mSampleRate) &&
1173#endif
1174            // normal mixer has an associated fast mixer
1175            hasFastMixer() &&
1176            // there are sufficient fast track slots available
1177            (mFastTrackAvailMask != 0)
1178            // FIXME test that MixerThread for this fast track has a capable output HAL
1179            // FIXME add a permission test also?
1180        ) {
1181        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1182        if (frameCount == 0) {
1183            frameCount = mFrameCount * kFastTrackMultiplier;
1184        }
1185        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1186                frameCount, mFrameCount);
1187      } else {
1188        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1189                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1190                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1191                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1192                audio_is_linear_pcm(format),
1193                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1194        *flags &= ~IAudioFlinger::TRACK_FAST;
1195        // For compatibility with AudioTrack calculation, buffer depth is forced
1196        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1197        // This is probably too conservative, but legacy application code may depend on it.
1198        // If you change this calculation, also review the start threshold which is related.
1199        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1200        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1201        if (minBufCount < 2) {
1202            minBufCount = 2;
1203        }
1204        size_t minFrameCount = mNormalFrameCount * minBufCount;
1205        if (frameCount < minFrameCount) {
1206            frameCount = minFrameCount;
1207        }
1208      }
1209    }
1210
1211    if (mType == DIRECT) {
1212        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1213            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1214                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1215                        "for output %p with format %d",
1216                        sampleRate, format, channelMask, mOutput, mFormat);
1217                lStatus = BAD_VALUE;
1218                goto Exit;
1219            }
1220        }
1221    } else if (mType == OFFLOAD) {
1222        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1223            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1224                    "for output %p with format %d",
1225                    sampleRate, format, channelMask, mOutput, mFormat);
1226            lStatus = BAD_VALUE;
1227            goto Exit;
1228        }
1229    } else {
1230        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1231                ALOGE("createTrack_l() Bad parameter: format %d \""
1232                        "for output %p with format %d",
1233                        format, mOutput, mFormat);
1234                lStatus = BAD_VALUE;
1235                goto Exit;
1236        }
1237        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1238        if (sampleRate > mSampleRate*2) {
1239            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1240            lStatus = BAD_VALUE;
1241            goto Exit;
1242        }
1243    }
1244
1245    lStatus = initCheck();
1246    if (lStatus != NO_ERROR) {
1247        ALOGE("Audio driver not initialized.");
1248        goto Exit;
1249    }
1250
1251    { // scope for mLock
1252        Mutex::Autolock _l(mLock);
1253
1254        // all tracks in same audio session must share the same routing strategy otherwise
1255        // conflicts will happen when tracks are moved from one output to another by audio policy
1256        // manager
1257        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1258        for (size_t i = 0; i < mTracks.size(); ++i) {
1259            sp<Track> t = mTracks[i];
1260            if (t != 0 && !t->isOutputTrack()) {
1261                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1262                if (sessionId == t->sessionId() && strategy != actual) {
1263                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1264                            strategy, actual);
1265                    lStatus = BAD_VALUE;
1266                    goto Exit;
1267                }
1268            }
1269        }
1270
1271        if (!isTimed) {
1272            track = new Track(this, client, streamType, sampleRate, format,
1273                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1274        } else {
1275            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1276                    channelMask, frameCount, sharedBuffer, sessionId);
1277        }
1278
1279        // new Track always returns non-NULL,
1280        // but TimedTrack::create() is a factory that could fail by returning NULL
1281        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1282        if (lStatus != NO_ERROR) {
1283            track.clear();
1284            goto Exit;
1285        }
1286
1287        mTracks.add(track);
1288
1289        sp<EffectChain> chain = getEffectChain_l(sessionId);
1290        if (chain != 0) {
1291            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1292            track->setMainBuffer(chain->inBuffer());
1293            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1294            chain->incTrackCnt();
1295        }
1296
1297        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1298            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1299            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1300            // so ask activity manager to do this on our behalf
1301            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1302        }
1303    }
1304
1305    lStatus = NO_ERROR;
1306
1307Exit:
1308    *status = lStatus;
1309    return track;
1310}
1311
1312uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1313{
1314    return latency;
1315}
1316
1317uint32_t AudioFlinger::PlaybackThread::latency() const
1318{
1319    Mutex::Autolock _l(mLock);
1320    return latency_l();
1321}
1322uint32_t AudioFlinger::PlaybackThread::latency_l() const
1323{
1324    if (initCheck() == NO_ERROR) {
1325        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1326    } else {
1327        return 0;
1328    }
1329}
1330
1331void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1332{
1333    Mutex::Autolock _l(mLock);
1334    // Don't apply master volume in SW if our HAL can do it for us.
1335    if (mOutput && mOutput->audioHwDev &&
1336        mOutput->audioHwDev->canSetMasterVolume()) {
1337        mMasterVolume = 1.0;
1338    } else {
1339        mMasterVolume = value;
1340    }
1341}
1342
1343void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1344{
1345    Mutex::Autolock _l(mLock);
1346    // Don't apply master mute in SW if our HAL can do it for us.
1347    if (mOutput && mOutput->audioHwDev &&
1348        mOutput->audioHwDev->canSetMasterMute()) {
1349        mMasterMute = false;
1350    } else {
1351        mMasterMute = muted;
1352    }
1353}
1354
1355void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1356{
1357    Mutex::Autolock _l(mLock);
1358    mStreamTypes[stream].volume = value;
1359    broadcast_l();
1360}
1361
1362void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1363{
1364    Mutex::Autolock _l(mLock);
1365    mStreamTypes[stream].mute = muted;
1366    broadcast_l();
1367}
1368
1369float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1370{
1371    Mutex::Autolock _l(mLock);
1372    return mStreamTypes[stream].volume;
1373}
1374
1375// addTrack_l() must be called with ThreadBase::mLock held
1376status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1377{
1378    status_t status = ALREADY_EXISTS;
1379
1380    // set retry count for buffer fill
1381    track->mRetryCount = kMaxTrackStartupRetries;
1382    if (mActiveTracks.indexOf(track) < 0) {
1383        // the track is newly added, make sure it fills up all its
1384        // buffers before playing. This is to ensure the client will
1385        // effectively get the latency it requested.
1386        if (!track->isOutputTrack()) {
1387            TrackBase::track_state state = track->mState;
1388            mLock.unlock();
1389            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1390            mLock.lock();
1391            // abort track was stopped/paused while we released the lock
1392            if (state != track->mState) {
1393                if (status == NO_ERROR) {
1394                    mLock.unlock();
1395                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1396                    mLock.lock();
1397                }
1398                return INVALID_OPERATION;
1399            }
1400            // abort if start is rejected by audio policy manager
1401            if (status != NO_ERROR) {
1402                return PERMISSION_DENIED;
1403            }
1404#ifdef ADD_BATTERY_DATA
1405            // to track the speaker usage
1406            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1407#endif
1408        }
1409
1410        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1411        track->mResetDone = false;
1412        track->mPresentationCompleteFrames = 0;
1413        mActiveTracks.add(track);
1414        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1415        if (chain != 0) {
1416            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1417                    track->sessionId());
1418            chain->incActiveTrackCnt();
1419        }
1420
1421        status = NO_ERROR;
1422    }
1423
1424    ALOGV("signal playback thread");
1425    broadcast_l();
1426
1427    return status;
1428}
1429
1430bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1431{
1432    track->terminate();
1433    // active tracks are removed by threadLoop()
1434    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1435    track->mState = TrackBase::STOPPED;
1436    if (!trackActive) {
1437        removeTrack_l(track);
1438    } else if (track->isFastTrack() || track->isOffloaded()) {
1439        track->mState = TrackBase::STOPPING_1;
1440    }
1441
1442    return trackActive;
1443}
1444
1445void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1446{
1447    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1448    mTracks.remove(track);
1449    deleteTrackName_l(track->name());
1450    // redundant as track is about to be destroyed, for dumpsys only
1451    track->mName = -1;
1452    if (track->isFastTrack()) {
1453        int index = track->mFastIndex;
1454        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1455        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1456        mFastTrackAvailMask |= 1 << index;
1457        // redundant as track is about to be destroyed, for dumpsys only
1458        track->mFastIndex = -1;
1459    }
1460    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1461    if (chain != 0) {
1462        chain->decTrackCnt();
1463    }
1464}
1465
1466void AudioFlinger::PlaybackThread::broadcast_l()
1467{
1468    // Thread could be blocked waiting for async
1469    // so signal it to handle state changes immediately
1470    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1471    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1472    mSignalPending = true;
1473    mWaitWorkCV.broadcast();
1474}
1475
1476String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1477{
1478    Mutex::Autolock _l(mLock);
1479    if (initCheck() != NO_ERROR) {
1480        return String8();
1481    }
1482
1483    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1484    const String8 out_s8(s);
1485    free(s);
1486    return out_s8;
1487}
1488
1489// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1490void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1491    AudioSystem::OutputDescriptor desc;
1492    void *param2 = NULL;
1493
1494    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1495            param);
1496
1497    switch (event) {
1498    case AudioSystem::OUTPUT_OPENED:
1499    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1500        desc.channelMask = mChannelMask;
1501        desc.samplingRate = mSampleRate;
1502        desc.format = mFormat;
1503        desc.frameCount = mNormalFrameCount; // FIXME see
1504                                             // AudioFlinger::frameCount(audio_io_handle_t)
1505        desc.latency = latency();
1506        param2 = &desc;
1507        break;
1508
1509    case AudioSystem::STREAM_CONFIG_CHANGED:
1510        param2 = &param;
1511    case AudioSystem::OUTPUT_CLOSED:
1512    default:
1513        break;
1514    }
1515    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1516}
1517
1518void AudioFlinger::PlaybackThread::writeCallback()
1519{
1520    ALOG_ASSERT(mCallbackThread != 0);
1521    mCallbackThread->resetWriteBlocked();
1522}
1523
1524void AudioFlinger::PlaybackThread::drainCallback()
1525{
1526    ALOG_ASSERT(mCallbackThread != 0);
1527    mCallbackThread->resetDraining();
1528}
1529
1530void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1531{
1532    Mutex::Autolock _l(mLock);
1533    // reject out of sequence requests
1534    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1535        mWriteAckSequence &= ~1;
1536        mWaitWorkCV.signal();
1537    }
1538}
1539
1540void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1541{
1542    Mutex::Autolock _l(mLock);
1543    // reject out of sequence requests
1544    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1545        mDrainSequence &= ~1;
1546        mWaitWorkCV.signal();
1547    }
1548}
1549
1550// static
1551int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1552                                                void *param,
1553                                                void *cookie)
1554{
1555    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1556    ALOGV("asyncCallback() event %d", event);
1557    switch (event) {
1558    case STREAM_CBK_EVENT_WRITE_READY:
1559        me->writeCallback();
1560        break;
1561    case STREAM_CBK_EVENT_DRAIN_READY:
1562        me->drainCallback();
1563        break;
1564    default:
1565        ALOGW("asyncCallback() unknown event %d", event);
1566        break;
1567    }
1568    return 0;
1569}
1570
1571void AudioFlinger::PlaybackThread::readOutputParameters()
1572{
1573    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1574    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1575    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1576    if (!audio_is_output_channel(mChannelMask)) {
1577        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1578    }
1579    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1580        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1581                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1582    }
1583    mChannelCount = popcount(mChannelMask);
1584    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1585    if (!audio_is_valid_format(mFormat)) {
1586        LOG_FATAL("HAL format %d not valid for output", mFormat);
1587    }
1588    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1589        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1590                mFormat);
1591    }
1592    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1593    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1594    mFrameCount = mBufferSize / mFrameSize;
1595    if (mFrameCount & 15) {
1596        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1597                mFrameCount);
1598    }
1599
1600    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1601            (mOutput->stream->set_callback != NULL)) {
1602        if (mOutput->stream->set_callback(mOutput->stream,
1603                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1604            mUseAsyncWrite = true;
1605        }
1606    }
1607
1608    // Calculate size of normal mix buffer relative to the HAL output buffer size
1609    double multiplier = 1.0;
1610    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1611            kUseFastMixer == FastMixer_Dynamic)) {
1612        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1613        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1614        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1615        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1616        maxNormalFrameCount = maxNormalFrameCount & ~15;
1617        if (maxNormalFrameCount < minNormalFrameCount) {
1618            maxNormalFrameCount = minNormalFrameCount;
1619        }
1620        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1621        if (multiplier <= 1.0) {
1622            multiplier = 1.0;
1623        } else if (multiplier <= 2.0) {
1624            if (2 * mFrameCount <= maxNormalFrameCount) {
1625                multiplier = 2.0;
1626            } else {
1627                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1628            }
1629        } else {
1630            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1631            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1632            // track, but we sometimes have to do this to satisfy the maximum frame count
1633            // constraint)
1634            // FIXME this rounding up should not be done if no HAL SRC
1635            uint32_t truncMult = (uint32_t) multiplier;
1636            if ((truncMult & 1)) {
1637                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1638                    ++truncMult;
1639                }
1640            }
1641            multiplier = (double) truncMult;
1642        }
1643    }
1644    mNormalFrameCount = multiplier * mFrameCount;
1645    // round up to nearest 16 frames to satisfy AudioMixer
1646    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1647    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1648            mNormalFrameCount);
1649
1650    delete[] mMixBuffer;
1651    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1652    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1653    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1654    memset(mMixBuffer, 0, normalBufferSize);
1655
1656    // force reconfiguration of effect chains and engines to take new buffer size and audio
1657    // parameters into account
1658    // Note that mLock is not held when readOutputParameters() is called from the constructor
1659    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1660    // matter.
