Threads.cpp revision 296fb13dd9b5e90d6a05cce897c3b1e7914a478a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128static const uint32_t kMinNormalSinkBufferSizeMs = 20;
129// maximum normal sink buffer size
130static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
131
132// Offloaded output thread standby delay: allows track transition without going to standby
133static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
134
135// Whether to use fast mixer
136static const enum {
137    FastMixer_Never,    // never initialize or use: for debugging only
138    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
139                        // normal mixer multiplier is 1
140    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
141                        // multiplier is calculated based on min & max normal mixer buffer size
142    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
143                        // multiplier is calculated based on min & max normal mixer buffer size
144    // FIXME for FastMixer_Dynamic:
145    //  Supporting this option will require fixing HALs that can't handle large writes.
146    //  For example, one HAL implementation returns an error from a large write,
147    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
148    //  We could either fix the HAL implementations, or provide a wrapper that breaks
149    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
150} kUseFastMixer = FastMixer_Static;
151
152// Whether to use fast capture
153static const enum {
154    FastCapture_Never,  // never initialize or use: for debugging only
155    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
156    FastCapture_Static, // initialize if needed, then use all the time if initialized
157} kUseFastCapture = FastCapture_Static;
158
159// Priorities for requestPriority
160static const int kPriorityAudioApp = 2;
161static const int kPriorityFastMixer = 3;
162static const int kPriorityFastCapture = 3;
163
164// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
165// for the track.  The client then sub-divides this into smaller buffers for its use.
166// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
167// So for now we just assume that client is double-buffered for fast tracks.
168// FIXME It would be better for client to tell AudioFlinger the value of N,
169// so AudioFlinger could allocate the right amount of memory.
170// See the client's minBufCount and mNotificationFramesAct calculations for details.
171
172// This is the default value, if not specified by property.
173static const int kFastTrackMultiplier = 2;
174
175// The minimum and maximum allowed values
176static const int kFastTrackMultiplierMin = 1;
177static const int kFastTrackMultiplierMax = 2;
178
179// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
180static int sFastTrackMultiplier = kFastTrackMultiplier;
181
182// See Thread::readOnlyHeap().
183// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
184// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
185// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
186static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
187
188// ----------------------------------------------------------------------------
189
190static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
191
192static void sFastTrackMultiplierInit()
193{
194    char value[PROPERTY_VALUE_MAX];
195    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
196        char *endptr;
197        unsigned long ul = strtoul(value, &endptr, 0);
198        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
199            sFastTrackMultiplier = (int) ul;
200        }
201    }
202}
203
204// ----------------------------------------------------------------------------
205
206#ifdef ADD_BATTERY_DATA
207// To collect the amplifier usage
208static void addBatteryData(uint32_t params) {
209    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
210    if (service == NULL) {
211        // it already logged
212        return;
213    }
214
215    service->addBatteryData(params);
216}
217#endif
218
219
220// ----------------------------------------------------------------------------
221//      CPU Stats
222// ----------------------------------------------------------------------------
223
224class CpuStats {
225public:
226    CpuStats();
227    void sample(const String8 &title);
228#ifdef DEBUG_CPU_USAGE
229private:
230    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
231    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
232
233    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
234
235    int mCpuNum;                        // thread's current CPU number
236    int mCpukHz;                        // frequency of thread's current CPU in kHz
237#endif
238};
239
240CpuStats::CpuStats()
241#ifdef DEBUG_CPU_USAGE
242    : mCpuNum(-1), mCpukHz(-1)
243#endif
244{
245}
246
247void CpuStats::sample(const String8 &title
248#ifndef DEBUG_CPU_USAGE
249                __unused
250#endif
251        ) {
252#ifdef DEBUG_CPU_USAGE
253    // get current thread's delta CPU time in wall clock ns
254    double wcNs;
255    bool valid = mCpuUsage.sampleAndEnable(wcNs);
256
257    // record sample for wall clock statistics
258    if (valid) {
259        mWcStats.sample(wcNs);
260    }
261
262    // get the current CPU number
263    int cpuNum = sched_getcpu();
264
265    // get the current CPU frequency in kHz
266    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
267
268    // check if either CPU number or frequency changed
269    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
270        mCpuNum = cpuNum;
271        mCpukHz = cpukHz;
272        // ignore sample for purposes of cycles
273        valid = false;
274    }
275
276    // if no change in CPU number or frequency, then record sample for cycle statistics
277    if (valid && mCpukHz > 0) {
278        double cycles = wcNs * cpukHz * 0.000001;
279        mHzStats.sample(cycles);
280    }
281
282    unsigned n = mWcStats.n();
283    // mCpuUsage.elapsed() is expensive, so don't call it every loop
284    if ((n & 127) == 1) {
285        long long elapsed = mCpuUsage.elapsed();
286        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
287            double perLoop = elapsed / (double) n;
288            double perLoop100 = perLoop * 0.01;
289            double perLoop1k = perLoop * 0.001;
290            double mean = mWcStats.mean();
291            double stddev = mWcStats.stddev();
292            double minimum = mWcStats.minimum();
293            double maximum = mWcStats.maximum();
294            double meanCycles = mHzStats.mean();
295            double stddevCycles = mHzStats.stddev();
296            double minCycles = mHzStats.minimum();
297            double maxCycles = mHzStats.maximum();
298            mCpuUsage.resetElapsed();
299            mWcStats.reset();
300            mHzStats.reset();
301            ALOGD("CPU usage for %s over past %.1f secs\n"
302                "  (%u mixer loops at %.1f mean ms per loop):\n"
303                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
304                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
305                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
306                    title.string(),
307                    elapsed * .000000001, n, perLoop * .000001,
308                    mean * .001,
309                    stddev * .001,
310                    minimum * .001,
311                    maximum * .001,
312                    mean / perLoop100,
313                    stddev / perLoop100,
314                    minimum / perLoop100,
315                    maximum / perLoop100,
316                    meanCycles / perLoop1k,
317                    stddevCycles / perLoop1k,
318                    minCycles / perLoop1k,
319                    maxCycles / perLoop1k);
320
321        }
322    }
323#endif
324};
325
326// ----------------------------------------------------------------------------
327//      ThreadBase
328// ----------------------------------------------------------------------------
329
330// static
331const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
332{
333    switch (type) {
334    case MIXER:
335        return "MIXER";
336    case DIRECT:
337        return "DIRECT";
338    case DUPLICATING:
339        return "DUPLICATING";
340    case RECORD:
341        return "RECORD";
342    case OFFLOAD:
343        return "OFFLOAD";
344    default:
345        return "unknown";
346    }
347}
348
349String8 devicesToString(audio_devices_t devices)
350{
351    static const struct mapping {
352        audio_devices_t mDevices;
353        const char *    mString;
354    } mappingsOut[] = {
355        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
356        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
357        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
358        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
359        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
360        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
361    }, mappingsIn[] = {
362        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
363        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
364        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
365        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
366        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
367    };
368    String8 result;
369    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
370    const mapping *entry;
371    if (devices & AUDIO_DEVICE_BIT_IN) {
372        devices &= ~AUDIO_DEVICE_BIT_IN;
373        entry = mappingsIn;
374    } else {
375        entry = mappingsOut;
376    }
377    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
378        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
379        if (devices & entry->mDevices) {
380            if (!result.isEmpty()) {
381                result.append("|");
382            }
383            result.append(entry->mString);
384        }
385    }
386    if (devices & ~allDevices) {
387        if (!result.isEmpty()) {
388            result.append("|");
389        }
390        result.appendFormat("0x%X", devices & ~allDevices);
391    }
392    if (result.isEmpty()) {
393        result.append(entry->mString);
394    }
395    return result;
396}
397
398String8 inputFlagsToString(audio_input_flags_t flags)
399{
400    static const struct mapping {
401        audio_input_flags_t     mFlag;
402        const char *            mString;
403    } mappings[] = {
404        AUDIO_INPUT_FLAG_FAST,              "FAST",
405        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
406        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
407    };
408    String8 result;
409    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
410    const mapping *entry;
411    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
412        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
413        if (flags & entry->mFlag) {
414            if (!result.isEmpty()) {
415                result.append("|");
416            }
417            result.append(entry->mString);
418        }
419    }
420    if (flags & ~allFlags) {
421        if (!result.isEmpty()) {
422            result.append("|");
423        }
424        result.appendFormat("0x%X", flags & ~allFlags);
425    }
426    if (result.isEmpty()) {
427        result.append(entry->mString);
428    }
429    return result;
430}
431
432String8 outputFlagsToString(audio_output_flags_t flags)
433{
434    static const struct mapping {
435        audio_output_flags_t    mFlag;
436        const char *            mString;
437    } mappings[] = {
438        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
439        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
440        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
441        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
442        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
443        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
444        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
445        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
446    };
447    String8 result;
448    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
449    const mapping *entry;
450    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
451        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
452        if (flags & entry->mFlag) {
453            if (!result.isEmpty()) {
454                result.append("|");
455            }
456            result.append(entry->mString);
457        }
458    }
459    if (flags & ~allFlags) {
460        if (!result.isEmpty()) {
461            result.append("|");
462        }
463        result.appendFormat("0x%X", flags & ~allFlags);
464    }
465    if (result.isEmpty()) {
466        result.append(entry->mString);
467    }
468    return result;
469}
470
471const char *sourceToString(audio_source_t source)
472{
473    switch (source) {
474    case AUDIO_SOURCE_DEFAULT:              return "default";
475    case AUDIO_SOURCE_MIC:                  return "mic";
476    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
477    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
478    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
479    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
480    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
481    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
482    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
483    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
484    case AUDIO_SOURCE_HOTWORD:              return "hotword";
485    default:                                return "unknown";
486    }
487}
488
489AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
490        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
491    :   Thread(false /*canCallJava*/),
492        mType(type),
493        mAudioFlinger(audioFlinger),
494        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
495        // are set by PlaybackThread::readOutputParameters_l() or
496        // RecordThread::readInputParameters_l()
497        //FIXME: mStandby should be true here. Is this some kind of hack?
498        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
499        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
500        // mName will be set by concrete (non-virtual) subclass
501        mDeathRecipient(new PMDeathRecipient(this))
502{
503    memset(&mPatch, 0, sizeof(struct audio_patch));
504}
505
506AudioFlinger::ThreadBase::~ThreadBase()
507{
508    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
509    mConfigEvents.clear();
510
511    // do not lock the mutex in destructor
512    releaseWakeLock_l();
513    if (mPowerManager != 0) {
514        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
515        binder->unlinkToDeath(mDeathRecipient);
516    }
517}
518
519status_t AudioFlinger::ThreadBase::readyToRun()
520{
521    status_t status = initCheck();
522    if (status == NO_ERROR) {
523        ALOGI("AudioFlinger's thread %p ready to run", this);
524    } else {
525        ALOGE("No working audio driver found.");
526    }
527    return status;
528}
529
530void AudioFlinger::ThreadBase::exit()
531{
532    ALOGV("ThreadBase::exit");
533    // do any cleanup required for exit to succeed
534    preExit();
535    {
536        // This lock prevents the following race in thread (uniprocessor for illustration):
537        //  if (!exitPending()) {
538        //      // context switch from here to exit()
539        //      // exit() calls requestExit(), what exitPending() observes
540        //      // exit() calls signal(), which is dropped since no waiters
541        //      // context switch back from exit() to here
542        //      mWaitWorkCV.wait(...);
543        //      // now thread is hung
544        //  }
545        AutoMutex lock(mLock);
546        requestExit();
547        mWaitWorkCV.broadcast();
548    }
549    // When Thread::requestExitAndWait is made virtual and this method is renamed to
550    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
551    requestExitAndWait();
552}
553
554status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
555{
556    status_t status;
557
558    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
559    Mutex::Autolock _l(mLock);
560
561    return sendSetParameterConfigEvent_l(keyValuePairs);
562}
563
564// sendConfigEvent_l() must be called with ThreadBase::mLock held
565// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
566status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
567{
568    status_t status = NO_ERROR;
569
570    mConfigEvents.add(event);
571    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
572    mWaitWorkCV.signal();
573    mLock.unlock();
574    {
575        Mutex::Autolock _l(event->mLock);
576        while (event->mWaitStatus) {
577            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
578                event->mStatus = TIMED_OUT;
579                event->mWaitStatus = false;
580            }
581        }
582        status = event->mStatus;
583    }
584    mLock.lock();
585    return status;
586}
587
588void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event)
589{
590    Mutex::Autolock _l(mLock);
591    sendIoConfigEvent_l(event);
592}
593
594// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
595void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event)
596{
597    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event);
598    sendConfigEvent_l(configEvent);
599}
600
601// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
602void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
603{
604    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
605    sendConfigEvent_l(configEvent);
606}
607
608// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
609status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
610{
611    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
612    return sendConfigEvent_l(configEvent);
613}
614
615status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
616                                                        const struct audio_patch *patch,
617                                                        audio_patch_handle_t *handle)
618{
619    Mutex::Autolock _l(mLock);
620    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
621    status_t status = sendConfigEvent_l(configEvent);
622    if (status == NO_ERROR) {
623        CreateAudioPatchConfigEventData *data =
624                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
625        *handle = data->mHandle;
626    }
627    return status;
628}
629
630status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
631                                                                const audio_patch_handle_t handle)
632{
633    Mutex::Autolock _l(mLock);
634    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
635    return sendConfigEvent_l(configEvent);
636}
637
638
639// post condition: mConfigEvents.isEmpty()
640void AudioFlinger::ThreadBase::processConfigEvents_l()
641{
642    bool configChanged = false;
643
644    while (!mConfigEvents.isEmpty()) {
645        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
646        sp<ConfigEvent> event = mConfigEvents[0];
647        mConfigEvents.removeAt(0);
648        switch (event->mType) {
649        case CFG_EVENT_PRIO: {
650            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
651            // FIXME Need to understand why this has to be done asynchronously
652            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
653                    true /*asynchronous*/);
654            if (err != 0) {
655                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
656                      data->mPrio, data->mPid, data->mTid, err);
657            }
658        } break;
659        case CFG_EVENT_IO: {
660            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
661            ioConfigChanged(data->mEvent);
662        } break;
663        case CFG_EVENT_SET_PARAMETER: {
664            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
665            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
666                configChanged = true;
667            }
668        } break;
669        case CFG_EVENT_CREATE_AUDIO_PATCH: {
670            CreateAudioPatchConfigEventData *data =
671                                            (CreateAudioPatchConfigEventData *)event->mData.get();
672            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
673        } break;
674        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
675            ReleaseAudioPatchConfigEventData *data =
676                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
677            event->mStatus = releaseAudioPatch_l(data->mHandle);
678        } break;
679        default:
680            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
681            break;
682        }
683        {
684            Mutex::Autolock _l(event->mLock);
685            if (event->mWaitStatus) {
686                event->mWaitStatus = false;
687                event->mCond.signal();
688            }
689        }
690        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
691    }
692
693    if (configChanged) {
694        cacheParameters_l();
695    }
696}
697
698String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
699    String8 s;
700    if (output) {
701        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
702        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
703        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
704        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
705        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
706        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
707        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
708        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
709        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
710        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
711        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
712        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
713        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
714        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
715        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
716        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
717        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
718        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
719        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
720    } else {
721        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
722        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
723        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
724        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
725        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
726        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
727        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
728        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
729        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
730        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
731        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
732        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
733        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
734        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
735        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
736    }
737    int len = s.length();
738    if (s.length() > 2) {
739        char *str = s.lockBuffer(len);
740        s.unlockBuffer(len - 2);
741    }
742    return s;
743}
744
745void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
746{
747    const size_t SIZE = 256;
748    char buffer[SIZE];
749    String8 result;
750
751    bool locked = AudioFlinger::dumpTryLock(mLock);
752    if (!locked) {
753        dprintf(fd, "thread %p may be deadlocked\n", this);
754    }
755
756    dprintf(fd, "  Thread name: %s\n", mThreadName);
757    dprintf(fd, "  I/O handle: %d\n", mId);
758    dprintf(fd, "  TID: %d\n", getTid());
759    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
760    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
761    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
762    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
763    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
764    dprintf(fd, "  Channel count: %u\n", mChannelCount);
765    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
766            channelMaskToString(mChannelMask, mType != RECORD).string());
767    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
768    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
769    dprintf(fd, "  Pending config events:");
770    size_t numConfig = mConfigEvents.size();
771    if (numConfig) {
772        for (size_t i = 0; i < numConfig; i++) {
773            mConfigEvents[i]->dump(buffer, SIZE);
774            dprintf(fd, "\n    %s", buffer);
775        }
776        dprintf(fd, "\n");
777    } else {
778        dprintf(fd, " none\n");
779    }
780    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
781    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
782    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
783
784    if (locked) {
785        mLock.unlock();
786    }
787}
788
789void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
790{
791    const size_t SIZE = 256;
792    char buffer[SIZE];
793    String8 result;
794
795    size_t numEffectChains = mEffectChains.size();
796    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
797    write(fd, buffer, strlen(buffer));
798
799    for (size_t i = 0; i < numEffectChains; ++i) {
800        sp<EffectChain> chain = mEffectChains[i];
801        if (chain != 0) {
802            chain->dump(fd, args);
803        }
804    }
805}
806
807void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
808{
809    Mutex::Autolock _l(mLock);
810    acquireWakeLock_l(uid);
811}
812
813String16 AudioFlinger::ThreadBase::getWakeLockTag()
814{
815    switch (mType) {
816    case MIXER:
817        return String16("AudioMix");
818    case DIRECT:
819        return String16("AudioDirectOut");
820    case DUPLICATING:
821        return String16("AudioDup");
822    case RECORD:
823        return String16("AudioIn");
824    case OFFLOAD:
825        return String16("AudioOffload");
826    default:
827        ALOG_ASSERT(false);
828        return String16("AudioUnknown");
829    }
830}
831
832void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
833{
834    getPowerManager_l();
835    if (mPowerManager != 0) {
836        sp<IBinder> binder = new BBinder();
837        status_t status;
838        if (uid >= 0) {
839            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
840                    binder,
841                    getWakeLockTag(),
842                    String16("media"),
843                    uid,
844                    true /* FIXME force oneway contrary to .aidl */);
845        } else {
846            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
847                    binder,
848                    getWakeLockTag(),
849                    String16("media"),
850                    true /* FIXME force oneway contrary to .aidl */);
851        }
852        if (status == NO_ERROR) {
853            mWakeLockToken = binder;
854        }
855        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
856    }
857}
858
859void AudioFlinger::ThreadBase::releaseWakeLock()
860{
861    Mutex::Autolock _l(mLock);
862    releaseWakeLock_l();
863}
864
865void AudioFlinger::ThreadBase::releaseWakeLock_l()
866{
867    if (mWakeLockToken != 0) {
868        ALOGV("releaseWakeLock_l() %s", mThreadName);
869        if (mPowerManager != 0) {
870            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
871                    true /* FIXME force oneway contrary to .aidl */);
872        }
873        mWakeLockToken.clear();
874    }
875}
876
877void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
878    Mutex::Autolock _l(mLock);
879    updateWakeLockUids_l(uids);
880}
881
882void AudioFlinger::ThreadBase::getPowerManager_l() {
883
884    if (mPowerManager == 0) {
885        // use checkService() to avoid blocking if power service is not up yet
886        sp<IBinder> binder =
887            defaultServiceManager()->checkService(String16("power"));
888        if (binder == 0) {
889            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
890        } else {
891            mPowerManager = interface_cast<IPowerManager>(binder);
892            binder->linkToDeath(mDeathRecipient);
893        }
894    }
895}
896
897void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
898
899    getPowerManager_l();
900    if (mWakeLockToken == NULL) {
901        ALOGE("no wake lock to update!");
902        return;
903    }
904    if (mPowerManager != 0) {
905        sp<IBinder> binder = new BBinder();
906        status_t status;
907        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
908                    true /* FIXME force oneway contrary to .aidl */);
909        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
910    }
911}
912
913void AudioFlinger::ThreadBase::clearPowerManager()
914{
915    Mutex::Autolock _l(mLock);
916    releaseWakeLock_l();
917    mPowerManager.clear();
918}
919
920void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
921{
922    sp<ThreadBase> thread = mThread.promote();
923    if (thread != 0) {
924        thread->clearPowerManager();
925    }
926    ALOGW("power manager service died !!!");
927}
928
929void AudioFlinger::ThreadBase::setEffectSuspended(
930        const effect_uuid_t *type, bool suspend, int sessionId)
931{
932    Mutex::Autolock _l(mLock);
933    setEffectSuspended_l(type, suspend, sessionId);
934}
935
936void AudioFlinger::ThreadBase::setEffectSuspended_l(
937        const effect_uuid_t *type, bool suspend, int sessionId)
938{
939    sp<EffectChain> chain = getEffectChain_l(sessionId);
940    if (chain != 0) {
941        if (type != NULL) {
942            chain->setEffectSuspended_l(type, suspend);
943        } else {
944            chain->setEffectSuspendedAll_l(suspend);
945        }
946    }
947
948    updateSuspendedSessions_l(type, suspend, sessionId);
949}
950
951void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
952{
953    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
954    if (index < 0) {
955        return;
956    }
957
958    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
959            mSuspendedSessions.valueAt(index);
960
961    for (size_t i = 0; i < sessionEffects.size(); i++) {
962        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
963        for (int j = 0; j < desc->mRefCount; j++) {
964            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
965                chain->setEffectSuspendedAll_l(true);
966            } else {
967                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
968                    desc->mType.timeLow);
969                chain->setEffectSuspended_l(&desc->mType, true);
970            }
971        }
972    }
973}
974
975void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
976                                                         bool suspend,
977                                                         int sessionId)
978{
979    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
980
981    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
982
983    if (suspend) {
984        if (index >= 0) {
985            sessionEffects = mSuspendedSessions.valueAt(index);
986        } else {
987            mSuspendedSessions.add(sessionId, sessionEffects);
988        }
989    } else {
990        if (index < 0) {
991            return;
992        }
993        sessionEffects = mSuspendedSessions.valueAt(index);
994    }
995
996
997    int key = EffectChain::kKeyForSuspendAll;
998    if (type != NULL) {
999        key = type->timeLow;
1000    }
1001    index = sessionEffects.indexOfKey(key);
1002
1003    sp<SuspendedSessionDesc> desc;
1004    if (suspend) {
1005        if (index >= 0) {
1006            desc = sessionEffects.valueAt(index);
1007        } else {
1008            desc = new SuspendedSessionDesc();
1009            if (type != NULL) {
1010                desc->mType = *type;
1011            }
1012            sessionEffects.add(key, desc);
1013            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1014        }
1015        desc->mRefCount++;
1016    } else {
1017        if (index < 0) {
1018            return;
1019        }
1020        desc = sessionEffects.valueAt(index);
1021        if (--desc->mRefCount == 0) {
1022            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1023            sessionEffects.removeItemsAt(index);
1024            if (sessionEffects.isEmpty()) {
1025                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1026                                 sessionId);
1027                mSuspendedSessions.removeItem(sessionId);
1028            }
1029        }
1030    }
1031    if (!sessionEffects.isEmpty()) {
1032        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1033    }
1034}
1035
1036void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1037                                                            bool enabled,
1038                                                            int sessionId)
1039{
1040    Mutex::Autolock _l(mLock);
1041    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1042}
1043
1044void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1045                                                            bool enabled,
1046                                                            int sessionId)
1047{
1048    if (mType != RECORD) {
1049        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1050        // another session. This gives the priority to well behaved effect control panels
1051        // and applications not using global effects.
1052        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1053        // global effects
1054        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1055            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1056        }
1057    }
1058
1059    sp<EffectChain> chain = getEffectChain_l(sessionId);
1060    if (chain != 0) {
1061        chain->checkSuspendOnEffectEnabled(effect, enabled);
1062    }
1063}
1064
1065// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1066sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1067        const sp<AudioFlinger::Client>& client,
1068        const sp<IEffectClient>& effectClient,
1069        int32_t priority,
1070        int sessionId,
1071        effect_descriptor_t *desc,
1072        int *enabled,
1073        status_t *status)
1074{
1075    sp<EffectModule> effect;
1076    sp<EffectHandle> handle;
1077    status_t lStatus;
1078    sp<EffectChain> chain;
1079    bool chainCreated = false;
1080    bool effectCreated = false;
1081    bool effectRegistered = false;
1082
1083    lStatus = initCheck();
1084    if (lStatus != NO_ERROR) {
1085        ALOGW("createEffect_l() Audio driver not initialized.");
1086        goto Exit;
1087    }
1088
1089    // Reject any effect on Direct output threads for now, since the format of
1090    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1091    if (mType == DIRECT) {
1092        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1093                desc->name, mThreadName);
1094        lStatus = BAD_VALUE;
1095        goto Exit;
1096    }
1097
1098    // Reject any effect on mixer or duplicating multichannel sinks.
1099    // TODO: fix both format and multichannel issues with effects.
