Threads.cpp revision 3051df27261e9952c0e642dec548515250e85f6a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377                if (err != 0) {
378                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379                          "error %d",
380                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381                }
382            } break;
383            case CFG_EVENT_IO: {
384                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385                mAudioFlinger->mLock.lock();
386                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387                mAudioFlinger->mLock.unlock();
388            } break;
389            default:
390                ALOGE("processConfigEvents() unknown event type %d", event->type());
391                break;
392        }
393        delete event;
394        mLock.lock();
395    }
396    mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401    const size_t SIZE = 256;
402    char buffer[SIZE];
403    String8 result;
404
405    bool locked = AudioFlinger::dumpTryLock(mLock);
406    if (!locked) {
407        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408        write(fd, buffer, strlen(buffer));
409    }
410
411    snprintf(buffer, SIZE, "io handle: %d\n", mId);
412    result.append(buffer);
413    snprintf(buffer, SIZE, "TID: %d\n", getTid());
414    result.append(buffer);
415    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416    result.append(buffer);
417    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430    result.append(buffer);
431
432    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433    result.append(buffer);
434    result.append(" Index Command");
435    for (size_t i = 0; i < mNewParameters.size(); ++i) {
436        snprintf(buffer, SIZE, "\n %02d    ", i);
437        result.append(buffer);
438        result.append(mNewParameters[i]);
439    }
440
441    snprintf(buffer, SIZE, "\n\nPending config events: \n");
442    result.append(buffer);
443    for (size_t i = 0; i < mConfigEvents.size(); i++) {
444        mConfigEvents[i]->dump(buffer, SIZE);
445        result.append(buffer);
446    }
447    result.append("\n");
448
449    write(fd, result.string(), result.size());
450
451    if (locked) {
452        mLock.unlock();
453    }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458    const size_t SIZE = 256;
459    char buffer[SIZE];
460    String8 result;
461
462    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463    write(fd, buffer, strlen(buffer));
464
465    for (size_t i = 0; i < mEffectChains.size(); ++i) {
466        sp<EffectChain> chain = mEffectChains[i];
467        if (chain != 0) {
468            chain->dump(fd, args);
469        }
470    }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475    Mutex::Autolock _l(mLock);
476    acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481    if (mPowerManager == 0) {
482        // use checkService() to avoid blocking if power service is not up yet
483        sp<IBinder> binder =
484            defaultServiceManager()->checkService(String16("power"));
485        if (binder == 0) {
486            ALOGW("Thread %s cannot connect to the power manager service", mName);
487        } else {
488            mPowerManager = interface_cast<IPowerManager>(binder);
489            binder->linkToDeath(mDeathRecipient);
490        }
491    }
492    if (mPowerManager != 0) {
493        sp<IBinder> binder = new BBinder();
494        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495                                                         binder,
496                                                         String16(mName));
497        if (status == NO_ERROR) {
498            mWakeLockToken = binder;
499        }
500        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501    }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506    Mutex::Autolock _l(mLock);
507    releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512    if (mWakeLockToken != 0) {
513        ALOGV("releaseWakeLock_l() %s", mName);
514        if (mPowerManager != 0) {
515            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516        }
517        mWakeLockToken.clear();
518    }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525    mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530    sp<ThreadBase> thread = mThread.promote();
531    if (thread != 0) {
532        thread->clearPowerManager();
533    }
534    ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538        const effect_uuid_t *type, bool suspend, int sessionId)
539{
540    Mutex::Autolock _l(mLock);
541    setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    sp<EffectChain> chain = getEffectChain_l(sessionId);
548    if (chain != 0) {
549        if (type != NULL) {
550            chain->setEffectSuspended_l(type, suspend);
551        } else {
552            chain->setEffectSuspendedAll_l(suspend);
553        }
554    }
555
556    updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562    if (index < 0) {
563        return;
564    }
565
566    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567            mSuspendedSessions.valueAt(index);
568
569    for (size_t i = 0; i < sessionEffects.size(); i++) {
570        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571        for (int j = 0; j < desc->mRefCount; j++) {
572            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573                chain->setEffectSuspendedAll_l(true);
574            } else {
575                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576                    desc->mType.timeLow);
577                chain->setEffectSuspended_l(&desc->mType, true);
578            }
579        }
580    }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584                                                         bool suspend,
585                                                         int sessionId)
586{
587    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591    if (suspend) {
592        if (index >= 0) {
593            sessionEffects = mSuspendedSessions.valueAt(index);
594        } else {
595            mSuspendedSessions.add(sessionId, sessionEffects);
596        }
597    } else {
598        if (index < 0) {
599            return;
600        }
601        sessionEffects = mSuspendedSessions.valueAt(index);
602    }
603
604
605    int key = EffectChain::kKeyForSuspendAll;
606    if (type != NULL) {
607        key = type->timeLow;
608    }
609    index = sessionEffects.indexOfKey(key);
610
611    sp<SuspendedSessionDesc> desc;
612    if (suspend) {
613        if (index >= 0) {
614            desc = sessionEffects.valueAt(index);
615        } else {
616            desc = new SuspendedSessionDesc();
617            if (type != NULL) {
618                desc->mType = *type;
619            }
620            sessionEffects.add(key, desc);
621            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622        }
623        desc->mRefCount++;
624    } else {
625        if (index < 0) {
626            return;
627        }
628        desc = sessionEffects.valueAt(index);
629        if (--desc->mRefCount == 0) {
630            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631            sessionEffects.removeItemsAt(index);
632            if (sessionEffects.isEmpty()) {
633                ALOGV("updateSuspendedSessions_l() restore removing session %d",
634                                 sessionId);
635                mSuspendedSessions.removeItem(sessionId);
636            }
637        }
638    }
639    if (!sessionEffects.isEmpty()) {
640        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641    }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645                                                            bool enabled,
646                                                            int sessionId)
647{
648    Mutex::Autolock _l(mLock);
649    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    if (mType != RECORD) {
657        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658        // another session. This gives the priority to well behaved effect control panels
659        // and applications not using global effects.
660        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661        // global effects
662        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664        }
665    }
666
667    sp<EffectChain> chain = getEffectChain_l(sessionId);
668    if (chain != 0) {
669        chain->checkSuspendOnEffectEnabled(effect, enabled);
670    }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675        const sp<AudioFlinger::Client>& client,
676        const sp<IEffectClient>& effectClient,
677        int32_t priority,
678        int sessionId,
679        effect_descriptor_t *desc,
680        int *enabled,
681        status_t *status
682        )
683{
684    sp<EffectModule> effect;
685    sp<EffectHandle> handle;
686    status_t lStatus;
687    sp<EffectChain> chain;
688    bool chainCreated = false;
689    bool effectCreated = false;
690    bool effectRegistered = false;
691
692    lStatus = initCheck();
693    if (lStatus != NO_ERROR) {
694        ALOGW("createEffect_l() Audio driver not initialized.");
695        goto Exit;
696    }
697
698    // Do not allow effects with session ID 0 on direct output or duplicating threads
699    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702                desc->name, sessionId);
703        lStatus = BAD_VALUE;
704        goto Exit;
705    }
706    // Only Pre processor effects are allowed on input threads and only on input threads
707    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709                desc->name, desc->flags, mType);
710        lStatus = BAD_VALUE;
711        goto Exit;
712    }
713
714    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716    { // scope for mLock
717        Mutex::Autolock _l(mLock);
718
719        // check for existing effect chain with the requested audio session
720        chain = getEffectChain_l(sessionId);
721        if (chain == 0) {
722            // create a new chain for this session
723            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724            chain = new EffectChain(this, sessionId);
725            addEffectChain_l(chain);
726            chain->setStrategy(getStrategyForSession_l(sessionId));
727            chainCreated = true;
728        } else {
729            effect = chain->getEffectFromDesc_l(desc);
730        }
731
732        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734        if (effect == 0) {
735            int id = mAudioFlinger->nextUniqueId();
736            // Check CPU and memory usage
737            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738            if (lStatus != NO_ERROR) {
739                goto Exit;
740            }
741            effectRegistered = true;
742            // create a new effect module if none present in the chain
743            effect = new EffectModule(this, chain, desc, id, sessionId);
744            lStatus = effect->status();
745            if (lStatus != NO_ERROR) {
746                goto Exit;
747            }
748            lStatus = chain->addEffect_l(effect);
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            effectCreated = true;
753
754            effect->setDevice(mOutDevice);
755            effect->setDevice(mInDevice);
756            effect->setMode(mAudioFlinger->getMode());
757            effect->setAudioSource(mAudioSource);
758        }
759        // create effect handle and connect it to effect module
760        handle = new EffectHandle(effect, client, effectClient, priority);
761        lStatus = effect->addHandle(handle.get());
762        if (enabled != NULL) {
763            *enabled = (int)effect->isEnabled();
764        }
765    }
766
767Exit:
768    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769        Mutex::Autolock _l(mLock);
770        if (effectCreated) {
771            chain->removeEffect_l(effect);
772        }
773        if (effectRegistered) {
774            AudioSystem::unregisterEffect(effect->id());
775        }
776        if (chainCreated) {
777            removeEffectChain_l(chain);
778        }
779        handle.clear();
780    }
781
782    if (status != NULL) {
783        *status = lStatus;
784    }
785    return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790    Mutex::Autolock _l(mLock);
791    return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796    sp<EffectChain> chain = getEffectChain_l(sessionId);
797    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804    // check for existing effect chain with the requested audio session
805    int sessionId = effect->sessionId();
806    sp<EffectChain> chain = getEffectChain_l(sessionId);
807    bool chainCreated = false;
808
809    if (chain == 0) {
810        // create a new chain for this session
811        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812        chain = new EffectChain(this, sessionId);
813        addEffectChain_l(chain);
814        chain->setStrategy(getStrategyForSession_l(sessionId));
815        chainCreated = true;
816    }
817    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819    if (chain->getEffectFromId_l(effect->id()) != 0) {
820        ALOGW("addEffect_l() %p effect %s already present in chain %p",
821                this, effect->desc().name, chain.get());
822        return BAD_VALUE;
823    }
824
825    status_t status = chain->addEffect_l(effect);
826    if (status != NO_ERROR) {
827        if (chainCreated) {
828            removeEffectChain_l(chain);
829        }
830        return status;
831    }
832
833    effect->setDevice(mOutDevice);
834    effect->setDevice(mInDevice);
835    effect->setMode(mAudioFlinger->getMode());
836    effect->setAudioSource(mAudioSource);
837    return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843    effect_descriptor_t desc = effect->desc();
844    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845        detachAuxEffect_l(effect->id());
846    }
847
848    sp<EffectChain> chain = effect->chain().promote();
849    if (chain != 0) {
850        // remove effect chain if removing last effect
851        if (chain->removeEffect_l(effect) == 0) {
852            removeEffectChain_l(chain);
853        }
854    } else {
855        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856    }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862    effectChains = mEffectChains;
863    for (size_t i = 0; i < mEffectChains.size(); i++) {
864        mEffectChains[i]->lock();
865    }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871    for (size_t i = 0; i < effectChains.size(); i++) {
872        effectChains[i]->unlock();
873    }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878    Mutex::Autolock _l(mLock);
879    return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884    size_t size = mEffectChains.size();
885    for (size_t i = 0; i < size; i++) {
886        if (mEffectChains[i]->sessionId() == sessionId) {
887            return mEffectChains[i];
888        }
889    }
890    return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895    Mutex::Autolock _l(mLock);
896    size_t size = mEffectChains.size();
897    for (size_t i = 0; i < size; i++) {
898        mEffectChains[i]->setMode_l(mode);
899    }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903                                                    EffectHandle *handle,
904                                                    bool unpinIfLast) {
905
906    Mutex::Autolock _l(mLock);
907    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908    // delete the effect module if removing last handle on it
909    if (effect->removeHandle(handle) == 0) {
910        if (!effect->isPinned() || unpinIfLast) {
911            removeEffect_l(effect);
912            AudioSystem::unregisterEffect(effect->id());
913        }
914    }
915}
916
917// ----------------------------------------------------------------------------
918//      Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922                                             AudioStreamOut* output,
923                                             audio_io_handle_t id,
924                                             audio_devices_t device,
925                                             type_t type)
926    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928        // mStreamTypes[] initialized in constructor body
929        mOutput(output),
930        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931        mMixerStatus(MIXER_IDLE),
932        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934        mScreenState(AudioFlinger::mScreenState),
935        // index 0 is reserved for normal mixer's submix
936        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938    snprintf(mName, kNameLength, "AudioOut_%X", id);
939    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
940
941    // Assumes constructor is called by AudioFlinger with it's mLock held, but
942    // it would be safer to explicitly pass initial masterVolume/masterMute as
943    // parameter.
944    //
945    // If the HAL we are using has support for master volume or master mute,
946    // then do not attenuate or mute during mixing (just leave the volume at 1.0
947    // and the mute set to false).
