Threads.cpp revision 3ce28aa3cb5262775180a8b423cfb4a5670ebc59
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300void AudioFlinger::ThreadBase::exit()
301{
302    ALOGV("ThreadBase::exit");
303    // do any cleanup required for exit to succeed
304    preExit();
305    {
306        // This lock prevents the following race in thread (uniprocessor for illustration):
307        //  if (!exitPending()) {
308        //      // context switch from here to exit()
309        //      // exit() calls requestExit(), what exitPending() observes
310        //      // exit() calls signal(), which is dropped since no waiters
311        //      // context switch back from exit() to here
312        //      mWaitWorkCV.wait(...);
313        //      // now thread is hung
314        //  }
315        AutoMutex lock(mLock);
316        requestExit();
317        mWaitWorkCV.broadcast();
318    }
319    // When Thread::requestExitAndWait is made virtual and this method is renamed to
320    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
321    requestExitAndWait();
322}
323
324status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
325{
326    status_t status;
327
328    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
329    Mutex::Autolock _l(mLock);
330
331    mNewParameters.add(keyValuePairs);
332    mWaitWorkCV.signal();
333    // wait condition with timeout in case the thread loop has exited
334    // before the request could be processed
335    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
336        status = mParamStatus;
337        mWaitWorkCV.signal();
338    } else {
339        status = TIMED_OUT;
340    }
341    return status;
342}
343
344void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
345{
346    Mutex::Autolock _l(mLock);
347    sendIoConfigEvent_l(event, param);
348}
349
350// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
351void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
352{
353    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
354    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
355    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
356            param);
357    mWaitWorkCV.signal();
358}
359
360// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
362{
363    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
364    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
365    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
366          mConfigEvents.size(), pid, tid, prio);
367    mWaitWorkCV.signal();
368}
369
370void AudioFlinger::ThreadBase::processConfigEvents()
371{
372    mLock.lock();
373    while (!mConfigEvents.isEmpty()) {
374        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
375        ConfigEvent *event = mConfigEvents[0];
376        mConfigEvents.removeAt(0);
377        // release mLock before locking AudioFlinger mLock: lock order is always
378        // AudioFlinger then ThreadBase to avoid cross deadlock
379        mLock.unlock();
380        switch(event->type()) {
381            case CFG_EVENT_PRIO: {
382                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
383                // FIXME Need to understand why this has be done asynchronously
384                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
385                        true /*asynchronous*/);
386                if (err != 0) {
387                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
388                          "error %d",
389                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
390                }
391            } break;
392            case CFG_EVENT_IO: {
393                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
394                mAudioFlinger->mLock.lock();
395                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
396                mAudioFlinger->mLock.unlock();
397            } break;
398            default:
399                ALOGE("processConfigEvents() unknown event type %d", event->type());
400                break;
401        }
402        delete event;
403        mLock.lock();
404    }
405    mLock.unlock();
406}
407
408void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
409{
410    const size_t SIZE = 256;
411    char buffer[SIZE];
412    String8 result;
413
414    bool locked = AudioFlinger::dumpTryLock(mLock);
415    if (!locked) {
416        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
417        write(fd, buffer, strlen(buffer));
418    }
419
420    snprintf(buffer, SIZE, "io handle: %d\n", mId);
421    result.append(buffer);
422    snprintf(buffer, SIZE, "TID: %d\n", getTid());
423    result.append(buffer);
424    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l(uid);
484}
485
486String16 AudioFlinger::ThreadBase::getWakeLockTag()
487{
488    switch (mType) {
489        case MIXER:
490            return String16("AudioMix");
491        case DIRECT:
492            return String16("AudioDirectOut");
493        case DUPLICATING:
494            return String16("AudioDup");
495        case RECORD:
496            return String16("AudioIn");
497        case OFFLOAD:
498            return String16("AudioOffload");
499        default:
500            ALOG_ASSERT(false);
501            return String16("AudioUnknown");
502    }
503}
504
505void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
506{
507    getPowerManager_l();
508    if (mPowerManager != 0) {
509        sp<IBinder> binder = new BBinder();
510        status_t status;
511        if (uid >= 0) {
512            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
513                    binder,
514                    getWakeLockTag(),
515                    String16("media"),
516                    uid);
517        } else {
518            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                    binder,
520                    getWakeLockTag(),
521                    String16("media"));
522        }
523        if (status == NO_ERROR) {
524            mWakeLockToken = binder;
525        }
526        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
527    }
528}
529
530void AudioFlinger::ThreadBase::releaseWakeLock()
531{
532    Mutex::Autolock _l(mLock);
533    releaseWakeLock_l();
534}
535
536void AudioFlinger::ThreadBase::releaseWakeLock_l()
537{
538    if (mWakeLockToken != 0) {
539        ALOGV("releaseWakeLock_l() %s", mName);
540        if (mPowerManager != 0) {
541            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
542        }
543        mWakeLockToken.clear();
544    }
545}
546
547void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
548    Mutex::Autolock _l(mLock);
549    updateWakeLockUids_l(uids);
550}
551
552void AudioFlinger::ThreadBase::getPowerManager_l() {
553
554    if (mPowerManager == 0) {
555        // use checkService() to avoid blocking if power service is not up yet
556        sp<IBinder> binder =
557            defaultServiceManager()->checkService(String16("power"));
558        if (binder == 0) {
559            ALOGW("Thread %s cannot connect to the power manager service", mName);
560        } else {
561            mPowerManager = interface_cast<IPowerManager>(binder);
562            binder->linkToDeath(mDeathRecipient);
563        }
564    }
565}
566
567void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
568
569    getPowerManager_l();
570    if (mWakeLockToken == NULL) {
571        ALOGE("no wake lock to update!");
572        return;
573    }
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
578        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
579    }
580}
581
582void AudioFlinger::ThreadBase::clearPowerManager()
583{
584    Mutex::Autolock _l(mLock);
585    releaseWakeLock_l();
586    mPowerManager.clear();
587}
588
589void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
590{
591    sp<ThreadBase> thread = mThread.promote();
592    if (thread != 0) {
593        thread->clearPowerManager();
594    }
595    ALOGW("power manager service died !!!");
596}
597
598void AudioFlinger::ThreadBase::setEffectSuspended(
599        const effect_uuid_t *type, bool suspend, int sessionId)
600{
601    Mutex::Autolock _l(mLock);
602    setEffectSuspended_l(type, suspend, sessionId);
603}
604
605void AudioFlinger::ThreadBase::setEffectSuspended_l(
606        const effect_uuid_t *type, bool suspend, int sessionId)
607{
608    sp<EffectChain> chain = getEffectChain_l(sessionId);
609    if (chain != 0) {
610        if (type != NULL) {
611            chain->setEffectSuspended_l(type, suspend);
612        } else {
613            chain->setEffectSuspendedAll_l(suspend);
614        }
615    }
616
617    updateSuspendedSessions_l(type, suspend, sessionId);
618}
619
620void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
621{
622    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
623    if (index < 0) {
624        return;
625    }
626
627    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
628            mSuspendedSessions.valueAt(index);
629
630    for (size_t i = 0; i < sessionEffects.size(); i++) {
631        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
632        for (int j = 0; j < desc->mRefCount; j++) {
633            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
634                chain->setEffectSuspendedAll_l(true);
635            } else {
636                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
637                    desc->mType.timeLow);
638                chain->setEffectSuspended_l(&desc->mType, true);
639            }
640        }
641    }
642}
643
644void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
645                                                         bool suspend,
646                                                         int sessionId)
647{
648    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
649
650    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
651
652    if (suspend) {
653        if (index >= 0) {
654            sessionEffects = mSuspendedSessions.valueAt(index);
655        } else {
656            mSuspendedSessions.add(sessionId, sessionEffects);
657        }
658    } else {
659        if (index < 0) {
660            return;
661        }
662        sessionEffects = mSuspendedSessions.valueAt(index);
663    }
664
665
666    int key = EffectChain::kKeyForSuspendAll;
667    if (type != NULL) {
668        key = type->timeLow;
669    }
670    index = sessionEffects.indexOfKey(key);
671
672    sp<SuspendedSessionDesc> desc;
673    if (suspend) {
674        if (index >= 0) {
675            desc = sessionEffects.valueAt(index);
676        } else {
677            desc = new SuspendedSessionDesc();
678            if (type != NULL) {
679                desc->mType = *type;
680            }
681            sessionEffects.add(key, desc);
682            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
683        }
684        desc->mRefCount++;
685    } else {
686        if (index < 0) {
687            return;
688        }
689        desc = sessionEffects.valueAt(index);
690        if (--desc->mRefCount == 0) {
691            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
692            sessionEffects.removeItemsAt(index);
693            if (sessionEffects.isEmpty()) {
694                ALOGV("updateSuspendedSessions_l() restore removing session %d",
695                                 sessionId);
696                mSuspendedSessions.removeItem(sessionId);
697            }
698        }
699    }
700    if (!sessionEffects.isEmpty()) {
701        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
702    }
703}
704
705void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
706                                                            bool enabled,
707                                                            int sessionId)
708{
709    Mutex::Autolock _l(mLock);
710    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
711}
712
713void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
714                                                            bool enabled,
715                                                            int sessionId)
716{
717    if (mType != RECORD) {
718        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
719        // another session. This gives the priority to well behaved effect control panels
720        // and applications not using global effects.
721        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
722        // global effects
723        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
724            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
725        }
726    }
727
728    sp<EffectChain> chain = getEffectChain_l(sessionId);
729    if (chain != 0) {
730        chain->checkSuspendOnEffectEnabled(effect, enabled);
731    }
732}
733
734// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
735sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
736        const sp<AudioFlinger::Client>& client,
737        const sp<IEffectClient>& effectClient,
738        int32_t priority,
739        int sessionId,
740        effect_descriptor_t *desc,
741        int *enabled,
742        status_t *status
743        )
744{
745    sp<EffectModule> effect;
746    sp<EffectHandle> handle;
747    status_t lStatus;
748    sp<EffectChain> chain;
749    bool chainCreated = false;
750    bool effectCreated = false;
751    bool effectRegistered = false;
752
753    lStatus = initCheck();
754    if (lStatus != NO_ERROR) {
755        ALOGW("createEffect_l() Audio driver not initialized.");
756        goto Exit;
757    }
758
759    // Allow global effects only on offloaded and mixer threads
760    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
761        switch (mType) {
762        case MIXER:
763        case OFFLOAD:
764            break;
765        case DIRECT:
766        case DUPLICATING:
767        case RECORD:
768        default:
769            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
770            lStatus = BAD_VALUE;
771            goto Exit;
772        }
773    }
774
775    // Only Pre processor effects are allowed on input threads and only on input threads
776    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
777        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
778                desc->name, desc->flags, mType);
779        lStatus = BAD_VALUE;
780        goto Exit;
781    }
782
783    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
784
785    { // scope for mLock
786        Mutex::Autolock _l(mLock);
787
788        // check for existing effect chain with the requested audio session
789        chain = getEffectChain_l(sessionId);
790        if (chain == 0) {
791            // create a new chain for this session
792            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
793            chain = new EffectChain(this, sessionId);
794            addEffectChain_l(chain);
795            chain->setStrategy(getStrategyForSession_l(sessionId));
796            chainCreated = true;
797        } else {
798            effect = chain->getEffectFromDesc_l(desc);
799        }
800
801        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
802
803        if (effect == 0) {
804            int id = mAudioFlinger->nextUniqueId();
805            // Check CPU and memory usage
806            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
807            if (lStatus != NO_ERROR) {
808                goto Exit;
809            }
810            effectRegistered = true;
811            // create a new effect module if none present in the chain
812            effect = new EffectModule(this, chain, desc, id, sessionId);
813            lStatus = effect->status();
814            if (lStatus != NO_ERROR) {
815                goto Exit;
816            }
817            effect->setOffloaded(mType == OFFLOAD, mId);
818
819            lStatus = chain->addEffect_l(effect);
820            if (lStatus != NO_ERROR) {
821                goto Exit;
822            }
823            effectCreated = true;
824
825            effect->setDevice(mOutDevice);
826            effect->setDevice(mInDevice);
827            effect->setMode(mAudioFlinger->getMode());
828            effect->setAudioSource(mAudioSource);
829        }
830        // create effect handle and connect it to effect module
831        handle = new EffectHandle(effect, client, effectClient, priority);
832        lStatus = effect->addHandle(handle.get());
833        if (enabled != NULL) {
834            *enabled = (int)effect->isEnabled();
835        }
836    }
837
838Exit:
839    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
840        Mutex::Autolock _l(mLock);
841        if (effectCreated) {
842            chain->removeEffect_l(effect);
843        }
844        if (effectRegistered) {
845            AudioSystem::unregisterEffect(effect->id());
846        }
847        if (chainCreated) {
848            removeEffectChain_l(chain);
849        }
850        handle.clear();
851    }
852
853    if (status != NULL) {
854        *status = lStatus;
855    }
856    return handle;
857}
858
859sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
860{
861    Mutex::Autolock _l(mLock);
862    return getEffect_l(sessionId, effectId);
863}
864
865sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
866{
867    sp<EffectChain> chain = getEffectChain_l(sessionId);
868    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
869}
870
871// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
872// PlaybackThread::mLock held
873status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
874{
875    // check for existing effect chain with the requested audio session
876    int sessionId = effect->sessionId();
877    sp<EffectChain> chain = getEffectChain_l(sessionId);
878    bool chainCreated = false;
879
880    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
881             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
882                    this, effect->desc().name, effect->desc().flags);
883
884    if (chain == 0) {
885        // create a new chain for this session
886        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
887        chain = new EffectChain(this, sessionId);
888        addEffectChain_l(chain);
889        chain->setStrategy(getStrategyForSession_l(sessionId));
890        chainCreated = true;
891    }
892    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
893
894    if (chain->getEffectFromId_l(effect->id()) != 0) {
895        ALOGW("addEffect_l() %p effect %s already present in chain %p",
896                this, effect->desc().name, chain.get());
897        return BAD_VALUE;
898    }
899
900    effect->setOffloaded(mType == OFFLOAD, mId);
901
902    status_t status = chain->addEffect_l(effect);
903    if (status != NO_ERROR) {
904        if (chainCreated) {
905            removeEffectChain_l(chain);
906        }
907        return status;
908    }
909
910    effect->setDevice(mOutDevice);
911    effect->setDevice(mInDevice);
912    effect->setMode(mAudioFlinger->getMode());
913    effect->setAudioSource(mAudioSource);
914    return NO_ERROR;
915}
916
917void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
918
919    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
920    effect_descriptor_t desc = effect->desc();
921    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
922        detachAuxEffect_l(effect->id());
923    }
924
925    sp<EffectChain> chain = effect->chain().promote();
926    if (chain != 0) {
927        // remove effect chain if removing last effect
928        if (chain->removeEffect_l(effect) == 0) {
929            removeEffectChain_l(chain);
930        }
931    } else {
932        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
933    }
934}
935
936void AudioFlinger::ThreadBase::lockEffectChains_l(
937        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
938{
939    effectChains = mEffectChains;
940    for (size_t i = 0; i < mEffectChains.size(); i++) {
941        mEffectChains[i]->lock();
942    }
943}
944
945void AudioFlinger::ThreadBase::unlockEffectChains(
946        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
947{
948    for (size_t i = 0; i < effectChains.size(); i++) {
949        effectChains[i]->unlock();
950    }
951}
952
953sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
954{
955    Mutex::Autolock _l(mLock);
956    return getEffectChain_l(sessionId);
957}
958
959sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
960{
961    size_t size = mEffectChains.size();
962    for (size_t i = 0; i < size; i++) {
963        if (mEffectChains[i]->sessionId() == sessionId) {
964            return mEffectChains[i];
965        }
966    }
967    return 0;
968}
969
970void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
971{
972    Mutex::Autolock _l(mLock);
973    size_t size = mEffectChains.size();
974    for (size_t i = 0; i < size; i++) {
975        mEffectChains[i]->setMode_l(mode);
976    }
977}
978
979void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
980                                                    EffectHandle *handle,
981                                                    bool unpinIfLast) {
982
983    Mutex::Autolock _l(mLock);
984    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
985    // delete the effect module if removing last handle on it
986    if (effect->removeHandle(handle) == 0) {
987        if (!effect->isPinned() || unpinIfLast) {
988            removeEffect_l(effect);
989            AudioSystem::unregisterEffect(effect->id());
990        }
991    }
992}
993
994// ----------------------------------------------------------------------------
995//      Playback
996// ----------------------------------------------------------------------------
997
998AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
999                                             AudioStreamOut* output,
1000                                             audio_io_handle_t id,
1001                                             audio_devices_t device,
1002                                             type_t type)
1003    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1004        mNormalFrameCount(0), mMixBuffer(NULL),
1005        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
1006        mActiveTracksGeneration(0),
1007        // mStreamTypes[] initialized in constructor body
1008        mOutput(output),
1009        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1010        mMixerStatus(MIXER_IDLE),
1011        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1012        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1013        mBytesRemaining(0),
1014        mCurrentWriteLength(0),
1015        mUseAsyncWrite(false),
1016        mWriteAckSequence(0),
1017        mDrainSequence(0),
1018        mSignalPending(false),
1019        mScreenState(AudioFlinger::mScreenState),
1020        // index 0 is reserved for normal mixer's submix
1021        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1022        // mLatchD, mLatchQ,
1023        mLatchDValid(false), mLatchQValid(false)
1024{
1025    snprintf(mName, kNameLength, "AudioOut_%X", id);
1026    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1027
1028    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1029    // it would be safer to explicitly pass initial masterVolume/masterMute as
1030    // parameter.
1031    //
1032    // If the HAL we are using has support for master volume or master mute,
1033    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1034    // and the mute set to false).
