Threads.cpp revision 4113fe9dcbcda53d09f9b9c91f59d9a54e6c2408
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1228    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1229    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1230            stream = (audio_stream_type_t) (stream + 1)) {
1231        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1232        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1233    }
1234    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1235    // because mAudioFlinger doesn't have one to copy from
1236}
1237
1238AudioFlinger::PlaybackThread::~PlaybackThread()
1239{
1240    mAudioFlinger->unregisterWriter(mNBLogWriter);
1241    free(mSinkBuffer);
1242    free(mMixerBuffer);
1243    free(mEffectBuffer);
1244}
1245
1246void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1247{
1248    dumpInternals(fd, args);
1249    dumpTracks(fd, args);
1250    dumpEffectChains(fd, args);
1251}
1252
1253void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1254{
1255    const size_t SIZE = 256;
1256    char buffer[SIZE];
1257    String8 result;
1258
1259    result.appendFormat("  Stream volumes in dB: ");
1260    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1261        const stream_type_t *st = &mStreamTypes[i];
1262        if (i > 0) {
1263            result.appendFormat(", ");
1264        }
1265        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1266        if (st->mute) {
1267            result.append("M");
1268        }
1269    }
1270    result.append("\n");
1271    write(fd, result.string(), result.length());
1272    result.clear();
1273
1274    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1275    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1276    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1277            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1278
1279    size_t numtracks = mTracks.size();
1280    size_t numactive = mActiveTracks.size();
1281    dprintf(fd, "  %d Tracks", numtracks);
1282    size_t numactiveseen = 0;
1283    if (numtracks) {
1284        dprintf(fd, " of which %d are active\n", numactive);
1285        Track::appendDumpHeader(result);
1286        for (size_t i = 0; i < numtracks; ++i) {
1287            sp<Track> track = mTracks[i];
1288            if (track != 0) {
1289                bool active = mActiveTracks.indexOf(track) >= 0;
1290                if (active) {
1291                    numactiveseen++;
1292                }
1293                track->dump(buffer, SIZE, active);
1294                result.append(buffer);
1295            }
1296        }
1297    } else {
1298        result.append("\n");
1299    }
1300    if (numactiveseen != numactive) {
1301        // some tracks in the active list were not in the tracks list
1302        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1303                " not in the track list\n");
1304        result.append(buffer);
1305        Track::appendDumpHeader(result);
1306        for (size_t i = 0; i < numactive; ++i) {
1307            sp<Track> track = mActiveTracks[i].promote();
1308            if (track != 0 && mTracks.indexOf(track) < 0) {
1309                track->dump(buffer, SIZE, true);
1310                result.append(buffer);
1311            }
1312        }
1313    }
1314
1315    write(fd, result.string(), result.size());
1316}
1317
1318void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1319{
1320    dprintf(fd, "\nOutput thread %p:\n", this);
1321    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1322    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1323    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1324    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1325    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1326    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1327    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1328    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1329    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1330    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1331
1332    dumpBase(fd, args);
1333}
1334
1335// Thread virtuals
1336
1337void AudioFlinger::PlaybackThread::onFirstRef()
1338{
1339    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1340}
1341
1342// ThreadBase virtuals
1343void AudioFlinger::PlaybackThread::preExit()
1344{
1345    ALOGV("  preExit()");
1346    // FIXME this is using hard-coded strings but in the future, this functionality will be
1347    //       converted to use audio HAL extensions required to support tunneling
1348    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1349}
1350
1351// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1352sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1353        const sp<AudioFlinger::Client>& client,
1354        audio_stream_type_t streamType,
1355        uint32_t sampleRate,
1356        audio_format_t format,
1357        audio_channel_mask_t channelMask,
1358        size_t *pFrameCount,
1359        const sp<IMemory>& sharedBuffer,
1360        int sessionId,
1361        IAudioFlinger::track_flags_t *flags,
1362        pid_t tid,
1363        int uid,
1364        status_t *status)
1365{
1366    size_t frameCount = *pFrameCount;
1367    sp<Track> track;
1368    status_t lStatus;
1369
1370    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1371
1372    // client expresses a preference for FAST, but we get the final say
1373    if (*flags & IAudioFlinger::TRACK_FAST) {
1374      if (
1375            // not timed
1376            (!isTimed) &&
1377            // either of these use cases:
1378            (
1379              // use case 1: shared buffer with any frame count
1380              (
1381                (sharedBuffer != 0)
1382              ) ||
1383              // use case 2: callback handler and frame count is default or at least as large as HAL
1384              (
1385                (tid != -1) &&
1386                ((frameCount == 0) ||
1387                (frameCount >= mFrameCount))
1388              )
1389            ) &&
1390            // PCM data
1391            audio_is_linear_pcm(format) &&
1392            // identical channel mask to sink, or mono in and stereo sink
1393            (channelMask == mChannelMask ||
1394                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1395                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1396            // hardware sample rate
1397            (sampleRate == mSampleRate) &&
1398            // normal mixer has an associated fast mixer
1399            hasFastMixer() &&
1400            // there are sufficient fast track slots available
1401            (mFastTrackAvailMask != 0)
1402            // FIXME test that MixerThread for this fast track has a capable output HAL
1403            // FIXME add a permission test also?
1404        ) {
1405        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1406        if (frameCount == 0) {
1407            // read the fast track multiplier property the first time it is needed
1408            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1409            if (ok != 0) {
1410                ALOGE("%s pthread_once failed: %d", __func__, ok);
1411            }
1412            frameCount = mFrameCount * sFastTrackMultiplier;
1413        }
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1415                frameCount, mFrameCount);
1416      } else {
1417        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1418                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1419                "sampleRate=%u mSampleRate=%u "
1420                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1421                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1422                audio_is_linear_pcm(format),
1423                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1424        *flags &= ~IAudioFlinger::TRACK_FAST;
1425        // For compatibility with AudioTrack calculation, buffer depth is forced
1426        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1427        // This is probably too conservative, but legacy application code may depend on it.
1428        // If you change this calculation, also review the start threshold which is related.
1429        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1430        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1431        if (minBufCount < 2) {
1432            minBufCount = 2;
1433        }
1434        size_t minFrameCount = mNormalFrameCount * minBufCount;
1435        if (frameCount < minFrameCount) {
1436            frameCount = minFrameCount;
1437        }
1438      }
1439    }
1440    *pFrameCount = frameCount;
1441
1442    switch (mType) {
1443
1444    case DIRECT:
1445        if (audio_is_linear_pcm(format)) {
1446            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1447                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1448                        "for output %p with format %#x",
1449                        sampleRate, format, channelMask, mOutput, mFormat);
1450                lStatus = BAD_VALUE;
1451                goto Exit;
1452            }
1453        }
1454        break;
1455
1456    case OFFLOAD:
1457        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1458            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1459                    "for output %p with format %#x",
1460                    sampleRate, format, channelMask, mOutput, mFormat);
1461            lStatus = BAD_VALUE;
1462            goto Exit;
1463        }
1464        break;
1465
1466    default:
1467        if (!audio_is_linear_pcm(format)) {
1468                ALOGE("createTrack_l() Bad parameter: format %#x \""
1469                        "for output %p with format %#x",
1470                        format, mOutput, mFormat);
1471                lStatus = BAD_VALUE;
1472                goto Exit;
1473        }
1474        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1475            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1476            lStatus = BAD_VALUE;
1477            goto Exit;
1478        }
1479        break;
1480
1481    }
1482
1483    lStatus = initCheck();
1484    if (lStatus != NO_ERROR) {
1485        ALOGE("createTrack_l() audio driver not initialized");
1486        goto Exit;
1487    }
1488
1489    { // scope for mLock
1490        Mutex::Autolock _l(mLock);
1491
1492        // all tracks in same audio session must share the same routing strategy otherwise
1493        // conflicts will happen when tracks are moved from one output to another by audio policy
1494        // manager
1495        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1496        for (size_t i = 0; i < mTracks.size(); ++i) {
1497            sp<Track> t = mTracks[i];
1498            if (t != 0 && t->isExternalTrack()) {
1499                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1500                if (sessionId == t->sessionId() && strategy != actual) {
1501                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1502                            strategy, actual);
1503                    lStatus = BAD_VALUE;
1504                    goto Exit;
1505                }
1506            }
1507        }
1508
1509        if (!isTimed) {
1510            track = new Track(this, client, streamType, sampleRate, format,
1511                              channelMask, frameCount, NULL, sharedBuffer,
1512                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1513        } else {
1514            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1515                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1516        }
1517
1518        // new Track always returns non-NULL,
1519        // but TimedTrack::create() is a factory that could fail by returning NULL
1520        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1521        if (lStatus != NO_ERROR) {
1522            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1523            // track must be cleared from the caller as the caller has the AF lock
1524            goto Exit;
1525        }
1526        mTracks.add(track);
1527
1528        sp<EffectChain> chain = getEffectChain_l(sessionId);
1529        if (chain != 0) {
1530            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1531            track->setMainBuffer(chain->inBuffer());
1532            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1533            chain->incTrackCnt();
1534        }
1535
1536        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1537            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1538            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1539            // so ask activity manager to do this on our behalf
1540            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1541        }
1542    }
1543
1544    lStatus = NO_ERROR;
1545
1546Exit:
1547    *status = lStatus;
1548    return track;
1549}
1550
1551uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1552{
1553    return latency;
1554}
1555
1556uint32_t AudioFlinger::PlaybackThread::latency() const
1557{
1558    Mutex::Autolock _l(mLock);
1559    return latency_l();
1560}
1561uint32_t AudioFlinger::PlaybackThread::latency_l() const
1562{
1563    if (initCheck() == NO_ERROR) {
1564        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1565    } else {
1566        return 0;
1567    }
1568}
1569
1570void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1571{
1572    Mutex::Autolock _l(mLock);
1573    // Don't apply master volume in SW if our HAL can do it for us.
1574    if (mOutput && mOutput->audioHwDev &&
1575        mOutput->audioHwDev->canSetMasterVolume()) {
1576        mMasterVolume = 1.0;
1577    } else {
1578        mMasterVolume = value;
1579    }
1580}
1581
1582void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1583{
1584    Mutex::Autolock _l(mLock);
1585    // Don't apply master mute in SW if our HAL can do it for us.
1586    if (mOutput && mOutput->audioHwDev &&
1587        mOutput->audioHwDev->canSetMasterMute()) {
1588        mMasterMute = false;
1589    } else {
1590        mMasterMute = muted;
1591    }
1592}
1593
1594void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1595{
1596    Mutex::Autolock _l(mLock);
1597    mStreamTypes[stream].volume = value;
1598    broadcast_l();
1599}
1600
1601void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1602{
1603    Mutex::Autolock _l(mLock);
1604    mStreamTypes[stream].mute = muted;
1605    broadcast_l();
1606}
1607
1608float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1609{
1610    Mutex::Autolock _l(mLock);
1611    return mStreamTypes[stream].volume;
1612}
1613
1614// addTrack_l() must be called with ThreadBase::mLock held
1615status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1616{
1617    status_t status = ALREADY_EXISTS;
1618
1619    // set retry count for buffer fill
1620    track->mRetryCount = kMaxTrackStartupRetries;
1621    if (mActiveTracks.indexOf(track) < 0) {
1622        // the track is newly added, make sure it fills up all its
1623        // buffers before playing. This is to ensure the client will
1624        // effectively get the latency it requested.
1625        if (track->isExternalTrack()) {
1626            TrackBase::track_state state = track->mState;
1627            mLock.unlock();
1628            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1629            mLock.lock();
1630            // abort track was stopped/paused while we released the lock
1631            if (state != track->mState) {
1632                if (status == NO_ERROR) {
1633                    mLock.unlock();
1634                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1635                    mLock.lock();
1636                }
1637                return INVALID_OPERATION;
1638            }
1639            // abort if start is rejected by audio policy manager
1640            if (status != NO_ERROR) {
1641                return PERMISSION_DENIED;
1642            }
1643#ifdef ADD_BATTERY_DATA
1644            // to track the speaker usage
1645            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1646#endif
1647        }
1648
1649        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1650        track->mResetDone = false;
1651        track->mPresentationCompleteFrames = 0;
1652        mActiveTracks.add(track);
1653        mWakeLockUids.add(track->uid());
1654        mActiveTracksGeneration++;
1655        mLatestActiveTrack = track;
1656        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1657        if (chain != 0) {
1658            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1659                    track->sessionId());
1660            chain->incActiveTrackCnt();
1661        }
1662
1663        status = NO_ERROR;
1664    }
1665
1666    onAddNewTrack_l();
1667    return status;
1668}
1669
1670bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1671{
1672    track->terminate();
1673    // active tracks are removed by threadLoop()
1674    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1675    track->mState = TrackBase::STOPPED;
1676    if (!trackActive) {
1677        removeTrack_l(track);
1678    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1679        track->mState = TrackBase::STOPPING_1;
1680    }
1681
1682    return trackActive;
1683}
1684
1685void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1686{
1687    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1688    mTracks.remove(track);
1689    deleteTrackName_l(track->name());
1690    // redundant as track is about to be destroyed, for dumpsys only
1691    track->mName = -1;
1692    if (track->isFastTrack()) {
1693        int index = track->mFastIndex;
1694        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1695        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1696        mFastTrackAvailMask |= 1 << index;
1697        // redundant as track is about to be destroyed, for dumpsys only
1698        track->mFastIndex = -1;
1699    }
1700    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1701    if (chain != 0) {
1702        chain->decTrackCnt();
1703    }
1704}
1705
1706void AudioFlinger::PlaybackThread::broadcast_l()
1707{
1708    // Thread could be blocked waiting for async
1709    // so signal it to handle state changes immediately
1710    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1711    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1712    mSignalPending = true;
1713    mWaitWorkCV.broadcast();
1714}
1715
1716String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1717{
1718    Mutex::Autolock _l(mLock);
1719    if (initCheck() != NO_ERROR) {
1720        return String8();
1721    }
1722
1723    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1724    const String8 out_s8(s);
1725    free(s);
1726    return out_s8;
1727}
1728
1729void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1730    AudioSystem::OutputDescriptor desc;
1731    void *param2 = NULL;
1732
1733    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1734            param);
1735
1736    switch (event) {
1737    case AudioSystem::OUTPUT_OPENED:
1738    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1739        desc.channelMask = mChannelMask;
1740        desc.samplingRate = mSampleRate;
1741        desc.format = mFormat;
1742        desc.frameCount = mNormalFrameCount; // FIXME see
1743                                             // AudioFlinger::frameCount(audio_io_handle_t)
1744        desc.latency = latency_l();
1745        param2 = &desc;
1746        break;
1747
1748    case AudioSystem::STREAM_CONFIG_CHANGED:
1749        param2 = &param;
1750    case AudioSystem::OUTPUT_CLOSED:
1751    default:
1752        break;
1753    }
1754    mAudioFlinger->audioConfigChanged(event, mId, param2);
1755}
1756
1757void AudioFlinger::PlaybackThread::writeCallback()
1758{
1759    ALOG_ASSERT(mCallbackThread != 0);
1760    mCallbackThread->resetWriteBlocked();
1761}
1762
1763void AudioFlinger::PlaybackThread::drainCallback()
1764{
1765    ALOG_ASSERT(mCallbackThread != 0);
1766    mCallbackThread->resetDraining();
1767}
1768
1769void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1770{
1771    Mutex::Autolock _l(mLock);
1772    // reject out of sequence requests
1773    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1774        mWriteAckSequence &= ~1;
1775        mWaitWorkCV.signal();
1776    }
1777}
1778
1779void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1780{
1781    Mutex::Autolock _l(mLock);
1782    // reject out of sequence requests
1783    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1784        mDrainSequence &= ~1;
1785        mWaitWorkCV.signal();
1786    }
1787}
1788
1789// static
1790int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1791                                                void *param __unused,
1792                                                void *cookie)
1793{
1794    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1795    ALOGV("asyncCallback() event %d", event);
1796    switch (event) {
1797    case STREAM_CBK_EVENT_WRITE_READY:
1798        me->writeCallback();
1799        break;
1800    case STREAM_CBK_EVENT_DRAIN_READY:
1801        me->drainCallback();
1802        break;
1803    default:
1804        ALOGW("asyncCallback() unknown event %d", event);
1805        break;
1806    }
1807    return 0;
1808}
1809
1810void AudioFlinger::PlaybackThread::readOutputParameters_l()
1811{
1812    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1813    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1814    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1815    if (!audio_is_output_channel(mChannelMask)) {
1816        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1817    }
1818    if ((mType == MIXER || mType == DUPLICATING)
1819            && !isValidPcmSinkChannelMask(mChannelMask)) {
1820        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1821                mChannelMask);
1822    }
1823    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1824    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1825    mFormat = mHALFormat;
1826    if (!audio_is_valid_format(mFormat)) {
1827        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1828    }
1829    if ((mType == MIXER || mType == DUPLICATING)
1830            && !isValidPcmSinkFormat(mFormat)) {
1831        LOG_FATAL("HAL format %#x not supported for mixed output",
1832                mFormat);
1833    }
1834    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1835    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1836    mFrameCount = mBufferSize / mFrameSize;
1837    if (mFrameCount & 15) {
1838        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1839                mFrameCount);
1840    }
1841
1842    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1843            (mOutput->stream->set_callback != NULL)) {
1844        if (mOutput->stream->set_callback(mOutput->stream,
1845                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1846            mUseAsyncWrite = true;
1847            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1848        }
1849    }
1850
1851    // Calculate size of normal sink buffer relative to the HAL output buffer size
1852    double multiplier = 1.0;
1853    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1854            kUseFastMixer == FastMixer_Dynamic)) {
1855        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1856        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1857        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1858        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1859        maxNormalFrameCount = maxNormalFrameCount & ~15;
1860        if (maxNormalFrameCount < minNormalFrameCount) {
1861            maxNormalFrameCount = minNormalFrameCount;
1862        }
1863        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1864        if (multiplier <= 1.0) {
1865            multiplier = 1.0;
1866        } else if (multiplier <= 2.0) {
1867            if (2 * mFrameCount <= maxNormalFrameCount) {
1868                multiplier = 2.0;
1869            } else {
1870                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1871            }
1872        } else {
1873            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1874            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1875            // track, but we sometimes have to do this to satisfy the maximum frame count
1876            // constraint)
1877            // FIXME this rounding up should not be done if no HAL SRC
1878            uint32_t truncMult = (uint32_t) multiplier;
1879            if ((truncMult & 1)) {
1880                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1881                    ++truncMult;
1882                }
1883            }
1884            multiplier = (double) truncMult;
1885        }
1886    }
1887    mNormalFrameCount = multiplier * mFrameCount;
1888    // round up to nearest 16 frames to satisfy AudioMixer
1889    if (mType == MIXER || mType == DUPLICATING) {
1890        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1891    }
1892    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1893            mNormalFrameCount);
1894
1895    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1896    // Originally this was int16_t[] array, need to remove legacy implications.
