Threads.cpp revision 309f7abb3c170ba764e67e9b6fed31fb442e9953
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296void AudioFlinger::ThreadBase::exit()
297{
298    ALOGV("ThreadBase::exit");
299    // do any cleanup required for exit to succeed
300    preExit();
301    {
302        // This lock prevents the following race in thread (uniprocessor for illustration):
303        //  if (!exitPending()) {
304        //      // context switch from here to exit()
305        //      // exit() calls requestExit(), what exitPending() observes
306        //      // exit() calls signal(), which is dropped since no waiters
307        //      // context switch back from exit() to here
308        //      mWaitWorkCV.wait(...);
309        //      // now thread is hung
310        //  }
311        AutoMutex lock(mLock);
312        requestExit();
313        mWaitWorkCV.broadcast();
314    }
315    // When Thread::requestExitAndWait is made virtual and this method is renamed to
316    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
317    requestExitAndWait();
318}
319
320status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
321{
322    status_t status;
323
324    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
325    Mutex::Autolock _l(mLock);
326
327    mNewParameters.add(keyValuePairs);
328    mWaitWorkCV.signal();
329    // wait condition with timeout in case the thread loop has exited
330    // before the request could be processed
331    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
332        status = mParamStatus;
333        mWaitWorkCV.signal();
334    } else {
335        status = TIMED_OUT;
336    }
337    return status;
338}
339
340void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
341{
342    Mutex::Autolock _l(mLock);
343    sendIoConfigEvent_l(event, param);
344}
345
346// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
347void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
348{
349    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
350    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
351    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
352            param);
353    mWaitWorkCV.signal();
354}
355
356// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
357void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
358{
359    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
360    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
361    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
362          mConfigEvents.size(), pid, tid, prio);
363    mWaitWorkCV.signal();
364}
365
366void AudioFlinger::ThreadBase::processConfigEvents()
367{
368    mLock.lock();
369    while (!mConfigEvents.isEmpty()) {
370        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
371        ConfigEvent *event = mConfigEvents[0];
372        mConfigEvents.removeAt(0);
373        // release mLock before locking AudioFlinger mLock: lock order is always
374        // AudioFlinger then ThreadBase to avoid cross deadlock
375        mLock.unlock();
376        switch(event->type()) {
377            case CFG_EVENT_PRIO: {
378                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
379                // FIXME Need to understand why this has be done asynchronously
380                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
381                        true /*asynchronous*/);
382                if (err != 0) {
383                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
384                          "error %d",
385                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
386                }
387            } break;
388            case CFG_EVENT_IO: {
389                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
390                mAudioFlinger->mLock.lock();
391                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
392                mAudioFlinger->mLock.unlock();
393            } break;
394            default:
395                ALOGE("processConfigEvents() unknown event type %d", event->type());
396                break;
397        }
398        delete event;
399        mLock.lock();
400    }
401    mLock.unlock();
402}
403
404void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
405{
406    const size_t SIZE = 256;
407    char buffer[SIZE];
408    String8 result;
409
410    bool locked = AudioFlinger::dumpTryLock(mLock);
411    if (!locked) {
412        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
413        write(fd, buffer, strlen(buffer));
414    }
415
416    snprintf(buffer, SIZE, "io handle: %d\n", mId);
417    result.append(buffer);
418    snprintf(buffer, SIZE, "TID: %d\n", getTid());
419    result.append(buffer);
420    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
435    result.append(buffer);
436
437    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
438    result.append(buffer);
439    result.append(" Index Command");
440    for (size_t i = 0; i < mNewParameters.size(); ++i) {
441        snprintf(buffer, SIZE, "\n %02d    ", i);
442        result.append(buffer);
443        result.append(mNewParameters[i]);
444    }
445
446    snprintf(buffer, SIZE, "\n\nPending config events: \n");
447    result.append(buffer);
448    for (size_t i = 0; i < mConfigEvents.size(); i++) {
449        mConfigEvents[i]->dump(buffer, SIZE);
450        result.append(buffer);
451    }
452    result.append("\n");
453
454    write(fd, result.string(), result.size());
455
456    if (locked) {
457        mLock.unlock();
458    }
459}
460
461void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
462{
463    const size_t SIZE = 256;
464    char buffer[SIZE];
465    String8 result;
466
467    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
468    write(fd, buffer, strlen(buffer));
469
470    for (size_t i = 0; i < mEffectChains.size(); ++i) {
471        sp<EffectChain> chain = mEffectChains[i];
472        if (chain != 0) {
473            chain->dump(fd, args);
474        }
475    }
476}
477
478void AudioFlinger::ThreadBase::acquireWakeLock()
479{
480    Mutex::Autolock _l(mLock);
481    acquireWakeLock_l();
482}
483
484void AudioFlinger::ThreadBase::acquireWakeLock_l()
485{
486    if (mPowerManager == 0) {
487        // use checkService() to avoid blocking if power service is not up yet
488        sp<IBinder> binder =
489            defaultServiceManager()->checkService(String16("power"));
490        if (binder == 0) {
491            ALOGW("Thread %s cannot connect to the power manager service", mName);
492        } else {
493            mPowerManager = interface_cast<IPowerManager>(binder);
494            binder->linkToDeath(mDeathRecipient);
495        }
496    }
497    if (mPowerManager != 0) {
498        sp<IBinder> binder = new BBinder();
499        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
500                                                         binder,
501                                                         String16(mName),
502                                                         String16("media"));
503        if (status == NO_ERROR) {
504            mWakeLockToken = binder;
505        }
506        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
507    }
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock()
511{
512    Mutex::Autolock _l(mLock);
513    releaseWakeLock_l();
514}
515
516void AudioFlinger::ThreadBase::releaseWakeLock_l()
517{
518    if (mWakeLockToken != 0) {
519        ALOGV("releaseWakeLock_l() %s", mName);
520        if (mPowerManager != 0) {
521            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
522        }
523        mWakeLockToken.clear();
524    }
525}
526
527void AudioFlinger::ThreadBase::clearPowerManager()
528{
529    Mutex::Autolock _l(mLock);
530    releaseWakeLock_l();
531    mPowerManager.clear();
532}
533
534void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
535{
536    sp<ThreadBase> thread = mThread.promote();
537    if (thread != 0) {
538        thread->clearPowerManager();
539    }
540    ALOGW("power manager service died !!!");
541}
542
543void AudioFlinger::ThreadBase::setEffectSuspended(
544        const effect_uuid_t *type, bool suspend, int sessionId)
545{
546    Mutex::Autolock _l(mLock);
547    setEffectSuspended_l(type, suspend, sessionId);
548}
549
550void AudioFlinger::ThreadBase::setEffectSuspended_l(
551        const effect_uuid_t *type, bool suspend, int sessionId)
552{
553    sp<EffectChain> chain = getEffectChain_l(sessionId);
554    if (chain != 0) {
555        if (type != NULL) {
556            chain->setEffectSuspended_l(type, suspend);
557        } else {
558            chain->setEffectSuspendedAll_l(suspend);
559        }
560    }
561
562    updateSuspendedSessions_l(type, suspend, sessionId);
563}
564
565void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
566{
567    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
568    if (index < 0) {
569        return;
570    }
571
572    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
573            mSuspendedSessions.valueAt(index);
574
575    for (size_t i = 0; i < sessionEffects.size(); i++) {
576        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
577        for (int j = 0; j < desc->mRefCount; j++) {
578            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
579                chain->setEffectSuspendedAll_l(true);
580            } else {
581                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
582                    desc->mType.timeLow);
583                chain->setEffectSuspended_l(&desc->mType, true);
584            }
585        }
586    }
587}
588
589void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
590                                                         bool suspend,
591                                                         int sessionId)
592{
593    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
594
595    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
596
597    if (suspend) {
598        if (index >= 0) {
599            sessionEffects = mSuspendedSessions.valueAt(index);
600        } else {
601            mSuspendedSessions.add(sessionId, sessionEffects);
602        }
603    } else {
604        if (index < 0) {
605            return;
606        }
607        sessionEffects = mSuspendedSessions.valueAt(index);
608    }
609
610
611    int key = EffectChain::kKeyForSuspendAll;
612    if (type != NULL) {
613        key = type->timeLow;
614    }
615    index = sessionEffects.indexOfKey(key);
616
617    sp<SuspendedSessionDesc> desc;
618    if (suspend) {
619        if (index >= 0) {
620            desc = sessionEffects.valueAt(index);
621        } else {
622            desc = new SuspendedSessionDesc();
623            if (type != NULL) {
624                desc->mType = *type;
625            }
626            sessionEffects.add(key, desc);
627            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
628        }
629        desc->mRefCount++;
630    } else {
631        if (index < 0) {
632            return;
633        }
634        desc = sessionEffects.valueAt(index);
635        if (--desc->mRefCount == 0) {
636            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
637            sessionEffects.removeItemsAt(index);
638            if (sessionEffects.isEmpty()) {
639                ALOGV("updateSuspendedSessions_l() restore removing session %d",
640                                 sessionId);
641                mSuspendedSessions.removeItem(sessionId);
642            }
643        }
644    }
645    if (!sessionEffects.isEmpty()) {
646        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
647    }
648}
649
650void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
651                                                            bool enabled,
652                                                            int sessionId)
653{
654    Mutex::Autolock _l(mLock);
655    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
656}
657
658void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
659                                                            bool enabled,
660                                                            int sessionId)
661{
662    if (mType != RECORD) {
663        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
664        // another session. This gives the priority to well behaved effect control panels
665        // and applications not using global effects.
666        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
667        // global effects
668        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
669            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
670        }
671    }
672
673    sp<EffectChain> chain = getEffectChain_l(sessionId);
674    if (chain != 0) {
675        chain->checkSuspendOnEffectEnabled(effect, enabled);
676    }
677}
678
679// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
680sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
681        const sp<AudioFlinger::Client>& client,
682        const sp<IEffectClient>& effectClient,
683        int32_t priority,
684        int sessionId,
685        effect_descriptor_t *desc,
686        int *enabled,
687        status_t *status
688        )
689{
690    sp<EffectModule> effect;
691    sp<EffectHandle> handle;
692    status_t lStatus;
693    sp<EffectChain> chain;
694    bool chainCreated = false;
695    bool effectCreated = false;
696    bool effectRegistered = false;
697
698    lStatus = initCheck();
699    if (lStatus != NO_ERROR) {
700        ALOGW("createEffect_l() Audio driver not initialized.");
701        goto Exit;
702    }
703
704    // Do not allow effects with session ID 0 on direct output or duplicating threads
705    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
706    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
707        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
708                desc->name, sessionId);
709        lStatus = BAD_VALUE;
710        goto Exit;
711    }
712    // Only Pre processor effects are allowed on input threads and only on input threads
713    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
714        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
715                desc->name, desc->flags, mType);
716        lStatus = BAD_VALUE;
717        goto Exit;
718    }
719
720    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
721
722    { // scope for mLock
723        Mutex::Autolock _l(mLock);
724
725        // check for existing effect chain with the requested audio session
726        chain = getEffectChain_l(sessionId);
727        if (chain == 0) {
728            // create a new chain for this session
729            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
730            chain = new EffectChain(this, sessionId);
731            addEffectChain_l(chain);
732            chain->setStrategy(getStrategyForSession_l(sessionId));
733            chainCreated = true;
734        } else {
735            effect = chain->getEffectFromDesc_l(desc);
736        }
737
738        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
739
740        if (effect == 0) {
741            int id = mAudioFlinger->nextUniqueId();
742            // Check CPU and memory usage
743            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
744            if (lStatus != NO_ERROR) {
745                goto Exit;
746            }
747            effectRegistered = true;
748            // create a new effect module if none present in the chain
749            effect = new EffectModule(this, chain, desc, id, sessionId);
750            lStatus = effect->status();
751            if (lStatus != NO_ERROR) {
752                goto Exit;
753            }
754            lStatus = chain->addEffect_l(effect);
755            if (lStatus != NO_ERROR) {
756                goto Exit;
757            }
758            effectCreated = true;
759
760            effect->setDevice(mOutDevice);
761            effect->setDevice(mInDevice);
762            effect->setMode(mAudioFlinger->getMode());
763            effect->setAudioSource(mAudioSource);
764        }
765        // create effect handle and connect it to effect module
766        handle = new EffectHandle(effect, client, effectClient, priority);
767        lStatus = effect->addHandle(handle.get());
768        if (enabled != NULL) {
769            *enabled = (int)effect->isEnabled();
770        }
771    }
772
773Exit:
774    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
775        Mutex::Autolock _l(mLock);
776        if (effectCreated) {
777            chain->removeEffect_l(effect);
778        }
779        if (effectRegistered) {
780            AudioSystem::unregisterEffect(effect->id());
781        }
782        if (chainCreated) {
783            removeEffectChain_l(chain);
784        }
785        handle.clear();
786    }
787
788    if (status != NULL) {
789        *status = lStatus;
790    }
791    return handle;
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
795{
796    Mutex::Autolock _l(mLock);
797    return getEffect_l(sessionId, effectId);
798}
799
800sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
801{
802    sp<EffectChain> chain = getEffectChain_l(sessionId);
803    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
804}
805
806// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
807// PlaybackThread::mLock held
808status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
809{
810    // check for existing effect chain with the requested audio session
811    int sessionId = effect->sessionId();
812    sp<EffectChain> chain = getEffectChain_l(sessionId);
813    bool chainCreated = false;
814
815    if (chain == 0) {
816        // create a new chain for this session
817        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
818        chain = new EffectChain(this, sessionId);
819        addEffectChain_l(chain);
820        chain->setStrategy(getStrategyForSession_l(sessionId));
821        chainCreated = true;
822    }
823    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
824
825    if (chain->getEffectFromId_l(effect->id()) != 0) {
826        ALOGW("addEffect_l() %p effect %s already present in chain %p",
827                this, effect->desc().name, chain.get());
828        return BAD_VALUE;
829    }
830
831    status_t status = chain->addEffect_l(effect);
832    if (status != NO_ERROR) {
833        if (chainCreated) {
834            removeEffectChain_l(chain);
835        }
836        return status;
837    }
838
839    effect->setDevice(mOutDevice);
840    effect->setDevice(mInDevice);
841    effect->setMode(mAudioFlinger->getMode());
842    effect->setAudioSource(mAudioSource);
843    return NO_ERROR;
844}
845
846void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
847
848    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
849    effect_descriptor_t desc = effect->desc();
850    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
851        detachAuxEffect_l(effect->id());
852    }
853
854    sp<EffectChain> chain = effect->chain().promote();
855    if (chain != 0) {
856        // remove effect chain if removing last effect
857        if (chain->removeEffect_l(effect) == 0) {
858            removeEffectChain_l(chain);
859        }
860    } else {
861        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
862    }
863}
864
865void AudioFlinger::ThreadBase::lockEffectChains_l(
866        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
867{
868    effectChains = mEffectChains;
869    for (size_t i = 0; i < mEffectChains.size(); i++) {
870        mEffectChains[i]->lock();
871    }
872}
873
874void AudioFlinger::ThreadBase::unlockEffectChains(
875        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
876{
877    for (size_t i = 0; i < effectChains.size(); i++) {
878        effectChains[i]->unlock();
879    }
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
883{
884    Mutex::Autolock _l(mLock);
885    return getEffectChain_l(sessionId);
886}
887
888sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
889{
890    size_t size = mEffectChains.size();
891    for (size_t i = 0; i < size; i++) {
892        if (mEffectChains[i]->sessionId() == sessionId) {
893            return mEffectChains[i];
894        }
895    }
896    return 0;
897}
898
899void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
900{
901    Mutex::Autolock _l(mLock);
902    size_t size = mEffectChains.size();
903    for (size_t i = 0; i < size; i++) {
904        mEffectChains[i]->setMode_l(mode);
905    }
906}
907
908void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
909                                                    EffectHandle *handle,
910                                                    bool unpinIfLast) {
911
912    Mutex::Autolock _l(mLock);
913    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
914    // delete the effect module if removing last handle on it
915    if (effect->removeHandle(handle) == 0) {
916        if (!effect->isPinned() || unpinIfLast) {
917            removeEffect_l(effect);
918            AudioSystem::unregisterEffect(effect->id());
919        }
920    }
921}
922
923// ----------------------------------------------------------------------------
924//      Playback
925// ----------------------------------------------------------------------------
926
927AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
928                                             AudioStreamOut* output,
929                                             audio_io_handle_t id,
930                                             audio_devices_t device,
931                                             type_t type)
932    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
933        mNormalFrameCount(0), mMixBuffer(NULL),
934        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
935        // mStreamTypes[] initialized in constructor body
936        mOutput(output),
937        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
938        mMixerStatus(MIXER_IDLE),
939        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
940        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
941        mBytesRemaining(0),
942        mCurrentWriteLength(0),
943        mUseAsyncWrite(false),
944        mWriteBlocked(false),
945        mDraining(false),
946        mScreenState(AudioFlinger::mScreenState),
947        // index 0 is reserved for normal mixer's submix
948        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
949{
950    snprintf(mName, kNameLength, "AudioOut_%X", id);
951    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
952
953    // Assumes constructor is called by AudioFlinger with it's mLock held, but
954    // it would be safer to explicitly pass initial masterVolume/masterMute as
955    // parameter.
956    //
957    // If the HAL we are using has support for master volume or master mute,
958    // then do not attenuate or mute during mixing (just leave the volume at 1.0
959    // and the mute set to false).