1661    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1662    Vector< sp<EffectChain> > effectChains = mEffectChains;
1663    for (size_t i = 0; i < effectChains.size(); i ++) {
1664        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1665    }
1666}
1667
1668
1669status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1670{
1671    if (halFrames == NULL || dspFrames == NULL) {
1672        return BAD_VALUE;
1673    }
1674    Mutex::Autolock _l(mLock);
1675    if (initCheck() != NO_ERROR) {
1676        return INVALID_OPERATION;
1677    }
1678    size_t framesWritten = mBytesWritten / mFrameSize;
1679    *halFrames = framesWritten;
1680
1681    if (isSuspended()) {
1682        // return an estimation of rendered frames when the output is suspended
1683        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1684        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1685        return NO_ERROR;
1686    } else {
1687        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1688    }
1689}
1690
1691uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1692{
1693    Mutex::Autolock _l(mLock);
1694    uint32_t result = 0;
1695    if (getEffectChain_l(sessionId) != 0) {
1696        result = EFFECT_SESSION;
1697    }
1698
1699    for (size_t i = 0; i < mTracks.size(); ++i) {
1700        sp<Track> track = mTracks[i];
1701        if (sessionId == track->sessionId() && !track->isInvalid()) {
1702            result |= TRACK_SESSION;
1703            break;
1704        }
1705    }
1706
1707    return result;
1708}
1709
1710uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1711{
1712    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1713    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1714    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1715        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1716    }
1717    for (size_t i = 0; i < mTracks.size(); i++) {
1718        sp<Track> track = mTracks[i];
1719        if (sessionId == track->sessionId() && !track->isInvalid()) {
1720            return AudioSystem::getStrategyForStream(track->streamType());
1721        }
1722    }
1723    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1724}
1725
1726
1727AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1728{
1729    Mutex::Autolock _l(mLock);
1730    return mOutput;
1731}
1732
1733AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1734{
1735    Mutex::Autolock _l(mLock);
1736    AudioStreamOut *output = mOutput;
1737    mOutput = NULL;
1738    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1739    //       must push a NULL and wait for ack
1740    mOutputSink.clear();
1741    mPipeSink.clear();
1742    mNormalSink.clear();
1743    return output;
1744}
1745
1746// this method must always be called either with ThreadBase mLock held or inside the thread loop
1747audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1748{
1749    if (mOutput == NULL) {
1750        return NULL;
1751    }
1752    return &mOutput->stream->common;
1753}
1754
1755uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1756{
1757    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1758}
1759
1760status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1761{
1762    if (!isValidSyncEvent(event)) {
1763        return BAD_VALUE;
1764    }
1765
1766    Mutex::Autolock _l(mLock);
1767
1768    for (size_t i = 0; i < mTracks.size(); ++i) {
1769        sp<Track> track = mTracks[i];
1770        if (event->triggerSession() == track->sessionId()) {
1771            (void) track->setSyncEvent(event);
1772            return NO_ERROR;
1773        }
1774    }
1775
1776    return NAME_NOT_FOUND;
1777}
1778
1779bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1780{
1781    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1782}
1783
1784void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1785        const Vector< sp<Track> >& tracksToRemove)
1786{
1787    size_t count = tracksToRemove.size();
1788    if (count > 0) {
1789        for (size_t i = 0 ; i < count ; i++) {
1790            const sp<Track>& track = tracksToRemove.itemAt(i);
1791            if (!track->isOutputTrack()) {
1792                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1793#ifdef ADD_BATTERY_DATA
1794                // to track the speaker usage
1795                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1796#endif
1797                if (track->isTerminated()) {
1798                    AudioSystem::releaseOutput(mId);
1799                }
1800            }
1801        }
1802    }
1803}
1804
1805void AudioFlinger::PlaybackThread::checkSilentMode_l()
1806{
1807    if (!mMasterMute) {
1808        char value[PROPERTY_VALUE_MAX];
1809        if (property_get("ro.audio.silent", value, "0") > 0) {
1810            char *endptr;
1811            unsigned long ul = strtoul(value, &endptr, 0);
1812            if (*endptr == '\0' && ul != 0) {
1813                ALOGD("Silence is golden");
1814                // The setprop command will not allow a property to be changed after
1815                // the first time it is set, so we don't have to worry about un-muting.
1816                setMasterMute_l(true);
1817            }
1818        }
1819    }
1820}
1821
1822// shared by MIXER and DIRECT, overridden by DUPLICATING
1823ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1824{
1825    // FIXME rewrite to reduce number of system calls
1826    mLastWriteTime = systemTime();
1827    mInWrite = true;
1828    ssize_t bytesWritten;
1829
1830    // If an NBAIO sink is present, use it to write the normal mixer's submix
1831    if (mNormalSink != 0) {
1832#define mBitShift 2 // FIXME
1833        size_t count = mBytesRemaining >> mBitShift;
1834        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1835        ATRACE_BEGIN("write");
1836        // update the setpoint when AudioFlinger::mScreenState changes
1837        uint32_t screenState = AudioFlinger::mScreenState;
1838        if (screenState != mScreenState) {
1839            mScreenState = screenState;
1840            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1841            if (pipe != NULL) {
1842                pipe->setAvgFrames((mScreenState & 1) ?
1843                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1844            }
1845        }
1846        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1847        ATRACE_END();
1848        if (framesWritten > 0) {
1849            bytesWritten = framesWritten << mBitShift;
1850        } else {
1851            bytesWritten = framesWritten;
1852        }
1853        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1854        if (status == NO_ERROR) {
1855            size_t totalFramesWritten = mNormalSink->framesWritten();
1856            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1857                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1858                mLatchDValid = true;
1859            }
1860        }
1861    // otherwise use the HAL / AudioStreamOut directly
1862    } else {
1863        // Direct output and offload threads
1864        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1865        if (mUseAsyncWrite) {
1866            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1867            mWriteAckSequence += 2;
1868            mWriteAckSequence |= 1;
1869            ALOG_ASSERT(mCallbackThread != 0);
1870            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1871        }
1872        // FIXME We should have an implementation of timestamps for direct output threads.
1873        // They are used e.g for multichannel PCM playback over HDMI.
1874        bytesWritten = mOutput->stream->write(mOutput->stream,
1875                                                   mMixBuffer + offset, mBytesRemaining);
1876        if (mUseAsyncWrite &&
1877                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1878            // do not wait for async callback in case of error of full write
1879            mWriteAckSequence &= ~1;
1880            ALOG_ASSERT(mCallbackThread != 0);
1881            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1882        }
1883    }
1884
1885    mNumWrites++;
1886    mInWrite = false;
1887
1888    return bytesWritten;
1889}
1890
1891void AudioFlinger::PlaybackThread::threadLoop_drain()
1892{
1893    if (mOutput->stream->drain) {
1894        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1895        if (mUseAsyncWrite) {
1896            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1897            mDrainSequence |= 1;
1898            ALOG_ASSERT(mCallbackThread != 0);
1899            mCallbackThread->setDraining(mDrainSequence);
1900        }
1901        mOutput->stream->drain(mOutput->stream,
1902            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1903                                                : AUDIO_DRAIN_ALL);
1904    }
1905}
1906
1907void AudioFlinger::PlaybackThread::threadLoop_exit()
1908{
1909    // Default implementation has nothing to do
1910}
1911
1912/*
1913The derived values that are cached:
1914 - mixBufferSize from frame count * frame size
1915 - activeSleepTime from activeSleepTimeUs()
1916 - idleSleepTime from idleSleepTimeUs()
1917 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1918 - maxPeriod from frame count and sample rate (MIXER only)
1919
1920The parameters that affect these derived values are:
1921 - frame count
1922 - frame size
1923 - sample rate
1924 - device type: A2DP or not
1925 - device latency
1926 - format: PCM or not
1927 - active sleep time
1928 - idle sleep time
1929*/
1930
1931void AudioFlinger::PlaybackThread::cacheParameters_l()
1932{
1933    mixBufferSize = mNormalFrameCount * mFrameSize;
1934    activeSleepTime = activeSleepTimeUs();
1935    idleSleepTime = idleSleepTimeUs();
1936}
1937
1938void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1939{
1940    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1941            this,  streamType, mTracks.size());
1942    Mutex::Autolock _l(mLock);
1943
1944    size_t size = mTracks.size();
1945    for (size_t i = 0; i < size; i++) {
1946        sp<Track> t = mTracks[i];
1947        if (t->streamType() == streamType) {
1948            t->invalidate();
1949        }
1950    }
1951}
1952
1953status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1954{
1955    int session = chain->sessionId();
1956    int16_t *buffer = mMixBuffer;
1957    bool ownsBuffer = false;
1958
1959    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1960    if (session > 0) {
1961        // Only one effect chain can be present in direct output thread and it uses
1962        // the mix buffer as input
1963        if (mType != DIRECT) {
1964            size_t numSamples = mNormalFrameCount * mChannelCount;
1965            buffer = new int16_t[numSamples];
1966            memset(buffer, 0, numSamples * sizeof(int16_t));
1967            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1968            ownsBuffer = true;
1969        }
1970
1971        // Attach all tracks with same session ID to this chain.
1972        for (size_t i = 0; i < mTracks.size(); ++i) {
1973            sp<Track> track = mTracks[i];
1974            if (session == track->sessionId()) {
1975                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1976                        buffer);
1977                track->setMainBuffer(buffer);
1978                chain->incTrackCnt();
1979            }
1980        }
1981
1982        // indicate all active tracks in the chain
1983        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1984            sp<Track> track = mActiveTracks[i].promote();
1985            if (track == 0) {
1986                continue;
1987            }
1988            if (session == track->sessionId()) {
1989                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1990                chain->incActiveTrackCnt();
1991            }
1992        }
1993    }
1994
1995    chain->setInBuffer(buffer, ownsBuffer);
1996    chain->setOutBuffer(mMixBuffer);
1997    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1998    // chains list in order to be processed last as it contains output stage effects
1999    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2000    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2001    // after track specific effects and before output stage
2002    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2003    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2004    // Effect chain for other sessions are inserted at beginning of effect
2005    // chains list to be processed before output mix effects. Relative order between other
2006    // sessions is not important
2007    size_t size = mEffectChains.size();
2008    size_t i = 0;
2009    for (i = 0; i < size; i++) {
2010        if (mEffectChains[i]->sessionId() < session) {
2011            break;
2012        }
2013    }
2014    mEffectChains.insertAt(chain, i);
2015    checkSuspendOnAddEffectChain_l(chain);
2016
2017    return NO_ERROR;
2018}
2019
2020size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2021{
2022    int session = chain->sessionId();
2023
2024    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2025
2026    for (size_t i = 0; i < mEffectChains.size(); i++) {
2027        if (chain == mEffectChains[i]) {
2028            mEffectChains.removeAt(i);
2029            // detach all active tracks from the chain
2030            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2031                sp<Track> track = mActiveTracks[i].promote();
2032                if (track == 0) {
2033                    continue;
2034                }
2035                if (session == track->sessionId()) {
2036                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2037                            chain.get(), session);
2038                    chain->decActiveTrackCnt();
2039                }
2040            }
2041
2042            // detach all tracks with same session ID from this chain
2043            for (size_t i = 0; i < mTracks.size(); ++i) {
2044                sp<Track> track = mTracks[i];
2045                if (session == track->sessionId()) {
2046                    track->setMainBuffer(mMixBuffer);
2047                    chain->decTrackCnt();
2048                }
2049            }
2050            break;
2051        }
2052    }
2053    return mEffectChains.size();
2054}
2055
2056status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2057        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2058{
2059    Mutex::Autolock _l(mLock);
2060    return attachAuxEffect_l(track, EffectId);
2061}
2062
2063status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2064        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2065{
2066    status_t status = NO_ERROR;
2067
2068    if (EffectId == 0) {
2069        track->setAuxBuffer(0, NULL);
2070    } else {
2071        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2072        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2073        if (effect != 0) {
2074            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2075                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2076            } else {
2077                status = INVALID_OPERATION;
2078            }
2079        } else {
2080            status = BAD_VALUE;
2081        }
2082    }
2083    return status;
2084}
2085
2086void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2087{
2088    for (size_t i = 0; i < mTracks.size(); ++i) {
2089        sp<Track> track = mTracks[i];
2090        if (track->auxEffectId() == effectId) {
2091            attachAuxEffect_l(track, 0);
2092        }
2093    }
2094}
2095
2096bool AudioFlinger::PlaybackThread::threadLoop()
2097{
2098    Vector< sp<Track> > tracksToRemove;
2099
2100    standbyTime = systemTime();
2101
2102    // MIXER
2103    nsecs_t lastWarning = 0;
2104
2105    // DUPLICATING
2106    // FIXME could this be made local to while loop?
2107    writeFrames = 0;
2108
2109    cacheParameters_l();
2110    sleepTime = idleSleepTime;
2111
2112    if (mType == MIXER) {
2113        sleepTimeShift = 0;
2114    }
2115
2116    CpuStats cpuStats;
2117    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2118
2119    acquireWakeLock();
2120
2121    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2122    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2123    // and then that string will be logged at the next convenient opportunity.
2124    const char *logString = NULL;
2125
2126    while (!exitPending())
2127    {
2128        cpuStats.sample(myName);
2129
2130        Vector< sp<EffectChain> > effectChains;
2131
2132        processConfigEvents();
2133
2134        { // scope for mLock
2135
2136            Mutex::Autolock _l(mLock);
2137
2138            if (logString != NULL) {
2139                mNBLogWriter->logTimestamp();
2140                mNBLogWriter->log(logString);
2141                logString = NULL;
2142            }
2143
2144            if (mLatchDValid) {
2145                mLatchQ = mLatchD;
2146                mLatchDValid = false;
2147                mLatchQValid = true;
2148            }
2149
2150            if (checkForNewParameters_l()) {
2151                cacheParameters_l();
2152            }
2153
2154            saveOutputTracks();
2155            if (mSignalPending) {
2156                // A signal was raised while we were unlocked
2157                mSignalPending = false;
2158            } else if (waitingAsyncCallback_l()) {
2159                if (exitPending()) {
2160                    break;
2161                }
2162                releaseWakeLock_l();
2163                ALOGV("wait async completion");
2164                mWaitWorkCV.wait(mLock);
2165                ALOGV("async completion/wake");
2166                acquireWakeLock_l();
2167                standbyTime = systemTime() + standbyDelay;
2168                sleepTime = 0;
2169
2170                continue;
2171            }
2172            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2173                                   isSuspended()) {
2174                // put audio hardware into standby after short delay
2175                if (shouldStandby_l()) {
2176
2177                    threadLoop_standby();
2178
2179                    mStandby = true;
2180                }
2181
2182                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2183                    // we're about to wait, flush the binder command buffer
2184                    IPCThreadState::self()->flushCommands();
2185
2186                    clearOutputTracks();
2187
2188                    if (exitPending()) {
2189                        break;
2190                    }
2191
2192                    releaseWakeLock_l();
2193                    // wait until we have something to do...
2194                    ALOGV("%s going to sleep", myName.string());
2195                    mWaitWorkCV.wait(mLock);
2196                    ALOGV("%s waking up", myName.string());
2197                    acquireWakeLock_l();
2198
2199                    mMixerStatus = MIXER_IDLE;
2200                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2201                    mBytesWritten = 0;
2202                    mBytesRemaining = 0;
2203                    checkSilentMode_l();
2204
2205                    standbyTime = systemTime() + standbyDelay;
2206                    sleepTime = idleSleepTime;
2207                    if (mType == MIXER) {
2208                        sleepTimeShift = 0;
2209                    }
2210
2211                    continue;
2212                }
2213            }
2214            // mMixerStatusIgnoringFastTracks is also updated internally
2215            mMixerStatus = prepareTracks_l(&tracksToRemove);
2216
2217            // prevent any changes in effect chain list and in each effect chain
2218            // during mixing and effect process as the audio buffers could be deleted
2219            // or modified if an effect is created or deleted
2220            lockEffectChains_l(effectChains);
2221        }
2222
2223        if (mBytesRemaining == 0) {
2224            mCurrentWriteLength = 0;
2225            if (mMixerStatus == MIXER_TRACKS_READY) {
2226                // threadLoop_mix() sets mCurrentWriteLength
2227                threadLoop_mix();
2228            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2229                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2230                // threadLoop_sleepTime sets sleepTime to 0 if data
2231                // must be written to HAL
2232                threadLoop_sleepTime();
2233                if (sleepTime == 0) {
2234                    mCurrentWriteLength = mixBufferSize;
2235                }
2236            }
2237            mBytesRemaining = mCurrentWriteLength;
2238            if (isSuspended()) {
2239                sleepTime = suspendSleepTimeUs();
2240                // simulate write to HAL when suspended
2241                mBytesWritten += mixBufferSize;
2242                mBytesRemaining = 0;
2243            }
2244
2245            // only process effects if we're going to write
2246            if (sleepTime == 0) {
2247                for (size_t i = 0; i < effectChains.size(); i ++) {
2248                    effectChains[i]->process_l();
2249                }
2250            }
2251        }
2252
2253        // enable changes in effect chain
2254        unlockEffectChains(effectChains);
2255
2256        if (!waitingAsyncCallback()) {
2257            // sleepTime == 0 means we must write to audio hardware
2258            if (sleepTime == 0) {
2259                if (mBytesRemaining) {
2260                    ssize_t ret = threadLoop_write();
2261                    if (ret < 0) {
2262                        mBytesRemaining = 0;
2263                    } else {
2264                        mBytesWritten += ret;
2265                        mBytesRemaining -= ret;
2266                    }
2267                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2268                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2269                    threadLoop_drain();
2270                }
2271if (mType == MIXER) {
2272                // write blocked detection
2273                nsecs_t now = systemTime();
2274                nsecs_t delta = now - mLastWriteTime;
2275                if (!mStandby && delta > maxPeriod) {
2276                    mNumDelayedWrites++;
2277                    if ((now - lastWarning) > kWarningThrottleNs) {
2278                        ATRACE_NAME("underrun");
2279                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2280                                ns2ms(delta), mNumDelayedWrites, this);
2281                        lastWarning = now;
2282                    }
2283                }
2284}
2285
2286                mStandby = false;
2287            } else {
2288                usleep(sleepTime);
2289            }
2290        }
2291
2292        // Finally let go of removed track(s), without the lock held
2293        // since we can't guarantee the destructors won't acquire that
2294        // same lock.  This will also mutate and push a new fast mixer state.