948    mMasterVolume = audioFlinger->masterVolume_l();
949    mMasterMute = audioFlinger->masterMute_l();
950    if (mOutput && mOutput->audioHwDev) {
951        if (mOutput->audioHwDev->canSetMasterVolume()) {
952            mMasterVolume = 1.0;
953        }
954
955        if (mOutput->audioHwDev->canSetMasterMute()) {
956            mMasterMute = false;
957        }
958    }
959
960    readOutputParameters();
961
962    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
963    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
964    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
965            stream = (audio_stream_type_t) (stream + 1)) {
966        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
967        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
968    }
969    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
970    // because mAudioFlinger doesn't have one to copy from
971}
972
973AudioFlinger::PlaybackThread::~PlaybackThread()
974{
975    mAudioFlinger->unregisterWriter(mNBLogWriter);
976    delete [] mMixBuffer;
977}
978
979void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
980{
981    dumpInternals(fd, args);
982    dumpTracks(fd, args);
983    dumpEffectChains(fd, args);
984}
985
986void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
987{
988    const size_t SIZE = 256;
989    char buffer[SIZE];
990    String8 result;
991
992    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
993    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
994        const stream_type_t *st = &mStreamTypes[i];
995        if (i > 0) {
996            result.appendFormat(", ");
997        }
998        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
999        if (st->mute) {
1000            result.append("M");
1001        }
1002    }
1003    result.append("\n");
1004    write(fd, result.string(), result.length());
1005    result.clear();
1006
1007    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1008    result.append(buffer);
1009    Track::appendDumpHeader(result);
1010    for (size_t i = 0; i < mTracks.size(); ++i) {
1011        sp<Track> track = mTracks[i];
1012        if (track != 0) {
1013            track->dump(buffer, SIZE);
1014            result.append(buffer);
1015        }
1016    }
1017
1018    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1019    result.append(buffer);
1020    Track::appendDumpHeader(result);
1021    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1022        sp<Track> track = mActiveTracks[i].promote();
1023        if (track != 0) {
1024            track->dump(buffer, SIZE);
1025            result.append(buffer);
1026        }
1027    }
1028    write(fd, result.string(), result.size());
1029
1030    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1031    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1032    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1033            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1034}
1035
1036void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1037{
1038    const size_t SIZE = 256;
1039    char buffer[SIZE];
1040    String8 result;
1041
1042    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1043    result.append(buffer);
1044    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1045            ns2ms(systemTime() - mLastWriteTime));
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1056    result.append(buffer);
1057    write(fd, result.string(), result.size());
1058    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1059
1060    dumpBase(fd, args);
1061}
1062
1063// Thread virtuals
1064status_t AudioFlinger::PlaybackThread::readyToRun()
1065{
1066    status_t status = initCheck();
1067    if (status == NO_ERROR) {
1068        ALOGI("AudioFlinger's thread %p ready to run", this);
1069    } else {
1070        ALOGE("No working audio driver found.");
1071    }
1072    return status;
1073}
1074
1075void AudioFlinger::PlaybackThread::onFirstRef()
1076{
1077    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1078}
1079
1080// ThreadBase virtuals
1081void AudioFlinger::PlaybackThread::preExit()
1082{
1083    ALOGV("  preExit()");
1084    // FIXME this is using hard-coded strings but in the future, this functionality will be
1085    //       converted to use audio HAL extensions required to support tunneling
1086    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1087}
1088
1089// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1090sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1091        const sp<AudioFlinger::Client>& client,
1092        audio_stream_type_t streamType,
1093        uint32_t sampleRate,
1094        audio_format_t format,
1095        audio_channel_mask_t channelMask,
1096        size_t frameCount,
1097        const sp<IMemory>& sharedBuffer,
1098        int sessionId,
1099        IAudioFlinger::track_flags_t *flags,
1100        pid_t tid,
1101        status_t *status)
1102{
1103    sp<Track> track;
1104    status_t lStatus;
1105
1106    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1107
1108    // client expresses a preference for FAST, but we get the final say
1109    if (*flags & IAudioFlinger::TRACK_FAST) {
1110      if (
1111            // not timed
1112            (!isTimed) &&
1113            // either of these use cases:
1114            (
1115              // use case 1: shared buffer with any frame count
1116              (
1117                (sharedBuffer != 0)
1118              ) ||
1119              // use case 2: callback handler and frame count is default or at least as large as HAL
1120              (
1121                (tid != -1) &&
1122                ((frameCount == 0) ||
1123                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1124              )
1125            ) &&
1126            // PCM data
1127            audio_is_linear_pcm(format) &&
1128            // mono or stereo
1129            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1130              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1131#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1132            // hardware sample rate
1133            (sampleRate == mSampleRate) &&
1134#endif
1135            // normal mixer has an associated fast mixer
1136            hasFastMixer() &&
1137            // there are sufficient fast track slots available
1138            (mFastTrackAvailMask != 0)
1139            // FIXME test that MixerThread for this fast track has a capable output HAL
1140            // FIXME add a permission test also?
1141        ) {
1142        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1143        if (frameCount == 0) {
1144            frameCount = mFrameCount * kFastTrackMultiplier;
1145        }
1146        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1147                frameCount, mFrameCount);
1148      } else {
1149        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1150                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1151                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1152                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1153                audio_is_linear_pcm(format),
1154                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1155        *flags &= ~IAudioFlinger::TRACK_FAST;
1156        // For compatibility with AudioTrack calculation, buffer depth is forced
1157        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1158        // This is probably too conservative, but legacy application code may depend on it.
1159        // If you change this calculation, also review the start threshold which is related.
1160        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1161        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1162        if (minBufCount < 2) {
1163            minBufCount = 2;
1164        }
1165        size_t minFrameCount = mNormalFrameCount * minBufCount;
1166        if (frameCount < minFrameCount) {
1167            frameCount = minFrameCount;
1168        }
1169      }
1170    }
1171
1172    if (mType == DIRECT) {
1173        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1174            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1175                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1176                        "for output %p with format %d",
1177                        sampleRate, format, channelMask, mOutput, mFormat);
1178                lStatus = BAD_VALUE;
1179                goto Exit;
1180            }
1181        }
1182    } else {
1183        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1184        if (sampleRate > mSampleRate*2) {
1185            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1186            lStatus = BAD_VALUE;
1187            goto Exit;
1188        }
1189    }
1190
1191    lStatus = initCheck();
1192    if (lStatus != NO_ERROR) {
1193        ALOGE("Audio driver not initialized.");
1194        goto Exit;
1195    }
1196
1197    { // scope for mLock
1198        Mutex::Autolock _l(mLock);
1199        mNBLogWriter->logf("createTrack_l isFast=%d caller=%d",
1200                (*flags & IAudioFlinger::TRACK_FAST) != 0, IPCThreadState::self()->getCallingPid());
1201
1202        // all tracks in same audio session must share the same routing strategy otherwise
1203        // conflicts will happen when tracks are moved from one output to another by audio policy
1204        // manager
1205        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1206        for (size_t i = 0; i < mTracks.size(); ++i) {
1207            sp<Track> t = mTracks[i];
1208            if (t != 0 && !t->isOutputTrack()) {
1209                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1210                if (sessionId == t->sessionId() && strategy != actual) {
1211                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1212                            strategy, actual);
1213                    lStatus = BAD_VALUE;
1214                    goto Exit;
1215                }
1216            }
1217        }
1218
1219        if (!isTimed) {
1220            track = new Track(this, client, streamType, sampleRate, format,
1221                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1222        } else {
1223            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1224                    channelMask, frameCount, sharedBuffer, sessionId);
1225        }
1226        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1227            lStatus = NO_MEMORY;
1228            goto Exit;
1229        }
1230        mTracks.add(track);
1231
1232        sp<EffectChain> chain = getEffectChain_l(sessionId);
1233        if (chain != 0) {
1234            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1235            track->setMainBuffer(chain->inBuffer());
1236            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1237            chain->incTrackCnt();
1238        }
1239
1240        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1241            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1242            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1243            // so ask activity manager to do this on our behalf
1244            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1245        }
1246    }
1247
1248    lStatus = NO_ERROR;
1249
1250Exit:
1251    if (status) {
1252        *status = lStatus;
1253    }
1254    return track;
1255}
1256
1257uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1258{
1259    return latency;
1260}
1261
1262uint32_t AudioFlinger::PlaybackThread::latency() const
1263{
1264    Mutex::Autolock _l(mLock);
1265    return latency_l();
1266}
1267uint32_t AudioFlinger::PlaybackThread::latency_l() const
1268{
1269    if (initCheck() == NO_ERROR) {
1270        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1271    } else {
1272        return 0;
1273    }
1274}
1275
1276void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1277{
1278    Mutex::Autolock _l(mLock);
1279    // Don't apply master volume in SW if our HAL can do it for us.
1280    if (mOutput && mOutput->audioHwDev &&
1281        mOutput->audioHwDev->canSetMasterVolume()) {
1282        mMasterVolume = 1.0;
1283    } else {
1284        mMasterVolume = value;
1285    }
1286}
1287
1288void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1289{
1290    Mutex::Autolock _l(mLock);
1291    // Don't apply master mute in SW if our HAL can do it for us.
1292    if (mOutput && mOutput->audioHwDev &&
1293        mOutput->audioHwDev->canSetMasterMute()) {
1294        mMasterMute = false;
1295    } else {
1296        mMasterMute = muted;
1297    }
1298}
1299
1300void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1301{
1302    Mutex::Autolock _l(mLock);
1303    mStreamTypes[stream].volume = value;
1304}
1305
1306void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1307{
1308    Mutex::Autolock _l(mLock);
1309    mStreamTypes[stream].mute = muted;
1310}
1311
1312float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1313{
1314    Mutex::Autolock _l(mLock);
1315    return mStreamTypes[stream].volume;
1316}
1317
1318// addTrack_l() must be called with ThreadBase::mLock held
1319status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1320{
1321    mNBLogWriter->logf("addTrack_l mName=%d mFastIndex=%d caller=%d", track->mName,
1322            track->mFastIndex, IPCThreadState::self()->getCallingPid());
1323    status_t status = ALREADY_EXISTS;
1324
1325    // set retry count for buffer fill
1326    track->mRetryCount = kMaxTrackStartupRetries;
1327    if (mActiveTracks.indexOf(track) < 0) {
1328        // the track is newly added, make sure it fills up all its
1329        // buffers before playing. This is to ensure the client will
1330        // effectively get the latency it requested.
1331        track->mFillingUpStatus = Track::FS_FILLING;
1332        track->mResetDone = false;
1333        track->mPresentationCompleteFrames = 0;
1334        mActiveTracks.add(track);
1335        if (track->mainBuffer() != mMixBuffer) {
1336            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1337            if (chain != 0) {
1338                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1339                        track->sessionId());
1340                chain->incActiveTrackCnt();
1341            }
1342        }
1343
1344        status = NO_ERROR;
1345    }
1346
1347    ALOGV("mWaitWorkCV.broadcast");
1348    mWaitWorkCV.broadcast();
1349
1350    return status;
1351}
1352
1353// destroyTrack_l() must be called with ThreadBase::mLock held
1354void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1355{
1356    mNBLogWriter->logTimestamp();
1357    mNBLogWriter->logf("destroyTrack_l mName=%d mFastIndex=%d mClientPid=%d", track->mName,
1358            track->mFastIndex, track->mClient != 0 ? track->mClient->pid() : -1);
1359    track->mState = TrackBase::TERMINATED;
1360    // active tracks are removed by threadLoop()
1361    if (mActiveTracks.indexOf(track) < 0) {
1362        removeTrack_l(track);
1363    }
1364}
1365
1366void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1367{
1368    mNBLogWriter->logTimestamp();
1369    mNBLogWriter->logf("removeTrack_l mName=%d mFastIndex=%d clientPid=%d", track->mName,
1370            track->mFastIndex, track->mClient != 0 ? track->mClient->pid() : -1);
1371    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1372    mTracks.remove(track);
1373    deleteTrackName_l(track->name());
1374    // redundant as track is about to be destroyed, for dumpsys only
1375    track->mName = -1;
1376    if (track->isFastTrack()) {
1377        int index = track->mFastIndex;
1378        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1379        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1380        mFastTrackAvailMask |= 1 << index;
1381        // redundant as track is about to be destroyed, for dumpsys only
1382        track->mFastIndex = -1;
1383    }
1384    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1385    if (chain != 0) {
1386        chain->decTrackCnt();
1387    }
1388}
1389
1390String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1391{
1392    String8 out_s8 = String8("");
1393    char *s;
1394
1395    Mutex::Autolock _l(mLock);
1396    if (initCheck() != NO_ERROR) {
1397        return out_s8;
1398    }
1399
1400    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1401    out_s8 = String8(s);
1402    free(s);
1403    return out_s8;
1404}
1405
1406// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1407void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1408    AudioSystem::OutputDescriptor desc;
1409    void *param2 = NULL;
1410
1411    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1412            param);
1413
1414    switch (event) {
1415    case AudioSystem::OUTPUT_OPENED:
1416    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1417        desc.channels = mChannelMask;
1418        desc.samplingRate = mSampleRate;
1419        desc.format = mFormat;
1420        desc.frameCount = mNormalFrameCount; // FIXME see
1421                                             // AudioFlinger::frameCount(audio_io_handle_t)
1422        desc.latency = latency();
1423        param2 = &desc;
1424        break;
1425
1426    case AudioSystem::STREAM_CONFIG_CHANGED:
1427        param2 = &param;
1428    case AudioSystem::OUTPUT_CLOSED:
1429    default:
1430        break;
1431    }
1432    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1433}
1434
1435void AudioFlinger::PlaybackThread::readOutputParameters()
1436{
1437    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1438    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1439    mChannelCount = (uint16_t)popcount(mChannelMask);
1440    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1441    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1442    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1443    if (mFrameCount & 15) {
1444        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1445                mFrameCount);
1446    }
1447
1448    // Calculate size of normal mix buffer relative to the HAL output buffer size
1449    double multiplier = 1.0;
1450    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1451            kUseFastMixer == FastMixer_Dynamic)) {
1452        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1453        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1454        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1455        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1456        maxNormalFrameCount = maxNormalFrameCount & ~15;
1457        if (maxNormalFrameCount < minNormalFrameCount) {
1458            maxNormalFrameCount = minNormalFrameCount;
1459        }
1460        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1461        if (multiplier <= 1.0) {
1462            multiplier = 1.0;
1463        } else if (multiplier <= 2.0) {
1464            if (2 * mFrameCount <= maxNormalFrameCount) {
1465                multiplier = 2.0;
1466            } else {
1467                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1468            }
1469        } else {
1470            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1471            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1472            // track, but we sometimes have to do this to satisfy the maximum frame count
1473            // constraint)
1474            // FIXME this rounding up should not be done if no HAL SRC
1475            uint32_t truncMult = (uint32_t) multiplier;
1476            if ((truncMult & 1)) {
1477                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1478                    ++truncMult;
1479                }
1480            }
1481            multiplier = (double) truncMult;
1482        }
1483    }
1484    mNormalFrameCount = multiplier * mFrameCount;
1485    // round up to nearest 16 frames to satisfy AudioMixer
1486    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1487    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1488            mNormalFrameCount);
1489
1490    delete[] mMixBuffer;
1491    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1492    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1493
1494    // force reconfiguration of effect chains and engines to take new buffer size and audio
1495    // parameters into account
1496    // Note that mLock is not held when readOutputParameters() is called from the constructor
1497    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1498    // matter.
