Threads.cpp revision 0fd582e3ce5243c3e5a429fee3330aafc69b69fa
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    Mutex::Autolock _l(mLock);
380    processConfigEvents_l();
381}
382
383// post condition: mConfigEvents.isEmpty()
384void AudioFlinger::ThreadBase::processConfigEvents_l()
385{
386    while (!mConfigEvents.isEmpty()) {
387        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
388        ConfigEvent *event = mConfigEvents[0];
389        mConfigEvents.removeAt(0);
390        // release mLock before locking AudioFlinger mLock: lock order is always
391        // AudioFlinger then ThreadBase to avoid cross deadlock
392        mLock.unlock();
393        switch (event->type()) {
394        case CFG_EVENT_PRIO: {
395            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
396            // FIXME Need to understand why this has be done asynchronously
397            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
398                    true /*asynchronous*/);
399            if (err != 0) {
400                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
401                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
402            }
403        } break;
404        case CFG_EVENT_IO: {
405            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
406            {
407                Mutex::Autolock _l(mAudioFlinger->mLock);
408                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
409            }
410        } break;
411        default:
412            ALOGE("processConfigEvents() unknown event type %d", event->type());
413            break;
414        }
415        delete event;
416        mLock.lock();
417    }
418}
419
420void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
421{
422    const size_t SIZE = 256;
423    char buffer[SIZE];
424    String8 result;
425
426    bool locked = AudioFlinger::dumpTryLock(mLock);
427    if (!locked) {
428        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
429        write(fd, buffer, strlen(buffer));
430    }
431
432    snprintf(buffer, SIZE, "io handle: %d\n", mId);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "TID: %d\n", getTid());
435    result.append(buffer);
436    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
439    result.append(buffer);
440    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
451    result.append(buffer);
452
453    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
454    result.append(buffer);
455    result.append(" Index Command");
456    for (size_t i = 0; i < mNewParameters.size(); ++i) {
457        snprintf(buffer, SIZE, "\n %02d    ", i);
458        result.append(buffer);
459        result.append(mNewParameters[i]);
460    }
461
462    snprintf(buffer, SIZE, "\n\nPending config events: \n");
463    result.append(buffer);
464    for (size_t i = 0; i < mConfigEvents.size(); i++) {
465        mConfigEvents[i]->dump(buffer, SIZE);
466        result.append(buffer);
467    }
468    result.append("\n");
469
470    write(fd, result.string(), result.size());
471
472    if (locked) {
473        mLock.unlock();
474    }
475}
476
477void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
478{
479    const size_t SIZE = 256;
480    char buffer[SIZE];
481    String8 result;
482
483    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
484    write(fd, buffer, strlen(buffer));
485
486    for (size_t i = 0; i < mEffectChains.size(); ++i) {
487        sp<EffectChain> chain = mEffectChains[i];
488        if (chain != 0) {
489            chain->dump(fd, args);
490        }
491    }
492}
493
494void AudioFlinger::ThreadBase::acquireWakeLock()
495{
496    Mutex::Autolock _l(mLock);
497    acquireWakeLock_l();
498}
499
500void AudioFlinger::ThreadBase::acquireWakeLock_l()
501{
502    if (mPowerManager == 0) {
503        // use checkService() to avoid blocking if power service is not up yet
504        sp<IBinder> binder =
505            defaultServiceManager()->checkService(String16("power"));
506        if (binder == 0) {
507            ALOGW("Thread %s cannot connect to the power manager service", mName);
508        } else {
509            mPowerManager = interface_cast<IPowerManager>(binder);
510            binder->linkToDeath(mDeathRecipient);
511        }
512    }
513    if (mPowerManager != 0) {
514        sp<IBinder> binder = new BBinder();
515        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
516                                                         binder,
517                                                         String16(mName),
518                                                         String16("media"));
519        if (status == NO_ERROR) {
520            mWakeLockToken = binder;
521        }
522        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
523    }
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock()
527{
528    Mutex::Autolock _l(mLock);
529    releaseWakeLock_l();
530}
531
532void AudioFlinger::ThreadBase::releaseWakeLock_l()
533{
534    if (mWakeLockToken != 0) {
535        ALOGV("releaseWakeLock_l() %s", mName);
536        if (mPowerManager != 0) {
537            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
538        }
539        mWakeLockToken.clear();
540    }
541}
542
543void AudioFlinger::ThreadBase::clearPowerManager()
544{
545    Mutex::Autolock _l(mLock);
546    releaseWakeLock_l();
547    mPowerManager.clear();
548}
549
550void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
551{
552    sp<ThreadBase> thread = mThread.promote();
553    if (thread != 0) {
554        thread->clearPowerManager();
555    }
556    ALOGW("power manager service died !!!");
557}
558
559void AudioFlinger::ThreadBase::setEffectSuspended(
560        const effect_uuid_t *type, bool suspend, int sessionId)
561{
562    Mutex::Autolock _l(mLock);
563    setEffectSuspended_l(type, suspend, sessionId);
564}
565
566void AudioFlinger::ThreadBase::setEffectSuspended_l(
567        const effect_uuid_t *type, bool suspend, int sessionId)
568{
569    sp<EffectChain> chain = getEffectChain_l(sessionId);
570    if (chain != 0) {
571        if (type != NULL) {
572            chain->setEffectSuspended_l(type, suspend);
573        } else {
574            chain->setEffectSuspendedAll_l(suspend);
575        }
576    }
577
578    updateSuspendedSessions_l(type, suspend, sessionId);
579}
580
581void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
582{
583    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
584    if (index < 0) {
585        return;
586    }
587
588    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
589            mSuspendedSessions.valueAt(index);
590
591    for (size_t i = 0; i < sessionEffects.size(); i++) {
592        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
593        for (int j = 0; j < desc->mRefCount; j++) {
594            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
595                chain->setEffectSuspendedAll_l(true);
596            } else {
597                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
598                    desc->mType.timeLow);
599                chain->setEffectSuspended_l(&desc->mType, true);
600            }
601        }
602    }
603}
604
605void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
606                                                         bool suspend,
607                                                         int sessionId)
608{
609    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
610
611    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
612
613    if (suspend) {
614        if (index >= 0) {
615            sessionEffects = mSuspendedSessions.valueAt(index);
616        } else {
617            mSuspendedSessions.add(sessionId, sessionEffects);
618        }
619    } else {
620        if (index < 0) {
621            return;
622        }
623        sessionEffects = mSuspendedSessions.valueAt(index);
624    }
625
626
627    int key = EffectChain::kKeyForSuspendAll;
628    if (type != NULL) {
629        key = type->timeLow;
630    }
631    index = sessionEffects.indexOfKey(key);
632
633    sp<SuspendedSessionDesc> desc;
634    if (suspend) {
635        if (index >= 0) {
636            desc = sessionEffects.valueAt(index);
637        } else {
638            desc = new SuspendedSessionDesc();
639            if (type != NULL) {
640                desc->mType = *type;
641            }
642            sessionEffects.add(key, desc);
643            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
644        }
645        desc->mRefCount++;
646    } else {
647        if (index < 0) {
648            return;
649        }
650        desc = sessionEffects.valueAt(index);
651        if (--desc->mRefCount == 0) {
652            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
653            sessionEffects.removeItemsAt(index);
654            if (sessionEffects.isEmpty()) {
655                ALOGV("updateSuspendedSessions_l() restore removing session %d",
656                                 sessionId);
657                mSuspendedSessions.removeItem(sessionId);
658            }
659        }
660    }
661    if (!sessionEffects.isEmpty()) {
662        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
663    }
664}
665
666void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
667                                                            bool enabled,
668                                                            int sessionId)
669{
670    Mutex::Autolock _l(mLock);
671    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
672}
673
674void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
675                                                            bool enabled,
676                                                            int sessionId)
677{
678    if (mType != RECORD) {
679        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
680        // another session. This gives the priority to well behaved effect control panels
681        // and applications not using global effects.
682        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
683        // global effects
684        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
685            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
686        }
687    }
688
689    sp<EffectChain> chain = getEffectChain_l(sessionId);
690    if (chain != 0) {
691        chain->checkSuspendOnEffectEnabled(effect, enabled);
692    }
693}
694
695// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
696sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
697        const sp<AudioFlinger::Client>& client,
698        const sp<IEffectClient>& effectClient,
699        int32_t priority,
700        int sessionId,
701        effect_descriptor_t *desc,
702        int *enabled,
703        status_t *status)
704{
705    sp<EffectModule> effect;
706    sp<EffectHandle> handle;
707    status_t lStatus;
708    sp<EffectChain> chain;
709    bool chainCreated = false;
710    bool effectCreated = false;
711    bool effectRegistered = false;
712
713    lStatus = initCheck();
714    if (lStatus != NO_ERROR) {
715        ALOGW("createEffect_l() Audio driver not initialized.");
716        goto Exit;
717    }
718
719    // Do not allow effects with session ID 0 on direct output or duplicating threads
720    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
721    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
722        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
723                desc->name, sessionId);
724        lStatus = BAD_VALUE;
725        goto Exit;
726    }
727    // Only Pre processor effects are allowed on input threads and only on input threads
728    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
729        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
730                desc->name, desc->flags, mType);
731        lStatus = BAD_VALUE;
732        goto Exit;
733    }
734
735    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
736
737    { // scope for mLock
738        Mutex::Autolock _l(mLock);
739
740        // check for existing effect chain with the requested audio session
741        chain = getEffectChain_l(sessionId);
742        if (chain == 0) {
743            // create a new chain for this session
744            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
745            chain = new EffectChain(this, sessionId);
746            addEffectChain_l(chain);
747            chain->setStrategy(getStrategyForSession_l(sessionId));
748            chainCreated = true;
749        } else {
750            effect = chain->getEffectFromDesc_l(desc);
751        }
752
753        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
754
755        if (effect == 0) {
756            int id = mAudioFlinger->nextUniqueId();
757            // Check CPU and memory usage
758            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
759            if (lStatus != NO_ERROR) {
760                goto Exit;
761            }
762            effectRegistered = true;
763            // create a new effect module if none present in the chain
764            effect = new EffectModule(this, chain, desc, id, sessionId);
765            lStatus = effect->status();
766            if (lStatus != NO_ERROR) {
767                goto Exit;
768            }
769            lStatus = chain->addEffect_l(effect);
770            if (lStatus != NO_ERROR) {
771                goto Exit;
772            }
773            effectCreated = true;
774
775            effect->setDevice(mOutDevice);
776            effect->setDevice(mInDevice);
777            effect->setMode(mAudioFlinger->getMode());
778            effect->setAudioSource(mAudioSource);
779        }
780        // create effect handle and connect it to effect module
781        handle = new EffectHandle(effect, client, effectClient, priority);
782        lStatus = effect->addHandle(handle.get());
783        if (enabled != NULL) {
784            *enabled = (int)effect->isEnabled();
785        }
786    }
787
788Exit:
789    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
790        Mutex::Autolock _l(mLock);
791        if (effectCreated) {
792            chain->removeEffect_l(effect);
793        }
794        if (effectRegistered) {
795            AudioSystem::unregisterEffect(effect->id());
796        }
797        if (chainCreated) {
798            removeEffectChain_l(chain);
799        }
800        handle.clear();
801    }
802
803    *status = lStatus;
804    return handle;
805}
806
807sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
808{
809    Mutex::Autolock _l(mLock);
810    return getEffect_l(sessionId, effectId);
811}
812
813sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
814{
815    sp<EffectChain> chain = getEffectChain_l(sessionId);
816    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
817}
818
819// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
820// PlaybackThread::mLock held
821status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
822{
823    // check for existing effect chain with the requested audio session
824    int sessionId = effect->sessionId();
825    sp<EffectChain> chain = getEffectChain_l(sessionId);
826    bool chainCreated = false;
827
828    if (chain == 0) {
829        // create a new chain for this session
830        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
831        chain = new EffectChain(this, sessionId);
832        addEffectChain_l(chain);
833        chain->setStrategy(getStrategyForSession_l(sessionId));
834        chainCreated = true;
835    }
836    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
837
838    if (chain->getEffectFromId_l(effect->id()) != 0) {
839        ALOGW("addEffect_l() %p effect %s already present in chain %p",
840                this, effect->desc().name, chain.get());
841        return BAD_VALUE;
842    }
843
844    status_t status = chain->addEffect_l(effect);
845    if (status != NO_ERROR) {
846        if (chainCreated) {
847            removeEffectChain_l(chain);
848        }
849        return status;
850    }
851
852    effect->setDevice(mOutDevice);
853    effect->setDevice(mInDevice);
854    effect->setMode(mAudioFlinger->getMode());
855    effect->setAudioSource(mAudioSource);
856    return NO_ERROR;
857}
858
859void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
860
861    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
862    effect_descriptor_t desc = effect->desc();
863    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
864        detachAuxEffect_l(effect->id());
865    }
866
867    sp<EffectChain> chain = effect->chain().promote();
868    if (chain != 0) {
869        // remove effect chain if removing last effect
870        if (chain->removeEffect_l(effect) == 0) {
871            removeEffectChain_l(chain);
872        }
873    } else {
874        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
875    }
876}
877
878void AudioFlinger::ThreadBase::lockEffectChains_l(
879        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
880{
881    effectChains = mEffectChains;
882    for (size_t i = 0; i < mEffectChains.size(); i++) {
883        mEffectChains[i]->lock();
884    }
885}
886
887void AudioFlinger::ThreadBase::unlockEffectChains(
888        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
889{
890    for (size_t i = 0; i < effectChains.size(); i++) {
891        effectChains[i]->unlock();
892    }
893}
894
895sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
896{
897    Mutex::Autolock _l(mLock);
898    return getEffectChain_l(sessionId);
899}
900
901sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
902{
903    size_t size = mEffectChains.size();
904    for (size_t i = 0; i < size; i++) {
905        if (mEffectChains[i]->sessionId() == sessionId) {
906            return mEffectChains[i];
907        }
908    }
909    return 0;
910}
911
912void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
913{
914    Mutex::Autolock _l(mLock);
915    size_t size = mEffectChains.size();
916    for (size_t i = 0; i < size; i++) {
917        mEffectChains[i]->setMode_l(mode);
918    }
919}
920
921void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
922                                                    EffectHandle *handle,
923                                                    bool unpinIfLast) {
924
925    Mutex::Autolock _l(mLock);
926    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
927    // delete the effect module if removing last handle on it
928    if (effect->removeHandle(handle) == 0) {
929        if (!effect->isPinned() || unpinIfLast) {
930            removeEffect_l(effect);
931            AudioSystem::unregisterEffect(effect->id());
932        }
933    }
934}
935
936// ----------------------------------------------------------------------------
937//      Playback
938// ----------------------------------------------------------------------------
939
940AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
941                                             AudioStreamOut* output,
942                                             audio_io_handle_t id,
943                                             audio_devices_t device,
944                                             type_t type)
945    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
946        mNormalFrameCount(0), mMixBuffer(NULL),
947        mSuspended(0), mBytesWritten(0),
948        // mStreamTypes[] initialized in constructor body
949        mOutput(output),
950        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
951        mMixerStatus(MIXER_IDLE),
952        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
953        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
954        mBytesRemaining(0),
955        mCurrentWriteLength(0),
956        mUseAsyncWrite(false),
957        mWriteBlocked(false),
958        mDraining(false),
959        mScreenState(AudioFlinger::mScreenState),
960        // index 0 is reserved for normal mixer's submix
961        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
962        // mLatchD, mLatchQ,
963        mLatchDValid(false), mLatchQValid(false)
964{
965    snprintf(mName, kNameLength, "AudioOut_%X", id);
966    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
967
968    // Assumes constructor is called by AudioFlinger with it's mLock held, but
969    // it would be safer to explicitly pass initial masterVolume/masterMute as
970    // parameter.
971    //
972    // If the HAL we are using has support for master volume or master mute,
973    // then do not attenuate or mute during mixing (just leave the volume at 1.0
974    // and the mute set to false).