1100    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1101        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1102                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1103        lStatus = BAD_VALUE;
1104        goto Exit;
1105    }
1106
1107    // Allow global effects only on offloaded and mixer threads
1108    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1109        switch (mType) {
1110        case MIXER:
1111        case OFFLOAD:
1112            break;
1113        case DIRECT:
1114        case DUPLICATING:
1115        case RECORD:
1116        default:
1117            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1118                    desc->name, mThreadName);
1119            lStatus = BAD_VALUE;
1120            goto Exit;
1121        }
1122    }
1123
1124    // Only Pre processor effects are allowed on input threads and only on input threads
1125    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1126        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1127                desc->name, desc->flags, mType);
1128        lStatus = BAD_VALUE;
1129        goto Exit;
1130    }
1131
1132    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1133
1134    { // scope for mLock
1135        Mutex::Autolock _l(mLock);
1136
1137        // check for existing effect chain with the requested audio session
1138        chain = getEffectChain_l(sessionId);
1139        if (chain == 0) {
1140            // create a new chain for this session
1141            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1142            chain = new EffectChain(this, sessionId);
1143            addEffectChain_l(chain);
1144            chain->setStrategy(getStrategyForSession_l(sessionId));
1145            chainCreated = true;
1146        } else {
1147            effect = chain->getEffectFromDesc_l(desc);
1148        }
1149
1150        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1151
1152        if (effect == 0) {
1153            int id = mAudioFlinger->nextUniqueId();
1154            // Check CPU and memory usage
1155            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1156            if (lStatus != NO_ERROR) {
1157                goto Exit;
1158            }
1159            effectRegistered = true;
1160            // create a new effect module if none present in the chain
1161            effect = new EffectModule(this, chain, desc, id, sessionId);
1162            lStatus = effect->status();
1163            if (lStatus != NO_ERROR) {
1164                goto Exit;
1165            }
1166            effect->setOffloaded(mType == OFFLOAD, mId);
1167
1168            lStatus = chain->addEffect_l(effect);
1169            if (lStatus != NO_ERROR) {
1170                goto Exit;
1171            }
1172            effectCreated = true;
1173
1174            effect->setDevice(mOutDevice);
1175            effect->setDevice(mInDevice);
1176            effect->setMode(mAudioFlinger->getMode());
1177            effect->setAudioSource(mAudioSource);
1178        }
1179        // create effect handle and connect it to effect module
1180        handle = new EffectHandle(effect, client, effectClient, priority);
1181        lStatus = handle->initCheck();
1182        if (lStatus == OK) {
1183            lStatus = effect->addHandle(handle.get());
1184        }
1185        if (enabled != NULL) {
1186            *enabled = (int)effect->isEnabled();
1187        }
1188    }
1189
1190Exit:
1191    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1192        Mutex::Autolock _l(mLock);
1193        if (effectCreated) {
1194            chain->removeEffect_l(effect);
1195        }
1196        if (effectRegistered) {
1197            AudioSystem::unregisterEffect(effect->id());
1198        }
1199        if (chainCreated) {
1200            removeEffectChain_l(chain);
1201        }
1202        handle.clear();
1203    }
1204
1205    *status = lStatus;
1206    return handle;
1207}
1208
1209sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1210{
1211    Mutex::Autolock _l(mLock);
1212    return getEffect_l(sessionId, effectId);
1213}
1214
1215sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1216{
1217    sp<EffectChain> chain = getEffectChain_l(sessionId);
1218    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1219}
1220
1221// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1222// PlaybackThread::mLock held
1223status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1224{
1225    // check for existing effect chain with the requested audio session
1226    int sessionId = effect->sessionId();
1227    sp<EffectChain> chain = getEffectChain_l(sessionId);
1228    bool chainCreated = false;
1229
1230    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1231             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1232                    this, effect->desc().name, effect->desc().flags);
1233
1234    if (chain == 0) {
1235        // create a new chain for this session
1236        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1237        chain = new EffectChain(this, sessionId);
1238        addEffectChain_l(chain);
1239        chain->setStrategy(getStrategyForSession_l(sessionId));
1240        chainCreated = true;
1241    }
1242    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1243
1244    if (chain->getEffectFromId_l(effect->id()) != 0) {
1245        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1246                this, effect->desc().name, chain.get());
1247        return BAD_VALUE;
1248    }
1249
1250    effect->setOffloaded(mType == OFFLOAD, mId);
1251
1252    status_t status = chain->addEffect_l(effect);
1253    if (status != NO_ERROR) {
1254        if (chainCreated) {
1255            removeEffectChain_l(chain);
1256        }
1257        return status;
1258    }
1259
1260    effect->setDevice(mOutDevice);
1261    effect->setDevice(mInDevice);
1262    effect->setMode(mAudioFlinger->getMode());
1263    effect->setAudioSource(mAudioSource);
1264    return NO_ERROR;
1265}
1266
1267void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1268
1269    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1270    effect_descriptor_t desc = effect->desc();
1271    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1272        detachAuxEffect_l(effect->id());
1273    }
1274
1275    sp<EffectChain> chain = effect->chain().promote();
1276    if (chain != 0) {
1277        // remove effect chain if removing last effect
1278        if (chain->removeEffect_l(effect) == 0) {
1279            removeEffectChain_l(chain);
1280        }
1281    } else {
1282        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1283    }
1284}
1285
1286void AudioFlinger::ThreadBase::lockEffectChains_l(
1287        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1288{
1289    effectChains = mEffectChains;
1290    for (size_t i = 0; i < mEffectChains.size(); i++) {
1291        mEffectChains[i]->lock();
1292    }
1293}
1294
1295void AudioFlinger::ThreadBase::unlockEffectChains(
1296        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1297{
1298    for (size_t i = 0; i < effectChains.size(); i++) {
1299        effectChains[i]->unlock();
1300    }
1301}
1302
1303sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1304{
1305    Mutex::Autolock _l(mLock);
1306    return getEffectChain_l(sessionId);
1307}
1308
1309sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1310{
1311    size_t size = mEffectChains.size();
1312    for (size_t i = 0; i < size; i++) {
1313        if (mEffectChains[i]->sessionId() == sessionId) {
1314            return mEffectChains[i];
1315        }
1316    }
1317    return 0;
1318}
1319
1320void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1321{
1322    Mutex::Autolock _l(mLock);
1323    size_t size = mEffectChains.size();
1324    for (size_t i = 0; i < size; i++) {
1325        mEffectChains[i]->setMode_l(mode);
1326    }
1327}
1328
1329void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1330{
1331    config->type = AUDIO_PORT_TYPE_MIX;
1332    config->ext.mix.handle = mId;
1333    config->sample_rate = mSampleRate;
1334    config->format = mFormat;
1335    config->channel_mask = mChannelMask;
1336    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1337                            AUDIO_PORT_CONFIG_FORMAT;
1338}
1339
1340
1341// ----------------------------------------------------------------------------
1342//      Playback
1343// ----------------------------------------------------------------------------
1344
1345AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1346                                             AudioStreamOut* output,
1347                                             audio_io_handle_t id,
1348                                             audio_devices_t device,
1349                                             type_t type)
1350    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1351        mNormalFrameCount(0), mSinkBuffer(NULL),
1352        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1353        mMixerBuffer(NULL),
1354        mMixerBufferSize(0),
1355        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1356        mMixerBufferValid(false),
1357        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1358        mEffectBuffer(NULL),
1359        mEffectBufferSize(0),
1360        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1361        mEffectBufferValid(false),
1362        mSuspended(0), mBytesWritten(0),
1363        mActiveTracksGeneration(0),
1364        // mStreamTypes[] initialized in constructor body
1365        mOutput(output),
1366        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1367        mMixerStatus(MIXER_IDLE),
1368        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1369        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1370        mBytesRemaining(0),
1371        mCurrentWriteLength(0),
1372        mUseAsyncWrite(false),
1373        mWriteAckSequence(0),
1374        mDrainSequence(0),
1375        mSignalPending(false),
1376        mScreenState(AudioFlinger::mScreenState),
1377        // index 0 is reserved for normal mixer's submix
1378        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1379        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1380        // mLatchD, mLatchQ,
1381        mLatchDValid(false), mLatchQValid(false)
1382{
1383    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1384    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1385
1386    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1387    // it would be safer to explicitly pass initial masterVolume/masterMute as
1388    // parameter.
1389    //
1390    // If the HAL we are using has support for master volume or master mute,
1391    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1392    // and the mute set to false).
1393    mMasterVolume = audioFlinger->masterVolume_l();
1394    mMasterMute = audioFlinger->masterMute_l();
1395    if (mOutput && mOutput->audioHwDev) {
1396        if (mOutput->audioHwDev->canSetMasterVolume()) {
1397            mMasterVolume = 1.0;
1398        }
1399
1400        if (mOutput->audioHwDev->canSetMasterMute()) {
1401            mMasterMute = false;
1402        }
1403    }
1404
1405    readOutputParameters_l();
1406
1407    // ++ operator does not compile
1408    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1409            stream = (audio_stream_type_t) (stream + 1)) {
1410        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1411        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1412    }
1413}
1414
1415AudioFlinger::PlaybackThread::~PlaybackThread()
1416{
1417    mAudioFlinger->unregisterWriter(mNBLogWriter);
1418    free(mSinkBuffer);
1419    free(mMixerBuffer);
1420    free(mEffectBuffer);
1421}
1422
1423void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1424{
1425    dumpInternals(fd, args);
1426    dumpTracks(fd, args);
1427    dumpEffectChains(fd, args);
1428}
1429
1430void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1431{
1432    const size_t SIZE = 256;
1433    char buffer[SIZE];
1434    String8 result;
1435
1436    result.appendFormat("  Stream volumes in dB: ");
1437    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1438        const stream_type_t *st = &mStreamTypes[i];
1439        if (i > 0) {
1440            result.appendFormat(", ");
1441        }
1442        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1443        if (st->mute) {
1444            result.append("M");
1445        }
1446    }
1447    result.append("\n");
1448    write(fd, result.string(), result.length());
1449    result.clear();
1450
1451    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1452    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1453    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1454            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1455
1456    size_t numtracks = mTracks.size();
1457    size_t numactive = mActiveTracks.size();
1458    dprintf(fd, "  %d Tracks", numtracks);
1459    size_t numactiveseen = 0;
1460    if (numtracks) {
1461        dprintf(fd, " of which %d are active\n", numactive);
1462        Track::appendDumpHeader(result);
1463        for (size_t i = 0; i < numtracks; ++i) {
1464            sp<Track> track = mTracks[i];
1465            if (track != 0) {
1466                bool active = mActiveTracks.indexOf(track) >= 0;
1467                if (active) {
1468                    numactiveseen++;
1469                }
1470                track->dump(buffer, SIZE, active);
1471                result.append(buffer);
1472            }
1473        }
1474    } else {
1475        result.append("\n");
1476    }
1477    if (numactiveseen != numactive) {
1478        // some tracks in the active list were not in the tracks list
1479        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1480                " not in the track list\n");
1481        result.append(buffer);
1482        Track::appendDumpHeader(result);
1483        for (size_t i = 0; i < numactive; ++i) {
1484            sp<Track> track = mActiveTracks[i].promote();
1485            if (track != 0 && mTracks.indexOf(track) < 0) {
1486                track->dump(buffer, SIZE, true);
1487                result.append(buffer);
1488            }
1489        }
1490    }
1491
1492    write(fd, result.string(), result.size());
1493}
1494
1495void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1496{
1497    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1498
1499    dumpBase(fd, args);
1500
1501    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1502    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1503    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1504    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1505    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1506    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1507    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1508    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1509    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1510    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1511    AudioStreamOut *output = mOutput;
1512    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1513    String8 flagsAsString = outputFlagsToString(flags);
1514    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1515}
1516
1517// Thread virtuals
1518
1519void AudioFlinger::PlaybackThread::onFirstRef()
1520{
1521    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1522}
1523
1524// ThreadBase virtuals
1525void AudioFlinger::PlaybackThread::preExit()
1526{
1527    ALOGV("  preExit()");
1528    // FIXME this is using hard-coded strings but in the future, this functionality will be
1529    //       converted to use audio HAL extensions required to support tunneling
1530    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1531}
1532
1533// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1534sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1535        const sp<AudioFlinger::Client>& client,
1536        audio_stream_type_t streamType,
1537        uint32_t sampleRate,
1538        audio_format_t format,
1539        audio_channel_mask_t channelMask,
1540        size_t *pFrameCount,
1541        const sp<IMemory>& sharedBuffer,
1542        int sessionId,
1543        IAudioFlinger::track_flags_t *flags,
1544        pid_t tid,
1545        int uid,
1546        status_t *status)
1547{
1548    size_t frameCount = *pFrameCount;
1549    sp<Track> track;
1550    status_t lStatus;
1551
1552    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1553
1554    // client expresses a preference for FAST, but we get the final say
1555    if (*flags & IAudioFlinger::TRACK_FAST) {
1556      if (
1557            // not timed
1558            (!isTimed) &&
1559            // either of these use cases:
1560            (
1561              // use case 1: shared buffer with any frame count
1562              (
1563                (sharedBuffer != 0)
1564              ) ||
1565              // use case 2: frame count is default or at least as large as HAL
1566              (
1567                // we formerly checked for a callback handler (non-0 tid),
1568                // but that is no longer required for TRANSFER_OBTAIN mode
1569                ((frameCount == 0) ||
1570                (frameCount >= mFrameCount))
1571              )
1572            ) &&
1573            // PCM data
1574            audio_is_linear_pcm(format) &&
1575            // identical channel mask to sink, or mono in and stereo sink
1576            (channelMask == mChannelMask ||
1577                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1578                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1579            // hardware sample rate
1580            (sampleRate == mSampleRate) &&
1581            // normal mixer has an associated fast mixer
1582            hasFastMixer() &&
1583            // there are sufficient fast track slots available
1584            (mFastTrackAvailMask != 0)
1585            // FIXME test that MixerThread for this fast track has a capable output HAL
1586            // FIXME add a permission test also?
1587        ) {
1588        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1589        if (frameCount == 0) {
1590            // read the fast track multiplier property the first time it is needed
1591            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1592            if (ok != 0) {
1593                ALOGE("%s pthread_once failed: %d", __func__, ok);
1594            }
1595            frameCount = mFrameCount * sFastTrackMultiplier;
1596        }
1597        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1598                frameCount, mFrameCount);
1599      } else {
1600        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1601                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1602                "sampleRate=%u mSampleRate=%u "
1603                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1604                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1605                audio_is_linear_pcm(format),
1606                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1607        *flags &= ~IAudioFlinger::TRACK_FAST;
1608      }
1609    }
1610    // For normal PCM streaming tracks, update minimum frame count.
1611    // For compatibility with AudioTrack calculation, buffer depth is forced
1612    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1613    // This is probably too conservative, but legacy application code may depend on it.
1614    // If you change this calculation, also review the start threshold which is related.
1615    if (!(*flags & IAudioFlinger::TRACK_FAST)
1616            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1617        // this must match AudioTrack.cpp calculateMinFrameCount().
1618        // TODO: Move to a common library
1619        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1620        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1621        if (minBufCount < 2) {
1622            minBufCount = 2;
1623        }
1624        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1625        // or the client should compute and pass in a larger buffer request.
1626        size_t minFrameCount =
1627                minBufCount * sourceFramesNeededWithTimestretch(
1628                        sampleRate, mNormalFrameCount,
1629                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1630        if (frameCount < minFrameCount) { // including frameCount == 0
1631            frameCount = minFrameCount;
1632        }
1633    }
1634    *pFrameCount = frameCount;
1635
1636    switch (mType) {
1637
1638    case DIRECT:
1639        if (audio_is_linear_pcm(format)) {
1640            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1641                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1642                        "for output %p with format %#x",
1643                        sampleRate, format, channelMask, mOutput, mFormat);
1644                lStatus = BAD_VALUE;
1645                goto Exit;
1646            }
1647        }
1648        break;
1649
1650    case OFFLOAD:
1651        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1652            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1653                    "for output %p with format %#x",
1654                    sampleRate, format, channelMask, mOutput, mFormat);
1655            lStatus = BAD_VALUE;
1656            goto Exit;
1657        }
1658        break;
1659
1660    default:
1661        if (!audio_is_linear_pcm(format)) {
1662                ALOGE("createTrack_l() Bad parameter: format %#x \""
1663                        "for output %p with format %#x",
1664                        format, mOutput, mFormat);
1665                lStatus = BAD_VALUE;
1666                goto Exit;
1667        }
1668        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1669            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1670            lStatus = BAD_VALUE;
1671            goto Exit;
1672        }
1673        break;
1674
1675    }
1676
1677    lStatus = initCheck();
1678    if (lStatus != NO_ERROR) {
1679        ALOGE("createTrack_l() audio driver not initialized");
1680        goto Exit;
1681    }
1682
1683    { // scope for mLock
1684        Mutex::Autolock _l(mLock);
1685
1686        // all tracks in same audio session must share the same routing strategy otherwise
1687        // conflicts will happen when tracks are moved from one output to another by audio policy
1688        // manager
1689        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1690        for (size_t i = 0; i < mTracks.size(); ++i) {
1691            sp<Track> t = mTracks[i];
1692            if (t != 0 && t->isExternalTrack()) {
1693                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1694                if (sessionId == t->sessionId() && strategy != actual) {
1695                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1696                            strategy, actual);
1697                    lStatus = BAD_VALUE;
1698                    goto Exit;
1699                }
1700            }
1701        }
1702
1703        if (!isTimed) {
1704            track = new Track(this, client, streamType, sampleRate, format,
1705                              channelMask, frameCount, NULL, sharedBuffer,
1706                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1707        } else {
1708            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1709                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1710        }
1711
1712        // new Track always returns non-NULL,
1713        // but TimedTrack::create() is a factory that could fail by returning NULL
1714        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1715        if (lStatus != NO_ERROR) {
1716            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1717            // track must be cleared from the caller as the caller has the AF lock
1718            goto Exit;
1719        }
1720        mTracks.add(track);
1721
1722        sp<EffectChain> chain = getEffectChain_l(sessionId);
1723        if (chain != 0) {
1724            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1725            track->setMainBuffer(chain->inBuffer());
1726            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1727            chain->incTrackCnt();
1728        }
1729
1730        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1731            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1732            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1733            // so ask activity manager to do this on our behalf
1734            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1735        }
1736    }
1737
1738    lStatus = NO_ERROR;
1739
1740Exit:
1741    *status = lStatus;
1742    return track;
1743}
1744
1745uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1746{
1747    return latency;
1748}
1749
1750uint32_t AudioFlinger::PlaybackThread::latency() const
1751{
1752    Mutex::Autolock _l(mLock);
1753    return latency_l();
1754}
1755uint32_t AudioFlinger::PlaybackThread::latency_l() const
1756{
1757    if (initCheck() == NO_ERROR) {
1758        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1759    } else {
1760        return 0;
1761    }
1762}
1763
1764void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1765{
1766    Mutex::Autolock _l(mLock);
1767    // Don't apply master volume in SW if our HAL can do it for us.
1768    if (mOutput && mOutput->audioHwDev &&
1769        mOutput->audioHwDev->canSetMasterVolume()) {
1770        mMasterVolume = 1.0;
1771    } else {
1772        mMasterVolume = value;
1773    }
1774}
1775
1776void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1777{
1778    Mutex::Autolock _l(mLock);
1779    // Don't apply master mute in SW if our HAL can do it for us.
1780    if (mOutput && mOutput->audioHwDev &&
1781        mOutput->audioHwDev->canSetMasterMute()) {
1782        mMasterMute = false;
1783    } else {
1784        mMasterMute = muted;
1785    }
1786}
1787
1788void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1789{
1790    Mutex::Autolock _l(mLock);
1791    mStreamTypes[stream].volume = value;
1792    broadcast_l();
1793}
1794
1795void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1796{
1797    Mutex::Autolock _l(mLock);
1798    mStreamTypes[stream].mute = muted;
1799    broadcast_l();
1800}
1801
1802float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1803{
1804    Mutex::Autolock _l(mLock);
1805    return mStreamTypes[stream].volume;
1806}
1807
1808// addTrack_l() must be called with ThreadBase::mLock held
1809status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1810{
1811    status_t status = ALREADY_EXISTS;
1812
1813    // set retry count for buffer fill
1814    track->mRetryCount = kMaxTrackStartupRetries;
1815    if (mActiveTracks.indexOf(track) < 0) {
1816        // the track is newly added, make sure it fills up all its
1817        // buffers before playing. This is to ensure the client will
1818        // effectively get the latency it requested.
1819        if (track->isExternalTrack()) {
1820            TrackBase::track_state state = track->mState;
1821            mLock.unlock();
1822            status = AudioSystem::startOutput(mId, track->streamType(),
1823                                              (audio_session_t)track->sessionId());
1824            mLock.lock();
1825            // abort track was stopped/paused while we released the lock
1826            if (state != track->mState) {
1827                if (status == NO_ERROR) {
1828                    mLock.unlock();
1829                    AudioSystem::stopOutput(mId, track->streamType(),
1830                                            (audio_session_t)track->sessionId());
1831                    mLock.lock();
1832                }
1833                return INVALID_OPERATION;
1834            }
1835            // abort if start is rejected by audio policy manager
1836            if (status != NO_ERROR) {
1837                return PERMISSION_DENIED;
1838            }
1839#ifdef ADD_BATTERY_DATA
1840            // to track the speaker usage
1841            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1842#endif
1843        }
1844
1845        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1846        track->mResetDone = false;
1847        track->mPresentationCompleteFrames = 0;
1848        mActiveTracks.add(track);
1849        mWakeLockUids.add(track->uid());
1850        mActiveTracksGeneration++;
1851        mLatestActiveTrack = track;
1852        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1853        if (chain != 0) {
1854            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1855                    track->sessionId());
1856            chain->incActiveTrackCnt();
1857        }
1858
1859        status = NO_ERROR;
1860    }
1861
1862    onAddNewTrack_l();
1863    return status;
1864}
1865
1866bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1867{
1868    track->terminate();
1869    // active tracks are removed by threadLoop()
1870    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1871    track->mState = TrackBase::STOPPED;
1872    if (!trackActive) {
1873        removeTrack_l(track);
1874    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1875        track->mState = TrackBase::STOPPING_1;
1876    }
1877
1878    return trackActive;
1879}
1880
1881void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1882{
1883    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1884    mTracks.remove(track);
1885    deleteTrackName_l(track->name());
1886    // redundant as track is about to be destroyed, for dumpsys only
1887    track->mName = -1;
1888    if (track->isFastTrack()) {
1889        int index = track->mFastIndex;
1890        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1891        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1892        mFastTrackAvailMask |= 1 << index;
1893        // redundant as track is about to be destroyed, for dumpsys only
1894        track->mFastIndex = -1;
1895    }
1896    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1897    if (chain != 0) {
1898        chain->decTrackCnt();
1899    }
1900}
1901
1902void AudioFlinger::PlaybackThread::broadcast_l()
1903{
1904    // Thread could be blocked waiting for async
1905    // so signal it to handle state changes immediately
1906    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1907    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1908    mSignalPending = true;
1909    mWaitWorkCV.broadcast();
1910}
1911
1912String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1913{
1914    Mutex::Autolock _l(mLock);
1915    if (initCheck() != NO_ERROR) {
1916        return String8();
1917    }
1918
1919    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1920    const String8 out_s8(s);
1921    free(s);
1922    return out_s8;
1923}
1924
1925void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event) {
1926    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
1927    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
1928
1929    desc->mIoHandle = mId;
1930
1931    switch (event) {
1932    case AUDIO_OUTPUT_OPENED:
1933    case AUDIO_OUTPUT_CONFIG_CHANGED:
1934        desc->mPatch = mPatch;
1935        desc->mChannelMask = mChannelMask;
1936        desc->mSamplingRate = mSampleRate;
1937        desc->mFormat = mFormat;
1938        desc->mFrameCount = mNormalFrameCount; // FIXME see
1939                                             // AudioFlinger::frameCount(audio_io_handle_t)
1940        desc->mLatency = latency_l();
1941        break;
1942
1943    case AUDIO_OUTPUT_CLOSED:
1944    default:
1945        break;
1946    }
1947    mAudioFlinger->ioConfigChanged(event, desc);
1948}
1949
1950void AudioFlinger::PlaybackThread::writeCallback()
1951{
1952    ALOG_ASSERT(mCallbackThread != 0);
1953    mCallbackThread->resetWriteBlocked();
1954}
1955
1956void AudioFlinger::PlaybackThread::drainCallback()
1957{
1958    ALOG_ASSERT(mCallbackThread != 0);
1959    mCallbackThread->resetDraining();
1960}
1961
1962void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1963{
1964    Mutex::Autolock _l(mLock);
1965    // reject out of sequence requests
1966    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1967        mWriteAckSequence &= ~1;
1968        mWaitWorkCV.signal();
1969    }
1970}
1971
1972void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1973{
1974    Mutex::Autolock _l(mLock);
1975    // reject out of sequence requests
1976    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1977        mDrainSequence &= ~1;
1978        mWaitWorkCV.signal();
1979    }
1980}
1981
1982// static
1983int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1984                                                void *param __unused,
1985                                                void *cookie)
1986{
1987    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1988    ALOGV("asyncCallback() event %d", event);
1989    switch (event) {
1990    case STREAM_CBK_EVENT_WRITE_READY:
1991        me->writeCallback();
1992        break;
1993    case STREAM_CBK_EVENT_DRAIN_READY:
1994        me->drainCallback();
1995        break;
1996    default:
1997        ALOGW("asyncCallback() unknown event %d", event);
1998        break;
1999    }
2000    return 0;
2001}
2002
2003void AudioFlinger::PlaybackThread::readOutputParameters_l()
2004{
2005    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2006    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2007    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2008    if (!audio_is_output_channel(mChannelMask)) {
2009        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2010    }
2011    if ((mType == MIXER || mType == DUPLICATING)
2012            && !isValidPcmSinkChannelMask(mChannelMask)) {
2013        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2014                mChannelMask);
2015    }
2016    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2017    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2018    mFormat = mHALFormat;
2019    if (!audio_is_valid_format(mFormat)) {
2020        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2021    }
2022    if ((mType == MIXER || mType == DUPLICATING)
2023            && !isValidPcmSinkFormat(mFormat)) {
2024        LOG_FATAL("HAL format %#x not supported for mixed output",
2025                mFormat);
2026    }
2027    mFrameSize = mOutput->getFrameSize();
2028    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2029    mFrameCount = mBufferSize / mFrameSize;
2030    if (mFrameCount & 15) {
2031        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2032                mFrameCount);
2033    }
2034
2035    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2036            (mOutput->stream->set_callback != NULL)) {
2037        if (mOutput->stream->set_callback(mOutput->stream,
2038                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2039            mUseAsyncWrite = true;
2040            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2041        }
2042    }
2043
2044    mHwSupportsPause = false;
2045    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2046        if (mOutput->stream->pause != NULL) {
2047            if (mOutput->stream->resume != NULL) {
2048                mHwSupportsPause = true;
2049            } else {
2050                ALOGW("direct output implements pause but not resume");
2051            }
2052        } else if (mOutput->stream->resume != NULL) {
2053            ALOGW("direct output implements resume but not pause");
2054        }
2055    }
2056    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2057        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2058    }
2059
2060    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2061        // For best precision, we use float instead of the associated output
2062        // device format (typically PCM 16 bit).