960    mMasterVolume = audioFlinger->masterVolume_l();
961    mMasterMute = audioFlinger->masterMute_l();
962    if (mOutput && mOutput->audioHwDev) {
963        if (mOutput->audioHwDev->canSetMasterVolume()) {
964            mMasterVolume = 1.0;
965        }
966
967        if (mOutput->audioHwDev->canSetMasterMute()) {
968            mMasterMute = false;
969        }
970    }
971
972    readOutputParameters();
973
974    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
975    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
976    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
977            stream = (audio_stream_type_t) (stream + 1)) {
978        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
979        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
980    }
981    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
982    // because mAudioFlinger doesn't have one to copy from
983}
984
985AudioFlinger::PlaybackThread::~PlaybackThread()
986{
987    mAudioFlinger->unregisterWriter(mNBLogWriter);
988    delete [] mAllocMixBuffer;
989}
990
991void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
992{
993    dumpInternals(fd, args);
994    dumpTracks(fd, args);
995    dumpEffectChains(fd, args);
996}
997
998void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
999{
1000    const size_t SIZE = 256;
1001    char buffer[SIZE];
1002    String8 result;
1003
1004    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1005    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1006        const stream_type_t *st = &mStreamTypes[i];
1007        if (i > 0) {
1008            result.appendFormat(", ");
1009        }
1010        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1011        if (st->mute) {
1012            result.append("M");
1013        }
1014    }
1015    result.append("\n");
1016    write(fd, result.string(), result.length());
1017    result.clear();
1018
1019    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1020    result.append(buffer);
1021    Track::appendDumpHeader(result);
1022    for (size_t i = 0; i < mTracks.size(); ++i) {
1023        sp<Track> track = mTracks[i];
1024        if (track != 0) {
1025            track->dump(buffer, SIZE);
1026            result.append(buffer);
1027        }
1028    }
1029
1030    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1031    result.append(buffer);
1032    Track::appendDumpHeader(result);
1033    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1034        sp<Track> track = mActiveTracks[i].promote();
1035        if (track != 0) {
1036            track->dump(buffer, SIZE);
1037            result.append(buffer);
1038        }
1039    }
1040    write(fd, result.string(), result.size());
1041
1042    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1043    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1044    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1045            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1046}
1047
1048void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1049{
1050    const size_t SIZE = 256;
1051    char buffer[SIZE];
1052    String8 result;
1053
1054    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1055    result.append(buffer);
1056    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1057    result.append(buffer);
1058    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1059            ns2ms(systemTime() - mLastWriteTime));
1060    result.append(buffer);
1061    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1064    result.append(buffer);
1065    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1066    result.append(buffer);
1067    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1068    result.append(buffer);
1069    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1070    result.append(buffer);
1071    write(fd, result.string(), result.size());
1072    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1073
1074    dumpBase(fd, args);
1075}
1076
1077// Thread virtuals
1078status_t AudioFlinger::PlaybackThread::readyToRun()
1079{
1080    status_t status = initCheck();
1081    if (status == NO_ERROR) {
1082        ALOGI("AudioFlinger's thread %p ready to run", this);
1083    } else {
1084        ALOGE("No working audio driver found.");
1085    }
1086    return status;
1087}
1088
1089void AudioFlinger::PlaybackThread::onFirstRef()
1090{
1091    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1092}
1093
1094// ThreadBase virtuals
1095void AudioFlinger::PlaybackThread::preExit()
1096{
1097    ALOGV("  preExit()");
1098    // FIXME this is using hard-coded strings but in the future, this functionality will be
1099    //       converted to use audio HAL extensions required to support tunneling
1100    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1101}
1102
1103// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1104sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1105        const sp<AudioFlinger::Client>& client,
1106        audio_stream_type_t streamType,
1107        uint32_t sampleRate,
1108        audio_format_t format,
1109        audio_channel_mask_t channelMask,
1110        size_t frameCount,
1111        const sp<IMemory>& sharedBuffer,
1112        int sessionId,
1113        IAudioFlinger::track_flags_t *flags,
1114        pid_t tid,
1115        status_t *status)
1116{
1117    sp<Track> track;
1118    status_t lStatus;
1119
1120    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1121
1122    // client expresses a preference for FAST, but we get the final say
1123    if (*flags & IAudioFlinger::TRACK_FAST) {
1124      if (
1125            // not timed
1126            (!isTimed) &&
1127            // either of these use cases:
1128            (
1129              // use case 1: shared buffer with any frame count
1130              (
1131                (sharedBuffer != 0)
1132              ) ||
1133              // use case 2: callback handler and frame count is default or at least as large as HAL
1134              (
1135                (tid != -1) &&
1136                ((frameCount == 0) ||
1137                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1138              )
1139            ) &&
1140            // PCM data
1141            audio_is_linear_pcm(format) &&
1142            // mono or stereo
1143            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1144              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1145#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1146            // hardware sample rate
1147            (sampleRate == mSampleRate) &&
1148#endif
1149            // normal mixer has an associated fast mixer
1150            hasFastMixer() &&
1151            // there are sufficient fast track slots available
1152            (mFastTrackAvailMask != 0)
1153            // FIXME test that MixerThread for this fast track has a capable output HAL
1154            // FIXME add a permission test also?
1155        ) {
1156        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1157        if (frameCount == 0) {
1158            frameCount = mFrameCount * kFastTrackMultiplier;
1159        }
1160        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1161                frameCount, mFrameCount);
1162      } else {
1163        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1164                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1165                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1166                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1167                audio_is_linear_pcm(format),
1168                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1169        *flags &= ~IAudioFlinger::TRACK_FAST;
1170        // For compatibility with AudioTrack calculation, buffer depth is forced
1171        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1172        // This is probably too conservative, but legacy application code may depend on it.
1173        // If you change this calculation, also review the start threshold which is related.
1174        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1175        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1176        if (minBufCount < 2) {
1177            minBufCount = 2;
1178        }
1179        size_t minFrameCount = mNormalFrameCount * minBufCount;
1180        if (frameCount < minFrameCount) {
1181            frameCount = minFrameCount;
1182        }
1183      }
1184    }
1185
1186    if (mType == DIRECT) {
1187        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1188            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1189                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1190                        "for output %p with format %d",
1191                        sampleRate, format, channelMask, mOutput, mFormat);
1192                lStatus = BAD_VALUE;
1193                goto Exit;
1194            }
1195        }
1196    } else if (mType == OFFLOAD) {
1197        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1198            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1199                    "for output %p with format %d",
1200                    sampleRate, format, channelMask, mOutput, mFormat);
1201            lStatus = BAD_VALUE;
1202            goto Exit;
1203        }
1204    } else {
1205        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1206                ALOGE("createTrack_l() Bad parameter: format %d \""
1207                        "for output %p with format %d",
1208                        format, mOutput, mFormat);
1209                lStatus = BAD_VALUE;
1210                goto Exit;
1211        }
1212        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1213        if (sampleRate > mSampleRate*2) {
1214            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1215            lStatus = BAD_VALUE;
1216            goto Exit;
1217        }
1218    }
1219
1220    lStatus = initCheck();
1221    if (lStatus != NO_ERROR) {
1222        ALOGE("Audio driver not initialized.");
1223        goto Exit;
1224    }
1225
1226    { // scope for mLock
1227        Mutex::Autolock _l(mLock);
1228
1229        // all tracks in same audio session must share the same routing strategy otherwise
1230        // conflicts will happen when tracks are moved from one output to another by audio policy
1231        // manager
1232        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1233        for (size_t i = 0; i < mTracks.size(); ++i) {
1234            sp<Track> t = mTracks[i];
1235            if (t != 0 && !t->isOutputTrack()) {
1236                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1237                if (sessionId == t->sessionId() && strategy != actual) {
1238                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1239                            strategy, actual);
1240                    lStatus = BAD_VALUE;
1241                    goto Exit;
1242                }
1243            }
1244        }
1245
1246        if (!isTimed) {
1247            track = new Track(this, client, streamType, sampleRate, format,
1248                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1249        } else {
1250            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1251                    channelMask, frameCount, sharedBuffer, sessionId);
1252        }
1253        if (track == 0 || track->getCblk() == 0 || track->name() < 0) {
1254            lStatus = NO_MEMORY;
1255            goto Exit;
1256        }
1257
1258        mTracks.add(track);
1259
1260        sp<EffectChain> chain = getEffectChain_l(sessionId);
1261        if (chain != 0) {
1262            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1263            track->setMainBuffer(chain->inBuffer());
1264            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1265            chain->incTrackCnt();
1266        }
1267
1268        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1269            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1270            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1271            // so ask activity manager to do this on our behalf
1272            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1273        }
1274    }
1275
1276    lStatus = NO_ERROR;
1277
1278Exit:
1279    if (status) {
1280        *status = lStatus;
1281    }
1282    return track;
1283}
1284
1285uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1286{
1287    return latency;
1288}
1289
1290uint32_t AudioFlinger::PlaybackThread::latency() const
1291{
1292    Mutex::Autolock _l(mLock);
1293    return latency_l();
1294}
1295uint32_t AudioFlinger::PlaybackThread::latency_l() const
1296{
1297    if (initCheck() == NO_ERROR) {
1298        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1299    } else {
1300        return 0;
1301    }
1302}
1303
1304void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1305{
1306    Mutex::Autolock _l(mLock);
1307    // Don't apply master volume in SW if our HAL can do it for us.
1308    if (mOutput && mOutput->audioHwDev &&
1309        mOutput->audioHwDev->canSetMasterVolume()) {
1310        mMasterVolume = 1.0;
1311    } else {
1312        mMasterVolume = value;
1313    }
1314}
1315
1316void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1317{
1318    Mutex::Autolock _l(mLock);
1319    // Don't apply master mute in SW if our HAL can do it for us.
1320    if (mOutput && mOutput->audioHwDev &&
1321        mOutput->audioHwDev->canSetMasterMute()) {
1322        mMasterMute = false;
1323    } else {
1324        mMasterMute = muted;
1325    }
1326}
1327
1328void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1329{
1330    Mutex::Autolock _l(mLock);
1331    mStreamTypes[stream].volume = value;
1332    signal_l();
1333}
1334
1335void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1336{
1337    Mutex::Autolock _l(mLock);
1338    mStreamTypes[stream].mute = muted;
1339    signal_l();
1340}
1341
1342float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1343{
1344    Mutex::Autolock _l(mLock);
1345    return mStreamTypes[stream].volume;
1346}
1347
1348// addTrack_l() must be called with ThreadBase::mLock held
1349status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1350{
1351    status_t status = ALREADY_EXISTS;
1352
1353    // set retry count for buffer fill
1354    track->mRetryCount = kMaxTrackStartupRetries;
1355    if (mActiveTracks.indexOf(track) < 0) {
1356        // the track is newly added, make sure it fills up all its
1357        // buffers before playing. This is to ensure the client will
1358        // effectively get the latency it requested.
1359        if (!track->isOutputTrack()) {
1360            TrackBase::track_state state = track->mState;
1361            mLock.unlock();
1362            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1363            mLock.lock();
1364            // abort track was stopped/paused while we released the lock
1365            if (state != track->mState) {
1366                if (status == NO_ERROR) {
1367                    mLock.unlock();
1368                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1369                    mLock.lock();
1370                }
1371                return INVALID_OPERATION;
1372            }
1373            // abort if start is rejected by audio policy manager
1374            if (status != NO_ERROR) {
1375                return PERMISSION_DENIED;
1376            }
1377#ifdef ADD_BATTERY_DATA
1378            // to track the speaker usage
1379            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1380#endif
1381        }
1382
1383        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1384        track->mResetDone = false;
1385        track->mPresentationCompleteFrames = 0;
1386        mActiveTracks.add(track);
1387        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1388        if (chain != 0) {
1389            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1390                    track->sessionId());
1391            chain->incActiveTrackCnt();
1392        }
1393
1394        status = NO_ERROR;
1395    }
1396
1397    ALOGV("mWaitWorkCV.broadcast");
1398    mWaitWorkCV.broadcast();
1399
1400    return status;
1401}
1402
1403bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1404{
1405    track->terminate();
1406    // active tracks are removed by threadLoop()
1407    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1408    track->mState = TrackBase::STOPPED;
1409    if (!trackActive) {
1410        removeTrack_l(track);
1411    } else if (track->isFastTrack() || track->isOffloaded()) {
1412        track->mState = TrackBase::STOPPING_1;
1413    }
1414
1415    return trackActive;
1416}
1417
1418void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1419{
1420    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1421    mTracks.remove(track);
1422    deleteTrackName_l(track->name());
1423    // redundant as track is about to be destroyed, for dumpsys only
1424    track->mName = -1;
1425    if (track->isFastTrack()) {
1426        int index = track->mFastIndex;
1427        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1428        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1429        mFastTrackAvailMask |= 1 << index;
1430        // redundant as track is about to be destroyed, for dumpsys only
1431        track->mFastIndex = -1;
1432    }
1433    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1434    if (chain != 0) {
1435        chain->decTrackCnt();
1436    }
1437}
1438
1439void AudioFlinger::PlaybackThread::signal_l()
1440{
1441    // Thread could be blocked waiting for async
1442    // so signal it to handle state changes immediately
1443    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1444    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1445    mSignalPending = true;
1446    mWaitWorkCV.signal();
1447}
1448
1449String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1450{
1451    Mutex::Autolock _l(mLock);
1452    if (initCheck() != NO_ERROR) {
1453        return String8();
1454    }
1455
1456    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1457    const String8 out_s8(s);
1458    free(s);
1459    return out_s8;
1460}
1461
1462// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1463void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1464    AudioSystem::OutputDescriptor desc;
1465    void *param2 = NULL;
1466
1467    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1468            param);
1469
1470    switch (event) {
1471    case AudioSystem::OUTPUT_OPENED:
1472    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1473        desc.channelMask = mChannelMask;
1474        desc.samplingRate = mSampleRate;
1475        desc.format = mFormat;
1476        desc.frameCount = mNormalFrameCount; // FIXME see
1477                                             // AudioFlinger::frameCount(audio_io_handle_t)
1478        desc.latency = latency();
1479        param2 = &desc;
1480        break;
1481
1482    case AudioSystem::STREAM_CONFIG_CHANGED:
1483        param2 = &param;
1484    case AudioSystem::OUTPUT_CLOSED:
1485    default:
1486        break;
1487    }
1488    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1489}
1490
1491void AudioFlinger::PlaybackThread::writeCallback()
1492{
1493    ALOG_ASSERT(mCallbackThread != 0);
1494    mCallbackThread->setWriteBlocked(false);
1495}
1496
1497void AudioFlinger::PlaybackThread::drainCallback()
1498{
1499    ALOG_ASSERT(mCallbackThread != 0);
1500    mCallbackThread->setDraining(false);
1501}
1502
1503void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1504{
1505    Mutex::Autolock _l(mLock);
1506    mWriteBlocked = value;
1507    if (!value) {
1508        mWaitWorkCV.signal();
1509    }
1510}
1511
1512void AudioFlinger::PlaybackThread::setDraining(bool value)
1513{
1514    Mutex::Autolock _l(mLock);
1515    mDraining = value;
1516    if (!value) {
1517        mWaitWorkCV.signal();
1518    }
1519}
1520
1521// static
1522int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1523                                                void *param,
1524                                                void *cookie)
1525{
1526    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1527    ALOGV("asyncCallback() event %d", event);
1528    switch (event) {
1529    case STREAM_CBK_EVENT_WRITE_READY:
1530        me->writeCallback();
1531        break;
1532    case STREAM_CBK_EVENT_DRAIN_READY:
1533        me->drainCallback();
1534        break;
1535    default:
1536        ALOGW("asyncCallback() unknown event %d", event);
1537        break;
1538    }
1539    return 0;
1540}
1541
1542void AudioFlinger::PlaybackThread::readOutputParameters()
1543{
1544    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1545    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1546    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1547    if (!audio_is_output_channel(mChannelMask)) {
1548        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1549    }
1550    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1551        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1552                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1553    }
1554    mChannelCount = popcount(mChannelMask);
1555    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1556    if (!audio_is_valid_format(mFormat)) {
1557        LOG_FATAL("HAL format %d not valid for output", mFormat);
1558    }
1559    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1560        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1561                mFormat);
1562    }
1563    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1564    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1565    mFrameCount = mBufferSize / mFrameSize;
1566    if (mFrameCount & 15) {
1567        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1568                mFrameCount);
1569    }
1570
1571    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1572            (mOutput->stream->set_callback != NULL)) {
1573        if (mOutput->stream->set_callback(mOutput->stream,
1574                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1575            mUseAsyncWrite = true;
1576        }
1577    }
1578
1579    // Calculate size of normal mix buffer relative to the HAL output buffer size
1580    double multiplier = 1.0;
1581    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1582            kUseFastMixer == FastMixer_Dynamic)) {
1583        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1584        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1585        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1586        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1587        maxNormalFrameCount = maxNormalFrameCount & ~15;
1588        if (maxNormalFrameCount < minNormalFrameCount) {
1589            maxNormalFrameCount = minNormalFrameCount;
1590        }
1591        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1592        if (multiplier <= 1.0) {
1593            multiplier = 1.0;
1594        } else if (multiplier <= 2.0) {
1595            if (2 * mFrameCount <= maxNormalFrameCount) {
1596                multiplier = 2.0;
1597            } else {
1598                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1599            }
1600        } else {
1601            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1602            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1603            // track, but we sometimes have to do this to satisfy the maximum frame count
1604            // constraint)
1605            // FIXME this rounding up should not be done if no HAL SRC
1606            uint32_t truncMult = (uint32_t) multiplier;
1607            if ((truncMult & 1)) {
1608                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1609                    ++truncMult;
1610                }
1611            }
1612            multiplier = (double) truncMult;
1613        }
1614    }
1615    mNormalFrameCount = multiplier * mFrameCount;
1616    // round up to nearest 16 frames to satisfy AudioMixer
1617    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1618    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1619            mNormalFrameCount);
1620
1621    delete[] mAllocMixBuffer;
1622    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1623    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1624    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1625    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1626
1627    // force reconfiguration of effect chains and engines to take new buffer size and audio
1628    // parameters into account
1629    // Note that mLock is not held when readOutputParameters() is called from the constructor
1630    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1631    // matter.