975    mMasterVolume = audioFlinger->masterVolume_l();
976    mMasterMute = audioFlinger->masterMute_l();
977    if (mOutput && mOutput->audioHwDev) {
978        if (mOutput->audioHwDev->canSetMasterVolume()) {
979            mMasterVolume = 1.0;
980        }
981
982        if (mOutput->audioHwDev->canSetMasterMute()) {
983            mMasterMute = false;
984        }
985    }
986
987    readOutputParameters();
988
989    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
990    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
991    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
992            stream = (audio_stream_type_t) (stream + 1)) {
993        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
994        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
995    }
996    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
997    // because mAudioFlinger doesn't have one to copy from
998}
999
1000AudioFlinger::PlaybackThread::~PlaybackThread()
1001{
1002    mAudioFlinger->unregisterWriter(mNBLogWriter);
1003    delete[] mMixBuffer;
1004}
1005
1006void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1007{
1008    dumpInternals(fd, args);
1009    dumpTracks(fd, args);
1010    dumpEffectChains(fd, args);
1011}
1012
1013void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1014{
1015    const size_t SIZE = 256;
1016    char buffer[SIZE];
1017    String8 result;
1018
1019    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1020    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1021        const stream_type_t *st = &mStreamTypes[i];
1022        if (i > 0) {
1023            result.appendFormat(", ");
1024        }
1025        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1026        if (st->mute) {
1027            result.append("M");
1028        }
1029    }
1030    result.append("\n");
1031    write(fd, result.string(), result.length());
1032    result.clear();
1033
1034    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1035    result.append(buffer);
1036    Track::appendDumpHeader(result);
1037    for (size_t i = 0; i < mTracks.size(); ++i) {
1038        sp<Track> track = mTracks[i];
1039        if (track != 0) {
1040            track->dump(buffer, SIZE);
1041            result.append(buffer);
1042        }
1043    }
1044
1045    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1046    result.append(buffer);
1047    Track::appendDumpHeader(result);
1048    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1049        sp<Track> track = mActiveTracks[i].promote();
1050        if (track != 0) {
1051            track->dump(buffer, SIZE);
1052            result.append(buffer);
1053        }
1054    }
1055    write(fd, result.string(), result.size());
1056
1057    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1058    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1059    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1060            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1061}
1062
1063void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1064{
1065    const size_t SIZE = 256;
1066    char buffer[SIZE];
1067    String8 result;
1068
1069    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1070    result.append(buffer);
1071    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1072    result.append(buffer);
1073    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1074            ns2ms(systemTime() - mLastWriteTime));
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1079    result.append(buffer);
1080    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1081    result.append(buffer);
1082    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1083    result.append(buffer);
1084    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1085    result.append(buffer);
1086    write(fd, result.string(), result.size());
1087    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1088
1089    dumpBase(fd, args);
1090}
1091
1092// Thread virtuals
1093
1094void AudioFlinger::PlaybackThread::onFirstRef()
1095{
1096    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1097}
1098
1099// ThreadBase virtuals
1100void AudioFlinger::PlaybackThread::preExit()
1101{
1102    ALOGV("  preExit()");
1103    // FIXME this is using hard-coded strings but in the future, this functionality will be
1104    //       converted to use audio HAL extensions required to support tunneling
1105    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1106}
1107
1108// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1109sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1110        const sp<AudioFlinger::Client>& client,
1111        audio_stream_type_t streamType,
1112        uint32_t sampleRate,
1113        audio_format_t format,
1114        audio_channel_mask_t channelMask,
1115        size_t frameCount,
1116        const sp<IMemory>& sharedBuffer,
1117        int sessionId,
1118        IAudioFlinger::track_flags_t *flags,
1119        pid_t tid,
1120        status_t *status)
1121{
1122    sp<Track> track;
1123    status_t lStatus;
1124
1125    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1126
1127    // client expresses a preference for FAST, but we get the final say
1128    if (*flags & IAudioFlinger::TRACK_FAST) {
1129      if (
1130            // not timed
1131            (!isTimed) &&
1132            // either of these use cases:
1133            (
1134              // use case 1: shared buffer with any frame count
1135              (
1136                (sharedBuffer != 0)
1137              ) ||
1138              // use case 2: callback handler and frame count is default or at least as large as HAL
1139              (
1140                (tid != -1) &&
1141                ((frameCount == 0) ||
1142                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1143              )
1144            ) &&
1145            // PCM data
1146            audio_is_linear_pcm(format) &&
1147            // mono or stereo
1148            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1149              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1150#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1151            // hardware sample rate
1152            (sampleRate == mSampleRate) &&
1153#endif
1154            // normal mixer has an associated fast mixer
1155            hasFastMixer() &&
1156            // there are sufficient fast track slots available
1157            (mFastTrackAvailMask != 0)
1158            // FIXME test that MixerThread for this fast track has a capable output HAL
1159            // FIXME add a permission test also?
1160        ) {
1161        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1162        if (frameCount == 0) {
1163            frameCount = mFrameCount * kFastTrackMultiplier;
1164        }
1165        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1166                frameCount, mFrameCount);
1167      } else {
1168        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1169                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1170                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1171                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1172                audio_is_linear_pcm(format),
1173                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1174        *flags &= ~IAudioFlinger::TRACK_FAST;
1175        // For compatibility with AudioTrack calculation, buffer depth is forced
1176        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1177        // This is probably too conservative, but legacy application code may depend on it.
1178        // If you change this calculation, also review the start threshold which is related.
1179        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1180        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1181        if (minBufCount < 2) {
1182            minBufCount = 2;
1183        }
1184        size_t minFrameCount = mNormalFrameCount * minBufCount;
1185        if (frameCount < minFrameCount) {
1186            frameCount = minFrameCount;
1187        }
1188      }
1189    }
1190
1191    if (mType == DIRECT) {
1192        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1193            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1194                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1195                        "for output %p with format %d",
1196                        sampleRate, format, channelMask, mOutput, mFormat);
1197                lStatus = BAD_VALUE;
1198                goto Exit;
1199            }
1200        }
1201    } else if (mType == OFFLOAD) {
1202        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1203            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1204                    "for output %p with format %d",
1205                    sampleRate, format, channelMask, mOutput, mFormat);
1206            lStatus = BAD_VALUE;
1207            goto Exit;
1208        }
1209    } else {
1210        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1211                ALOGE("createTrack_l() Bad parameter: format %d \""
1212                        "for output %p with format %d",
1213                        format, mOutput, mFormat);
1214                lStatus = BAD_VALUE;
1215                goto Exit;
1216        }
1217        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1218        if (sampleRate > mSampleRate*2) {
1219            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1220            lStatus = BAD_VALUE;
1221            goto Exit;
1222        }
1223    }
1224
1225    lStatus = initCheck();
1226    if (lStatus != NO_ERROR) {
1227        ALOGE("Audio driver not initialized.");
1228        goto Exit;
1229    }
1230
1231    { // scope for mLock
1232        Mutex::Autolock _l(mLock);
1233
1234        // all tracks in same audio session must share the same routing strategy otherwise
1235        // conflicts will happen when tracks are moved from one output to another by audio policy
1236        // manager
1237        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1238        for (size_t i = 0; i < mTracks.size(); ++i) {
1239            sp<Track> t = mTracks[i];
1240            if (t != 0 && !t->isOutputTrack()) {
1241                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1242                if (sessionId == t->sessionId() && strategy != actual) {
1243                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1244                            strategy, actual);
1245                    lStatus = BAD_VALUE;
1246                    goto Exit;
1247                }
1248            }
1249        }
1250
1251        if (!isTimed) {
1252            track = new Track(this, client, streamType, sampleRate, format,
1253                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1254        } else {
1255            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1256                    channelMask, frameCount, sharedBuffer, sessionId);
1257        }
1258
1259        // new Track always returns non-NULL,
1260        // but TimedTrack::create() is a factory that could fail by returning NULL
1261        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1262        if (lStatus != NO_ERROR) {
1263            track.clear();
1264            goto Exit;
1265        }
1266
1267        mTracks.add(track);
1268
1269        sp<EffectChain> chain = getEffectChain_l(sessionId);
1270        if (chain != 0) {
1271            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1272            track->setMainBuffer(chain->inBuffer());
1273            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1274            chain->incTrackCnt();
1275        }
1276
1277        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1278            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1279            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1280            // so ask activity manager to do this on our behalf
1281            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1282        }
1283    }
1284
1285    lStatus = NO_ERROR;
1286
1287Exit:
1288    *status = lStatus;
1289    return track;
1290}
1291
1292uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1293{
1294    return latency;
1295}
1296
1297uint32_t AudioFlinger::PlaybackThread::latency() const
1298{
1299    Mutex::Autolock _l(mLock);
1300    return latency_l();
1301}
1302uint32_t AudioFlinger::PlaybackThread::latency_l() const
1303{
1304    if (initCheck() == NO_ERROR) {
1305        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1306    } else {
1307        return 0;
1308    }
1309}
1310
1311void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1312{
1313    Mutex::Autolock _l(mLock);
1314    // Don't apply master volume in SW if our HAL can do it for us.
1315    if (mOutput && mOutput->audioHwDev &&
1316        mOutput->audioHwDev->canSetMasterVolume()) {
1317        mMasterVolume = 1.0;
1318    } else {
1319        mMasterVolume = value;
1320    }
1321}
1322
1323void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1324{
1325    Mutex::Autolock _l(mLock);
1326    // Don't apply master mute in SW if our HAL can do it for us.
1327    if (mOutput && mOutput->audioHwDev &&
1328        mOutput->audioHwDev->canSetMasterMute()) {
1329        mMasterMute = false;
1330    } else {
1331        mMasterMute = muted;
1332    }
1333}
1334
1335void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1336{
1337    Mutex::Autolock _l(mLock);
1338    mStreamTypes[stream].volume = value;
1339    signal_l();
1340}
1341
1342void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1343{
1344    Mutex::Autolock _l(mLock);
1345    mStreamTypes[stream].mute = muted;
1346    signal_l();
1347}
1348
1349float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1350{
1351    Mutex::Autolock _l(mLock);
1352    return mStreamTypes[stream].volume;
1353}
1354
1355// addTrack_l() must be called with ThreadBase::mLock held
1356status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1357{
1358    status_t status = ALREADY_EXISTS;
1359
1360    // set retry count for buffer fill
1361    track->mRetryCount = kMaxTrackStartupRetries;
1362    if (mActiveTracks.indexOf(track) < 0) {
1363        // the track is newly added, make sure it fills up all its
1364        // buffers before playing. This is to ensure the client will
1365        // effectively get the latency it requested.
1366        if (!track->isOutputTrack()) {
1367            TrackBase::track_state state = track->mState;
1368            mLock.unlock();
1369            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1370            mLock.lock();
1371            // abort track was stopped/paused while we released the lock
1372            if (state != track->mState) {
1373                if (status == NO_ERROR) {
1374                    mLock.unlock();
1375                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1376                    mLock.lock();
1377                }
1378                return INVALID_OPERATION;
1379            }
1380            // abort if start is rejected by audio policy manager
1381            if (status != NO_ERROR) {
1382                return PERMISSION_DENIED;
1383            }
1384#ifdef ADD_BATTERY_DATA
1385            // to track the speaker usage
1386            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1387#endif
1388        }
1389
1390        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1391        track->mResetDone = false;
1392        track->mPresentationCompleteFrames = 0;
1393        mActiveTracks.add(track);
1394        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1395        if (chain != 0) {
1396            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1397                    track->sessionId());
1398            chain->incActiveTrackCnt();
1399        }
1400
1401        status = NO_ERROR;
1402    }
1403
1404    ALOGV("mWaitWorkCV.broadcast");
1405    mWaitWorkCV.broadcast();
1406
1407    return status;
1408}
1409
1410bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1411{
1412    track->terminate();
1413    // active tracks are removed by threadLoop()
1414    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1415    track->mState = TrackBase::STOPPED;
1416    if (!trackActive) {
1417        removeTrack_l(track);
1418    } else if (track->isFastTrack() || track->isOffloaded()) {
1419        track->mState = TrackBase::STOPPING_1;
1420    }
1421
1422    return trackActive;
1423}
1424
1425void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1426{
1427    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1428    mTracks.remove(track);
1429    deleteTrackName_l(track->name());
1430    // redundant as track is about to be destroyed, for dumpsys only
1431    track->mName = -1;
1432    if (track->isFastTrack()) {
1433        int index = track->mFastIndex;
1434        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1435        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1436        mFastTrackAvailMask |= 1 << index;
1437        // redundant as track is about to be destroyed, for dumpsys only
1438        track->mFastIndex = -1;
1439    }
1440    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1441    if (chain != 0) {
1442        chain->decTrackCnt();
1443    }
1444}
1445
1446void AudioFlinger::PlaybackThread::signal_l()
1447{
1448    // Thread could be blocked waiting for async
1449    // so signal it to handle state changes immediately
1450    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1451    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1452    mSignalPending = true;
1453    mWaitWorkCV.signal();
1454}
1455
1456String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1457{
1458    Mutex::Autolock _l(mLock);
1459    if (initCheck() != NO_ERROR) {
1460        return String8();
1461    }
1462
1463    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1464    const String8 out_s8(s);
1465    free(s);
1466    return out_s8;
1467}
1468
1469// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1470void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1471    AudioSystem::OutputDescriptor desc;
1472    void *param2 = NULL;
1473
1474    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1475            param);
1476
1477    switch (event) {
1478    case AudioSystem::OUTPUT_OPENED:
1479    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1480        desc.channelMask = mChannelMask;
1481        desc.samplingRate = mSampleRate;
1482        desc.format = mFormat;
1483        desc.frameCount = mNormalFrameCount; // FIXME see
1484                                             // AudioFlinger::frameCount(audio_io_handle_t)
1485        desc.latency = latency();
1486        param2 = &desc;
1487        break;
1488
1489    case AudioSystem::STREAM_CONFIG_CHANGED:
1490        param2 = &param;
1491    case AudioSystem::OUTPUT_CLOSED:
1492    default:
1493        break;
1494    }
1495    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1496}
1497
1498void AudioFlinger::PlaybackThread::writeCallback()
1499{
1500    ALOG_ASSERT(mCallbackThread != 0);
1501    mCallbackThread->setWriteBlocked(false);
1502}
1503
1504void AudioFlinger::PlaybackThread::drainCallback()
1505{
1506    ALOG_ASSERT(mCallbackThread != 0);
1507    mCallbackThread->setDraining(false);
1508}
1509
1510void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1511{
1512    Mutex::Autolock _l(mLock);
1513    mWriteBlocked = value;
1514    if (!value) {
1515        mWaitWorkCV.signal();
1516    }
1517}
1518
1519void AudioFlinger::PlaybackThread::setDraining(bool value)
1520{
1521    Mutex::Autolock _l(mLock);
1522    mDraining = value;
1523    if (!value) {
1524        mWaitWorkCV.signal();
1525    }
1526}
1527
1528// static
1529int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1530                                                void *param,
1531                                                void *cookie)
1532{
1533    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1534    ALOGV("asyncCallback() event %d", event);
1535    switch (event) {
1536    case STREAM_CBK_EVENT_WRITE_READY:
1537        me->writeCallback();
1538        break;
1539    case STREAM_CBK_EVENT_DRAIN_READY:
1540        me->drainCallback();
1541        break;
1542    default:
1543        ALOGW("asyncCallback() unknown event %d", event);
1544        break;
1545    }
1546    return 0;
1547}
1548
1549void AudioFlinger::PlaybackThread::readOutputParameters()
1550{
1551    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1552    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1553    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1554    if (!audio_is_output_channel(mChannelMask)) {
1555        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1556    }
1557    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1558        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1559                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1560    }
1561    mChannelCount = popcount(mChannelMask);
1562    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1563    if (!audio_is_valid_format(mFormat)) {
1564        LOG_FATAL("HAL format %d not valid for output", mFormat);
1565    }
1566    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1567        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1568                mFormat);
1569    }
1570    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1571    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1572    mFrameCount = mBufferSize / mFrameSize;
1573    if (mFrameCount & 15) {
1574        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1575                mFrameCount);
1576    }
1577
1578    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1579            (mOutput->stream->set_callback != NULL)) {
1580        if (mOutput->stream->set_callback(mOutput->stream,
1581                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1582            mUseAsyncWrite = true;
1583        }
1584    }
1585
1586    // Calculate size of normal mix buffer relative to the HAL output buffer size
1587    double multiplier = 1.0;
1588    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1589            kUseFastMixer == FastMixer_Dynamic)) {
1590        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1591        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1592        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1593        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1594        maxNormalFrameCount = maxNormalFrameCount & ~15;
1595        if (maxNormalFrameCount < minNormalFrameCount) {
1596            maxNormalFrameCount = minNormalFrameCount;
1597        }
1598        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1599        if (multiplier <= 1.0) {
1600            multiplier = 1.0;
1601        } else if (multiplier <= 2.0) {
1602            if (2 * mFrameCount <= maxNormalFrameCount) {
1603                multiplier = 2.0;
1604            } else {
1605                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1606            }
1607        } else {
1608            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1609            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1610            // track, but we sometimes have to do this to satisfy the maximum frame count
1611            // constraint)
1612            // FIXME this rounding up should not be done if no HAL SRC
1613            uint32_t truncMult = (uint32_t) multiplier;
1614            if ((truncMult & 1)) {
1615                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1616                    ++truncMult;
1617                }
1618            }
1619            multiplier = (double) truncMult;
1620        }
1621    }
1622    mNormalFrameCount = multiplier * mFrameCount;
1623    // round up to nearest 16 frames to satisfy AudioMixer
1624    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1625    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1626            mNormalFrameCount);
1627
1628    delete[] mMixBuffer;
1629    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1630    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1631    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1632    memset(mMixBuffer, 0, normalBufferSize);
1633
1634    // force reconfiguration of effect chains and engines to take new buffer size and audio
1635    // parameters into account
1636    // Note that mLock is not held when readOutputParameters() is called from the constructor
1637    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1638    // matter.