2295        threadLoop_removeTracks(tracksToRemove);
2296        tracksToRemove.clear();
2297
2298        // FIXME I don't understand the need for this here;
2299        //       it was in the original code but maybe the
2300        //       assignment in saveOutputTracks() makes this unnecessary?
2301        clearOutputTracks();
2302
2303        // Effect chains will be actually deleted here if they were removed from
2304        // mEffectChains list during mixing or effects processing
2305        effectChains.clear();
2306
2307        // FIXME Note that the above .clear() is no longer necessary since effectChains
2308        // is now local to this block, but will keep it for now (at least until merge done).
2309    }
2310
2311    threadLoop_exit();
2312
2313    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2314    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2315        // put output stream into standby mode
2316        if (!mStandby) {
2317            mOutput->stream->common.standby(&mOutput->stream->common);
2318        }
2319    }
2320
2321    releaseWakeLock();
2322
2323    ALOGV("Thread %p type %d exiting", this, mType);
2324    return false;
2325}
2326
2327// removeTracks_l() must be called with ThreadBase::mLock held
2328void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2329{
2330    size_t count = tracksToRemove.size();
2331    if (count > 0) {
2332        for (size_t i=0 ; i<count ; i++) {
2333            const sp<Track>& track = tracksToRemove.itemAt(i);
2334            mActiveTracks.remove(track);
2335            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2336            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2337            if (chain != 0) {
2338                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2339                        track->sessionId());
2340                chain->decActiveTrackCnt();
2341            }
2342            if (track->isTerminated()) {
2343                removeTrack_l(track);
2344            }
2345        }
2346    }
2347
2348}
2349
2350status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2351{
2352    if (mNormalSink != 0) {
2353        return mNormalSink->getTimestamp(timestamp);
2354    }
2355    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2356        uint64_t position64;
2357        int ret = mOutput->stream->get_presentation_position(
2358                                                mOutput->stream, &position64, &timestamp.mTime);
2359        if (ret == 0) {
2360            timestamp.mPosition = (uint32_t)position64;
2361            return NO_ERROR;
2362        }
2363    }
2364    return INVALID_OPERATION;
2365}
2366// ----------------------------------------------------------------------------
2367
2368AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2369        audio_io_handle_t id, audio_devices_t device, type_t type)
2370    :   PlaybackThread(audioFlinger, output, id, device, type),
2371        // mAudioMixer below
2372        // mFastMixer below
2373        mFastMixerFutex(0)
2374        // mOutputSink below
2375        // mPipeSink below
2376        // mNormalSink below
2377{
2378    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2379    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2380            "mFrameCount=%d, mNormalFrameCount=%d",
2381            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2382            mNormalFrameCount);
2383    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2384
2385    // FIXME - Current mixer implementation only supports stereo output
2386    if (mChannelCount != FCC_2) {
2387        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2388    }
2389
2390    // create an NBAIO sink for the HAL output stream, and negotiate
2391    mOutputSink = new AudioStreamOutSink(output->stream);
2392    size_t numCounterOffers = 0;
2393    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2394    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2395    ALOG_ASSERT(index == 0);
2396
2397    // initialize fast mixer depending on configuration
2398    bool initFastMixer;
2399    switch (kUseFastMixer) {
2400    case FastMixer_Never:
2401        initFastMixer = false;
2402        break;
2403    case FastMixer_Always:
2404        initFastMixer = true;
2405        break;
2406    case FastMixer_Static:
2407    case FastMixer_Dynamic:
2408        initFastMixer = mFrameCount < mNormalFrameCount;
2409        break;
2410    }
2411    if (initFastMixer) {
2412
2413        // create a MonoPipe to connect our submix to FastMixer
2414        NBAIO_Format format = mOutputSink->format();
2415        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2416        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2417        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2418        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2419        const NBAIO_Format offers[1] = {format};
2420        size_t numCounterOffers = 0;
2421        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2422        ALOG_ASSERT(index == 0);
2423        monoPipe->setAvgFrames((mScreenState & 1) ?
2424                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2425        mPipeSink = monoPipe;
2426
2427#ifdef TEE_SINK
2428        if (mTeeSinkOutputEnabled) {
2429            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2430            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2431            numCounterOffers = 0;
2432            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2433            ALOG_ASSERT(index == 0);
2434            mTeeSink = teeSink;
2435            PipeReader *teeSource = new PipeReader(*teeSink);
2436            numCounterOffers = 0;
2437            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2438            ALOG_ASSERT(index == 0);
2439            mTeeSource = teeSource;
2440        }
2441#endif
2442
2443        // create fast mixer and configure it initially with just one fast track for our submix
2444        mFastMixer = new FastMixer();
2445        FastMixerStateQueue *sq = mFastMixer->sq();
2446#ifdef STATE_QUEUE_DUMP
2447        sq->setObserverDump(&mStateQueueObserverDump);
2448        sq->setMutatorDump(&mStateQueueMutatorDump);
2449#endif
2450        FastMixerState *state = sq->begin();
2451        FastTrack *fastTrack = &state->mFastTracks[0];
2452        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2453        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2454        fastTrack->mVolumeProvider = NULL;
2455        fastTrack->mGeneration++;
2456        state->mFastTracksGen++;
2457        state->mTrackMask = 1;
2458        // fast mixer will use the HAL output sink
2459        state->mOutputSink = mOutputSink.get();
2460        state->mOutputSinkGen++;
2461        state->mFrameCount = mFrameCount;
2462        state->mCommand = FastMixerState::COLD_IDLE;
2463        // already done in constructor initialization list
2464        //mFastMixerFutex = 0;
2465        state->mColdFutexAddr = &mFastMixerFutex;
2466        state->mColdGen++;
2467        state->mDumpState = &mFastMixerDumpState;
2468#ifdef TEE_SINK
2469        state->mTeeSink = mTeeSink.get();
2470#endif
2471        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2472        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2473        sq->end();
2474        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2475
2476        // start the fast mixer
2477        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2478        pid_t tid = mFastMixer->getTid();
2479        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2480        if (err != 0) {
2481            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2482                    kPriorityFastMixer, getpid_cached, tid, err);
2483        }
2484
2485#ifdef AUDIO_WATCHDOG
2486        // create and start the watchdog
2487        mAudioWatchdog = new AudioWatchdog();
2488        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2489        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2490        tid = mAudioWatchdog->getTid();
2491        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2492        if (err != 0) {
2493            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2494                    kPriorityFastMixer, getpid_cached, tid, err);
2495        }
2496#endif
2497
2498    } else {
2499        mFastMixer = NULL;
2500    }
2501
2502    switch (kUseFastMixer) {
2503    case FastMixer_Never:
2504    case FastMixer_Dynamic:
2505        mNormalSink = mOutputSink;
2506        break;
2507    case FastMixer_Always:
2508        mNormalSink = mPipeSink;
2509        break;
2510    case FastMixer_Static:
2511        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2512        break;
2513    }
2514}
2515
2516AudioFlinger::MixerThread::~MixerThread()
2517{
2518    if (mFastMixer != NULL) {
2519        FastMixerStateQueue *sq = mFastMixer->sq();
2520        FastMixerState *state = sq->begin();
2521        if (state->mCommand == FastMixerState::COLD_IDLE) {
2522            int32_t old = android_atomic_inc(&mFastMixerFutex);
2523            if (old == -1) {
2524                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2525            }
2526        }
2527        state->mCommand = FastMixerState::EXIT;
2528        sq->end();
2529        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2530        mFastMixer->join();
2531        // Though the fast mixer thread has exited, it's state queue is still valid.
2532        // We'll use that extract the final state which contains one remaining fast track
2533        // corresponding to our sub-mix.
2534        state = sq->begin();
2535        ALOG_ASSERT(state->mTrackMask == 1);
2536        FastTrack *fastTrack = &state->mFastTracks[0];
2537        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2538        delete fastTrack->mBufferProvider;
2539        sq->end(false /*didModify*/);
2540        delete mFastMixer;
2541#ifdef AUDIO_WATCHDOG
2542        if (mAudioWatchdog != 0) {
2543            mAudioWatchdog->requestExit();
2544            mAudioWatchdog->requestExitAndWait();
2545            mAudioWatchdog.clear();
2546        }
2547#endif
2548    }
2549    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2550    delete mAudioMixer;
2551}
2552
2553
2554uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2555{
2556    if (mFastMixer != NULL) {
2557        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2558        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2559    }
2560    return latency;
2561}
2562
2563
2564void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2565{
2566    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2567}
2568
2569ssize_t AudioFlinger::MixerThread::threadLoop_write()
2570{
2571    // FIXME we should only do one push per cycle; confirm this is true
2572    // Start the fast mixer if it's not already running
2573    if (mFastMixer != NULL) {
2574        FastMixerStateQueue *sq = mFastMixer->sq();
2575        FastMixerState *state = sq->begin();
2576        if (state->mCommand != FastMixerState::MIX_WRITE &&
2577                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2578            if (state->mCommand == FastMixerState::COLD_IDLE) {
2579                int32_t old = android_atomic_inc(&mFastMixerFutex);
2580                if (old == -1) {
2581                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2582                }
2583#ifdef AUDIO_WATCHDOG
2584                if (mAudioWatchdog != 0) {
2585                    mAudioWatchdog->resume();
2586                }
2587#endif
2588            }
2589            state->mCommand = FastMixerState::MIX_WRITE;
2590            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2591                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2592            sq->end();
2593            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2594            if (kUseFastMixer == FastMixer_Dynamic) {
2595                mNormalSink = mPipeSink;
2596            }
2597        } else {
2598            sq->end(false /*didModify*/);
2599        }
2600    }
2601    return PlaybackThread::threadLoop_write();
2602}
2603
2604void AudioFlinger::MixerThread::threadLoop_standby()
2605{
2606    // Idle the fast mixer if it's currently running
2607    if (mFastMixer != NULL) {
2608        FastMixerStateQueue *sq = mFastMixer->sq();
2609        FastMixerState *state = sq->begin();
2610        if (!(state->mCommand & FastMixerState::IDLE)) {
2611            state->mCommand = FastMixerState::COLD_IDLE;
2612            state->mColdFutexAddr = &mFastMixerFutex;
2613            state->mColdGen++;
2614            mFastMixerFutex = 0;
2615            sq->end();
2616            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2617            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2618            if (kUseFastMixer == FastMixer_Dynamic) {
2619                mNormalSink = mOutputSink;
2620            }
2621#ifdef AUDIO_WATCHDOG
2622            if (mAudioWatchdog != 0) {
2623                mAudioWatchdog->pause();
2624            }
2625#endif
2626        } else {
2627            sq->end(false /*didModify*/);
2628        }
2629    }
2630    PlaybackThread::threadLoop_standby();
2631}
2632
2633// Empty implementation for standard mixer
2634// Overridden for offloaded playback
2635void AudioFlinger::PlaybackThread::flushOutput_l()
2636{
2637}
2638
2639bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2640{
2641    return false;
2642}
2643
2644bool AudioFlinger::PlaybackThread::shouldStandby_l()
2645{
2646    return !mStandby;
2647}
2648
2649bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2650{
2651    Mutex::Autolock _l(mLock);
2652    return waitingAsyncCallback_l();
2653}
2654
2655// shared by MIXER and DIRECT, overridden by DUPLICATING
2656void AudioFlinger::PlaybackThread::threadLoop_standby()
2657{
2658    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2659    mOutput->stream->common.standby(&mOutput->stream->common);
2660    if (mUseAsyncWrite != 0) {
2661        // discard any pending drain or write ack by incrementing sequence
2662        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2663        mDrainSequence = (mDrainSequence + 2) & ~1;
2664        ALOG_ASSERT(mCallbackThread != 0);
2665        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2666        mCallbackThread->setDraining(mDrainSequence);
2667    }
2668}
2669
2670void AudioFlinger::MixerThread::threadLoop_mix()
2671{
2672    // obtain the presentation timestamp of the next output buffer
2673    int64_t pts;
2674    status_t status = INVALID_OPERATION;
2675
2676    if (mNormalSink != 0) {
2677        status = mNormalSink->getNextWriteTimestamp(&pts);
2678    } else {
2679        status = mOutputSink->getNextWriteTimestamp(&pts);
2680    }
2681
2682    if (status != NO_ERROR) {
2683        pts = AudioBufferProvider::kInvalidPTS;
2684    }
2685
2686    // mix buffers...
2687    mAudioMixer->process(pts);
2688    mCurrentWriteLength = mixBufferSize;
2689    // increase sleep time progressively when application underrun condition clears.
2690    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2691    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2692    // such that we would underrun the audio HAL.
2693    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2694        sleepTimeShift--;
2695    }
2696    sleepTime = 0;
2697    standbyTime = systemTime() + standbyDelay;
2698    //TODO: delay standby when effects have a tail
2699}
2700
2701void AudioFlinger::MixerThread::threadLoop_sleepTime()
2702{
2703    // If no tracks are ready, sleep once for the duration of an output
2704    // buffer size, then write 0s to the output
2705    if (sleepTime == 0) {
2706        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2707            sleepTime = activeSleepTime >> sleepTimeShift;
2708            if (sleepTime < kMinThreadSleepTimeUs) {
2709                sleepTime = kMinThreadSleepTimeUs;
2710            }
2711            // reduce sleep time in case of consecutive application underruns to avoid
2712            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2713            // duration we would end up writing less data than needed by the audio HAL if
2714            // the condition persists.