2063
2064        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2065        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2066        mBufferSize = mFrameSize * mFrameCount;
2067
2068        // TODO: We currently use the associated output device channel mask and sample rate.
2069        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2070        // (if a valid mask) to avoid premature downmix.
2071        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2072        // instead of the output device sample rate to avoid loss of high frequency information.
2073        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2074    }
2075
2076    // Calculate size of normal sink buffer relative to the HAL output buffer size
2077    double multiplier = 1.0;
2078    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2079            kUseFastMixer == FastMixer_Dynamic)) {
2080        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2081        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2082        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2083        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2084        maxNormalFrameCount = maxNormalFrameCount & ~15;
2085        if (maxNormalFrameCount < minNormalFrameCount) {
2086            maxNormalFrameCount = minNormalFrameCount;
2087        }
2088        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2089        if (multiplier <= 1.0) {
2090            multiplier = 1.0;
2091        } else if (multiplier <= 2.0) {
2092            if (2 * mFrameCount <= maxNormalFrameCount) {
2093                multiplier = 2.0;
2094            } else {
2095                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2096            }
2097        } else {
2098            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2099            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2100            // track, but we sometimes have to do this to satisfy the maximum frame count
2101            // constraint)
2102            // FIXME this rounding up should not be done if no HAL SRC
2103            uint32_t truncMult = (uint32_t) multiplier;
2104            if ((truncMult & 1)) {
2105                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2106                    ++truncMult;
2107                }
2108            }
2109            multiplier = (double) truncMult;
2110        }
2111    }
2112    mNormalFrameCount = multiplier * mFrameCount;
2113    // round up to nearest 16 frames to satisfy AudioMixer
2114    if (mType == MIXER || mType == DUPLICATING) {
2115        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2116    }
2117    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2118            mNormalFrameCount);
2119
2120    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2121    // Originally this was int16_t[] array, need to remove legacy implications.
2122    free(mSinkBuffer);
2123    mSinkBuffer = NULL;
2124    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2125    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2126    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2127    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2128
2129    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2130    // drives the output.
2131    free(mMixerBuffer);
2132    mMixerBuffer = NULL;
2133    if (mMixerBufferEnabled) {
2134        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2135        mMixerBufferSize = mNormalFrameCount * mChannelCount
2136                * audio_bytes_per_sample(mMixerBufferFormat);
2137        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2138    }
2139    free(mEffectBuffer);
2140    mEffectBuffer = NULL;
2141    if (mEffectBufferEnabled) {
2142        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2143        mEffectBufferSize = mNormalFrameCount * mChannelCount
2144                * audio_bytes_per_sample(mEffectBufferFormat);
2145        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2146    }
2147
2148    // force reconfiguration of effect chains and engines to take new buffer size and audio
2149    // parameters into account
2150    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2151    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2152    // matter.
2153    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2154    Vector< sp<EffectChain> > effectChains = mEffectChains;
2155    for (size_t i = 0; i < effectChains.size(); i ++) {
2156        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2157    }
2158}
2159
2160
2161status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2162{
2163    if (halFrames == NULL || dspFrames == NULL) {
2164        return BAD_VALUE;
2165    }
2166    Mutex::Autolock _l(mLock);
2167    if (initCheck() != NO_ERROR) {
2168        return INVALID_OPERATION;
2169    }
2170    size_t framesWritten = mBytesWritten / mFrameSize;
2171    *halFrames = framesWritten;
2172
2173    if (isSuspended()) {
2174        // return an estimation of rendered frames when the output is suspended
2175        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2176        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2177        return NO_ERROR;
2178    } else {
2179        status_t status;
2180        uint32_t frames;
2181        status = mOutput->getRenderPosition(&frames);
2182        *dspFrames = (size_t)frames;
2183        return status;
2184    }
2185}
2186
2187uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2188{
2189    Mutex::Autolock _l(mLock);
2190    uint32_t result = 0;
2191    if (getEffectChain_l(sessionId) != 0) {
2192        result = EFFECT_SESSION;
2193    }
2194
2195    for (size_t i = 0; i < mTracks.size(); ++i) {
2196        sp<Track> track = mTracks[i];
2197        if (sessionId == track->sessionId() && !track->isInvalid()) {
2198            result |= TRACK_SESSION;
2199            break;
2200        }
2201    }
2202
2203    return result;
2204}
2205
2206uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2207{
2208    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2209    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2210    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2211        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2212    }
2213    for (size_t i = 0; i < mTracks.size(); i++) {
2214        sp<Track> track = mTracks[i];
2215        if (sessionId == track->sessionId() && !track->isInvalid()) {
2216            return AudioSystem::getStrategyForStream(track->streamType());
2217        }
2218    }
2219    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2220}
2221
2222
2223AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2224{
2225    Mutex::Autolock _l(mLock);
2226    return mOutput;
2227}
2228
2229AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2230{
2231    Mutex::Autolock _l(mLock);
2232    AudioStreamOut *output = mOutput;
2233    mOutput = NULL;
2234    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2235    //       must push a NULL and wait for ack
2236    mOutputSink.clear();
2237    mPipeSink.clear();
2238    mNormalSink.clear();
2239    return output;
2240}
2241
2242// this method must always be called either with ThreadBase mLock held or inside the thread loop
2243audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2244{
2245    if (mOutput == NULL) {
2246        return NULL;
2247    }
2248    return &mOutput->stream->common;
2249}
2250
2251uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2252{
2253    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2254}
2255
2256status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2257{
2258    if (!isValidSyncEvent(event)) {
2259        return BAD_VALUE;
2260    }
2261
2262    Mutex::Autolock _l(mLock);
2263
2264    for (size_t i = 0; i < mTracks.size(); ++i) {
2265        sp<Track> track = mTracks[i];
2266        if (event->triggerSession() == track->sessionId()) {
2267            (void) track->setSyncEvent(event);
2268            return NO_ERROR;
2269        }
2270    }
2271
2272    return NAME_NOT_FOUND;
2273}
2274
2275bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2276{
2277    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2278}
2279
2280void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2281        const Vector< sp<Track> >& tracksToRemove)
2282{
2283    size_t count = tracksToRemove.size();
2284    if (count > 0) {
2285        for (size_t i = 0 ; i < count ; i++) {
2286            const sp<Track>& track = tracksToRemove.itemAt(i);
2287            if (track->isExternalTrack()) {
2288                AudioSystem::stopOutput(mId, track->streamType(),
2289                                        (audio_session_t)track->sessionId());
2290#ifdef ADD_BATTERY_DATA
2291                // to track the speaker usage
2292                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2293#endif
2294                if (track->isTerminated()) {
2295                    AudioSystem::releaseOutput(mId, track->streamType(),
2296                                               (audio_session_t)track->sessionId());
2297                }
2298            }
2299        }
2300    }
2301}
2302
2303void AudioFlinger::PlaybackThread::checkSilentMode_l()
2304{
2305    if (!mMasterMute) {
2306        char value[PROPERTY_VALUE_MAX];
2307        if (property_get("ro.audio.silent", value, "0") > 0) {
2308            char *endptr;
2309            unsigned long ul = strtoul(value, &endptr, 0);
2310            if (*endptr == '\0' && ul != 0) {
2311                ALOGD("Silence is golden");
2312                // The setprop command will not allow a property to be changed after
2313                // the first time it is set, so we don't have to worry about un-muting.
2314                setMasterMute_l(true);
2315            }
2316        }
2317    }
2318}
2319
2320// shared by MIXER and DIRECT, overridden by DUPLICATING
2321ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2322{
2323    // FIXME rewrite to reduce number of system calls
2324    mLastWriteTime = systemTime();
2325    mInWrite = true;
2326    ssize_t bytesWritten;
2327    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2328
2329    // If an NBAIO sink is present, use it to write the normal mixer's submix
2330    if (mNormalSink != 0) {
2331
2332        const size_t count = mBytesRemaining / mFrameSize;
2333
2334        ATRACE_BEGIN("write");
2335        // update the setpoint when AudioFlinger::mScreenState changes
2336        uint32_t screenState = AudioFlinger::mScreenState;
2337        if (screenState != mScreenState) {
2338            mScreenState = screenState;
2339            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2340            if (pipe != NULL) {
2341                pipe->setAvgFrames((mScreenState & 1) ?
2342                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2343            }
2344        }
2345        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2346        ATRACE_END();
2347        if (framesWritten > 0) {
2348            bytesWritten = framesWritten * mFrameSize;
2349        } else {
2350            bytesWritten = framesWritten;
2351        }
2352        mLatchDValid = false;
2353        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2354        if (status == NO_ERROR) {
2355            size_t totalFramesWritten = mNormalSink->framesWritten();
2356            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2357                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2358                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2359                mLatchDValid = true;
2360            }
2361        }
2362    // otherwise use the HAL / AudioStreamOut directly
2363    } else {
2364        // Direct output and offload threads
2365
2366        if (mUseAsyncWrite) {
2367            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2368            mWriteAckSequence += 2;
2369            mWriteAckSequence |= 1;
2370            ALOG_ASSERT(mCallbackThread != 0);
2371            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2372        }
2373        // FIXME We should have an implementation of timestamps for direct output threads.
2374        // They are used e.g for multichannel PCM playback over HDMI.
2375        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2376        if (mUseAsyncWrite &&
2377                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2378            // do not wait for async callback in case of error of full write
2379            mWriteAckSequence &= ~1;
2380            ALOG_ASSERT(mCallbackThread != 0);
2381            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2382        }
2383    }
2384
2385    mNumWrites++;
2386    mInWrite = false;
2387    mStandby = false;
2388    return bytesWritten;
2389}
2390
2391void AudioFlinger::PlaybackThread::threadLoop_drain()
2392{
2393    if (mOutput->stream->drain) {
2394        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2395        if (mUseAsyncWrite) {
2396            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2397            mDrainSequence |= 1;
2398            ALOG_ASSERT(mCallbackThread != 0);
2399            mCallbackThread->setDraining(mDrainSequence);
2400        }
2401        mOutput->stream->drain(mOutput->stream,
2402            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2403                                                : AUDIO_DRAIN_ALL);
2404    }
2405}
2406
2407void AudioFlinger::PlaybackThread::threadLoop_exit()
2408{
2409    {
2410        Mutex::Autolock _l(mLock);
2411        for (size_t i = 0; i < mTracks.size(); i++) {
2412            sp<Track> track = mTracks[i];
2413            track->invalidate();
2414        }
2415    }
2416}
2417
2418/*
2419The derived values that are cached:
2420 - mSinkBufferSize from frame count * frame size
2421 - activeSleepTime from activeSleepTimeUs()
2422 - idleSleepTime from idleSleepTimeUs()
2423 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2424 - maxPeriod from frame count and sample rate (MIXER only)
2425
2426The parameters that affect these derived values are:
2427 - frame count
2428 - frame size
2429 - sample rate
2430 - device type: A2DP or not
2431 - device latency
2432 - format: PCM or not
2433 - active sleep time
2434 - idle sleep time
2435*/
2436
2437void AudioFlinger::PlaybackThread::cacheParameters_l()
2438{
2439    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2440    activeSleepTime = activeSleepTimeUs();
2441    idleSleepTime = idleSleepTimeUs();
2442}
2443
2444void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2445{
2446    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2447            this,  streamType, mTracks.size());
2448    Mutex::Autolock _l(mLock);
2449
2450    size_t size = mTracks.size();
2451    for (size_t i = 0; i < size; i++) {
2452        sp<Track> t = mTracks[i];
2453        if (t->streamType() == streamType) {
2454            t->invalidate();
2455        }
2456    }
2457}
2458
2459status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2460{
2461    int session = chain->sessionId();
2462    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2463            ? mEffectBuffer : mSinkBuffer);
2464    bool ownsBuffer = false;
2465
2466    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2467    if (session > 0) {
2468        // Only one effect chain can be present in direct output thread and it uses
2469        // the sink buffer as input
2470        if (mType != DIRECT) {
2471            size_t numSamples = mNormalFrameCount * mChannelCount;
2472            buffer = new int16_t[numSamples];
2473            memset(buffer, 0, numSamples * sizeof(int16_t));
2474            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2475            ownsBuffer = true;
2476        }
2477
2478        // Attach all tracks with same session ID to this chain.
2479        for (size_t i = 0; i < mTracks.size(); ++i) {
2480            sp<Track> track = mTracks[i];
2481            if (session == track->sessionId()) {
2482                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2483                        buffer);
2484                track->setMainBuffer(buffer);
2485                chain->incTrackCnt();
2486            }
2487        }
2488
2489        // indicate all active tracks in the chain
2490        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2491            sp<Track> track = mActiveTracks[i].promote();
2492            if (track == 0) {
2493                continue;
2494            }
2495            if (session == track->sessionId()) {
2496                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2497                chain->incActiveTrackCnt();
2498            }
2499        }
2500    }
2501    chain->setThread(this);
2502    chain->setInBuffer(buffer, ownsBuffer);
2503    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2504            ? mEffectBuffer : mSinkBuffer));
2505    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2506    // chains list in order to be processed last as it contains output stage effects
2507    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2508    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2509    // after track specific effects and before output stage
2510    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2511    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2512    // Effect chain for other sessions are inserted at beginning of effect
2513    // chains list to be processed before output mix effects. Relative order between other
2514    // sessions is not important
2515    size_t size = mEffectChains.size();
2516    size_t i = 0;
2517    for (i = 0; i < size; i++) {
2518        if (mEffectChains[i]->sessionId() < session) {
2519            break;
2520        }
2521    }
2522    mEffectChains.insertAt(chain, i);
2523    checkSuspendOnAddEffectChain_l(chain);
2524
2525    return NO_ERROR;
2526}
2527
2528size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2529{
2530    int session = chain->sessionId();
2531
2532    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2533
2534    for (size_t i = 0; i < mEffectChains.size(); i++) {
2535        if (chain == mEffectChains[i]) {
2536            mEffectChains.removeAt(i);
2537            // detach all active tracks from the chain
2538            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2539                sp<Track> track = mActiveTracks[i].promote();
2540                if (track == 0) {
2541                    continue;
2542                }
2543                if (session == track->sessionId()) {
2544                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2545                            chain.get(), session);
2546                    chain->decActiveTrackCnt();
2547                }
2548            }
2549
2550            // detach all tracks with same session ID from this chain
2551            for (size_t i = 0; i < mTracks.size(); ++i) {
2552                sp<Track> track = mTracks[i];
2553                if (session == track->sessionId()) {
2554                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2555                    chain->decTrackCnt();
2556                }
2557            }
2558            break;
2559        }
2560    }
2561    return mEffectChains.size();
2562}
2563
2564status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2565        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2566{
2567    Mutex::Autolock _l(mLock);
2568    return attachAuxEffect_l(track, EffectId);
2569}
2570
2571status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2572        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2573{
2574    status_t status = NO_ERROR;
2575
2576    if (EffectId == 0) {
2577        track->setAuxBuffer(0, NULL);
2578    } else {
2579        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2580        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2581        if (effect != 0) {
2582            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2583                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2584            } else {
2585                status = INVALID_OPERATION;
2586            }
2587        } else {
2588            status = BAD_VALUE;
2589        }
2590    }
2591    return status;
2592}
2593
2594void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2595{
2596    for (size_t i = 0; i < mTracks.size(); ++i) {
2597        sp<Track> track = mTracks[i];
2598        if (track->auxEffectId() == effectId) {
2599            attachAuxEffect_l(track, 0);
2600        }
2601    }
2602}
2603
2604bool AudioFlinger::PlaybackThread::threadLoop()
2605{
2606    Vector< sp<Track> > tracksToRemove;
2607
2608    standbyTime = systemTime();
2609
2610    // MIXER
2611    nsecs_t lastWarning = 0;
2612
2613    // DUPLICATING
2614    // FIXME could this be made local to while loop?
2615    writeFrames = 0;
2616
2617    int lastGeneration = 0;
2618
2619    cacheParameters_l();
2620    sleepTime = idleSleepTime;
2621
2622    if (mType == MIXER) {
2623        sleepTimeShift = 0;
2624    }
2625
2626    CpuStats cpuStats;
2627    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2628
2629    acquireWakeLock();
2630
2631    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2632    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2633    // and then that string will be logged at the next convenient opportunity.
2634    const char *logString = NULL;
2635
2636    checkSilentMode_l();
2637
2638    while (!exitPending())
2639    {
2640        cpuStats.sample(myName);
2641
2642        Vector< sp<EffectChain> > effectChains;
2643
2644        { // scope for mLock
2645
2646            Mutex::Autolock _l(mLock);
2647
2648            processConfigEvents_l();
2649
2650            if (logString != NULL) {
2651                mNBLogWriter->logTimestamp();
2652                mNBLogWriter->log(logString);
2653                logString = NULL;
2654            }
2655
2656            // Gather the framesReleased counters for all active tracks,
2657            // and latch them atomically with the timestamp.
2658            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2659            mLatchD.mFramesReleased.clear();
2660            size_t size = mActiveTracks.size();
2661            for (size_t i = 0; i < size; i++) {
2662                sp<Track> t = mActiveTracks[i].promote();
2663                if (t != 0) {
2664                    mLatchD.mFramesReleased.add(t.get(),
2665                            t->mAudioTrackServerProxy->framesReleased());
2666                }
2667            }
2668            if (mLatchDValid) {
2669                mLatchQ = mLatchD;
2670                mLatchDValid = false;
2671                mLatchQValid = true;
2672            }
2673
2674            saveOutputTracks();
2675            if (mSignalPending) {
2676                // A signal was raised while we were unlocked
2677                mSignalPending = false;
2678            } else if (waitingAsyncCallback_l()) {
2679                if (exitPending()) {
2680                    break;
2681                }
2682                releaseWakeLock_l();
2683                mWakeLockUids.clear();
2684                mActiveTracksGeneration++;
2685                ALOGV("wait async completion");
2686                mWaitWorkCV.wait(mLock);
2687                ALOGV("async completion/wake");
2688                acquireWakeLock_l();
2689                standbyTime = systemTime() + standbyDelay;
2690                sleepTime = 0;
2691
2692                continue;
2693            }
2694            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2695                                   isSuspended()) {
2696                // put audio hardware into standby after short delay
2697                if (shouldStandby_l()) {
2698
2699                    threadLoop_standby();
2700
2701                    mStandby = true;
2702                }
2703
2704                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2705                    // we're about to wait, flush the binder command buffer
2706                    IPCThreadState::self()->flushCommands();
2707
2708                    clearOutputTracks();
2709
2710                    if (exitPending()) {
2711                        break;
2712                    }
2713
2714                    releaseWakeLock_l();
2715                    mWakeLockUids.clear();
2716                    mActiveTracksGeneration++;
2717                    // wait until we have something to do...
2718                    ALOGV("%s going to sleep", myName.string());
2719                    mWaitWorkCV.wait(mLock);
2720                    ALOGV("%s waking up", myName.string());
2721                    acquireWakeLock_l();
2722
2723                    mMixerStatus = MIXER_IDLE;
2724                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2725                    mBytesWritten = 0;
2726                    mBytesRemaining = 0;
2727                    checkSilentMode_l();
2728
2729                    standbyTime = systemTime() + standbyDelay;
2730                    sleepTime = idleSleepTime;
2731                    if (mType == MIXER) {
2732                        sleepTimeShift = 0;
2733                    }
2734
2735                    continue;
2736                }
2737            }
2738            // mMixerStatusIgnoringFastTracks is also updated internally
2739            mMixerStatus = prepareTracks_l(&tracksToRemove);
2740
2741            // compare with previously applied list
2742            if (lastGeneration != mActiveTracksGeneration) {
2743                // update wakelock
2744                updateWakeLockUids_l(mWakeLockUids);
2745                lastGeneration = mActiveTracksGeneration;
2746            }
2747
2748            // prevent any changes in effect chain list and in each effect chain
2749            // during mixing and effect process as the audio buffers could be deleted
2750            // or modified if an effect is created or deleted
2751            lockEffectChains_l(effectChains);
2752        } // mLock scope ends
2753
2754        if (mBytesRemaining == 0) {
2755            mCurrentWriteLength = 0;
2756            if (mMixerStatus == MIXER_TRACKS_READY) {
2757                // threadLoop_mix() sets mCurrentWriteLength
2758                threadLoop_mix();
2759            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2760                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2761                // threadLoop_sleepTime sets sleepTime to 0 if data
2762                // must be written to HAL
2763                threadLoop_sleepTime();
2764                if (sleepTime == 0) {
2765                    mCurrentWriteLength = mSinkBufferSize;
2766                }
2767            }
2768            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2769            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2770            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2771            // or mSinkBuffer (if there are no effects).
2772            //
2773            // This is done pre-effects computation; if effects change to
2774            // support higher precision, this needs to move.
2775            //
2776            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2777            // TODO use sleepTime == 0 as an additional condition.
2778            if (mMixerBufferValid) {
2779                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2780                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2781
2782                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2783                        mNormalFrameCount * mChannelCount);
2784            }
2785
2786            mBytesRemaining = mCurrentWriteLength;
2787            if (isSuspended()) {
2788                sleepTime = suspendSleepTimeUs();
2789                // simulate write to HAL when suspended
2790                mBytesWritten += mSinkBufferSize;
2791                mBytesRemaining = 0;
2792            }
2793
2794            // only process effects if we're going to write
2795            if (sleepTime == 0 && mType != OFFLOAD) {
2796                for (size_t i = 0; i < effectChains.size(); i ++) {
2797                    effectChains[i]->process_l();
2798                }
2799            }
2800        }
2801        // Process effect chains for offloaded thread even if no audio
2802        // was read from audio track: process only updates effect state
2803        // and thus does have to be synchronized with audio writes but may have
2804        // to be called while waiting for async write callback
2805        if (mType == OFFLOAD) {
2806            for (size_t i = 0; i < effectChains.size(); i ++) {
2807                effectChains[i]->process_l();
2808            }
2809        }
2810
2811        // Only if the Effects buffer is enabled and there is data in the
2812        // Effects buffer (buffer valid), we need to
2813        // copy into the sink buffer.
2814        // TODO use sleepTime == 0 as an additional condition.
2815        if (mEffectBufferValid) {
2816            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2817            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2818                    mNormalFrameCount * mChannelCount);
2819        }
2820
2821        // enable changes in effect chain
2822        unlockEffectChains(effectChains);
2823
2824        if (!waitingAsyncCallback()) {
2825            // sleepTime == 0 means we must write to audio hardware
2826            if (sleepTime == 0) {
2827                if (mBytesRemaining) {
2828                    ssize_t ret = threadLoop_write();
2829                    if (ret < 0) {
2830                        mBytesRemaining = 0;
2831                    } else {
2832                        mBytesWritten += ret;
2833                        mBytesRemaining -= ret;
2834                    }
2835                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2836                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2837                    threadLoop_drain();
2838                }
2839                if (mType == MIXER) {
2840                    // write blocked detection
2841                    nsecs_t now = systemTime();
2842                    nsecs_t delta = now - mLastWriteTime;
2843                    if (!mStandby && delta > maxPeriod) {
2844                        mNumDelayedWrites++;
2845                        if ((now - lastWarning) > kWarningThrottleNs) {
2846                            ATRACE_NAME("underrun");
2847                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2848                                    ns2ms(delta), mNumDelayedWrites, this);
2849                            lastWarning = now;
2850                        }
2851                    }
2852                }
2853
2854            } else {
2855                ATRACE_BEGIN("sleep");
2856                usleep(sleepTime);
2857                ATRACE_END();
2858            }
2859        }
2860
2861        // Finally let go of removed track(s), without the lock held
2862        // since we can't guarantee the destructors won't acquire that
2863        // same lock.  This will also mutate and push a new fast mixer state.