1632    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1633    Vector< sp<EffectChain> > effectChains = mEffectChains;
1634    for (size_t i = 0; i < effectChains.size(); i ++) {
1635        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1636    }
1637}
1638
1639
1640status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1641{
1642    if (halFrames == NULL || dspFrames == NULL) {
1643        return BAD_VALUE;
1644    }
1645    Mutex::Autolock _l(mLock);
1646    if (initCheck() != NO_ERROR) {
1647        return INVALID_OPERATION;
1648    }
1649    size_t framesWritten = mBytesWritten / mFrameSize;
1650    *halFrames = framesWritten;
1651
1652    if (isSuspended()) {
1653        // return an estimation of rendered frames when the output is suspended
1654        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1655        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1656        return NO_ERROR;
1657    } else {
1658        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1659    }
1660}
1661
1662uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1663{
1664    Mutex::Autolock _l(mLock);
1665    uint32_t result = 0;
1666    if (getEffectChain_l(sessionId) != 0) {
1667        result = EFFECT_SESSION;
1668    }
1669
1670    for (size_t i = 0; i < mTracks.size(); ++i) {
1671        sp<Track> track = mTracks[i];
1672        if (sessionId == track->sessionId() && !track->isInvalid()) {
1673            result |= TRACK_SESSION;
1674            break;
1675        }
1676    }
1677
1678    return result;
1679}
1680
1681uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1682{
1683    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1684    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1685    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1686        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1687    }
1688    for (size_t i = 0; i < mTracks.size(); i++) {
1689        sp<Track> track = mTracks[i];
1690        if (sessionId == track->sessionId() && !track->isInvalid()) {
1691            return AudioSystem::getStrategyForStream(track->streamType());
1692        }
1693    }
1694    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1695}
1696
1697
1698AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1699{
1700    Mutex::Autolock _l(mLock);
1701    return mOutput;
1702}
1703
1704AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1705{
1706    Mutex::Autolock _l(mLock);
1707    AudioStreamOut *output = mOutput;
1708    mOutput = NULL;
1709    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1710    //       must push a NULL and wait for ack
1711    mOutputSink.clear();
1712    mPipeSink.clear();
1713    mNormalSink.clear();
1714    return output;
1715}
1716
1717// this method must always be called either with ThreadBase mLock held or inside the thread loop
1718audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1719{
1720    if (mOutput == NULL) {
1721        return NULL;
1722    }
1723    return &mOutput->stream->common;
1724}
1725
1726uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1727{
1728    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1729}
1730
1731status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1732{
1733    if (!isValidSyncEvent(event)) {
1734        return BAD_VALUE;
1735    }
1736
1737    Mutex::Autolock _l(mLock);
1738
1739    for (size_t i = 0; i < mTracks.size(); ++i) {
1740        sp<Track> track = mTracks[i];
1741        if (event->triggerSession() == track->sessionId()) {
1742            (void) track->setSyncEvent(event);
1743            return NO_ERROR;
1744        }
1745    }
1746
1747    return NAME_NOT_FOUND;
1748}
1749
1750bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1751{
1752    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1753}
1754
1755void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1756        const Vector< sp<Track> >& tracksToRemove)
1757{
1758    size_t count = tracksToRemove.size();
1759    if (count) {
1760        for (size_t i = 0 ; i < count ; i++) {
1761            const sp<Track>& track = tracksToRemove.itemAt(i);
1762            if (!track->isOutputTrack()) {
1763                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1764#ifdef ADD_BATTERY_DATA
1765                // to track the speaker usage
1766                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1767#endif
1768                if (track->isTerminated()) {
1769                    AudioSystem::releaseOutput(mId);
1770                }
1771            }
1772        }
1773    }
1774}
1775
1776void AudioFlinger::PlaybackThread::checkSilentMode_l()
1777{
1778    if (!mMasterMute) {
1779        char value[PROPERTY_VALUE_MAX];
1780        if (property_get("ro.audio.silent", value, "0") > 0) {
1781            char *endptr;
1782            unsigned long ul = strtoul(value, &endptr, 0);
1783            if (*endptr == '\0' && ul != 0) {
1784                ALOGD("Silence is golden");
1785                // The setprop command will not allow a property to be changed after
1786                // the first time it is set, so we don't have to worry about un-muting.
1787                setMasterMute_l(true);
1788            }
1789        }
1790    }
1791}
1792
1793// shared by MIXER and DIRECT, overridden by DUPLICATING
1794ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1795{
1796    // FIXME rewrite to reduce number of system calls
1797    mLastWriteTime = systemTime();
1798    mInWrite = true;
1799    ssize_t bytesWritten;
1800
1801    // If an NBAIO sink is present, use it to write the normal mixer's submix
1802    if (mNormalSink != 0) {
1803#define mBitShift 2 // FIXME
1804        size_t count = mBytesRemaining >> mBitShift;
1805        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1806        ATRACE_BEGIN("write");
1807        // update the setpoint when AudioFlinger::mScreenState changes
1808        uint32_t screenState = AudioFlinger::mScreenState;
1809        if (screenState != mScreenState) {
1810            mScreenState = screenState;
1811            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1812            if (pipe != NULL) {
1813                pipe->setAvgFrames((mScreenState & 1) ?
1814                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1815            }
1816        }
1817        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1818        ATRACE_END();
1819        if (framesWritten > 0) {
1820            bytesWritten = framesWritten << mBitShift;
1821        } else {
1822            bytesWritten = framesWritten;
1823        }
1824    // otherwise use the HAL / AudioStreamOut directly
1825    } else {
1826        // Direct output and offload threads
1827        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1828        if (mUseAsyncWrite) {
1829            mWriteBlocked = true;
1830            ALOG_ASSERT(mCallbackThread != 0);
1831            mCallbackThread->setWriteBlocked(true);
1832        }
1833        bytesWritten = mOutput->stream->write(mOutput->stream,
1834                                                   mMixBuffer + offset, mBytesRemaining);
1835        if (mUseAsyncWrite &&
1836                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1837            // do not wait for async callback in case of error of full write
1838            mWriteBlocked = false;
1839            ALOG_ASSERT(mCallbackThread != 0);
1840            mCallbackThread->setWriteBlocked(false);
1841        }
1842    }
1843
1844    mNumWrites++;
1845    mInWrite = false;
1846
1847    return bytesWritten;
1848}
1849
1850void AudioFlinger::PlaybackThread::threadLoop_drain()
1851{
1852    if (mOutput->stream->drain) {
1853        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1854        if (mUseAsyncWrite) {
1855            mDraining = true;
1856            ALOG_ASSERT(mCallbackThread != 0);
1857            mCallbackThread->setDraining(true);
1858        }
1859        mOutput->stream->drain(mOutput->stream,
1860            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1861                                                : AUDIO_DRAIN_ALL);
1862    }
1863}
1864
1865void AudioFlinger::PlaybackThread::threadLoop_exit()
1866{
1867    // Default implementation has nothing to do
1868}
1869
1870/*
1871The derived values that are cached:
1872 - mixBufferSize from frame count * frame size
1873 - activeSleepTime from activeSleepTimeUs()
1874 - idleSleepTime from idleSleepTimeUs()
1875 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1876 - maxPeriod from frame count and sample rate (MIXER only)
1877
1878The parameters that affect these derived values are:
1879 - frame count
1880 - frame size
1881 - sample rate
1882 - device type: A2DP or not
1883 - device latency
1884 - format: PCM or not
1885 - active sleep time
1886 - idle sleep time
1887*/
1888
1889void AudioFlinger::PlaybackThread::cacheParameters_l()
1890{
1891    mixBufferSize = mNormalFrameCount * mFrameSize;
1892    activeSleepTime = activeSleepTimeUs();
1893    idleSleepTime = idleSleepTimeUs();
1894}
1895
1896void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1897{
1898    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1899            this,  streamType, mTracks.size());
1900    Mutex::Autolock _l(mLock);
1901
1902    size_t size = mTracks.size();
1903    for (size_t i = 0; i < size; i++) {
1904        sp<Track> t = mTracks[i];
1905        if (t->streamType() == streamType) {
1906            t->invalidate();
1907        }
1908    }
1909}
1910
1911status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1912{
1913    int session = chain->sessionId();
1914    int16_t *buffer = mMixBuffer;
1915    bool ownsBuffer = false;
1916
1917    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1918    if (session > 0) {
1919        // Only one effect chain can be present in direct output thread and it uses
1920        // the mix buffer as input
1921        if (mType != DIRECT) {
1922            size_t numSamples = mNormalFrameCount * mChannelCount;
1923            buffer = new int16_t[numSamples];
1924            memset(buffer, 0, numSamples * sizeof(int16_t));
1925            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1926            ownsBuffer = true;
1927        }
1928
1929        // Attach all tracks with same session ID to this chain.
1930        for (size_t i = 0; i < mTracks.size(); ++i) {
1931            sp<Track> track = mTracks[i];
1932            if (session == track->sessionId()) {
1933                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1934                        buffer);
1935                track->setMainBuffer(buffer);
1936                chain->incTrackCnt();
1937            }
1938        }
1939
1940        // indicate all active tracks in the chain
1941        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1942            sp<Track> track = mActiveTracks[i].promote();
1943            if (track == 0) {
1944                continue;
1945            }
1946            if (session == track->sessionId()) {
1947                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1948                chain->incActiveTrackCnt();
1949            }
1950        }
1951    }
1952
1953    chain->setInBuffer(buffer, ownsBuffer);
1954    chain->setOutBuffer(mMixBuffer);
1955    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1956    // chains list in order to be processed last as it contains output stage effects
1957    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1958    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1959    // after track specific effects and before output stage
1960    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1961    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1962    // Effect chain for other sessions are inserted at beginning of effect
1963    // chains list to be processed before output mix effects. Relative order between other
1964    // sessions is not important
1965    size_t size = mEffectChains.size();
1966    size_t i = 0;
1967    for (i = 0; i < size; i++) {
1968        if (mEffectChains[i]->sessionId() < session) {
1969            break;
1970        }
1971    }
1972    mEffectChains.insertAt(chain, i);
1973    checkSuspendOnAddEffectChain_l(chain);
1974
1975    return NO_ERROR;
1976}
1977
1978size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1979{
1980    int session = chain->sessionId();
1981
1982    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1983
1984    for (size_t i = 0; i < mEffectChains.size(); i++) {
1985        if (chain == mEffectChains[i]) {
1986            mEffectChains.removeAt(i);
1987            // detach all active tracks from the chain
1988            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1989                sp<Track> track = mActiveTracks[i].promote();
1990                if (track == 0) {
1991                    continue;
1992                }
1993                if (session == track->sessionId()) {
1994                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1995                            chain.get(), session);
1996                    chain->decActiveTrackCnt();
1997                }
1998            }
1999
2000            // detach all tracks with same session ID from this chain
2001            for (size_t i = 0; i < mTracks.size(); ++i) {
2002                sp<Track> track = mTracks[i];
2003                if (session == track->sessionId()) {
2004                    track->setMainBuffer(mMixBuffer);
2005                    chain->decTrackCnt();
2006                }
2007            }
2008            break;
2009        }
2010    }
2011    return mEffectChains.size();
2012}
2013
2014status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2015        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2016{
2017    Mutex::Autolock _l(mLock);
2018    return attachAuxEffect_l(track, EffectId);
2019}
2020
2021status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2022        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2023{
2024    status_t status = NO_ERROR;
2025
2026    if (EffectId == 0) {
2027        track->setAuxBuffer(0, NULL);
2028    } else {
2029        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2030        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2031        if (effect != 0) {
2032            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2033                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2034            } else {
2035                status = INVALID_OPERATION;
2036            }
2037        } else {
2038            status = BAD_VALUE;
2039        }
2040    }
2041    return status;
2042}
2043
2044void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2045{
2046    for (size_t i = 0; i < mTracks.size(); ++i) {
2047        sp<Track> track = mTracks[i];
2048        if (track->auxEffectId() == effectId) {
2049            attachAuxEffect_l(track, 0);
2050        }
2051    }
2052}
2053
2054bool AudioFlinger::PlaybackThread::threadLoop()
2055{
2056    Vector< sp<Track> > tracksToRemove;
2057
2058    standbyTime = systemTime();
2059
2060    // MIXER
2061    nsecs_t lastWarning = 0;
2062
2063    // DUPLICATING
2064    // FIXME could this be made local to while loop?
2065    writeFrames = 0;
2066
2067    cacheParameters_l();
2068    sleepTime = idleSleepTime;
2069
2070    if (mType == MIXER) {
2071        sleepTimeShift = 0;
2072    }
2073
2074    CpuStats cpuStats;
2075    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2076
2077    acquireWakeLock();
2078
2079    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2080    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2081    // and then that string will be logged at the next convenient opportunity.
2082    const char *logString = NULL;
2083
2084    while (!exitPending())
2085    {
2086        cpuStats.sample(myName);
2087
2088        Vector< sp<EffectChain> > effectChains;
2089
2090        processConfigEvents();
2091
2092        { // scope for mLock
2093
2094            Mutex::Autolock _l(mLock);
2095
2096            if (logString != NULL) {
2097                mNBLogWriter->logTimestamp();
2098                mNBLogWriter->log(logString);
2099                logString = NULL;
2100            }
2101
2102            if (checkForNewParameters_l()) {
2103                cacheParameters_l();
2104            }
2105
2106            saveOutputTracks();
2107
2108            if (mSignalPending) {
2109                // A signal was raised while we were unlocked
2110                mSignalPending = false;
2111            } else if (waitingAsyncCallback_l()) {
2112                if (exitPending()) {
2113                    break;
2114                }
2115                releaseWakeLock_l();
2116                ALOGV("wait async completion");
2117                mWaitWorkCV.wait(mLock);
2118                ALOGV("async completion/wake");
2119                acquireWakeLock_l();
2120                if (exitPending()) {
2121                    break;
2122                }
2123                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2124                    continue;
2125                }
2126                sleepTime = 0;
2127            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2128                                   isSuspended()) {
2129                // put audio hardware into standby after short delay
2130                if (shouldStandby_l()) {
2131
2132                    threadLoop_standby();
2133
2134                    mStandby = true;
2135                }
2136
2137                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2138                    // we're about to wait, flush the binder command buffer
2139                    IPCThreadState::self()->flushCommands();
2140
2141                    clearOutputTracks();
2142
2143                    if (exitPending()) {
2144                        break;
2145                    }
2146
2147                    releaseWakeLock_l();
2148                    // wait until we have something to do...
2149                    ALOGV("%s going to sleep", myName.string());
2150                    mWaitWorkCV.wait(mLock);
2151                    ALOGV("%s waking up", myName.string());
2152                    acquireWakeLock_l();
2153
2154                    mMixerStatus = MIXER_IDLE;
2155                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2156                    mBytesWritten = 0;
2157                    mBytesRemaining = 0;
2158                    checkSilentMode_l();
2159
2160                    standbyTime = systemTime() + standbyDelay;
2161                    sleepTime = idleSleepTime;
2162                    if (mType == MIXER) {
2163                        sleepTimeShift = 0;
2164                    }
2165
2166                    continue;
2167                }
2168            }
2169
2170            // mMixerStatusIgnoringFastTracks is also updated internally
2171            mMixerStatus = prepareTracks_l(&tracksToRemove);
2172
2173            // prevent any changes in effect chain list and in each effect chain
2174            // during mixing and effect process as the audio buffers could be deleted
2175            // or modified if an effect is created or deleted
2176            lockEffectChains_l(effectChains);
2177        }
2178
2179        if (mBytesRemaining == 0) {
2180            mCurrentWriteLength = 0;
2181            if (mMixerStatus == MIXER_TRACKS_READY) {
2182                // threadLoop_mix() sets mCurrentWriteLength
2183                threadLoop_mix();
2184            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2185                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2186                // threadLoop_sleepTime sets sleepTime to 0 if data
2187                // must be written to HAL
2188                threadLoop_sleepTime();
2189                if (sleepTime == 0) {
2190                    mCurrentWriteLength = mixBufferSize;
2191                }
2192            }
2193            mBytesRemaining = mCurrentWriteLength;
2194            if (isSuspended()) {
2195                sleepTime = suspendSleepTimeUs();
2196                // simulate write to HAL when suspended
2197                mBytesWritten += mixBufferSize;
2198                mBytesRemaining = 0;
2199            }
2200
2201            // only process effects if we're going to write
2202            if (sleepTime == 0) {
2203                for (size_t i = 0; i < effectChains.size(); i ++) {
2204                    effectChains[i]->process_l();
2205                }
2206            }
2207        }
2208
2209        // enable changes in effect chain
2210        unlockEffectChains(effectChains);
2211
2212        if (!waitingAsyncCallback()) {
2213            // sleepTime == 0 means we must write to audio hardware
2214            if (sleepTime == 0) {
2215                if (mBytesRemaining) {
2216                    ssize_t ret = threadLoop_write();
2217                    if (ret < 0) {
2218                        mBytesRemaining = 0;
2219                    } else {
2220                        mBytesWritten += ret;
2221                        mBytesRemaining -= ret;
2222                    }
2223                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2224                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2225                    threadLoop_drain();
2226                }
2227if (mType == MIXER) {
2228                // write blocked detection
2229                nsecs_t now = systemTime();
2230                nsecs_t delta = now - mLastWriteTime;
2231                if (!mStandby && delta > maxPeriod) {
2232                    mNumDelayedWrites++;
2233                    if ((now - lastWarning) > kWarningThrottleNs) {
2234                        ATRACE_NAME("underrun");
2235                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2236                                ns2ms(delta), mNumDelayedWrites, this);
2237                        lastWarning = now;
2238                    }
2239                }
2240}
2241
2242                mStandby = false;
2243            } else {
2244                usleep(sleepTime);
2245            }
2246        }
2247
2248        // Finally let go of removed track(s), without the lock held
2249        // since we can't guarantee the destructors won't acquire that
2250        // same lock.  This will also mutate and push a new fast mixer state.
