Threads.cpp revision 3abc2ded40066f3b1df23aceb553f22d569c5cd3
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1151                                                    EffectHandle *handle,
1152                                                    bool unpinIfLast) {
1153
1154    Mutex::Autolock _l(mLock);
1155    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1156    // delete the effect module if removing last handle on it
1157    if (effect->removeHandle(handle) == 0) {
1158        if (!effect->isPinned() || unpinIfLast) {
1159            removeEffect_l(effect);
1160            AudioSystem::unregisterEffect(effect->id());
1161        }
1162    }
1163}
1164
1165void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1166{
1167    config->type = AUDIO_PORT_TYPE_MIX;
1168    config->ext.mix.handle = mId;
1169    config->sample_rate = mSampleRate;
1170    config->format = mFormat;
1171    config->channel_mask = mChannelMask;
1172    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1173                            AUDIO_PORT_CONFIG_FORMAT;
1174}
1175
1176
1177// ----------------------------------------------------------------------------
1178//      Playback
1179// ----------------------------------------------------------------------------
1180
1181AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1182                                             AudioStreamOut* output,
1183                                             audio_io_handle_t id,
1184                                             audio_devices_t device,
1185                                             type_t type)
1186    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1187        mNormalFrameCount(0), mSinkBuffer(NULL),
1188        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1189        mMixerBuffer(NULL),
1190        mMixerBufferSize(0),
1191        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1192        mMixerBufferValid(false),
1193        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1194        mEffectBuffer(NULL),
1195        mEffectBufferSize(0),
1196        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1197        mEffectBufferValid(false),
1198        mSuspended(0), mBytesWritten(0),
1199        mActiveTracksGeneration(0),
1200        // mStreamTypes[] initialized in constructor body
1201        mOutput(output),
1202        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1203        mMixerStatus(MIXER_IDLE),
1204        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1205        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1206        mBytesRemaining(0),
1207        mCurrentWriteLength(0),
1208        mUseAsyncWrite(false),
1209        mWriteAckSequence(0),
1210        mDrainSequence(0),
1211        mSignalPending(false),
1212        mScreenState(AudioFlinger::mScreenState),
1213        // index 0 is reserved for normal mixer's submix
1214        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1215        // mLatchD, mLatchQ,
1216        mLatchDValid(false), mLatchQValid(false)
1217{
1218    snprintf(mName, kNameLength, "AudioOut_%X", id);
1219    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1220
1221    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1222    // it would be safer to explicitly pass initial masterVolume/masterMute as
1223    // parameter.
1224    //
1225    // If the HAL we are using has support for master volume or master mute,
1226    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1227    // and the mute set to false).
1228    mMasterVolume = audioFlinger->masterVolume_l();
1229    mMasterMute = audioFlinger->masterMute_l();
1230    if (mOutput && mOutput->audioHwDev) {
1231        if (mOutput->audioHwDev->canSetMasterVolume()) {
1232            mMasterVolume = 1.0;
1233        }
1234
1235        if (mOutput->audioHwDev->canSetMasterMute()) {
1236            mMasterMute = false;
1237        }
1238    }
1239
1240    readOutputParameters_l();
1241
1242    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1243    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1244    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1245            stream = (audio_stream_type_t) (stream + 1)) {
1246        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1247        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1248    }
1249    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1250    // because mAudioFlinger doesn't have one to copy from
1251}
1252
1253AudioFlinger::PlaybackThread::~PlaybackThread()
1254{
1255    mAudioFlinger->unregisterWriter(mNBLogWriter);
1256    free(mSinkBuffer);
1257    free(mMixerBuffer);
1258    free(mEffectBuffer);
1259}
1260
1261void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1262{
1263    dumpInternals(fd, args);
1264    dumpTracks(fd, args);
1265    dumpEffectChains(fd, args);
1266}
1267
1268void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1269{
1270    const size_t SIZE = 256;
1271    char buffer[SIZE];
1272    String8 result;
1273
1274    result.appendFormat("  Stream volumes in dB: ");
1275    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1276        const stream_type_t *st = &mStreamTypes[i];
1277        if (i > 0) {
1278            result.appendFormat(", ");
1279        }
1280        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1281        if (st->mute) {
1282            result.append("M");
1283        }
1284    }
1285    result.append("\n");
1286    write(fd, result.string(), result.length());
1287    result.clear();
1288
1289    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1290    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1291    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1292            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1293
1294    size_t numtracks = mTracks.size();
1295    size_t numactive = mActiveTracks.size();
1296    dprintf(fd, "  %d Tracks", numtracks);
1297    size_t numactiveseen = 0;
1298    if (numtracks) {
1299        dprintf(fd, " of which %d are active\n", numactive);
1300        Track::appendDumpHeader(result);
1301        for (size_t i = 0; i < numtracks; ++i) {
1302            sp<Track> track = mTracks[i];
1303            if (track != 0) {
1304                bool active = mActiveTracks.indexOf(track) >= 0;
1305                if (active) {
1306                    numactiveseen++;
1307                }
1308                track->dump(buffer, SIZE, active);
1309                result.append(buffer);
1310            }
1311        }
1312    } else {
1313        result.append("\n");
1314    }
1315    if (numactiveseen != numactive) {
1316        // some tracks in the active list were not in the tracks list
1317        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1318                " not in the track list\n");
1319        result.append(buffer);
1320        Track::appendDumpHeader(result);
1321        for (size_t i = 0; i < numactive; ++i) {
1322            sp<Track> track = mActiveTracks[i].promote();
1323            if (track != 0 && mTracks.indexOf(track) < 0) {
1324                track->dump(buffer, SIZE, true);
1325                result.append(buffer);
1326            }
1327        }
1328    }
1329
1330    write(fd, result.string(), result.size());
1331}
1332
1333void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1334{
1335    dprintf(fd, "\nOutput thread %p:\n", this);
1336    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1337    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1338    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1339    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1340    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1341    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1342    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1343    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1344    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1345    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1346
1347    dumpBase(fd, args);
1348}
1349
1350// Thread virtuals
1351
1352void AudioFlinger::PlaybackThread::onFirstRef()
1353{
1354    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1355}
1356
1357// ThreadBase virtuals
1358void AudioFlinger::PlaybackThread::preExit()
1359{
1360    ALOGV("  preExit()");
1361    // FIXME this is using hard-coded strings but in the future, this functionality will be
1362    //       converted to use audio HAL extensions required to support tunneling
1363    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1364}
1365
1366// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1367sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1368        const sp<AudioFlinger::Client>& client,
1369        audio_stream_type_t streamType,
1370        uint32_t sampleRate,
1371        audio_format_t format,
1372        audio_channel_mask_t channelMask,
1373        size_t *pFrameCount,
1374        const sp<IMemory>& sharedBuffer,
1375        int sessionId,
1376        IAudioFlinger::track_flags_t *flags,
1377        pid_t tid,
1378        int uid,
1379        status_t *status)
1380{
1381    size_t frameCount = *pFrameCount;
1382    sp<Track> track;
1383    status_t lStatus;
1384
1385    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1386
1387    // client expresses a preference for FAST, but we get the final say
1388    if (*flags & IAudioFlinger::TRACK_FAST) {
1389      if (
1390            // not timed
1391            (!isTimed) &&
1392            // either of these use cases:
1393            (
1394              // use case 1: shared buffer with any frame count
1395              (
1396                (sharedBuffer != 0)
1397              ) ||
1398              // use case 2: callback handler and frame count is default or at least as large as HAL
1399              (
1400                (tid != -1) &&
1401                ((frameCount == 0) ||
1402                (frameCount >= mFrameCount))
1403              )
1404            ) &&
1405            // PCM data
1406            audio_is_linear_pcm(format) &&
1407            // identical channel mask to sink, or mono in and stereo sink
1408            (channelMask == mChannelMask ||
1409                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1410                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1411            // hardware sample rate
1412            (sampleRate == mSampleRate) &&
1413            // normal mixer has an associated fast mixer
1414            hasFastMixer() &&
1415            // there are sufficient fast track slots available
1416            (mFastTrackAvailMask != 0)
1417            // FIXME test that MixerThread for this fast track has a capable output HAL
1418            // FIXME add a permission test also?
1419        ) {
1420        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1421        if (frameCount == 0) {
1422            // read the fast track multiplier property the first time it is needed
1423            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1424            if (ok != 0) {
1425                ALOGE("%s pthread_once failed: %d", __func__, ok);
1426            }
1427            frameCount = mFrameCount * sFastTrackMultiplier;
1428        }
1429        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1430                frameCount, mFrameCount);
1431      } else {
1432        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1433                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1434                "sampleRate=%u mSampleRate=%u "
1435                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1436                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1437                audio_is_linear_pcm(format),
1438                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1439        *flags &= ~IAudioFlinger::TRACK_FAST;
1440        // For compatibility with AudioTrack calculation, buffer depth is forced
1441        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1442        // This is probably too conservative, but legacy application code may depend on it.
1443        // If you change this calculation, also review the start threshold which is related.
1444        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1445        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1446        if (minBufCount < 2) {
1447            minBufCount = 2;
1448        }
1449        size_t minFrameCount = mNormalFrameCount * minBufCount;
1450        if (frameCount < minFrameCount) {
1451            frameCount = minFrameCount;
1452        }
1453      }
1454    }
1455    *pFrameCount = frameCount;
1456
1457    switch (mType) {
1458
1459    case DIRECT:
1460        if (audio_is_linear_pcm(format)) {
1461            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1462                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1463                        "for output %p with format %#x",
1464                        sampleRate, format, channelMask, mOutput, mFormat);
1465                lStatus = BAD_VALUE;
1466                goto Exit;
1467            }
1468        }
1469        break;
1470
1471    case OFFLOAD:
1472        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1473            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1474                    "for output %p with format %#x",
1475                    sampleRate, format, channelMask, mOutput, mFormat);
1476            lStatus = BAD_VALUE;
1477            goto Exit;
1478        }
1479        break;
1480
1481    default:
1482        if (!audio_is_linear_pcm(format)) {
1483                ALOGE("createTrack_l() Bad parameter: format %#x \""
1484                        "for output %p with format %#x",
1485                        format, mOutput, mFormat);
1486                lStatus = BAD_VALUE;
1487                goto Exit;
1488        }
1489        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1490            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1491            lStatus = BAD_VALUE;
1492            goto Exit;
1493        }
1494        break;
1495
1496    }
1497
1498    lStatus = initCheck();
1499    if (lStatus != NO_ERROR) {
1500        ALOGE("createTrack_l() audio driver not initialized");
1501        goto Exit;
1502    }
1503
1504    { // scope for mLock
1505        Mutex::Autolock _l(mLock);
1506
1507        // all tracks in same audio session must share the same routing strategy otherwise
1508        // conflicts will happen when tracks are moved from one output to another by audio policy
1509        // manager
1510        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1511        for (size_t i = 0; i < mTracks.size(); ++i) {
1512            sp<Track> t = mTracks[i];
1513            if (t != 0 && t->isExternalTrack()) {
1514                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1515                if (sessionId == t->sessionId() && strategy != actual) {
1516                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1517                            strategy, actual);
1518                    lStatus = BAD_VALUE;
1519                    goto Exit;
1520                }
1521            }
1522        }
1523
1524        if (!isTimed) {
1525            track = new Track(this, client, streamType, sampleRate, format,
1526                              channelMask, frameCount, NULL, sharedBuffer,
1527                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1528        } else {
1529            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1530                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1531        }
1532
1533        // new Track always returns non-NULL,
1534        // but TimedTrack::create() is a factory that could fail by returning NULL
1535        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1536        if (lStatus != NO_ERROR) {
1537            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1538            // track must be cleared from the caller as the caller has the AF lock
1539            goto Exit;
1540        }
1541        mTracks.add(track);
1542
1543        sp<EffectChain> chain = getEffectChain_l(sessionId);
1544        if (chain != 0) {
1545            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1546            track->setMainBuffer(chain->inBuffer());
1547            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1548            chain->incTrackCnt();
1549        }
1550
1551        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1552            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1553            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1554            // so ask activity manager to do this on our behalf
1555            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1556        }
1557    }
1558
1559    lStatus = NO_ERROR;
1560
1561Exit:
1562    *status = lStatus;
1563    return track;
1564}
1565
1566uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1567{
1568    return latency;
1569}
1570
1571uint32_t AudioFlinger::PlaybackThread::latency() const
1572{
1573    Mutex::Autolock _l(mLock);
1574    return latency_l();
1575}
1576uint32_t AudioFlinger::PlaybackThread::latency_l() const
1577{
1578    if (initCheck() == NO_ERROR) {
1579        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1580    } else {
1581        return 0;
1582    }
1583}
1584
1585void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1586{
1587    Mutex::Autolock _l(mLock);
1588    // Don't apply master volume in SW if our HAL can do it for us.
1589    if (mOutput && mOutput->audioHwDev &&
1590        mOutput->audioHwDev->canSetMasterVolume()) {
1591        mMasterVolume = 1.0;
1592    } else {
1593        mMasterVolume = value;
1594    }
1595}
1596
1597void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1598{
1599    Mutex::Autolock _l(mLock);
1600    // Don't apply master mute in SW if our HAL can do it for us.
1601    if (mOutput && mOutput->audioHwDev &&
1602        mOutput->audioHwDev->canSetMasterMute()) {
1603        mMasterMute = false;
1604    } else {
1605        mMasterMute = muted;
1606    }
1607}
1608
1609void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1610{
1611    Mutex::Autolock _l(mLock);
1612    mStreamTypes[stream].volume = value;
1613    broadcast_l();
1614}
1615
1616void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1617{
1618    Mutex::Autolock _l(mLock);
1619    mStreamTypes[stream].mute = muted;
1620    broadcast_l();
1621}
1622
1623float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1624{
1625    Mutex::Autolock _l(mLock);
1626    return mStreamTypes[stream].volume;
1627}
1628
1629// addTrack_l() must be called with ThreadBase::mLock held
1630status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1631{
1632    status_t status = ALREADY_EXISTS;
1633
1634    // set retry count for buffer fill
1635    track->mRetryCount = kMaxTrackStartupRetries;
1636    if (mActiveTracks.indexOf(track) < 0) {
1637        // the track is newly added, make sure it fills up all its
1638        // buffers before playing. This is to ensure the client will
1639        // effectively get the latency it requested.
1640        if (track->isExternalTrack()) {
1641            TrackBase::track_state state = track->mState;
1642            mLock.unlock();
1643            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1644            mLock.lock();
1645            // abort track was stopped/paused while we released the lock
1646            if (state != track->mState) {
1647                if (status == NO_ERROR) {
1648                    mLock.unlock();
1649                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1650                    mLock.lock();
1651                }
1652                return INVALID_OPERATION;
1653            }
1654            // abort if start is rejected by audio policy manager
1655            if (status != NO_ERROR) {
1656                return PERMISSION_DENIED;
1657            }
1658#ifdef ADD_BATTERY_DATA
1659            // to track the speaker usage
1660            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1661#endif
1662        }
1663
1664        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1665        track->mResetDone = false;
1666        track->mPresentationCompleteFrames = 0;
1667        mActiveTracks.add(track);
1668        mWakeLockUids.add(track->uid());
1669        mActiveTracksGeneration++;
1670        mLatestActiveTrack = track;
1671        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1672        if (chain != 0) {
1673            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1674                    track->sessionId());
1675            chain->incActiveTrackCnt();
1676        }
1677
1678        status = NO_ERROR;
1679    }
1680
1681    onAddNewTrack_l();
1682    return status;
1683}
1684
1685bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1686{
1687    track->terminate();
1688    // active tracks are removed by threadLoop()
1689    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1690    track->mState = TrackBase::STOPPED;
1691    if (!trackActive) {
1692        removeTrack_l(track);
1693    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1694        track->mState = TrackBase::STOPPING_1;
1695    }
1696
1697    return trackActive;
1698}
1699
1700void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1701{
1702    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1703    mTracks.remove(track);
1704    deleteTrackName_l(track->name());
1705    // redundant as track is about to be destroyed, for dumpsys only
1706    track->mName = -1;
1707    if (track->isFastTrack()) {
1708        int index = track->mFastIndex;
1709        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1710        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1711        mFastTrackAvailMask |= 1 << index;
1712        // redundant as track is about to be destroyed, for dumpsys only
1713        track->mFastIndex = -1;
1714    }
1715    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1716    if (chain != 0) {
1717        chain->decTrackCnt();
1718    }
1719}
1720
1721void AudioFlinger::PlaybackThread::broadcast_l()
1722{
1723    // Thread could be blocked waiting for async
1724    // so signal it to handle state changes immediately
1725    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1726    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1727    mSignalPending = true;
1728    mWaitWorkCV.broadcast();
1729}
1730
1731String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1732{
1733    Mutex::Autolock _l(mLock);
1734    if (initCheck() != NO_ERROR) {
1735        return String8();
1736    }
1737
1738    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1739    const String8 out_s8(s);
1740    free(s);
1741    return out_s8;
1742}
1743
1744void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1745    AudioSystem::OutputDescriptor desc;
1746    void *param2 = NULL;
1747
1748    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1749            param);
1750
1751    switch (event) {
1752    case AudioSystem::OUTPUT_OPENED:
1753    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1754        desc.channelMask = mChannelMask;
1755        desc.samplingRate = mSampleRate;
1756        desc.format = mFormat;
1757        desc.frameCount = mNormalFrameCount; // FIXME see
1758                                             // AudioFlinger::frameCount(audio_io_handle_t)
1759        desc.latency = latency_l();
1760        param2 = &desc;
1761        break;
1762
1763    case AudioSystem::STREAM_CONFIG_CHANGED:
1764        param2 = &param;
1765    case AudioSystem::OUTPUT_CLOSED:
1766    default:
1767        break;
1768    }
1769    mAudioFlinger->audioConfigChanged(event, mId, param2);
1770}
1771
1772void AudioFlinger::PlaybackThread::writeCallback()
1773{
1774    ALOG_ASSERT(mCallbackThread != 0);
1775    mCallbackThread->resetWriteBlocked();
1776}
1777
1778void AudioFlinger::PlaybackThread::drainCallback()
1779{
1780    ALOG_ASSERT(mCallbackThread != 0);
1781    mCallbackThread->resetDraining();
1782}
1783
1784void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1785{
1786    Mutex::Autolock _l(mLock);
1787    // reject out of sequence requests
1788    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1789        mWriteAckSequence &= ~1;
1790        mWaitWorkCV.signal();
1791    }
1792}
1793
1794void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1795{
1796    Mutex::Autolock _l(mLock);
1797    // reject out of sequence requests
1798    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1799        mDrainSequence &= ~1;
1800        mWaitWorkCV.signal();
1801    }
1802}
1803
1804// static
1805int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1806                                                void *param __unused,
1807                                                void *cookie)
1808{
1809    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1810    ALOGV("asyncCallback() event %d", event);
1811    switch (event) {
1812    case STREAM_CBK_EVENT_WRITE_READY:
1813        me->writeCallback();
1814        break;
1815    case STREAM_CBK_EVENT_DRAIN_READY:
1816        me->drainCallback();
1817        break;
1818    default:
1819        ALOGW("asyncCallback() unknown event %d", event);
1820        break;
1821    }
1822    return 0;
1823}
1824
1825void AudioFlinger::PlaybackThread::readOutputParameters_l()
1826{
1827    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1828    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1829    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1830    if (!audio_is_output_channel(mChannelMask)) {
1831        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1832    }
1833    if ((mType == MIXER || mType == DUPLICATING)
1834            && !isValidPcmSinkChannelMask(mChannelMask)) {
1835        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1836                mChannelMask);
1837    }
1838    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1839    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1840    mFormat = mHALFormat;
1841    if (!audio_is_valid_format(mFormat)) {
1842        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1843    }
1844    if ((mType == MIXER || mType == DUPLICATING)
1845            && !isValidPcmSinkFormat(mFormat)) {
1846        LOG_FATAL("HAL format %#x not supported for mixed output",
1847                mFormat);
1848    }
1849    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1850    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1851    mFrameCount = mBufferSize / mFrameSize;
1852    if (mFrameCount & 15) {
1853        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1854                mFrameCount);
1855    }
1856
1857    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1858            (mOutput->stream->set_callback != NULL)) {
1859        if (mOutput->stream->set_callback(mOutput->stream,
1860                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1861            mUseAsyncWrite = true;
1862            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1863        }
1864    }
1865
1866    // Calculate size of normal sink buffer relative to the HAL output buffer size
1867    double multiplier = 1.0;
1868    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1869            kUseFastMixer == FastMixer_Dynamic)) {
1870        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1871        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1872        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1873        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1874        maxNormalFrameCount = maxNormalFrameCount & ~15;
1875        if (maxNormalFrameCount < minNormalFrameCount) {
1876            maxNormalFrameCount = minNormalFrameCount;
1877        }
1878        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1879        if (multiplier <= 1.0) {
1880            multiplier = 1.0;
1881        } else if (multiplier <= 2.0) {
1882            if (2 * mFrameCount <= maxNormalFrameCount) {
1883                multiplier = 2.0;
1884            } else {
1885                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1886            }
1887        } else {
1888            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1889            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1890            // track, but we sometimes have to do this to satisfy the maximum frame count
1891            // constraint)
1892            // FIXME this rounding up should not be done if no HAL SRC
1893            uint32_t truncMult = (uint32_t) multiplier;
1894            if ((truncMult & 1)) {
1895                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1896                    ++truncMult;
1897                }
1898            }
1899            multiplier = (double) truncMult;
1900        }
1901    }
1902    mNormalFrameCount = multiplier * mFrameCount;
1903    // round up to nearest 16 frames to satisfy AudioMixer
1904    if (mType == MIXER || mType == DUPLICATING) {
1905        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1906    }
1907    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1908            mNormalFrameCount);
1909
1910    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1911    // Originally this was int16_t[] array, need to remove legacy implications.