1035    mMasterVolume = audioFlinger->masterVolume_l();
1036    mMasterMute = audioFlinger->masterMute_l();
1037    if (mOutput && mOutput->audioHwDev) {
1038        if (mOutput->audioHwDev->canSetMasterVolume()) {
1039            mMasterVolume = 1.0;
1040        }
1041
1042        if (mOutput->audioHwDev->canSetMasterMute()) {
1043            mMasterMute = false;
1044        }
1045    }
1046
1047    readOutputParameters();
1048
1049    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1050    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1051    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1052            stream = (audio_stream_type_t) (stream + 1)) {
1053        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1054        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1055    }
1056    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1057    // because mAudioFlinger doesn't have one to copy from
1058}
1059
1060AudioFlinger::PlaybackThread::~PlaybackThread()
1061{
1062    mAudioFlinger->unregisterWriter(mNBLogWriter);
1063    delete [] mAllocMixBuffer;
1064}
1065
1066void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1067{
1068    dumpInternals(fd, args);
1069    dumpTracks(fd, args);
1070    dumpEffectChains(fd, args);
1071}
1072
1073void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1074{
1075    const size_t SIZE = 256;
1076    char buffer[SIZE];
1077    String8 result;
1078
1079    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1080    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1081        const stream_type_t *st = &mStreamTypes[i];
1082        if (i > 0) {
1083            result.appendFormat(", ");
1084        }
1085        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1086        if (st->mute) {
1087            result.append("M");
1088        }
1089    }
1090    result.append("\n");
1091    write(fd, result.string(), result.length());
1092    result.clear();
1093
1094    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1095    result.append(buffer);
1096    Track::appendDumpHeader(result);
1097    for (size_t i = 0; i < mTracks.size(); ++i) {
1098        sp<Track> track = mTracks[i];
1099        if (track != 0) {
1100            track->dump(buffer, SIZE);
1101            result.append(buffer);
1102        }
1103    }
1104
1105    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1106    result.append(buffer);
1107    Track::appendDumpHeader(result);
1108    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1109        sp<Track> track = mActiveTracks[i].promote();
1110        if (track != 0) {
1111            track->dump(buffer, SIZE);
1112            result.append(buffer);
1113        }
1114    }
1115    write(fd, result.string(), result.size());
1116
1117    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1118    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1119    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1120            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1121}
1122
1123void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1124{
1125    const size_t SIZE = 256;
1126    char buffer[SIZE];
1127    String8 result;
1128
1129    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1130    result.append(buffer);
1131    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1132    result.append(buffer);
1133    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1134            ns2ms(systemTime() - mLastWriteTime));
1135    result.append(buffer);
1136    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1137    result.append(buffer);
1138    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1139    result.append(buffer);
1140    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1141    result.append(buffer);
1142    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1143    result.append(buffer);
1144    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1145    result.append(buffer);
1146    write(fd, result.string(), result.size());
1147    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1148
1149    dumpBase(fd, args);
1150}
1151
1152// Thread virtuals
1153status_t AudioFlinger::PlaybackThread::readyToRun()
1154{
1155    status_t status = initCheck();
1156    if (status == NO_ERROR) {
1157        ALOGI("AudioFlinger's thread %p ready to run", this);
1158    } else {
1159        ALOGE("No working audio driver found.");
1160    }
1161    return status;
1162}
1163
1164void AudioFlinger::PlaybackThread::onFirstRef()
1165{
1166    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1167}
1168
1169// ThreadBase virtuals
1170void AudioFlinger::PlaybackThread::preExit()
1171{
1172    ALOGV("  preExit()");
1173    // FIXME this is using hard-coded strings but in the future, this functionality will be
1174    //       converted to use audio HAL extensions required to support tunneling
1175    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1176}
1177
1178// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1179sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1180        const sp<AudioFlinger::Client>& client,
1181        audio_stream_type_t streamType,
1182        uint32_t sampleRate,
1183        audio_format_t format,
1184        audio_channel_mask_t channelMask,
1185        size_t frameCount,
1186        const sp<IMemory>& sharedBuffer,
1187        int sessionId,
1188        IAudioFlinger::track_flags_t *flags,
1189        pid_t tid,
1190        int uid,
1191        status_t *status)
1192{
1193    sp<Track> track;
1194    status_t lStatus;
1195
1196    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1197
1198    // client expresses a preference for FAST, but we get the final say
1199    if (*flags & IAudioFlinger::TRACK_FAST) {
1200      if (
1201            // not timed
1202            (!isTimed) &&
1203            // either of these use cases:
1204            (
1205              // use case 1: shared buffer with any frame count
1206              (
1207                (sharedBuffer != 0)
1208              ) ||
1209              // use case 2: callback handler and frame count is default or at least as large as HAL
1210              (
1211                (tid != -1) &&
1212                ((frameCount == 0) ||
1213                (frameCount >= mFrameCount))
1214              )
1215            ) &&
1216            // PCM data
1217            audio_is_linear_pcm(format) &&
1218            // mono or stereo
1219            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1220              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1221            // hardware sample rate
1222            (sampleRate == mSampleRate) &&
1223            // normal mixer has an associated fast mixer
1224            hasFastMixer() &&
1225            // there are sufficient fast track slots available
1226            (mFastTrackAvailMask != 0)
1227            // FIXME test that MixerThread for this fast track has a capable output HAL
1228            // FIXME add a permission test also?
1229        ) {
1230        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1231        if (frameCount == 0) {
1232            frameCount = mFrameCount * kFastTrackMultiplier;
1233        }
1234        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1235                frameCount, mFrameCount);
1236      } else {
1237        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1238                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1239                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1240                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1241                audio_is_linear_pcm(format),
1242                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1243        *flags &= ~IAudioFlinger::TRACK_FAST;
1244        // For compatibility with AudioTrack calculation, buffer depth is forced
1245        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1246        // This is probably too conservative, but legacy application code may depend on it.
1247        // If you change this calculation, also review the start threshold which is related.
1248        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1249        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1250        if (minBufCount < 2) {
1251            minBufCount = 2;
1252        }
1253        size_t minFrameCount = mNormalFrameCount * minBufCount;
1254        if (frameCount < minFrameCount) {
1255            frameCount = minFrameCount;
1256        }
1257      }
1258    }
1259
1260    if (mType == DIRECT) {
1261        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1262            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1263                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1264                        "for output %p with format %d",
1265                        sampleRate, format, channelMask, mOutput, mFormat);
1266                lStatus = BAD_VALUE;
1267                goto Exit;
1268            }
1269        }
1270    } else if (mType == OFFLOAD) {
1271        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1272            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1273                    "for output %p with format %d",
1274                    sampleRate, format, channelMask, mOutput, mFormat);
1275            lStatus = BAD_VALUE;
1276            goto Exit;
1277        }
1278    } else {
1279        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1280                ALOGE("createTrack_l() Bad parameter: format %d \""
1281                        "for output %p with format %d",
1282                        format, mOutput, mFormat);
1283                lStatus = BAD_VALUE;
1284                goto Exit;
1285        }
1286        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1287        if (sampleRate > mSampleRate*2) {
1288            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1289            lStatus = BAD_VALUE;
1290            goto Exit;
1291        }
1292    }
1293
1294    lStatus = initCheck();
1295    if (lStatus != NO_ERROR) {
1296        ALOGE("Audio driver not initialized.");
1297        goto Exit;
1298    }
1299
1300    { // scope for mLock
1301        Mutex::Autolock _l(mLock);
1302
1303        // all tracks in same audio session must share the same routing strategy otherwise
1304        // conflicts will happen when tracks are moved from one output to another by audio policy
1305        // manager
1306        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1307        for (size_t i = 0; i < mTracks.size(); ++i) {
1308            sp<Track> t = mTracks[i];
1309            if (t != 0 && !t->isOutputTrack()) {
1310                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1311                if (sessionId == t->sessionId() && strategy != actual) {
1312                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1313                            strategy, actual);
1314                    lStatus = BAD_VALUE;
1315                    goto Exit;
1316                }
1317            }
1318        }
1319
1320        if (!isTimed) {
1321            track = new Track(this, client, streamType, sampleRate, format,
1322                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1323        } else {
1324            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1325                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1326        }
1327        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1328            lStatus = NO_MEMORY;
1329            goto Exit;
1330        }
1331
1332        mTracks.add(track);
1333
1334        sp<EffectChain> chain = getEffectChain_l(sessionId);
1335        if (chain != 0) {
1336            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1337            track->setMainBuffer(chain->inBuffer());
1338            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1339            chain->incTrackCnt();
1340        }
1341
1342        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1343            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1344            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1345            // so ask activity manager to do this on our behalf
1346            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1347        }
1348    }
1349
1350    lStatus = NO_ERROR;
1351
1352Exit:
1353    if (status) {
1354        *status = lStatus;
1355    }
1356    return track;
1357}
1358
1359uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1360{
1361    return latency;
1362}
1363
1364uint32_t AudioFlinger::PlaybackThread::latency() const
1365{
1366    Mutex::Autolock _l(mLock);
1367    return latency_l();
1368}
1369uint32_t AudioFlinger::PlaybackThread::latency_l() const
1370{
1371    if (initCheck() == NO_ERROR) {
1372        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1373    } else {
1374        return 0;
1375    }
1376}
1377
1378void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1379{
1380    Mutex::Autolock _l(mLock);
1381    // Don't apply master volume in SW if our HAL can do it for us.
1382    if (mOutput && mOutput->audioHwDev &&
1383        mOutput->audioHwDev->canSetMasterVolume()) {
1384        mMasterVolume = 1.0;
1385    } else {
1386        mMasterVolume = value;
1387    }
1388}
1389
1390void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1391{
1392    Mutex::Autolock _l(mLock);
1393    // Don't apply master mute in SW if our HAL can do it for us.
1394    if (mOutput && mOutput->audioHwDev &&
1395        mOutput->audioHwDev->canSetMasterMute()) {
1396        mMasterMute = false;
1397    } else {
1398        mMasterMute = muted;
1399    }
1400}
1401
1402void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1403{
1404    Mutex::Autolock _l(mLock);
1405    mStreamTypes[stream].volume = value;
1406    broadcast_l();
1407}
1408
1409void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1410{
1411    Mutex::Autolock _l(mLock);
1412    mStreamTypes[stream].mute = muted;
1413    broadcast_l();
1414}
1415
1416float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1417{
1418    Mutex::Autolock _l(mLock);
1419    return mStreamTypes[stream].volume;
1420}
1421
1422// addTrack_l() must be called with ThreadBase::mLock held
1423status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1424{
1425    status_t status = ALREADY_EXISTS;
1426
1427    // set retry count for buffer fill
1428    track->mRetryCount = kMaxTrackStartupRetries;
1429    if (mActiveTracks.indexOf(track) < 0) {
1430        // the track is newly added, make sure it fills up all its
1431        // buffers before playing. This is to ensure the client will
1432        // effectively get the latency it requested.
1433        if (!track->isOutputTrack()) {
1434            TrackBase::track_state state = track->mState;
1435            mLock.unlock();
1436            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1437            mLock.lock();
1438            // abort track was stopped/paused while we released the lock
1439            if (state != track->mState) {
1440                if (status == NO_ERROR) {
1441                    mLock.unlock();
1442                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1443                    mLock.lock();
1444                }
1445                return INVALID_OPERATION;
1446            }
1447            // abort if start is rejected by audio policy manager
1448            if (status != NO_ERROR) {
1449                return PERMISSION_DENIED;
1450            }
1451#ifdef ADD_BATTERY_DATA
1452            // to track the speaker usage
1453            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1454#endif
1455        }
1456
1457        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1458        track->mResetDone = false;
1459        track->mPresentationCompleteFrames = 0;
1460        mActiveTracks.add(track);
1461        mWakeLockUids.add(track->uid());
1462        mActiveTracksGeneration++;
1463        mLatestActiveTrack = track;
1464        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1465        if (chain != 0) {
1466            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1467                    track->sessionId());
1468            chain->incActiveTrackCnt();
1469        }
1470
1471        status = NO_ERROR;
1472    }
1473
1474    ALOGV("signal playback thread");
1475    broadcast_l();
1476
1477    return status;
1478}
1479
1480bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1481{
1482    track->terminate();
1483    // active tracks are removed by threadLoop()
1484    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1485    track->mState = TrackBase::STOPPED;
1486    if (!trackActive) {
1487        removeTrack_l(track);
1488    } else if (track->isFastTrack() || track->isOffloaded()) {
1489        track->mState = TrackBase::STOPPING_1;
1490    }
1491
1492    return trackActive;
1493}
1494
1495void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1496{
1497    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1498    mTracks.remove(track);
1499    deleteTrackName_l(track->name());
1500    // redundant as track is about to be destroyed, for dumpsys only
1501    track->mName = -1;
1502    if (track->isFastTrack()) {
1503        int index = track->mFastIndex;
1504        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1505        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1506        mFastTrackAvailMask |= 1 << index;
1507        // redundant as track is about to be destroyed, for dumpsys only
1508        track->mFastIndex = -1;
1509    }
1510    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1511    if (chain != 0) {
1512        chain->decTrackCnt();
1513    }
1514}
1515
1516void AudioFlinger::PlaybackThread::broadcast_l()
1517{
1518    // Thread could be blocked waiting for async
1519    // so signal it to handle state changes immediately
1520    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1521    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1522    mSignalPending = true;
1523    mWaitWorkCV.broadcast();
1524}
1525
1526String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1527{
1528    Mutex::Autolock _l(mLock);
1529    if (initCheck() != NO_ERROR) {
1530        return String8();
1531    }
1532
1533    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1534    const String8 out_s8(s);
1535    free(s);
1536    return out_s8;
1537}
1538
1539// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1540void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1541    AudioSystem::OutputDescriptor desc;
1542    void *param2 = NULL;
1543
1544    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1545            param);
1546
1547    switch (event) {
1548    case AudioSystem::OUTPUT_OPENED:
1549    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1550        desc.channelMask = mChannelMask;
1551        desc.samplingRate = mSampleRate;
1552        desc.format = mFormat;
1553        desc.frameCount = mNormalFrameCount; // FIXME see
1554                                             // AudioFlinger::frameCount(audio_io_handle_t)
1555        desc.latency = latency();
1556        param2 = &desc;
1557        break;
1558
1559    case AudioSystem::STREAM_CONFIG_CHANGED:
1560        param2 = &param;
1561    case AudioSystem::OUTPUT_CLOSED:
1562    default:
1563        break;
1564    }
1565    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1566}
1567
1568void AudioFlinger::PlaybackThread::writeCallback()
1569{
1570    ALOG_ASSERT(mCallbackThread != 0);
1571    mCallbackThread->resetWriteBlocked();
1572}
1573
1574void AudioFlinger::PlaybackThread::drainCallback()
1575{
1576    ALOG_ASSERT(mCallbackThread != 0);
1577    mCallbackThread->resetDraining();
1578}
1579
1580void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1581{
1582    Mutex::Autolock _l(mLock);
1583    // reject out of sequence requests
1584    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1585        mWriteAckSequence &= ~1;
1586        mWaitWorkCV.signal();
1587    }
1588}
1589
1590void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1591{
1592    Mutex::Autolock _l(mLock);
1593    // reject out of sequence requests
1594    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1595        mDrainSequence &= ~1;
1596        mWaitWorkCV.signal();
1597    }
1598}
1599
1600// static
1601int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1602                                                void *param,
1603                                                void *cookie)
1604{
1605    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1606    ALOGV("asyncCallback() event %d", event);
1607    switch (event) {
1608    case STREAM_CBK_EVENT_WRITE_READY:
1609        me->writeCallback();
1610        break;
1611    case STREAM_CBK_EVENT_DRAIN_READY:
1612        me->drainCallback();
1613        break;
1614    default:
1615        ALOGW("asyncCallback() unknown event %d", event);
1616        break;
1617    }
1618    return 0;
1619}
1620
1621void AudioFlinger::PlaybackThread::readOutputParameters()
1622{
1623    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1624    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1625    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1626    if (!audio_is_output_channel(mChannelMask)) {
1627        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1628    }
1629    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1630        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1631                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1632    }
1633    mChannelCount = popcount(mChannelMask);
1634    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1635    if (!audio_is_valid_format(mFormat)) {
1636        LOG_FATAL("HAL format %d not valid for output", mFormat);
1637    }
1638    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1639        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1640                mFormat);
1641    }
1642    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1643    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1644    if (mFrameCount & 15) {
1645        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1646                mFrameCount);
1647    }
1648
1649    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1650            (mOutput->stream->set_callback != NULL)) {
1651        if (mOutput->stream->set_callback(mOutput->stream,
1652                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1653            mUseAsyncWrite = true;
1654            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1655        }
1656    }
1657
1658    // Calculate size of normal mix buffer relative to the HAL output buffer size
1659    double multiplier = 1.0;
1660    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1661            kUseFastMixer == FastMixer_Dynamic)) {
1662        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1663        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1664        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1665        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1666        maxNormalFrameCount = maxNormalFrameCount & ~15;
1667        if (maxNormalFrameCount < minNormalFrameCount) {
1668            maxNormalFrameCount = minNormalFrameCount;
1669        }
1670        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1671        if (multiplier <= 1.0) {
1672            multiplier = 1.0;
1673        } else if (multiplier <= 2.0) {
1674            if (2 * mFrameCount <= maxNormalFrameCount) {
1675                multiplier = 2.0;
1676            } else {
1677                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1678            }
1679        } else {
1680            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1681            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1682            // track, but we sometimes have to do this to satisfy the maximum frame count
1683            // constraint)
1684            // FIXME this rounding up should not be done if no HAL SRC
1685            uint32_t truncMult = (uint32_t) multiplier;
1686            if ((truncMult & 1)) {
1687                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1688                    ++truncMult;
1689                }
1690            }
1691            multiplier = (double) truncMult;
1692        }
1693    }
1694    mNormalFrameCount = multiplier * mFrameCount;
1695    // round up to nearest 16 frames to satisfy AudioMixer
1696    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1697    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1698            mNormalFrameCount);
1699
1700    delete[] mAllocMixBuffer;
1701    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1702    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1703    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1704    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1705
1706    // force reconfiguration of effect chains and engines to take new buffer size and audio
1707    // parameters into account
1708    // Note that mLock is not held when readOutputParameters() is called from the constructor
1709    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1710    // matter.