2251        threadLoop_removeTracks(tracksToRemove);
2252        tracksToRemove.clear();
2253
2254        // FIXME I don't understand the need for this here;
2255        //       it was in the original code but maybe the
2256        //       assignment in saveOutputTracks() makes this unnecessary?
2257        clearOutputTracks();
2258
2259        // Effect chains will be actually deleted here if they were removed from
2260        // mEffectChains list during mixing or effects processing
2261        effectChains.clear();
2262
2263        // FIXME Note that the above .clear() is no longer necessary since effectChains
2264        // is now local to this block, but will keep it for now (at least until merge done).
2265    }
2266
2267    threadLoop_exit();
2268
2269    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2270    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2271        // put output stream into standby mode
2272        if (!mStandby) {
2273            mOutput->stream->common.standby(&mOutput->stream->common);
2274        }
2275    }
2276
2277    releaseWakeLock();
2278
2279    ALOGV("Thread %p type %d exiting", this, mType);
2280    return false;
2281}
2282
2283// removeTracks_l() must be called with ThreadBase::mLock held
2284void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2285{
2286    size_t count = tracksToRemove.size();
2287    if (count) {
2288        for (size_t i=0 ; i<count ; i++) {
2289            const sp<Track>& track = tracksToRemove.itemAt(i);
2290            mActiveTracks.remove(track);
2291            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2292            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2293            if (chain != 0) {
2294                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2295                        track->sessionId());
2296                chain->decActiveTrackCnt();
2297            }
2298            if (track->isTerminated()) {
2299                removeTrack_l(track);
2300            }
2301        }
2302    }
2303
2304}
2305
2306// ----------------------------------------------------------------------------
2307
2308AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2309        audio_io_handle_t id, audio_devices_t device, type_t type)
2310    :   PlaybackThread(audioFlinger, output, id, device, type),
2311        // mAudioMixer below
2312        // mFastMixer below
2313        mFastMixerFutex(0)
2314        // mOutputSink below
2315        // mPipeSink below
2316        // mNormalSink below
2317{
2318    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2319    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2320            "mFrameCount=%d, mNormalFrameCount=%d",
2321            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2322            mNormalFrameCount);
2323    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2324
2325    // FIXME - Current mixer implementation only supports stereo output
2326    if (mChannelCount != FCC_2) {
2327        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2328    }
2329
2330    // create an NBAIO sink for the HAL output stream, and negotiate
2331    mOutputSink = new AudioStreamOutSink(output->stream);
2332    size_t numCounterOffers = 0;
2333    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2334    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2335    ALOG_ASSERT(index == 0);
2336
2337    // initialize fast mixer depending on configuration
2338    bool initFastMixer;
2339    switch (kUseFastMixer) {
2340    case FastMixer_Never:
2341        initFastMixer = false;
2342        break;
2343    case FastMixer_Always:
2344        initFastMixer = true;
2345        break;
2346    case FastMixer_Static:
2347    case FastMixer_Dynamic:
2348        initFastMixer = mFrameCount < mNormalFrameCount;
2349        break;
2350    }
2351    if (initFastMixer) {
2352
2353        // create a MonoPipe to connect our submix to FastMixer
2354        NBAIO_Format format = mOutputSink->format();
2355        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2356        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2357        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2358        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2359        const NBAIO_Format offers[1] = {format};
2360        size_t numCounterOffers = 0;
2361        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2362        ALOG_ASSERT(index == 0);
2363        monoPipe->setAvgFrames((mScreenState & 1) ?
2364                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2365        mPipeSink = monoPipe;
2366
2367#ifdef TEE_SINK
2368        if (mTeeSinkOutputEnabled) {
2369            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2370            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2371            numCounterOffers = 0;
2372            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2373            ALOG_ASSERT(index == 0);
2374            mTeeSink = teeSink;
2375            PipeReader *teeSource = new PipeReader(*teeSink);
2376            numCounterOffers = 0;
2377            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2378            ALOG_ASSERT(index == 0);
2379            mTeeSource = teeSource;
2380        }
2381#endif
2382
2383        // create fast mixer and configure it initially with just one fast track for our submix
2384        mFastMixer = new FastMixer();
2385        FastMixerStateQueue *sq = mFastMixer->sq();
2386#ifdef STATE_QUEUE_DUMP
2387        sq->setObserverDump(&mStateQueueObserverDump);
2388        sq->setMutatorDump(&mStateQueueMutatorDump);
2389#endif
2390        FastMixerState *state = sq->begin();
2391        FastTrack *fastTrack = &state->mFastTracks[0];
2392        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2393        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2394        fastTrack->mVolumeProvider = NULL;
2395        fastTrack->mGeneration++;
2396        state->mFastTracksGen++;
2397        state->mTrackMask = 1;
2398        // fast mixer will use the HAL output sink
2399        state->mOutputSink = mOutputSink.get();
2400        state->mOutputSinkGen++;
2401        state->mFrameCount = mFrameCount;
2402        state->mCommand = FastMixerState::COLD_IDLE;
2403        // already done in constructor initialization list
2404        //mFastMixerFutex = 0;
2405        state->mColdFutexAddr = &mFastMixerFutex;
2406        state->mColdGen++;
2407        state->mDumpState = &mFastMixerDumpState;
2408#ifdef TEE_SINK
2409        state->mTeeSink = mTeeSink.get();
2410#endif
2411        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2412        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2413        sq->end();
2414        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2415
2416        // start the fast mixer
2417        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2418        pid_t tid = mFastMixer->getTid();
2419        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2420        if (err != 0) {
2421            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2422                    kPriorityFastMixer, getpid_cached, tid, err);
2423        }
2424
2425#ifdef AUDIO_WATCHDOG
2426        // create and start the watchdog
2427        mAudioWatchdog = new AudioWatchdog();
2428        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2429        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2430        tid = mAudioWatchdog->getTid();
2431        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2432        if (err != 0) {
2433            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2434                    kPriorityFastMixer, getpid_cached, tid, err);
2435        }
2436#endif
2437
2438    } else {
2439        mFastMixer = NULL;
2440    }
2441
2442    switch (kUseFastMixer) {
2443    case FastMixer_Never:
2444    case FastMixer_Dynamic:
2445        mNormalSink = mOutputSink;
2446        break;
2447    case FastMixer_Always:
2448        mNormalSink = mPipeSink;
2449        break;
2450    case FastMixer_Static:
2451        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2452        break;
2453    }
2454}
2455
2456AudioFlinger::MixerThread::~MixerThread()
2457{
2458    if (mFastMixer != NULL) {
2459        FastMixerStateQueue *sq = mFastMixer->sq();
2460        FastMixerState *state = sq->begin();
2461        if (state->mCommand == FastMixerState::COLD_IDLE) {
2462            int32_t old = android_atomic_inc(&mFastMixerFutex);
2463            if (old == -1) {
2464                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2465            }
2466        }
2467        state->mCommand = FastMixerState::EXIT;
2468        sq->end();
2469        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2470        mFastMixer->join();
2471        // Though the fast mixer thread has exited, it's state queue is still valid.
2472        // We'll use that extract the final state which contains one remaining fast track
2473        // corresponding to our sub-mix.
2474        state = sq->begin();
2475        ALOG_ASSERT(state->mTrackMask == 1);
2476        FastTrack *fastTrack = &state->mFastTracks[0];
2477        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2478        delete fastTrack->mBufferProvider;
2479        sq->end(false /*didModify*/);
2480        delete mFastMixer;
2481#ifdef AUDIO_WATCHDOG
2482        if (mAudioWatchdog != 0) {
2483            mAudioWatchdog->requestExit();
2484            mAudioWatchdog->requestExitAndWait();
2485            mAudioWatchdog.clear();
2486        }
2487#endif
2488    }
2489    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2490    delete mAudioMixer;
2491}
2492
2493
2494uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2495{
2496    if (mFastMixer != NULL) {
2497        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2498        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2499    }
2500    return latency;
2501}
2502
2503
2504void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2505{
2506    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2507}
2508
2509ssize_t AudioFlinger::MixerThread::threadLoop_write()
2510{
2511    // FIXME we should only do one push per cycle; confirm this is true
2512    // Start the fast mixer if it's not already running
2513    if (mFastMixer != NULL) {
2514        FastMixerStateQueue *sq = mFastMixer->sq();
2515        FastMixerState *state = sq->begin();
2516        if (state->mCommand != FastMixerState::MIX_WRITE &&
2517                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2518            if (state->mCommand == FastMixerState::COLD_IDLE) {
2519                int32_t old = android_atomic_inc(&mFastMixerFutex);
2520                if (old == -1) {
2521                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2522                }
2523#ifdef AUDIO_WATCHDOG
2524                if (mAudioWatchdog != 0) {
2525                    mAudioWatchdog->resume();
2526                }
2527#endif
2528            }
2529            state->mCommand = FastMixerState::MIX_WRITE;
2530            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2531                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2532            sq->end();
2533            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2534            if (kUseFastMixer == FastMixer_Dynamic) {
2535                mNormalSink = mPipeSink;
2536            }
2537        } else {
2538            sq->end(false /*didModify*/);
2539        }
2540    }
2541    return PlaybackThread::threadLoop_write();
2542}
2543
2544void AudioFlinger::MixerThread::threadLoop_standby()
2545{
2546    // Idle the fast mixer if it's currently running
2547    if (mFastMixer != NULL) {
2548        FastMixerStateQueue *sq = mFastMixer->sq();
2549        FastMixerState *state = sq->begin();
2550        if (!(state->mCommand & FastMixerState::IDLE)) {
2551            state->mCommand = FastMixerState::COLD_IDLE;
2552            state->mColdFutexAddr = &mFastMixerFutex;
2553            state->mColdGen++;
2554            mFastMixerFutex = 0;
2555            sq->end();
2556            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2557            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2558            if (kUseFastMixer == FastMixer_Dynamic) {
2559                mNormalSink = mOutputSink;
2560            }
2561#ifdef AUDIO_WATCHDOG
2562            if (mAudioWatchdog != 0) {
2563                mAudioWatchdog->pause();
2564            }
2565#endif
2566        } else {
2567            sq->end(false /*didModify*/);
2568        }
2569    }
2570    PlaybackThread::threadLoop_standby();
2571}
2572
2573// Empty implementation for standard mixer
2574// Overridden for offloaded playback
2575void AudioFlinger::PlaybackThread::flushOutput_l()
2576{
2577}
2578
2579bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2580{
2581    return false;
2582}
2583
2584bool AudioFlinger::PlaybackThread::shouldStandby_l()
2585{
2586    return !mStandby;
2587}
2588
2589bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2590{
2591    Mutex::Autolock _l(mLock);
2592    return waitingAsyncCallback_l();
2593}
2594
2595// shared by MIXER and DIRECT, overridden by DUPLICATING
2596void AudioFlinger::PlaybackThread::threadLoop_standby()
2597{
2598    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2599    mOutput->stream->common.standby(&mOutput->stream->common);
2600    if (mUseAsyncWrite != 0) {
2601        mWriteBlocked = false;
2602        mDraining = false;
2603        ALOG_ASSERT(mCallbackThread != 0);
2604        mCallbackThread->setWriteBlocked(false);
2605        mCallbackThread->setDraining(false);
2606    }
2607}
2608
2609void AudioFlinger::MixerThread::threadLoop_mix()
2610{
2611    // obtain the presentation timestamp of the next output buffer
2612    int64_t pts;
2613    status_t status = INVALID_OPERATION;
2614
2615    if (mNormalSink != 0) {
2616        status = mNormalSink->getNextWriteTimestamp(&pts);
2617    } else {
2618        status = mOutputSink->getNextWriteTimestamp(&pts);
2619    }
2620
2621    if (status != NO_ERROR) {
2622        pts = AudioBufferProvider::kInvalidPTS;
2623    }
2624
2625    // mix buffers...
2626    mAudioMixer->process(pts);
2627    mCurrentWriteLength = mixBufferSize;
2628    // increase sleep time progressively when application underrun condition clears.
2629    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2630    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2631    // such that we would underrun the audio HAL.
2632    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2633        sleepTimeShift--;
2634    }
2635    sleepTime = 0;
2636    standbyTime = systemTime() + standbyDelay;
2637    //TODO: delay standby when effects have a tail
2638}
2639
2640void AudioFlinger::MixerThread::threadLoop_sleepTime()
2641{
2642    // If no tracks are ready, sleep once for the duration of an output
2643    // buffer size, then write 0s to the output
2644    if (sleepTime == 0) {
2645        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2646            sleepTime = activeSleepTime >> sleepTimeShift;
2647            if (sleepTime < kMinThreadSleepTimeUs) {
2648                sleepTime = kMinThreadSleepTimeUs;
2649            }
2650            // reduce sleep time in case of consecutive application underruns to avoid
2651            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2652            // duration we would end up writing less data than needed by the audio HAL if
2653            // the condition persists.
2654            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2655                sleepTimeShift++;
2656            }
2657        } else {
2658            sleepTime = idleSleepTime;
2659        }
2660    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2661        memset (mMixBuffer, 0, mixBufferSize);
2662        sleepTime = 0;
2663        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2664                "anticipated start");
2665    }
2666    // TODO add standby time extension fct of effect tail
2667}
2668
2669// prepareTracks_l() must be called with ThreadBase::mLock held
2670AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2671        Vector< sp<Track> > *tracksToRemove)
2672{
2673
2674    mixer_state mixerStatus = MIXER_IDLE;
2675    // find out which tracks need to be processed
2676    size_t count = mActiveTracks.size();
2677    size_t mixedTracks = 0;
2678    size_t tracksWithEffect = 0;
2679    // counts only _active_ fast tracks
2680    size_t fastTracks = 0;
2681    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2682
2683    float masterVolume = mMasterVolume;
2684    bool masterMute = mMasterMute;
2685
2686    if (masterMute) {
2687        masterVolume = 0;
2688    }
2689    // Delegate master volume control to effect in output mix effect chain if needed
2690    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2691    if (chain != 0) {
2692        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2693        chain->setVolume_l(&v, &v);
2694        masterVolume = (float)((v + (1 << 23)) >> 24);
2695        chain.clear();
2696    }
2697
2698    // prepare a new state to push
2699    FastMixerStateQueue *sq = NULL;
2700    FastMixerState *state = NULL;
2701    bool didModify = false;
2702    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2703    if (mFastMixer != NULL) {
2704        sq = mFastMixer->sq();
2705        state = sq->begin();
2706    }
2707
2708    for (size_t i=0 ; i<count ; i++) {
2709        const sp<Track> t = mActiveTracks[i].promote();
2710        if (t == 0) {
2711            continue;
2712        }
2713
2714        // this const just means the local variable doesn't change
2715        Track* const track = t.get();
2716
2717        // process fast tracks
2718        if (track->isFastTrack()) {
2719
2720            // It's theoretically possible (though unlikely) for a fast track to be created
2721            // and then removed within the same normal mix cycle.  This is not a problem, as
2722            // the track never becomes active so it's fast mixer slot is never touched.
2723            // The converse, of removing an (active) track and then creating a new track
2724            // at the identical fast mixer slot within the same normal mix cycle,
2725            // is impossible because the slot isn't marked available until the end of each cycle.
2726            int j = track->mFastIndex;
2727            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2728            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2729            FastTrack *fastTrack = &state->mFastTracks[j];
2730
2731            // Determine whether the track is currently in underrun condition,
2732            // and whether it had a recent underrun.
2733            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2734            FastTrackUnderruns underruns = ftDump->mUnderruns;
2735            uint32_t recentFull = (underruns.mBitFields.mFull -
2736                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2737            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2738                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2739            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2740                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2741            uint32_t recentUnderruns = recentPartial + recentEmpty;
2742            track->mObservedUnderruns = underruns;
2743            // don't count underruns that occur while stopping or pausing
2744            // or stopped which can occur when flush() is called while active
2745            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2746                    recentUnderruns > 0) {
2747                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2748                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2749            }
2750
2751            // This is similar to the state machine for normal tracks,
2752            // with a few modifications for fast tracks.