2715            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2716                sleepTimeShift++;
2717            }
2718        } else {
2719            sleepTime = idleSleepTime;
2720        }
2721    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2722        memset(mMixBuffer, 0, mixBufferSize);
2723        sleepTime = 0;
2724        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2725                "anticipated start");
2726    }
2727    // TODO add standby time extension fct of effect tail
2728}
2729
2730// prepareTracks_l() must be called with ThreadBase::mLock held
2731AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2732        Vector< sp<Track> > *tracksToRemove)
2733{
2734
2735    mixer_state mixerStatus = MIXER_IDLE;
2736    // find out which tracks need to be processed
2737    size_t count = mActiveTracks.size();
2738    size_t mixedTracks = 0;
2739    size_t tracksWithEffect = 0;
2740    // counts only _active_ fast tracks
2741    size_t fastTracks = 0;
2742    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2743
2744    float masterVolume = mMasterVolume;
2745    bool masterMute = mMasterMute;
2746
2747    if (masterMute) {
2748        masterVolume = 0;
2749    }
2750    // Delegate master volume control to effect in output mix effect chain if needed
2751    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2752    if (chain != 0) {
2753        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2754        chain->setVolume_l(&v, &v);
2755        masterVolume = (float)((v + (1 << 23)) >> 24);
2756        chain.clear();
2757    }
2758
2759    // prepare a new state to push
2760    FastMixerStateQueue *sq = NULL;
2761    FastMixerState *state = NULL;
2762    bool didModify = false;
2763    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2764    if (mFastMixer != NULL) {
2765        sq = mFastMixer->sq();
2766        state = sq->begin();
2767    }
2768
2769    for (size_t i=0 ; i<count ; i++) {
2770        const sp<Track> t = mActiveTracks[i].promote();
2771        if (t == 0) {
2772            continue;
2773        }
2774
2775        // this const just means the local variable doesn't change
2776        Track* const track = t.get();
2777
2778        // process fast tracks
2779        if (track->isFastTrack()) {
2780
2781            // It's theoretically possible (though unlikely) for a fast track to be created
2782            // and then removed within the same normal mix cycle.  This is not a problem, as
2783            // the track never becomes active so it's fast mixer slot is never touched.
2784            // The converse, of removing an (active) track and then creating a new track
2785            // at the identical fast mixer slot within the same normal mix cycle,
2786            // is impossible because the slot isn't marked available until the end of each cycle.
2787            int j = track->mFastIndex;
2788            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2789            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2790            FastTrack *fastTrack = &state->mFastTracks[j];
2791
2792            // Determine whether the track is currently in underrun condition,
2793            // and whether it had a recent underrun.
2794            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2795            FastTrackUnderruns underruns = ftDump->mUnderruns;
2796            uint32_t recentFull = (underruns.mBitFields.mFull -
2797                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2798            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2799                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2800            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2801                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2802            uint32_t recentUnderruns = recentPartial + recentEmpty;
2803            track->mObservedUnderruns = underruns;
2804            // don't count underruns that occur while stopping or pausing
2805            // or stopped which can occur when flush() is called while active
2806            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2807                    recentUnderruns > 0) {
2808                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2809                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2810            }
2811
2812            // This is similar to the state machine for normal tracks,
2813            // with a few modifications for fast tracks.
2814            bool isActive = true;
2815            switch (track->mState) {
2816            case TrackBase::STOPPING_1:
2817                // track stays active in STOPPING_1 state until first underrun
2818                if (recentUnderruns > 0 || track->isTerminated()) {
2819                    track->mState = TrackBase::STOPPING_2;
2820                }
2821                break;
2822            case TrackBase::PAUSING:
2823                // ramp down is not yet implemented
2824                track->setPaused();
2825                break;
2826            case TrackBase::RESUMING:
2827                // ramp up is not yet implemented
2828                track->mState = TrackBase::ACTIVE;
2829                break;
2830            case TrackBase::ACTIVE:
2831                if (recentFull > 0 || recentPartial > 0) {
2832                    // track has provided at least some frames recently: reset retry count
2833                    track->mRetryCount = kMaxTrackRetries;
2834                }
2835                if (recentUnderruns == 0) {
2836                    // no recent underruns: stay active
2837                    break;
2838                }
2839                // there has recently been an underrun of some kind
2840                if (track->sharedBuffer() == 0) {
2841                    // were any of the recent underruns "empty" (no frames available)?
2842                    if (recentEmpty == 0) {
2843                        // no, then ignore the partial underruns as they are allowed indefinitely
2844                        break;
2845                    }
2846                    // there has recently been an "empty" underrun: decrement the retry counter
2847                    if (--(track->mRetryCount) > 0) {
2848                        break;
2849                    }
2850                    // indicate to client process that the track was disabled because of underrun;
2851                    // it will then automatically call start() when data is available
2852                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2853                    // remove from active list, but state remains ACTIVE [confusing but true]
2854                    isActive = false;
2855                    break;
2856                }
2857                // fall through
2858            case TrackBase::STOPPING_2:
2859            case TrackBase::PAUSED:
2860            case TrackBase::STOPPED:
2861            case TrackBase::FLUSHED:   // flush() while active
2862                // Check for presentation complete if track is inactive
2863                // We have consumed all the buffers of this track.
2864                // This would be incomplete if we auto-paused on underrun
2865                {
2866                    size_t audioHALFrames =
2867                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2868                    size_t framesWritten = mBytesWritten / mFrameSize;
2869                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2870                        // track stays in active list until presentation is complete
2871                        break;
2872                    }
2873                }
2874                if (track->isStopping_2()) {
2875                    track->mState = TrackBase::STOPPED;
2876                }
2877                if (track->isStopped()) {
2878                    // Can't reset directly, as fast mixer is still polling this track
2879                    //   track->reset();
2880                    // So instead mark this track as needing to be reset after push with ack
2881                    resetMask |= 1 << i;
2882                }
2883                isActive = false;
2884                break;
2885            case TrackBase::IDLE:
2886            default:
2887                LOG_FATAL("unexpected track state %d", track->mState);
2888            }
2889
2890            if (isActive) {
2891                // was it previously inactive?
2892                if (!(state->mTrackMask & (1 << j))) {
2893                    ExtendedAudioBufferProvider *eabp = track;
2894                    VolumeProvider *vp = track;
2895                    fastTrack->mBufferProvider = eabp;
2896                    fastTrack->mVolumeProvider = vp;
2897                    fastTrack->mSampleRate = track->mSampleRate;
2898                    fastTrack->mChannelMask = track->mChannelMask;
2899                    fastTrack->mGeneration++;
2900                    state->mTrackMask |= 1 << j;
2901                    didModify = true;
2902                    // no acknowledgement required for newly active tracks
2903                }
2904                // cache the combined master volume and stream type volume for fast mixer; this
2905                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2906                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2907                ++fastTracks;
2908            } else {
2909                // was it previously active?
2910                if (state->mTrackMask & (1 << j)) {
2911                    fastTrack->mBufferProvider = NULL;
2912                    fastTrack->mGeneration++;
2913                    state->mTrackMask &= ~(1 << j);
2914                    didModify = true;
2915                    // If any fast tracks were removed, we must wait for acknowledgement
2916                    // because we're about to decrement the last sp<> on those tracks.
2917                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2918                } else {
2919                    LOG_FATAL("fast track %d should have been active", j);
2920                }
2921                tracksToRemove->add(track);
2922                // Avoids a misleading display in dumpsys
2923                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2924            }
2925            continue;
2926        }
2927
2928        {   // local variable scope to avoid goto warning
2929
2930        audio_track_cblk_t* cblk = track->cblk();
2931
2932        // The first time a track is added we wait
2933        // for all its buffers to be filled before processing it
2934        int name = track->name();
2935        // make sure that we have enough frames to mix one full buffer.
2936        // enforce this condition only once to enable draining the buffer in case the client
2937        // app does not call stop() and relies on underrun to stop:
2938        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2939        // during last round
2940        size_t desiredFrames;
2941        uint32_t sr = track->sampleRate();
2942        if (sr == mSampleRate) {
2943            desiredFrames = mNormalFrameCount;
2944        } else {
2945            // +1 for rounding and +1 for additional sample needed for interpolation
2946            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2947            // add frames already consumed but not yet released by the resampler
2948            // because mAudioTrackServerProxy->framesReady() will include these frames
2949            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2950            // the minimum track buffer size is normally twice the number of frames necessary
2951            // to fill one buffer and the resampler should not leave more than one buffer worth
2952            // of unreleased frames after each pass, but just in case...
2953            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2954        }
2955        uint32_t minFrames = 1;
2956        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2957                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2958            minFrames = desiredFrames;
2959        }
2960        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2961        size_t framesReady;
2962        if (track->sharedBuffer() == 0) {
2963            framesReady = track->framesReady();
2964        } else if (track->isStopped()) {
2965            framesReady = 0;
2966        } else {
2967            framesReady = 1;
2968        }
2969        if ((framesReady >= minFrames) && track->isReady() &&
2970                !track->isPaused() && !track->isTerminated())
2971        {
2972            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2973
2974            mixedTracks++;
2975
2976            // track->mainBuffer() != mMixBuffer means there is an effect chain
2977            // connected to the track
2978            chain.clear();
2979            if (track->mainBuffer() != mMixBuffer) {
2980                chain = getEffectChain_l(track->sessionId());
2981                // Delegate volume control to effect in track effect chain if needed
2982                if (chain != 0) {
2983                    tracksWithEffect++;
2984                } else {
2985                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2986                            "session %d",
2987                            name, track->sessionId());
2988                }
2989            }
2990
2991
2992            int param = AudioMixer::VOLUME;
2993            if (track->mFillingUpStatus == Track::FS_FILLED) {
2994                // no ramp for the first volume setting
2995                track->mFillingUpStatus = Track::FS_ACTIVE;
2996                if (track->mState == TrackBase::RESUMING) {
2997                    track->mState = TrackBase::ACTIVE;
2998                    param = AudioMixer::RAMP_VOLUME;
2999                }
3000                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3001            // FIXME should not make a decision based on mServer
3002            } else if (cblk->mServer != 0) {
3003                // If the track is stopped before the first frame was mixed,
3004                // do not apply ramp
3005                param = AudioMixer::RAMP_VOLUME;
3006            }
3007
3008            // compute volume for this track
3009            uint32_t vl, vr, va;
3010            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3011                vl = vr = va = 0;
3012                if (track->isPausing()) {
3013                    track->setPaused();
3014                }
3015            } else {
3016
3017                // read original volumes with volume control
3018                float typeVolume = mStreamTypes[track->streamType()].volume;
3019                float v = masterVolume * typeVolume;
3020                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3021                uint32_t vlr = proxy->getVolumeLR();
3022                vl = vlr & 0xFFFF;
3023                vr = vlr >> 16;
3024                // track volumes come from shared memory, so can't be trusted and must be clamped
3025                if (vl > MAX_GAIN_INT) {
3026                    ALOGV("Track left volume out of range: %04X", vl);
3027                    vl = MAX_GAIN_INT;
3028                }
3029                if (vr > MAX_GAIN_INT) {
3030                    ALOGV("Track right volume out of range: %04X", vr);
3031                    vr = MAX_GAIN_INT;
3032                }
3033                // now apply the master volume and stream type volume
3034                vl = (uint32_t)(v * vl) << 12;
3035                vr = (uint32_t)(v * vr) << 12;
3036                // assuming master volume and stream type volume each go up to 1.0,
3037                // vl and vr are now in 8.24 format
3038
3039                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3040                // send level comes from shared memory and so may be corrupt
3041                if (sendLevel > MAX_GAIN_INT) {
3042                    ALOGV("Track send level out of range: %04X", sendLevel);
3043                    sendLevel = MAX_GAIN_INT;
3044                }
3045                va = (uint32_t)(v * sendLevel);
3046            }
3047
3048            // Delegate volume control to effect in track effect chain if needed
3049            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3050                // Do not ramp volume if volume is controlled by effect
3051                param = AudioMixer::VOLUME;
3052                track->mHasVolumeController = true;
3053            } else {
3054                // force no volume ramp when volume controller was just disabled or removed
3055                // from effect chain to avoid volume spike
3056                if (track->mHasVolumeController) {
3057                    param = AudioMixer::VOLUME;
3058                }
3059                track->mHasVolumeController = false;
3060            }
3061
3062            // Convert volumes from 8.24 to 4.12 format
3063            // This additional clamping is needed in case chain->setVolume_l() overshot
3064            vl = (vl + (1 << 11)) >> 12;
3065            if (vl > MAX_GAIN_INT) {
3066                vl = MAX_GAIN_INT;
3067            }
3068            vr = (vr + (1 << 11)) >> 12;
3069            if (vr > MAX_GAIN_INT) {
3070                vr = MAX_GAIN_INT;
3071            }
3072
3073            if (va > MAX_GAIN_INT) {
3074                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3075            }
3076
3077            // XXX: these things DON'T need to be done each time
3078            mAudioMixer->setBufferProvider(name, track);
3079            mAudioMixer->enable(name);
3080
3081            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3082            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3083            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3084            mAudioMixer->setParameter(
3085                name,
3086                AudioMixer::TRACK,
3087                AudioMixer::FORMAT, (void *)track->format());
3088            mAudioMixer->setParameter(
3089                name,
3090                AudioMixer::TRACK,
3091                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3092            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3093            uint32_t maxSampleRate = mSampleRate * 2;
3094            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3095            if (reqSampleRate == 0) {
3096                reqSampleRate = mSampleRate;
3097            } else if (reqSampleRate > maxSampleRate) {
3098                reqSampleRate = maxSampleRate;
3099            }
3100            mAudioMixer->setParameter(
3101                name,
3102                AudioMixer::RESAMPLE,
3103                AudioMixer::SAMPLE_RATE,
3104                (void *)reqSampleRate);
3105            mAudioMixer->setParameter(
3106                name,
3107                AudioMixer::TRACK,
3108                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3109            mAudioMixer->setParameter(
3110                name,
3111                AudioMixer::TRACK,
3112                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3113
3114            // reset retry count
3115            track->mRetryCount = kMaxTrackRetries;
3116
3117            // If one track is ready, set the mixer ready if:
3118            //  - the mixer was not ready during previous round OR
3119            //  - no other track is not ready
3120            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3121                    mixerStatus != MIXER_TRACKS_ENABLED) {
3122                mixerStatus = MIXER_TRACKS_READY;
3123            }
3124        } else {
3125            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3126                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3127            }
3128            // clear effect chain input buffer if an active track underruns to avoid sending
3129            // previous audio buffer again to effects
3130            chain = getEffectChain_l(track->sessionId());
3131            if (chain != 0) {
3132                chain->clearInputBuffer();
3133            }
3134
3135            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3136            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3137                    track->isStopped() || track->isPaused()) {
3138                // We have consumed all the buffers of this track.
3139                // Remove it from the list of active tracks.
3140                // TODO: use actual buffer filling status instead of latency when available from
3141                // audio HAL
3142                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3143                size_t framesWritten = mBytesWritten / mFrameSize;
3144                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3145                    if (track->isStopped()) {
3146                        track->reset();
3147                    }
3148                    tracksToRemove->add(track);
3149                }
3150            } else {
3151                // No buffers for this track. Give it a few chances to
3152                // fill a buffer, then remove it from active list.