1639    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1640    Vector< sp<EffectChain> > effectChains = mEffectChains;
1641    for (size_t i = 0; i < effectChains.size(); i ++) {
1642        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1643    }
1644}
1645
1646
1647status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1648{
1649    if (halFrames == NULL || dspFrames == NULL) {
1650        return BAD_VALUE;
1651    }
1652    Mutex::Autolock _l(mLock);
1653    if (initCheck() != NO_ERROR) {
1654        return INVALID_OPERATION;
1655    }
1656    size_t framesWritten = mBytesWritten / mFrameSize;
1657    *halFrames = framesWritten;
1658
1659    if (isSuspended()) {
1660        // return an estimation of rendered frames when the output is suspended
1661        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1662        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1663        return NO_ERROR;
1664    } else {
1665        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1666    }
1667}
1668
1669uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1670{
1671    Mutex::Autolock _l(mLock);
1672    uint32_t result = 0;
1673    if (getEffectChain_l(sessionId) != 0) {
1674        result = EFFECT_SESSION;
1675    }
1676
1677    for (size_t i = 0; i < mTracks.size(); ++i) {
1678        sp<Track> track = mTracks[i];
1679        if (sessionId == track->sessionId() && !track->isInvalid()) {
1680            result |= TRACK_SESSION;
1681            break;
1682        }
1683    }
1684
1685    return result;
1686}
1687
1688uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1689{
1690    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1691    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1692    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1693        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1694    }
1695    for (size_t i = 0; i < mTracks.size(); i++) {
1696        sp<Track> track = mTracks[i];
1697        if (sessionId == track->sessionId() && !track->isInvalid()) {
1698            return AudioSystem::getStrategyForStream(track->streamType());
1699        }
1700    }
1701    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1702}
1703
1704
1705AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1706{
1707    Mutex::Autolock _l(mLock);
1708    return mOutput;
1709}
1710
1711AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1712{
1713    Mutex::Autolock _l(mLock);
1714    AudioStreamOut *output = mOutput;
1715    mOutput = NULL;
1716    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1717    //       must push a NULL and wait for ack
1718    mOutputSink.clear();
1719    mPipeSink.clear();
1720    mNormalSink.clear();
1721    return output;
1722}
1723
1724// this method must always be called either with ThreadBase mLock held or inside the thread loop
1725audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1726{
1727    if (mOutput == NULL) {
1728        return NULL;
1729    }
1730    return &mOutput->stream->common;
1731}
1732
1733uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1734{
1735    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1736}
1737
1738status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1739{
1740    if (!isValidSyncEvent(event)) {
1741        return BAD_VALUE;
1742    }
1743
1744    Mutex::Autolock _l(mLock);
1745
1746    for (size_t i = 0; i < mTracks.size(); ++i) {
1747        sp<Track> track = mTracks[i];
1748        if (event->triggerSession() == track->sessionId()) {
1749            (void) track->setSyncEvent(event);
1750            return NO_ERROR;
1751        }
1752    }
1753
1754    return NAME_NOT_FOUND;
1755}
1756
1757bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1758{
1759    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1760}
1761
1762void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1763        const Vector< sp<Track> >& tracksToRemove)
1764{
1765    size_t count = tracksToRemove.size();
1766    if (count > 0) {
1767        for (size_t i = 0 ; i < count ; i++) {
1768            const sp<Track>& track = tracksToRemove.itemAt(i);
1769            if (!track->isOutputTrack()) {
1770                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1771#ifdef ADD_BATTERY_DATA
1772                // to track the speaker usage
1773                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1774#endif
1775                if (track->isTerminated()) {
1776                    AudioSystem::releaseOutput(mId);
1777                }
1778            }
1779        }
1780    }
1781}
1782
1783void AudioFlinger::PlaybackThread::checkSilentMode_l()
1784{
1785    if (!mMasterMute) {
1786        char value[PROPERTY_VALUE_MAX];
1787        if (property_get("ro.audio.silent", value, "0") > 0) {
1788            char *endptr;
1789            unsigned long ul = strtoul(value, &endptr, 0);
1790            if (*endptr == '\0' && ul != 0) {
1791                ALOGD("Silence is golden");
1792                // The setprop command will not allow a property to be changed after
1793                // the first time it is set, so we don't have to worry about un-muting.
1794                setMasterMute_l(true);
1795            }
1796        }
1797    }
1798}
1799
1800// shared by MIXER and DIRECT, overridden by DUPLICATING
1801ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1802{
1803    // FIXME rewrite to reduce number of system calls
1804    mLastWriteTime = systemTime();
1805    mInWrite = true;
1806    ssize_t bytesWritten;
1807
1808    // If an NBAIO sink is present, use it to write the normal mixer's submix
1809    if (mNormalSink != 0) {
1810#define mBitShift 2 // FIXME
1811        size_t count = mBytesRemaining >> mBitShift;
1812        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1813        ATRACE_BEGIN("write");
1814        // update the setpoint when AudioFlinger::mScreenState changes
1815        uint32_t screenState = AudioFlinger::mScreenState;
1816        if (screenState != mScreenState) {
1817            mScreenState = screenState;
1818            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1819            if (pipe != NULL) {
1820                pipe->setAvgFrames((mScreenState & 1) ?
1821                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1822            }
1823        }
1824        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1825        ATRACE_END();
1826        if (framesWritten > 0) {
1827            bytesWritten = framesWritten << mBitShift;
1828        } else {
1829            bytesWritten = framesWritten;
1830        }
1831        status_t status = INVALID_OPERATION;    // mLatchD.mTimestamp is invalid
1832        if (status == NO_ERROR) {
1833            size_t totalFramesWritten = mNormalSink->framesWritten();
1834            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1835                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1836                mLatchDValid = true;
1837            }
1838        }
1839    // otherwise use the HAL / AudioStreamOut directly
1840    } else {
1841        // Direct output and offload threads
1842        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1843        if (mUseAsyncWrite) {
1844            mWriteBlocked = true;
1845            ALOG_ASSERT(mCallbackThread != 0);
1846            mCallbackThread->setWriteBlocked(true);
1847        }
1848        bytesWritten = mOutput->stream->write(mOutput->stream,
1849                                                   mMixBuffer + offset, mBytesRemaining);
1850        if (mUseAsyncWrite &&
1851                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1852            // do not wait for async callback in case of error of full write
1853            mWriteBlocked = false;
1854            ALOG_ASSERT(mCallbackThread != 0);
1855            mCallbackThread->setWriteBlocked(false);
1856        }
1857    }
1858
1859    mNumWrites++;
1860    mInWrite = false;
1861
1862    return bytesWritten;
1863}
1864
1865void AudioFlinger::PlaybackThread::threadLoop_drain()
1866{
1867    if (mOutput->stream->drain) {
1868        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1869        if (mUseAsyncWrite) {
1870            mDraining = true;
1871            ALOG_ASSERT(mCallbackThread != 0);
1872            mCallbackThread->setDraining(true);
1873        }
1874        mOutput->stream->drain(mOutput->stream,
1875            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1876                                                : AUDIO_DRAIN_ALL);
1877    }
1878}
1879
1880void AudioFlinger::PlaybackThread::threadLoop_exit()
1881{
1882    // Default implementation has nothing to do
1883}
1884
1885/*
1886The derived values that are cached:
1887 - mixBufferSize from frame count * frame size
1888 - activeSleepTime from activeSleepTimeUs()
1889 - idleSleepTime from idleSleepTimeUs()
1890 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1891 - maxPeriod from frame count and sample rate (MIXER only)
1892
1893The parameters that affect these derived values are:
1894 - frame count
1895 - frame size
1896 - sample rate
1897 - device type: A2DP or not
1898 - device latency
1899 - format: PCM or not
1900 - active sleep time
1901 - idle sleep time
1902*/
1903
1904void AudioFlinger::PlaybackThread::cacheParameters_l()
1905{
1906    mixBufferSize = mNormalFrameCount * mFrameSize;
1907    activeSleepTime = activeSleepTimeUs();
1908    idleSleepTime = idleSleepTimeUs();
1909}
1910
1911void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1912{
1913    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1914            this,  streamType, mTracks.size());
1915    Mutex::Autolock _l(mLock);
1916
1917    size_t size = mTracks.size();
1918    for (size_t i = 0; i < size; i++) {
1919        sp<Track> t = mTracks[i];
1920        if (t->streamType() == streamType) {
1921            t->invalidate();
1922        }
1923    }
1924}
1925
1926status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1927{
1928    int session = chain->sessionId();
1929    int16_t *buffer = mMixBuffer;
1930    bool ownsBuffer = false;
1931
1932    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1933    if (session > 0) {
1934        // Only one effect chain can be present in direct output thread and it uses
1935        // the mix buffer as input
1936        if (mType != DIRECT) {
1937            size_t numSamples = mNormalFrameCount * mChannelCount;
1938            buffer = new int16_t[numSamples];
1939            memset(buffer, 0, numSamples * sizeof(int16_t));
1940            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1941            ownsBuffer = true;
1942        }
1943
1944        // Attach all tracks with same session ID to this chain.
1945        for (size_t i = 0; i < mTracks.size(); ++i) {
1946            sp<Track> track = mTracks[i];
1947            if (session == track->sessionId()) {
1948                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1949                        buffer);
1950                track->setMainBuffer(buffer);
1951                chain->incTrackCnt();
1952            }
1953        }
1954
1955        // indicate all active tracks in the chain
1956        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1957            sp<Track> track = mActiveTracks[i].promote();
1958            if (track == 0) {
1959                continue;
1960            }
1961            if (session == track->sessionId()) {
1962                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1963                chain->incActiveTrackCnt();
1964            }
1965        }
1966    }
1967
1968    chain->setInBuffer(buffer, ownsBuffer);
1969    chain->setOutBuffer(mMixBuffer);
1970    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1971    // chains list in order to be processed last as it contains output stage effects
1972    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1973    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1974    // after track specific effects and before output stage
1975    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1976    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1977    // Effect chain for other sessions are inserted at beginning of effect
1978    // chains list to be processed before output mix effects. Relative order between other
1979    // sessions is not important
1980    size_t size = mEffectChains.size();
1981    size_t i = 0;
1982    for (i = 0; i < size; i++) {
1983        if (mEffectChains[i]->sessionId() < session) {
1984            break;
1985        }
1986    }
1987    mEffectChains.insertAt(chain, i);
1988    checkSuspendOnAddEffectChain_l(chain);
1989
1990    return NO_ERROR;
1991}
1992
1993size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1994{
1995    int session = chain->sessionId();
1996
1997    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1998
1999    for (size_t i = 0; i < mEffectChains.size(); i++) {
2000        if (chain == mEffectChains[i]) {
2001            mEffectChains.removeAt(i);
2002            // detach all active tracks from the chain
2003            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2004                sp<Track> track = mActiveTracks[i].promote();
2005                if (track == 0) {
2006                    continue;
2007                }
2008                if (session == track->sessionId()) {
2009                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2010                            chain.get(), session);
2011                    chain->decActiveTrackCnt();
2012                }
2013            }
2014
2015            // detach all tracks with same session ID from this chain
2016            for (size_t i = 0; i < mTracks.size(); ++i) {
2017                sp<Track> track = mTracks[i];
2018                if (session == track->sessionId()) {
2019                    track->setMainBuffer(mMixBuffer);
2020                    chain->decTrackCnt();
2021                }
2022            }
2023            break;
2024        }
2025    }
2026    return mEffectChains.size();
2027}
2028
2029status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2030        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2031{
2032    Mutex::Autolock _l(mLock);
2033    return attachAuxEffect_l(track, EffectId);
2034}
2035
2036status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2037        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2038{
2039    status_t status = NO_ERROR;
2040
2041    if (EffectId == 0) {
2042        track->setAuxBuffer(0, NULL);
2043    } else {
2044        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2045        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2046        if (effect != 0) {
2047            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2048                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2049            } else {
2050                status = INVALID_OPERATION;
2051            }
2052        } else {
2053            status = BAD_VALUE;
2054        }
2055    }
2056    return status;
2057}
2058
2059void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2060{
2061    for (size_t i = 0; i < mTracks.size(); ++i) {
2062        sp<Track> track = mTracks[i];
2063        if (track->auxEffectId() == effectId) {
2064            attachAuxEffect_l(track, 0);
2065        }
2066    }
2067}
2068
2069bool AudioFlinger::PlaybackThread::threadLoop()
2070{
2071    Vector< sp<Track> > tracksToRemove;
2072
2073    standbyTime = systemTime();
2074
2075    // MIXER
2076    nsecs_t lastWarning = 0;
2077
2078    // DUPLICATING
2079    // FIXME could this be made local to while loop?
2080    writeFrames = 0;
2081
2082    cacheParameters_l();
2083    sleepTime = idleSleepTime;
2084
2085    if (mType == MIXER) {
2086        sleepTimeShift = 0;
2087    }
2088
2089    CpuStats cpuStats;
2090    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2091
2092    acquireWakeLock();
2093
2094    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2095    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2096    // and then that string will be logged at the next convenient opportunity.
2097    const char *logString = NULL;
2098
2099    while (!exitPending())
2100    {
2101        cpuStats.sample(myName);
2102
2103        Vector< sp<EffectChain> > effectChains;
2104
2105        processConfigEvents();
2106
2107        { // scope for mLock
2108
2109            Mutex::Autolock _l(mLock);
2110
2111            if (logString != NULL) {
2112                mNBLogWriter->logTimestamp();
2113                mNBLogWriter->log(logString);
2114                logString = NULL;
2115            }
2116
2117            if (mLatchDValid) {
2118                mLatchQ = mLatchD;
2119                mLatchDValid = false;
2120                mLatchQValid = true;
2121            }
2122
2123            if (checkForNewParameters_l()) {
2124                cacheParameters_l();
2125            }
2126
2127            saveOutputTracks();
2128
2129            if (mSignalPending) {
2130                // A signal was raised while we were unlocked
2131                mSignalPending = false;
2132            } else if (waitingAsyncCallback_l()) {
2133                if (exitPending()) {
2134                    break;
2135                }
2136                releaseWakeLock_l();
2137                ALOGV("wait async completion");
2138                mWaitWorkCV.wait(mLock);
2139                ALOGV("async completion/wake");
2140                acquireWakeLock_l();
2141                if (exitPending()) {
2142                    break;
2143                }
2144                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2145                    continue;
2146                }
2147                sleepTime = 0;
2148            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2149                                   isSuspended()) {
2150                // put audio hardware into standby after short delay
2151                if (shouldStandby_l()) {
2152
2153                    threadLoop_standby();
2154
2155                    mStandby = true;
2156                }
2157
2158                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2159                    // we're about to wait, flush the binder command buffer
2160                    IPCThreadState::self()->flushCommands();
2161
2162                    clearOutputTracks();
2163
2164                    if (exitPending()) {
2165                        break;
2166                    }
2167
2168                    releaseWakeLock_l();
2169                    // wait until we have something to do...
2170                    ALOGV("%s going to sleep", myName.string());
2171                    mWaitWorkCV.wait(mLock);
2172                    ALOGV("%s waking up", myName.string());
2173                    acquireWakeLock_l();
2174
2175                    mMixerStatus = MIXER_IDLE;
2176                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2177                    mBytesWritten = 0;
2178                    mBytesRemaining = 0;
2179                    checkSilentMode_l();
2180
2181                    standbyTime = systemTime() + standbyDelay;
2182                    sleepTime = idleSleepTime;
2183                    if (mType == MIXER) {
2184                        sleepTimeShift = 0;
2185                    }
2186
2187                    continue;
2188                }
2189            }
2190
2191            // mMixerStatusIgnoringFastTracks is also updated internally
2192            mMixerStatus = prepareTracks_l(&tracksToRemove);
2193
2194            // prevent any changes in effect chain list and in each effect chain
2195            // during mixing and effect process as the audio buffers could be deleted
2196            // or modified if an effect is created or deleted
2197            lockEffectChains_l(effectChains);
2198        }
2199
2200        if (mBytesRemaining == 0) {
2201            mCurrentWriteLength = 0;
2202            if (mMixerStatus == MIXER_TRACKS_READY) {
2203                // threadLoop_mix() sets mCurrentWriteLength
2204                threadLoop_mix();
2205            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2206                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2207                // threadLoop_sleepTime sets sleepTime to 0 if data
2208                // must be written to HAL
2209                threadLoop_sleepTime();
2210                if (sleepTime == 0) {
2211                    mCurrentWriteLength = mixBufferSize;
2212                }
2213            }
2214            mBytesRemaining = mCurrentWriteLength;
2215            if (isSuspended()) {
2216                sleepTime = suspendSleepTimeUs();
2217                // simulate write to HAL when suspended
2218                mBytesWritten += mixBufferSize;
2219                mBytesRemaining = 0;
2220            }
2221
2222            // only process effects if we're going to write
2223            if (sleepTime == 0) {
2224                for (size_t i = 0; i < effectChains.size(); i ++) {
2225                    effectChains[i]->process_l();
2226                }
2227            }
2228        }
2229
2230        // enable changes in effect chain
2231        unlockEffectChains(effectChains);
2232
2233        if (!waitingAsyncCallback()) {
2234            // sleepTime == 0 means we must write to audio hardware
2235            if (sleepTime == 0) {
2236                if (mBytesRemaining) {
2237                    ssize_t ret = threadLoop_write();
2238                    if (ret < 0) {
2239                        mBytesRemaining = 0;
2240                    } else {
2241                        mBytesWritten += ret;
2242                        mBytesRemaining -= ret;
2243                    }
2244                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2245                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2246                    threadLoop_drain();
2247                }
2248if (mType == MIXER) {
2249                // write blocked detection
2250                nsecs_t now = systemTime();
2251                nsecs_t delta = now - mLastWriteTime;
2252                if (!mStandby && delta > maxPeriod) {
2253                    mNumDelayedWrites++;
2254                    if ((now - lastWarning) > kWarningThrottleNs) {
2255                        ATRACE_NAME("underrun");
2256                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2257                                ns2ms(delta), mNumDelayedWrites, this);
2258                        lastWarning = now;
2259                    }
2260                }
2261}
2262
2263                mStandby = false;
2264            } else {
2265                usleep(sleepTime);
2266            }
2267        }
2268
2269        // Finally let go of removed track(s), without the lock held
2270        // since we can't guarantee the destructors won't acquire that
2271        // same lock.  This will also mutate and push a new fast mixer state.
2272        threadLoop_removeTracks(tracksToRemove);
2273        tracksToRemove.clear();
2274
2275        // FIXME I don't understand the need for this here;
2276        //       it was in the original code but maybe the
2277        //       assignment in saveOutputTracks() makes this unnecessary?