1897    free(mSinkBuffer);
1898    mSinkBuffer = NULL;
1899    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1900    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1901    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1902    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1903
1904    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1905    // drives the output.
1906    free(mMixerBuffer);
1907    mMixerBuffer = NULL;
1908    if (mMixerBufferEnabled) {
1909        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1910        mMixerBufferSize = mNormalFrameCount * mChannelCount
1911                * audio_bytes_per_sample(mMixerBufferFormat);
1912        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1913    }
1914    free(mEffectBuffer);
1915    mEffectBuffer = NULL;
1916    if (mEffectBufferEnabled) {
1917        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1918        mEffectBufferSize = mNormalFrameCount * mChannelCount
1919                * audio_bytes_per_sample(mEffectBufferFormat);
1920        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1921    }
1922
1923    // force reconfiguration of effect chains and engines to take new buffer size and audio
1924    // parameters into account
1925    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1926    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1927    // matter.
1928    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1929    Vector< sp<EffectChain> > effectChains = mEffectChains;
1930    for (size_t i = 0; i < effectChains.size(); i ++) {
1931        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1932    }
1933}
1934
1935
1936status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1937{
1938    if (halFrames == NULL || dspFrames == NULL) {
1939        return BAD_VALUE;
1940    }
1941    Mutex::Autolock _l(mLock);
1942    if (initCheck() != NO_ERROR) {
1943        return INVALID_OPERATION;
1944    }
1945    size_t framesWritten = mBytesWritten / mFrameSize;
1946    *halFrames = framesWritten;
1947
1948    if (isSuspended()) {
1949        // return an estimation of rendered frames when the output is suspended
1950        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1951        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1952        return NO_ERROR;
1953    } else {
1954        status_t status;
1955        uint32_t frames;
1956        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1957        *dspFrames = (size_t)frames;
1958        return status;
1959    }
1960}
1961
1962uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1963{
1964    Mutex::Autolock _l(mLock);
1965    uint32_t result = 0;
1966    if (getEffectChain_l(sessionId) != 0) {
1967        result = EFFECT_SESSION;
1968    }
1969
1970    for (size_t i = 0; i < mTracks.size(); ++i) {
1971        sp<Track> track = mTracks[i];
1972        if (sessionId == track->sessionId() && !track->isInvalid()) {
1973            result |= TRACK_SESSION;
1974            break;
1975        }
1976    }
1977
1978    return result;
1979}
1980
1981uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1982{
1983    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1984    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1985    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1986        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1987    }
1988    for (size_t i = 0; i < mTracks.size(); i++) {
1989        sp<Track> track = mTracks[i];
1990        if (sessionId == track->sessionId() && !track->isInvalid()) {
1991            return AudioSystem::getStrategyForStream(track->streamType());
1992        }
1993    }
1994    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1995}
1996
1997
1998AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1999{
2000    Mutex::Autolock _l(mLock);
2001    return mOutput;
2002}
2003
2004AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2005{
2006    Mutex::Autolock _l(mLock);
2007    AudioStreamOut *output = mOutput;
2008    mOutput = NULL;
2009    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2010    //       must push a NULL and wait for ack
2011    mOutputSink.clear();
2012    mPipeSink.clear();
2013    mNormalSink.clear();
2014    return output;
2015}
2016
2017// this method must always be called either with ThreadBase mLock held or inside the thread loop
2018audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2019{
2020    if (mOutput == NULL) {
2021        return NULL;
2022    }
2023    return &mOutput->stream->common;
2024}
2025
2026uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2027{
2028    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2029}
2030
2031status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2032{
2033    if (!isValidSyncEvent(event)) {
2034        return BAD_VALUE;
2035    }
2036
2037    Mutex::Autolock _l(mLock);
2038
2039    for (size_t i = 0; i < mTracks.size(); ++i) {
2040        sp<Track> track = mTracks[i];
2041        if (event->triggerSession() == track->sessionId()) {
2042            (void) track->setSyncEvent(event);
2043            return NO_ERROR;
2044        }
2045    }
2046
2047    return NAME_NOT_FOUND;
2048}
2049
2050bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2051{
2052    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2053}
2054
2055void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2056        const Vector< sp<Track> >& tracksToRemove)
2057{
2058    size_t count = tracksToRemove.size();
2059    if (count > 0) {
2060        for (size_t i = 0 ; i < count ; i++) {
2061            const sp<Track>& track = tracksToRemove.itemAt(i);
2062            if (track->isExternalTrack()) {
2063                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2064#ifdef ADD_BATTERY_DATA
2065                // to track the speaker usage
2066                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2067#endif
2068                if (track->isTerminated()) {
2069                    AudioSystem::releaseOutput(mId);
2070                }
2071            }
2072        }
2073    }
2074}
2075
2076void AudioFlinger::PlaybackThread::checkSilentMode_l()
2077{
2078    if (!mMasterMute) {
2079        char value[PROPERTY_VALUE_MAX];
2080        if (property_get("ro.audio.silent", value, "0") > 0) {
2081            char *endptr;
2082            unsigned long ul = strtoul(value, &endptr, 0);
2083            if (*endptr == '\0' && ul != 0) {
2084                ALOGD("Silence is golden");
2085                // The setprop command will not allow a property to be changed after
2086                // the first time it is set, so we don't have to worry about un-muting.
2087                setMasterMute_l(true);
2088            }
2089        }
2090    }
2091}
2092
2093// shared by MIXER and DIRECT, overridden by DUPLICATING
2094ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2095{
2096    // FIXME rewrite to reduce number of system calls
2097    mLastWriteTime = systemTime();
2098    mInWrite = true;
2099    ssize_t bytesWritten;
2100    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2101
2102    // If an NBAIO sink is present, use it to write the normal mixer's submix
2103    if (mNormalSink != 0) {
2104        const size_t count = mBytesRemaining / mFrameSize;
2105
2106        ATRACE_BEGIN("write");
2107        // update the setpoint when AudioFlinger::mScreenState changes
2108        uint32_t screenState = AudioFlinger::mScreenState;
2109        if (screenState != mScreenState) {
2110            mScreenState = screenState;
2111            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2112            if (pipe != NULL) {
2113                pipe->setAvgFrames((mScreenState & 1) ?
2114                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2115            }
2116        }
2117        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2118        ATRACE_END();
2119        if (framesWritten > 0) {
2120            bytesWritten = framesWritten * mFrameSize;
2121        } else {
2122            bytesWritten = framesWritten;
2123        }
2124        mLatchDValid = false;
2125        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2126        if (status == NO_ERROR) {
2127            size_t totalFramesWritten = mNormalSink->framesWritten();
2128            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2129                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2130                mLatchDValid = true;
2131            }
2132        }
2133    // otherwise use the HAL / AudioStreamOut directly
2134    } else {
2135        // Direct output and offload threads
2136
2137        if (mUseAsyncWrite) {
2138            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2139            mWriteAckSequence += 2;
2140            mWriteAckSequence |= 1;
2141            ALOG_ASSERT(mCallbackThread != 0);
2142            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2143        }
2144        // FIXME We should have an implementation of timestamps for direct output threads.
2145        // They are used e.g for multichannel PCM playback over HDMI.
2146        bytesWritten = mOutput->stream->write(mOutput->stream,
2147                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2148        if (mUseAsyncWrite &&
2149                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2150            // do not wait for async callback in case of error of full write
2151            mWriteAckSequence &= ~1;
2152            ALOG_ASSERT(mCallbackThread != 0);
2153            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2154        }
2155    }
2156
2157    mNumWrites++;
2158    mInWrite = false;
2159    mStandby = false;
2160    return bytesWritten;
2161}
2162
2163void AudioFlinger::PlaybackThread::threadLoop_drain()
2164{
2165    if (mOutput->stream->drain) {
2166        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2167        if (mUseAsyncWrite) {
2168            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2169            mDrainSequence |= 1;
2170            ALOG_ASSERT(mCallbackThread != 0);
2171            mCallbackThread->setDraining(mDrainSequence);
2172        }
2173        mOutput->stream->drain(mOutput->stream,
2174            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2175                                                : AUDIO_DRAIN_ALL);
2176    }
2177}
2178
2179void AudioFlinger::PlaybackThread::threadLoop_exit()
2180{
2181    // Default implementation has nothing to do
2182}
2183
2184/*
2185The derived values that are cached:
2186 - mSinkBufferSize from frame count * frame size
2187 - activeSleepTime from activeSleepTimeUs()
2188 - idleSleepTime from idleSleepTimeUs()
2189 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2190 - maxPeriod from frame count and sample rate (MIXER only)
2191
2192The parameters that affect these derived values are:
2193 - frame count
2194 - frame size
2195 - sample rate
2196 - device type: A2DP or not
2197 - device latency
2198 - format: PCM or not
2199 - active sleep time
2200 - idle sleep time
2201*/
2202
2203void AudioFlinger::PlaybackThread::cacheParameters_l()
2204{
2205    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2206    activeSleepTime = activeSleepTimeUs();
2207    idleSleepTime = idleSleepTimeUs();
2208}
2209
2210void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2211{
2212    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2213            this,  streamType, mTracks.size());
2214    Mutex::Autolock _l(mLock);
2215
2216    size_t size = mTracks.size();
2217    for (size_t i = 0; i < size; i++) {
2218        sp<Track> t = mTracks[i];
2219        if (t->streamType() == streamType) {
2220            t->invalidate();
2221        }
2222    }
2223}
2224
2225status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2226{
2227    int session = chain->sessionId();
2228    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2229            ? mEffectBuffer : mSinkBuffer);
2230    bool ownsBuffer = false;
2231
2232    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2233    if (session > 0) {
2234        // Only one effect chain can be present in direct output thread and it uses
2235        // the sink buffer as input
2236        if (mType != DIRECT) {
2237            size_t numSamples = mNormalFrameCount * mChannelCount;
2238            buffer = new int16_t[numSamples];
2239            memset(buffer, 0, numSamples * sizeof(int16_t));
2240            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2241            ownsBuffer = true;
2242        }
2243
2244        // Attach all tracks with same session ID to this chain.
2245        for (size_t i = 0; i < mTracks.size(); ++i) {
2246            sp<Track> track = mTracks[i];
2247            if (session == track->sessionId()) {
2248                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2249                        buffer);
2250                track->setMainBuffer(buffer);
2251                chain->incTrackCnt();
2252            }
2253        }
2254
2255        // indicate all active tracks in the chain
2256        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2257            sp<Track> track = mActiveTracks[i].promote();
2258            if (track == 0) {
2259                continue;
2260            }
2261            if (session == track->sessionId()) {
2262                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2263                chain->incActiveTrackCnt();
2264            }
2265        }
2266    }
2267    chain->setThread(this);
2268    chain->setInBuffer(buffer, ownsBuffer);
2269    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2270            ? mEffectBuffer : mSinkBuffer));
2271    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2272    // chains list in order to be processed last as it contains output stage effects
2273    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2274    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2275    // after track specific effects and before output stage
2276    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2277    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2278    // Effect chain for other sessions are inserted at beginning of effect
2279    // chains list to be processed before output mix effects. Relative order between other
2280    // sessions is not important
2281    size_t size = mEffectChains.size();
2282    size_t i = 0;
2283    for (i = 0; i < size; i++) {
2284        if (mEffectChains[i]->sessionId() < session) {
2285            break;
2286        }
2287    }
2288    mEffectChains.insertAt(chain, i);
2289    checkSuspendOnAddEffectChain_l(chain);
2290
2291    return NO_ERROR;
2292}
2293
2294size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2295{
2296    int session = chain->sessionId();
2297
2298    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2299
2300    for (size_t i = 0; i < mEffectChains.size(); i++) {
2301        if (chain == mEffectChains[i]) {
2302            mEffectChains.removeAt(i);
2303            // detach all active tracks from the chain
2304            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2305                sp<Track> track = mActiveTracks[i].promote();
2306                if (track == 0) {
2307                    continue;
2308                }
2309                if (session == track->sessionId()) {
2310                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2311                            chain.get(), session);
2312                    chain->decActiveTrackCnt();
2313                }
2314            }
2315
2316            // detach all tracks with same session ID from this chain
2317            for (size_t i = 0; i < mTracks.size(); ++i) {
2318                sp<Track> track = mTracks[i];
2319                if (session == track->sessionId()) {
2320                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2321                    chain->decTrackCnt();
2322                }
2323            }
2324            break;
2325        }
2326    }
2327    return mEffectChains.size();
2328}
2329
2330status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2331        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2332{
2333    Mutex::Autolock _l(mLock);
2334    return attachAuxEffect_l(track, EffectId);
2335}
2336
2337status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2338        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2339{
2340    status_t status = NO_ERROR;
2341
2342    if (EffectId == 0) {
2343        track->setAuxBuffer(0, NULL);
2344    } else {
2345        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2346        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2347        if (effect != 0) {
2348            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2349                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2350            } else {
2351                status = INVALID_OPERATION;
2352            }
2353        } else {
2354            status = BAD_VALUE;
2355        }
2356    }
2357    return status;
2358}
2359
2360void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2361{
2362    for (size_t i = 0; i < mTracks.size(); ++i) {
2363        sp<Track> track = mTracks[i];
2364        if (track->auxEffectId() == effectId) {
2365            attachAuxEffect_l(track, 0);
2366        }
2367    }
2368}
2369
2370bool AudioFlinger::PlaybackThread::threadLoop()
2371{
2372    Vector< sp<Track> > tracksToRemove;
2373
2374    standbyTime = systemTime();
2375
2376    // MIXER
2377    nsecs_t lastWarning = 0;
2378
2379    // DUPLICATING
2380    // FIXME could this be made local to while loop?
2381    writeFrames = 0;
2382
2383    int lastGeneration = 0;
2384
2385    cacheParameters_l();
2386    sleepTime = idleSleepTime;
2387
2388    if (mType == MIXER) {
2389        sleepTimeShift = 0;
2390    }
2391
2392    CpuStats cpuStats;
2393    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2394
2395    acquireWakeLock();
2396
2397    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2398    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2399    // and then that string will be logged at the next convenient opportunity.
2400    const char *logString = NULL;
2401
2402    checkSilentMode_l();
2403
2404    while (!exitPending())
2405    {
2406        cpuStats.sample(myName);
2407
2408        Vector< sp<EffectChain> > effectChains;
2409
2410        { // scope for mLock
2411
2412            Mutex::Autolock _l(mLock);
2413
2414            processConfigEvents_l();
2415
2416            if (logString != NULL) {
2417                mNBLogWriter->logTimestamp();
2418                mNBLogWriter->log(logString);
2419                logString = NULL;
2420            }
2421
2422            if (mLatchDValid) {
2423                mLatchQ = mLatchD;
2424                mLatchDValid = false;
2425                mLatchQValid = true;
2426            }
2427
2428            saveOutputTracks();
2429            if (mSignalPending) {
2430                // A signal was raised while we were unlocked
2431                mSignalPending = false;
2432            } else if (waitingAsyncCallback_l()) {
2433                if (exitPending()) {
2434                    break;
2435                }
2436                releaseWakeLock_l();
2437                mWakeLockUids.clear();
2438                mActiveTracksGeneration++;
2439                ALOGV("wait async completion");
2440                mWaitWorkCV.wait(mLock);
2441                ALOGV("async completion/wake");
2442                acquireWakeLock_l();
2443                standbyTime = systemTime() + standbyDelay;
2444                sleepTime = 0;
2445
2446                continue;
2447            }
2448            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2449                                   isSuspended()) {
2450                // put audio hardware into standby after short delay
2451                if (shouldStandby_l()) {
2452
2453                    threadLoop_standby();
2454
2455                    mStandby = true;
2456                }
2457
2458                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2459                    // we're about to wait, flush the binder command buffer
2460                    IPCThreadState::self()->flushCommands();
2461
2462                    clearOutputTracks();
2463
2464                    if (exitPending()) {
2465                        break;
2466                    }
2467
2468                    releaseWakeLock_l();
2469                    mWakeLockUids.clear();
2470                    mActiveTracksGeneration++;
2471                    // wait until we have something to do...
2472                    ALOGV("%s going to sleep", myName.string());
2473                    mWaitWorkCV.wait(mLock);
2474                    ALOGV("%s waking up", myName.string());
2475                    acquireWakeLock_l();
2476
2477                    mMixerStatus = MIXER_IDLE;
2478                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2479                    mBytesWritten = 0;
2480                    mBytesRemaining = 0;
2481                    checkSilentMode_l();
2482
2483                    standbyTime = systemTime() + standbyDelay;
2484                    sleepTime = idleSleepTime;
2485                    if (mType == MIXER) {
2486                        sleepTimeShift = 0;
2487                    }
2488
2489                    continue;
2490                }
2491            }
2492            // mMixerStatusIgnoringFastTracks is also updated internally
2493            mMixerStatus = prepareTracks_l(&tracksToRemove);
2494
2495            // compare with previously applied list
2496            if (lastGeneration != mActiveTracksGeneration) {
2497                // update wakelock
2498                updateWakeLockUids_l(mWakeLockUids);
2499                lastGeneration = mActiveTracksGeneration;
2500            }
2501
2502            // prevent any changes in effect chain list and in each effect chain
2503            // during mixing and effect process as the audio buffers could be deleted
2504            // or modified if an effect is created or deleted
2505            lockEffectChains_l(effectChains);
2506        } // mLock scope ends
2507
2508        if (mBytesRemaining == 0) {
2509            mCurrentWriteLength = 0;
2510            if (mMixerStatus == MIXER_TRACKS_READY) {
2511                // threadLoop_mix() sets mCurrentWriteLength
2512                threadLoop_mix();
2513            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2514                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2515                // threadLoop_sleepTime sets sleepTime to 0 if data
2516                // must be written to HAL
2517                threadLoop_sleepTime();
2518                if (sleepTime == 0) {
2519                    mCurrentWriteLength = mSinkBufferSize;
2520                }
2521            }
2522            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2523            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2524            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2525            // or mSinkBuffer (if there are no effects).
2526            //
2527            // This is done pre-effects computation; if effects change to
2528            // support higher precision, this needs to move.
2529            //
2530            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2531            // TODO use sleepTime == 0 as an additional condition.
2532            if (mMixerBufferValid) {
2533                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2534                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2535
2536                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2537                        mNormalFrameCount * mChannelCount);
2538            }
2539
2540            mBytesRemaining = mCurrentWriteLength;
2541            if (isSuspended()) {
2542                sleepTime = suspendSleepTimeUs();
2543                // simulate write to HAL when suspended
2544                mBytesWritten += mSinkBufferSize;
2545                mBytesRemaining = 0;
2546            }
2547
2548            // only process effects if we're going to write
2549            if (sleepTime == 0 && mType != OFFLOAD) {
2550                for (size_t i = 0; i < effectChains.size(); i ++) {
2551                    effectChains[i]->process_l();
2552                }
2553            }
2554        }
2555        // Process effect chains for offloaded thread even if no audio
2556        // was read from audio track: process only updates effect state
2557        // and thus does have to be synchronized with audio writes but may have
2558        // to be called while waiting for async write callback
2559        if (mType == OFFLOAD) {
2560            for (size_t i = 0; i < effectChains.size(); i ++) {
2561                effectChains[i]->process_l();
2562            }
2563        }
2564
2565        // Only if the Effects buffer is enabled and there is data in the
2566        // Effects buffer (buffer valid), we need to
2567        // copy into the sink buffer.