1912    free(mSinkBuffer);
1913    mSinkBuffer = NULL;
1914    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1915    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1916    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1917    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1918
1919    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1920    // drives the output.
1921    free(mMixerBuffer);
1922    mMixerBuffer = NULL;
1923    if (mMixerBufferEnabled) {
1924        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1925        mMixerBufferSize = mNormalFrameCount * mChannelCount
1926                * audio_bytes_per_sample(mMixerBufferFormat);
1927        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1928    }
1929    free(mEffectBuffer);
1930    mEffectBuffer = NULL;
1931    if (mEffectBufferEnabled) {
1932        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1933        mEffectBufferSize = mNormalFrameCount * mChannelCount
1934                * audio_bytes_per_sample(mEffectBufferFormat);
1935        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1936    }
1937
1938    // force reconfiguration of effect chains and engines to take new buffer size and audio
1939    // parameters into account
1940    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1941    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1942    // matter.
1943    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1944    Vector< sp<EffectChain> > effectChains = mEffectChains;
1945    for (size_t i = 0; i < effectChains.size(); i ++) {
1946        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1947    }
1948}
1949
1950
1951status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1952{
1953    if (halFrames == NULL || dspFrames == NULL) {
1954        return BAD_VALUE;
1955    }
1956    Mutex::Autolock _l(mLock);
1957    if (initCheck() != NO_ERROR) {
1958        return INVALID_OPERATION;
1959    }
1960    size_t framesWritten = mBytesWritten / mFrameSize;
1961    *halFrames = framesWritten;
1962
1963    if (isSuspended()) {
1964        // return an estimation of rendered frames when the output is suspended
1965        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1966        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1967        return NO_ERROR;
1968    } else {
1969        status_t status;
1970        uint32_t frames;
1971        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1972        *dspFrames = (size_t)frames;
1973        return status;
1974    }
1975}
1976
1977uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1978{
1979    Mutex::Autolock _l(mLock);
1980    uint32_t result = 0;
1981    if (getEffectChain_l(sessionId) != 0) {
1982        result = EFFECT_SESSION;
1983    }
1984
1985    for (size_t i = 0; i < mTracks.size(); ++i) {
1986        sp<Track> track = mTracks[i];
1987        if (sessionId == track->sessionId() && !track->isInvalid()) {
1988            result |= TRACK_SESSION;
1989            break;
1990        }
1991    }
1992
1993    return result;
1994}
1995
1996uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1997{
1998    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1999    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2000    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2001        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2002    }
2003    for (size_t i = 0; i < mTracks.size(); i++) {
2004        sp<Track> track = mTracks[i];
2005        if (sessionId == track->sessionId() && !track->isInvalid()) {
2006            return AudioSystem::getStrategyForStream(track->streamType());
2007        }
2008    }
2009    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2010}
2011
2012
2013AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2014{
2015    Mutex::Autolock _l(mLock);
2016    return mOutput;
2017}
2018
2019AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2020{
2021    Mutex::Autolock _l(mLock);
2022    AudioStreamOut *output = mOutput;
2023    mOutput = NULL;
2024    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2025    //       must push a NULL and wait for ack
2026    mOutputSink.clear();
2027    mPipeSink.clear();
2028    mNormalSink.clear();
2029    return output;
2030}
2031
2032// this method must always be called either with ThreadBase mLock held or inside the thread loop
2033audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2034{
2035    if (mOutput == NULL) {
2036        return NULL;
2037    }
2038    return &mOutput->stream->common;
2039}
2040
2041uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2042{
2043    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2044}
2045
2046status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2047{
2048    if (!isValidSyncEvent(event)) {
2049        return BAD_VALUE;
2050    }
2051
2052    Mutex::Autolock _l(mLock);
2053
2054    for (size_t i = 0; i < mTracks.size(); ++i) {
2055        sp<Track> track = mTracks[i];
2056        if (event->triggerSession() == track->sessionId()) {
2057            (void) track->setSyncEvent(event);
2058            return NO_ERROR;
2059        }
2060    }
2061
2062    return NAME_NOT_FOUND;
2063}
2064
2065bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2066{
2067    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2068}
2069
2070void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2071        const Vector< sp<Track> >& tracksToRemove)
2072{
2073    size_t count = tracksToRemove.size();
2074    if (count > 0) {
2075        for (size_t i = 0 ; i < count ; i++) {
2076            const sp<Track>& track = tracksToRemove.itemAt(i);
2077            if (track->isExternalTrack()) {
2078                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2079#ifdef ADD_BATTERY_DATA
2080                // to track the speaker usage
2081                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2082#endif
2083                if (track->isTerminated()) {
2084                    AudioSystem::releaseOutput(mId);
2085                }
2086            }
2087        }
2088    }
2089}
2090
2091void AudioFlinger::PlaybackThread::checkSilentMode_l()
2092{
2093    if (!mMasterMute) {
2094        char value[PROPERTY_VALUE_MAX];
2095        if (property_get("ro.audio.silent", value, "0") > 0) {
2096            char *endptr;
2097            unsigned long ul = strtoul(value, &endptr, 0);
2098            if (*endptr == '\0' && ul != 0) {
2099                ALOGD("Silence is golden");
2100                // The setprop command will not allow a property to be changed after
2101                // the first time it is set, so we don't have to worry about un-muting.
2102                setMasterMute_l(true);
2103            }
2104        }
2105    }
2106}
2107
2108// shared by MIXER and DIRECT, overridden by DUPLICATING
2109ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2110{
2111    // FIXME rewrite to reduce number of system calls
2112    mLastWriteTime = systemTime();
2113    mInWrite = true;
2114    ssize_t bytesWritten;
2115    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2116
2117    // If an NBAIO sink is present, use it to write the normal mixer's submix
2118    if (mNormalSink != 0) {
2119        const size_t count = mBytesRemaining / mFrameSize;
2120
2121        ATRACE_BEGIN("write");
2122        // update the setpoint when AudioFlinger::mScreenState changes
2123        uint32_t screenState = AudioFlinger::mScreenState;
2124        if (screenState != mScreenState) {
2125            mScreenState = screenState;
2126            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2127            if (pipe != NULL) {
2128                pipe->setAvgFrames((mScreenState & 1) ?
2129                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2130            }
2131        }
2132        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2133        ATRACE_END();
2134        if (framesWritten > 0) {
2135            bytesWritten = framesWritten * mFrameSize;
2136        } else {
2137            bytesWritten = framesWritten;
2138        }
2139        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2140        if (status == NO_ERROR) {
2141            size_t totalFramesWritten = mNormalSink->framesWritten();
2142            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2143                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2144                mLatchDValid = true;
2145            }
2146        }
2147    // otherwise use the HAL / AudioStreamOut directly
2148    } else {
2149        // Direct output and offload threads
2150
2151        if (mUseAsyncWrite) {
2152            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2153            mWriteAckSequence += 2;
2154            mWriteAckSequence |= 1;
2155            ALOG_ASSERT(mCallbackThread != 0);
2156            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2157        }
2158        // FIXME We should have an implementation of timestamps for direct output threads.
2159        // They are used e.g for multichannel PCM playback over HDMI.
2160        bytesWritten = mOutput->stream->write(mOutput->stream,
2161                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2162        if (mUseAsyncWrite &&
2163                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2164            // do not wait for async callback in case of error of full write
2165            mWriteAckSequence &= ~1;
2166            ALOG_ASSERT(mCallbackThread != 0);
2167            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2168        }
2169    }
2170
2171    mNumWrites++;
2172    mInWrite = false;
2173    mStandby = false;
2174    return bytesWritten;
2175}
2176
2177void AudioFlinger::PlaybackThread::threadLoop_drain()
2178{
2179    if (mOutput->stream->drain) {
2180        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2181        if (mUseAsyncWrite) {
2182            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2183            mDrainSequence |= 1;
2184            ALOG_ASSERT(mCallbackThread != 0);
2185            mCallbackThread->setDraining(mDrainSequence);
2186        }
2187        mOutput->stream->drain(mOutput->stream,
2188            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2189                                                : AUDIO_DRAIN_ALL);
2190    }
2191}
2192
2193void AudioFlinger::PlaybackThread::threadLoop_exit()
2194{
2195    // Default implementation has nothing to do
2196}
2197
2198/*
2199The derived values that are cached:
2200 - mSinkBufferSize from frame count * frame size
2201 - activeSleepTime from activeSleepTimeUs()
2202 - idleSleepTime from idleSleepTimeUs()
2203 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2204 - maxPeriod from frame count and sample rate (MIXER only)
2205
2206The parameters that affect these derived values are:
2207 - frame count
2208 - frame size
2209 - sample rate
2210 - device type: A2DP or not
2211 - device latency
2212 - format: PCM or not
2213 - active sleep time
2214 - idle sleep time
2215*/
2216
2217void AudioFlinger::PlaybackThread::cacheParameters_l()
2218{
2219    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2220    activeSleepTime = activeSleepTimeUs();
2221    idleSleepTime = idleSleepTimeUs();
2222}
2223
2224void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2225{
2226    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2227            this,  streamType, mTracks.size());
2228    Mutex::Autolock _l(mLock);
2229
2230    size_t size = mTracks.size();
2231    for (size_t i = 0; i < size; i++) {
2232        sp<Track> t = mTracks[i];
2233        if (t->streamType() == streamType) {
2234            t->invalidate();
2235        }
2236    }
2237}
2238
2239status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2240{
2241    int session = chain->sessionId();
2242    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2243            ? mEffectBuffer : mSinkBuffer);
2244    bool ownsBuffer = false;
2245
2246    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2247    if (session > 0) {
2248        // Only one effect chain can be present in direct output thread and it uses
2249        // the sink buffer as input
2250        if (mType != DIRECT) {
2251            size_t numSamples = mNormalFrameCount * mChannelCount;
2252            buffer = new int16_t[numSamples];
2253            memset(buffer, 0, numSamples * sizeof(int16_t));
2254            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2255            ownsBuffer = true;
2256        }
2257
2258        // Attach all tracks with same session ID to this chain.
2259        for (size_t i = 0; i < mTracks.size(); ++i) {
2260            sp<Track> track = mTracks[i];
2261            if (session == track->sessionId()) {
2262                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2263                        buffer);
2264                track->setMainBuffer(buffer);
2265                chain->incTrackCnt();
2266            }
2267        }
2268
2269        // indicate all active tracks in the chain
2270        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2271            sp<Track> track = mActiveTracks[i].promote();
2272            if (track == 0) {
2273                continue;
2274            }
2275            if (session == track->sessionId()) {
2276                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2277                chain->incActiveTrackCnt();
2278            }
2279        }
2280    }
2281
2282    chain->setInBuffer(buffer, ownsBuffer);
2283    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2284            ? mEffectBuffer : mSinkBuffer));
2285    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2286    // chains list in order to be processed last as it contains output stage effects
2287    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2288    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2289    // after track specific effects and before output stage
2290    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2291    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2292    // Effect chain for other sessions are inserted at beginning of effect
2293    // chains list to be processed before output mix effects. Relative order between other
2294    // sessions is not important
2295    size_t size = mEffectChains.size();
2296    size_t i = 0;
2297    for (i = 0; i < size; i++) {
2298        if (mEffectChains[i]->sessionId() < session) {
2299            break;
2300        }
2301    }
2302    mEffectChains.insertAt(chain, i);
2303    checkSuspendOnAddEffectChain_l(chain);
2304
2305    return NO_ERROR;
2306}
2307
2308size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2309{
2310    int session = chain->sessionId();
2311
2312    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2313
2314    for (size_t i = 0; i < mEffectChains.size(); i++) {
2315        if (chain == mEffectChains[i]) {
2316            mEffectChains.removeAt(i);
2317            // detach all active tracks from the chain
2318            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2319                sp<Track> track = mActiveTracks[i].promote();
2320                if (track == 0) {
2321                    continue;
2322                }
2323                if (session == track->sessionId()) {
2324                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2325                            chain.get(), session);
2326                    chain->decActiveTrackCnt();
2327                }
2328            }
2329
2330            // detach all tracks with same session ID from this chain
2331            for (size_t i = 0; i < mTracks.size(); ++i) {
2332                sp<Track> track = mTracks[i];
2333                if (session == track->sessionId()) {
2334                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2335                    chain->decTrackCnt();
2336                }
2337            }
2338            break;
2339        }
2340    }
2341    return mEffectChains.size();
2342}
2343
2344status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2345        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2346{
2347    Mutex::Autolock _l(mLock);
2348    return attachAuxEffect_l(track, EffectId);
2349}
2350
2351status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2352        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2353{
2354    status_t status = NO_ERROR;
2355
2356    if (EffectId == 0) {
2357        track->setAuxBuffer(0, NULL);
2358    } else {
2359        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2360        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2361        if (effect != 0) {
2362            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2363                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2364            } else {
2365                status = INVALID_OPERATION;
2366            }
2367        } else {
2368            status = BAD_VALUE;
2369        }
2370    }
2371    return status;
2372}
2373
2374void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2375{
2376    for (size_t i = 0; i < mTracks.size(); ++i) {
2377        sp<Track> track = mTracks[i];
2378        if (track->auxEffectId() == effectId) {
2379            attachAuxEffect_l(track, 0);
2380        }
2381    }
2382}
2383
2384bool AudioFlinger::PlaybackThread::threadLoop()
2385{
2386    Vector< sp<Track> > tracksToRemove;
2387
2388    standbyTime = systemTime();
2389
2390    // MIXER
2391    nsecs_t lastWarning = 0;
2392
2393    // DUPLICATING
2394    // FIXME could this be made local to while loop?
2395    writeFrames = 0;
2396
2397    int lastGeneration = 0;
2398
2399    cacheParameters_l();
2400    sleepTime = idleSleepTime;
2401
2402    if (mType == MIXER) {
2403        sleepTimeShift = 0;
2404    }
2405
2406    CpuStats cpuStats;
2407    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2408
2409    acquireWakeLock();
2410
2411    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2412    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2413    // and then that string will be logged at the next convenient opportunity.
2414    const char *logString = NULL;
2415
2416    checkSilentMode_l();
2417
2418    while (!exitPending())
2419    {
2420        cpuStats.sample(myName);
2421
2422        Vector< sp<EffectChain> > effectChains;
2423
2424        { // scope for mLock
2425
2426            Mutex::Autolock _l(mLock);
2427
2428            processConfigEvents_l();
2429
2430            if (logString != NULL) {
2431                mNBLogWriter->logTimestamp();
2432                mNBLogWriter->log(logString);
2433                logString = NULL;
2434            }
2435
2436            if (mLatchDValid) {
2437                mLatchQ = mLatchD;
2438                mLatchDValid = false;
2439                mLatchQValid = true;
2440            }
2441
2442            saveOutputTracks();
2443            if (mSignalPending) {
2444                // A signal was raised while we were unlocked
2445                mSignalPending = false;
2446            } else if (waitingAsyncCallback_l()) {
2447                if (exitPending()) {
2448                    break;
2449                }
2450                releaseWakeLock_l();
2451                mWakeLockUids.clear();
2452                mActiveTracksGeneration++;
2453                ALOGV("wait async completion");
2454                mWaitWorkCV.wait(mLock);
2455                ALOGV("async completion/wake");
2456                acquireWakeLock_l();
2457                standbyTime = systemTime() + standbyDelay;
2458                sleepTime = 0;
2459
2460                continue;
2461            }
2462            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2463                                   isSuspended()) {
2464                // put audio hardware into standby after short delay
2465                if (shouldStandby_l()) {
2466
2467                    threadLoop_standby();
2468
2469                    mStandby = true;
2470                }
2471
2472                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2473                    // we're about to wait, flush the binder command buffer
2474                    IPCThreadState::self()->flushCommands();
2475
2476                    clearOutputTracks();
2477
2478                    if (exitPending()) {
2479                        break;
2480                    }
2481
2482                    releaseWakeLock_l();
2483                    mWakeLockUids.clear();
2484                    mActiveTracksGeneration++;
2485                    // wait until we have something to do...
2486                    ALOGV("%s going to sleep", myName.string());
2487                    mWaitWorkCV.wait(mLock);
2488                    ALOGV("%s waking up", myName.string());
2489                    acquireWakeLock_l();
2490
2491                    mMixerStatus = MIXER_IDLE;
2492                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2493                    mBytesWritten = 0;
2494                    mBytesRemaining = 0;
2495                    checkSilentMode_l();
2496
2497                    standbyTime = systemTime() + standbyDelay;
2498                    sleepTime = idleSleepTime;
2499                    if (mType == MIXER) {
2500                        sleepTimeShift = 0;
2501                    }
2502
2503                    continue;
2504                }
2505            }
2506            // mMixerStatusIgnoringFastTracks is also updated internally
2507            mMixerStatus = prepareTracks_l(&tracksToRemove);
2508
2509            // compare with previously applied list
2510            if (lastGeneration != mActiveTracksGeneration) {
2511                // update wakelock
2512                updateWakeLockUids_l(mWakeLockUids);
2513                lastGeneration = mActiveTracksGeneration;
2514            }
2515
2516            // prevent any changes in effect chain list and in each effect chain
2517            // during mixing and effect process as the audio buffers could be deleted
2518            // or modified if an effect is created or deleted
2519            lockEffectChains_l(effectChains);
2520        } // mLock scope ends
2521
2522        if (mBytesRemaining == 0) {
2523            mCurrentWriteLength = 0;
2524            if (mMixerStatus == MIXER_TRACKS_READY) {
2525                // threadLoop_mix() sets mCurrentWriteLength
2526                threadLoop_mix();
2527            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2528                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2529                // threadLoop_sleepTime sets sleepTime to 0 if data
2530                // must be written to HAL
2531                threadLoop_sleepTime();
2532                if (sleepTime == 0) {
2533                    mCurrentWriteLength = mSinkBufferSize;
2534                }
2535            }
2536            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2537            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2538            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2539            // or mSinkBuffer (if there are no effects).