2278        clearOutputTracks();
2279
2280        // Effect chains will be actually deleted here if they were removed from
2281        // mEffectChains list during mixing or effects processing
2282        effectChains.clear();
2283
2284        // FIXME Note that the above .clear() is no longer necessary since effectChains
2285        // is now local to this block, but will keep it for now (at least until merge done).
2286    }
2287
2288    threadLoop_exit();
2289
2290    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2291    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2292        // put output stream into standby mode
2293        if (!mStandby) {
2294            mOutput->stream->common.standby(&mOutput->stream->common);
2295        }
2296    }
2297
2298    releaseWakeLock();
2299
2300    ALOGV("Thread %p type %d exiting", this, mType);
2301    return false;
2302}
2303
2304// removeTracks_l() must be called with ThreadBase::mLock held
2305void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2306{
2307    size_t count = tracksToRemove.size();
2308    if (count > 0) {
2309        for (size_t i=0 ; i<count ; i++) {
2310            const sp<Track>& track = tracksToRemove.itemAt(i);
2311            mActiveTracks.remove(track);
2312            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2313            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2314            if (chain != 0) {
2315                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2316                        track->sessionId());
2317                chain->decActiveTrackCnt();
2318            }
2319            if (track->isTerminated()) {
2320                removeTrack_l(track);
2321            }
2322        }
2323    }
2324
2325}
2326
2327// ----------------------------------------------------------------------------
2328
2329AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2330        audio_io_handle_t id, audio_devices_t device, type_t type)
2331    :   PlaybackThread(audioFlinger, output, id, device, type),
2332        // mAudioMixer below
2333        // mFastMixer below
2334        mFastMixerFutex(0)
2335        // mOutputSink below
2336        // mPipeSink below
2337        // mNormalSink below
2338{
2339    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2340    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2341            "mFrameCount=%d, mNormalFrameCount=%d",
2342            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2343            mNormalFrameCount);
2344    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2345
2346    // FIXME - Current mixer implementation only supports stereo output
2347    if (mChannelCount != FCC_2) {
2348        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2349    }
2350
2351    // create an NBAIO sink for the HAL output stream, and negotiate
2352    mOutputSink = new AudioStreamOutSink(output->stream);
2353    size_t numCounterOffers = 0;
2354    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2355    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2356    ALOG_ASSERT(index == 0);
2357
2358    // initialize fast mixer depending on configuration
2359    bool initFastMixer;
2360    switch (kUseFastMixer) {
2361    case FastMixer_Never:
2362        initFastMixer = false;
2363        break;
2364    case FastMixer_Always:
2365        initFastMixer = true;
2366        break;
2367    case FastMixer_Static:
2368    case FastMixer_Dynamic:
2369        initFastMixer = mFrameCount < mNormalFrameCount;
2370        break;
2371    }
2372    if (initFastMixer) {
2373
2374        // create a MonoPipe to connect our submix to FastMixer
2375        NBAIO_Format format = mOutputSink->format();
2376        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2377        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2378        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2379        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2380        const NBAIO_Format offers[1] = {format};
2381        size_t numCounterOffers = 0;
2382        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2383        ALOG_ASSERT(index == 0);
2384        monoPipe->setAvgFrames((mScreenState & 1) ?
2385                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2386        mPipeSink = monoPipe;
2387
2388#ifdef TEE_SINK
2389        if (mTeeSinkOutputEnabled) {
2390            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2391            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2392            numCounterOffers = 0;
2393            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2394            ALOG_ASSERT(index == 0);
2395            mTeeSink = teeSink;
2396            PipeReader *teeSource = new PipeReader(*teeSink);
2397            numCounterOffers = 0;
2398            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2399            ALOG_ASSERT(index == 0);
2400            mTeeSource = teeSource;
2401        }
2402#endif
2403
2404        // create fast mixer and configure it initially with just one fast track for our submix
2405        mFastMixer = new FastMixer();
2406        FastMixerStateQueue *sq = mFastMixer->sq();
2407#ifdef STATE_QUEUE_DUMP
2408        sq->setObserverDump(&mStateQueueObserverDump);
2409        sq->setMutatorDump(&mStateQueueMutatorDump);
2410#endif
2411        FastMixerState *state = sq->begin();
2412        FastTrack *fastTrack = &state->mFastTracks[0];
2413        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2414        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2415        fastTrack->mVolumeProvider = NULL;
2416        fastTrack->mGeneration++;
2417        state->mFastTracksGen++;
2418        state->mTrackMask = 1;
2419        // fast mixer will use the HAL output sink
2420        state->mOutputSink = mOutputSink.get();
2421        state->mOutputSinkGen++;
2422        state->mFrameCount = mFrameCount;
2423        state->mCommand = FastMixerState::COLD_IDLE;
2424        // already done in constructor initialization list
2425        //mFastMixerFutex = 0;
2426        state->mColdFutexAddr = &mFastMixerFutex;
2427        state->mColdGen++;
2428        state->mDumpState = &mFastMixerDumpState;
2429#ifdef TEE_SINK
2430        state->mTeeSink = mTeeSink.get();
2431#endif
2432        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2433        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2434        sq->end();
2435        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2436
2437        // start the fast mixer
2438        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2439        pid_t tid = mFastMixer->getTid();
2440        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2441        if (err != 0) {
2442            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2443                    kPriorityFastMixer, getpid_cached, tid, err);
2444        }
2445
2446#ifdef AUDIO_WATCHDOG
2447        // create and start the watchdog
2448        mAudioWatchdog = new AudioWatchdog();
2449        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2450        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2451        tid = mAudioWatchdog->getTid();
2452        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2453        if (err != 0) {
2454            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2455                    kPriorityFastMixer, getpid_cached, tid, err);
2456        }
2457#endif
2458
2459    } else {
2460        mFastMixer = NULL;
2461    }
2462
2463    switch (kUseFastMixer) {
2464    case FastMixer_Never:
2465    case FastMixer_Dynamic:
2466        mNormalSink = mOutputSink;
2467        break;
2468    case FastMixer_Always:
2469        mNormalSink = mPipeSink;
2470        break;
2471    case FastMixer_Static:
2472        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2473        break;
2474    }
2475}
2476
2477AudioFlinger::MixerThread::~MixerThread()
2478{
2479    if (mFastMixer != NULL) {
2480        FastMixerStateQueue *sq = mFastMixer->sq();
2481        FastMixerState *state = sq->begin();
2482        if (state->mCommand == FastMixerState::COLD_IDLE) {
2483            int32_t old = android_atomic_inc(&mFastMixerFutex);
2484            if (old == -1) {
2485                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2486            }
2487        }
2488        state->mCommand = FastMixerState::EXIT;
2489        sq->end();
2490        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2491        mFastMixer->join();
2492        // Though the fast mixer thread has exited, it's state queue is still valid.
2493        // We'll use that extract the final state which contains one remaining fast track
2494        // corresponding to our sub-mix.
2495        state = sq->begin();
2496        ALOG_ASSERT(state->mTrackMask == 1);
2497        FastTrack *fastTrack = &state->mFastTracks[0];
2498        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2499        delete fastTrack->mBufferProvider;
2500        sq->end(false /*didModify*/);
2501        delete mFastMixer;
2502#ifdef AUDIO_WATCHDOG
2503        if (mAudioWatchdog != 0) {
2504            mAudioWatchdog->requestExit();
2505            mAudioWatchdog->requestExitAndWait();
2506            mAudioWatchdog.clear();
2507        }
2508#endif
2509    }
2510    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2511    delete mAudioMixer;
2512}
2513
2514
2515uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2516{
2517    if (mFastMixer != NULL) {
2518        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2519        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2520    }
2521    return latency;
2522}
2523
2524
2525void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2526{
2527    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2528}
2529
2530ssize_t AudioFlinger::MixerThread::threadLoop_write()
2531{
2532    // FIXME we should only do one push per cycle; confirm this is true
2533    // Start the fast mixer if it's not already running
2534    if (mFastMixer != NULL) {
2535        FastMixerStateQueue *sq = mFastMixer->sq();
2536        FastMixerState *state = sq->begin();
2537        if (state->mCommand != FastMixerState::MIX_WRITE &&
2538                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2539            if (state->mCommand == FastMixerState::COLD_IDLE) {
2540                int32_t old = android_atomic_inc(&mFastMixerFutex);
2541                if (old == -1) {
2542                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2543                }
2544#ifdef AUDIO_WATCHDOG
2545                if (mAudioWatchdog != 0) {
2546                    mAudioWatchdog->resume();
2547                }
2548#endif
2549            }
2550            state->mCommand = FastMixerState::MIX_WRITE;
2551            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2552                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2553            sq->end();
2554            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2555            if (kUseFastMixer == FastMixer_Dynamic) {
2556                mNormalSink = mPipeSink;
2557            }
2558        } else {
2559            sq->end(false /*didModify*/);
2560        }
2561    }
2562    return PlaybackThread::threadLoop_write();
2563}
2564
2565void AudioFlinger::MixerThread::threadLoop_standby()
2566{
2567    // Idle the fast mixer if it's currently running
2568    if (mFastMixer != NULL) {
2569        FastMixerStateQueue *sq = mFastMixer->sq();
2570        FastMixerState *state = sq->begin();
2571        if (!(state->mCommand & FastMixerState::IDLE)) {
2572            state->mCommand = FastMixerState::COLD_IDLE;
2573            state->mColdFutexAddr = &mFastMixerFutex;
2574            state->mColdGen++;
2575            mFastMixerFutex = 0;
2576            sq->end();
2577            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2578            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2579            if (kUseFastMixer == FastMixer_Dynamic) {
2580                mNormalSink = mOutputSink;
2581            }
2582#ifdef AUDIO_WATCHDOG
2583            if (mAudioWatchdog != 0) {
2584                mAudioWatchdog->pause();
2585            }
2586#endif
2587        } else {
2588            sq->end(false /*didModify*/);
2589        }
2590    }
2591    PlaybackThread::threadLoop_standby();
2592}
2593
2594// Empty implementation for standard mixer
2595// Overridden for offloaded playback
2596void AudioFlinger::PlaybackThread::flushOutput_l()
2597{
2598}
2599
2600bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2601{
2602    return false;
2603}
2604
2605bool AudioFlinger::PlaybackThread::shouldStandby_l()
2606{
2607    return !mStandby;
2608}
2609
2610bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2611{
2612    Mutex::Autolock _l(mLock);
2613    return waitingAsyncCallback_l();
2614}
2615
2616// shared by MIXER and DIRECT, overridden by DUPLICATING
2617void AudioFlinger::PlaybackThread::threadLoop_standby()
2618{
2619    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2620    mOutput->stream->common.standby(&mOutput->stream->common);
2621    if (mUseAsyncWrite != 0) {
2622        mWriteBlocked = false;
2623        mDraining = false;
2624        ALOG_ASSERT(mCallbackThread != 0);
2625        mCallbackThread->setWriteBlocked(false);
2626        mCallbackThread->setDraining(false);
2627    }
2628}
2629
2630void AudioFlinger::MixerThread::threadLoop_mix()
2631{
2632    // obtain the presentation timestamp of the next output buffer
2633    int64_t pts;
2634    status_t status = INVALID_OPERATION;
2635
2636    if (mNormalSink != 0) {
2637        status = mNormalSink->getNextWriteTimestamp(&pts);
2638    } else {
2639        status = mOutputSink->getNextWriteTimestamp(&pts);
2640    }
2641
2642    if (status != NO_ERROR) {
2643        pts = AudioBufferProvider::kInvalidPTS;
2644    }
2645
2646    // mix buffers...
2647    mAudioMixer->process(pts);
2648    mCurrentWriteLength = mixBufferSize;
2649    // increase sleep time progressively when application underrun condition clears.
2650    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2651    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2652    // such that we would underrun the audio HAL.
2653    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2654        sleepTimeShift--;
2655    }
2656    sleepTime = 0;
2657    standbyTime = systemTime() + standbyDelay;
2658    //TODO: delay standby when effects have a tail
2659}
2660
2661void AudioFlinger::MixerThread::threadLoop_sleepTime()
2662{
2663    // If no tracks are ready, sleep once for the duration of an output
2664    // buffer size, then write 0s to the output
2665    if (sleepTime == 0) {
2666        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2667            sleepTime = activeSleepTime >> sleepTimeShift;
2668            if (sleepTime < kMinThreadSleepTimeUs) {
2669                sleepTime = kMinThreadSleepTimeUs;
2670            }
2671            // reduce sleep time in case of consecutive application underruns to avoid
2672            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2673            // duration we would end up writing less data than needed by the audio HAL if
2674            // the condition persists.
2675            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2676                sleepTimeShift++;
2677            }
2678        } else {
2679            sleepTime = idleSleepTime;
2680        }
2681    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2682        memset(mMixBuffer, 0, mixBufferSize);
2683        sleepTime = 0;
2684        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2685                "anticipated start");
2686    }
2687    // TODO add standby time extension fct of effect tail
2688}
2689
2690// prepareTracks_l() must be called with ThreadBase::mLock held
2691AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2692        Vector< sp<Track> > *tracksToRemove)
2693{
2694
2695    mixer_state mixerStatus = MIXER_IDLE;
2696    // find out which tracks need to be processed
2697    size_t count = mActiveTracks.size();
2698    size_t mixedTracks = 0;
2699    size_t tracksWithEffect = 0;
2700    // counts only _active_ fast tracks
2701    size_t fastTracks = 0;
2702    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2703
2704    float masterVolume = mMasterVolume;
2705    bool masterMute = mMasterMute;
2706
2707    if (masterMute) {
2708        masterVolume = 0;
2709    }
2710    // Delegate master volume control to effect in output mix effect chain if needed
2711    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2712    if (chain != 0) {
2713        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2714        chain->setVolume_l(&v, &v);
2715        masterVolume = (float)((v + (1 << 23)) >> 24);
2716        chain.clear();
2717    }
2718
2719    // prepare a new state to push
2720    FastMixerStateQueue *sq = NULL;
2721    FastMixerState *state = NULL;
2722    bool didModify = false;
2723    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2724    if (mFastMixer != NULL) {
2725        sq = mFastMixer->sq();
2726        state = sq->begin();
2727    }
2728
2729    for (size_t i=0 ; i<count ; i++) {
2730        const sp<Track> t = mActiveTracks[i].promote();
2731        if (t == 0) {
2732            continue;
2733        }
2734
2735        // this const just means the local variable doesn't change
2736        Track* const track = t.get();
2737
2738        // process fast tracks
2739        if (track->isFastTrack()) {
2740
2741            // It's theoretically possible (though unlikely) for a fast track to be created
2742            // and then removed within the same normal mix cycle.  This is not a problem, as
2743            // the track never becomes active so it's fast mixer slot is never touched.
2744            // The converse, of removing an (active) track and then creating a new track
2745            // at the identical fast mixer slot within the same normal mix cycle,
2746            // is impossible because the slot isn't marked available until the end of each cycle.
2747            int j = track->mFastIndex;
2748            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2749            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2750            FastTrack *fastTrack = &state->mFastTracks[j];
2751
2752            // Determine whether the track is currently in underrun condition,
2753            // and whether it had a recent underrun.
2754            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2755            FastTrackUnderruns underruns = ftDump->mUnderruns;
2756            uint32_t recentFull = (underruns.mBitFields.mFull -
2757                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2758            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2759                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2760            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2761                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2762            uint32_t recentUnderruns = recentPartial + recentEmpty;
2763            track->mObservedUnderruns = underruns;
2764            // don't count underruns that occur while stopping or pausing
2765            // or stopped which can occur when flush() is called while active
2766            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2767                    recentUnderruns > 0) {
2768                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2769                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2770            }
2771
2772            // This is similar to the state machine for normal tracks,
2773            // with a few modifications for fast tracks.
2774            bool isActive = true;
2775            switch (track->mState) {
2776            case TrackBase::STOPPING_1:
2777                // track stays active in STOPPING_1 state until first underrun
2778                if (recentUnderruns > 0 || track->isTerminated()) {
2779                    track->mState = TrackBase::STOPPING_2;
2780                }
2781                break;
2782            case TrackBase::PAUSING:
2783                // ramp down is not yet implemented
2784                track->setPaused();
2785                break;
2786            case TrackBase::RESUMING:
2787                // ramp up is not yet implemented
2788                track->mState = TrackBase::ACTIVE;
2789                break;
2790            case TrackBase::ACTIVE:
2791                if (recentFull > 0 || recentPartial > 0) {
2792                    // track has provided at least some frames recently: reset retry count
2793                    track->mRetryCount = kMaxTrackRetries;
2794                }
2795                if (recentUnderruns == 0) {
2796                    // no recent underruns: stay active
2797                    break;
2798                }
2799                // there has recently been an underrun of some kind
2800                if (track->sharedBuffer() == 0) {
2801                    // were any of the recent underruns "empty" (no frames available)?
2802                    if (recentEmpty == 0) {
2803                        // no, then ignore the partial underruns as they are allowed indefinitely
2804                        break;
2805                    }
2806                    // there has recently been an "empty" underrun: decrement the retry counter
2807                    if (--(track->mRetryCount) > 0) {
2808                        break;
2809                    }
2810                    // indicate to client process that the track was disabled because of underrun;
2811                    // it will then automatically call start() when data is available
2812                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2813                    // remove from active list, but state remains ACTIVE [confusing but true]
2814                    isActive = false;
2815                    break;
2816                }
2817                // fall through
2818            case TrackBase::STOPPING_2:
2819            case TrackBase::PAUSED:
2820            case TrackBase::STOPPED:
2821            case TrackBase::FLUSHED:   // flush() while active
2822                // Check for presentation complete if track is inactive
2823                // We have consumed all the buffers of this track.
