Threads.cpp revision 40eb1a1f8871909c272e72afaf7d5af84fea2412
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128static const uint32_t kMinNormalSinkBufferSizeMs = 20;
129// maximum normal sink buffer size
130static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
131
132// Offloaded output thread standby delay: allows track transition without going to standby
133static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
134
135// Whether to use fast mixer
136static const enum {
137    FastMixer_Never,    // never initialize or use: for debugging only
138    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
139                        // normal mixer multiplier is 1
140    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
141                        // multiplier is calculated based on min & max normal mixer buffer size
142    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
143                        // multiplier is calculated based on min & max normal mixer buffer size
144    // FIXME for FastMixer_Dynamic:
145    //  Supporting this option will require fixing HALs that can't handle large writes.
146    //  For example, one HAL implementation returns an error from a large write,
147    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
148    //  We could either fix the HAL implementations, or provide a wrapper that breaks
149    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
150} kUseFastMixer = FastMixer_Static;
151
152// Whether to use fast capture
153static const enum {
154    FastCapture_Never,  // never initialize or use: for debugging only
155    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
156    FastCapture_Static, // initialize if needed, then use all the time if initialized
157} kUseFastCapture = FastCapture_Static;
158
159// Priorities for requestPriority
160static const int kPriorityAudioApp = 2;
161static const int kPriorityFastMixer = 3;
162static const int kPriorityFastCapture = 3;
163
164// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
165// for the track.  The client then sub-divides this into smaller buffers for its use.
166// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
167// So for now we just assume that client is double-buffered for fast tracks.
168// FIXME It would be better for client to tell AudioFlinger the value of N,
169// so AudioFlinger could allocate the right amount of memory.
170// See the client's minBufCount and mNotificationFramesAct calculations for details.
171
172// This is the default value, if not specified by property.
173static const int kFastTrackMultiplier = 2;
174
175// The minimum and maximum allowed values
176static const int kFastTrackMultiplierMin = 1;
177static const int kFastTrackMultiplierMax = 2;
178
179// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
180static int sFastTrackMultiplier = kFastTrackMultiplier;
181
182// See Thread::readOnlyHeap().
183// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
184// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
185// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
186static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
187
188// ----------------------------------------------------------------------------
189
190static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
191
192static void sFastTrackMultiplierInit()
193{
194    char value[PROPERTY_VALUE_MAX];
195    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
196        char *endptr;
197        unsigned long ul = strtoul(value, &endptr, 0);
198        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
199            sFastTrackMultiplier = (int) ul;
200        }
201    }
202}
203
204// ----------------------------------------------------------------------------
205
206#ifdef ADD_BATTERY_DATA
207// To collect the amplifier usage
208static void addBatteryData(uint32_t params) {
209    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
210    if (service == NULL) {
211        // it already logged
212        return;
213    }
214
215    service->addBatteryData(params);
216}
217#endif
218
219
220// ----------------------------------------------------------------------------
221//      CPU Stats
222// ----------------------------------------------------------------------------
223
224class CpuStats {
225public:
226    CpuStats();
227    void sample(const String8 &title);
228#ifdef DEBUG_CPU_USAGE
229private:
230    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
231    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
232
233    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
234
235    int mCpuNum;                        // thread's current CPU number
236    int mCpukHz;                        // frequency of thread's current CPU in kHz
237#endif
238};
239
240CpuStats::CpuStats()
241#ifdef DEBUG_CPU_USAGE
242    : mCpuNum(-1), mCpukHz(-1)
243#endif
244{
245}
246
247void CpuStats::sample(const String8 &title
248#ifndef DEBUG_CPU_USAGE
249                __unused
250#endif
251        ) {
252#ifdef DEBUG_CPU_USAGE
253    // get current thread's delta CPU time in wall clock ns
254    double wcNs;
255    bool valid = mCpuUsage.sampleAndEnable(wcNs);
256
257    // record sample for wall clock statistics
258    if (valid) {
259        mWcStats.sample(wcNs);
260    }
261
262    // get the current CPU number
263    int cpuNum = sched_getcpu();
264
265    // get the current CPU frequency in kHz
266    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
267
268    // check if either CPU number or frequency changed
269    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
270        mCpuNum = cpuNum;
271        mCpukHz = cpukHz;
272        // ignore sample for purposes of cycles
273        valid = false;
274    }
275
276    // if no change in CPU number or frequency, then record sample for cycle statistics
277    if (valid && mCpukHz > 0) {
278        double cycles = wcNs * cpukHz * 0.000001;
279        mHzStats.sample(cycles);
280    }
281
282    unsigned n = mWcStats.n();
283    // mCpuUsage.elapsed() is expensive, so don't call it every loop
284    if ((n & 127) == 1) {
285        long long elapsed = mCpuUsage.elapsed();
286        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
287            double perLoop = elapsed / (double) n;
288            double perLoop100 = perLoop * 0.01;
289            double perLoop1k = perLoop * 0.001;
290            double mean = mWcStats.mean();
291            double stddev = mWcStats.stddev();
292            double minimum = mWcStats.minimum();
293            double maximum = mWcStats.maximum();
294            double meanCycles = mHzStats.mean();
295            double stddevCycles = mHzStats.stddev();
296            double minCycles = mHzStats.minimum();
297            double maxCycles = mHzStats.maximum();
298            mCpuUsage.resetElapsed();
299            mWcStats.reset();
300            mHzStats.reset();
301            ALOGD("CPU usage for %s over past %.1f secs\n"
302                "  (%u mixer loops at %.1f mean ms per loop):\n"
303                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
304                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
305                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
306                    title.string(),
307                    elapsed * .000000001, n, perLoop * .000001,
308                    mean * .001,
309                    stddev * .001,
310                    minimum * .001,
311                    maximum * .001,
312                    mean / perLoop100,
313                    stddev / perLoop100,
314                    minimum / perLoop100,
315                    maximum / perLoop100,
316                    meanCycles / perLoop1k,
317                    stddevCycles / perLoop1k,
318                    minCycles / perLoop1k,
319                    maxCycles / perLoop1k);
320
321        }
322    }
323#endif
324};
325
326// ----------------------------------------------------------------------------
327//      ThreadBase
328// ----------------------------------------------------------------------------
329
330// static
331const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
332{
333    switch (type) {
334    case MIXER:
335        return "MIXER";
336    case DIRECT:
337        return "DIRECT";
338    case DUPLICATING:
339        return "DUPLICATING";
340    case RECORD:
341        return "RECORD";
342    case OFFLOAD:
343        return "OFFLOAD";
344    default:
345        return "unknown";
346    }
347}
348
349String8 devicesToString(audio_devices_t devices)
350{
351    static const struct mapping {
352        audio_devices_t mDevices;
353        const char *    mString;
354    } mappingsOut[] = {
355        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
356        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
357        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
358        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
359        AUDIO_DEVICE_OUT_BLUETOOTH_SCO,     "BLUETOOTH_SCO",
360        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,     "BLUETOOTH_SCO_HEADSET",
361        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,      "BLUETOOTH_SCO_CARKIT",
362        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,            "BLUETOOTH_A2DP",
363        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES, "BLUETOOTH_A2DP_HEADPHONES",
364        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,    "BLUETOOTH_A2DP_SPEAKER",
365        AUDIO_DEVICE_OUT_AUX_DIGITAL,       "AUX_DIGITAL",
366        AUDIO_DEVICE_OUT_HDMI,              "HDMI",
367        AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET",
368        AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET",
369        AUDIO_DEVICE_OUT_USB_ACCESSORY,     "USB_ACCESSORY",
370        AUDIO_DEVICE_OUT_USB_DEVICE,        "USB_DEVICE",
371        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
372        AUDIO_DEVICE_OUT_LINE,              "LINE",
373        AUDIO_DEVICE_OUT_HDMI_ARC,          "HDMI_ARC",
374        AUDIO_DEVICE_OUT_SPDIF,             "SPDIF",
375        AUDIO_DEVICE_OUT_FM,                "FM",
376        AUDIO_DEVICE_OUT_AUX_LINE,          "AUX_LINE",
377        AUDIO_DEVICE_OUT_SPEAKER_SAFE,      "SPEAKER_SAFE",
378        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
379    }, mappingsIn[] = {
380        AUDIO_DEVICE_IN_COMMUNICATION,      "COMMUNICATION",
381        AUDIO_DEVICE_IN_AMBIENT,            "AMBIENT",
382        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
383        AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,  "BLUETOOTH_SCO_HEADSET",
384        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
385        AUDIO_DEVICE_IN_AUX_DIGITAL,        "AUX_DIGITAL",
386        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
387        AUDIO_DEVICE_IN_TELEPHONY_RX,       "TELEPHONY_RX",
388        AUDIO_DEVICE_IN_BACK_MIC,           "BACK_MIC",
389        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
390        AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET,  "ANLG_DOCK_HEADSET",
391        AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET,  "DGTL_DOCK_HEADSET",
392        AUDIO_DEVICE_IN_USB_ACCESSORY,      "USB_ACCESSORY",
393        AUDIO_DEVICE_IN_USB_DEVICE,         "USB_DEVICE",
394        AUDIO_DEVICE_IN_FM_TUNER,           "FM_TUNER",
395        AUDIO_DEVICE_IN_TV_TUNER,           "TV_TUNER",
396        AUDIO_DEVICE_IN_LINE,               "LINE",
397        AUDIO_DEVICE_IN_SPDIF,              "SPDIF",
398        AUDIO_DEVICE_IN_BLUETOOTH_A2DP,     "BLUETOOTH_A2DP",
399        AUDIO_DEVICE_IN_LOOPBACK,           "LOOPBACK",
400        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
401    };
402    String8 result;
403    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
404    const mapping *entry;
405    if (devices & AUDIO_DEVICE_BIT_IN) {
406        devices &= ~AUDIO_DEVICE_BIT_IN;
407        entry = mappingsIn;
408    } else {
409        entry = mappingsOut;
410    }
411    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
412        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
413        if (devices & entry->mDevices) {
414            if (!result.isEmpty()) {
415                result.append("|");
416            }
417            result.append(entry->mString);
418        }
419    }
420    if (devices & ~allDevices) {
421        if (!result.isEmpty()) {
422            result.append("|");
423        }
424        result.appendFormat("0x%X", devices & ~allDevices);
425    }
426    if (result.isEmpty()) {
427        result.append(entry->mString);
428    }
429    return result;
430}
431
432String8 inputFlagsToString(audio_input_flags_t flags)
433{
434    static const struct mapping {
435        audio_input_flags_t     mFlag;
436        const char *            mString;
437    } mappings[] = {
438        AUDIO_INPUT_FLAG_FAST,              "FAST",
439        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
440        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
441    };
442    String8 result;
443    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
444    const mapping *entry;
445    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
446        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
447        if (flags & entry->mFlag) {
448            if (!result.isEmpty()) {
449                result.append("|");
450            }
451            result.append(entry->mString);
452        }
453    }
454    if (flags & ~allFlags) {
455        if (!result.isEmpty()) {
456            result.append("|");
457        }
458        result.appendFormat("0x%X", flags & ~allFlags);
459    }
460    if (result.isEmpty()) {
461        result.append(entry->mString);
462    }
463    return result;
464}
465
466String8 outputFlagsToString(audio_output_flags_t flags)
467{
468    static const struct mapping {
469        audio_output_flags_t    mFlag;
470        const char *            mString;
471    } mappings[] = {
472        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
473        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
474        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
475        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
476        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
477        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
478        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
479        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
480    };
481    String8 result;
482    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
483    const mapping *entry;
484    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
485        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
486        if (flags & entry->mFlag) {
487            if (!result.isEmpty()) {
488                result.append("|");
489            }
490            result.append(entry->mString);
491        }
492    }
493    if (flags & ~allFlags) {
494        if (!result.isEmpty()) {
495            result.append("|");
496        }
497        result.appendFormat("0x%X", flags & ~allFlags);
498    }
499    if (result.isEmpty()) {
500        result.append(entry->mString);
501    }
502    return result;
503}
504
505const char *sourceToString(audio_source_t source)
506{
507    switch (source) {
508    case AUDIO_SOURCE_DEFAULT:              return "default";
509    case AUDIO_SOURCE_MIC:                  return "mic";
510    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
511    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
512    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
513    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
514    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
515    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
516    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
517    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
518    case AUDIO_SOURCE_HOTWORD:              return "hotword";
519    default:                                return "unknown";
520    }
521}
522
523AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
524        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
525    :   Thread(false /*canCallJava*/),
526        mType(type),
527        mAudioFlinger(audioFlinger),
528        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
529        // are set by PlaybackThread::readOutputParameters_l() or
530        // RecordThread::readInputParameters_l()
531        //FIXME: mStandby should be true here. Is this some kind of hack?
532        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
533        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
534        // mName will be set by concrete (non-virtual) subclass
535        mDeathRecipient(new PMDeathRecipient(this)),
536        mSystemReady(systemReady)
537{
538    memset(&mPatch, 0, sizeof(struct audio_patch));
539}
540
541AudioFlinger::ThreadBase::~ThreadBase()
542{
543    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
544    mConfigEvents.clear();
545
546    // do not lock the mutex in destructor
547    releaseWakeLock_l();
548    if (mPowerManager != 0) {
549        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
550        binder->unlinkToDeath(mDeathRecipient);
551    }
552}
553
554status_t AudioFlinger::ThreadBase::readyToRun()
555{
556    status_t status = initCheck();
557    if (status == NO_ERROR) {
558        ALOGI("AudioFlinger's thread %p ready to run", this);
559    } else {
560        ALOGE("No working audio driver found.");
561    }
562    return status;
563}
564
565void AudioFlinger::ThreadBase::exit()
566{
567    ALOGV("ThreadBase::exit");
568    // do any cleanup required for exit to succeed
569    preExit();
570    {
571        // This lock prevents the following race in thread (uniprocessor for illustration):
572        //  if (!exitPending()) {
573        //      // context switch from here to exit()
574        //      // exit() calls requestExit(), what exitPending() observes
575        //      // exit() calls signal(), which is dropped since no waiters
576        //      // context switch back from exit() to here
577        //      mWaitWorkCV.wait(...);
578        //      // now thread is hung
579        //  }
580        AutoMutex lock(mLock);
581        requestExit();
582        mWaitWorkCV.broadcast();
583    }
584    // When Thread::requestExitAndWait is made virtual and this method is renamed to
585    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
586    requestExitAndWait();
587}
588
589status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
590{
591    status_t status;
592
593    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
594    Mutex::Autolock _l(mLock);
595
596    return sendSetParameterConfigEvent_l(keyValuePairs);
597}
598
599// sendConfigEvent_l() must be called with ThreadBase::mLock held
600// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
601status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
602{
603    status_t status = NO_ERROR;
604
605    if (event->mRequiresSystemReady && !mSystemReady) {
606        event->mWaitStatus = false;
607        mPendingConfigEvents.add(event);
608        return status;
609    }
610    mConfigEvents.add(event);
611    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
612    mWaitWorkCV.signal();
613    mLock.unlock();
614    {
615        Mutex::Autolock _l(event->mLock);
616        while (event->mWaitStatus) {
617            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
618                event->mStatus = TIMED_OUT;
619                event->mWaitStatus = false;
620            }
621        }
622        status = event->mStatus;
623    }
624    mLock.lock();
625    return status;
626}
627
628void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event)
629{
630    Mutex::Autolock _l(mLock);
631    sendIoConfigEvent_l(event);
632}
633
634// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
635void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event)
636{
637    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event);
638    sendConfigEvent_l(configEvent);
639}
640
641void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
642{
643    Mutex::Autolock _l(mLock);
644    sendPrioConfigEvent_l(pid, tid, prio);
645}
646
647// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
648void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
649{
650    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
651    sendConfigEvent_l(configEvent);
652}
653
654// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
655status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
656{
657    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
658    return sendConfigEvent_l(configEvent);
659}
660
661status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
662                                                        const struct audio_patch *patch,
663                                                        audio_patch_handle_t *handle)
664{
665    Mutex::Autolock _l(mLock);
666    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
667    status_t status = sendConfigEvent_l(configEvent);
668    if (status == NO_ERROR) {
669        CreateAudioPatchConfigEventData *data =
670                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
671        *handle = data->mHandle;
672    }
673    return status;
674}
675
676status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
677                                                                const audio_patch_handle_t handle)
678{
679    Mutex::Autolock _l(mLock);
680    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
681    return sendConfigEvent_l(configEvent);
682}
683
684
685// post condition: mConfigEvents.isEmpty()
686void AudioFlinger::ThreadBase::processConfigEvents_l()
687{
688    bool configChanged = false;
689
690    while (!mConfigEvents.isEmpty()) {
691        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
692        sp<ConfigEvent> event = mConfigEvents[0];
693        mConfigEvents.removeAt(0);
694        switch (event->mType) {
695        case CFG_EVENT_PRIO: {
696            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
697            // FIXME Need to understand why this has to be done asynchronously
698            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
699                    true /*asynchronous*/);
700            if (err != 0) {
701                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
702                      data->mPrio, data->mPid, data->mTid, err);
703            }
704        } break;
705        case CFG_EVENT_IO: {
706            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
707            ioConfigChanged(data->mEvent);
708        } break;
709        case CFG_EVENT_SET_PARAMETER: {
710            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
711            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
712                configChanged = true;
713            }
714        } break;
715        case CFG_EVENT_CREATE_AUDIO_PATCH: {
716            CreateAudioPatchConfigEventData *data =
717                                            (CreateAudioPatchConfigEventData *)event->mData.get();
718            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
719        } break;
720        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
721            ReleaseAudioPatchConfigEventData *data =
722                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
723            event->mStatus = releaseAudioPatch_l(data->mHandle);
724        } break;
725        default:
726            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
727            break;
728        }
729        {
730            Mutex::Autolock _l(event->mLock);
731            if (event->mWaitStatus) {
732                event->mWaitStatus = false;
733                event->mCond.signal();
734            }
735        }
736        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
737    }
738
739    if (configChanged) {
740        cacheParameters_l();
741    }
742}
743
744String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
745    String8 s;
746    const audio_channel_representation_t representation =
747            audio_channel_mask_get_representation(mask);
748
749    switch (representation) {
750    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
751        if (output) {
752            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
753            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
754            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
755            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
756            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
757            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
758            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
759            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
760            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
761            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
762            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
763            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
764            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
765            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
766            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
767            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
768            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
769            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
770            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
771        } else {
772            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
773            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
774            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
775            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
776            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
777            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
778            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
779            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
780            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
781            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
782            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
783            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
784            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
785            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
786            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
787        }
788        const int len = s.length();
789        if (len > 2) {
790            char *str = s.lockBuffer(len); // needed?
791            s.unlockBuffer(len - 2);       // remove trailing ", "
792        }
793        return s;
794    }
795    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
796        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
797        return s;
798    default:
799        s.appendFormat("unknown mask, representation:%d  bits:%#x",
800                representation, audio_channel_mask_get_bits(mask));
801        return s;
802    }
803}
804
805void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
806{
807    const size_t SIZE = 256;
808    char buffer[SIZE];
809    String8 result;
810
811    bool locked = AudioFlinger::dumpTryLock(mLock);
812    if (!locked) {
813        dprintf(fd, "thread %p may be deadlocked\n", this);
814    }
815
816    dprintf(fd, "  Thread name: %s\n", mThreadName);
817    dprintf(fd, "  I/O handle: %d\n", mId);
818    dprintf(fd, "  TID: %d\n", getTid());
819    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
820    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
821    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
822    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
823    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
824    dprintf(fd, "  Channel count: %u\n", mChannelCount);
825    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
826            channelMaskToString(mChannelMask, mType != RECORD).string());
827    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
828    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
829    dprintf(fd, "  Pending config events:");
830    size_t numConfig = mConfigEvents.size();
831    if (numConfig) {
832        for (size_t i = 0; i < numConfig; i++) {
833            mConfigEvents[i]->dump(buffer, SIZE);
834            dprintf(fd, "\n    %s", buffer);
835        }
836        dprintf(fd, "\n");
837    } else {
838        dprintf(fd, " none\n");
839    }
840    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
841    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
842    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
843
844    if (locked) {
845        mLock.unlock();
846    }
847}
848
849void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
850{
851    const size_t SIZE = 256;
852    char buffer[SIZE];
853    String8 result;
854
855    size_t numEffectChains = mEffectChains.size();
856    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
857    write(fd, buffer, strlen(buffer));
858
859    for (size_t i = 0; i < numEffectChains; ++i) {
860        sp<EffectChain> chain = mEffectChains[i];
861        if (chain != 0) {
862            chain->dump(fd, args);
863        }
864    }
865}
866
867void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
868{
869    Mutex::Autolock _l(mLock);
870    acquireWakeLock_l(uid);
871}
872
873String16 AudioFlinger::ThreadBase::getWakeLockTag()
874{
875    switch (mType) {
876    case MIXER:
877        return String16("AudioMix");
878    case DIRECT:
879        return String16("AudioDirectOut");
880    case DUPLICATING:
881        return String16("AudioDup");
882    case RECORD:
883        return String16("AudioIn");
884    case OFFLOAD:
885        return String16("AudioOffload");
886    default:
887        ALOG_ASSERT(false);
888        return String16("AudioUnknown");
889    }
890}
891
892void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
893{
894    getPowerManager_l();
895    if (mPowerManager != 0) {
896        sp<IBinder> binder = new BBinder();
897        status_t status;
898        if (uid >= 0) {
899            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
900                    binder,
901                    getWakeLockTag(),
902                    String16("media"),
903                    uid,
904                    true /* FIXME force oneway contrary to .aidl */);
905        } else {
906            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
907                    binder,
908                    getWakeLockTag(),
909                    String16("media"),
910                    true /* FIXME force oneway contrary to .aidl */);
911        }
912        if (status == NO_ERROR) {
913            mWakeLockToken = binder;
914        }
915        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
916    }
917}
918
919void AudioFlinger::ThreadBase::releaseWakeLock()
920{
921    Mutex::Autolock _l(mLock);
922    releaseWakeLock_l();
923}
924
925void AudioFlinger::ThreadBase::releaseWakeLock_l()
926{
927    if (mWakeLockToken != 0) {
928        ALOGV("releaseWakeLock_l() %s", mThreadName);
929        if (mPowerManager != 0) {
930            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
931                    true /* FIXME force oneway contrary to .aidl */);
932        }
933        mWakeLockToken.clear();
934    }
935}
936
937void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
938    Mutex::Autolock _l(mLock);
939    updateWakeLockUids_l(uids);
940}
941
942void AudioFlinger::ThreadBase::getPowerManager_l() {
943    if (mSystemReady && mPowerManager == 0) {
944        // use checkService() to avoid blocking if power service is not up yet
945        sp<IBinder> binder =
946            defaultServiceManager()->checkService(String16("power"));
947        if (binder == 0) {
948            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
949        } else {
950            mPowerManager = interface_cast<IPowerManager>(binder);
951            binder->linkToDeath(mDeathRecipient);
952        }
953    }
954}
955
956void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
957    getPowerManager_l();
958    if (mWakeLockToken == NULL) {
959        ALOGE("no wake lock to update!");
960        return;
961    }
962    if (mPowerManager != 0) {
963        sp<IBinder> binder = new BBinder();
964        status_t status;
965        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
966                    true /* FIXME force oneway contrary to .aidl */);
967        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
968    }
969}
970
971void AudioFlinger::ThreadBase::clearPowerManager()
972{
973    Mutex::Autolock _l(mLock);
974    releaseWakeLock_l();
975    mPowerManager.clear();
976}
977
978void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
979{
980    sp<ThreadBase> thread = mThread.promote();
981    if (thread != 0) {
982        thread->clearPowerManager();
983    }
984    ALOGW("power manager service died !!!");
985}
986
987void AudioFlinger::ThreadBase::setEffectSuspended(
988        const effect_uuid_t *type, bool suspend, int sessionId)
989{
990    Mutex::Autolock _l(mLock);
991    setEffectSuspended_l(type, suspend, sessionId);
992}
993
994void AudioFlinger::ThreadBase::setEffectSuspended_l(
995        const effect_uuid_t *type, bool suspend, int sessionId)
996{
997    sp<EffectChain> chain = getEffectChain_l(sessionId);
998    if (chain != 0) {
999        if (type != NULL) {
1000            chain->setEffectSuspended_l(type, suspend);
1001        } else {
1002            chain->setEffectSuspendedAll_l(suspend);
1003        }
1004    }
1005
1006    updateSuspendedSessions_l(type, suspend, sessionId);
1007}
1008
1009void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1010{
1011    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1012    if (index < 0) {
1013        return;
1014    }
1015
1016    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1017            mSuspendedSessions.valueAt(index);
1018
1019    for (size_t i = 0; i < sessionEffects.size(); i++) {
1020        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1021        for (int j = 0; j < desc->mRefCount; j++) {
1022            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1023                chain->setEffectSuspendedAll_l(true);
1024            } else {
1025                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1026                    desc->mType.timeLow);
1027                chain->setEffectSuspended_l(&desc->mType, true);
1028            }
1029        }
1030    }
1031}
1032
1033void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1034                                                         bool suspend,
1035                                                         int sessionId)
1036{
1037    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1038
1039    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1040
1041    if (suspend) {
1042        if (index >= 0) {
1043            sessionEffects = mSuspendedSessions.valueAt(index);
1044        } else {
1045            mSuspendedSessions.add(sessionId, sessionEffects);
1046        }
1047    } else {
1048        if (index < 0) {
1049            return;
1050        }
1051        sessionEffects = mSuspendedSessions.valueAt(index);
1052    }
1053
1054
1055    int key = EffectChain::kKeyForSuspendAll;
1056    if (type != NULL) {
1057        key = type->timeLow;
1058    }
1059    index = sessionEffects.indexOfKey(key);
1060
1061    sp<SuspendedSessionDesc> desc;
1062    if (suspend) {
1063        if (index >= 0) {
1064            desc = sessionEffects.valueAt(index);
1065        } else {
1066            desc = new SuspendedSessionDesc();
1067            if (type != NULL) {
1068                desc->mType = *type;
1069            }
1070            sessionEffects.add(key, desc);
1071            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1072        }
1073        desc->mRefCount++;
1074    } else {
1075        if (index < 0) {
1076            return;
1077        }
1078        desc = sessionEffects.valueAt(index);
1079        if (--desc->mRefCount == 0) {
1080            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1081            sessionEffects.removeItemsAt(index);
1082            if (sessionEffects.isEmpty()) {
1083                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1084                                 sessionId);
1085                mSuspendedSessions.removeItem(sessionId);
1086            }
1087        }
1088    }
1089    if (!sessionEffects.isEmpty()) {
1090        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1091    }
1092}
1093
1094void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1095                                                            bool enabled,
1096                                                            int sessionId)
1097{
1098    Mutex::Autolock _l(mLock);
1099    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1100}
1101
1102void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1103                                                            bool enabled,
1104                                                            int sessionId)
1105{
1106    if (mType != RECORD) {
1107        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1108        // another session. This gives the priority to well behaved effect control panels
1109        // and applications not using global effects.