1711    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1712    Vector< sp<EffectChain> > effectChains = mEffectChains;
1713    for (size_t i = 0; i < effectChains.size(); i ++) {
1714        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1715    }
1716}
1717
1718
1719status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1720{
1721    if (halFrames == NULL || dspFrames == NULL) {
1722        return BAD_VALUE;
1723    }
1724    Mutex::Autolock _l(mLock);
1725    if (initCheck() != NO_ERROR) {
1726        return INVALID_OPERATION;
1727    }
1728    size_t framesWritten = mBytesWritten / mFrameSize;
1729    *halFrames = framesWritten;
1730
1731    if (isSuspended()) {
1732        // return an estimation of rendered frames when the output is suspended
1733        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1734        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1735        return NO_ERROR;
1736    } else {
1737        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1738    }
1739}
1740
1741uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1742{
1743    Mutex::Autolock _l(mLock);
1744    uint32_t result = 0;
1745    if (getEffectChain_l(sessionId) != 0) {
1746        result = EFFECT_SESSION;
1747    }
1748
1749    for (size_t i = 0; i < mTracks.size(); ++i) {
1750        sp<Track> track = mTracks[i];
1751        if (sessionId == track->sessionId() && !track->isInvalid()) {
1752            result |= TRACK_SESSION;
1753            break;
1754        }
1755    }
1756
1757    return result;
1758}
1759
1760uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1761{
1762    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1763    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1764    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1765        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1766    }
1767    for (size_t i = 0; i < mTracks.size(); i++) {
1768        sp<Track> track = mTracks[i];
1769        if (sessionId == track->sessionId() && !track->isInvalid()) {
1770            return AudioSystem::getStrategyForStream(track->streamType());
1771        }
1772    }
1773    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1774}
1775
1776
1777AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1778{
1779    Mutex::Autolock _l(mLock);
1780    return mOutput;
1781}
1782
1783AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1784{
1785    Mutex::Autolock _l(mLock);
1786    AudioStreamOut *output = mOutput;
1787    mOutput = NULL;
1788    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1789    //       must push a NULL and wait for ack
1790    mOutputSink.clear();
1791    mPipeSink.clear();
1792    mNormalSink.clear();
1793    return output;
1794}
1795
1796// this method must always be called either with ThreadBase mLock held or inside the thread loop
1797audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1798{
1799    if (mOutput == NULL) {
1800        return NULL;
1801    }
1802    return &mOutput->stream->common;
1803}
1804
1805uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1806{
1807    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1808}
1809
1810status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1811{
1812    if (!isValidSyncEvent(event)) {
1813        return BAD_VALUE;
1814    }
1815
1816    Mutex::Autolock _l(mLock);
1817
1818    for (size_t i = 0; i < mTracks.size(); ++i) {
1819        sp<Track> track = mTracks[i];
1820        if (event->triggerSession() == track->sessionId()) {
1821            (void) track->setSyncEvent(event);
1822            return NO_ERROR;
1823        }
1824    }
1825
1826    return NAME_NOT_FOUND;
1827}
1828
1829bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1830{
1831    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1832}
1833
1834void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1835        const Vector< sp<Track> >& tracksToRemove)
1836{
1837    size_t count = tracksToRemove.size();
1838    if (count) {
1839        for (size_t i = 0 ; i < count ; i++) {
1840            const sp<Track>& track = tracksToRemove.itemAt(i);
1841            if (!track->isOutputTrack()) {
1842                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1843#ifdef ADD_BATTERY_DATA
1844                // to track the speaker usage
1845                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1846#endif
1847                if (track->isTerminated()) {
1848                    AudioSystem::releaseOutput(mId);
1849                }
1850            }
1851        }
1852    }
1853}
1854
1855void AudioFlinger::PlaybackThread::checkSilentMode_l()
1856{
1857    if (!mMasterMute) {
1858        char value[PROPERTY_VALUE_MAX];
1859        if (property_get("ro.audio.silent", value, "0") > 0) {
1860            char *endptr;
1861            unsigned long ul = strtoul(value, &endptr, 0);
1862            if (*endptr == '\0' && ul != 0) {
1863                ALOGD("Silence is golden");
1864                // The setprop command will not allow a property to be changed after
1865                // the first time it is set, so we don't have to worry about un-muting.
1866                setMasterMute_l(true);
1867            }
1868        }
1869    }
1870}
1871
1872// shared by MIXER and DIRECT, overridden by DUPLICATING
1873ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1874{
1875    // FIXME rewrite to reduce number of system calls
1876    mLastWriteTime = systemTime();
1877    mInWrite = true;
1878    ssize_t bytesWritten;
1879
1880    // If an NBAIO sink is present, use it to write the normal mixer's submix
1881    if (mNormalSink != 0) {
1882#define mBitShift 2 // FIXME
1883        size_t count = mBytesRemaining >> mBitShift;
1884        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1885        ATRACE_BEGIN("write");
1886        // update the setpoint when AudioFlinger::mScreenState changes
1887        uint32_t screenState = AudioFlinger::mScreenState;
1888        if (screenState != mScreenState) {
1889            mScreenState = screenState;
1890            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1891            if (pipe != NULL) {
1892                pipe->setAvgFrames((mScreenState & 1) ?
1893                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1894            }
1895        }
1896        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1897        ATRACE_END();
1898        if (framesWritten > 0) {
1899            bytesWritten = framesWritten << mBitShift;
1900        } else {
1901            bytesWritten = framesWritten;
1902        }
1903        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1904        if (status == NO_ERROR) {
1905            size_t totalFramesWritten = mNormalSink->framesWritten();
1906            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1907                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1908                mLatchDValid = true;
1909            }
1910        }
1911    // otherwise use the HAL / AudioStreamOut directly
1912    } else {
1913        // Direct output and offload threads
1914        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1915        if (mUseAsyncWrite) {
1916            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1917            mWriteAckSequence += 2;
1918            mWriteAckSequence |= 1;
1919            ALOG_ASSERT(mCallbackThread != 0);
1920            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1921        }
1922        // FIXME We should have an implementation of timestamps for direct output threads.
1923        // They are used e.g for multichannel PCM playback over HDMI.
1924        bytesWritten = mOutput->stream->write(mOutput->stream,
1925                                                   mMixBuffer + offset, mBytesRemaining);
1926        if (mUseAsyncWrite &&
1927                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1928            // do not wait for async callback in case of error of full write
1929            mWriteAckSequence &= ~1;
1930            ALOG_ASSERT(mCallbackThread != 0);
1931            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1932        }
1933    }
1934
1935    mNumWrites++;
1936    mInWrite = false;
1937    mStandby = false;
1938    return bytesWritten;
1939}
1940
1941void AudioFlinger::PlaybackThread::threadLoop_drain()
1942{
1943    if (mOutput->stream->drain) {
1944        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1945        if (mUseAsyncWrite) {
1946            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1947            mDrainSequence |= 1;
1948            ALOG_ASSERT(mCallbackThread != 0);
1949            mCallbackThread->setDraining(mDrainSequence);
1950        }
1951        mOutput->stream->drain(mOutput->stream,
1952            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1953                                                : AUDIO_DRAIN_ALL);
1954    }
1955}
1956
1957void AudioFlinger::PlaybackThread::threadLoop_exit()
1958{
1959    // Default implementation has nothing to do
1960}
1961
1962/*
1963The derived values that are cached:
1964 - mixBufferSize from frame count * frame size
1965 - activeSleepTime from activeSleepTimeUs()
1966 - idleSleepTime from idleSleepTimeUs()
1967 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1968 - maxPeriod from frame count and sample rate (MIXER only)
1969
1970The parameters that affect these derived values are:
1971 - frame count
1972 - frame size
1973 - sample rate
1974 - device type: A2DP or not
1975 - device latency
1976 - format: PCM or not
1977 - active sleep time
1978 - idle sleep time
1979*/
1980
1981void AudioFlinger::PlaybackThread::cacheParameters_l()
1982{
1983    mixBufferSize = mNormalFrameCount * mFrameSize;
1984    activeSleepTime = activeSleepTimeUs();
1985    idleSleepTime = idleSleepTimeUs();
1986}
1987
1988void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1989{
1990    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1991            this,  streamType, mTracks.size());
1992    Mutex::Autolock _l(mLock);
1993
1994    size_t size = mTracks.size();
1995    for (size_t i = 0; i < size; i++) {
1996        sp<Track> t = mTracks[i];
1997        if (t->streamType() == streamType) {
1998            t->invalidate();
1999        }
2000    }
2001}
2002
2003status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2004{
2005    int session = chain->sessionId();
2006    int16_t *buffer = mMixBuffer;
2007    bool ownsBuffer = false;
2008
2009    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2010    if (session > 0) {
2011        // Only one effect chain can be present in direct output thread and it uses
2012        // the mix buffer as input
2013        if (mType != DIRECT) {
2014            size_t numSamples = mNormalFrameCount * mChannelCount;
2015            buffer = new int16_t[numSamples];
2016            memset(buffer, 0, numSamples * sizeof(int16_t));
2017            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2018            ownsBuffer = true;
2019        }
2020
2021        // Attach all tracks with same session ID to this chain.
2022        for (size_t i = 0; i < mTracks.size(); ++i) {
2023            sp<Track> track = mTracks[i];
2024            if (session == track->sessionId()) {
2025                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2026                        buffer);
2027                track->setMainBuffer(buffer);
2028                chain->incTrackCnt();
2029            }
2030        }
2031
2032        // indicate all active tracks in the chain
2033        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2034            sp<Track> track = mActiveTracks[i].promote();
2035            if (track == 0) {
2036                continue;
2037            }
2038            if (session == track->sessionId()) {
2039                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2040                chain->incActiveTrackCnt();
2041            }
2042        }
2043    }
2044
2045    chain->setInBuffer(buffer, ownsBuffer);
2046    chain->setOutBuffer(mMixBuffer);
2047    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2048    // chains list in order to be processed last as it contains output stage effects
2049    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2050    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2051    // after track specific effects and before output stage
2052    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2053    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2054    // Effect chain for other sessions are inserted at beginning of effect
2055    // chains list to be processed before output mix effects. Relative order between other
2056    // sessions is not important
2057    size_t size = mEffectChains.size();
2058    size_t i = 0;
2059    for (i = 0; i < size; i++) {
2060        if (mEffectChains[i]->sessionId() < session) {
2061            break;
2062        }
2063    }
2064    mEffectChains.insertAt(chain, i);
2065    checkSuspendOnAddEffectChain_l(chain);
2066
2067    return NO_ERROR;
2068}
2069
2070size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2071{
2072    int session = chain->sessionId();
2073
2074    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2075
2076    for (size_t i = 0; i < mEffectChains.size(); i++) {
2077        if (chain == mEffectChains[i]) {
2078            mEffectChains.removeAt(i);
2079            // detach all active tracks from the chain
2080            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2081                sp<Track> track = mActiveTracks[i].promote();
2082                if (track == 0) {
2083                    continue;
2084                }
2085                if (session == track->sessionId()) {
2086                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2087                            chain.get(), session);
2088                    chain->decActiveTrackCnt();
2089                }
2090            }
2091
2092            // detach all tracks with same session ID from this chain
2093            for (size_t i = 0; i < mTracks.size(); ++i) {
2094                sp<Track> track = mTracks[i];
2095                if (session == track->sessionId()) {
2096                    track->setMainBuffer(mMixBuffer);
2097                    chain->decTrackCnt();
2098                }
2099            }
2100            break;
2101        }
2102    }
2103    return mEffectChains.size();
2104}
2105
2106status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2107        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2108{
2109    Mutex::Autolock _l(mLock);
2110    return attachAuxEffect_l(track, EffectId);
2111}
2112
2113status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2114        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2115{
2116    status_t status = NO_ERROR;
2117
2118    if (EffectId == 0) {
2119        track->setAuxBuffer(0, NULL);
2120    } else {
2121        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2122        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2123        if (effect != 0) {
2124            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2125                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2126            } else {
2127                status = INVALID_OPERATION;
2128            }
2129        } else {
2130            status = BAD_VALUE;
2131        }
2132    }
2133    return status;
2134}
2135
2136void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2137{
2138    for (size_t i = 0; i < mTracks.size(); ++i) {
2139        sp<Track> track = mTracks[i];
2140        if (track->auxEffectId() == effectId) {
2141            attachAuxEffect_l(track, 0);
2142        }
2143    }
2144}
2145
2146bool AudioFlinger::PlaybackThread::threadLoop()
2147{
2148    Vector< sp<Track> > tracksToRemove;
2149
2150    standbyTime = systemTime();
2151
2152    // MIXER
2153    nsecs_t lastWarning = 0;
2154
2155    // DUPLICATING
2156    // FIXME could this be made local to while loop?
2157    writeFrames = 0;
2158
2159    int lastGeneration = 0;
2160
2161    cacheParameters_l();
2162    sleepTime = idleSleepTime;
2163
2164    if (mType == MIXER) {
2165        sleepTimeShift = 0;
2166    }
2167
2168    CpuStats cpuStats;
2169    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2170
2171    acquireWakeLock();
2172
2173    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2174    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2175    // and then that string will be logged at the next convenient opportunity.
2176    const char *logString = NULL;
2177
2178    checkSilentMode_l();
2179
2180    while (!exitPending())
2181    {
2182        cpuStats.sample(myName);
2183
2184        Vector< sp<EffectChain> > effectChains;
2185
2186        processConfigEvents();
2187
2188        { // scope for mLock
2189
2190            Mutex::Autolock _l(mLock);
2191
2192            if (logString != NULL) {
2193                mNBLogWriter->logTimestamp();
2194                mNBLogWriter->log(logString);
2195                logString = NULL;
2196            }
2197
2198            if (mLatchDValid) {
2199                mLatchQ = mLatchD;
2200                mLatchDValid = false;
2201                mLatchQValid = true;
2202            }
2203
2204            if (checkForNewParameters_l()) {
2205                cacheParameters_l();
2206            }
2207
2208            saveOutputTracks();
2209            if (mSignalPending) {
2210                // A signal was raised while we were unlocked
2211                mSignalPending = false;
2212            } else if (waitingAsyncCallback_l()) {
2213                if (exitPending()) {
2214                    break;
2215                }
2216                releaseWakeLock_l();
2217                mWakeLockUids.clear();
2218                mActiveTracksGeneration++;
2219                ALOGV("wait async completion");
2220                mWaitWorkCV.wait(mLock);
2221                ALOGV("async completion/wake");
2222                acquireWakeLock_l();
2223                standbyTime = systemTime() + standbyDelay;
2224                sleepTime = 0;
2225
2226                continue;
2227            }
2228            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2229                                   isSuspended()) {
2230                // put audio hardware into standby after short delay
2231                if (shouldStandby_l()) {
2232
2233                    threadLoop_standby();
2234
2235                    mStandby = true;
2236                }
2237
2238                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2239                    // we're about to wait, flush the binder command buffer
2240                    IPCThreadState::self()->flushCommands();
2241
2242                    clearOutputTracks();
2243
2244                    if (exitPending()) {
2245                        break;
2246                    }
2247
2248                    releaseWakeLock_l();
2249                    mWakeLockUids.clear();
2250                    mActiveTracksGeneration++;
2251                    // wait until we have something to do...
2252                    ALOGV("%s going to sleep", myName.string());
2253                    mWaitWorkCV.wait(mLock);
2254                    ALOGV("%s waking up", myName.string());
2255                    acquireWakeLock_l();
2256
2257                    mMixerStatus = MIXER_IDLE;
2258                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2259                    mBytesWritten = 0;
2260                    mBytesRemaining = 0;
2261                    checkSilentMode_l();
2262
2263                    standbyTime = systemTime() + standbyDelay;
2264                    sleepTime = idleSleepTime;
2265                    if (mType == MIXER) {
2266                        sleepTimeShift = 0;
2267                    }
2268
2269                    continue;
2270                }
2271            }
2272            // mMixerStatusIgnoringFastTracks is also updated internally
2273            mMixerStatus = prepareTracks_l(&tracksToRemove);
2274
2275            // compare with previously applied list
2276            if (lastGeneration != mActiveTracksGeneration) {
2277                // update wakelock
2278                updateWakeLockUids_l(mWakeLockUids);
2279                lastGeneration = mActiveTracksGeneration;
2280            }
2281
2282            // prevent any changes in effect chain list and in each effect chain
2283            // during mixing and effect process as the audio buffers could be deleted
2284            // or modified if an effect is created or deleted
2285            lockEffectChains_l(effectChains);
2286        } // mLock scope ends
2287
2288        if (mBytesRemaining == 0) {
2289            mCurrentWriteLength = 0;
2290            if (mMixerStatus == MIXER_TRACKS_READY) {
2291                // threadLoop_mix() sets mCurrentWriteLength
2292                threadLoop_mix();
2293            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2294                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2295                // threadLoop_sleepTime sets sleepTime to 0 if data
2296                // must be written to HAL
2297                threadLoop_sleepTime();
2298                if (sleepTime == 0) {
2299                    mCurrentWriteLength = mixBufferSize;
2300                }
2301            }
2302            mBytesRemaining = mCurrentWriteLength;
2303            if (isSuspended()) {
2304                sleepTime = suspendSleepTimeUs();
2305                // simulate write to HAL when suspended
2306                mBytesWritten += mixBufferSize;
2307                mBytesRemaining = 0;
2308            }
2309
2310            // only process effects if we're going to write
2311            if (sleepTime == 0 && mType != OFFLOAD) {
2312                for (size_t i = 0; i < effectChains.size(); i ++) {
2313                    effectChains[i]->process_l();
2314                }
2315            }
2316        }
2317        // Process effect chains for offloaded thread even if no audio
2318        // was read from audio track: process only updates effect state
2319        // and thus does have to be synchronized with audio writes but may have
2320        // to be called while waiting for async write callback
2321        if (mType == OFFLOAD) {
2322            for (size_t i = 0; i < effectChains.size(); i ++) {
2323                effectChains[i]->process_l();
2324            }
2325        }
2326
2327        // enable changes in effect chain
2328        unlockEffectChains(effectChains);
2329
2330        if (!waitingAsyncCallback()) {
2331            // sleepTime == 0 means we must write to audio hardware
2332            if (sleepTime == 0) {
2333                if (mBytesRemaining) {
2334                    ssize_t ret = threadLoop_write();
2335                    if (ret < 0) {
2336                        mBytesRemaining = 0;
2337                    } else {
2338                        mBytesWritten += ret;
2339                        mBytesRemaining -= ret;
2340                    }
2341                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2342                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2343                    threadLoop_drain();
2344                }
2345if (mType == MIXER) {
2346                // write blocked detection
2347                nsecs_t now = systemTime();
2348                nsecs_t delta = now - mLastWriteTime;
2349                if (!mStandby && delta > maxPeriod) {
2350                    mNumDelayedWrites++;
2351                    if ((now - lastWarning) > kWarningThrottleNs) {
2352                        ATRACE_NAME("underrun");
2353                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2354                                ns2ms(delta), mNumDelayedWrites, this);
2355                        lastWarning = now;
2356                    }
2357                }
2358}
2359
2360            } else {
2361                usleep(sleepTime);
2362            }
2363        }
2364
2365        // Finally let go of removed track(s), without the lock held
2366        // since we can't guarantee the destructors won't acquire that
2367        // same lock.  This will also mutate and push a new fast mixer state.