2540            //
2541            // This is done pre-effects computation; if effects change to
2542            // support higher precision, this needs to move.
2543            //
2544            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2545            // TODO use sleepTime == 0 as an additional condition.
2546            if (mMixerBufferValid) {
2547                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2548                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2549
2550                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2551                        mNormalFrameCount * mChannelCount);
2552            }
2553
2554            mBytesRemaining = mCurrentWriteLength;
2555            if (isSuspended()) {
2556                sleepTime = suspendSleepTimeUs();
2557                // simulate write to HAL when suspended
2558                mBytesWritten += mSinkBufferSize;
2559                mBytesRemaining = 0;
2560            }
2561
2562            // only process effects if we're going to write
2563            if (sleepTime == 0 && mType != OFFLOAD) {
2564                for (size_t i = 0; i < effectChains.size(); i ++) {
2565                    effectChains[i]->process_l();
2566                }
2567            }
2568        }
2569        // Process effect chains for offloaded thread even if no audio
2570        // was read from audio track: process only updates effect state
2571        // and thus does have to be synchronized with audio writes but may have
2572        // to be called while waiting for async write callback
2573        if (mType == OFFLOAD) {
2574            for (size_t i = 0; i < effectChains.size(); i ++) {
2575                effectChains[i]->process_l();
2576            }
2577        }
2578
2579        // Only if the Effects buffer is enabled and there is data in the
2580        // Effects buffer (buffer valid), we need to
2581        // copy into the sink buffer.
2582        // TODO use sleepTime == 0 as an additional condition.
2583        if (mEffectBufferValid) {
2584            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2585            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2586                    mNormalFrameCount * mChannelCount);
2587        }
2588
2589        // enable changes in effect chain
2590        unlockEffectChains(effectChains);
2591
2592        if (!waitingAsyncCallback()) {
2593            // sleepTime == 0 means we must write to audio hardware
2594            if (sleepTime == 0) {
2595                if (mBytesRemaining) {
2596                    ssize_t ret = threadLoop_write();
2597                    if (ret < 0) {
2598                        mBytesRemaining = 0;
2599                    } else {
2600                        mBytesWritten += ret;
2601                        mBytesRemaining -= ret;
2602                    }
2603                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2604                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2605                    threadLoop_drain();
2606                }
2607                if (mType == MIXER) {
2608                    // write blocked detection
2609                    nsecs_t now = systemTime();
2610                    nsecs_t delta = now - mLastWriteTime;
2611                    if (!mStandby && delta > maxPeriod) {
2612                        mNumDelayedWrites++;
2613                        if ((now - lastWarning) > kWarningThrottleNs) {
2614                            ATRACE_NAME("underrun");
2615                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2616                                    ns2ms(delta), mNumDelayedWrites, this);
2617                            lastWarning = now;
2618                        }
2619                    }
2620                }
2621
2622            } else {
2623                usleep(sleepTime);
2624            }
2625        }
2626
2627        // Finally let go of removed track(s), without the lock held
2628        // since we can't guarantee the destructors won't acquire that
2629        // same lock.  This will also mutate and push a new fast mixer state.
2630        threadLoop_removeTracks(tracksToRemove);
2631        tracksToRemove.clear();
2632
2633        // FIXME I don't understand the need for this here;
2634        //       it was in the original code but maybe the
2635        //       assignment in saveOutputTracks() makes this unnecessary?
2636        clearOutputTracks();
2637
2638        // Effect chains will be actually deleted here if they were removed from
2639        // mEffectChains list during mixing or effects processing
2640        effectChains.clear();
2641
2642        // FIXME Note that the above .clear() is no longer necessary since effectChains
2643        // is now local to this block, but will keep it for now (at least until merge done).
2644    }
2645
2646    threadLoop_exit();
2647
2648    if (!mStandby) {
2649        threadLoop_standby();
2650        mStandby = true;
2651    }
2652
2653    releaseWakeLock();
2654    mWakeLockUids.clear();
2655    mActiveTracksGeneration++;
2656
2657    ALOGV("Thread %p type %d exiting", this, mType);
2658    return false;
2659}
2660
2661// removeTracks_l() must be called with ThreadBase::mLock held
2662void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2663{
2664    size_t count = tracksToRemove.size();
2665    if (count > 0) {
2666        for (size_t i=0 ; i<count ; i++) {
2667            const sp<Track>& track = tracksToRemove.itemAt(i);
2668            mActiveTracks.remove(track);
2669            mWakeLockUids.remove(track->uid());
2670            mActiveTracksGeneration++;
2671            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2672            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2673            if (chain != 0) {
2674                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2675                        track->sessionId());
2676                chain->decActiveTrackCnt();
2677            }
2678            if (track->isTerminated()) {
2679                removeTrack_l(track);
2680            }
2681        }
2682    }
2683
2684}
2685
2686status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2687{
2688    if (mNormalSink != 0) {
2689        return mNormalSink->getTimestamp(timestamp);
2690    }
2691    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2692        uint64_t position64;
2693        int ret = mOutput->stream->get_presentation_position(
2694                                                mOutput->stream, &position64, &timestamp.mTime);
2695        if (ret == 0) {
2696            timestamp.mPosition = (uint32_t)position64;
2697            return NO_ERROR;
2698        }
2699    }
2700    return INVALID_OPERATION;
2701}
2702
2703status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2704                                                          audio_patch_handle_t *handle)
2705{
2706    status_t status = NO_ERROR;
2707    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2708        // store new device and send to effects
2709        audio_devices_t type = AUDIO_DEVICE_NONE;
2710        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2711            type |= patch->sinks[i].ext.device.type;
2712        }
2713        mOutDevice = type;
2714        for (size_t i = 0; i < mEffectChains.size(); i++) {
2715            mEffectChains[i]->setDevice_l(mOutDevice);
2716        }
2717
2718        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2719        status = hwDevice->create_audio_patch(hwDevice,
2720                                               patch->num_sources,
2721                                               patch->sources,
2722                                               patch->num_sinks,
2723                                               patch->sinks,
2724                                               handle);
2725    } else {
2726        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2727    }
2728    return status;
2729}
2730
2731status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2732{
2733    status_t status = NO_ERROR;
2734    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2735        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2736        status = hwDevice->release_audio_patch(hwDevice, handle);
2737    } else {
2738        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2739    }
2740    return status;
2741}
2742
2743void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2744{
2745    Mutex::Autolock _l(mLock);
2746    mTracks.add(track);
2747}
2748
2749void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2750{
2751    Mutex::Autolock _l(mLock);
2752    destroyTrack_l(track);
2753}
2754
2755void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2756{
2757    ThreadBase::getAudioPortConfig(config);
2758    config->role = AUDIO_PORT_ROLE_SOURCE;
2759    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2760    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2761}
2762
2763// ----------------------------------------------------------------------------
2764
2765AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2766        audio_io_handle_t id, audio_devices_t device, type_t type)
2767    :   PlaybackThread(audioFlinger, output, id, device, type),
2768        // mAudioMixer below
2769        // mFastMixer below
2770        mFastMixerFutex(0)
2771        // mOutputSink below
2772        // mPipeSink below
2773        // mNormalSink below
2774{
2775    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2776    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2777            "mFrameCount=%d, mNormalFrameCount=%d",
2778            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2779            mNormalFrameCount);
2780    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2781
2782    // create an NBAIO sink for the HAL output stream, and negotiate
2783    mOutputSink = new AudioStreamOutSink(output->stream);
2784    size_t numCounterOffers = 0;
2785    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2786    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2787    ALOG_ASSERT(index == 0);
2788
2789    // initialize fast mixer depending on configuration
2790    bool initFastMixer;
2791    switch (kUseFastMixer) {
2792    case FastMixer_Never:
2793        initFastMixer = false;
2794        break;
2795    case FastMixer_Always:
2796        initFastMixer = true;
2797        break;
2798    case FastMixer_Static:
2799    case FastMixer_Dynamic:
2800        initFastMixer = mFrameCount < mNormalFrameCount;
2801        break;
2802    }
2803    if (initFastMixer) {
2804        audio_format_t fastMixerFormat;
2805        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2806            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2807        } else {
2808            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2809        }
2810        if (mFormat != fastMixerFormat) {
2811            // change our Sink format to accept our intermediate precision
2812            mFormat = fastMixerFormat;
2813            free(mSinkBuffer);
2814            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2815            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2816            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2817        }
2818
2819        // create a MonoPipe to connect our submix to FastMixer
2820        NBAIO_Format format = mOutputSink->format();
2821        // adjust format to match that of the Fast Mixer
2822        format.mFormat = fastMixerFormat;
2823        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2824
2825        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2826        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2827        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2828        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2829        const NBAIO_Format offers[1] = {format};
2830        size_t numCounterOffers = 0;
2831        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2832        ALOG_ASSERT(index == 0);
2833        monoPipe->setAvgFrames((mScreenState & 1) ?
2834                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2835        mPipeSink = monoPipe;
2836
2837#ifdef TEE_SINK
2838        if (mTeeSinkOutputEnabled) {
2839            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2840            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2841            numCounterOffers = 0;
2842            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2843            ALOG_ASSERT(index == 0);
2844            mTeeSink = teeSink;
2845            PipeReader *teeSource = new PipeReader(*teeSink);
2846            numCounterOffers = 0;
2847            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2848            ALOG_ASSERT(index == 0);
2849            mTeeSource = teeSource;
2850        }
2851#endif
2852
2853        // create fast mixer and configure it initially with just one fast track for our submix
2854        mFastMixer = new FastMixer();
2855        FastMixerStateQueue *sq = mFastMixer->sq();
2856#ifdef STATE_QUEUE_DUMP
2857        sq->setObserverDump(&mStateQueueObserverDump);
2858        sq->setMutatorDump(&mStateQueueMutatorDump);
2859#endif
2860        FastMixerState *state = sq->begin();
2861        FastTrack *fastTrack = &state->mFastTracks[0];
2862        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2863        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2864        fastTrack->mVolumeProvider = NULL;
2865        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2866        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2867        fastTrack->mGeneration++;
2868        state->mFastTracksGen++;
2869        state->mTrackMask = 1;
2870        // fast mixer will use the HAL output sink
2871        state->mOutputSink = mOutputSink.get();
2872        state->mOutputSinkGen++;
2873        state->mFrameCount = mFrameCount;
2874        state->mCommand = FastMixerState::COLD_IDLE;
2875        // already done in constructor initialization list
2876        //mFastMixerFutex = 0;
2877        state->mColdFutexAddr = &mFastMixerFutex;
2878        state->mColdGen++;
2879        state->mDumpState = &mFastMixerDumpState;
2880#ifdef TEE_SINK
2881        state->mTeeSink = mTeeSink.get();
2882#endif
2883        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2884        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2885        sq->end();
2886        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2887
2888        // start the fast mixer
2889        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2890        pid_t tid = mFastMixer->getTid();
2891        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2892        if (err != 0) {
2893            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2894                    kPriorityFastMixer, getpid_cached, tid, err);
2895        }
2896
2897#ifdef AUDIO_WATCHDOG
2898        // create and start the watchdog
2899        mAudioWatchdog = new AudioWatchdog();
2900        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2901        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2902        tid = mAudioWatchdog->getTid();
2903        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2904        if (err != 0) {
2905            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2906                    kPriorityFastMixer, getpid_cached, tid, err);
2907        }
2908#endif
2909
2910    }
2911
2912    switch (kUseFastMixer) {
2913    case FastMixer_Never:
2914    case FastMixer_Dynamic:
2915        mNormalSink = mOutputSink;
2916        break;
2917    case FastMixer_Always:
2918        mNormalSink = mPipeSink;
2919        break;
2920    case FastMixer_Static:
2921        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2922        break;
2923    }
2924}
2925
2926AudioFlinger::MixerThread::~MixerThread()
2927{
2928    if (mFastMixer != 0) {
2929        FastMixerStateQueue *sq = mFastMixer->sq();
2930        FastMixerState *state = sq->begin();
2931        if (state->mCommand == FastMixerState::COLD_IDLE) {
2932            int32_t old = android_atomic_inc(&mFastMixerFutex);
2933            if (old == -1) {
2934                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2935            }
2936        }
2937        state->mCommand = FastMixerState::EXIT;
2938        sq->end();
2939        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2940        mFastMixer->join();
2941        // Though the fast mixer thread has exited, it's state queue is still valid.
2942        // We'll use that extract the final state which contains one remaining fast track
2943        // corresponding to our sub-mix.
2944        state = sq->begin();
2945        ALOG_ASSERT(state->mTrackMask == 1);
2946        FastTrack *fastTrack = &state->mFastTracks[0];
2947        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2948        delete fastTrack->mBufferProvider;
2949        sq->end(false /*didModify*/);
2950        mFastMixer.clear();
2951#ifdef AUDIO_WATCHDOG
2952        if (mAudioWatchdog != 0) {
2953            mAudioWatchdog->requestExit();
2954            mAudioWatchdog->requestExitAndWait();
2955            mAudioWatchdog.clear();
2956        }
2957#endif
2958    }
2959    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2960    delete mAudioMixer;
2961}
2962
2963
2964uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2965{
2966    if (mFastMixer != 0) {
2967        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2968        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2969    }
2970    return latency;
2971}
2972
2973
2974void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2975{
2976    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2977}
2978
2979ssize_t AudioFlinger::MixerThread::threadLoop_write()
2980{
2981    // FIXME we should only do one push per cycle; confirm this is true
2982    // Start the fast mixer if it's not already running
2983    if (mFastMixer != 0) {
2984        FastMixerStateQueue *sq = mFastMixer->sq();
2985        FastMixerState *state = sq->begin();
2986        if (state->mCommand != FastMixerState::MIX_WRITE &&
2987                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2988            if (state->mCommand == FastMixerState::COLD_IDLE) {
2989                int32_t old = android_atomic_inc(&mFastMixerFutex);
2990                if (old == -1) {
2991                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2992                }
2993#ifdef AUDIO_WATCHDOG
2994                if (mAudioWatchdog != 0) {
2995                    mAudioWatchdog->resume();
2996                }
2997#endif
2998            }
2999            state->mCommand = FastMixerState::MIX_WRITE;
3000            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3001                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3002            sq->end();
3003            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3004            if (kUseFastMixer == FastMixer_Dynamic) {
3005                mNormalSink = mPipeSink;
3006            }
3007        } else {
3008            sq->end(false /*didModify*/);
3009        }
3010    }
3011    return PlaybackThread::threadLoop_write();
3012}
3013
3014void AudioFlinger::MixerThread::threadLoop_standby()
3015{
3016    // Idle the fast mixer if it's currently running
3017    if (mFastMixer != 0) {
3018        FastMixerStateQueue *sq = mFastMixer->sq();
3019        FastMixerState *state = sq->begin();
3020        if (!(state->mCommand & FastMixerState::IDLE)) {
3021            state->mCommand = FastMixerState::COLD_IDLE;
3022            state->mColdFutexAddr = &mFastMixerFutex;
3023            state->mColdGen++;
3024            mFastMixerFutex = 0;
3025            sq->end();
3026            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3027            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3028            if (kUseFastMixer == FastMixer_Dynamic) {
3029                mNormalSink = mOutputSink;
3030            }
3031#ifdef AUDIO_WATCHDOG
3032            if (mAudioWatchdog != 0) {
3033                mAudioWatchdog->pause();
3034            }
3035#endif
3036        } else {
3037            sq->end(false /*didModify*/);
3038        }
3039    }
3040    PlaybackThread::threadLoop_standby();
3041}
3042
3043bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3044{
3045    return false;
3046}
3047
3048bool AudioFlinger::PlaybackThread::shouldStandby_l()
3049{
3050    return !mStandby;
3051}
3052
3053bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3054{
3055    Mutex::Autolock _l(mLock);
3056    return waitingAsyncCallback_l();
3057}
3058
3059// shared by MIXER and DIRECT, overridden by DUPLICATING
3060void AudioFlinger::PlaybackThread::threadLoop_standby()
3061{
3062    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3063    mOutput->stream->common.standby(&mOutput->stream->common);
3064    if (mUseAsyncWrite != 0) {
3065        // discard any pending drain or write ack by incrementing sequence
3066        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3067        mDrainSequence = (mDrainSequence + 2) & ~1;
3068        ALOG_ASSERT(mCallbackThread != 0);
3069        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3070        mCallbackThread->setDraining(mDrainSequence);
3071    }
3072}
3073
3074void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3075{
3076    ALOGV("signal playback thread");
3077    broadcast_l();
3078}
3079
3080void AudioFlinger::MixerThread::threadLoop_mix()
3081{
3082    // obtain the presentation timestamp of the next output buffer
3083    int64_t pts;
3084    status_t status = INVALID_OPERATION;
3085
3086    if (mNormalSink != 0) {
3087        status = mNormalSink->getNextWriteTimestamp(&pts);
3088    } else {
3089        status = mOutputSink->getNextWriteTimestamp(&pts);
3090    }
3091
3092    if (status != NO_ERROR) {
3093        pts = AudioBufferProvider::kInvalidPTS;
3094    }
3095
3096    // mix buffers...
3097    mAudioMixer->process(pts);
3098    mCurrentWriteLength = mSinkBufferSize;
3099    // increase sleep time progressively when application underrun condition clears.
3100    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3101    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3102    // such that we would underrun the audio HAL.
3103    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3104        sleepTimeShift--;
3105    }
3106    sleepTime = 0;
3107    standbyTime = systemTime() + standbyDelay;
3108    //TODO: delay standby when effects have a tail
3109}
3110
3111void AudioFlinger::MixerThread::threadLoop_sleepTime()
3112{
3113    // If no tracks are ready, sleep once for the duration of an output
3114    // buffer size, then write 0s to the output
3115    if (sleepTime == 0) {
3116        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3117            sleepTime = activeSleepTime >> sleepTimeShift;
3118            if (sleepTime < kMinThreadSleepTimeUs) {
3119                sleepTime = kMinThreadSleepTimeUs;
3120            }
3121            // reduce sleep time in case of consecutive application underruns to avoid
3122            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3123            // duration we would end up writing less data than needed by the audio HAL if
3124            // the condition persists.
3125            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3126                sleepTimeShift++;
3127            }
3128        } else {
3129            sleepTime = idleSleepTime;
3130        }
3131    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3132        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3133        // before effects processing or output.