1499    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1500    Vector< sp<EffectChain> > effectChains = mEffectChains;
1501    for (size_t i = 0; i < effectChains.size(); i ++) {
1502        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1503    }
1504}
1505
1506
1507status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1508{
1509    if (halFrames == NULL || dspFrames == NULL) {
1510        return BAD_VALUE;
1511    }
1512    Mutex::Autolock _l(mLock);
1513    if (initCheck() != NO_ERROR) {
1514        return INVALID_OPERATION;
1515    }
1516    size_t framesWritten = mBytesWritten / mFrameSize;
1517    *halFrames = framesWritten;
1518
1519    if (isSuspended()) {
1520        // return an estimation of rendered frames when the output is suspended
1521        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1522        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1523        return NO_ERROR;
1524    } else {
1525        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1526    }
1527}
1528
1529uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1530{
1531    Mutex::Autolock _l(mLock);
1532    uint32_t result = 0;
1533    if (getEffectChain_l(sessionId) != 0) {
1534        result = EFFECT_SESSION;
1535    }
1536
1537    for (size_t i = 0; i < mTracks.size(); ++i) {
1538        sp<Track> track = mTracks[i];
1539        if (sessionId == track->sessionId() && !track->isInvalid()) {
1540            result |= TRACK_SESSION;
1541            break;
1542        }
1543    }
1544
1545    return result;
1546}
1547
1548uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1549{
1550    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1551    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1552    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1553        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1554    }
1555    for (size_t i = 0; i < mTracks.size(); i++) {
1556        sp<Track> track = mTracks[i];
1557        if (sessionId == track->sessionId() && !track->isInvalid()) {
1558            return AudioSystem::getStrategyForStream(track->streamType());
1559        }
1560    }
1561    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1562}
1563
1564
1565AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1566{
1567    Mutex::Autolock _l(mLock);
1568    return mOutput;
1569}
1570
1571AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1572{
1573    Mutex::Autolock _l(mLock);
1574    AudioStreamOut *output = mOutput;
1575    mOutput = NULL;
1576    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1577    //       must push a NULL and wait for ack
1578    mOutputSink.clear();
1579    mPipeSink.clear();
1580    mNormalSink.clear();
1581    return output;
1582}
1583
1584// this method must always be called either with ThreadBase mLock held or inside the thread loop
1585audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1586{
1587    if (mOutput == NULL) {
1588        return NULL;
1589    }
1590    return &mOutput->stream->common;
1591}
1592
1593uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1594{
1595    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1596}
1597
1598status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1599{
1600    if (!isValidSyncEvent(event)) {
1601        return BAD_VALUE;
1602    }
1603
1604    Mutex::Autolock _l(mLock);
1605
1606    for (size_t i = 0; i < mTracks.size(); ++i) {
1607        sp<Track> track = mTracks[i];
1608        if (event->triggerSession() == track->sessionId()) {
1609            (void) track->setSyncEvent(event);
1610            return NO_ERROR;
1611        }
1612    }
1613
1614    return NAME_NOT_FOUND;
1615}
1616
1617bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1618{
1619    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1620}
1621
1622void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1623        const Vector< sp<Track> >& tracksToRemove)
1624{
1625    size_t count = tracksToRemove.size();
1626    if (CC_UNLIKELY(count)) {
1627        for (size_t i = 0 ; i < count ; i++) {
1628            const sp<Track>& track = tracksToRemove.itemAt(i);
1629            if ((track->sharedBuffer() != 0) &&
1630                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1631                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1632            }
1633        }
1634    }
1635
1636}
1637
1638void AudioFlinger::PlaybackThread::checkSilentMode_l()
1639{
1640    if (!mMasterMute) {
1641        char value[PROPERTY_VALUE_MAX];
1642        if (property_get("ro.audio.silent", value, "0") > 0) {
1643            char *endptr;
1644            unsigned long ul = strtoul(value, &endptr, 0);
1645            if (*endptr == '\0' && ul != 0) {
1646                ALOGD("Silence is golden");
1647                // The setprop command will not allow a property to be changed after
1648                // the first time it is set, so we don't have to worry about un-muting.
1649                setMasterMute_l(true);
1650            }
1651        }
1652    }
1653}
1654
1655// shared by MIXER and DIRECT, overridden by DUPLICATING
1656void AudioFlinger::PlaybackThread::threadLoop_write()
1657{
1658    // FIXME rewrite to reduce number of system calls
1659    mLastWriteTime = systemTime();
1660    mInWrite = true;
1661    int bytesWritten;
1662
1663    // If an NBAIO sink is present, use it to write the normal mixer's submix
1664    if (mNormalSink != 0) {
1665#define mBitShift 2 // FIXME
1666        size_t count = mixBufferSize >> mBitShift;
1667        ATRACE_BEGIN("write");
1668        // update the setpoint when AudioFlinger::mScreenState changes
1669        uint32_t screenState = AudioFlinger::mScreenState;
1670        if (screenState != mScreenState) {
1671            mScreenState = screenState;
1672            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1673            if (pipe != NULL) {
1674                pipe->setAvgFrames((mScreenState & 1) ?
1675                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1676            }
1677        }
1678        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1679        ATRACE_END();
1680        if (framesWritten > 0) {
1681            bytesWritten = framesWritten << mBitShift;
1682        } else {
1683            bytesWritten = framesWritten;
1684        }
1685    // otherwise use the HAL / AudioStreamOut directly
1686    } else {
1687        // Direct output thread.
1688        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1689    }
1690
1691    if (bytesWritten > 0) {
1692        mBytesWritten += mixBufferSize;
1693    }
1694    mNumWrites++;
1695    mInWrite = false;
1696}
1697
1698/*
1699The derived values that are cached:
1700 - mixBufferSize from frame count * frame size
1701 - activeSleepTime from activeSleepTimeUs()
1702 - idleSleepTime from idleSleepTimeUs()
1703 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1704 - maxPeriod from frame count and sample rate (MIXER only)
1705
1706The parameters that affect these derived values are:
1707 - frame count
1708 - frame size
1709 - sample rate
1710 - device type: A2DP or not
1711 - device latency
1712 - format: PCM or not
1713 - active sleep time
1714 - idle sleep time
1715*/
1716
1717void AudioFlinger::PlaybackThread::cacheParameters_l()
1718{
1719    mixBufferSize = mNormalFrameCount * mFrameSize;
1720    activeSleepTime = activeSleepTimeUs();
1721    idleSleepTime = idleSleepTimeUs();
1722}
1723
1724void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1725{
1726    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1727            this,  streamType, mTracks.size());
1728    Mutex::Autolock _l(mLock);
1729
1730    size_t size = mTracks.size();
1731    for (size_t i = 0; i < size; i++) {
1732        sp<Track> t = mTracks[i];
1733        if (t->streamType() == streamType) {
1734            t->invalidate();
1735        }
1736    }
1737}
1738
1739status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1740{
1741    int session = chain->sessionId();
1742    int16_t *buffer = mMixBuffer;
1743    bool ownsBuffer = false;
1744
1745    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1746    if (session > 0) {
1747        // Only one effect chain can be present in direct output thread and it uses
1748        // the mix buffer as input
1749        if (mType != DIRECT) {
1750            size_t numSamples = mNormalFrameCount * mChannelCount;
1751            buffer = new int16_t[numSamples];
1752            memset(buffer, 0, numSamples * sizeof(int16_t));
1753            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1754            ownsBuffer = true;
1755        }
1756
1757        // Attach all tracks with same session ID to this chain.
1758        for (size_t i = 0; i < mTracks.size(); ++i) {
1759            sp<Track> track = mTracks[i];
1760            if (session == track->sessionId()) {
1761                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1762                        buffer);
1763                track->setMainBuffer(buffer);
1764                chain->incTrackCnt();
1765            }
1766        }
1767
1768        // indicate all active tracks in the chain
1769        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1770            sp<Track> track = mActiveTracks[i].promote();
1771            if (track == 0) {
1772                continue;
1773            }
1774            if (session == track->sessionId()) {
1775                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1776                chain->incActiveTrackCnt();
1777            }
1778        }
1779    }
1780
1781    chain->setInBuffer(buffer, ownsBuffer);
1782    chain->setOutBuffer(mMixBuffer);
1783    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1784    // chains list in order to be processed last as it contains output stage effects
1785    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1786    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1787    // after track specific effects and before output stage
1788    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1789    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1790    // Effect chain for other sessions are inserted at beginning of effect
1791    // chains list to be processed before output mix effects. Relative order between other
1792    // sessions is not important
1793    size_t size = mEffectChains.size();
1794    size_t i = 0;
1795    for (i = 0; i < size; i++) {
1796        if (mEffectChains[i]->sessionId() < session) {
1797            break;
1798        }
1799    }
1800    mEffectChains.insertAt(chain, i);
1801    checkSuspendOnAddEffectChain_l(chain);
1802
1803    return NO_ERROR;
1804}
1805
1806size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1807{
1808    int session = chain->sessionId();
1809
1810    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1811
1812    for (size_t i = 0; i < mEffectChains.size(); i++) {
1813        if (chain == mEffectChains[i]) {
1814            mEffectChains.removeAt(i);
1815            // detach all active tracks from the chain
1816            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1817                sp<Track> track = mActiveTracks[i].promote();
1818                if (track == 0) {
1819                    continue;
1820                }
1821                if (session == track->sessionId()) {
1822                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1823                            chain.get(), session);
1824                    chain->decActiveTrackCnt();
1825                }
1826            }
1827
1828            // detach all tracks with same session ID from this chain
1829            for (size_t i = 0; i < mTracks.size(); ++i) {
1830                sp<Track> track = mTracks[i];
1831                if (session == track->sessionId()) {
1832                    track->setMainBuffer(mMixBuffer);
1833                    chain->decTrackCnt();
1834                }
1835            }
1836            break;
1837        }
1838    }
1839    return mEffectChains.size();
1840}
1841
1842status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1843        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1844{
1845    Mutex::Autolock _l(mLock);
1846    return attachAuxEffect_l(track, EffectId);
1847}
1848
1849status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1850        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1851{
1852    status_t status = NO_ERROR;
1853
1854    if (EffectId == 0) {
1855        track->setAuxBuffer(0, NULL);
1856    } else {
1857        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1858        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1859        if (effect != 0) {
1860            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1861                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1862            } else {
1863                status = INVALID_OPERATION;
1864            }
1865        } else {
1866            status = BAD_VALUE;
1867        }
1868    }
1869    return status;
1870}
1871
1872void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1873{
1874    for (size_t i = 0; i < mTracks.size(); ++i) {
1875        sp<Track> track = mTracks[i];
1876        if (track->auxEffectId() == effectId) {
1877            attachAuxEffect_l(track, 0);
1878        }
1879    }
1880}
1881
1882bool AudioFlinger::PlaybackThread::threadLoop()
1883{
1884    Vector< sp<Track> > tracksToRemove;
1885
1886    standbyTime = systemTime();
1887
1888    // MIXER
1889    nsecs_t lastWarning = 0;
1890
1891    // DUPLICATING
1892    // FIXME could this be made local to while loop?
1893    writeFrames = 0;
1894
1895    cacheParameters_l();
1896    sleepTime = idleSleepTime;
1897
1898    if (mType == MIXER) {
1899        sleepTimeShift = 0;
1900    }
1901
1902    CpuStats cpuStats;
1903    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1904
1905    acquireWakeLock();
1906
1907    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1908    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1909    // and then that string will be logged at the next convenient opportunity.
1910    const char *logString = NULL;
1911
1912    while (!exitPending())
1913    {
1914        cpuStats.sample(myName);
1915
1916        Vector< sp<EffectChain> > effectChains;
1917
1918        processConfigEvents();
1919
1920        { // scope for mLock
1921
1922            Mutex::Autolock _l(mLock);
1923
1924            if (logString != NULL) {
1925                mNBLogWriter->logTimestamp();
1926                mNBLogWriter->log(logString);
1927                logString = NULL;
1928            }
1929
1930            if (checkForNewParameters_l()) {
1931                cacheParameters_l();
1932            }
1933
1934            saveOutputTracks();
1935
1936            // put audio hardware into standby after short delay
1937            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1938                        isSuspended())) {
1939                if (!mStandby) {
1940
1941                    threadLoop_standby();
1942
1943                    mNBLogWriter->log("standby");
1944                    mStandby = true;
1945                }
1946
1947                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1948                    // we're about to wait, flush the binder command buffer
1949                    IPCThreadState::self()->flushCommands();
1950
1951                    clearOutputTracks();
1952
1953                    if (exitPending()) {
1954                        break;
1955                    }
1956
1957                    releaseWakeLock_l();
1958                    // wait until we have something to do...
1959                    ALOGV("%s going to sleep", myName.string());
1960                    mWaitWorkCV.wait(mLock);
1961                    ALOGV("%s waking up", myName.string());
1962                    acquireWakeLock_l();
1963
1964                    mMixerStatus = MIXER_IDLE;
1965                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1966                    mBytesWritten = 0;
1967
1968                    checkSilentMode_l();
1969
1970                    standbyTime = systemTime() + standbyDelay;
1971                    sleepTime = idleSleepTime;
1972                    if (mType == MIXER) {
1973                        sleepTimeShift = 0;
1974                    }
1975
1976                    continue;
1977                }
1978            }
1979
1980            // mMixerStatusIgnoringFastTracks is also updated internally
1981            mMixerStatus = prepareTracks_l(&tracksToRemove);
1982
1983            // prevent any changes in effect chain list and in each effect chain
1984            // during mixing and effect process as the audio buffers could be deleted
1985            // or modified if an effect is created or deleted
1986            lockEffectChains_l(effectChains);
1987        }
1988
1989        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1990            threadLoop_mix();
1991        } else {
1992            threadLoop_sleepTime();
1993        }
1994
1995        if (isSuspended()) {
1996            sleepTime = suspendSleepTimeUs();
1997            mBytesWritten += mixBufferSize;
1998        }
1999
2000        // only process effects if we're going to write
2001        if (sleepTime == 0) {
2002            for (size_t i = 0; i < effectChains.size(); i ++) {
2003                effectChains[i]->process_l();
2004            }
2005        }
2006
2007        // enable changes in effect chain
2008        unlockEffectChains(effectChains);
2009
2010        // sleepTime == 0 means we must write to audio hardware
2011        if (sleepTime == 0) {
2012
2013            threadLoop_write();
2014
2015if (mType == MIXER) {
2016            // write blocked detection
2017            nsecs_t now = systemTime();
2018            nsecs_t delta = now - mLastWriteTime;
2019            if (!mStandby && delta > maxPeriod) {
2020                mNumDelayedWrites++;
2021                if ((now - lastWarning) > kWarningThrottleNs) {
2022                    ATRACE_NAME("underrun");
2023                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2024                            ns2ms(delta), mNumDelayedWrites, this);
2025                    lastWarning = now;
2026                }
2027            }
2028}
2029
2030            mStandby = false;
2031        } else {
2032            usleep(sleepTime);
2033        }
2034
2035        // Finally let go of removed track(s), without the lock held
2036        // since we can't guarantee the destructors won't acquire that
2037        // same lock.  This will also mutate and push a new fast mixer state.
2038        threadLoop_removeTracks(tracksToRemove);
2039        if (tracksToRemove.size() > 0) {
2040            logString = "remove";
2041        }
2042        tracksToRemove.clear();
2043
2044        // FIXME I don't understand the need for this here;
2045        //       it was in the original code but maybe the
2046        //       assignment in saveOutputTracks() makes this unnecessary?
2047        clearOutputTracks();
2048
2049        // Effect chains will be actually deleted here if they were removed from
2050        // mEffectChains list during mixing or effects processing
2051        effectChains.clear();
2052
2053        // FIXME Note that the above .clear() is no longer necessary since effectChains
2054        // is now local to this block, but will keep it for now (at least until merge done).