2824                // This would be incomplete if we auto-paused on underrun
2825                {
2826                    size_t audioHALFrames =
2827                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2828                    size_t framesWritten = mBytesWritten / mFrameSize;
2829                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2830                        // track stays in active list until presentation is complete
2831                        break;
2832                    }
2833                }
2834                if (track->isStopping_2()) {
2835                    track->mState = TrackBase::STOPPED;
2836                }
2837                if (track->isStopped()) {
2838                    // Can't reset directly, as fast mixer is still polling this track
2839                    //   track->reset();
2840                    // So instead mark this track as needing to be reset after push with ack
2841                    resetMask |= 1 << i;
2842                }
2843                isActive = false;
2844                break;
2845            case TrackBase::IDLE:
2846            default:
2847                LOG_FATAL("unexpected track state %d", track->mState);
2848            }
2849
2850            if (isActive) {
2851                // was it previously inactive?
2852                if (!(state->mTrackMask & (1 << j))) {
2853                    ExtendedAudioBufferProvider *eabp = track;
2854                    VolumeProvider *vp = track;
2855                    fastTrack->mBufferProvider = eabp;
2856                    fastTrack->mVolumeProvider = vp;
2857                    fastTrack->mSampleRate = track->mSampleRate;
2858                    fastTrack->mChannelMask = track->mChannelMask;
2859                    fastTrack->mGeneration++;
2860                    state->mTrackMask |= 1 << j;
2861                    didModify = true;
2862                    // no acknowledgement required for newly active tracks
2863                }
2864                // cache the combined master volume and stream type volume for fast mixer; this
2865                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2866                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2867                ++fastTracks;
2868            } else {
2869                // was it previously active?
2870                if (state->mTrackMask & (1 << j)) {
2871                    fastTrack->mBufferProvider = NULL;
2872                    fastTrack->mGeneration++;
2873                    state->mTrackMask &= ~(1 << j);
2874                    didModify = true;
2875                    // If any fast tracks were removed, we must wait for acknowledgement
2876                    // because we're about to decrement the last sp<> on those tracks.
2877                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2878                } else {
2879                    LOG_FATAL("fast track %d should have been active", j);
2880                }
2881                tracksToRemove->add(track);
2882                // Avoids a misleading display in dumpsys
2883                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2884            }
2885            continue;
2886        }
2887
2888        {   // local variable scope to avoid goto warning
2889
2890        audio_track_cblk_t* cblk = track->cblk();
2891
2892        // The first time a track is added we wait
2893        // for all its buffers to be filled before processing it
2894        int name = track->name();
2895        // make sure that we have enough frames to mix one full buffer.
2896        // enforce this condition only once to enable draining the buffer in case the client
2897        // app does not call stop() and relies on underrun to stop:
2898        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2899        // during last round
2900        size_t desiredFrames;
2901        uint32_t sr = track->sampleRate();
2902        if (sr == mSampleRate) {
2903            desiredFrames = mNormalFrameCount;
2904        } else {
2905            // +1 for rounding and +1 for additional sample needed for interpolation
2906            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2907            // add frames already consumed but not yet released by the resampler
2908            // because mAudioTrackServerProxy->framesReady() will include these frames
2909            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2910            // the minimum track buffer size is normally twice the number of frames necessary
2911            // to fill one buffer and the resampler should not leave more than one buffer worth
2912            // of unreleased frames after each pass, but just in case...
2913            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2914        }
2915        uint32_t minFrames = 1;
2916        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2917                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2918            minFrames = desiredFrames;
2919        }
2920        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2921        size_t framesReady;
2922        if (track->sharedBuffer() == 0) {
2923            framesReady = track->framesReady();
2924        } else if (track->isStopped()) {
2925            framesReady = 0;
2926        } else {
2927            framesReady = 1;
2928        }
2929        if ((framesReady >= minFrames) && track->isReady() &&
2930                !track->isPaused() && !track->isTerminated())
2931        {
2932            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2933
2934            mixedTracks++;
2935
2936            // track->mainBuffer() != mMixBuffer means there is an effect chain
2937            // connected to the track
2938            chain.clear();
2939            if (track->mainBuffer() != mMixBuffer) {
2940                chain = getEffectChain_l(track->sessionId());
2941                // Delegate volume control to effect in track effect chain if needed
2942                if (chain != 0) {
2943                    tracksWithEffect++;
2944                } else {
2945                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2946                            "session %d",
2947                            name, track->sessionId());
2948                }
2949            }
2950
2951
2952            int param = AudioMixer::VOLUME;
2953            if (track->mFillingUpStatus == Track::FS_FILLED) {
2954                // no ramp for the first volume setting
2955                track->mFillingUpStatus = Track::FS_ACTIVE;
2956                if (track->mState == TrackBase::RESUMING) {
2957                    track->mState = TrackBase::ACTIVE;
2958                    param = AudioMixer::RAMP_VOLUME;
2959                }
2960                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2961            // FIXME should not make a decision based on mServer
2962            } else if (cblk->mServer != 0) {
2963                // If the track is stopped before the first frame was mixed,
2964                // do not apply ramp
2965                param = AudioMixer::RAMP_VOLUME;
2966            }
2967
2968            // compute volume for this track
2969            uint32_t vl, vr, va;
2970            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2971                vl = vr = va = 0;
2972                if (track->isPausing()) {
2973                    track->setPaused();
2974                }
2975            } else {
2976
2977                // read original volumes with volume control
2978                float typeVolume = mStreamTypes[track->streamType()].volume;
2979                float v = masterVolume * typeVolume;
2980                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2981                uint32_t vlr = proxy->getVolumeLR();
2982                vl = vlr & 0xFFFF;
2983                vr = vlr >> 16;
2984                // track volumes come from shared memory, so can't be trusted and must be clamped
2985                if (vl > MAX_GAIN_INT) {
2986                    ALOGV("Track left volume out of range: %04X", vl);
2987                    vl = MAX_GAIN_INT;
2988                }
2989                if (vr > MAX_GAIN_INT) {
2990                    ALOGV("Track right volume out of range: %04X", vr);
2991                    vr = MAX_GAIN_INT;
2992                }
2993                // now apply the master volume and stream type volume
2994                vl = (uint32_t)(v * vl) << 12;
2995                vr = (uint32_t)(v * vr) << 12;
2996                // assuming master volume and stream type volume each go up to 1.0,
2997                // vl and vr are now in 8.24 format
2998
2999                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3000                // send level comes from shared memory and so may be corrupt
3001                if (sendLevel > MAX_GAIN_INT) {
3002                    ALOGV("Track send level out of range: %04X", sendLevel);
3003                    sendLevel = MAX_GAIN_INT;
3004                }
3005                va = (uint32_t)(v * sendLevel);
3006            }
3007
3008            // Delegate volume control to effect in track effect chain if needed
3009            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3010                // Do not ramp volume if volume is controlled by effect
3011                param = AudioMixer::VOLUME;
3012                track->mHasVolumeController = true;
3013            } else {
3014                // force no volume ramp when volume controller was just disabled or removed
3015                // from effect chain to avoid volume spike
3016                if (track->mHasVolumeController) {
3017                    param = AudioMixer::VOLUME;
3018                }
3019                track->mHasVolumeController = false;
3020            }
3021
3022            // Convert volumes from 8.24 to 4.12 format
3023            // This additional clamping is needed in case chain->setVolume_l() overshot
3024            vl = (vl + (1 << 11)) >> 12;
3025            if (vl > MAX_GAIN_INT) {
3026                vl = MAX_GAIN_INT;
3027            }
3028            vr = (vr + (1 << 11)) >> 12;
3029            if (vr > MAX_GAIN_INT) {
3030                vr = MAX_GAIN_INT;
3031            }
3032
3033            if (va > MAX_GAIN_INT) {
3034                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3035            }
3036
3037            // XXX: these things DON'T need to be done each time
3038            mAudioMixer->setBufferProvider(name, track);
3039            mAudioMixer->enable(name);
3040
3041            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3042            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3043            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3044            mAudioMixer->setParameter(
3045                name,
3046                AudioMixer::TRACK,
3047                AudioMixer::FORMAT, (void *)track->format());
3048            mAudioMixer->setParameter(
3049                name,
3050                AudioMixer::TRACK,
3051                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3052            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3053            uint32_t maxSampleRate = mSampleRate * 2;
3054            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3055            if (reqSampleRate == 0) {
3056                reqSampleRate = mSampleRate;
3057            } else if (reqSampleRate > maxSampleRate) {
3058                reqSampleRate = maxSampleRate;
3059            }
3060            mAudioMixer->setParameter(
3061                name,
3062                AudioMixer::RESAMPLE,
3063                AudioMixer::SAMPLE_RATE,
3064                (void *)reqSampleRate);
3065            mAudioMixer->setParameter(
3066                name,
3067                AudioMixer::TRACK,
3068                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3069            mAudioMixer->setParameter(
3070                name,
3071                AudioMixer::TRACK,
3072                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3073
3074            // reset retry count
3075            track->mRetryCount = kMaxTrackRetries;
3076
3077            // If one track is ready, set the mixer ready if:
3078            //  - the mixer was not ready during previous round OR
3079            //  - no other track is not ready
3080            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3081                    mixerStatus != MIXER_TRACKS_ENABLED) {
3082                mixerStatus = MIXER_TRACKS_READY;
3083            }
3084        } else {
3085            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3086                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3087            }
3088            // clear effect chain input buffer if an active track underruns to avoid sending
3089            // previous audio buffer again to effects
3090            chain = getEffectChain_l(track->sessionId());
3091            if (chain != 0) {
3092                chain->clearInputBuffer();
3093            }
3094
3095            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3096            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3097                    track->isStopped() || track->isPaused()) {
3098                // We have consumed all the buffers of this track.
3099                // Remove it from the list of active tracks.
3100                // TODO: use actual buffer filling status instead of latency when available from
3101                // audio HAL
3102                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3103                size_t framesWritten = mBytesWritten / mFrameSize;
3104                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3105                    if (track->isStopped()) {
3106                        track->reset();
3107                    }
3108                    tracksToRemove->add(track);
3109                }
3110            } else {
3111                // No buffers for this track. Give it a few chances to
3112                // fill a buffer, then remove it from active list.
3113                if (--(track->mRetryCount) <= 0) {
3114                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3115                    tracksToRemove->add(track);
3116                    // indicate to client process that the track was disabled because of underrun;
3117                    // it will then automatically call start() when data is available
3118                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3119                // If one track is not ready, mark the mixer also not ready if:
3120                //  - the mixer was ready during previous round OR
3121                //  - no other track is ready
3122                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3123                                mixerStatus != MIXER_TRACKS_READY) {
3124                    mixerStatus = MIXER_TRACKS_ENABLED;
3125                }
3126            }
3127            mAudioMixer->disable(name);
3128        }
3129
3130        }   // local variable scope to avoid goto warning
3131track_is_ready: ;
3132
3133    }
3134
3135    // Push the new FastMixer state if necessary
3136    bool pauseAudioWatchdog = false;
3137    if (didModify) {
3138        state->mFastTracksGen++;
3139        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3140        if (kUseFastMixer == FastMixer_Dynamic &&
3141                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3142            state->mCommand = FastMixerState::COLD_IDLE;
3143            state->mColdFutexAddr = &mFastMixerFutex;
3144            state->mColdGen++;
3145            mFastMixerFutex = 0;
3146            if (kUseFastMixer == FastMixer_Dynamic) {
3147                mNormalSink = mOutputSink;
3148            }
3149            // If we go into cold idle, need to wait for acknowledgement
3150            // so that fast mixer stops doing I/O.
3151            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3152            pauseAudioWatchdog = true;
3153        }
3154    }
3155    if (sq != NULL) {
3156        sq->end(didModify);
3157        sq->push(block);
3158    }
3159#ifdef AUDIO_WATCHDOG
3160    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3161        mAudioWatchdog->pause();
3162    }
3163#endif
3164
3165    // Now perform the deferred reset on fast tracks that have stopped
3166    while (resetMask != 0) {
3167        size_t i = __builtin_ctz(resetMask);
3168        ALOG_ASSERT(i < count);
3169        resetMask &= ~(1 << i);
3170        sp<Track> t = mActiveTracks[i].promote();
3171        if (t == 0) {
3172            continue;
3173        }
3174        Track* track = t.get();
3175        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3176        track->reset();
3177    }
3178
3179    // remove all the tracks that need to be...
3180    removeTracks_l(*tracksToRemove);
3181
3182    // mix buffer must be cleared if all tracks are connected to an
3183    // effect chain as in this case the mixer will not write to
3184    // mix buffer and track effects will accumulate into it
3185    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3186            (mixedTracks == 0 && fastTracks > 0))) {
3187        // FIXME as a performance optimization, should remember previous zero status
3188        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3189    }
3190
3191    // if any fast tracks, then status is ready
3192    mMixerStatusIgnoringFastTracks = mixerStatus;
3193    if (fastTracks > 0) {
3194        mixerStatus = MIXER_TRACKS_READY;
3195    }
3196    return mixerStatus;
3197}
3198
3199// getTrackName_l() must be called with ThreadBase::mLock held
3200int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3201{
3202    return mAudioMixer->getTrackName(channelMask, sessionId);
3203}
3204
3205// deleteTrackName_l() must be called with ThreadBase::mLock held
3206void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3207{
3208    ALOGV("remove track (%d) and delete from mixer", name);
3209    mAudioMixer->deleteTrackName(name);
3210}
3211
3212// checkForNewParameters_l() must be called with ThreadBase::mLock held
3213bool AudioFlinger::MixerThread::checkForNewParameters_l()
3214{
3215    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3216    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3217    bool reconfig = false;
3218
3219    while (!mNewParameters.isEmpty()) {
3220
3221        if (mFastMixer != NULL) {
3222            FastMixerStateQueue *sq = mFastMixer->sq();
3223            FastMixerState *state = sq->begin();
3224            if (!(state->mCommand & FastMixerState::IDLE)) {
3225                previousCommand = state->mCommand;
3226                state->mCommand = FastMixerState::HOT_IDLE;
3227                sq->end();
3228                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3229            } else {
3230                sq->end(false /*didModify*/);
3231            }
3232        }
3233
3234        status_t status = NO_ERROR;
3235        String8 keyValuePair = mNewParameters[0];
3236        AudioParameter param = AudioParameter(keyValuePair);
3237        int value;
3238
3239        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3240            reconfig = true;
3241        }
3242        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3243            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3244                status = BAD_VALUE;
3245            } else {
3246                // no need to save value, since it's constant
3247                reconfig = true;
3248            }
3249        }
3250        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3251            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3252                status = BAD_VALUE;
3253            } else {
3254                // no need to save value, since it's constant
3255                reconfig = true;
3256            }
3257        }
3258        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3259            // do not accept frame count changes if tracks are open as the track buffer
3260            // size depends on frame count and correct behavior would not be guaranteed
3261            // if frame count is changed after track creation
3262            if (!mTracks.isEmpty()) {
3263                status = INVALID_OPERATION;
3264            } else {
3265                reconfig = true;
3266            }
3267        }
3268        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3269#ifdef ADD_BATTERY_DATA
3270            // when changing the audio output device, call addBatteryData to notify
3271            // the change
3272            if (mOutDevice != value) {
3273                uint32_t params = 0;
3274                // check whether speaker is on
3275                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3276                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3277                }
3278
3279                audio_devices_t deviceWithoutSpeaker
3280                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3281                // check if any other device (except speaker) is on
3282                if (value & deviceWithoutSpeaker ) {
3283                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3284                }
3285
3286                if (params != 0) {
3287                    addBatteryData(params);
3288                }
3289            }
3290#endif
3291
3292            // forward device change to effects that have requested to be
3293            // aware of attached audio device.
3294            if (value != AUDIO_DEVICE_NONE) {
3295                mOutDevice = value;
3296                for (size_t i = 0; i < mEffectChains.size(); i++) {
3297                    mEffectChains[i]->setDevice_l(mOutDevice);
3298                }
3299            }
3300        }
3301
3302        if (status == NO_ERROR) {
3303            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3304                                                    keyValuePair.string());
3305            if (!mStandby && status == INVALID_OPERATION) {
3306                mOutput->stream->common.standby(&mOutput->stream->common);
3307                mStandby = true;
3308                mBytesWritten = 0;
3309                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3310                                                       keyValuePair.string());
3311            }
3312            if (status == NO_ERROR && reconfig) {
3313                readOutputParameters();
3314                delete mAudioMixer;
3315                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3316                for (size_t i = 0; i < mTracks.size() ; i++) {
3317                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3318                    if (name < 0) {
3319                        break;
3320                    }
3321                    mTracks[i]->mName = name;
3322                }
3323                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3324            }
3325        }
3326
3327        mNewParameters.removeAt(0);
3328
3329        mParamStatus = status;
3330        mParamCond.signal();
3331        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3332        // already timed out waiting for the status and will never signal the condition.