3134        if (mMixerBufferValid) {
3135            memset(mMixerBuffer, 0, mMixerBufferSize);
3136        } else {
3137            memset(mSinkBuffer, 0, mSinkBufferSize);
3138        }
3139        sleepTime = 0;
3140        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3141                "anticipated start");
3142    }
3143    // TODO add standby time extension fct of effect tail
3144}
3145
3146// prepareTracks_l() must be called with ThreadBase::mLock held
3147AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3148        Vector< sp<Track> > *tracksToRemove)
3149{
3150
3151    mixer_state mixerStatus = MIXER_IDLE;
3152    // find out which tracks need to be processed
3153    size_t count = mActiveTracks.size();
3154    size_t mixedTracks = 0;
3155    size_t tracksWithEffect = 0;
3156    // counts only _active_ fast tracks
3157    size_t fastTracks = 0;
3158    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3159
3160    float masterVolume = mMasterVolume;
3161    bool masterMute = mMasterMute;
3162
3163    if (masterMute) {
3164        masterVolume = 0;
3165    }
3166    // Delegate master volume control to effect in output mix effect chain if needed
3167    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3168    if (chain != 0) {
3169        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3170        chain->setVolume_l(&v, &v);
3171        masterVolume = (float)((v + (1 << 23)) >> 24);
3172        chain.clear();
3173    }
3174
3175    // prepare a new state to push
3176    FastMixerStateQueue *sq = NULL;
3177    FastMixerState *state = NULL;
3178    bool didModify = false;
3179    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3180    if (mFastMixer != 0) {
3181        sq = mFastMixer->sq();
3182        state = sq->begin();
3183    }
3184
3185    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3186    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3187
3188    for (size_t i=0 ; i<count ; i++) {
3189        const sp<Track> t = mActiveTracks[i].promote();
3190        if (t == 0) {
3191            continue;
3192        }
3193
3194        // this const just means the local variable doesn't change
3195        Track* const track = t.get();
3196
3197        // process fast tracks
3198        if (track->isFastTrack()) {
3199
3200            // It's theoretically possible (though unlikely) for a fast track to be created
3201            // and then removed within the same normal mix cycle.  This is not a problem, as
3202            // the track never becomes active so it's fast mixer slot is never touched.
3203            // The converse, of removing an (active) track and then creating a new track
3204            // at the identical fast mixer slot within the same normal mix cycle,
3205            // is impossible because the slot isn't marked available until the end of each cycle.
3206            int j = track->mFastIndex;
3207            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3208            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3209            FastTrack *fastTrack = &state->mFastTracks[j];
3210
3211            // Determine whether the track is currently in underrun condition,
3212            // and whether it had a recent underrun.
3213            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3214            FastTrackUnderruns underruns = ftDump->mUnderruns;
3215            uint32_t recentFull = (underruns.mBitFields.mFull -
3216                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3217            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3218                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3219            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3220                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3221            uint32_t recentUnderruns = recentPartial + recentEmpty;
3222            track->mObservedUnderruns = underruns;
3223            // don't count underruns that occur while stopping or pausing
3224            // or stopped which can occur when flush() is called while active
3225            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3226                    recentUnderruns > 0) {
3227                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3228                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3229            }
3230
3231            // This is similar to the state machine for normal tracks,
3232            // with a few modifications for fast tracks.
3233            bool isActive = true;
3234            switch (track->mState) {
3235            case TrackBase::STOPPING_1:
3236                // track stays active in STOPPING_1 state until first underrun
3237                if (recentUnderruns > 0 || track->isTerminated()) {
3238                    track->mState = TrackBase::STOPPING_2;
3239                }
3240                break;
3241            case TrackBase::PAUSING:
3242                // ramp down is not yet implemented
3243                track->setPaused();
3244                break;
3245            case TrackBase::RESUMING:
3246                // ramp up is not yet implemented
3247                track->mState = TrackBase::ACTIVE;
3248                break;
3249            case TrackBase::ACTIVE:
3250                if (recentFull > 0 || recentPartial > 0) {
3251                    // track has provided at least some frames recently: reset retry count
3252                    track->mRetryCount = kMaxTrackRetries;
3253                }
3254                if (recentUnderruns == 0) {
3255                    // no recent underruns: stay active
3256                    break;
3257                }
3258                // there has recently been an underrun of some kind
3259                if (track->sharedBuffer() == 0) {
3260                    // were any of the recent underruns "empty" (no frames available)?
3261                    if (recentEmpty == 0) {
3262                        // no, then ignore the partial underruns as they are allowed indefinitely
3263                        break;
3264                    }
3265                    // there has recently been an "empty" underrun: decrement the retry counter
3266                    if (--(track->mRetryCount) > 0) {
3267                        break;
3268                    }
3269                    // indicate to client process that the track was disabled because of underrun;
3270                    // it will then automatically call start() when data is available
3271                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3272                    // remove from active list, but state remains ACTIVE [confusing but true]
3273                    isActive = false;
3274                    break;
3275                }
3276                // fall through
3277            case TrackBase::STOPPING_2:
3278            case TrackBase::PAUSED:
3279            case TrackBase::STOPPED:
3280            case TrackBase::FLUSHED:   // flush() while active
3281                // Check for presentation complete if track is inactive
3282                // We have consumed all the buffers of this track.
3283                // This would be incomplete if we auto-paused on underrun
3284                {
3285                    size_t audioHALFrames =
3286                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3287                    size_t framesWritten = mBytesWritten / mFrameSize;
3288                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3289                        // track stays in active list until presentation is complete
3290                        break;
3291                    }
3292                }
3293                if (track->isStopping_2()) {
3294                    track->mState = TrackBase::STOPPED;
3295                }
3296                if (track->isStopped()) {
3297                    // Can't reset directly, as fast mixer is still polling this track
3298                    //   track->reset();
3299                    // So instead mark this track as needing to be reset after push with ack
3300                    resetMask |= 1 << i;
3301                }
3302                isActive = false;
3303                break;
3304            case TrackBase::IDLE:
3305            default:
3306                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3307            }
3308
3309            if (isActive) {
3310                // was it previously inactive?
3311                if (!(state->mTrackMask & (1 << j))) {
3312                    ExtendedAudioBufferProvider *eabp = track;
3313                    VolumeProvider *vp = track;
3314                    fastTrack->mBufferProvider = eabp;
3315                    fastTrack->mVolumeProvider = vp;
3316                    fastTrack->mChannelMask = track->mChannelMask;
3317                    fastTrack->mFormat = track->mFormat;
3318                    fastTrack->mGeneration++;
3319                    state->mTrackMask |= 1 << j;
3320                    didModify = true;
3321                    // no acknowledgement required for newly active tracks
3322                }
3323                // cache the combined master volume and stream type volume for fast mixer; this
3324                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3325                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3326                ++fastTracks;
3327            } else {
3328                // was it previously active?
3329                if (state->mTrackMask & (1 << j)) {
3330                    fastTrack->mBufferProvider = NULL;
3331                    fastTrack->mGeneration++;
3332                    state->mTrackMask &= ~(1 << j);
3333                    didModify = true;
3334                    // If any fast tracks were removed, we must wait for acknowledgement
3335                    // because we're about to decrement the last sp<> on those tracks.
3336                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3337                } else {
3338                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3339                }
3340                tracksToRemove->add(track);
3341                // Avoids a misleading display in dumpsys
3342                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3343            }
3344            continue;
3345        }
3346
3347        {   // local variable scope to avoid goto warning
3348
3349        audio_track_cblk_t* cblk = track->cblk();
3350
3351        // The first time a track is added we wait
3352        // for all its buffers to be filled before processing it
3353        int name = track->name();
3354        // make sure that we have enough frames to mix one full buffer.
3355        // enforce this condition only once to enable draining the buffer in case the client
3356        // app does not call stop() and relies on underrun to stop:
3357        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3358        // during last round
3359        size_t desiredFrames;
3360        uint32_t sr = track->sampleRate();
3361        if (sr == mSampleRate) {
3362            desiredFrames = mNormalFrameCount;
3363        } else {
3364            // +1 for rounding and +1 for additional sample needed for interpolation
3365            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3366            // add frames already consumed but not yet released by the resampler
3367            // because mAudioTrackServerProxy->framesReady() will include these frames
3368            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3369#if 0
3370            // the minimum track buffer size is normally twice the number of frames necessary
3371            // to fill one buffer and the resampler should not leave more than one buffer worth
3372            // of unreleased frames after each pass, but just in case...
3373            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3374#endif
3375        }
3376        uint32_t minFrames = 1;
3377        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3378                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3379            minFrames = desiredFrames;
3380        }
3381
3382        size_t framesReady = track->framesReady();
3383        if ((framesReady >= minFrames) && track->isReady() &&
3384                !track->isPaused() && !track->isTerminated())
3385        {
3386            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3387
3388            mixedTracks++;
3389
3390            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3391            // there is an effect chain connected to the track
3392            chain.clear();
3393            if (track->mainBuffer() != mSinkBuffer &&
3394                    track->mainBuffer() != mMixerBuffer) {
3395                if (mEffectBufferEnabled) {
3396                    mEffectBufferValid = true; // Later can set directly.
3397                }
3398                chain = getEffectChain_l(track->sessionId());
3399                // Delegate volume control to effect in track effect chain if needed
3400                if (chain != 0) {
3401                    tracksWithEffect++;
3402                } else {
3403                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3404                            "session %d",
3405                            name, track->sessionId());
3406                }
3407            }
3408
3409
3410            int param = AudioMixer::VOLUME;
3411            if (track->mFillingUpStatus == Track::FS_FILLED) {
3412                // no ramp for the first volume setting
3413                track->mFillingUpStatus = Track::FS_ACTIVE;
3414                if (track->mState == TrackBase::RESUMING) {
3415                    track->mState = TrackBase::ACTIVE;
3416                    param = AudioMixer::RAMP_VOLUME;
3417                }
3418                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3419            // FIXME should not make a decision based on mServer
3420            } else if (cblk->mServer != 0) {
3421                // If the track is stopped before the first frame was mixed,
3422                // do not apply ramp
3423                param = AudioMixer::RAMP_VOLUME;
3424            }
3425
3426            // compute volume for this track
3427            uint32_t vl, vr;       // in U8.24 integer format
3428            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3429            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3430                vl = vr = 0;
3431                vlf = vrf = vaf = 0.;
3432                if (track->isPausing()) {
3433                    track->setPaused();
3434                }
3435            } else {
3436
3437                // read original volumes with volume control
3438                float typeVolume = mStreamTypes[track->streamType()].volume;
3439                float v = masterVolume * typeVolume;
3440                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3441                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3442                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3443                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3444                // track volumes come from shared memory, so can't be trusted and must be clamped
3445                if (vlf > GAIN_FLOAT_UNITY) {
3446                    ALOGV("Track left volume out of range: %.3g", vlf);
3447                    vlf = GAIN_FLOAT_UNITY;
3448                }
3449                if (vrf > GAIN_FLOAT_UNITY) {
3450                    ALOGV("Track right volume out of range: %.3g", vrf);
3451                    vrf = GAIN_FLOAT_UNITY;
3452                }
3453                // now apply the master volume and stream type volume
3454                vlf *= v;
3455                vrf *= v;
3456                // assuming master volume and stream type volume each go up to 1.0,
3457                // then derive vl and vr as U8.24 versions for the effect chain
3458                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3459                vl = (uint32_t) (scaleto8_24 * vlf);
3460                vr = (uint32_t) (scaleto8_24 * vrf);
3461                // vl and vr are now in U8.24 format
3462                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3463                // send level comes from shared memory and so may be corrupt
3464                if (sendLevel > MAX_GAIN_INT) {
3465                    ALOGV("Track send level out of range: %04X", sendLevel);
3466                    sendLevel = MAX_GAIN_INT;
3467                }
3468                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3469                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3470            }
3471
3472            // Delegate volume control to effect in track effect chain if needed
3473            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3474                // Do not ramp volume if volume is controlled by effect
3475                param = AudioMixer::VOLUME;
3476                // Update remaining floating point volume levels
3477                vlf = (float)vl / (1 << 24);
3478                vrf = (float)vr / (1 << 24);
3479                track->mHasVolumeController = true;
3480            } else {
3481                // force no volume ramp when volume controller was just disabled or removed
3482                // from effect chain to avoid volume spike
3483                if (track->mHasVolumeController) {
3484                    param = AudioMixer::VOLUME;
3485                }
3486                track->mHasVolumeController = false;
3487            }
3488
3489            // XXX: these things DON'T need to be done each time
3490            mAudioMixer->setBufferProvider(name, track);
3491            mAudioMixer->enable(name);
3492
3493            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3494            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3495            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3496            mAudioMixer->setParameter(
3497                name,
3498                AudioMixer::TRACK,
3499                AudioMixer::FORMAT, (void *)track->format());
3500            mAudioMixer->setParameter(
3501                name,
3502                AudioMixer::TRACK,
3503                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3504            mAudioMixer->setParameter(
3505                name,
3506                AudioMixer::TRACK,
3507                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3508            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3509            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3510            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3511            if (reqSampleRate == 0) {
3512                reqSampleRate = mSampleRate;
3513            } else if (reqSampleRate > maxSampleRate) {
3514                reqSampleRate = maxSampleRate;
3515            }
3516            mAudioMixer->setParameter(
3517                name,
3518                AudioMixer::RESAMPLE,
3519                AudioMixer::SAMPLE_RATE,
3520                (void *)(uintptr_t)reqSampleRate);
3521            /*
3522             * Select the appropriate output buffer for the track.
3523             *
3524             * Tracks with effects go into their own effects chain buffer
3525             * and from there into either mEffectBuffer or mSinkBuffer.
3526             *
3527             * Other tracks can use mMixerBuffer for higher precision
3528             * channel accumulation.  If this buffer is enabled
3529             * (mMixerBufferEnabled true), then selected tracks will accumulate
3530             * into it.
3531             *
3532             */
3533            if (mMixerBufferEnabled
3534                    && (track->mainBuffer() == mSinkBuffer
3535                            || track->mainBuffer() == mMixerBuffer)) {
3536                mAudioMixer->setParameter(
3537                        name,
3538                        AudioMixer::TRACK,
3539                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3540                mAudioMixer->setParameter(
3541                        name,
3542                        AudioMixer::TRACK,
3543                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3544                // TODO: override track->mainBuffer()?
3545                mMixerBufferValid = true;
3546            } else {
3547                mAudioMixer->setParameter(
3548                        name,
3549                        AudioMixer::TRACK,
3550                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3551                mAudioMixer->setParameter(
3552                        name,
3553                        AudioMixer::TRACK,
3554                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3555            }
3556            mAudioMixer->setParameter(
3557                name,
3558                AudioMixer::TRACK,
3559                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3560
3561            // reset retry count
3562            track->mRetryCount = kMaxTrackRetries;
3563
3564            // If one track is ready, set the mixer ready if:
3565            //  - the mixer was not ready during previous round OR
3566            //  - no other track is not ready
3567            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3568                    mixerStatus != MIXER_TRACKS_ENABLED) {
3569                mixerStatus = MIXER_TRACKS_READY;
3570            }
3571        } else {
3572            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3573                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3574            }
3575            // clear effect chain input buffer if an active track underruns to avoid sending
3576            // previous audio buffer again to effects
3577            chain = getEffectChain_l(track->sessionId());
3578            if (chain != 0) {
3579                chain->clearInputBuffer();
3580            }
3581
3582            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3583            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3584                    track->isStopped() || track->isPaused()) {
3585                // We have consumed all the buffers of this track.
3586                // Remove it from the list of active tracks.
3587                // TODO: use actual buffer filling status instead of latency when available from
3588                // audio HAL
3589                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3590                size_t framesWritten = mBytesWritten / mFrameSize;
3591                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3592                    if (track->isStopped()) {
3593                        track->reset();
3594                    }
3595                    tracksToRemove->add(track);
3596                }
3597            } else {
3598                // No buffers for this track. Give it a few chances to
3599                // fill a buffer, then remove it from active list.
3600                if (--(track->mRetryCount) <= 0) {
3601                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3602                    tracksToRemove->add(track);
3603                    // indicate to client process that the track was disabled because of underrun;
3604                    // it will then automatically call start() when data is available
3605                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3606                // If one track is not ready, mark the mixer also not ready if:
3607                //  - the mixer was ready during previous round OR
3608                //  - no other track is ready
3609                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3610                                mixerStatus != MIXER_TRACKS_READY) {
3611                    mixerStatus = MIXER_TRACKS_ENABLED;
3612                }
3613            }
3614            mAudioMixer->disable(name);
3615        }
3616
3617        }   // local variable scope to avoid goto warning
3618track_is_ready: ;
3619
3620    }
3621
3622    // Push the new FastMixer state if necessary
3623    bool pauseAudioWatchdog = false;
3624    if (didModify) {
3625        state->mFastTracksGen++;
3626        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3627        if (kUseFastMixer == FastMixer_Dynamic &&
3628                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3629            state->mCommand = FastMixerState::COLD_IDLE;
3630            state->mColdFutexAddr = &mFastMixerFutex;
3631            state->mColdGen++;
3632            mFastMixerFutex = 0;
3633            if (kUseFastMixer == FastMixer_Dynamic) {
3634                mNormalSink = mOutputSink;
3635            }
3636            // If we go into cold idle, need to wait for acknowledgement
3637            // so that fast mixer stops doing I/O.
3638            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3639            pauseAudioWatchdog = true;
3640        }
3641    }
3642    if (sq != NULL) {
3643        sq->end(didModify);
3644        sq->push(block);
3645    }
3646#ifdef AUDIO_WATCHDOG
3647    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3648        mAudioWatchdog->pause();
3649    }
3650#endif
3651
3652    // Now perform the deferred reset on fast tracks that have stopped
3653    while (resetMask != 0) {
3654        size_t i = __builtin_ctz(resetMask);
3655        ALOG_ASSERT(i < count);
3656        resetMask &= ~(1 << i);
3657        sp<Track> t = mActiveTracks[i].promote();
3658        if (t == 0) {
3659            continue;
3660        }
3661        Track* track = t.get();
3662        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3663        track->reset();
3664    }
3665
3666    // remove all the tracks that need to be...
3667    removeTracks_l(*tracksToRemove);
3668
3669    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3670        mEffectBufferValid = true;
3671    }
3672
3673    // sink or mix buffer must be cleared if all tracks are connected to an
3674    // effect chain as in this case the mixer will not write to the sink or mix buffer
3675    // and track effects will accumulate into it
3676    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3677            (mixedTracks == 0 && fastTracks > 0))) {
3678        // FIXME as a performance optimization, should remember previous zero status
3679        if (mMixerBufferValid) {
3680            memset(mMixerBuffer, 0, mMixerBufferSize);
3681            // TODO: In testing, mSinkBuffer below need not be cleared because
3682            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3683            // after mixing.
3684            //
3685            // To enforce this guarantee:
3686            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3687            // (mixedTracks == 0 && fastTracks > 0))
3688            // must imply MIXER_TRACKS_READY.
3689            // Later, we may clear buffers regardless, and skip much of this logic.