1110        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1111        // global effects
1112        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1113            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1114        }
1115    }
1116
1117    sp<EffectChain> chain = getEffectChain_l(sessionId);
1118    if (chain != 0) {
1119        chain->checkSuspendOnEffectEnabled(effect, enabled);
1120    }
1121}
1122
1123// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1124sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1125        const sp<AudioFlinger::Client>& client,
1126        const sp<IEffectClient>& effectClient,
1127        int32_t priority,
1128        int sessionId,
1129        effect_descriptor_t *desc,
1130        int *enabled,
1131        status_t *status)
1132{
1133    sp<EffectModule> effect;
1134    sp<EffectHandle> handle;
1135    status_t lStatus;
1136    sp<EffectChain> chain;
1137    bool chainCreated = false;
1138    bool effectCreated = false;
1139    bool effectRegistered = false;
1140
1141    lStatus = initCheck();
1142    if (lStatus != NO_ERROR) {
1143        ALOGW("createEffect_l() Audio driver not initialized.");
1144        goto Exit;
1145    }
1146
1147    // Reject any effect on Direct output threads for now, since the format of
1148    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1149    if (mType == DIRECT) {
1150        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1151                desc->name, mThreadName);
1152        lStatus = BAD_VALUE;
1153        goto Exit;
1154    }
1155
1156    // Reject any effect on mixer or duplicating multichannel sinks.
1157    // TODO: fix both format and multichannel issues with effects.
1158    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1159        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1160                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1161        lStatus = BAD_VALUE;
1162        goto Exit;
1163    }
1164
1165    // Allow global effects only on offloaded and mixer threads
1166    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1167        switch (mType) {
1168        case MIXER:
1169        case OFFLOAD:
1170            break;
1171        case DIRECT:
1172        case DUPLICATING:
1173        case RECORD:
1174        default:
1175            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1176                    desc->name, mThreadName);
1177            lStatus = BAD_VALUE;
1178            goto Exit;
1179        }
1180    }
1181
1182    // Only Pre processor effects are allowed on input threads and only on input threads
1183    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1184        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1185                desc->name, desc->flags, mType);
1186        lStatus = BAD_VALUE;
1187        goto Exit;
1188    }
1189
1190    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1191
1192    { // scope for mLock
1193        Mutex::Autolock _l(mLock);
1194
1195        // check for existing effect chain with the requested audio session
1196        chain = getEffectChain_l(sessionId);
1197        if (chain == 0) {
1198            // create a new chain for this session
1199            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1200            chain = new EffectChain(this, sessionId);
1201            addEffectChain_l(chain);
1202            chain->setStrategy(getStrategyForSession_l(sessionId));
1203            chainCreated = true;
1204        } else {
1205            effect = chain->getEffectFromDesc_l(desc);
1206        }
1207
1208        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1209
1210        if (effect == 0) {
1211            int id = mAudioFlinger->nextUniqueId();
1212            // Check CPU and memory usage
1213            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1214            if (lStatus != NO_ERROR) {
1215                goto Exit;
1216            }
1217            effectRegistered = true;
1218            // create a new effect module if none present in the chain
1219            effect = new EffectModule(this, chain, desc, id, sessionId);
1220            lStatus = effect->status();
1221            if (lStatus != NO_ERROR) {
1222                goto Exit;
1223            }
1224            effect->setOffloaded(mType == OFFLOAD, mId);
1225
1226            lStatus = chain->addEffect_l(effect);
1227            if (lStatus != NO_ERROR) {
1228                goto Exit;
1229            }
1230            effectCreated = true;
1231
1232            effect->setDevice(mOutDevice);
1233            effect->setDevice(mInDevice);
1234            effect->setMode(mAudioFlinger->getMode());
1235            effect->setAudioSource(mAudioSource);
1236        }
1237        // create effect handle and connect it to effect module
1238        handle = new EffectHandle(effect, client, effectClient, priority);
1239        lStatus = handle->initCheck();
1240        if (lStatus == OK) {
1241            lStatus = effect->addHandle(handle.get());
1242        }
1243        if (enabled != NULL) {
1244            *enabled = (int)effect->isEnabled();
1245        }
1246    }
1247
1248Exit:
1249    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1250        Mutex::Autolock _l(mLock);
1251        if (effectCreated) {
1252            chain->removeEffect_l(effect);
1253        }
1254        if (effectRegistered) {
1255            AudioSystem::unregisterEffect(effect->id());
1256        }
1257        if (chainCreated) {
1258            removeEffectChain_l(chain);
1259        }
1260        handle.clear();
1261    }
1262
1263    *status = lStatus;
1264    return handle;
1265}
1266
1267sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1268{
1269    Mutex::Autolock _l(mLock);
1270    return getEffect_l(sessionId, effectId);
1271}
1272
1273sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1274{
1275    sp<EffectChain> chain = getEffectChain_l(sessionId);
1276    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1277}
1278
1279// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1280// PlaybackThread::mLock held
1281status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1282{
1283    // check for existing effect chain with the requested audio session
1284    int sessionId = effect->sessionId();
1285    sp<EffectChain> chain = getEffectChain_l(sessionId);
1286    bool chainCreated = false;
1287
1288    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1289             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1290                    this, effect->desc().name, effect->desc().flags);
1291
1292    if (chain == 0) {
1293        // create a new chain for this session
1294        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1295        chain = new EffectChain(this, sessionId);
1296        addEffectChain_l(chain);
1297        chain->setStrategy(getStrategyForSession_l(sessionId));
1298        chainCreated = true;
1299    }
1300    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1301
1302    if (chain->getEffectFromId_l(effect->id()) != 0) {
1303        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1304                this, effect->desc().name, chain.get());
1305        return BAD_VALUE;
1306    }
1307
1308    effect->setOffloaded(mType == OFFLOAD, mId);
1309
1310    status_t status = chain->addEffect_l(effect);
1311    if (status != NO_ERROR) {
1312        if (chainCreated) {
1313            removeEffectChain_l(chain);
1314        }
1315        return status;
1316    }
1317
1318    effect->setDevice(mOutDevice);
1319    effect->setDevice(mInDevice);
1320    effect->setMode(mAudioFlinger->getMode());
1321    effect->setAudioSource(mAudioSource);
1322    return NO_ERROR;
1323}
1324
1325void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1326
1327    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1328    effect_descriptor_t desc = effect->desc();
1329    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1330        detachAuxEffect_l(effect->id());
1331    }
1332
1333    sp<EffectChain> chain = effect->chain().promote();
1334    if (chain != 0) {
1335        // remove effect chain if removing last effect
1336        if (chain->removeEffect_l(effect) == 0) {
1337            removeEffectChain_l(chain);
1338        }
1339    } else {
1340        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1341    }
1342}
1343
1344void AudioFlinger::ThreadBase::lockEffectChains_l(
1345        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1346{
1347    effectChains = mEffectChains;
1348    for (size_t i = 0; i < mEffectChains.size(); i++) {
1349        mEffectChains[i]->lock();
1350    }
1351}
1352
1353void AudioFlinger::ThreadBase::unlockEffectChains(
1354        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1355{
1356    for (size_t i = 0; i < effectChains.size(); i++) {
1357        effectChains[i]->unlock();
1358    }
1359}
1360
1361sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1362{
1363    Mutex::Autolock _l(mLock);
1364    return getEffectChain_l(sessionId);
1365}
1366
1367sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1368{
1369    size_t size = mEffectChains.size();
1370    for (size_t i = 0; i < size; i++) {
1371        if (mEffectChains[i]->sessionId() == sessionId) {
1372            return mEffectChains[i];
1373        }
1374    }
1375    return 0;
1376}
1377
1378void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1379{
1380    Mutex::Autolock _l(mLock);
1381    size_t size = mEffectChains.size();
1382    for (size_t i = 0; i < size; i++) {
1383        mEffectChains[i]->setMode_l(mode);
1384    }
1385}
1386
1387void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1388{
1389    config->type = AUDIO_PORT_TYPE_MIX;
1390    config->ext.mix.handle = mId;
1391    config->sample_rate = mSampleRate;
1392    config->format = mFormat;
1393    config->channel_mask = mChannelMask;
1394    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1395                            AUDIO_PORT_CONFIG_FORMAT;
1396}
1397
1398void AudioFlinger::ThreadBase::systemReady()
1399{
1400    Mutex::Autolock _l(mLock);
1401    if (mSystemReady) {
1402        return;
1403    }
1404    mSystemReady = true;
1405
1406    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1407        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1408    }
1409    mPendingConfigEvents.clear();
1410}
1411
1412
1413// ----------------------------------------------------------------------------
1414//      Playback
1415// ----------------------------------------------------------------------------
1416
1417AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1418                                             AudioStreamOut* output,
1419                                             audio_io_handle_t id,
1420                                             audio_devices_t device,
1421                                             type_t type,
1422                                             bool systemReady)
1423    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1424        mNormalFrameCount(0), mSinkBuffer(NULL),
1425        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1426        mMixerBuffer(NULL),
1427        mMixerBufferSize(0),
1428        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1429        mMixerBufferValid(false),
1430        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1431        mEffectBuffer(NULL),
1432        mEffectBufferSize(0),
1433        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1434        mEffectBufferValid(false),
1435        mSuspended(0), mBytesWritten(0),
1436        mActiveTracksGeneration(0),
1437        // mStreamTypes[] initialized in constructor body
1438        mOutput(output),
1439        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1440        mMixerStatus(MIXER_IDLE),
1441        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1442        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1443        mBytesRemaining(0),
1444        mCurrentWriteLength(0),
1445        mUseAsyncWrite(false),
1446        mWriteAckSequence(0),
1447        mDrainSequence(0),
1448        mSignalPending(false),
1449        mScreenState(AudioFlinger::mScreenState),
1450        // index 0 is reserved for normal mixer's submix
1451        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1452        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1453        // mLatchD, mLatchQ,
1454        mLatchDValid(false), mLatchQValid(false)
1455{
1456    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1457    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1458
1459    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1460    // it would be safer to explicitly pass initial masterVolume/masterMute as
1461    // parameter.
1462    //
1463    // If the HAL we are using has support for master volume or master mute,
1464    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1465    // and the mute set to false).
1466    mMasterVolume = audioFlinger->masterVolume_l();
1467    mMasterMute = audioFlinger->masterMute_l();
1468    if (mOutput && mOutput->audioHwDev) {
1469        if (mOutput->audioHwDev->canSetMasterVolume()) {
1470            mMasterVolume = 1.0;
1471        }
1472
1473        if (mOutput->audioHwDev->canSetMasterMute()) {
1474            mMasterMute = false;
1475        }
1476    }
1477
1478    readOutputParameters_l();
1479
1480    // ++ operator does not compile
1481    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1482            stream = (audio_stream_type_t) (stream + 1)) {
1483        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1484        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1485    }
1486}
1487
1488AudioFlinger::PlaybackThread::~PlaybackThread()
1489{
1490    mAudioFlinger->unregisterWriter(mNBLogWriter);
1491    free(mSinkBuffer);
1492    free(mMixerBuffer);
1493    free(mEffectBuffer);
1494}
1495
1496void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1497{
1498    dumpInternals(fd, args);
1499    dumpTracks(fd, args);
1500    dumpEffectChains(fd, args);
1501}
1502
1503void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1504{
1505    const size_t SIZE = 256;
1506    char buffer[SIZE];
1507    String8 result;
1508
1509    result.appendFormat("  Stream volumes in dB: ");
1510    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1511        const stream_type_t *st = &mStreamTypes[i];
1512        if (i > 0) {
1513            result.appendFormat(", ");
1514        }
1515        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1516        if (st->mute) {
1517            result.append("M");
1518        }
1519    }
1520    result.append("\n");
1521    write(fd, result.string(), result.length());
1522    result.clear();
1523
1524    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1525    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1526    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1527            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1528
1529    size_t numtracks = mTracks.size();
1530    size_t numactive = mActiveTracks.size();
1531    dprintf(fd, "  %d Tracks", numtracks);
1532    size_t numactiveseen = 0;
1533    if (numtracks) {
1534        dprintf(fd, " of which %d are active\n", numactive);
1535        Track::appendDumpHeader(result);
1536        for (size_t i = 0; i < numtracks; ++i) {
1537            sp<Track> track = mTracks[i];
1538            if (track != 0) {
1539                bool active = mActiveTracks.indexOf(track) >= 0;
1540                if (active) {
1541                    numactiveseen++;
1542                }
1543                track->dump(buffer, SIZE, active);
1544                result.append(buffer);
1545            }
1546        }
1547    } else {
1548        result.append("\n");
1549    }
1550    if (numactiveseen != numactive) {
1551        // some tracks in the active list were not in the tracks list
1552        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1553                " not in the track list\n");
1554        result.append(buffer);
1555        Track::appendDumpHeader(result);
1556        for (size_t i = 0; i < numactive; ++i) {
1557            sp<Track> track = mActiveTracks[i].promote();
1558            if (track != 0 && mTracks.indexOf(track) < 0) {
1559                track->dump(buffer, SIZE, true);
1560                result.append(buffer);
1561            }
1562        }
1563    }
1564
1565    write(fd, result.string(), result.size());
1566}
1567
1568void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1569{
1570    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1571
1572    dumpBase(fd, args);
1573
1574    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1575    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1576    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1577    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1578    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1579    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1580    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1581    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1582    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1583    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1584    AudioStreamOut *output = mOutput;
1585    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1586    String8 flagsAsString = outputFlagsToString(flags);
1587    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1588}
1589
1590// Thread virtuals
1591
1592void AudioFlinger::PlaybackThread::onFirstRef()
1593{
1594    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1595}
1596
1597// ThreadBase virtuals
1598void AudioFlinger::PlaybackThread::preExit()
1599{
1600    ALOGV("  preExit()");
1601    // FIXME this is using hard-coded strings but in the future, this functionality will be
1602    //       converted to use audio HAL extensions required to support tunneling
1603    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1604}
1605
1606// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1607sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1608        const sp<AudioFlinger::Client>& client,
1609        audio_stream_type_t streamType,
1610        uint32_t sampleRate,
1611        audio_format_t format,
1612        audio_channel_mask_t channelMask,
1613        size_t *pFrameCount,
1614        const sp<IMemory>& sharedBuffer,
1615        int sessionId,
1616        IAudioFlinger::track_flags_t *flags,
1617        pid_t tid,
1618        int uid,
1619        status_t *status)
1620{
1621    size_t frameCount = *pFrameCount;
1622    sp<Track> track;
1623    status_t lStatus;
1624
1625    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1626
1627    // client expresses a preference for FAST, but we get the final say
1628    if (*flags & IAudioFlinger::TRACK_FAST) {
1629      if (
1630            // not timed
1631            (!isTimed) &&
1632            // either of these use cases:
1633            (
1634              // use case 1: shared buffer with any frame count
1635              (
1636                (sharedBuffer != 0)
1637              ) ||
1638              // use case 2: frame count is default or at least as large as HAL
1639              (
1640                // we formerly checked for a callback handler (non-0 tid),
1641                // but that is no longer required for TRANSFER_OBTAIN mode
1642                ((frameCount == 0) ||
1643                (frameCount >= mFrameCount))
1644              )
1645            ) &&
1646            // PCM data
1647            audio_is_linear_pcm(format) &&
1648            // TODO: extract as a data library function that checks that a computationally
1649            // expensive downmixer is not required: isFastOutputChannelConversion()
1650            (channelMask == mChannelMask ||
1651                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1652                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1653                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1654            // hardware sample rate
1655            (sampleRate == mSampleRate) &&
1656            // normal mixer has an associated fast mixer
1657            hasFastMixer() &&
1658            // there are sufficient fast track slots available
1659            (mFastTrackAvailMask != 0)
1660            // FIXME test that MixerThread for this fast track has a capable output HAL
1661            // FIXME add a permission test also?
1662        ) {
1663        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1664        if (frameCount == 0) {
1665            // read the fast track multiplier property the first time it is needed
1666            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1667            if (ok != 0) {
1668                ALOGE("%s pthread_once failed: %d", __func__, ok);
1669            }
1670            frameCount = mFrameCount * sFastTrackMultiplier;
1671        }
1672        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1673                frameCount, mFrameCount);
1674      } else {
1675        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1676                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1677                "sampleRate=%u mSampleRate=%u "
1678                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1679                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1680                audio_is_linear_pcm(format),
1681                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1682        *flags &= ~IAudioFlinger::TRACK_FAST;
1683      }
1684    }
1685    // For normal PCM streaming tracks, update minimum frame count.
1686    // For compatibility with AudioTrack calculation, buffer depth is forced
1687    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1688    // This is probably too conservative, but legacy application code may depend on it.
1689    // If you change this calculation, also review the start threshold which is related.
1690    if (!(*flags & IAudioFlinger::TRACK_FAST)
1691            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1692        // this must match AudioTrack.cpp calculateMinFrameCount().
1693        // TODO: Move to a common library
1694        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1695        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1696        if (minBufCount < 2) {
1697            minBufCount = 2;
1698        }
1699        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1700        // or the client should compute and pass in a larger buffer request.
1701        size_t minFrameCount =
1702                minBufCount * sourceFramesNeededWithTimestretch(
1703                        sampleRate, mNormalFrameCount,
1704                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1705        if (frameCount < minFrameCount) { // including frameCount == 0
1706            frameCount = minFrameCount;
1707        }
1708    }
1709    *pFrameCount = frameCount;
1710
1711    switch (mType) {
1712
1713    case DIRECT:
1714        if (audio_is_linear_pcm(format)) {
1715            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1716                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1717                        "for output %p with format %#x",
1718                        sampleRate, format, channelMask, mOutput, mFormat);
1719                lStatus = BAD_VALUE;
1720                goto Exit;
1721            }
1722        }
1723        break;
1724
1725    case OFFLOAD:
1726        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1727            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1728                    "for output %p with format %#x",
1729                    sampleRate, format, channelMask, mOutput, mFormat);
1730            lStatus = BAD_VALUE;
1731            goto Exit;
1732        }
1733        break;
1734
1735    default:
1736        if (!audio_is_linear_pcm(format)) {
1737                ALOGE("createTrack_l() Bad parameter: format %#x \""
1738                        "for output %p with format %#x",
1739                        format, mOutput, mFormat);
1740                lStatus = BAD_VALUE;
1741                goto Exit;
1742        }
1743        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1744            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1745            lStatus = BAD_VALUE;
1746            goto Exit;
1747        }
1748        break;
1749
1750    }
1751
1752    lStatus = initCheck();
1753    if (lStatus != NO_ERROR) {
1754        ALOGE("createTrack_l() audio driver not initialized");
1755        goto Exit;
1756    }
1757
1758    { // scope for mLock
1759        Mutex::Autolock _l(mLock);
1760
1761        // all tracks in same audio session must share the same routing strategy otherwise
1762        // conflicts will happen when tracks are moved from one output to another by audio policy
1763        // manager
1764        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1765        for (size_t i = 0; i < mTracks.size(); ++i) {
1766            sp<Track> t = mTracks[i];
1767            if (t != 0 && t->isExternalTrack()) {
1768                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1769                if (sessionId == t->sessionId() && strategy != actual) {
1770                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1771                            strategy, actual);
1772                    lStatus = BAD_VALUE;
1773                    goto Exit;
1774                }
1775            }
1776        }
1777
1778        if (!isTimed) {
1779            track = new Track(this, client, streamType, sampleRate, format,
1780                              channelMask, frameCount, NULL, sharedBuffer,
1781                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1782        } else {
1783            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1784                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1785        }
1786
1787        // new Track always returns non-NULL,
1788        // but TimedTrack::create() is a factory that could fail by returning NULL
1789        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1790        if (lStatus != NO_ERROR) {
1791            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1792            // track must be cleared from the caller as the caller has the AF lock
1793            goto Exit;
1794        }
1795        mTracks.add(track);
1796
1797        sp<EffectChain> chain = getEffectChain_l(sessionId);
1798        if (chain != 0) {
1799            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1800            track->setMainBuffer(chain->inBuffer());
1801            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1802            chain->incTrackCnt();
1803        }
1804
1805        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1806            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1807            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1808            // so ask activity manager to do this on our behalf
1809            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1810        }
1811    }
1812
1813    lStatus = NO_ERROR;
1814
1815Exit:
1816    *status = lStatus;
1817    return track;
1818}
1819
1820uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1821{
1822    return latency;
1823}
1824
1825uint32_t AudioFlinger::PlaybackThread::latency() const
1826{
1827    Mutex::Autolock _l(mLock);
1828    return latency_l();
1829}
1830uint32_t AudioFlinger::PlaybackThread::latency_l() const
1831{
1832    if (initCheck() == NO_ERROR) {
1833        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1834    } else {
1835        return 0;
1836    }
1837}
1838
1839void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1840{
1841    Mutex::Autolock _l(mLock);
1842    // Don't apply master volume in SW if our HAL can do it for us.
1843    if (mOutput && mOutput->audioHwDev &&
1844        mOutput->audioHwDev->canSetMasterVolume()) {
1845        mMasterVolume = 1.0;
1846    } else {
1847        mMasterVolume = value;
1848    }
1849}
1850
1851void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1852{
1853    Mutex::Autolock _l(mLock);
1854    // Don't apply master mute in SW if our HAL can do it for us.
1855    if (mOutput && mOutput->audioHwDev &&
1856        mOutput->audioHwDev->canSetMasterMute()) {
1857        mMasterMute = false;
1858    } else {
1859        mMasterMute = muted;
1860    }
1861}
1862
1863void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1864{
1865    Mutex::Autolock _l(mLock);
1866    mStreamTypes[stream].volume = value;
1867    broadcast_l();
1868}
1869
1870void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1871{
1872    Mutex::Autolock _l(mLock);
1873    mStreamTypes[stream].mute = muted;
1874    broadcast_l();
1875}
1876
1877float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1878{
1879    Mutex::Autolock _l(mLock);
1880    return mStreamTypes[stream].volume;
1881}
1882
1883// addTrack_l() must be called with ThreadBase::mLock held
1884status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1885{
1886    status_t status = ALREADY_EXISTS;
1887
1888    // set retry count for buffer fill
1889    track->mRetryCount = kMaxTrackStartupRetries;
1890    if (mActiveTracks.indexOf(track) < 0) {
1891        // the track is newly added, make sure it fills up all its
1892        // buffers before playing. This is to ensure the client will
1893        // effectively get the latency it requested.