2055    }
2056
2057    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2058    if (mType == MIXER || mType == DIRECT) {
2059        // put output stream into standby mode
2060        if (!mStandby) {
2061            mOutput->stream->common.standby(&mOutput->stream->common);
2062        }
2063    }
2064
2065    releaseWakeLock();
2066
2067    ALOGV("Thread %p type %d exiting", this, mType);
2068    return false;
2069}
2070
2071
2072// ----------------------------------------------------------------------------
2073
2074AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2075        audio_io_handle_t id, audio_devices_t device, type_t type)
2076    :   PlaybackThread(audioFlinger, output, id, device, type),
2077        // mAudioMixer below
2078        // mFastMixer below
2079        mFastMixerFutex(0)
2080        // mOutputSink below
2081        // mPipeSink below
2082        // mNormalSink below
2083{
2084    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2085    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2086            "mFrameCount=%d, mNormalFrameCount=%d",
2087            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2088            mNormalFrameCount);
2089    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2090
2091    // FIXME - Current mixer implementation only supports stereo output
2092    if (mChannelCount != FCC_2) {
2093        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2094    }
2095
2096    // create an NBAIO sink for the HAL output stream, and negotiate
2097    mOutputSink = new AudioStreamOutSink(output->stream);
2098    size_t numCounterOffers = 0;
2099    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2100    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2101    ALOG_ASSERT(index == 0);
2102
2103    // initialize fast mixer depending on configuration
2104    bool initFastMixer;
2105    switch (kUseFastMixer) {
2106    case FastMixer_Never:
2107        initFastMixer = false;
2108        break;
2109    case FastMixer_Always:
2110        initFastMixer = true;
2111        break;
2112    case FastMixer_Static:
2113    case FastMixer_Dynamic:
2114        initFastMixer = mFrameCount < mNormalFrameCount;
2115        break;
2116    }
2117    if (initFastMixer) {
2118
2119        // create a MonoPipe to connect our submix to FastMixer
2120        NBAIO_Format format = mOutputSink->format();
2121        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2122        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2123        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2124        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2125        const NBAIO_Format offers[1] = {format};
2126        size_t numCounterOffers = 0;
2127        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2128        ALOG_ASSERT(index == 0);
2129        monoPipe->setAvgFrames((mScreenState & 1) ?
2130                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2131        mPipeSink = monoPipe;
2132
2133#ifdef TEE_SINK_FRAMES
2134        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2135        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2136        numCounterOffers = 0;
2137        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2138        ALOG_ASSERT(index == 0);
2139        mTeeSink = teeSink;
2140        PipeReader *teeSource = new PipeReader(*teeSink);
2141        numCounterOffers = 0;
2142        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2143        ALOG_ASSERT(index == 0);
2144        mTeeSource = teeSource;
2145#endif
2146
2147        // create fast mixer and configure it initially with just one fast track for our submix
2148        mFastMixer = new FastMixer();
2149        FastMixerStateQueue *sq = mFastMixer->sq();
2150#ifdef STATE_QUEUE_DUMP
2151        sq->setObserverDump(&mStateQueueObserverDump);
2152        sq->setMutatorDump(&mStateQueueMutatorDump);
2153#endif
2154        FastMixerState *state = sq->begin();
2155        FastTrack *fastTrack = &state->mFastTracks[0];
2156        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2157        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2158        fastTrack->mVolumeProvider = NULL;
2159        fastTrack->mGeneration++;
2160        state->mFastTracksGen++;
2161        state->mTrackMask = 1;
2162        // fast mixer will use the HAL output sink
2163        state->mOutputSink = mOutputSink.get();
2164        state->mOutputSinkGen++;
2165        state->mFrameCount = mFrameCount;
2166        state->mCommand = FastMixerState::COLD_IDLE;
2167        // already done in constructor initialization list
2168        //mFastMixerFutex = 0;
2169        state->mColdFutexAddr = &mFastMixerFutex;
2170        state->mColdGen++;
2171        state->mDumpState = &mFastMixerDumpState;
2172        state->mTeeSink = mTeeSink.get();
2173        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2174        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2175        sq->end();
2176        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2177
2178        // start the fast mixer
2179        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2180        pid_t tid = mFastMixer->getTid();
2181        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2182        if (err != 0) {
2183            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2184                    kPriorityFastMixer, getpid_cached, tid, err);
2185        }
2186
2187#ifdef AUDIO_WATCHDOG
2188        // create and start the watchdog
2189        mAudioWatchdog = new AudioWatchdog();
2190        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2191        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2192        tid = mAudioWatchdog->getTid();
2193        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2194        if (err != 0) {
2195            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2196                    kPriorityFastMixer, getpid_cached, tid, err);
2197        }
2198#endif
2199
2200    } else {
2201        mFastMixer = NULL;
2202    }
2203
2204    switch (kUseFastMixer) {
2205    case FastMixer_Never:
2206    case FastMixer_Dynamic:
2207        mNormalSink = mOutputSink;
2208        break;
2209    case FastMixer_Always:
2210        mNormalSink = mPipeSink;
2211        break;
2212    case FastMixer_Static:
2213        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2214        break;
2215    }
2216}
2217
2218AudioFlinger::MixerThread::~MixerThread()
2219{
2220    if (mFastMixer != NULL) {
2221        FastMixerStateQueue *sq = mFastMixer->sq();
2222        FastMixerState *state = sq->begin();
2223        if (state->mCommand == FastMixerState::COLD_IDLE) {
2224            int32_t old = android_atomic_inc(&mFastMixerFutex);
2225            if (old == -1) {
2226                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2227            }
2228        }
2229        state->mCommand = FastMixerState::EXIT;
2230        sq->end();
2231        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2232        mFastMixer->join();
2233        // Though the fast mixer thread has exited, it's state queue is still valid.
2234        // We'll use that extract the final state which contains one remaining fast track
2235        // corresponding to our sub-mix.
2236        state = sq->begin();
2237        ALOG_ASSERT(state->mTrackMask == 1);
2238        FastTrack *fastTrack = &state->mFastTracks[0];
2239        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2240        delete fastTrack->mBufferProvider;
2241        sq->end(false /*didModify*/);
2242        delete mFastMixer;
2243#ifdef AUDIO_WATCHDOG
2244        if (mAudioWatchdog != 0) {
2245            mAudioWatchdog->requestExit();
2246            mAudioWatchdog->requestExitAndWait();
2247            mAudioWatchdog.clear();
2248        }
2249#endif
2250    }
2251    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2252    delete mAudioMixer;
2253}
2254
2255
2256uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2257{
2258    if (mFastMixer != NULL) {
2259        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2260        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2261    }
2262    return latency;
2263}
2264
2265
2266void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2267{
2268    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2269}
2270
2271void AudioFlinger::MixerThread::threadLoop_write()
2272{
2273    // FIXME we should only do one push per cycle; confirm this is true
2274    // Start the fast mixer if it's not already running
2275    if (mFastMixer != NULL) {
2276        FastMixerStateQueue *sq = mFastMixer->sq();
2277        FastMixerState *state = sq->begin();
2278        if (state->mCommand != FastMixerState::MIX_WRITE &&
2279                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2280            if (state->mCommand == FastMixerState::COLD_IDLE) {
2281                int32_t old = android_atomic_inc(&mFastMixerFutex);
2282                if (old == -1) {
2283                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2284                }
2285#ifdef AUDIO_WATCHDOG
2286                if (mAudioWatchdog != 0) {
2287                    mAudioWatchdog->resume();
2288                }
2289#endif
2290            }
2291            state->mCommand = FastMixerState::MIX_WRITE;
2292            sq->end();
2293            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2294            if (kUseFastMixer == FastMixer_Dynamic) {
2295                mNormalSink = mPipeSink;
2296            }
2297        } else {
2298            sq->end(false /*didModify*/);
2299        }
2300    }
2301    PlaybackThread::threadLoop_write();
2302}
2303
2304void AudioFlinger::MixerThread::threadLoop_standby()
2305{
2306    // Idle the fast mixer if it's currently running
2307    if (mFastMixer != NULL) {
2308        FastMixerStateQueue *sq = mFastMixer->sq();
2309        FastMixerState *state = sq->begin();
2310        if (!(state->mCommand & FastMixerState::IDLE)) {
2311            state->mCommand = FastMixerState::COLD_IDLE;
2312            state->mColdFutexAddr = &mFastMixerFutex;
2313            state->mColdGen++;
2314            mFastMixerFutex = 0;
2315            sq->end();
2316            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2317            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2318            if (kUseFastMixer == FastMixer_Dynamic) {
2319                mNormalSink = mOutputSink;
2320            }
2321#ifdef AUDIO_WATCHDOG
2322            if (mAudioWatchdog != 0) {
2323                mAudioWatchdog->pause();
2324            }
2325#endif
2326        } else {
2327            sq->end(false /*didModify*/);
2328        }
2329    }
2330    PlaybackThread::threadLoop_standby();
2331}
2332
2333// shared by MIXER and DIRECT, overridden by DUPLICATING
2334void AudioFlinger::PlaybackThread::threadLoop_standby()
2335{
2336    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2337    mOutput->stream->common.standby(&mOutput->stream->common);
2338}
2339
2340void AudioFlinger::MixerThread::threadLoop_mix()
2341{
2342    // obtain the presentation timestamp of the next output buffer
2343    int64_t pts;
2344    status_t status = INVALID_OPERATION;
2345
2346    if (mNormalSink != 0) {
2347        status = mNormalSink->getNextWriteTimestamp(&pts);
2348    } else {
2349        status = mOutputSink->getNextWriteTimestamp(&pts);
2350    }
2351
2352    if (status != NO_ERROR) {
2353        pts = AudioBufferProvider::kInvalidPTS;
2354    }
2355
2356    // mix buffers...
2357    mAudioMixer->process(pts);
2358    // increase sleep time progressively when application underrun condition clears.
2359    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2360    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2361    // such that we would underrun the audio HAL.
2362    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2363        sleepTimeShift--;
2364    }
2365    sleepTime = 0;
2366    standbyTime = systemTime() + standbyDelay;
2367    //TODO: delay standby when effects have a tail
2368}
2369
2370void AudioFlinger::MixerThread::threadLoop_sleepTime()
2371{
2372    // If no tracks are ready, sleep once for the duration of an output
2373    // buffer size, then write 0s to the output
2374    if (sleepTime == 0) {
2375        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2376            sleepTime = activeSleepTime >> sleepTimeShift;
2377            if (sleepTime < kMinThreadSleepTimeUs) {
2378                sleepTime = kMinThreadSleepTimeUs;
2379            }
2380            // reduce sleep time in case of consecutive application underruns to avoid
2381            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2382            // duration we would end up writing less data than needed by the audio HAL if
2383            // the condition persists.
2384            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2385                sleepTimeShift++;
2386            }
2387        } else {
2388            sleepTime = idleSleepTime;
2389        }
2390    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2391        memset (mMixBuffer, 0, mixBufferSize);
2392        sleepTime = 0;
2393        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2394                "anticipated start");
2395    }
2396    // TODO add standby time extension fct of effect tail
2397}
2398
2399// prepareTracks_l() must be called with ThreadBase::mLock held
2400AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2401        Vector< sp<Track> > *tracksToRemove)
2402{
2403
2404    mixer_state mixerStatus = MIXER_IDLE;
2405    // find out which tracks need to be processed
2406    size_t count = mActiveTracks.size();
2407    size_t mixedTracks = 0;
2408    size_t tracksWithEffect = 0;
2409    // counts only _active_ fast tracks
2410    size_t fastTracks = 0;
2411    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2412
2413    float masterVolume = mMasterVolume;
2414    bool masterMute = mMasterMute;
2415
2416    if (masterMute) {
2417        masterVolume = 0;
2418    }
2419    // Delegate master volume control to effect in output mix effect chain if needed
2420    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2421    if (chain != 0) {
2422        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2423        chain->setVolume_l(&v, &v);
2424        masterVolume = (float)((v + (1 << 23)) >> 24);
2425        chain.clear();
2426    }
2427
2428    // prepare a new state to push
2429    FastMixerStateQueue *sq = NULL;
2430    FastMixerState *state = NULL;
2431    bool didModify = false;
2432    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2433    if (mFastMixer != NULL) {
2434        sq = mFastMixer->sq();
2435        state = sq->begin();
2436    }
2437
2438    for (size_t i=0 ; i<count ; i++) {
2439        sp<Track> t = mActiveTracks[i].promote();
2440        if (t == 0) {
2441            continue;
2442        }
2443
2444        // this const just means the local variable doesn't change
2445        Track* const track = t.get();
2446
2447        // process fast tracks
2448        if (track->isFastTrack()) {
2449
2450            // It's theoretically possible (though unlikely) for a fast track to be created
2451            // and then removed within the same normal mix cycle.  This is not a problem, as
2452            // the track never becomes active so it's fast mixer slot is never touched.
2453            // The converse, of removing an (active) track and then creating a new track
2454            // at the identical fast mixer slot within the same normal mix cycle,
2455            // is impossible because the slot isn't marked available until the end of each cycle.
2456            int j = track->mFastIndex;
2457            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2458            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2459            FastTrack *fastTrack = &state->mFastTracks[j];
2460
2461            // Determine whether the track is currently in underrun condition,
2462            // and whether it had a recent underrun.
2463            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2464            FastTrackUnderruns underruns = ftDump->mUnderruns;
2465            uint32_t recentFull = (underruns.mBitFields.mFull -
2466                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2467            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2468                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2469            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2470                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2471            uint32_t recentUnderruns = recentPartial + recentEmpty;
2472            track->mObservedUnderruns = underruns;
2473            // don't count underruns that occur while stopping or pausing
2474            // or stopped which can occur when flush() is called while active
2475            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2476                track->mUnderrunCount += recentUnderruns;
2477            }
2478
2479            // This is similar to the state machine for normal tracks,
2480            // with a few modifications for fast tracks.
2481            bool isActive = true;
2482            switch (track->mState) {
2483            case TrackBase::STOPPING_1:
2484                // track stays active in STOPPING_1 state until first underrun
2485                if (recentUnderruns > 0) {
2486                    track->mState = TrackBase::STOPPING_2;
2487                }
2488                break;
2489            case TrackBase::PAUSING:
2490                // ramp down is not yet implemented
2491                track->setPaused();
2492                break;
2493            case TrackBase::RESUMING:
2494                // ramp up is not yet implemented
2495                track->mState = TrackBase::ACTIVE;
2496                break;
2497            case TrackBase::ACTIVE:
2498                if (recentFull > 0 || recentPartial > 0) {
2499                    // track has provided at least some frames recently: reset retry count
2500                    track->mRetryCount = kMaxTrackRetries;
2501                }
2502                if (recentUnderruns == 0) {
2503                    // no recent underruns: stay active
2504                    break;
2505                }
2506                // there has recently been an underrun of some kind
2507                if (track->sharedBuffer() == 0) {
2508                    // were any of the recent underruns "empty" (no frames available)?