3690        }
3691        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3692        if (mEffectBufferValid) {
3693            memset(mEffectBuffer, 0, mEffectBufferSize);
3694        }
3695        // FIXME as a performance optimization, should remember previous zero status
3696        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3697    }
3698
3699    // if any fast tracks, then status is ready
3700    mMixerStatusIgnoringFastTracks = mixerStatus;
3701    if (fastTracks > 0) {
3702        mixerStatus = MIXER_TRACKS_READY;
3703    }
3704    return mixerStatus;
3705}
3706
3707// getTrackName_l() must be called with ThreadBase::mLock held
3708int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3709        audio_format_t format, int sessionId)
3710{
3711    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3712}
3713
3714// deleteTrackName_l() must be called with ThreadBase::mLock held
3715void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3716{
3717    ALOGV("remove track (%d) and delete from mixer", name);
3718    mAudioMixer->deleteTrackName(name);
3719}
3720
3721// checkForNewParameter_l() must be called with ThreadBase::mLock held
3722bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3723                                                       status_t& status)
3724{
3725    bool reconfig = false;
3726
3727    status = NO_ERROR;
3728
3729    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3730    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3731    if (mFastMixer != 0) {
3732        FastMixerStateQueue *sq = mFastMixer->sq();
3733        FastMixerState *state = sq->begin();
3734        if (!(state->mCommand & FastMixerState::IDLE)) {
3735            previousCommand = state->mCommand;
3736            state->mCommand = FastMixerState::HOT_IDLE;
3737            sq->end();
3738            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3739        } else {
3740            sq->end(false /*didModify*/);
3741        }
3742    }
3743
3744    AudioParameter param = AudioParameter(keyValuePair);
3745    int value;
3746    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3747        reconfig = true;
3748    }
3749    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3750        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3751            status = BAD_VALUE;
3752        } else {
3753            // no need to save value, since it's constant
3754            reconfig = true;
3755        }
3756    }
3757    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3758        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3759            status = BAD_VALUE;
3760        } else {
3761            // no need to save value, since it's constant
3762            reconfig = true;
3763        }
3764    }
3765    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3766        // do not accept frame count changes if tracks are open as the track buffer
3767        // size depends on frame count and correct behavior would not be guaranteed
3768        // if frame count is changed after track creation
3769        if (!mTracks.isEmpty()) {
3770            status = INVALID_OPERATION;
3771        } else {
3772            reconfig = true;
3773        }
3774    }
3775    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3776#ifdef ADD_BATTERY_DATA
3777        // when changing the audio output device, call addBatteryData to notify
3778        // the change
3779        if (mOutDevice != value) {
3780            uint32_t params = 0;
3781            // check whether speaker is on
3782            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3783                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3784            }
3785
3786            audio_devices_t deviceWithoutSpeaker
3787                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3788            // check if any other device (except speaker) is on
3789            if (value & deviceWithoutSpeaker ) {
3790                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3791            }
3792
3793            if (params != 0) {
3794                addBatteryData(params);
3795            }
3796        }
3797#endif
3798
3799        // forward device change to effects that have requested to be
3800        // aware of attached audio device.
3801        if (value != AUDIO_DEVICE_NONE) {
3802            mOutDevice = value;
3803            for (size_t i = 0; i < mEffectChains.size(); i++) {
3804                mEffectChains[i]->setDevice_l(mOutDevice);
3805            }
3806        }
3807    }
3808
3809    if (status == NO_ERROR) {
3810        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3811                                                keyValuePair.string());
3812        if (!mStandby && status == INVALID_OPERATION) {
3813            mOutput->stream->common.standby(&mOutput->stream->common);
3814            mStandby = true;
3815            mBytesWritten = 0;
3816            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3817                                                   keyValuePair.string());
3818        }
3819        if (status == NO_ERROR && reconfig) {
3820            readOutputParameters_l();
3821            delete mAudioMixer;
3822            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3823            for (size_t i = 0; i < mTracks.size() ; i++) {
3824                int name = getTrackName_l(mTracks[i]->mChannelMask,
3825                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3826                if (name < 0) {
3827                    break;
3828                }
3829                mTracks[i]->mName = name;
3830            }
3831            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3832        }
3833    }
3834
3835    if (!(previousCommand & FastMixerState::IDLE)) {
3836        ALOG_ASSERT(mFastMixer != 0);
3837        FastMixerStateQueue *sq = mFastMixer->sq();
3838        FastMixerState *state = sq->begin();
3839        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3840        state->mCommand = previousCommand;
3841        sq->end();
3842        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3843    }
3844
3845    return reconfig;
3846}
3847
3848
3849void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3850{
3851    const size_t SIZE = 256;
3852    char buffer[SIZE];
3853    String8 result;
3854
3855    PlaybackThread::dumpInternals(fd, args);
3856
3857    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3858
3859    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3860    const FastMixerDumpState copy(mFastMixerDumpState);
3861    copy.dump(fd);
3862
3863#ifdef STATE_QUEUE_DUMP
3864    // Similar for state queue
3865    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3866    observerCopy.dump(fd);
3867    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3868    mutatorCopy.dump(fd);
3869#endif
3870
3871#ifdef TEE_SINK
3872    // Write the tee output to a .wav file
3873    dumpTee(fd, mTeeSource, mId);
3874#endif
3875
3876#ifdef AUDIO_WATCHDOG
3877    if (mAudioWatchdog != 0) {
3878        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3879        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3880        wdCopy.dump(fd);
3881    }
3882#endif
3883}
3884
3885uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3886{
3887    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3888}
3889
3890uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3891{
3892    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3893}
3894
3895void AudioFlinger::MixerThread::cacheParameters_l()
3896{
3897    PlaybackThread::cacheParameters_l();
3898
3899    // FIXME: Relaxed timing because of a certain device that can't meet latency
3900    // Should be reduced to 2x after the vendor fixes the driver issue
3901    // increase threshold again due to low power audio mode. The way this warning
3902    // threshold is calculated and its usefulness should be reconsidered anyway.
3903    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3904}
3905
3906// ----------------------------------------------------------------------------
3907
3908AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3909        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3910    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3911        // mLeftVolFloat, mRightVolFloat
3912{
3913}
3914
3915AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3916        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3917        ThreadBase::type_t type)
3918    :   PlaybackThread(audioFlinger, output, id, device, type)
3919        // mLeftVolFloat, mRightVolFloat
3920{
3921}
3922
3923AudioFlinger::DirectOutputThread::~DirectOutputThread()
3924{
3925}
3926
3927void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3928{
3929    audio_track_cblk_t* cblk = track->cblk();
3930    float left, right;
3931
3932    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3933        left = right = 0;
3934    } else {
3935        float typeVolume = mStreamTypes[track->streamType()].volume;
3936        float v = mMasterVolume * typeVolume;
3937        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3938        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3939        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3940        if (left > GAIN_FLOAT_UNITY) {
3941            left = GAIN_FLOAT_UNITY;
3942        }
3943        left *= v;
3944        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3945        if (right > GAIN_FLOAT_UNITY) {
3946            right = GAIN_FLOAT_UNITY;
3947        }
3948        right *= v;
3949    }
3950
3951    if (lastTrack) {
3952        if (left != mLeftVolFloat || right != mRightVolFloat) {
3953            mLeftVolFloat = left;
3954            mRightVolFloat = right;
3955
3956            // Convert volumes from float to 8.24
3957            uint32_t vl = (uint32_t)(left * (1 << 24));
3958            uint32_t vr = (uint32_t)(right * (1 << 24));
3959
3960            // Delegate volume control to effect in track effect chain if needed
3961            // only one effect chain can be present on DirectOutputThread, so if
3962            // there is one, the track is connected to it
3963            if (!mEffectChains.isEmpty()) {
3964                mEffectChains[0]->setVolume_l(&vl, &vr);
3965                left = (float)vl / (1 << 24);
3966                right = (float)vr / (1 << 24);
3967            }
3968            if (mOutput->stream->set_volume) {
3969                mOutput->stream->set_volume(mOutput->stream, left, right);
3970            }
3971        }
3972    }
3973}
3974
3975
3976AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3977    Vector< sp<Track> > *tracksToRemove
3978)
3979{
3980    size_t count = mActiveTracks.size();
3981    mixer_state mixerStatus = MIXER_IDLE;
3982
3983    // find out which tracks need to be processed
3984    for (size_t i = 0; i < count; i++) {
3985        sp<Track> t = mActiveTracks[i].promote();
3986        // The track died recently
3987        if (t == 0) {
3988            continue;
3989        }
3990
3991        Track* const track = t.get();
3992        audio_track_cblk_t* cblk = track->cblk();
3993        // Only consider last track started for volume and mixer state control.
3994        // In theory an older track could underrun and restart after the new one starts
3995        // but as we only care about the transition phase between two tracks on a
3996        // direct output, it is not a problem to ignore the underrun case.
3997        sp<Track> l = mLatestActiveTrack.promote();
3998        bool last = l.get() == track;
3999
4000        // The first time a track is added we wait
4001        // for all its buffers to be filled before processing it
4002        uint32_t minFrames;
4003        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4004            minFrames = mNormalFrameCount;
4005        } else {
4006            minFrames = 1;
4007        }
4008
4009        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
4010              minFrames, track->mState, track->framesReady());
4011        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4012                !track->isStopping_2() && !track->isStopped())
4013        {
4014            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4015
4016            if (track->mFillingUpStatus == Track::FS_FILLED) {
4017                track->mFillingUpStatus = Track::FS_ACTIVE;
4018                // make sure processVolume_l() will apply new volume even if 0
4019                mLeftVolFloat = mRightVolFloat = -1.0;
4020                if (track->mState == TrackBase::RESUMING) {
4021                    track->mState = TrackBase::ACTIVE;
4022                }
4023            }
4024
4025            // compute volume for this track
4026            processVolume_l(track, last);
4027            if (last) {
4028                // reset retry count
4029                track->mRetryCount = kMaxTrackRetriesDirect;
4030                mActiveTrack = t;
4031                mixerStatus = MIXER_TRACKS_READY;
4032            }
4033        } else {
4034            // clear effect chain input buffer if the last active track started underruns
4035            // to avoid sending previous audio buffer again to effects
4036            if (!mEffectChains.isEmpty() && last) {
4037                mEffectChains[0]->clearInputBuffer();
4038            }
4039            if (track->isStopping_1()) {
4040                track->mState = TrackBase::STOPPING_2;
4041            }
4042            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4043                    track->isStopping_2() || track->isPaused()) {
4044                // We have consumed all the buffers of this track.
4045                // Remove it from the list of active tracks.
4046                size_t audioHALFrames;
4047                if (audio_is_linear_pcm(mFormat)) {
4048                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4049                } else {
4050                    audioHALFrames = 0;
4051                }
4052
4053                size_t framesWritten = mBytesWritten / mFrameSize;
4054                if (mStandby || !last ||
4055                        track->presentationComplete(framesWritten, audioHALFrames)) {
4056                    if (track->isStopping_2()) {
4057                        track->mState = TrackBase::STOPPED;
4058                    }
4059                    if (track->isStopped()) {
4060                        track->reset();
4061                    }
4062                    tracksToRemove->add(track);
4063                }
4064            } else {
4065                // No buffers for this track. Give it a few chances to
4066                // fill a buffer, then remove it from active list.
4067                // Only consider last track started for mixer state control
4068                if (--(track->mRetryCount) <= 0) {
4069                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4070                    tracksToRemove->add(track);
4071                    // indicate to client process that the track was disabled because of underrun;
4072                    // it will then automatically call start() when data is available
4073                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4074                } else if (last) {
4075                    mixerStatus = MIXER_TRACKS_ENABLED;
4076                }
4077            }
4078        }
4079    }
4080
4081    // remove all the tracks that need to be...
4082    removeTracks_l(*tracksToRemove);
4083
4084    return mixerStatus;
4085}
4086
4087void AudioFlinger::DirectOutputThread::threadLoop_mix()
4088{
4089    size_t frameCount = mFrameCount;
4090    int8_t *curBuf = (int8_t *)mSinkBuffer;
4091    // output audio to hardware
4092    while (frameCount) {
4093        AudioBufferProvider::Buffer buffer;
4094        buffer.frameCount = frameCount;
4095        mActiveTrack->getNextBuffer(&buffer);
4096        if (buffer.raw == NULL) {
4097            memset(curBuf, 0, frameCount * mFrameSize);
4098            break;
4099        }
4100        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4101        frameCount -= buffer.frameCount;
4102        curBuf += buffer.frameCount * mFrameSize;
4103        mActiveTrack->releaseBuffer(&buffer);
4104    }
4105    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4106    sleepTime = 0;
4107    standbyTime = systemTime() + standbyDelay;
4108    mActiveTrack.clear();
4109}
4110
4111void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4112{
4113    if (sleepTime == 0) {
4114        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4115            sleepTime = activeSleepTime;
4116        } else {
4117            sleepTime = idleSleepTime;
4118        }
4119    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4120        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4121        sleepTime = 0;
4122    }
4123}
4124
4125// getTrackName_l() must be called with ThreadBase::mLock held
4126int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4127        audio_format_t format __unused, int sessionId __unused)
4128{
4129    return 0;
4130}
4131
4132// deleteTrackName_l() must be called with ThreadBase::mLock held
4133void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4134{
4135}
4136
4137// checkForNewParameter_l() must be called with ThreadBase::mLock held
4138bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4139                                                              status_t& status)
4140{
4141    bool reconfig = false;
4142
4143    status = NO_ERROR;
4144
4145    AudioParameter param = AudioParameter(keyValuePair);
4146    int value;
4147    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4148        // forward device change to effects that have requested to be
4149        // aware of attached audio device.
4150        if (value != AUDIO_DEVICE_NONE) {
4151            mOutDevice = value;
4152            for (size_t i = 0; i < mEffectChains.size(); i++) {
4153                mEffectChains[i]->setDevice_l(mOutDevice);
4154            }
4155        }
4156    }
4157    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4158        // do not accept frame count changes if tracks are open as the track buffer
4159        // size depends on frame count and correct behavior would not be garantied
4160        // if frame count is changed after track creation
4161        if (!mTracks.isEmpty()) {
4162            status = INVALID_OPERATION;
4163        } else {
4164            reconfig = true;
4165        }
4166    }
4167    if (status == NO_ERROR) {
4168        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4169                                                keyValuePair.string());
4170        if (!mStandby && status == INVALID_OPERATION) {
4171            mOutput->stream->common.standby(&mOutput->stream->common);
4172            mStandby = true;
4173            mBytesWritten = 0;
4174            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4175                                                   keyValuePair.string());
4176        }
4177        if (status == NO_ERROR && reconfig) {
4178            readOutputParameters_l();
4179            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4180        }
4181    }
4182
4183    return reconfig;
4184}
4185
4186uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4187{
4188    uint32_t time;
4189    if (audio_is_linear_pcm(mFormat)) {
4190        time = PlaybackThread::activeSleepTimeUs();
4191    } else {
4192        time = 10000;
4193    }
4194    return time;
4195}
4196
4197uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4198{
4199    uint32_t time;
4200    if (audio_is_linear_pcm(mFormat)) {
4201        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4202    } else {
4203        time = 10000;
4204    }
4205    return time;
4206}
4207
4208uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4209{
4210    uint32_t time;
4211    if (audio_is_linear_pcm(mFormat)) {
4212        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4213    } else {
4214        time = 10000;
4215    }
4216    return time;
4217}
4218
4219void AudioFlinger::DirectOutputThread::cacheParameters_l()
4220{
4221    PlaybackThread::cacheParameters_l();
4222
4223    // use shorter standby delay as on normal output to release
4224    // hardware resources as soon as possible
4225    if (audio_is_linear_pcm(mFormat)) {
4226        standbyDelay = microseconds(activeSleepTime*2);
4227    } else {
4228        standbyDelay = kOffloadStandbyDelayNs;
4229    }
4230}
4231
4232// ----------------------------------------------------------------------------
4233
4234AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4235        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4236    :   Thread(false /*canCallJava*/),
4237        mPlaybackThread(playbackThread),
4238        mWriteAckSequence(0),
4239        mDrainSequence(0)
4240{
4241}
4242
4243AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4244{
4245}
4246
4247void AudioFlinger::AsyncCallbackThread::onFirstRef()
4248{
4249    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4250}
4251
4252bool AudioFlinger::AsyncCallbackThread::threadLoop()
4253{
4254    while (!exitPending()) {
4255        uint32_t writeAckSequence;
4256        uint32_t drainSequence;
4257
4258        {
4259            Mutex::Autolock _l(mLock);
4260            while (!((mWriteAckSequence & 1) ||
4261                     (mDrainSequence & 1) ||
4262                     exitPending())) {
4263                mWaitWorkCV.wait(mLock);
4264            }
4265
4266            if (exitPending()) {
4267                break;
4268            }
4269            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4270                  mWriteAckSequence, mDrainSequence);
4271            writeAckSequence = mWriteAckSequence;
4272            mWriteAckSequence &= ~1;
4273            drainSequence = mDrainSequence;
4274            mDrainSequence &= ~1;
4275        }
4276        {
4277            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4278            if (playbackThread != 0) {
4279                if (writeAckSequence & 1) {
4280                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4281                }
4282                if (drainSequence & 1) {
4283                    playbackThread->resetDraining(drainSequence >> 1);
4284                }
4285            }
4286        }
4287    }
4288    return false;
4289}
4290
4291void AudioFlinger::AsyncCallbackThread::exit()
4292{
4293    ALOGV("AsyncCallbackThread::exit");
4294    Mutex::Autolock _l(mLock);
4295    requestExit();
4296    mWaitWorkCV.broadcast();
4297}
4298
4299void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4300{
4301    Mutex::Autolock _l(mLock);
4302    // bit 0 is cleared
4303    mWriteAckSequence = sequence << 1;
4304}
4305
4306void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4307{
4308    Mutex::Autolock _l(mLock);
4309    // ignore unexpected callbacks
4310    if (mWriteAckSequence & 2) {
4311        mWriteAckSequence |= 1;
4312        mWaitWorkCV.signal();
4313    }
4314}
4315
4316void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4317{
4318    Mutex::Autolock _l(mLock);
4319    // bit 0 is cleared
4320    mDrainSequence = sequence << 1;
4321}
4322
4323void AudioFlinger::AsyncCallbackThread::resetDraining()
4324{
4325    Mutex::Autolock _l(mLock);
4326    // ignore unexpected callbacks
4327    if (mDrainSequence & 2) {
4328        mDrainSequence |= 1;
4329        mWaitWorkCV.signal();
4330    }
4331}
4332
4333
4334// ----------------------------------------------------------------------------
4335AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4336        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4337    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4338        mHwPaused(false),
4339        mFlushPending(false),
4340        mPausedBytesRemaining(0)
4341{
4342    //FIXME: mStandby should be set to true by ThreadBase constructor
4343    mStandby = true;
4344}
4345
4346void AudioFlinger::OffloadThread::threadLoop_exit()
4347{
4348    if (mFlushPending || mHwPaused) {
4349        // If a flush is pending or track was paused, just discard buffered data
4350        flushHw_l();
4351    } else {
4352        mMixerStatus = MIXER_DRAIN_ALL;
4353        threadLoop_drain();
4354    }
4355    if (mUseAsyncWrite) {
4356        ALOG_ASSERT(mCallbackThread != 0);
4357        mCallbackThread->exit();
4358    }
4359    PlaybackThread::threadLoop_exit();
4360}
4361
4362AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4363    Vector< sp<Track> > *tracksToRemove
4364)
4365{
4366    size_t count = mActiveTracks.size();
4367
4368    mixer_state mixerStatus = MIXER_IDLE;
4369    bool doHwPause = false;
4370    bool doHwResume = false;
4371
4372    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4373
4374    // find out which tracks need to be processed
4375    for (size_t i = 0; i < count; i++) {
4376        sp<Track> t = mActiveTracks[i].promote();
4377        // The track died recently
4378        if (t == 0) {
4379            continue;
4380        }
4381        Track* const track = t.get();
4382        audio_track_cblk_t* cblk = track->cblk();
4383        // Only consider last track started for volume and mixer state control.