2368        threadLoop_removeTracks(tracksToRemove);
2369        tracksToRemove.clear();
2370
2371        // FIXME I don't understand the need for this here;
2372        //       it was in the original code but maybe the
2373        //       assignment in saveOutputTracks() makes this unnecessary?
2374        clearOutputTracks();
2375
2376        // Effect chains will be actually deleted here if they were removed from
2377        // mEffectChains list during mixing or effects processing
2378        effectChains.clear();
2379
2380        // FIXME Note that the above .clear() is no longer necessary since effectChains
2381        // is now local to this block, but will keep it for now (at least until merge done).
2382    }
2383
2384    threadLoop_exit();
2385
2386    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2387    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2388        // put output stream into standby mode
2389        if (!mStandby) {
2390            mOutput->stream->common.standby(&mOutput->stream->common);
2391        }
2392    }
2393
2394    releaseWakeLock();
2395    mWakeLockUids.clear();
2396    mActiveTracksGeneration++;
2397
2398    ALOGV("Thread %p type %d exiting", this, mType);
2399    return false;
2400}
2401
2402// removeTracks_l() must be called with ThreadBase::mLock held
2403void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2404{
2405    size_t count = tracksToRemove.size();
2406    if (count) {
2407        for (size_t i=0 ; i<count ; i++) {
2408            const sp<Track>& track = tracksToRemove.itemAt(i);
2409            mActiveTracks.remove(track);
2410            mWakeLockUids.remove(track->uid());
2411            mActiveTracksGeneration++;
2412            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2413            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2414            if (chain != 0) {
2415                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2416                        track->sessionId());
2417                chain->decActiveTrackCnt();
2418            }
2419            if (track->isTerminated()) {
2420                removeTrack_l(track);
2421            }
2422        }
2423    }
2424
2425}
2426
2427status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2428{
2429    if (mNormalSink != 0) {
2430        return mNormalSink->getTimestamp(timestamp);
2431    }
2432    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2433        uint64_t position64;
2434        int ret = mOutput->stream->get_presentation_position(
2435                                                mOutput->stream, &position64, &timestamp.mTime);
2436        if (ret == 0) {
2437            timestamp.mPosition = (uint32_t)position64;
2438            return NO_ERROR;
2439        }
2440    }
2441    return INVALID_OPERATION;
2442}
2443// ----------------------------------------------------------------------------
2444
2445AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2446        audio_io_handle_t id, audio_devices_t device, type_t type)
2447    :   PlaybackThread(audioFlinger, output, id, device, type),
2448        // mAudioMixer below
2449        // mFastMixer below
2450        mFastMixerFutex(0)
2451        // mOutputSink below
2452        // mPipeSink below
2453        // mNormalSink below
2454{
2455    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2456    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2457            "mFrameCount=%d, mNormalFrameCount=%d",
2458            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2459            mNormalFrameCount);
2460    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2461
2462    // FIXME - Current mixer implementation only supports stereo output
2463    if (mChannelCount != FCC_2) {
2464        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2465    }
2466
2467    // create an NBAIO sink for the HAL output stream, and negotiate
2468    mOutputSink = new AudioStreamOutSink(output->stream);
2469    size_t numCounterOffers = 0;
2470    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2471    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2472    ALOG_ASSERT(index == 0);
2473
2474    // initialize fast mixer depending on configuration
2475    bool initFastMixer;
2476    switch (kUseFastMixer) {
2477    case FastMixer_Never:
2478        initFastMixer = false;
2479        break;
2480    case FastMixer_Always:
2481        initFastMixer = true;
2482        break;
2483    case FastMixer_Static:
2484    case FastMixer_Dynamic:
2485        initFastMixer = mFrameCount < mNormalFrameCount;
2486        break;
2487    }
2488    if (initFastMixer) {
2489
2490        // create a MonoPipe to connect our submix to FastMixer
2491        NBAIO_Format format = mOutputSink->format();
2492        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2493        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2494        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2495        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2496        const NBAIO_Format offers[1] = {format};
2497        size_t numCounterOffers = 0;
2498        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2499        ALOG_ASSERT(index == 0);
2500        monoPipe->setAvgFrames((mScreenState & 1) ?
2501                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2502        mPipeSink = monoPipe;
2503
2504#ifdef TEE_SINK
2505        if (mTeeSinkOutputEnabled) {
2506            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2507            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2508            numCounterOffers = 0;
2509            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2510            ALOG_ASSERT(index == 0);
2511            mTeeSink = teeSink;
2512            PipeReader *teeSource = new PipeReader(*teeSink);
2513            numCounterOffers = 0;
2514            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2515            ALOG_ASSERT(index == 0);
2516            mTeeSource = teeSource;
2517        }
2518#endif
2519
2520        // create fast mixer and configure it initially with just one fast track for our submix
2521        mFastMixer = new FastMixer();
2522        FastMixerStateQueue *sq = mFastMixer->sq();
2523#ifdef STATE_QUEUE_DUMP
2524        sq->setObserverDump(&mStateQueueObserverDump);
2525        sq->setMutatorDump(&mStateQueueMutatorDump);
2526#endif
2527        FastMixerState *state = sq->begin();
2528        FastTrack *fastTrack = &state->mFastTracks[0];
2529        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2530        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2531        fastTrack->mVolumeProvider = NULL;
2532        fastTrack->mGeneration++;
2533        state->mFastTracksGen++;
2534        state->mTrackMask = 1;
2535        // fast mixer will use the HAL output sink
2536        state->mOutputSink = mOutputSink.get();
2537        state->mOutputSinkGen++;
2538        state->mFrameCount = mFrameCount;
2539        state->mCommand = FastMixerState::COLD_IDLE;
2540        // already done in constructor initialization list
2541        //mFastMixerFutex = 0;
2542        state->mColdFutexAddr = &mFastMixerFutex;
2543        state->mColdGen++;
2544        state->mDumpState = &mFastMixerDumpState;
2545#ifdef TEE_SINK
2546        state->mTeeSink = mTeeSink.get();
2547#endif
2548        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2549        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2550        sq->end();
2551        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2552
2553        // start the fast mixer
2554        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2555        pid_t tid = mFastMixer->getTid();
2556        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2557        if (err != 0) {
2558            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2559                    kPriorityFastMixer, getpid_cached, tid, err);
2560        }
2561
2562#ifdef AUDIO_WATCHDOG
2563        // create and start the watchdog
2564        mAudioWatchdog = new AudioWatchdog();
2565        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2566        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2567        tid = mAudioWatchdog->getTid();
2568        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2569        if (err != 0) {
2570            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2571                    kPriorityFastMixer, getpid_cached, tid, err);
2572        }
2573#endif
2574
2575    } else {
2576        mFastMixer = NULL;
2577    }
2578
2579    switch (kUseFastMixer) {
2580    case FastMixer_Never:
2581    case FastMixer_Dynamic:
2582        mNormalSink = mOutputSink;
2583        break;
2584    case FastMixer_Always:
2585        mNormalSink = mPipeSink;
2586        break;
2587    case FastMixer_Static:
2588        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2589        break;
2590    }
2591}
2592
2593AudioFlinger::MixerThread::~MixerThread()
2594{
2595    if (mFastMixer != NULL) {
2596        FastMixerStateQueue *sq = mFastMixer->sq();
2597        FastMixerState *state = sq->begin();
2598        if (state->mCommand == FastMixerState::COLD_IDLE) {
2599            int32_t old = android_atomic_inc(&mFastMixerFutex);
2600            if (old == -1) {
2601                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2602            }
2603        }
2604        state->mCommand = FastMixerState::EXIT;
2605        sq->end();
2606        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2607        mFastMixer->join();
2608        // Though the fast mixer thread has exited, it's state queue is still valid.
2609        // We'll use that extract the final state which contains one remaining fast track
2610        // corresponding to our sub-mix.
2611        state = sq->begin();
2612        ALOG_ASSERT(state->mTrackMask == 1);
2613        FastTrack *fastTrack = &state->mFastTracks[0];
2614        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2615        delete fastTrack->mBufferProvider;
2616        sq->end(false /*didModify*/);
2617        delete mFastMixer;
2618#ifdef AUDIO_WATCHDOG
2619        if (mAudioWatchdog != 0) {
2620            mAudioWatchdog->requestExit();
2621            mAudioWatchdog->requestExitAndWait();
2622            mAudioWatchdog.clear();
2623        }
2624#endif
2625    }
2626    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2627    delete mAudioMixer;
2628}
2629
2630
2631uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2632{
2633    if (mFastMixer != NULL) {
2634        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2635        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2636    }
2637    return latency;
2638}
2639
2640
2641void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2642{
2643    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2644}
2645
2646ssize_t AudioFlinger::MixerThread::threadLoop_write()
2647{
2648    // FIXME we should only do one push per cycle; confirm this is true
2649    // Start the fast mixer if it's not already running
2650    if (mFastMixer != NULL) {
2651        FastMixerStateQueue *sq = mFastMixer->sq();
2652        FastMixerState *state = sq->begin();
2653        if (state->mCommand != FastMixerState::MIX_WRITE &&
2654                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2655            if (state->mCommand == FastMixerState::COLD_IDLE) {
2656                int32_t old = android_atomic_inc(&mFastMixerFutex);
2657                if (old == -1) {
2658                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2659                }
2660#ifdef AUDIO_WATCHDOG
2661                if (mAudioWatchdog != 0) {
2662                    mAudioWatchdog->resume();
2663                }
2664#endif
2665            }
2666            state->mCommand = FastMixerState::MIX_WRITE;
2667            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2668                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2669            sq->end();
2670            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2671            if (kUseFastMixer == FastMixer_Dynamic) {
2672                mNormalSink = mPipeSink;
2673            }
2674        } else {
2675            sq->end(false /*didModify*/);
2676        }
2677    }
2678    return PlaybackThread::threadLoop_write();
2679}
2680
2681void AudioFlinger::MixerThread::threadLoop_standby()
2682{
2683    // Idle the fast mixer if it's currently running
2684    if (mFastMixer != NULL) {
2685        FastMixerStateQueue *sq = mFastMixer->sq();
2686        FastMixerState *state = sq->begin();
2687        if (!(state->mCommand & FastMixerState::IDLE)) {
2688            state->mCommand = FastMixerState::COLD_IDLE;
2689            state->mColdFutexAddr = &mFastMixerFutex;
2690            state->mColdGen++;
2691            mFastMixerFutex = 0;
2692            sq->end();
2693            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2694            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2695            if (kUseFastMixer == FastMixer_Dynamic) {
2696                mNormalSink = mOutputSink;
2697            }
2698#ifdef AUDIO_WATCHDOG
2699            if (mAudioWatchdog != 0) {
2700                mAudioWatchdog->pause();
2701            }
2702#endif
2703        } else {
2704            sq->end(false /*didModify*/);
2705        }
2706    }
2707    PlaybackThread::threadLoop_standby();
2708}
2709
2710// Empty implementation for standard mixer
2711// Overridden for offloaded playback
2712void AudioFlinger::PlaybackThread::flushOutput_l()
2713{
2714}
2715
2716bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2717{
2718    return false;
2719}
2720
2721bool AudioFlinger::PlaybackThread::shouldStandby_l()
2722{
2723    return !mStandby;
2724}
2725
2726bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2727{
2728    Mutex::Autolock _l(mLock);
2729    return waitingAsyncCallback_l();
2730}
2731
2732// shared by MIXER and DIRECT, overridden by DUPLICATING
2733void AudioFlinger::PlaybackThread::threadLoop_standby()
2734{
2735    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2736    mOutput->stream->common.standby(&mOutput->stream->common);
2737    if (mUseAsyncWrite != 0) {
2738        // discard any pending drain or write ack by incrementing sequence
2739        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2740        mDrainSequence = (mDrainSequence + 2) & ~1;
2741        ALOG_ASSERT(mCallbackThread != 0);
2742        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2743        mCallbackThread->setDraining(mDrainSequence);
2744    }
2745}
2746
2747void AudioFlinger::MixerThread::threadLoop_mix()
2748{
2749    // obtain the presentation timestamp of the next output buffer
2750    int64_t pts;
2751    status_t status = INVALID_OPERATION;
2752
2753    if (mNormalSink != 0) {
2754        status = mNormalSink->getNextWriteTimestamp(&pts);
2755    } else {
2756        status = mOutputSink->getNextWriteTimestamp(&pts);
2757    }
2758
2759    if (status != NO_ERROR) {
2760        pts = AudioBufferProvider::kInvalidPTS;
2761    }
2762
2763    // mix buffers...
2764    mAudioMixer->process(pts);
2765    mCurrentWriteLength = mixBufferSize;
2766    // increase sleep time progressively when application underrun condition clears.
2767    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2768    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2769    // such that we would underrun the audio HAL.
2770    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2771        sleepTimeShift--;
2772    }
2773    sleepTime = 0;
2774    standbyTime = systemTime() + standbyDelay;
2775    //TODO: delay standby when effects have a tail
2776}
2777
2778void AudioFlinger::MixerThread::threadLoop_sleepTime()
2779{
2780    // If no tracks are ready, sleep once for the duration of an output
2781    // buffer size, then write 0s to the output
2782    if (sleepTime == 0) {
2783        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2784            sleepTime = activeSleepTime >> sleepTimeShift;
2785            if (sleepTime < kMinThreadSleepTimeUs) {
2786                sleepTime = kMinThreadSleepTimeUs;
2787            }
2788            // reduce sleep time in case of consecutive application underruns to avoid
2789            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2790            // duration we would end up writing less data than needed by the audio HAL if
2791            // the condition persists.
2792            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2793                sleepTimeShift++;
2794            }
2795        } else {
2796            sleepTime = idleSleepTime;
2797        }
2798    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2799        memset (mMixBuffer, 0, mixBufferSize);
2800        sleepTime = 0;
2801        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2802                "anticipated start");
2803    }
2804    // TODO add standby time extension fct of effect tail
2805}
2806
2807// prepareTracks_l() must be called with ThreadBase::mLock held
2808AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2809        Vector< sp<Track> > *tracksToRemove)
2810{
2811
2812    mixer_state mixerStatus = MIXER_IDLE;
2813    // find out which tracks need to be processed
2814    size_t count = mActiveTracks.size();
2815    size_t mixedTracks = 0;
2816    size_t tracksWithEffect = 0;
2817    // counts only _active_ fast tracks
2818    size_t fastTracks = 0;
2819    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2820
2821    float masterVolume = mMasterVolume;
2822    bool masterMute = mMasterMute;
2823
2824    if (masterMute) {
2825        masterVolume = 0;
2826    }
2827    // Delegate master volume control to effect in output mix effect chain if needed
2828    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2829    if (chain != 0) {
2830        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2831        chain->setVolume_l(&v, &v);
2832        masterVolume = (float)((v + (1 << 23)) >> 24);
2833        chain.clear();
2834    }
2835
2836    // prepare a new state to push
2837    FastMixerStateQueue *sq = NULL;
2838    FastMixerState *state = NULL;
2839    bool didModify = false;
2840    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2841    if (mFastMixer != NULL) {
2842        sq = mFastMixer->sq();
2843        state = sq->begin();
2844    }
2845
2846    for (size_t i=0 ; i<count ; i++) {
2847        const sp<Track> t = mActiveTracks[i].promote();
2848        if (t == 0) {
2849            continue;
2850        }
2851
2852        // this const just means the local variable doesn't change
2853        Track* const track = t.get();
2854
2855        // process fast tracks
2856        if (track->isFastTrack()) {
2857
2858            // It's theoretically possible (though unlikely) for a fast track to be created
2859            // and then removed within the same normal mix cycle.  This is not a problem, as
2860            // the track never becomes active so it's fast mixer slot is never touched.
2861            // The converse, of removing an (active) track and then creating a new track
2862            // at the identical fast mixer slot within the same normal mix cycle,
2863            // is impossible because the slot isn't marked available until the end of each cycle.
2864            int j = track->mFastIndex;
2865            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2866            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2867            FastTrack *fastTrack = &state->mFastTracks[j];
2868
2869            // Determine whether the track is currently in underrun condition,
2870            // and whether it had a recent underrun.
2871            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2872            FastTrackUnderruns underruns = ftDump->mUnderruns;
2873            uint32_t recentFull = (underruns.mBitFields.mFull -
2874                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2875            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2876                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2877            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2878                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2879            uint32_t recentUnderruns = recentPartial + recentEmpty;
2880            track->mObservedUnderruns = underruns;
2881            // don't count underruns that occur while stopping or pausing
2882            // or stopped which can occur when flush() is called while active
2883            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2884                    recentUnderruns > 0) {
2885                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2886                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2887            }
2888
2889            // This is similar to the state machine for normal tracks,
2890            // with a few modifications for fast tracks.
2891            bool isActive = true;
2892            switch (track->mState) {
2893            case TrackBase::STOPPING_1:
2894                // track stays active in STOPPING_1 state until first underrun
2895                if (recentUnderruns > 0 || track->isTerminated()) {
2896                    track->mState = TrackBase::STOPPING_2;
2897                }
2898                break;
2899            case TrackBase::PAUSING:
2900                // ramp down is not yet implemented
2901                track->setPaused();
2902                break;
2903            case TrackBase::RESUMING:
2904                // ramp up is not yet implemented
2905                track->mState = TrackBase::ACTIVE;
2906                break;
2907            case TrackBase::ACTIVE:
2908                if (recentFull > 0 || recentPartial > 0) {
2909                    // track has provided at least some frames recently: reset retry count
2910                    track->mRetryCount = kMaxTrackRetries;
2911                }
2912                if (recentUnderruns == 0) {
2913                    // no recent underruns: stay active
2914                    break;
2915                }
2916                // there has recently been an underrun of some kind
2917                if (track->sharedBuffer() == 0) {
2918                    // were any of the recent underruns "empty" (no frames available)?