3333        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3334    }
3335
3336    if (!(previousCommand & FastMixerState::IDLE)) {
3337        ALOG_ASSERT(mFastMixer != NULL);
3338        FastMixerStateQueue *sq = mFastMixer->sq();
3339        FastMixerState *state = sq->begin();
3340        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3341        state->mCommand = previousCommand;
3342        sq->end();
3343        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3344    }
3345
3346    return reconfig;
3347}
3348
3349
3350void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3351{
3352    const size_t SIZE = 256;
3353    char buffer[SIZE];
3354    String8 result;
3355
3356    PlaybackThread::dumpInternals(fd, args);
3357
3358    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3359    result.append(buffer);
3360    write(fd, result.string(), result.size());
3361
3362    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3363    const FastMixerDumpState copy(mFastMixerDumpState);
3364    copy.dump(fd);
3365
3366#ifdef STATE_QUEUE_DUMP
3367    // Similar for state queue
3368    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3369    observerCopy.dump(fd);
3370    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3371    mutatorCopy.dump(fd);
3372#endif
3373
3374#ifdef TEE_SINK
3375    // Write the tee output to a .wav file
3376    dumpTee(fd, mTeeSource, mId);
3377#endif
3378
3379#ifdef AUDIO_WATCHDOG
3380    if (mAudioWatchdog != 0) {
3381        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3382        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3383        wdCopy.dump(fd);
3384    }
3385#endif
3386}
3387
3388uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3389{
3390    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3391}
3392
3393uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3394{
3395    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3396}
3397
3398void AudioFlinger::MixerThread::cacheParameters_l()
3399{
3400    PlaybackThread::cacheParameters_l();
3401
3402    // FIXME: Relaxed timing because of a certain device that can't meet latency
3403    // Should be reduced to 2x after the vendor fixes the driver issue
3404    // increase threshold again due to low power audio mode. The way this warning
3405    // threshold is calculated and its usefulness should be reconsidered anyway.
3406    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3407}
3408
3409// ----------------------------------------------------------------------------
3410
3411AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3412        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3413    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3414        // mLeftVolFloat, mRightVolFloat
3415{
3416}
3417
3418AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3419        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3420        ThreadBase::type_t type)
3421    :   PlaybackThread(audioFlinger, output, id, device, type)
3422        // mLeftVolFloat, mRightVolFloat
3423{
3424}
3425
3426AudioFlinger::DirectOutputThread::~DirectOutputThread()
3427{
3428}
3429
3430void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3431{
3432    audio_track_cblk_t* cblk = track->cblk();
3433    float left, right;
3434
3435    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3436        left = right = 0;
3437    } else {
3438        float typeVolume = mStreamTypes[track->streamType()].volume;
3439        float v = mMasterVolume * typeVolume;
3440        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3441        uint32_t vlr = proxy->getVolumeLR();
3442        float v_clamped = v * (vlr & 0xFFFF);
3443        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3444        left = v_clamped/MAX_GAIN;
3445        v_clamped = v * (vlr >> 16);
3446        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3447        right = v_clamped/MAX_GAIN;
3448    }
3449
3450    if (lastTrack) {
3451        if (left != mLeftVolFloat || right != mRightVolFloat) {
3452            mLeftVolFloat = left;
3453            mRightVolFloat = right;
3454
3455            // Convert volumes from float to 8.24
3456            uint32_t vl = (uint32_t)(left * (1 << 24));
3457            uint32_t vr = (uint32_t)(right * (1 << 24));
3458
3459            // Delegate volume control to effect in track effect chain if needed
3460            // only one effect chain can be present on DirectOutputThread, so if
3461            // there is one, the track is connected to it
3462            if (!mEffectChains.isEmpty()) {
3463                mEffectChains[0]->setVolume_l(&vl, &vr);
3464                left = (float)vl / (1 << 24);
3465                right = (float)vr / (1 << 24);
3466            }
3467            if (mOutput->stream->set_volume) {
3468                mOutput->stream->set_volume(mOutput->stream, left, right);
3469            }
3470        }
3471    }
3472}
3473
3474
3475AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3476    Vector< sp<Track> > *tracksToRemove
3477)
3478{
3479    size_t count = mActiveTracks.size();
3480    mixer_state mixerStatus = MIXER_IDLE;
3481
3482    // find out which tracks need to be processed
3483    for (size_t i = 0; i < count; i++) {
3484        sp<Track> t = mActiveTracks[i].promote();
3485        // The track died recently
3486        if (t == 0) {
3487            continue;
3488        }
3489
3490        Track* const track = t.get();
3491        audio_track_cblk_t* cblk = track->cblk();
3492
3493        // The first time a track is added we wait
3494        // for all its buffers to be filled before processing it
3495        uint32_t minFrames;
3496        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3497            minFrames = mNormalFrameCount;
3498        } else {
3499            minFrames = 1;
3500        }
3501        // Only consider last track started for volume and mixer state control.
3502        // This is the last entry in mActiveTracks unless a track underruns.
3503        // As we only care about the transition phase between two tracks on a
3504        // direct output, it is not a problem to ignore the underrun case.
3505        bool last = (i == (count - 1));
3506
3507        if ((track->framesReady() >= minFrames) && track->isReady() &&
3508                !track->isPaused() && !track->isTerminated())
3509        {
3510            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3511
3512            if (track->mFillingUpStatus == Track::FS_FILLED) {
3513                track->mFillingUpStatus = Track::FS_ACTIVE;
3514                mLeftVolFloat = mRightVolFloat = 0;
3515                if (track->mState == TrackBase::RESUMING) {
3516                    track->mState = TrackBase::ACTIVE;
3517                }
3518            }
3519
3520            // compute volume for this track
3521            processVolume_l(track, last);
3522            if (last) {
3523                // reset retry count
3524                track->mRetryCount = kMaxTrackRetriesDirect;
3525                mActiveTrack = t;
3526                mixerStatus = MIXER_TRACKS_READY;
3527            }
3528        } else {
3529            // clear effect chain input buffer if the last active track started underruns
3530            // to avoid sending previous audio buffer again to effects
3531            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3532                mEffectChains[0]->clearInputBuffer();
3533            }
3534
3535            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3536            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3537                    track->isStopped() || track->isPaused()) {
3538                // We have consumed all the buffers of this track.
3539                // Remove it from the list of active tracks.
3540                // TODO: implement behavior for compressed audio
3541                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3542                size_t framesWritten = mBytesWritten / mFrameSize;
3543                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3544                    if (track->isStopped()) {
3545                        track->reset();
3546                    }
3547                    tracksToRemove->add(track);
3548                }
3549            } else {
3550                // No buffers for this track. Give it a few chances to
3551                // fill a buffer, then remove it from active list.
3552                // Only consider last track started for mixer state control
3553                if (--(track->mRetryCount) <= 0) {
3554                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3555                    tracksToRemove->add(track);
3556                } else if (last) {
3557                    mixerStatus = MIXER_TRACKS_ENABLED;
3558                }
3559            }
3560        }
3561    }
3562
3563    // remove all the tracks that need to be...
3564    removeTracks_l(*tracksToRemove);
3565
3566    return mixerStatus;
3567}
3568
3569void AudioFlinger::DirectOutputThread::threadLoop_mix()
3570{
3571    size_t frameCount = mFrameCount;
3572    int8_t *curBuf = (int8_t *)mMixBuffer;
3573    // output audio to hardware
3574    while (frameCount) {
3575        AudioBufferProvider::Buffer buffer;
3576        buffer.frameCount = frameCount;
3577        mActiveTrack->getNextBuffer(&buffer);
3578        if (buffer.raw == NULL) {
3579            memset(curBuf, 0, frameCount * mFrameSize);
3580            break;
3581        }
3582        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3583        frameCount -= buffer.frameCount;
3584        curBuf += buffer.frameCount * mFrameSize;
3585        mActiveTrack->releaseBuffer(&buffer);
3586    }
3587    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3588    sleepTime = 0;
3589    standbyTime = systemTime() + standbyDelay;
3590    mActiveTrack.clear();
3591}
3592
3593void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3594{
3595    if (sleepTime == 0) {
3596        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3597            sleepTime = activeSleepTime;
3598        } else {
3599            sleepTime = idleSleepTime;
3600        }
3601    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3602        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3603        sleepTime = 0;
3604    }
3605}
3606
3607// getTrackName_l() must be called with ThreadBase::mLock held
3608int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3609        int sessionId)
3610{
3611    return 0;
3612}
3613
3614// deleteTrackName_l() must be called with ThreadBase::mLock held
3615void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3616{
3617}
3618
3619// checkForNewParameters_l() must be called with ThreadBase::mLock held
3620bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3621{
3622    bool reconfig = false;
3623
3624    while (!mNewParameters.isEmpty()) {
3625        status_t status = NO_ERROR;
3626        String8 keyValuePair = mNewParameters[0];
3627        AudioParameter param = AudioParameter(keyValuePair);
3628        int value;
3629
3630        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3631            // do not accept frame count changes if tracks are open as the track buffer
3632            // size depends on frame count and correct behavior would not be garantied
3633            // if frame count is changed after track creation
3634            if (!mTracks.isEmpty()) {
3635                status = INVALID_OPERATION;
3636            } else {
3637                reconfig = true;
3638            }
3639        }
3640        if (status == NO_ERROR) {
3641            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3642                                                    keyValuePair.string());
3643            if (!mStandby && status == INVALID_OPERATION) {
3644                mOutput->stream->common.standby(&mOutput->stream->common);
3645                mStandby = true;
3646                mBytesWritten = 0;
3647                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3648                                                       keyValuePair.string());
3649            }
3650            if (status == NO_ERROR && reconfig) {
3651                readOutputParameters();
3652                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3653            }
3654        }
3655
3656        mNewParameters.removeAt(0);
3657
3658        mParamStatus = status;
3659        mParamCond.signal();
3660        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3661        // already timed out waiting for the status and will never signal the condition.
3662        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3663    }
3664    return reconfig;
3665}
3666
3667uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3668{
3669    uint32_t time;
3670    if (audio_is_linear_pcm(mFormat)) {
3671        time = PlaybackThread::activeSleepTimeUs();
3672    } else {
3673        time = 10000;
3674    }
3675    return time;
3676}
3677
3678uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3679{
3680    uint32_t time;
3681    if (audio_is_linear_pcm(mFormat)) {
3682        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3683    } else {
3684        time = 10000;
3685    }
3686    return time;
3687}
3688
3689uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3690{
3691    uint32_t time;
3692    if (audio_is_linear_pcm(mFormat)) {
3693        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3694    } else {
3695        time = 10000;
3696    }
3697    return time;
3698}
3699
3700void AudioFlinger::DirectOutputThread::cacheParameters_l()
3701{
3702    PlaybackThread::cacheParameters_l();
3703
3704    // use shorter standby delay as on normal output to release
3705    // hardware resources as soon as possible
3706    standbyDelay = microseconds(activeSleepTime*2);
3707}
3708
3709// ----------------------------------------------------------------------------
3710
3711AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3712        const sp<AudioFlinger::OffloadThread>& offloadThread)
3713    :   Thread(false /*canCallJava*/),
3714        mOffloadThread(offloadThread),
3715        mWriteBlocked(false),
3716        mDraining(false)
3717{
3718}
3719
3720AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3721{
3722}
3723
3724void AudioFlinger::AsyncCallbackThread::onFirstRef()
3725{
3726    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3727}
3728
3729bool AudioFlinger::AsyncCallbackThread::threadLoop()
3730{
3731    while (!exitPending()) {
3732        bool writeBlocked;
3733        bool draining;
3734
3735        {
3736            Mutex::Autolock _l(mLock);
3737            mWaitWorkCV.wait(mLock);
3738            if (exitPending()) {
3739                break;
3740            }
3741            writeBlocked = mWriteBlocked;
3742            draining = mDraining;
3743            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3744        }
3745        {
3746            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3747            if (offloadThread != 0) {
3748                if (writeBlocked == false) {
3749                    offloadThread->setWriteBlocked(false);
3750                }
3751                if (draining == false) {
3752                    offloadThread->setDraining(false);
3753                }
3754            }
3755        }
3756    }
3757    return false;
3758}
3759
3760void AudioFlinger::AsyncCallbackThread::exit()
3761{
3762    ALOGV("AsyncCallbackThread::exit");
3763    Mutex::Autolock _l(mLock);
3764    requestExit();
3765    mWaitWorkCV.broadcast();
3766}
3767
3768void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3769{
3770    Mutex::Autolock _l(mLock);
3771    mWriteBlocked = value;
3772    if (!value) {
3773        mWaitWorkCV.signal();
3774    }
3775}
3776
3777void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3778{
3779    Mutex::Autolock _l(mLock);
3780    mDraining = value;
3781    if (!value) {
3782        mWaitWorkCV.signal();
3783    }
3784}
3785
3786
3787// ----------------------------------------------------------------------------
3788AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3789        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3790    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3791        mHwPaused(false),
3792        mPausedBytesRemaining(0)
3793{
3794    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3795}
3796
3797AudioFlinger::OffloadThread::~OffloadThread()
3798{
3799    mPreviousTrack.clear();
3800}
3801
3802void AudioFlinger::OffloadThread::threadLoop_exit()
3803{
3804    if (mFlushPending || mHwPaused) {
3805        // If a flush is pending or track was paused, just discard buffered data
3806        flushHw_l();
3807    } else {
3808        mMixerStatus = MIXER_DRAIN_ALL;
3809        threadLoop_drain();
3810    }
3811    mCallbackThread->exit();
3812    PlaybackThread::threadLoop_exit();
3813}
3814
3815AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3816    Vector< sp<Track> > *tracksToRemove
3817)
3818{
3819    ALOGV("OffloadThread::prepareTracks_l");
3820    size_t count = mActiveTracks.size();
3821
3822    mixer_state mixerStatus = MIXER_IDLE;
3823    // find out which tracks need to be processed
3824    for (size_t i = 0; i < count; i++) {
3825        sp<Track> t = mActiveTracks[i].promote();
3826        // The track died recently
3827        if (t == 0) {
3828            continue;
3829        }
3830        Track* const track = t.get();
3831        audio_track_cblk_t* cblk = track->cblk();
3832        if (mPreviousTrack != NULL) {
3833            if (t != mPreviousTrack) {
3834                // Flush any data still being written from last track
3835                mBytesRemaining = 0;
3836                if (mPausedBytesRemaining) {
3837                    // Last track was paused so we also need to flush saved
3838                    // mixbuffer state and invalidate track so that it will
3839                    // re-submit that unwritten data when it is next resumed
3840                    mPausedBytesRemaining = 0;
3841                    // Invalidate is a bit drastic - would be more efficient
3842                    // to have a flag to tell client that some of the
3843                    // previously written data was lost
3844                    mPreviousTrack->invalidate();
3845                }
3846            }
3847        }
3848        mPreviousTrack = t;
3849        bool last = (i == (count - 1));
3850        if (track->isPausing()) {
3851            track->setPaused();
3852            if (last) {
3853                if (!mHwPaused) {
3854                    mOutput->stream->pause(mOutput->stream);
3855                    mHwPaused = true;
3856                }
3857                // If we were part way through writing the mixbuffer to
3858                // the HAL we must save this until we resume
3859                // BUG - this will be wrong if a different track is made active,
3860                // in that case we want to discard the pending data in the
3861                // mixbuffer and tell the client to present it again when the
3862                // track is resumed
3863                mPausedWriteLength = mCurrentWriteLength;
3864                mPausedBytesRemaining = mBytesRemaining;
3865                mBytesRemaining = 0;    // stop writing
3866            }
3867            tracksToRemove->add(track);
3868        } else if (track->framesReady() && track->isReady() &&
3869                !track->isPaused() && !track->isTerminated()) {
3870            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3871            if (track->mFillingUpStatus == Track::FS_FILLED) {
3872                track->mFillingUpStatus = Track::FS_ACTIVE;
3873                mLeftVolFloat = mRightVolFloat = 0;
3874                if (track->mState == TrackBase::RESUMING) {
3875                    if (mPausedBytesRemaining) {
3876                        // Need to continue write that was interrupted
3877                        mCurrentWriteLength = mPausedWriteLength;
3878                        mBytesRemaining = mPausedBytesRemaining;
3879                        mPausedBytesRemaining = 0;
3880                    }
3881                    track->mState = TrackBase::ACTIVE;
3882                }
3883            }
3884
3885            if (last) {
3886                if (mHwPaused) {
3887                    mOutput->stream->resume(mOutput->stream);
3888                    mHwPaused = false;
3889                    // threadLoop_mix() will handle the case that we need to
3890                    // resume an interrupted write
3891                }
3892                // reset retry count
3893                track->mRetryCount = kMaxTrackRetriesOffload;
3894                mActiveTrack = t;
3895                mixerStatus = MIXER_TRACKS_READY;
3896            }
3897        } else {
3898            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3899            if (track->isStopping_1()) {
3900                // Hardware buffer can hold a large amount of audio so we must
3901                // wait for all current track's data to drain before we say
3902                // that the track is stopped.
3903                if (mBytesRemaining == 0) {
3904                    // Only start draining when all data in mixbuffer
3905                    // has been written
3906                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3907                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3908                    sleepTime = 0;
3909                    standbyTime = systemTime() + standbyDelay;
3910                    if (last) {
3911                        mixerStatus = MIXER_DRAIN_TRACK;
3912                        if (mHwPaused) {
3913                            // It is possible to move from PAUSED to STOPPING_1 without
3914                            // a resume so we must ensure hardware is running
3915                            mOutput->stream->resume(mOutput->stream);
3916                            mHwPaused = false;
3917                        }
3918                    }
3919                }
3920            } else if (track->isStopping_2()) {
3921                // Drain has completed, signal presentation complete
3922                if (!mDraining || !last) {
3923                    track->mState = TrackBase::STOPPED;
3924                    size_t audioHALFrames =
3925                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3926                    size_t framesWritten =
3927                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3928                    track->presentationComplete(framesWritten, audioHALFrames);
3929                    track->reset();
3930                    tracksToRemove->add(track);
3931                }
3932            } else {
3933                // No buffers for this track. Give it a few chances to
3934                // fill a buffer, then remove it from active list.