4384        // In theory an older track could underrun and restart after the new one starts
4385        // but as we only care about the transition phase between two tracks on a
4386        // direct output, it is not a problem to ignore the underrun case.
4387        sp<Track> l = mLatestActiveTrack.promote();
4388        bool last = l.get() == track;
4389
4390        if (track->isInvalid()) {
4391            ALOGW("An invalidated track shouldn't be in active list");
4392            tracksToRemove->add(track);
4393            continue;
4394        }
4395
4396        if (track->mState == TrackBase::IDLE) {
4397            ALOGW("An idle track shouldn't be in active list");
4398            continue;
4399        }
4400
4401        if (track->isPausing()) {
4402            track->setPaused();
4403            if (last) {
4404                if (!mHwPaused) {
4405                    doHwPause = true;
4406                    mHwPaused = true;
4407                }
4408                // If we were part way through writing the mixbuffer to
4409                // the HAL we must save this until we resume
4410                // BUG - this will be wrong if a different track is made active,
4411                // in that case we want to discard the pending data in the
4412                // mixbuffer and tell the client to present it again when the
4413                // track is resumed
4414                mPausedWriteLength = mCurrentWriteLength;
4415                mPausedBytesRemaining = mBytesRemaining;
4416                mBytesRemaining = 0;    // stop writing
4417            }
4418            tracksToRemove->add(track);
4419        } else if (track->isFlushPending()) {
4420            track->flushAck();
4421            if (last) {
4422                mFlushPending = true;
4423            }
4424        } else if (track->isResumePending()){
4425            track->resumeAck();
4426            if (last) {
4427                if (mPausedBytesRemaining) {
4428                    // Need to continue write that was interrupted
4429                    mCurrentWriteLength = mPausedWriteLength;
4430                    mBytesRemaining = mPausedBytesRemaining;
4431                    mPausedBytesRemaining = 0;
4432                }
4433                if (mHwPaused) {
4434                    doHwResume = true;
4435                    mHwPaused = false;
4436                    // threadLoop_mix() will handle the case that we need to
4437                    // resume an interrupted write
4438                }
4439                // enable write to audio HAL
4440                sleepTime = 0;
4441
4442                // Do not handle new data in this iteration even if track->framesReady()
4443                mixerStatus = MIXER_TRACKS_ENABLED;
4444            }
4445        }  else if (track->framesReady() && track->isReady() &&
4446                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4447            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4448            if (track->mFillingUpStatus == Track::FS_FILLED) {
4449                track->mFillingUpStatus = Track::FS_ACTIVE;
4450                // make sure processVolume_l() will apply new volume even if 0
4451                mLeftVolFloat = mRightVolFloat = -1.0;
4452            }
4453
4454            if (last) {
4455                sp<Track> previousTrack = mPreviousTrack.promote();
4456                if (previousTrack != 0) {
4457                    if (track != previousTrack.get()) {
4458                        // Flush any data still being written from last track
4459                        mBytesRemaining = 0;
4460                        if (mPausedBytesRemaining) {
4461                            // Last track was paused so we also need to flush saved
4462                            // mixbuffer state and invalidate track so that it will
4463                            // re-submit that unwritten data when it is next resumed
4464                            mPausedBytesRemaining = 0;
4465                            // Invalidate is a bit drastic - would be more efficient
4466                            // to have a flag to tell client that some of the
4467                            // previously written data was lost
4468                            previousTrack->invalidate();
4469                        }
4470                        // flush data already sent to the DSP if changing audio session as audio
4471                        // comes from a different source. Also invalidate previous track to force a
4472                        // seek when resuming.
4473                        if (previousTrack->sessionId() != track->sessionId()) {
4474                            previousTrack->invalidate();
4475                        }
4476                    }
4477                }
4478                mPreviousTrack = track;
4479                // reset retry count
4480                track->mRetryCount = kMaxTrackRetriesOffload;
4481                mActiveTrack = t;
4482                mixerStatus = MIXER_TRACKS_READY;
4483            }
4484        } else {
4485            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4486            if (track->isStopping_1()) {
4487                // Hardware buffer can hold a large amount of audio so we must
4488                // wait for all current track's data to drain before we say
4489                // that the track is stopped.
4490                if (mBytesRemaining == 0) {
4491                    // Only start draining when all data in mixbuffer
4492                    // has been written
4493                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4494                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4495                    // do not drain if no data was ever sent to HAL (mStandby == true)
4496                    if (last && !mStandby) {
4497                        // do not modify drain sequence if we are already draining. This happens
4498                        // when resuming from pause after drain.
4499                        if ((mDrainSequence & 1) == 0) {
4500                            sleepTime = 0;
4501                            standbyTime = systemTime() + standbyDelay;
4502                            mixerStatus = MIXER_DRAIN_TRACK;
4503                            mDrainSequence += 2;
4504                        }
4505                        if (mHwPaused) {
4506                            // It is possible to move from PAUSED to STOPPING_1 without
4507                            // a resume so we must ensure hardware is running
4508                            doHwResume = true;
4509                            mHwPaused = false;
4510                        }
4511                    }
4512                }
4513            } else if (track->isStopping_2()) {
4514                // Drain has completed or we are in standby, signal presentation complete
4515                if (!(mDrainSequence & 1) || !last || mStandby) {
4516                    track->mState = TrackBase::STOPPED;
4517                    size_t audioHALFrames =
4518                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4519                    size_t framesWritten =
4520                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4521                    track->presentationComplete(framesWritten, audioHALFrames);
4522                    track->reset();
4523                    tracksToRemove->add(track);
4524                }
4525            } else {
4526                // No buffers for this track. Give it a few chances to
4527                // fill a buffer, then remove it from active list.
4528                if (--(track->mRetryCount) <= 0) {
4529                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4530                          track->name());
4531                    tracksToRemove->add(track);
4532                    // indicate to client process that the track was disabled because of underrun;
4533                    // it will then automatically call start() when data is available
4534                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4535                } else if (last){
4536                    mixerStatus = MIXER_TRACKS_ENABLED;
4537                }
4538            }
4539        }
4540        // compute volume for this track
4541        processVolume_l(track, last);
4542    }
4543
4544    // make sure the pause/flush/resume sequence is executed in the right order.
4545    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4546    // before flush and then resume HW. This can happen in case of pause/flush/resume
4547    // if resume is received before pause is executed.
4548    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4549        mOutput->stream->pause(mOutput->stream);
4550    }
4551    if (mFlushPending) {
4552        flushHw_l();
4553        mFlushPending = false;
4554    }
4555    if (!mStandby && doHwResume) {
4556        mOutput->stream->resume(mOutput->stream);
4557    }
4558
4559    // remove all the tracks that need to be...
4560    removeTracks_l(*tracksToRemove);
4561
4562    return mixerStatus;
4563}
4564
4565// must be called with thread mutex locked
4566bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4567{
4568    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4569          mWriteAckSequence, mDrainSequence);
4570    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4571        return true;
4572    }
4573    return false;
4574}
4575
4576// must be called with thread mutex locked
4577bool AudioFlinger::OffloadThread::shouldStandby_l()
4578{
4579    bool trackPaused = false;
4580
4581    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4582    // after a timeout and we will enter standby then.
4583    if (mTracks.size() > 0) {
4584        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4585    }
4586
4587    return !mStandby && !trackPaused;
4588}
4589
4590
4591bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4592{
4593    Mutex::Autolock _l(mLock);
4594    return waitingAsyncCallback_l();
4595}
4596
4597void AudioFlinger::OffloadThread::flushHw_l()
4598{
4599    mOutput->stream->flush(mOutput->stream);
4600    // Flush anything still waiting in the mixbuffer
4601    mCurrentWriteLength = 0;
4602    mBytesRemaining = 0;
4603    mPausedWriteLength = 0;
4604    mPausedBytesRemaining = 0;
4605    mHwPaused = false;
4606
4607    if (mUseAsyncWrite) {
4608        // discard any pending drain or write ack by incrementing sequence
4609        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4610        mDrainSequence = (mDrainSequence + 2) & ~1;
4611        ALOG_ASSERT(mCallbackThread != 0);
4612        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4613        mCallbackThread->setDraining(mDrainSequence);
4614    }
4615}
4616
4617void AudioFlinger::OffloadThread::onAddNewTrack_l()
4618{
4619    sp<Track> previousTrack = mPreviousTrack.promote();
4620    sp<Track> latestTrack = mLatestActiveTrack.promote();
4621
4622    if (previousTrack != 0 && latestTrack != 0 &&
4623        (previousTrack->sessionId() != latestTrack->sessionId())) {
4624        mFlushPending = true;
4625    }
4626    PlaybackThread::onAddNewTrack_l();
4627}
4628
4629// ----------------------------------------------------------------------------
4630
4631AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4632        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4633    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4634                DUPLICATING),
4635        mWaitTimeMs(UINT_MAX)
4636{
4637    addOutputTrack(mainThread);
4638}
4639
4640AudioFlinger::DuplicatingThread::~DuplicatingThread()
4641{
4642    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4643        mOutputTracks[i]->destroy();
4644    }
4645}
4646
4647void AudioFlinger::DuplicatingThread::threadLoop_mix()
4648{
4649    // mix buffers...
4650    if (outputsReady(outputTracks)) {
4651        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4652    } else {
4653        memset(mSinkBuffer, 0, mSinkBufferSize);
4654    }
4655    sleepTime = 0;
4656    writeFrames = mNormalFrameCount;
4657    mCurrentWriteLength = mSinkBufferSize;
4658    standbyTime = systemTime() + standbyDelay;
4659}
4660
4661void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4662{
4663    if (sleepTime == 0) {
4664        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4665            sleepTime = activeSleepTime;
4666        } else {
4667            sleepTime = idleSleepTime;
4668        }
4669    } else if (mBytesWritten != 0) {
4670        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4671            writeFrames = mNormalFrameCount;
4672            memset(mSinkBuffer, 0, mSinkBufferSize);
4673        } else {
4674            // flush remaining overflow buffers in output tracks
4675            writeFrames = 0;
4676        }
4677        sleepTime = 0;
4678    }
4679}
4680
4681ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4682{
4683    for (size_t i = 0; i < outputTracks.size(); i++) {
4684        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4685        // for delivery downstream as needed. This in-place conversion is safe as
4686        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4687        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4688        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4689            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4690                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4691        }
4692        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4693    }
4694    mStandby = false;
4695    return (ssize_t)mSinkBufferSize;
4696}
4697
4698void AudioFlinger::DuplicatingThread::threadLoop_standby()
4699{
4700    // DuplicatingThread implements standby by stopping all tracks
4701    for (size_t i = 0; i < outputTracks.size(); i++) {
4702        outputTracks[i]->stop();
4703    }
4704}
4705
4706void AudioFlinger::DuplicatingThread::saveOutputTracks()
4707{
4708    outputTracks = mOutputTracks;
4709}
4710
4711void AudioFlinger::DuplicatingThread::clearOutputTracks()
4712{
4713    outputTracks.clear();
4714}
4715
4716void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4717{
4718    Mutex::Autolock _l(mLock);
4719    // FIXME explain this formula
4720    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4721    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4722    // due to current usage case and restrictions on the AudioBufferProvider.
4723    // Actual buffer conversion is done in threadLoop_write().
4724    //
4725    // TODO: This may change in the future, depending on multichannel
4726    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4727    OutputTrack *outputTrack = new OutputTrack(thread,
4728                                            this,
4729                                            mSampleRate,
4730                                            AUDIO_FORMAT_PCM_16_BIT,
4731                                            mChannelMask,
4732                                            frameCount,
4733                                            IPCThreadState::self()->getCallingUid());
4734    if (outputTrack->cblk() != NULL) {
4735        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4736        mOutputTracks.add(outputTrack);
4737        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4738        updateWaitTime_l();
4739    }
4740}
4741
4742void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4743{
4744    Mutex::Autolock _l(mLock);
4745    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4746        if (mOutputTracks[i]->thread() == thread) {
4747            mOutputTracks[i]->destroy();
4748            mOutputTracks.removeAt(i);
4749            updateWaitTime_l();
4750            return;
4751        }
4752    }
4753    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4754}
4755
4756// caller must hold mLock
4757void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4758{
4759    mWaitTimeMs = UINT_MAX;
4760    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4761        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4762        if (strong != 0) {
4763            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4764            if (waitTimeMs < mWaitTimeMs) {
4765                mWaitTimeMs = waitTimeMs;
4766            }
4767        }
4768    }
4769}
4770
4771
4772bool AudioFlinger::DuplicatingThread::outputsReady(
4773        const SortedVector< sp<OutputTrack> > &outputTracks)
4774{
4775    for (size_t i = 0; i < outputTracks.size(); i++) {
4776        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4777        if (thread == 0) {
4778            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4779                    outputTracks[i].get());
4780            return false;
4781        }
4782        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4783        // see note at standby() declaration
4784        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4785            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4786                    thread.get());
4787            return false;
4788        }
4789    }
4790    return true;
4791}
4792
4793uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4794{
4795    return (mWaitTimeMs * 1000) / 2;
4796}
4797
4798void AudioFlinger::DuplicatingThread::cacheParameters_l()
4799{
4800    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4801    updateWaitTime_l();
4802
4803    MixerThread::cacheParameters_l();
4804}
4805
4806// ----------------------------------------------------------------------------
4807//      Record
4808// ----------------------------------------------------------------------------
4809
4810AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4811                                         AudioStreamIn *input,
4812                                         audio_io_handle_t id,
4813                                         audio_devices_t outDevice,
4814                                         audio_devices_t inDevice
4815#ifdef TEE_SINK
4816                                         , const sp<NBAIO_Sink>& teeSink
4817#endif
4818                                         ) :
4819    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4820    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4821    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4822    mRsmpInRear(0)
4823#ifdef TEE_SINK
4824    , mTeeSink(teeSink)
4825#endif
4826    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4827            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4828    // mFastCapture below
4829    , mFastCaptureFutex(0)
4830    // mInputSource
4831    // mPipeSink
4832    // mPipeSource
4833    , mPipeFramesP2(0)
4834    // mPipeMemory
4835    // mFastCaptureNBLogWriter
4836    , mFastTrackAvail(false)
4837{
4838    snprintf(mName, kNameLength, "AudioIn_%X", id);
4839    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4840
4841    readInputParameters_l();
4842
4843    // create an NBAIO source for the HAL input stream, and negotiate
4844    mInputSource = new AudioStreamInSource(input->stream);
4845    size_t numCounterOffers = 0;
4846    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4847    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4848    ALOG_ASSERT(index == 0);
4849
4850    // initialize fast capture depending on configuration
4851    bool initFastCapture;
4852    switch (kUseFastCapture) {
4853    case FastCapture_Never:
4854        initFastCapture = false;
4855        break;
4856    case FastCapture_Always:
4857        initFastCapture = true;
4858        break;
4859    case FastCapture_Static:
4860        uint32_t primaryOutputSampleRate;
4861        {
4862            AutoMutex _l(audioFlinger->mHardwareLock);
4863            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4864        }
4865        initFastCapture =
4866                // either capture sample rate is same as (a reasonable) primary output sample rate
4867                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4868                    (mSampleRate == primaryOutputSampleRate)) ||
4869                // or primary output sample rate is unknown, and capture sample rate is reasonable
4870                ((primaryOutputSampleRate == 0) &&
4871                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4872                // and the buffer size is < 12 ms
4873                (mFrameCount * 1000) / mSampleRate < 12;
4874        break;
4875    // case FastCapture_Dynamic:
4876    }
4877
4878    if (initFastCapture) {
4879        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4880        NBAIO_Format format = mInputSource->format();
4881        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4882        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4883        void *pipeBuffer;
4884        const sp<MemoryDealer> roHeap(readOnlyHeap());
4885        sp<IMemory> pipeMemory;
4886        if ((roHeap == 0) ||
4887                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4888                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4889            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4890            goto failed;
4891        }
4892        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4893        memset(pipeBuffer, 0, pipeSize);
4894        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4895        const NBAIO_Format offers[1] = {format};
4896        size_t numCounterOffers = 0;
4897        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4898        ALOG_ASSERT(index == 0);
4899        mPipeSink = pipe;
4900        PipeReader *pipeReader = new PipeReader(*pipe);
4901        numCounterOffers = 0;
4902        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4903        ALOG_ASSERT(index == 0);
4904        mPipeSource = pipeReader;
4905        mPipeFramesP2 = pipeFramesP2;
4906        mPipeMemory = pipeMemory;
4907
4908        // create fast capture
4909        mFastCapture = new FastCapture();
4910        FastCaptureStateQueue *sq = mFastCapture->sq();
4911#ifdef STATE_QUEUE_DUMP
4912        // FIXME
4913#endif
4914        FastCaptureState *state = sq->begin();
4915        state->mCblk = NULL;
4916        state->mInputSource = mInputSource.get();
4917        state->mInputSourceGen++;
4918        state->mPipeSink = pipe;
4919        state->mPipeSinkGen++;
4920        state->mFrameCount = mFrameCount;
4921        state->mCommand = FastCaptureState::COLD_IDLE;
4922        // already done in constructor initialization list
4923        //mFastCaptureFutex = 0;
4924        state->mColdFutexAddr = &mFastCaptureFutex;
4925        state->mColdGen++;
4926        state->mDumpState = &mFastCaptureDumpState;
4927#ifdef TEE_SINK
4928        // FIXME
4929#endif
4930        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4931        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4932        sq->end();
4933        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4934
4935        // start the fast capture
4936        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4937        pid_t tid = mFastCapture->getTid();
4938        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4939        if (err != 0) {
4940            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4941                    kPriorityFastCapture, getpid_cached, tid, err);
4942        }
4943
4944#ifdef AUDIO_WATCHDOG
4945        // FIXME
4946#endif
4947
4948        mFastTrackAvail = true;
4949    }
4950failed: ;
4951
4952    // FIXME mNormalSource
4953}
4954
4955
4956AudioFlinger::RecordThread::~RecordThread()
4957{
4958    if (mFastCapture != 0) {
4959        FastCaptureStateQueue *sq = mFastCapture->sq();
4960        FastCaptureState *state = sq->begin();
4961        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4962            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4963            if (old == -1) {
4964                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4965            }
4966        }
4967        state->mCommand = FastCaptureState::EXIT;
4968        sq->end();
4969        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4970        mFastCapture->join();
4971        mFastCapture.clear();
4972    }
4973    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4974    mAudioFlinger->unregisterWriter(mNBLogWriter);
4975    delete[] mRsmpInBuffer;
4976}
4977
4978void AudioFlinger::RecordThread::onFirstRef()
4979{
4980    run(mName, PRIORITY_URGENT_AUDIO);
4981}
4982
4983bool AudioFlinger::RecordThread::threadLoop()
4984{
4985    nsecs_t lastWarning = 0;
4986
4987    inputStandBy();
4988
4989reacquire_wakelock:
4990    sp<RecordTrack> activeTrack;
4991    int activeTracksGen;
4992    {
4993        Mutex::Autolock _l(mLock);
4994        size_t size = mActiveTracks.size();
4995        activeTracksGen = mActiveTracksGen;
4996        if (size > 0) {
4997            // FIXME an arbitrary choice
4998            activeTrack = mActiveTracks[0];
4999            acquireWakeLock_l(activeTrack->uid());
5000            if (size > 1) {
5001                SortedVector<int> tmp;
5002                for (size_t i = 0; i < size; i++) {
5003                    tmp.add(mActiveTracks[i]->uid());
5004                }
5005                updateWakeLockUids_l(tmp);
5006            }
5007        } else {
5008            acquireWakeLock_l(-1);
5009        }
5010    }
5011
5012    // used to request a deferred sleep, to be executed later while mutex is unlocked
5013    uint32_t sleepUs = 0;
5014
5015    // loop while there is work to do
5016    for (;;) {
5017        Vector< sp<EffectChain> > effectChains;
5018
5019        // sleep with mutex unlocked
5020        if (sleepUs > 0) {
5021            usleep(sleepUs);
5022            sleepUs = 0;
5023        }
5024
5025        // activeTracks accumulates a copy of a subset of mActiveTracks
5026        Vector< sp<RecordTrack> > activeTracks;
5027
5028        // reference to the (first and only) active fast track
5029        sp<RecordTrack> fastTrack;
5030
5031        // reference to a fast track which is about to be removed
5032        sp<RecordTrack> fastTrackToRemove;
5033
5034        { // scope for mLock
5035            Mutex::Autolock _l(mLock);
5036
5037            processConfigEvents_l();
5038
5039            // check exitPending here because checkForNewParameters_l() and
5040            // checkForNewParameters_l() can temporarily release mLock
5041            if (exitPending()) {
5042                break;
5043            }
5044
5045            // if no active track(s), then standby and release wakelock
5046            size_t size = mActiveTracks.size();
5047            if (size == 0) {
5048                standbyIfNotAlreadyInStandby();
5049                // exitPending() can't become true here
5050                releaseWakeLock_l();
5051                ALOGV("RecordThread: loop stopping");
5052                // go to sleep
5053                mWaitWorkCV.wait(mLock);
5054                ALOGV("RecordThread: loop starting");
5055                goto reacquire_wakelock;
5056            }
5057
5058            if (mActiveTracksGen != activeTracksGen) {
5059                activeTracksGen = mActiveTracksGen;
5060                SortedVector<int> tmp;
5061                for (size_t i = 0; i < size; i++) {
5062                    tmp.add(mActiveTracks[i]->uid());
5063                }
5064                updateWakeLockUids_l(tmp);
5065            }
5066
5067            bool doBroadcast = false;
5068            for (size_t i = 0; i < size; ) {
5069
5070                activeTrack = mActiveTracks[i];
5071                if (activeTrack->isTerminated()) {