1894        if (track->isExternalTrack()) {
1895            TrackBase::track_state state = track->mState;
1896            mLock.unlock();
1897            status = AudioSystem::startOutput(mId, track->streamType(),
1898                                              (audio_session_t)track->sessionId());
1899            mLock.lock();
1900            // abort track was stopped/paused while we released the lock
1901            if (state != track->mState) {
1902                if (status == NO_ERROR) {
1903                    mLock.unlock();
1904                    AudioSystem::stopOutput(mId, track->streamType(),
1905                                            (audio_session_t)track->sessionId());
1906                    mLock.lock();
1907                }
1908                return INVALID_OPERATION;
1909            }
1910            // abort if start is rejected by audio policy manager
1911            if (status != NO_ERROR) {
1912                return PERMISSION_DENIED;
1913            }
1914#ifdef ADD_BATTERY_DATA
1915            // to track the speaker usage
1916            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1917#endif
1918        }
1919
1920        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1921        track->mResetDone = false;
1922        track->mPresentationCompleteFrames = 0;
1923        mActiveTracks.add(track);
1924        mWakeLockUids.add(track->uid());
1925        mActiveTracksGeneration++;
1926        mLatestActiveTrack = track;
1927        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1928        if (chain != 0) {
1929            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1930                    track->sessionId());
1931            chain->incActiveTrackCnt();
1932        }
1933
1934        status = NO_ERROR;
1935    }
1936
1937    onAddNewTrack_l();
1938    return status;
1939}
1940
1941bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1942{
1943    track->terminate();
1944    // active tracks are removed by threadLoop()
1945    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1946    track->mState = TrackBase::STOPPED;
1947    if (!trackActive) {
1948        removeTrack_l(track);
1949    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1950        track->mState = TrackBase::STOPPING_1;
1951    }
1952
1953    return trackActive;
1954}
1955
1956void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1957{
1958    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1959    mTracks.remove(track);
1960    deleteTrackName_l(track->name());
1961    // redundant as track is about to be destroyed, for dumpsys only
1962    track->mName = -1;
1963    if (track->isFastTrack()) {
1964        int index = track->mFastIndex;
1965        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1966        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1967        mFastTrackAvailMask |= 1 << index;
1968        // redundant as track is about to be destroyed, for dumpsys only
1969        track->mFastIndex = -1;
1970    }
1971    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1972    if (chain != 0) {
1973        chain->decTrackCnt();
1974    }
1975}
1976
1977void AudioFlinger::PlaybackThread::broadcast_l()
1978{
1979    // Thread could be blocked waiting for async
1980    // so signal it to handle state changes immediately
1981    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1982    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1983    mSignalPending = true;
1984    mWaitWorkCV.broadcast();
1985}
1986
1987String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1988{
1989    Mutex::Autolock _l(mLock);
1990    if (initCheck() != NO_ERROR) {
1991        return String8();
1992    }
1993
1994    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1995    const String8 out_s8(s);
1996    free(s);
1997    return out_s8;
1998}
1999
2000void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event) {
2001    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2002    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2003
2004    desc->mIoHandle = mId;
2005
2006    switch (event) {
2007    case AUDIO_OUTPUT_OPENED:
2008    case AUDIO_OUTPUT_CONFIG_CHANGED:
2009        desc->mPatch = mPatch;
2010        desc->mChannelMask = mChannelMask;
2011        desc->mSamplingRate = mSampleRate;
2012        desc->mFormat = mFormat;
2013        desc->mFrameCount = mNormalFrameCount; // FIXME see
2014                                             // AudioFlinger::frameCount(audio_io_handle_t)
2015        desc->mLatency = latency_l();
2016        break;
2017
2018    case AUDIO_OUTPUT_CLOSED:
2019    default:
2020        break;
2021    }
2022    mAudioFlinger->ioConfigChanged(event, desc);
2023}
2024
2025void AudioFlinger::PlaybackThread::writeCallback()
2026{
2027    ALOG_ASSERT(mCallbackThread != 0);
2028    mCallbackThread->resetWriteBlocked();
2029}
2030
2031void AudioFlinger::PlaybackThread::drainCallback()
2032{
2033    ALOG_ASSERT(mCallbackThread != 0);
2034    mCallbackThread->resetDraining();
2035}
2036
2037void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2038{
2039    Mutex::Autolock _l(mLock);
2040    // reject out of sequence requests
2041    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2042        mWriteAckSequence &= ~1;
2043        mWaitWorkCV.signal();
2044    }
2045}
2046
2047void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2048{
2049    Mutex::Autolock _l(mLock);
2050    // reject out of sequence requests
2051    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2052        mDrainSequence &= ~1;
2053        mWaitWorkCV.signal();
2054    }
2055}
2056
2057// static
2058int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2059                                                void *param __unused,
2060                                                void *cookie)
2061{
2062    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2063    ALOGV("asyncCallback() event %d", event);
2064    switch (event) {
2065    case STREAM_CBK_EVENT_WRITE_READY:
2066        me->writeCallback();
2067        break;
2068    case STREAM_CBK_EVENT_DRAIN_READY:
2069        me->drainCallback();
2070        break;
2071    default:
2072        ALOGW("asyncCallback() unknown event %d", event);
2073        break;
2074    }
2075    return 0;
2076}
2077
2078void AudioFlinger::PlaybackThread::readOutputParameters_l()
2079{
2080    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2081    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2082    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2083    if (!audio_is_output_channel(mChannelMask)) {
2084        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2085    }
2086    if ((mType == MIXER || mType == DUPLICATING)
2087            && !isValidPcmSinkChannelMask(mChannelMask)) {
2088        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2089                mChannelMask);
2090    }
2091    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2092    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2093    mFormat = mHALFormat;
2094    if (!audio_is_valid_format(mFormat)) {
2095        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2096    }
2097    if ((mType == MIXER || mType == DUPLICATING)
2098            && !isValidPcmSinkFormat(mFormat)) {
2099        LOG_FATAL("HAL format %#x not supported for mixed output",
2100                mFormat);
2101    }
2102    mFrameSize = mOutput->getFrameSize();
2103    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2104    mFrameCount = mBufferSize / mFrameSize;
2105    if (mFrameCount & 15) {
2106        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2107                mFrameCount);
2108    }
2109
2110    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2111            (mOutput->stream->set_callback != NULL)) {
2112        if (mOutput->stream->set_callback(mOutput->stream,
2113                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2114            mUseAsyncWrite = true;
2115            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2116        }
2117    }
2118
2119    mHwSupportsPause = false;
2120    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2121        if (mOutput->stream->pause != NULL) {
2122            if (mOutput->stream->resume != NULL) {
2123                mHwSupportsPause = true;
2124            } else {
2125                ALOGW("direct output implements pause but not resume");
2126            }
2127        } else if (mOutput->stream->resume != NULL) {
2128            ALOGW("direct output implements resume but not pause");
2129        }
2130    }
2131    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2132        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2133    }
2134
2135    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2136        // For best precision, we use float instead of the associated output
2137        // device format (typically PCM 16 bit).
2138
2139        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2140        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2141        mBufferSize = mFrameSize * mFrameCount;
2142
2143        // TODO: We currently use the associated output device channel mask and sample rate.
2144        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2145        // (if a valid mask) to avoid premature downmix.
2146        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2147        // instead of the output device sample rate to avoid loss of high frequency information.
2148        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2149    }
2150
2151    // Calculate size of normal sink buffer relative to the HAL output buffer size
2152    double multiplier = 1.0;
2153    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2154            kUseFastMixer == FastMixer_Dynamic)) {
2155        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2156        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2157        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2158        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2159        maxNormalFrameCount = maxNormalFrameCount & ~15;
2160        if (maxNormalFrameCount < minNormalFrameCount) {
2161            maxNormalFrameCount = minNormalFrameCount;
2162        }
2163        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2164        if (multiplier <= 1.0) {
2165            multiplier = 1.0;
2166        } else if (multiplier <= 2.0) {
2167            if (2 * mFrameCount <= maxNormalFrameCount) {
2168                multiplier = 2.0;
2169            } else {
2170                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2171            }
2172        } else {
2173            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2174            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2175            // track, but we sometimes have to do this to satisfy the maximum frame count
2176            // constraint)
2177            // FIXME this rounding up should not be done if no HAL SRC
2178            uint32_t truncMult = (uint32_t) multiplier;
2179            if ((truncMult & 1)) {
2180                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2181                    ++truncMult;
2182                }
2183            }
2184            multiplier = (double) truncMult;
2185        }
2186    }
2187    mNormalFrameCount = multiplier * mFrameCount;
2188    // round up to nearest 16 frames to satisfy AudioMixer
2189    if (mType == MIXER || mType == DUPLICATING) {
2190        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2191    }
2192    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2193            mNormalFrameCount);
2194
2195    // Check if we want to throttle the processing to no more than 2x normal rate
2196    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2197    mThreadThrottleTimeMs = 0;
2198    mThreadThrottleEndMs = 0;
2199    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2200
2201    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2202    // Originally this was int16_t[] array, need to remove legacy implications.
2203    free(mSinkBuffer);
2204    mSinkBuffer = NULL;
2205    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2206    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2207    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2208    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2209
2210    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2211    // drives the output.
2212    free(mMixerBuffer);
2213    mMixerBuffer = NULL;
2214    if (mMixerBufferEnabled) {
2215        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2216        mMixerBufferSize = mNormalFrameCount * mChannelCount
2217                * audio_bytes_per_sample(mMixerBufferFormat);
2218        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2219    }
2220    free(mEffectBuffer);
2221    mEffectBuffer = NULL;
2222    if (mEffectBufferEnabled) {
2223        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2224        mEffectBufferSize = mNormalFrameCount * mChannelCount
2225                * audio_bytes_per_sample(mEffectBufferFormat);
2226        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2227    }
2228
2229    // force reconfiguration of effect chains and engines to take new buffer size and audio
2230    // parameters into account
2231    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2232    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2233    // matter.
2234    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2235    Vector< sp<EffectChain> > effectChains = mEffectChains;
2236    for (size_t i = 0; i < effectChains.size(); i ++) {
2237        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2238    }
2239}
2240
2241
2242status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2243{
2244    if (halFrames == NULL || dspFrames == NULL) {
2245        return BAD_VALUE;
2246    }
2247    Mutex::Autolock _l(mLock);
2248    if (initCheck() != NO_ERROR) {
2249        return INVALID_OPERATION;
2250    }
2251    size_t framesWritten = mBytesWritten / mFrameSize;
2252    *halFrames = framesWritten;
2253
2254    if (isSuspended()) {
2255        // return an estimation of rendered frames when the output is suspended
2256        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2257        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2258        return NO_ERROR;
2259    } else {
2260        status_t status;
2261        uint32_t frames;
2262        status = mOutput->getRenderPosition(&frames);
2263        *dspFrames = (size_t)frames;
2264        return status;
2265    }
2266}
2267
2268uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2269{
2270    Mutex::Autolock _l(mLock);
2271    uint32_t result = 0;
2272    if (getEffectChain_l(sessionId) != 0) {
2273        result = EFFECT_SESSION;
2274    }
2275
2276    for (size_t i = 0; i < mTracks.size(); ++i) {
2277        sp<Track> track = mTracks[i];
2278        if (sessionId == track->sessionId() && !track->isInvalid()) {
2279            result |= TRACK_SESSION;
2280            break;
2281        }
2282    }
2283
2284    return result;
2285}
2286
2287uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2288{
2289    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2290    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2291    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2292        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2293    }
2294    for (size_t i = 0; i < mTracks.size(); i++) {
2295        sp<Track> track = mTracks[i];
2296        if (sessionId == track->sessionId() && !track->isInvalid()) {
2297            return AudioSystem::getStrategyForStream(track->streamType());
2298        }
2299    }
2300    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2301}
2302
2303
2304AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2305{
2306    Mutex::Autolock _l(mLock);
2307    return mOutput;
2308}
2309
2310AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2311{
2312    Mutex::Autolock _l(mLock);
2313    AudioStreamOut *output = mOutput;
2314    mOutput = NULL;
2315    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2316    //       must push a NULL and wait for ack
2317    mOutputSink.clear();
2318    mPipeSink.clear();
2319    mNormalSink.clear();
2320    return output;
2321}
2322
2323// this method must always be called either with ThreadBase mLock held or inside the thread loop
2324audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2325{
2326    if (mOutput == NULL) {
2327        return NULL;
2328    }
2329    return &mOutput->stream->common;
2330}
2331
2332uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2333{
2334    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2335}
2336
2337status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2338{
2339    if (!isValidSyncEvent(event)) {
2340        return BAD_VALUE;
2341    }
2342
2343    Mutex::Autolock _l(mLock);
2344
2345    for (size_t i = 0; i < mTracks.size(); ++i) {
2346        sp<Track> track = mTracks[i];
2347        if (event->triggerSession() == track->sessionId()) {
2348            (void) track->setSyncEvent(event);
2349            return NO_ERROR;
2350        }
2351    }
2352
2353    return NAME_NOT_FOUND;
2354}
2355
2356bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2357{
2358    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2359}
2360
2361void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2362        const Vector< sp<Track> >& tracksToRemove)
2363{
2364    size_t count = tracksToRemove.size();
2365    if (count > 0) {
2366        for (size_t i = 0 ; i < count ; i++) {
2367            const sp<Track>& track = tracksToRemove.itemAt(i);
2368            if (track->isExternalTrack()) {
2369                AudioSystem::stopOutput(mId, track->streamType(),
2370                                        (audio_session_t)track->sessionId());
2371#ifdef ADD_BATTERY_DATA
2372                // to track the speaker usage
2373                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2374#endif
2375                if (track->isTerminated()) {
2376                    AudioSystem::releaseOutput(mId, track->streamType(),
2377                                               (audio_session_t)track->sessionId());
2378                }
2379            }
2380        }
2381    }
2382}
2383
2384void AudioFlinger::PlaybackThread::checkSilentMode_l()
2385{
2386    if (!mMasterMute) {
2387        char value[PROPERTY_VALUE_MAX];
2388        if (property_get("ro.audio.silent", value, "0") > 0) {
2389            char *endptr;
2390            unsigned long ul = strtoul(value, &endptr, 0);
2391            if (*endptr == '\0' && ul != 0) {
2392                ALOGD("Silence is golden");
2393                // The setprop command will not allow a property to be changed after
2394                // the first time it is set, so we don't have to worry about un-muting.
2395                setMasterMute_l(true);
2396            }
2397        }
2398    }
2399}
2400
2401// shared by MIXER and DIRECT, overridden by DUPLICATING
2402ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2403{
2404    // FIXME rewrite to reduce number of system calls
2405    mLastWriteTime = systemTime();
2406    mInWrite = true;
2407    ssize_t bytesWritten;
2408    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2409
2410    // If an NBAIO sink is present, use it to write the normal mixer's submix
2411    if (mNormalSink != 0) {
2412
2413        const size_t count = mBytesRemaining / mFrameSize;
2414
2415        ATRACE_BEGIN("write");
2416        // update the setpoint when AudioFlinger::mScreenState changes
2417        uint32_t screenState = AudioFlinger::mScreenState;
2418        if (screenState != mScreenState) {
2419            mScreenState = screenState;
2420            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2421            if (pipe != NULL) {
2422                pipe->setAvgFrames((mScreenState & 1) ?
2423                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2424            }
2425        }
2426        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2427        ATRACE_END();
2428        if (framesWritten > 0) {
2429            bytesWritten = framesWritten * mFrameSize;
2430        } else {
2431            bytesWritten = framesWritten;
2432        }
2433        mLatchDValid = false;
2434        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2435        if (status == NO_ERROR) {
2436            size_t totalFramesWritten = mNormalSink->framesWritten();
2437            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2438                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2439                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2440                mLatchDValid = true;
2441            }
2442        }
2443    // otherwise use the HAL / AudioStreamOut directly
2444    } else {
2445        // Direct output and offload threads
2446
2447        if (mUseAsyncWrite) {
2448            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2449            mWriteAckSequence += 2;
2450            mWriteAckSequence |= 1;
2451            ALOG_ASSERT(mCallbackThread != 0);
2452            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2453        }
2454        // FIXME We should have an implementation of timestamps for direct output threads.
2455        // They are used e.g for multichannel PCM playback over HDMI.
2456        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2457        if (mUseAsyncWrite &&
2458                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2459            // do not wait for async callback in case of error of full write
2460            mWriteAckSequence &= ~1;
2461            ALOG_ASSERT(mCallbackThread != 0);
2462            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2463        }
2464    }
2465
2466    mNumWrites++;
2467    mInWrite = false;
2468    mStandby = false;
2469    return bytesWritten;
2470}
2471
2472void AudioFlinger::PlaybackThread::threadLoop_drain()
2473{
2474    if (mOutput->stream->drain) {
2475        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2476        if (mUseAsyncWrite) {
2477            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2478            mDrainSequence |= 1;
2479            ALOG_ASSERT(mCallbackThread != 0);
2480            mCallbackThread->setDraining(mDrainSequence);
2481        }
2482        mOutput->stream->drain(mOutput->stream,
2483            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2484                                                : AUDIO_DRAIN_ALL);
2485    }
2486}
2487
2488void AudioFlinger::PlaybackThread::threadLoop_exit()
2489{
2490    {
2491        Mutex::Autolock _l(mLock);
2492        for (size_t i = 0; i < mTracks.size(); i++) {
2493            sp<Track> track = mTracks[i];
2494            track->invalidate();
2495        }
2496    }
2497}
2498
2499/*
2500The derived values that are cached:
2501 - mSinkBufferSize from frame count * frame size
2502 - mActiveSleepTimeUs from activeSleepTimeUs()
2503 - mIdleSleepTimeUs from idleSleepTimeUs()
2504 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2505 - maxPeriod from frame count and sample rate (MIXER only)
2506
2507The parameters that affect these derived values are:
2508 - frame count
2509 - frame size
2510 - sample rate
2511 - device type: A2DP or not
2512 - device latency
2513 - format: PCM or not
2514 - active sleep time
2515 - idle sleep time
2516*/
2517
2518void AudioFlinger::PlaybackThread::cacheParameters_l()
2519{
2520    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2521    mActiveSleepTimeUs = activeSleepTimeUs();
2522    mIdleSleepTimeUs = idleSleepTimeUs();
2523}
2524
2525void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2526{
2527    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2528            this,  streamType, mTracks.size());
2529    Mutex::Autolock _l(mLock);
2530
2531    size_t size = mTracks.size();
2532    for (size_t i = 0; i < size; i++) {
2533        sp<Track> t = mTracks[i];
2534        if (t->streamType() == streamType) {
2535            t->invalidate();
2536        }
2537    }
2538}
2539
2540status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2541{
2542    int session = chain->sessionId();
2543    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2544            ? mEffectBuffer : mSinkBuffer);
2545    bool ownsBuffer = false;
2546
2547    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2548    if (session > 0) {
2549        // Only one effect chain can be present in direct output thread and it uses
2550        // the sink buffer as input
2551        if (mType != DIRECT) {
2552            size_t numSamples = mNormalFrameCount * mChannelCount;
2553            buffer = new int16_t[numSamples];
2554            memset(buffer, 0, numSamples * sizeof(int16_t));
2555            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2556            ownsBuffer = true;
2557        }
2558
2559        // Attach all tracks with same session ID to this chain.
2560        for (size_t i = 0; i < mTracks.size(); ++i) {
2561            sp<Track> track = mTracks[i];
2562            if (session == track->sessionId()) {
2563                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2564                        buffer);
2565                track->setMainBuffer(buffer);
2566                chain->incTrackCnt();
2567            }
2568        }
2569
2570        // indicate all active tracks in the chain
2571        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2572            sp<Track> track = mActiveTracks[i].promote();
2573            if (track == 0) {
2574                continue;
2575            }
2576            if (session == track->sessionId()) {
2577                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2578                chain->incActiveTrackCnt();
2579            }
2580        }
2581    }
2582    chain->setThread(this);
2583    chain->setInBuffer(buffer, ownsBuffer);
2584    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2585            ? mEffectBuffer : mSinkBuffer));
2586    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2587    // chains list in order to be processed last as it contains output stage effects
2588    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2589    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2590    // after track specific effects and before output stage
2591    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2592    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2593    // Effect chain for other sessions are inserted at beginning of effect
2594    // chains list to be processed before output mix effects. Relative order between other
2595    // sessions is not important
2596    size_t size = mEffectChains.size();
2597    size_t i = 0;
2598    for (i = 0; i < size; i++) {
2599        if (mEffectChains[i]->sessionId() < session) {
2600            break;
2601        }
2602    }
2603    mEffectChains.insertAt(chain, i);
2604    checkSuspendOnAddEffectChain_l(chain);
2605
2606    return NO_ERROR;
2607}
2608
2609size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2610{
2611    int session = chain->sessionId();
2612
2613    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2614
2615    for (size_t i = 0; i < mEffectChains.size(); i++) {
2616        if (chain == mEffectChains[i]) {
2617            mEffectChains.removeAt(i);
2618            // detach all active tracks from the chain
2619            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2620                sp<Track> track = mActiveTracks[i].promote();
2621                if (track == 0) {
2622                    continue;
2623                }
2624                if (session == track->sessionId()) {
2625                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2626                            chain.get(), session);
2627                    chain->decActiveTrackCnt();
2628                }
2629            }
2630
2631            // detach all tracks with same session ID from this chain
2632            for (size_t i = 0; i < mTracks.size(); ++i) {
2633                sp<Track> track = mTracks[i];
2634                if (session == track->sessionId()) {
2635                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2636                    chain->decTrackCnt();
2637                }
2638            }
2639            break;
2640        }
2641    }
2642    return mEffectChains.size();
2643}
2644
2645status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2646        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2647{
2648    Mutex::Autolock _l(mLock);
2649    return attachAuxEffect_l(track, EffectId);
2650}
2651
2652status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2653        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2654{
2655    status_t status = NO_ERROR;
2656
2657    if (EffectId == 0) {
2658        track->setAuxBuffer(0, NULL);
2659    } else {
2660        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2661        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2662        if (effect != 0) {
2663            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2664                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2665            } else {
2666                status = INVALID_OPERATION;
2667            }
2668        } else {
2669            status = BAD_VALUE;
2670        }
2671    }
2672    return status;
2673}
2674
2675void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2676{
2677    for (size_t i = 0; i < mTracks.size(); ++i) {
2678        sp<Track> track = mTracks[i];
2679        if (track->auxEffectId() == effectId) {
2680            attachAuxEffect_l(track, 0);
2681        }
2682    }
2683}
2684
2685bool AudioFlinger::PlaybackThread::threadLoop()
2686{
2687    Vector< sp<Track> > tracksToRemove;
2688
2689    mStandbyTimeNs = systemTime();
2690
2691    // MIXER
2692    nsecs_t lastWarning = 0;
2693
2694    // DUPLICATING
2695    // FIXME could this be made local to while loop?
2696    writeFrames = 0;
2697
2698    int lastGeneration = 0;
2699
2700    cacheParameters_l();
2701    mSleepTimeUs = mIdleSleepTimeUs;
2702
2703    if (mType == MIXER) {
2704        sleepTimeShift = 0;
2705    }
2706
2707    CpuStats cpuStats;
2708    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2709
2710    acquireWakeLock();
2711
2712    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2713    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2714    // and then that string will be logged at the next convenient opportunity.
2715    const char *logString = NULL;
2716
2717    checkSilentMode_l();
2718
2719    while (!exitPending())
2720    {
2721        cpuStats.sample(myName);
2722
2723        Vector< sp<EffectChain> > effectChains;
2724
2725        { // scope for mLock
2726
2727            Mutex::Autolock _l(mLock);
2728
2729            processConfigEvents_l();
2730
2731            if (logString != NULL) {
2732                mNBLogWriter->logTimestamp();
2733                mNBLogWriter->log(logString);
2734                logString = NULL;
2735            }
2736
2737            // Gather the framesReleased counters for all active tracks,
2738            // and latch them atomically with the timestamp.
2739            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2740            mLatchD.mFramesReleased.clear();
2741            size_t size = mActiveTracks.size();
2742            for (size_t i = 0; i < size; i++) {
2743                sp<Track> t = mActiveTracks[i].promote();
2744                if (t != 0) {
2745                    mLatchD.mFramesReleased.add(t.get(),
2746                            t->mAudioTrackServerProxy->framesReleased());
2747                }
2748            }
2749            if (mLatchDValid) {
2750                mLatchQ = mLatchD;
2751                mLatchDValid = false;
2752                mLatchQValid = true;
2753            }
2754
2755            saveOutputTracks();
2756            if (mSignalPending) {
2757                // A signal was raised while we were unlocked
2758                mSignalPending = false;
2759            } else if (waitingAsyncCallback_l()) {
2760                if (exitPending()) {
2761                    break;
2762                }
2763                bool released = false;
2764                // The following works around a bug in the offload driver. Ideally we would release
2765                // the wake lock every time, but that causes the last offload buffer(s) to be
2766                // dropped while the device is on battery, so we need to hold a wake lock during
2767                // the drain phase.
2768                if (mBytesRemaining && !(mDrainSequence & 1)) {
2769                    releaseWakeLock_l();
2770                    released = true;
2771                }
2772                mWakeLockUids.clear();
2773                mActiveTracksGeneration++;
2774                ALOGV("wait async completion");
2775                mWaitWorkCV.wait(mLock);
2776                ALOGV("async completion/wake");
2777                if (released) {
2778                    acquireWakeLock_l();
2779                }
2780                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2781                mSleepTimeUs = 0;
2782
2783                continue;
2784            }
2785            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2786                                   isSuspended()) {
2787                // put audio hardware into standby after short delay
2788                if (shouldStandby_l()) {
2789
2790                    threadLoop_standby();
2791
2792                    mStandby = true;
2793                }
2794
2795                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2796                    // we're about to wait, flush the binder command buffer
2797                    IPCThreadState::self()->flushCommands();
2798
2799                    clearOutputTracks();
2800
2801                    if (exitPending()) {
2802                        break;
2803                    }
2804
2805                    releaseWakeLock_l();
2806                    mWakeLockUids.clear();
2807                    mActiveTracksGeneration++;
2808                    // wait until we have something to do...
2809                    ALOGV("%s going to sleep", myName.string());
2810                    mWaitWorkCV.wait(mLock);
2811                    ALOGV("%s waking up", myName.string());
2812                    acquireWakeLock_l();
2813
2814                    mMixerStatus = MIXER_IDLE;
2815                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2816                    mBytesWritten = 0;
2817                    mBytesRemaining = 0;
2818                    checkSilentMode_l();
2819
2820                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2821                    mSleepTimeUs = mIdleSleepTimeUs;
2822                    if (mType == MIXER) {
2823                        sleepTimeShift = 0;
2824                    }
2825
2826                    continue;
2827                }
2828            }
2829            // mMixerStatusIgnoringFastTracks is also updated internally
2830            mMixerStatus = prepareTracks_l(&tracksToRemove);
2831
2832            // compare with previously applied list
2833            if (lastGeneration != mActiveTracksGeneration) {
2834                // update wakelock
2835                updateWakeLockUids_l(mWakeLockUids);
2836                lastGeneration = mActiveTracksGeneration;
2837            }
2838
2839            // prevent any changes in effect chain list and in each effect chain
2840            // during mixing and effect process as the audio buffers could be deleted
2841            // or modified if an effect is created or deleted
2842            lockEffectChains_l(effectChains);
2843        } // mLock scope ends
2844
2845        if (mBytesRemaining == 0) {
2846            mCurrentWriteLength = 0;
2847            if (mMixerStatus == MIXER_TRACKS_READY) {
2848                // threadLoop_mix() sets mCurrentWriteLength
2849                threadLoop_mix();
2850            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2851                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2852                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2853                // must be written to HAL
2854                threadLoop_sleepTime();
2855                if (mSleepTimeUs == 0) {
2856                    mCurrentWriteLength = mSinkBufferSize;
2857                }
2858            }
2859            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2860            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2861            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2862            // or mSinkBuffer (if there are no effects).
2863            //
2864            // This is done pre-effects computation; if effects change to
2865            // support higher precision, this needs to move.
2866            //
2867            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2868            // TODO use mSleepTimeUs == 0 as an additional condition.