2568        // TODO use sleepTime == 0 as an additional condition.
2569        if (mEffectBufferValid) {
2570            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2571            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2572                    mNormalFrameCount * mChannelCount);
2573        }
2574
2575        // enable changes in effect chain
2576        unlockEffectChains(effectChains);
2577
2578        if (!waitingAsyncCallback()) {
2579            // sleepTime == 0 means we must write to audio hardware
2580            if (sleepTime == 0) {
2581                if (mBytesRemaining) {
2582                    ssize_t ret = threadLoop_write();
2583                    if (ret < 0) {
2584                        mBytesRemaining = 0;
2585                    } else {
2586                        mBytesWritten += ret;
2587                        mBytesRemaining -= ret;
2588                    }
2589                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2590                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2591                    threadLoop_drain();
2592                }
2593                if (mType == MIXER) {
2594                    // write blocked detection
2595                    nsecs_t now = systemTime();
2596                    nsecs_t delta = now - mLastWriteTime;
2597                    if (!mStandby && delta > maxPeriod) {
2598                        mNumDelayedWrites++;
2599                        if ((now - lastWarning) > kWarningThrottleNs) {
2600                            ATRACE_NAME("underrun");
2601                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2602                                    ns2ms(delta), mNumDelayedWrites, this);
2603                            lastWarning = now;
2604                        }
2605                    }
2606                }
2607
2608            } else {
2609                usleep(sleepTime);
2610            }
2611        }
2612
2613        // Finally let go of removed track(s), without the lock held
2614        // since we can't guarantee the destructors won't acquire that
2615        // same lock.  This will also mutate and push a new fast mixer state.
2616        threadLoop_removeTracks(tracksToRemove);
2617        tracksToRemove.clear();
2618
2619        // FIXME I don't understand the need for this here;
2620        //       it was in the original code but maybe the
2621        //       assignment in saveOutputTracks() makes this unnecessary?
2622        clearOutputTracks();
2623
2624        // Effect chains will be actually deleted here if they were removed from
2625        // mEffectChains list during mixing or effects processing
2626        effectChains.clear();
2627
2628        // FIXME Note that the above .clear() is no longer necessary since effectChains
2629        // is now local to this block, but will keep it for now (at least until merge done).
2630    }
2631
2632    threadLoop_exit();
2633
2634    if (!mStandby) {
2635        threadLoop_standby();
2636        mStandby = true;
2637    }
2638
2639    releaseWakeLock();
2640    mWakeLockUids.clear();
2641    mActiveTracksGeneration++;
2642
2643    ALOGV("Thread %p type %d exiting", this, mType);
2644    return false;
2645}
2646
2647// removeTracks_l() must be called with ThreadBase::mLock held
2648void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2649{
2650    size_t count = tracksToRemove.size();
2651    if (count > 0) {
2652        for (size_t i=0 ; i<count ; i++) {
2653            const sp<Track>& track = tracksToRemove.itemAt(i);
2654            mActiveTracks.remove(track);
2655            mWakeLockUids.remove(track->uid());
2656            mActiveTracksGeneration++;
2657            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2658            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2659            if (chain != 0) {
2660                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2661                        track->sessionId());
2662                chain->decActiveTrackCnt();
2663            }
2664            if (track->isTerminated()) {
2665                removeTrack_l(track);
2666            }
2667        }
2668    }
2669
2670}
2671
2672status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2673{
2674    if (mNormalSink != 0) {
2675        return mNormalSink->getTimestamp(timestamp);
2676    }
2677    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2678        uint64_t position64;
2679        int ret = mOutput->stream->get_presentation_position(
2680                                                mOutput->stream, &position64, &timestamp.mTime);
2681        if (ret == 0) {
2682            timestamp.mPosition = (uint32_t)position64;
2683            return NO_ERROR;
2684        }
2685    }
2686    return INVALID_OPERATION;
2687}
2688
2689status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2690                                                          audio_patch_handle_t *handle)
2691{
2692    status_t status = NO_ERROR;
2693    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2694        // store new device and send to effects
2695        audio_devices_t type = AUDIO_DEVICE_NONE;
2696        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2697            type |= patch->sinks[i].ext.device.type;
2698        }
2699        mOutDevice = type;
2700        for (size_t i = 0; i < mEffectChains.size(); i++) {
2701            mEffectChains[i]->setDevice_l(mOutDevice);
2702        }
2703
2704        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2705        status = hwDevice->create_audio_patch(hwDevice,
2706                                               patch->num_sources,
2707                                               patch->sources,
2708                                               patch->num_sinks,
2709                                               patch->sinks,
2710                                               handle);
2711    } else {
2712        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2713    }
2714    return status;
2715}
2716
2717status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2718{
2719    status_t status = NO_ERROR;
2720    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2721        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2722        status = hwDevice->release_audio_patch(hwDevice, handle);
2723    } else {
2724        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2725    }
2726    return status;
2727}
2728
2729void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2730{
2731    Mutex::Autolock _l(mLock);
2732    mTracks.add(track);
2733}
2734
2735void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2736{
2737    Mutex::Autolock _l(mLock);
2738    destroyTrack_l(track);
2739}
2740
2741void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2742{
2743    ThreadBase::getAudioPortConfig(config);
2744    config->role = AUDIO_PORT_ROLE_SOURCE;
2745    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2746    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2747}
2748
2749// ----------------------------------------------------------------------------
2750
2751AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2752        audio_io_handle_t id, audio_devices_t device, type_t type)
2753    :   PlaybackThread(audioFlinger, output, id, device, type),
2754        // mAudioMixer below
2755        // mFastMixer below
2756        mFastMixerFutex(0)
2757        // mOutputSink below
2758        // mPipeSink below
2759        // mNormalSink below
2760{
2761    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2762    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2763            "mFrameCount=%d, mNormalFrameCount=%d",
2764            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2765            mNormalFrameCount);
2766    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2767
2768    // create an NBAIO sink for the HAL output stream, and negotiate
2769    mOutputSink = new AudioStreamOutSink(output->stream);
2770    size_t numCounterOffers = 0;
2771    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2772    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2773    ALOG_ASSERT(index == 0);
2774
2775    // initialize fast mixer depending on configuration
2776    bool initFastMixer;
2777    switch (kUseFastMixer) {
2778    case FastMixer_Never:
2779        initFastMixer = false;
2780        break;
2781    case FastMixer_Always:
2782        initFastMixer = true;
2783        break;
2784    case FastMixer_Static:
2785    case FastMixer_Dynamic:
2786        initFastMixer = mFrameCount < mNormalFrameCount;
2787        break;
2788    }
2789    if (initFastMixer) {
2790        audio_format_t fastMixerFormat;
2791        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2792            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2793        } else {
2794            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2795        }
2796        if (mFormat != fastMixerFormat) {
2797            // change our Sink format to accept our intermediate precision
2798            mFormat = fastMixerFormat;
2799            free(mSinkBuffer);
2800            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2801            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2802            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2803        }
2804
2805        // create a MonoPipe to connect our submix to FastMixer
2806        NBAIO_Format format = mOutputSink->format();
2807        NBAIO_Format origformat = format;
2808        // adjust format to match that of the Fast Mixer
2809        format.mFormat = fastMixerFormat;
2810        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2811
2812        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2813        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2814        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2815        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2816        const NBAIO_Format offers[1] = {format};
2817        size_t numCounterOffers = 0;
2818        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2819        ALOG_ASSERT(index == 0);
2820        monoPipe->setAvgFrames((mScreenState & 1) ?
2821                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2822        mPipeSink = monoPipe;
2823
2824#ifdef TEE_SINK
2825        if (mTeeSinkOutputEnabled) {
2826            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2827            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2828            const NBAIO_Format offers2[1] = {origformat};
2829            numCounterOffers = 0;
2830            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2831            ALOG_ASSERT(index == 0);
2832            mTeeSink = teeSink;
2833            PipeReader *teeSource = new PipeReader(*teeSink);
2834            numCounterOffers = 0;
2835            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2836            ALOG_ASSERT(index == 0);
2837            mTeeSource = teeSource;
2838        }
2839#endif
2840
2841        // create fast mixer and configure it initially with just one fast track for our submix
2842        mFastMixer = new FastMixer();
2843        FastMixerStateQueue *sq = mFastMixer->sq();
2844#ifdef STATE_QUEUE_DUMP
2845        sq->setObserverDump(&mStateQueueObserverDump);
2846        sq->setMutatorDump(&mStateQueueMutatorDump);
2847#endif
2848        FastMixerState *state = sq->begin();
2849        FastTrack *fastTrack = &state->mFastTracks[0];
2850        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2851        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2852        fastTrack->mVolumeProvider = NULL;
2853        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2854        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2855        fastTrack->mGeneration++;
2856        state->mFastTracksGen++;
2857        state->mTrackMask = 1;
2858        // fast mixer will use the HAL output sink
2859        state->mOutputSink = mOutputSink.get();
2860        state->mOutputSinkGen++;
2861        state->mFrameCount = mFrameCount;
2862        state->mCommand = FastMixerState::COLD_IDLE;
2863        // already done in constructor initialization list
2864        //mFastMixerFutex = 0;
2865        state->mColdFutexAddr = &mFastMixerFutex;
2866        state->mColdGen++;
2867        state->mDumpState = &mFastMixerDumpState;
2868#ifdef TEE_SINK
2869        state->mTeeSink = mTeeSink.get();
2870#endif
2871        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2872        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2873        sq->end();
2874        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2875
2876        // start the fast mixer
2877        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2878        pid_t tid = mFastMixer->getTid();
2879        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2880        if (err != 0) {
2881            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2882                    kPriorityFastMixer, getpid_cached, tid, err);
2883        }
2884
2885#ifdef AUDIO_WATCHDOG
2886        // create and start the watchdog
2887        mAudioWatchdog = new AudioWatchdog();
2888        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2889        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2890        tid = mAudioWatchdog->getTid();
2891        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2892        if (err != 0) {
2893            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2894                    kPriorityFastMixer, getpid_cached, tid, err);
2895        }
2896#endif
2897
2898    }
2899
2900    switch (kUseFastMixer) {
2901    case FastMixer_Never:
2902    case FastMixer_Dynamic:
2903        mNormalSink = mOutputSink;
2904        break;
2905    case FastMixer_Always:
2906        mNormalSink = mPipeSink;
2907        break;
2908    case FastMixer_Static:
2909        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2910        break;
2911    }
2912}
2913
2914AudioFlinger::MixerThread::~MixerThread()
2915{
2916    if (mFastMixer != 0) {
2917        FastMixerStateQueue *sq = mFastMixer->sq();
2918        FastMixerState *state = sq->begin();
2919        if (state->mCommand == FastMixerState::COLD_IDLE) {
2920            int32_t old = android_atomic_inc(&mFastMixerFutex);
2921            if (old == -1) {
2922                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2923            }
2924        }
2925        state->mCommand = FastMixerState::EXIT;
2926        sq->end();
2927        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2928        mFastMixer->join();
2929        // Though the fast mixer thread has exited, it's state queue is still valid.
2930        // We'll use that extract the final state which contains one remaining fast track
2931        // corresponding to our sub-mix.
2932        state = sq->begin();
2933        ALOG_ASSERT(state->mTrackMask == 1);
2934        FastTrack *fastTrack = &state->mFastTracks[0];
2935        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2936        delete fastTrack->mBufferProvider;
2937        sq->end(false /*didModify*/);
2938        mFastMixer.clear();
2939#ifdef AUDIO_WATCHDOG
2940        if (mAudioWatchdog != 0) {
2941            mAudioWatchdog->requestExit();
2942            mAudioWatchdog->requestExitAndWait();
2943            mAudioWatchdog.clear();
2944        }
2945#endif
2946    }
2947    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2948    delete mAudioMixer;
2949}
2950
2951
2952uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2953{
2954    if (mFastMixer != 0) {
2955        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2956        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2957    }
2958    return latency;
2959}
2960
2961
2962void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2963{
2964    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2965}
2966
2967ssize_t AudioFlinger::MixerThread::threadLoop_write()
2968{
2969    // FIXME we should only do one push per cycle; confirm this is true
2970    // Start the fast mixer if it's not already running
2971    if (mFastMixer != 0) {
2972        FastMixerStateQueue *sq = mFastMixer->sq();
2973        FastMixerState *state = sq->begin();
2974        if (state->mCommand != FastMixerState::MIX_WRITE &&
2975                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2976            if (state->mCommand == FastMixerState::COLD_IDLE) {
2977                int32_t old = android_atomic_inc(&mFastMixerFutex);
2978                if (old == -1) {
2979                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2980                }
2981#ifdef AUDIO_WATCHDOG
2982                if (mAudioWatchdog != 0) {
2983                    mAudioWatchdog->resume();
2984                }
2985#endif
2986            }
2987            state->mCommand = FastMixerState::MIX_WRITE;
2988            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2989                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2990            sq->end();
2991            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2992            if (kUseFastMixer == FastMixer_Dynamic) {
2993                mNormalSink = mPipeSink;
2994            }
2995        } else {
2996            sq->end(false /*didModify*/);
2997        }
2998    }
2999    return PlaybackThread::threadLoop_write();
3000}
3001
3002void AudioFlinger::MixerThread::threadLoop_standby()
3003{
3004    // Idle the fast mixer if it's currently running
3005    if (mFastMixer != 0) {
3006        FastMixerStateQueue *sq = mFastMixer->sq();
3007        FastMixerState *state = sq->begin();
3008        if (!(state->mCommand & FastMixerState::IDLE)) {
3009            state->mCommand = FastMixerState::COLD_IDLE;
3010            state->mColdFutexAddr = &mFastMixerFutex;
3011            state->mColdGen++;
3012            mFastMixerFutex = 0;
3013            sq->end();
3014            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3015            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3016            if (kUseFastMixer == FastMixer_Dynamic) {
3017                mNormalSink = mOutputSink;
3018            }
3019#ifdef AUDIO_WATCHDOG
3020            if (mAudioWatchdog != 0) {
3021                mAudioWatchdog->pause();
3022            }
3023#endif
3024        } else {
3025            sq->end(false /*didModify*/);
3026        }
3027    }
3028    PlaybackThread::threadLoop_standby();
3029}
3030
3031bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3032{
3033    return false;
3034}
3035
3036bool AudioFlinger::PlaybackThread::shouldStandby_l()
3037{
3038    return !mStandby;
3039}
3040
3041bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3042{
3043    Mutex::Autolock _l(mLock);
3044    return waitingAsyncCallback_l();
3045}
3046
3047// shared by MIXER and DIRECT, overridden by DUPLICATING
3048void AudioFlinger::PlaybackThread::threadLoop_standby()
3049{
3050    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3051    mOutput->stream->common.standby(&mOutput->stream->common);
3052    if (mUseAsyncWrite != 0) {
3053        // discard any pending drain or write ack by incrementing sequence
3054        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3055        mDrainSequence = (mDrainSequence + 2) & ~1;
3056        ALOG_ASSERT(mCallbackThread != 0);
3057        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3058        mCallbackThread->setDraining(mDrainSequence);
3059    }
3060}
3061
3062void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3063{
3064    ALOGV("signal playback thread");
3065    broadcast_l();
3066}
3067
3068void AudioFlinger::MixerThread::threadLoop_mix()
3069{
3070    // obtain the presentation timestamp of the next output buffer
3071    int64_t pts;
3072    status_t status = INVALID_OPERATION;
3073
3074    if (mNormalSink != 0) {
3075        status = mNormalSink->getNextWriteTimestamp(&pts);
3076    } else {
3077        status = mOutputSink->getNextWriteTimestamp(&pts);
3078    }
3079
3080    if (status != NO_ERROR) {
3081        pts = AudioBufferProvider::kInvalidPTS;
3082    }
3083
3084    // mix buffers...
3085    mAudioMixer->process(pts);
3086    mCurrentWriteLength = mSinkBufferSize;
3087    // increase sleep time progressively when application underrun condition clears.
3088    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3089    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3090    // such that we would underrun the audio HAL.
3091    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3092        sleepTimeShift--;
3093    }
3094    sleepTime = 0;
3095    standbyTime = systemTime() + standbyDelay;
3096    //TODO: delay standby when effects have a tail
3097}
3098
3099void AudioFlinger::MixerThread::threadLoop_sleepTime()
3100{
3101    // If no tracks are ready, sleep once for the duration of an output
3102    // buffer size, then write 0s to the output
3103    if (sleepTime == 0) {
3104        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3105            sleepTime = activeSleepTime >> sleepTimeShift;
3106            if (sleepTime < kMinThreadSleepTimeUs) {
3107                sleepTime = kMinThreadSleepTimeUs;
3108            }
3109            // reduce sleep time in case of consecutive application underruns to avoid
3110            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3111            // duration we would end up writing less data than needed by the audio HAL if
3112            // the condition persists.
3113            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3114                sleepTimeShift++;
3115            }
3116        } else {
3117            sleepTime = idleSleepTime;
3118        }
3119    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3120        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3121        // before effects processing or output.
3122        if (mMixerBufferValid) {
3123            memset(mMixerBuffer, 0, mMixerBufferSize);
3124        } else {
3125            memset(mSinkBuffer, 0, mSinkBufferSize);
3126        }
3127        sleepTime = 0;
3128        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3129                "anticipated start");
3130    }
3131    // TODO add standby time extension fct of effect tail
3132}
3133
3134// prepareTracks_l() must be called with ThreadBase::mLock held
3135AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3136        Vector< sp<Track> > *tracksToRemove)
3137{
3138
3139    mixer_state mixerStatus = MIXER_IDLE;
3140    // find out which tracks need to be processed
3141    size_t count = mActiveTracks.size();
3142    size_t mixedTracks = 0;
3143    size_t tracksWithEffect = 0;
3144    // counts only _active_ fast tracks
3145    size_t fastTracks = 0;
3146    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3147
3148    float masterVolume = mMasterVolume;
3149    bool masterMute = mMasterMute;
3150
3151    if (masterMute) {
3152        masterVolume = 0;
3153    }
3154    // Delegate master volume control to effect in output mix effect chain if needed
3155    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3156    if (chain != 0) {
3157        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3158        chain->setVolume_l(&v, &v);
3159        masterVolume = (float)((v + (1 << 23)) >> 24);
3160        chain.clear();
3161    }
3162
3163    // prepare a new state to push
3164    FastMixerStateQueue *sq = NULL;
3165    FastMixerState *state = NULL;
3166    bool didModify = false;
3167    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3168    if (mFastMixer != 0) {
3169        sq = mFastMixer->sq();
3170        state = sq->begin();
3171    }
3172
3173    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3174    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3175
3176    for (size_t i=0 ; i<count ; i++) {
3177        const sp<Track> t = mActiveTracks[i].promote();
3178        if (t == 0) {
3179            continue;
3180        }
3181
3182        // this const just means the local variable doesn't change
3183        Track* const track = t.get();
3184
3185        // process fast tracks
3186        if (track->isFastTrack()) {
3187
3188            // It's theoretically possible (though unlikely) for a fast track to be created
3189            // and then removed within the same normal mix cycle.  This is not a problem, as
3190            // the track never becomes active so it's fast mixer slot is never touched.