2753            bool isActive = true;
2754            switch (track->mState) {
2755            case TrackBase::STOPPING_1:
2756                // track stays active in STOPPING_1 state until first underrun
2757                if (recentUnderruns > 0 || track->isTerminated()) {
2758                    track->mState = TrackBase::STOPPING_2;
2759                }
2760                break;
2761            case TrackBase::PAUSING:
2762                // ramp down is not yet implemented
2763                track->setPaused();
2764                break;
2765            case TrackBase::RESUMING:
2766                // ramp up is not yet implemented
2767                track->mState = TrackBase::ACTIVE;
2768                break;
2769            case TrackBase::ACTIVE:
2770                if (recentFull > 0 || recentPartial > 0) {
2771                    // track has provided at least some frames recently: reset retry count
2772                    track->mRetryCount = kMaxTrackRetries;
2773                }
2774                if (recentUnderruns == 0) {
2775                    // no recent underruns: stay active
2776                    break;
2777                }
2778                // there has recently been an underrun of some kind
2779                if (track->sharedBuffer() == 0) {
2780                    // were any of the recent underruns "empty" (no frames available)?
2781                    if (recentEmpty == 0) {
2782                        // no, then ignore the partial underruns as they are allowed indefinitely
2783                        break;
2784                    }
2785                    // there has recently been an "empty" underrun: decrement the retry counter
2786                    if (--(track->mRetryCount) > 0) {
2787                        break;
2788                    }
2789                    // indicate to client process that the track was disabled because of underrun;
2790                    // it will then automatically call start() when data is available
2791                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2792                    // remove from active list, but state remains ACTIVE [confusing but true]
2793                    isActive = false;
2794                    break;
2795                }
2796                // fall through
2797            case TrackBase::STOPPING_2:
2798            case TrackBase::PAUSED:
2799            case TrackBase::STOPPED:
2800            case TrackBase::FLUSHED:   // flush() while active
2801                // Check for presentation complete if track is inactive
2802                // We have consumed all the buffers of this track.
2803                // This would be incomplete if we auto-paused on underrun
2804                {
2805                    size_t audioHALFrames =
2806                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2807                    size_t framesWritten = mBytesWritten / mFrameSize;
2808                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2809                        // track stays in active list until presentation is complete
2810                        break;
2811                    }
2812                }
2813                if (track->isStopping_2()) {
2814                    track->mState = TrackBase::STOPPED;
2815                }
2816                if (track->isStopped()) {
2817                    // Can't reset directly, as fast mixer is still polling this track
2818                    //   track->reset();
2819                    // So instead mark this track as needing to be reset after push with ack
2820                    resetMask |= 1 << i;
2821                }
2822                isActive = false;
2823                break;
2824            case TrackBase::IDLE:
2825            default:
2826                LOG_FATAL("unexpected track state %d", track->mState);
2827            }
2828
2829            if (isActive) {
2830                // was it previously inactive?
2831                if (!(state->mTrackMask & (1 << j))) {
2832                    ExtendedAudioBufferProvider *eabp = track;
2833                    VolumeProvider *vp = track;
2834                    fastTrack->mBufferProvider = eabp;
2835                    fastTrack->mVolumeProvider = vp;
2836                    fastTrack->mSampleRate = track->mSampleRate;
2837                    fastTrack->mChannelMask = track->mChannelMask;
2838                    fastTrack->mGeneration++;
2839                    state->mTrackMask |= 1 << j;
2840                    didModify = true;
2841                    // no acknowledgement required for newly active tracks
2842                }
2843                // cache the combined master volume and stream type volume for fast mixer; this
2844                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2845                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2846                ++fastTracks;
2847            } else {
2848                // was it previously active?
2849                if (state->mTrackMask & (1 << j)) {
2850                    fastTrack->mBufferProvider = NULL;
2851                    fastTrack->mGeneration++;
2852                    state->mTrackMask &= ~(1 << j);
2853                    didModify = true;
2854                    // If any fast tracks were removed, we must wait for acknowledgement
2855                    // because we're about to decrement the last sp<> on those tracks.
2856                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2857                } else {
2858                    LOG_FATAL("fast track %d should have been active", j);
2859                }
2860                tracksToRemove->add(track);
2861                // Avoids a misleading display in dumpsys
2862                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2863            }
2864            continue;
2865        }
2866
2867        {   // local variable scope to avoid goto warning
2868
2869        audio_track_cblk_t* cblk = track->cblk();
2870
2871        // The first time a track is added we wait
2872        // for all its buffers to be filled before processing it
2873        int name = track->name();
2874        // make sure that we have enough frames to mix one full buffer.
2875        // enforce this condition only once to enable draining the buffer in case the client
2876        // app does not call stop() and relies on underrun to stop:
2877        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2878        // during last round
2879        size_t desiredFrames;
2880        uint32_t sr = track->sampleRate();
2881        if (sr == mSampleRate) {
2882            desiredFrames = mNormalFrameCount;
2883        } else {
2884            // +1 for rounding and +1 for additional sample needed for interpolation
2885            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2886            // add frames already consumed but not yet released by the resampler
2887            // because cblk->framesReady() will include these frames
2888            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2889            // the minimum track buffer size is normally twice the number of frames necessary
2890            // to fill one buffer and the resampler should not leave more than one buffer worth
2891            // of unreleased frames after each pass, but just in case...
2892            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2893        }
2894        uint32_t minFrames = 1;
2895        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2896                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2897            minFrames = desiredFrames;
2898        }
2899        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2900        size_t framesReady;
2901        if (track->sharedBuffer() == 0) {
2902            framesReady = track->framesReady();
2903        } else if (track->isStopped()) {
2904            framesReady = 0;
2905        } else {
2906            framesReady = 1;
2907        }
2908        if ((framesReady >= minFrames) && track->isReady() &&
2909                !track->isPaused() && !track->isTerminated())
2910        {
2911            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2912
2913            mixedTracks++;
2914
2915            // track->mainBuffer() != mMixBuffer means there is an effect chain
2916            // connected to the track
2917            chain.clear();
2918            if (track->mainBuffer() != mMixBuffer) {
2919                chain = getEffectChain_l(track->sessionId());
2920                // Delegate volume control to effect in track effect chain if needed
2921                if (chain != 0) {
2922                    tracksWithEffect++;
2923                } else {
2924                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2925                            "session %d",
2926                            name, track->sessionId());
2927                }
2928            }
2929
2930
2931            int param = AudioMixer::VOLUME;
2932            if (track->mFillingUpStatus == Track::FS_FILLED) {
2933                // no ramp for the first volume setting
2934                track->mFillingUpStatus = Track::FS_ACTIVE;
2935                if (track->mState == TrackBase::RESUMING) {
2936                    track->mState = TrackBase::ACTIVE;
2937                    param = AudioMixer::RAMP_VOLUME;
2938                }
2939                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2940            // FIXME should not make a decision based on mServer
2941            } else if (cblk->mServer != 0) {
2942                // If the track is stopped before the first frame was mixed,
2943                // do not apply ramp
2944                param = AudioMixer::RAMP_VOLUME;
2945            }
2946
2947            // compute volume for this track
2948            uint32_t vl, vr, va;
2949            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2950                vl = vr = va = 0;
2951                if (track->isPausing()) {
2952                    track->setPaused();
2953                }
2954            } else {
2955
2956                // read original volumes with volume control
2957                float typeVolume = mStreamTypes[track->streamType()].volume;
2958                float v = masterVolume * typeVolume;
2959                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2960                uint32_t vlr = proxy->getVolumeLR();
2961                vl = vlr & 0xFFFF;
2962                vr = vlr >> 16;
2963                // track volumes come from shared memory, so can't be trusted and must be clamped
2964                if (vl > MAX_GAIN_INT) {
2965                    ALOGV("Track left volume out of range: %04X", vl);
2966                    vl = MAX_GAIN_INT;
2967                }
2968                if (vr > MAX_GAIN_INT) {
2969                    ALOGV("Track right volume out of range: %04X", vr);
2970                    vr = MAX_GAIN_INT;
2971                }
2972                // now apply the master volume and stream type volume
2973                vl = (uint32_t)(v * vl) << 12;
2974                vr = (uint32_t)(v * vr) << 12;
2975                // assuming master volume and stream type volume each go up to 1.0,
2976                // vl and vr are now in 8.24 format
2977
2978                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2979                // send level comes from shared memory and so may be corrupt
2980                if (sendLevel > MAX_GAIN_INT) {
2981                    ALOGV("Track send level out of range: %04X", sendLevel);
2982                    sendLevel = MAX_GAIN_INT;
2983                }
2984                va = (uint32_t)(v * sendLevel);
2985            }
2986
2987            // Delegate volume control to effect in track effect chain if needed
2988            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2989                // Do not ramp volume if volume is controlled by effect
2990                param = AudioMixer::VOLUME;
2991                track->mHasVolumeController = true;
2992            } else {
2993                // force no volume ramp when volume controller was just disabled or removed
2994                // from effect chain to avoid volume spike
2995                if (track->mHasVolumeController) {
2996                    param = AudioMixer::VOLUME;
2997                }
2998                track->mHasVolumeController = false;
2999            }
3000
3001            // Convert volumes from 8.24 to 4.12 format
3002            // This additional clamping is needed in case chain->setVolume_l() overshot
3003            vl = (vl + (1 << 11)) >> 12;
3004            if (vl > MAX_GAIN_INT) {
3005                vl = MAX_GAIN_INT;
3006            }
3007            vr = (vr + (1 << 11)) >> 12;
3008            if (vr > MAX_GAIN_INT) {
3009                vr = MAX_GAIN_INT;
3010            }
3011
3012            if (va > MAX_GAIN_INT) {
3013                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3014            }
3015
3016            // XXX: these things DON'T need to be done each time
3017            mAudioMixer->setBufferProvider(name, track);
3018            mAudioMixer->enable(name);
3019
3020            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3021            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3022            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3023            mAudioMixer->setParameter(
3024                name,
3025                AudioMixer::TRACK,
3026                AudioMixer::FORMAT, (void *)track->format());
3027            mAudioMixer->setParameter(
3028                name,
3029                AudioMixer::TRACK,
3030                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3031            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3032            uint32_t maxSampleRate = mSampleRate * 2;
3033            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3034            if (reqSampleRate == 0) {
3035                reqSampleRate = mSampleRate;
3036            } else if (reqSampleRate > maxSampleRate) {
3037                reqSampleRate = maxSampleRate;
3038            }
3039            mAudioMixer->setParameter(
3040                name,
3041                AudioMixer::RESAMPLE,
3042                AudioMixer::SAMPLE_RATE,
3043                (void *)reqSampleRate);
3044            mAudioMixer->setParameter(
3045                name,
3046                AudioMixer::TRACK,
3047                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3048            mAudioMixer->setParameter(
3049                name,
3050                AudioMixer::TRACK,
3051                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3052
3053            // reset retry count
3054            track->mRetryCount = kMaxTrackRetries;
3055
3056            // If one track is ready, set the mixer ready if:
3057            //  - the mixer was not ready during previous round OR
3058            //  - no other track is not ready
3059            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3060                    mixerStatus != MIXER_TRACKS_ENABLED) {
3061                mixerStatus = MIXER_TRACKS_READY;
3062            }
3063        } else {
3064            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3065                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3066            }
3067            // clear effect chain input buffer if an active track underruns to avoid sending
3068            // previous audio buffer again to effects
3069            chain = getEffectChain_l(track->sessionId());
3070            if (chain != 0) {
3071                chain->clearInputBuffer();
3072            }
3073
3074            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3075            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3076                    track->isStopped() || track->isPaused()) {
3077                // We have consumed all the buffers of this track.
3078                // Remove it from the list of active tracks.
3079                // TODO: use actual buffer filling status instead of latency when available from
3080                // audio HAL
3081                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3082                size_t framesWritten = mBytesWritten / mFrameSize;
3083                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3084                    if (track->isStopped()) {
3085                        track->reset();
3086                    }
3087                    tracksToRemove->add(track);
3088                }
3089            } else {
3090                // No buffers for this track. Give it a few chances to
3091                // fill a buffer, then remove it from active list.
3092                if (--(track->mRetryCount) <= 0) {
3093                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3094                    tracksToRemove->add(track);
3095                    // indicate to client process that the track was disabled because of underrun;
3096                    // it will then automatically call start() when data is available
3097                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3098                // If one track is not ready, mark the mixer also not ready if:
3099                //  - the mixer was ready during previous round OR
3100                //  - no other track is ready
3101                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3102                                mixerStatus != MIXER_TRACKS_READY) {
3103                    mixerStatus = MIXER_TRACKS_ENABLED;
3104                }
3105            }
3106            mAudioMixer->disable(name);
3107        }
3108
3109        }   // local variable scope to avoid goto warning
3110track_is_ready: ;
3111
3112    }
3113
3114    // Push the new FastMixer state if necessary
3115    bool pauseAudioWatchdog = false;
3116    if (didModify) {
3117        state->mFastTracksGen++;
3118        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3119        if (kUseFastMixer == FastMixer_Dynamic &&
3120                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3121            state->mCommand = FastMixerState::COLD_IDLE;
3122            state->mColdFutexAddr = &mFastMixerFutex;
3123            state->mColdGen++;
3124            mFastMixerFutex = 0;
3125            if (kUseFastMixer == FastMixer_Dynamic) {
3126                mNormalSink = mOutputSink;
3127            }
3128            // If we go into cold idle, need to wait for acknowledgement
3129            // so that fast mixer stops doing I/O.
3130            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3131            pauseAudioWatchdog = true;
3132        }
3133    }
3134    if (sq != NULL) {
3135        sq->end(didModify);
3136        sq->push(block);
3137    }
3138#ifdef AUDIO_WATCHDOG
3139    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3140        mAudioWatchdog->pause();
3141    }
3142#endif
3143
3144    // Now perform the deferred reset on fast tracks that have stopped
3145    while (resetMask != 0) {
3146        size_t i = __builtin_ctz(resetMask);
3147        ALOG_ASSERT(i < count);
3148        resetMask &= ~(1 << i);
3149        sp<Track> t = mActiveTracks[i].promote();
3150        if (t == 0) {
3151            continue;
3152        }
3153        Track* track = t.get();
3154        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3155        track->reset();
3156    }
3157
3158    // remove all the tracks that need to be...
3159    removeTracks_l(*tracksToRemove);
3160
3161    // mix buffer must be cleared if all tracks are connected to an
3162    // effect chain as in this case the mixer will not write to
3163    // mix buffer and track effects will accumulate into it
3164    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3165            (mixedTracks == 0 && fastTracks > 0))) {
3166        // FIXME as a performance optimization, should remember previous zero status
3167        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3168    }
3169
3170    // if any fast tracks, then status is ready
3171    mMixerStatusIgnoringFastTracks = mixerStatus;
3172    if (fastTracks > 0) {
3173        mixerStatus = MIXER_TRACKS_READY;
3174    }
3175    return mixerStatus;
3176}
3177
3178// getTrackName_l() must be called with ThreadBase::mLock held
3179int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3180{
3181    return mAudioMixer->getTrackName(channelMask, sessionId);
3182}
3183
3184// deleteTrackName_l() must be called with ThreadBase::mLock held
3185void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3186{
3187    ALOGV("remove track (%d) and delete from mixer", name);
3188    mAudioMixer->deleteTrackName(name);
3189}
3190
3191// checkForNewParameters_l() must be called with ThreadBase::mLock held
3192bool AudioFlinger::MixerThread::checkForNewParameters_l()
3193{
3194    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3195    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3196    bool reconfig = false;
3197
3198    while (!mNewParameters.isEmpty()) {
3199
3200        if (mFastMixer != NULL) {
3201            FastMixerStateQueue *sq = mFastMixer->sq();
3202            FastMixerState *state = sq->begin();
3203            if (!(state->mCommand & FastMixerState::IDLE)) {
3204                previousCommand = state->mCommand;
3205                state->mCommand = FastMixerState::HOT_IDLE;
3206                sq->end();
3207                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3208            } else {
3209                sq->end(false /*didModify*/);
3210            }
3211        }
3212
3213        status_t status = NO_ERROR;
3214        String8 keyValuePair = mNewParameters[0];
3215        AudioParameter param = AudioParameter(keyValuePair);
3216        int value;
3217
3218        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3219            reconfig = true;
3220        }
3221        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3222            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3223                status = BAD_VALUE;
3224            } else {
3225                reconfig = true;
3226            }
3227        }
3228        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3229            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3230                status = BAD_VALUE;
3231            } else {
3232                reconfig = true;
3233            }
3234        }
3235        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3236            // do not accept frame count changes if tracks are open as the track buffer
3237            // size depends on frame count and correct behavior would not be guaranteed
3238            // if frame count is changed after track creation
3239            if (!mTracks.isEmpty()) {
3240                status = INVALID_OPERATION;
3241            } else {
3242                reconfig = true;
3243            }
3244        }
3245        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3246#ifdef ADD_BATTERY_DATA
3247            // when changing the audio output device, call addBatteryData to notify
3248            // the change
3249            if (mOutDevice != value) {
3250                uint32_t params = 0;
3251                // check whether speaker is on
3252                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3253                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3254                }
3255
3256                audio_devices_t deviceWithoutSpeaker
3257                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3258                // check if any other device (except speaker) is on
3259                if (value & deviceWithoutSpeaker ) {
3260                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3261                }
3262
3263                if (params != 0) {
3264                    addBatteryData(params);
3265                }
3266            }
3267#endif
3268
3269            // forward device change to effects that have requested to be
3270            // aware of attached audio device.