2869            if (mMixerBufferValid) {
2870                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2871                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2872
2873                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2874                        mNormalFrameCount * mChannelCount);
2875            }
2876
2877            mBytesRemaining = mCurrentWriteLength;
2878            if (isSuspended()) {
2879                mSleepTimeUs = suspendSleepTimeUs();
2880                // simulate write to HAL when suspended
2881                mBytesWritten += mSinkBufferSize;
2882                mBytesRemaining = 0;
2883            }
2884
2885            // only process effects if we're going to write
2886            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2887                for (size_t i = 0; i < effectChains.size(); i ++) {
2888                    effectChains[i]->process_l();
2889                }
2890            }
2891        }
2892        // Process effect chains for offloaded thread even if no audio
2893        // was read from audio track: process only updates effect state
2894        // and thus does have to be synchronized with audio writes but may have
2895        // to be called while waiting for async write callback
2896        if (mType == OFFLOAD) {
2897            for (size_t i = 0; i < effectChains.size(); i ++) {
2898                effectChains[i]->process_l();
2899            }
2900        }
2901
2902        // Only if the Effects buffer is enabled and there is data in the
2903        // Effects buffer (buffer valid), we need to
2904        // copy into the sink buffer.
2905        // TODO use mSleepTimeUs == 0 as an additional condition.
2906        if (mEffectBufferValid) {
2907            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2908            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2909                    mNormalFrameCount * mChannelCount);
2910        }
2911
2912        // enable changes in effect chain
2913        unlockEffectChains(effectChains);
2914
2915        if (!waitingAsyncCallback()) {
2916            // mSleepTimeUs == 0 means we must write to audio hardware
2917            if (mSleepTimeUs == 0) {
2918                ssize_t ret = 0;
2919                if (mBytesRemaining) {
2920                    ret = threadLoop_write();
2921                    if (ret < 0) {
2922                        mBytesRemaining = 0;
2923                    } else {
2924                        mBytesWritten += ret;
2925                        mBytesRemaining -= ret;
2926                    }
2927                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2928                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2929                    threadLoop_drain();
2930                }
2931                if (mType == MIXER && !mStandby) {
2932                    // write blocked detection
2933                    nsecs_t now = systemTime();
2934                    nsecs_t delta = now - mLastWriteTime;
2935                    if (delta > maxPeriod) {
2936                        mNumDelayedWrites++;
2937                        if ((now - lastWarning) > kWarningThrottleNs) {
2938                            ATRACE_NAME("underrun");
2939                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2940                                    ns2ms(delta), mNumDelayedWrites, this);
2941                            lastWarning = now;
2942                        }
2943                    }
2944
2945                    if (mThreadThrottle
2946                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2947                            && ret > 0) {                         // we wrote something
2948                        // Limit MixerThread data processing to no more than twice the
2949                        // expected processing rate.
2950                        //
2951                        // This helps prevent underruns with NuPlayer and other applications
2952                        // which may set up buffers that are close to the minimum size, or use
2953                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2954                        //
2955                        // The throttle smooths out sudden large data drains from the device,
2956                        // e.g. when it comes out of standby, which often causes problems with
2957                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2958                        // (2) minimum buffer sized tracks (even if the track is full,
2959                        //     the app won't fill fast enough to handle the sudden draw).
2960
2961                        const int32_t deltaMs = delta / 1000000;
2962                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2963                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2964                            usleep(throttleMs * 1000);
2965                            // notify of throttle start on verbose log
2966                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
2967                                    "mixer(%p) throttle begin:"
2968                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
2969                                    this, ret, deltaMs, throttleMs);
2970                            mThreadThrottleTimeMs += throttleMs;
2971                        } else {
2972                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
2973                            if (diff > 0) {
2974                                // notify of throttle end on debug log
2975                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
2976                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
2977                            }
2978                        }
2979                    }
2980                }
2981
2982            } else {
2983                ATRACE_BEGIN("sleep");
2984                usleep(mSleepTimeUs);
2985                ATRACE_END();
2986            }
2987        }
2988
2989        // Finally let go of removed track(s), without the lock held
2990        // since we can't guarantee the destructors won't acquire that
2991        // same lock.  This will also mutate and push a new fast mixer state.
2992        threadLoop_removeTracks(tracksToRemove);
2993        tracksToRemove.clear();
2994
2995        // FIXME I don't understand the need for this here;
2996        //       it was in the original code but maybe the
2997        //       assignment in saveOutputTracks() makes this unnecessary?
2998        clearOutputTracks();
2999
3000        // Effect chains will be actually deleted here if they were removed from
3001        // mEffectChains list during mixing or effects processing
3002        effectChains.clear();
3003
3004        // FIXME Note that the above .clear() is no longer necessary since effectChains
3005        // is now local to this block, but will keep it for now (at least until merge done).
3006    }
3007
3008    threadLoop_exit();
3009
3010    if (!mStandby) {
3011        threadLoop_standby();
3012        mStandby = true;
3013    }
3014
3015    releaseWakeLock();
3016    mWakeLockUids.clear();
3017    mActiveTracksGeneration++;
3018
3019    ALOGV("Thread %p type %d exiting", this, mType);
3020    return false;
3021}
3022
3023// removeTracks_l() must be called with ThreadBase::mLock held
3024void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3025{
3026    size_t count = tracksToRemove.size();
3027    if (count > 0) {
3028        for (size_t i=0 ; i<count ; i++) {
3029            const sp<Track>& track = tracksToRemove.itemAt(i);
3030            mActiveTracks.remove(track);
3031            mWakeLockUids.remove(track->uid());
3032            mActiveTracksGeneration++;
3033            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3034            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3035            if (chain != 0) {
3036                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3037                        track->sessionId());
3038                chain->decActiveTrackCnt();
3039            }
3040            if (track->isTerminated()) {
3041                removeTrack_l(track);
3042            }
3043        }
3044    }
3045
3046}
3047
3048status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3049{
3050    if (mNormalSink != 0) {
3051        return mNormalSink->getTimestamp(timestamp);
3052    }
3053    if ((mType == OFFLOAD || mType == DIRECT)
3054            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3055        uint64_t position64;
3056        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3057        if (ret == 0) {
3058            timestamp.mPosition = (uint32_t)position64;
3059            return NO_ERROR;
3060        }
3061    }
3062    return INVALID_OPERATION;
3063}
3064
3065status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3066                                                          audio_patch_handle_t *handle)
3067{
3068    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3069    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3070    if (mFastMixer != 0) {
3071        FastMixerStateQueue *sq = mFastMixer->sq();
3072        FastMixerState *state = sq->begin();
3073        if (!(state->mCommand & FastMixerState::IDLE)) {
3074            previousCommand = state->mCommand;
3075            state->mCommand = FastMixerState::HOT_IDLE;
3076            sq->end();
3077            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3078        } else {
3079            sq->end(false /*didModify*/);
3080        }
3081    }
3082    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3083
3084    if (!(previousCommand & FastMixerState::IDLE)) {
3085        ALOG_ASSERT(mFastMixer != 0);
3086        FastMixerStateQueue *sq = mFastMixer->sq();
3087        FastMixerState *state = sq->begin();
3088        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3089        state->mCommand = previousCommand;
3090        sq->end();
3091        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3092    }
3093
3094    return status;
3095}
3096
3097status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3098                                                          audio_patch_handle_t *handle)
3099{
3100    status_t status = NO_ERROR;
3101
3102    // store new device and send to effects
3103    audio_devices_t type = AUDIO_DEVICE_NONE;
3104    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3105        type |= patch->sinks[i].ext.device.type;
3106    }
3107
3108#ifdef ADD_BATTERY_DATA
3109    // when changing the audio output device, call addBatteryData to notify
3110    // the change
3111    if (mOutDevice != type) {
3112        uint32_t params = 0;
3113        // check whether speaker is on
3114        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3115            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3116        }
3117
3118        audio_devices_t deviceWithoutSpeaker
3119            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3120        // check if any other device (except speaker) is on
3121        if (type & deviceWithoutSpeaker) {
3122            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3123        }
3124
3125        if (params != 0) {
3126            addBatteryData(params);
3127        }
3128    }
3129#endif
3130
3131    for (size_t i = 0; i < mEffectChains.size(); i++) {
3132        mEffectChains[i]->setDevice_l(type);
3133    }
3134    mOutDevice = type;
3135    mPatch = *patch;
3136
3137    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3138        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3139        status = hwDevice->create_audio_patch(hwDevice,
3140                                               patch->num_sources,
3141                                               patch->sources,
3142                                               patch->num_sinks,
3143                                               patch->sinks,
3144                                               handle);
3145    } else {
3146        char *address;
3147        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3148            //FIXME: we only support address on first sink with HAL version < 3.0
3149            address = audio_device_address_to_parameter(
3150                                                        patch->sinks[0].ext.device.type,
3151                                                        patch->sinks[0].ext.device.address);
3152        } else {
3153            address = (char *)calloc(1, 1);
3154        }
3155        AudioParameter param = AudioParameter(String8(address));
3156        free(address);
3157        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3158        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3159                param.toString().string());
3160        *handle = AUDIO_PATCH_HANDLE_NONE;
3161    }
3162    sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3163    return status;
3164}
3165
3166status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3167{
3168    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3169    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3170    if (mFastMixer != 0) {
3171        FastMixerStateQueue *sq = mFastMixer->sq();
3172        FastMixerState *state = sq->begin();
3173        if (!(state->mCommand & FastMixerState::IDLE)) {
3174            previousCommand = state->mCommand;
3175            state->mCommand = FastMixerState::HOT_IDLE;
3176            sq->end();
3177            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3178        } else {
3179            sq->end(false /*didModify*/);
3180        }
3181    }
3182
3183    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3184
3185    if (!(previousCommand & FastMixerState::IDLE)) {
3186        ALOG_ASSERT(mFastMixer != 0);
3187        FastMixerStateQueue *sq = mFastMixer->sq();
3188        FastMixerState *state = sq->begin();
3189        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3190        state->mCommand = previousCommand;
3191        sq->end();
3192        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3193    }
3194
3195    return status;
3196}
3197
3198status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3199{
3200    status_t status = NO_ERROR;
3201
3202    mOutDevice = AUDIO_DEVICE_NONE;
3203
3204    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3205        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3206        status = hwDevice->release_audio_patch(hwDevice, handle);
3207    } else {
3208        AudioParameter param;
3209        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3210        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3211                param.toString().string());
3212    }
3213    return status;
3214}
3215
3216void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3217{
3218    Mutex::Autolock _l(mLock);
3219    mTracks.add(track);
3220}
3221
3222void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3223{
3224    Mutex::Autolock _l(mLock);
3225    destroyTrack_l(track);
3226}
3227
3228void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3229{
3230    ThreadBase::getAudioPortConfig(config);
3231    config->role = AUDIO_PORT_ROLE_SOURCE;
3232    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3233    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3234}
3235
3236// ----------------------------------------------------------------------------
3237
3238AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3239        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3240    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3241        // mAudioMixer below
3242        // mFastMixer below
3243        mFastMixerFutex(0)
3244        // mOutputSink below
3245        // mPipeSink below
3246        // mNormalSink below
3247{
3248    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3249    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3250            "mFrameCount=%d, mNormalFrameCount=%d",
3251            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3252            mNormalFrameCount);
3253    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3254
3255    if (type == DUPLICATING) {
3256        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3257        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3258        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3259        return;
3260    }
3261    // create an NBAIO sink for the HAL output stream, and negotiate
3262    mOutputSink = new AudioStreamOutSink(output->stream);
3263    size_t numCounterOffers = 0;
3264    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3265    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3266    ALOG_ASSERT(index == 0);
3267
3268    // initialize fast mixer depending on configuration
3269    bool initFastMixer;
3270    switch (kUseFastMixer) {
3271    case FastMixer_Never:
3272        initFastMixer = false;
3273        break;
3274    case FastMixer_Always:
3275        initFastMixer = true;
3276        break;
3277    case FastMixer_Static:
3278    case FastMixer_Dynamic:
3279        initFastMixer = mFrameCount < mNormalFrameCount;
3280        break;
3281    }
3282    if (initFastMixer) {
3283        audio_format_t fastMixerFormat;
3284        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3285            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3286        } else {
3287            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3288        }
3289        if (mFormat != fastMixerFormat) {
3290            // change our Sink format to accept our intermediate precision
3291            mFormat = fastMixerFormat;
3292            free(mSinkBuffer);
3293            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3294            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3295            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3296        }
3297
3298        // create a MonoPipe to connect our submix to FastMixer
3299        NBAIO_Format format = mOutputSink->format();
3300        NBAIO_Format origformat = format;
3301        // adjust format to match that of the Fast Mixer
3302        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3303        format.mFormat = fastMixerFormat;
3304        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3305
3306        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3307        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3308        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3309        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3310        const NBAIO_Format offers[1] = {format};
3311        size_t numCounterOffers = 0;
3312        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3313        ALOG_ASSERT(index == 0);
3314        monoPipe->setAvgFrames((mScreenState & 1) ?
3315                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3316        mPipeSink = monoPipe;
3317
3318#ifdef TEE_SINK
3319        if (mTeeSinkOutputEnabled) {
3320            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3321            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3322            const NBAIO_Format offers2[1] = {origformat};
3323            numCounterOffers = 0;
3324            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3325            ALOG_ASSERT(index == 0);
3326            mTeeSink = teeSink;
3327            PipeReader *teeSource = new PipeReader(*teeSink);
3328            numCounterOffers = 0;
3329            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3330            ALOG_ASSERT(index == 0);
3331            mTeeSource = teeSource;
3332        }
3333#endif
3334
3335        // create fast mixer and configure it initially with just one fast track for our submix
3336        mFastMixer = new FastMixer();
3337        FastMixerStateQueue *sq = mFastMixer->sq();
3338#ifdef STATE_QUEUE_DUMP
3339        sq->setObserverDump(&mStateQueueObserverDump);
3340        sq->setMutatorDump(&mStateQueueMutatorDump);
3341#endif
3342        FastMixerState *state = sq->begin();
3343        FastTrack *fastTrack = &state->mFastTracks[0];
3344        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3345        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3346        fastTrack->mVolumeProvider = NULL;
3347        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3348        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3349        fastTrack->mGeneration++;
3350        state->mFastTracksGen++;
3351        state->mTrackMask = 1;
3352        // fast mixer will use the HAL output sink
3353        state->mOutputSink = mOutputSink.get();
3354        state->mOutputSinkGen++;
3355        state->mFrameCount = mFrameCount;
3356        state->mCommand = FastMixerState::COLD_IDLE;
3357        // already done in constructor initialization list
3358        //mFastMixerFutex = 0;
3359        state->mColdFutexAddr = &mFastMixerFutex;
3360        state->mColdGen++;
3361        state->mDumpState = &mFastMixerDumpState;
3362#ifdef TEE_SINK
3363        state->mTeeSink = mTeeSink.get();
3364#endif
3365        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3366        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3367        sq->end();
3368        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3369
3370        // start the fast mixer
3371        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3372        pid_t tid = mFastMixer->getTid();
3373        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3374
3375#ifdef AUDIO_WATCHDOG
3376        // create and start the watchdog
3377        mAudioWatchdog = new AudioWatchdog();
3378        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3379        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3380        tid = mAudioWatchdog->getTid();
3381        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3382#endif
3383
3384    }
3385
3386    switch (kUseFastMixer) {
3387    case FastMixer_Never:
3388    case FastMixer_Dynamic:
3389        mNormalSink = mOutputSink;
3390        break;
3391    case FastMixer_Always:
3392        mNormalSink = mPipeSink;
3393        break;
3394    case FastMixer_Static:
3395        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3396        break;
3397    }
3398}
3399
3400AudioFlinger::MixerThread::~MixerThread()
3401{
3402    if (mFastMixer != 0) {
3403        FastMixerStateQueue *sq = mFastMixer->sq();
3404        FastMixerState *state = sq->begin();
3405        if (state->mCommand == FastMixerState::COLD_IDLE) {
3406            int32_t old = android_atomic_inc(&mFastMixerFutex);
3407            if (old == -1) {
3408                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3409            }
3410        }
3411        state->mCommand = FastMixerState::EXIT;
3412        sq->end();
3413        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3414        mFastMixer->join();
3415        // Though the fast mixer thread has exited, it's state queue is still valid.
3416        // We'll use that extract the final state which contains one remaining fast track
3417        // corresponding to our sub-mix.
3418        state = sq->begin();
3419        ALOG_ASSERT(state->mTrackMask == 1);
3420        FastTrack *fastTrack = &state->mFastTracks[0];
3421        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3422        delete fastTrack->mBufferProvider;
3423        sq->end(false /*didModify*/);
3424        mFastMixer.clear();
3425#ifdef AUDIO_WATCHDOG
3426        if (mAudioWatchdog != 0) {
3427            mAudioWatchdog->requestExit();
3428            mAudioWatchdog->requestExitAndWait();
3429            mAudioWatchdog.clear();
3430        }
3431#endif
3432    }
3433    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3434    delete mAudioMixer;
3435}
3436
3437
3438uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3439{
3440    if (mFastMixer != 0) {
3441        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3442        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3443    }
3444    return latency;
3445}
3446
3447
3448void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3449{
3450    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3451}
3452
3453ssize_t AudioFlinger::MixerThread::threadLoop_write()
3454{
3455    // FIXME we should only do one push per cycle; confirm this is true
3456    // Start the fast mixer if it's not already running
3457    if (mFastMixer != 0) {
3458        FastMixerStateQueue *sq = mFastMixer->sq();
3459        FastMixerState *state = sq->begin();
3460        if (state->mCommand != FastMixerState::MIX_WRITE &&
3461                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3462            if (state->mCommand == FastMixerState::COLD_IDLE) {
3463                int32_t old = android_atomic_inc(&mFastMixerFutex);
3464                if (old == -1) {
3465                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3466                }
3467#ifdef AUDIO_WATCHDOG
3468                if (mAudioWatchdog != 0) {
3469                    mAudioWatchdog->resume();
3470                }
3471#endif
3472            }
3473            state->mCommand = FastMixerState::MIX_WRITE;
3474#ifdef FAST_THREAD_STATISTICS
3475            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3476                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3477#endif
3478            sq->end();
3479            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3480            if (kUseFastMixer == FastMixer_Dynamic) {
3481                mNormalSink = mPipeSink;
3482            }
3483        } else {
3484            sq->end(false /*didModify*/);
3485        }
3486    }
3487    return PlaybackThread::threadLoop_write();
3488}
3489
3490void AudioFlinger::MixerThread::threadLoop_standby()
3491{
3492    // Idle the fast mixer if it's currently running
3493    if (mFastMixer != 0) {
3494        FastMixerStateQueue *sq = mFastMixer->sq();
3495        FastMixerState *state = sq->begin();
3496        if (!(state->mCommand & FastMixerState::IDLE)) {
3497            state->mCommand = FastMixerState::COLD_IDLE;
3498            state->mColdFutexAddr = &mFastMixerFutex;
3499            state->mColdGen++;
3500            mFastMixerFutex = 0;
3501            sq->end();
3502            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3503            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3504            if (kUseFastMixer == FastMixer_Dynamic) {
3505                mNormalSink = mOutputSink;
3506            }
3507#ifdef AUDIO_WATCHDOG
3508            if (mAudioWatchdog != 0) {
3509                mAudioWatchdog->pause();
3510            }
3511#endif
3512        } else {
3513            sq->end(false /*didModify*/);
3514        }
3515    }
3516    PlaybackThread::threadLoop_standby();
3517}
3518
3519bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3520{
3521    return false;
3522}
3523
3524bool AudioFlinger::PlaybackThread::shouldStandby_l()
3525{
3526    return !mStandby;
3527}
3528
3529bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3530{
3531    Mutex::Autolock _l(mLock);
3532    return waitingAsyncCallback_l();
3533}
3534
3535// shared by MIXER and DIRECT, overridden by DUPLICATING
3536void AudioFlinger::PlaybackThread::threadLoop_standby()
3537{
3538    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3539    mOutput->standby();
3540    if (mUseAsyncWrite != 0) {
3541        // discard any pending drain or write ack by incrementing sequence
3542        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3543        mDrainSequence = (mDrainSequence + 2) & ~1;
3544        ALOG_ASSERT(mCallbackThread != 0);
3545        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3546        mCallbackThread->setDraining(mDrainSequence);
3547    }
3548    mHwPaused = false;
3549}
3550
3551void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3552{
3553    ALOGV("signal playback thread");
3554    broadcast_l();
3555}
3556
3557void AudioFlinger::MixerThread::threadLoop_mix()
3558{
3559    // obtain the presentation timestamp of the next output buffer
3560    int64_t pts;
3561    status_t status = INVALID_OPERATION;
3562
3563    if (mNormalSink != 0) {
3564        status = mNormalSink->getNextWriteTimestamp(&pts);
3565    } else {
3566        status = mOutputSink->getNextWriteTimestamp(&pts);
3567    }
3568
3569    if (status != NO_ERROR) {
3570        pts = AudioBufferProvider::kInvalidPTS;
3571    }
3572
3573    // mix buffers...
3574    mAudioMixer->process(pts);
3575    mCurrentWriteLength = mSinkBufferSize;
3576    // increase sleep time progressively when application underrun condition clears.
3577    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3578    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3579    // such that we would underrun the audio HAL.
3580    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3581        sleepTimeShift--;
3582    }
3583    mSleepTimeUs = 0;
3584    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3585    //TODO: delay standby when effects have a tail
3586
3587}
3588
3589void AudioFlinger::MixerThread::threadLoop_sleepTime()
3590{
3591    // If no tracks are ready, sleep once for the duration of an output
3592    // buffer size, then write 0s to the output
3593    if (mSleepTimeUs == 0) {
3594        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3595            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3596            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3597                mSleepTimeUs = kMinThreadSleepTimeUs;
3598            }
3599            // reduce sleep time in case of consecutive application underruns to avoid
3600            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3601            // duration we would end up writing less data than needed by the audio HAL if
3602            // the condition persists.
3603            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3604                sleepTimeShift++;
3605            }
3606        } else {
3607            mSleepTimeUs = mIdleSleepTimeUs;
3608        }
3609    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3610        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3611        // before effects processing or output.
3612        if (mMixerBufferValid) {
3613            memset(mMixerBuffer, 0, mMixerBufferSize);
3614        } else {
3615            memset(mSinkBuffer, 0, mSinkBufferSize);
3616        }
3617        mSleepTimeUs = 0;
3618        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3619                "anticipated start");
3620    }
3621    // TODO add standby time extension fct of effect tail
3622}
3623
3624// prepareTracks_l() must be called with ThreadBase::mLock held
3625AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3626        Vector< sp<Track> > *tracksToRemove)
3627{
3628
3629    mixer_state mixerStatus = MIXER_IDLE;
3630    // find out which tracks need to be processed
3631    size_t count = mActiveTracks.size();
3632    size_t mixedTracks = 0;
3633    size_t tracksWithEffect = 0;
3634    // counts only _active_ fast tracks
3635    size_t fastTracks = 0;
3636    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3637
3638    float masterVolume = mMasterVolume;
3639    bool masterMute = mMasterMute;
3640
3641    if (masterMute) {
3642        masterVolume = 0;
3643    }
3644    // Delegate master volume control to effect in output mix effect chain if needed
3645    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3646    if (chain != 0) {
3647        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3648        chain->setVolume_l(&v, &v);
3649        masterVolume = (float)((v + (1 << 23)) >> 24);
3650        chain.clear();
3651    }
3652
3653    // prepare a new state to push
3654    FastMixerStateQueue *sq = NULL;
3655    FastMixerState *state = NULL;
3656    bool didModify = false;
3657    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3658    if (mFastMixer != 0) {
3659        sq = mFastMixer->sq();
3660        state = sq->begin();
3661    }
3662
3663    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3664    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3665
3666    for (size_t i=0 ; i<count ; i++) {
3667        const sp<Track> t = mActiveTracks[i].promote();
3668        if (t == 0) {
3669            continue;
3670        }
3671
3672        // this const just means the local variable doesn't change
3673        Track* const track = t.get();
3674
3675        // process fast tracks
3676        if (track->isFastTrack()) {
3677
3678            // It's theoretically possible (though unlikely) for a fast track to be created
3679            // and then removed within the same normal mix cycle.  This is not a problem, as
3680            // the track never becomes active so it's fast mixer slot is never touched.
3681            // The converse, of removing an (active) track and then creating a new track
3682            // at the identical fast mixer slot within the same normal mix cycle,
3683            // is impossible because the slot isn't marked available until the end of each cycle.
3684            int j = track->mFastIndex;
3685            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3686            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3687            FastTrack *fastTrack = &state->mFastTracks[j];
3688
3689            // Determine whether the track is currently in underrun condition,
3690            // and whether it had a recent underrun.
3691            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3692            FastTrackUnderruns underruns = ftDump->mUnderruns;
3693            uint32_t recentFull = (underruns.mBitFields.mFull -
3694                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3695            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3696                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3697            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3698                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3699            uint32_t recentUnderruns = recentPartial + recentEmpty;
3700            track->mObservedUnderruns = underruns;
3701            // don't count underruns that occur while stopping or pausing
3702            // or stopped which can occur when flush() is called while active
3703            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3704                    recentUnderruns > 0) {
3705                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3706                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3707            }
3708
3709            // This is similar to the state machine for normal tracks,
3710            // with a few modifications for fast tracks.
3711            bool isActive = true;
3712            switch (track->mState) {
3713            case TrackBase::STOPPING_1:
3714                // track stays active in STOPPING_1 state until first underrun
3715                if (recentUnderruns > 0 || track->isTerminated()) {
3716                    track->mState = TrackBase::STOPPING_2;
3717                }
3718                break;
3719            case TrackBase::PAUSING:
3720                // ramp down is not yet implemented
3721                track->setPaused();
3722                break;
3723            case TrackBase::RESUMING:
3724                // ramp up is not yet implemented
3725                track->mState = TrackBase::ACTIVE;
3726                break;
3727            case TrackBase::ACTIVE:
3728                if (recentFull > 0 || recentPartial > 0) {
3729                    // track has provided at least some frames recently: reset retry count
3730                    track->mRetryCount = kMaxTrackRetries;
3731                }
3732                if (recentUnderruns == 0) {
3733                    // no recent underruns: stay active
3734                    break;
3735                }
3736                // there has recently been an underrun of some kind
3737                if (track->sharedBuffer() == 0) {
3738                    // were any of the recent underruns "empty" (no frames available)?