2919                    if (recentEmpty == 0) {
2920                        // no, then ignore the partial underruns as they are allowed indefinitely
2921                        break;
2922                    }
2923                    // there has recently been an "empty" underrun: decrement the retry counter
2924                    if (--(track->mRetryCount) > 0) {
2925                        break;
2926                    }
2927                    // indicate to client process that the track was disabled because of underrun;
2928                    // it will then automatically call start() when data is available
2929                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2930                    // remove from active list, but state remains ACTIVE [confusing but true]
2931                    isActive = false;
2932                    break;
2933                }
2934                // fall through
2935            case TrackBase::STOPPING_2:
2936            case TrackBase::PAUSED:
2937            case TrackBase::STOPPED:
2938            case TrackBase::FLUSHED:   // flush() while active
2939                // Check for presentation complete if track is inactive
2940                // We have consumed all the buffers of this track.
2941                // This would be incomplete if we auto-paused on underrun
2942                {
2943                    size_t audioHALFrames =
2944                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2945                    size_t framesWritten = mBytesWritten / mFrameSize;
2946                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2947                        // track stays in active list until presentation is complete
2948                        break;
2949                    }
2950                }
2951                if (track->isStopping_2()) {
2952                    track->mState = TrackBase::STOPPED;
2953                }
2954                if (track->isStopped()) {
2955                    // Can't reset directly, as fast mixer is still polling this track
2956                    //   track->reset();
2957                    // So instead mark this track as needing to be reset after push with ack
2958                    resetMask |= 1 << i;
2959                }
2960                isActive = false;
2961                break;
2962            case TrackBase::IDLE:
2963            default:
2964                LOG_FATAL("unexpected track state %d", track->mState);
2965            }
2966
2967            if (isActive) {
2968                // was it previously inactive?
2969                if (!(state->mTrackMask & (1 << j))) {
2970                    ExtendedAudioBufferProvider *eabp = track;
2971                    VolumeProvider *vp = track;
2972                    fastTrack->mBufferProvider = eabp;
2973                    fastTrack->mVolumeProvider = vp;
2974                    fastTrack->mChannelMask = track->mChannelMask;
2975                    fastTrack->mGeneration++;
2976                    state->mTrackMask |= 1 << j;
2977                    didModify = true;
2978                    // no acknowledgement required for newly active tracks
2979                }
2980                // cache the combined master volume and stream type volume for fast mixer; this
2981                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2982                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2983                ++fastTracks;
2984            } else {
2985                // was it previously active?
2986                if (state->mTrackMask & (1 << j)) {
2987                    fastTrack->mBufferProvider = NULL;
2988                    fastTrack->mGeneration++;
2989                    state->mTrackMask &= ~(1 << j);
2990                    didModify = true;
2991                    // If any fast tracks were removed, we must wait for acknowledgement
2992                    // because we're about to decrement the last sp<> on those tracks.
2993                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2994                } else {
2995                    LOG_FATAL("fast track %d should have been active", j);
2996                }
2997                tracksToRemove->add(track);
2998                // Avoids a misleading display in dumpsys
2999                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3000            }
3001            continue;
3002        }
3003
3004        {   // local variable scope to avoid goto warning
3005
3006        audio_track_cblk_t* cblk = track->cblk();
3007
3008        // The first time a track is added we wait
3009        // for all its buffers to be filled before processing it
3010        int name = track->name();
3011        // make sure that we have enough frames to mix one full buffer.
3012        // enforce this condition only once to enable draining the buffer in case the client
3013        // app does not call stop() and relies on underrun to stop:
3014        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3015        // during last round
3016        size_t desiredFrames;
3017        uint32_t sr = track->sampleRate();
3018        if (sr == mSampleRate) {
3019            desiredFrames = mNormalFrameCount;
3020        } else {
3021            // +1 for rounding and +1 for additional sample needed for interpolation
3022            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3023            // add frames already consumed but not yet released by the resampler
3024            // because cblk->framesReady() will include these frames
3025            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3026            // the minimum track buffer size is normally twice the number of frames necessary
3027            // to fill one buffer and the resampler should not leave more than one buffer worth
3028            // of unreleased frames after each pass, but just in case...
3029            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3030        }
3031        uint32_t minFrames = 1;
3032        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3033                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3034            minFrames = desiredFrames;
3035        }
3036
3037        size_t framesReady = track->framesReady();
3038        if ((framesReady >= minFrames) && track->isReady() &&
3039                !track->isPaused() && !track->isTerminated())
3040        {
3041            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3042
3043            mixedTracks++;
3044
3045            // track->mainBuffer() != mMixBuffer means there is an effect chain
3046            // connected to the track
3047            chain.clear();
3048            if (track->mainBuffer() != mMixBuffer) {
3049                chain = getEffectChain_l(track->sessionId());
3050                // Delegate volume control to effect in track effect chain if needed
3051                if (chain != 0) {
3052                    tracksWithEffect++;
3053                } else {
3054                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3055                            "session %d",
3056                            name, track->sessionId());
3057                }
3058            }
3059
3060
3061            int param = AudioMixer::VOLUME;
3062            if (track->mFillingUpStatus == Track::FS_FILLED) {
3063                // no ramp for the first volume setting
3064                track->mFillingUpStatus = Track::FS_ACTIVE;
3065                if (track->mState == TrackBase::RESUMING) {
3066                    track->mState = TrackBase::ACTIVE;
3067                    param = AudioMixer::RAMP_VOLUME;
3068                }
3069                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3070            // FIXME should not make a decision based on mServer
3071            } else if (cblk->mServer != 0) {
3072                // If the track is stopped before the first frame was mixed,
3073                // do not apply ramp
3074                param = AudioMixer::RAMP_VOLUME;
3075            }
3076
3077            // compute volume for this track
3078            uint32_t vl, vr, va;
3079            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3080                vl = vr = va = 0;
3081                if (track->isPausing()) {
3082                    track->setPaused();
3083                }
3084            } else {
3085
3086                // read original volumes with volume control
3087                float typeVolume = mStreamTypes[track->streamType()].volume;
3088                float v = masterVolume * typeVolume;
3089                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3090                uint32_t vlr = proxy->getVolumeLR();
3091                vl = vlr & 0xFFFF;
3092                vr = vlr >> 16;
3093                // track volumes come from shared memory, so can't be trusted and must be clamped
3094                if (vl > MAX_GAIN_INT) {
3095                    ALOGV("Track left volume out of range: %04X", vl);
3096                    vl = MAX_GAIN_INT;
3097                }
3098                if (vr > MAX_GAIN_INT) {
3099                    ALOGV("Track right volume out of range: %04X", vr);
3100                    vr = MAX_GAIN_INT;
3101                }
3102                // now apply the master volume and stream type volume
3103                vl = (uint32_t)(v * vl) << 12;
3104                vr = (uint32_t)(v * vr) << 12;
3105                // assuming master volume and stream type volume each go up to 1.0,
3106                // vl and vr are now in 8.24 format
3107
3108                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3109                // send level comes from shared memory and so may be corrupt
3110                if (sendLevel > MAX_GAIN_INT) {
3111                    ALOGV("Track send level out of range: %04X", sendLevel);
3112                    sendLevel = MAX_GAIN_INT;
3113                }
3114                va = (uint32_t)(v * sendLevel);
3115            }
3116
3117            // Delegate volume control to effect in track effect chain if needed
3118            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3119                // Do not ramp volume if volume is controlled by effect
3120                param = AudioMixer::VOLUME;
3121                track->mHasVolumeController = true;
3122            } else {
3123                // force no volume ramp when volume controller was just disabled or removed
3124                // from effect chain to avoid volume spike
3125                if (track->mHasVolumeController) {
3126                    param = AudioMixer::VOLUME;
3127                }
3128                track->mHasVolumeController = false;
3129            }
3130
3131            // Convert volumes from 8.24 to 4.12 format
3132            // This additional clamping is needed in case chain->setVolume_l() overshot
3133            vl = (vl + (1 << 11)) >> 12;
3134            if (vl > MAX_GAIN_INT) {
3135                vl = MAX_GAIN_INT;
3136            }
3137            vr = (vr + (1 << 11)) >> 12;
3138            if (vr > MAX_GAIN_INT) {
3139                vr = MAX_GAIN_INT;
3140            }
3141
3142            if (va > MAX_GAIN_INT) {
3143                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3144            }
3145
3146            // XXX: these things DON'T need to be done each time
3147            mAudioMixer->setBufferProvider(name, track);
3148            mAudioMixer->enable(name);
3149
3150            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3151            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3152            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3153            mAudioMixer->setParameter(
3154                name,
3155                AudioMixer::TRACK,
3156                AudioMixer::FORMAT, (void *)track->format());
3157            mAudioMixer->setParameter(
3158                name,
3159                AudioMixer::TRACK,
3160                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3161            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3162            uint32_t maxSampleRate = mSampleRate * 2;
3163            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3164            if (reqSampleRate == 0) {
3165                reqSampleRate = mSampleRate;
3166            } else if (reqSampleRate > maxSampleRate) {
3167                reqSampleRate = maxSampleRate;
3168            }
3169            mAudioMixer->setParameter(
3170                name,
3171                AudioMixer::RESAMPLE,
3172                AudioMixer::SAMPLE_RATE,
3173                (void *)reqSampleRate);
3174            mAudioMixer->setParameter(
3175                name,
3176                AudioMixer::TRACK,
3177                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3178            mAudioMixer->setParameter(
3179                name,
3180                AudioMixer::TRACK,
3181                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3182
3183            // reset retry count
3184            track->mRetryCount = kMaxTrackRetries;
3185
3186            // If one track is ready, set the mixer ready if:
3187            //  - the mixer was not ready during previous round OR
3188            //  - no other track is not ready
3189            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3190                    mixerStatus != MIXER_TRACKS_ENABLED) {
3191                mixerStatus = MIXER_TRACKS_READY;
3192            }
3193        } else {
3194            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3195                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3196            }
3197            // clear effect chain input buffer if an active track underruns to avoid sending
3198            // previous audio buffer again to effects
3199            chain = getEffectChain_l(track->sessionId());
3200            if (chain != 0) {
3201                chain->clearInputBuffer();
3202            }
3203
3204            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3205            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3206                    track->isStopped() || track->isPaused()) {
3207                // We have consumed all the buffers of this track.
3208                // Remove it from the list of active tracks.
3209                // TODO: use actual buffer filling status instead of latency when available from
3210                // audio HAL
3211                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3212                size_t framesWritten = mBytesWritten / mFrameSize;
3213                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3214                    if (track->isStopped()) {
3215                        track->reset();
3216                    }
3217                    tracksToRemove->add(track);
3218                }
3219            } else {
3220                // No buffers for this track. Give it a few chances to
3221                // fill a buffer, then remove it from active list.
3222                if (--(track->mRetryCount) <= 0) {
3223                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3224                    tracksToRemove->add(track);
3225                    // indicate to client process that the track was disabled because of underrun;
3226                    // it will then automatically call start() when data is available
3227                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3228                // If one track is not ready, mark the mixer also not ready if:
3229                //  - the mixer was ready during previous round OR
3230                //  - no other track is ready
3231                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3232                                mixerStatus != MIXER_TRACKS_READY) {
3233                    mixerStatus = MIXER_TRACKS_ENABLED;
3234                }
3235            }
3236            mAudioMixer->disable(name);
3237        }
3238
3239        }   // local variable scope to avoid goto warning
3240track_is_ready: ;
3241
3242    }
3243
3244    // Push the new FastMixer state if necessary
3245    bool pauseAudioWatchdog = false;
3246    if (didModify) {
3247        state->mFastTracksGen++;
3248        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3249        if (kUseFastMixer == FastMixer_Dynamic &&
3250                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3251            state->mCommand = FastMixerState::COLD_IDLE;
3252            state->mColdFutexAddr = &mFastMixerFutex;
3253            state->mColdGen++;
3254            mFastMixerFutex = 0;
3255            if (kUseFastMixer == FastMixer_Dynamic) {
3256                mNormalSink = mOutputSink;
3257            }
3258            // If we go into cold idle, need to wait for acknowledgement
3259            // so that fast mixer stops doing I/O.
3260            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3261            pauseAudioWatchdog = true;
3262        }
3263    }
3264    if (sq != NULL) {
3265        sq->end(didModify);
3266        sq->push(block);
3267    }
3268#ifdef AUDIO_WATCHDOG
3269    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3270        mAudioWatchdog->pause();
3271    }
3272#endif
3273
3274    // Now perform the deferred reset on fast tracks that have stopped
3275    while (resetMask != 0) {
3276        size_t i = __builtin_ctz(resetMask);
3277        ALOG_ASSERT(i < count);
3278        resetMask &= ~(1 << i);
3279        sp<Track> t = mActiveTracks[i].promote();
3280        if (t == 0) {
3281            continue;
3282        }
3283        Track* track = t.get();
3284        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3285        track->reset();
3286    }
3287
3288    // remove all the tracks that need to be...
3289    removeTracks_l(*tracksToRemove);
3290
3291    // mix buffer must be cleared if all tracks are connected to an
3292    // effect chain as in this case the mixer will not write to
3293    // mix buffer and track effects will accumulate into it
3294    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3295            (mixedTracks == 0 && fastTracks > 0))) {
3296        // FIXME as a performance optimization, should remember previous zero status
3297        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3298    }
3299
3300    // if any fast tracks, then status is ready
3301    mMixerStatusIgnoringFastTracks = mixerStatus;
3302    if (fastTracks > 0) {
3303        mixerStatus = MIXER_TRACKS_READY;
3304    }
3305    return mixerStatus;
3306}
3307
3308// getTrackName_l() must be called with ThreadBase::mLock held
3309int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3310{
3311    return mAudioMixer->getTrackName(channelMask, sessionId);
3312}
3313
3314// deleteTrackName_l() must be called with ThreadBase::mLock held
3315void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3316{
3317    ALOGV("remove track (%d) and delete from mixer", name);
3318    mAudioMixer->deleteTrackName(name);
3319}
3320
3321// checkForNewParameters_l() must be called with ThreadBase::mLock held
3322bool AudioFlinger::MixerThread::checkForNewParameters_l()
3323{
3324    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3325    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3326    bool reconfig = false;
3327
3328    while (!mNewParameters.isEmpty()) {
3329
3330        if (mFastMixer != NULL) {
3331            FastMixerStateQueue *sq = mFastMixer->sq();
3332            FastMixerState *state = sq->begin();
3333            if (!(state->mCommand & FastMixerState::IDLE)) {
3334                previousCommand = state->mCommand;
3335                state->mCommand = FastMixerState::HOT_IDLE;
3336                sq->end();
3337                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3338            } else {
3339                sq->end(false /*didModify*/);
3340            }
3341        }
3342
3343        status_t status = NO_ERROR;
3344        String8 keyValuePair = mNewParameters[0];
3345        AudioParameter param = AudioParameter(keyValuePair);
3346        int value;
3347
3348        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3349            reconfig = true;
3350        }
3351        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3352            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3353                status = BAD_VALUE;
3354            } else {
3355                reconfig = true;
3356            }
3357        }
3358        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3359            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3360                status = BAD_VALUE;
3361            } else {
3362                reconfig = true;
3363            }
3364        }
3365        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3366            // do not accept frame count changes if tracks are open as the track buffer
3367            // size depends on frame count and correct behavior would not be guaranteed
3368            // if frame count is changed after track creation
3369            if (!mTracks.isEmpty()) {
3370                status = INVALID_OPERATION;
3371            } else {
3372                reconfig = true;
3373            }
3374        }
3375        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3376#ifdef ADD_BATTERY_DATA
3377            // when changing the audio output device, call addBatteryData to notify
3378            // the change
3379            if (mOutDevice != value) {
3380                uint32_t params = 0;
3381                // check whether speaker is on
3382                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3383                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3384                }
3385
3386                audio_devices_t deviceWithoutSpeaker
3387                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3388                // check if any other device (except speaker) is on
3389                if (value & deviceWithoutSpeaker ) {
3390                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3391                }
3392
3393                if (params != 0) {
3394                    addBatteryData(params);
3395                }
3396            }
3397#endif
3398
3399            // forward device change to effects that have requested to be
3400            // aware of attached audio device.
3401            if (value != AUDIO_DEVICE_NONE) {
3402                mOutDevice = value;
3403                for (size_t i = 0; i < mEffectChains.size(); i++) {
3404                    mEffectChains[i]->setDevice_l(mOutDevice);
3405                }
3406            }
3407        }
3408
3409        if (status == NO_ERROR) {
3410            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3411                                                    keyValuePair.string());
3412            if (!mStandby && status == INVALID_OPERATION) {
3413                mOutput->stream->common.standby(&mOutput->stream->common);
3414                mStandby = true;
3415                mBytesWritten = 0;
3416                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3417                                                       keyValuePair.string());
3418            }
3419            if (status == NO_ERROR && reconfig) {
3420                readOutputParameters();
3421                delete mAudioMixer;
3422                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3423                for (size_t i = 0; i < mTracks.size() ; i++) {
3424                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3425                    if (name < 0) {
3426                        break;
3427                    }
3428                    mTracks[i]->mName = name;
3429                }
3430                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3431            }
3432        }
3433
3434        mNewParameters.removeAt(0);
3435
3436        mParamStatus = status;
3437        mParamCond.signal();
3438        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3439        // already timed out waiting for the status and will never signal the condition.