5072                    if (activeTrack->isFastTrack()) {
5073                        ALOG_ASSERT(fastTrackToRemove == 0);
5074                        fastTrackToRemove = activeTrack;
5075                    }
5076                    removeTrack_l(activeTrack);
5077                    mActiveTracks.remove(activeTrack);
5078                    mActiveTracksGen++;
5079                    size--;
5080                    continue;
5081                }
5082
5083                TrackBase::track_state activeTrackState = activeTrack->mState;
5084                switch (activeTrackState) {
5085
5086                case TrackBase::PAUSING:
5087                    mActiveTracks.remove(activeTrack);
5088                    mActiveTracksGen++;
5089                    doBroadcast = true;
5090                    size--;
5091                    continue;
5092
5093                case TrackBase::STARTING_1:
5094                    sleepUs = 10000;
5095                    i++;
5096                    continue;
5097
5098                case TrackBase::STARTING_2:
5099                    doBroadcast = true;
5100                    mStandby = false;
5101                    activeTrack->mState = TrackBase::ACTIVE;
5102                    break;
5103
5104                case TrackBase::ACTIVE:
5105                    break;
5106
5107                case TrackBase::IDLE:
5108                    i++;
5109                    continue;
5110
5111                default:
5112                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5113                }
5114
5115                activeTracks.add(activeTrack);
5116                i++;
5117
5118                if (activeTrack->isFastTrack()) {
5119                    ALOG_ASSERT(!mFastTrackAvail);
5120                    ALOG_ASSERT(fastTrack == 0);
5121                    fastTrack = activeTrack;
5122                }
5123            }
5124            if (doBroadcast) {
5125                mStartStopCond.broadcast();
5126            }
5127
5128            // sleep if there are no active tracks to process
5129            if (activeTracks.size() == 0) {
5130                if (sleepUs == 0) {
5131                    sleepUs = kRecordThreadSleepUs;
5132                }
5133                continue;
5134            }
5135            sleepUs = 0;
5136
5137            lockEffectChains_l(effectChains);
5138        }
5139
5140        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5141
5142        size_t size = effectChains.size();
5143        for (size_t i = 0; i < size; i++) {
5144            // thread mutex is not locked, but effect chain is locked
5145            effectChains[i]->process_l();
5146        }
5147
5148        // Push a new fast capture state if fast capture is not already running, or cblk change
5149        if (mFastCapture != 0) {
5150            FastCaptureStateQueue *sq = mFastCapture->sq();
5151            FastCaptureState *state = sq->begin();
5152            bool didModify = false;
5153            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5154            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5155                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5156                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5157                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5158                    if (old == -1) {
5159                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5160                    }
5161                }
5162                state->mCommand = FastCaptureState::READ_WRITE;
5163#if 0   // FIXME
5164                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5165                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5166#endif
5167                didModify = true;
5168            }
5169            audio_track_cblk_t *cblkOld = state->mCblk;
5170            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5171            if (cblkNew != cblkOld) {
5172                state->mCblk = cblkNew;
5173                // block until acked if removing a fast track
5174                if (cblkOld != NULL) {
5175                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5176                }
5177                didModify = true;
5178            }
5179            sq->end(didModify);
5180            if (didModify) {
5181                sq->push(block);
5182#if 0
5183                if (kUseFastCapture == FastCapture_Dynamic) {
5184                    mNormalSource = mPipeSource;
5185                }
5186#endif
5187            }
5188        }
5189
5190        // now run the fast track destructor with thread mutex unlocked
5191        fastTrackToRemove.clear();
5192
5193        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5194        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5195        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5196        // If destination is non-contiguous, first read past the nominal end of buffer, then
5197        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5198
5199        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5200        ssize_t framesRead;
5201
5202        // If an NBAIO source is present, use it to read the normal capture's data
5203        if (mPipeSource != 0) {
5204            size_t framesToRead = mBufferSize / mFrameSize;
5205            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5206                    framesToRead, AudioBufferProvider::kInvalidPTS);
5207            if (framesRead == 0) {
5208                // since pipe is non-blocking, simulate blocking input
5209                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5210            }
5211        // otherwise use the HAL / AudioStreamIn directly
5212        } else {
5213            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5214                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5215            if (bytesRead < 0) {
5216                framesRead = bytesRead;
5217            } else {
5218                framesRead = bytesRead / mFrameSize;
5219            }
5220        }
5221
5222        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5223            ALOGE("read failed: framesRead=%d", framesRead);
5224            // Force input into standby so that it tries to recover at next read attempt
5225            inputStandBy();
5226            sleepUs = kRecordThreadSleepUs;
5227        }
5228        if (framesRead <= 0) {
5229            goto unlock;
5230        }
5231        ALOG_ASSERT(framesRead > 0);
5232
5233        if (mTeeSink != 0) {
5234            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5235        }
5236        // If destination is non-contiguous, we now correct for reading past end of buffer.
5237        {
5238            size_t part1 = mRsmpInFramesP2 - rear;
5239            if ((size_t) framesRead > part1) {
5240                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5241                        (framesRead - part1) * mFrameSize);
5242            }
5243        }
5244        rear = mRsmpInRear += framesRead;
5245
5246        size = activeTracks.size();
5247        // loop over each active track
5248        for (size_t i = 0; i < size; i++) {
5249            activeTrack = activeTracks[i];
5250
5251            // skip fast tracks, as those are handled directly by FastCapture
5252            if (activeTrack->isFastTrack()) {
5253                continue;
5254            }
5255
5256            enum {
5257                OVERRUN_UNKNOWN,
5258                OVERRUN_TRUE,
5259                OVERRUN_FALSE
5260            } overrun = OVERRUN_UNKNOWN;
5261
5262            // loop over getNextBuffer to handle circular sink
5263            for (;;) {
5264
5265                activeTrack->mSink.frameCount = ~0;
5266                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5267                size_t framesOut = activeTrack->mSink.frameCount;
5268                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5269
5270                int32_t front = activeTrack->mRsmpInFront;
5271                ssize_t filled = rear - front;
5272                size_t framesIn;
5273
5274                if (filled < 0) {
5275                    // should not happen, but treat like a massive overrun and re-sync
5276                    framesIn = 0;
5277                    activeTrack->mRsmpInFront = rear;
5278                    overrun = OVERRUN_TRUE;
5279                } else if ((size_t) filled <= mRsmpInFrames) {
5280                    framesIn = (size_t) filled;
5281                } else {
5282                    // client is not keeping up with server, but give it latest data
5283                    framesIn = mRsmpInFrames;
5284                    activeTrack->mRsmpInFront = front = rear - framesIn;
5285                    overrun = OVERRUN_TRUE;
5286                }
5287
5288                if (framesOut == 0 || framesIn == 0) {
5289                    break;
5290                }
5291
5292                if (activeTrack->mResampler == NULL) {
5293                    // no resampling
5294                    if (framesIn > framesOut) {
5295                        framesIn = framesOut;
5296                    } else {
5297                        framesOut = framesIn;
5298                    }
5299                    int8_t *dst = activeTrack->mSink.i8;
5300                    while (framesIn > 0) {
5301                        front &= mRsmpInFramesP2 - 1;
5302                        size_t part1 = mRsmpInFramesP2 - front;
5303                        if (part1 > framesIn) {
5304                            part1 = framesIn;
5305                        }
5306                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5307                        if (mChannelCount == activeTrack->mChannelCount) {
5308                            memcpy(dst, src, part1 * mFrameSize);
5309                        } else if (mChannelCount == 1) {
5310                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5311                                    part1);
5312                        } else {
5313                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5314                                    part1);
5315                        }
5316                        dst += part1 * activeTrack->mFrameSize;
5317                        front += part1;
5318                        framesIn -= part1;
5319                    }
5320                    activeTrack->mRsmpInFront += framesOut;
5321
5322                } else {
5323                    // resampling
5324                    // FIXME framesInNeeded should really be part of resampler API, and should
5325                    //       depend on the SRC ratio
5326                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5327                    size_t framesInNeeded;
5328                    // FIXME only re-calculate when it changes, and optimize for common ratios
5329                    // Do not precompute in/out because floating point is not associative
5330                    // e.g. a*b/c != a*(b/c).
5331                    const double in(mSampleRate);
5332                    const double out(activeTrack->mSampleRate);
5333                    framesInNeeded = ceil(framesOut * in / out) + 1;
5334                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5335                                framesInNeeded, framesOut, in / out);
5336                    // Although we theoretically have framesIn in circular buffer, some of those are
5337                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5338                    size_t unreleased = activeTrack->mRsmpInUnrel;
5339                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5340                    if (framesIn < framesInNeeded) {
5341                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5342                                "produce %u out given in/out ratio of %.4g",
5343                                framesIn, framesInNeeded, framesOut, in / out);
5344                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5345                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5346                        if (newFramesOut == 0) {
5347                            break;
5348                        }
5349                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5350                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5351                                framesInNeeded, newFramesOut, out / in);
5352                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5353                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5354                              "given in/out ratio of %.4g",
5355                              framesIn, framesInNeeded, newFramesOut, in / out);
5356                        framesOut = newFramesOut;
5357                    } else {
5358                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5359                            "given in/out ratio of %.4g",
5360                            framesIn, framesInNeeded, framesOut, in / out);
5361                    }
5362
5363                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5364                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5365                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5366                        delete[] activeTrack->mRsmpOutBuffer;
5367                        // resampler always outputs stereo
5368                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5369                        activeTrack->mRsmpOutFrameCount = framesOut;
5370                    }
5371
5372                    // resampler accumulates, but we only have one source track
5373                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5374                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5375                            // FIXME how about having activeTrack implement this interface itself?
5376                            activeTrack->mResamplerBufferProvider
5377                            /*this*/ /* AudioBufferProvider* */);
5378                    // ditherAndClamp() works as long as all buffers returned by
5379                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5380                    if (activeTrack->mChannelCount == 1) {
5381                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5382                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5383                                framesOut);
5384                        // the resampler always outputs stereo samples:
5385                        // do post stereo to mono conversion
5386                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5387                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5388                    } else {
5389                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5390                                activeTrack->mRsmpOutBuffer, framesOut);
5391                    }
5392                    // now done with mRsmpOutBuffer
5393
5394                }
5395
5396                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5397                    overrun = OVERRUN_FALSE;
5398                }
5399
5400                if (activeTrack->mFramesToDrop == 0) {
5401                    if (framesOut > 0) {
5402                        activeTrack->mSink.frameCount = framesOut;
5403                        activeTrack->releaseBuffer(&activeTrack->mSink);
5404                    }
5405                } else {
5406                    // FIXME could do a partial drop of framesOut
5407                    if (activeTrack->mFramesToDrop > 0) {
5408                        activeTrack->mFramesToDrop -= framesOut;
5409                        if (activeTrack->mFramesToDrop <= 0) {
5410                            activeTrack->clearSyncStartEvent();
5411                        }
5412                    } else {
5413                        activeTrack->mFramesToDrop += framesOut;
5414                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5415                                activeTrack->mSyncStartEvent->isCancelled()) {
5416                            ALOGW("Synced record %s, session %d, trigger session %d",
5417                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5418                                  activeTrack->sessionId(),
5419                                  (activeTrack->mSyncStartEvent != 0) ?
5420                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5421                            activeTrack->clearSyncStartEvent();
5422                        }
5423                    }
5424                }
5425
5426                if (framesOut == 0) {
5427                    break;
5428                }
5429            }
5430
5431            switch (overrun) {
5432            case OVERRUN_TRUE:
5433                // client isn't retrieving buffers fast enough
5434                if (!activeTrack->setOverflow()) {
5435                    nsecs_t now = systemTime();
5436                    // FIXME should lastWarning per track?
5437                    if ((now - lastWarning) > kWarningThrottleNs) {
5438                        ALOGW("RecordThread: buffer overflow");
5439                        lastWarning = now;
5440                    }
5441                }
5442                break;
5443            case OVERRUN_FALSE:
5444                activeTrack->clearOverflow();
5445                break;
5446            case OVERRUN_UNKNOWN:
5447                break;
5448            }
5449
5450        }
5451
5452unlock:
5453        // enable changes in effect chain
5454        unlockEffectChains(effectChains);
5455        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5456    }
5457
5458    standbyIfNotAlreadyInStandby();
5459
5460    {
5461        Mutex::Autolock _l(mLock);
5462        for (size_t i = 0; i < mTracks.size(); i++) {
5463            sp<RecordTrack> track = mTracks[i];
5464            track->invalidate();
5465        }
5466        mActiveTracks.clear();
5467        mActiveTracksGen++;
5468        mStartStopCond.broadcast();
5469    }
5470
5471    releaseWakeLock();
5472
5473    ALOGV("RecordThread %p exiting", this);
5474    return false;
5475}
5476
5477void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5478{
5479    if (!mStandby) {
5480        inputStandBy();
5481        mStandby = true;
5482    }
5483}
5484
5485void AudioFlinger::RecordThread::inputStandBy()
5486{
5487    // Idle the fast capture if it's currently running
5488    if (mFastCapture != 0) {
5489        FastCaptureStateQueue *sq = mFastCapture->sq();
5490        FastCaptureState *state = sq->begin();
5491        if (!(state->mCommand & FastCaptureState::IDLE)) {
5492            state->mCommand = FastCaptureState::COLD_IDLE;
5493            state->mColdFutexAddr = &mFastCaptureFutex;
5494            state->mColdGen++;
5495            mFastCaptureFutex = 0;
5496            sq->end();
5497            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5498            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5499#if 0
5500            if (kUseFastCapture == FastCapture_Dynamic) {
5501                // FIXME
5502            }
5503#endif
5504#ifdef AUDIO_WATCHDOG
5505            // FIXME
5506#endif
5507        } else {
5508            sq->end(false /*didModify*/);
5509        }
5510    }
5511    mInput->stream->common.standby(&mInput->stream->common);
5512}
5513
5514// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5515sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5516        const sp<AudioFlinger::Client>& client,
5517        uint32_t sampleRate,
5518        audio_format_t format,
5519        audio_channel_mask_t channelMask,
5520        size_t *pFrameCount,
5521        int sessionId,
5522        size_t *notificationFrames,
5523        int uid,
5524        IAudioFlinger::track_flags_t *flags,
5525        pid_t tid,
5526        status_t *status)
5527{
5528    size_t frameCount = *pFrameCount;
5529    sp<RecordTrack> track;
5530    status_t lStatus;
5531
5532    // client expresses a preference for FAST, but we get the final say
5533    if (*flags & IAudioFlinger::TRACK_FAST) {
5534      if (
5535            // use case: callback handler
5536            (tid != -1) &&
5537            // frame count is not specified, or is exactly the pipe depth
5538            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5539            // PCM data
5540            audio_is_linear_pcm(format) &&
5541            // native format
5542            (format == mFormat) &&
5543            // native channel mask
5544            (channelMask == mChannelMask) &&
5545            // native hardware sample rate
5546            (sampleRate == mSampleRate) &&
5547            // record thread has an associated fast capture
5548            hasFastCapture() &&
5549            // there are sufficient fast track slots available
5550            mFastTrackAvail
5551        ) {
5552        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5553                frameCount, mFrameCount);
5554      } else {
5555        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5556                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5557                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5558                frameCount, mFrameCount, mPipeFramesP2,
5559                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5560                hasFastCapture(), tid, mFastTrackAvail);
5561        *flags &= ~IAudioFlinger::TRACK_FAST;
5562      }
5563    }
5564
5565    // compute track buffer size in frames, and suggest the notification frame count
5566    if (*flags & IAudioFlinger::TRACK_FAST) {
5567        // fast track: frame count is exactly the pipe depth
5568        frameCount = mPipeFramesP2;
5569        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5570        *notificationFrames = mFrameCount;
5571    } else {
5572        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5573        //                 or 20 ms if there is a fast capture
5574        // TODO This could be a roundupRatio inline, and const
5575        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5576                * sampleRate + mSampleRate - 1) / mSampleRate;
5577        // minimum number of notification periods is at least kMinNotifications,
5578        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5579        static const size_t kMinNotifications = 3;
5580        static const uint32_t kMinMs = 30;
5581        // TODO This could be a roundupRatio inline
5582        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5583        // TODO This could be a roundupRatio inline
5584        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5585                maxNotificationFrames;
5586        const size_t minFrameCount = maxNotificationFrames *
5587                max(kMinNotifications, minNotificationsByMs);
5588        frameCount = max(frameCount, minFrameCount);
5589        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5590            *notificationFrames = maxNotificationFrames;
5591        }
5592    }
5593    *pFrameCount = frameCount;
5594
5595    lStatus = initCheck();
5596    if (lStatus != NO_ERROR) {
5597        ALOGE("createRecordTrack_l() audio driver not initialized");
5598        goto Exit;
5599    }
5600
5601    { // scope for mLock
5602        Mutex::Autolock _l(mLock);
5603
5604        track = new RecordTrack(this, client, sampleRate,
5605                      format, channelMask, frameCount, NULL, sessionId, uid,
5606                      *flags, TrackBase::TYPE_DEFAULT);
5607
5608        lStatus = track->initCheck();
5609        if (lStatus != NO_ERROR) {
5610            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5611            // track must be cleared from the caller as the caller has the AF lock
5612            goto Exit;
5613        }
5614        mTracks.add(track);
5615
5616        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5617        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5618                        mAudioFlinger->btNrecIsOff();
5619        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5620        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5621
5622        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5623            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5624            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5625            // so ask activity manager to do this on our behalf
5626            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5627        }
5628    }
5629
5630    lStatus = NO_ERROR;
5631
5632Exit:
5633    *status = lStatus;
5634    return track;
5635}
5636
5637status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5638                                           AudioSystem::sync_event_t event,
5639                                           int triggerSession)
5640{
5641    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5642    sp<ThreadBase> strongMe = this;
5643    status_t status = NO_ERROR;
5644
5645    if (event == AudioSystem::SYNC_EVENT_NONE) {
5646        recordTrack->clearSyncStartEvent();
5647    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5648        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5649                                       triggerSession,
5650                                       recordTrack->sessionId(),
5651                                       syncStartEventCallback,
5652                                       recordTrack);
5653        // Sync event can be cancelled by the trigger session if the track is not in a
5654        // compatible state in which case we start record immediately
5655        if (recordTrack->mSyncStartEvent->isCancelled()) {
5656            recordTrack->clearSyncStartEvent();
5657        } else {
5658            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5659            recordTrack->mFramesToDrop = -
5660                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5661        }
5662    }
5663
5664    {
5665        // This section is a rendezvous between binder thread executing start() and RecordThread
5666        AutoMutex lock(mLock);
5667        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5668            if (recordTrack->mState == TrackBase::PAUSING) {
5669                ALOGV("active record track PAUSING -> ACTIVE");
5670                recordTrack->mState = TrackBase::ACTIVE;
5671            } else {
5672                ALOGV("active record track state %d", recordTrack->mState);
5673            }
5674            return status;
5675        }
5676
5677        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5678        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5679        //      or using a separate command thread
5680        recordTrack->mState = TrackBase::STARTING_1;
5681        mActiveTracks.add(recordTrack);
5682        mActiveTracksGen++;
5683        status_t status = NO_ERROR;
5684        if (recordTrack->isExternalTrack()) {
5685            mLock.unlock();
5686            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5687            mLock.lock();
5688            // FIXME should verify that recordTrack is still in mActiveTracks
5689            if (status != NO_ERROR) {
5690                mActiveTracks.remove(recordTrack);
5691                mActiveTracksGen++;
5692                recordTrack->clearSyncStartEvent();
5693                ALOGV("RecordThread::start error %d", status);
5694                return status;
5695            }
5696        }
5697        // Catch up with current buffer indices if thread is already running.