3153                if (--(track->mRetryCount) <= 0) {
3154                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3155                    tracksToRemove->add(track);
3156                    // indicate to client process that the track was disabled because of underrun;
3157                    // it will then automatically call start() when data is available
3158                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3159                // If one track is not ready, mark the mixer also not ready if:
3160                //  - the mixer was ready during previous round OR
3161                //  - no other track is ready
3162                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3163                                mixerStatus != MIXER_TRACKS_READY) {
3164                    mixerStatus = MIXER_TRACKS_ENABLED;
3165                }
3166            }
3167            mAudioMixer->disable(name);
3168        }
3169
3170        }   // local variable scope to avoid goto warning
3171track_is_ready: ;
3172
3173    }
3174
3175    // Push the new FastMixer state if necessary
3176    bool pauseAudioWatchdog = false;
3177    if (didModify) {
3178        state->mFastTracksGen++;
3179        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3180        if (kUseFastMixer == FastMixer_Dynamic &&
3181                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3182            state->mCommand = FastMixerState::COLD_IDLE;
3183            state->mColdFutexAddr = &mFastMixerFutex;
3184            state->mColdGen++;
3185            mFastMixerFutex = 0;
3186            if (kUseFastMixer == FastMixer_Dynamic) {
3187                mNormalSink = mOutputSink;
3188            }
3189            // If we go into cold idle, need to wait for acknowledgement
3190            // so that fast mixer stops doing I/O.
3191            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3192            pauseAudioWatchdog = true;
3193        }
3194    }
3195    if (sq != NULL) {
3196        sq->end(didModify);
3197        sq->push(block);
3198    }
3199#ifdef AUDIO_WATCHDOG
3200    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3201        mAudioWatchdog->pause();
3202    }
3203#endif
3204
3205    // Now perform the deferred reset on fast tracks that have stopped
3206    while (resetMask != 0) {
3207        size_t i = __builtin_ctz(resetMask);
3208        ALOG_ASSERT(i < count);
3209        resetMask &= ~(1 << i);
3210        sp<Track> t = mActiveTracks[i].promote();
3211        if (t == 0) {
3212            continue;
3213        }
3214        Track* track = t.get();
3215        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3216        track->reset();
3217    }
3218
3219    // remove all the tracks that need to be...
3220    removeTracks_l(*tracksToRemove);
3221
3222    // mix buffer must be cleared if all tracks are connected to an
3223    // effect chain as in this case the mixer will not write to
3224    // mix buffer and track effects will accumulate into it
3225    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3226            (mixedTracks == 0 && fastTracks > 0))) {
3227        // FIXME as a performance optimization, should remember previous zero status
3228        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3229    }
3230
3231    // if any fast tracks, then status is ready
3232    mMixerStatusIgnoringFastTracks = mixerStatus;
3233    if (fastTracks > 0) {
3234        mixerStatus = MIXER_TRACKS_READY;
3235    }
3236    return mixerStatus;
3237}
3238
3239// getTrackName_l() must be called with ThreadBase::mLock held
3240int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3241{
3242    return mAudioMixer->getTrackName(channelMask, sessionId);
3243}
3244
3245// deleteTrackName_l() must be called with ThreadBase::mLock held
3246void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3247{
3248    ALOGV("remove track (%d) and delete from mixer", name);
3249    mAudioMixer->deleteTrackName(name);
3250}
3251
3252// checkForNewParameters_l() must be called with ThreadBase::mLock held
3253bool AudioFlinger::MixerThread::checkForNewParameters_l()
3254{
3255    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3256    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3257    bool reconfig = false;
3258
3259    while (!mNewParameters.isEmpty()) {
3260
3261        if (mFastMixer != NULL) {
3262            FastMixerStateQueue *sq = mFastMixer->sq();
3263            FastMixerState *state = sq->begin();
3264            if (!(state->mCommand & FastMixerState::IDLE)) {
3265                previousCommand = state->mCommand;
3266                state->mCommand = FastMixerState::HOT_IDLE;
3267                sq->end();
3268                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3269            } else {
3270                sq->end(false /*didModify*/);
3271            }
3272        }
3273
3274        status_t status = NO_ERROR;
3275        String8 keyValuePair = mNewParameters[0];
3276        AudioParameter param = AudioParameter(keyValuePair);
3277        int value;
3278
3279        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3280            reconfig = true;
3281        }
3282        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3283            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3284                status = BAD_VALUE;
3285            } else {
3286                // no need to save value, since it's constant
3287                reconfig = true;
3288            }
3289        }
3290        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3291            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3292                status = BAD_VALUE;
3293            } else {
3294                // no need to save value, since it's constant
3295                reconfig = true;
3296            }
3297        }
3298        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3299            // do not accept frame count changes if tracks are open as the track buffer
3300            // size depends on frame count and correct behavior would not be guaranteed
3301            // if frame count is changed after track creation
3302            if (!mTracks.isEmpty()) {
3303                status = INVALID_OPERATION;
3304            } else {
3305                reconfig = true;
3306            }
3307        }
3308        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3309#ifdef ADD_BATTERY_DATA
3310            // when changing the audio output device, call addBatteryData to notify
3311            // the change
3312            if (mOutDevice != value) {
3313                uint32_t params = 0;
3314                // check whether speaker is on
3315                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3316                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3317                }
3318
3319                audio_devices_t deviceWithoutSpeaker
3320                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3321                // check if any other device (except speaker) is on
3322                if (value & deviceWithoutSpeaker ) {
3323                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3324                }
3325
3326                if (params != 0) {
3327                    addBatteryData(params);
3328                }
3329            }
3330#endif
3331
3332            // forward device change to effects that have requested to be
3333            // aware of attached audio device.
3334            if (value != AUDIO_DEVICE_NONE) {
3335                mOutDevice = value;
3336                for (size_t i = 0; i < mEffectChains.size(); i++) {
3337                    mEffectChains[i]->setDevice_l(mOutDevice);
3338                }
3339            }
3340        }
3341
3342        if (status == NO_ERROR) {
3343            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3344                                                    keyValuePair.string());
3345            if (!mStandby && status == INVALID_OPERATION) {
3346                mOutput->stream->common.standby(&mOutput->stream->common);
3347                mStandby = true;
3348                mBytesWritten = 0;
3349                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3350                                                       keyValuePair.string());
3351            }
3352            if (status == NO_ERROR && reconfig) {
3353                readOutputParameters();
3354                delete mAudioMixer;
3355                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3356                for (size_t i = 0; i < mTracks.size() ; i++) {
3357                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3358                    if (name < 0) {
3359                        break;
3360                    }
3361                    mTracks[i]->mName = name;
3362                }
3363                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3364            }
3365        }
3366
3367        mNewParameters.removeAt(0);
3368
3369        mParamStatus = status;
3370        mParamCond.signal();
3371        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3372        // already timed out waiting for the status and will never signal the condition.
3373        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3374    }
3375
3376    if (!(previousCommand & FastMixerState::IDLE)) {
3377        ALOG_ASSERT(mFastMixer != NULL);
3378        FastMixerStateQueue *sq = mFastMixer->sq();
3379        FastMixerState *state = sq->begin();
3380        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3381        state->mCommand = previousCommand;
3382        sq->end();
3383        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3384    }
3385
3386    return reconfig;
3387}
3388
3389
3390void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3391{
3392    const size_t SIZE = 256;
3393    char buffer[SIZE];
3394    String8 result;
3395
3396    PlaybackThread::dumpInternals(fd, args);
3397
3398    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3399    result.append(buffer);
3400    write(fd, result.string(), result.size());
3401
3402    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3403    const FastMixerDumpState copy(mFastMixerDumpState);
3404    copy.dump(fd);
3405
3406#ifdef STATE_QUEUE_DUMP
3407    // Similar for state queue
3408    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3409    observerCopy.dump(fd);
3410    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3411    mutatorCopy.dump(fd);
3412#endif
3413
3414#ifdef TEE_SINK
3415    // Write the tee output to a .wav file
3416    dumpTee(fd, mTeeSource, mId);
3417#endif
3418
3419#ifdef AUDIO_WATCHDOG
3420    if (mAudioWatchdog != 0) {
3421        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3422        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3423        wdCopy.dump(fd);
3424    }
3425#endif
3426}
3427
3428uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3429{
3430    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3431}
3432
3433uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3434{
3435    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3436}
3437
3438void AudioFlinger::MixerThread::cacheParameters_l()
3439{
3440    PlaybackThread::cacheParameters_l();
3441
3442    // FIXME: Relaxed timing because of a certain device that can't meet latency
3443    // Should be reduced to 2x after the vendor fixes the driver issue
3444    // increase threshold again due to low power audio mode. The way this warning
3445    // threshold is calculated and its usefulness should be reconsidered anyway.
3446    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3447}
3448
3449// ----------------------------------------------------------------------------
3450
3451AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3452        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3453    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3454        // mLeftVolFloat, mRightVolFloat
3455{
3456}
3457
3458AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3459        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3460        ThreadBase::type_t type)
3461    :   PlaybackThread(audioFlinger, output, id, device, type)
3462        // mLeftVolFloat, mRightVolFloat
3463{
3464}
3465
3466AudioFlinger::DirectOutputThread::~DirectOutputThread()
3467{
3468}
3469
3470void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3471{
3472    audio_track_cblk_t* cblk = track->cblk();
3473    float left, right;
3474
3475    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3476        left = right = 0;
3477    } else {
3478        float typeVolume = mStreamTypes[track->streamType()].volume;
3479        float v = mMasterVolume * typeVolume;
3480        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3481        uint32_t vlr = proxy->getVolumeLR();
3482        float v_clamped = v * (vlr & 0xFFFF);
3483        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3484        left = v_clamped/MAX_GAIN;
3485        v_clamped = v * (vlr >> 16);
3486        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3487        right = v_clamped/MAX_GAIN;
3488    }
3489
3490    if (lastTrack) {
3491        if (left != mLeftVolFloat || right != mRightVolFloat) {
3492            mLeftVolFloat = left;
3493            mRightVolFloat = right;
3494
3495            // Convert volumes from float to 8.24
3496            uint32_t vl = (uint32_t)(left * (1 << 24));
3497            uint32_t vr = (uint32_t)(right * (1 << 24));
3498
3499            // Delegate volume control to effect in track effect chain if needed
3500            // only one effect chain can be present on DirectOutputThread, so if
3501            // there is one, the track is connected to it
3502            if (!mEffectChains.isEmpty()) {
3503                mEffectChains[0]->setVolume_l(&vl, &vr);
3504                left = (float)vl / (1 << 24);
3505                right = (float)vr / (1 << 24);
3506            }
3507            if (mOutput->stream->set_volume) {
3508                mOutput->stream->set_volume(mOutput->stream, left, right);
3509            }
3510        }
3511    }
3512}
3513
3514
3515AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3516    Vector< sp<Track> > *tracksToRemove
3517)
3518{
3519    size_t count = mActiveTracks.size();
3520    mixer_state mixerStatus = MIXER_IDLE;
3521
3522    // find out which tracks need to be processed
3523    for (size_t i = 0; i < count; i++) {
3524        sp<Track> t = mActiveTracks[i].promote();
3525        // The track died recently
3526        if (t == 0) {
3527            continue;
3528        }
3529
3530        Track* const track = t.get();
3531        audio_track_cblk_t* cblk = track->cblk();
3532
3533        // The first time a track is added we wait
3534        // for all its buffers to be filled before processing it
3535        uint32_t minFrames;
3536        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3537            minFrames = mNormalFrameCount;
3538        } else {
3539            minFrames = 1;
3540        }
3541        // Only consider last track started for volume and mixer state control.
3542        // This is the last entry in mActiveTracks unless a track underruns.
3543        // As we only care about the transition phase between two tracks on a
3544        // direct output, it is not a problem to ignore the underrun case.
3545        bool last = (i == (count - 1));
3546
3547        if ((track->framesReady() >= minFrames) && track->isReady() &&
3548                !track->isPaused() && !track->isTerminated())
3549        {
3550            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3551
3552            if (track->mFillingUpStatus == Track::FS_FILLED) {
3553                track->mFillingUpStatus = Track::FS_ACTIVE;
3554                // make sure processVolume_l() will apply new volume even if 0
3555                mLeftVolFloat = mRightVolFloat = -1.0;
3556                if (track->mState == TrackBase::RESUMING) {
3557                    track->mState = TrackBase::ACTIVE;
3558                }
3559            }
3560
3561            // compute volume for this track
3562            processVolume_l(track, last);
3563            if (last) {
3564                // reset retry count
3565                track->mRetryCount = kMaxTrackRetriesDirect;
3566                mActiveTrack = t;
3567                mixerStatus = MIXER_TRACKS_READY;
3568            }
3569        } else {
3570            // clear effect chain input buffer if the last active track started underruns
3571            // to avoid sending previous audio buffer again to effects
3572            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3573                mEffectChains[0]->clearInputBuffer();
3574            }
3575
3576            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3577            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3578                    track->isStopped() || track->isPaused()) {
3579                // We have consumed all the buffers of this track.
3580                // Remove it from the list of active tracks.
3581                // TODO: implement behavior for compressed audio
3582                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3583                size_t framesWritten = mBytesWritten / mFrameSize;
3584                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3585                    if (track->isStopped()) {
3586                        track->reset();
3587                    }
3588                    tracksToRemove->add(track);
3589                }
3590            } else {
3591                // No buffers for this track. Give it a few chances to
3592                // fill a buffer, then remove it from active list.
3593                // Only consider last track started for mixer state control
3594                if (--(track->mRetryCount) <= 0) {
3595                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3596                    tracksToRemove->add(track);
3597                } else if (last) {
3598                    mixerStatus = MIXER_TRACKS_ENABLED;
3599                }
3600            }
3601        }
3602    }
3603
3604    // remove all the tracks that need to be...
3605    removeTracks_l(*tracksToRemove);
3606
3607    return mixerStatus;
3608}
3609
3610void AudioFlinger::DirectOutputThread::threadLoop_mix()
3611{
3612    size_t frameCount = mFrameCount;
3613    int8_t *curBuf = (int8_t *)mMixBuffer;
3614    // output audio to hardware
3615    while (frameCount) {
3616        AudioBufferProvider::Buffer buffer;
3617        buffer.frameCount = frameCount;
3618        mActiveTrack->getNextBuffer(&buffer);
3619        if (buffer.raw == NULL) {
3620            memset(curBuf, 0, frameCount * mFrameSize);
3621            break;
3622        }
3623        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3624        frameCount -= buffer.frameCount;
3625        curBuf += buffer.frameCount * mFrameSize;
3626        mActiveTrack->releaseBuffer(&buffer);
3627    }
3628    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3629    sleepTime = 0;
3630    standbyTime = systemTime() + standbyDelay;
3631    mActiveTrack.clear();
3632}
3633
3634void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3635{
3636    if (sleepTime == 0) {
3637        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3638            sleepTime = activeSleepTime;
3639        } else {
3640            sleepTime = idleSleepTime;
3641        }
3642    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3643        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3644        sleepTime = 0;
3645    }
3646}
3647
3648// getTrackName_l() must be called with ThreadBase::mLock held
3649int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3650        int sessionId)
3651{
3652    return 0;
3653}
3654
3655// deleteTrackName_l() must be called with ThreadBase::mLock held
3656void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3657{
3658}
3659
3660// checkForNewParameters_l() must be called with ThreadBase::mLock held
3661bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3662{
3663    bool reconfig = false;
3664
3665    while (!mNewParameters.isEmpty()) {
3666        status_t status = NO_ERROR;
3667        String8 keyValuePair = mNewParameters[0];
3668        AudioParameter param = AudioParameter(keyValuePair);
3669        int value;
3670
3671        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3672            // do not accept frame count changes if tracks are open as the track buffer
3673            // size depends on frame count and correct behavior would not be garantied
3674            // if frame count is changed after track creation
3675            if (!mTracks.isEmpty()) {
3676                status = INVALID_OPERATION;
3677            } else {
3678                reconfig = true;
3679            }
3680        }
3681        if (status == NO_ERROR) {
3682            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3683                                                    keyValuePair.string());
3684            if (!mStandby && status == INVALID_OPERATION) {
3685                mOutput->stream->common.standby(&mOutput->stream->common);
3686                mStandby = true;
3687                mBytesWritten = 0;
3688                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3689                                                       keyValuePair.string());
3690            }
3691            if (status == NO_ERROR && reconfig) {
3692                readOutputParameters();
3693                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3694            }
3695        }
3696
3697        mNewParameters.removeAt(0);
3698
3699        mParamStatus = status;
3700        mParamCond.signal();
3701        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3702        // already timed out waiting for the status and will never signal the condition.