2864        threadLoop_removeTracks(tracksToRemove);
2865        tracksToRemove.clear();
2866
2867        // FIXME I don't understand the need for this here;
2868        //       it was in the original code but maybe the
2869        //       assignment in saveOutputTracks() makes this unnecessary?
2870        clearOutputTracks();
2871
2872        // Effect chains will be actually deleted here if they were removed from
2873        // mEffectChains list during mixing or effects processing
2874        effectChains.clear();
2875
2876        // FIXME Note that the above .clear() is no longer necessary since effectChains
2877        // is now local to this block, but will keep it for now (at least until merge done).
2878    }
2879
2880    threadLoop_exit();
2881
2882    if (!mStandby) {
2883        threadLoop_standby();
2884        mStandby = true;
2885    }
2886
2887    releaseWakeLock();
2888    mWakeLockUids.clear();
2889    mActiveTracksGeneration++;
2890
2891    ALOGV("Thread %p type %d exiting", this, mType);
2892    return false;
2893}
2894
2895// removeTracks_l() must be called with ThreadBase::mLock held
2896void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2897{
2898    size_t count = tracksToRemove.size();
2899    if (count > 0) {
2900        for (size_t i=0 ; i<count ; i++) {
2901            const sp<Track>& track = tracksToRemove.itemAt(i);
2902            mActiveTracks.remove(track);
2903            mWakeLockUids.remove(track->uid());
2904            mActiveTracksGeneration++;
2905            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2906            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2907            if (chain != 0) {
2908                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2909                        track->sessionId());
2910                chain->decActiveTrackCnt();
2911            }
2912            if (track->isTerminated()) {
2913                removeTrack_l(track);
2914            }
2915        }
2916    }
2917
2918}
2919
2920status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2921{
2922    if (mNormalSink != 0) {
2923        return mNormalSink->getTimestamp(timestamp);
2924    }
2925    if ((mType == OFFLOAD || mType == DIRECT)
2926            && mOutput != NULL && mOutput->stream->get_presentation_position) {
2927        uint64_t position64;
2928        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
2929        if (ret == 0) {
2930            timestamp.mPosition = (uint32_t)position64;
2931            return NO_ERROR;
2932        }
2933    }
2934    return INVALID_OPERATION;
2935}
2936
2937status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
2938                                                          audio_patch_handle_t *handle)
2939{
2940    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2941    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2942    if (mFastMixer != 0) {
2943        FastMixerStateQueue *sq = mFastMixer->sq();
2944        FastMixerState *state = sq->begin();
2945        if (!(state->mCommand & FastMixerState::IDLE)) {
2946            previousCommand = state->mCommand;
2947            state->mCommand = FastMixerState::HOT_IDLE;
2948            sq->end();
2949            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2950        } else {
2951            sq->end(false /*didModify*/);
2952        }
2953    }
2954    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
2955
2956    if (!(previousCommand & FastMixerState::IDLE)) {
2957        ALOG_ASSERT(mFastMixer != 0);
2958        FastMixerStateQueue *sq = mFastMixer->sq();
2959        FastMixerState *state = sq->begin();
2960        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
2961        state->mCommand = previousCommand;
2962        sq->end();
2963        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2964    }
2965
2966    return status;
2967}
2968
2969status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2970                                                          audio_patch_handle_t *handle)
2971{
2972    status_t status = NO_ERROR;
2973
2974    // store new device and send to effects
2975    audio_devices_t type = AUDIO_DEVICE_NONE;
2976    for (unsigned int i = 0; i < patch->num_sinks; i++) {
2977        type |= patch->sinks[i].ext.device.type;
2978    }
2979
2980#ifdef ADD_BATTERY_DATA
2981    // when changing the audio output device, call addBatteryData to notify
2982    // the change
2983    if (mOutDevice != type) {
2984        uint32_t params = 0;
2985        // check whether speaker is on
2986        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
2987            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2988        }
2989
2990        audio_devices_t deviceWithoutSpeaker
2991            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2992        // check if any other device (except speaker) is on
2993        if (type & deviceWithoutSpeaker) {
2994            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2995        }
2996
2997        if (params != 0) {
2998            addBatteryData(params);
2999        }
3000    }
3001#endif
3002
3003    for (size_t i = 0; i < mEffectChains.size(); i++) {
3004        mEffectChains[i]->setDevice_l(type);
3005    }
3006    mOutDevice = type;
3007    mPatch = *patch;
3008
3009    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3010        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3011        status = hwDevice->create_audio_patch(hwDevice,
3012                                               patch->num_sources,
3013                                               patch->sources,
3014                                               patch->num_sinks,
3015                                               patch->sinks,
3016                                               handle);
3017    } else {
3018        char *address;
3019        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3020            //FIXME: we only support address on first sink with HAL version < 3.0
3021            address = audio_device_address_to_parameter(
3022                                                        patch->sinks[0].ext.device.type,
3023                                                        patch->sinks[0].ext.device.address);
3024        } else {
3025            address = (char *)calloc(1, 1);
3026        }
3027        AudioParameter param = AudioParameter(String8(address));
3028        free(address);
3029        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3030        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3031                param.toString().string());
3032        *handle = AUDIO_PATCH_HANDLE_NONE;
3033    }
3034    sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3035    return status;
3036}
3037
3038status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3039{
3040    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3041    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3042    if (mFastMixer != 0) {
3043        FastMixerStateQueue *sq = mFastMixer->sq();
3044        FastMixerState *state = sq->begin();
3045        if (!(state->mCommand & FastMixerState::IDLE)) {
3046            previousCommand = state->mCommand;
3047            state->mCommand = FastMixerState::HOT_IDLE;
3048            sq->end();
3049            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3050        } else {
3051            sq->end(false /*didModify*/);
3052        }
3053    }
3054
3055    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3056
3057    if (!(previousCommand & FastMixerState::IDLE)) {
3058        ALOG_ASSERT(mFastMixer != 0);
3059        FastMixerStateQueue *sq = mFastMixer->sq();
3060        FastMixerState *state = sq->begin();
3061        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3062        state->mCommand = previousCommand;
3063        sq->end();
3064        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3065    }
3066
3067    return status;
3068}
3069
3070status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3071{
3072    status_t status = NO_ERROR;
3073
3074    mOutDevice = AUDIO_DEVICE_NONE;
3075
3076    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3077        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3078        status = hwDevice->release_audio_patch(hwDevice, handle);
3079    } else {
3080        AudioParameter param;
3081        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3082        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3083                param.toString().string());
3084    }
3085    return status;
3086}
3087
3088void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3089{
3090    Mutex::Autolock _l(mLock);
3091    mTracks.add(track);
3092}
3093
3094void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3095{
3096    Mutex::Autolock _l(mLock);
3097    destroyTrack_l(track);
3098}
3099
3100void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3101{
3102    ThreadBase::getAudioPortConfig(config);
3103    config->role = AUDIO_PORT_ROLE_SOURCE;
3104    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3105    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3106}
3107
3108// ----------------------------------------------------------------------------
3109
3110AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3111        audio_io_handle_t id, audio_devices_t device, type_t type)
3112    :   PlaybackThread(audioFlinger, output, id, device, type),
3113        // mAudioMixer below
3114        // mFastMixer below
3115        mFastMixerFutex(0)
3116        // mOutputSink below
3117        // mPipeSink below
3118        // mNormalSink below
3119{
3120    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3121    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3122            "mFrameCount=%d, mNormalFrameCount=%d",
3123            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3124            mNormalFrameCount);
3125    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3126
3127    if (type == DUPLICATING) {
3128        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3129        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3130        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3131        return;
3132    }
3133    // create an NBAIO sink for the HAL output stream, and negotiate
3134    mOutputSink = new AudioStreamOutSink(output->stream);
3135    size_t numCounterOffers = 0;
3136    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3137    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3138    ALOG_ASSERT(index == 0);
3139
3140    // initialize fast mixer depending on configuration
3141    bool initFastMixer;
3142    switch (kUseFastMixer) {
3143    case FastMixer_Never:
3144        initFastMixer = false;
3145        break;
3146    case FastMixer_Always:
3147        initFastMixer = true;
3148        break;
3149    case FastMixer_Static:
3150    case FastMixer_Dynamic:
3151        initFastMixer = mFrameCount < mNormalFrameCount;
3152        break;
3153    }
3154    if (initFastMixer) {
3155        audio_format_t fastMixerFormat;
3156        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3157            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3158        } else {
3159            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3160        }
3161        if (mFormat != fastMixerFormat) {
3162            // change our Sink format to accept our intermediate precision
3163            mFormat = fastMixerFormat;
3164            free(mSinkBuffer);
3165            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3166            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3167            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3168        }
3169
3170        // create a MonoPipe to connect our submix to FastMixer
3171        NBAIO_Format format = mOutputSink->format();
3172        NBAIO_Format origformat = format;
3173        // adjust format to match that of the Fast Mixer
3174        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3175        format.mFormat = fastMixerFormat;
3176        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3177
3178        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3179        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3180        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3181        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3182        const NBAIO_Format offers[1] = {format};
3183        size_t numCounterOffers = 0;
3184        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3185        ALOG_ASSERT(index == 0);
3186        monoPipe->setAvgFrames((mScreenState & 1) ?
3187                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3188        mPipeSink = monoPipe;
3189
3190#ifdef TEE_SINK
3191        if (mTeeSinkOutputEnabled) {
3192            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3193            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3194            const NBAIO_Format offers2[1] = {origformat};
3195            numCounterOffers = 0;
3196            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3197            ALOG_ASSERT(index == 0);
3198            mTeeSink = teeSink;
3199            PipeReader *teeSource = new PipeReader(*teeSink);
3200            numCounterOffers = 0;
3201            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3202            ALOG_ASSERT(index == 0);
3203            mTeeSource = teeSource;
3204        }
3205#endif
3206
3207        // create fast mixer and configure it initially with just one fast track for our submix
3208        mFastMixer = new FastMixer();
3209        FastMixerStateQueue *sq = mFastMixer->sq();
3210#ifdef STATE_QUEUE_DUMP
3211        sq->setObserverDump(&mStateQueueObserverDump);
3212        sq->setMutatorDump(&mStateQueueMutatorDump);
3213#endif
3214        FastMixerState *state = sq->begin();
3215        FastTrack *fastTrack = &state->mFastTracks[0];
3216        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3217        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3218        fastTrack->mVolumeProvider = NULL;
3219        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3220        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3221        fastTrack->mGeneration++;
3222        state->mFastTracksGen++;
3223        state->mTrackMask = 1;
3224        // fast mixer will use the HAL output sink
3225        state->mOutputSink = mOutputSink.get();
3226        state->mOutputSinkGen++;
3227        state->mFrameCount = mFrameCount;
3228        state->mCommand = FastMixerState::COLD_IDLE;
3229        // already done in constructor initialization list
3230        //mFastMixerFutex = 0;
3231        state->mColdFutexAddr = &mFastMixerFutex;
3232        state->mColdGen++;
3233        state->mDumpState = &mFastMixerDumpState;
3234#ifdef TEE_SINK
3235        state->mTeeSink = mTeeSink.get();
3236#endif
3237        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3238        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3239        sq->end();
3240        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3241
3242        // start the fast mixer
3243        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3244        pid_t tid = mFastMixer->getTid();
3245        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
3246        if (err != 0) {
3247            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
3248                    kPriorityFastMixer, getpid_cached, tid, err);
3249        }
3250
3251#ifdef AUDIO_WATCHDOG
3252        // create and start the watchdog
3253        mAudioWatchdog = new AudioWatchdog();
3254        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3255        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3256        tid = mAudioWatchdog->getTid();
3257        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
3258        if (err != 0) {
3259            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
3260                    kPriorityFastMixer, getpid_cached, tid, err);
3261        }
3262#endif
3263
3264    }
3265
3266    switch (kUseFastMixer) {
3267    case FastMixer_Never:
3268    case FastMixer_Dynamic:
3269        mNormalSink = mOutputSink;
3270        break;
3271    case FastMixer_Always:
3272        mNormalSink = mPipeSink;
3273        break;
3274    case FastMixer_Static:
3275        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3276        break;
3277    }
3278}
3279
3280AudioFlinger::MixerThread::~MixerThread()
3281{
3282    if (mFastMixer != 0) {
3283        FastMixerStateQueue *sq = mFastMixer->sq();
3284        FastMixerState *state = sq->begin();
3285        if (state->mCommand == FastMixerState::COLD_IDLE) {
3286            int32_t old = android_atomic_inc(&mFastMixerFutex);
3287            if (old == -1) {
3288                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3289            }
3290        }
3291        state->mCommand = FastMixerState::EXIT;
3292        sq->end();
3293        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3294        mFastMixer->join();
3295        // Though the fast mixer thread has exited, it's state queue is still valid.
3296        // We'll use that extract the final state which contains one remaining fast track
3297        // corresponding to our sub-mix.
3298        state = sq->begin();
3299        ALOG_ASSERT(state->mTrackMask == 1);
3300        FastTrack *fastTrack = &state->mFastTracks[0];
3301        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3302        delete fastTrack->mBufferProvider;
3303        sq->end(false /*didModify*/);
3304        mFastMixer.clear();
3305#ifdef AUDIO_WATCHDOG
3306        if (mAudioWatchdog != 0) {
3307            mAudioWatchdog->requestExit();
3308            mAudioWatchdog->requestExitAndWait();
3309            mAudioWatchdog.clear();
3310        }
3311#endif
3312    }
3313    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3314    delete mAudioMixer;
3315}
3316
3317
3318uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3319{
3320    if (mFastMixer != 0) {
3321        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3322        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3323    }
3324    return latency;
3325}
3326
3327
3328void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3329{
3330    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3331}
3332
3333ssize_t AudioFlinger::MixerThread::threadLoop_write()
3334{
3335    // FIXME we should only do one push per cycle; confirm this is true
3336    // Start the fast mixer if it's not already running
3337    if (mFastMixer != 0) {
3338        FastMixerStateQueue *sq = mFastMixer->sq();
3339        FastMixerState *state = sq->begin();
3340        if (state->mCommand != FastMixerState::MIX_WRITE &&
3341                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3342            if (state->mCommand == FastMixerState::COLD_IDLE) {
3343                int32_t old = android_atomic_inc(&mFastMixerFutex);
3344                if (old == -1) {
3345                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3346                }
3347#ifdef AUDIO_WATCHDOG
3348                if (mAudioWatchdog != 0) {
3349                    mAudioWatchdog->resume();
3350                }
3351#endif
3352            }
3353            state->mCommand = FastMixerState::MIX_WRITE;
3354#ifdef FAST_THREAD_STATISTICS
3355            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3356                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3357#endif
3358            sq->end();
3359            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3360            if (kUseFastMixer == FastMixer_Dynamic) {
3361                mNormalSink = mPipeSink;
3362            }
3363        } else {
3364            sq->end(false /*didModify*/);
3365        }
3366    }
3367    return PlaybackThread::threadLoop_write();
3368}
3369
3370void AudioFlinger::MixerThread::threadLoop_standby()
3371{
3372    // Idle the fast mixer if it's currently running
3373    if (mFastMixer != 0) {
3374        FastMixerStateQueue *sq = mFastMixer->sq();
3375        FastMixerState *state = sq->begin();
3376        if (!(state->mCommand & FastMixerState::IDLE)) {
3377            state->mCommand = FastMixerState::COLD_IDLE;
3378            state->mColdFutexAddr = &mFastMixerFutex;
3379            state->mColdGen++;
3380            mFastMixerFutex = 0;
3381            sq->end();
3382            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3383            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3384            if (kUseFastMixer == FastMixer_Dynamic) {
3385                mNormalSink = mOutputSink;
3386            }
3387#ifdef AUDIO_WATCHDOG
3388            if (mAudioWatchdog != 0) {
3389                mAudioWatchdog->pause();
3390            }
3391#endif
3392        } else {
3393            sq->end(false /*didModify*/);
3394        }
3395    }
3396    PlaybackThread::threadLoop_standby();
3397}
3398
3399bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3400{
3401    return false;
3402}
3403
3404bool AudioFlinger::PlaybackThread::shouldStandby_l()
3405{
3406    return !mStandby;
3407}
3408
3409bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3410{
3411    Mutex::Autolock _l(mLock);
3412    return waitingAsyncCallback_l();
3413}
3414
3415// shared by MIXER and DIRECT, overridden by DUPLICATING
3416void AudioFlinger::PlaybackThread::threadLoop_standby()
3417{
3418    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3419    mOutput->standby();
3420    if (mUseAsyncWrite != 0) {
3421        // discard any pending drain or write ack by incrementing sequence
3422        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3423        mDrainSequence = (mDrainSequence + 2) & ~1;
3424        ALOG_ASSERT(mCallbackThread != 0);
3425        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3426        mCallbackThread->setDraining(mDrainSequence);
3427    }
3428    mHwPaused = false;
3429}
3430
3431void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3432{
3433    ALOGV("signal playback thread");
3434    broadcast_l();
3435}
3436
3437void AudioFlinger::MixerThread::threadLoop_mix()
3438{
3439    // obtain the presentation timestamp of the next output buffer
3440    int64_t pts;
3441    status_t status = INVALID_OPERATION;
3442
3443    if (mNormalSink != 0) {
3444        status = mNormalSink->getNextWriteTimestamp(&pts);
3445    } else {
3446        status = mOutputSink->getNextWriteTimestamp(&pts);
3447    }
3448
3449    if (status != NO_ERROR) {
3450        pts = AudioBufferProvider::kInvalidPTS;
3451    }
3452
3453    // mix buffers...
3454    mAudioMixer->process(pts);
3455    mCurrentWriteLength = mSinkBufferSize;
3456    // increase sleep time progressively when application underrun condition clears.
3457    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3458    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3459    // such that we would underrun the audio HAL.
3460    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3461        sleepTimeShift--;
3462    }
3463    sleepTime = 0;
3464    standbyTime = systemTime() + standbyDelay;
3465    //TODO: delay standby when effects have a tail
3466
3467}
3468
3469void AudioFlinger::MixerThread::threadLoop_sleepTime()
3470{
3471    // If no tracks are ready, sleep once for the duration of an output
3472    // buffer size, then write 0s to the output
3473    if (sleepTime == 0) {
3474        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3475            sleepTime = activeSleepTime >> sleepTimeShift;
3476            if (sleepTime < kMinThreadSleepTimeUs) {
3477                sleepTime = kMinThreadSleepTimeUs;
3478            }
3479            // reduce sleep time in case of consecutive application underruns to avoid
3480            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3481            // duration we would end up writing less data than needed by the audio HAL if
3482            // the condition persists.
3483            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3484                sleepTimeShift++;
3485            }
3486        } else {
3487            sleepTime = idleSleepTime;
3488        }
3489    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3490        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3491        // before effects processing or output.
3492        if (mMixerBufferValid) {
3493            memset(mMixerBuffer, 0, mMixerBufferSize);
3494        } else {
3495            memset(mSinkBuffer, 0, mSinkBufferSize);
3496        }
3497        sleepTime = 0;
3498        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3499                "anticipated start");
3500    }
3501    // TODO add standby time extension fct of effect tail
3502}
3503
3504// prepareTracks_l() must be called with ThreadBase::mLock held
3505AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3506        Vector< sp<Track> > *tracksToRemove)
3507{
3508
3509    mixer_state mixerStatus = MIXER_IDLE;
3510    // find out which tracks need to be processed
3511    size_t count = mActiveTracks.size();
3512    size_t mixedTracks = 0;
3513    size_t tracksWithEffect = 0;
3514    // counts only _active_ fast tracks
3515    size_t fastTracks = 0;
3516    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3517
3518    float masterVolume = mMasterVolume;
3519    bool masterMute = mMasterMute;
3520
3521    if (masterMute) {
3522        masterVolume = 0;
3523    }
3524    // Delegate master volume control to effect in output mix effect chain if needed
3525    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3526    if (chain != 0) {
3527        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3528        chain->setVolume_l(&v, &v);
3529        masterVolume = (float)((v + (1 << 23)) >> 24);
3530        chain.clear();
3531    }
3532
3533    // prepare a new state to push
3534    FastMixerStateQueue *sq = NULL;
3535    FastMixerState *state = NULL;
3536    bool didModify = false;
3537    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3538    if (mFastMixer != 0) {
3539        sq = mFastMixer->sq();
3540        state = sq->begin();
3541    }
3542
3543    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3544    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3545
3546    for (size_t i=0 ; i<count ; i++) {
3547        const sp<Track> t = mActiveTracks[i].promote();
3548        if (t == 0) {
3549            continue;
3550        }
3551
3552        // this const just means the local variable doesn't change
3553        Track* const track = t.get();
3554
3555        // process fast tracks
3556        if (track->isFastTrack()) {
3557
3558            // It's theoretically possible (though unlikely) for a fast track to be created
3559            // and then removed within the same normal mix cycle.  This is not a problem, as
3560            // the track never becomes active so it's fast mixer slot is never touched.
3561            // The converse, of removing an (active) track and then creating a new track
3562            // at the identical fast mixer slot within the same normal mix cycle,
3563            // is impossible because the slot isn't marked available until the end of each cycle.
3564            int j = track->mFastIndex;
3565            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3566            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3567            FastTrack *fastTrack = &state->mFastTracks[j];
3568
3569            // Determine whether the track is currently in underrun condition,
3570            // and whether it had a recent underrun.
3571            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3572            FastTrackUnderruns underruns = ftDump->mUnderruns;
3573            uint32_t recentFull = (underruns.mBitFields.mFull -
3574                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3575            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3576                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3577            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3578                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3579            uint32_t recentUnderruns = recentPartial + recentEmpty;
3580            track->mObservedUnderruns = underruns;
3581            // don't count underruns that occur while stopping or pausing
3582            // or stopped which can occur when flush() is called while active
3583            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3584                    recentUnderruns > 0) {
3585                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3586                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3587            }
3588
3589            // This is similar to the state machine for normal tracks,
3590            // with a few modifications for fast tracks.
3591            bool isActive = true;
3592            switch (track->mState) {
3593            case TrackBase::STOPPING_1:
3594                // track stays active in STOPPING_1 state until first underrun
3595                if (recentUnderruns > 0 || track->isTerminated()) {
3596                    track->mState = TrackBase::STOPPING_2;
3597                }
3598                break;
3599            case TrackBase::PAUSING:
3600                // ramp down is not yet implemented
3601                track->setPaused();
3602                break;
3603            case TrackBase::RESUMING:
3604                // ramp up is not yet implemented
3605                track->mState = TrackBase::ACTIVE;
3606                break;
3607            case TrackBase::ACTIVE:
3608                if (recentFull > 0 || recentPartial > 0) {
3609                    // track has provided at least some frames recently: reset retry count
3610                    track->mRetryCount = kMaxTrackRetries;
3611                }
3612                if (recentUnderruns == 0) {
3613                    // no recent underruns: stay active
3614                    break;
3615                }
3616                // there has recently been an underrun of some kind
3617                if (track->sharedBuffer() == 0) {
3618                    // were any of the recent underruns "empty" (no frames available)?
3619                    if (recentEmpty == 0) {
3620                        // no, then ignore the partial underruns as they are allowed indefinitely
3621                        break;
3622                    }
3623                    // there has recently been an "empty" underrun: decrement the retry counter
3624                    if (--(track->mRetryCount) > 0) {
3625                        break;
3626                    }
3627                    // indicate to client process that the track was disabled because of underrun;
3628                    // it will then automatically call start() when data is available
3629                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3630                    // remove from active list, but state remains ACTIVE [confusing but true]
3631                    isActive = false;
3632                    break;
3633                }
3634                // fall through
3635            case TrackBase::STOPPING_2:
3636            case TrackBase::PAUSED:
3637            case TrackBase::STOPPED:
3638            case TrackBase::FLUSHED:   // flush() while active
3639                // Check for presentation complete if track is inactive
3640                // We have consumed all the buffers of this track.
3641                // This would be incomplete if we auto-paused on underrun
3642                {
3643                    size_t audioHALFrames =
3644                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3645                    size_t framesWritten = mBytesWritten / mFrameSize;
3646                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3647                        // track stays in active list until presentation is complete
3648                        break;
3649                    }
3650                }
3651                if (track->isStopping_2()) {
3652                    track->mState = TrackBase::STOPPED;
3653                }
3654                if (track->isStopped()) {
3655                    // Can't reset directly, as fast mixer is still polling this track
3656                    //   track->reset();
3657                    // So instead mark this track as needing to be reset after push with ack
3658                    resetMask |= 1 << i;
3659                }
3660                isActive = false;
3661                break;
3662            case TrackBase::IDLE:
3663            default:
3664                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3665            }
3666
3667            if (isActive) {
3668                // was it previously inactive?
3669                if (!(state->mTrackMask & (1 << j))) {
3670                    ExtendedAudioBufferProvider *eabp = track;
3671                    VolumeProvider *vp = track;
3672                    fastTrack->mBufferProvider = eabp;
3673                    fastTrack->mVolumeProvider = vp;
3674                    fastTrack->mChannelMask = track->mChannelMask;
3675                    fastTrack->mFormat = track->mFormat;
3676                    fastTrack->mGeneration++;
3677                    state->mTrackMask |= 1 << j;
3678                    didModify = true;
3679                    // no acknowledgement required for newly active tracks
3680                }
3681                // cache the combined master volume and stream type volume for fast mixer; this
3682                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3683                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3684                ++fastTracks;
3685            } else {
3686                // was it previously active?