5698        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5699        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5700        // see previously buffered data before it called start(), but with greater risk of overrun.
5701
5702        recordTrack->mRsmpInFront = mRsmpInRear;
5703        recordTrack->mRsmpInUnrel = 0;
5704        // FIXME why reset?
5705        if (recordTrack->mResampler != NULL) {
5706            recordTrack->mResampler->reset();
5707        }
5708        recordTrack->mState = TrackBase::STARTING_2;
5709        // signal thread to start
5710        mWaitWorkCV.broadcast();
5711        if (mActiveTracks.indexOf(recordTrack) < 0) {
5712            ALOGV("Record failed to start");
5713            status = BAD_VALUE;
5714            goto startError;
5715        }
5716        return status;
5717    }
5718
5719startError:
5720    if (recordTrack->isExternalTrack()) {
5721        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5722    }
5723    recordTrack->clearSyncStartEvent();
5724    // FIXME I wonder why we do not reset the state here?
5725    return status;
5726}
5727
5728void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5729{
5730    sp<SyncEvent> strongEvent = event.promote();
5731
5732    if (strongEvent != 0) {
5733        sp<RefBase> ptr = strongEvent->cookie().promote();
5734        if (ptr != 0) {
5735            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5736            recordTrack->handleSyncStartEvent(strongEvent);
5737        }
5738    }
5739}
5740
5741bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5742    ALOGV("RecordThread::stop");
5743    AutoMutex _l(mLock);
5744    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5745        return false;
5746    }
5747    // note that threadLoop may still be processing the track at this point [without lock]
5748    recordTrack->mState = TrackBase::PAUSING;
5749    // do not wait for mStartStopCond if exiting
5750    if (exitPending()) {
5751        return true;
5752    }
5753    // FIXME incorrect usage of wait: no explicit predicate or loop
5754    mStartStopCond.wait(mLock);
5755    // if we have been restarted, recordTrack is in mActiveTracks here
5756    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5757        ALOGV("Record stopped OK");
5758        return true;
5759    }
5760    return false;
5761}
5762
5763bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5764{
5765    return false;
5766}
5767
5768status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5769{
5770#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5771    if (!isValidSyncEvent(event)) {
5772        return BAD_VALUE;
5773    }
5774
5775    int eventSession = event->triggerSession();
5776    status_t ret = NAME_NOT_FOUND;
5777
5778    Mutex::Autolock _l(mLock);
5779
5780    for (size_t i = 0; i < mTracks.size(); i++) {
5781        sp<RecordTrack> track = mTracks[i];
5782        if (eventSession == track->sessionId()) {
5783            (void) track->setSyncEvent(event);
5784            ret = NO_ERROR;
5785        }
5786    }
5787    return ret;
5788#else
5789    return BAD_VALUE;
5790#endif
5791}
5792
5793// destroyTrack_l() must be called with ThreadBase::mLock held
5794void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5795{
5796    track->terminate();
5797    track->mState = TrackBase::STOPPED;
5798    // active tracks are removed by threadLoop()
5799    if (mActiveTracks.indexOf(track) < 0) {
5800        removeTrack_l(track);
5801    }
5802}
5803
5804void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5805{
5806    mTracks.remove(track);
5807    // need anything related to effects here?
5808    if (track->isFastTrack()) {
5809        ALOG_ASSERT(!mFastTrackAvail);
5810        mFastTrackAvail = true;
5811    }
5812}
5813
5814void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5815{
5816    dumpInternals(fd, args);
5817    dumpTracks(fd, args);
5818    dumpEffectChains(fd, args);
5819}
5820
5821void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5822{
5823    dprintf(fd, "\nInput thread %p:\n", this);
5824
5825    if (mActiveTracks.size() > 0) {
5826        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5827    } else {
5828        dprintf(fd, "  No active record clients\n");
5829    }
5830    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5831    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5832
5833    dumpBase(fd, args);
5834}
5835
5836void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5837{
5838    const size_t SIZE = 256;
5839    char buffer[SIZE];
5840    String8 result;
5841
5842    size_t numtracks = mTracks.size();
5843    size_t numactive = mActiveTracks.size();
5844    size_t numactiveseen = 0;
5845    dprintf(fd, "  %d Tracks", numtracks);
5846    if (numtracks) {
5847        dprintf(fd, " of which %d are active\n", numactive);
5848        RecordTrack::appendDumpHeader(result);
5849        for (size_t i = 0; i < numtracks ; ++i) {
5850            sp<RecordTrack> track = mTracks[i];
5851            if (track != 0) {
5852                bool active = mActiveTracks.indexOf(track) >= 0;
5853                if (active) {
5854                    numactiveseen++;
5855                }
5856                track->dump(buffer, SIZE, active);
5857                result.append(buffer);
5858            }
5859        }
5860    } else {
5861        dprintf(fd, "\n");
5862    }
5863
5864    if (numactiveseen != numactive) {
5865        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5866                " not in the track list\n");
5867        result.append(buffer);
5868        RecordTrack::appendDumpHeader(result);
5869        for (size_t i = 0; i < numactive; ++i) {
5870            sp<RecordTrack> track = mActiveTracks[i];
5871            if (mTracks.indexOf(track) < 0) {
5872                track->dump(buffer, SIZE, true);
5873                result.append(buffer);
5874            }
5875        }
5876
5877    }
5878    write(fd, result.string(), result.size());
5879}
5880
5881// AudioBufferProvider interface
5882status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5883        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5884{
5885    RecordTrack *activeTrack = mRecordTrack;
5886    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5887    if (threadBase == 0) {
5888        buffer->frameCount = 0;
5889        buffer->raw = NULL;
5890        return NOT_ENOUGH_DATA;
5891    }
5892    RecordThread *recordThread = (RecordThread *) threadBase.get();
5893    int32_t rear = recordThread->mRsmpInRear;
5894    int32_t front = activeTrack->mRsmpInFront;
5895    ssize_t filled = rear - front;
5896    // FIXME should not be P2 (don't want to increase latency)
5897    // FIXME if client not keeping up, discard
5898    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5899    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5900    front &= recordThread->mRsmpInFramesP2 - 1;
5901    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5902    if (part1 > (size_t) filled) {
5903        part1 = filled;
5904    }
5905    size_t ask = buffer->frameCount;
5906    ALOG_ASSERT(ask > 0);
5907    if (part1 > ask) {
5908        part1 = ask;
5909    }
5910    if (part1 == 0) {
5911        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5912        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5913        buffer->raw = NULL;
5914        buffer->frameCount = 0;
5915        activeTrack->mRsmpInUnrel = 0;
5916        return NOT_ENOUGH_DATA;
5917    }
5918
5919    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5920    buffer->frameCount = part1;
5921    activeTrack->mRsmpInUnrel = part1;
5922    return NO_ERROR;
5923}
5924
5925// AudioBufferProvider interface
5926void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5927        AudioBufferProvider::Buffer* buffer)
5928{
5929    RecordTrack *activeTrack = mRecordTrack;
5930    size_t stepCount = buffer->frameCount;
5931    if (stepCount == 0) {
5932        return;
5933    }
5934    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5935    activeTrack->mRsmpInUnrel -= stepCount;
5936    activeTrack->mRsmpInFront += stepCount;
5937    buffer->raw = NULL;
5938    buffer->frameCount = 0;
5939}
5940
5941bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5942                                                        status_t& status)
5943{
5944    bool reconfig = false;
5945
5946    status = NO_ERROR;
5947
5948    audio_format_t reqFormat = mFormat;
5949    uint32_t samplingRate = mSampleRate;
5950    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5951
5952    AudioParameter param = AudioParameter(keyValuePair);
5953    int value;
5954    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5955    //      channel count change can be requested. Do we mandate the first client defines the
5956    //      HAL sampling rate and channel count or do we allow changes on the fly?
5957    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5958        samplingRate = value;
5959        reconfig = true;
5960    }
5961    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5962        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5963            status = BAD_VALUE;
5964        } else {
5965            reqFormat = (audio_format_t) value;
5966            reconfig = true;
5967        }
5968    }
5969    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5970        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5971        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5972            status = BAD_VALUE;
5973        } else {
5974            channelMask = mask;
5975            reconfig = true;
5976        }
5977    }
5978    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5979        // do not accept frame count changes if tracks are open as the track buffer
5980        // size depends on frame count and correct behavior would not be guaranteed
5981        // if frame count is changed after track creation
5982        if (mActiveTracks.size() > 0) {
5983            status = INVALID_OPERATION;
5984        } else {
5985            reconfig = true;
5986        }
5987    }
5988    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5989        // forward device change to effects that have requested to be
5990        // aware of attached audio device.
5991        for (size_t i = 0; i < mEffectChains.size(); i++) {
5992            mEffectChains[i]->setDevice_l(value);
5993        }
5994
5995        // store input device and output device but do not forward output device to audio HAL.
5996        // Note that status is ignored by the caller for output device
5997        // (see AudioFlinger::setParameters()
5998        if (audio_is_output_devices(value)) {
5999            mOutDevice = value;
6000            status = BAD_VALUE;
6001        } else {
6002            mInDevice = value;
6003            // disable AEC and NS if the device is a BT SCO headset supporting those
6004            // pre processings
6005            if (mTracks.size() > 0) {
6006                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6007                                    mAudioFlinger->btNrecIsOff();
6008                for (size_t i = 0; i < mTracks.size(); i++) {
6009                    sp<RecordTrack> track = mTracks[i];
6010                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6011                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6012                }
6013            }
6014        }
6015    }
6016    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6017            mAudioSource != (audio_source_t)value) {
6018        // forward device change to effects that have requested to be
6019        // aware of attached audio device.
6020        for (size_t i = 0; i < mEffectChains.size(); i++) {
6021            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6022        }
6023        mAudioSource = (audio_source_t)value;
6024    }
6025
6026    if (status == NO_ERROR) {
6027        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6028                keyValuePair.string());
6029        if (status == INVALID_OPERATION) {
6030            inputStandBy();
6031            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6032                    keyValuePair.string());
6033        }
6034        if (reconfig) {
6035            if (status == BAD_VALUE &&
6036                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6037                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6038                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6039                        <= (2 * samplingRate)) &&
6040                audio_channel_count_from_in_mask(
6041                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6042                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6043                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6044                status = NO_ERROR;
6045            }
6046            if (status == NO_ERROR) {
6047                readInputParameters_l();
6048                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6049            }
6050        }
6051    }
6052
6053    return reconfig;
6054}
6055
6056String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6057{
6058    Mutex::Autolock _l(mLock);
6059    if (initCheck() != NO_ERROR) {
6060        return String8();
6061    }
6062
6063    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6064    const String8 out_s8(s);
6065    free(s);
6066    return out_s8;
6067}
6068
6069void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6070    AudioSystem::OutputDescriptor desc;
6071    const void *param2 = NULL;
6072
6073    switch (event) {
6074    case AudioSystem::INPUT_OPENED:
6075    case AudioSystem::INPUT_CONFIG_CHANGED:
6076        desc.channelMask = mChannelMask;
6077        desc.samplingRate = mSampleRate;
6078        desc.format = mFormat;
6079        desc.frameCount = mFrameCount;
6080        desc.latency = 0;
6081        param2 = &desc;
6082        break;
6083
6084    case AudioSystem::INPUT_CLOSED:
6085    default:
6086        break;
6087    }
6088    mAudioFlinger->audioConfigChanged(event, mId, param2);
6089}
6090
6091void AudioFlinger::RecordThread::readInputParameters_l()
6092{
6093    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6094    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6095    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6096    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6097    mFormat = mHALFormat;
6098    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6099        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6100    }
6101    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6102    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6103    mFrameCount = mBufferSize / mFrameSize;
6104    // This is the formula for calculating the temporary buffer size.
6105    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6106    // 1 full output buffer, regardless of the alignment of the available input.
6107    // The value is somewhat arbitrary, and could probably be even larger.
6108    // A larger value should allow more old data to be read after a track calls start(),
6109    // without increasing latency.
6110    mRsmpInFrames = mFrameCount * 7;
6111    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6112    delete[] mRsmpInBuffer;
6113
6114    // TODO optimize audio capture buffer sizes ...
6115    // Here we calculate the size of the sliding buffer used as a source
6116    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6117    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6118    // be better to have it derived from the pipe depth in the long term.
6119    // The current value is higher than necessary.  However it should not add to latency.
6120
6121    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6122    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6123
6124    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6125    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6126}
6127
6128uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6129{
6130    Mutex::Autolock _l(mLock);
6131    if (initCheck() != NO_ERROR) {
6132        return 0;
6133    }
6134
6135    return mInput->stream->get_input_frames_lost(mInput->stream);
6136}
6137
6138uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6139{
6140    Mutex::Autolock _l(mLock);
6141    uint32_t result = 0;
6142    if (getEffectChain_l(sessionId) != 0) {
6143        result = EFFECT_SESSION;
6144    }
6145
6146    for (size_t i = 0; i < mTracks.size(); ++i) {
6147        if (sessionId == mTracks[i]->sessionId()) {
6148            result |= TRACK_SESSION;
6149            break;
6150        }
6151    }
6152
6153    return result;
6154}
6155
6156KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6157{
6158    KeyedVector<int, bool> ids;
6159    Mutex::Autolock _l(mLock);
6160    for (size_t j = 0; j < mTracks.size(); ++j) {
6161        sp<RecordThread::RecordTrack> track = mTracks[j];
6162        int sessionId = track->sessionId();
6163        if (ids.indexOfKey(sessionId) < 0) {
6164            ids.add(sessionId, true);
6165        }
6166    }
6167    return ids;
6168}
6169
6170AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6171{
6172    Mutex::Autolock _l(mLock);
6173    AudioStreamIn *input = mInput;
6174    mInput = NULL;
6175    return input;
6176}
6177
6178// this method must always be called either with ThreadBase mLock held or inside the thread loop
6179audio_stream_t* AudioFlinger::RecordThread::stream() const
6180{
6181    if (mInput == NULL) {
6182        return NULL;
6183    }
6184    return &mInput->stream->common;
6185}
6186
6187status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6188{
6189    // only one chain per input thread
6190    if (mEffectChains.size() != 0) {
6191        return INVALID_OPERATION;
6192    }
6193    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6194
6195    chain->setInBuffer(NULL);
6196    chain->setOutBuffer(NULL);
6197
6198    checkSuspendOnAddEffectChain_l(chain);
6199
6200    mEffectChains.add(chain);
6201
6202    return NO_ERROR;
6203}
6204
6205size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6206{
6207    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6208    ALOGW_IF(mEffectChains.size() != 1,
6209            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6210            chain.get(), mEffectChains.size(), this);
6211    if (mEffectChains.size() == 1) {
6212        mEffectChains.removeAt(0);
6213    }
6214    return 0;
6215}
6216
6217status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6218                                                          audio_patch_handle_t *handle)
6219{
6220    status_t status = NO_ERROR;
6221    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6222        // store new device and send to effects
6223        mInDevice = patch->sources[0].ext.device.type;
6224        for (size_t i = 0; i < mEffectChains.size(); i++) {
6225            mEffectChains[i]->setDevice_l(mInDevice);
6226        }
6227
6228        // disable AEC and NS if the device is a BT SCO headset supporting those
6229        // pre processings
6230        if (mTracks.size() > 0) {
6231            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6232                                mAudioFlinger->btNrecIsOff();
6233            for (size_t i = 0; i < mTracks.size(); i++) {
6234                sp<RecordTrack> track = mTracks[i];
6235                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6236                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6237            }
6238        }
6239
6240        // store new source and send to effects
6241        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6242            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6243            for (size_t i = 0; i < mEffectChains.size(); i++) {
6244                mEffectChains[i]->setAudioSource_l(mAudioSource);
6245            }
6246        }
6247
6248        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6249        status = hwDevice->create_audio_patch(hwDevice,
6250                                               patch->num_sources,
6251                                               patch->sources,
6252                                               patch->num_sinks,
6253                                               patch->sinks,
6254                                               handle);
6255    } else {
6256        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6257    }
6258    return status;
6259}
6260
6261status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6262{
6263    status_t status = NO_ERROR;
6264    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6265        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6266        status = hwDevice->release_audio_patch(hwDevice, handle);
6267    } else {
6268        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6269    }
6270    return status;
6271}
6272
6273void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6274{
6275    Mutex::Autolock _l(mLock);
6276    mTracks.add(record);
6277}
6278
6279void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6280{
6281    Mutex::Autolock _l(mLock);
6282    destroyTrack_l(record);
6283}
6284
6285void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6286{
6287    ThreadBase::getAudioPortConfig(config);
6288    config->role = AUDIO_PORT_ROLE_SINK;
6289    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6290    config->ext.mix.usecase.source = mAudioSource;
6291}
6292
6293}; // namespace android
6294