2509                    if (recentEmpty == 0) {
2510                        // no, then ignore the partial underruns as they are allowed indefinitely
2511                        break;
2512                    }
2513                    // there has recently been an "empty" underrun: decrement the retry counter
2514                    if (--(track->mRetryCount) > 0) {
2515                        break;
2516                    }
2517                    // indicate to client process that the track was disabled because of underrun;
2518                    // it will then automatically call start() when data is available
2519                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2520                    // remove from active list, but state remains ACTIVE [confusing but true]
2521                    isActive = false;
2522                    break;
2523                }
2524                // fall through
2525            case TrackBase::STOPPING_2:
2526            case TrackBase::PAUSED:
2527            case TrackBase::TERMINATED:
2528            case TrackBase::STOPPED:
2529            case TrackBase::FLUSHED:   // flush() while active
2530                // Check for presentation complete if track is inactive
2531                // We have consumed all the buffers of this track.
2532                // This would be incomplete if we auto-paused on underrun
2533                {
2534                    size_t audioHALFrames =
2535                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2536                    size_t framesWritten = mBytesWritten / mFrameSize;
2537                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2538                        // track stays in active list until presentation is complete
2539                        break;
2540                    }
2541                }
2542                if (track->isStopping_2()) {
2543                    track->mState = TrackBase::STOPPED;
2544                }
2545                if (track->isStopped()) {
2546                    // Can't reset directly, as fast mixer is still polling this track
2547                    //   track->reset();
2548                    // So instead mark this track as needing to be reset after push with ack
2549                    resetMask |= 1 << i;
2550                }
2551                isActive = false;
2552                break;
2553            case TrackBase::IDLE:
2554            default:
2555                LOG_FATAL("unexpected track state %d", track->mState);
2556            }
2557
2558            if (isActive) {
2559                // was it previously inactive?
2560                if (!(state->mTrackMask & (1 << j))) {
2561                    ExtendedAudioBufferProvider *eabp = track;
2562                    VolumeProvider *vp = track;
2563                    fastTrack->mBufferProvider = eabp;
2564                    fastTrack->mVolumeProvider = vp;
2565                    fastTrack->mSampleRate = track->mSampleRate;
2566                    fastTrack->mChannelMask = track->mChannelMask;
2567                    fastTrack->mGeneration++;
2568                    state->mTrackMask |= 1 << j;
2569                    didModify = true;
2570                    // no acknowledgement required for newly active tracks
2571                }
2572                // cache the combined master volume and stream type volume for fast mixer; this
2573                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2574                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2575                ++fastTracks;
2576            } else {
2577                // was it previously active?
2578                if (state->mTrackMask & (1 << j)) {
2579                    fastTrack->mBufferProvider = NULL;
2580                    fastTrack->mGeneration++;
2581                    state->mTrackMask &= ~(1 << j);
2582                    didModify = true;
2583                    // If any fast tracks were removed, we must wait for acknowledgement
2584                    // because we're about to decrement the last sp<> on those tracks.
2585                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2586                } else {
2587                    LOG_FATAL("fast track %d should have been active", j);
2588                }
2589                tracksToRemove->add(track);
2590                // Avoids a misleading display in dumpsys
2591                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2592            }
2593            continue;
2594        }
2595
2596        {   // local variable scope to avoid goto warning
2597
2598        audio_track_cblk_t* cblk = track->cblk();
2599
2600        // The first time a track is added we wait
2601        // for all its buffers to be filled before processing it
2602        int name = track->name();
2603        // make sure that we have enough frames to mix one full buffer.
2604        // enforce this condition only once to enable draining the buffer in case the client
2605        // app does not call stop() and relies on underrun to stop:
2606        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2607        // during last round
2608        uint32_t minFrames = 1;
2609        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2610                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2611            if (t->sampleRate() == mSampleRate) {
2612                minFrames = mNormalFrameCount;
2613            } else {
2614                // +1 for rounding and +1 for additional sample needed for interpolation
2615                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2616                // add frames already consumed but not yet released by the resampler
2617                // because cblk->framesReady() will include these frames
2618                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2619                // the minimum track buffer size is normally twice the number of frames necessary
2620                // to fill one buffer and the resampler should not leave more than one buffer worth
2621                // of unreleased frames after each pass, but just in case...
2622                ALOG_ASSERT(minFrames <= cblk->frameCount_);
2623            }
2624        }
2625        if ((track->framesReady() >= minFrames) && track->isReady() &&
2626                !track->isPaused() && !track->isTerminated())
2627        {
2628            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2629                    this);
2630
2631            mixedTracks++;
2632
2633            // track->mainBuffer() != mMixBuffer means there is an effect chain
2634            // connected to the track
2635            chain.clear();
2636            if (track->mainBuffer() != mMixBuffer) {
2637                chain = getEffectChain_l(track->sessionId());
2638                // Delegate volume control to effect in track effect chain if needed
2639                if (chain != 0) {
2640                    tracksWithEffect++;
2641                } else {
2642                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2643                            "session %d",
2644                            name, track->sessionId());
2645                }
2646            }
2647
2648
2649            int param = AudioMixer::VOLUME;
2650            if (track->mFillingUpStatus == Track::FS_FILLED) {
2651                // no ramp for the first volume setting
2652                track->mFillingUpStatus = Track::FS_ACTIVE;
2653                if (track->mState == TrackBase::RESUMING) {
2654                    track->mState = TrackBase::ACTIVE;
2655                    param = AudioMixer::RAMP_VOLUME;
2656                }
2657                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2658            } else if (cblk->server != 0) {
2659                // If the track is stopped before the first frame was mixed,
2660                // do not apply ramp
2661                param = AudioMixer::RAMP_VOLUME;
2662            }
2663
2664            // compute volume for this track
2665            uint32_t vl, vr, va;
2666            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2667                vl = vr = va = 0;
2668                if (track->isPausing()) {
2669                    track->setPaused();
2670                }
2671            } else {
2672
2673                // read original volumes with volume control
2674                float typeVolume = mStreamTypes[track->streamType()].volume;
2675                float v = masterVolume * typeVolume;
2676                ServerProxy *proxy = track->mServerProxy;
2677                uint32_t vlr = proxy->getVolumeLR();
2678                vl = vlr & 0xFFFF;
2679                vr = vlr >> 16;
2680                // track volumes come from shared memory, so can't be trusted and must be clamped
2681                if (vl > MAX_GAIN_INT) {
2682                    ALOGV("Track left volume out of range: %04X", vl);
2683                    vl = MAX_GAIN_INT;
2684                }
2685                if (vr > MAX_GAIN_INT) {
2686                    ALOGV("Track right volume out of range: %04X", vr);
2687                    vr = MAX_GAIN_INT;
2688                }
2689                // now apply the master volume and stream type volume
2690                vl = (uint32_t)(v * vl) << 12;
2691                vr = (uint32_t)(v * vr) << 12;
2692                // assuming master volume and stream type volume each go up to 1.0,
2693                // vl and vr are now in 8.24 format
2694
2695                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2696                // send level comes from shared memory and so may be corrupt
2697                if (sendLevel > MAX_GAIN_INT) {
2698                    ALOGV("Track send level out of range: %04X", sendLevel);
2699                    sendLevel = MAX_GAIN_INT;
2700                }
2701                va = (uint32_t)(v * sendLevel);
2702            }
2703            // Delegate volume control to effect in track effect chain if needed
2704            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2705                // Do not ramp volume if volume is controlled by effect
2706                param = AudioMixer::VOLUME;
2707                track->mHasVolumeController = true;
2708            } else {
2709                // force no volume ramp when volume controller was just disabled or removed
2710                // from effect chain to avoid volume spike
2711                if (track->mHasVolumeController) {
2712                    param = AudioMixer::VOLUME;
2713                }
2714                track->mHasVolumeController = false;
2715            }
2716
2717            // Convert volumes from 8.24 to 4.12 format
2718            // This additional clamping is needed in case chain->setVolume_l() overshot
2719            vl = (vl + (1 << 11)) >> 12;
2720            if (vl > MAX_GAIN_INT) {
2721                vl = MAX_GAIN_INT;
2722            }
2723            vr = (vr + (1 << 11)) >> 12;
2724            if (vr > MAX_GAIN_INT) {
2725                vr = MAX_GAIN_INT;
2726            }
2727
2728            if (va > MAX_GAIN_INT) {
2729                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2730            }
2731
2732            // XXX: these things DON'T need to be done each time
2733            mAudioMixer->setBufferProvider(name, track);
2734            mAudioMixer->enable(name);
2735
2736            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2737            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2738            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2739            mAudioMixer->setParameter(
2740                name,
2741                AudioMixer::TRACK,
2742                AudioMixer::FORMAT, (void *)track->format());
2743            mAudioMixer->setParameter(
2744                name,
2745                AudioMixer::TRACK,
2746                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2747            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2748            uint32_t maxSampleRate = mSampleRate * 2;
2749            uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2750            if (reqSampleRate == 0) {
2751                reqSampleRate = mSampleRate;
2752            } else if (reqSampleRate > maxSampleRate) {
2753                reqSampleRate = maxSampleRate;
2754            }
2755            mAudioMixer->setParameter(
2756                name,
2757                AudioMixer::RESAMPLE,
2758                AudioMixer::SAMPLE_RATE,
2759                (void *)reqSampleRate);
2760            mAudioMixer->setParameter(
2761                name,
2762                AudioMixer::TRACK,
2763                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2764            mAudioMixer->setParameter(
2765                name,
2766                AudioMixer::TRACK,
2767                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2768
2769            // reset retry count
2770            track->mRetryCount = kMaxTrackRetries;
2771
2772            // If one track is ready, set the mixer ready if:
2773            //  - the mixer was not ready during previous round OR
2774            //  - no other track is not ready
2775            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2776                    mixerStatus != MIXER_TRACKS_ENABLED) {
2777                mixerStatus = MIXER_TRACKS_READY;
2778            }
2779        } else {
2780            // clear effect chain input buffer if an active track underruns to avoid sending
2781            // previous audio buffer again to effects
2782            chain = getEffectChain_l(track->sessionId());
2783            if (chain != 0) {
2784                chain->clearInputBuffer();
2785            }
2786
2787            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2788                    cblk->server, this);
2789            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2790                    track->isStopped() || track->isPaused()) {
2791                // We have consumed all the buffers of this track.
2792                // Remove it from the list of active tracks.
2793                // TODO: use actual buffer filling status instead of latency when available from
2794                // audio HAL
2795                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2796                size_t framesWritten = mBytesWritten / mFrameSize;
2797                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2798                    if (track->isStopped()) {
2799                        track->reset();
2800                    }
2801                    tracksToRemove->add(track);
2802                }
2803            } else {
2804                track->mUnderrunCount++;
2805                // No buffers for this track. Give it a few chances to
2806                // fill a buffer, then remove it from active list.
2807                if (--(track->mRetryCount) <= 0) {
2808                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2809                    tracksToRemove->add(track);
2810                    // indicate to client process that the track was disabled because of underrun;
2811                    // it will then automatically call start() when data is available
2812                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2813                // If one track is not ready, mark the mixer also not ready if:
2814                //  - the mixer was ready during previous round OR
2815                //  - no other track is ready
2816                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2817                                mixerStatus != MIXER_TRACKS_READY) {
2818                    mixerStatus = MIXER_TRACKS_ENABLED;
2819                }
2820            }
2821            mAudioMixer->disable(name);
2822        }
2823
2824        }   // local variable scope to avoid goto warning
2825track_is_ready: ;
2826
2827    }
2828
2829    // Push the new FastMixer state if necessary
2830    bool pauseAudioWatchdog = false;
2831    if (didModify) {
2832        state->mFastTracksGen++;
2833        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2834        if (kUseFastMixer == FastMixer_Dynamic &&
2835                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2836            state->mCommand = FastMixerState::COLD_IDLE;
2837            state->mColdFutexAddr = &mFastMixerFutex;
2838            state->mColdGen++;
2839            mFastMixerFutex = 0;
2840            if (kUseFastMixer == FastMixer_Dynamic) {
2841                mNormalSink = mOutputSink;
2842            }
2843            // If we go into cold idle, need to wait for acknowledgement
2844            // so that fast mixer stops doing I/O.
2845            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2846            pauseAudioWatchdog = true;
2847        }
2848        sq->end();
2849    }
2850    if (sq != NULL) {
2851        sq->end(didModify);
2852        sq->push(block);
2853    }
2854#ifdef AUDIO_WATCHDOG
2855    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2856        mAudioWatchdog->pause();
2857    }
2858#endif
2859
2860    // Now perform the deferred reset on fast tracks that have stopped
2861    while (resetMask != 0) {
2862        size_t i = __builtin_ctz(resetMask);
2863        ALOG_ASSERT(i < count);
2864        resetMask &= ~(1 << i);
2865        sp<Track> t = mActiveTracks[i].promote();
2866        if (t == 0) {
2867            continue;
2868        }
2869        Track* track = t.get();
2870        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2871        track->reset();
2872    }
2873
2874    // remove all the tracks that need to be...