3191            // The converse, of removing an (active) track and then creating a new track
3192            // at the identical fast mixer slot within the same normal mix cycle,
3193            // is impossible because the slot isn't marked available until the end of each cycle.
3194            int j = track->mFastIndex;
3195            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3196            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3197            FastTrack *fastTrack = &state->mFastTracks[j];
3198
3199            // Determine whether the track is currently in underrun condition,
3200            // and whether it had a recent underrun.
3201            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3202            FastTrackUnderruns underruns = ftDump->mUnderruns;
3203            uint32_t recentFull = (underruns.mBitFields.mFull -
3204                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3205            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3206                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3207            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3208                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3209            uint32_t recentUnderruns = recentPartial + recentEmpty;
3210            track->mObservedUnderruns = underruns;
3211            // don't count underruns that occur while stopping or pausing
3212            // or stopped which can occur when flush() is called while active
3213            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3214                    recentUnderruns > 0) {
3215                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3216                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3217            }
3218
3219            // This is similar to the state machine for normal tracks,
3220            // with a few modifications for fast tracks.
3221            bool isActive = true;
3222            switch (track->mState) {
3223            case TrackBase::STOPPING_1:
3224                // track stays active in STOPPING_1 state until first underrun
3225                if (recentUnderruns > 0 || track->isTerminated()) {
3226                    track->mState = TrackBase::STOPPING_2;
3227                }
3228                break;
3229            case TrackBase::PAUSING:
3230                // ramp down is not yet implemented
3231                track->setPaused();
3232                break;
3233            case TrackBase::RESUMING:
3234                // ramp up is not yet implemented
3235                track->mState = TrackBase::ACTIVE;
3236                break;
3237            case TrackBase::ACTIVE:
3238                if (recentFull > 0 || recentPartial > 0) {
3239                    // track has provided at least some frames recently: reset retry count
3240                    track->mRetryCount = kMaxTrackRetries;
3241                }
3242                if (recentUnderruns == 0) {
3243                    // no recent underruns: stay active
3244                    break;
3245                }
3246                // there has recently been an underrun of some kind
3247                if (track->sharedBuffer() == 0) {
3248                    // were any of the recent underruns "empty" (no frames available)?
3249                    if (recentEmpty == 0) {
3250                        // no, then ignore the partial underruns as they are allowed indefinitely
3251                        break;
3252                    }
3253                    // there has recently been an "empty" underrun: decrement the retry counter
3254                    if (--(track->mRetryCount) > 0) {
3255                        break;
3256                    }
3257                    // indicate to client process that the track was disabled because of underrun;
3258                    // it will then automatically call start() when data is available
3259                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3260                    // remove from active list, but state remains ACTIVE [confusing but true]
3261                    isActive = false;
3262                    break;
3263                }
3264                // fall through
3265            case TrackBase::STOPPING_2:
3266            case TrackBase::PAUSED:
3267            case TrackBase::STOPPED:
3268            case TrackBase::FLUSHED:   // flush() while active
3269                // Check for presentation complete if track is inactive
3270                // We have consumed all the buffers of this track.
3271                // This would be incomplete if we auto-paused on underrun
3272                {
3273                    size_t audioHALFrames =
3274                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3275                    size_t framesWritten = mBytesWritten / mFrameSize;
3276                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3277                        // track stays in active list until presentation is complete
3278                        break;
3279                    }
3280                }
3281                if (track->isStopping_2()) {
3282                    track->mState = TrackBase::STOPPED;
3283                }
3284                if (track->isStopped()) {
3285                    // Can't reset directly, as fast mixer is still polling this track
3286                    //   track->reset();
3287                    // So instead mark this track as needing to be reset after push with ack
3288                    resetMask |= 1 << i;
3289                }
3290                isActive = false;
3291                break;
3292            case TrackBase::IDLE:
3293            default:
3294                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3295            }
3296
3297            if (isActive) {
3298                // was it previously inactive?
3299                if (!(state->mTrackMask & (1 << j))) {
3300                    ExtendedAudioBufferProvider *eabp = track;
3301                    VolumeProvider *vp = track;
3302                    fastTrack->mBufferProvider = eabp;
3303                    fastTrack->mVolumeProvider = vp;
3304                    fastTrack->mChannelMask = track->mChannelMask;
3305                    fastTrack->mFormat = track->mFormat;
3306                    fastTrack->mGeneration++;
3307                    state->mTrackMask |= 1 << j;
3308                    didModify = true;
3309                    // no acknowledgement required for newly active tracks
3310                }
3311                // cache the combined master volume and stream type volume for fast mixer; this
3312                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3313                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3314                ++fastTracks;
3315            } else {
3316                // was it previously active?
3317                if (state->mTrackMask & (1 << j)) {
3318                    fastTrack->mBufferProvider = NULL;
3319                    fastTrack->mGeneration++;
3320                    state->mTrackMask &= ~(1 << j);
3321                    didModify = true;
3322                    // If any fast tracks were removed, we must wait for acknowledgement
3323                    // because we're about to decrement the last sp<> on those tracks.
3324                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3325                } else {
3326                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3327                }
3328                tracksToRemove->add(track);
3329                // Avoids a misleading display in dumpsys
3330                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3331            }
3332            continue;
3333        }
3334
3335        {   // local variable scope to avoid goto warning
3336
3337        audio_track_cblk_t* cblk = track->cblk();
3338
3339        // The first time a track is added we wait
3340        // for all its buffers to be filled before processing it
3341        int name = track->name();
3342        // make sure that we have enough frames to mix one full buffer.
3343        // enforce this condition only once to enable draining the buffer in case the client
3344        // app does not call stop() and relies on underrun to stop:
3345        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3346        // during last round
3347        size_t desiredFrames;
3348        uint32_t sr = track->sampleRate();
3349        if (sr == mSampleRate) {
3350            desiredFrames = mNormalFrameCount;
3351        } else {
3352            // +1 for rounding and +1 for additional sample needed for interpolation
3353            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3354            // add frames already consumed but not yet released by the resampler
3355            // because mAudioTrackServerProxy->framesReady() will include these frames
3356            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3357#if 0
3358            // the minimum track buffer size is normally twice the number of frames necessary
3359            // to fill one buffer and the resampler should not leave more than one buffer worth
3360            // of unreleased frames after each pass, but just in case...
3361            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3362#endif
3363        }
3364        uint32_t minFrames = 1;
3365        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3366                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3367            minFrames = desiredFrames;
3368        }
3369
3370        size_t framesReady = track->framesReady();
3371        if ((framesReady >= minFrames) && track->isReady() &&
3372                !track->isPaused() && !track->isTerminated())
3373        {
3374            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3375
3376            mixedTracks++;
3377
3378            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3379            // there is an effect chain connected to the track
3380            chain.clear();
3381            if (track->mainBuffer() != mSinkBuffer &&
3382                    track->mainBuffer() != mMixerBuffer) {
3383                if (mEffectBufferEnabled) {
3384                    mEffectBufferValid = true; // Later can set directly.
3385                }
3386                chain = getEffectChain_l(track->sessionId());
3387                // Delegate volume control to effect in track effect chain if needed
3388                if (chain != 0) {
3389                    tracksWithEffect++;
3390                } else {
3391                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3392                            "session %d",
3393                            name, track->sessionId());
3394                }
3395            }
3396
3397
3398            int param = AudioMixer::VOLUME;
3399            if (track->mFillingUpStatus == Track::FS_FILLED) {
3400                // no ramp for the first volume setting
3401                track->mFillingUpStatus = Track::FS_ACTIVE;
3402                if (track->mState == TrackBase::RESUMING) {
3403                    track->mState = TrackBase::ACTIVE;
3404                    param = AudioMixer::RAMP_VOLUME;
3405                }
3406                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3407            // FIXME should not make a decision based on mServer
3408            } else if (cblk->mServer != 0) {
3409                // If the track is stopped before the first frame was mixed,
3410                // do not apply ramp
3411                param = AudioMixer::RAMP_VOLUME;
3412            }
3413
3414            // compute volume for this track
3415            uint32_t vl, vr;       // in U8.24 integer format
3416            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3417            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3418                vl = vr = 0;
3419                vlf = vrf = vaf = 0.;
3420                if (track->isPausing()) {
3421                    track->setPaused();
3422                }
3423            } else {
3424
3425                // read original volumes with volume control
3426                float typeVolume = mStreamTypes[track->streamType()].volume;
3427                float v = masterVolume * typeVolume;
3428                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3429                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3430                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3431                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3432                // track volumes come from shared memory, so can't be trusted and must be clamped
3433                if (vlf > GAIN_FLOAT_UNITY) {
3434                    ALOGV("Track left volume out of range: %.3g", vlf);
3435                    vlf = GAIN_FLOAT_UNITY;
3436                }
3437                if (vrf > GAIN_FLOAT_UNITY) {
3438                    ALOGV("Track right volume out of range: %.3g", vrf);
3439                    vrf = GAIN_FLOAT_UNITY;
3440                }
3441                // now apply the master volume and stream type volume
3442                vlf *= v;
3443                vrf *= v;
3444                // assuming master volume and stream type volume each go up to 1.0,
3445                // then derive vl and vr as U8.24 versions for the effect chain
3446                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3447                vl = (uint32_t) (scaleto8_24 * vlf);
3448                vr = (uint32_t) (scaleto8_24 * vrf);
3449                // vl and vr are now in U8.24 format
3450                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3451                // send level comes from shared memory and so may be corrupt
3452                if (sendLevel > MAX_GAIN_INT) {
3453                    ALOGV("Track send level out of range: %04X", sendLevel);
3454                    sendLevel = MAX_GAIN_INT;
3455                }
3456                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3457                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3458            }
3459
3460            // Delegate volume control to effect in track effect chain if needed
3461            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3462                // Do not ramp volume if volume is controlled by effect
3463                param = AudioMixer::VOLUME;
3464                // Update remaining floating point volume levels
3465                vlf = (float)vl / (1 << 24);
3466                vrf = (float)vr / (1 << 24);
3467                track->mHasVolumeController = true;
3468            } else {
3469                // force no volume ramp when volume controller was just disabled or removed
3470                // from effect chain to avoid volume spike
3471                if (track->mHasVolumeController) {
3472                    param = AudioMixer::VOLUME;
3473                }
3474                track->mHasVolumeController = false;
3475            }
3476
3477            // XXX: these things DON'T need to be done each time
3478            mAudioMixer->setBufferProvider(name, track);
3479            mAudioMixer->enable(name);
3480
3481            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3482            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3483            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3484            mAudioMixer->setParameter(
3485                name,
3486                AudioMixer::TRACK,
3487                AudioMixer::FORMAT, (void *)track->format());
3488            mAudioMixer->setParameter(
3489                name,
3490                AudioMixer::TRACK,
3491                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3492            mAudioMixer->setParameter(
3493                name,
3494                AudioMixer::TRACK,
3495                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3496            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3497            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3498            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3499            if (reqSampleRate == 0) {
3500                reqSampleRate = mSampleRate;
3501            } else if (reqSampleRate > maxSampleRate) {
3502                reqSampleRate = maxSampleRate;
3503            }
3504            mAudioMixer->setParameter(
3505                name,
3506                AudioMixer::RESAMPLE,
3507                AudioMixer::SAMPLE_RATE,
3508                (void *)(uintptr_t)reqSampleRate);
3509            /*
3510             * Select the appropriate output buffer for the track.
3511             *
3512             * Tracks with effects go into their own effects chain buffer
3513             * and from there into either mEffectBuffer or mSinkBuffer.
3514             *
3515             * Other tracks can use mMixerBuffer for higher precision
3516             * channel accumulation.  If this buffer is enabled
3517             * (mMixerBufferEnabled true), then selected tracks will accumulate
3518             * into it.
3519             *
3520             */
3521            if (mMixerBufferEnabled
3522                    && (track->mainBuffer() == mSinkBuffer
3523                            || track->mainBuffer() == mMixerBuffer)) {
3524                mAudioMixer->setParameter(
3525                        name,
3526                        AudioMixer::TRACK,
3527                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3528                mAudioMixer->setParameter(
3529                        name,
3530                        AudioMixer::TRACK,
3531                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3532                // TODO: override track->mainBuffer()?
3533                mMixerBufferValid = true;
3534            } else {
3535                mAudioMixer->setParameter(
3536                        name,
3537                        AudioMixer::TRACK,
3538                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3539                mAudioMixer->setParameter(
3540                        name,
3541                        AudioMixer::TRACK,
3542                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3543            }
3544            mAudioMixer->setParameter(
3545                name,
3546                AudioMixer::TRACK,
3547                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3548
3549            // reset retry count
3550            track->mRetryCount = kMaxTrackRetries;
3551
3552            // If one track is ready, set the mixer ready if:
3553            //  - the mixer was not ready during previous round OR
3554            //  - no other track is not ready
3555            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3556                    mixerStatus != MIXER_TRACKS_ENABLED) {
3557                mixerStatus = MIXER_TRACKS_READY;
3558            }
3559        } else {
3560            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3561                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3562            }
3563            // clear effect chain input buffer if an active track underruns to avoid sending
3564            // previous audio buffer again to effects
3565            chain = getEffectChain_l(track->sessionId());
3566            if (chain != 0) {
3567                chain->clearInputBuffer();
3568            }
3569
3570            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3571            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3572                    track->isStopped() || track->isPaused()) {
3573                // We have consumed all the buffers of this track.
3574                // Remove it from the list of active tracks.
3575                // TODO: use actual buffer filling status instead of latency when available from
3576                // audio HAL
3577                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3578                size_t framesWritten = mBytesWritten / mFrameSize;
3579                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3580                    if (track->isStopped()) {
3581                        track->reset();
3582                    }
3583                    tracksToRemove->add(track);
3584                }
3585            } else {
3586                // No buffers for this track. Give it a few chances to
3587                // fill a buffer, then remove it from active list.
3588                if (--(track->mRetryCount) <= 0) {
3589                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3590                    tracksToRemove->add(track);
3591                    // indicate to client process that the track was disabled because of underrun;
3592                    // it will then automatically call start() when data is available
3593                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3594                // If one track is not ready, mark the mixer also not ready if:
3595                //  - the mixer was ready during previous round OR
3596                //  - no other track is ready
3597                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3598                                mixerStatus != MIXER_TRACKS_READY) {
3599                    mixerStatus = MIXER_TRACKS_ENABLED;
3600                }
3601            }
3602            mAudioMixer->disable(name);
3603        }
3604
3605        }   // local variable scope to avoid goto warning
3606track_is_ready: ;
3607
3608    }
3609
3610    // Push the new FastMixer state if necessary
3611    bool pauseAudioWatchdog = false;
3612    if (didModify) {
3613        state->mFastTracksGen++;
3614        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3615        if (kUseFastMixer == FastMixer_Dynamic &&
3616                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3617            state->mCommand = FastMixerState::COLD_IDLE;
3618            state->mColdFutexAddr = &mFastMixerFutex;
3619            state->mColdGen++;
3620            mFastMixerFutex = 0;
3621            if (kUseFastMixer == FastMixer_Dynamic) {
3622                mNormalSink = mOutputSink;
3623            }
3624            // If we go into cold idle, need to wait for acknowledgement
3625            // so that fast mixer stops doing I/O.
3626            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3627            pauseAudioWatchdog = true;
3628        }
3629    }
3630    if (sq != NULL) {
3631        sq->end(didModify);
3632        sq->push(block);
3633    }
3634#ifdef AUDIO_WATCHDOG
3635    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3636        mAudioWatchdog->pause();
3637    }
3638#endif
3639
3640    // Now perform the deferred reset on fast tracks that have stopped
3641    while (resetMask != 0) {
3642        size_t i = __builtin_ctz(resetMask);
3643        ALOG_ASSERT(i < count);
3644        resetMask &= ~(1 << i);
3645        sp<Track> t = mActiveTracks[i].promote();
3646        if (t == 0) {
3647            continue;
3648        }
3649        Track* track = t.get();
3650        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3651        track->reset();
3652    }
3653
3654    // remove all the tracks that need to be...
3655    removeTracks_l(*tracksToRemove);
3656
3657    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3658        mEffectBufferValid = true;
3659    }
3660
3661    // sink or mix buffer must be cleared if all tracks are connected to an
3662    // effect chain as in this case the mixer will not write to the sink or mix buffer
3663    // and track effects will accumulate into it
3664    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3665            (mixedTracks == 0 && fastTracks > 0))) {
3666        // FIXME as a performance optimization, should remember previous zero status
3667        if (mMixerBufferValid) {
3668            memset(mMixerBuffer, 0, mMixerBufferSize);
3669            // TODO: In testing, mSinkBuffer below need not be cleared because
3670            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3671            // after mixing.
3672            //
3673            // To enforce this guarantee:
3674            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3675            // (mixedTracks == 0 && fastTracks > 0))
3676            // must imply MIXER_TRACKS_READY.
3677            // Later, we may clear buffers regardless, and skip much of this logic.
3678        }
3679        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3680        if (mEffectBufferValid) {
3681            memset(mEffectBuffer, 0, mEffectBufferSize);
3682        }
3683        // FIXME as a performance optimization, should remember previous zero status
3684        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3685    }
3686
3687    // if any fast tracks, then status is ready
3688    mMixerStatusIgnoringFastTracks = mixerStatus;
3689    if (fastTracks > 0) {
3690        mixerStatus = MIXER_TRACKS_READY;
3691    }
3692    return mixerStatus;
3693}
3694
3695// getTrackName_l() must be called with ThreadBase::mLock held
3696int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3697        audio_format_t format, int sessionId)
3698{
3699    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3700}
3701
3702// deleteTrackName_l() must be called with ThreadBase::mLock held
3703void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3704{
3705    ALOGV("remove track (%d) and delete from mixer", name);
3706    mAudioMixer->deleteTrackName(name);
3707}
3708
3709// checkForNewParameter_l() must be called with ThreadBase::mLock held
3710bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3711                                                       status_t& status)
3712{
3713    bool reconfig = false;
3714
3715    status = NO_ERROR;
3716
3717    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3718    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3719    if (mFastMixer != 0) {
3720        FastMixerStateQueue *sq = mFastMixer->sq();
3721        FastMixerState *state = sq->begin();
3722        if (!(state->mCommand & FastMixerState::IDLE)) {
3723            previousCommand = state->mCommand;
3724            state->mCommand = FastMixerState::HOT_IDLE;
3725            sq->end();
3726            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3727        } else {
3728            sq->end(false /*didModify*/);
3729        }
3730    }
3731
3732    AudioParameter param = AudioParameter(keyValuePair);
3733    int value;
3734    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3735        reconfig = true;
3736    }
3737    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3738        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3739            status = BAD_VALUE;
3740        } else {
3741            // no need to save value, since it's constant
3742            reconfig = true;
3743        }
3744    }
3745    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3746        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3747            status = BAD_VALUE;
3748        } else {
3749            // no need to save value, since it's constant
3750            reconfig = true;
3751        }
3752    }
3753    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3754        // do not accept frame count changes if tracks are open as the track buffer
3755        // size depends on frame count and correct behavior would not be guaranteed
3756        // if frame count is changed after track creation
3757        if (!mTracks.isEmpty()) {
3758            status = INVALID_OPERATION;
3759        } else {
3760            reconfig = true;
3761        }
3762    }
3763    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3764#ifdef ADD_BATTERY_DATA
3765        // when changing the audio output device, call addBatteryData to notify
3766        // the change
3767        if (mOutDevice != value) {
3768            uint32_t params = 0;
3769            // check whether speaker is on
3770            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3771                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3772            }
3773
3774            audio_devices_t deviceWithoutSpeaker
3775                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3776            // check if any other device (except speaker) is on
3777            if (value & deviceWithoutSpeaker ) {
3778                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3779            }
3780
3781            if (params != 0) {
3782                addBatteryData(params);
3783            }
3784        }
3785#endif
3786
3787        // forward device change to effects that have requested to be
3788        // aware of attached audio device.