3687                if (state->mTrackMask & (1 << j)) {
3688                    fastTrack->mBufferProvider = NULL;
3689                    fastTrack->mGeneration++;
3690                    state->mTrackMask &= ~(1 << j);
3691                    didModify = true;
3692                    // If any fast tracks were removed, we must wait for acknowledgement
3693                    // because we're about to decrement the last sp<> on those tracks.
3694                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3695                } else {
3696                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3697                }
3698                tracksToRemove->add(track);
3699                // Avoids a misleading display in dumpsys
3700                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3701            }
3702            continue;
3703        }
3704
3705        {   // local variable scope to avoid goto warning
3706
3707        audio_track_cblk_t* cblk = track->cblk();
3708
3709        // The first time a track is added we wait
3710        // for all its buffers to be filled before processing it
3711        int name = track->name();
3712        // make sure that we have enough frames to mix one full buffer.
3713        // enforce this condition only once to enable draining the buffer in case the client
3714        // app does not call stop() and relies on underrun to stop:
3715        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3716        // during last round
3717        size_t desiredFrames;
3718        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3719        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3720
3721        desiredFrames = sourceFramesNeededWithTimestretch(
3722                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3723        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3724        // add frames already consumed but not yet released by the resampler
3725        // because mAudioTrackServerProxy->framesReady() will include these frames
3726        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3727
3728        uint32_t minFrames = 1;
3729        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3730                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3731            minFrames = desiredFrames;
3732        }
3733
3734        size_t framesReady = track->framesReady();
3735        if (ATRACE_ENABLED()) {
3736            // I wish we had formatted trace names
3737            char traceName[16];
3738            strcpy(traceName, "nRdy");
3739            int name = track->name();
3740            if (AudioMixer::TRACK0 <= name &&
3741                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3742                name -= AudioMixer::TRACK0;
3743                traceName[4] = (name / 10) + '0';
3744                traceName[5] = (name % 10) + '0';
3745            } else {
3746                traceName[4] = '?';
3747                traceName[5] = '?';
3748            }
3749            traceName[6] = '\0';
3750            ATRACE_INT(traceName, framesReady);
3751        }
3752        if ((framesReady >= minFrames) && track->isReady() &&
3753                !track->isPaused() && !track->isTerminated())
3754        {
3755            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3756
3757            mixedTracks++;
3758
3759            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3760            // there is an effect chain connected to the track
3761            chain.clear();
3762            if (track->mainBuffer() != mSinkBuffer &&
3763                    track->mainBuffer() != mMixerBuffer) {
3764                if (mEffectBufferEnabled) {
3765                    mEffectBufferValid = true; // Later can set directly.
3766                }
3767                chain = getEffectChain_l(track->sessionId());
3768                // Delegate volume control to effect in track effect chain if needed
3769                if (chain != 0) {
3770                    tracksWithEffect++;
3771                } else {
3772                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3773                            "session %d",
3774                            name, track->sessionId());
3775                }
3776            }
3777
3778
3779            int param = AudioMixer::VOLUME;
3780            if (track->mFillingUpStatus == Track::FS_FILLED) {
3781                // no ramp for the first volume setting
3782                track->mFillingUpStatus = Track::FS_ACTIVE;
3783                if (track->mState == TrackBase::RESUMING) {
3784                    track->mState = TrackBase::ACTIVE;
3785                    param = AudioMixer::RAMP_VOLUME;
3786                }
3787                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3788            // FIXME should not make a decision based on mServer
3789            } else if (cblk->mServer != 0) {
3790                // If the track is stopped before the first frame was mixed,
3791                // do not apply ramp
3792                param = AudioMixer::RAMP_VOLUME;
3793            }
3794
3795            // compute volume for this track
3796            uint32_t vl, vr;       // in U8.24 integer format
3797            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3798            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3799                vl = vr = 0;
3800                vlf = vrf = vaf = 0.;
3801                if (track->isPausing()) {
3802                    track->setPaused();
3803                }
3804            } else {
3805
3806                // read original volumes with volume control
3807                float typeVolume = mStreamTypes[track->streamType()].volume;
3808                float v = masterVolume * typeVolume;
3809                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3810                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3811                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3812                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3813                // track volumes come from shared memory, so can't be trusted and must be clamped
3814                if (vlf > GAIN_FLOAT_UNITY) {
3815                    ALOGV("Track left volume out of range: %.3g", vlf);
3816                    vlf = GAIN_FLOAT_UNITY;
3817                }
3818                if (vrf > GAIN_FLOAT_UNITY) {
3819                    ALOGV("Track right volume out of range: %.3g", vrf);
3820                    vrf = GAIN_FLOAT_UNITY;
3821                }
3822                // now apply the master volume and stream type volume
3823                vlf *= v;
3824                vrf *= v;
3825                // assuming master volume and stream type volume each go up to 1.0,
3826                // then derive vl and vr as U8.24 versions for the effect chain
3827                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3828                vl = (uint32_t) (scaleto8_24 * vlf);
3829                vr = (uint32_t) (scaleto8_24 * vrf);
3830                // vl and vr are now in U8.24 format
3831                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3832                // send level comes from shared memory and so may be corrupt
3833                if (sendLevel > MAX_GAIN_INT) {
3834                    ALOGV("Track send level out of range: %04X", sendLevel);
3835                    sendLevel = MAX_GAIN_INT;
3836                }
3837                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3838                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3839            }
3840
3841            // Delegate volume control to effect in track effect chain if needed
3842            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3843                // Do not ramp volume if volume is controlled by effect
3844                param = AudioMixer::VOLUME;
3845                // Update remaining floating point volume levels
3846                vlf = (float)vl / (1 << 24);
3847                vrf = (float)vr / (1 << 24);
3848                track->mHasVolumeController = true;
3849            } else {
3850                // force no volume ramp when volume controller was just disabled or removed
3851                // from effect chain to avoid volume spike
3852                if (track->mHasVolumeController) {
3853                    param = AudioMixer::VOLUME;
3854                }
3855                track->mHasVolumeController = false;
3856            }
3857
3858            // XXX: these things DON'T need to be done each time
3859            mAudioMixer->setBufferProvider(name, track);
3860            mAudioMixer->enable(name);
3861
3862            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3863            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3864            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3865            mAudioMixer->setParameter(
3866                name,
3867                AudioMixer::TRACK,
3868                AudioMixer::FORMAT, (void *)track->format());
3869            mAudioMixer->setParameter(
3870                name,
3871                AudioMixer::TRACK,
3872                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3873            mAudioMixer->setParameter(
3874                name,
3875                AudioMixer::TRACK,
3876                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3877            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3878            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3879            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3880            if (reqSampleRate == 0) {
3881                reqSampleRate = mSampleRate;
3882            } else if (reqSampleRate > maxSampleRate) {
3883                reqSampleRate = maxSampleRate;
3884            }
3885            mAudioMixer->setParameter(
3886                name,
3887                AudioMixer::RESAMPLE,
3888                AudioMixer::SAMPLE_RATE,
3889                (void *)(uintptr_t)reqSampleRate);
3890
3891            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3892            mAudioMixer->setParameter(
3893                name,
3894                AudioMixer::TIMESTRETCH,
3895                AudioMixer::PLAYBACK_RATE,
3896                &playbackRate);
3897
3898            /*
3899             * Select the appropriate output buffer for the track.
3900             *
3901             * Tracks with effects go into their own effects chain buffer
3902             * and from there into either mEffectBuffer or mSinkBuffer.
3903             *
3904             * Other tracks can use mMixerBuffer for higher precision
3905             * channel accumulation.  If this buffer is enabled
3906             * (mMixerBufferEnabled true), then selected tracks will accumulate
3907             * into it.
3908             *
3909             */
3910            if (mMixerBufferEnabled
3911                    && (track->mainBuffer() == mSinkBuffer
3912                            || track->mainBuffer() == mMixerBuffer)) {
3913                mAudioMixer->setParameter(
3914                        name,
3915                        AudioMixer::TRACK,
3916                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3917                mAudioMixer->setParameter(
3918                        name,
3919                        AudioMixer::TRACK,
3920                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3921                // TODO: override track->mainBuffer()?
3922                mMixerBufferValid = true;
3923            } else {
3924                mAudioMixer->setParameter(
3925                        name,
3926                        AudioMixer::TRACK,
3927                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3928                mAudioMixer->setParameter(
3929                        name,
3930                        AudioMixer::TRACK,
3931                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3932            }
3933            mAudioMixer->setParameter(
3934                name,
3935                AudioMixer::TRACK,
3936                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3937
3938            // reset retry count
3939            track->mRetryCount = kMaxTrackRetries;
3940
3941            // If one track is ready, set the mixer ready if:
3942            //  - the mixer was not ready during previous round OR
3943            //  - no other track is not ready
3944            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3945                    mixerStatus != MIXER_TRACKS_ENABLED) {
3946                mixerStatus = MIXER_TRACKS_READY;
3947            }
3948        } else {
3949            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3950                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3951            }
3952            // clear effect chain input buffer if an active track underruns to avoid sending
3953            // previous audio buffer again to effects
3954            chain = getEffectChain_l(track->sessionId());
3955            if (chain != 0) {
3956                chain->clearInputBuffer();
3957            }
3958
3959            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3960            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3961                    track->isStopped() || track->isPaused()) {
3962                // We have consumed all the buffers of this track.
3963                // Remove it from the list of active tracks.
3964                // TODO: use actual buffer filling status instead of latency when available from
3965                // audio HAL
3966                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3967                size_t framesWritten = mBytesWritten / mFrameSize;
3968                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3969                    if (track->isStopped()) {
3970                        track->reset();
3971                    }
3972                    tracksToRemove->add(track);
3973                }
3974            } else {
3975                // No buffers for this track. Give it a few chances to
3976                // fill a buffer, then remove it from active list.
3977                if (--(track->mRetryCount) <= 0) {
3978                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3979                    tracksToRemove->add(track);
3980                    // indicate to client process that the track was disabled because of underrun;
3981                    // it will then automatically call start() when data is available
3982                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3983                // If one track is not ready, mark the mixer also not ready if:
3984                //  - the mixer was ready during previous round OR
3985                //  - no other track is ready
3986                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3987                                mixerStatus != MIXER_TRACKS_READY) {
3988                    mixerStatus = MIXER_TRACKS_ENABLED;
3989                }
3990            }
3991            mAudioMixer->disable(name);
3992        }
3993
3994        }   // local variable scope to avoid goto warning
3995track_is_ready: ;
3996
3997    }
3998
3999    // Push the new FastMixer state if necessary
4000    bool pauseAudioWatchdog = false;
4001    if (didModify) {
4002        state->mFastTracksGen++;
4003        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4004        if (kUseFastMixer == FastMixer_Dynamic &&
4005                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4006            state->mCommand = FastMixerState::COLD_IDLE;
4007            state->mColdFutexAddr = &mFastMixerFutex;
4008            state->mColdGen++;
4009            mFastMixerFutex = 0;
4010            if (kUseFastMixer == FastMixer_Dynamic) {
4011                mNormalSink = mOutputSink;
4012            }
4013            // If we go into cold idle, need to wait for acknowledgement
4014            // so that fast mixer stops doing I/O.
4015            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4016            pauseAudioWatchdog = true;
4017        }
4018    }
4019    if (sq != NULL) {
4020        sq->end(didModify);
4021        sq->push(block);
4022    }
4023#ifdef AUDIO_WATCHDOG
4024    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4025        mAudioWatchdog->pause();
4026    }
4027#endif
4028
4029    // Now perform the deferred reset on fast tracks that have stopped
4030    while (resetMask != 0) {
4031        size_t i = __builtin_ctz(resetMask);
4032        ALOG_ASSERT(i < count);
4033        resetMask &= ~(1 << i);
4034        sp<Track> t = mActiveTracks[i].promote();
4035        if (t == 0) {
4036            continue;
4037        }
4038        Track* track = t.get();
4039        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4040        track->reset();
4041    }
4042
4043    // remove all the tracks that need to be...
4044    removeTracks_l(*tracksToRemove);
4045
4046    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4047        mEffectBufferValid = true;
4048    }
4049
4050    if (mEffectBufferValid) {
4051        // as long as there are effects we should clear the effects buffer, to avoid
4052        // passing a non-clean buffer to the effect chain
4053        memset(mEffectBuffer, 0, mEffectBufferSize);
4054    }
4055    // sink or mix buffer must be cleared if all tracks are connected to an
4056    // effect chain as in this case the mixer will not write to the sink or mix buffer
4057    // and track effects will accumulate into it
4058    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4059            (mixedTracks == 0 && fastTracks > 0))) {
4060        // FIXME as a performance optimization, should remember previous zero status
4061        if (mMixerBufferValid) {
4062            memset(mMixerBuffer, 0, mMixerBufferSize);
4063            // TODO: In testing, mSinkBuffer below need not be cleared because
4064            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4065            // after mixing.
4066            //
4067            // To enforce this guarantee:
4068            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4069            // (mixedTracks == 0 && fastTracks > 0))
4070            // must imply MIXER_TRACKS_READY.
4071            // Later, we may clear buffers regardless, and skip much of this logic.
4072        }
4073        // FIXME as a performance optimization, should remember previous zero status
4074        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4075    }
4076
4077    // if any fast tracks, then status is ready
4078    mMixerStatusIgnoringFastTracks = mixerStatus;
4079    if (fastTracks > 0) {
4080        mixerStatus = MIXER_TRACKS_READY;
4081    }
4082    return mixerStatus;
4083}
4084
4085// getTrackName_l() must be called with ThreadBase::mLock held
4086int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4087        audio_format_t format, int sessionId)
4088{
4089    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4090}
4091
4092// deleteTrackName_l() must be called with ThreadBase::mLock held
4093void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4094{
4095    ALOGV("remove track (%d) and delete from mixer", name);
4096    mAudioMixer->deleteTrackName(name);
4097}
4098
4099// checkForNewParameter_l() must be called with ThreadBase::mLock held
4100bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4101                                                       status_t& status)
4102{
4103    bool reconfig = false;
4104
4105    status = NO_ERROR;
4106
4107    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4108    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4109    if (mFastMixer != 0) {
4110        FastMixerStateQueue *sq = mFastMixer->sq();
4111        FastMixerState *state = sq->begin();
4112        if (!(state->mCommand & FastMixerState::IDLE)) {
4113            previousCommand = state->mCommand;
4114            state->mCommand = FastMixerState::HOT_IDLE;
4115            sq->end();
4116            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4117        } else {
4118            sq->end(false /*didModify*/);
4119        }
4120    }
4121
4122    AudioParameter param = AudioParameter(keyValuePair);
4123    int value;
4124    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4125        reconfig = true;
4126    }
4127    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4128        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4129            status = BAD_VALUE;
4130        } else {
4131            // no need to save value, since it's constant
4132            reconfig = true;
4133        }
4134    }
4135    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4136        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4137            status = BAD_VALUE;
4138        } else {
4139            // no need to save value, since it's constant
4140            reconfig = true;
4141        }
4142    }
4143    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4144        // do not accept frame count changes if tracks are open as the track buffer
4145        // size depends on frame count and correct behavior would not be guaranteed
4146        // if frame count is changed after track creation
4147        if (!mTracks.isEmpty()) {
4148            status = INVALID_OPERATION;
4149        } else {
4150            reconfig = true;
4151        }
4152    }
4153    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4154#ifdef ADD_BATTERY_DATA
4155        // when changing the audio output device, call addBatteryData to notify
4156        // the change
4157        if (mOutDevice != value) {
4158            uint32_t params = 0;
4159            // check whether speaker is on
4160            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4161                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4162            }
4163
4164            audio_devices_t deviceWithoutSpeaker
4165                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4166            // check if any other device (except speaker) is on
4167            if (value & deviceWithoutSpeaker) {
4168                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4169            }
4170
4171            if (params != 0) {
4172                addBatteryData(params);
4173            }
4174        }
4175#endif
4176
4177        // forward device change to effects that have requested to be
4178        // aware of attached audio device.
4179        if (value != AUDIO_DEVICE_NONE) {
4180            mOutDevice = value;
4181            for (size_t i = 0; i < mEffectChains.size(); i++) {
4182                mEffectChains[i]->setDevice_l(mOutDevice);
4183            }
4184        }
4185    }
4186
4187    if (status == NO_ERROR) {
4188        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4189                                                keyValuePair.string());
4190        if (!mStandby && status == INVALID_OPERATION) {
4191            mOutput->standby();
4192            mStandby = true;
4193            mBytesWritten = 0;
4194            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4195                                                   keyValuePair.string());
4196        }
4197        if (status == NO_ERROR && reconfig) {
4198            readOutputParameters_l();
4199            delete mAudioMixer;
4200            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4201            for (size_t i = 0; i < mTracks.size() ; i++) {
4202                int name = getTrackName_l(mTracks[i]->mChannelMask,
4203                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4204                if (name < 0) {
4205                    break;
4206                }
4207                mTracks[i]->mName = name;
4208            }
4209            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4210        }
4211    }
4212
4213    if (!(previousCommand & FastMixerState::IDLE)) {
4214        ALOG_ASSERT(mFastMixer != 0);
4215        FastMixerStateQueue *sq = mFastMixer->sq();
4216        FastMixerState *state = sq->begin();
4217        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4218        state->mCommand = previousCommand;
4219        sq->end();
4220        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4221    }
4222
4223    return reconfig;
4224}
4225
4226
4227void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4228{
4229    const size_t SIZE = 256;
4230    char buffer[SIZE];
4231    String8 result;
4232
4233    PlaybackThread::dumpInternals(fd, args);
4234
4235    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4236
4237    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4238    const FastMixerDumpState copy(mFastMixerDumpState);
4239    copy.dump(fd);
4240
4241#ifdef STATE_QUEUE_DUMP
4242    // Similar for state queue
4243    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4244    observerCopy.dump(fd);
4245    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4246    mutatorCopy.dump(fd);
4247#endif
4248
4249#ifdef TEE_SINK
4250    // Write the tee output to a .wav file
4251    dumpTee(fd, mTeeSource, mId);
4252#endif
4253
4254#ifdef AUDIO_WATCHDOG
4255    if (mAudioWatchdog != 0) {
4256        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4257        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4258        wdCopy.dump(fd);
4259    }
4260#endif
4261}
4262
4263uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4264{
4265    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4266}
4267
4268uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4269{
4270    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4271}
4272
4273void AudioFlinger::MixerThread::cacheParameters_l()
4274{
4275    PlaybackThread::cacheParameters_l();
4276
4277    // FIXME: Relaxed timing because of a certain device that can't meet latency
4278    // Should be reduced to 2x after the vendor fixes the driver issue
4279    // increase threshold again due to low power audio mode. The way this warning
4280    // threshold is calculated and its usefulness should be reconsidered anyway.
4281    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4282}
4283
4284// ----------------------------------------------------------------------------
4285
4286AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4287        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
4288    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
4289        // mLeftVolFloat, mRightVolFloat
4290{
4291}
4292
4293AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4294        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4295        ThreadBase::type_t type)
4296    :   PlaybackThread(audioFlinger, output, id, device, type)
4297        // mLeftVolFloat, mRightVolFloat
4298{
4299}
4300
4301AudioFlinger::DirectOutputThread::~DirectOutputThread()
4302{
4303}
4304
4305void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4306{
4307    audio_track_cblk_t* cblk = track->cblk();
4308    float left, right;
4309
4310    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4311        left = right = 0;
4312    } else {
4313        float typeVolume = mStreamTypes[track->streamType()].volume;
4314        float v = mMasterVolume * typeVolume;
4315        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4316        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4317        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4318        if (left > GAIN_FLOAT_UNITY) {
4319            left = GAIN_FLOAT_UNITY;
4320        }
4321        left *= v;
4322        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4323        if (right > GAIN_FLOAT_UNITY) {
4324            right = GAIN_FLOAT_UNITY;
4325        }
4326        right *= v;
4327    }
4328
4329    if (lastTrack) {
4330        if (left != mLeftVolFloat || right != mRightVolFloat) {
4331            mLeftVolFloat = left;
4332            mRightVolFloat = right;
4333
4334            // Convert volumes from float to 8.24
4335            uint32_t vl = (uint32_t)(left * (1 << 24));
4336            uint32_t vr = (uint32_t)(right * (1 << 24));
4337
4338            // Delegate volume control to effect in track effect chain if needed
4339            // only one effect chain can be present on DirectOutputThread, so if
4340            // there is one, the track is connected to it
4341            if (!mEffectChains.isEmpty()) {
4342                mEffectChains[0]->setVolume_l(&vl, &vr);
4343                left = (float)vl / (1 << 24);
4344                right = (float)vr / (1 << 24);
4345            }
4346            if (mOutput->stream->set_volume) {
4347                mOutput->stream->set_volume(mOutput->stream, left, right);
4348            }
4349        }
4350    }
4351}
4352
4353
4354AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4355    Vector< sp<Track> > *tracksToRemove
4356)
4357{
4358    size_t count = mActiveTracks.size();
4359    mixer_state mixerStatus = MIXER_IDLE;
4360    bool doHwPause = false;
4361    bool doHwResume = false;
4362    bool flushPending = false;
4363
4364    // find out which tracks need to be processed
4365    for (size_t i = 0; i < count; i++) {
4366        sp<Track> t = mActiveTracks[i].promote();
4367        // The track died recently
4368        if (t == 0) {
4369            continue;
4370        }
4371
4372        Track* const track = t.get();
4373        audio_track_cblk_t* cblk = track->cblk();
4374        // Only consider last track started for volume and mixer state control.
4375        // In theory an older track could underrun and restart after the new one starts
4376        // but as we only care about the transition phase between two tracks on a
4377        // direct output, it is not a problem to ignore the underrun case.
4378        sp<Track> l = mLatestActiveTrack.promote();
4379        bool last = l.get() == track;
4380
4381        if (track->isPausing()) {
4382            track->setPaused();
4383            if (mHwSupportsPause && last && !mHwPaused) {
4384                doHwPause = true;
4385                mHwPaused = true;
4386            }
4387            tracksToRemove->add(track);
4388        } else if (track->isFlushPending()) {
4389            track->flushAck();
4390            if (last) {
4391                flushPending = true;
4392            }
4393        } else if (track->isResumePending()) {
4394            track->resumeAck();
4395            if (last && mHwPaused) {
4396                doHwResume = true;
4397                mHwPaused = false;
4398            }
4399        }
4400
4401        // The first time a track is added we wait
4402        // for all its buffers to be filled before processing it.
4403        // Allow draining the buffer in case the client
4404        // app does not call stop() and relies on underrun to stop:
4405        // hence the test on (track->mRetryCount > 1).
4406        // If retryCount<=1 then track is about to underrun and be removed.
4407        uint32_t minFrames;
4408        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4409            && (track->mRetryCount > 1)) {
4410            minFrames = mNormalFrameCount;
4411        } else {
4412            minFrames = 1;
4413        }
4414
4415        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4416                !track->isStopping_2() && !track->isStopped())
4417        {
4418            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4419
4420            if (track->mFillingUpStatus == Track::FS_FILLED) {
4421                track->mFillingUpStatus = Track::FS_ACTIVE;
4422                // make sure processVolume_l() will apply new volume even if 0
4423                mLeftVolFloat = mRightVolFloat = -1.0;
4424                if (!mHwSupportsPause) {
4425                    track->resumeAck();
4426                }
4427            }
4428
4429            // compute volume for this track
4430            processVolume_l(track, last);
4431            if (last) {
4432                // reset retry count
4433                track->mRetryCount = kMaxTrackRetriesDirect;
4434                mActiveTrack = t;
4435                mixerStatus = MIXER_TRACKS_READY;
4436                if (usesHwAvSync() && mHwPaused) {
4437                    doHwResume = true;
4438                    mHwPaused = false;
4439                }
4440            }
4441        } else {
4442            // clear effect chain input buffer if the last active track started underruns
4443            // to avoid sending previous audio buffer again to effects
4444            if (!mEffectChains.isEmpty() && last) {
4445                mEffectChains[0]->clearInputBuffer();
4446            }
4447            if (track->isStopping_1()) {
4448                track->mState = TrackBase::STOPPING_2;
4449                if (last && mHwPaused) {
4450                     doHwResume = true;
4451                     mHwPaused = false;
4452                 }
4453            }
4454            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4455                    track->isStopping_2() || track->isPaused()) {
4456                // We have consumed all the buffers of this track.
4457                // Remove it from the list of active tracks.
4458                size_t audioHALFrames;
4459                if (audio_is_linear_pcm(mFormat)) {
4460                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4461                } else {
4462                    audioHALFrames = 0;
4463                }
4464
4465                size_t framesWritten = mBytesWritten / mFrameSize;
4466                if (mStandby || !last ||
4467                        track->presentationComplete(framesWritten, audioHALFrames)) {
4468                    if (track->isStopping_2()) {
4469                        track->mState = TrackBase::STOPPED;
4470                    }
4471                    if (track->isStopped()) {
4472                        track->reset();
4473                    }
4474                    tracksToRemove->add(track);
4475                }
4476            } else {
4477                // No buffers for this track. Give it a few chances to
4478                // fill a buffer, then remove it from active list.