2875    count = tracksToRemove->size();
2876    if (CC_UNLIKELY(count)) {
2877        for (size_t i=0 ; i<count ; i++) {
2878            const sp<Track>& track = tracksToRemove->itemAt(i);
2879            mNBLogWriter->logTimestamp();
2880            mNBLogWriter->logf("prepareTracks_l remove name=%u mFastIndex=%d", track->name(),
2881                    track->mFastIndex);
2882            mActiveTracks.remove(track);
2883            if (track->mainBuffer() != mMixBuffer) {
2884                chain = getEffectChain_l(track->sessionId());
2885                if (chain != 0) {
2886                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2887                            track->sessionId());
2888                    chain->decActiveTrackCnt();
2889                }
2890            }
2891            if (track->isTerminated()) {
2892                removeTrack_l(track);
2893            }
2894        }
2895    }
2896
2897    // mix buffer must be cleared if all tracks are connected to an
2898    // effect chain as in this case the mixer will not write to
2899    // mix buffer and track effects will accumulate into it
2900    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2901            (mixedTracks == 0 && fastTracks > 0)) {
2902        // FIXME as a performance optimization, should remember previous zero status
2903        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2904    }
2905
2906    // if any fast tracks, then status is ready
2907    mMixerStatusIgnoringFastTracks = mixerStatus;
2908    if (fastTracks > 0) {
2909        mixerStatus = MIXER_TRACKS_READY;
2910    }
2911    return mixerStatus;
2912}
2913
2914// getTrackName_l() must be called with ThreadBase::mLock held
2915int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2916{
2917    return mAudioMixer->getTrackName(channelMask, sessionId);
2918}
2919
2920// deleteTrackName_l() must be called with ThreadBase::mLock held
2921void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2922{
2923    ALOGV("remove track (%d) and delete from mixer", name);
2924    mAudioMixer->deleteTrackName(name);
2925}
2926
2927// checkForNewParameters_l() must be called with ThreadBase::mLock held
2928bool AudioFlinger::MixerThread::checkForNewParameters_l()
2929{
2930    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2931    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2932    bool reconfig = false;
2933
2934    while (!mNewParameters.isEmpty()) {
2935
2936        if (mFastMixer != NULL) {
2937            FastMixerStateQueue *sq = mFastMixer->sq();
2938            FastMixerState *state = sq->begin();
2939            if (!(state->mCommand & FastMixerState::IDLE)) {
2940                previousCommand = state->mCommand;
2941                state->mCommand = FastMixerState::HOT_IDLE;
2942                sq->end();
2943                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2944            } else {
2945                sq->end(false /*didModify*/);
2946            }
2947        }
2948
2949        status_t status = NO_ERROR;
2950        String8 keyValuePair = mNewParameters[0];
2951        AudioParameter param = AudioParameter(keyValuePair);
2952        int value;
2953
2954        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2955            reconfig = true;
2956        }
2957        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2958            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2959                status = BAD_VALUE;
2960            } else {
2961                reconfig = true;
2962            }
2963        }
2964        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2965            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2966                status = BAD_VALUE;
2967            } else {
2968                reconfig = true;
2969            }
2970        }
2971        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2972            // do not accept frame count changes if tracks are open as the track buffer
2973            // size depends on frame count and correct behavior would not be guaranteed
2974            // if frame count is changed after track creation
2975            if (!mTracks.isEmpty()) {
2976                status = INVALID_OPERATION;
2977            } else {
2978                reconfig = true;
2979            }
2980        }
2981        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2982#ifdef ADD_BATTERY_DATA
2983            // when changing the audio output device, call addBatteryData to notify
2984            // the change
2985            if (mOutDevice != value) {
2986                uint32_t params = 0;
2987                // check whether speaker is on
2988                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2989                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2990                }
2991
2992                audio_devices_t deviceWithoutSpeaker
2993                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2994                // check if any other device (except speaker) is on
2995                if (value & deviceWithoutSpeaker ) {
2996                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2997                }
2998
2999                if (params != 0) {
3000                    addBatteryData(params);
3001                }
3002            }
3003#endif
3004
3005            // forward device change to effects that have requested to be
3006            // aware of attached audio device.
3007            mOutDevice = value;
3008            for (size_t i = 0; i < mEffectChains.size(); i++) {
3009                mEffectChains[i]->setDevice_l(mOutDevice);
3010            }
3011        }
3012
3013        if (status == NO_ERROR) {
3014            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3015                                                    keyValuePair.string());
3016            if (!mStandby && status == INVALID_OPERATION) {
3017                mOutput->stream->common.standby(&mOutput->stream->common);
3018                mStandby = true;
3019                mBytesWritten = 0;
3020                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3021                                                       keyValuePair.string());
3022            }
3023            if (status == NO_ERROR && reconfig) {
3024                delete mAudioMixer;
3025                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3026                mAudioMixer = NULL;
3027                readOutputParameters();
3028                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3029                for (size_t i = 0; i < mTracks.size() ; i++) {
3030                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3031                    if (name < 0) {
3032                        break;
3033                    }
3034                    mTracks[i]->mName = name;
3035                }
3036                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3037            }
3038        }
3039
3040        mNewParameters.removeAt(0);
3041
3042        mParamStatus = status;
3043        mParamCond.signal();
3044        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3045        // already timed out waiting for the status and will never signal the condition.
3046        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3047    }
3048
3049    if (!(previousCommand & FastMixerState::IDLE)) {
3050        ALOG_ASSERT(mFastMixer != NULL);
3051        FastMixerStateQueue *sq = mFastMixer->sq();
3052        FastMixerState *state = sq->begin();
3053        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3054        state->mCommand = previousCommand;
3055        sq->end();
3056        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3057    }
3058
3059    return reconfig;
3060}
3061
3062
3063void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3064{
3065    const size_t SIZE = 256;
3066    char buffer[SIZE];
3067    String8 result;
3068
3069    PlaybackThread::dumpInternals(fd, args);
3070
3071    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3072    result.append(buffer);
3073    write(fd, result.string(), result.size());
3074
3075    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3076    FastMixerDumpState copy = mFastMixerDumpState;
3077    copy.dump(fd);
3078
3079#ifdef STATE_QUEUE_DUMP
3080    // Similar for state queue
3081    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3082    observerCopy.dump(fd);
3083    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3084    mutatorCopy.dump(fd);
3085#endif
3086
3087    // Write the tee output to a .wav file
3088    dumpTee(fd, mTeeSource, mId);
3089
3090#ifdef AUDIO_WATCHDOG
3091    if (mAudioWatchdog != 0) {
3092        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3093        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3094        wdCopy.dump(fd);
3095    }
3096#endif
3097}
3098
3099uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3100{
3101    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3102}
3103
3104uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3105{
3106    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3107}
3108
3109void AudioFlinger::MixerThread::cacheParameters_l()
3110{
3111    PlaybackThread::cacheParameters_l();
3112
3113    // FIXME: Relaxed timing because of a certain device that can't meet latency
3114    // Should be reduced to 2x after the vendor fixes the driver issue
3115    // increase threshold again due to low power audio mode. The way this warning
3116    // threshold is calculated and its usefulness should be reconsidered anyway.
3117    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3118}
3119
3120// ----------------------------------------------------------------------------
3121
3122AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3123        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3124    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3125        // mLeftVolFloat, mRightVolFloat
3126{
3127}
3128
3129AudioFlinger::DirectOutputThread::~DirectOutputThread()
3130{
3131}
3132
3133AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3134    Vector< sp<Track> > *tracksToRemove
3135)
3136{
3137    sp<Track> trackToRemove;
3138
3139    mixer_state mixerStatus = MIXER_IDLE;
3140
3141    // find out which tracks need to be processed
3142    if (mActiveTracks.size() != 0) {
3143        sp<Track> t = mActiveTracks[0].promote();
3144        // The track died recently
3145        if (t == 0) {
3146            return MIXER_IDLE;
3147        }
3148
3149        Track* const track = t.get();
3150        audio_track_cblk_t* cblk = track->cblk();
3151
3152        // The first time a track is added we wait
3153        // for all its buffers to be filled before processing it
3154        uint32_t minFrames;
3155        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3156            minFrames = mNormalFrameCount;
3157        } else {
3158            minFrames = 1;
3159        }
3160        if ((track->framesReady() >= minFrames) && track->isReady() &&
3161                !track->isPaused() && !track->isTerminated())
3162        {
3163            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3164
3165            if (track->mFillingUpStatus == Track::FS_FILLED) {
3166                track->mFillingUpStatus = Track::FS_ACTIVE;
3167                mLeftVolFloat = mRightVolFloat = 0;
3168                if (track->mState == TrackBase::RESUMING) {
3169                    track->mState = TrackBase::ACTIVE;
3170                }
3171            }
3172
3173            // compute volume for this track
3174            float left, right;
3175            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3176                left = right = 0;
3177                if (track->isPausing()) {
3178                    track->setPaused();
3179                }
3180            } else {
3181                float typeVolume = mStreamTypes[track->streamType()].volume;
3182                float v = mMasterVolume * typeVolume;
3183                uint32_t vlr = track->mServerProxy->getVolumeLR();
3184                float v_clamped = v * (vlr & 0xFFFF);
3185                if (v_clamped > MAX_GAIN) {
3186                    v_clamped = MAX_GAIN;
3187                }
3188                left = v_clamped/MAX_GAIN;
3189                v_clamped = v * (vlr >> 16);
3190                if (v_clamped > MAX_GAIN) {
3191                    v_clamped = MAX_GAIN;
3192                }
3193                right = v_clamped/MAX_GAIN;
3194            }
3195
3196            if (left != mLeftVolFloat || right != mRightVolFloat) {
3197                mLeftVolFloat = left;
3198                mRightVolFloat = right;
3199
3200                // Convert volumes from float to 8.24
3201                uint32_t vl = (uint32_t)(left * (1 << 24));
3202                uint32_t vr = (uint32_t)(right * (1 << 24));
3203
3204                // Delegate volume control to effect in track effect chain if needed
3205                // only one effect chain can be present on DirectOutputThread, so if
3206                // there is one, the track is connected to it
3207                if (!mEffectChains.isEmpty()) {
3208                    // Do not ramp volume if volume is controlled by effect
3209                    mEffectChains[0]->setVolume_l(&vl, &vr);
3210                    left = (float)vl / (1 << 24);
3211                    right = (float)vr / (1 << 24);
3212                }
3213                mOutput->stream->set_volume(mOutput->stream, left, right);
3214            }
3215
3216            // reset retry count
3217            track->mRetryCount = kMaxTrackRetriesDirect;
3218            mActiveTrack = t;
3219            mixerStatus = MIXER_TRACKS_READY;
3220        } else {
3221            // clear effect chain input buffer if an active track underruns to avoid sending
3222            // previous audio buffer again to effects
3223            if (!mEffectChains.isEmpty()) {
3224                mEffectChains[0]->clearInputBuffer();
3225            }
3226
3227            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3228            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3229                    track->isStopped() || track->isPaused()) {
3230                // We have consumed all the buffers of this track.
3231                // Remove it from the list of active tracks.
3232                // TODO: implement behavior for compressed audio
3233                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3234                size_t framesWritten = mBytesWritten / mFrameSize;
3235                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3236                    if (track->isStopped()) {
3237                        track->reset();
3238                    }
3239                    trackToRemove = track;
3240                }
3241            } else {
3242                // No buffers for this track. Give it a few chances to
3243                // fill a buffer, then remove it from active list.
3244                if (--(track->mRetryCount) <= 0) {
3245                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3246                    trackToRemove = track;
3247                } else {
3248                    mixerStatus = MIXER_TRACKS_ENABLED;
3249                }
3250            }
3251        }
3252    }
3253
3254    // FIXME merge this with similar code for removing multiple tracks
3255    // remove all the tracks that need to be...
3256    if (CC_UNLIKELY(trackToRemove != 0)) {
3257        tracksToRemove->add(trackToRemove);
3258#if 0
3259        mNBLogWriter->logf("prepareTracks_l remove name=%u", trackToRemove->name());
3260#endif
3261        mActiveTracks.remove(trackToRemove);
3262        if (!mEffectChains.isEmpty()) {
3263            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3264                    trackToRemove->sessionId());
3265            mEffectChains[0]->decActiveTrackCnt();
3266        }
3267        if (trackToRemove->isTerminated()) {
3268            removeTrack_l(trackToRemove);
3269        }
3270    }
3271
3272    return mixerStatus;
3273}
3274
3275void AudioFlinger::DirectOutputThread::threadLoop_mix()
3276{
3277    AudioBufferProvider::Buffer buffer;
3278    size_t frameCount = mFrameCount;
3279    int8_t *curBuf = (int8_t *)mMixBuffer;
3280    // output audio to hardware
3281    while (frameCount) {
3282        buffer.frameCount = frameCount;
3283        mActiveTrack->getNextBuffer(&buffer);
3284        if (CC_UNLIKELY(buffer.raw == NULL)) {
3285            memset(curBuf, 0, frameCount * mFrameSize);
3286            break;
3287        }
3288        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3289        frameCount -= buffer.frameCount;
3290        curBuf += buffer.frameCount * mFrameSize;
3291        mActiveTrack->releaseBuffer(&buffer);
3292    }
3293    sleepTime = 0;
3294    standbyTime = systemTime() + standbyDelay;
3295    mActiveTrack.clear();
3296
3297}
3298
3299void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3300{
3301    if (sleepTime == 0) {
3302        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3303            sleepTime = activeSleepTime;
3304        } else {
3305            sleepTime = idleSleepTime;
3306        }
3307    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3308        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3309        sleepTime = 0;
3310    }
3311}
3312
3313// getTrackName_l() must be called with ThreadBase::mLock held
3314int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3315        int sessionId)
3316{
3317    return 0;
3318}
3319
3320// deleteTrackName_l() must be called with ThreadBase::mLock held
3321void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3322{
3323}
3324
3325// checkForNewParameters_l() must be called with ThreadBase::mLock held
3326bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3327{
3328    bool reconfig = false;
3329
3330    while (!mNewParameters.isEmpty()) {
3331        status_t status = NO_ERROR;
3332        String8 keyValuePair = mNewParameters[0];
3333        AudioParameter param = AudioParameter(keyValuePair);
3334        int value;
3335
3336        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3337            // do not accept frame count changes if tracks are open as the track buffer
3338            // size depends on frame count and correct behavior would not be garantied
3339            // if frame count is changed after track creation
3340            if (!mTracks.isEmpty()) {
3341                status = INVALID_OPERATION;
3342            } else {
3343                reconfig = true;
3344            }
3345        }
3346        if (status == NO_ERROR) {
3347            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3348                                                    keyValuePair.string());
3349            if (!mStandby && status == INVALID_OPERATION) {
3350                mOutput->stream->common.standby(&mOutput->stream->common);
3351                mStandby = true;
3352                mBytesWritten = 0;
3353                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3354                                                       keyValuePair.string());
3355            }
3356            if (status == NO_ERROR && reconfig) {
3357                readOutputParameters();
3358                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3359            }
3360        }
3361
3362        mNewParameters.removeAt(0);
3363
3364        mParamStatus = status;
3365        mParamCond.signal();
3366        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3367        // already timed out waiting for the status and will never signal the condition.
3368        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3369    }
3370    return reconfig;
3371}
3372
3373uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3374{
3375    uint32_t time;
3376    if (audio_is_linear_pcm(mFormat)) {
3377        time = PlaybackThread::activeSleepTimeUs();
3378    } else {
3379        time = 10000;
3380    }
3381    return time;
3382}
3383
3384uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3385{
3386    uint32_t time;
3387    if (audio_is_linear_pcm(mFormat)) {
3388        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3389    } else {
3390        time = 10000;
3391    }
3392    return time;
3393}
3394
3395uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3396{
3397    uint32_t time;
3398    if (audio_is_linear_pcm(mFormat)) {
3399        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3400    } else {
3401        time = 10000;
3402    }
3403    return time;
3404}
3405
3406void AudioFlinger::DirectOutputThread::cacheParameters_l()
3407{
3408    PlaybackThread::cacheParameters_l();
3409
3410    // use shorter standby delay as on normal output to release
3411    // hardware resources as soon as possible
3412    standbyDelay = microseconds(activeSleepTime*2);
3413}
3414
3415// ----------------------------------------------------------------------------
3416
3417AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3418        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3419    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3420                DUPLICATING),
3421        mWaitTimeMs(UINT_MAX)
3422{
3423    addOutputTrack(mainThread);
3424}
3425
3426AudioFlinger::DuplicatingThread::~DuplicatingThread()
3427{
3428    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3429        mOutputTracks[i]->destroy();
3430    }
3431}
3432
3433void AudioFlinger::DuplicatingThread::threadLoop_mix()
3434{
3435    // mix buffers...