3789        if (value != AUDIO_DEVICE_NONE) {
3790            mOutDevice = value;
3791            for (size_t i = 0; i < mEffectChains.size(); i++) {
3792                mEffectChains[i]->setDevice_l(mOutDevice);
3793            }
3794        }
3795    }
3796
3797    if (status == NO_ERROR) {
3798        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3799                                                keyValuePair.string());
3800        if (!mStandby && status == INVALID_OPERATION) {
3801            mOutput->stream->common.standby(&mOutput->stream->common);
3802            mStandby = true;
3803            mBytesWritten = 0;
3804            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3805                                                   keyValuePair.string());
3806        }
3807        if (status == NO_ERROR && reconfig) {
3808            readOutputParameters_l();
3809            delete mAudioMixer;
3810            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3811            for (size_t i = 0; i < mTracks.size() ; i++) {
3812                int name = getTrackName_l(mTracks[i]->mChannelMask,
3813                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3814                if (name < 0) {
3815                    break;
3816                }
3817                mTracks[i]->mName = name;
3818            }
3819            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3820        }
3821    }
3822
3823    if (!(previousCommand & FastMixerState::IDLE)) {
3824        ALOG_ASSERT(mFastMixer != 0);
3825        FastMixerStateQueue *sq = mFastMixer->sq();
3826        FastMixerState *state = sq->begin();
3827        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3828        state->mCommand = previousCommand;
3829        sq->end();
3830        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3831    }
3832
3833    return reconfig;
3834}
3835
3836
3837void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3838{
3839    const size_t SIZE = 256;
3840    char buffer[SIZE];
3841    String8 result;
3842
3843    PlaybackThread::dumpInternals(fd, args);
3844
3845    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3846
3847    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3848    const FastMixerDumpState copy(mFastMixerDumpState);
3849    copy.dump(fd);
3850
3851#ifdef STATE_QUEUE_DUMP
3852    // Similar for state queue
3853    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3854    observerCopy.dump(fd);
3855    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3856    mutatorCopy.dump(fd);
3857#endif
3858
3859#ifdef TEE_SINK
3860    // Write the tee output to a .wav file
3861    dumpTee(fd, mTeeSource, mId);
3862#endif
3863
3864#ifdef AUDIO_WATCHDOG
3865    if (mAudioWatchdog != 0) {
3866        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3867        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3868        wdCopy.dump(fd);
3869    }
3870#endif
3871}
3872
3873uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3874{
3875    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3876}
3877
3878uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3879{
3880    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3881}
3882
3883void AudioFlinger::MixerThread::cacheParameters_l()
3884{
3885    PlaybackThread::cacheParameters_l();
3886
3887    // FIXME: Relaxed timing because of a certain device that can't meet latency
3888    // Should be reduced to 2x after the vendor fixes the driver issue
3889    // increase threshold again due to low power audio mode. The way this warning
3890    // threshold is calculated and its usefulness should be reconsidered anyway.
3891    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3892}
3893
3894// ----------------------------------------------------------------------------
3895
3896AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3897        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3898    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3899        // mLeftVolFloat, mRightVolFloat
3900{
3901}
3902
3903AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3904        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3905        ThreadBase::type_t type)
3906    :   PlaybackThread(audioFlinger, output, id, device, type)
3907        // mLeftVolFloat, mRightVolFloat
3908{
3909}
3910
3911AudioFlinger::DirectOutputThread::~DirectOutputThread()
3912{
3913}
3914
3915void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3916{
3917    audio_track_cblk_t* cblk = track->cblk();
3918    float left, right;
3919
3920    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3921        left = right = 0;
3922    } else {
3923        float typeVolume = mStreamTypes[track->streamType()].volume;
3924        float v = mMasterVolume * typeVolume;
3925        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3926        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3927        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3928        if (left > GAIN_FLOAT_UNITY) {
3929            left = GAIN_FLOAT_UNITY;
3930        }
3931        left *= v;
3932        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3933        if (right > GAIN_FLOAT_UNITY) {
3934            right = GAIN_FLOAT_UNITY;
3935        }
3936        right *= v;
3937    }
3938
3939    if (lastTrack) {
3940        if (left != mLeftVolFloat || right != mRightVolFloat) {
3941            mLeftVolFloat = left;
3942            mRightVolFloat = right;
3943
3944            // Convert volumes from float to 8.24
3945            uint32_t vl = (uint32_t)(left * (1 << 24));
3946            uint32_t vr = (uint32_t)(right * (1 << 24));
3947
3948            // Delegate volume control to effect in track effect chain if needed
3949            // only one effect chain can be present on DirectOutputThread, so if
3950            // there is one, the track is connected to it
3951            if (!mEffectChains.isEmpty()) {
3952                mEffectChains[0]->setVolume_l(&vl, &vr);
3953                left = (float)vl / (1 << 24);
3954                right = (float)vr / (1 << 24);
3955            }
3956            if (mOutput->stream->set_volume) {
3957                mOutput->stream->set_volume(mOutput->stream, left, right);
3958            }
3959        }
3960    }
3961}
3962
3963
3964AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3965    Vector< sp<Track> > *tracksToRemove
3966)
3967{
3968    size_t count = mActiveTracks.size();
3969    mixer_state mixerStatus = MIXER_IDLE;
3970
3971    // find out which tracks need to be processed
3972    for (size_t i = 0; i < count; i++) {
3973        sp<Track> t = mActiveTracks[i].promote();
3974        // The track died recently
3975        if (t == 0) {
3976            continue;
3977        }
3978
3979        Track* const track = t.get();
3980        audio_track_cblk_t* cblk = track->cblk();
3981        // Only consider last track started for volume and mixer state control.
3982        // In theory an older track could underrun and restart after the new one starts
3983        // but as we only care about the transition phase between two tracks on a
3984        // direct output, it is not a problem to ignore the underrun case.
3985        sp<Track> l = mLatestActiveTrack.promote();
3986        bool last = l.get() == track;
3987
3988        // The first time a track is added we wait
3989        // for all its buffers to be filled before processing it
3990        uint32_t minFrames;
3991        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3992            minFrames = mNormalFrameCount;
3993        } else {
3994            minFrames = 1;
3995        }
3996
3997        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3998                !track->isStopping_2() && !track->isStopped())
3999        {
4000            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4001
4002            if (track->mFillingUpStatus == Track::FS_FILLED) {
4003                track->mFillingUpStatus = Track::FS_ACTIVE;
4004                // make sure processVolume_l() will apply new volume even if 0
4005                mLeftVolFloat = mRightVolFloat = -1.0;
4006                if (track->mState == TrackBase::RESUMING) {
4007                    track->mState = TrackBase::ACTIVE;
4008                }
4009            }
4010
4011            // compute volume for this track
4012            processVolume_l(track, last);
4013            if (last) {
4014                // reset retry count
4015                track->mRetryCount = kMaxTrackRetriesDirect;
4016                mActiveTrack = t;
4017                mixerStatus = MIXER_TRACKS_READY;
4018            }
4019        } else {
4020            // clear effect chain input buffer if the last active track started underruns
4021            // to avoid sending previous audio buffer again to effects
4022            if (!mEffectChains.isEmpty() && last) {
4023                mEffectChains[0]->clearInputBuffer();
4024            }
4025            if (track->isStopping_1()) {
4026                track->mState = TrackBase::STOPPING_2;
4027            }
4028            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4029                    track->isStopping_2() || track->isPaused()) {
4030                // We have consumed all the buffers of this track.
4031                // Remove it from the list of active tracks.
4032                size_t audioHALFrames;
4033                if (audio_is_linear_pcm(mFormat)) {
4034                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4035                } else {
4036                    audioHALFrames = 0;
4037                }
4038
4039                size_t framesWritten = mBytesWritten / mFrameSize;
4040                if (mStandby || !last ||
4041                        track->presentationComplete(framesWritten, audioHALFrames)) {
4042                    if (track->isStopping_2()) {
4043                        track->mState = TrackBase::STOPPED;
4044                    }
4045                    if (track->isStopped()) {
4046                        if (track->mState == TrackBase::FLUSHED) {
4047                            flushHw_l();
4048                        }
4049                        track->reset();
4050                    }
4051                    tracksToRemove->add(track);
4052                }
4053            } else {
4054                // No buffers for this track. Give it a few chances to
4055                // fill a buffer, then remove it from active list.
4056                // Only consider last track started for mixer state control
4057                if (--(track->mRetryCount) <= 0) {
4058                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4059                    tracksToRemove->add(track);
4060                    // indicate to client process that the track was disabled because of underrun;
4061                    // it will then automatically call start() when data is available
4062                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4063                } else if (last) {
4064                    mixerStatus = MIXER_TRACKS_ENABLED;
4065                }
4066            }
4067        }
4068    }
4069
4070    // remove all the tracks that need to be...
4071    removeTracks_l(*tracksToRemove);
4072
4073    return mixerStatus;
4074}
4075
4076void AudioFlinger::DirectOutputThread::threadLoop_mix()
4077{
4078    size_t frameCount = mFrameCount;
4079    int8_t *curBuf = (int8_t *)mSinkBuffer;
4080    // output audio to hardware
4081    while (frameCount) {
4082        AudioBufferProvider::Buffer buffer;
4083        buffer.frameCount = frameCount;
4084        mActiveTrack->getNextBuffer(&buffer);
4085        if (buffer.raw == NULL) {
4086            memset(curBuf, 0, frameCount * mFrameSize);
4087            break;
4088        }
4089        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4090        frameCount -= buffer.frameCount;
4091        curBuf += buffer.frameCount * mFrameSize;
4092        mActiveTrack->releaseBuffer(&buffer);
4093    }
4094    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4095    sleepTime = 0;
4096    standbyTime = systemTime() + standbyDelay;
4097    mActiveTrack.clear();
4098}
4099
4100void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4101{
4102    if (sleepTime == 0) {
4103        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4104            sleepTime = activeSleepTime;
4105        } else {
4106            sleepTime = idleSleepTime;
4107        }
4108    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4109        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4110        sleepTime = 0;
4111    }
4112}
4113
4114// getTrackName_l() must be called with ThreadBase::mLock held
4115int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4116        audio_format_t format __unused, int sessionId __unused)
4117{
4118    return 0;
4119}
4120
4121// deleteTrackName_l() must be called with ThreadBase::mLock held
4122void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4123{
4124}
4125
4126// checkForNewParameter_l() must be called with ThreadBase::mLock held
4127bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4128                                                              status_t& status)
4129{
4130    bool reconfig = false;
4131
4132    status = NO_ERROR;
4133
4134    AudioParameter param = AudioParameter(keyValuePair);
4135    int value;
4136    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4137        // forward device change to effects that have requested to be
4138        // aware of attached audio device.
4139        if (value != AUDIO_DEVICE_NONE) {
4140            mOutDevice = value;
4141            for (size_t i = 0; i < mEffectChains.size(); i++) {
4142                mEffectChains[i]->setDevice_l(mOutDevice);
4143            }
4144        }
4145    }
4146    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4147        // do not accept frame count changes if tracks are open as the track buffer
4148        // size depends on frame count and correct behavior would not be garantied
4149        // if frame count is changed after track creation
4150        if (!mTracks.isEmpty()) {
4151            status = INVALID_OPERATION;
4152        } else {
4153            reconfig = true;
4154        }
4155    }
4156    if (status == NO_ERROR) {
4157        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4158                                                keyValuePair.string());
4159        if (!mStandby && status == INVALID_OPERATION) {
4160            mOutput->stream->common.standby(&mOutput->stream->common);
4161            mStandby = true;
4162            mBytesWritten = 0;
4163            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4164                                                   keyValuePair.string());
4165        }
4166        if (status == NO_ERROR && reconfig) {
4167            readOutputParameters_l();
4168            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4169        }
4170    }
4171
4172    return reconfig;
4173}
4174
4175uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4176{
4177    uint32_t time;
4178    if (audio_is_linear_pcm(mFormat)) {
4179        time = PlaybackThread::activeSleepTimeUs();
4180    } else {
4181        time = 10000;
4182    }
4183    return time;
4184}
4185
4186uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4187{
4188    uint32_t time;
4189    if (audio_is_linear_pcm(mFormat)) {
4190        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4191    } else {
4192        time = 10000;
4193    }
4194    return time;
4195}
4196
4197uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4198{
4199    uint32_t time;
4200    if (audio_is_linear_pcm(mFormat)) {
4201        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4202    } else {
4203        time = 10000;
4204    }
4205    return time;
4206}
4207
4208void AudioFlinger::DirectOutputThread::cacheParameters_l()
4209{
4210    PlaybackThread::cacheParameters_l();
4211
4212    // use shorter standby delay as on normal output to release
4213    // hardware resources as soon as possible
4214    if (audio_is_linear_pcm(mFormat)) {
4215        standbyDelay = microseconds(activeSleepTime*2);
4216    } else {
4217        standbyDelay = kOffloadStandbyDelayNs;
4218    }
4219}
4220
4221void AudioFlinger::DirectOutputThread::flushHw_l()
4222{
4223    if (mOutput->stream->flush != NULL)
4224        mOutput->stream->flush(mOutput->stream);
4225}
4226
4227// ----------------------------------------------------------------------------
4228
4229AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4230        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4231    :   Thread(false /*canCallJava*/),
4232        mPlaybackThread(playbackThread),
4233        mWriteAckSequence(0),
4234        mDrainSequence(0)
4235{
4236}
4237
4238AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4239{
4240}
4241
4242void AudioFlinger::AsyncCallbackThread::onFirstRef()
4243{
4244    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4245}
4246
4247bool AudioFlinger::AsyncCallbackThread::threadLoop()
4248{
4249    while (!exitPending()) {
4250        uint32_t writeAckSequence;
4251        uint32_t drainSequence;
4252
4253        {
4254            Mutex::Autolock _l(mLock);
4255            while (!((mWriteAckSequence & 1) ||
4256                     (mDrainSequence & 1) ||
4257                     exitPending())) {
4258                mWaitWorkCV.wait(mLock);
4259            }
4260
4261            if (exitPending()) {
4262                break;
4263            }
4264            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4265                  mWriteAckSequence, mDrainSequence);
4266            writeAckSequence = mWriteAckSequence;
4267            mWriteAckSequence &= ~1;
4268            drainSequence = mDrainSequence;
4269            mDrainSequence &= ~1;
4270        }
4271        {
4272            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4273            if (playbackThread != 0) {
4274                if (writeAckSequence & 1) {
4275                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4276                }
4277                if (drainSequence & 1) {
4278                    playbackThread->resetDraining(drainSequence >> 1);
4279                }
4280            }
4281        }
4282    }
4283    return false;
4284}
4285
4286void AudioFlinger::AsyncCallbackThread::exit()
4287{
4288    ALOGV("AsyncCallbackThread::exit");
4289    Mutex::Autolock _l(mLock);
4290    requestExit();
4291    mWaitWorkCV.broadcast();
4292}
4293
4294void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4295{
4296    Mutex::Autolock _l(mLock);
4297    // bit 0 is cleared
4298    mWriteAckSequence = sequence << 1;
4299}
4300
4301void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4302{
4303    Mutex::Autolock _l(mLock);
4304    // ignore unexpected callbacks
4305    if (mWriteAckSequence & 2) {
4306        mWriteAckSequence |= 1;
4307        mWaitWorkCV.signal();
4308    }
4309}
4310
4311void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4312{
4313    Mutex::Autolock _l(mLock);
4314    // bit 0 is cleared
4315    mDrainSequence = sequence << 1;
4316}
4317
4318void AudioFlinger::AsyncCallbackThread::resetDraining()
4319{
4320    Mutex::Autolock _l(mLock);
4321    // ignore unexpected callbacks
4322    if (mDrainSequence & 2) {
4323        mDrainSequence |= 1;
4324        mWaitWorkCV.signal();
4325    }
4326}
4327
4328
4329// ----------------------------------------------------------------------------
4330AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4331        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4332    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4333        mHwPaused(false),
4334        mFlushPending(false),
4335        mPausedBytesRemaining(0)
4336{
4337    //FIXME: mStandby should be set to true by ThreadBase constructor
4338    mStandby = true;
4339}
4340
4341void AudioFlinger::OffloadThread::threadLoop_exit()
4342{
4343    if (mFlushPending || mHwPaused) {
4344        // If a flush is pending or track was paused, just discard buffered data
4345        flushHw_l();
4346    } else {
4347        mMixerStatus = MIXER_DRAIN_ALL;
4348        threadLoop_drain();
4349    }
4350    if (mUseAsyncWrite) {
4351        ALOG_ASSERT(mCallbackThread != 0);
4352        mCallbackThread->exit();
4353    }
4354    PlaybackThread::threadLoop_exit();
4355}
4356
4357AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4358    Vector< sp<Track> > *tracksToRemove
4359)
4360{
4361    size_t count = mActiveTracks.size();
4362
4363    mixer_state mixerStatus = MIXER_IDLE;
4364    bool doHwPause = false;
4365    bool doHwResume = false;
4366
4367    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4368
4369    // find out which tracks need to be processed
4370    for (size_t i = 0; i < count; i++) {
4371        sp<Track> t = mActiveTracks[i].promote();
4372        // The track died recently
4373        if (t == 0) {
4374            continue;
4375        }
4376        Track* const track = t.get();
4377        audio_track_cblk_t* cblk = track->cblk();
4378        // Only consider last track started for volume and mixer state control.
4379        // In theory an older track could underrun and restart after the new one starts
4380        // but as we only care about the transition phase between two tracks on a
4381        // direct output, it is not a problem to ignore the underrun case.