3440        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3441    }
3442
3443    if (!(previousCommand & FastMixerState::IDLE)) {
3444        ALOG_ASSERT(mFastMixer != NULL);
3445        FastMixerStateQueue *sq = mFastMixer->sq();
3446        FastMixerState *state = sq->begin();
3447        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3448        state->mCommand = previousCommand;
3449        sq->end();
3450        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3451    }
3452
3453    return reconfig;
3454}
3455
3456
3457void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3458{
3459    const size_t SIZE = 256;
3460    char buffer[SIZE];
3461    String8 result;
3462
3463    PlaybackThread::dumpInternals(fd, args);
3464
3465    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3466    result.append(buffer);
3467    write(fd, result.string(), result.size());
3468
3469    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3470    const FastMixerDumpState copy(mFastMixerDumpState);
3471    copy.dump(fd);
3472
3473#ifdef STATE_QUEUE_DUMP
3474    // Similar for state queue
3475    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3476    observerCopy.dump(fd);
3477    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3478    mutatorCopy.dump(fd);
3479#endif
3480
3481#ifdef TEE_SINK
3482    // Write the tee output to a .wav file
3483    dumpTee(fd, mTeeSource, mId);
3484#endif
3485
3486#ifdef AUDIO_WATCHDOG
3487    if (mAudioWatchdog != 0) {
3488        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3489        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3490        wdCopy.dump(fd);
3491    }
3492#endif
3493}
3494
3495uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3496{
3497    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3498}
3499
3500uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3501{
3502    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3503}
3504
3505void AudioFlinger::MixerThread::cacheParameters_l()
3506{
3507    PlaybackThread::cacheParameters_l();
3508
3509    // FIXME: Relaxed timing because of a certain device that can't meet latency
3510    // Should be reduced to 2x after the vendor fixes the driver issue
3511    // increase threshold again due to low power audio mode. The way this warning
3512    // threshold is calculated and its usefulness should be reconsidered anyway.
3513    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3514}
3515
3516// ----------------------------------------------------------------------------
3517
3518AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3519        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3520    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3521        // mLeftVolFloat, mRightVolFloat
3522{
3523}
3524
3525AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3526        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3527        ThreadBase::type_t type)
3528    :   PlaybackThread(audioFlinger, output, id, device, type)
3529        // mLeftVolFloat, mRightVolFloat
3530{
3531}
3532
3533AudioFlinger::DirectOutputThread::~DirectOutputThread()
3534{
3535}
3536
3537void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3538{
3539    audio_track_cblk_t* cblk = track->cblk();
3540    float left, right;
3541
3542    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3543        left = right = 0;
3544    } else {
3545        float typeVolume = mStreamTypes[track->streamType()].volume;
3546        float v = mMasterVolume * typeVolume;
3547        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3548        uint32_t vlr = proxy->getVolumeLR();
3549        float v_clamped = v * (vlr & 0xFFFF);
3550        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3551        left = v_clamped/MAX_GAIN;
3552        v_clamped = v * (vlr >> 16);
3553        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3554        right = v_clamped/MAX_GAIN;
3555    }
3556
3557    if (lastTrack) {
3558        if (left != mLeftVolFloat || right != mRightVolFloat) {
3559            mLeftVolFloat = left;
3560            mRightVolFloat = right;
3561
3562            // Convert volumes from float to 8.24
3563            uint32_t vl = (uint32_t)(left * (1 << 24));
3564            uint32_t vr = (uint32_t)(right * (1 << 24));
3565
3566            // Delegate volume control to effect in track effect chain if needed
3567            // only one effect chain can be present on DirectOutputThread, so if
3568            // there is one, the track is connected to it
3569            if (!mEffectChains.isEmpty()) {
3570                mEffectChains[0]->setVolume_l(&vl, &vr);
3571                left = (float)vl / (1 << 24);
3572                right = (float)vr / (1 << 24);
3573            }
3574            if (mOutput->stream->set_volume) {
3575                mOutput->stream->set_volume(mOutput->stream, left, right);
3576            }
3577        }
3578    }
3579}
3580
3581
3582AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3583    Vector< sp<Track> > *tracksToRemove
3584)
3585{
3586    size_t count = mActiveTracks.size();
3587    mixer_state mixerStatus = MIXER_IDLE;
3588
3589    // find out which tracks need to be processed
3590    for (size_t i = 0; i < count; i++) {
3591        sp<Track> t = mActiveTracks[i].promote();
3592        // The track died recently
3593        if (t == 0) {
3594            continue;
3595        }
3596
3597        Track* const track = t.get();
3598        audio_track_cblk_t* cblk = track->cblk();
3599        // Only consider last track started for volume and mixer state control.
3600        // In theory an older track could underrun and restart after the new one starts
3601        // but as we only care about the transition phase between two tracks on a
3602        // direct output, it is not a problem to ignore the underrun case.
3603        sp<Track> l = mLatestActiveTrack.promote();
3604        bool last = l.get() == track;
3605
3606        // The first time a track is added we wait
3607        // for all its buffers to be filled before processing it
3608        uint32_t minFrames;
3609        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3610            minFrames = mNormalFrameCount;
3611        } else {
3612            minFrames = 1;
3613        }
3614
3615        if ((track->framesReady() >= minFrames) && track->isReady() &&
3616                !track->isPaused() && !track->isTerminated())
3617        {
3618            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3619
3620            if (track->mFillingUpStatus == Track::FS_FILLED) {
3621                track->mFillingUpStatus = Track::FS_ACTIVE;
3622                // make sure processVolume_l() will apply new volume even if 0
3623                mLeftVolFloat = mRightVolFloat = -1.0;
3624                if (track->mState == TrackBase::RESUMING) {
3625                    track->mState = TrackBase::ACTIVE;
3626                }
3627            }
3628
3629            // compute volume for this track
3630            processVolume_l(track, last);
3631            if (last) {
3632                // reset retry count
3633                track->mRetryCount = kMaxTrackRetriesDirect;
3634                mActiveTrack = t;
3635                mixerStatus = MIXER_TRACKS_READY;
3636            }
3637        } else {
3638            // clear effect chain input buffer if the last active track started underruns
3639            // to avoid sending previous audio buffer again to effects
3640            if (!mEffectChains.isEmpty() && last) {
3641                mEffectChains[0]->clearInputBuffer();
3642            }
3643
3644            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3645            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3646                    track->isStopped() || track->isPaused()) {
3647                // We have consumed all the buffers of this track.
3648                // Remove it from the list of active tracks.
3649                // TODO: implement behavior for compressed audio
3650                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3651                size_t framesWritten = mBytesWritten / mFrameSize;
3652                if (mStandby || !last ||
3653                        track->presentationComplete(framesWritten, audioHALFrames)) {
3654                    if (track->isStopped()) {
3655                        track->reset();
3656                    }
3657                    tracksToRemove->add(track);
3658                }
3659            } else {
3660                // No buffers for this track. Give it a few chances to
3661                // fill a buffer, then remove it from active list.
3662                // Only consider last track started for mixer state control
3663                if (--(track->mRetryCount) <= 0) {
3664                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3665                    tracksToRemove->add(track);
3666                    // indicate to client process that the track was disabled because of underrun;
3667                    // it will then automatically call start() when data is available
3668                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3669                } else if (last) {
3670                    mixerStatus = MIXER_TRACKS_ENABLED;
3671                }
3672            }
3673        }
3674    }
3675
3676    // remove all the tracks that need to be...
3677    removeTracks_l(*tracksToRemove);
3678
3679    return mixerStatus;
3680}
3681
3682void AudioFlinger::DirectOutputThread::threadLoop_mix()
3683{
3684    size_t frameCount = mFrameCount;
3685    int8_t *curBuf = (int8_t *)mMixBuffer;
3686    // output audio to hardware
3687    while (frameCount) {
3688        AudioBufferProvider::Buffer buffer;
3689        buffer.frameCount = frameCount;
3690        mActiveTrack->getNextBuffer(&buffer);
3691        if (buffer.raw == NULL) {
3692            memset(curBuf, 0, frameCount * mFrameSize);
3693            break;
3694        }
3695        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3696        frameCount -= buffer.frameCount;
3697        curBuf += buffer.frameCount * mFrameSize;
3698        mActiveTrack->releaseBuffer(&buffer);
3699    }
3700    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3701    sleepTime = 0;
3702    standbyTime = systemTime() + standbyDelay;
3703    mActiveTrack.clear();
3704}
3705
3706void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3707{
3708    if (sleepTime == 0) {
3709        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3710            sleepTime = activeSleepTime;
3711        } else {
3712            sleepTime = idleSleepTime;
3713        }
3714    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3715        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3716        sleepTime = 0;
3717    }
3718}
3719
3720// getTrackName_l() must be called with ThreadBase::mLock held
3721int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3722        int sessionId)
3723{
3724    return 0;
3725}
3726
3727// deleteTrackName_l() must be called with ThreadBase::mLock held
3728void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3729{
3730}
3731
3732// checkForNewParameters_l() must be called with ThreadBase::mLock held
3733bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3734{
3735    bool reconfig = false;
3736
3737    while (!mNewParameters.isEmpty()) {
3738        status_t status = NO_ERROR;
3739        String8 keyValuePair = mNewParameters[0];
3740        AudioParameter param = AudioParameter(keyValuePair);
3741        int value;
3742
3743        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3744            // do not accept frame count changes if tracks are open as the track buffer
3745            // size depends on frame count and correct behavior would not be garantied
3746            // if frame count is changed after track creation
3747            if (!mTracks.isEmpty()) {
3748                status = INVALID_OPERATION;
3749            } else {
3750                reconfig = true;
3751            }
3752        }
3753        if (status == NO_ERROR) {
3754            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3755                                                    keyValuePair.string());
3756            if (!mStandby && status == INVALID_OPERATION) {
3757                mOutput->stream->common.standby(&mOutput->stream->common);
3758                mStandby = true;
3759                mBytesWritten = 0;
3760                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3761                                                       keyValuePair.string());
3762            }
3763            if (status == NO_ERROR && reconfig) {
3764                readOutputParameters();
3765                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3766            }
3767        }
3768
3769        mNewParameters.removeAt(0);
3770
3771        mParamStatus = status;
3772        mParamCond.signal();
3773        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3774        // already timed out waiting for the status and will never signal the condition.
3775        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3776    }
3777    return reconfig;
3778}
3779
3780uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3781{
3782    uint32_t time;
3783    if (audio_is_linear_pcm(mFormat)) {
3784        time = PlaybackThread::activeSleepTimeUs();
3785    } else {
3786        time = 10000;
3787    }
3788    return time;
3789}
3790
3791uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3792{
3793    uint32_t time;
3794    if (audio_is_linear_pcm(mFormat)) {
3795        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3796    } else {
3797        time = 10000;
3798    }
3799    return time;
3800}
3801
3802uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3803{
3804    uint32_t time;
3805    if (audio_is_linear_pcm(mFormat)) {
3806        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3807    } else {
3808        time = 10000;
3809    }
3810    return time;
3811}
3812
3813void AudioFlinger::DirectOutputThread::cacheParameters_l()
3814{
3815    PlaybackThread::cacheParameters_l();
3816
3817    // use shorter standby delay as on normal output to release
3818    // hardware resources as soon as possible
3819    if (audio_is_linear_pcm(mFormat)) {
3820        standbyDelay = microseconds(activeSleepTime*2);
3821    } else {
3822        standbyDelay = kOffloadStandbyDelayNs;
3823    }
3824}
3825
3826// ----------------------------------------------------------------------------
3827
3828AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3829        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3830    :   Thread(false /*canCallJava*/),
3831        mPlaybackThread(playbackThread),
3832        mWriteAckSequence(0),
3833        mDrainSequence(0)
3834{
3835}
3836
3837AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3838{
3839}
3840
3841void AudioFlinger::AsyncCallbackThread::onFirstRef()
3842{
3843    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3844}
3845
3846bool AudioFlinger::AsyncCallbackThread::threadLoop()
3847{
3848    while (!exitPending()) {
3849        uint32_t writeAckSequence;
3850        uint32_t drainSequence;
3851
3852        {
3853            Mutex::Autolock _l(mLock);
3854            while (!((mWriteAckSequence & 1) ||
3855                     (mDrainSequence & 1) ||
3856                     exitPending())) {
3857                mWaitWorkCV.wait(mLock);
3858            }
3859
3860            if (exitPending()) {
3861                break;
3862            }
3863            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3864                  mWriteAckSequence, mDrainSequence);
3865            writeAckSequence = mWriteAckSequence;
3866            mWriteAckSequence &= ~1;
3867            drainSequence = mDrainSequence;
3868            mDrainSequence &= ~1;
3869        }
3870        {
3871            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3872            if (playbackThread != 0) {
3873                if (writeAckSequence & 1) {
3874                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3875                }
3876                if (drainSequence & 1) {
3877                    playbackThread->resetDraining(drainSequence >> 1);
3878                }
3879            }
3880        }
3881    }
3882    return false;
3883}
3884
3885void AudioFlinger::AsyncCallbackThread::exit()
3886{
3887    ALOGV("AsyncCallbackThread::exit");
3888    Mutex::Autolock _l(mLock);
3889    requestExit();
3890    mWaitWorkCV.broadcast();
3891}
3892
3893void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3894{
3895    Mutex::Autolock _l(mLock);
3896    // bit 0 is cleared
3897    mWriteAckSequence = sequence << 1;
3898}
3899
3900void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3901{
3902    Mutex::Autolock _l(mLock);
3903    // ignore unexpected callbacks
3904    if (mWriteAckSequence & 2) {
3905        mWriteAckSequence |= 1;
3906        mWaitWorkCV.signal();
3907    }
3908}
3909
3910void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3911{
3912    Mutex::Autolock _l(mLock);
3913    // bit 0 is cleared
3914    mDrainSequence = sequence << 1;
3915}
3916
3917void AudioFlinger::AsyncCallbackThread::resetDraining()
3918{
3919    Mutex::Autolock _l(mLock);
3920    // ignore unexpected callbacks
3921    if (mDrainSequence & 2) {
3922        mDrainSequence |= 1;
3923        mWaitWorkCV.signal();
3924    }
3925}
3926
3927
3928// ----------------------------------------------------------------------------
3929AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3930        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3931    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3932        mHwPaused(false),
3933        mFlushPending(false),
3934        mPausedBytesRemaining(0)
3935{
3936    //FIXME: mStandby should be set to true by ThreadBase constructor
3937    mStandby = true;
3938}
3939
3940void AudioFlinger::OffloadThread::threadLoop_exit()
3941{
3942    if (mFlushPending || mHwPaused) {
3943        // If a flush is pending or track was paused, just discard buffered data
3944        flushHw_l();
3945    } else {
3946        mMixerStatus = MIXER_DRAIN_ALL;
3947        threadLoop_drain();
3948    }
3949    mCallbackThread->exit();
3950    PlaybackThread::threadLoop_exit();
3951}
3952
3953AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3954    Vector< sp<Track> > *tracksToRemove
3955)
3956{
3957    size_t count = mActiveTracks.size();
3958
3959    mixer_state mixerStatus = MIXER_IDLE;
3960    bool doHwPause = false;
3961    bool doHwResume = false;
3962
3963    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3964
3965    // find out which tracks need to be processed
3966    for (size_t i = 0; i < count; i++) {
3967        sp<Track> t = mActiveTracks[i].promote();
3968        // The track died recently
3969        if (t == 0) {
3970            continue;
3971        }
3972        Track* const track = t.get();
3973        audio_track_cblk_t* cblk = track->cblk();
3974        // Only consider last track started for volume and mixer state control.
3975        // In theory an older track could underrun and restart after the new one starts
3976        // but as we only care about the transition phase between two tracks on a
3977        // direct output, it is not a problem to ignore the underrun case.
3978        sp<Track> l = mLatestActiveTrack.promote();
3979        bool last = l.get() == track;
3980
3981        if (track->isPausing()) {
3982            track->setPaused();
3983            if (last) {
3984                if (!mHwPaused) {
3985                    doHwPause = true;
3986                    mHwPaused = true;
3987                }
3988                // If we were part way through writing the mixbuffer to
3989                // the HAL we must save this until we resume
3990                // BUG - this will be wrong if a different track is made active,
3991                // in that case we want to discard the pending data in the
3992                // mixbuffer and tell the client to present it again when the
3993                // track is resumed
3994                mPausedWriteLength = mCurrentWriteLength;
3995                mPausedBytesRemaining = mBytesRemaining;
3996                mBytesRemaining = 0;    // stop writing
3997            }
3998            tracksToRemove->add(track);
3999        } else if (track->framesReady() && track->isReady() &&
4000                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4001            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4002            if (track->mFillingUpStatus == Track::FS_FILLED) {
4003                track->mFillingUpStatus = Track::FS_ACTIVE;
4004                // make sure processVolume_l() will apply new volume even if 0
4005                mLeftVolFloat = mRightVolFloat = -1.0;
4006                if (track->mState == TrackBase::RESUMING) {
4007                    track->mState = TrackBase::ACTIVE;
4008                    if (last) {
4009                        if (mPausedBytesRemaining) {
4010                            // Need to continue write that was interrupted
4011                            mCurrentWriteLength = mPausedWriteLength;
4012                            mBytesRemaining = mPausedBytesRemaining;
4013                            mPausedBytesRemaining = 0;
4014                        }
4015                        if (mHwPaused) {
4016                            doHwResume = true;
4017                            mHwPaused = false;
4018                            // threadLoop_mix() will handle the case that we need to
4019                            // resume an interrupted write
4020                        }
4021                        // enable write to audio HAL
4022                        sleepTime = 0;
4023                    }
4024                }
4025            }
4026
4027            if (last) {
4028                sp<Track> previousTrack = mPreviousTrack.promote();
4029                if (previousTrack != 0) {
4030                    if (track != previousTrack.get()) {
4031                        // Flush any data still being written from last track
4032                        mBytesRemaining = 0;
4033                        if (mPausedBytesRemaining) {
4034                            // Last track was paused so we also need to flush saved
4035                            // mixbuffer state and invalidate track so that it will
4036                            // re-submit that unwritten data when it is next resumed
4037                            mPausedBytesRemaining = 0;
4038                            // Invalidate is a bit drastic - would be more efficient
4039                            // to have a flag to tell client that some of the
4040                            // previously written data was lost
4041                            previousTrack->invalidate();
4042                        }
4043                        // flush data already sent to the DSP if changing audio session as audio
4044                        // comes from a different source. Also invalidate previous track to force a
4045                        // seek when resuming.
4046                        if (previousTrack->sessionId() != track->sessionId()) {
4047                            previousTrack->invalidate();
4048                            mFlushPending = true;
4049                        }
4050                    }
4051                }
4052                mPreviousTrack = track;
4053                // reset retry count
4054                track->mRetryCount = kMaxTrackRetriesOffload;
4055                mActiveTrack = t;
4056                mixerStatus = MIXER_TRACKS_READY;
4057            }
4058        } else {
4059            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4060            if (track->isStopping_1()) {
4061                // Hardware buffer can hold a large amount of audio so we must
4062                // wait for all current track's data to drain before we say
4063                // that the track is stopped.