3703        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3704    }
3705    return reconfig;
3706}
3707
3708uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3709{
3710    uint32_t time;
3711    if (audio_is_linear_pcm(mFormat)) {
3712        time = PlaybackThread::activeSleepTimeUs();
3713    } else {
3714        time = 10000;
3715    }
3716    return time;
3717}
3718
3719uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3720{
3721    uint32_t time;
3722    if (audio_is_linear_pcm(mFormat)) {
3723        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3724    } else {
3725        time = 10000;
3726    }
3727    return time;
3728}
3729
3730uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3731{
3732    uint32_t time;
3733    if (audio_is_linear_pcm(mFormat)) {
3734        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3735    } else {
3736        time = 10000;
3737    }
3738    return time;
3739}
3740
3741void AudioFlinger::DirectOutputThread::cacheParameters_l()
3742{
3743    PlaybackThread::cacheParameters_l();
3744
3745    // use shorter standby delay as on normal output to release
3746    // hardware resources as soon as possible
3747    if (audio_is_linear_pcm(mFormat)) {
3748        standbyDelay = microseconds(activeSleepTime*2);
3749    } else {
3750        standbyDelay = kOffloadStandbyDelayNs;
3751    }
3752}
3753
3754// ----------------------------------------------------------------------------
3755
3756AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3757        const sp<AudioFlinger::OffloadThread>& offloadThread)
3758    :   Thread(false /*canCallJava*/),
3759        mOffloadThread(offloadThread),
3760        mWriteAckSequence(0),
3761        mDrainSequence(0)
3762{
3763}
3764
3765AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3766{
3767}
3768
3769void AudioFlinger::AsyncCallbackThread::onFirstRef()
3770{
3771    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3772}
3773
3774bool AudioFlinger::AsyncCallbackThread::threadLoop()
3775{
3776    while (!exitPending()) {
3777        uint32_t writeAckSequence;
3778        uint32_t drainSequence;
3779
3780        {
3781            Mutex::Autolock _l(mLock);
3782            mWaitWorkCV.wait(mLock);
3783            if (exitPending()) {
3784                break;
3785            }
3786            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3787                  mWriteAckSequence, mDrainSequence);
3788            writeAckSequence = mWriteAckSequence;
3789            mWriteAckSequence &= ~1;
3790            drainSequence = mDrainSequence;
3791            mDrainSequence &= ~1;
3792        }
3793        {
3794            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3795            if (offloadThread != 0) {
3796                if (writeAckSequence & 1) {
3797                    offloadThread->resetWriteBlocked(writeAckSequence >> 1);
3798                }
3799                if (drainSequence & 1) {
3800                    offloadThread->resetDraining(drainSequence >> 1);
3801                }
3802            }
3803        }
3804    }
3805    return false;
3806}
3807
3808void AudioFlinger::AsyncCallbackThread::exit()
3809{
3810    ALOGV("AsyncCallbackThread::exit");
3811    Mutex::Autolock _l(mLock);
3812    requestExit();
3813    mWaitWorkCV.broadcast();
3814}
3815
3816void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3817{
3818    Mutex::Autolock _l(mLock);
3819    // bit 0 is cleared
3820    mWriteAckSequence = sequence << 1;
3821}
3822
3823void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3824{
3825    Mutex::Autolock _l(mLock);
3826    // ignore unexpected callbacks
3827    if (mWriteAckSequence & 2) {
3828        mWriteAckSequence |= 1;
3829        mWaitWorkCV.signal();
3830    }
3831}
3832
3833void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3834{
3835    Mutex::Autolock _l(mLock);
3836    // bit 0 is cleared
3837    mDrainSequence = sequence << 1;
3838}
3839
3840void AudioFlinger::AsyncCallbackThread::resetDraining()
3841{
3842    Mutex::Autolock _l(mLock);
3843    // ignore unexpected callbacks
3844    if (mDrainSequence & 2) {
3845        mDrainSequence |= 1;
3846        mWaitWorkCV.signal();
3847    }
3848}
3849
3850
3851// ----------------------------------------------------------------------------
3852AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3853        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3854    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3855        mHwPaused(false),
3856        mPausedBytesRemaining(0)
3857{
3858    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3859}
3860
3861AudioFlinger::OffloadThread::~OffloadThread()
3862{
3863    mPreviousTrack.clear();
3864}
3865
3866void AudioFlinger::OffloadThread::threadLoop_exit()
3867{
3868    if (mFlushPending || mHwPaused) {
3869        // If a flush is pending or track was paused, just discard buffered data
3870        flushHw_l();
3871    } else {
3872        mMixerStatus = MIXER_DRAIN_ALL;
3873        threadLoop_drain();
3874    }
3875    mCallbackThread->exit();
3876    PlaybackThread::threadLoop_exit();
3877}
3878
3879AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3880    Vector< sp<Track> > *tracksToRemove
3881)
3882{
3883    size_t count = mActiveTracks.size();
3884
3885    mixer_state mixerStatus = MIXER_IDLE;
3886    bool doHwPause = false;
3887    bool doHwResume = false;
3888
3889    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3890
3891    // find out which tracks need to be processed
3892    for (size_t i = 0; i < count; i++) {
3893        sp<Track> t = mActiveTracks[i].promote();
3894        // The track died recently
3895        if (t == 0) {
3896            continue;
3897        }
3898        Track* const track = t.get();
3899        audio_track_cblk_t* cblk = track->cblk();
3900        if (mPreviousTrack != NULL) {
3901            if (t != mPreviousTrack) {
3902                // Flush any data still being written from last track
3903                mBytesRemaining = 0;
3904                if (mPausedBytesRemaining) {
3905                    // Last track was paused so we also need to flush saved
3906                    // mixbuffer state and invalidate track so that it will
3907                    // re-submit that unwritten data when it is next resumed
3908                    mPausedBytesRemaining = 0;
3909                    // Invalidate is a bit drastic - would be more efficient
3910                    // to have a flag to tell client that some of the
3911                    // previously written data was lost
3912                    mPreviousTrack->invalidate();
3913                }
3914            }
3915        }
3916        mPreviousTrack = t;
3917        bool last = (i == (count - 1));
3918        if (track->isPausing()) {
3919            track->setPaused();
3920            if (last) {
3921                if (!mHwPaused) {
3922                    doHwPause = true;
3923                    mHwPaused = true;
3924                }
3925                // If we were part way through writing the mixbuffer to
3926                // the HAL we must save this until we resume
3927                // BUG - this will be wrong if a different track is made active,
3928                // in that case we want to discard the pending data in the
3929                // mixbuffer and tell the client to present it again when the
3930                // track is resumed
3931                mPausedWriteLength = mCurrentWriteLength;
3932                mPausedBytesRemaining = mBytesRemaining;
3933                mBytesRemaining = 0;    // stop writing
3934            }
3935            tracksToRemove->add(track);
3936        } else if (track->framesReady() && track->isReady() &&
3937                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3938            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3939            if (track->mFillingUpStatus == Track::FS_FILLED) {
3940                track->mFillingUpStatus = Track::FS_ACTIVE;
3941                // make sure processVolume_l() will apply new volume even if 0
3942                mLeftVolFloat = mRightVolFloat = -1.0;
3943                if (track->mState == TrackBase::RESUMING) {
3944                    track->mState = TrackBase::ACTIVE;
3945                    if (last) {
3946                        if (mPausedBytesRemaining) {
3947                            // Need to continue write that was interrupted
3948                            mCurrentWriteLength = mPausedWriteLength;
3949                            mBytesRemaining = mPausedBytesRemaining;
3950                            mPausedBytesRemaining = 0;
3951                        }
3952                        if (mHwPaused) {
3953                            doHwResume = true;
3954                            mHwPaused = false;
3955                            // threadLoop_mix() will handle the case that we need to
3956                            // resume an interrupted write
3957                        }
3958                        // enable write to audio HAL
3959                        sleepTime = 0;
3960                    }
3961                }
3962            }
3963
3964            if (last) {
3965                // reset retry count
3966                track->mRetryCount = kMaxTrackRetriesOffload;
3967                mActiveTrack = t;
3968                mixerStatus = MIXER_TRACKS_READY;
3969            }
3970        } else {
3971            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3972            if (track->isStopping_1()) {
3973                // Hardware buffer can hold a large amount of audio so we must
3974                // wait for all current track's data to drain before we say
3975                // that the track is stopped.
3976                if (mBytesRemaining == 0) {
3977                    // Only start draining when all data in mixbuffer
3978                    // has been written
3979                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3980                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3981                    if (last) {
3982                        sleepTime = 0;
3983                        standbyTime = systemTime() + standbyDelay;
3984                        mixerStatus = MIXER_DRAIN_TRACK;
3985                        mDrainSequence += 2;
3986                        if (mHwPaused) {
3987                            // It is possible to move from PAUSED to STOPPING_1 without
3988                            // a resume so we must ensure hardware is running
3989                            mOutput->stream->resume(mOutput->stream);
3990                            mHwPaused = false;
3991                        }
3992                    }
3993                }
3994            } else if (track->isStopping_2()) {
3995                // Drain has completed, signal presentation complete
3996                if (!(mDrainSequence & 1) || !last) {
3997                    track->mState = TrackBase::STOPPED;
3998                    size_t audioHALFrames =
3999                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4000                    size_t framesWritten =
4001                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4002                    track->presentationComplete(framesWritten, audioHALFrames);
4003                    track->reset();
4004                    tracksToRemove->add(track);
4005                }
4006            } else {
4007                // No buffers for this track. Give it a few chances to
4008                // fill a buffer, then remove it from active list.
4009                if (--(track->mRetryCount) <= 0) {
4010                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4011                          track->name());
4012                    tracksToRemove->add(track);
4013                } else if (last){
4014                    mixerStatus = MIXER_TRACKS_ENABLED;
4015                }
4016            }
4017        }
4018        // compute volume for this track
4019        processVolume_l(track, last);
4020    }
4021
4022    // make sure the pause/flush/resume sequence is executed in the right order
4023    if (doHwPause) {
4024        mOutput->stream->pause(mOutput->stream);
4025    }
4026    if (mFlushPending) {
4027        flushHw_l();
4028        mFlushPending = false;
4029    }
4030    if (doHwResume) {
4031        mOutput->stream->resume(mOutput->stream);
4032    }
4033
4034    // remove all the tracks that need to be...
4035    removeTracks_l(*tracksToRemove);
4036
4037    return mixerStatus;
4038}
4039
4040void AudioFlinger::OffloadThread::flushOutput_l()
4041{
4042    mFlushPending = true;
4043}
4044
4045// must be called with thread mutex locked
4046bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4047{
4048    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4049          mWriteAckSequence, mDrainSequence);
4050    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4051        return true;
4052    }
4053    return false;
4054}
4055
4056// must be called with thread mutex locked
4057bool AudioFlinger::OffloadThread::shouldStandby_l()
4058{
4059    bool TrackPaused = false;
4060
4061    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4062    // after a timeout and we will enter standby then.
4063    if (mTracks.size() > 0) {
4064        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4065    }
4066
4067    return !mStandby && !TrackPaused;
4068}
4069
4070
4071bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4072{
4073    Mutex::Autolock _l(mLock);
4074    return waitingAsyncCallback_l();
4075}
4076
4077void AudioFlinger::OffloadThread::flushHw_l()
4078{
4079    mOutput->stream->flush(mOutput->stream);
4080    // Flush anything still waiting in the mixbuffer
4081    mCurrentWriteLength = 0;
4082    mBytesRemaining = 0;
4083    mPausedWriteLength = 0;
4084    mPausedBytesRemaining = 0;
4085    if (mUseAsyncWrite) {
4086        // discard any pending drain or write ack by incrementing sequence
4087        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4088        mDrainSequence = (mDrainSequence + 2) & ~1;
4089        ALOG_ASSERT(mCallbackThread != 0);
4090        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4091        mCallbackThread->setDraining(mDrainSequence);
4092    }
4093}
4094
4095// ----------------------------------------------------------------------------
4096
4097AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4098        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4099    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4100                DUPLICATING),
4101        mWaitTimeMs(UINT_MAX)
4102{
4103    addOutputTrack(mainThread);
4104}
4105
4106AudioFlinger::DuplicatingThread::~DuplicatingThread()
4107{
4108    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4109        mOutputTracks[i]->destroy();
4110    }
4111}
4112
4113void AudioFlinger::DuplicatingThread::threadLoop_mix()
4114{
4115    // mix buffers...