3436    if (outputsReady(outputTracks)) {
3437        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3438    } else {
3439        memset(mMixBuffer, 0, mixBufferSize);
3440    }
3441    sleepTime = 0;
3442    writeFrames = mNormalFrameCount;
3443    standbyTime = systemTime() + standbyDelay;
3444}
3445
3446void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3447{
3448    if (sleepTime == 0) {
3449        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3450            sleepTime = activeSleepTime;
3451        } else {
3452            sleepTime = idleSleepTime;
3453        }
3454    } else if (mBytesWritten != 0) {
3455        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3456            writeFrames = mNormalFrameCount;
3457            memset(mMixBuffer, 0, mixBufferSize);
3458        } else {
3459            // flush remaining overflow buffers in output tracks
3460            writeFrames = 0;
3461        }
3462        sleepTime = 0;
3463    }
3464}
3465
3466void AudioFlinger::DuplicatingThread::threadLoop_write()
3467{
3468    for (size_t i = 0; i < outputTracks.size(); i++) {
3469        outputTracks[i]->write(mMixBuffer, writeFrames);
3470    }
3471    mBytesWritten += mixBufferSize;
3472}
3473
3474void AudioFlinger::DuplicatingThread::threadLoop_standby()
3475{
3476    // DuplicatingThread implements standby by stopping all tracks
3477    for (size_t i = 0; i < outputTracks.size(); i++) {
3478        outputTracks[i]->stop();
3479    }
3480}
3481
3482void AudioFlinger::DuplicatingThread::saveOutputTracks()
3483{
3484    outputTracks = mOutputTracks;
3485}
3486
3487void AudioFlinger::DuplicatingThread::clearOutputTracks()
3488{
3489    outputTracks.clear();
3490}
3491
3492void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3493{
3494    Mutex::Autolock _l(mLock);
3495    // FIXME explain this formula
3496    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3497    OutputTrack *outputTrack = new OutputTrack(thread,
3498                                            this,
3499                                            mSampleRate,
3500                                            mFormat,
3501                                            mChannelMask,
3502                                            frameCount);
3503    if (outputTrack->cblk() != NULL) {
3504        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3505        mOutputTracks.add(outputTrack);
3506        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3507        updateWaitTime_l();
3508    }
3509}
3510
3511void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3512{
3513    Mutex::Autolock _l(mLock);
3514    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3515        if (mOutputTracks[i]->thread() == thread) {
3516            mOutputTracks[i]->destroy();
3517            mOutputTracks.removeAt(i);
3518            updateWaitTime_l();
3519            return;
3520        }
3521    }
3522    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3523}
3524
3525// caller must hold mLock
3526void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3527{
3528    mWaitTimeMs = UINT_MAX;
3529    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3530        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3531        if (strong != 0) {
3532            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3533            if (waitTimeMs < mWaitTimeMs) {
3534                mWaitTimeMs = waitTimeMs;
3535            }
3536        }
3537    }
3538}
3539
3540
3541bool AudioFlinger::DuplicatingThread::outputsReady(
3542        const SortedVector< sp<OutputTrack> > &outputTracks)
3543{
3544    for (size_t i = 0; i < outputTracks.size(); i++) {
3545        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3546        if (thread == 0) {
3547            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3548                    outputTracks[i].get());
3549            return false;
3550        }
3551        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3552        // see note at standby() declaration
3553        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3554            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3555                    thread.get());
3556            return false;
3557        }
3558    }
3559    return true;
3560}
3561
3562uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3563{
3564    return (mWaitTimeMs * 1000) / 2;
3565}
3566
3567void AudioFlinger::DuplicatingThread::cacheParameters_l()
3568{
3569    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3570    updateWaitTime_l();
3571
3572    MixerThread::cacheParameters_l();
3573}
3574
3575// ----------------------------------------------------------------------------
3576//      Record
3577// ----------------------------------------------------------------------------
3578
3579AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3580                                         AudioStreamIn *input,
3581                                         uint32_t sampleRate,
3582                                         audio_channel_mask_t channelMask,
3583                                         audio_io_handle_t id,
3584                                         audio_devices_t outDevice,
3585                                         audio_devices_t inDevice,
3586                                         const sp<NBAIO_Sink>& teeSink) :
3587    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3588    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3589    // mRsmpInIndex and mInputBytes set by readInputParameters()
3590    mReqChannelCount(popcount(channelMask)),
3591    mReqSampleRate(sampleRate),
3592    // mBytesRead is only meaningful while active, and so is cleared in start()
3593    // (but might be better to also clear here for dump?)
3594    mTeeSink(teeSink)
3595{
3596    snprintf(mName, kNameLength, "AudioIn_%X", id);
3597
3598    readInputParameters();
3599
3600}
3601
3602
3603AudioFlinger::RecordThread::~RecordThread()
3604{
3605    delete[] mRsmpInBuffer;
3606    delete mResampler;
3607    delete[] mRsmpOutBuffer;
3608}
3609
3610void AudioFlinger::RecordThread::onFirstRef()
3611{
3612    run(mName, PRIORITY_URGENT_AUDIO);
3613}
3614
3615status_t AudioFlinger::RecordThread::readyToRun()
3616{
3617    status_t status = initCheck();
3618    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3619    return status;
3620}
3621
3622bool AudioFlinger::RecordThread::threadLoop()
3623{
3624    AudioBufferProvider::Buffer buffer;
3625    sp<RecordTrack> activeTrack;
3626    Vector< sp<EffectChain> > effectChains;
3627
3628    nsecs_t lastWarning = 0;
3629
3630    inputStandBy();
3631    acquireWakeLock();
3632
3633    // used to verify we've read at least once before evaluating how many bytes were read
3634    bool readOnce = false;
3635
3636    // start recording
3637    while (!exitPending()) {
3638
3639        processConfigEvents();
3640
3641        { // scope for mLock
3642            Mutex::Autolock _l(mLock);
3643            checkForNewParameters_l();
3644            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3645                standby();
3646
3647                if (exitPending()) {
3648                    break;
3649                }
3650
3651                releaseWakeLock_l();
3652                ALOGV("RecordThread: loop stopping");
3653                // go to sleep
3654                mWaitWorkCV.wait(mLock);
3655                ALOGV("RecordThread: loop starting");
3656                acquireWakeLock_l();
3657                continue;
3658            }
3659            if (mActiveTrack != 0) {
3660                if (mActiveTrack->mState == TrackBase::PAUSING) {
3661                    standby();
3662                    mActiveTrack.clear();
3663                    mStartStopCond.broadcast();
3664                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3665                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3666                        mActiveTrack.clear();
3667                        mStartStopCond.broadcast();
3668                    } else if (readOnce) {
3669                        // record start succeeds only if first read from audio input
3670                        // succeeds
3671                        if (mBytesRead >= 0) {
3672                            mActiveTrack->mState = TrackBase::ACTIVE;
3673                        } else {
3674                            mActiveTrack.clear();
3675                        }
3676                        mStartStopCond.broadcast();
3677                    }
3678                    mStandby = false;
3679                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3680                    removeTrack_l(mActiveTrack);
3681                    mActiveTrack.clear();
3682                }
3683            }
3684            lockEffectChains_l(effectChains);
3685        }
3686
3687        if (mActiveTrack != 0) {
3688            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3689                mActiveTrack->mState != TrackBase::RESUMING) {
3690                unlockEffectChains(effectChains);
3691                usleep(kRecordThreadSleepUs);
3692                continue;
3693            }
3694            for (size_t i = 0; i < effectChains.size(); i ++) {
3695                effectChains[i]->process_l();
3696            }
3697
3698            buffer.frameCount = mFrameCount;
3699            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3700                readOnce = true;
3701                size_t framesOut = buffer.frameCount;
3702                if (mResampler == NULL) {
3703                    // no resampling
3704                    while (framesOut) {
3705                        size_t framesIn = mFrameCount - mRsmpInIndex;
3706                        if (framesIn) {
3707                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3708                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3709                                    mActiveTrack->mFrameSize;
3710                            if (framesIn > framesOut)
3711                                framesIn = framesOut;
3712                            mRsmpInIndex += framesIn;
3713                            framesOut -= framesIn;
3714                            if (mChannelCount == mReqChannelCount ||
3715                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3716                                memcpy(dst, src, framesIn * mFrameSize);
3717                            } else {
3718                                if (mChannelCount == 1) {
3719                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3720                                            (int16_t *)src, framesIn);
3721                                } else {
3722                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3723                                            (int16_t *)src, framesIn);
3724                                }
3725                            }
3726                        }
3727                        if (framesOut && mFrameCount == mRsmpInIndex) {
3728                            void *readInto;
3729                            if (framesOut == mFrameCount &&
3730                                (mChannelCount == mReqChannelCount ||
3731                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3732                                readInto = buffer.raw;
3733                                framesOut = 0;
3734                            } else {
3735                                readInto = mRsmpInBuffer;
3736                                mRsmpInIndex = 0;
3737                            }
3738                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3739                            if (mBytesRead <= 0) {
3740                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3741                                {
3742                                    ALOGE("Error reading audio input");
3743                                    // Force input into standby so that it tries to
3744                                    // recover at next read attempt
3745                                    inputStandBy();
3746                                    usleep(kRecordThreadSleepUs);
3747                                }
3748                                mRsmpInIndex = mFrameCount;
3749                                framesOut = 0;
3750                                buffer.frameCount = 0;
3751                            } else if (mTeeSink != 0) {
3752                                (void) mTeeSink->write(readInto,
3753                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3754                            }
3755                        }
3756                    }
3757                } else {
3758                    // resampling
3759
3760                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3761                    // alter output frame count as if we were expecting stereo samples
3762                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3763                        framesOut >>= 1;
3764                    }
3765                    mResampler->resample(mRsmpOutBuffer, framesOut,
3766                            this /* AudioBufferProvider* */);
3767                    // ditherAndClamp() works as long as all buffers returned by
3768                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3769                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3770                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3771                        // the resampler always outputs stereo samples:
3772                        // do post stereo to mono conversion
3773                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3774                                framesOut);
3775                    } else {
3776                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3777                    }
3778
3779                }
3780                if (mFramestoDrop == 0) {
3781                    mActiveTrack->releaseBuffer(&buffer);
3782                } else {
3783                    if (mFramestoDrop > 0) {
3784                        mFramestoDrop -= buffer.frameCount;
3785                        if (mFramestoDrop <= 0) {
3786                            clearSyncStartEvent();
3787                        }
3788                    } else {
3789                        mFramestoDrop += buffer.frameCount;
3790                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3791                                mSyncStartEvent->isCancelled()) {
3792                            ALOGW("Synced record %s, session %d, trigger session %d",
3793                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3794                                  mActiveTrack->sessionId(),
3795                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3796                            clearSyncStartEvent();
3797                        }
3798                    }
3799                }
3800                mActiveTrack->clearOverflow();
3801            }
3802            // client isn't retrieving buffers fast enough
3803            else {
3804                if (!mActiveTrack->setOverflow()) {
3805                    nsecs_t now = systemTime();
3806                    if ((now - lastWarning) > kWarningThrottleNs) {
3807                        ALOGW("RecordThread: buffer overflow");
3808                        lastWarning = now;
3809                    }
3810                }
3811                // Release the processor for a while before asking for a new buffer.
3812                // This will give the application more chance to read from the buffer and
3813                // clear the overflow.