3271            if (value != AUDIO_DEVICE_NONE) {
3272                mOutDevice = value;
3273                for (size_t i = 0; i < mEffectChains.size(); i++) {
3274                    mEffectChains[i]->setDevice_l(mOutDevice);
3275                }
3276            }
3277        }
3278
3279        if (status == NO_ERROR) {
3280            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3281                                                    keyValuePair.string());
3282            if (!mStandby && status == INVALID_OPERATION) {
3283                mOutput->stream->common.standby(&mOutput->stream->common);
3284                mStandby = true;
3285                mBytesWritten = 0;
3286                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3287                                                       keyValuePair.string());
3288            }
3289            if (status == NO_ERROR && reconfig) {
3290                readOutputParameters();
3291                delete mAudioMixer;
3292                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3293                for (size_t i = 0; i < mTracks.size() ; i++) {
3294                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3295                    if (name < 0) {
3296                        break;
3297                    }
3298                    mTracks[i]->mName = name;
3299                }
3300                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3301            }
3302        }
3303
3304        mNewParameters.removeAt(0);
3305
3306        mParamStatus = status;
3307        mParamCond.signal();
3308        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3309        // already timed out waiting for the status and will never signal the condition.
3310        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3311    }
3312
3313    if (!(previousCommand & FastMixerState::IDLE)) {
3314        ALOG_ASSERT(mFastMixer != NULL);
3315        FastMixerStateQueue *sq = mFastMixer->sq();
3316        FastMixerState *state = sq->begin();
3317        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3318        state->mCommand = previousCommand;
3319        sq->end();
3320        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3321    }
3322
3323    return reconfig;
3324}
3325
3326
3327void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3328{
3329    const size_t SIZE = 256;
3330    char buffer[SIZE];
3331    String8 result;
3332
3333    PlaybackThread::dumpInternals(fd, args);
3334
3335    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3336    result.append(buffer);
3337    write(fd, result.string(), result.size());
3338
3339    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3340    const FastMixerDumpState copy(mFastMixerDumpState);
3341    copy.dump(fd);
3342
3343#ifdef STATE_QUEUE_DUMP
3344    // Similar for state queue
3345    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3346    observerCopy.dump(fd);
3347    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3348    mutatorCopy.dump(fd);
3349#endif
3350
3351#ifdef TEE_SINK
3352    // Write the tee output to a .wav file
3353    dumpTee(fd, mTeeSource, mId);
3354#endif
3355
3356#ifdef AUDIO_WATCHDOG
3357    if (mAudioWatchdog != 0) {
3358        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3359        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3360        wdCopy.dump(fd);
3361    }
3362#endif
3363}
3364
3365uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3366{
3367    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3368}
3369
3370uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3371{
3372    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3373}
3374
3375void AudioFlinger::MixerThread::cacheParameters_l()
3376{
3377    PlaybackThread::cacheParameters_l();
3378
3379    // FIXME: Relaxed timing because of a certain device that can't meet latency
3380    // Should be reduced to 2x after the vendor fixes the driver issue
3381    // increase threshold again due to low power audio mode. The way this warning
3382    // threshold is calculated and its usefulness should be reconsidered anyway.
3383    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3384}
3385
3386// ----------------------------------------------------------------------------
3387
3388AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3389        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3390    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3391        // mLeftVolFloat, mRightVolFloat
3392{
3393}
3394
3395AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3396        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3397        ThreadBase::type_t type)
3398    :   PlaybackThread(audioFlinger, output, id, device, type)
3399        // mLeftVolFloat, mRightVolFloat
3400{
3401}
3402
3403AudioFlinger::DirectOutputThread::~DirectOutputThread()
3404{
3405}
3406
3407void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3408{
3409    audio_track_cblk_t* cblk = track->cblk();
3410    float left, right;
3411
3412    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3413        left = right = 0;
3414    } else {
3415        float typeVolume = mStreamTypes[track->streamType()].volume;
3416        float v = mMasterVolume * typeVolume;
3417        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3418        uint32_t vlr = proxy->getVolumeLR();
3419        float v_clamped = v * (vlr & 0xFFFF);
3420        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3421        left = v_clamped/MAX_GAIN;
3422        v_clamped = v * (vlr >> 16);
3423        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3424        right = v_clamped/MAX_GAIN;
3425    }
3426
3427    if (lastTrack) {
3428        if (left != mLeftVolFloat || right != mRightVolFloat) {
3429            mLeftVolFloat = left;
3430            mRightVolFloat = right;
3431
3432            // Convert volumes from float to 8.24
3433            uint32_t vl = (uint32_t)(left * (1 << 24));
3434            uint32_t vr = (uint32_t)(right * (1 << 24));
3435
3436            // Delegate volume control to effect in track effect chain if needed
3437            // only one effect chain can be present on DirectOutputThread, so if
3438            // there is one, the track is connected to it
3439            if (!mEffectChains.isEmpty()) {
3440                mEffectChains[0]->setVolume_l(&vl, &vr);
3441                left = (float)vl / (1 << 24);
3442                right = (float)vr / (1 << 24);
3443            }
3444            if (mOutput->stream->set_volume) {
3445                mOutput->stream->set_volume(mOutput->stream, left, right);
3446            }
3447        }
3448    }
3449}
3450
3451
3452AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3453    Vector< sp<Track> > *tracksToRemove
3454)
3455{
3456    size_t count = mActiveTracks.size();
3457    mixer_state mixerStatus = MIXER_IDLE;
3458
3459    // find out which tracks need to be processed
3460    for (size_t i = 0; i < count; i++) {
3461        sp<Track> t = mActiveTracks[i].promote();
3462        // The track died recently
3463        if (t == 0) {
3464            continue;
3465        }
3466
3467        Track* const track = t.get();
3468        audio_track_cblk_t* cblk = track->cblk();
3469
3470        // The first time a track is added we wait
3471        // for all its buffers to be filled before processing it
3472        uint32_t minFrames;
3473        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3474            minFrames = mNormalFrameCount;
3475        } else {
3476            minFrames = 1;
3477        }
3478        // Only consider last track started for volume and mixer state control.
3479        // This is the last entry in mActiveTracks unless a track underruns.
3480        // As we only care about the transition phase between two tracks on a
3481        // direct output, it is not a problem to ignore the underrun case.
3482        bool last = (i == (count - 1));
3483
3484        if ((track->framesReady() >= minFrames) && track->isReady() &&
3485                !track->isPaused() && !track->isTerminated())
3486        {
3487            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3488
3489            if (track->mFillingUpStatus == Track::FS_FILLED) {
3490                track->mFillingUpStatus = Track::FS_ACTIVE;
3491                mLeftVolFloat = mRightVolFloat = 0;
3492                if (track->mState == TrackBase::RESUMING) {
3493                    track->mState = TrackBase::ACTIVE;
3494                }
3495            }
3496
3497            // compute volume for this track
3498            processVolume_l(track, last);
3499            if (last) {
3500                // reset retry count
3501                track->mRetryCount = kMaxTrackRetriesDirect;
3502                mActiveTrack = t;
3503                mixerStatus = MIXER_TRACKS_READY;
3504            }
3505        } else {
3506            // clear effect chain input buffer if the last active track started underruns
3507            // to avoid sending previous audio buffer again to effects
3508            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3509                mEffectChains[0]->clearInputBuffer();
3510            }
3511
3512            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3513            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3514                    track->isStopped() || track->isPaused()) {
3515                // We have consumed all the buffers of this track.
3516                // Remove it from the list of active tracks.
3517                // TODO: implement behavior for compressed audio
3518                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3519                size_t framesWritten = mBytesWritten / mFrameSize;
3520                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3521                    if (track->isStopped()) {
3522                        track->reset();
3523                    }
3524                    tracksToRemove->add(track);
3525                }
3526            } else {
3527                // No buffers for this track. Give it a few chances to
3528                // fill a buffer, then remove it from active list.
3529                // Only consider last track started for mixer state control
3530                if (--(track->mRetryCount) <= 0) {
3531                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3532                    tracksToRemove->add(track);
3533                } else if (last) {
3534                    mixerStatus = MIXER_TRACKS_ENABLED;
3535                }
3536            }
3537        }
3538    }
3539
3540    // remove all the tracks that need to be...
3541    removeTracks_l(*tracksToRemove);
3542
3543    return mixerStatus;
3544}
3545
3546void AudioFlinger::DirectOutputThread::threadLoop_mix()
3547{
3548    size_t frameCount = mFrameCount;
3549    int8_t *curBuf = (int8_t *)mMixBuffer;
3550    // output audio to hardware
3551    while (frameCount) {
3552        AudioBufferProvider::Buffer buffer;
3553        buffer.frameCount = frameCount;
3554        mActiveTrack->getNextBuffer(&buffer);
3555        if (buffer.raw == NULL) {
3556            memset(curBuf, 0, frameCount * mFrameSize);
3557            break;
3558        }
3559        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3560        frameCount -= buffer.frameCount;
3561        curBuf += buffer.frameCount * mFrameSize;
3562        mActiveTrack->releaseBuffer(&buffer);
3563    }
3564    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3565    sleepTime = 0;
3566    standbyTime = systemTime() + standbyDelay;
3567    mActiveTrack.clear();
3568}
3569
3570void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3571{
3572    if (sleepTime == 0) {
3573        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3574            sleepTime = activeSleepTime;
3575        } else {
3576            sleepTime = idleSleepTime;
3577        }
3578    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3579        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3580        sleepTime = 0;
3581    }
3582}
3583
3584// getTrackName_l() must be called with ThreadBase::mLock held
3585int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3586        int sessionId)
3587{
3588    return 0;
3589}
3590
3591// deleteTrackName_l() must be called with ThreadBase::mLock held
3592void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3593{
3594}
3595
3596// checkForNewParameters_l() must be called with ThreadBase::mLock held
3597bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3598{
3599    bool reconfig = false;
3600
3601    while (!mNewParameters.isEmpty()) {
3602        status_t status = NO_ERROR;
3603        String8 keyValuePair = mNewParameters[0];
3604        AudioParameter param = AudioParameter(keyValuePair);
3605        int value;
3606
3607        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3608            // do not accept frame count changes if tracks are open as the track buffer
3609            // size depends on frame count and correct behavior would not be garantied
3610            // if frame count is changed after track creation
3611            if (!mTracks.isEmpty()) {
3612                status = INVALID_OPERATION;
3613            } else {
3614                reconfig = true;
3615            }
3616        }
3617        if (status == NO_ERROR) {
3618            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3619                                                    keyValuePair.string());
3620            if (!mStandby && status == INVALID_OPERATION) {
3621                mOutput->stream->common.standby(&mOutput->stream->common);
3622                mStandby = true;
3623                mBytesWritten = 0;
3624                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3625                                                       keyValuePair.string());
3626            }
3627            if (status == NO_ERROR && reconfig) {
3628                readOutputParameters();
3629                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3630            }
3631        }
3632
3633        mNewParameters.removeAt(0);
3634
3635        mParamStatus = status;
3636        mParamCond.signal();
3637        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3638        // already timed out waiting for the status and will never signal the condition.
3639        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3640    }
3641    return reconfig;
3642}
3643
3644uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3645{
3646    uint32_t time;
3647    if (audio_is_linear_pcm(mFormat)) {
3648        time = PlaybackThread::activeSleepTimeUs();
3649    } else {
3650        time = 10000;
3651    }
3652    return time;
3653}
3654
3655uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3656{
3657    uint32_t time;
3658    if (audio_is_linear_pcm(mFormat)) {
3659        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3660    } else {
3661        time = 10000;
3662    }
3663    return time;
3664}
3665
3666uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3667{
3668    uint32_t time;
3669    if (audio_is_linear_pcm(mFormat)) {
3670        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3671    } else {
3672        time = 10000;
3673    }
3674    return time;
3675}
3676
3677void AudioFlinger::DirectOutputThread::cacheParameters_l()
3678{
3679    PlaybackThread::cacheParameters_l();
3680
3681    // use shorter standby delay as on normal output to release
3682    // hardware resources as soon as possible
3683    standbyDelay = microseconds(activeSleepTime*2);
3684}
3685
3686// ----------------------------------------------------------------------------
3687
3688AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3689        const sp<AudioFlinger::OffloadThread>& offloadThread)
3690    :   Thread(false /*canCallJava*/),
3691        mOffloadThread(offloadThread),
3692        mWriteBlocked(false),
3693        mDraining(false)
3694{
3695}
3696
3697AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3698{
3699}
3700
3701void AudioFlinger::AsyncCallbackThread::onFirstRef()
3702{
3703    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3704}
3705
3706bool AudioFlinger::AsyncCallbackThread::threadLoop()
3707{
3708    while (!exitPending()) {
3709        bool writeBlocked;
3710        bool draining;
3711
3712        {
3713            Mutex::Autolock _l(mLock);
3714            mWaitWorkCV.wait(mLock);
3715            if (exitPending()) {
3716                break;
3717            }
3718            writeBlocked = mWriteBlocked;
3719            draining = mDraining;
3720            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3721        }
3722        {
3723            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3724            if (offloadThread != 0) {
3725                if (writeBlocked == false) {
3726                    offloadThread->setWriteBlocked(false);
3727                }
3728                if (draining == false) {
3729                    offloadThread->setDraining(false);
3730                }
3731            }
3732        }
3733    }
3734    return false;
3735}
3736
3737void AudioFlinger::AsyncCallbackThread::exit()
3738{
3739    ALOGV("AsyncCallbackThread::exit");
3740    Mutex::Autolock _l(mLock);
3741    requestExit();
3742    mWaitWorkCV.broadcast();
3743}
3744
3745void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3746{
3747    Mutex::Autolock _l(mLock);
3748    mWriteBlocked = value;
3749    if (!value) {
3750        mWaitWorkCV.signal();
3751    }
3752}
3753
3754void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3755{
3756    Mutex::Autolock _l(mLock);
3757    mDraining = value;
3758    if (!value) {
3759        mWaitWorkCV.signal();
3760    }
3761}
3762
3763
3764// ----------------------------------------------------------------------------
3765AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3766        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3767    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3768        mHwPaused(false),
3769        mPausedBytesRemaining(0)
3770{
3771    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3772}
3773
3774AudioFlinger::OffloadThread::~OffloadThread()
3775{
3776    mPreviousTrack.clear();
3777}
3778
3779void AudioFlinger::OffloadThread::threadLoop_exit()
3780{
3781    if (mFlushPending || mHwPaused) {
3782        // If a flush is pending or track was paused, just discard buffered data
3783        flushHw_l();
3784    } else {
3785        mMixerStatus = MIXER_DRAIN_ALL;
3786        threadLoop_drain();
3787    }
3788    mCallbackThread->exit();
3789    PlaybackThread::threadLoop_exit();
3790}
3791
3792AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3793    Vector< sp<Track> > *tracksToRemove
3794)
3795{
3796    ALOGV("OffloadThread::prepareTracks_l");
3797    size_t count = mActiveTracks.size();
3798
3799    mixer_state mixerStatus = MIXER_IDLE;
3800    if (mFlushPending) {
3801        flushHw_l();
3802        mFlushPending = false;
3803    }
3804    // find out which tracks need to be processed
3805    for (size_t i = 0; i < count; i++) {
3806        sp<Track> t = mActiveTracks[i].promote();
3807        // The track died recently
3808        if (t == 0) {
3809            continue;
3810        }
3811        Track* const track = t.get();
3812        audio_track_cblk_t* cblk = track->cblk();
3813        if (mPreviousTrack != NULL) {
3814            if (t != mPreviousTrack) {
3815                // Flush any data still being written from last track
3816                mBytesRemaining = 0;
3817                if (mPausedBytesRemaining) {
3818                    // Last track was paused so we also need to flush saved
3819                    // mixbuffer state and invalidate track so that it will
3820                    // re-submit that unwritten data when it is next resumed
3821                    mPausedBytesRemaining = 0;
3822                    // Invalidate is a bit drastic - would be more efficient
3823                    // to have a flag to tell client that some of the
3824                    // previously written data was lost
3825                    mPreviousTrack->invalidate();
3826                }
3827            }
3828        }
3829        mPreviousTrack = t;
3830        bool last = (i == (count - 1));
3831        if (track->isPausing()) {
3832            track->setPaused();
3833            if (last) {
3834                if (!mHwPaused) {
3835                    mOutput->stream->pause(mOutput->stream);
3836                    mHwPaused = true;
3837                }
3838                // If we were part way through writing the mixbuffer to
3839                // the HAL we must save this until we resume
3840                // BUG - this will be wrong if a different track is made active,
3841                // in that case we want to discard the pending data in the
3842                // mixbuffer and tell the client to present it again when the
3843                // track is resumed
3844                mPausedWriteLength = mCurrentWriteLength;
3845                mPausedBytesRemaining = mBytesRemaining;
3846                mBytesRemaining = 0;    // stop writing
3847            }
3848            tracksToRemove->add(track);
3849        } else if (track->framesReady() && track->isReady() &&
3850                !track->isPaused() && !track->isTerminated()) {
3851            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3852            if (track->mFillingUpStatus == Track::FS_FILLED) {
3853                track->mFillingUpStatus = Track::FS_ACTIVE;
3854                mLeftVolFloat = mRightVolFloat = 0;
3855                if (track->mState == TrackBase::RESUMING) {
3856                    if (mPausedBytesRemaining) {
3857                        // Need to continue write that was interrupted
3858                        mCurrentWriteLength = mPausedWriteLength;
3859                        mBytesRemaining = mPausedBytesRemaining;
3860                        mPausedBytesRemaining = 0;
3861                    }
3862                    track->mState = TrackBase::ACTIVE;
3863                }
3864            }
3865
3866            if (last) {
3867                if (mHwPaused) {
3868                    mOutput->stream->resume(mOutput->stream);
3869                    mHwPaused = false;
3870                    // threadLoop_mix() will handle the case that we need to
3871                    // resume an interrupted write
3872                }
3873                // reset retry count
3874                track->mRetryCount = kMaxTrackRetriesOffload;
3875                mActiveTrack = t;
3876                mixerStatus = MIXER_TRACKS_READY;
3877            }
3878        } else {
3879            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3880            if (track->isStopping_1()) {
3881                // Hardware buffer can hold a large amount of audio so we must
3882                // wait for all current track's data to drain before we say
3883                // that the track is stopped.