4382        sp<Track> l = mLatestActiveTrack.promote();
4383        bool last = l.get() == track;
4384
4385        if (track->isInvalid()) {
4386            ALOGW("An invalidated track shouldn't be in active list");
4387            tracksToRemove->add(track);
4388            continue;
4389        }
4390
4391        if (track->mState == TrackBase::IDLE) {
4392            ALOGW("An idle track shouldn't be in active list");
4393            continue;
4394        }
4395
4396        if (track->isPausing()) {
4397            track->setPaused();
4398            if (last) {
4399                if (!mHwPaused) {
4400                    doHwPause = true;
4401                    mHwPaused = true;
4402                }
4403                // If we were part way through writing the mixbuffer to
4404                // the HAL we must save this until we resume
4405                // BUG - this will be wrong if a different track is made active,
4406                // in that case we want to discard the pending data in the
4407                // mixbuffer and tell the client to present it again when the
4408                // track is resumed
4409                mPausedWriteLength = mCurrentWriteLength;
4410                mPausedBytesRemaining = mBytesRemaining;
4411                mBytesRemaining = 0;    // stop writing
4412            }
4413            tracksToRemove->add(track);
4414        } else if (track->isFlushPending()) {
4415            track->flushAck();
4416            if (last) {
4417                mFlushPending = true;
4418            }
4419        } else if (track->isResumePending()){
4420            track->resumeAck();
4421            if (last) {
4422                if (mPausedBytesRemaining) {
4423                    // Need to continue write that was interrupted
4424                    mCurrentWriteLength = mPausedWriteLength;
4425                    mBytesRemaining = mPausedBytesRemaining;
4426                    mPausedBytesRemaining = 0;
4427                }
4428                if (mHwPaused) {
4429                    doHwResume = true;
4430                    mHwPaused = false;
4431                    // threadLoop_mix() will handle the case that we need to
4432                    // resume an interrupted write
4433                }
4434                // enable write to audio HAL
4435                sleepTime = 0;
4436
4437                // Do not handle new data in this iteration even if track->framesReady()
4438                mixerStatus = MIXER_TRACKS_ENABLED;
4439            }
4440        }  else if (track->framesReady() && track->isReady() &&
4441                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4442            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4443            if (track->mFillingUpStatus == Track::FS_FILLED) {
4444                track->mFillingUpStatus = Track::FS_ACTIVE;
4445                // make sure processVolume_l() will apply new volume even if 0
4446                mLeftVolFloat = mRightVolFloat = -1.0;
4447            }
4448
4449            if (last) {
4450                sp<Track> previousTrack = mPreviousTrack.promote();
4451                if (previousTrack != 0) {
4452                    if (track != previousTrack.get()) {
4453                        // Flush any data still being written from last track
4454                        mBytesRemaining = 0;
4455                        if (mPausedBytesRemaining) {
4456                            // Last track was paused so we also need to flush saved
4457                            // mixbuffer state and invalidate track so that it will
4458                            // re-submit that unwritten data when it is next resumed
4459                            mPausedBytesRemaining = 0;
4460                            // Invalidate is a bit drastic - would be more efficient
4461                            // to have a flag to tell client that some of the
4462                            // previously written data was lost
4463                            previousTrack->invalidate();
4464                        }
4465                        // flush data already sent to the DSP if changing audio session as audio
4466                        // comes from a different source. Also invalidate previous track to force a
4467                        // seek when resuming.
4468                        if (previousTrack->sessionId() != track->sessionId()) {
4469                            previousTrack->invalidate();
4470                        }
4471                    }
4472                }
4473                mPreviousTrack = track;
4474                // reset retry count
4475                track->mRetryCount = kMaxTrackRetriesOffload;
4476                mActiveTrack = t;
4477                mixerStatus = MIXER_TRACKS_READY;
4478            }
4479        } else {
4480            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4481            if (track->isStopping_1()) {
4482                // Hardware buffer can hold a large amount of audio so we must
4483                // wait for all current track's data to drain before we say
4484                // that the track is stopped.
4485                if (mBytesRemaining == 0) {
4486                    // Only start draining when all data in mixbuffer
4487                    // has been written
4488                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4489                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4490                    // do not drain if no data was ever sent to HAL (mStandby == true)
4491                    if (last && !mStandby) {
4492                        // do not modify drain sequence if we are already draining. This happens
4493                        // when resuming from pause after drain.
4494                        if ((mDrainSequence & 1) == 0) {
4495                            sleepTime = 0;
4496                            standbyTime = systemTime() + standbyDelay;
4497                            mixerStatus = MIXER_DRAIN_TRACK;
4498                            mDrainSequence += 2;
4499                        }
4500                        if (mHwPaused) {
4501                            // It is possible to move from PAUSED to STOPPING_1 without
4502                            // a resume so we must ensure hardware is running
4503                            doHwResume = true;
4504                            mHwPaused = false;
4505                        }
4506                    }
4507                }
4508            } else if (track->isStopping_2()) {
4509                // Drain has completed or we are in standby, signal presentation complete
4510                if (!(mDrainSequence & 1) || !last || mStandby) {
4511                    track->mState = TrackBase::STOPPED;
4512                    size_t audioHALFrames =
4513                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4514                    size_t framesWritten =
4515                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4516                    track->presentationComplete(framesWritten, audioHALFrames);
4517                    track->reset();
4518                    tracksToRemove->add(track);
4519                }
4520            } else {
4521                // No buffers for this track. Give it a few chances to
4522                // fill a buffer, then remove it from active list.
4523                if (--(track->mRetryCount) <= 0) {
4524                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4525                          track->name());
4526                    tracksToRemove->add(track);
4527                    // indicate to client process that the track was disabled because of underrun;
4528                    // it will then automatically call start() when data is available
4529                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4530                } else if (last){
4531                    mixerStatus = MIXER_TRACKS_ENABLED;
4532                }
4533            }
4534        }
4535        // compute volume for this track
4536        processVolume_l(track, last);
4537    }
4538
4539    // make sure the pause/flush/resume sequence is executed in the right order.
4540    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4541    // before flush and then resume HW. This can happen in case of pause/flush/resume
4542    // if resume is received before pause is executed.
4543    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4544        mOutput->stream->pause(mOutput->stream);
4545    }
4546    if (mFlushPending) {
4547        flushHw_l();
4548        mFlushPending = false;
4549    }
4550    if (!mStandby && doHwResume) {
4551        mOutput->stream->resume(mOutput->stream);
4552    }
4553
4554    // remove all the tracks that need to be...
4555    removeTracks_l(*tracksToRemove);
4556
4557    return mixerStatus;
4558}
4559
4560// must be called with thread mutex locked
4561bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4562{
4563    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4564          mWriteAckSequence, mDrainSequence);
4565    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4566        return true;
4567    }
4568    return false;
4569}
4570
4571// must be called with thread mutex locked
4572bool AudioFlinger::OffloadThread::shouldStandby_l()
4573{
4574    bool trackPaused = false;
4575
4576    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4577    // after a timeout and we will enter standby then.
4578    if (mTracks.size() > 0) {
4579        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4580    }
4581
4582    return !mStandby && !trackPaused;
4583}
4584
4585
4586bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4587{
4588    Mutex::Autolock _l(mLock);
4589    return waitingAsyncCallback_l();
4590}
4591
4592void AudioFlinger::OffloadThread::flushHw_l()
4593{
4594    DirectOutputThread::flushHw_l();
4595    // Flush anything still waiting in the mixbuffer
4596    mCurrentWriteLength = 0;
4597    mBytesRemaining = 0;
4598    mPausedWriteLength = 0;
4599    mPausedBytesRemaining = 0;
4600    mHwPaused = false;
4601
4602    if (mUseAsyncWrite) {
4603        // discard any pending drain or write ack by incrementing sequence
4604        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4605        mDrainSequence = (mDrainSequence + 2) & ~1;
4606        ALOG_ASSERT(mCallbackThread != 0);
4607        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4608        mCallbackThread->setDraining(mDrainSequence);
4609    }
4610}
4611
4612void AudioFlinger::OffloadThread::onAddNewTrack_l()
4613{
4614    sp<Track> previousTrack = mPreviousTrack.promote();
4615    sp<Track> latestTrack = mLatestActiveTrack.promote();
4616
4617    if (previousTrack != 0 && latestTrack != 0 &&
4618        (previousTrack->sessionId() != latestTrack->sessionId())) {
4619        mFlushPending = true;
4620    }
4621    PlaybackThread::onAddNewTrack_l();
4622}
4623
4624// ----------------------------------------------------------------------------
4625
4626AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4627        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4628    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4629                DUPLICATING),
4630        mWaitTimeMs(UINT_MAX)
4631{
4632    addOutputTrack(mainThread);
4633}
4634
4635AudioFlinger::DuplicatingThread::~DuplicatingThread()
4636{
4637    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4638        mOutputTracks[i]->destroy();
4639    }
4640}
4641
4642void AudioFlinger::DuplicatingThread::threadLoop_mix()
4643{
4644    // mix buffers...
4645    if (outputsReady(outputTracks)) {
4646        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4647    } else {
4648        memset(mSinkBuffer, 0, mSinkBufferSize);
4649    }
4650    sleepTime = 0;
4651    writeFrames = mNormalFrameCount;
4652    mCurrentWriteLength = mSinkBufferSize;
4653    standbyTime = systemTime() + standbyDelay;
4654}
4655
4656void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4657{
4658    if (sleepTime == 0) {
4659        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4660            sleepTime = activeSleepTime;
4661        } else {
4662            sleepTime = idleSleepTime;
4663        }
4664    } else if (mBytesWritten != 0) {
4665        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4666            writeFrames = mNormalFrameCount;
4667            memset(mSinkBuffer, 0, mSinkBufferSize);
4668        } else {
4669            // flush remaining overflow buffers in output tracks
4670            writeFrames = 0;
4671        }
4672        sleepTime = 0;
4673    }
4674}
4675
4676ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4677{
4678    for (size_t i = 0; i < outputTracks.size(); i++) {
4679        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4680        // for delivery downstream as needed. This in-place conversion is safe as
4681        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4682        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4683        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4684            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4685                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4686        }
4687        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4688    }
4689    mStandby = false;
4690    return (ssize_t)mSinkBufferSize;
4691}
4692
4693void AudioFlinger::DuplicatingThread::threadLoop_standby()
4694{
4695    // DuplicatingThread implements standby by stopping all tracks
4696    for (size_t i = 0; i < outputTracks.size(); i++) {
4697        outputTracks[i]->stop();
4698    }
4699}
4700
4701void AudioFlinger::DuplicatingThread::saveOutputTracks()
4702{
4703    outputTracks = mOutputTracks;
4704}
4705
4706void AudioFlinger::DuplicatingThread::clearOutputTracks()
4707{
4708    outputTracks.clear();
4709}
4710
4711void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4712{
4713    Mutex::Autolock _l(mLock);
4714    // FIXME explain this formula
4715    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4716    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4717    // due to current usage case and restrictions on the AudioBufferProvider.
4718    // Actual buffer conversion is done in threadLoop_write().
4719    //
4720    // TODO: This may change in the future, depending on multichannel
4721    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4722    OutputTrack *outputTrack = new OutputTrack(thread,
4723                                            this,
4724                                            mSampleRate,
4725                                            AUDIO_FORMAT_PCM_16_BIT,
4726                                            mChannelMask,
4727                                            frameCount,
4728                                            IPCThreadState::self()->getCallingUid());
4729    if (outputTrack->cblk() != NULL) {
4730        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4731        mOutputTracks.add(outputTrack);
4732        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4733        updateWaitTime_l();
4734    }
4735}
4736
4737void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4738{
4739    Mutex::Autolock _l(mLock);
4740    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4741        if (mOutputTracks[i]->thread() == thread) {
4742            mOutputTracks[i]->destroy();
4743            mOutputTracks.removeAt(i);
4744            updateWaitTime_l();
4745            return;
4746        }
4747    }
4748    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4749}
4750
4751// caller must hold mLock
4752void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4753{
4754    mWaitTimeMs = UINT_MAX;
4755    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4756        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4757        if (strong != 0) {
4758            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4759            if (waitTimeMs < mWaitTimeMs) {
4760                mWaitTimeMs = waitTimeMs;
4761            }
4762        }
4763    }
4764}
4765
4766
4767bool AudioFlinger::DuplicatingThread::outputsReady(
4768        const SortedVector< sp<OutputTrack> > &outputTracks)
4769{
4770    for (size_t i = 0; i < outputTracks.size(); i++) {
4771        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4772        if (thread == 0) {
4773            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4774                    outputTracks[i].get());
4775            return false;
4776        }
4777        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4778        // see note at standby() declaration
4779        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4780            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4781                    thread.get());
4782            return false;
4783        }
4784    }
4785    return true;
4786}
4787
4788uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4789{
4790    return (mWaitTimeMs * 1000) / 2;
4791}
4792
4793void AudioFlinger::DuplicatingThread::cacheParameters_l()
4794{
4795    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4796    updateWaitTime_l();
4797
4798    MixerThread::cacheParameters_l();
4799}
4800
4801// ----------------------------------------------------------------------------
4802//      Record
4803// ----------------------------------------------------------------------------
4804
4805AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4806                                         AudioStreamIn *input,
4807                                         audio_io_handle_t id,
4808                                         audio_devices_t outDevice,
4809                                         audio_devices_t inDevice
4810#ifdef TEE_SINK
4811                                         , const sp<NBAIO_Sink>& teeSink
4812#endif
4813                                         ) :
4814    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4815    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4816    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4817    mRsmpInRear(0)
4818#ifdef TEE_SINK
4819    , mTeeSink(teeSink)
4820#endif
4821    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4822            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4823    // mFastCapture below
4824    , mFastCaptureFutex(0)
4825    // mInputSource
4826    // mPipeSink
4827    // mPipeSource
4828    , mPipeFramesP2(0)
4829    // mPipeMemory
4830    // mFastCaptureNBLogWriter
4831    , mFastTrackAvail(false)
4832{
4833    snprintf(mName, kNameLength, "AudioIn_%X", id);
4834    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4835
4836    readInputParameters_l();
4837
4838    // create an NBAIO source for the HAL input stream, and negotiate
4839    mInputSource = new AudioStreamInSource(input->stream);
4840    size_t numCounterOffers = 0;
4841    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4842    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4843    ALOG_ASSERT(index == 0);
4844
4845    // initialize fast capture depending on configuration
4846    bool initFastCapture;
4847    switch (kUseFastCapture) {
4848    case FastCapture_Never:
4849        initFastCapture = false;
4850        break;
4851    case FastCapture_Always:
4852        initFastCapture = true;
4853        break;
4854    case FastCapture_Static:
4855        uint32_t primaryOutputSampleRate;
4856        {
4857            AutoMutex _l(audioFlinger->mHardwareLock);
4858            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4859        }
4860        initFastCapture =
4861                // either capture sample rate is same as (a reasonable) primary output sample rate
4862                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4863                    (mSampleRate == primaryOutputSampleRate)) ||
4864                // or primary output sample rate is unknown, and capture sample rate is reasonable
4865                ((primaryOutputSampleRate == 0) &&
4866                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4867                // and the buffer size is < 12 ms
4868                (mFrameCount * 1000) / mSampleRate < 12;
4869        break;
4870    // case FastCapture_Dynamic:
4871    }
4872
4873    if (initFastCapture) {
4874        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4875        NBAIO_Format format = mInputSource->format();
4876        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4877        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4878        void *pipeBuffer;
4879        const sp<MemoryDealer> roHeap(readOnlyHeap());
4880        sp<IMemory> pipeMemory;
4881        if ((roHeap == 0) ||
4882                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4883                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4884            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4885            goto failed;
4886        }
4887        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4888        memset(pipeBuffer, 0, pipeSize);
4889        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4890        const NBAIO_Format offers[1] = {format};
4891        size_t numCounterOffers = 0;
4892        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4893        ALOG_ASSERT(index == 0);
4894        mPipeSink = pipe;
4895        PipeReader *pipeReader = new PipeReader(*pipe);
4896        numCounterOffers = 0;
4897        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4898        ALOG_ASSERT(index == 0);
4899        mPipeSource = pipeReader;
4900        mPipeFramesP2 = pipeFramesP2;
4901        mPipeMemory = pipeMemory;
4902
4903        // create fast capture
4904        mFastCapture = new FastCapture();
4905        FastCaptureStateQueue *sq = mFastCapture->sq();
4906#ifdef STATE_QUEUE_DUMP
4907        // FIXME
4908#endif
4909        FastCaptureState *state = sq->begin();
4910        state->mCblk = NULL;
4911        state->mInputSource = mInputSource.get();
4912        state->mInputSourceGen++;
4913        state->mPipeSink = pipe;
4914        state->mPipeSinkGen++;
4915        state->mFrameCount = mFrameCount;
4916        state->mCommand = FastCaptureState::COLD_IDLE;
4917        // already done in constructor initialization list
4918        //mFastCaptureFutex = 0;
4919        state->mColdFutexAddr = &mFastCaptureFutex;
4920        state->mColdGen++;
4921        state->mDumpState = &mFastCaptureDumpState;
4922#ifdef TEE_SINK
4923        // FIXME
4924#endif
4925        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4926        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4927        sq->end();
4928        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4929
4930        // start the fast capture
4931        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4932        pid_t tid = mFastCapture->getTid();
4933        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4934        if (err != 0) {
4935            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4936                    kPriorityFastCapture, getpid_cached, tid, err);
4937        }
4938
4939#ifdef AUDIO_WATCHDOG
4940        // FIXME
4941#endif
4942
4943        mFastTrackAvail = true;
4944    }
4945failed: ;
4946
4947    // FIXME mNormalSource
4948}
4949
4950
4951AudioFlinger::RecordThread::~RecordThread()
4952{
4953    if (mFastCapture != 0) {
4954        FastCaptureStateQueue *sq = mFastCapture->sq();
4955        FastCaptureState *state = sq->begin();
4956        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4957            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4958            if (old == -1) {
4959                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4960            }
4961        }
4962        state->mCommand = FastCaptureState::EXIT;
4963        sq->end();
4964        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4965        mFastCapture->join();
4966        mFastCapture.clear();
4967    }
4968    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4969    mAudioFlinger->unregisterWriter(mNBLogWriter);
4970    delete[] mRsmpInBuffer;
4971}
4972
4973void AudioFlinger::RecordThread::onFirstRef()
4974{
4975    run(mName, PRIORITY_URGENT_AUDIO);
4976}
4977
4978bool AudioFlinger::RecordThread::threadLoop()
4979{
4980    nsecs_t lastWarning = 0;
4981
4982    inputStandBy();
4983
4984reacquire_wakelock:
4985    sp<RecordTrack> activeTrack;
4986    int activeTracksGen;
4987    {
4988        Mutex::Autolock _l(mLock);
4989        size_t size = mActiveTracks.size();
4990        activeTracksGen = mActiveTracksGen;
4991        if (size > 0) {
4992            // FIXME an arbitrary choice
4993            activeTrack = mActiveTracks[0];
4994            acquireWakeLock_l(activeTrack->uid());
4995            if (size > 1) {
4996                SortedVector<int> tmp;
4997                for (size_t i = 0; i < size; i++) {
4998                    tmp.add(mActiveTracks[i]->uid());
4999                }
5000                updateWakeLockUids_l(tmp);
5001            }
5002        } else {
5003            acquireWakeLock_l(-1);
5004        }
5005    }
5006
5007    // used to request a deferred sleep, to be executed later while mutex is unlocked
5008    uint32_t sleepUs = 0;
5009
5010    // loop while there is work to do
5011    for (;;) {
5012        Vector< sp<EffectChain> > effectChains;
5013
5014        // sleep with mutex unlocked
5015        if (sleepUs > 0) {
5016            usleep(sleepUs);
5017            sleepUs = 0;
5018        }
5019
5020        // activeTracks accumulates a copy of a subset of mActiveTracks
5021        Vector< sp<RecordTrack> > activeTracks;
5022
5023        // reference to the (first and only) active fast track
5024        sp<RecordTrack> fastTrack;
5025
5026        // reference to a fast track which is about to be removed
5027        sp<RecordTrack> fastTrackToRemove;
5028
5029        { // scope for mLock
5030            Mutex::Autolock _l(mLock);
5031
5032            processConfigEvents_l();
5033
5034            // check exitPending here because checkForNewParameters_l() and
5035            // checkForNewParameters_l() can temporarily release mLock
5036            if (exitPending()) {
5037                break;
5038            }
5039
5040            // if no active track(s), then standby and release wakelock
5041            size_t size = mActiveTracks.size();
5042            if (size == 0) {
5043                standbyIfNotAlreadyInStandby();
5044                // exitPending() can't become true here
5045                releaseWakeLock_l();
5046                ALOGV("RecordThread: loop stopping");
5047                // go to sleep
5048                mWaitWorkCV.wait(mLock);
5049                ALOGV("RecordThread: loop starting");
5050                goto reacquire_wakelock;
5051            }
5052
5053            if (mActiveTracksGen != activeTracksGen) {
5054                activeTracksGen = mActiveTracksGen;
5055                SortedVector<int> tmp;
5056                for (size_t i = 0; i < size; i++) {
5057                    tmp.add(mActiveTracks[i]->uid());
5058                }
5059                updateWakeLockUids_l(tmp);
5060            }
5061
5062            bool doBroadcast = false;
5063            for (size_t i = 0; i < size; ) {
5064
5065                activeTrack = mActiveTracks[i];
5066                if (activeTrack->isTerminated()) {
5067                    if (activeTrack->isFastTrack()) {
5068                        ALOG_ASSERT(fastTrackToRemove == 0);