3935                if (--(track->mRetryCount) <= 0) {
3936                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3937                          track->name());
3938                    tracksToRemove->add(track);
3939                } else if (last){
3940                    mixerStatus = MIXER_TRACKS_ENABLED;
3941                }
3942            }
3943        }
3944        // compute volume for this track
3945        processVolume_l(track, last);
3946    }
3947
3948    if (mFlushPending) {
3949        flushHw_l();
3950        mFlushPending = false;
3951    }
3952
3953    // remove all the tracks that need to be...
3954    removeTracks_l(*tracksToRemove);
3955
3956    return mixerStatus;
3957}
3958
3959void AudioFlinger::OffloadThread::flushOutput_l()
3960{
3961    mFlushPending = true;
3962}
3963
3964// must be called with thread mutex locked
3965bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3966{
3967    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3968    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3969        return true;
3970    }
3971    return false;
3972}
3973
3974// must be called with thread mutex locked
3975bool AudioFlinger::OffloadThread::shouldStandby_l()
3976{
3977    bool TrackPaused = false;
3978
3979    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3980    // after a timeout and we will enter standby then.
3981    if (mTracks.size() > 0) {
3982        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3983    }
3984
3985    return !mStandby && !TrackPaused;
3986}
3987
3988
3989bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3990{
3991    Mutex::Autolock _l(mLock);
3992    return waitingAsyncCallback_l();
3993}
3994
3995void AudioFlinger::OffloadThread::flushHw_l()
3996{
3997    mOutput->stream->flush(mOutput->stream);
3998    // Flush anything still waiting in the mixbuffer
3999    mCurrentWriteLength = 0;
4000    mBytesRemaining = 0;
4001    mPausedWriteLength = 0;
4002    mPausedBytesRemaining = 0;
4003    if (mUseAsyncWrite) {
4004        mWriteBlocked = false;
4005        mDraining = false;
4006        ALOG_ASSERT(mCallbackThread != 0);
4007        mCallbackThread->setWriteBlocked(false);
4008        mCallbackThread->setDraining(false);
4009    }
4010}
4011
4012// ----------------------------------------------------------------------------
4013
4014AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4015        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4016    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4017                DUPLICATING),
4018        mWaitTimeMs(UINT_MAX)
4019{
4020    addOutputTrack(mainThread);
4021}
4022
4023AudioFlinger::DuplicatingThread::~DuplicatingThread()
4024{
4025    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4026        mOutputTracks[i]->destroy();
4027    }
4028}
4029
4030void AudioFlinger::DuplicatingThread::threadLoop_mix()
4031{
4032    // mix buffers...
4033    if (outputsReady(outputTracks)) {
4034        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4035    } else {
4036        memset(mMixBuffer, 0, mixBufferSize);
4037    }
4038    sleepTime = 0;
4039    writeFrames = mNormalFrameCount;
4040    mCurrentWriteLength = mixBufferSize;
4041    standbyTime = systemTime() + standbyDelay;
4042}
4043
4044void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4045{
4046    if (sleepTime == 0) {
4047        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4048            sleepTime = activeSleepTime;
4049        } else {
4050            sleepTime = idleSleepTime;
4051        }
4052    } else if (mBytesWritten != 0) {
4053        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4054            writeFrames = mNormalFrameCount;
4055            memset(mMixBuffer, 0, mixBufferSize);
4056        } else {
4057            // flush remaining overflow buffers in output tracks
4058            writeFrames = 0;
4059        }
4060        sleepTime = 0;
4061    }
4062}
4063
4064ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4065{
4066    for (size_t i = 0; i < outputTracks.size(); i++) {
4067        outputTracks[i]->write(mMixBuffer, writeFrames);
4068    }
4069    return (ssize_t)mixBufferSize;
4070}
4071
4072void AudioFlinger::DuplicatingThread::threadLoop_standby()
4073{
4074    // DuplicatingThread implements standby by stopping all tracks
4075    for (size_t i = 0; i < outputTracks.size(); i++) {
4076        outputTracks[i]->stop();
4077    }
4078}
4079
4080void AudioFlinger::DuplicatingThread::saveOutputTracks()
4081{
4082    outputTracks = mOutputTracks;
4083}
4084
4085void AudioFlinger::DuplicatingThread::clearOutputTracks()
4086{
4087    outputTracks.clear();
4088}
4089
4090void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4091{
4092    Mutex::Autolock _l(mLock);
4093    // FIXME explain this formula
4094    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4095    OutputTrack *outputTrack = new OutputTrack(thread,
4096                                            this,
4097                                            mSampleRate,
4098                                            mFormat,
4099                                            mChannelMask,
4100                                            frameCount);
4101    if (outputTrack->cblk() != NULL) {
4102        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4103        mOutputTracks.add(outputTrack);
4104        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4105        updateWaitTime_l();
4106    }
4107}
4108
4109void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4110{
4111    Mutex::Autolock _l(mLock);
4112    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4113        if (mOutputTracks[i]->thread() == thread) {
4114            mOutputTracks[i]->destroy();
4115            mOutputTracks.removeAt(i);
4116            updateWaitTime_l();
4117            return;
4118        }
4119    }
4120    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4121}
4122
4123// caller must hold mLock
4124void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4125{
4126    mWaitTimeMs = UINT_MAX;
4127    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4128        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4129        if (strong != 0) {
4130            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4131            if (waitTimeMs < mWaitTimeMs) {
4132                mWaitTimeMs = waitTimeMs;
4133            }
4134        }
4135    }
4136}
4137
4138
4139bool AudioFlinger::DuplicatingThread::outputsReady(
4140        const SortedVector< sp<OutputTrack> > &outputTracks)
4141{
4142    for (size_t i = 0; i < outputTracks.size(); i++) {
4143        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4144        if (thread == 0) {
4145            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4146                    outputTracks[i].get());
4147            return false;
4148        }
4149        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4150        // see note at standby() declaration
4151        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4152            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4153                    thread.get());
4154            return false;
4155        }
4156    }
4157    return true;
4158}
4159
4160uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4161{
4162    return (mWaitTimeMs * 1000) / 2;
4163}
4164
4165void AudioFlinger::DuplicatingThread::cacheParameters_l()
4166{
4167    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4168    updateWaitTime_l();
4169
4170    MixerThread::cacheParameters_l();
4171}
4172
4173// ----------------------------------------------------------------------------
4174//      Record
4175// ----------------------------------------------------------------------------
4176
4177AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4178                                         AudioStreamIn *input,
4179                                         uint32_t sampleRate,
4180                                         audio_channel_mask_t channelMask,
4181                                         audio_io_handle_t id,
4182                                         audio_devices_t outDevice,
4183                                         audio_devices_t inDevice
4184#ifdef TEE_SINK
4185                                         , const sp<NBAIO_Sink>& teeSink
4186#endif
4187                                         ) :
4188    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4189    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4190    // mRsmpInIndex set by readInputParameters()
4191    mReqChannelCount(popcount(channelMask)),
4192    mReqSampleRate(sampleRate)
4193    // mBytesRead is only meaningful while active, and so is cleared in start()
4194    // (but might be better to also clear here for dump?)
4195#ifdef TEE_SINK
4196    , mTeeSink(teeSink)
4197#endif
4198{
4199    snprintf(mName, kNameLength, "AudioIn_%X", id);
4200
4201    readInputParameters();
4202
4203}
4204
4205
4206AudioFlinger::RecordThread::~RecordThread()
4207{
4208    delete[] mRsmpInBuffer;
4209    delete mResampler;
4210    delete[] mRsmpOutBuffer;
4211}
4212
4213void AudioFlinger::RecordThread::onFirstRef()
4214{
4215    run(mName, PRIORITY_URGENT_AUDIO);
4216}
4217
4218bool AudioFlinger::RecordThread::threadLoop()
4219{
4220    AudioBufferProvider::Buffer buffer;
4221
4222    nsecs_t lastWarning = 0;
4223
4224    inputStandBy();
4225    acquireWakeLock();
4226
4227    // used to verify we've read at least once before evaluating how many bytes were read
4228    bool readOnce = false;
4229
4230    // used to request a deferred sleep, to be executed later while mutex is unlocked
4231    bool doSleep = false;
4232
4233    // start recording
4234    for (;;) {
4235        sp<RecordTrack> activeTrack;
4236        TrackBase::track_state activeTrackState;
4237        Vector< sp<EffectChain> > effectChains;
4238
4239        // sleep with mutex unlocked
4240        if (doSleep) {
4241            doSleep = false;
4242            usleep(kRecordThreadSleepUs);
4243        }
4244
4245        { // scope for mLock
4246            Mutex::Autolock _l(mLock);
4247            if (exitPending()) {
4248                break;
4249            }
4250            processConfigEvents_l();
4251            // return value 'reconfig' is currently unused
4252            bool reconfig = checkForNewParameters_l();
4253            // make a stable copy of mActiveTrack
4254            activeTrack = mActiveTrack;
4255            if (activeTrack == 0) {
4256                standby();
4257                // exitPending() can't become true here
4258                releaseWakeLock_l();
4259                ALOGV("RecordThread: loop stopping");
4260                // go to sleep
4261                mWaitWorkCV.wait(mLock);
4262                ALOGV("RecordThread: loop starting");
4263                acquireWakeLock_l();
4264                continue;
4265            }
4266
4267            if (activeTrack->isTerminated()) {
4268                removeTrack_l(activeTrack);
4269                mActiveTrack.clear();
4270                continue;
4271            }
4272
4273            activeTrackState = activeTrack->mState;
4274            switch (activeTrackState) {
4275            case TrackBase::PAUSING:
4276                standby();
4277                mActiveTrack.clear();
4278                mStartStopCond.broadcast();
4279                doSleep = true;
4280                continue;
4281
4282            case TrackBase::RESUMING:
4283                mStandby = false;
4284                if (mReqChannelCount != activeTrack->channelCount()) {
4285                    mActiveTrack.clear();
4286                    mStartStopCond.broadcast();
4287                    continue;
4288                }
4289                if (readOnce) {
4290                    mStartStopCond.broadcast();
4291                    // record start succeeds only if first read from audio input succeeds
4292                    if (mBytesRead < 0) {
4293                        mActiveTrack.clear();
4294                        continue;
4295                    }
4296                    activeTrack->mState = TrackBase::ACTIVE;
4297                }
4298                break;
4299
4300            case TrackBase::ACTIVE:
4301                break;
4302
4303            case TrackBase::IDLE:
4304                doSleep = true;
4305                continue;
4306
4307            default:
4308                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4309            }
4310
4311            lockEffectChains_l(effectChains);
4312        }
4313
4314        // thread mutex is now unlocked, mActiveTrack unknown, activeTrack != 0, kept, immutable
4315        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4316
4317        for (size_t i = 0; i < effectChains.size(); i ++) {
4318            // thread mutex is not locked, but effect chain is locked
4319            effectChains[i]->process_l();
4320        }
4321
4322        buffer.frameCount = mFrameCount;
4323        status_t status = activeTrack->getNextBuffer(&buffer);
4324        if (status == NO_ERROR) {
4325            readOnce = true;
4326            size_t framesOut = buffer.frameCount;
4327            if (mResampler == NULL) {
4328                // no resampling
4329                while (framesOut) {
4330                    size_t framesIn = mFrameCount - mRsmpInIndex;
4331                    if (framesIn > 0) {
4332                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4333                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4334                                activeTrack->mFrameSize;
4335                        if (framesIn > framesOut) {
4336                            framesIn = framesOut;
4337                        }
4338                        mRsmpInIndex += framesIn;
4339                        framesOut -= framesIn;
4340                        if (mChannelCount == mReqChannelCount) {
4341                            memcpy(dst, src, framesIn * mFrameSize);
4342                        } else {
4343                            if (mChannelCount == 1) {
4344                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4345                                        (int16_t *)src, framesIn);
4346                            } else {
4347                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4348                                        (int16_t *)src, framesIn);
4349                            }
4350                        }
4351                    }
4352                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4353                        void *readInto;
4354                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4355                            readInto = buffer.raw;
4356                            framesOut = 0;
4357                        } else {
4358                            readInto = mRsmpInBuffer;
4359                            mRsmpInIndex = 0;
4360                        }
4361                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4362                                mBufferSize);
4363                        if (mBytesRead <= 0) {
4364                            // TODO: verify that it's benign to use a stale track state
4365                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4366                            {
4367                                ALOGE("Error reading audio input");
4368                                // Force input into standby so that it tries to
4369                                // recover at next read attempt
4370                                inputStandBy();
4371                                doSleep = true;
4372                            }
4373                            mRsmpInIndex = mFrameCount;
4374                            framesOut = 0;
4375                            buffer.frameCount = 0;
4376                        }
4377#ifdef TEE_SINK
4378                        else if (mTeeSink != 0) {
4379                            (void) mTeeSink->write(readInto,
4380                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4381                        }
4382#endif
4383                    }
4384                }
4385            } else {
4386                // resampling
4387
4388                // resampler accumulates, but we only have one source track
4389                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4390                // alter output frame count as if we were expecting stereo samples
4391                if (mChannelCount == 1 && mReqChannelCount == 1) {
4392                    framesOut >>= 1;
4393                }
4394                mResampler->resample(mRsmpOutBuffer, framesOut,
4395                        this /* AudioBufferProvider* */);
4396                // ditherAndClamp() works as long as all buffers returned by
4397                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4398                if (mChannelCount == 2 && mReqChannelCount == 1) {
4399                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4400                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4401                    // the resampler always outputs stereo samples:
4402                    // do post stereo to mono conversion
4403                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4404                            framesOut);
4405                } else {
4406                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4407                }
4408                // now done with mRsmpOutBuffer
4409
4410            }
4411            if (mFramestoDrop == 0) {
4412                activeTrack->releaseBuffer(&buffer);
4413            } else {
4414                if (mFramestoDrop > 0) {
4415                    mFramestoDrop -= buffer.frameCount;
4416                    if (mFramestoDrop <= 0) {
4417                        clearSyncStartEvent();
4418                    }
4419                } else {
4420                    mFramestoDrop += buffer.frameCount;
4421                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4422                            mSyncStartEvent->isCancelled()) {
4423                        ALOGW("Synced record %s, session %d, trigger session %d",
4424                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4425                              activeTrack->sessionId(),
4426                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4427                        clearSyncStartEvent();
4428                    }
4429                }
4430            }
4431            activeTrack->clearOverflow();
4432        }
4433        // client isn't retrieving buffers fast enough
4434        else {
4435            if (!activeTrack->setOverflow()) {
4436                nsecs_t now = systemTime();
4437                if ((now - lastWarning) > kWarningThrottleNs) {
4438                    ALOGW("RecordThread: buffer overflow");
4439                    lastWarning = now;
4440                }
4441            }
4442            // Release the processor for a while before asking for a new buffer.
4443            // This will give the application more chance to read from the buffer and
4444            // clear the overflow.
4445            doSleep = true;
4446        }
4447
4448        // enable changes in effect chain
4449        unlockEffectChains(effectChains);
4450        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4451    }
4452
4453    standby();
4454
4455    {
4456        Mutex::Autolock _l(mLock);
4457        mActiveTrack.clear();
4458        mStartStopCond.broadcast();
4459    }
4460
4461    releaseWakeLock();
4462
4463    ALOGV("RecordThread %p exiting", this);
4464    return false;
4465}
4466
4467void AudioFlinger::RecordThread::standby()
4468{
4469    if (!mStandby) {
4470        inputStandBy();
4471        mStandby = true;
4472    }
4473}
4474
4475void AudioFlinger::RecordThread::inputStandBy()
4476{
4477    mInput->stream->common.standby(&mInput->stream->common);
4478}
4479
4480sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4481        const sp<AudioFlinger::Client>& client,
4482        uint32_t sampleRate,
4483        audio_format_t format,
4484        audio_channel_mask_t channelMask,
4485        size_t frameCount,
4486        int sessionId,
4487        IAudioFlinger::track_flags_t *flags,
4488        pid_t tid,
4489        status_t *status)
4490{
4491    sp<RecordTrack> track;
4492    status_t lStatus;
4493
4494    lStatus = initCheck();
4495    if (lStatus != NO_ERROR) {
4496        ALOGE("Audio driver not initialized.");
4497        goto Exit;
4498    }
4499
4500    // client expresses a preference for FAST, but we get the final say
4501    if (*flags & IAudioFlinger::TRACK_FAST) {
4502      if (
4503            // use case: callback handler and frame count is default or at least as large as HAL
4504            (
4505                (tid != -1) &&
4506                ((frameCount == 0) ||
4507                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4508            ) &&
4509            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4510            // mono or stereo
4511            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4512              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4513            // hardware sample rate
4514            (sampleRate == mSampleRate) &&
4515            // record thread has an associated fast recorder
4516            hasFastRecorder()
4517            // FIXME test that RecordThread for this fast track has a capable output HAL
4518            // FIXME add a permission test also?
4519        ) {
4520        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4521        if (frameCount == 0) {
4522            frameCount = mFrameCount * kFastTrackMultiplier;
4523        }
4524        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4525                frameCount, mFrameCount);
4526      } else {
4527        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4528                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4529                "hasFastRecorder=%d tid=%d",
4530                frameCount, mFrameCount, format,
4531                audio_is_linear_pcm(format),
4532                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4533        *flags &= ~IAudioFlinger::TRACK_FAST;
4534        // For compatibility with AudioRecord calculation, buffer depth is forced
4535        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4536        // This is probably too conservative, but legacy application code may depend on it.