3814                usleep(kRecordThreadSleepUs);
3815            }
3816        }
3817        // enable changes in effect chain
3818        unlockEffectChains(effectChains);
3819        effectChains.clear();
3820    }
3821
3822    standby();
3823
3824    {
3825        Mutex::Autolock _l(mLock);
3826        mActiveTrack.clear();
3827        mStartStopCond.broadcast();
3828    }
3829
3830    releaseWakeLock();
3831
3832    ALOGV("RecordThread %p exiting", this);
3833    return false;
3834}
3835
3836void AudioFlinger::RecordThread::standby()
3837{
3838    if (!mStandby) {
3839        inputStandBy();
3840        mStandby = true;
3841    }
3842}
3843
3844void AudioFlinger::RecordThread::inputStandBy()
3845{
3846    mInput->stream->common.standby(&mInput->stream->common);
3847}
3848
3849sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3850        const sp<AudioFlinger::Client>& client,
3851        uint32_t sampleRate,
3852        audio_format_t format,
3853        audio_channel_mask_t channelMask,
3854        size_t frameCount,
3855        int sessionId,
3856        IAudioFlinger::track_flags_t flags,
3857        pid_t tid,
3858        status_t *status)
3859{
3860    sp<RecordTrack> track;
3861    status_t lStatus;
3862
3863    lStatus = initCheck();
3864    if (lStatus != NO_ERROR) {
3865        ALOGE("Audio driver not initialized.");
3866        goto Exit;
3867    }
3868
3869    // FIXME use flags and tid similar to createTrack_l()
3870
3871    { // scope for mLock
3872        Mutex::Autolock _l(mLock);
3873
3874        track = new RecordTrack(this, client, sampleRate,
3875                      format, channelMask, frameCount, sessionId);
3876
3877        if (track->getCblk() == 0) {
3878            lStatus = NO_MEMORY;
3879            goto Exit;
3880        }
3881        mTracks.add(track);
3882
3883        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3884        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3885                        mAudioFlinger->btNrecIsOff();
3886        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3887        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3888    }
3889    lStatus = NO_ERROR;
3890
3891Exit:
3892    if (status) {
3893        *status = lStatus;
3894    }
3895    return track;
3896}
3897
3898status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3899                                           AudioSystem::sync_event_t event,
3900                                           int triggerSession)
3901{
3902    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3903    sp<ThreadBase> strongMe = this;
3904    status_t status = NO_ERROR;
3905
3906    if (event == AudioSystem::SYNC_EVENT_NONE) {
3907        clearSyncStartEvent();
3908    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3909        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3910                                       triggerSession,
3911                                       recordTrack->sessionId(),
3912                                       syncStartEventCallback,
3913                                       this);
3914        // Sync event can be cancelled by the trigger session if the track is not in a
3915        // compatible state in which case we start record immediately
3916        if (mSyncStartEvent->isCancelled()) {
3917            clearSyncStartEvent();
3918        } else {
3919            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3920            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3921        }
3922    }
3923
3924    {
3925        AutoMutex lock(mLock);
3926        if (mActiveTrack != 0) {
3927            if (recordTrack != mActiveTrack.get()) {
3928                status = -EBUSY;
3929            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3930                mActiveTrack->mState = TrackBase::ACTIVE;
3931            }
3932            return status;
3933        }
3934
3935        recordTrack->mState = TrackBase::IDLE;
3936        mActiveTrack = recordTrack;
3937        mLock.unlock();
3938        status_t status = AudioSystem::startInput(mId);
3939        mLock.lock();
3940        if (status != NO_ERROR) {
3941            mActiveTrack.clear();
3942            clearSyncStartEvent();
3943            return status;
3944        }
3945        mRsmpInIndex = mFrameCount;
3946        mBytesRead = 0;
3947        if (mResampler != NULL) {
3948            mResampler->reset();
3949        }
3950        mActiveTrack->mState = TrackBase::RESUMING;
3951        // signal thread to start
3952        ALOGV("Signal record thread");
3953        mWaitWorkCV.broadcast();
3954        // do not wait for mStartStopCond if exiting
3955        if (exitPending()) {
3956            mActiveTrack.clear();
3957            status = INVALID_OPERATION;
3958            goto startError;
3959        }
3960        mStartStopCond.wait(mLock);
3961        if (mActiveTrack == 0) {
3962            ALOGV("Record failed to start");
3963            status = BAD_VALUE;
3964            goto startError;
3965        }
3966        ALOGV("Record started OK");
3967        return status;
3968    }
3969startError:
3970    AudioSystem::stopInput(mId);
3971    clearSyncStartEvent();
3972    return status;
3973}
3974
3975void AudioFlinger::RecordThread::clearSyncStartEvent()
3976{
3977    if (mSyncStartEvent != 0) {
3978        mSyncStartEvent->cancel();
3979    }
3980    mSyncStartEvent.clear();
3981    mFramestoDrop = 0;
3982}
3983
3984void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3985{
3986    sp<SyncEvent> strongEvent = event.promote();
3987
3988    if (strongEvent != 0) {
3989        RecordThread *me = (RecordThread *)strongEvent->cookie();
3990        me->handleSyncStartEvent(strongEvent);
3991    }
3992}
3993
3994void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3995{
3996    if (event == mSyncStartEvent) {
3997        // TODO: use actual buffer filling status instead of 2 buffers when info is available
3998        // from audio HAL
3999        mFramestoDrop = mFrameCount * 2;
4000    }
4001}
4002
4003bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4004    ALOGV("RecordThread::stop");
4005    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4006        return false;
4007    }
4008    recordTrack->mState = TrackBase::PAUSING;
4009    // do not wait for mStartStopCond if exiting
4010    if (exitPending()) {
4011        return true;
4012    }
4013    mStartStopCond.wait(mLock);
4014    // if we have been restarted, recordTrack == mActiveTrack.get() here
4015    if (exitPending() || recordTrack != mActiveTrack.get()) {
4016        ALOGV("Record stopped OK");
4017        return true;
4018    }
4019    return false;
4020}
4021
4022bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4023{
4024    return false;
4025}
4026
4027status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4028{
4029#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4030    if (!isValidSyncEvent(event)) {
4031        return BAD_VALUE;
4032    }
4033
4034    int eventSession = event->triggerSession();
4035    status_t ret = NAME_NOT_FOUND;
4036
4037    Mutex::Autolock _l(mLock);
4038
4039    for (size_t i = 0; i < mTracks.size(); i++) {
4040        sp<RecordTrack> track = mTracks[i];
4041        if (eventSession == track->sessionId()) {
4042            (void) track->setSyncEvent(event);
4043            ret = NO_ERROR;
4044        }
4045    }
4046    return ret;
4047#else
4048    return BAD_VALUE;
4049#endif
4050}
4051
4052// destroyTrack_l() must be called with ThreadBase::mLock held
4053void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4054{
4055    track->mState = TrackBase::TERMINATED;
4056    // active tracks are removed by threadLoop()
4057    if (mActiveTrack != track) {
4058        removeTrack_l(track);
4059    }
4060}
4061
4062void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4063{
4064    mTracks.remove(track);
4065    // need anything related to effects here?
4066}
4067
4068void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4069{
4070    dumpInternals(fd, args);
4071    dumpTracks(fd, args);
4072    dumpEffectChains(fd, args);
4073}
4074
4075void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4076{
4077    const size_t SIZE = 256;
4078    char buffer[SIZE];
4079    String8 result;
4080
4081    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4082    result.append(buffer);
4083
4084    if (mActiveTrack != 0) {
4085        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4086        result.append(buffer);
4087        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4088        result.append(buffer);
4089        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4090        result.append(buffer);
4091        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4092        result.append(buffer);
4093        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4094        result.append(buffer);
4095    } else {
4096        result.append("No active record client\n");
4097    }
4098
4099    write(fd, result.string(), result.size());
4100
4101    dumpBase(fd, args);
4102}
4103
4104void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4105{
4106    const size_t SIZE = 256;
4107    char buffer[SIZE];
4108    String8 result;
4109
4110    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4111    result.append(buffer);
4112    RecordTrack::appendDumpHeader(result);
4113    for (size_t i = 0; i < mTracks.size(); ++i) {
4114        sp<RecordTrack> track = mTracks[i];
4115        if (track != 0) {
4116            track->dump(buffer, SIZE);
4117            result.append(buffer);
4118        }
4119    }
4120
4121    if (mActiveTrack != 0) {
4122        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4123        result.append(buffer);
4124        RecordTrack::appendDumpHeader(result);
4125        mActiveTrack->dump(buffer, SIZE);
4126        result.append(buffer);
4127
4128    }
4129    write(fd, result.string(), result.size());
4130}
4131
4132// AudioBufferProvider interface
4133status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4134{
4135    size_t framesReq = buffer->frameCount;
4136    size_t framesReady = mFrameCount - mRsmpInIndex;
4137    int channelCount;
4138
4139    if (framesReady == 0) {
4140        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4141        if (mBytesRead <= 0) {
4142            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4143                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4144                // Force input into standby so that it tries to
4145                // recover at next read attempt
4146                inputStandBy();
4147                usleep(kRecordThreadSleepUs);
4148            }
4149            buffer->raw = NULL;
4150            buffer->frameCount = 0;
4151            return NOT_ENOUGH_DATA;
4152        }
4153        mRsmpInIndex = 0;
4154        framesReady = mFrameCount;
4155    }
4156
4157    if (framesReq > framesReady) {
4158        framesReq = framesReady;
4159    }
4160
4161    if (mChannelCount == 1 && mReqChannelCount == 2) {
4162        channelCount = 1;
4163    } else {
4164        channelCount = 2;
4165    }
4166    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4167    buffer->frameCount = framesReq;
4168    return NO_ERROR;
4169}
4170
4171// AudioBufferProvider interface
4172void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4173{
4174    mRsmpInIndex += buffer->frameCount;
4175    buffer->frameCount = 0;
4176}
4177
4178bool AudioFlinger::RecordThread::checkForNewParameters_l()
4179{
4180    bool reconfig = false;
4181
4182    while (!mNewParameters.isEmpty()) {
4183        status_t status = NO_ERROR;
4184        String8 keyValuePair = mNewParameters[0];
4185        AudioParameter param = AudioParameter(keyValuePair);
4186        int value;
4187        audio_format_t reqFormat = mFormat;
4188        uint32_t reqSamplingRate = mReqSampleRate;
4189        uint32_t reqChannelCount = mReqChannelCount;
4190
4191        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4192            reqSamplingRate = value;
4193            reconfig = true;
4194        }
4195        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4196            reqFormat = (audio_format_t) value;
4197            reconfig = true;
4198        }
4199        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4200            reqChannelCount = popcount(value);
4201            reconfig = true;
4202        }
4203        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4204            // do not accept frame count changes if tracks are open as the track buffer
4205            // size depends on frame count and correct behavior would not be guaranteed
4206            // if frame count is changed after track creation
4207            if (mActiveTrack != 0) {
4208                status = INVALID_OPERATION;
4209            } else {
4210                reconfig = true;
4211            }
4212        }
4213        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4214            // forward device change to effects that have requested to be
4215            // aware of attached audio device.
4216            for (size_t i = 0; i < mEffectChains.size(); i++) {
4217                mEffectChains[i]->setDevice_l(value);
4218            }
4219
4220            // store input device and output device but do not forward output device to audio HAL.
4221            // Note that status is ignored by the caller for output device
4222            // (see AudioFlinger::setParameters()
4223            if (audio_is_output_devices(value)) {
4224                mOutDevice = value;
4225                status = BAD_VALUE;
4226            } else {
4227                mInDevice = value;
4228                // disable AEC and NS if the device is a BT SCO headset supporting those
4229                // pre processings
4230                if (mTracks.size() > 0) {
4231                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4232                                        mAudioFlinger->btNrecIsOff();
4233                    for (size_t i = 0; i < mTracks.size(); i++) {
4234                        sp<RecordTrack> track = mTracks[i];
4235                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4236                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4237                    }
4238                }
4239            }
4240        }
4241        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4242                mAudioSource != (audio_source_t)value) {
4243            // forward device change to effects that have requested to be
4244            // aware of attached audio device.
4245            for (size_t i = 0; i < mEffectChains.size(); i++) {
4246                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4247            }
4248            mAudioSource = (audio_source_t)value;
4249        }
4250        if (status == NO_ERROR) {
4251            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4252                    keyValuePair.string());
4253            if (status == INVALID_OPERATION) {
4254                inputStandBy();
4255                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4256                        keyValuePair.string());
4257            }
4258            if (reconfig) {
4259                if (status == BAD_VALUE &&
4260                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4261                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4262                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4263                            <= (2 * reqSamplingRate)) &&
4264                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4265                            <= FCC_2 &&
4266                    (reqChannelCount <= FCC_2)) {
4267                    status = NO_ERROR;
4268                }
4269                if (status == NO_ERROR) {
4270                    readInputParameters();
4271                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4272                }
4273            }
4274        }
4275
4276        mNewParameters.removeAt(0);
4277
4278        mParamStatus = status;
4279        mParamCond.signal();
4280        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4281        // already timed out waiting for the status and will never signal the condition.
4282        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4283    }
4284    return reconfig;
4285}
4286
4287String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4288{
4289    char *s;
4290    String8 out_s8 = String8();
4291
4292    Mutex::Autolock _l(mLock);
4293    if (initCheck() != NO_ERROR) {
4294        return out_s8;
4295    }
4296
4297    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4298    out_s8 = String8(s);
4299    free(s);
4300    return out_s8;
4301}
4302
4303void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4304    AudioSystem::OutputDescriptor desc;
4305    void *param2 = NULL;
4306
4307    switch (event) {
4308    case AudioSystem::INPUT_OPENED:
4309    case AudioSystem::INPUT_CONFIG_CHANGED:
4310        desc.channels = mChannelMask;
4311        desc.samplingRate = mSampleRate;
4312        desc.format = mFormat;
4313        desc.frameCount = mFrameCount;
4314        desc.latency = 0;
4315        param2 = &desc;
4316        break;
4317
4318    case AudioSystem::INPUT_CLOSED:
4319    default:
4320        break;
4321    }
4322    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4323}
4324
4325void AudioFlinger::RecordThread::readInputParameters()
4326{
4327    delete mRsmpInBuffer;
4328    // mRsmpInBuffer is always assigned a new[] below
4329    delete mRsmpOutBuffer;
4330    mRsmpOutBuffer = NULL;
4331    delete mResampler;
4332    mResampler = NULL;
4333
4334    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4335    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4336    mChannelCount = (uint16_t)popcount(mChannelMask);
4337    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4338    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4339    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4340    mFrameCount = mInputBytes / mFrameSize;
4341    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4342    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4343
4344    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4345    {
4346        int channelCount;
4347        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4348        // stereo to mono post process as the resampler always outputs stereo.
4349        if (mChannelCount == 1 && mReqChannelCount == 2) {
4350            channelCount = 1;
4351        } else {
4352            channelCount = 2;
4353        }
4354        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4355        mResampler->setSampleRate(mSampleRate);
4356        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4357        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4358
4359        // optmization: if mono to mono, alter input frame count as if we were inputing
4360        // stereo samples
4361        if (mChannelCount == 1 && mReqChannelCount == 1) {
4362            mFrameCount >>= 1;
4363        }
4364
4365    }
4366    mRsmpInIndex = mFrameCount;
4367}
4368
4369unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4370{
4371    Mutex::Autolock _l(mLock);
4372    if (initCheck() != NO_ERROR) {
4373        return 0;
4374    }
4375
4376    return mInput->stream->get_input_frames_lost(mInput->stream);
4377}
4378
4379uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4380{
4381    Mutex::Autolock _l(mLock);
4382    uint32_t result = 0;
4383    if (getEffectChain_l(sessionId) != 0) {
4384        result = EFFECT_SESSION;
4385    }
4386
4387    for (size_t i = 0; i < mTracks.size(); ++i) {
4388        if (sessionId == mTracks[i]->sessionId()) {
4389            result |= TRACK_SESSION;
4390            break;
4391        }
4392    }
4393
4394    return result;
4395}
4396
4397KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4398{
4399    KeyedVector<int, bool> ids;
4400    Mutex::Autolock _l(mLock);
4401    for (size_t j = 0; j < mTracks.size(); ++j) {
4402        sp<RecordThread::RecordTrack> track = mTracks[j];
4403        int sessionId = track->sessionId();
4404        if (ids.indexOfKey(sessionId) < 0) {
4405            ids.add(sessionId, true);
4406        }
4407    }
4408    return ids;
4409}
4410
4411AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4412{
4413    Mutex::Autolock _l(mLock);
4414    AudioStreamIn *input = mInput;
4415    mInput = NULL;
4416    return input;
4417}
4418
4419// this method must always be called either with ThreadBase mLock held or inside the thread loop
4420audio_stream_t* AudioFlinger::RecordThread::stream() const
4421{
4422    if (mInput == NULL) {
4423        return NULL;
4424    }
4425    return &mInput->stream->common;
4426}
4427
4428status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4429{
4430    // only one chain per input thread
4431    if (mEffectChains.size() != 0) {
4432        return INVALID_OPERATION;
4433    }
4434    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4435
4436    chain->setInBuffer(NULL);
4437    chain->setOutBuffer(NULL);
4438
4439    checkSuspendOnAddEffectChain_l(chain);
4440
4441    mEffectChains.add(chain);
4442
4443    return NO_ERROR;
4444}
4445
4446size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4447{
4448    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4449    ALOGW_IF(mEffectChains.size() != 1,
4450            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4451            chain.get(), mEffectChains.size(), this);
4452    if (mEffectChains.size() == 1) {
4453        mEffectChains.removeAt(0);
4454    }
4455    return 0;
4456}
4457
4458}; // namespace android
4459