5069                        fastTrackToRemove = activeTrack;
5070                    }
5071                    removeTrack_l(activeTrack);
5072                    mActiveTracks.remove(activeTrack);
5073                    mActiveTracksGen++;
5074                    size--;
5075                    continue;
5076                }
5077
5078                TrackBase::track_state activeTrackState = activeTrack->mState;
5079                switch (activeTrackState) {
5080
5081                case TrackBase::PAUSING:
5082                    mActiveTracks.remove(activeTrack);
5083                    mActiveTracksGen++;
5084                    doBroadcast = true;
5085                    size--;
5086                    continue;
5087
5088                case TrackBase::STARTING_1:
5089                    sleepUs = 10000;
5090                    i++;
5091                    continue;
5092
5093                case TrackBase::STARTING_2:
5094                    doBroadcast = true;
5095                    mStandby = false;
5096                    activeTrack->mState = TrackBase::ACTIVE;
5097                    break;
5098
5099                case TrackBase::ACTIVE:
5100                    break;
5101
5102                case TrackBase::IDLE:
5103                    i++;
5104                    continue;
5105
5106                default:
5107                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5108                }
5109
5110                activeTracks.add(activeTrack);
5111                i++;
5112
5113                if (activeTrack->isFastTrack()) {
5114                    ALOG_ASSERT(!mFastTrackAvail);
5115                    ALOG_ASSERT(fastTrack == 0);
5116                    fastTrack = activeTrack;
5117                }
5118            }
5119            if (doBroadcast) {
5120                mStartStopCond.broadcast();
5121            }
5122
5123            // sleep if there are no active tracks to process
5124            if (activeTracks.size() == 0) {
5125                if (sleepUs == 0) {
5126                    sleepUs = kRecordThreadSleepUs;
5127                }
5128                continue;
5129            }
5130            sleepUs = 0;
5131
5132            lockEffectChains_l(effectChains);
5133        }
5134
5135        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5136
5137        size_t size = effectChains.size();
5138        for (size_t i = 0; i < size; i++) {
5139            // thread mutex is not locked, but effect chain is locked
5140            effectChains[i]->process_l();
5141        }
5142
5143        // Push a new fast capture state if fast capture is not already running, or cblk change
5144        if (mFastCapture != 0) {
5145            FastCaptureStateQueue *sq = mFastCapture->sq();
5146            FastCaptureState *state = sq->begin();
5147            bool didModify = false;
5148            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5149            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5150                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5151                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5152                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5153                    if (old == -1) {
5154                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5155                    }
5156                }
5157                state->mCommand = FastCaptureState::READ_WRITE;
5158#if 0   // FIXME
5159                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5160                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5161#endif
5162                didModify = true;
5163            }
5164            audio_track_cblk_t *cblkOld = state->mCblk;
5165            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5166            if (cblkNew != cblkOld) {
5167                state->mCblk = cblkNew;
5168                // block until acked if removing a fast track
5169                if (cblkOld != NULL) {
5170                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5171                }
5172                didModify = true;
5173            }
5174            sq->end(didModify);
5175            if (didModify) {
5176                sq->push(block);
5177#if 0
5178                if (kUseFastCapture == FastCapture_Dynamic) {
5179                    mNormalSource = mPipeSource;
5180                }
5181#endif
5182            }
5183        }
5184
5185        // now run the fast track destructor with thread mutex unlocked
5186        fastTrackToRemove.clear();
5187
5188        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5189        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5190        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5191        // If destination is non-contiguous, first read past the nominal end of buffer, then
5192        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5193
5194        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5195        ssize_t framesRead;
5196
5197        // If an NBAIO source is present, use it to read the normal capture's data
5198        if (mPipeSource != 0) {
5199            size_t framesToRead = mBufferSize / mFrameSize;
5200            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5201                    framesToRead, AudioBufferProvider::kInvalidPTS);
5202            if (framesRead == 0) {
5203                // since pipe is non-blocking, simulate blocking input
5204                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5205            }
5206        // otherwise use the HAL / AudioStreamIn directly
5207        } else {
5208            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5209                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5210            if (bytesRead < 0) {
5211                framesRead = bytesRead;
5212            } else {
5213                framesRead = bytesRead / mFrameSize;
5214            }
5215        }
5216
5217        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5218            ALOGE("read failed: framesRead=%d", framesRead);
5219            // Force input into standby so that it tries to recover at next read attempt
5220            inputStandBy();
5221            sleepUs = kRecordThreadSleepUs;
5222        }
5223        if (framesRead <= 0) {
5224            goto unlock;
5225        }
5226        ALOG_ASSERT(framesRead > 0);
5227
5228        if (mTeeSink != 0) {
5229            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5230        }
5231        // If destination is non-contiguous, we now correct for reading past end of buffer.
5232        {
5233            size_t part1 = mRsmpInFramesP2 - rear;
5234            if ((size_t) framesRead > part1) {
5235                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5236                        (framesRead - part1) * mFrameSize);
5237            }
5238        }
5239        rear = mRsmpInRear += framesRead;
5240
5241        size = activeTracks.size();
5242        // loop over each active track
5243        for (size_t i = 0; i < size; i++) {
5244            activeTrack = activeTracks[i];
5245
5246            // skip fast tracks, as those are handled directly by FastCapture
5247            if (activeTrack->isFastTrack()) {
5248                continue;
5249            }
5250
5251            enum {
5252                OVERRUN_UNKNOWN,
5253                OVERRUN_TRUE,
5254                OVERRUN_FALSE
5255            } overrun = OVERRUN_UNKNOWN;
5256
5257            // loop over getNextBuffer to handle circular sink
5258            for (;;) {
5259
5260                activeTrack->mSink.frameCount = ~0;
5261                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5262                size_t framesOut = activeTrack->mSink.frameCount;
5263                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5264
5265                int32_t front = activeTrack->mRsmpInFront;
5266                ssize_t filled = rear - front;
5267                size_t framesIn;
5268
5269                if (filled < 0) {
5270                    // should not happen, but treat like a massive overrun and re-sync
5271                    framesIn = 0;
5272                    activeTrack->mRsmpInFront = rear;
5273                    overrun = OVERRUN_TRUE;
5274                } else if ((size_t) filled <= mRsmpInFrames) {
5275                    framesIn = (size_t) filled;
5276                } else {
5277                    // client is not keeping up with server, but give it latest data
5278                    framesIn = mRsmpInFrames;
5279                    activeTrack->mRsmpInFront = front = rear - framesIn;
5280                    overrun = OVERRUN_TRUE;
5281                }
5282
5283                if (framesOut == 0 || framesIn == 0) {
5284                    break;
5285                }
5286
5287                if (activeTrack->mResampler == NULL) {
5288                    // no resampling
5289                    if (framesIn > framesOut) {
5290                        framesIn = framesOut;
5291                    } else {
5292                        framesOut = framesIn;
5293                    }
5294                    int8_t *dst = activeTrack->mSink.i8;
5295                    while (framesIn > 0) {
5296                        front &= mRsmpInFramesP2 - 1;
5297                        size_t part1 = mRsmpInFramesP2 - front;
5298                        if (part1 > framesIn) {
5299                            part1 = framesIn;
5300                        }
5301                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5302                        if (mChannelCount == activeTrack->mChannelCount) {
5303                            memcpy(dst, src, part1 * mFrameSize);
5304                        } else if (mChannelCount == 1) {
5305                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5306                                    part1);
5307                        } else {
5308                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5309                                    part1);
5310                        }
5311                        dst += part1 * activeTrack->mFrameSize;
5312                        front += part1;
5313                        framesIn -= part1;
5314                    }
5315                    activeTrack->mRsmpInFront += framesOut;
5316
5317                } else {
5318                    // resampling
5319                    // FIXME framesInNeeded should really be part of resampler API, and should
5320                    //       depend on the SRC ratio
5321                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5322                    size_t framesInNeeded;
5323                    // FIXME only re-calculate when it changes, and optimize for common ratios
5324                    // Do not precompute in/out because floating point is not associative
5325                    // e.g. a*b/c != a*(b/c).
5326                    const double in(mSampleRate);
5327                    const double out(activeTrack->mSampleRate);
5328                    framesInNeeded = ceil(framesOut * in / out) + 1;
5329                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5330                                framesInNeeded, framesOut, in / out);
5331                    // Although we theoretically have framesIn in circular buffer, some of those are
5332                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5333                    size_t unreleased = activeTrack->mRsmpInUnrel;
5334                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5335                    if (framesIn < framesInNeeded) {
5336                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5337                                "produce %u out given in/out ratio of %.4g",
5338                                framesIn, framesInNeeded, framesOut, in / out);
5339                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5340                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5341                        if (newFramesOut == 0) {
5342                            break;
5343                        }
5344                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5345                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5346                                framesInNeeded, newFramesOut, out / in);
5347                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5348                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5349                              "given in/out ratio of %.4g",
5350                              framesIn, framesInNeeded, newFramesOut, in / out);
5351                        framesOut = newFramesOut;
5352                    } else {
5353                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5354                            "given in/out ratio of %.4g",
5355                            framesIn, framesInNeeded, framesOut, in / out);
5356                    }
5357
5358                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5359                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5360                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5361                        delete[] activeTrack->mRsmpOutBuffer;
5362                        // resampler always outputs stereo
5363                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5364                        activeTrack->mRsmpOutFrameCount = framesOut;
5365                    }
5366
5367                    // resampler accumulates, but we only have one source track
5368                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5369                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5370                            // FIXME how about having activeTrack implement this interface itself?
5371                            activeTrack->mResamplerBufferProvider
5372                            /*this*/ /* AudioBufferProvider* */);
5373                    // ditherAndClamp() works as long as all buffers returned by
5374                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5375                    if (activeTrack->mChannelCount == 1) {
5376                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5377                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5378                                framesOut);
5379                        // the resampler always outputs stereo samples:
5380                        // do post stereo to mono conversion
5381                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5382                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5383                    } else {
5384                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5385                                activeTrack->mRsmpOutBuffer, framesOut);
5386                    }
5387                    // now done with mRsmpOutBuffer
5388
5389                }
5390
5391                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5392                    overrun = OVERRUN_FALSE;
5393                }
5394
5395                if (activeTrack->mFramesToDrop == 0) {
5396                    if (framesOut > 0) {
5397                        activeTrack->mSink.frameCount = framesOut;
5398                        activeTrack->releaseBuffer(&activeTrack->mSink);
5399                    }
5400                } else {
5401                    // FIXME could do a partial drop of framesOut
5402                    if (activeTrack->mFramesToDrop > 0) {
5403                        activeTrack->mFramesToDrop -= framesOut;
5404                        if (activeTrack->mFramesToDrop <= 0) {
5405                            activeTrack->clearSyncStartEvent();
5406                        }
5407                    } else {
5408                        activeTrack->mFramesToDrop += framesOut;
5409                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5410                                activeTrack->mSyncStartEvent->isCancelled()) {
5411                            ALOGW("Synced record %s, session %d, trigger session %d",
5412                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5413                                  activeTrack->sessionId(),
5414                                  (activeTrack->mSyncStartEvent != 0) ?
5415                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5416                            activeTrack->clearSyncStartEvent();
5417                        }
5418                    }
5419                }
5420
5421                if (framesOut == 0) {
5422                    break;
5423                }
5424            }
5425
5426            switch (overrun) {
5427            case OVERRUN_TRUE:
5428                // client isn't retrieving buffers fast enough
5429                if (!activeTrack->setOverflow()) {
5430                    nsecs_t now = systemTime();
5431                    // FIXME should lastWarning per track?
5432                    if ((now - lastWarning) > kWarningThrottleNs) {
5433                        ALOGW("RecordThread: buffer overflow");
5434                        lastWarning = now;
5435                    }
5436                }
5437                break;
5438            case OVERRUN_FALSE:
5439                activeTrack->clearOverflow();
5440                break;
5441            case OVERRUN_UNKNOWN:
5442                break;
5443            }
5444
5445        }
5446
5447unlock:
5448        // enable changes in effect chain
5449        unlockEffectChains(effectChains);
5450        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5451    }
5452
5453    standbyIfNotAlreadyInStandby();
5454
5455    {
5456        Mutex::Autolock _l(mLock);
5457        for (size_t i = 0; i < mTracks.size(); i++) {
5458            sp<RecordTrack> track = mTracks[i];
5459            track->invalidate();
5460        }
5461        mActiveTracks.clear();
5462        mActiveTracksGen++;
5463        mStartStopCond.broadcast();
5464    }
5465
5466    releaseWakeLock();
5467
5468    ALOGV("RecordThread %p exiting", this);
5469    return false;
5470}
5471
5472void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5473{
5474    if (!mStandby) {
5475        inputStandBy();
5476        mStandby = true;
5477    }
5478}
5479
5480void AudioFlinger::RecordThread::inputStandBy()
5481{
5482    // Idle the fast capture if it's currently running
5483    if (mFastCapture != 0) {
5484        FastCaptureStateQueue *sq = mFastCapture->sq();
5485        FastCaptureState *state = sq->begin();
5486        if (!(state->mCommand & FastCaptureState::IDLE)) {
5487            state->mCommand = FastCaptureState::COLD_IDLE;
5488            state->mColdFutexAddr = &mFastCaptureFutex;
5489            state->mColdGen++;
5490            mFastCaptureFutex = 0;
5491            sq->end();
5492            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5493            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5494#if 0
5495            if (kUseFastCapture == FastCapture_Dynamic) {
5496                // FIXME
5497            }
5498#endif
5499#ifdef AUDIO_WATCHDOG
5500            // FIXME
5501#endif
5502        } else {
5503            sq->end(false /*didModify*/);
5504        }
5505    }
5506    mInput->stream->common.standby(&mInput->stream->common);
5507}
5508
5509// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5510sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5511        const sp<AudioFlinger::Client>& client,
5512        uint32_t sampleRate,
5513        audio_format_t format,
5514        audio_channel_mask_t channelMask,
5515        size_t *pFrameCount,
5516        int sessionId,
5517        size_t *notificationFrames,
5518        int uid,
5519        IAudioFlinger::track_flags_t *flags,
5520        pid_t tid,
5521        status_t *status)
5522{
5523    size_t frameCount = *pFrameCount;
5524    sp<RecordTrack> track;
5525    status_t lStatus;
5526
5527    // client expresses a preference for FAST, but we get the final say
5528    if (*flags & IAudioFlinger::TRACK_FAST) {
5529      if (
5530            // use case: callback handler
5531            (tid != -1) &&
5532            // frame count is not specified, or is exactly the pipe depth
5533            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5534            // PCM data
5535            audio_is_linear_pcm(format) &&
5536            // native format
5537            (format == mFormat) &&
5538            // native channel mask
5539            (channelMask == mChannelMask) &&
5540            // native hardware sample rate
5541            (sampleRate == mSampleRate) &&
5542            // record thread has an associated fast capture
5543            hasFastCapture() &&
5544            // there are sufficient fast track slots available
5545            mFastTrackAvail
5546        ) {
5547        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5548                frameCount, mFrameCount);
5549      } else {
5550        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5551                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5552                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5553                frameCount, mFrameCount, mPipeFramesP2,
5554                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5555                hasFastCapture(), tid, mFastTrackAvail);
5556        *flags &= ~IAudioFlinger::TRACK_FAST;
5557      }
5558    }
5559
5560    // compute track buffer size in frames, and suggest the notification frame count
5561    if (*flags & IAudioFlinger::TRACK_FAST) {
5562        // fast track: frame count is exactly the pipe depth
5563        frameCount = mPipeFramesP2;
5564        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5565        *notificationFrames = mFrameCount;
5566    } else {
5567        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5568        //                 or 20 ms if there is a fast capture
5569        // TODO This could be a roundupRatio inline, and const
5570        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5571                * sampleRate + mSampleRate - 1) / mSampleRate;
5572        // minimum number of notification periods is at least kMinNotifications,
5573        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5574        static const size_t kMinNotifications = 3;
5575        static const uint32_t kMinMs = 30;
5576        // TODO This could be a roundupRatio inline
5577        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5578        // TODO This could be a roundupRatio inline
5579        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5580                maxNotificationFrames;
5581        const size_t minFrameCount = maxNotificationFrames *
5582                max(kMinNotifications, minNotificationsByMs);
5583        frameCount = max(frameCount, minFrameCount);
5584        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5585            *notificationFrames = maxNotificationFrames;
5586        }
5587    }
5588    *pFrameCount = frameCount;
5589
5590    lStatus = initCheck();
5591    if (lStatus != NO_ERROR) {
5592        ALOGE("createRecordTrack_l() audio driver not initialized");
5593        goto Exit;
5594    }
5595
5596    { // scope for mLock
5597        Mutex::Autolock _l(mLock);
5598
5599        track = new RecordTrack(this, client, sampleRate,
5600                      format, channelMask, frameCount, NULL, sessionId, uid,
5601                      *flags, TrackBase::TYPE_DEFAULT);
5602
5603        lStatus = track->initCheck();
5604        if (lStatus != NO_ERROR) {
5605            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5606            // track must be cleared from the caller as the caller has the AF lock
5607            goto Exit;
5608        }
5609        mTracks.add(track);
5610
5611        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5612        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5613                        mAudioFlinger->btNrecIsOff();
5614        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5615        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5616
5617        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5618            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5619            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5620            // so ask activity manager to do this on our behalf
5621            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5622        }
5623    }
5624
5625    lStatus = NO_ERROR;
5626
5627Exit:
5628    *status = lStatus;
5629    return track;
5630}
5631
5632status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5633                                           AudioSystem::sync_event_t event,
5634                                           int triggerSession)
5635{
5636    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5637    sp<ThreadBase> strongMe = this;
5638    status_t status = NO_ERROR;
5639
5640    if (event == AudioSystem::SYNC_EVENT_NONE) {
5641        recordTrack->clearSyncStartEvent();
5642    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5643        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5644                                       triggerSession,
5645                                       recordTrack->sessionId(),
5646                                       syncStartEventCallback,
5647                                       recordTrack);
5648        // Sync event can be cancelled by the trigger session if the track is not in a
5649        // compatible state in which case we start record immediately
5650        if (recordTrack->mSyncStartEvent->isCancelled()) {
5651            recordTrack->clearSyncStartEvent();
5652        } else {
5653            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5654            recordTrack->mFramesToDrop = -
5655                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5656        }
5657    }
5658
5659    {
5660        // This section is a rendezvous between binder thread executing start() and RecordThread
5661        AutoMutex lock(mLock);
5662        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5663            if (recordTrack->mState == TrackBase::PAUSING) {
5664                ALOGV("active record track PAUSING -> ACTIVE");
5665                recordTrack->mState = TrackBase::ACTIVE;
5666            } else {
5667                ALOGV("active record track state %d", recordTrack->mState);
5668            }
5669            return status;
5670        }
5671
5672        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5673        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5674        //      or using a separate command thread
5675        recordTrack->mState = TrackBase::STARTING_1;
5676        mActiveTracks.add(recordTrack);
5677        mActiveTracksGen++;
5678        status_t status = NO_ERROR;
5679        if (recordTrack->isExternalTrack()) {
5680            mLock.unlock();
5681            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5682            mLock.lock();
5683            // FIXME should verify that recordTrack is still in mActiveTracks
5684            if (status != NO_ERROR) {
5685                mActiveTracks.remove(recordTrack);
5686                mActiveTracksGen++;
5687                recordTrack->clearSyncStartEvent();
5688                ALOGV("RecordThread::start error %d", status);
5689                return status;
5690            }
5691        }
5692        // Catch up with current buffer indices if thread is already running.