3739                    if (recentEmpty == 0) {
3740                        // no, then ignore the partial underruns as they are allowed indefinitely
3741                        break;
3742                    }
3743                    // there has recently been an "empty" underrun: decrement the retry counter
3744                    if (--(track->mRetryCount) > 0) {
3745                        break;
3746                    }
3747                    // indicate to client process that the track was disabled because of underrun;
3748                    // it will then automatically call start() when data is available
3749                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3750                    // remove from active list, but state remains ACTIVE [confusing but true]
3751                    isActive = false;
3752                    break;
3753                }
3754                // fall through
3755            case TrackBase::STOPPING_2:
3756            case TrackBase::PAUSED:
3757            case TrackBase::STOPPED:
3758            case TrackBase::FLUSHED:   // flush() while active
3759                // Check for presentation complete if track is inactive
3760                // We have consumed all the buffers of this track.
3761                // This would be incomplete if we auto-paused on underrun
3762                {
3763                    size_t audioHALFrames =
3764                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3765                    size_t framesWritten = mBytesWritten / mFrameSize;
3766                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3767                        // track stays in active list until presentation is complete
3768                        break;
3769                    }
3770                }
3771                if (track->isStopping_2()) {
3772                    track->mState = TrackBase::STOPPED;
3773                }
3774                if (track->isStopped()) {
3775                    // Can't reset directly, as fast mixer is still polling this track
3776                    //   track->reset();
3777                    // So instead mark this track as needing to be reset after push with ack
3778                    resetMask |= 1 << i;
3779                }
3780                isActive = false;
3781                break;
3782            case TrackBase::IDLE:
3783            default:
3784                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3785            }
3786
3787            if (isActive) {
3788                // was it previously inactive?
3789                if (!(state->mTrackMask & (1 << j))) {
3790                    ExtendedAudioBufferProvider *eabp = track;
3791                    VolumeProvider *vp = track;
3792                    fastTrack->mBufferProvider = eabp;
3793                    fastTrack->mVolumeProvider = vp;
3794                    fastTrack->mChannelMask = track->mChannelMask;
3795                    fastTrack->mFormat = track->mFormat;
3796                    fastTrack->mGeneration++;
3797                    state->mTrackMask |= 1 << j;
3798                    didModify = true;
3799                    // no acknowledgement required for newly active tracks
3800                }
3801                // cache the combined master volume and stream type volume for fast mixer; this
3802                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3803                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3804                ++fastTracks;
3805            } else {
3806                // was it previously active?
3807                if (state->mTrackMask & (1 << j)) {
3808                    fastTrack->mBufferProvider = NULL;
3809                    fastTrack->mGeneration++;
3810                    state->mTrackMask &= ~(1 << j);
3811                    didModify = true;
3812                    // If any fast tracks were removed, we must wait for acknowledgement
3813                    // because we're about to decrement the last sp<> on those tracks.
3814                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3815                } else {
3816                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3817                }
3818                tracksToRemove->add(track);
3819                // Avoids a misleading display in dumpsys
3820                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3821            }
3822            continue;
3823        }
3824
3825        {   // local variable scope to avoid goto warning
3826
3827        audio_track_cblk_t* cblk = track->cblk();
3828
3829        // The first time a track is added we wait
3830        // for all its buffers to be filled before processing it
3831        int name = track->name();
3832        // make sure that we have enough frames to mix one full buffer.
3833        // enforce this condition only once to enable draining the buffer in case the client
3834        // app does not call stop() and relies on underrun to stop:
3835        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3836        // during last round
3837        size_t desiredFrames;
3838        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3839        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3840
3841        desiredFrames = sourceFramesNeededWithTimestretch(
3842                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3843        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3844        // add frames already consumed but not yet released by the resampler
3845        // because mAudioTrackServerProxy->framesReady() will include these frames
3846        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3847
3848        uint32_t minFrames = 1;
3849        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3850                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3851            minFrames = desiredFrames;
3852        }
3853
3854        size_t framesReady = track->framesReady();
3855        if (ATRACE_ENABLED()) {
3856            // I wish we had formatted trace names
3857            char traceName[16];
3858            strcpy(traceName, "nRdy");
3859            int name = track->name();
3860            if (AudioMixer::TRACK0 <= name &&
3861                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3862                name -= AudioMixer::TRACK0;
3863                traceName[4] = (name / 10) + '0';
3864                traceName[5] = (name % 10) + '0';
3865            } else {
3866                traceName[4] = '?';
3867                traceName[5] = '?';
3868            }
3869            traceName[6] = '\0';
3870            ATRACE_INT(traceName, framesReady);
3871        }
3872        if ((framesReady >= minFrames) && track->isReady() &&
3873                !track->isPaused() && !track->isTerminated())
3874        {
3875            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3876
3877            mixedTracks++;
3878
3879            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3880            // there is an effect chain connected to the track
3881            chain.clear();
3882            if (track->mainBuffer() != mSinkBuffer &&
3883                    track->mainBuffer() != mMixerBuffer) {
3884                if (mEffectBufferEnabled) {
3885                    mEffectBufferValid = true; // Later can set directly.
3886                }
3887                chain = getEffectChain_l(track->sessionId());
3888                // Delegate volume control to effect in track effect chain if needed
3889                if (chain != 0) {
3890                    tracksWithEffect++;
3891                } else {
3892                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3893                            "session %d",
3894                            name, track->sessionId());
3895                }
3896            }
3897
3898
3899            int param = AudioMixer::VOLUME;
3900            if (track->mFillingUpStatus == Track::FS_FILLED) {
3901                // no ramp for the first volume setting
3902                track->mFillingUpStatus = Track::FS_ACTIVE;
3903                if (track->mState == TrackBase::RESUMING) {
3904                    track->mState = TrackBase::ACTIVE;
3905                    param = AudioMixer::RAMP_VOLUME;
3906                }
3907                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3908            // FIXME should not make a decision based on mServer
3909            } else if (cblk->mServer != 0) {
3910                // If the track is stopped before the first frame was mixed,
3911                // do not apply ramp
3912                param = AudioMixer::RAMP_VOLUME;
3913            }
3914
3915            // compute volume for this track
3916            uint32_t vl, vr;       // in U8.24 integer format
3917            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3918            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3919                vl = vr = 0;
3920                vlf = vrf = vaf = 0.;
3921                if (track->isPausing()) {
3922                    track->setPaused();
3923                }
3924            } else {
3925
3926                // read original volumes with volume control
3927                float typeVolume = mStreamTypes[track->streamType()].volume;
3928                float v = masterVolume * typeVolume;
3929                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3930                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3931                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3932                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3933                // track volumes come from shared memory, so can't be trusted and must be clamped
3934                if (vlf > GAIN_FLOAT_UNITY) {
3935                    ALOGV("Track left volume out of range: %.3g", vlf);
3936                    vlf = GAIN_FLOAT_UNITY;
3937                }
3938                if (vrf > GAIN_FLOAT_UNITY) {
3939                    ALOGV("Track right volume out of range: %.3g", vrf);
3940                    vrf = GAIN_FLOAT_UNITY;
3941                }
3942                // now apply the master volume and stream type volume
3943                vlf *= v;
3944                vrf *= v;
3945                // assuming master volume and stream type volume each go up to 1.0,
3946                // then derive vl and vr as U8.24 versions for the effect chain
3947                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3948                vl = (uint32_t) (scaleto8_24 * vlf);
3949                vr = (uint32_t) (scaleto8_24 * vrf);
3950                // vl and vr are now in U8.24 format
3951                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3952                // send level comes from shared memory and so may be corrupt
3953                if (sendLevel > MAX_GAIN_INT) {
3954                    ALOGV("Track send level out of range: %04X", sendLevel);
3955                    sendLevel = MAX_GAIN_INT;
3956                }
3957                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3958                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3959            }
3960
3961            // Delegate volume control to effect in track effect chain if needed
3962            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3963                // Do not ramp volume if volume is controlled by effect
3964                param = AudioMixer::VOLUME;
3965                // Update remaining floating point volume levels
3966                vlf = (float)vl / (1 << 24);
3967                vrf = (float)vr / (1 << 24);
3968                track->mHasVolumeController = true;
3969            } else {
3970                // force no volume ramp when volume controller was just disabled or removed
3971                // from effect chain to avoid volume spike
3972                if (track->mHasVolumeController) {
3973                    param = AudioMixer::VOLUME;
3974                }
3975                track->mHasVolumeController = false;
3976            }
3977
3978            // XXX: these things DON'T need to be done each time
3979            mAudioMixer->setBufferProvider(name, track);
3980            mAudioMixer->enable(name);
3981
3982            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3983            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3984            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3985            mAudioMixer->setParameter(
3986                name,
3987                AudioMixer::TRACK,
3988                AudioMixer::FORMAT, (void *)track->format());
3989            mAudioMixer->setParameter(
3990                name,
3991                AudioMixer::TRACK,
3992                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3993            mAudioMixer->setParameter(
3994                name,
3995                AudioMixer::TRACK,
3996                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3997            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3998            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3999            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4000            if (reqSampleRate == 0) {
4001                reqSampleRate = mSampleRate;
4002            } else if (reqSampleRate > maxSampleRate) {
4003                reqSampleRate = maxSampleRate;
4004            }
4005            mAudioMixer->setParameter(
4006                name,
4007                AudioMixer::RESAMPLE,
4008                AudioMixer::SAMPLE_RATE,
4009                (void *)(uintptr_t)reqSampleRate);
4010
4011            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4012            mAudioMixer->setParameter(
4013                name,
4014                AudioMixer::TIMESTRETCH,
4015                AudioMixer::PLAYBACK_RATE,
4016                &playbackRate);
4017
4018            /*
4019             * Select the appropriate output buffer for the track.
4020             *
4021             * Tracks with effects go into their own effects chain buffer
4022             * and from there into either mEffectBuffer or mSinkBuffer.
4023             *
4024             * Other tracks can use mMixerBuffer for higher precision
4025             * channel accumulation.  If this buffer is enabled
4026             * (mMixerBufferEnabled true), then selected tracks will accumulate
4027             * into it.
4028             *
4029             */
4030            if (mMixerBufferEnabled
4031                    && (track->mainBuffer() == mSinkBuffer
4032                            || track->mainBuffer() == mMixerBuffer)) {
4033                mAudioMixer->setParameter(
4034                        name,
4035                        AudioMixer::TRACK,
4036                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4037                mAudioMixer->setParameter(
4038                        name,
4039                        AudioMixer::TRACK,
4040                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4041                // TODO: override track->mainBuffer()?
4042                mMixerBufferValid = true;
4043            } else {
4044                mAudioMixer->setParameter(
4045                        name,
4046                        AudioMixer::TRACK,
4047                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4048                mAudioMixer->setParameter(
4049                        name,
4050                        AudioMixer::TRACK,
4051                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4052            }
4053            mAudioMixer->setParameter(
4054                name,
4055                AudioMixer::TRACK,
4056                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4057
4058            // reset retry count
4059            track->mRetryCount = kMaxTrackRetries;
4060
4061            // If one track is ready, set the mixer ready if:
4062            //  - the mixer was not ready during previous round OR
4063            //  - no other track is not ready
4064            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4065                    mixerStatus != MIXER_TRACKS_ENABLED) {
4066                mixerStatus = MIXER_TRACKS_READY;
4067            }
4068        } else {
4069            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4070                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4071                        track, framesReady, desiredFrames);
4072                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4073            }
4074            // clear effect chain input buffer if an active track underruns to avoid sending
4075            // previous audio buffer again to effects
4076            chain = getEffectChain_l(track->sessionId());
4077            if (chain != 0) {
4078                chain->clearInputBuffer();
4079            }
4080
4081            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4082            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4083                    track->isStopped() || track->isPaused()) {
4084                // We have consumed all the buffers of this track.
4085                // Remove it from the list of active tracks.
4086                // TODO: use actual buffer filling status instead of latency when available from
4087                // audio HAL
4088                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4089                size_t framesWritten = mBytesWritten / mFrameSize;
4090                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4091                    if (track->isStopped()) {
4092                        track->reset();
4093                    }
4094                    tracksToRemove->add(track);
4095                }
4096            } else {
4097                // No buffers for this track. Give it a few chances to
4098                // fill a buffer, then remove it from active list.
4099                if (--(track->mRetryCount) <= 0) {
4100                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4101                    tracksToRemove->add(track);
4102                    // indicate to client process that the track was disabled because of underrun;
4103                    // it will then automatically call start() when data is available
4104                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4105                // If one track is not ready, mark the mixer also not ready if:
4106                //  - the mixer was ready during previous round OR
4107                //  - no other track is ready
4108                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4109                                mixerStatus != MIXER_TRACKS_READY) {
4110                    mixerStatus = MIXER_TRACKS_ENABLED;
4111                }
4112            }
4113            mAudioMixer->disable(name);
4114        }
4115
4116        }   // local variable scope to avoid goto warning
4117track_is_ready: ;
4118
4119    }
4120
4121    // Push the new FastMixer state if necessary
4122    bool pauseAudioWatchdog = false;
4123    if (didModify) {
4124        state->mFastTracksGen++;
4125        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4126        if (kUseFastMixer == FastMixer_Dynamic &&
4127                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4128            state->mCommand = FastMixerState::COLD_IDLE;
4129            state->mColdFutexAddr = &mFastMixerFutex;
4130            state->mColdGen++;
4131            mFastMixerFutex = 0;
4132            if (kUseFastMixer == FastMixer_Dynamic) {
4133                mNormalSink = mOutputSink;
4134            }
4135            // If we go into cold idle, need to wait for acknowledgement
4136            // so that fast mixer stops doing I/O.
4137            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4138            pauseAudioWatchdog = true;
4139        }
4140    }
4141    if (sq != NULL) {
4142        sq->end(didModify);
4143        sq->push(block);
4144    }
4145#ifdef AUDIO_WATCHDOG
4146    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4147        mAudioWatchdog->pause();
4148    }
4149#endif
4150
4151    // Now perform the deferred reset on fast tracks that have stopped
4152    while (resetMask != 0) {
4153        size_t i = __builtin_ctz(resetMask);
4154        ALOG_ASSERT(i < count);
4155        resetMask &= ~(1 << i);
4156        sp<Track> t = mActiveTracks[i].promote();
4157        if (t == 0) {
4158            continue;
4159        }
4160        Track* track = t.get();
4161        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4162        track->reset();
4163    }
4164
4165    // remove all the tracks that need to be...
4166    removeTracks_l(*tracksToRemove);
4167
4168    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4169        mEffectBufferValid = true;
4170    }
4171
4172    if (mEffectBufferValid) {
4173        // as long as there are effects we should clear the effects buffer, to avoid
4174        // passing a non-clean buffer to the effect chain
4175        memset(mEffectBuffer, 0, mEffectBufferSize);
4176    }
4177    // sink or mix buffer must be cleared if all tracks are connected to an
4178    // effect chain as in this case the mixer will not write to the sink or mix buffer
4179    // and track effects will accumulate into it
4180    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4181            (mixedTracks == 0 && fastTracks > 0))) {
4182        // FIXME as a performance optimization, should remember previous zero status
4183        if (mMixerBufferValid) {
4184            memset(mMixerBuffer, 0, mMixerBufferSize);
4185            // TODO: In testing, mSinkBuffer below need not be cleared because
4186            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4187            // after mixing.
4188            //
4189            // To enforce this guarantee:
4190            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4191            // (mixedTracks == 0 && fastTracks > 0))
4192            // must imply MIXER_TRACKS_READY.
4193            // Later, we may clear buffers regardless, and skip much of this logic.
4194        }
4195        // FIXME as a performance optimization, should remember previous zero status
4196        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4197    }
4198
4199    // if any fast tracks, then status is ready
4200    mMixerStatusIgnoringFastTracks = mixerStatus;
4201    if (fastTracks > 0) {
4202        mixerStatus = MIXER_TRACKS_READY;
4203    }
4204    return mixerStatus;
4205}
4206
4207// getTrackName_l() must be called with ThreadBase::mLock held
4208int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4209        audio_format_t format, int sessionId)
4210{
4211    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4212}
4213
4214// deleteTrackName_l() must be called with ThreadBase::mLock held
4215void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4216{
4217    ALOGV("remove track (%d) and delete from mixer", name);
4218    mAudioMixer->deleteTrackName(name);
4219}
4220
4221// checkForNewParameter_l() must be called with ThreadBase::mLock held
4222bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4223                                                       status_t& status)
4224{
4225    bool reconfig = false;
4226
4227    status = NO_ERROR;
4228
4229    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4230    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4231    if (mFastMixer != 0) {
4232        FastMixerStateQueue *sq = mFastMixer->sq();
4233        FastMixerState *state = sq->begin();
4234        if (!(state->mCommand & FastMixerState::IDLE)) {
4235            previousCommand = state->mCommand;
4236            state->mCommand = FastMixerState::HOT_IDLE;
4237            sq->end();
4238            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4239        } else {
4240            sq->end(false /*didModify*/);
4241        }
4242    }
4243
4244    AudioParameter param = AudioParameter(keyValuePair);
4245    int value;
4246    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4247        reconfig = true;
4248    }
4249    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4250        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4251            status = BAD_VALUE;
4252        } else {
4253            // no need to save value, since it's constant
4254            reconfig = true;
4255        }
4256    }
4257    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4258        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4259            status = BAD_VALUE;
4260        } else {
4261            // no need to save value, since it's constant
4262            reconfig = true;
4263        }
4264    }
4265    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4266        // do not accept frame count changes if tracks are open as the track buffer
4267        // size depends on frame count and correct behavior would not be guaranteed
4268        // if frame count is changed after track creation
4269        if (!mTracks.isEmpty()) {
4270            status = INVALID_OPERATION;
4271        } else {
4272            reconfig = true;
4273        }
4274    }
4275    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4276#ifdef ADD_BATTERY_DATA
4277        // when changing the audio output device, call addBatteryData to notify
4278        // the change
4279        if (mOutDevice != value) {
4280            uint32_t params = 0;
4281            // check whether speaker is on
4282            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4283                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4284            }
4285
4286            audio_devices_t deviceWithoutSpeaker
4287                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4288            // check if any other device (except speaker) is on
4289            if (value & deviceWithoutSpeaker) {
4290                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4291            }
4292
4293            if (params != 0) {
4294                addBatteryData(params);
4295            }
4296        }
4297#endif
4298
4299        // forward device change to effects that have requested to be
4300        // aware of attached audio device.
4301        if (value != AUDIO_DEVICE_NONE) {
4302            mOutDevice = value;
4303            for (size_t i = 0; i < mEffectChains.size(); i++) {
4304                mEffectChains[i]->setDevice_l(mOutDevice);
4305            }
4306        }
4307    }
4308
4309    if (status == NO_ERROR) {
4310        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4311                                                keyValuePair.string());
4312        if (!mStandby && status == INVALID_OPERATION) {
4313            mOutput->standby();
4314            mStandby = true;
4315            mBytesWritten = 0;
4316            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4317                                                   keyValuePair.string());
4318        }
4319        if (status == NO_ERROR && reconfig) {
4320            readOutputParameters_l();
4321            delete mAudioMixer;
4322            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4323            for (size_t i = 0; i < mTracks.size() ; i++) {
4324                int name = getTrackName_l(mTracks[i]->mChannelMask,
4325                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4326                if (name < 0) {
4327                    break;
4328                }
4329                mTracks[i]->mName = name;
4330            }
4331            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4332        }
4333    }
4334
4335    if (!(previousCommand & FastMixerState::IDLE)) {
4336        ALOG_ASSERT(mFastMixer != 0);
4337        FastMixerStateQueue *sq = mFastMixer->sq();
4338        FastMixerState *state = sq->begin();
4339        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4340        state->mCommand = previousCommand;
4341        sq->end();
4342        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4343    }
4344
4345    return reconfig;
4346}
4347
4348
4349void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4350{
4351    const size_t SIZE = 256;
4352    char buffer[SIZE];
4353    String8 result;
4354
4355    PlaybackThread::dumpInternals(fd, args);
4356    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4357    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4358
4359    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4360    const FastMixerDumpState copy(mFastMixerDumpState);
4361    copy.dump(fd);
4362
4363#ifdef STATE_QUEUE_DUMP
4364    // Similar for state queue
4365    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4366    observerCopy.dump(fd);
4367    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4368    mutatorCopy.dump(fd);
4369#endif
4370
4371#ifdef TEE_SINK
4372    // Write the tee output to a .wav file
4373    dumpTee(fd, mTeeSource, mId);
4374#endif
4375
4376#ifdef AUDIO_WATCHDOG
4377    if (mAudioWatchdog != 0) {
4378        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4379        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4380        wdCopy.dump(fd);
4381    }
4382#endif
4383}
4384
4385uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4386{
4387    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4388}
4389
4390uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4391{
4392    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4393}
4394
4395void AudioFlinger::MixerThread::cacheParameters_l()
4396{
4397    PlaybackThread::cacheParameters_l();
4398
4399    // FIXME: Relaxed timing because of a certain device that can't meet latency
4400    // Should be reduced to 2x after the vendor fixes the driver issue
4401    // increase threshold again due to low power audio mode. The way this warning
4402    // threshold is calculated and its usefulness should be reconsidered anyway.
4403    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4404}
4405
4406// ----------------------------------------------------------------------------
4407
4408AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4409        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4410    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4411        // mLeftVolFloat, mRightVolFloat
4412{
4413}
4414
4415AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4416        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4417        ThreadBase::type_t type, bool systemReady)
4418    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4419        // mLeftVolFloat, mRightVolFloat
4420{
4421}
4422
4423AudioFlinger::DirectOutputThread::~DirectOutputThread()
4424{
4425}
4426
4427void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4428{
4429    audio_track_cblk_t* cblk = track->cblk();
4430    float left, right;
4431
4432    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4433        left = right = 0;
4434    } else {
4435        float typeVolume = mStreamTypes[track->streamType()].volume;
4436        float v = mMasterVolume * typeVolume;
4437        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4438        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4439        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4440        if (left > GAIN_FLOAT_UNITY) {
4441            left = GAIN_FLOAT_UNITY;
4442        }
4443        left *= v;
4444        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4445        if (right > GAIN_FLOAT_UNITY) {
4446            right = GAIN_FLOAT_UNITY;
4447        }
4448        right *= v;
4449    }
4450
4451    if (lastTrack) {
4452        if (left != mLeftVolFloat || right != mRightVolFloat) {
4453            mLeftVolFloat = left;
4454            mRightVolFloat = right;
4455
4456            // Convert volumes from float to 8.24
4457            uint32_t vl = (uint32_t)(left * (1 << 24));
4458            uint32_t vr = (uint32_t)(right * (1 << 24));
4459
4460            // Delegate volume control to effect in track effect chain if needed
4461            // only one effect chain can be present on DirectOutputThread, so if
4462            // there is one, the track is connected to it
4463            if (!mEffectChains.isEmpty()) {
4464                mEffectChains[0]->setVolume_l(&vl, &vr);
4465                left = (float)vl / (1 << 24);
4466                right = (float)vr / (1 << 24);
4467            }
4468            if (mOutput->stream->set_volume) {
4469                mOutput->stream->set_volume(mOutput->stream, left, right);
4470            }
4471        }
4472    }
4473}
4474
4475void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4476{
4477    sp<Track> previousTrack = mPreviousTrack.promote();
4478    sp<Track> latestTrack = mLatestActiveTrack.promote();
4479
4480    if (previousTrack != 0 && latestTrack != 0 &&
4481        (previousTrack->sessionId() != latestTrack->sessionId())) {
4482        mFlushPending = true;
4483    }
4484    PlaybackThread::onAddNewTrack_l();
4485}
4486
4487AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4488    Vector< sp<Track> > *tracksToRemove
4489)
4490{
4491    size_t count = mActiveTracks.size();
4492    mixer_state mixerStatus = MIXER_IDLE;
4493    bool doHwPause = false;
4494    bool doHwResume = false;
4495
4496    // find out which tracks need to be processed
4497    for (size_t i = 0; i < count; i++) {
4498        sp<Track> t = mActiveTracks[i].promote();
4499        // The track died recently
4500        if (t == 0) {
4501            continue;
4502        }
4503
4504        if (t->isInvalid()) {
4505            ALOGW("An invalidated track shouldn't be in active list");
4506            tracksToRemove->add(t);
4507            continue;
4508        }
4509
4510        Track* const track = t.get();
4511        audio_track_cblk_t* cblk = track->cblk();
4512        // Only consider last track started for volume and mixer state control.
4513        // In theory an older track could underrun and restart after the new one starts
4514        // but as we only care about the transition phase between two tracks on a
4515        // direct output, it is not a problem to ignore the underrun case.
4516        sp<Track> l = mLatestActiveTrack.promote();
4517        bool last = l.get() == track;
4518
4519        if (track->isPausing()) {
4520            track->setPaused();
4521            if (mHwSupportsPause && last && !mHwPaused) {
4522                doHwPause = true;
4523                mHwPaused = true;
4524            }
4525            tracksToRemove->add(track);
4526        } else if (track->isFlushPending()) {
4527            track->flushAck();
4528            if (last) {
4529                mFlushPending = true;
4530            }
4531        } else if (track->isResumePending()) {
4532            track->resumeAck();
4533            if (last && mHwPaused) {
4534                doHwResume = true;
4535                mHwPaused = false;
4536            }
4537        }
4538
4539        // The first time a track is added we wait
4540        // for all its buffers to be filled before processing it.
4541        // Allow draining the buffer in case the client
4542        // app does not call stop() and relies on underrun to stop:
4543        // hence the test on (track->mRetryCount > 1).
4544        // If retryCount<=1 then track is about to underrun and be removed.