3884                if (mBytesRemaining == 0) {
3885                    // Only start draining when all data in mixbuffer
3886                    // has been written
3887                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3888                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3889                    sleepTime = 0;
3890                    standbyTime = systemTime() + standbyDelay;
3891                    if (last) {
3892                        mixerStatus = MIXER_DRAIN_TRACK;
3893                        if (mHwPaused) {
3894                            // It is possible to move from PAUSED to STOPPING_1 without
3895                            // a resume so we must ensure hardware is running
3896                            mOutput->stream->resume(mOutput->stream);
3897                            mHwPaused = false;
3898                        }
3899                    }
3900                }
3901            } else if (track->isStopping_2()) {
3902                // Drain has completed, signal presentation complete
3903                if (!mDraining || !last) {
3904                    track->mState = TrackBase::STOPPED;
3905                    size_t audioHALFrames =
3906                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3907                    size_t framesWritten =
3908                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3909                    track->presentationComplete(framesWritten, audioHALFrames);
3910                    track->reset();
3911                    tracksToRemove->add(track);
3912                }
3913            } else {
3914                // No buffers for this track. Give it a few chances to
3915                // fill a buffer, then remove it from active list.
3916                if (--(track->mRetryCount) <= 0) {
3917                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3918                          track->name());
3919                    tracksToRemove->add(track);
3920                } else if (last){
3921                    mixerStatus = MIXER_TRACKS_ENABLED;
3922                }
3923            }
3924        }
3925        // compute volume for this track
3926        processVolume_l(track, last);
3927    }
3928    // remove all the tracks that need to be...
3929    removeTracks_l(*tracksToRemove);
3930
3931    return mixerStatus;
3932}
3933
3934void AudioFlinger::OffloadThread::flushOutput_l()
3935{
3936    mFlushPending = true;
3937}
3938
3939// must be called with thread mutex locked
3940bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3941{
3942    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3943    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3944        return true;
3945    }
3946    return false;
3947}
3948
3949// must be called with thread mutex locked
3950bool AudioFlinger::OffloadThread::shouldStandby_l()
3951{
3952    bool TrackPaused = false;
3953
3954    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3955    // after a timeout and we will enter standby then.
3956    if (mTracks.size() > 0) {
3957        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3958    }
3959
3960    return !mStandby && !TrackPaused;
3961}
3962
3963
3964bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3965{
3966    Mutex::Autolock _l(mLock);
3967    return waitingAsyncCallback_l();
3968}
3969
3970void AudioFlinger::OffloadThread::flushHw_l()
3971{
3972    mOutput->stream->flush(mOutput->stream);
3973    // Flush anything still waiting in the mixbuffer
3974    mCurrentWriteLength = 0;
3975    mBytesRemaining = 0;
3976    mPausedWriteLength = 0;
3977    mPausedBytesRemaining = 0;
3978    if (mUseAsyncWrite) {
3979        mWriteBlocked = false;
3980        mDraining = false;
3981        ALOG_ASSERT(mCallbackThread != 0);
3982        mCallbackThread->setWriteBlocked(false);
3983        mCallbackThread->setDraining(false);
3984    }
3985}
3986
3987// ----------------------------------------------------------------------------
3988
3989AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3990        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3991    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3992                DUPLICATING),
3993        mWaitTimeMs(UINT_MAX)
3994{
3995    addOutputTrack(mainThread);
3996}
3997
3998AudioFlinger::DuplicatingThread::~DuplicatingThread()
3999{
4000    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4001        mOutputTracks[i]->destroy();
4002    }
4003}
4004
4005void AudioFlinger::DuplicatingThread::threadLoop_mix()
4006{
4007    // mix buffers...
4008    if (outputsReady(outputTracks)) {
4009        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4010    } else {
4011        memset(mMixBuffer, 0, mixBufferSize);
4012    }
4013    sleepTime = 0;
4014    writeFrames = mNormalFrameCount;
4015    mCurrentWriteLength = mixBufferSize;
4016    standbyTime = systemTime() + standbyDelay;
4017}
4018
4019void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4020{
4021    if (sleepTime == 0) {
4022        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4023            sleepTime = activeSleepTime;
4024        } else {
4025            sleepTime = idleSleepTime;
4026        }
4027    } else if (mBytesWritten != 0) {
4028        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4029            writeFrames = mNormalFrameCount;
4030            memset(mMixBuffer, 0, mixBufferSize);
4031        } else {
4032            // flush remaining overflow buffers in output tracks
4033            writeFrames = 0;
4034        }
4035        sleepTime = 0;
4036    }
4037}
4038
4039ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4040{
4041    for (size_t i = 0; i < outputTracks.size(); i++) {
4042        outputTracks[i]->write(mMixBuffer, writeFrames);
4043    }
4044    return (ssize_t)mixBufferSize;
4045}
4046
4047void AudioFlinger::DuplicatingThread::threadLoop_standby()
4048{
4049    // DuplicatingThread implements standby by stopping all tracks
4050    for (size_t i = 0; i < outputTracks.size(); i++) {
4051        outputTracks[i]->stop();
4052    }
4053}
4054
4055void AudioFlinger::DuplicatingThread::saveOutputTracks()
4056{
4057    outputTracks = mOutputTracks;
4058}
4059
4060void AudioFlinger::DuplicatingThread::clearOutputTracks()
4061{
4062    outputTracks.clear();
4063}
4064
4065void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4066{
4067    Mutex::Autolock _l(mLock);
4068    // FIXME explain this formula
4069    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4070    OutputTrack *outputTrack = new OutputTrack(thread,
4071                                            this,
4072                                            mSampleRate,
4073                                            mFormat,
4074                                            mChannelMask,
4075                                            frameCount);
4076    if (outputTrack->cblk() != NULL) {
4077        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4078        mOutputTracks.add(outputTrack);
4079        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4080        updateWaitTime_l();
4081    }
4082}
4083
4084void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4085{
4086    Mutex::Autolock _l(mLock);
4087    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4088        if (mOutputTracks[i]->thread() == thread) {
4089            mOutputTracks[i]->destroy();
4090            mOutputTracks.removeAt(i);
4091            updateWaitTime_l();
4092            return;
4093        }
4094    }
4095    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4096}
4097
4098// caller must hold mLock
4099void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4100{
4101    mWaitTimeMs = UINT_MAX;
4102    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4103        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4104        if (strong != 0) {
4105            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4106            if (waitTimeMs < mWaitTimeMs) {
4107                mWaitTimeMs = waitTimeMs;
4108            }
4109        }
4110    }
4111}
4112
4113
4114bool AudioFlinger::DuplicatingThread::outputsReady(
4115        const SortedVector< sp<OutputTrack> > &outputTracks)
4116{
4117    for (size_t i = 0; i < outputTracks.size(); i++) {
4118        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4119        if (thread == 0) {
4120            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4121                    outputTracks[i].get());
4122            return false;
4123        }
4124        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4125        // see note at standby() declaration
4126        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4127            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4128                    thread.get());
4129            return false;
4130        }
4131    }
4132    return true;
4133}
4134
4135uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4136{
4137    return (mWaitTimeMs * 1000) / 2;
4138}
4139
4140void AudioFlinger::DuplicatingThread::cacheParameters_l()
4141{
4142    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4143    updateWaitTime_l();
4144
4145    MixerThread::cacheParameters_l();
4146}
4147
4148// ----------------------------------------------------------------------------
4149//      Record
4150// ----------------------------------------------------------------------------
4151
4152AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4153                                         AudioStreamIn *input,
4154                                         uint32_t sampleRate,
4155                                         audio_channel_mask_t channelMask,
4156                                         audio_io_handle_t id,
4157                                         audio_devices_t outDevice,
4158                                         audio_devices_t inDevice
4159#ifdef TEE_SINK
4160                                         , const sp<NBAIO_Sink>& teeSink
4161#endif
4162                                         ) :
4163    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4164    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4165    // mRsmpInIndex set by readInputParameters()
4166    mReqChannelCount(popcount(channelMask)),
4167    mReqSampleRate(sampleRate)
4168    // mBytesRead is only meaningful while active, and so is cleared in start()
4169    // (but might be better to also clear here for dump?)
4170#ifdef TEE_SINK
4171    , mTeeSink(teeSink)
4172#endif
4173{
4174    snprintf(mName, kNameLength, "AudioIn_%X", id);
4175
4176    readInputParameters();
4177
4178}
4179
4180
4181AudioFlinger::RecordThread::~RecordThread()
4182{
4183    delete[] mRsmpInBuffer;
4184    delete mResampler;
4185    delete[] mRsmpOutBuffer;
4186}
4187
4188void AudioFlinger::RecordThread::onFirstRef()
4189{
4190    run(mName, PRIORITY_URGENT_AUDIO);
4191}
4192
4193status_t AudioFlinger::RecordThread::readyToRun()
4194{
4195    status_t status = initCheck();
4196    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4197    return status;
4198}
4199
4200bool AudioFlinger::RecordThread::threadLoop()
4201{
4202    AudioBufferProvider::Buffer buffer;
4203    sp<RecordTrack> activeTrack;
4204    Vector< sp<EffectChain> > effectChains;
4205
4206    nsecs_t lastWarning = 0;
4207
4208    inputStandBy();
4209    acquireWakeLock();
4210
4211    // used to verify we've read at least once before evaluating how many bytes were read
4212    bool readOnce = false;
4213
4214    // start recording
4215    while (!exitPending()) {
4216
4217        processConfigEvents();
4218
4219        { // scope for mLock
4220            Mutex::Autolock _l(mLock);
4221            checkForNewParameters_l();
4222            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4223                standby();
4224
4225                if (exitPending()) {
4226                    break;
4227                }
4228
4229                releaseWakeLock_l();
4230                ALOGV("RecordThread: loop stopping");
4231                // go to sleep
4232                mWaitWorkCV.wait(mLock);
4233                ALOGV("RecordThread: loop starting");
4234                acquireWakeLock_l();
4235                continue;
4236            }
4237            if (mActiveTrack != 0) {
4238                if (mActiveTrack->isTerminated()) {
4239                    removeTrack_l(mActiveTrack);
4240                    mActiveTrack.clear();
4241                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4242                    standby();
4243                    mActiveTrack.clear();
4244                    mStartStopCond.broadcast();
4245                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4246                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4247                        mActiveTrack.clear();
4248                        mStartStopCond.broadcast();
4249                    } else if (readOnce) {
4250                        // record start succeeds only if first read from audio input
4251                        // succeeds
4252                        if (mBytesRead >= 0) {
4253                            mActiveTrack->mState = TrackBase::ACTIVE;
4254                        } else {
4255                            mActiveTrack.clear();
4256                        }
4257                        mStartStopCond.broadcast();
4258                    }
4259                    mStandby = false;
4260                }
4261            }
4262            lockEffectChains_l(effectChains);
4263        }
4264
4265        if (mActiveTrack != 0) {
4266            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4267                mActiveTrack->mState != TrackBase::RESUMING) {
4268                unlockEffectChains(effectChains);
4269                usleep(kRecordThreadSleepUs);
4270                continue;
4271            }
4272            for (size_t i = 0; i < effectChains.size(); i ++) {
4273                effectChains[i]->process_l();
4274            }
4275
4276            buffer.frameCount = mFrameCount;
4277            status_t status = mActiveTrack->getNextBuffer(&buffer);
4278            if (status == NO_ERROR) {
4279                readOnce = true;
4280                size_t framesOut = buffer.frameCount;
4281                if (mResampler == NULL) {
4282                    // no resampling
4283                    while (framesOut) {
4284                        size_t framesIn = mFrameCount - mRsmpInIndex;
4285                        if (framesIn) {
4286                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4287                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4288                                    mActiveTrack->mFrameSize;
4289                            if (framesIn > framesOut)
4290                                framesIn = framesOut;
4291                            mRsmpInIndex += framesIn;
4292                            framesOut -= framesIn;
4293                            if (mChannelCount == mReqChannelCount) {
4294                                memcpy(dst, src, framesIn * mFrameSize);
4295                            } else {
4296                                if (mChannelCount == 1) {
4297                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4298                                            (int16_t *)src, framesIn);
4299                                } else {
4300                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4301                                            (int16_t *)src, framesIn);
4302                                }
4303                            }
4304                        }
4305                        if (framesOut && mFrameCount == mRsmpInIndex) {
4306                            void *readInto;
4307                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4308                                readInto = buffer.raw;
4309                                framesOut = 0;
4310                            } else {
4311                                readInto = mRsmpInBuffer;
4312                                mRsmpInIndex = 0;
4313                            }
4314                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4315                                    mBufferSize);
4316                            if (mBytesRead <= 0) {
4317                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4318                                {
4319                                    ALOGE("Error reading audio input");
4320                                    // Force input into standby so that it tries to
4321                                    // recover at next read attempt
4322                                    inputStandBy();
4323                                    usleep(kRecordThreadSleepUs);
4324                                }
4325                                mRsmpInIndex = mFrameCount;
4326                                framesOut = 0;
4327                                buffer.frameCount = 0;
4328                            }
4329#ifdef TEE_SINK
4330                            else if (mTeeSink != 0) {
4331                                (void) mTeeSink->write(readInto,
4332                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4333                            }
4334#endif
4335                        }
4336                    }
4337                } else {
4338                    // resampling
4339
4340                    // resampler accumulates, but we only have one source track
4341                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4342                    // alter output frame count as if we were expecting stereo samples
4343                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4344                        framesOut >>= 1;
4345                    }
4346                    mResampler->resample(mRsmpOutBuffer, framesOut,
4347                            this /* AudioBufferProvider* */);
4348                    // ditherAndClamp() works as long as all buffers returned by
4349                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4350                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4351                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4352                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4353                        // the resampler always outputs stereo samples:
4354                        // do post stereo to mono conversion
4355                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4356                                framesOut);
4357                    } else {
4358                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4359                    }
4360                    // now done with mRsmpOutBuffer
4361
4362                }
4363                if (mFramestoDrop == 0) {
4364                    mActiveTrack->releaseBuffer(&buffer);
4365                } else {
4366                    if (mFramestoDrop > 0) {
4367                        mFramestoDrop -= buffer.frameCount;
4368                        if (mFramestoDrop <= 0) {
4369                            clearSyncStartEvent();
4370                        }
4371                    } else {
4372                        mFramestoDrop += buffer.frameCount;
4373                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4374                                mSyncStartEvent->isCancelled()) {
4375                            ALOGW("Synced record %s, session %d, trigger session %d",
4376                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4377                                  mActiveTrack->sessionId(),
4378                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4379                            clearSyncStartEvent();
4380                        }
4381                    }
4382                }
4383                mActiveTrack->clearOverflow();
4384            }
4385            // client isn't retrieving buffers fast enough
4386            else {
4387                if (!mActiveTrack->setOverflow()) {
4388                    nsecs_t now = systemTime();
4389                    if ((now - lastWarning) > kWarningThrottleNs) {
4390                        ALOGW("RecordThread: buffer overflow");
4391                        lastWarning = now;
4392                    }
4393                }
4394                // Release the processor for a while before asking for a new buffer.
4395                // This will give the application more chance to read from the buffer and
4396                // clear the overflow.
4397                usleep(kRecordThreadSleepUs);
4398            }
4399        }
4400        // enable changes in effect chain
4401        unlockEffectChains(effectChains);
4402        effectChains.clear();
4403    }
4404
4405    standby();
4406
4407    {
4408        Mutex::Autolock _l(mLock);
4409        mActiveTrack.clear();
4410        mStartStopCond.broadcast();
4411    }
4412
4413    releaseWakeLock();
4414
4415    ALOGV("RecordThread %p exiting", this);
4416    return false;
4417}
4418
4419void AudioFlinger::RecordThread::standby()
4420{
4421    if (!mStandby) {
4422        inputStandBy();
4423        mStandby = true;
4424    }
4425}
4426
4427void AudioFlinger::RecordThread::inputStandBy()
4428{
4429    mInput->stream->common.standby(&mInput->stream->common);
4430}
4431
4432sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4433        const sp<AudioFlinger::Client>& client,
4434        uint32_t sampleRate,
4435        audio_format_t format,
4436        audio_channel_mask_t channelMask,
4437        size_t frameCount,
4438        int sessionId,
4439        IAudioFlinger::track_flags_t *flags,
4440        pid_t tid,
4441        status_t *status)
4442{
4443    sp<RecordTrack> track;
4444    status_t lStatus;
4445
4446    lStatus = initCheck();
4447    if (lStatus != NO_ERROR) {
4448        ALOGE("Audio driver not initialized.");
4449        goto Exit;
4450    }
4451
4452    // client expresses a preference for FAST, but we get the final say
4453    if (*flags & IAudioFlinger::TRACK_FAST) {
4454      if (
4455            // use case: callback handler and frame count is default or at least as large as HAL
4456            (
4457                (tid != -1) &&
4458                ((frameCount == 0) ||
4459                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4460            ) &&
4461            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4462            // mono or stereo
4463            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4464              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4465            // hardware sample rate
4466            (sampleRate == mSampleRate) &&
4467            // record thread has an associated fast recorder
4468            hasFastRecorder()
4469            // FIXME test that RecordThread for this fast track has a capable output HAL
4470            // FIXME add a permission test also?