4479                // Only consider last track started for mixer state control
4480                if (--(track->mRetryCount) <= 0) {
4481                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4482                    tracksToRemove->add(track);
4483                    // indicate to client process that the track was disabled because of underrun;
4484                    // it will then automatically call start() when data is available
4485                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4486                } else if (last) {
4487                    mixerStatus = MIXER_TRACKS_ENABLED;
4488                    if (usesHwAvSync() && !mHwPaused && !mStandby) {
4489                        doHwPause = true;
4490                        mHwPaused = true;
4491                    }
4492                }
4493            }
4494        }
4495    }
4496
4497    // if an active track did not command a flush, check for pending flush on stopped tracks
4498    if (!flushPending) {
4499        for (size_t i = 0; i < mTracks.size(); i++) {
4500            if (mTracks[i]->isFlushPending()) {
4501                mTracks[i]->flushAck();
4502                flushPending = true;
4503            }
4504        }
4505    }
4506
4507    // make sure the pause/flush/resume sequence is executed in the right order.
4508    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4509    // before flush and then resume HW. This can happen in case of pause/flush/resume
4510    // if resume is received before pause is executed.
4511    if (mHwSupportsPause && !mStandby &&
4512            (doHwPause || (flushPending && !mHwPaused && (count != 0)))) {
4513        mOutput->stream->pause(mOutput->stream);
4514    }
4515    if (flushPending) {
4516        flushHw_l();
4517    }
4518    if (mHwSupportsPause && !mStandby && doHwResume) {
4519        mOutput->stream->resume(mOutput->stream);
4520    }
4521    // remove all the tracks that need to be...
4522    removeTracks_l(*tracksToRemove);
4523
4524    return mixerStatus;
4525}
4526
4527void AudioFlinger::DirectOutputThread::threadLoop_mix()
4528{
4529    size_t frameCount = mFrameCount;
4530    int8_t *curBuf = (int8_t *)mSinkBuffer;
4531    // output audio to hardware
4532    while (frameCount) {
4533        AudioBufferProvider::Buffer buffer;
4534        buffer.frameCount = frameCount;
4535        status_t status = mActiveTrack->getNextBuffer(&buffer);
4536        if (status != NO_ERROR || buffer.raw == NULL) {
4537            memset(curBuf, 0, frameCount * mFrameSize);
4538            break;
4539        }
4540        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4541        frameCount -= buffer.frameCount;
4542        curBuf += buffer.frameCount * mFrameSize;
4543        mActiveTrack->releaseBuffer(&buffer);
4544    }
4545    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4546    sleepTime = 0;
4547    standbyTime = systemTime() + standbyDelay;
4548    mActiveTrack.clear();
4549}
4550
4551void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4552{
4553    // do not write to HAL when paused
4554    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4555        sleepTime = idleSleepTime;
4556        return;
4557    }
4558    if (sleepTime == 0) {
4559        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4560            sleepTime = activeSleepTime;
4561        } else {
4562            sleepTime = idleSleepTime;
4563        }
4564    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4565        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4566        sleepTime = 0;
4567    }
4568}
4569
4570void AudioFlinger::DirectOutputThread::threadLoop_exit()
4571{
4572    {
4573        Mutex::Autolock _l(mLock);
4574        bool flushPending = false;
4575        for (size_t i = 0; i < mTracks.size(); i++) {
4576            if (mTracks[i]->isFlushPending()) {
4577                mTracks[i]->flushAck();
4578                flushPending = true;
4579            }
4580        }
4581        if (flushPending) {
4582            flushHw_l();
4583        }
4584    }
4585    PlaybackThread::threadLoop_exit();
4586}
4587
4588// must be called with thread mutex locked
4589bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4590{
4591    bool trackPaused = false;
4592    bool trackStopped = false;
4593
4594    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4595    // after a timeout and we will enter standby then.
4596    if (mTracks.size() > 0) {
4597        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4598        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4599                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4600    }
4601
4602    return !mStandby && !(trackPaused || (usesHwAvSync() && mHwPaused && !trackStopped));
4603}
4604
4605// getTrackName_l() must be called with ThreadBase::mLock held
4606int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4607        audio_format_t format __unused, int sessionId __unused)
4608{
4609    return 0;
4610}
4611
4612// deleteTrackName_l() must be called with ThreadBase::mLock held
4613void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4614{
4615}
4616
4617// checkForNewParameter_l() must be called with ThreadBase::mLock held
4618bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4619                                                              status_t& status)
4620{
4621    bool reconfig = false;
4622
4623    status = NO_ERROR;
4624
4625    AudioParameter param = AudioParameter(keyValuePair);
4626    int value;
4627    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4628        // forward device change to effects that have requested to be
4629        // aware of attached audio device.
4630        if (value != AUDIO_DEVICE_NONE) {
4631            mOutDevice = value;
4632            for (size_t i = 0; i < mEffectChains.size(); i++) {
4633                mEffectChains[i]->setDevice_l(mOutDevice);
4634            }
4635        }
4636    }
4637    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4638        // do not accept frame count changes if tracks are open as the track buffer
4639        // size depends on frame count and correct behavior would not be garantied
4640        // if frame count is changed after track creation
4641        if (!mTracks.isEmpty()) {
4642            status = INVALID_OPERATION;
4643        } else {
4644            reconfig = true;
4645        }
4646    }
4647    if (status == NO_ERROR) {
4648        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4649                                                keyValuePair.string());
4650        if (!mStandby && status == INVALID_OPERATION) {
4651            mOutput->standby();
4652            mStandby = true;
4653            mBytesWritten = 0;
4654            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4655                                                   keyValuePair.string());
4656        }
4657        if (status == NO_ERROR && reconfig) {
4658            readOutputParameters_l();
4659            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4660        }
4661    }
4662
4663    return reconfig;
4664}
4665
4666uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4667{
4668    uint32_t time;
4669    if (audio_is_linear_pcm(mFormat)) {
4670        time = PlaybackThread::activeSleepTimeUs();
4671    } else {
4672        time = 10000;
4673    }
4674    return time;
4675}
4676
4677uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4678{
4679    uint32_t time;
4680    if (audio_is_linear_pcm(mFormat)) {
4681        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4682    } else {
4683        time = 10000;
4684    }
4685    return time;
4686}
4687
4688uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4689{
4690    uint32_t time;
4691    if (audio_is_linear_pcm(mFormat)) {
4692        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4693    } else {
4694        time = 10000;
4695    }
4696    return time;
4697}
4698
4699void AudioFlinger::DirectOutputThread::cacheParameters_l()
4700{
4701    PlaybackThread::cacheParameters_l();
4702
4703    // use shorter standby delay as on normal output to release
4704    // hardware resources as soon as possible
4705    // no delay on outputs with HW A/V sync
4706    if (usesHwAvSync()) {
4707        standbyDelay = 0;
4708    } else if (audio_is_linear_pcm(mFormat)) {
4709        standbyDelay = microseconds(activeSleepTime*2);
4710    } else {
4711        standbyDelay = kOffloadStandbyDelayNs;
4712    }
4713}
4714
4715void AudioFlinger::DirectOutputThread::flushHw_l()
4716{
4717    mOutput->flush();
4718    mHwPaused = false;
4719}
4720
4721// ----------------------------------------------------------------------------
4722
4723AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4724        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4725    :   Thread(false /*canCallJava*/),
4726        mPlaybackThread(playbackThread),
4727        mWriteAckSequence(0),
4728        mDrainSequence(0)
4729{
4730}
4731
4732AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4733{
4734}
4735
4736void AudioFlinger::AsyncCallbackThread::onFirstRef()
4737{
4738    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4739}
4740
4741bool AudioFlinger::AsyncCallbackThread::threadLoop()
4742{
4743    while (!exitPending()) {
4744        uint32_t writeAckSequence;
4745        uint32_t drainSequence;
4746
4747        {
4748            Mutex::Autolock _l(mLock);
4749            while (!((mWriteAckSequence & 1) ||
4750                     (mDrainSequence & 1) ||
4751                     exitPending())) {
4752                mWaitWorkCV.wait(mLock);
4753            }
4754
4755            if (exitPending()) {
4756                break;
4757            }
4758            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4759                  mWriteAckSequence, mDrainSequence);
4760            writeAckSequence = mWriteAckSequence;
4761            mWriteAckSequence &= ~1;
4762            drainSequence = mDrainSequence;
4763            mDrainSequence &= ~1;
4764        }
4765        {
4766            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4767            if (playbackThread != 0) {
4768                if (writeAckSequence & 1) {
4769                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4770                }
4771                if (drainSequence & 1) {
4772                    playbackThread->resetDraining(drainSequence >> 1);
4773                }
4774            }
4775        }
4776    }
4777    return false;
4778}
4779
4780void AudioFlinger::AsyncCallbackThread::exit()
4781{
4782    ALOGV("AsyncCallbackThread::exit");
4783    Mutex::Autolock _l(mLock);
4784    requestExit();
4785    mWaitWorkCV.broadcast();
4786}
4787
4788void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4789{
4790    Mutex::Autolock _l(mLock);
4791    // bit 0 is cleared
4792    mWriteAckSequence = sequence << 1;
4793}
4794
4795void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4796{
4797    Mutex::Autolock _l(mLock);
4798    // ignore unexpected callbacks
4799    if (mWriteAckSequence & 2) {
4800        mWriteAckSequence |= 1;
4801        mWaitWorkCV.signal();
4802    }
4803}
4804
4805void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4806{
4807    Mutex::Autolock _l(mLock);
4808    // bit 0 is cleared
4809    mDrainSequence = sequence << 1;
4810}
4811
4812void AudioFlinger::AsyncCallbackThread::resetDraining()
4813{
4814    Mutex::Autolock _l(mLock);
4815    // ignore unexpected callbacks
4816    if (mDrainSequence & 2) {
4817        mDrainSequence |= 1;
4818        mWaitWorkCV.signal();
4819    }
4820}
4821
4822
4823// ----------------------------------------------------------------------------
4824AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4825        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4826    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4827        mPausedBytesRemaining(0)
4828{
4829    //FIXME: mStandby should be set to true by ThreadBase constructor
4830    mStandby = true;
4831}
4832
4833void AudioFlinger::OffloadThread::threadLoop_exit()
4834{
4835    if (mFlushPending || mHwPaused) {
4836        // If a flush is pending or track was paused, just discard buffered data
4837        flushHw_l();
4838    } else {
4839        mMixerStatus = MIXER_DRAIN_ALL;
4840        threadLoop_drain();
4841    }
4842    if (mUseAsyncWrite) {
4843        ALOG_ASSERT(mCallbackThread != 0);
4844        mCallbackThread->exit();
4845    }
4846    PlaybackThread::threadLoop_exit();
4847}
4848
4849AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4850    Vector< sp<Track> > *tracksToRemove
4851)
4852{
4853    size_t count = mActiveTracks.size();
4854
4855    mixer_state mixerStatus = MIXER_IDLE;
4856    bool doHwPause = false;
4857    bool doHwResume = false;
4858
4859    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4860
4861    // find out which tracks need to be processed
4862    for (size_t i = 0; i < count; i++) {
4863        sp<Track> t = mActiveTracks[i].promote();
4864        // The track died recently
4865        if (t == 0) {
4866            continue;
4867        }
4868        Track* const track = t.get();
4869        audio_track_cblk_t* cblk = track->cblk();
4870        // Only consider last track started for volume and mixer state control.
4871        // In theory an older track could underrun and restart after the new one starts
4872        // but as we only care about the transition phase between two tracks on a
4873        // direct output, it is not a problem to ignore the underrun case.
4874        sp<Track> l = mLatestActiveTrack.promote();
4875        bool last = l.get() == track;
4876
4877        if (track->isInvalid()) {
4878            ALOGW("An invalidated track shouldn't be in active list");
4879            tracksToRemove->add(track);
4880            continue;
4881        }
4882
4883        if (track->mState == TrackBase::IDLE) {
4884            ALOGW("An idle track shouldn't be in active list");
4885            continue;
4886        }
4887
4888        if (track->isPausing()) {
4889            track->setPaused();
4890            if (last) {
4891                if (!mHwPaused) {
4892                    doHwPause = true;
4893                    mHwPaused = true;
4894                }
4895                // If we were part way through writing the mixbuffer to
4896                // the HAL we must save this until we resume
4897                // BUG - this will be wrong if a different track is made active,
4898                // in that case we want to discard the pending data in the
4899                // mixbuffer and tell the client to present it again when the
4900                // track is resumed
4901                mPausedWriteLength = mCurrentWriteLength;
4902                mPausedBytesRemaining = mBytesRemaining;
4903                mBytesRemaining = 0;    // stop writing
4904            }
4905            tracksToRemove->add(track);
4906        } else if (track->isFlushPending()) {
4907            track->flushAck();
4908            if (last) {
4909                mFlushPending = true;
4910            }
4911        } else if (track->isResumePending()){
4912            track->resumeAck();
4913            if (last) {
4914                if (mPausedBytesRemaining) {
4915                    // Need to continue write that was interrupted
4916                    mCurrentWriteLength = mPausedWriteLength;
4917                    mBytesRemaining = mPausedBytesRemaining;
4918                    mPausedBytesRemaining = 0;
4919                }
4920                if (mHwPaused) {
4921                    doHwResume = true;
4922                    mHwPaused = false;
4923                    // threadLoop_mix() will handle the case that we need to
4924                    // resume an interrupted write
4925                }
4926                // enable write to audio HAL
4927                sleepTime = 0;
4928
4929                // Do not handle new data in this iteration even if track->framesReady()
4930                mixerStatus = MIXER_TRACKS_ENABLED;
4931            }
4932        }  else if (track->framesReady() && track->isReady() &&
4933                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4934            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4935            if (track->mFillingUpStatus == Track::FS_FILLED) {
4936                track->mFillingUpStatus = Track::FS_ACTIVE;
4937                // make sure processVolume_l() will apply new volume even if 0
4938                mLeftVolFloat = mRightVolFloat = -1.0;
4939            }
4940
4941            if (last) {
4942                sp<Track> previousTrack = mPreviousTrack.promote();
4943                if (previousTrack != 0) {
4944                    if (track != previousTrack.get()) {
4945                        // Flush any data still being written from last track
4946                        mBytesRemaining = 0;
4947                        if (mPausedBytesRemaining) {
4948                            // Last track was paused so we also need to flush saved
4949                            // mixbuffer state and invalidate track so that it will
4950                            // re-submit that unwritten data when it is next resumed
4951                            mPausedBytesRemaining = 0;
4952                            // Invalidate is a bit drastic - would be more efficient
4953                            // to have a flag to tell client that some of the
4954                            // previously written data was lost
4955                            previousTrack->invalidate();
4956                        }
4957                        // flush data already sent to the DSP if changing audio session as audio
4958                        // comes from a different source. Also invalidate previous track to force a
4959                        // seek when resuming.
4960                        if (previousTrack->sessionId() != track->sessionId()) {
4961                            previousTrack->invalidate();
4962                        }
4963                    }
4964                }
4965                mPreviousTrack = track;
4966                // reset retry count
4967                track->mRetryCount = kMaxTrackRetriesOffload;
4968                mActiveTrack = t;
4969                mixerStatus = MIXER_TRACKS_READY;
4970            }
4971        } else {
4972            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4973            if (track->isStopping_1()) {
4974                // Hardware buffer can hold a large amount of audio so we must
4975                // wait for all current track's data to drain before we say
4976                // that the track is stopped.
4977                if (mBytesRemaining == 0) {
4978                    // Only start draining when all data in mixbuffer
4979                    // has been written
4980                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4981                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4982                    // do not drain if no data was ever sent to HAL (mStandby == true)
4983                    if (last && !mStandby) {
4984                        // do not modify drain sequence if we are already draining. This happens
4985                        // when resuming from pause after drain.
4986                        if ((mDrainSequence & 1) == 0) {
4987                            sleepTime = 0;
4988                            standbyTime = systemTime() + standbyDelay;
4989                            mixerStatus = MIXER_DRAIN_TRACK;
4990                            mDrainSequence += 2;
4991                        }
4992                        if (mHwPaused) {
4993                            // It is possible to move from PAUSED to STOPPING_1 without
4994                            // a resume so we must ensure hardware is running
4995                            doHwResume = true;
4996                            mHwPaused = false;
4997                        }
4998                    }
4999                }
5000            } else if (track->isStopping_2()) {
5001                // Drain has completed or we are in standby, signal presentation complete
5002                if (!(mDrainSequence & 1) || !last || mStandby) {
5003                    track->mState = TrackBase::STOPPED;
5004                    size_t audioHALFrames =
5005                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5006                    size_t framesWritten =
5007                            mBytesWritten / mOutput->getFrameSize();
5008                    track->presentationComplete(framesWritten, audioHALFrames);
5009                    track->reset();
5010                    tracksToRemove->add(track);
5011                }
5012            } else {
5013                // No buffers for this track. Give it a few chances to
5014                // fill a buffer, then remove it from active list.
5015                if (--(track->mRetryCount) <= 0) {
5016                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5017                          track->name());
5018                    tracksToRemove->add(track);
5019                    // indicate to client process that the track was disabled because of underrun;
5020                    // it will then automatically call start() when data is available
5021                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5022                } else if (last){
5023                    mixerStatus = MIXER_TRACKS_ENABLED;
5024                }
5025            }
5026        }
5027        // compute volume for this track
5028        processVolume_l(track, last);
5029    }
5030
5031    // make sure the pause/flush/resume sequence is executed in the right order.
5032    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5033    // before flush and then resume HW. This can happen in case of pause/flush/resume
5034    // if resume is received before pause is executed.
5035    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5036        mOutput->stream->pause(mOutput->stream);
5037    }
5038    if (mFlushPending) {
5039        flushHw_l();
5040        mFlushPending = false;
5041    }
5042    if (!mStandby && doHwResume) {
5043        mOutput->stream->resume(mOutput->stream);
5044    }
5045
5046    // remove all the tracks that need to be...
5047    removeTracks_l(*tracksToRemove);
5048
5049    return mixerStatus;
5050}
5051
5052// must be called with thread mutex locked
5053bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5054{
5055    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5056          mWriteAckSequence, mDrainSequence);
5057    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5058        return true;
5059    }
5060    return false;
5061}
5062
5063bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5064{
5065    Mutex::Autolock _l(mLock);
5066    return waitingAsyncCallback_l();
5067}
5068
5069void AudioFlinger::OffloadThread::flushHw_l()
5070{
5071    DirectOutputThread::flushHw_l();
5072    // Flush anything still waiting in the mixbuffer
5073    mCurrentWriteLength = 0;
5074    mBytesRemaining = 0;
5075    mPausedWriteLength = 0;
5076    mPausedBytesRemaining = 0;
5077
5078    if (mUseAsyncWrite) {
5079        // discard any pending drain or write ack by incrementing sequence
5080        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5081        mDrainSequence = (mDrainSequence + 2) & ~1;
5082        ALOG_ASSERT(mCallbackThread != 0);
5083        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5084        mCallbackThread->setDraining(mDrainSequence);
5085    }
5086}
5087
5088void AudioFlinger::OffloadThread::onAddNewTrack_l()
5089{
5090    sp<Track> previousTrack = mPreviousTrack.promote();
5091    sp<Track> latestTrack = mLatestActiveTrack.promote();
5092
5093    if (previousTrack != 0 && latestTrack != 0 &&
5094        (previousTrack->sessionId() != latestTrack->sessionId())) {
5095        mFlushPending = true;
5096    }
5097    PlaybackThread::onAddNewTrack_l();
5098}
5099
5100// ----------------------------------------------------------------------------
5101
5102AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5103        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
5104    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5105                DUPLICATING),
5106        mWaitTimeMs(UINT_MAX)
5107{
5108    addOutputTrack(mainThread);
5109}
5110
5111AudioFlinger::DuplicatingThread::~DuplicatingThread()
5112{
5113    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5114        mOutputTracks[i]->destroy();
5115    }
5116}
5117
5118void AudioFlinger::DuplicatingThread::threadLoop_mix()
5119{
5120    // mix buffers...
5121    if (outputsReady(outputTracks)) {
5122        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5123    } else {
5124        if (mMixerBufferValid) {
5125            memset(mMixerBuffer, 0, mMixerBufferSize);
5126        } else {
5127            memset(mSinkBuffer, 0, mSinkBufferSize);
5128        }
5129    }
5130    sleepTime = 0;
5131    writeFrames = mNormalFrameCount;
5132    mCurrentWriteLength = mSinkBufferSize;
5133    standbyTime = systemTime() + standbyDelay;
5134}
5135
5136void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5137{
5138    if (sleepTime == 0) {
5139        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5140            sleepTime = activeSleepTime;
5141        } else {
5142            sleepTime = idleSleepTime;
5143        }
5144    } else if (mBytesWritten != 0) {
5145        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5146            writeFrames = mNormalFrameCount;
5147            memset(mSinkBuffer, 0, mSinkBufferSize);
5148        } else {
5149            // flush remaining overflow buffers in output tracks
5150            writeFrames = 0;
5151        }
5152        sleepTime = 0;
5153    }
5154}
5155
5156ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5157{
5158    for (size_t i = 0; i < outputTracks.size(); i++) {
5159        outputTracks[i]->write(mSinkBuffer, writeFrames);
5160    }
5161    mStandby = false;
5162    return (ssize_t)mSinkBufferSize;
5163}
5164
5165void AudioFlinger::DuplicatingThread::threadLoop_standby()
5166{
5167    // DuplicatingThread implements standby by stopping all tracks
5168    for (size_t i = 0; i < outputTracks.size(); i++) {
5169        outputTracks[i]->stop();
5170    }
5171}
5172
5173void AudioFlinger::DuplicatingThread::saveOutputTracks()
5174{
5175    outputTracks = mOutputTracks;
5176}
5177
5178void AudioFlinger::DuplicatingThread::clearOutputTracks()
5179{
5180    outputTracks.clear();
5181}
5182
5183void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5184{
5185    Mutex::Autolock _l(mLock);
5186    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5187    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5188    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5189    const size_t frameCount =
5190            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5191    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5192    // from different OutputTracks and their associated MixerThreads (e.g. one may
5193    // nearly empty and the other may be dropping data).