4537        // If you change this calculation, also review the start threshold which is related.
4538        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4539        size_t mNormalFrameCount = 2048; // FIXME
4540        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4541        if (minBufCount < 2) {
4542            minBufCount = 2;
4543        }
4544        size_t minFrameCount = mNormalFrameCount * minBufCount;
4545        if (frameCount < minFrameCount) {
4546            frameCount = minFrameCount;
4547        }
4548      }
4549    }
4550
4551    // FIXME use flags and tid similar to createTrack_l()
4552
4553    { // scope for mLock
4554        Mutex::Autolock _l(mLock);
4555
4556        track = new RecordTrack(this, client, sampleRate,
4557                      format, channelMask, frameCount, sessionId);
4558
4559        lStatus = track->initCheck();
4560        if (lStatus != NO_ERROR) {
4561            track.clear();
4562            goto Exit;
4563        }
4564        mTracks.add(track);
4565
4566        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4567        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4568                        mAudioFlinger->btNrecIsOff();
4569        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4570        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4571
4572        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4573            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4574            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4575            // so ask activity manager to do this on our behalf
4576            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4577        }
4578    }
4579    lStatus = NO_ERROR;
4580
4581Exit:
4582    *status = lStatus;
4583    return track;
4584}
4585
4586status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4587                                           AudioSystem::sync_event_t event,
4588                                           int triggerSession)
4589{
4590    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4591    sp<ThreadBase> strongMe = this;
4592    status_t status = NO_ERROR;
4593
4594    if (event == AudioSystem::SYNC_EVENT_NONE) {
4595        clearSyncStartEvent();
4596    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4597        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4598                                       triggerSession,
4599                                       recordTrack->sessionId(),
4600                                       syncStartEventCallback,
4601                                       this);
4602        // Sync event can be cancelled by the trigger session if the track is not in a
4603        // compatible state in which case we start record immediately
4604        if (mSyncStartEvent->isCancelled()) {
4605            clearSyncStartEvent();
4606        } else {
4607            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4608            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4609        }
4610    }
4611
4612    {
4613        // This section is a rendezvous between binder thread executing start() and RecordThread
4614        AutoMutex lock(mLock);
4615        if (mActiveTrack != 0) {
4616            if (recordTrack != mActiveTrack.get()) {
4617                status = -EBUSY;
4618            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4619                mActiveTrack->mState = TrackBase::ACTIVE;
4620            }
4621            return status;
4622        }
4623
4624        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4625        recordTrack->mState = TrackBase::IDLE;
4626        mActiveTrack = recordTrack;
4627        mLock.unlock();
4628        status_t status = AudioSystem::startInput(mId);
4629        mLock.lock();
4630        // FIXME should verify that mActiveTrack is still == recordTrack
4631        if (status != NO_ERROR) {
4632            mActiveTrack.clear();
4633            clearSyncStartEvent();
4634            return status;
4635        }
4636        mRsmpInIndex = mFrameCount;
4637        mBytesRead = 0;
4638        if (mResampler != NULL) {
4639            mResampler->reset();
4640        }
4641        // FIXME hijacking a playback track state name which was intended for start after pause;
4642        //       here 'STARTING_2' would be more accurate
4643        mActiveTrack->mState = TrackBase::RESUMING;
4644        // signal thread to start
4645        ALOGV("Signal record thread");
4646        mWaitWorkCV.broadcast();
4647        // do not wait for mStartStopCond if exiting
4648        if (exitPending()) {
4649            mActiveTrack.clear();
4650            status = INVALID_OPERATION;
4651            goto startError;
4652        }
4653        // FIXME incorrect usage of wait: no explicit predicate or loop
4654        mStartStopCond.wait(mLock);
4655        if (mActiveTrack == 0) {
4656            ALOGV("Record failed to start");
4657            status = BAD_VALUE;
4658            goto startError;
4659        }
4660        ALOGV("Record started OK");
4661        return status;
4662    }
4663
4664startError:
4665    AudioSystem::stopInput(mId);
4666    clearSyncStartEvent();
4667    return status;
4668}
4669
4670void AudioFlinger::RecordThread::clearSyncStartEvent()
4671{
4672    if (mSyncStartEvent != 0) {
4673        mSyncStartEvent->cancel();
4674    }
4675    mSyncStartEvent.clear();
4676    mFramestoDrop = 0;
4677}
4678
4679void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4680{
4681    sp<SyncEvent> strongEvent = event.promote();
4682
4683    if (strongEvent != 0) {
4684        RecordThread *me = (RecordThread *)strongEvent->cookie();
4685        me->handleSyncStartEvent(strongEvent);
4686    }
4687}
4688
4689void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4690{
4691    if (event == mSyncStartEvent) {
4692        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4693        // from audio HAL
4694        mFramestoDrop = mFrameCount * 2;
4695    }
4696}
4697
4698bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4699    ALOGV("RecordThread::stop");
4700    AutoMutex _l(mLock);
4701    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4702        return false;
4703    }
4704    // note that threadLoop may still be processing the track at this point [without lock]
4705    recordTrack->mState = TrackBase::PAUSING;
4706    // do not wait for mStartStopCond if exiting
4707    if (exitPending()) {
4708        return true;
4709    }
4710    // FIXME incorrect usage of wait: no explicit predicate or loop
4711    mStartStopCond.wait(mLock);
4712    // if we have been restarted, recordTrack == mActiveTrack.get() here
4713    if (exitPending() || recordTrack != mActiveTrack.get()) {
4714        ALOGV("Record stopped OK");
4715        return true;
4716    }
4717    return false;
4718}
4719
4720bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4721{
4722    return false;
4723}
4724
4725status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4726{
4727#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4728    if (!isValidSyncEvent(event)) {
4729        return BAD_VALUE;
4730    }
4731
4732    int eventSession = event->triggerSession();
4733    status_t ret = NAME_NOT_FOUND;
4734
4735    Mutex::Autolock _l(mLock);
4736
4737    for (size_t i = 0; i < mTracks.size(); i++) {
4738        sp<RecordTrack> track = mTracks[i];
4739        if (eventSession == track->sessionId()) {
4740            (void) track->setSyncEvent(event);
4741            ret = NO_ERROR;
4742        }
4743    }
4744    return ret;
4745#else
4746    return BAD_VALUE;
4747#endif
4748}
4749
4750// destroyTrack_l() must be called with ThreadBase::mLock held
4751void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4752{
4753    track->terminate();
4754    track->mState = TrackBase::STOPPED;
4755    // active tracks are removed by threadLoop()
4756    if (mActiveTrack != track) {
4757        removeTrack_l(track);
4758    }
4759}
4760
4761void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4762{
4763    mTracks.remove(track);
4764    // need anything related to effects here?
4765}
4766
4767void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4768{
4769    dumpInternals(fd, args);
4770    dumpTracks(fd, args);
4771    dumpEffectChains(fd, args);
4772}
4773
4774void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4775{
4776    const size_t SIZE = 256;
4777    char buffer[SIZE];
4778    String8 result;
4779
4780    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4781    result.append(buffer);
4782
4783    if (mActiveTrack != 0) {
4784        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4785        result.append(buffer);
4786        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4787        result.append(buffer);
4788        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4789        result.append(buffer);
4790        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4791        result.append(buffer);
4792        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4793        result.append(buffer);
4794    } else {
4795        result.append("No active record client\n");
4796    }
4797
4798    write(fd, result.string(), result.size());
4799
4800    dumpBase(fd, args);
4801}
4802
4803void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4804{
4805    const size_t SIZE = 256;
4806    char buffer[SIZE];
4807    String8 result;
4808
4809    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4810    result.append(buffer);
4811    RecordTrack::appendDumpHeader(result);
4812    for (size_t i = 0; i < mTracks.size(); ++i) {
4813        sp<RecordTrack> track = mTracks[i];
4814        if (track != 0) {
4815            track->dump(buffer, SIZE);
4816            result.append(buffer);
4817        }
4818    }
4819
4820    if (mActiveTrack != 0) {
4821        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4822        result.append(buffer);
4823        RecordTrack::appendDumpHeader(result);
4824        mActiveTrack->dump(buffer, SIZE);
4825        result.append(buffer);
4826
4827    }
4828    write(fd, result.string(), result.size());
4829}
4830
4831// AudioBufferProvider interface
4832status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4833{
4834    size_t framesReq = buffer->frameCount;
4835    size_t framesReady = mFrameCount - mRsmpInIndex;
4836    int channelCount;
4837
4838    if (framesReady == 0) {
4839        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4840        if (mBytesRead <= 0) {
4841            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4842                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4843                // Force input into standby so that it tries to
4844                // recover at next read attempt
4845                inputStandBy();
4846                // FIXME an awkward place to sleep, consider using doSleep when this is pulled up
4847                usleep(kRecordThreadSleepUs);
4848            }
4849            buffer->raw = NULL;
4850            buffer->frameCount = 0;
4851            return NOT_ENOUGH_DATA;
4852        }
4853        mRsmpInIndex = 0;
4854        framesReady = mFrameCount;
4855    }
4856
4857    if (framesReq > framesReady) {
4858        framesReq = framesReady;
4859    }
4860
4861    if (mChannelCount == 1 && mReqChannelCount == 2) {
4862        channelCount = 1;
4863    } else {
4864        channelCount = 2;
4865    }
4866    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4867    buffer->frameCount = framesReq;
4868    return NO_ERROR;
4869}
4870
4871// AudioBufferProvider interface
4872void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4873{
4874    mRsmpInIndex += buffer->frameCount;
4875    buffer->frameCount = 0;
4876}
4877
4878bool AudioFlinger::RecordThread::checkForNewParameters_l()
4879{
4880    bool reconfig = false;
4881
4882    while (!mNewParameters.isEmpty()) {
4883        status_t status = NO_ERROR;
4884        String8 keyValuePair = mNewParameters[0];
4885        AudioParameter param = AudioParameter(keyValuePair);
4886        int value;
4887        audio_format_t reqFormat = mFormat;
4888        uint32_t reqSamplingRate = mReqSampleRate;
4889        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4890
4891        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4892            reqSamplingRate = value;
4893            reconfig = true;
4894        }
4895        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4896            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4897                status = BAD_VALUE;
4898            } else {
4899                reqFormat = (audio_format_t) value;
4900                reconfig = true;
4901            }
4902        }
4903        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4904            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4905            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4906                status = BAD_VALUE;
4907            } else {
4908                reqChannelMask = mask;
4909                reconfig = true;
4910            }
4911        }
4912        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4913            // do not accept frame count changes if tracks are open as the track buffer
4914            // size depends on frame count and correct behavior would not be guaranteed
4915            // if frame count is changed after track creation
4916            if (mActiveTrack != 0) {
4917                status = INVALID_OPERATION;
4918            } else {
4919                reconfig = true;
4920            }
4921        }
4922        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4923            // forward device change to effects that have requested to be
4924            // aware of attached audio device.
4925            for (size_t i = 0; i < mEffectChains.size(); i++) {
4926                mEffectChains[i]->setDevice_l(value);
4927            }
4928
4929            // store input device and output device but do not forward output device to audio HAL.
4930            // Note that status is ignored by the caller for output device
4931            // (see AudioFlinger::setParameters()
4932            if (audio_is_output_devices(value)) {
4933                mOutDevice = value;
4934                status = BAD_VALUE;
4935            } else {
4936                mInDevice = value;
4937                // disable AEC and NS if the device is a BT SCO headset supporting those
4938                // pre processings
4939                if (mTracks.size() > 0) {
4940                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4941                                        mAudioFlinger->btNrecIsOff();
4942                    for (size_t i = 0; i < mTracks.size(); i++) {
4943                        sp<RecordTrack> track = mTracks[i];
4944                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4945                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4946                    }
4947                }
4948            }
4949        }
4950        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4951                mAudioSource != (audio_source_t)value) {
4952            // forward device change to effects that have requested to be
4953            // aware of attached audio device.
4954            for (size_t i = 0; i < mEffectChains.size(); i++) {
4955                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4956            }
4957            mAudioSource = (audio_source_t)value;
4958        }
4959
4960        if (status == NO_ERROR) {
4961            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4962                    keyValuePair.string());
4963            if (status == INVALID_OPERATION) {
4964                inputStandBy();
4965                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4966                        keyValuePair.string());
4967            }
4968            if (reconfig) {
4969                if (status == BAD_VALUE &&
4970                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4971                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4972                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4973                            <= (2 * reqSamplingRate)) &&
4974                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4975                            <= FCC_2 &&
4976                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4977                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4978                    status = NO_ERROR;
4979                }
4980                if (status == NO_ERROR) {
4981                    readInputParameters();
4982                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4983                }
4984            }
4985        }
4986
4987        mNewParameters.removeAt(0);
4988
4989        mParamStatus = status;
4990        mParamCond.signal();
4991        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4992        // already timed out waiting for the status and will never signal the condition.
4993        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4994    }
4995    return reconfig;
4996}
4997
4998String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4999{
5000    Mutex::Autolock _l(mLock);
5001    if (initCheck() != NO_ERROR) {
5002        return String8();
5003    }
5004
5005    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5006    const String8 out_s8(s);
5007    free(s);
5008    return out_s8;
5009}
5010
5011void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5012    AudioSystem::OutputDescriptor desc;
5013    void *param2 = NULL;
5014
5015    switch (event) {
5016    case AudioSystem::INPUT_OPENED:
5017    case AudioSystem::INPUT_CONFIG_CHANGED:
5018        desc.channelMask = mChannelMask;
5019        desc.samplingRate = mSampleRate;
5020        desc.format = mFormat;
5021        desc.frameCount = mFrameCount;
5022        desc.latency = 0;
5023        param2 = &desc;
5024        break;
5025
5026    case AudioSystem::INPUT_CLOSED:
5027    default:
5028        break;
5029    }
5030    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5031}
5032
5033void AudioFlinger::RecordThread::readInputParameters()
5034{
5035    delete[] mRsmpInBuffer;
5036    // mRsmpInBuffer is always assigned a new[] below
5037    delete[] mRsmpOutBuffer;
5038    mRsmpOutBuffer = NULL;
5039    delete mResampler;
5040    mResampler = NULL;
5041
5042    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5043    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5044    mChannelCount = popcount(mChannelMask);
5045    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5046    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5047        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5048    }
5049    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5050    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5051    mFrameCount = mBufferSize / mFrameSize;
5052    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5053
5054    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5055        int channelCount;
5056        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5057        // stereo to mono post process as the resampler always outputs stereo.
5058        if (mChannelCount == 1 && mReqChannelCount == 2) {
5059            channelCount = 1;
5060        } else {
5061            channelCount = 2;
5062        }
5063        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5064        mResampler->setSampleRate(mSampleRate);
5065        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5066        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5067
5068        // optmization: if mono to mono, alter input frame count as if we were inputing
5069        // stereo samples
5070        if (mChannelCount == 1 && mReqChannelCount == 1) {
5071            mFrameCount >>= 1;
5072        }
5073
5074    }
5075    mRsmpInIndex = mFrameCount;
5076}
5077
5078unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5079{
5080    Mutex::Autolock _l(mLock);
5081    if (initCheck() != NO_ERROR) {
5082        return 0;
5083    }
5084
5085    return mInput->stream->get_input_frames_lost(mInput->stream);
5086}
5087
5088uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5089{
5090    Mutex::Autolock _l(mLock);
5091    uint32_t result = 0;
5092    if (getEffectChain_l(sessionId) != 0) {
5093        result = EFFECT_SESSION;
5094    }
5095
5096    for (size_t i = 0; i < mTracks.size(); ++i) {
5097        if (sessionId == mTracks[i]->sessionId()) {
5098            result |= TRACK_SESSION;
5099            break;
5100        }
5101    }
5102
5103    return result;
5104}
5105
5106KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5107{
5108    KeyedVector<int, bool> ids;
5109    Mutex::Autolock _l(mLock);
5110    for (size_t j = 0; j < mTracks.size(); ++j) {
5111        sp<RecordThread::RecordTrack> track = mTracks[j];
5112        int sessionId = track->sessionId();
5113        if (ids.indexOfKey(sessionId) < 0) {
5114            ids.add(sessionId, true);
5115        }
5116    }
5117    return ids;
5118}
5119
5120AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5121{
5122    Mutex::Autolock _l(mLock);
5123    AudioStreamIn *input = mInput;
5124    mInput = NULL;
5125    return input;
5126}
5127
5128// this method must always be called either with ThreadBase mLock held or inside the thread loop
5129audio_stream_t* AudioFlinger::RecordThread::stream() const
5130{
5131    if (mInput == NULL) {
5132        return NULL;
5133    }
5134    return &mInput->stream->common;
5135}
5136
5137status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5138{
5139    // only one chain per input thread
5140    if (mEffectChains.size() != 0) {
5141        return INVALID_OPERATION;
5142    }
5143    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5144
5145    chain->setInBuffer(NULL);
5146    chain->setOutBuffer(NULL);
5147
5148    checkSuspendOnAddEffectChain_l(chain);
5149
5150    mEffectChains.add(chain);
5151
5152    return NO_ERROR;
5153}
5154
5155size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5156{
5157    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5158    ALOGW_IF(mEffectChains.size() != 1,
5159            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5160            chain.get(), mEffectChains.size(), this);
5161    if (mEffectChains.size() == 1) {
5162        mEffectChains.removeAt(0);
5163    }
5164    return 0;
5165}
5166
5167}; // namespace android
5168