4064                if (mBytesRemaining == 0) {
4065                    // Only start draining when all data in mixbuffer
4066                    // has been written
4067                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4068                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4069                    // do not drain if no data was ever sent to HAL (mStandby == true)
4070                    if (last && !mStandby) {
4071                        // do not modify drain sequence if we are already draining. This happens
4072                        // when resuming from pause after drain.
4073                        if ((mDrainSequence & 1) == 0) {
4074                            sleepTime = 0;
4075                            standbyTime = systemTime() + standbyDelay;
4076                            mixerStatus = MIXER_DRAIN_TRACK;
4077                            mDrainSequence += 2;
4078                        }
4079                        if (mHwPaused) {
4080                            // It is possible to move from PAUSED to STOPPING_1 without
4081                            // a resume so we must ensure hardware is running
4082                            doHwResume = true;
4083                            mHwPaused = false;
4084                        }
4085                    }
4086                }
4087            } else if (track->isStopping_2()) {
4088                // Drain has completed or we are in standby, signal presentation complete
4089                if (!(mDrainSequence & 1) || !last || mStandby) {
4090                    track->mState = TrackBase::STOPPED;
4091                    size_t audioHALFrames =
4092                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4093                    size_t framesWritten =
4094                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4095                    track->presentationComplete(framesWritten, audioHALFrames);
4096                    track->reset();
4097                    tracksToRemove->add(track);
4098                }
4099            } else {
4100                // No buffers for this track. Give it a few chances to
4101                // fill a buffer, then remove it from active list.
4102                if (--(track->mRetryCount) <= 0) {
4103                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4104                          track->name());
4105                    tracksToRemove->add(track);
4106                    // indicate to client process that the track was disabled because of underrun;
4107                    // it will then automatically call start() when data is available
4108                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4109                } else if (last){
4110                    mixerStatus = MIXER_TRACKS_ENABLED;
4111                }
4112            }
4113        }
4114        // compute volume for this track
4115        processVolume_l(track, last);
4116    }
4117
4118    // make sure the pause/flush/resume sequence is executed in the right order.
4119    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4120    // before flush and then resume HW. This can happen in case of pause/flush/resume
4121    // if resume is received before pause is executed.
4122    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4123        mOutput->stream->pause(mOutput->stream);
4124        if (!doHwPause) {
4125            doHwResume = true;
4126        }
4127    }
4128    if (mFlushPending) {
4129        flushHw_l();
4130        mFlushPending = false;
4131    }
4132    if (!mStandby && doHwResume) {
4133        mOutput->stream->resume(mOutput->stream);
4134    }
4135
4136    // remove all the tracks that need to be...
4137    removeTracks_l(*tracksToRemove);
4138
4139    return mixerStatus;
4140}
4141
4142void AudioFlinger::OffloadThread::flushOutput_l()
4143{
4144    mFlushPending = true;
4145}
4146
4147// must be called with thread mutex locked
4148bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4149{
4150    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4151          mWriteAckSequence, mDrainSequence);
4152    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4153        return true;
4154    }
4155    return false;
4156}
4157
4158// must be called with thread mutex locked
4159bool AudioFlinger::OffloadThread::shouldStandby_l()
4160{
4161    bool TrackPaused = false;
4162
4163    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4164    // after a timeout and we will enter standby then.
4165    if (mTracks.size() > 0) {
4166        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4167    }
4168
4169    return !mStandby && !TrackPaused;
4170}
4171
4172
4173bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4174{
4175    Mutex::Autolock _l(mLock);
4176    return waitingAsyncCallback_l();
4177}
4178
4179void AudioFlinger::OffloadThread::flushHw_l()
4180{
4181    mOutput->stream->flush(mOutput->stream);
4182    // Flush anything still waiting in the mixbuffer
4183    mCurrentWriteLength = 0;
4184    mBytesRemaining = 0;
4185    mPausedWriteLength = 0;
4186    mPausedBytesRemaining = 0;
4187    if (mUseAsyncWrite) {
4188        // discard any pending drain or write ack by incrementing sequence
4189        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4190        mDrainSequence = (mDrainSequence + 2) & ~1;
4191        ALOG_ASSERT(mCallbackThread != 0);
4192        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4193        mCallbackThread->setDraining(mDrainSequence);
4194    }
4195}
4196
4197// ----------------------------------------------------------------------------
4198
4199AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4200        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4201    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4202                DUPLICATING),
4203        mWaitTimeMs(UINT_MAX)
4204{
4205    addOutputTrack(mainThread);
4206}
4207
4208AudioFlinger::DuplicatingThread::~DuplicatingThread()
4209{
4210    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4211        mOutputTracks[i]->destroy();
4212    }
4213}
4214
4215void AudioFlinger::DuplicatingThread::threadLoop_mix()
4216{
4217    // mix buffers...
4218    if (outputsReady(outputTracks)) {
4219        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4220    } else {
4221        memset(mMixBuffer, 0, mixBufferSize);
4222    }
4223    sleepTime = 0;
4224    writeFrames = mNormalFrameCount;
4225    mCurrentWriteLength = mixBufferSize;
4226    standbyTime = systemTime() + standbyDelay;
4227}
4228
4229void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4230{
4231    if (sleepTime == 0) {
4232        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4233            sleepTime = activeSleepTime;
4234        } else {
4235            sleepTime = idleSleepTime;
4236        }
4237    } else if (mBytesWritten != 0) {
4238        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4239            writeFrames = mNormalFrameCount;
4240            memset(mMixBuffer, 0, mixBufferSize);
4241        } else {
4242            // flush remaining overflow buffers in output tracks
4243            writeFrames = 0;
4244        }
4245        sleepTime = 0;
4246    }
4247}
4248
4249ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4250{
4251    for (size_t i = 0; i < outputTracks.size(); i++) {
4252        outputTracks[i]->write(mMixBuffer, writeFrames);
4253    }
4254    mStandby = false;
4255    return (ssize_t)mixBufferSize;
4256}
4257
4258void AudioFlinger::DuplicatingThread::threadLoop_standby()
4259{
4260    // DuplicatingThread implements standby by stopping all tracks
4261    for (size_t i = 0; i < outputTracks.size(); i++) {
4262        outputTracks[i]->stop();
4263    }
4264}
4265
4266void AudioFlinger::DuplicatingThread::saveOutputTracks()
4267{
4268    outputTracks = mOutputTracks;
4269}
4270
4271void AudioFlinger::DuplicatingThread::clearOutputTracks()
4272{
4273    outputTracks.clear();
4274}
4275
4276void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4277{
4278    Mutex::Autolock _l(mLock);
4279    // FIXME explain this formula
4280    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4281    OutputTrack *outputTrack = new OutputTrack(thread,
4282                                            this,
4283                                            mSampleRate,
4284                                            mFormat,
4285                                            mChannelMask,
4286                                            frameCount,
4287                                            IPCThreadState::self()->getCallingUid());
4288    if (outputTrack->cblk() != NULL) {
4289        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4290        mOutputTracks.add(outputTrack);
4291        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4292        updateWaitTime_l();
4293    }
4294}
4295
4296void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4297{
4298    Mutex::Autolock _l(mLock);
4299    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4300        if (mOutputTracks[i]->thread() == thread) {
4301            mOutputTracks[i]->destroy();
4302            mOutputTracks.removeAt(i);
4303            updateWaitTime_l();
4304            return;
4305        }
4306    }
4307    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4308}
4309
4310// caller must hold mLock
4311void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4312{
4313    mWaitTimeMs = UINT_MAX;
4314    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4315        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4316        if (strong != 0) {
4317            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4318            if (waitTimeMs < mWaitTimeMs) {
4319                mWaitTimeMs = waitTimeMs;
4320            }
4321        }
4322    }
4323}
4324
4325
4326bool AudioFlinger::DuplicatingThread::outputsReady(
4327        const SortedVector< sp<OutputTrack> > &outputTracks)
4328{
4329    for (size_t i = 0; i < outputTracks.size(); i++) {
4330        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4331        if (thread == 0) {
4332            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4333                    outputTracks[i].get());
4334            return false;
4335        }
4336        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4337        // see note at standby() declaration
4338        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4339            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4340                    thread.get());
4341            return false;
4342        }
4343    }
4344    return true;
4345}
4346
4347uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4348{
4349    return (mWaitTimeMs * 1000) / 2;
4350}
4351
4352void AudioFlinger::DuplicatingThread::cacheParameters_l()
4353{
4354    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4355    updateWaitTime_l();
4356
4357    MixerThread::cacheParameters_l();
4358}
4359
4360// ----------------------------------------------------------------------------
4361//      Record
4362// ----------------------------------------------------------------------------
4363
4364AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4365                                         AudioStreamIn *input,
4366                                         uint32_t sampleRate,
4367                                         audio_channel_mask_t channelMask,
4368                                         audio_io_handle_t id,
4369                                         audio_devices_t outDevice,
4370                                         audio_devices_t inDevice
4371#ifdef TEE_SINK
4372                                         , const sp<NBAIO_Sink>& teeSink
4373#endif
4374                                         ) :
4375    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4376    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4377    // mRsmpInIndex and mBufferSize set by readInputParameters()
4378    mReqChannelCount(popcount(channelMask)),
4379    mReqSampleRate(sampleRate)
4380    // mBytesRead is only meaningful while active, and so is cleared in start()
4381    // (but might be better to also clear here for dump?)
4382#ifdef TEE_SINK
4383    , mTeeSink(teeSink)
4384#endif
4385{
4386    snprintf(mName, kNameLength, "AudioIn_%X", id);
4387
4388    readInputParameters();
4389}
4390
4391
4392AudioFlinger::RecordThread::~RecordThread()
4393{
4394    delete[] mRsmpInBuffer;
4395    delete mResampler;
4396    delete[] mRsmpOutBuffer;
4397}
4398
4399void AudioFlinger::RecordThread::onFirstRef()
4400{
4401    run(mName, PRIORITY_URGENT_AUDIO);
4402}
4403
4404status_t AudioFlinger::RecordThread::readyToRun()
4405{
4406    status_t status = initCheck();
4407    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4408    return status;
4409}
4410
4411bool AudioFlinger::RecordThread::threadLoop()
4412{
4413    AudioBufferProvider::Buffer buffer;
4414    sp<RecordTrack> activeTrack;
4415    Vector< sp<EffectChain> > effectChains;
4416
4417    nsecs_t lastWarning = 0;
4418
4419    inputStandBy();
4420    {
4421        Mutex::Autolock _l(mLock);
4422        activeTrack = mActiveTrack;
4423        acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
4424    }
4425
4426    // used to verify we've read at least once before evaluating how many bytes were read
4427    bool readOnce = false;
4428
4429    // start recording
4430    while (!exitPending()) {
4431
4432        processConfigEvents();
4433
4434        { // scope for mLock
4435            Mutex::Autolock _l(mLock);
4436            checkForNewParameters_l();
4437            if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
4438                SortedVector<int> tmp;
4439                tmp.add(mActiveTrack->uid());
4440                updateWakeLockUids_l(tmp);
4441            }
4442            activeTrack = mActiveTrack;
4443            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4444                standby();
4445
4446                if (exitPending()) {
4447                    break;
4448                }
4449
4450                releaseWakeLock_l();
4451                ALOGV("RecordThread: loop stopping");
4452                // go to sleep
4453                mWaitWorkCV.wait(mLock);
4454                ALOGV("RecordThread: loop starting");
4455                acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
4456                continue;
4457            }
4458            if (mActiveTrack != 0) {
4459                if (mActiveTrack->isTerminated()) {
4460                    removeTrack_l(mActiveTrack);
4461                    mActiveTrack.clear();
4462                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4463                    standby();
4464                    mActiveTrack.clear();
4465                    mStartStopCond.broadcast();
4466                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4467                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4468                        mActiveTrack.clear();
4469                        mStartStopCond.broadcast();
4470                    } else if (readOnce) {
4471                        // record start succeeds only if first read from audio input
4472                        // succeeds
4473                        if (mBytesRead >= 0) {
4474                            mActiveTrack->mState = TrackBase::ACTIVE;
4475                        } else {
4476                            mActiveTrack.clear();
4477                        }
4478                        mStartStopCond.broadcast();
4479                    }
4480                    mStandby = false;
4481                }
4482            }
4483
4484            lockEffectChains_l(effectChains);
4485        }
4486
4487        if (mActiveTrack != 0) {
4488            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4489                mActiveTrack->mState != TrackBase::RESUMING) {
4490                unlockEffectChains(effectChains);
4491                usleep(kRecordThreadSleepUs);
4492                continue;
4493            }
4494            for (size_t i = 0; i < effectChains.size(); i ++) {
4495                effectChains[i]->process_l();
4496            }
4497
4498            buffer.frameCount = mFrameCount;
4499            status_t status = mActiveTrack->getNextBuffer(&buffer);
4500            if (status == NO_ERROR) {
4501                readOnce = true;
4502                size_t framesOut = buffer.frameCount;
4503                if (mResampler == NULL) {
4504                    // no resampling
4505                    while (framesOut) {
4506                        size_t framesIn = mFrameCount - mRsmpInIndex;
4507                        if (framesIn) {
4508                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4509                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4510                                    mActiveTrack->mFrameSize;
4511                            if (framesIn > framesOut)
4512                                framesIn = framesOut;
4513                            mRsmpInIndex += framesIn;
4514                            framesOut -= framesIn;
4515                            if (mChannelCount == mReqChannelCount) {
4516                                memcpy(dst, src, framesIn * mFrameSize);
4517                            } else {
4518                                if (mChannelCount == 1) {
4519                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4520                                            (int16_t *)src, framesIn);
4521                                } else {
4522                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4523                                            (int16_t *)src, framesIn);
4524                                }
4525                            }
4526                        }
4527                        if (framesOut && mFrameCount == mRsmpInIndex) {
4528                            void *readInto;
4529                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4530                                readInto = buffer.raw;
4531                                framesOut = 0;
4532                            } else {
4533                                readInto = mRsmpInBuffer;
4534                                mRsmpInIndex = 0;
4535                            }
4536                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4537                                    mBufferSize);
4538                            if (mBytesRead <= 0) {
4539                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4540                                {
4541                                    ALOGE("Error reading audio input");
4542                                    // Force input into standby so that it tries to
4543                                    // recover at next read attempt
4544                                    inputStandBy();
4545                                    usleep(kRecordThreadSleepUs);
4546                                }
4547                                mRsmpInIndex = mFrameCount;
4548                                framesOut = 0;
4549                                buffer.frameCount = 0;
4550                            }
4551#ifdef TEE_SINK
4552                            else if (mTeeSink != 0) {
4553                                (void) mTeeSink->write(readInto,
4554                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4555                            }
4556#endif
4557                        }
4558                    }
4559                } else {
4560                    // resampling
4561
4562                    // resampler accumulates, but we only have one source track
4563                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4564                    // alter output frame count as if we were expecting stereo samples
4565                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4566                        framesOut >>= 1;
4567                    }
4568                    mResampler->resample(mRsmpOutBuffer, framesOut,
4569                            this /* AudioBufferProvider* */);
4570                    // ditherAndClamp() works as long as all buffers returned by
4571                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4572                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4573                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4574                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4575                        // the resampler always outputs stereo samples:
4576                        // do post stereo to mono conversion
4577                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4578                                framesOut);
4579                    } else {
4580                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4581                    }
4582                    // now done with mRsmpOutBuffer
4583
4584                }
4585                if (mFramestoDrop == 0) {
4586                    mActiveTrack->releaseBuffer(&buffer);
4587                } else {
4588                    if (mFramestoDrop > 0) {
4589                        mFramestoDrop -= buffer.frameCount;
4590                        if (mFramestoDrop <= 0) {
4591                            clearSyncStartEvent();
4592                        }
4593                    } else {
4594                        mFramestoDrop += buffer.frameCount;
4595                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4596                                mSyncStartEvent->isCancelled()) {
4597                            ALOGW("Synced record %s, session %d, trigger session %d",
4598                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4599                                  mActiveTrack->sessionId(),
4600                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4601                            clearSyncStartEvent();
4602                        }
4603                    }
4604                }
4605                mActiveTrack->clearOverflow();
4606            }
4607            // client isn't retrieving buffers fast enough
4608            else {
4609                if (!mActiveTrack->setOverflow()) {
4610                    nsecs_t now = systemTime();
4611                    if ((now - lastWarning) > kWarningThrottleNs) {
4612                        ALOGW("RecordThread: buffer overflow");
4613                        lastWarning = now;
4614                    }
4615                }
4616                // Release the processor for a while before asking for a new buffer.
4617                // This will give the application more chance to read from the buffer and
4618                // clear the overflow.
4619                usleep(kRecordThreadSleepUs);
4620            }
4621        }
4622        // enable changes in effect chain
4623        unlockEffectChains(effectChains);
4624        effectChains.clear();
4625    }
4626
4627    standby();
4628
4629    {
4630        Mutex::Autolock _l(mLock);
4631        for (size_t i = 0; i < mTracks.size(); i++) {
4632            sp<RecordTrack> track = mTracks[i];
4633            track->invalidate();
4634        }
4635        mActiveTrack.clear();
4636        mStartStopCond.broadcast();
4637    }
4638
4639    releaseWakeLock();
4640
4641    ALOGV("RecordThread %p exiting", this);
4642    return false;
4643}
4644
4645void AudioFlinger::RecordThread::standby()
4646{
4647    if (!mStandby) {
4648        inputStandBy();
4649        mStandby = true;
4650    }
4651}
4652
4653void AudioFlinger::RecordThread::inputStandBy()
4654{
4655    mInput->stream->common.standby(&mInput->stream->common);
4656}
4657
4658sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4659        const sp<AudioFlinger::Client>& client,
4660        uint32_t sampleRate,
4661        audio_format_t format,
4662        audio_channel_mask_t channelMask,
4663        size_t frameCount,
4664        int sessionId,
4665        int uid,
4666        IAudioFlinger::track_flags_t *flags,
4667        pid_t tid,
4668        status_t *status)
4669{
4670    sp<RecordTrack> track;
4671    status_t lStatus;
4672
4673    lStatus = initCheck();
4674    if (lStatus != NO_ERROR) {
4675        ALOGE("createRecordTrack_l() audio driver not initialized");
4676        goto Exit;
4677    }
4678    // client expresses a preference for FAST, but we get the final say
4679    if (*flags & IAudioFlinger::TRACK_FAST) {
4680      if (
4681            // use case: callback handler and frame count is default or at least as large as HAL
4682            (
4683                (tid != -1) &&
4684                ((frameCount == 0) ||
4685                (frameCount >= mFrameCount))
4686            ) &&
4687            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4688            // mono or stereo
4689            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4690              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4691            // hardware sample rate
4692            (sampleRate == mSampleRate) &&
4693            // record thread has an associated fast recorder
4694            hasFastRecorder()
4695            // FIXME test that RecordThread for this fast track has a capable output HAL
4696            // FIXME add a permission test also?