4545        uint32_t minFrames;
4546        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4547            && (track->mRetryCount > 1)) {
4548            minFrames = mNormalFrameCount;
4549        } else {
4550            minFrames = 1;
4551        }
4552
4553        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4554                !track->isStopping_2() && !track->isStopped())
4555        {
4556            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4557
4558            if (track->mFillingUpStatus == Track::FS_FILLED) {
4559                track->mFillingUpStatus = Track::FS_ACTIVE;
4560                // make sure processVolume_l() will apply new volume even if 0
4561                mLeftVolFloat = mRightVolFloat = -1.0;
4562                if (!mHwSupportsPause) {
4563                    track->resumeAck();
4564                }
4565            }
4566
4567            // compute volume for this track
4568            processVolume_l(track, last);
4569            if (last) {
4570                sp<Track> previousTrack = mPreviousTrack.promote();
4571                if (previousTrack != 0) {
4572                    if (track != previousTrack.get()) {
4573                        // Flush any data still being written from last track
4574                        mBytesRemaining = 0;
4575                        // flush data already sent if changing audio session as audio
4576                        // comes from a different source. Also invalidate previous track to force a
4577                        // seek when resuming.
4578                        if (previousTrack->sessionId() != track->sessionId()) {
4579                            previousTrack->invalidate();
4580                        }
4581                    }
4582                }
4583                mPreviousTrack = track;
4584
4585                // reset retry count
4586                track->mRetryCount = kMaxTrackRetriesDirect;
4587                mActiveTrack = t;
4588                mixerStatus = MIXER_TRACKS_READY;
4589                if (mHwPaused) {
4590                    doHwResume = true;
4591                    mHwPaused = false;
4592                }
4593            }
4594        } else {
4595            // clear effect chain input buffer if the last active track started underruns
4596            // to avoid sending previous audio buffer again to effects
4597            if (!mEffectChains.isEmpty() && last) {
4598                mEffectChains[0]->clearInputBuffer();
4599            }
4600            if (track->isStopping_1()) {
4601                track->mState = TrackBase::STOPPING_2;
4602                if (last && mHwPaused) {
4603                     doHwResume = true;
4604                     mHwPaused = false;
4605                 }
4606            }
4607            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4608                    track->isStopping_2() || track->isPaused()) {
4609                // We have consumed all the buffers of this track.
4610                // Remove it from the list of active tracks.
4611                size_t audioHALFrames;
4612                if (audio_is_linear_pcm(mFormat)) {
4613                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4614                } else {
4615                    audioHALFrames = 0;
4616                }
4617
4618                size_t framesWritten = mBytesWritten / mFrameSize;
4619                if (mStandby || !last ||
4620                        track->presentationComplete(framesWritten, audioHALFrames)) {
4621                    if (track->isStopping_2()) {
4622                        track->mState = TrackBase::STOPPED;
4623                    }
4624                    if (track->isStopped()) {
4625                        track->reset();
4626                    }
4627                    tracksToRemove->add(track);
4628                }
4629            } else {
4630                // No buffers for this track. Give it a few chances to
4631                // fill a buffer, then remove it from active list.
4632                // Only consider last track started for mixer state control
4633                if (--(track->mRetryCount) <= 0) {
4634                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4635                    tracksToRemove->add(track);
4636                    // indicate to client process that the track was disabled because of underrun;
4637                    // it will then automatically call start() when data is available
4638                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4639                } else if (last) {
4640                    mixerStatus = MIXER_TRACKS_ENABLED;
4641                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4642                        doHwPause = true;
4643                        mHwPaused = true;
4644                    }
4645                }
4646            }
4647        }
4648    }
4649
4650    // if an active track did not command a flush, check for pending flush on stopped tracks
4651    if (!mFlushPending) {
4652        for (size_t i = 0; i < mTracks.size(); i++) {
4653            if (mTracks[i]->isFlushPending()) {
4654                mTracks[i]->flushAck();
4655                mFlushPending = true;
4656            }
4657        }
4658    }
4659
4660    // make sure the pause/flush/resume sequence is executed in the right order.
4661    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4662    // before flush and then resume HW. This can happen in case of pause/flush/resume
4663    // if resume is received before pause is executed.
4664    if (mHwSupportsPause && !mStandby &&
4665            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4666        mOutput->stream->pause(mOutput->stream);
4667    }
4668    if (mFlushPending) {
4669        flushHw_l();
4670    }
4671    if (mHwSupportsPause && !mStandby && doHwResume) {
4672        mOutput->stream->resume(mOutput->stream);
4673    }
4674    // remove all the tracks that need to be...
4675    removeTracks_l(*tracksToRemove);
4676
4677    return mixerStatus;
4678}
4679
4680void AudioFlinger::DirectOutputThread::threadLoop_mix()
4681{
4682    size_t frameCount = mFrameCount;
4683    int8_t *curBuf = (int8_t *)mSinkBuffer;
4684    // output audio to hardware
4685    while (frameCount) {
4686        AudioBufferProvider::Buffer buffer;
4687        buffer.frameCount = frameCount;
4688        status_t status = mActiveTrack->getNextBuffer(&buffer);
4689        if (status != NO_ERROR || buffer.raw == NULL) {
4690            memset(curBuf, 0, frameCount * mFrameSize);
4691            break;
4692        }
4693        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4694        frameCount -= buffer.frameCount;
4695        curBuf += buffer.frameCount * mFrameSize;
4696        mActiveTrack->releaseBuffer(&buffer);
4697    }
4698    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4699    mSleepTimeUs = 0;
4700    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4701    mActiveTrack.clear();
4702}
4703
4704void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4705{
4706    // do not write to HAL when paused
4707    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4708        mSleepTimeUs = mIdleSleepTimeUs;
4709        return;
4710    }
4711    if (mSleepTimeUs == 0) {
4712        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4713            mSleepTimeUs = mActiveSleepTimeUs;
4714        } else {
4715            mSleepTimeUs = mIdleSleepTimeUs;
4716        }
4717    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4718        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4719        mSleepTimeUs = 0;
4720    }
4721}
4722
4723void AudioFlinger::DirectOutputThread::threadLoop_exit()
4724{
4725    {
4726        Mutex::Autolock _l(mLock);
4727        for (size_t i = 0; i < mTracks.size(); i++) {
4728            if (mTracks[i]->isFlushPending()) {
4729                mTracks[i]->flushAck();
4730                mFlushPending = true;
4731            }
4732        }
4733        if (mFlushPending) {
4734            flushHw_l();
4735        }
4736    }
4737    PlaybackThread::threadLoop_exit();
4738}
4739
4740// must be called with thread mutex locked
4741bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4742{
4743    bool trackPaused = false;
4744    bool trackStopped = false;
4745
4746    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4747    // after a timeout and we will enter standby then.
4748    if (mTracks.size() > 0) {
4749        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4750        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4751                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4752    }
4753
4754    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4755}
4756
4757// getTrackName_l() must be called with ThreadBase::mLock held
4758int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4759        audio_format_t format __unused, int sessionId __unused)
4760{
4761    return 0;
4762}
4763
4764// deleteTrackName_l() must be called with ThreadBase::mLock held
4765void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4766{
4767}
4768
4769// checkForNewParameter_l() must be called with ThreadBase::mLock held
4770bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4771                                                              status_t& status)
4772{
4773    bool reconfig = false;
4774
4775    status = NO_ERROR;
4776
4777    AudioParameter param = AudioParameter(keyValuePair);
4778    int value;
4779    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4780        // forward device change to effects that have requested to be
4781        // aware of attached audio device.
4782        if (value != AUDIO_DEVICE_NONE) {
4783            mOutDevice = value;
4784            for (size_t i = 0; i < mEffectChains.size(); i++) {
4785                mEffectChains[i]->setDevice_l(mOutDevice);
4786            }
4787        }
4788    }
4789    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4790        // do not accept frame count changes if tracks are open as the track buffer
4791        // size depends on frame count and correct behavior would not be garantied
4792        // if frame count is changed after track creation
4793        if (!mTracks.isEmpty()) {
4794            status = INVALID_OPERATION;
4795        } else {
4796            reconfig = true;
4797        }
4798    }
4799    if (status == NO_ERROR) {
4800        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4801                                                keyValuePair.string());
4802        if (!mStandby && status == INVALID_OPERATION) {
4803            mOutput->standby();
4804            mStandby = true;
4805            mBytesWritten = 0;
4806            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4807                                                   keyValuePair.string());
4808        }
4809        if (status == NO_ERROR && reconfig) {
4810            readOutputParameters_l();
4811            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4812        }
4813    }
4814
4815    return reconfig;
4816}
4817
4818uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4819{
4820    uint32_t time;
4821    if (audio_is_linear_pcm(mFormat)) {
4822        time = PlaybackThread::activeSleepTimeUs();
4823    } else {
4824        time = 10000;
4825    }
4826    return time;
4827}
4828
4829uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4830{
4831    uint32_t time;
4832    if (audio_is_linear_pcm(mFormat)) {
4833        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4834    } else {
4835        time = 10000;
4836    }
4837    return time;
4838}
4839
4840uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4841{
4842    uint32_t time;
4843    if (audio_is_linear_pcm(mFormat)) {
4844        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4845    } else {
4846        time = 10000;
4847    }
4848    return time;
4849}
4850
4851void AudioFlinger::DirectOutputThread::cacheParameters_l()
4852{
4853    PlaybackThread::cacheParameters_l();
4854
4855    // use shorter standby delay as on normal output to release
4856    // hardware resources as soon as possible
4857    // no delay on outputs with HW A/V sync
4858    if (usesHwAvSync()) {
4859        mStandbyDelayNs = 0;
4860    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4861        mStandbyDelayNs = kOffloadStandbyDelayNs;
4862    } else {
4863        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4864    }
4865}
4866
4867void AudioFlinger::DirectOutputThread::flushHw_l()
4868{
4869    mOutput->flush();
4870    mHwPaused = false;
4871    mFlushPending = false;
4872}
4873
4874// ----------------------------------------------------------------------------
4875
4876AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4877        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4878    :   Thread(false /*canCallJava*/),
4879        mPlaybackThread(playbackThread),
4880        mWriteAckSequence(0),
4881        mDrainSequence(0)
4882{
4883}
4884
4885AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4886{
4887}
4888
4889void AudioFlinger::AsyncCallbackThread::onFirstRef()
4890{
4891    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4892}
4893
4894bool AudioFlinger::AsyncCallbackThread::threadLoop()
4895{
4896    while (!exitPending()) {
4897        uint32_t writeAckSequence;
4898        uint32_t drainSequence;
4899
4900        {
4901            Mutex::Autolock _l(mLock);
4902            while (!((mWriteAckSequence & 1) ||
4903                     (mDrainSequence & 1) ||
4904                     exitPending())) {
4905                mWaitWorkCV.wait(mLock);
4906            }
4907
4908            if (exitPending()) {
4909                break;
4910            }
4911            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4912                  mWriteAckSequence, mDrainSequence);
4913            writeAckSequence = mWriteAckSequence;
4914            mWriteAckSequence &= ~1;
4915            drainSequence = mDrainSequence;
4916            mDrainSequence &= ~1;
4917        }
4918        {
4919            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4920            if (playbackThread != 0) {
4921                if (writeAckSequence & 1) {
4922                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4923                }
4924                if (drainSequence & 1) {
4925                    playbackThread->resetDraining(drainSequence >> 1);
4926                }
4927            }
4928        }
4929    }
4930    return false;
4931}
4932
4933void AudioFlinger::AsyncCallbackThread::exit()
4934{
4935    ALOGV("AsyncCallbackThread::exit");
4936    Mutex::Autolock _l(mLock);
4937    requestExit();
4938    mWaitWorkCV.broadcast();
4939}
4940
4941void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4942{
4943    Mutex::Autolock _l(mLock);
4944    // bit 0 is cleared
4945    mWriteAckSequence = sequence << 1;
4946}
4947
4948void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4949{
4950    Mutex::Autolock _l(mLock);
4951    // ignore unexpected callbacks
4952    if (mWriteAckSequence & 2) {
4953        mWriteAckSequence |= 1;
4954        mWaitWorkCV.signal();
4955    }
4956}
4957
4958void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4959{
4960    Mutex::Autolock _l(mLock);
4961    // bit 0 is cleared
4962    mDrainSequence = sequence << 1;
4963}
4964
4965void AudioFlinger::AsyncCallbackThread::resetDraining()
4966{
4967    Mutex::Autolock _l(mLock);
4968    // ignore unexpected callbacks
4969    if (mDrainSequence & 2) {
4970        mDrainSequence |= 1;
4971        mWaitWorkCV.signal();
4972    }
4973}
4974
4975
4976// ----------------------------------------------------------------------------
4977AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4978        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
4979    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
4980        mPausedBytesRemaining(0)
4981{
4982    //FIXME: mStandby should be set to true by ThreadBase constructor
4983    mStandby = true;
4984}
4985
4986void AudioFlinger::OffloadThread::threadLoop_exit()
4987{
4988    if (mFlushPending || mHwPaused) {
4989        // If a flush is pending or track was paused, just discard buffered data
4990        flushHw_l();
4991    } else {
4992        mMixerStatus = MIXER_DRAIN_ALL;
4993        threadLoop_drain();
4994    }
4995    if (mUseAsyncWrite) {
4996        ALOG_ASSERT(mCallbackThread != 0);
4997        mCallbackThread->exit();
4998    }
4999    PlaybackThread::threadLoop_exit();
5000}
5001
5002AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5003    Vector< sp<Track> > *tracksToRemove
5004)
5005{
5006    size_t count = mActiveTracks.size();
5007
5008    mixer_state mixerStatus = MIXER_IDLE;
5009    bool doHwPause = false;
5010    bool doHwResume = false;
5011
5012    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5013
5014    // find out which tracks need to be processed
5015    for (size_t i = 0; i < count; i++) {
5016        sp<Track> t = mActiveTracks[i].promote();
5017        // The track died recently
5018        if (t == 0) {
5019            continue;
5020        }
5021        Track* const track = t.get();
5022        audio_track_cblk_t* cblk = track->cblk();
5023        // Only consider last track started for volume and mixer state control.
5024        // In theory an older track could underrun and restart after the new one starts
5025        // but as we only care about the transition phase between two tracks on a
5026        // direct output, it is not a problem to ignore the underrun case.
5027        sp<Track> l = mLatestActiveTrack.promote();
5028        bool last = l.get() == track;
5029
5030        if (track->isInvalid()) {
5031            ALOGW("An invalidated track shouldn't be in active list");
5032            tracksToRemove->add(track);
5033            continue;
5034        }
5035
5036        if (track->mState == TrackBase::IDLE) {
5037            ALOGW("An idle track shouldn't be in active list");
5038            continue;
5039        }
5040
5041        if (track->isPausing()) {
5042            track->setPaused();
5043            if (last) {
5044                if (mHwSupportsPause && !mHwPaused) {
5045                    doHwPause = true;
5046                    mHwPaused = true;
5047                }
5048                // If we were part way through writing the mixbuffer to
5049                // the HAL we must save this until we resume
5050                // BUG - this will be wrong if a different track is made active,
5051                // in that case we want to discard the pending data in the
5052                // mixbuffer and tell the client to present it again when the
5053                // track is resumed
5054                mPausedWriteLength = mCurrentWriteLength;
5055                mPausedBytesRemaining = mBytesRemaining;
5056                mBytesRemaining = 0;    // stop writing
5057            }
5058            tracksToRemove->add(track);
5059        } else if (track->isFlushPending()) {
5060            track->flushAck();
5061            if (last) {
5062                mFlushPending = true;
5063            }
5064        } else if (track->isResumePending()){
5065            track->resumeAck();
5066            if (last) {
5067                if (mPausedBytesRemaining) {
5068                    // Need to continue write that was interrupted
5069                    mCurrentWriteLength = mPausedWriteLength;
5070                    mBytesRemaining = mPausedBytesRemaining;
5071                    mPausedBytesRemaining = 0;
5072                }
5073                if (mHwPaused) {
5074                    doHwResume = true;
5075                    mHwPaused = false;
5076                    // threadLoop_mix() will handle the case that we need to
5077                    // resume an interrupted write
5078                }
5079                // enable write to audio HAL
5080                mSleepTimeUs = 0;
5081
5082                // Do not handle new data in this iteration even if track->framesReady()
5083                mixerStatus = MIXER_TRACKS_ENABLED;
5084            }
5085        }  else if (track->framesReady() && track->isReady() &&
5086                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5087            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5088            if (track->mFillingUpStatus == Track::FS_FILLED) {
5089                track->mFillingUpStatus = Track::FS_ACTIVE;
5090                // make sure processVolume_l() will apply new volume even if 0
5091                mLeftVolFloat = mRightVolFloat = -1.0;
5092            }
5093
5094            if (last) {
5095                sp<Track> previousTrack = mPreviousTrack.promote();
5096                if (previousTrack != 0) {
5097                    if (track != previousTrack.get()) {
5098                        // Flush any data still being written from last track
5099                        mBytesRemaining = 0;
5100                        if (mPausedBytesRemaining) {
5101                            // Last track was paused so we also need to flush saved
5102                            // mixbuffer state and invalidate track so that it will
5103                            // re-submit that unwritten data when it is next resumed
5104                            mPausedBytesRemaining = 0;
5105                            // Invalidate is a bit drastic - would be more efficient
5106                            // to have a flag to tell client that some of the
5107                            // previously written data was lost
5108                            previousTrack->invalidate();
5109                        }
5110                        // flush data already sent to the DSP if changing audio session as audio
5111                        // comes from a different source. Also invalidate previous track to force a
5112                        // seek when resuming.
5113                        if (previousTrack->sessionId() != track->sessionId()) {
5114                            previousTrack->invalidate();
5115                        }
5116                    }
5117                }
5118                mPreviousTrack = track;
5119                // reset retry count
5120                track->mRetryCount = kMaxTrackRetriesOffload;
5121                mActiveTrack = t;
5122                mixerStatus = MIXER_TRACKS_READY;
5123            }
5124        } else {
5125            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5126            if (track->isStopping_1()) {
5127                // Hardware buffer can hold a large amount of audio so we must
5128                // wait for all current track's data to drain before we say
5129                // that the track is stopped.
5130                if (mBytesRemaining == 0) {
5131                    // Only start draining when all data in mixbuffer
5132                    // has been written
5133                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5134                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5135                    // do not drain if no data was ever sent to HAL (mStandby == true)
5136                    if (last && !mStandby) {
5137                        // do not modify drain sequence if we are already draining. This happens
5138                        // when resuming from pause after drain.
5139                        if ((mDrainSequence & 1) == 0) {
5140                            mSleepTimeUs = 0;
5141                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5142                            mixerStatus = MIXER_DRAIN_TRACK;
5143                            mDrainSequence += 2;
5144                        }
5145                        if (mHwPaused) {
5146                            // It is possible to move from PAUSED to STOPPING_1 without
5147                            // a resume so we must ensure hardware is running
5148                            doHwResume = true;
5149                            mHwPaused = false;
5150                        }
5151                    }
5152                }
5153            } else if (track->isStopping_2()) {
5154                // Drain has completed or we are in standby, signal presentation complete
5155                if (!(mDrainSequence & 1) || !last || mStandby) {
5156                    track->mState = TrackBase::STOPPED;
5157                    size_t audioHALFrames =
5158                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5159                    size_t framesWritten =
5160                            mBytesWritten / mOutput->getFrameSize();
5161                    track->presentationComplete(framesWritten, audioHALFrames);
5162                    track->reset();
5163                    tracksToRemove->add(track);
5164                }
5165            } else {
5166                // No buffers for this track. Give it a few chances to
5167                // fill a buffer, then remove it from active list.
5168                if (--(track->mRetryCount) <= 0) {
5169                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5170                          track->name());
5171                    tracksToRemove->add(track);
5172                    // indicate to client process that the track was disabled because of underrun;
5173                    // it will then automatically call start() when data is available
5174                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5175                } else if (last){
5176                    mixerStatus = MIXER_TRACKS_ENABLED;
5177                }
5178            }
5179        }
5180        // compute volume for this track
5181        processVolume_l(track, last);
5182    }
5183
5184    // make sure the pause/flush/resume sequence is executed in the right order.
5185    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5186    // before flush and then resume HW. This can happen in case of pause/flush/resume
5187    // if resume is received before pause is executed.
5188    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5189        mOutput->stream->pause(mOutput->stream);
5190    }
5191    if (mFlushPending) {
5192        flushHw_l();
5193    }
5194    if (!mStandby && doHwResume) {
5195        mOutput->stream->resume(mOutput->stream);
5196    }
5197
5198    // remove all the tracks that need to be...
5199    removeTracks_l(*tracksToRemove);
5200
5201    return mixerStatus;
5202}
5203
5204// must be called with thread mutex locked
5205bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5206{
5207    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5208          mWriteAckSequence, mDrainSequence);
5209    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5210        return true;
5211    }
5212    return false;
5213}
5214
5215bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5216{
5217    Mutex::Autolock _l(mLock);
5218    return waitingAsyncCallback_l();
5219}
5220
5221void AudioFlinger::OffloadThread::flushHw_l()
5222{
5223    DirectOutputThread::flushHw_l();
5224    // Flush anything still waiting in the mixbuffer
5225    mCurrentWriteLength = 0;
5226    mBytesRemaining = 0;
5227    mPausedWriteLength = 0;
5228    mPausedBytesRemaining = 0;
5229
5230    if (mUseAsyncWrite) {
5231        // discard any pending drain or write ack by incrementing sequence
5232        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5233        mDrainSequence = (mDrainSequence + 2) & ~1;
5234        ALOG_ASSERT(mCallbackThread != 0);
5235        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5236        mCallbackThread->setDraining(mDrainSequence);
5237    }
5238}
5239
5240// ----------------------------------------------------------------------------
5241
5242AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5243        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5244    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5245                    systemReady, DUPLICATING),
5246        mWaitTimeMs(UINT_MAX)
5247{
5248    addOutputTrack(mainThread);
5249}
5250
5251AudioFlinger::DuplicatingThread::~DuplicatingThread()
5252{
5253    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5254        mOutputTracks[i]->destroy();
5255    }
5256}
5257
5258void AudioFlinger::DuplicatingThread::threadLoop_mix()
5259{
5260    // mix buffers...
5261    if (outputsReady(outputTracks)) {
5262        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5263    } else {
5264        if (mMixerBufferValid) {
5265            memset(mMixerBuffer, 0, mMixerBufferSize);
5266        } else {
5267            memset(mSinkBuffer, 0, mSinkBufferSize);
5268        }
5269    }
5270    mSleepTimeUs = 0;
5271    writeFrames = mNormalFrameCount;
5272    mCurrentWriteLength = mSinkBufferSize;
5273    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5274}
5275
5276void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5277{
5278    if (mSleepTimeUs == 0) {
5279        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5280            mSleepTimeUs = mActiveSleepTimeUs;
5281        } else {
5282            mSleepTimeUs = mIdleSleepTimeUs;
5283        }
5284    } else if (mBytesWritten != 0) {
5285        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5286            writeFrames = mNormalFrameCount;
5287            memset(mSinkBuffer, 0, mSinkBufferSize);
5288        } else {
5289            // flush remaining overflow buffers in output tracks
5290            writeFrames = 0;
5291        }
5292        mSleepTimeUs = 0;
5293    }
5294}
5295
5296ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5297{
5298    for (size_t i = 0; i < outputTracks.size(); i++) {
5299        outputTracks[i]->write(mSinkBuffer, writeFrames);
5300    }
5301    mStandby = false;
5302    return (ssize_t)mSinkBufferSize;
5303}
5304
5305void AudioFlinger::DuplicatingThread::threadLoop_standby()
5306{
5307    // DuplicatingThread implements standby by stopping all tracks
5308    for (size_t i = 0; i < outputTracks.size(); i++) {
5309        outputTracks[i]->stop();
5310    }
5311}
5312
5313void AudioFlinger::DuplicatingThread::saveOutputTracks()
5314{
5315    outputTracks = mOutputTracks;
5316}
5317
5318void AudioFlinger::DuplicatingThread::clearOutputTracks()
5319{
5320    outputTracks.clear();
5321}
5322
5323void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5324{
5325    Mutex::Autolock _l(mLock);
5326    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5327    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5328    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5329    const size_t frameCount =
5330            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5331    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5332    // from different OutputTracks and their associated MixerThreads (e.g. one may
5333    // nearly empty and the other may be dropping data).