4116    if (outputsReady(outputTracks)) {
4117        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4118    } else {
4119        memset(mMixBuffer, 0, mixBufferSize);
4120    }
4121    sleepTime = 0;
4122    writeFrames = mNormalFrameCount;
4123    mCurrentWriteLength = mixBufferSize;
4124    standbyTime = systemTime() + standbyDelay;
4125}
4126
4127void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4128{
4129    if (sleepTime == 0) {
4130        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4131            sleepTime = activeSleepTime;
4132        } else {
4133            sleepTime = idleSleepTime;
4134        }
4135    } else if (mBytesWritten != 0) {
4136        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4137            writeFrames = mNormalFrameCount;
4138            memset(mMixBuffer, 0, mixBufferSize);
4139        } else {
4140            // flush remaining overflow buffers in output tracks
4141            writeFrames = 0;
4142        }
4143        sleepTime = 0;
4144    }
4145}
4146
4147ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4148{
4149    for (size_t i = 0; i < outputTracks.size(); i++) {
4150        outputTracks[i]->write(mMixBuffer, writeFrames);
4151    }
4152    return (ssize_t)mixBufferSize;
4153}
4154
4155void AudioFlinger::DuplicatingThread::threadLoop_standby()
4156{
4157    // DuplicatingThread implements standby by stopping all tracks
4158    for (size_t i = 0; i < outputTracks.size(); i++) {
4159        outputTracks[i]->stop();
4160    }
4161}
4162
4163void AudioFlinger::DuplicatingThread::saveOutputTracks()
4164{
4165    outputTracks = mOutputTracks;
4166}
4167
4168void AudioFlinger::DuplicatingThread::clearOutputTracks()
4169{
4170    outputTracks.clear();
4171}
4172
4173void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4174{
4175    Mutex::Autolock _l(mLock);
4176    // FIXME explain this formula
4177    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4178    OutputTrack *outputTrack = new OutputTrack(thread,
4179                                            this,
4180                                            mSampleRate,
4181                                            mFormat,
4182                                            mChannelMask,
4183                                            frameCount);
4184    if (outputTrack->cblk() != NULL) {
4185        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4186        mOutputTracks.add(outputTrack);
4187        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4188        updateWaitTime_l();
4189    }
4190}
4191
4192void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4193{
4194    Mutex::Autolock _l(mLock);
4195    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4196        if (mOutputTracks[i]->thread() == thread) {
4197            mOutputTracks[i]->destroy();
4198            mOutputTracks.removeAt(i);
4199            updateWaitTime_l();
4200            return;
4201        }
4202    }
4203    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4204}
4205
4206// caller must hold mLock
4207void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4208{
4209    mWaitTimeMs = UINT_MAX;
4210    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4211        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4212        if (strong != 0) {
4213            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4214            if (waitTimeMs < mWaitTimeMs) {
4215                mWaitTimeMs = waitTimeMs;
4216            }
4217        }
4218    }
4219}
4220
4221
4222bool AudioFlinger::DuplicatingThread::outputsReady(
4223        const SortedVector< sp<OutputTrack> > &outputTracks)
4224{
4225    for (size_t i = 0; i < outputTracks.size(); i++) {
4226        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4227        if (thread == 0) {
4228            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4229                    outputTracks[i].get());
4230            return false;
4231        }
4232        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4233        // see note at standby() declaration
4234        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4235            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4236                    thread.get());
4237            return false;
4238        }
4239    }
4240    return true;
4241}
4242
4243uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4244{
4245    return (mWaitTimeMs * 1000) / 2;
4246}
4247
4248void AudioFlinger::DuplicatingThread::cacheParameters_l()
4249{
4250    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4251    updateWaitTime_l();
4252
4253    MixerThread::cacheParameters_l();
4254}
4255
4256// ----------------------------------------------------------------------------
4257//      Record
4258// ----------------------------------------------------------------------------
4259
4260AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4261                                         AudioStreamIn *input,
4262                                         uint32_t sampleRate,
4263                                         audio_channel_mask_t channelMask,
4264                                         audio_io_handle_t id,
4265                                         audio_devices_t outDevice,
4266                                         audio_devices_t inDevice
4267#ifdef TEE_SINK
4268                                         , const sp<NBAIO_Sink>& teeSink
4269#endif
4270                                         ) :
4271    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4272    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4273    // mRsmpInIndex set by readInputParameters()
4274    mReqChannelCount(popcount(channelMask)),
4275    mReqSampleRate(sampleRate)
4276    // mBytesRead is only meaningful while active, and so is cleared in start()
4277    // (but might be better to also clear here for dump?)
4278#ifdef TEE_SINK
4279    , mTeeSink(teeSink)
4280#endif
4281{
4282    snprintf(mName, kNameLength, "AudioIn_%X", id);
4283
4284    readInputParameters();
4285
4286}
4287
4288
4289AudioFlinger::RecordThread::~RecordThread()
4290{
4291    delete[] mRsmpInBuffer;
4292    delete mResampler;
4293    delete[] mRsmpOutBuffer;
4294}
4295
4296void AudioFlinger::RecordThread::onFirstRef()
4297{
4298    run(mName, PRIORITY_URGENT_AUDIO);
4299}
4300
4301bool AudioFlinger::RecordThread::threadLoop()
4302{
4303    AudioBufferProvider::Buffer buffer;
4304
4305    nsecs_t lastWarning = 0;
4306
4307    inputStandBy();
4308    acquireWakeLock();
4309
4310    // used to verify we've read at least once before evaluating how many bytes were read
4311    bool readOnce = false;
4312
4313    // used to request a deferred sleep, to be executed later while mutex is unlocked
4314    bool doSleep = false;
4315
4316    // start recording
4317    for (;;) {
4318        sp<RecordTrack> activeTrack;
4319        TrackBase::track_state activeTrackState;
4320        Vector< sp<EffectChain> > effectChains;
4321
4322        // sleep with mutex unlocked
4323        if (doSleep) {
4324            doSleep = false;
4325            usleep(kRecordThreadSleepUs);
4326        }
4327
4328        { // scope for mLock
4329            Mutex::Autolock _l(mLock);
4330            if (exitPending()) {
4331                break;
4332            }
4333            processConfigEvents_l();
4334            // return value 'reconfig' is currently unused
4335            bool reconfig = checkForNewParameters_l();
4336            // make a stable copy of mActiveTrack
4337            activeTrack = mActiveTrack;
4338            if (activeTrack == 0) {
4339                standby();
4340                // exitPending() can't become true here
4341                releaseWakeLock_l();
4342                ALOGV("RecordThread: loop stopping");
4343                // go to sleep
4344                mWaitWorkCV.wait(mLock);
4345                ALOGV("RecordThread: loop starting");
4346                acquireWakeLock_l();
4347                continue;
4348            }
4349
4350            if (activeTrack->isTerminated()) {
4351                removeTrack_l(activeTrack);
4352                mActiveTrack.clear();
4353                continue;
4354            }
4355
4356            activeTrackState = activeTrack->mState;
4357            switch (activeTrackState) {
4358            case TrackBase::PAUSING:
4359                standby();
4360                mActiveTrack.clear();
4361                mStartStopCond.broadcast();
4362                doSleep = true;
4363                continue;
4364
4365            case TrackBase::RESUMING:
4366                mStandby = false;
4367                if (mReqChannelCount != activeTrack->channelCount()) {
4368                    mActiveTrack.clear();
4369                    mStartStopCond.broadcast();
4370                    continue;
4371                }
4372                if (readOnce) {
4373                    mStartStopCond.broadcast();
4374                    // record start succeeds only if first read from audio input succeeds
4375                    if (mBytesRead < 0) {
4376                        mActiveTrack.clear();
4377                        continue;
4378                    }
4379                    activeTrack->mState = TrackBase::ACTIVE;
4380                }
4381                break;
4382
4383            case TrackBase::ACTIVE:
4384                break;
4385
4386            case TrackBase::IDLE:
4387                doSleep = true;
4388                continue;
4389
4390            default:
4391                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4392            }
4393
4394            lockEffectChains_l(effectChains);
4395        }
4396
4397        // thread mutex is now unlocked, mActiveTrack unknown, activeTrack != 0, kept, immutable
4398        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4399
4400        for (size_t i = 0; i < effectChains.size(); i ++) {
4401            // thread mutex is not locked, but effect chain is locked
4402            effectChains[i]->process_l();
4403        }
4404
4405        buffer.frameCount = mFrameCount;
4406        status_t status = activeTrack->getNextBuffer(&buffer);
4407        if (status == NO_ERROR) {
4408            readOnce = true;
4409            size_t framesOut = buffer.frameCount;
4410            if (mResampler == NULL) {
4411                // no resampling
4412                while (framesOut) {
4413                    size_t framesIn = mFrameCount - mRsmpInIndex;
4414                    if (framesIn > 0) {
4415                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4416                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4417                                activeTrack->mFrameSize;
4418                        if (framesIn > framesOut) {
4419                            framesIn = framesOut;
4420                        }
4421                        mRsmpInIndex += framesIn;
4422                        framesOut -= framesIn;
4423                        if (mChannelCount == mReqChannelCount) {
4424                            memcpy(dst, src, framesIn * mFrameSize);
4425                        } else {
4426                            if (mChannelCount == 1) {
4427                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4428                                        (int16_t *)src, framesIn);
4429                            } else {
4430                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4431                                        (int16_t *)src, framesIn);
4432                            }
4433                        }
4434                    }
4435                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4436                        void *readInto;
4437                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4438                            readInto = buffer.raw;
4439                            framesOut = 0;
4440                        } else {
4441                            readInto = mRsmpInBuffer;
4442                            mRsmpInIndex = 0;
4443                        }
4444                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4445                                mBufferSize);
4446                        if (mBytesRead <= 0) {
4447                            // TODO: verify that it's benign to use a stale track state
4448                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4449                            {
4450                                ALOGE("Error reading audio input");
4451                                // Force input into standby so that it tries to
4452                                // recover at next read attempt
4453                                inputStandBy();
4454                                doSleep = true;
4455                            }
4456                            mRsmpInIndex = mFrameCount;
4457                            framesOut = 0;
4458                            buffer.frameCount = 0;
4459                        }
4460#ifdef TEE_SINK
4461                        else if (mTeeSink != 0) {
4462                            (void) mTeeSink->write(readInto,
4463                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4464                        }
4465#endif
4466                    }
4467                }
4468            } else {
4469                // resampling
4470
4471                // resampler accumulates, but we only have one source track
4472                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4473                // alter output frame count as if we were expecting stereo samples
4474                if (mChannelCount == 1 && mReqChannelCount == 1) {
4475                    framesOut >>= 1;
4476                }
4477                mResampler->resample(mRsmpOutBuffer, framesOut,
4478                        this /* AudioBufferProvider* */);
4479                // ditherAndClamp() works as long as all buffers returned by
4480                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4481                if (mChannelCount == 2 && mReqChannelCount == 1) {
4482                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4483                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4484                    // the resampler always outputs stereo samples:
4485                    // do post stereo to mono conversion
4486                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4487                            framesOut);
4488                } else {
4489                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4490                }
4491                // now done with mRsmpOutBuffer
4492
4493            }
4494            if (mFramestoDrop == 0) {
4495                activeTrack->releaseBuffer(&buffer);
4496            } else {
4497                if (mFramestoDrop > 0) {
4498                    mFramestoDrop -= buffer.frameCount;
4499                    if (mFramestoDrop <= 0) {
4500                        clearSyncStartEvent();
4501                    }
4502                } else {
4503                    mFramestoDrop += buffer.frameCount;
4504                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4505                            mSyncStartEvent->isCancelled()) {
4506                        ALOGW("Synced record %s, session %d, trigger session %d",
4507                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4508                              activeTrack->sessionId(),
4509                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4510                        clearSyncStartEvent();
4511                    }
4512                }
4513            }
4514            activeTrack->clearOverflow();
4515        }
4516        // client isn't retrieving buffers fast enough
4517        else {
4518            if (!activeTrack->setOverflow()) {
4519                nsecs_t now = systemTime();
4520                if ((now - lastWarning) > kWarningThrottleNs) {
4521                    ALOGW("RecordThread: buffer overflow");
4522                    lastWarning = now;
4523                }
4524            }
4525            // Release the processor for a while before asking for a new buffer.
4526            // This will give the application more chance to read from the buffer and
4527            // clear the overflow.
4528            doSleep = true;
4529        }
4530
4531        // enable changes in effect chain
4532        unlockEffectChains(effectChains);
4533        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4534    }
4535
4536    standby();
4537
4538    {
4539        Mutex::Autolock _l(mLock);
4540        for (size_t i = 0; i < mTracks.size(); i++) {
4541            sp<RecordTrack> track = mTracks[i];
4542            track->invalidate();
4543        }
4544        mActiveTrack.clear();
4545        mStartStopCond.broadcast();
4546    }
4547
4548    releaseWakeLock();
4549
4550    ALOGV("RecordThread %p exiting", this);
4551    return false;
4552}
4553
4554void AudioFlinger::RecordThread::standby()
4555{
4556    if (!mStandby) {
4557        inputStandBy();
4558        mStandby = true;
4559    }
4560}
4561
4562void AudioFlinger::RecordThread::inputStandBy()
4563{
4564    mInput->stream->common.standby(&mInput->stream->common);
4565}
4566
4567sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4568        const sp<AudioFlinger::Client>& client,
4569        uint32_t sampleRate,
4570        audio_format_t format,
4571        audio_channel_mask_t channelMask,
4572        size_t frameCount,
4573        int sessionId,
4574        IAudioFlinger::track_flags_t *flags,
4575        pid_t tid,
4576        status_t *status)
4577{
4578    sp<RecordTrack> track;
4579    status_t lStatus;
4580
4581    lStatus = initCheck();
4582    if (lStatus != NO_ERROR) {
4583        ALOGE("Audio driver not initialized.");
4584        goto Exit;
4585    }
4586
4587    // client expresses a preference for FAST, but we get the final say
4588    if (*flags & IAudioFlinger::TRACK_FAST) {
4589      if (
4590            // use case: callback handler and frame count is default or at least as large as HAL
4591            (
4592                (tid != -1) &&
4593                ((frameCount == 0) ||
4594                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4595            ) &&
4596            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4597            // mono or stereo
4598            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4599              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4600            // hardware sample rate
4601            (sampleRate == mSampleRate) &&
4602            // record thread has an associated fast recorder
4603            hasFastRecorder()
4604            // FIXME test that RecordThread for this fast track has a capable output HAL
4605            // FIXME add a permission test also?
4606        ) {
4607        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4608        if (frameCount == 0) {
4609            frameCount = mFrameCount * kFastTrackMultiplier;
4610        }
4611        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4612                frameCount, mFrameCount);
4613      } else {
4614        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4615                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4616                "hasFastRecorder=%d tid=%d",
4617                frameCount, mFrameCount, format,
4618                audio_is_linear_pcm(format),
4619                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4620        *flags &= ~IAudioFlinger::TRACK_FAST;
4621        // For compatibility with AudioRecord calculation, buffer depth is forced
4622        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4623        // This is probably too conservative, but legacy application code may depend on it.
4624        // If you change this calculation, also review the start threshold which is related.