5194
5195    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5196                                            this,
5197                                            mSampleRate,
5198                                            mFormat,
5199                                            mChannelMask,
5200                                            frameCount,
5201                                            IPCThreadState::self()->getCallingUid());
5202    if (outputTrack->cblk() != NULL) {
5203        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5204        mOutputTracks.add(outputTrack);
5205        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5206        updateWaitTime_l();
5207    }
5208}
5209
5210void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5211{
5212    Mutex::Autolock _l(mLock);
5213    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5214        if (mOutputTracks[i]->thread() == thread) {
5215            mOutputTracks[i]->destroy();
5216            mOutputTracks.removeAt(i);
5217            updateWaitTime_l();
5218            return;
5219        }
5220    }
5221    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
5222}
5223
5224// caller must hold mLock
5225void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5226{
5227    mWaitTimeMs = UINT_MAX;
5228    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5229        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5230        if (strong != 0) {
5231            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5232            if (waitTimeMs < mWaitTimeMs) {
5233                mWaitTimeMs = waitTimeMs;
5234            }
5235        }
5236    }
5237}
5238
5239
5240bool AudioFlinger::DuplicatingThread::outputsReady(
5241        const SortedVector< sp<OutputTrack> > &outputTracks)
5242{
5243    for (size_t i = 0; i < outputTracks.size(); i++) {
5244        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5245        if (thread == 0) {
5246            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5247                    outputTracks[i].get());
5248            return false;
5249        }
5250        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5251        // see note at standby() declaration
5252        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5253            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5254                    thread.get());
5255            return false;
5256        }
5257    }
5258    return true;
5259}
5260
5261uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5262{
5263    return (mWaitTimeMs * 1000) / 2;
5264}
5265
5266void AudioFlinger::DuplicatingThread::cacheParameters_l()
5267{
5268    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5269    updateWaitTime_l();
5270
5271    MixerThread::cacheParameters_l();
5272}
5273
5274// ----------------------------------------------------------------------------
5275//      Record
5276// ----------------------------------------------------------------------------
5277
5278AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5279                                         AudioStreamIn *input,
5280                                         audio_io_handle_t id,
5281                                         audio_devices_t outDevice,
5282                                         audio_devices_t inDevice
5283#ifdef TEE_SINK
5284                                         , const sp<NBAIO_Sink>& teeSink
5285#endif
5286                                         ) :
5287    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
5288    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5289    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5290    mRsmpInRear(0)
5291#ifdef TEE_SINK
5292    , mTeeSink(teeSink)
5293#endif
5294    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5295            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5296    // mFastCapture below
5297    , mFastCaptureFutex(0)
5298    // mInputSource
5299    // mPipeSink
5300    // mPipeSource
5301    , mPipeFramesP2(0)
5302    // mPipeMemory
5303    // mFastCaptureNBLogWriter
5304    , mFastTrackAvail(false)
5305{
5306    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5307    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5308
5309    readInputParameters_l();
5310
5311    // create an NBAIO source for the HAL input stream, and negotiate
5312    mInputSource = new AudioStreamInSource(input->stream);
5313    size_t numCounterOffers = 0;
5314    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5315    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5316    ALOG_ASSERT(index == 0);
5317
5318    // initialize fast capture depending on configuration
5319    bool initFastCapture;
5320    switch (kUseFastCapture) {
5321    case FastCapture_Never:
5322        initFastCapture = false;
5323        break;
5324    case FastCapture_Always:
5325        initFastCapture = true;
5326        break;
5327    case FastCapture_Static:
5328        uint32_t primaryOutputSampleRate;
5329        {
5330            AutoMutex _l(audioFlinger->mHardwareLock);
5331            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
5332        }
5333        initFastCapture =
5334                // either capture sample rate is same as (a reasonable) primary output sample rate
5335                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
5336                    (mSampleRate == primaryOutputSampleRate)) ||
5337                // or primary output sample rate is unknown, and capture sample rate is reasonable
5338                ((primaryOutputSampleRate == 0) &&
5339                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
5340                // and the buffer size is < 12 ms
5341                (mFrameCount * 1000) / mSampleRate < 12;
5342        break;
5343    // case FastCapture_Dynamic:
5344    }
5345
5346    if (initFastCapture) {
5347        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5348        NBAIO_Format format = mInputSource->format();
5349        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5350        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5351        void *pipeBuffer;
5352        const sp<MemoryDealer> roHeap(readOnlyHeap());
5353        sp<IMemory> pipeMemory;
5354        if ((roHeap == 0) ||
5355                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5356                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5357            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5358            goto failed;
5359        }
5360        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5361        memset(pipeBuffer, 0, pipeSize);
5362        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5363        const NBAIO_Format offers[1] = {format};
5364        size_t numCounterOffers = 0;
5365        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5366        ALOG_ASSERT(index == 0);
5367        mPipeSink = pipe;
5368        PipeReader *pipeReader = new PipeReader(*pipe);
5369        numCounterOffers = 0;
5370        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5371        ALOG_ASSERT(index == 0);
5372        mPipeSource = pipeReader;
5373        mPipeFramesP2 = pipeFramesP2;
5374        mPipeMemory = pipeMemory;
5375
5376        // create fast capture
5377        mFastCapture = new FastCapture();
5378        FastCaptureStateQueue *sq = mFastCapture->sq();
5379#ifdef STATE_QUEUE_DUMP
5380        // FIXME
5381#endif
5382        FastCaptureState *state = sq->begin();
5383        state->mCblk = NULL;
5384        state->mInputSource = mInputSource.get();
5385        state->mInputSourceGen++;
5386        state->mPipeSink = pipe;
5387        state->mPipeSinkGen++;
5388        state->mFrameCount = mFrameCount;
5389        state->mCommand = FastCaptureState::COLD_IDLE;
5390        // already done in constructor initialization list
5391        //mFastCaptureFutex = 0;
5392        state->mColdFutexAddr = &mFastCaptureFutex;
5393        state->mColdGen++;
5394        state->mDumpState = &mFastCaptureDumpState;
5395#ifdef TEE_SINK
5396        // FIXME
5397#endif
5398        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5399        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5400        sq->end();
5401        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5402
5403        // start the fast capture
5404        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5405        pid_t tid = mFastCapture->getTid();
5406        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
5407        if (err != 0) {
5408            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
5409                    kPriorityFastCapture, getpid_cached, tid, err);
5410        }
5411
5412#ifdef AUDIO_WATCHDOG
5413        // FIXME
5414#endif
5415
5416        mFastTrackAvail = true;
5417    }
5418failed: ;
5419
5420    // FIXME mNormalSource
5421}
5422
5423AudioFlinger::RecordThread::~RecordThread()
5424{
5425    if (mFastCapture != 0) {
5426        FastCaptureStateQueue *sq = mFastCapture->sq();
5427        FastCaptureState *state = sq->begin();
5428        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5429            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5430            if (old == -1) {
5431                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5432            }
5433        }
5434        state->mCommand = FastCaptureState::EXIT;
5435        sq->end();
5436        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5437        mFastCapture->join();
5438        mFastCapture.clear();
5439    }
5440    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5441    mAudioFlinger->unregisterWriter(mNBLogWriter);
5442    free(mRsmpInBuffer);
5443}
5444
5445void AudioFlinger::RecordThread::onFirstRef()
5446{
5447    run(mThreadName, PRIORITY_URGENT_AUDIO);
5448}
5449
5450bool AudioFlinger::RecordThread::threadLoop()
5451{
5452    nsecs_t lastWarning = 0;
5453
5454    inputStandBy();
5455
5456reacquire_wakelock:
5457    sp<RecordTrack> activeTrack;
5458    int activeTracksGen;
5459    {
5460        Mutex::Autolock _l(mLock);
5461        size_t size = mActiveTracks.size();
5462        activeTracksGen = mActiveTracksGen;
5463        if (size > 0) {
5464            // FIXME an arbitrary choice
5465            activeTrack = mActiveTracks[0];
5466            acquireWakeLock_l(activeTrack->uid());
5467            if (size > 1) {
5468                SortedVector<int> tmp;
5469                for (size_t i = 0; i < size; i++) {
5470                    tmp.add(mActiveTracks[i]->uid());
5471                }
5472                updateWakeLockUids_l(tmp);
5473            }
5474        } else {
5475            acquireWakeLock_l(-1);
5476        }
5477    }
5478
5479    // used to request a deferred sleep, to be executed later while mutex is unlocked
5480    uint32_t sleepUs = 0;
5481
5482    // loop while there is work to do
5483    for (;;) {
5484        Vector< sp<EffectChain> > effectChains;
5485
5486        // sleep with mutex unlocked
5487        if (sleepUs > 0) {
5488            ATRACE_BEGIN("sleep");
5489            usleep(sleepUs);
5490            ATRACE_END();
5491            sleepUs = 0;
5492        }
5493
5494        // activeTracks accumulates a copy of a subset of mActiveTracks
5495        Vector< sp<RecordTrack> > activeTracks;
5496
5497        // reference to the (first and only) active fast track
5498        sp<RecordTrack> fastTrack;
5499
5500        // reference to a fast track which is about to be removed
5501        sp<RecordTrack> fastTrackToRemove;
5502
5503        { // scope for mLock
5504            Mutex::Autolock _l(mLock);
5505
5506            processConfigEvents_l();
5507
5508            // check exitPending here because checkForNewParameters_l() and
5509            // checkForNewParameters_l() can temporarily release mLock
5510            if (exitPending()) {
5511                break;
5512            }
5513
5514            // if no active track(s), then standby and release wakelock
5515            size_t size = mActiveTracks.size();
5516            if (size == 0) {
5517                standbyIfNotAlreadyInStandby();
5518                // exitPending() can't become true here
5519                releaseWakeLock_l();
5520                ALOGV("RecordThread: loop stopping");
5521                // go to sleep
5522                mWaitWorkCV.wait(mLock);
5523                ALOGV("RecordThread: loop starting");
5524                goto reacquire_wakelock;
5525            }
5526
5527            if (mActiveTracksGen != activeTracksGen) {
5528                activeTracksGen = mActiveTracksGen;
5529                SortedVector<int> tmp;
5530                for (size_t i = 0; i < size; i++) {
5531                    tmp.add(mActiveTracks[i]->uid());
5532                }
5533                updateWakeLockUids_l(tmp);
5534            }
5535
5536            bool doBroadcast = false;
5537            for (size_t i = 0; i < size; ) {
5538
5539                activeTrack = mActiveTracks[i];
5540                if (activeTrack->isTerminated()) {
5541                    if (activeTrack->isFastTrack()) {
5542                        ALOG_ASSERT(fastTrackToRemove == 0);
5543                        fastTrackToRemove = activeTrack;
5544                    }
5545                    removeTrack_l(activeTrack);
5546                    mActiveTracks.remove(activeTrack);
5547                    mActiveTracksGen++;
5548                    size--;
5549                    continue;
5550                }
5551
5552                TrackBase::track_state activeTrackState = activeTrack->mState;
5553                switch (activeTrackState) {
5554
5555                case TrackBase::PAUSING:
5556                    mActiveTracks.remove(activeTrack);
5557                    mActiveTracksGen++;
5558                    doBroadcast = true;
5559                    size--;
5560                    continue;
5561
5562                case TrackBase::STARTING_1:
5563                    sleepUs = 10000;
5564                    i++;
5565                    continue;
5566
5567                case TrackBase::STARTING_2:
5568                    doBroadcast = true;
5569                    mStandby = false;
5570                    activeTrack->mState = TrackBase::ACTIVE;
5571                    break;
5572
5573                case TrackBase::ACTIVE:
5574                    break;
5575
5576                case TrackBase::IDLE:
5577                    i++;
5578                    continue;
5579
5580                default:
5581                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5582                }
5583
5584                activeTracks.add(activeTrack);
5585                i++;
5586
5587                if (activeTrack->isFastTrack()) {
5588                    ALOG_ASSERT(!mFastTrackAvail);
5589                    ALOG_ASSERT(fastTrack == 0);
5590                    fastTrack = activeTrack;
5591                }
5592            }
5593            if (doBroadcast) {
5594                mStartStopCond.broadcast();
5595            }
5596
5597            // sleep if there are no active tracks to process
5598            if (activeTracks.size() == 0) {
5599                if (sleepUs == 0) {
5600                    sleepUs = kRecordThreadSleepUs;
5601                }
5602                continue;
5603            }
5604            sleepUs = 0;
5605
5606            lockEffectChains_l(effectChains);
5607        }
5608
5609        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5610
5611        size_t size = effectChains.size();
5612        for (size_t i = 0; i < size; i++) {
5613            // thread mutex is not locked, but effect chain is locked
5614            effectChains[i]->process_l();
5615        }
5616
5617        // Push a new fast capture state if fast capture is not already running, or cblk change
5618        if (mFastCapture != 0) {
5619            FastCaptureStateQueue *sq = mFastCapture->sq();
5620            FastCaptureState *state = sq->begin();
5621            bool didModify = false;
5622            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5623            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5624                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5625                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5626                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5627                    if (old == -1) {
5628                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5629                    }
5630                }
5631                state->mCommand = FastCaptureState::READ_WRITE;
5632#if 0   // FIXME
5633                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5634                        FastThreadDumpState::kSamplingNforLowRamDevice :
5635                        FastThreadDumpState::kSamplingN);
5636#endif
5637                didModify = true;
5638            }
5639            audio_track_cblk_t *cblkOld = state->mCblk;
5640            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5641            if (cblkNew != cblkOld) {
5642                state->mCblk = cblkNew;
5643                // block until acked if removing a fast track
5644                if (cblkOld != NULL) {
5645                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5646                }
5647                didModify = true;
5648            }
5649            sq->end(didModify);
5650            if (didModify) {
5651                sq->push(block);
5652#if 0
5653                if (kUseFastCapture == FastCapture_Dynamic) {
5654                    mNormalSource = mPipeSource;
5655                }
5656#endif
5657            }
5658        }
5659
5660        // now run the fast track destructor with thread mutex unlocked
5661        fastTrackToRemove.clear();
5662
5663        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5664        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5665        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5666        // If destination is non-contiguous, first read past the nominal end of buffer, then
5667        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5668
5669        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5670        ssize_t framesRead;
5671
5672        // If an NBAIO source is present, use it to read the normal capture's data
5673        if (mPipeSource != 0) {
5674            size_t framesToRead = mBufferSize / mFrameSize;
5675            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5676                    framesToRead, AudioBufferProvider::kInvalidPTS);
5677            if (framesRead == 0) {
5678                // since pipe is non-blocking, simulate blocking input
5679                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5680            }
5681        // otherwise use the HAL / AudioStreamIn directly
5682        } else {
5683            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5684                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5685            if (bytesRead < 0) {
5686                framesRead = bytesRead;
5687            } else {
5688                framesRead = bytesRead / mFrameSize;
5689            }
5690        }
5691
5692        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5693            ALOGE("read failed: framesRead=%d", framesRead);
5694            // Force input into standby so that it tries to recover at next read attempt
5695            inputStandBy();
5696            sleepUs = kRecordThreadSleepUs;
5697        }
5698        if (framesRead <= 0) {
5699            goto unlock;
5700        }
5701        ALOG_ASSERT(framesRead > 0);
5702
5703        if (mTeeSink != 0) {
5704            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5705        }
5706        // If destination is non-contiguous, we now correct for reading past end of buffer.
5707        {
5708            size_t part1 = mRsmpInFramesP2 - rear;
5709            if ((size_t) framesRead > part1) {
5710                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5711                        (framesRead - part1) * mFrameSize);
5712            }
5713        }
5714        rear = mRsmpInRear += framesRead;
5715
5716        size = activeTracks.size();
5717        // loop over each active track
5718        for (size_t i = 0; i < size; i++) {
5719            activeTrack = activeTracks[i];
5720
5721            // skip fast tracks, as those are handled directly by FastCapture
5722            if (activeTrack->isFastTrack()) {
5723                continue;
5724            }
5725
5726            // TODO: This code probably should be moved to RecordTrack.
5727            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5728
5729            enum {
5730                OVERRUN_UNKNOWN,
5731                OVERRUN_TRUE,
5732                OVERRUN_FALSE
5733            } overrun = OVERRUN_UNKNOWN;
5734
5735            // loop over getNextBuffer to handle circular sink
5736            for (;;) {
5737
5738                activeTrack->mSink.frameCount = ~0;
5739                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5740                size_t framesOut = activeTrack->mSink.frameCount;
5741                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5742
5743                // check available frames and handle overrun conditions
5744                // if the record track isn't draining fast enough.
5745                bool hasOverrun;
5746                size_t framesIn;
5747                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5748                if (hasOverrun) {
5749                    overrun = OVERRUN_TRUE;
5750                }
5751                if (framesOut == 0 || framesIn == 0) {
5752                    break;
5753                }
5754
5755                // Don't allow framesOut to be larger than what is possible with resampling
5756                // from framesIn.
5757                // This isn't strictly necessary but helps limit buffer resizing in
5758                // RecordBufferConverter.  TODO: remove when no longer needed.
5759                framesOut = min(framesOut,
5760                        destinationFramesPossible(
5761                                framesIn, mSampleRate, activeTrack->mSampleRate));
5762                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5763                framesOut = activeTrack->mRecordBufferConverter->convert(
5764                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5765
5766                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5767                    overrun = OVERRUN_FALSE;
5768                }
5769
5770                if (activeTrack->mFramesToDrop == 0) {
5771                    if (framesOut > 0) {
5772                        activeTrack->mSink.frameCount = framesOut;
5773                        activeTrack->releaseBuffer(&activeTrack->mSink);
5774                    }
5775                } else {
5776                    // FIXME could do a partial drop of framesOut
5777                    if (activeTrack->mFramesToDrop > 0) {
5778                        activeTrack->mFramesToDrop -= framesOut;
5779                        if (activeTrack->mFramesToDrop <= 0) {
5780                            activeTrack->clearSyncStartEvent();
5781                        }
5782                    } else {
5783                        activeTrack->mFramesToDrop += framesOut;
5784                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5785                                activeTrack->mSyncStartEvent->isCancelled()) {
5786                            ALOGW("Synced record %s, session %d, trigger session %d",
5787                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5788                                  activeTrack->sessionId(),
5789                                  (activeTrack->mSyncStartEvent != 0) ?
5790                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5791                            activeTrack->clearSyncStartEvent();
5792                        }
5793                    }
5794                }
5795
5796                if (framesOut == 0) {
5797                    break;
5798                }
5799            }
5800
5801            switch (overrun) {
5802            case OVERRUN_TRUE:
5803                // client isn't retrieving buffers fast enough
5804                if (!activeTrack->setOverflow()) {
5805                    nsecs_t now = systemTime();
5806                    // FIXME should lastWarning per track?
5807                    if ((now - lastWarning) > kWarningThrottleNs) {
5808                        ALOGW("RecordThread: buffer overflow");
5809                        lastWarning = now;
5810                    }
5811                }
5812                break;
5813            case OVERRUN_FALSE:
5814                activeTrack->clearOverflow();
5815                break;
5816            case OVERRUN_UNKNOWN:
5817                break;
5818            }
5819
5820        }
5821
5822unlock:
5823        // enable changes in effect chain
5824        unlockEffectChains(effectChains);
5825        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5826    }
5827
5828    standbyIfNotAlreadyInStandby();
5829
5830    {
5831        Mutex::Autolock _l(mLock);
5832        for (size_t i = 0; i < mTracks.size(); i++) {
5833            sp<RecordTrack> track = mTracks[i];
5834            track->invalidate();
5835        }
5836        mActiveTracks.clear();
5837        mActiveTracksGen++;
5838        mStartStopCond.broadcast();
5839    }
5840
5841    releaseWakeLock();
5842
5843    ALOGV("RecordThread %p exiting", this);
5844    return false;
5845}
5846
5847void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5848{
5849    if (!mStandby) {
5850        inputStandBy();
5851        mStandby = true;
5852    }
5853}
5854
5855void AudioFlinger::RecordThread::inputStandBy()
5856{
5857    // Idle the fast capture if it's currently running
5858    if (mFastCapture != 0) {
5859        FastCaptureStateQueue *sq = mFastCapture->sq();
5860        FastCaptureState *state = sq->begin();
5861        if (!(state->mCommand & FastCaptureState::IDLE)) {
5862            state->mCommand = FastCaptureState::COLD_IDLE;
5863            state->mColdFutexAddr = &mFastCaptureFutex;
5864            state->mColdGen++;
5865            mFastCaptureFutex = 0;
5866            sq->end();
5867            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5868            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5869#if 0
5870            if (kUseFastCapture == FastCapture_Dynamic) {
5871                // FIXME
5872            }
5873#endif
5874#ifdef AUDIO_WATCHDOG
5875            // FIXME
5876#endif
5877        } else {
5878            sq->end(false /*didModify*/);
5879        }
5880    }
5881    mInput->stream->common.standby(&mInput->stream->common);
5882}
5883
5884// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5885sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5886        const sp<AudioFlinger::Client>& client,
5887        uint32_t sampleRate,
5888        audio_format_t format,
5889        audio_channel_mask_t channelMask,
5890        size_t *pFrameCount,
5891        int sessionId,
5892        size_t *notificationFrames,
5893        int uid,
5894        IAudioFlinger::track_flags_t *flags,
5895        pid_t tid,
5896        status_t *status)
5897{
5898    size_t frameCount = *pFrameCount;
5899    sp<RecordTrack> track;
5900    status_t lStatus;
5901
5902    // client expresses a preference for FAST, but we get the final say
5903    if (*flags & IAudioFlinger::TRACK_FAST) {
5904      if (
5905            // we formerly checked for a callback handler (non-0 tid),
5906            // but that is no longer required for TRANSFER_OBTAIN mode
5907            //
5908            // frame count is not specified, or is exactly the pipe depth
5909            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5910            // PCM data
5911            audio_is_linear_pcm(format) &&
5912            // native format
5913            (format == mFormat) &&
5914            // native channel mask
5915            (channelMask == mChannelMask) &&
5916            // native hardware sample rate
5917            (sampleRate == mSampleRate) &&
5918            // record thread has an associated fast capture
5919            hasFastCapture() &&
5920            // there are sufficient fast track slots available
5921            mFastTrackAvail
5922        ) {
5923        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5924                frameCount, mFrameCount);
5925      } else {
5926        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5927                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5928                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5929                frameCount, mFrameCount, mPipeFramesP2,
5930                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5931                hasFastCapture(), tid, mFastTrackAvail);
5932        *flags &= ~IAudioFlinger::TRACK_FAST;
5933      }
5934    }
5935
5936    // compute track buffer size in frames, and suggest the notification frame count
5937    if (*flags & IAudioFlinger::TRACK_FAST) {
5938        // fast track: frame count is exactly the pipe depth
5939        frameCount = mPipeFramesP2;
5940        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5941        *notificationFrames = mFrameCount;
5942    } else {
5943        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5944        //                 or 20 ms if there is a fast capture
5945        // TODO This could be a roundupRatio inline, and const
5946        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5947                * sampleRate + mSampleRate - 1) / mSampleRate;
5948        // minimum number of notification periods is at least kMinNotifications,
5949        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5950        static const size_t kMinNotifications = 3;
5951        static const uint32_t kMinMs = 30;
5952        // TODO This could be a roundupRatio inline
5953        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5954        // TODO This could be a roundupRatio inline
5955        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5956                maxNotificationFrames;
5957        const size_t minFrameCount = maxNotificationFrames *
5958                max(kMinNotifications, minNotificationsByMs);
5959        frameCount = max(frameCount, minFrameCount);
5960        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5961            *notificationFrames = maxNotificationFrames;
5962        }
5963    }
5964    *pFrameCount = frameCount;
5965
5966    lStatus = initCheck();
5967    if (lStatus != NO_ERROR) {
5968        ALOGE("createRecordTrack_l() audio driver not initialized");
5969        goto Exit;
5970    }
5971
5972    { // scope for mLock
5973        Mutex::Autolock _l(mLock);
5974
5975        track = new RecordTrack(this, client, sampleRate,
5976                      format, channelMask, frameCount, NULL, sessionId, uid,
5977                      *flags, TrackBase::TYPE_DEFAULT);
5978
5979        lStatus = track->initCheck();
5980        if (lStatus != NO_ERROR) {
5981            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5982            // track must be cleared from the caller as the caller has the AF lock
5983            goto Exit;
5984        }
5985        mTracks.add(track);
5986
5987        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5988        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5989                        mAudioFlinger->btNrecIsOff();
5990        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5991        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5992
5993        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5994            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5995            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5996            // so ask activity manager to do this on our behalf
5997            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5998        }
5999    }
6000
6001    lStatus = NO_ERROR;
6002
6003Exit:
6004    *status = lStatus;
6005    return track;
6006}
6007
6008status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6009                                           AudioSystem::sync_event_t event,
6010                                           int triggerSession)
6011{
6012    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6013    sp<ThreadBase> strongMe = this;
6014    status_t status = NO_ERROR;
6015
6016    if (event == AudioSystem::SYNC_EVENT_NONE) {
6017        recordTrack->clearSyncStartEvent();
6018    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6019        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6020                                       triggerSession,
6021                                       recordTrack->sessionId(),
6022                                       syncStartEventCallback,
6023                                       recordTrack);
6024        // Sync event can be cancelled by the trigger session if the track is not in a
6025        // compatible state in which case we start record immediately
6026        if (recordTrack->mSyncStartEvent->isCancelled()) {
6027            recordTrack->clearSyncStartEvent();
6028        } else {
6029            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6030            recordTrack->mFramesToDrop = -
6031                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6032        }
6033    }
6034
6035    {
6036        // This section is a rendezvous between binder thread executing start() and RecordThread
6037        AutoMutex lock(mLock);
6038        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6039            if (recordTrack->mState == TrackBase::PAUSING) {
6040                ALOGV("active record track PAUSING -> ACTIVE");
6041                recordTrack->mState = TrackBase::ACTIVE;
6042            } else {
6043                ALOGV("active record track state %d", recordTrack->mState);
6044            }
6045            return status;
6046        }
6047
6048        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6049        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6050        //      or using a separate command thread
6051        recordTrack->mState = TrackBase::STARTING_1;
6052        mActiveTracks.add(recordTrack);
6053        mActiveTracksGen++;
6054        status_t status = NO_ERROR;
6055        if (recordTrack->isExternalTrack()) {
6056            mLock.unlock();
6057            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6058            mLock.lock();
6059            // FIXME should verify that recordTrack is still in mActiveTracks
6060            if (status != NO_ERROR) {
6061                mActiveTracks.remove(recordTrack);
6062                mActiveTracksGen++;
6063                recordTrack->clearSyncStartEvent();
6064                ALOGV("RecordThread::start error %d", status);
6065                return status;
6066            }
6067        }
6068        // Catch up with current buffer indices if thread is already running.
6069        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6070        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6071        // see previously buffered data before it called start(), but with greater risk of overrun.
6072
6073        recordTrack->mResamplerBufferProvider->reset();
6074        // clear any converter state as new data will be discontinuous
6075        recordTrack->mRecordBufferConverter->reset();
6076        recordTrack->mState = TrackBase::STARTING_2;
6077        // signal thread to start
6078        mWaitWorkCV.broadcast();
6079        if (mActiveTracks.indexOf(recordTrack) < 0) {
6080            ALOGV("Record failed to start");
6081            status = BAD_VALUE;
6082            goto startError;
6083        }
6084        return status;
6085    }
6086
6087startError:
6088    if (recordTrack->isExternalTrack()) {
6089        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6090    }
6091    recordTrack->clearSyncStartEvent();
6092    // FIXME I wonder why we do not reset the state here?