5334
5335    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5336                                            this,
5337                                            mSampleRate,
5338                                            mFormat,
5339                                            mChannelMask,
5340                                            frameCount,
5341                                            IPCThreadState::self()->getCallingUid());
5342    if (outputTrack->cblk() != NULL) {
5343        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5344        mOutputTracks.add(outputTrack);
5345        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5346        updateWaitTime_l();
5347    }
5348}
5349
5350void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5351{
5352    Mutex::Autolock _l(mLock);
5353    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5354        if (mOutputTracks[i]->thread() == thread) {
5355            mOutputTracks[i]->destroy();
5356            mOutputTracks.removeAt(i);
5357            updateWaitTime_l();
5358            if (thread->getOutput() == mOutput) {
5359                mOutput = NULL;
5360            }
5361            return;
5362        }
5363    }
5364    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5365}
5366
5367// caller must hold mLock
5368void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5369{
5370    mWaitTimeMs = UINT_MAX;
5371    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5372        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5373        if (strong != 0) {
5374            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5375            if (waitTimeMs < mWaitTimeMs) {
5376                mWaitTimeMs = waitTimeMs;
5377            }
5378        }
5379    }
5380}
5381
5382
5383bool AudioFlinger::DuplicatingThread::outputsReady(
5384        const SortedVector< sp<OutputTrack> > &outputTracks)
5385{
5386    for (size_t i = 0; i < outputTracks.size(); i++) {
5387        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5388        if (thread == 0) {
5389            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5390                    outputTracks[i].get());
5391            return false;
5392        }
5393        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5394        // see note at standby() declaration
5395        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5396            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5397                    thread.get());
5398            return false;
5399        }
5400    }
5401    return true;
5402}
5403
5404uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5405{
5406    return (mWaitTimeMs * 1000) / 2;
5407}
5408
5409void AudioFlinger::DuplicatingThread::cacheParameters_l()
5410{
5411    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5412    updateWaitTime_l();
5413
5414    MixerThread::cacheParameters_l();
5415}
5416
5417// ----------------------------------------------------------------------------
5418//      Record
5419// ----------------------------------------------------------------------------
5420
5421AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5422                                         AudioStreamIn *input,
5423                                         audio_io_handle_t id,
5424                                         audio_devices_t outDevice,
5425                                         audio_devices_t inDevice,
5426                                         bool systemReady
5427#ifdef TEE_SINK
5428                                         , const sp<NBAIO_Sink>& teeSink
5429#endif
5430                                         ) :
5431    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5432    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5433    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5434    mRsmpInRear(0)
5435#ifdef TEE_SINK
5436    , mTeeSink(teeSink)
5437#endif
5438    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5439            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5440    // mFastCapture below
5441    , mFastCaptureFutex(0)
5442    // mInputSource
5443    // mPipeSink
5444    // mPipeSource
5445    , mPipeFramesP2(0)
5446    // mPipeMemory
5447    // mFastCaptureNBLogWriter
5448    , mFastTrackAvail(false)
5449{
5450    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5451    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5452
5453    readInputParameters_l();
5454
5455    // create an NBAIO source for the HAL input stream, and negotiate
5456    mInputSource = new AudioStreamInSource(input->stream);
5457    size_t numCounterOffers = 0;
5458    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5459    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5460    ALOG_ASSERT(index == 0);
5461
5462    // initialize fast capture depending on configuration
5463    bool initFastCapture;
5464    switch (kUseFastCapture) {
5465    case FastCapture_Never:
5466        initFastCapture = false;
5467        break;
5468    case FastCapture_Always:
5469        initFastCapture = true;
5470        break;
5471    case FastCapture_Static:
5472        uint32_t primaryOutputSampleRate;
5473        {
5474            AutoMutex _l(audioFlinger->mHardwareLock);
5475            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
5476        }
5477        initFastCapture =
5478                // either capture sample rate is same as (a reasonable) primary output sample rate
5479                ((isMusicRate(primaryOutputSampleRate) &&
5480                    (mSampleRate == primaryOutputSampleRate)) ||
5481                // or primary output sample rate is unknown, and capture sample rate is reasonable
5482                ((primaryOutputSampleRate == 0) &&
5483                        isMusicRate(mSampleRate))) &&
5484                // and the buffer size is < 12 ms
5485                (mFrameCount * 1000) / mSampleRate < 12;
5486        break;
5487    // case FastCapture_Dynamic:
5488    }
5489
5490    if (initFastCapture) {
5491        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5492        NBAIO_Format format = mInputSource->format();
5493        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5494        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5495        void *pipeBuffer;
5496        const sp<MemoryDealer> roHeap(readOnlyHeap());
5497        sp<IMemory> pipeMemory;
5498        if ((roHeap == 0) ||
5499                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5500                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5501            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5502            goto failed;
5503        }
5504        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5505        memset(pipeBuffer, 0, pipeSize);
5506        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5507        const NBAIO_Format offers[1] = {format};
5508        size_t numCounterOffers = 0;
5509        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5510        ALOG_ASSERT(index == 0);
5511        mPipeSink = pipe;
5512        PipeReader *pipeReader = new PipeReader(*pipe);
5513        numCounterOffers = 0;
5514        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5515        ALOG_ASSERT(index == 0);
5516        mPipeSource = pipeReader;
5517        mPipeFramesP2 = pipeFramesP2;
5518        mPipeMemory = pipeMemory;
5519
5520        // create fast capture
5521        mFastCapture = new FastCapture();
5522        FastCaptureStateQueue *sq = mFastCapture->sq();
5523#ifdef STATE_QUEUE_DUMP
5524        // FIXME
5525#endif
5526        FastCaptureState *state = sq->begin();
5527        state->mCblk = NULL;
5528        state->mInputSource = mInputSource.get();
5529        state->mInputSourceGen++;
5530        state->mPipeSink = pipe;
5531        state->mPipeSinkGen++;
5532        state->mFrameCount = mFrameCount;
5533        state->mCommand = FastCaptureState::COLD_IDLE;
5534        // already done in constructor initialization list
5535        //mFastCaptureFutex = 0;
5536        state->mColdFutexAddr = &mFastCaptureFutex;
5537        state->mColdGen++;
5538        state->mDumpState = &mFastCaptureDumpState;
5539#ifdef TEE_SINK
5540        // FIXME
5541#endif
5542        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5543        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5544        sq->end();
5545        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5546
5547        // start the fast capture
5548        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5549        pid_t tid = mFastCapture->getTid();
5550        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5551#ifdef AUDIO_WATCHDOG
5552        // FIXME
5553#endif
5554
5555        mFastTrackAvail = true;
5556    }
5557failed: ;
5558
5559    // FIXME mNormalSource
5560}
5561
5562AudioFlinger::RecordThread::~RecordThread()
5563{
5564    if (mFastCapture != 0) {
5565        FastCaptureStateQueue *sq = mFastCapture->sq();
5566        FastCaptureState *state = sq->begin();
5567        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5568            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5569            if (old == -1) {
5570                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5571            }
5572        }
5573        state->mCommand = FastCaptureState::EXIT;
5574        sq->end();
5575        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5576        mFastCapture->join();
5577        mFastCapture.clear();
5578    }
5579    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5580    mAudioFlinger->unregisterWriter(mNBLogWriter);
5581    free(mRsmpInBuffer);
5582}
5583
5584void AudioFlinger::RecordThread::onFirstRef()
5585{
5586    run(mThreadName, PRIORITY_URGENT_AUDIO);
5587}
5588
5589bool AudioFlinger::RecordThread::threadLoop()
5590{
5591    nsecs_t lastWarning = 0;
5592
5593    inputStandBy();
5594
5595reacquire_wakelock:
5596    sp<RecordTrack> activeTrack;
5597    int activeTracksGen;
5598    {
5599        Mutex::Autolock _l(mLock);
5600        size_t size = mActiveTracks.size();
5601        activeTracksGen = mActiveTracksGen;
5602        if (size > 0) {
5603            // FIXME an arbitrary choice
5604            activeTrack = mActiveTracks[0];
5605            acquireWakeLock_l(activeTrack->uid());
5606            if (size > 1) {
5607                SortedVector<int> tmp;
5608                for (size_t i = 0; i < size; i++) {
5609                    tmp.add(mActiveTracks[i]->uid());
5610                }
5611                updateWakeLockUids_l(tmp);
5612            }
5613        } else {
5614            acquireWakeLock_l(-1);
5615        }
5616    }
5617
5618    // used to request a deferred sleep, to be executed later while mutex is unlocked
5619    uint32_t sleepUs = 0;
5620
5621    // loop while there is work to do
5622    for (;;) {
5623        Vector< sp<EffectChain> > effectChains;
5624
5625        // sleep with mutex unlocked
5626        if (sleepUs > 0) {
5627            ATRACE_BEGIN("sleep");
5628            usleep(sleepUs);
5629            ATRACE_END();
5630            sleepUs = 0;
5631        }
5632
5633        // activeTracks accumulates a copy of a subset of mActiveTracks
5634        Vector< sp<RecordTrack> > activeTracks;
5635
5636        // reference to the (first and only) active fast track
5637        sp<RecordTrack> fastTrack;
5638
5639        // reference to a fast track which is about to be removed
5640        sp<RecordTrack> fastTrackToRemove;
5641
5642        { // scope for mLock
5643            Mutex::Autolock _l(mLock);
5644
5645            processConfigEvents_l();
5646
5647            // check exitPending here because checkForNewParameters_l() and
5648            // checkForNewParameters_l() can temporarily release mLock
5649            if (exitPending()) {
5650                break;
5651            }
5652
5653            // if no active track(s), then standby and release wakelock
5654            size_t size = mActiveTracks.size();
5655            if (size == 0) {
5656                standbyIfNotAlreadyInStandby();
5657                // exitPending() can't become true here
5658                releaseWakeLock_l();
5659                ALOGV("RecordThread: loop stopping");
5660                // go to sleep
5661                mWaitWorkCV.wait(mLock);
5662                ALOGV("RecordThread: loop starting");
5663                goto reacquire_wakelock;
5664            }
5665
5666            if (mActiveTracksGen != activeTracksGen) {
5667                activeTracksGen = mActiveTracksGen;
5668                SortedVector<int> tmp;
5669                for (size_t i = 0; i < size; i++) {
5670                    tmp.add(mActiveTracks[i]->uid());
5671                }
5672                updateWakeLockUids_l(tmp);
5673            }
5674
5675            bool doBroadcast = false;
5676            for (size_t i = 0; i < size; ) {
5677
5678                activeTrack = mActiveTracks[i];
5679                if (activeTrack->isTerminated()) {
5680                    if (activeTrack->isFastTrack()) {
5681                        ALOG_ASSERT(fastTrackToRemove == 0);
5682                        fastTrackToRemove = activeTrack;
5683                    }
5684                    removeTrack_l(activeTrack);
5685                    mActiveTracks.remove(activeTrack);
5686                    mActiveTracksGen++;
5687                    size--;
5688                    continue;
5689                }
5690
5691                TrackBase::track_state activeTrackState = activeTrack->mState;
5692                switch (activeTrackState) {
5693
5694                case TrackBase::PAUSING:
5695                    mActiveTracks.remove(activeTrack);
5696                    mActiveTracksGen++;
5697                    doBroadcast = true;
5698                    size--;
5699                    continue;
5700
5701                case TrackBase::STARTING_1:
5702                    sleepUs = 10000;
5703                    i++;
5704                    continue;
5705
5706                case TrackBase::STARTING_2:
5707                    doBroadcast = true;
5708                    mStandby = false;
5709                    activeTrack->mState = TrackBase::ACTIVE;
5710                    break;
5711
5712                case TrackBase::ACTIVE:
5713                    break;
5714
5715                case TrackBase::IDLE:
5716                    i++;
5717                    continue;
5718
5719                default:
5720                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5721                }
5722
5723                activeTracks.add(activeTrack);
5724                i++;
5725
5726                if (activeTrack->isFastTrack()) {
5727                    ALOG_ASSERT(!mFastTrackAvail);
5728                    ALOG_ASSERT(fastTrack == 0);
5729                    fastTrack = activeTrack;
5730                }
5731            }
5732            if (doBroadcast) {
5733                mStartStopCond.broadcast();
5734            }
5735
5736            // sleep if there are no active tracks to process
5737            if (activeTracks.size() == 0) {
5738                if (sleepUs == 0) {
5739                    sleepUs = kRecordThreadSleepUs;
5740                }
5741                continue;
5742            }
5743            sleepUs = 0;
5744
5745            lockEffectChains_l(effectChains);
5746        }
5747
5748        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5749
5750        size_t size = effectChains.size();
5751        for (size_t i = 0; i < size; i++) {
5752            // thread mutex is not locked, but effect chain is locked
5753            effectChains[i]->process_l();
5754        }
5755
5756        // Push a new fast capture state if fast capture is not already running, or cblk change
5757        if (mFastCapture != 0) {
5758            FastCaptureStateQueue *sq = mFastCapture->sq();
5759            FastCaptureState *state = sq->begin();
5760            bool didModify = false;
5761            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5762            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5763                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5764                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5765                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5766                    if (old == -1) {
5767                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5768                    }
5769                }
5770                state->mCommand = FastCaptureState::READ_WRITE;
5771#if 0   // FIXME
5772                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5773                        FastThreadDumpState::kSamplingNforLowRamDevice :
5774                        FastThreadDumpState::kSamplingN);
5775#endif
5776                didModify = true;
5777            }
5778            audio_track_cblk_t *cblkOld = state->mCblk;
5779            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5780            if (cblkNew != cblkOld) {
5781                state->mCblk = cblkNew;
5782                // block until acked if removing a fast track
5783                if (cblkOld != NULL) {
5784                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5785                }
5786                didModify = true;
5787            }
5788            sq->end(didModify);
5789            if (didModify) {
5790                sq->push(block);
5791#if 0
5792                if (kUseFastCapture == FastCapture_Dynamic) {
5793                    mNormalSource = mPipeSource;
5794                }
5795#endif
5796            }
5797        }
5798
5799        // now run the fast track destructor with thread mutex unlocked
5800        fastTrackToRemove.clear();
5801
5802        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5803        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5804        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5805        // If destination is non-contiguous, first read past the nominal end of buffer, then
5806        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5807
5808        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5809        ssize_t framesRead;
5810
5811        // If an NBAIO source is present, use it to read the normal capture's data
5812        if (mPipeSource != 0) {
5813            size_t framesToRead = mBufferSize / mFrameSize;
5814            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5815                    framesToRead, AudioBufferProvider::kInvalidPTS);
5816            if (framesRead == 0) {
5817                // since pipe is non-blocking, simulate blocking input
5818                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5819            }
5820        // otherwise use the HAL / AudioStreamIn directly
5821        } else {
5822            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5823                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5824            if (bytesRead < 0) {
5825                framesRead = bytesRead;
5826            } else {
5827                framesRead = bytesRead / mFrameSize;
5828            }
5829        }
5830
5831        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5832            ALOGE("read failed: framesRead=%d", framesRead);
5833            // Force input into standby so that it tries to recover at next read attempt
5834            inputStandBy();
5835            sleepUs = kRecordThreadSleepUs;
5836        }
5837        if (framesRead <= 0) {
5838            goto unlock;
5839        }
5840        ALOG_ASSERT(framesRead > 0);
5841
5842        if (mTeeSink != 0) {
5843            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5844        }
5845        // If destination is non-contiguous, we now correct for reading past end of buffer.
5846        {
5847            size_t part1 = mRsmpInFramesP2 - rear;
5848            if ((size_t) framesRead > part1) {
5849                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5850                        (framesRead - part1) * mFrameSize);
5851            }
5852        }
5853        rear = mRsmpInRear += framesRead;
5854
5855        size = activeTracks.size();
5856        // loop over each active track
5857        for (size_t i = 0; i < size; i++) {
5858            activeTrack = activeTracks[i];
5859
5860            // skip fast tracks, as those are handled directly by FastCapture
5861            if (activeTrack->isFastTrack()) {
5862                continue;
5863            }
5864
5865            // TODO: This code probably should be moved to RecordTrack.
5866            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5867
5868            enum {
5869                OVERRUN_UNKNOWN,
5870                OVERRUN_TRUE,
5871                OVERRUN_FALSE
5872            } overrun = OVERRUN_UNKNOWN;
5873
5874            // loop over getNextBuffer to handle circular sink
5875            for (;;) {
5876
5877                activeTrack->mSink.frameCount = ~0;
5878                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5879                size_t framesOut = activeTrack->mSink.frameCount;
5880                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5881
5882                // check available frames and handle overrun conditions
5883                // if the record track isn't draining fast enough.
5884                bool hasOverrun;
5885                size_t framesIn;
5886                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5887                if (hasOverrun) {
5888                    overrun = OVERRUN_TRUE;
5889                }
5890                if (framesOut == 0 || framesIn == 0) {
5891                    break;
5892                }
5893
5894                // Don't allow framesOut to be larger than what is possible with resampling
5895                // from framesIn.
5896                // This isn't strictly necessary but helps limit buffer resizing in
5897                // RecordBufferConverter.  TODO: remove when no longer needed.
5898                framesOut = min(framesOut,
5899                        destinationFramesPossible(
5900                                framesIn, mSampleRate, activeTrack->mSampleRate));
5901                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5902                framesOut = activeTrack->mRecordBufferConverter->convert(
5903                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5904
5905                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5906                    overrun = OVERRUN_FALSE;
5907                }
5908
5909                if (activeTrack->mFramesToDrop == 0) {
5910                    if (framesOut > 0) {
5911                        activeTrack->mSink.frameCount = framesOut;
5912                        activeTrack->releaseBuffer(&activeTrack->mSink);
5913                    }
5914                } else {
5915                    // FIXME could do a partial drop of framesOut
5916                    if (activeTrack->mFramesToDrop > 0) {
5917                        activeTrack->mFramesToDrop -= framesOut;
5918                        if (activeTrack->mFramesToDrop <= 0) {
5919                            activeTrack->clearSyncStartEvent();
5920                        }
5921                    } else {
5922                        activeTrack->mFramesToDrop += framesOut;
5923                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5924                                activeTrack->mSyncStartEvent->isCancelled()) {
5925                            ALOGW("Synced record %s, session %d, trigger session %d",
5926                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5927                                  activeTrack->sessionId(),
5928                                  (activeTrack->mSyncStartEvent != 0) ?
5929                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5930                            activeTrack->clearSyncStartEvent();
5931                        }
5932                    }
5933                }
5934
5935                if (framesOut == 0) {
5936                    break;
5937                }
5938            }
5939
5940            switch (overrun) {
5941            case OVERRUN_TRUE:
5942                // client isn't retrieving buffers fast enough
5943                if (!activeTrack->setOverflow()) {
5944                    nsecs_t now = systemTime();
5945                    // FIXME should lastWarning per track?
5946                    if ((now - lastWarning) > kWarningThrottleNs) {
5947                        ALOGW("RecordThread: buffer overflow");
5948                        lastWarning = now;
5949                    }
5950                }
5951                break;
5952            case OVERRUN_FALSE:
5953                activeTrack->clearOverflow();
5954                break;
5955            case OVERRUN_UNKNOWN:
5956                break;
5957            }
5958
5959        }
5960
5961unlock:
5962        // enable changes in effect chain
5963        unlockEffectChains(effectChains);
5964        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5965    }
5966
5967    standbyIfNotAlreadyInStandby();
5968
5969    {
5970        Mutex::Autolock _l(mLock);
5971        for (size_t i = 0; i < mTracks.size(); i++) {
5972            sp<RecordTrack> track = mTracks[i];
5973            track->invalidate();
5974        }
5975        mActiveTracks.clear();
5976        mActiveTracksGen++;
5977        mStartStopCond.broadcast();
5978    }
5979
5980    releaseWakeLock();
5981
5982    ALOGV("RecordThread %p exiting", this);
5983    return false;
5984}
5985
5986void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5987{
5988    if (!mStandby) {
5989        inputStandBy();
5990        mStandby = true;
5991    }
5992}
5993
5994void AudioFlinger::RecordThread::inputStandBy()
5995{
5996    // Idle the fast capture if it's currently running
5997    if (mFastCapture != 0) {
5998        FastCaptureStateQueue *sq = mFastCapture->sq();
5999        FastCaptureState *state = sq->begin();
6000        if (!(state->mCommand & FastCaptureState::IDLE)) {
6001            state->mCommand = FastCaptureState::COLD_IDLE;
6002            state->mColdFutexAddr = &mFastCaptureFutex;
6003            state->mColdGen++;
6004            mFastCaptureFutex = 0;
6005            sq->end();
6006            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6007            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6008#if 0
6009            if (kUseFastCapture == FastCapture_Dynamic) {
6010                // FIXME
6011            }
6012#endif
6013#ifdef AUDIO_WATCHDOG
6014            // FIXME
6015#endif
6016        } else {
6017            sq->end(false /*didModify*/);
6018        }
6019    }
6020    mInput->stream->common.standby(&mInput->stream->common);
6021}
6022
6023// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6024sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6025        const sp<AudioFlinger::Client>& client,
6026        uint32_t sampleRate,
6027        audio_format_t format,
6028        audio_channel_mask_t channelMask,
6029        size_t *pFrameCount,
6030        int sessionId,
6031        size_t *notificationFrames,
6032        int uid,
6033        IAudioFlinger::track_flags_t *flags,
6034        pid_t tid,
6035        status_t *status)
6036{
6037    size_t frameCount = *pFrameCount;
6038    sp<RecordTrack> track;
6039    status_t lStatus;
6040
6041    // client expresses a preference for FAST, but we get the final say
6042    if (*flags & IAudioFlinger::TRACK_FAST) {
6043      if (
6044            // we formerly checked for a callback handler (non-0 tid),
6045            // but that is no longer required for TRANSFER_OBTAIN mode
6046            //
6047            // frame count is not specified, or is exactly the pipe depth
6048            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6049            // PCM data
6050            audio_is_linear_pcm(format) &&
6051            // native format
6052            (format == mFormat) &&
6053            // native channel mask
6054            (channelMask == mChannelMask) &&
6055            // native hardware sample rate
6056            (sampleRate == mSampleRate) &&
6057            // record thread has an associated fast capture
6058            hasFastCapture() &&
6059            // there are sufficient fast track slots available
6060            mFastTrackAvail
6061        ) {
6062        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6063                frameCount, mFrameCount);
6064      } else {
6065        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6066                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6067                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6068                frameCount, mFrameCount, mPipeFramesP2,
6069                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6070                hasFastCapture(), tid, mFastTrackAvail);
6071        *flags &= ~IAudioFlinger::TRACK_FAST;
6072      }
6073    }
6074
6075    // compute track buffer size in frames, and suggest the notification frame count
6076    if (*flags & IAudioFlinger::TRACK_FAST) {
6077        // fast track: frame count is exactly the pipe depth
6078        frameCount = mPipeFramesP2;
6079        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6080        *notificationFrames = mFrameCount;
6081    } else {
6082        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6083        //                 or 20 ms if there is a fast capture
6084        // TODO This could be a roundupRatio inline, and const
6085        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6086                * sampleRate + mSampleRate - 1) / mSampleRate;
6087        // minimum number of notification periods is at least kMinNotifications,
6088        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6089        static const size_t kMinNotifications = 3;
6090        static const uint32_t kMinMs = 30;
6091        // TODO This could be a roundupRatio inline
6092        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6093        // TODO This could be a roundupRatio inline
6094        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6095                maxNotificationFrames;
6096        const size_t minFrameCount = maxNotificationFrames *
6097                max(kMinNotifications, minNotificationsByMs);
6098        frameCount = max(frameCount, minFrameCount);
6099        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6100            *notificationFrames = maxNotificationFrames;
6101        }
6102    }
6103    *pFrameCount = frameCount;
6104
6105    lStatus = initCheck();
6106    if (lStatus != NO_ERROR) {
6107        ALOGE("createRecordTrack_l() audio driver not initialized");
6108        goto Exit;
6109    }
6110
6111    { // scope for mLock
6112        Mutex::Autolock _l(mLock);
6113
6114        track = new RecordTrack(this, client, sampleRate,
6115                      format, channelMask, frameCount, NULL, sessionId, uid,
6116                      *flags, TrackBase::TYPE_DEFAULT);
6117
6118        lStatus = track->initCheck();
6119        if (lStatus != NO_ERROR) {
6120            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6121            // track must be cleared from the caller as the caller has the AF lock
6122            goto Exit;
6123        }
6124        mTracks.add(track);
6125
6126        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6127        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6128                        mAudioFlinger->btNrecIsOff();
6129        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6130        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6131
6132        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6133            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6134            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6135            // so ask activity manager to do this on our behalf
6136            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6137        }
6138    }
6139
6140    lStatus = NO_ERROR;
6141
6142Exit:
6143    *status = lStatus;
6144    return track;
6145}
6146
6147status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6148                                           AudioSystem::sync_event_t event,
6149                                           int triggerSession)
6150{
6151    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6152    sp<ThreadBase> strongMe = this;
6153    status_t status = NO_ERROR;
6154
6155    if (event == AudioSystem::SYNC_EVENT_NONE) {
6156        recordTrack->clearSyncStartEvent();
6157    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6158        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6159                                       triggerSession,
6160                                       recordTrack->sessionId(),
6161                                       syncStartEventCallback,
6162                                       recordTrack);
6163        // Sync event can be cancelled by the trigger session if the track is not in a
6164        // compatible state in which case we start record immediately
6165        if (recordTrack->mSyncStartEvent->isCancelled()) {
6166            recordTrack->clearSyncStartEvent();
6167        } else {
6168            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6169            recordTrack->mFramesToDrop = -
6170                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6171        }
6172    }
6173
6174    {
6175        // This section is a rendezvous between binder thread executing start() and RecordThread
6176        AutoMutex lock(mLock);
6177        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6178            if (recordTrack->mState == TrackBase::PAUSING) {
6179                ALOGV("active record track PAUSING -> ACTIVE");
6180                recordTrack->mState = TrackBase::ACTIVE;
6181            } else {
6182                ALOGV("active record track state %d", recordTrack->mState);
6183            }
6184            return status;
6185        }
6186
6187        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6188        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6189        //      or using a separate command thread
6190        recordTrack->mState = TrackBase::STARTING_1;
6191        mActiveTracks.add(recordTrack);
6192        mActiveTracksGen++;
6193        status_t status = NO_ERROR;
6194        if (recordTrack->isExternalTrack()) {
6195            mLock.unlock();
6196            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6197            mLock.lock();
6198            // FIXME should verify that recordTrack is still in mActiveTracks
6199            if (status != NO_ERROR) {
6200                mActiveTracks.remove(recordTrack);
6201                mActiveTracksGen++;
6202                recordTrack->clearSyncStartEvent();
6203                ALOGV("RecordThread::start error %d", status);
6204                return status;
6205            }
6206        }
6207        // Catch up with current buffer indices if thread is already running.
6208        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6209        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6210        // see previously buffered data before it called start(), but with greater risk of overrun.
6211
6212        recordTrack->mResamplerBufferProvider->reset();
6213        // clear any converter state as new data will be discontinuous
6214        recordTrack->mRecordBufferConverter->reset();
6215        recordTrack->mState = TrackBase::STARTING_2;
6216        // signal thread to start
6217        mWaitWorkCV.broadcast();
6218        if (mActiveTracks.indexOf(recordTrack) < 0) {
6219            ALOGV("Record failed to start");
6220            status = BAD_VALUE;
6221            goto startError;
6222        }
6223        return status;
6224    }
6225
6226startError:
6227    if (recordTrack->isExternalTrack()) {
6228        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6229    }
6230    recordTrack->clearSyncStartEvent();
6231    // FIXME I wonder why we do not reset the state here?