4625        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4626        size_t mNormalFrameCount = 2048; // FIXME
4627        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4628        if (minBufCount < 2) {
4629            minBufCount = 2;
4630        }
4631        size_t minFrameCount = mNormalFrameCount * minBufCount;
4632        if (frameCount < minFrameCount) {
4633            frameCount = minFrameCount;
4634        }
4635      }
4636    }
4637
4638    // FIXME use flags and tid similar to createTrack_l()
4639
4640    { // scope for mLock
4641        Mutex::Autolock _l(mLock);
4642
4643        track = new RecordTrack(this, client, sampleRate,
4644                      format, channelMask, frameCount, sessionId);
4645
4646        lStatus = track->initCheck();
4647        if (lStatus != NO_ERROR) {
4648            track.clear();
4649            goto Exit;
4650        }
4651        mTracks.add(track);
4652
4653        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4654        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4655                        mAudioFlinger->btNrecIsOff();
4656        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4657        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4658
4659        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4660            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4661            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4662            // so ask activity manager to do this on our behalf
4663            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4664        }
4665    }
4666    lStatus = NO_ERROR;
4667
4668Exit:
4669    *status = lStatus;
4670    return track;
4671}
4672
4673status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4674                                           AudioSystem::sync_event_t event,
4675                                           int triggerSession)
4676{
4677    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4678    sp<ThreadBase> strongMe = this;
4679    status_t status = NO_ERROR;
4680
4681    if (event == AudioSystem::SYNC_EVENT_NONE) {
4682        clearSyncStartEvent();
4683    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4684        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4685                                       triggerSession,
4686                                       recordTrack->sessionId(),
4687                                       syncStartEventCallback,
4688                                       this);
4689        // Sync event can be cancelled by the trigger session if the track is not in a
4690        // compatible state in which case we start record immediately
4691        if (mSyncStartEvent->isCancelled()) {
4692            clearSyncStartEvent();
4693        } else {
4694            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4695            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4696        }
4697    }
4698
4699    {
4700        // This section is a rendezvous between binder thread executing start() and RecordThread
4701        AutoMutex lock(mLock);
4702        if (mActiveTrack != 0) {
4703            if (recordTrack != mActiveTrack.get()) {
4704                status = -EBUSY;
4705            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4706                mActiveTrack->mState = TrackBase::ACTIVE;
4707            }
4708            return status;
4709        }
4710
4711        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4712        recordTrack->mState = TrackBase::IDLE;
4713        mActiveTrack = recordTrack;
4714        mLock.unlock();
4715        status_t status = AudioSystem::startInput(mId);
4716        mLock.lock();
4717        // FIXME should verify that mActiveTrack is still == recordTrack
4718        if (status != NO_ERROR) {
4719            mActiveTrack.clear();
4720            clearSyncStartEvent();
4721            return status;
4722        }
4723        mRsmpInIndex = mFrameCount;
4724        mBytesRead = 0;
4725        if (mResampler != NULL) {
4726            mResampler->reset();
4727        }
4728        // FIXME hijacking a playback track state name which was intended for start after pause;
4729        //       here 'STARTING_2' would be more accurate
4730        mActiveTrack->mState = TrackBase::RESUMING;
4731        // signal thread to start
4732        ALOGV("Signal record thread");
4733        mWaitWorkCV.broadcast();
4734        // do not wait for mStartStopCond if exiting
4735        if (exitPending()) {
4736            mActiveTrack.clear();
4737            status = INVALID_OPERATION;
4738            goto startError;
4739        }
4740        // FIXME incorrect usage of wait: no explicit predicate or loop
4741        mStartStopCond.wait(mLock);
4742        if (mActiveTrack == 0) {
4743            ALOGV("Record failed to start");
4744            status = BAD_VALUE;
4745            goto startError;
4746        }
4747        ALOGV("Record started OK");
4748        return status;
4749    }
4750
4751startError:
4752    AudioSystem::stopInput(mId);
4753    clearSyncStartEvent();
4754    return status;
4755}
4756
4757void AudioFlinger::RecordThread::clearSyncStartEvent()
4758{
4759    if (mSyncStartEvent != 0) {
4760        mSyncStartEvent->cancel();
4761    }
4762    mSyncStartEvent.clear();
4763    mFramestoDrop = 0;
4764}
4765
4766void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4767{
4768    sp<SyncEvent> strongEvent = event.promote();
4769
4770    if (strongEvent != 0) {
4771        RecordThread *me = (RecordThread *)strongEvent->cookie();
4772        me->handleSyncStartEvent(strongEvent);
4773    }
4774}
4775
4776void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4777{
4778    if (event == mSyncStartEvent) {
4779        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4780        // from audio HAL
4781        mFramestoDrop = mFrameCount * 2;
4782    }
4783}
4784
4785bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4786    ALOGV("RecordThread::stop");
4787    AutoMutex _l(mLock);
4788    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4789        return false;
4790    }
4791    // note that threadLoop may still be processing the track at this point [without lock]
4792    recordTrack->mState = TrackBase::PAUSING;
4793    // do not wait for mStartStopCond if exiting
4794    if (exitPending()) {
4795        return true;
4796    }
4797    // FIXME incorrect usage of wait: no explicit predicate or loop
4798    mStartStopCond.wait(mLock);
4799    // if we have been restarted, recordTrack == mActiveTrack.get() here
4800    if (exitPending() || recordTrack != mActiveTrack.get()) {
4801        ALOGV("Record stopped OK");
4802        return true;
4803    }
4804    return false;
4805}
4806
4807bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4808{
4809    return false;
4810}
4811
4812status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4813{
4814#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4815    if (!isValidSyncEvent(event)) {
4816        return BAD_VALUE;
4817    }
4818
4819    int eventSession = event->triggerSession();
4820    status_t ret = NAME_NOT_FOUND;
4821
4822    Mutex::Autolock _l(mLock);
4823
4824    for (size_t i = 0; i < mTracks.size(); i++) {
4825        sp<RecordTrack> track = mTracks[i];
4826        if (eventSession == track->sessionId()) {
4827            (void) track->setSyncEvent(event);
4828            ret = NO_ERROR;
4829        }
4830    }
4831    return ret;
4832#else
4833    return BAD_VALUE;
4834#endif
4835}
4836
4837// destroyTrack_l() must be called with ThreadBase::mLock held
4838void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4839{
4840    track->terminate();
4841    track->mState = TrackBase::STOPPED;
4842    // active tracks are removed by threadLoop()
4843    if (mActiveTrack != track) {
4844        removeTrack_l(track);
4845    }
4846}
4847
4848void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4849{
4850    mTracks.remove(track);
4851    // need anything related to effects here?
4852}
4853
4854void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4855{
4856    dumpInternals(fd, args);
4857    dumpTracks(fd, args);
4858    dumpEffectChains(fd, args);
4859}
4860
4861void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4862{
4863    const size_t SIZE = 256;
4864    char buffer[SIZE];
4865    String8 result;
4866
4867    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4868    result.append(buffer);
4869
4870    if (mActiveTrack != 0) {
4871        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4872        result.append(buffer);
4873        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4874        result.append(buffer);
4875        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4876        result.append(buffer);
4877        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4878        result.append(buffer);
4879        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4880        result.append(buffer);
4881    } else {
4882        result.append("No active record client\n");
4883    }
4884
4885    write(fd, result.string(), result.size());
4886
4887    dumpBase(fd, args);
4888}
4889
4890void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4891{
4892    const size_t SIZE = 256;
4893    char buffer[SIZE];
4894    String8 result;
4895
4896    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4897    result.append(buffer);
4898    RecordTrack::appendDumpHeader(result);
4899    for (size_t i = 0; i < mTracks.size(); ++i) {
4900        sp<RecordTrack> track = mTracks[i];
4901        if (track != 0) {
4902            track->dump(buffer, SIZE);
4903            result.append(buffer);
4904        }
4905    }
4906
4907    if (mActiveTrack != 0) {
4908        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4909        result.append(buffer);
4910        RecordTrack::appendDumpHeader(result);
4911        mActiveTrack->dump(buffer, SIZE);
4912        result.append(buffer);
4913
4914    }
4915    write(fd, result.string(), result.size());
4916}
4917
4918// AudioBufferProvider interface
4919status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4920{
4921    size_t framesReq = buffer->frameCount;
4922    size_t framesReady = mFrameCount - mRsmpInIndex;
4923    int channelCount;
4924
4925    if (framesReady == 0) {
4926        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4927        if (mBytesRead <= 0) {
4928            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4929                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4930                // Force input into standby so that it tries to
4931                // recover at next read attempt
4932                inputStandBy();
4933                // FIXME an awkward place to sleep, consider using doSleep when this is pulled up
4934                usleep(kRecordThreadSleepUs);
4935            }
4936            buffer->raw = NULL;
4937            buffer->frameCount = 0;
4938            return NOT_ENOUGH_DATA;
4939        }
4940        mRsmpInIndex = 0;
4941        framesReady = mFrameCount;
4942    }
4943
4944    if (framesReq > framesReady) {
4945        framesReq = framesReady;
4946    }
4947
4948    if (mChannelCount == 1 && mReqChannelCount == 2) {
4949        channelCount = 1;
4950    } else {
4951        channelCount = 2;
4952    }
4953    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4954    buffer->frameCount = framesReq;
4955    return NO_ERROR;
4956}
4957
4958// AudioBufferProvider interface
4959void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4960{
4961    mRsmpInIndex += buffer->frameCount;
4962    buffer->frameCount = 0;
4963}
4964
4965bool AudioFlinger::RecordThread::checkForNewParameters_l()
4966{
4967    bool reconfig = false;
4968
4969    while (!mNewParameters.isEmpty()) {
4970        status_t status = NO_ERROR;
4971        String8 keyValuePair = mNewParameters[0];
4972        AudioParameter param = AudioParameter(keyValuePair);
4973        int value;
4974        audio_format_t reqFormat = mFormat;
4975        uint32_t reqSamplingRate = mReqSampleRate;
4976        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4977
4978        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4979            reqSamplingRate = value;
4980            reconfig = true;
4981        }
4982        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4983            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4984                status = BAD_VALUE;
4985            } else {
4986                reqFormat = (audio_format_t) value;
4987                reconfig = true;
4988            }
4989        }
4990        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4991            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4992            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4993                status = BAD_VALUE;
4994            } else {
4995                reqChannelMask = mask;
4996                reconfig = true;
4997            }
4998        }
4999        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5000            // do not accept frame count changes if tracks are open as the track buffer
5001            // size depends on frame count and correct behavior would not be guaranteed
5002            // if frame count is changed after track creation
5003            if (mActiveTrack != 0) {
5004                status = INVALID_OPERATION;
5005            } else {
5006                reconfig = true;
5007            }
5008        }
5009        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5010            // forward device change to effects that have requested to be
5011            // aware of attached audio device.
5012            for (size_t i = 0; i < mEffectChains.size(); i++) {
5013                mEffectChains[i]->setDevice_l(value);
5014            }
5015
5016            // store input device and output device but do not forward output device to audio HAL.
5017            // Note that status is ignored by the caller for output device
5018            // (see AudioFlinger::setParameters()
5019            if (audio_is_output_devices(value)) {
5020                mOutDevice = value;
5021                status = BAD_VALUE;
5022            } else {
5023                mInDevice = value;
5024                // disable AEC and NS if the device is a BT SCO headset supporting those
5025                // pre processings
5026                if (mTracks.size() > 0) {
5027                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5028                                        mAudioFlinger->btNrecIsOff();
5029                    for (size_t i = 0; i < mTracks.size(); i++) {
5030                        sp<RecordTrack> track = mTracks[i];
5031                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5032                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5033                    }
5034                }
5035            }
5036        }
5037        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5038                mAudioSource != (audio_source_t)value) {
5039            // forward device change to effects that have requested to be
5040            // aware of attached audio device.
5041            for (size_t i = 0; i < mEffectChains.size(); i++) {
5042                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5043            }
5044            mAudioSource = (audio_source_t)value;
5045        }
5046
5047        if (status == NO_ERROR) {
5048            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5049                    keyValuePair.string());
5050            if (status == INVALID_OPERATION) {
5051                inputStandBy();
5052                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5053                        keyValuePair.string());
5054            }
5055            if (reconfig) {
5056                if (status == BAD_VALUE &&
5057                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5058                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5059                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5060                            <= (2 * reqSamplingRate)) &&
5061                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5062                            <= FCC_2 &&
5063                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5064                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5065                    status = NO_ERROR;
5066                }
5067                if (status == NO_ERROR) {
5068                    readInputParameters();
5069                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5070                }
5071            }
5072        }
5073
5074        mNewParameters.removeAt(0);
5075
5076        mParamStatus = status;
5077        mParamCond.signal();
5078        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5079        // already timed out waiting for the status and will never signal the condition.
5080        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5081    }
5082    return reconfig;
5083}
5084
5085String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5086{
5087    Mutex::Autolock _l(mLock);
5088    if (initCheck() != NO_ERROR) {
5089        return String8();
5090    }
5091
5092    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5093    const String8 out_s8(s);
5094    free(s);
5095    return out_s8;
5096}
5097
5098void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5099    AudioSystem::OutputDescriptor desc;
5100    void *param2 = NULL;
5101
5102    switch (event) {
5103    case AudioSystem::INPUT_OPENED:
5104    case AudioSystem::INPUT_CONFIG_CHANGED:
5105        desc.channelMask = mChannelMask;
5106        desc.samplingRate = mSampleRate;
5107        desc.format = mFormat;
5108        desc.frameCount = mFrameCount;
5109        desc.latency = 0;
5110        param2 = &desc;
5111        break;
5112
5113    case AudioSystem::INPUT_CLOSED:
5114    default:
5115        break;
5116    }
5117    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5118}
5119
5120void AudioFlinger::RecordThread::readInputParameters()
5121{
5122    delete[] mRsmpInBuffer;
5123    // mRsmpInBuffer is always assigned a new[] below
5124    delete[] mRsmpOutBuffer;
5125    mRsmpOutBuffer = NULL;
5126    delete mResampler;
5127    mResampler = NULL;
5128
5129    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5130    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5131    mChannelCount = popcount(mChannelMask);
5132    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5133    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5134        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5135    }
5136    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5137    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5138    mFrameCount = mBufferSize / mFrameSize;
5139    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5140
5141    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5142        int channelCount;
5143        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5144        // stereo to mono post process as the resampler always outputs stereo.
5145        if (mChannelCount == 1 && mReqChannelCount == 2) {
5146            channelCount = 1;
5147        } else {
5148            channelCount = 2;
5149        }
5150        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5151        mResampler->setSampleRate(mSampleRate);
5152        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5153        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5154
5155        // optmization: if mono to mono, alter input frame count as if we were inputing
5156        // stereo samples
5157        if (mChannelCount == 1 && mReqChannelCount == 1) {
5158            mFrameCount >>= 1;
5159        }
5160
5161    }
5162    mRsmpInIndex = mFrameCount;
5163}
5164
5165unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5166{
5167    Mutex::Autolock _l(mLock);
5168    if (initCheck() != NO_ERROR) {
5169        return 0;
5170    }
5171
5172    return mInput->stream->get_input_frames_lost(mInput->stream);
5173}
5174
5175uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5176{
5177    Mutex::Autolock _l(mLock);
5178    uint32_t result = 0;
5179    if (getEffectChain_l(sessionId) != 0) {
5180        result = EFFECT_SESSION;
5181    }
5182
5183    for (size_t i = 0; i < mTracks.size(); ++i) {
5184        if (sessionId == mTracks[i]->sessionId()) {
5185            result |= TRACK_SESSION;
5186            break;
5187        }
5188    }
5189
5190    return result;
5191}
5192
5193KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5194{
5195    KeyedVector<int, bool> ids;
5196    Mutex::Autolock _l(mLock);
5197    for (size_t j = 0; j < mTracks.size(); ++j) {
5198        sp<RecordThread::RecordTrack> track = mTracks[j];
5199        int sessionId = track->sessionId();
5200        if (ids.indexOfKey(sessionId) < 0) {
5201            ids.add(sessionId, true);
5202        }
5203    }
5204    return ids;
5205}
5206
5207AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5208{
5209    Mutex::Autolock _l(mLock);
5210    AudioStreamIn *input = mInput;
5211    mInput = NULL;
5212    return input;
5213}
5214
5215// this method must always be called either with ThreadBase mLock held or inside the thread loop
5216audio_stream_t* AudioFlinger::RecordThread::stream() const
5217{
5218    if (mInput == NULL) {
5219        return NULL;
5220    }
5221    return &mInput->stream->common;
5222}
5223
5224status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5225{
5226    // only one chain per input thread
5227    if (mEffectChains.size() != 0) {
5228        return INVALID_OPERATION;
5229    }
5230    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5231
5232    chain->setInBuffer(NULL);
5233    chain->setOutBuffer(NULL);
5234
5235    checkSuspendOnAddEffectChain_l(chain);
5236
5237    mEffectChains.add(chain);
5238
5239    return NO_ERROR;
5240}
5241
5242size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5243{
5244    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5245    ALOGW_IF(mEffectChains.size() != 1,
5246            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5247            chain.get(), mEffectChains.size(), this);
5248    if (mEffectChains.size() == 1) {
5249        mEffectChains.removeAt(0);
5250    }
5251    return 0;
5252}
5253
5254}; // namespace android
5255