4697        ) {
4698        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4699        if (frameCount == 0) {
4700            frameCount = mFrameCount * kFastTrackMultiplier;
4701        }
4702        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4703                frameCount, mFrameCount);
4704      } else {
4705        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4706                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4707                "hasFastRecorder=%d tid=%d",
4708                frameCount, mFrameCount, format,
4709                audio_is_linear_pcm(format),
4710                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4711        *flags &= ~IAudioFlinger::TRACK_FAST;
4712        // For compatibility with AudioRecord calculation, buffer depth is forced
4713        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4714        // This is probably too conservative, but legacy application code may depend on it.
4715        // If you change this calculation, also review the start threshold which is related.
4716        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4717        size_t mNormalFrameCount = 2048; // FIXME
4718        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4719        if (minBufCount < 2) {
4720            minBufCount = 2;
4721        }
4722        size_t minFrameCount = mNormalFrameCount * minBufCount;
4723        if (frameCount < minFrameCount) {
4724            frameCount = minFrameCount;
4725        }
4726      }
4727    }
4728
4729    // FIXME use flags and tid similar to createTrack_l()
4730
4731    { // scope for mLock
4732        Mutex::Autolock _l(mLock);
4733
4734        track = new RecordTrack(this, client, sampleRate,
4735                      format, channelMask, frameCount, sessionId, uid);
4736
4737        if (track->getCblk() == 0) {
4738            ALOGE("createRecordTrack_l() no control block");
4739            lStatus = NO_MEMORY;
4740            track.clear();
4741            goto Exit;
4742        }
4743        mTracks.add(track);
4744
4745        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4746        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4747                        mAudioFlinger->btNrecIsOff();
4748        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4749        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4750
4751        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4752            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4753            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4754            // so ask activity manager to do this on our behalf
4755            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4756        }
4757    }
4758    lStatus = NO_ERROR;
4759
4760Exit:
4761    if (status) {
4762        *status = lStatus;
4763    }
4764    return track;
4765}
4766
4767status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4768                                           AudioSystem::sync_event_t event,
4769                                           int triggerSession)
4770{
4771    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4772    sp<ThreadBase> strongMe = this;
4773    status_t status = NO_ERROR;
4774
4775    if (event == AudioSystem::SYNC_EVENT_NONE) {
4776        clearSyncStartEvent();
4777    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4778        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4779                                       triggerSession,
4780                                       recordTrack->sessionId(),
4781                                       syncStartEventCallback,
4782                                       this);
4783        // Sync event can be cancelled by the trigger session if the track is not in a
4784        // compatible state in which case we start record immediately
4785        if (mSyncStartEvent->isCancelled()) {
4786            clearSyncStartEvent();
4787        } else {
4788            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4789            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4790        }
4791    }
4792
4793    {
4794        AutoMutex lock(mLock);
4795        if (mActiveTrack != 0) {
4796            if (recordTrack != mActiveTrack.get()) {
4797                status = -EBUSY;
4798            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4799                mActiveTrack->mState = TrackBase::ACTIVE;
4800            }
4801            return status;
4802        }
4803
4804        recordTrack->mState = TrackBase::IDLE;
4805        mActiveTrack = recordTrack;
4806        mLock.unlock();
4807        status_t status = AudioSystem::startInput(mId);
4808        mLock.lock();
4809        if (status != NO_ERROR) {
4810            mActiveTrack.clear();
4811            clearSyncStartEvent();
4812            return status;
4813        }
4814        mRsmpInIndex = mFrameCount;
4815        mBytesRead = 0;
4816        if (mResampler != NULL) {
4817            mResampler->reset();
4818        }
4819        mActiveTrack->mState = TrackBase::RESUMING;
4820        // signal thread to start
4821        ALOGV("Signal record thread");
4822        mWaitWorkCV.broadcast();
4823        // do not wait for mStartStopCond if exiting
4824        if (exitPending()) {
4825            mActiveTrack.clear();
4826            status = INVALID_OPERATION;
4827            goto startError;
4828        }
4829        mStartStopCond.wait(mLock);
4830        if (mActiveTrack == 0) {
4831            ALOGV("Record failed to start");
4832            status = BAD_VALUE;
4833            goto startError;
4834        }
4835        ALOGV("Record started OK");
4836        return status;
4837    }
4838
4839startError:
4840    AudioSystem::stopInput(mId);
4841    clearSyncStartEvent();
4842    return status;
4843}
4844
4845void AudioFlinger::RecordThread::clearSyncStartEvent()
4846{
4847    if (mSyncStartEvent != 0) {
4848        mSyncStartEvent->cancel();
4849    }
4850    mSyncStartEvent.clear();
4851    mFramestoDrop = 0;
4852}
4853
4854void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4855{
4856    sp<SyncEvent> strongEvent = event.promote();
4857
4858    if (strongEvent != 0) {
4859        RecordThread *me = (RecordThread *)strongEvent->cookie();
4860        me->handleSyncStartEvent(strongEvent);
4861    }
4862}
4863
4864void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4865{
4866    if (event == mSyncStartEvent) {
4867        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4868        // from audio HAL
4869        mFramestoDrop = mFrameCount * 2;
4870    }
4871}
4872
4873bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4874    ALOGV("RecordThread::stop");
4875    AutoMutex _l(mLock);
4876    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4877        return false;
4878    }
4879    recordTrack->mState = TrackBase::PAUSING;
4880    // do not wait for mStartStopCond if exiting
4881    if (exitPending()) {
4882        return true;
4883    }
4884    mStartStopCond.wait(mLock);
4885    // if we have been restarted, recordTrack == mActiveTrack.get() here
4886    if (exitPending() || recordTrack != mActiveTrack.get()) {
4887        ALOGV("Record stopped OK");
4888        return true;
4889    }
4890    return false;
4891}
4892
4893bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4894{
4895    return false;
4896}
4897
4898status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4899{
4900#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4901    if (!isValidSyncEvent(event)) {
4902        return BAD_VALUE;
4903    }
4904
4905    int eventSession = event->triggerSession();
4906    status_t ret = NAME_NOT_FOUND;
4907
4908    Mutex::Autolock _l(mLock);
4909
4910    for (size_t i = 0; i < mTracks.size(); i++) {
4911        sp<RecordTrack> track = mTracks[i];
4912        if (eventSession == track->sessionId()) {
4913            (void) track->setSyncEvent(event);
4914            ret = NO_ERROR;
4915        }
4916    }
4917    return ret;
4918#else
4919    return BAD_VALUE;
4920#endif
4921}
4922
4923// destroyTrack_l() must be called with ThreadBase::mLock held
4924void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4925{
4926    track->terminate();
4927    track->mState = TrackBase::STOPPED;
4928    // active tracks are removed by threadLoop()
4929    if (mActiveTrack != track) {
4930        removeTrack_l(track);
4931    }
4932}
4933
4934void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4935{
4936    mTracks.remove(track);
4937    // need anything related to effects here?
4938}
4939
4940void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4941{
4942    dumpInternals(fd, args);
4943    dumpTracks(fd, args);
4944    dumpEffectChains(fd, args);
4945}
4946
4947void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4948{
4949    const size_t SIZE = 256;
4950    char buffer[SIZE];
4951    String8 result;
4952
4953    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4954    result.append(buffer);
4955
4956    if (mActiveTrack != 0) {
4957        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4958        result.append(buffer);
4959        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4960        result.append(buffer);
4961        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4962        result.append(buffer);
4963        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4964        result.append(buffer);
4965        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4966        result.append(buffer);
4967    } else {
4968        result.append("No active record client\n");
4969    }
4970
4971    write(fd, result.string(), result.size());
4972
4973    dumpBase(fd, args);
4974}
4975
4976void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4977{
4978    const size_t SIZE = 256;
4979    char buffer[SIZE];
4980    String8 result;
4981
4982    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4983    result.append(buffer);
4984    RecordTrack::appendDumpHeader(result);
4985    for (size_t i = 0; i < mTracks.size(); ++i) {
4986        sp<RecordTrack> track = mTracks[i];
4987        if (track != 0) {
4988            track->dump(buffer, SIZE);
4989            result.append(buffer);
4990        }
4991    }
4992
4993    if (mActiveTrack != 0) {
4994        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4995        result.append(buffer);
4996        RecordTrack::appendDumpHeader(result);
4997        mActiveTrack->dump(buffer, SIZE);
4998        result.append(buffer);
4999
5000    }
5001    write(fd, result.string(), result.size());
5002}
5003
5004// AudioBufferProvider interface
5005status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5006{
5007    size_t framesReq = buffer->frameCount;
5008    size_t framesReady = mFrameCount - mRsmpInIndex;
5009    int channelCount;
5010
5011    if (framesReady == 0) {
5012        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
5013        if (mBytesRead <= 0) {
5014            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
5015                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
5016                // Force input into standby so that it tries to
5017                // recover at next read attempt
5018                inputStandBy();
5019                usleep(kRecordThreadSleepUs);
5020            }
5021            buffer->raw = NULL;
5022            buffer->frameCount = 0;
5023            return NOT_ENOUGH_DATA;
5024        }
5025        mRsmpInIndex = 0;
5026        framesReady = mFrameCount;
5027    }
5028
5029    if (framesReq > framesReady) {
5030        framesReq = framesReady;
5031    }
5032
5033    if (mChannelCount == 1 && mReqChannelCount == 2) {
5034        channelCount = 1;
5035    } else {
5036        channelCount = 2;
5037    }
5038    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
5039    buffer->frameCount = framesReq;
5040    return NO_ERROR;
5041}
5042
5043// AudioBufferProvider interface
5044void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5045{
5046    mRsmpInIndex += buffer->frameCount;
5047    buffer->frameCount = 0;
5048}
5049
5050bool AudioFlinger::RecordThread::checkForNewParameters_l()
5051{
5052    bool reconfig = false;
5053
5054    while (!mNewParameters.isEmpty()) {
5055        status_t status = NO_ERROR;
5056        String8 keyValuePair = mNewParameters[0];
5057        AudioParameter param = AudioParameter(keyValuePair);
5058        int value;
5059        audio_format_t reqFormat = mFormat;
5060        uint32_t reqSamplingRate = mReqSampleRate;
5061        uint32_t reqChannelCount = mReqChannelCount;
5062
5063        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5064            reqSamplingRate = value;
5065            reconfig = true;
5066        }
5067        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5068            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5069                status = BAD_VALUE;
5070            } else {
5071                reqFormat = (audio_format_t) value;
5072                reconfig = true;
5073            }
5074        }
5075        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5076            reqChannelCount = popcount(value);
5077            reconfig = true;
5078        }
5079        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5080            // do not accept frame count changes if tracks are open as the track buffer
5081            // size depends on frame count and correct behavior would not be guaranteed
5082            // if frame count is changed after track creation
5083            if (mActiveTrack != 0) {
5084                status = INVALID_OPERATION;
5085            } else {
5086                reconfig = true;
5087            }
5088        }
5089        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5090            // forward device change to effects that have requested to be
5091            // aware of attached audio device.
5092            for (size_t i = 0; i < mEffectChains.size(); i++) {
5093                mEffectChains[i]->setDevice_l(value);
5094            }
5095
5096            // store input device and output device but do not forward output device to audio HAL.
5097            // Note that status is ignored by the caller for output device
5098            // (see AudioFlinger::setParameters()
5099            if (audio_is_output_devices(value)) {
5100                mOutDevice = value;
5101                status = BAD_VALUE;
5102            } else {
5103                mInDevice = value;
5104                // disable AEC and NS if the device is a BT SCO headset supporting those
5105                // pre processings
5106                if (mTracks.size() > 0) {
5107                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5108                                        mAudioFlinger->btNrecIsOff();
5109                    for (size_t i = 0; i < mTracks.size(); i++) {
5110                        sp<RecordTrack> track = mTracks[i];
5111                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5112                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5113                    }
5114                }
5115            }
5116        }
5117        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5118                mAudioSource != (audio_source_t)value) {
5119            // forward device change to effects that have requested to be
5120            // aware of attached audio device.
5121            for (size_t i = 0; i < mEffectChains.size(); i++) {
5122                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5123            }
5124            mAudioSource = (audio_source_t)value;
5125        }
5126        if (status == NO_ERROR) {
5127            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5128                    keyValuePair.string());
5129            if (status == INVALID_OPERATION) {
5130                inputStandBy();
5131                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5132                        keyValuePair.string());
5133            }
5134            if (reconfig) {
5135                if (status == BAD_VALUE &&
5136                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5137                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5138                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5139                            <= (2 * reqSamplingRate)) &&
5140                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5141                            <= FCC_2 &&
5142                    (reqChannelCount <= FCC_2)) {
5143                    status = NO_ERROR;
5144                }
5145                if (status == NO_ERROR) {
5146                    readInputParameters();
5147                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5148                }
5149            }
5150        }
5151
5152        mNewParameters.removeAt(0);
5153
5154        mParamStatus = status;
5155        mParamCond.signal();
5156        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5157        // already timed out waiting for the status and will never signal the condition.
5158        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5159    }
5160    return reconfig;
5161}
5162
5163String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5164{
5165    Mutex::Autolock _l(mLock);
5166    if (initCheck() != NO_ERROR) {
5167        return String8();
5168    }
5169
5170    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5171    const String8 out_s8(s);
5172    free(s);
5173    return out_s8;
5174}
5175
5176void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5177    AudioSystem::OutputDescriptor desc;
5178    void *param2 = NULL;
5179
5180    switch (event) {
5181    case AudioSystem::INPUT_OPENED:
5182    case AudioSystem::INPUT_CONFIG_CHANGED:
5183        desc.channelMask = mChannelMask;
5184        desc.samplingRate = mSampleRate;
5185        desc.format = mFormat;
5186        desc.frameCount = mFrameCount;
5187        desc.latency = 0;
5188        param2 = &desc;
5189        break;
5190
5191    case AudioSystem::INPUT_CLOSED:
5192    default:
5193        break;
5194    }
5195    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5196}
5197
5198void AudioFlinger::RecordThread::readInputParameters()
5199{
5200    delete[] mRsmpInBuffer;
5201    // mRsmpInBuffer is always assigned a new[] below
5202    delete[] mRsmpOutBuffer;
5203    mRsmpOutBuffer = NULL;
5204    delete mResampler;
5205    mResampler = NULL;
5206
5207    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5208    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5209    mChannelCount = popcount(mChannelMask);
5210    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5211    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5212        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5213    }
5214    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5215    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5216    mFrameCount = mBufferSize / mFrameSize;
5217    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5218
5219    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5220    {
5221        int channelCount;
5222        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5223        // stereo to mono post process as the resampler always outputs stereo.
5224        if (mChannelCount == 1 && mReqChannelCount == 2) {
5225            channelCount = 1;
5226        } else {
5227            channelCount = 2;
5228        }
5229        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5230        mResampler->setSampleRate(mSampleRate);
5231        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5232        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5233
5234        // optmization: if mono to mono, alter input frame count as if we were inputing
5235        // stereo samples
5236        if (mChannelCount == 1 && mReqChannelCount == 1) {
5237            mFrameCount >>= 1;
5238        }
5239
5240    }
5241    mRsmpInIndex = mFrameCount;
5242}
5243
5244unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5245{
5246    Mutex::Autolock _l(mLock);
5247    if (initCheck() != NO_ERROR) {
5248        return 0;
5249    }
5250
5251    return mInput->stream->get_input_frames_lost(mInput->stream);
5252}
5253
5254uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5255{
5256    Mutex::Autolock _l(mLock);
5257    uint32_t result = 0;
5258    if (getEffectChain_l(sessionId) != 0) {
5259        result = EFFECT_SESSION;
5260    }
5261
5262    for (size_t i = 0; i < mTracks.size(); ++i) {
5263        if (sessionId == mTracks[i]->sessionId()) {
5264            result |= TRACK_SESSION;
5265            break;
5266        }
5267    }
5268
5269    return result;
5270}
5271
5272KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5273{
5274    KeyedVector<int, bool> ids;
5275    Mutex::Autolock _l(mLock);
5276    for (size_t j = 0; j < mTracks.size(); ++j) {
5277        sp<RecordThread::RecordTrack> track = mTracks[j];
5278        int sessionId = track->sessionId();
5279        if (ids.indexOfKey(sessionId) < 0) {
5280            ids.add(sessionId, true);
5281        }
5282    }
5283    return ids;
5284}
5285
5286AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5287{
5288    Mutex::Autolock _l(mLock);
5289    AudioStreamIn *input = mInput;
5290    mInput = NULL;
5291    return input;
5292}
5293
5294// this method must always be called either with ThreadBase mLock held or inside the thread loop
5295audio_stream_t* AudioFlinger::RecordThread::stream() const
5296{
5297    if (mInput == NULL) {
5298        return NULL;
5299    }
5300    return &mInput->stream->common;
5301}
5302
5303status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5304{
5305    // only one chain per input thread
5306    if (mEffectChains.size() != 0) {
5307        return INVALID_OPERATION;
5308    }
5309    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5310
5311    chain->setInBuffer(NULL);
5312    chain->setOutBuffer(NULL);
5313
5314    checkSuspendOnAddEffectChain_l(chain);
5315
5316    mEffectChains.add(chain);
5317
5318    return NO_ERROR;
5319}
5320
5321size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5322{
5323    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5324    ALOGW_IF(mEffectChains.size() != 1,
5325            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5326            chain.get(), mEffectChains.size(), this);
5327    if (mEffectChains.size() == 1) {
5328        mEffectChains.removeAt(0);
5329    }
5330    return 0;
5331}
5332
5333}; // namespace android
5334