4471        ) {
4472        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4473        if (frameCount == 0) {
4474            frameCount = mFrameCount * kFastTrackMultiplier;
4475        }
4476        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4477                frameCount, mFrameCount);
4478      } else {
4479        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4480                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4481                "hasFastRecorder=%d tid=%d",
4482                frameCount, mFrameCount, format,
4483                audio_is_linear_pcm(format),
4484                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4485        *flags &= ~IAudioFlinger::TRACK_FAST;
4486        // For compatibility with AudioRecord calculation, buffer depth is forced
4487        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4488        // This is probably too conservative, but legacy application code may depend on it.
4489        // If you change this calculation, also review the start threshold which is related.
4490        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4491        size_t mNormalFrameCount = 2048; // FIXME
4492        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4493        if (minBufCount < 2) {
4494            minBufCount = 2;
4495        }
4496        size_t minFrameCount = mNormalFrameCount * minBufCount;
4497        if (frameCount < minFrameCount) {
4498            frameCount = minFrameCount;
4499        }
4500      }
4501    }
4502
4503    // FIXME use flags and tid similar to createTrack_l()
4504
4505    { // scope for mLock
4506        Mutex::Autolock _l(mLock);
4507
4508        track = new RecordTrack(this, client, sampleRate,
4509                      format, channelMask, frameCount, sessionId);
4510
4511        if (track->getCblk() == 0) {
4512            lStatus = NO_MEMORY;
4513            goto Exit;
4514        }
4515        mTracks.add(track);
4516
4517        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4518        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4519                        mAudioFlinger->btNrecIsOff();
4520        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4521        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4522
4523        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4524            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4525            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4526            // so ask activity manager to do this on our behalf
4527            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4528        }
4529    }
4530    lStatus = NO_ERROR;
4531
4532Exit:
4533    if (status) {
4534        *status = lStatus;
4535    }
4536    return track;
4537}
4538
4539status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4540                                           AudioSystem::sync_event_t event,
4541                                           int triggerSession)
4542{
4543    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4544    sp<ThreadBase> strongMe = this;
4545    status_t status = NO_ERROR;
4546
4547    if (event == AudioSystem::SYNC_EVENT_NONE) {
4548        clearSyncStartEvent();
4549    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4550        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4551                                       triggerSession,
4552                                       recordTrack->sessionId(),
4553                                       syncStartEventCallback,
4554                                       this);
4555        // Sync event can be cancelled by the trigger session if the track is not in a
4556        // compatible state in which case we start record immediately
4557        if (mSyncStartEvent->isCancelled()) {
4558            clearSyncStartEvent();
4559        } else {
4560            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4561            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4562        }
4563    }
4564
4565    {
4566        AutoMutex lock(mLock);
4567        if (mActiveTrack != 0) {
4568            if (recordTrack != mActiveTrack.get()) {
4569                status = -EBUSY;
4570            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4571                mActiveTrack->mState = TrackBase::ACTIVE;
4572            }
4573            return status;
4574        }
4575
4576        recordTrack->mState = TrackBase::IDLE;
4577        mActiveTrack = recordTrack;
4578        mLock.unlock();
4579        status_t status = AudioSystem::startInput(mId);
4580        mLock.lock();
4581        if (status != NO_ERROR) {
4582            mActiveTrack.clear();
4583            clearSyncStartEvent();
4584            return status;
4585        }
4586        mRsmpInIndex = mFrameCount;
4587        mBytesRead = 0;
4588        if (mResampler != NULL) {
4589            mResampler->reset();
4590        }
4591        mActiveTrack->mState = TrackBase::RESUMING;
4592        // signal thread to start
4593        ALOGV("Signal record thread");
4594        mWaitWorkCV.broadcast();
4595        // do not wait for mStartStopCond if exiting
4596        if (exitPending()) {
4597            mActiveTrack.clear();
4598            status = INVALID_OPERATION;
4599            goto startError;
4600        }
4601        mStartStopCond.wait(mLock);
4602        if (mActiveTrack == 0) {
4603            ALOGV("Record failed to start");
4604            status = BAD_VALUE;
4605            goto startError;
4606        }
4607        ALOGV("Record started OK");
4608        return status;
4609    }
4610
4611startError:
4612    AudioSystem::stopInput(mId);
4613    clearSyncStartEvent();
4614    return status;
4615}
4616
4617void AudioFlinger::RecordThread::clearSyncStartEvent()
4618{
4619    if (mSyncStartEvent != 0) {
4620        mSyncStartEvent->cancel();
4621    }
4622    mSyncStartEvent.clear();
4623    mFramestoDrop = 0;
4624}
4625
4626void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4627{
4628    sp<SyncEvent> strongEvent = event.promote();
4629
4630    if (strongEvent != 0) {
4631        RecordThread *me = (RecordThread *)strongEvent->cookie();
4632        me->handleSyncStartEvent(strongEvent);
4633    }
4634}
4635
4636void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4637{
4638    if (event == mSyncStartEvent) {
4639        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4640        // from audio HAL
4641        mFramestoDrop = mFrameCount * 2;
4642    }
4643}
4644
4645bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4646    ALOGV("RecordThread::stop");
4647    AutoMutex _l(mLock);
4648    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4649        return false;
4650    }
4651    recordTrack->mState = TrackBase::PAUSING;
4652    // do not wait for mStartStopCond if exiting
4653    if (exitPending()) {
4654        return true;
4655    }
4656    mStartStopCond.wait(mLock);
4657    // if we have been restarted, recordTrack == mActiveTrack.get() here
4658    if (exitPending() || recordTrack != mActiveTrack.get()) {
4659        ALOGV("Record stopped OK");
4660        return true;
4661    }
4662    return false;
4663}
4664
4665bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4666{
4667    return false;
4668}
4669
4670status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4671{
4672#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4673    if (!isValidSyncEvent(event)) {
4674        return BAD_VALUE;
4675    }
4676
4677    int eventSession = event->triggerSession();
4678    status_t ret = NAME_NOT_FOUND;
4679
4680    Mutex::Autolock _l(mLock);
4681
4682    for (size_t i = 0; i < mTracks.size(); i++) {
4683        sp<RecordTrack> track = mTracks[i];
4684        if (eventSession == track->sessionId()) {
4685            (void) track->setSyncEvent(event);
4686            ret = NO_ERROR;
4687        }
4688    }
4689    return ret;
4690#else
4691    return BAD_VALUE;
4692#endif
4693}
4694
4695// destroyTrack_l() must be called with ThreadBase::mLock held
4696void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4697{
4698    track->terminate();
4699    track->mState = TrackBase::STOPPED;
4700    // active tracks are removed by threadLoop()
4701    if (mActiveTrack != track) {
4702        removeTrack_l(track);
4703    }
4704}
4705
4706void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4707{
4708    mTracks.remove(track);
4709    // need anything related to effects here?
4710}
4711
4712void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4713{
4714    dumpInternals(fd, args);
4715    dumpTracks(fd, args);
4716    dumpEffectChains(fd, args);
4717}
4718
4719void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4720{
4721    const size_t SIZE = 256;
4722    char buffer[SIZE];
4723    String8 result;
4724
4725    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4726    result.append(buffer);
4727
4728    if (mActiveTrack != 0) {
4729        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4730        result.append(buffer);
4731        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4732        result.append(buffer);
4733        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4734        result.append(buffer);
4735        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4736        result.append(buffer);
4737        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4738        result.append(buffer);
4739    } else {
4740        result.append("No active record client\n");
4741    }
4742
4743    write(fd, result.string(), result.size());
4744
4745    dumpBase(fd, args);
4746}
4747
4748void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4749{
4750    const size_t SIZE = 256;
4751    char buffer[SIZE];
4752    String8 result;
4753
4754    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4755    result.append(buffer);
4756    RecordTrack::appendDumpHeader(result);
4757    for (size_t i = 0; i < mTracks.size(); ++i) {
4758        sp<RecordTrack> track = mTracks[i];
4759        if (track != 0) {
4760            track->dump(buffer, SIZE);
4761            result.append(buffer);
4762        }
4763    }
4764
4765    if (mActiveTrack != 0) {
4766        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4767        result.append(buffer);
4768        RecordTrack::appendDumpHeader(result);
4769        mActiveTrack->dump(buffer, SIZE);
4770        result.append(buffer);
4771
4772    }
4773    write(fd, result.string(), result.size());
4774}
4775
4776// AudioBufferProvider interface
4777status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4778{
4779    size_t framesReq = buffer->frameCount;
4780    size_t framesReady = mFrameCount - mRsmpInIndex;
4781    int channelCount;
4782
4783    if (framesReady == 0) {
4784        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4785        if (mBytesRead <= 0) {
4786            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4787                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4788                // Force input into standby so that it tries to
4789                // recover at next read attempt
4790                inputStandBy();
4791                usleep(kRecordThreadSleepUs);
4792            }
4793            buffer->raw = NULL;
4794            buffer->frameCount = 0;
4795            return NOT_ENOUGH_DATA;
4796        }
4797        mRsmpInIndex = 0;
4798        framesReady = mFrameCount;
4799    }
4800
4801    if (framesReq > framesReady) {
4802        framesReq = framesReady;
4803    }
4804
4805    if (mChannelCount == 1 && mReqChannelCount == 2) {
4806        channelCount = 1;
4807    } else {
4808        channelCount = 2;
4809    }
4810    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4811    buffer->frameCount = framesReq;
4812    return NO_ERROR;
4813}
4814
4815// AudioBufferProvider interface
4816void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4817{
4818    mRsmpInIndex += buffer->frameCount;
4819    buffer->frameCount = 0;
4820}
4821
4822bool AudioFlinger::RecordThread::checkForNewParameters_l()
4823{
4824    bool reconfig = false;
4825
4826    while (!mNewParameters.isEmpty()) {
4827        status_t status = NO_ERROR;
4828        String8 keyValuePair = mNewParameters[0];
4829        AudioParameter param = AudioParameter(keyValuePair);
4830        int value;
4831        audio_format_t reqFormat = mFormat;
4832        uint32_t reqSamplingRate = mReqSampleRate;
4833        uint32_t reqChannelCount = mReqChannelCount;
4834
4835        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4836            reqSamplingRate = value;
4837            reconfig = true;
4838        }
4839        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4840            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4841                status = BAD_VALUE;
4842            } else {
4843                reqFormat = (audio_format_t) value;
4844                reconfig = true;
4845            }
4846        }
4847        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4848            reqChannelCount = popcount(value);
4849            reconfig = true;
4850        }
4851        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4852            // do not accept frame count changes if tracks are open as the track buffer
4853            // size depends on frame count and correct behavior would not be guaranteed
4854            // if frame count is changed after track creation
4855            if (mActiveTrack != 0) {
4856                status = INVALID_OPERATION;
4857            } else {
4858                reconfig = true;
4859            }
4860        }
4861        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4862            // forward device change to effects that have requested to be
4863            // aware of attached audio device.
4864            for (size_t i = 0; i < mEffectChains.size(); i++) {
4865                mEffectChains[i]->setDevice_l(value);
4866            }
4867
4868            // store input device and output device but do not forward output device to audio HAL.
4869            // Note that status is ignored by the caller for output device
4870            // (see AudioFlinger::setParameters()
4871            if (audio_is_output_devices(value)) {
4872                mOutDevice = value;
4873                status = BAD_VALUE;
4874            } else {
4875                mInDevice = value;
4876                // disable AEC and NS if the device is a BT SCO headset supporting those
4877                // pre processings
4878                if (mTracks.size() > 0) {
4879                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4880                                        mAudioFlinger->btNrecIsOff();
4881                    for (size_t i = 0; i < mTracks.size(); i++) {
4882                        sp<RecordTrack> track = mTracks[i];
4883                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4884                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4885                    }
4886                }
4887            }
4888        }
4889        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4890                mAudioSource != (audio_source_t)value) {
4891            // forward device change to effects that have requested to be
4892            // aware of attached audio device.
4893            for (size_t i = 0; i < mEffectChains.size(); i++) {
4894                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4895            }
4896            mAudioSource = (audio_source_t)value;
4897        }
4898        if (status == NO_ERROR) {
4899            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4900                    keyValuePair.string());
4901            if (status == INVALID_OPERATION) {
4902                inputStandBy();
4903                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4904                        keyValuePair.string());
4905            }
4906            if (reconfig) {
4907                if (status == BAD_VALUE &&
4908                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4909                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4910                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4911                            <= (2 * reqSamplingRate)) &&
4912                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4913                            <= FCC_2 &&
4914                    (reqChannelCount <= FCC_2)) {
4915                    status = NO_ERROR;
4916                }
4917                if (status == NO_ERROR) {
4918                    readInputParameters();
4919                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4920                }
4921            }
4922        }
4923
4924        mNewParameters.removeAt(0);
4925
4926        mParamStatus = status;
4927        mParamCond.signal();
4928        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4929        // already timed out waiting for the status and will never signal the condition.
4930        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4931    }
4932    return reconfig;
4933}
4934
4935String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4936{
4937    Mutex::Autolock _l(mLock);
4938    if (initCheck() != NO_ERROR) {
4939        return String8();
4940    }
4941
4942    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4943    const String8 out_s8(s);
4944    free(s);
4945    return out_s8;
4946}
4947
4948void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4949    AudioSystem::OutputDescriptor desc;
4950    void *param2 = NULL;
4951
4952    switch (event) {
4953    case AudioSystem::INPUT_OPENED:
4954    case AudioSystem::INPUT_CONFIG_CHANGED:
4955        desc.channelMask = mChannelMask;
4956        desc.samplingRate = mSampleRate;
4957        desc.format = mFormat;
4958        desc.frameCount = mFrameCount;
4959        desc.latency = 0;
4960        param2 = &desc;
4961        break;
4962
4963    case AudioSystem::INPUT_CLOSED:
4964    default:
4965        break;
4966    }
4967    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4968}
4969
4970void AudioFlinger::RecordThread::readInputParameters()
4971{
4972    delete[] mRsmpInBuffer;
4973    // mRsmpInBuffer is always assigned a new[] below
4974    delete[] mRsmpOutBuffer;
4975    mRsmpOutBuffer = NULL;
4976    delete mResampler;
4977    mResampler = NULL;
4978
4979    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4980    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4981    mChannelCount = popcount(mChannelMask);
4982    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4983    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4984        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
4985    }
4986    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4987    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4988    mFrameCount = mBufferSize / mFrameSize;
4989    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4990
4991    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4992    {
4993        int channelCount;
4994        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4995        // stereo to mono post process as the resampler always outputs stereo.
4996        if (mChannelCount == 1 && mReqChannelCount == 2) {
4997            channelCount = 1;
4998        } else {
4999            channelCount = 2;
5000        }
5001        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5002        mResampler->setSampleRate(mSampleRate);
5003        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5004        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5005
5006        // optmization: if mono to mono, alter input frame count as if we were inputing
5007        // stereo samples
5008        if (mChannelCount == 1 && mReqChannelCount == 1) {
5009            mFrameCount >>= 1;
5010        }
5011
5012    }
5013    mRsmpInIndex = mFrameCount;
5014}
5015
5016unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5017{
5018    Mutex::Autolock _l(mLock);
5019    if (initCheck() != NO_ERROR) {
5020        return 0;
5021    }
5022
5023    return mInput->stream->get_input_frames_lost(mInput->stream);
5024}
5025
5026uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5027{
5028    Mutex::Autolock _l(mLock);
5029    uint32_t result = 0;
5030    if (getEffectChain_l(sessionId) != 0) {
5031        result = EFFECT_SESSION;
5032    }
5033
5034    for (size_t i = 0; i < mTracks.size(); ++i) {
5035        if (sessionId == mTracks[i]->sessionId()) {
5036            result |= TRACK_SESSION;
5037            break;
5038        }
5039    }
5040
5041    return result;
5042}
5043
5044KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5045{
5046    KeyedVector<int, bool> ids;
5047    Mutex::Autolock _l(mLock);
5048    for (size_t j = 0; j < mTracks.size(); ++j) {
5049        sp<RecordThread::RecordTrack> track = mTracks[j];
5050        int sessionId = track->sessionId();
5051        if (ids.indexOfKey(sessionId) < 0) {
5052            ids.add(sessionId, true);
5053        }
5054    }
5055    return ids;
5056}
5057
5058AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5059{
5060    Mutex::Autolock _l(mLock);
5061    AudioStreamIn *input = mInput;
5062    mInput = NULL;
5063    return input;
5064}
5065
5066// this method must always be called either with ThreadBase mLock held or inside the thread loop
5067audio_stream_t* AudioFlinger::RecordThread::stream() const
5068{
5069    if (mInput == NULL) {
5070        return NULL;
5071    }
5072    return &mInput->stream->common;
5073}
5074
5075status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5076{
5077    // only one chain per input thread
5078    if (mEffectChains.size() != 0) {
5079        return INVALID_OPERATION;
5080    }
5081    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5082
5083    chain->setInBuffer(NULL);
5084    chain->setOutBuffer(NULL);
5085
5086    checkSuspendOnAddEffectChain_l(chain);
5087
5088    mEffectChains.add(chain);
5089
5090    return NO_ERROR;
5091}
5092
5093size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5094{
5095    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5096    ALOGW_IF(mEffectChains.size() != 1,
5097            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5098            chain.get(), mEffectChains.size(), this);
5099    if (mEffectChains.size() == 1) {
5100        mEffectChains.removeAt(0);
5101    }
5102    return 0;
5103}
5104
5105}; // namespace android
5106