6093    return status;
6094}
6095
6096void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6097{
6098    sp<SyncEvent> strongEvent = event.promote();
6099
6100    if (strongEvent != 0) {
6101        sp<RefBase> ptr = strongEvent->cookie().promote();
6102        if (ptr != 0) {
6103            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6104            recordTrack->handleSyncStartEvent(strongEvent);
6105        }
6106    }
6107}
6108
6109bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6110    ALOGV("RecordThread::stop");
6111    AutoMutex _l(mLock);
6112    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6113        return false;
6114    }
6115    // note that threadLoop may still be processing the track at this point [without lock]
6116    recordTrack->mState = TrackBase::PAUSING;
6117    // do not wait for mStartStopCond if exiting
6118    if (exitPending()) {
6119        return true;
6120    }
6121    // FIXME incorrect usage of wait: no explicit predicate or loop
6122    mStartStopCond.wait(mLock);
6123    // if we have been restarted, recordTrack is in mActiveTracks here
6124    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6125        ALOGV("Record stopped OK");
6126        return true;
6127    }
6128    return false;
6129}
6130
6131bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6132{
6133    return false;
6134}
6135
6136status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6137{
6138#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6139    if (!isValidSyncEvent(event)) {
6140        return BAD_VALUE;
6141    }
6142
6143    int eventSession = event->triggerSession();
6144    status_t ret = NAME_NOT_FOUND;
6145
6146    Mutex::Autolock _l(mLock);
6147
6148    for (size_t i = 0; i < mTracks.size(); i++) {
6149        sp<RecordTrack> track = mTracks[i];
6150        if (eventSession == track->sessionId()) {
6151            (void) track->setSyncEvent(event);
6152            ret = NO_ERROR;
6153        }
6154    }
6155    return ret;
6156#else
6157    return BAD_VALUE;
6158#endif
6159}
6160
6161// destroyTrack_l() must be called with ThreadBase::mLock held
6162void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6163{
6164    track->terminate();
6165    track->mState = TrackBase::STOPPED;
6166    // active tracks are removed by threadLoop()
6167    if (mActiveTracks.indexOf(track) < 0) {
6168        removeTrack_l(track);
6169    }
6170}
6171
6172void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6173{
6174    mTracks.remove(track);
6175    // need anything related to effects here?
6176    if (track->isFastTrack()) {
6177        ALOG_ASSERT(!mFastTrackAvail);
6178        mFastTrackAvail = true;
6179    }
6180}
6181
6182void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6183{
6184    dumpInternals(fd, args);
6185    dumpTracks(fd, args);
6186    dumpEffectChains(fd, args);
6187}
6188
6189void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6190{
6191    dprintf(fd, "\nInput thread %p:\n", this);
6192
6193    dumpBase(fd, args);
6194
6195    if (mActiveTracks.size() == 0) {
6196        dprintf(fd, "  No active record clients\n");
6197    }
6198    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6199    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6200
6201    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6202    const FastCaptureDumpState copy(mFastCaptureDumpState);
6203    copy.dump(fd);
6204}
6205
6206void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6207{
6208    const size_t SIZE = 256;
6209    char buffer[SIZE];
6210    String8 result;
6211
6212    size_t numtracks = mTracks.size();
6213    size_t numactive = mActiveTracks.size();
6214    size_t numactiveseen = 0;
6215    dprintf(fd, "  %d Tracks", numtracks);
6216    if (numtracks) {
6217        dprintf(fd, " of which %d are active\n", numactive);
6218        RecordTrack::appendDumpHeader(result);
6219        for (size_t i = 0; i < numtracks ; ++i) {
6220            sp<RecordTrack> track = mTracks[i];
6221            if (track != 0) {
6222                bool active = mActiveTracks.indexOf(track) >= 0;
6223                if (active) {
6224                    numactiveseen++;
6225                }
6226                track->dump(buffer, SIZE, active);
6227                result.append(buffer);
6228            }
6229        }
6230    } else {
6231        dprintf(fd, "\n");
6232    }
6233
6234    if (numactiveseen != numactive) {
6235        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6236                " not in the track list\n");
6237        result.append(buffer);
6238        RecordTrack::appendDumpHeader(result);
6239        for (size_t i = 0; i < numactive; ++i) {
6240            sp<RecordTrack> track = mActiveTracks[i];
6241            if (mTracks.indexOf(track) < 0) {
6242                track->dump(buffer, SIZE, true);
6243                result.append(buffer);
6244            }
6245        }
6246
6247    }
6248    write(fd, result.string(), result.size());
6249}
6250
6251
6252void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6253{
6254    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6255    RecordThread *recordThread = (RecordThread *) threadBase.get();
6256    mRsmpInFront = recordThread->mRsmpInRear;
6257    mRsmpInUnrel = 0;
6258}
6259
6260void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6261        size_t *framesAvailable, bool *hasOverrun)
6262{
6263    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6264    RecordThread *recordThread = (RecordThread *) threadBase.get();
6265    const int32_t rear = recordThread->mRsmpInRear;
6266    const int32_t front = mRsmpInFront;
6267    const ssize_t filled = rear - front;
6268
6269    size_t framesIn;
6270    bool overrun = false;
6271    if (filled < 0) {
6272        // should not happen, but treat like a massive overrun and re-sync
6273        framesIn = 0;
6274        mRsmpInFront = rear;
6275        overrun = true;
6276    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6277        framesIn = (size_t) filled;
6278    } else {
6279        // client is not keeping up with server, but give it latest data
6280        framesIn = recordThread->mRsmpInFrames;
6281        mRsmpInFront = /* front = */ rear - framesIn;
6282        overrun = true;
6283    }
6284    if (framesAvailable != NULL) {
6285        *framesAvailable = framesIn;
6286    }
6287    if (hasOverrun != NULL) {
6288        *hasOverrun = overrun;
6289    }
6290}
6291
6292// AudioBufferProvider interface
6293status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6294        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6295{
6296    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6297    if (threadBase == 0) {
6298        buffer->frameCount = 0;
6299        buffer->raw = NULL;
6300        return NOT_ENOUGH_DATA;
6301    }
6302    RecordThread *recordThread = (RecordThread *) threadBase.get();
6303    int32_t rear = recordThread->mRsmpInRear;
6304    int32_t front = mRsmpInFront;
6305    ssize_t filled = rear - front;
6306    // FIXME should not be P2 (don't want to increase latency)
6307    // FIXME if client not keeping up, discard
6308    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6309    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6310    front &= recordThread->mRsmpInFramesP2 - 1;
6311    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6312    if (part1 > (size_t) filled) {
6313        part1 = filled;
6314    }
6315    size_t ask = buffer->frameCount;
6316    ALOG_ASSERT(ask > 0);
6317    if (part1 > ask) {
6318        part1 = ask;
6319    }
6320    if (part1 == 0) {
6321        // out of data is fine since the resampler will return a short-count.
6322        buffer->raw = NULL;
6323        buffer->frameCount = 0;
6324        mRsmpInUnrel = 0;
6325        return NOT_ENOUGH_DATA;
6326    }
6327
6328    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6329    buffer->frameCount = part1;
6330    mRsmpInUnrel = part1;
6331    return NO_ERROR;
6332}
6333
6334// AudioBufferProvider interface
6335void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6336        AudioBufferProvider::Buffer* buffer)
6337{
6338    size_t stepCount = buffer->frameCount;
6339    if (stepCount == 0) {
6340        return;
6341    }
6342    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6343    mRsmpInUnrel -= stepCount;
6344    mRsmpInFront += stepCount;
6345    buffer->raw = NULL;
6346    buffer->frameCount = 0;
6347}
6348
6349AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6350        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6351        uint32_t srcSampleRate,
6352        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6353        uint32_t dstSampleRate) :
6354            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6355            // mSrcFormat
6356            // mSrcSampleRate
6357            // mDstChannelMask
6358            // mDstFormat
6359            // mDstSampleRate
6360            // mSrcChannelCount
6361            // mDstChannelCount
6362            // mDstFrameSize
6363            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6364            mResampler(NULL),
6365            mIsLegacyDownmix(false),
6366            mIsLegacyUpmix(false),
6367            mRequiresFloat(false),
6368            mInputConverterProvider(NULL)
6369{
6370    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6371            dstChannelMask, dstFormat, dstSampleRate);
6372}
6373
6374AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6375    free(mBuf);
6376    delete mResampler;
6377    delete mInputConverterProvider;
6378}
6379
6380size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6381        AudioBufferProvider *provider, size_t frames)
6382{
6383    if (mInputConverterProvider != NULL) {
6384        mInputConverterProvider->setBufferProvider(provider);
6385        provider = mInputConverterProvider;
6386    }
6387
6388    if (mResampler == NULL) {
6389        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6390                mSrcSampleRate, mSrcFormat, mDstFormat);
6391
6392        AudioBufferProvider::Buffer buffer;
6393        for (size_t i = frames; i > 0; ) {
6394            buffer.frameCount = i;
6395            status_t status = provider->getNextBuffer(&buffer, 0);
6396            if (status != OK || buffer.frameCount == 0) {
6397                frames -= i; // cannot fill request.
6398                break;
6399            }
6400            // format convert to destination buffer
6401            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6402
6403            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6404            i -= buffer.frameCount;
6405            provider->releaseBuffer(&buffer);
6406        }
6407    } else {
6408         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6409                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6410
6411         // reallocate buffer if needed
6412         if (mBufFrameSize != 0 && mBufFrames < frames) {
6413             free(mBuf);
6414             mBufFrames = frames;
6415             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6416         }
6417        // resampler accumulates, but we only have one source track
6418        memset(mBuf, 0, frames * mBufFrameSize);
6419        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6420        // format convert to destination buffer
6421        convertResampler(dst, mBuf, frames);
6422    }
6423    return frames;
6424}
6425
6426status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6427        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6428        uint32_t srcSampleRate,
6429        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6430        uint32_t dstSampleRate)
6431{
6432    // quick evaluation if there is any change.
6433    if (mSrcFormat == srcFormat
6434            && mSrcChannelMask == srcChannelMask
6435            && mSrcSampleRate == srcSampleRate
6436            && mDstFormat == dstFormat
6437            && mDstChannelMask == dstChannelMask
6438            && mDstSampleRate == dstSampleRate) {
6439        return NO_ERROR;
6440    }
6441
6442    const bool valid =
6443            audio_is_input_channel(srcChannelMask)
6444            && audio_is_input_channel(dstChannelMask)
6445            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6446            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6447            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6448            ; // no upsampling checks for now
6449    if (!valid) {
6450        return BAD_VALUE;
6451    }
6452
6453    mSrcFormat = srcFormat;
6454    mSrcChannelMask = srcChannelMask;
6455    mSrcSampleRate = srcSampleRate;
6456    mDstFormat = dstFormat;
6457    mDstChannelMask = dstChannelMask;
6458    mDstSampleRate = dstSampleRate;
6459
6460    // compute derived parameters
6461    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6462    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6463    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6464
6465    // do we need to resample?
6466    delete mResampler;
6467    mResampler = NULL;
6468    if (mSrcSampleRate != mDstSampleRate) {
6469        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6470                mSrcChannelCount, mDstSampleRate);
6471        mResampler->setSampleRate(mSrcSampleRate);
6472        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6473    }
6474
6475    // are we running legacy channel conversion modes?
6476    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6477                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6478                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6479    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6480                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6481                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6482
6483    // do we need to process in float?
6484    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6485
6486    // do we need a staging buffer to convert for destination (we can still optimize this)?
6487    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6488    if (mResampler != NULL) {
6489        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6490                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6491    } else if ((mIsLegacyUpmix || mIsLegacyDownmix) && mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6492        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6493    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6494        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6495    } else {
6496        mBufFrameSize = 0;
6497    }
6498    mBufFrames = 0; // force the buffer to be resized.
6499
6500    // do we need an input converter buffer provider to give us float?
6501    delete mInputConverterProvider;
6502    mInputConverterProvider = NULL;
6503    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6504        mInputConverterProvider = new ReformatBufferProvider(
6505                audio_channel_count_from_in_mask(mSrcChannelMask),
6506                mSrcFormat,
6507                AUDIO_FORMAT_PCM_FLOAT,
6508                256 /* provider buffer frame count */);
6509    }
6510
6511    // do we need a remixer to do channel mask conversion
6512    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6513        (void) memcpy_by_index_array_initialization_from_channel_mask(
6514                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6515    }
6516    return NO_ERROR;
6517}
6518
6519void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6520        void *dst, const void *src, size_t frames)
6521{
6522    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6523    if (mBufFrameSize != 0 && mBufFrames < frames) {
6524        free(mBuf);
6525        mBufFrames = frames;
6526        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6527    }
6528    // do we need to do legacy upmix and downmix?
6529    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6530        void *dstBuf = mBuf != NULL ? mBuf : dst;
6531        if (mIsLegacyUpmix) {
6532            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6533                    (const float *)src, frames);
6534        } else /*mIsLegacyDownmix */ {
6535            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6536                    (const float *)src, frames);
6537        }
6538        if (mBuf != NULL) {
6539            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6540                    frames * mDstChannelCount);
6541        }
6542        return;
6543    }
6544    // do we need to do channel mask conversion?
6545    if (mSrcChannelMask != mDstChannelMask) {
6546        void *dstBuf = mBuf != NULL ? mBuf : dst;
6547        memcpy_by_index_array(dstBuf, mDstChannelCount,
6548                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6549        if (dstBuf == dst) {
6550            return; // format is the same
6551        }
6552    }
6553    // convert to destination buffer
6554    const void *convertBuf = mBuf != NULL ? mBuf : src;
6555    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6556            frames * mDstChannelCount);
6557}
6558
6559void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6560        void *dst, /*not-a-const*/ void *src, size_t frames)
6561{
6562    // src buffer format is ALWAYS float when entering this routine
6563    if (mIsLegacyUpmix) {
6564        ; // mono to stereo already handled by resampler
6565    } else if (mIsLegacyDownmix
6566            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6567        // the resampler outputs stereo for mono input channel (a feature?)
6568        // must convert to mono
6569        downmix_to_mono_float_from_stereo_float((float *)src,
6570                (const float *)src, frames);
6571    } else if (mSrcChannelMask != mDstChannelMask) {
6572        // convert to mono channel again for channel mask conversion (could be skipped
6573        // with further optimization).
6574        if (mSrcChannelCount == 1) {
6575            downmix_to_mono_float_from_stereo_float((float *)src,
6576                (const float *)src, frames);
6577        }
6578        // convert to destination format (in place, OK as float is larger than other types)
6579        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6580            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6581                    frames * mSrcChannelCount);
6582        }
6583        // channel convert and save to dst
6584        memcpy_by_index_array(dst, mDstChannelCount,
6585                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6586        return;
6587    }
6588    // convert to destination format and save to dst
6589    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6590            frames * mDstChannelCount);
6591}
6592
6593bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6594                                                        status_t& status)
6595{
6596    bool reconfig = false;
6597
6598    status = NO_ERROR;
6599
6600    audio_format_t reqFormat = mFormat;
6601    uint32_t samplingRate = mSampleRate;
6602    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6603    // possible that we are > 2 channels, use channel index mask
6604    if (channelMask == AUDIO_CHANNEL_INVALID && mChannelCount <= FCC_8) {
6605        audio_channel_mask_for_index_assignment_from_count(mChannelCount);
6606    }
6607
6608    AudioParameter param = AudioParameter(keyValuePair);
6609    int value;
6610    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6611    //      channel count change can be requested. Do we mandate the first client defines the
6612    //      HAL sampling rate and channel count or do we allow changes on the fly?
6613    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6614        samplingRate = value;
6615        reconfig = true;
6616    }
6617    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6618        if (!audio_is_linear_pcm((audio_format_t) value)) {
6619            status = BAD_VALUE;
6620        } else {
6621            reqFormat = (audio_format_t) value;
6622            reconfig = true;
6623        }
6624    }
6625    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6626        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6627        if (!audio_is_input_channel(mask) ||
6628                audio_channel_count_from_in_mask(mask) > FCC_8) {
6629            status = BAD_VALUE;
6630        } else {
6631            channelMask = mask;
6632            reconfig = true;
6633        }
6634    }
6635    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6636        // do not accept frame count changes if tracks are open as the track buffer
6637        // size depends on frame count and correct behavior would not be guaranteed
6638        // if frame count is changed after track creation
6639        if (mActiveTracks.size() > 0) {
6640            status = INVALID_OPERATION;
6641        } else {
6642            reconfig = true;
6643        }
6644    }
6645    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6646        // forward device change to effects that have requested to be
6647        // aware of attached audio device.
6648        for (size_t i = 0; i < mEffectChains.size(); i++) {
6649            mEffectChains[i]->setDevice_l(value);
6650        }
6651
6652        // store input device and output device but do not forward output device to audio HAL.
6653        // Note that status is ignored by the caller for output device
6654        // (see AudioFlinger::setParameters()
6655        if (audio_is_output_devices(value)) {
6656            mOutDevice = value;
6657            status = BAD_VALUE;
6658        } else {
6659            mInDevice = value;
6660            // disable AEC and NS if the device is a BT SCO headset supporting those
6661            // pre processings
6662            if (mTracks.size() > 0) {
6663                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6664                                    mAudioFlinger->btNrecIsOff();
6665                for (size_t i = 0; i < mTracks.size(); i++) {
6666                    sp<RecordTrack> track = mTracks[i];
6667                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6668                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6669                }
6670            }
6671        }
6672    }
6673    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6674            mAudioSource != (audio_source_t)value) {
6675        // forward device change to effects that have requested to be
6676        // aware of attached audio device.
6677        for (size_t i = 0; i < mEffectChains.size(); i++) {
6678            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6679        }
6680        mAudioSource = (audio_source_t)value;
6681    }
6682
6683    if (status == NO_ERROR) {
6684        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6685                keyValuePair.string());
6686        if (status == INVALID_OPERATION) {
6687            inputStandBy();
6688            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6689                    keyValuePair.string());
6690        }
6691        if (reconfig) {
6692            if (status == BAD_VALUE &&
6693                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6694                audio_is_linear_pcm(reqFormat) &&
6695                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6696                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6697                audio_channel_count_from_in_mask(
6698                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6699                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6700                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6701                status = NO_ERROR;
6702            }
6703            if (status == NO_ERROR) {
6704                readInputParameters_l();
6705                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6706            }
6707        }
6708    }
6709
6710    return reconfig;
6711}
6712
6713String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6714{
6715    Mutex::Autolock _l(mLock);
6716    if (initCheck() != NO_ERROR) {
6717        return String8();
6718    }
6719
6720    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6721    const String8 out_s8(s);
6722    free(s);
6723    return out_s8;
6724}
6725
6726void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event) {
6727    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6728
6729    desc->mIoHandle = mId;
6730
6731    switch (event) {
6732    case AUDIO_INPUT_OPENED:
6733    case AUDIO_INPUT_CONFIG_CHANGED:
6734        desc->mPatch = mPatch;
6735        desc->mChannelMask = mChannelMask;
6736        desc->mSamplingRate = mSampleRate;
6737        desc->mFormat = mFormat;
6738        desc->mFrameCount = mFrameCount;
6739        desc->mLatency = 0;
6740        break;
6741
6742    case AUDIO_INPUT_CLOSED:
6743    default:
6744        break;
6745    }
6746    mAudioFlinger->ioConfigChanged(event, desc);
6747}
6748
6749void AudioFlinger::RecordThread::readInputParameters_l()
6750{
6751    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6752    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6753    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6754    if (mChannelCount > FCC_8) {
6755        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6756    }
6757    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6758    mFormat = mHALFormat;
6759    if (!audio_is_linear_pcm(mFormat)) {
6760        ALOGE("HAL format %#x is not linear pcm", mFormat);
6761    }
6762    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6763    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6764    mFrameCount = mBufferSize / mFrameSize;
6765    // This is the formula for calculating the temporary buffer size.
6766    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6767    // 1 full output buffer, regardless of the alignment of the available input.
6768    // The value is somewhat arbitrary, and could probably be even larger.
6769    // A larger value should allow more old data to be read after a track calls start(),
6770    // without increasing latency.
6771    //
6772    // Note this is independent of the maximum downsampling ratio permitted for capture.
6773    mRsmpInFrames = mFrameCount * 7;
6774    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6775    free(mRsmpInBuffer);
6776
6777    // TODO optimize audio capture buffer sizes ...
6778    // Here we calculate the size of the sliding buffer used as a source
6779    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6780    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6781    // be better to have it derived from the pipe depth in the long term.
6782    // The current value is higher than necessary.  However it should not add to latency.
6783
6784    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6785    (void)posix_memalign(&mRsmpInBuffer, 32, (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize);
6786
6787    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6788    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6789}
6790
6791uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6792{
6793    Mutex::Autolock _l(mLock);
6794    if (initCheck() != NO_ERROR) {
6795        return 0;
6796    }
6797
6798    return mInput->stream->get_input_frames_lost(mInput->stream);
6799}
6800
6801uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6802{
6803    Mutex::Autolock _l(mLock);
6804    uint32_t result = 0;
6805    if (getEffectChain_l(sessionId) != 0) {
6806        result = EFFECT_SESSION;
6807    }
6808
6809    for (size_t i = 0; i < mTracks.size(); ++i) {
6810        if (sessionId == mTracks[i]->sessionId()) {
6811            result |= TRACK_SESSION;
6812            break;
6813        }
6814    }
6815
6816    return result;
6817}
6818
6819KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6820{
6821    KeyedVector<int, bool> ids;
6822    Mutex::Autolock _l(mLock);
6823    for (size_t j = 0; j < mTracks.size(); ++j) {
6824        sp<RecordThread::RecordTrack> track = mTracks[j];
6825        int sessionId = track->sessionId();
6826        if (ids.indexOfKey(sessionId) < 0) {
6827            ids.add(sessionId, true);
6828        }
6829    }
6830    return ids;
6831}
6832
6833AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6834{
6835    Mutex::Autolock _l(mLock);
6836    AudioStreamIn *input = mInput;
6837    mInput = NULL;
6838    return input;
6839}
6840
6841// this method must always be called either with ThreadBase mLock held or inside the thread loop
6842audio_stream_t* AudioFlinger::RecordThread::stream() const
6843{
6844    if (mInput == NULL) {
6845        return NULL;
6846    }
6847    return &mInput->stream->common;
6848}
6849
6850status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6851{
6852    // only one chain per input thread
6853    if (mEffectChains.size() != 0) {
6854        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6855        return INVALID_OPERATION;
6856    }
6857    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6858    chain->setThread(this);
6859    chain->setInBuffer(NULL);
6860    chain->setOutBuffer(NULL);
6861
6862    checkSuspendOnAddEffectChain_l(chain);
6863
6864    // make sure enabled pre processing effects state is communicated to the HAL as we
6865    // just moved them to a new input stream.
6866    chain->syncHalEffectsState();
6867
6868    mEffectChains.add(chain);
6869
6870    return NO_ERROR;
6871}
6872
6873size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6874{
6875    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6876    ALOGW_IF(mEffectChains.size() != 1,
6877            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6878            chain.get(), mEffectChains.size(), this);
6879    if (mEffectChains.size() == 1) {
6880        mEffectChains.removeAt(0);
6881    }
6882    return 0;
6883}
6884
6885status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6886                                                          audio_patch_handle_t *handle)
6887{
6888    status_t status = NO_ERROR;
6889
6890    // store new device and send to effects
6891    mInDevice = patch->sources[0].ext.device.type;
6892    mPatch = *patch;
6893    for (size_t i = 0; i < mEffectChains.size(); i++) {
6894        mEffectChains[i]->setDevice_l(mInDevice);
6895    }
6896
6897    // disable AEC and NS if the device is a BT SCO headset supporting those
6898    // pre processings
6899    if (mTracks.size() > 0) {
6900        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6901                            mAudioFlinger->btNrecIsOff();
6902        for (size_t i = 0; i < mTracks.size(); i++) {
6903            sp<RecordTrack> track = mTracks[i];
6904            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6905            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6906        }
6907    }
6908
6909    // store new source and send to effects
6910    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6911        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6912        for (size_t i = 0; i < mEffectChains.size(); i++) {
6913            mEffectChains[i]->setAudioSource_l(mAudioSource);
6914        }
6915    }
6916
6917    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6918        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6919        status = hwDevice->create_audio_patch(hwDevice,
6920                                               patch->num_sources,
6921                                               patch->sources,
6922                                               patch->num_sinks,
6923                                               patch->sinks,
6924                                               handle);
6925    } else {
6926        char *address;
6927        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
6928            address = audio_device_address_to_parameter(
6929                                                patch->sources[0].ext.device.type,
6930                                                patch->sources[0].ext.device.address);
6931        } else {
6932            address = (char *)calloc(1, 1);
6933        }
6934        AudioParameter param = AudioParameter(String8(address));
6935        free(address);
6936        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
6937                     (int)patch->sources[0].ext.device.type);
6938        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
6939                                         (int)patch->sinks[0].ext.mix.usecase.source);
6940        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6941                param.toString().string());
6942        *handle = AUDIO_PATCH_HANDLE_NONE;
6943    }
6944
6945    sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6946
6947    return status;
6948}
6949
6950status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6951{
6952    status_t status = NO_ERROR;
6953
6954    mInDevice = AUDIO_DEVICE_NONE;
6955
6956    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6957        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6958        status = hwDevice->release_audio_patch(hwDevice, handle);
6959    } else {
6960        AudioParameter param;
6961        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
6962        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6963                param.toString().string());
6964    }
6965    return status;
6966}
6967
6968void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6969{
6970    Mutex::Autolock _l(mLock);
6971    mTracks.add(record);
6972}
6973
6974void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6975{
6976    Mutex::Autolock _l(mLock);
6977    destroyTrack_l(record);
6978}
6979
6980void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6981{
6982    ThreadBase::getAudioPortConfig(config);
6983    config->role = AUDIO_PORT_ROLE_SINK;
6984    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6985    config->ext.mix.usecase.source = mAudioSource;
6986}
6987
6988} // namespace android
6989