6232    return status;
6233}
6234
6235void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6236{
6237    sp<SyncEvent> strongEvent = event.promote();
6238
6239    if (strongEvent != 0) {
6240        sp<RefBase> ptr = strongEvent->cookie().promote();
6241        if (ptr != 0) {
6242            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6243            recordTrack->handleSyncStartEvent(strongEvent);
6244        }
6245    }
6246}
6247
6248bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6249    ALOGV("RecordThread::stop");
6250    AutoMutex _l(mLock);
6251    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6252        return false;
6253    }
6254    // note that threadLoop may still be processing the track at this point [without lock]
6255    recordTrack->mState = TrackBase::PAUSING;
6256    // do not wait for mStartStopCond if exiting
6257    if (exitPending()) {
6258        return true;
6259    }
6260    // FIXME incorrect usage of wait: no explicit predicate or loop
6261    mStartStopCond.wait(mLock);
6262    // if we have been restarted, recordTrack is in mActiveTracks here
6263    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6264        ALOGV("Record stopped OK");
6265        return true;
6266    }
6267    return false;
6268}
6269
6270bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6271{
6272    return false;
6273}
6274
6275status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6276{
6277#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6278    if (!isValidSyncEvent(event)) {
6279        return BAD_VALUE;
6280    }
6281
6282    int eventSession = event->triggerSession();
6283    status_t ret = NAME_NOT_FOUND;
6284
6285    Mutex::Autolock _l(mLock);
6286
6287    for (size_t i = 0; i < mTracks.size(); i++) {
6288        sp<RecordTrack> track = mTracks[i];
6289        if (eventSession == track->sessionId()) {
6290            (void) track->setSyncEvent(event);
6291            ret = NO_ERROR;
6292        }
6293    }
6294    return ret;
6295#else
6296    return BAD_VALUE;
6297#endif
6298}
6299
6300// destroyTrack_l() must be called with ThreadBase::mLock held
6301void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6302{
6303    track->terminate();
6304    track->mState = TrackBase::STOPPED;
6305    // active tracks are removed by threadLoop()
6306    if (mActiveTracks.indexOf(track) < 0) {
6307        removeTrack_l(track);
6308    }
6309}
6310
6311void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6312{
6313    mTracks.remove(track);
6314    // need anything related to effects here?
6315    if (track->isFastTrack()) {
6316        ALOG_ASSERT(!mFastTrackAvail);
6317        mFastTrackAvail = true;
6318    }
6319}
6320
6321void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6322{
6323    dumpInternals(fd, args);
6324    dumpTracks(fd, args);
6325    dumpEffectChains(fd, args);
6326}
6327
6328void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6329{
6330    dprintf(fd, "\nInput thread %p:\n", this);
6331
6332    dumpBase(fd, args);
6333
6334    if (mActiveTracks.size() == 0) {
6335        dprintf(fd, "  No active record clients\n");
6336    }
6337    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6338    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6339
6340    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6341    const FastCaptureDumpState copy(mFastCaptureDumpState);
6342    copy.dump(fd);
6343}
6344
6345void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6346{
6347    const size_t SIZE = 256;
6348    char buffer[SIZE];
6349    String8 result;
6350
6351    size_t numtracks = mTracks.size();
6352    size_t numactive = mActiveTracks.size();
6353    size_t numactiveseen = 0;
6354    dprintf(fd, "  %d Tracks", numtracks);
6355    if (numtracks) {
6356        dprintf(fd, " of which %d are active\n", numactive);
6357        RecordTrack::appendDumpHeader(result);
6358        for (size_t i = 0; i < numtracks ; ++i) {
6359            sp<RecordTrack> track = mTracks[i];
6360            if (track != 0) {
6361                bool active = mActiveTracks.indexOf(track) >= 0;
6362                if (active) {
6363                    numactiveseen++;
6364                }
6365                track->dump(buffer, SIZE, active);
6366                result.append(buffer);
6367            }
6368        }
6369    } else {
6370        dprintf(fd, "\n");
6371    }
6372
6373    if (numactiveseen != numactive) {
6374        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6375                " not in the track list\n");
6376        result.append(buffer);
6377        RecordTrack::appendDumpHeader(result);
6378        for (size_t i = 0; i < numactive; ++i) {
6379            sp<RecordTrack> track = mActiveTracks[i];
6380            if (mTracks.indexOf(track) < 0) {
6381                track->dump(buffer, SIZE, true);
6382                result.append(buffer);
6383            }
6384        }
6385
6386    }
6387    write(fd, result.string(), result.size());
6388}
6389
6390
6391void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6392{
6393    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6394    RecordThread *recordThread = (RecordThread *) threadBase.get();
6395    mRsmpInFront = recordThread->mRsmpInRear;
6396    mRsmpInUnrel = 0;
6397}
6398
6399void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6400        size_t *framesAvailable, bool *hasOverrun)
6401{
6402    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6403    RecordThread *recordThread = (RecordThread *) threadBase.get();
6404    const int32_t rear = recordThread->mRsmpInRear;
6405    const int32_t front = mRsmpInFront;
6406    const ssize_t filled = rear - front;
6407
6408    size_t framesIn;
6409    bool overrun = false;
6410    if (filled < 0) {
6411        // should not happen, but treat like a massive overrun and re-sync
6412        framesIn = 0;
6413        mRsmpInFront = rear;
6414        overrun = true;
6415    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6416        framesIn = (size_t) filled;
6417    } else {
6418        // client is not keeping up with server, but give it latest data
6419        framesIn = recordThread->mRsmpInFrames;
6420        mRsmpInFront = /* front = */ rear - framesIn;
6421        overrun = true;
6422    }
6423    if (framesAvailable != NULL) {
6424        *framesAvailable = framesIn;
6425    }
6426    if (hasOverrun != NULL) {
6427        *hasOverrun = overrun;
6428    }
6429}
6430
6431// AudioBufferProvider interface
6432status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6433        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6434{
6435    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6436    if (threadBase == 0) {
6437        buffer->frameCount = 0;
6438        buffer->raw = NULL;
6439        return NOT_ENOUGH_DATA;
6440    }
6441    RecordThread *recordThread = (RecordThread *) threadBase.get();
6442    int32_t rear = recordThread->mRsmpInRear;
6443    int32_t front = mRsmpInFront;
6444    ssize_t filled = rear - front;
6445    // FIXME should not be P2 (don't want to increase latency)
6446    // FIXME if client not keeping up, discard
6447    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6448    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6449    front &= recordThread->mRsmpInFramesP2 - 1;
6450    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6451    if (part1 > (size_t) filled) {
6452        part1 = filled;
6453    }
6454    size_t ask = buffer->frameCount;
6455    ALOG_ASSERT(ask > 0);
6456    if (part1 > ask) {
6457        part1 = ask;
6458    }
6459    if (part1 == 0) {
6460        // out of data is fine since the resampler will return a short-count.
6461        buffer->raw = NULL;
6462        buffer->frameCount = 0;
6463        mRsmpInUnrel = 0;
6464        return NOT_ENOUGH_DATA;
6465    }
6466
6467    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6468    buffer->frameCount = part1;
6469    mRsmpInUnrel = part1;
6470    return NO_ERROR;
6471}
6472
6473// AudioBufferProvider interface
6474void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6475        AudioBufferProvider::Buffer* buffer)
6476{
6477    size_t stepCount = buffer->frameCount;
6478    if (stepCount == 0) {
6479        return;
6480    }
6481    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6482    mRsmpInUnrel -= stepCount;
6483    mRsmpInFront += stepCount;
6484    buffer->raw = NULL;
6485    buffer->frameCount = 0;
6486}
6487
6488AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6489        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6490        uint32_t srcSampleRate,
6491        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6492        uint32_t dstSampleRate) :
6493            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6494            // mSrcFormat
6495            // mSrcSampleRate
6496            // mDstChannelMask
6497            // mDstFormat
6498            // mDstSampleRate
6499            // mSrcChannelCount
6500            // mDstChannelCount
6501            // mDstFrameSize
6502            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6503            mResampler(NULL),
6504            mIsLegacyDownmix(false),
6505            mIsLegacyUpmix(false),
6506            mRequiresFloat(false),
6507            mInputConverterProvider(NULL)
6508{
6509    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6510            dstChannelMask, dstFormat, dstSampleRate);
6511}
6512
6513AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6514    free(mBuf);
6515    delete mResampler;
6516    delete mInputConverterProvider;
6517}
6518
6519size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6520        AudioBufferProvider *provider, size_t frames)
6521{
6522    if (mInputConverterProvider != NULL) {
6523        mInputConverterProvider->setBufferProvider(provider);
6524        provider = mInputConverterProvider;
6525    }
6526
6527    if (mResampler == NULL) {
6528        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6529                mSrcSampleRate, mSrcFormat, mDstFormat);
6530
6531        AudioBufferProvider::Buffer buffer;
6532        for (size_t i = frames; i > 0; ) {
6533            buffer.frameCount = i;
6534            status_t status = provider->getNextBuffer(&buffer, 0);
6535            if (status != OK || buffer.frameCount == 0) {
6536                frames -= i; // cannot fill request.
6537                break;
6538            }
6539            // format convert to destination buffer
6540            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6541
6542            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6543            i -= buffer.frameCount;
6544            provider->releaseBuffer(&buffer);
6545        }
6546    } else {
6547         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6548                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6549
6550         // reallocate buffer if needed
6551         if (mBufFrameSize != 0 && mBufFrames < frames) {
6552             free(mBuf);
6553             mBufFrames = frames;
6554             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6555         }
6556        // resampler accumulates, but we only have one source track
6557        memset(mBuf, 0, frames * mBufFrameSize);
6558        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6559        // format convert to destination buffer
6560        convertResampler(dst, mBuf, frames);
6561    }
6562    return frames;
6563}
6564
6565status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6566        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6567        uint32_t srcSampleRate,
6568        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6569        uint32_t dstSampleRate)
6570{
6571    // quick evaluation if there is any change.
6572    if (mSrcFormat == srcFormat
6573            && mSrcChannelMask == srcChannelMask
6574            && mSrcSampleRate == srcSampleRate
6575            && mDstFormat == dstFormat
6576            && mDstChannelMask == dstChannelMask
6577            && mDstSampleRate == dstSampleRate) {
6578        return NO_ERROR;
6579    }
6580
6581    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6582            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6583            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6584    const bool valid =
6585            audio_is_input_channel(srcChannelMask)
6586            && audio_is_input_channel(dstChannelMask)
6587            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6588            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6589            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6590            ; // no upsampling checks for now
6591    if (!valid) {
6592        return BAD_VALUE;
6593    }
6594
6595    mSrcFormat = srcFormat;
6596    mSrcChannelMask = srcChannelMask;
6597    mSrcSampleRate = srcSampleRate;
6598    mDstFormat = dstFormat;
6599    mDstChannelMask = dstChannelMask;
6600    mDstSampleRate = dstSampleRate;
6601
6602    // compute derived parameters
6603    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6604    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6605    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6606
6607    // do we need to resample?
6608    delete mResampler;
6609    mResampler = NULL;
6610    if (mSrcSampleRate != mDstSampleRate) {
6611        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6612                mSrcChannelCount, mDstSampleRate);
6613        mResampler->setSampleRate(mSrcSampleRate);
6614        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6615    }
6616
6617    // are we running legacy channel conversion modes?
6618    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6619                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6620                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6621    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6622                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6623                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6624
6625    // do we need to process in float?
6626    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6627
6628    // do we need a staging buffer to convert for destination (we can still optimize this)?
6629    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6630    if (mResampler != NULL) {
6631        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6632                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6633    } else if ((mIsLegacyUpmix || mIsLegacyDownmix) && mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6634        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6635    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6636        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6637    } else {
6638        mBufFrameSize = 0;
6639    }
6640    mBufFrames = 0; // force the buffer to be resized.
6641
6642    // do we need an input converter buffer provider to give us float?
6643    delete mInputConverterProvider;
6644    mInputConverterProvider = NULL;
6645    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6646        mInputConverterProvider = new ReformatBufferProvider(
6647                audio_channel_count_from_in_mask(mSrcChannelMask),
6648                mSrcFormat,
6649                AUDIO_FORMAT_PCM_FLOAT,
6650                256 /* provider buffer frame count */);
6651    }
6652
6653    // do we need a remixer to do channel mask conversion
6654    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6655        (void) memcpy_by_index_array_initialization_from_channel_mask(
6656                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6657    }
6658    return NO_ERROR;
6659}
6660
6661void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6662        void *dst, const void *src, size_t frames)
6663{
6664    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6665    if (mBufFrameSize != 0 && mBufFrames < frames) {
6666        free(mBuf);
6667        mBufFrames = frames;
6668        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6669    }
6670    // do we need to do legacy upmix and downmix?
6671    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6672        void *dstBuf = mBuf != NULL ? mBuf : dst;
6673        if (mIsLegacyUpmix) {
6674            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6675                    (const float *)src, frames);
6676        } else /*mIsLegacyDownmix */ {
6677            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6678                    (const float *)src, frames);
6679        }
6680        if (mBuf != NULL) {
6681            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6682                    frames * mDstChannelCount);
6683        }
6684        return;
6685    }
6686    // do we need to do channel mask conversion?
6687    if (mSrcChannelMask != mDstChannelMask) {
6688        void *dstBuf = mBuf != NULL ? mBuf : dst;
6689        memcpy_by_index_array(dstBuf, mDstChannelCount,
6690                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6691        if (dstBuf == dst) {
6692            return; // format is the same
6693        }
6694    }
6695    // convert to destination buffer
6696    const void *convertBuf = mBuf != NULL ? mBuf : src;
6697    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6698            frames * mDstChannelCount);
6699}
6700
6701void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6702        void *dst, /*not-a-const*/ void *src, size_t frames)
6703{
6704    // src buffer format is ALWAYS float when entering this routine
6705    if (mIsLegacyUpmix) {
6706        ; // mono to stereo already handled by resampler
6707    } else if (mIsLegacyDownmix
6708            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6709        // the resampler outputs stereo for mono input channel (a feature?)
6710        // must convert to mono
6711        downmix_to_mono_float_from_stereo_float((float *)src,
6712                (const float *)src, frames);
6713    } else if (mSrcChannelMask != mDstChannelMask) {
6714        // convert to mono channel again for channel mask conversion (could be skipped
6715        // with further optimization).
6716        if (mSrcChannelCount == 1) {
6717            downmix_to_mono_float_from_stereo_float((float *)src,
6718                (const float *)src, frames);
6719        }
6720        // convert to destination format (in place, OK as float is larger than other types)
6721        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6722            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6723                    frames * mSrcChannelCount);
6724        }
6725        // channel convert and save to dst
6726        memcpy_by_index_array(dst, mDstChannelCount,
6727                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6728        return;
6729    }
6730    // convert to destination format and save to dst
6731    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6732            frames * mDstChannelCount);
6733}
6734
6735bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6736                                                        status_t& status)
6737{
6738    bool reconfig = false;
6739
6740    status = NO_ERROR;
6741
6742    audio_format_t reqFormat = mFormat;
6743    uint32_t samplingRate = mSampleRate;
6744    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6745    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6746
6747    AudioParameter param = AudioParameter(keyValuePair);
6748    int value;
6749    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6750    //      channel count change can be requested. Do we mandate the first client defines the
6751    //      HAL sampling rate and channel count or do we allow changes on the fly?
6752    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6753        samplingRate = value;
6754        reconfig = true;
6755    }
6756    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6757        if (!audio_is_linear_pcm((audio_format_t) value)) {
6758            status = BAD_VALUE;
6759        } else {
6760            reqFormat = (audio_format_t) value;
6761            reconfig = true;
6762        }
6763    }
6764    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6765        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6766        if (!audio_is_input_channel(mask) ||
6767                audio_channel_count_from_in_mask(mask) > FCC_8) {
6768            status = BAD_VALUE;
6769        } else {
6770            channelMask = mask;
6771            reconfig = true;
6772        }
6773    }
6774    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6775        // do not accept frame count changes if tracks are open as the track buffer
6776        // size depends on frame count and correct behavior would not be guaranteed
6777        // if frame count is changed after track creation
6778        if (mActiveTracks.size() > 0) {
6779            status = INVALID_OPERATION;
6780        } else {
6781            reconfig = true;
6782        }
6783    }
6784    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6785        // forward device change to effects that have requested to be
6786        // aware of attached audio device.
6787        for (size_t i = 0; i < mEffectChains.size(); i++) {
6788            mEffectChains[i]->setDevice_l(value);
6789        }
6790
6791        // store input device and output device but do not forward output device to audio HAL.
6792        // Note that status is ignored by the caller for output device
6793        // (see AudioFlinger::setParameters()
6794        if (audio_is_output_devices(value)) {
6795            mOutDevice = value;
6796            status = BAD_VALUE;
6797        } else {
6798            mInDevice = value;
6799            // disable AEC and NS if the device is a BT SCO headset supporting those
6800            // pre processings
6801            if (mTracks.size() > 0) {
6802                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6803                                    mAudioFlinger->btNrecIsOff();
6804                for (size_t i = 0; i < mTracks.size(); i++) {
6805                    sp<RecordTrack> track = mTracks[i];
6806                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6807                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6808                }
6809            }
6810        }
6811    }
6812    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6813            mAudioSource != (audio_source_t)value) {
6814        // forward device change to effects that have requested to be
6815        // aware of attached audio device.
6816        for (size_t i = 0; i < mEffectChains.size(); i++) {
6817            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6818        }
6819        mAudioSource = (audio_source_t)value;
6820    }
6821
6822    if (status == NO_ERROR) {
6823        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6824                keyValuePair.string());
6825        if (status == INVALID_OPERATION) {
6826            inputStandBy();
6827            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6828                    keyValuePair.string());
6829        }
6830        if (reconfig) {
6831            if (status == BAD_VALUE &&
6832                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6833                audio_is_linear_pcm(reqFormat) &&
6834                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6835                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6836                audio_channel_count_from_in_mask(
6837                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6838                status = NO_ERROR;
6839            }
6840            if (status == NO_ERROR) {
6841                readInputParameters_l();
6842                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6843            }
6844        }
6845    }
6846
6847    return reconfig;
6848}
6849
6850String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6851{
6852    Mutex::Autolock _l(mLock);
6853    if (initCheck() != NO_ERROR) {
6854        return String8();
6855    }
6856
6857    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6858    const String8 out_s8(s);
6859    free(s);
6860    return out_s8;
6861}
6862
6863void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event) {
6864    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6865
6866    desc->mIoHandle = mId;
6867
6868    switch (event) {
6869    case AUDIO_INPUT_OPENED:
6870    case AUDIO_INPUT_CONFIG_CHANGED:
6871        desc->mPatch = mPatch;
6872        desc->mChannelMask = mChannelMask;
6873        desc->mSamplingRate = mSampleRate;
6874        desc->mFormat = mFormat;
6875        desc->mFrameCount = mFrameCount;
6876        desc->mLatency = 0;
6877        break;
6878
6879    case AUDIO_INPUT_CLOSED:
6880    default:
6881        break;
6882    }
6883    mAudioFlinger->ioConfigChanged(event, desc);
6884}
6885
6886void AudioFlinger::RecordThread::readInputParameters_l()
6887{
6888    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6889    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6890    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6891    if (mChannelCount > FCC_8) {
6892        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6893    }
6894    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6895    mFormat = mHALFormat;
6896    if (!audio_is_linear_pcm(mFormat)) {
6897        ALOGE("HAL format %#x is not linear pcm", mFormat);
6898    }
6899    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6900    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6901    mFrameCount = mBufferSize / mFrameSize;
6902    // This is the formula for calculating the temporary buffer size.
6903    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6904    // 1 full output buffer, regardless of the alignment of the available input.
6905    // The value is somewhat arbitrary, and could probably be even larger.
6906    // A larger value should allow more old data to be read after a track calls start(),
6907    // without increasing latency.
6908    //
6909    // Note this is independent of the maximum downsampling ratio permitted for capture.
6910    mRsmpInFrames = mFrameCount * 7;
6911    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6912    free(mRsmpInBuffer);
6913
6914    // TODO optimize audio capture buffer sizes ...
6915    // Here we calculate the size of the sliding buffer used as a source
6916    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6917    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6918    // be better to have it derived from the pipe depth in the long term.
6919    // The current value is higher than necessary.  However it should not add to latency.
6920
6921    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6922    (void)posix_memalign(&mRsmpInBuffer, 32, (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize);
6923
6924    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6925    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6926}
6927
6928uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6929{
6930    Mutex::Autolock _l(mLock);
6931    if (initCheck() != NO_ERROR) {
6932        return 0;
6933    }
6934
6935    return mInput->stream->get_input_frames_lost(mInput->stream);
6936}
6937
6938uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6939{
6940    Mutex::Autolock _l(mLock);
6941    uint32_t result = 0;
6942    if (getEffectChain_l(sessionId) != 0) {
6943        result = EFFECT_SESSION;
6944    }
6945
6946    for (size_t i = 0; i < mTracks.size(); ++i) {
6947        if (sessionId == mTracks[i]->sessionId()) {
6948            result |= TRACK_SESSION;
6949            break;
6950        }
6951    }
6952
6953    return result;
6954}
6955
6956KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6957{
6958    KeyedVector<int, bool> ids;
6959    Mutex::Autolock _l(mLock);
6960    for (size_t j = 0; j < mTracks.size(); ++j) {
6961        sp<RecordThread::RecordTrack> track = mTracks[j];
6962        int sessionId = track->sessionId();
6963        if (ids.indexOfKey(sessionId) < 0) {
6964            ids.add(sessionId, true);
6965        }
6966    }
6967    return ids;
6968}
6969
6970AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6971{
6972    Mutex::Autolock _l(mLock);
6973    AudioStreamIn *input = mInput;
6974    mInput = NULL;
6975    return input;
6976}
6977
6978// this method must always be called either with ThreadBase mLock held or inside the thread loop
6979audio_stream_t* AudioFlinger::RecordThread::stream() const
6980{
6981    if (mInput == NULL) {
6982        return NULL;
6983    }
6984    return &mInput->stream->common;
6985}
6986
6987status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6988{
6989    // only one chain per input thread
6990    if (mEffectChains.size() != 0) {
6991        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6992        return INVALID_OPERATION;
6993    }
6994    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6995    chain->setThread(this);
6996    chain->setInBuffer(NULL);
6997    chain->setOutBuffer(NULL);
6998
6999    checkSuspendOnAddEffectChain_l(chain);
7000
7001    // make sure enabled pre processing effects state is communicated to the HAL as we
7002    // just moved them to a new input stream.
7003    chain->syncHalEffectsState();
7004
7005    mEffectChains.add(chain);
7006
7007    return NO_ERROR;
7008}
7009
7010size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7011{
7012    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7013    ALOGW_IF(mEffectChains.size() != 1,
7014            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7015            chain.get(), mEffectChains.size(), this);
7016    if (mEffectChains.size() == 1) {
7017        mEffectChains.removeAt(0);
7018    }
7019    return 0;
7020}
7021
7022status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7023                                                          audio_patch_handle_t *handle)
7024{
7025    status_t status = NO_ERROR;
7026
7027    // store new device and send to effects
7028    mInDevice = patch->sources[0].ext.device.type;
7029    mPatch = *patch;
7030    for (size_t i = 0; i < mEffectChains.size(); i++) {
7031        mEffectChains[i]->setDevice_l(mInDevice);
7032    }
7033
7034    // disable AEC and NS if the device is a BT SCO headset supporting those
7035    // pre processings
7036    if (mTracks.size() > 0) {
7037        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7038                            mAudioFlinger->btNrecIsOff();
7039        for (size_t i = 0; i < mTracks.size(); i++) {
7040            sp<RecordTrack> track = mTracks[i];
7041            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7042            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7043        }
7044    }
7045
7046    // store new source and send to effects
7047    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7048        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7049        for (size_t i = 0; i < mEffectChains.size(); i++) {
7050            mEffectChains[i]->setAudioSource_l(mAudioSource);
7051        }
7052    }
7053
7054    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7055        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7056        status = hwDevice->create_audio_patch(hwDevice,
7057                                               patch->num_sources,
7058                                               patch->sources,
7059                                               patch->num_sinks,
7060                                               patch->sinks,
7061                                               handle);
7062    } else {
7063        char *address;
7064        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7065            address = audio_device_address_to_parameter(
7066                                                patch->sources[0].ext.device.type,
7067                                                patch->sources[0].ext.device.address);
7068        } else {
7069            address = (char *)calloc(1, 1);
7070        }
7071        AudioParameter param = AudioParameter(String8(address));
7072        free(address);
7073        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7074                     (int)patch->sources[0].ext.device.type);
7075        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7076                                         (int)patch->sinks[0].ext.mix.usecase.source);
7077        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7078                param.toString().string());
7079        *handle = AUDIO_PATCH_HANDLE_NONE;
7080    }
7081
7082    sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7083
7084    return status;
7085}
7086
7087status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7088{
7089    status_t status = NO_ERROR;
7090
7091    mInDevice = AUDIO_DEVICE_NONE;
7092
7093    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7094        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7095        status = hwDevice->release_audio_patch(hwDevice, handle);
7096    } else {
7097        AudioParameter param;
7098        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7099        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7100                param.toString().string());
7101    }
7102    return status;
7103}
7104
7105void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7106{
7107    Mutex::Autolock _l(mLock);
7108    mTracks.add(record);
7109}
7110
7111void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7112{
7113    Mutex::Autolock _l(mLock);
7114    destroyTrack_l(record);
7115}
7116
7117void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7118{
7119    ThreadBase::getAudioPortConfig(config);
7120    config->role = AUDIO_PORT_ROLE_SINK;
7121    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7122    config->ext.mix.usecase.source = mAudioSource;
7123}
7124
7125} // namespace android
7126