5693        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5694        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5695        // see previously buffered data before it called start(), but with greater risk of overrun.
5696
5697        recordTrack->mRsmpInFront = mRsmpInRear;
5698        recordTrack->mRsmpInUnrel = 0;
5699        // FIXME why reset?
5700        if (recordTrack->mResampler != NULL) {
5701            recordTrack->mResampler->reset();
5702        }
5703        recordTrack->mState = TrackBase::STARTING_2;
5704        // signal thread to start
5705        mWaitWorkCV.broadcast();
5706        if (mActiveTracks.indexOf(recordTrack) < 0) {
5707            ALOGV("Record failed to start");
5708            status = BAD_VALUE;
5709            goto startError;
5710        }
5711        return status;
5712    }
5713
5714startError:
5715    if (recordTrack->isExternalTrack()) {
5716        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5717    }
5718    recordTrack->clearSyncStartEvent();
5719    // FIXME I wonder why we do not reset the state here?
5720    return status;
5721}
5722
5723void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5724{
5725    sp<SyncEvent> strongEvent = event.promote();
5726
5727    if (strongEvent != 0) {
5728        sp<RefBase> ptr = strongEvent->cookie().promote();
5729        if (ptr != 0) {
5730            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5731            recordTrack->handleSyncStartEvent(strongEvent);
5732        }
5733    }
5734}
5735
5736bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5737    ALOGV("RecordThread::stop");
5738    AutoMutex _l(mLock);
5739    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5740        return false;
5741    }
5742    // note that threadLoop may still be processing the track at this point [without lock]
5743    recordTrack->mState = TrackBase::PAUSING;
5744    // do not wait for mStartStopCond if exiting
5745    if (exitPending()) {
5746        return true;
5747    }
5748    // FIXME incorrect usage of wait: no explicit predicate or loop
5749    mStartStopCond.wait(mLock);
5750    // if we have been restarted, recordTrack is in mActiveTracks here
5751    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5752        ALOGV("Record stopped OK");
5753        return true;
5754    }
5755    return false;
5756}
5757
5758bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5759{
5760    return false;
5761}
5762
5763status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5764{
5765#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5766    if (!isValidSyncEvent(event)) {
5767        return BAD_VALUE;
5768    }
5769
5770    int eventSession = event->triggerSession();
5771    status_t ret = NAME_NOT_FOUND;
5772
5773    Mutex::Autolock _l(mLock);
5774
5775    for (size_t i = 0; i < mTracks.size(); i++) {
5776        sp<RecordTrack> track = mTracks[i];
5777        if (eventSession == track->sessionId()) {
5778            (void) track->setSyncEvent(event);
5779            ret = NO_ERROR;
5780        }
5781    }
5782    return ret;
5783#else
5784    return BAD_VALUE;
5785#endif
5786}
5787
5788// destroyTrack_l() must be called with ThreadBase::mLock held
5789void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5790{
5791    track->terminate();
5792    track->mState = TrackBase::STOPPED;
5793    // active tracks are removed by threadLoop()
5794    if (mActiveTracks.indexOf(track) < 0) {
5795        removeTrack_l(track);
5796    }
5797}
5798
5799void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5800{
5801    mTracks.remove(track);
5802    // need anything related to effects here?
5803    if (track->isFastTrack()) {
5804        ALOG_ASSERT(!mFastTrackAvail);
5805        mFastTrackAvail = true;
5806    }
5807}
5808
5809void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5810{
5811    dumpInternals(fd, args);
5812    dumpTracks(fd, args);
5813    dumpEffectChains(fd, args);
5814}
5815
5816void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5817{
5818    dprintf(fd, "\nInput thread %p:\n", this);
5819
5820    if (mActiveTracks.size() > 0) {
5821        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5822    } else {
5823        dprintf(fd, "  No active record clients\n");
5824    }
5825    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5826    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5827
5828    dumpBase(fd, args);
5829}
5830
5831void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5832{
5833    const size_t SIZE = 256;
5834    char buffer[SIZE];
5835    String8 result;
5836
5837    size_t numtracks = mTracks.size();
5838    size_t numactive = mActiveTracks.size();
5839    size_t numactiveseen = 0;
5840    dprintf(fd, "  %d Tracks", numtracks);
5841    if (numtracks) {
5842        dprintf(fd, " of which %d are active\n", numactive);
5843        RecordTrack::appendDumpHeader(result);
5844        for (size_t i = 0; i < numtracks ; ++i) {
5845            sp<RecordTrack> track = mTracks[i];
5846            if (track != 0) {
5847                bool active = mActiveTracks.indexOf(track) >= 0;
5848                if (active) {
5849                    numactiveseen++;
5850                }
5851                track->dump(buffer, SIZE, active);
5852                result.append(buffer);
5853            }
5854        }
5855    } else {
5856        dprintf(fd, "\n");
5857    }
5858
5859    if (numactiveseen != numactive) {
5860        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5861                " not in the track list\n");
5862        result.append(buffer);
5863        RecordTrack::appendDumpHeader(result);
5864        for (size_t i = 0; i < numactive; ++i) {
5865            sp<RecordTrack> track = mActiveTracks[i];
5866            if (mTracks.indexOf(track) < 0) {
5867                track->dump(buffer, SIZE, true);
5868                result.append(buffer);
5869            }
5870        }
5871
5872    }
5873    write(fd, result.string(), result.size());
5874}
5875
5876// AudioBufferProvider interface
5877status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5878        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5879{
5880    RecordTrack *activeTrack = mRecordTrack;
5881    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5882    if (threadBase == 0) {
5883        buffer->frameCount = 0;
5884        buffer->raw = NULL;
5885        return NOT_ENOUGH_DATA;
5886    }
5887    RecordThread *recordThread = (RecordThread *) threadBase.get();
5888    int32_t rear = recordThread->mRsmpInRear;
5889    int32_t front = activeTrack->mRsmpInFront;
5890    ssize_t filled = rear - front;
5891    // FIXME should not be P2 (don't want to increase latency)
5892    // FIXME if client not keeping up, discard
5893    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5894    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5895    front &= recordThread->mRsmpInFramesP2 - 1;
5896    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5897    if (part1 > (size_t) filled) {
5898        part1 = filled;
5899    }
5900    size_t ask = buffer->frameCount;
5901    ALOG_ASSERT(ask > 0);
5902    if (part1 > ask) {
5903        part1 = ask;
5904    }
5905    if (part1 == 0) {
5906        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5907        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5908        buffer->raw = NULL;
5909        buffer->frameCount = 0;
5910        activeTrack->mRsmpInUnrel = 0;
5911        return NOT_ENOUGH_DATA;
5912    }
5913
5914    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5915    buffer->frameCount = part1;
5916    activeTrack->mRsmpInUnrel = part1;
5917    return NO_ERROR;
5918}
5919
5920// AudioBufferProvider interface
5921void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5922        AudioBufferProvider::Buffer* buffer)
5923{
5924    RecordTrack *activeTrack = mRecordTrack;
5925    size_t stepCount = buffer->frameCount;
5926    if (stepCount == 0) {
5927        return;
5928    }
5929    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5930    activeTrack->mRsmpInUnrel -= stepCount;
5931    activeTrack->mRsmpInFront += stepCount;
5932    buffer->raw = NULL;
5933    buffer->frameCount = 0;
5934}
5935
5936bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5937                                                        status_t& status)
5938{
5939    bool reconfig = false;
5940
5941    status = NO_ERROR;
5942
5943    audio_format_t reqFormat = mFormat;
5944    uint32_t samplingRate = mSampleRate;
5945    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5946
5947    AudioParameter param = AudioParameter(keyValuePair);
5948    int value;
5949    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5950    //      channel count change can be requested. Do we mandate the first client defines the
5951    //      HAL sampling rate and channel count or do we allow changes on the fly?
5952    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5953        samplingRate = value;
5954        reconfig = true;
5955    }
5956    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5957        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5958            status = BAD_VALUE;
5959        } else {
5960            reqFormat = (audio_format_t) value;
5961            reconfig = true;
5962        }
5963    }
5964    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5965        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5966        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5967            status = BAD_VALUE;
5968        } else {
5969            channelMask = mask;
5970            reconfig = true;
5971        }
5972    }
5973    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5974        // do not accept frame count changes if tracks are open as the track buffer
5975        // size depends on frame count and correct behavior would not be guaranteed
5976        // if frame count is changed after track creation
5977        if (mActiveTracks.size() > 0) {
5978            status = INVALID_OPERATION;
5979        } else {
5980            reconfig = true;
5981        }
5982    }
5983    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5984        // forward device change to effects that have requested to be
5985        // aware of attached audio device.
5986        for (size_t i = 0; i < mEffectChains.size(); i++) {
5987            mEffectChains[i]->setDevice_l(value);
5988        }
5989
5990        // store input device and output device but do not forward output device to audio HAL.
5991        // Note that status is ignored by the caller for output device
5992        // (see AudioFlinger::setParameters()
5993        if (audio_is_output_devices(value)) {
5994            mOutDevice = value;
5995            status = BAD_VALUE;
5996        } else {
5997            mInDevice = value;
5998            // disable AEC and NS if the device is a BT SCO headset supporting those
5999            // pre processings
6000            if (mTracks.size() > 0) {
6001                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6002                                    mAudioFlinger->btNrecIsOff();
6003                for (size_t i = 0; i < mTracks.size(); i++) {
6004                    sp<RecordTrack> track = mTracks[i];
6005                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6006                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6007                }
6008            }
6009        }
6010    }
6011    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6012            mAudioSource != (audio_source_t)value) {
6013        // forward device change to effects that have requested to be
6014        // aware of attached audio device.
6015        for (size_t i = 0; i < mEffectChains.size(); i++) {
6016            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6017        }
6018        mAudioSource = (audio_source_t)value;
6019    }
6020
6021    if (status == NO_ERROR) {
6022        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6023                keyValuePair.string());
6024        if (status == INVALID_OPERATION) {
6025            inputStandBy();
6026            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6027                    keyValuePair.string());
6028        }
6029        if (reconfig) {
6030            if (status == BAD_VALUE &&
6031                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6032                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6033                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6034                        <= (2 * samplingRate)) &&
6035                audio_channel_count_from_in_mask(
6036                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6037                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6038                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6039                status = NO_ERROR;
6040            }
6041            if (status == NO_ERROR) {
6042                readInputParameters_l();
6043                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6044            }
6045        }
6046    }
6047
6048    return reconfig;
6049}
6050
6051String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6052{
6053    Mutex::Autolock _l(mLock);
6054    if (initCheck() != NO_ERROR) {
6055        return String8();
6056    }
6057
6058    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6059    const String8 out_s8(s);
6060    free(s);
6061    return out_s8;
6062}
6063
6064void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6065    AudioSystem::OutputDescriptor desc;
6066    const void *param2 = NULL;
6067
6068    switch (event) {
6069    case AudioSystem::INPUT_OPENED:
6070    case AudioSystem::INPUT_CONFIG_CHANGED:
6071        desc.channelMask = mChannelMask;
6072        desc.samplingRate = mSampleRate;
6073        desc.format = mFormat;
6074        desc.frameCount = mFrameCount;
6075        desc.latency = 0;
6076        param2 = &desc;
6077        break;
6078
6079    case AudioSystem::INPUT_CLOSED:
6080    default:
6081        break;
6082    }
6083    mAudioFlinger->audioConfigChanged(event, mId, param2);
6084}
6085
6086void AudioFlinger::RecordThread::readInputParameters_l()
6087{
6088    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6089    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6090    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6091    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6092    mFormat = mHALFormat;
6093    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6094        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6095    }
6096    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6097    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6098    mFrameCount = mBufferSize / mFrameSize;
6099    // This is the formula for calculating the temporary buffer size.
6100    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6101    // 1 full output buffer, regardless of the alignment of the available input.
6102    // The value is somewhat arbitrary, and could probably be even larger.
6103    // A larger value should allow more old data to be read after a track calls start(),
6104    // without increasing latency.
6105    mRsmpInFrames = mFrameCount * 7;
6106    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6107    delete[] mRsmpInBuffer;
6108
6109    // TODO optimize audio capture buffer sizes ...
6110    // Here we calculate the size of the sliding buffer used as a source
6111    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6112    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6113    // be better to have it derived from the pipe depth in the long term.
6114    // The current value is higher than necessary.  However it should not add to latency.
6115
6116    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6117    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6118
6119    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6120    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6121}
6122
6123uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6124{
6125    Mutex::Autolock _l(mLock);
6126    if (initCheck() != NO_ERROR) {
6127        return 0;
6128    }
6129
6130    return mInput->stream->get_input_frames_lost(mInput->stream);
6131}
6132
6133uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6134{
6135    Mutex::Autolock _l(mLock);
6136    uint32_t result = 0;
6137    if (getEffectChain_l(sessionId) != 0) {
6138        result = EFFECT_SESSION;
6139    }
6140
6141    for (size_t i = 0; i < mTracks.size(); ++i) {
6142        if (sessionId == mTracks[i]->sessionId()) {
6143            result |= TRACK_SESSION;
6144            break;
6145        }
6146    }
6147
6148    return result;
6149}
6150
6151KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6152{
6153    KeyedVector<int, bool> ids;
6154    Mutex::Autolock _l(mLock);
6155    for (size_t j = 0; j < mTracks.size(); ++j) {
6156        sp<RecordThread::RecordTrack> track = mTracks[j];
6157        int sessionId = track->sessionId();
6158        if (ids.indexOfKey(sessionId) < 0) {
6159            ids.add(sessionId, true);
6160        }
6161    }
6162    return ids;
6163}
6164
6165AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6166{
6167    Mutex::Autolock _l(mLock);
6168    AudioStreamIn *input = mInput;
6169    mInput = NULL;
6170    return input;
6171}
6172
6173// this method must always be called either with ThreadBase mLock held or inside the thread loop
6174audio_stream_t* AudioFlinger::RecordThread::stream() const
6175{
6176    if (mInput == NULL) {
6177        return NULL;
6178    }
6179    return &mInput->stream->common;
6180}
6181
6182status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6183{
6184    // only one chain per input thread
6185    if (mEffectChains.size() != 0) {
6186        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6187        return INVALID_OPERATION;
6188    }
6189    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6190    chain->setThread(this);
6191    chain->setInBuffer(NULL);
6192    chain->setOutBuffer(NULL);
6193
6194    checkSuspendOnAddEffectChain_l(chain);
6195
6196    mEffectChains.add(chain);
6197
6198    return NO_ERROR;
6199}
6200
6201size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6202{
6203    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6204    ALOGW_IF(mEffectChains.size() != 1,
6205            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6206            chain.get(), mEffectChains.size(), this);
6207    if (mEffectChains.size() == 1) {
6208        mEffectChains.removeAt(0);
6209    }
6210    return 0;
6211}
6212
6213status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6214                                                          audio_patch_handle_t *handle)
6215{
6216    status_t status = NO_ERROR;
6217    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6218        // store new device and send to effects
6219        mInDevice = patch->sources[0].ext.device.type;
6220        for (size_t i = 0; i < mEffectChains.size(); i++) {
6221            mEffectChains[i]->setDevice_l(mInDevice);
6222        }
6223
6224        // disable AEC and NS if the device is a BT SCO headset supporting those
6225        // pre processings
6226        if (mTracks.size() > 0) {
6227            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6228                                mAudioFlinger->btNrecIsOff();
6229            for (size_t i = 0; i < mTracks.size(); i++) {
6230                sp<RecordTrack> track = mTracks[i];
6231                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6232                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6233            }
6234        }
6235
6236        // store new source and send to effects
6237        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6238            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6239            for (size_t i = 0; i < mEffectChains.size(); i++) {
6240                mEffectChains[i]->setAudioSource_l(mAudioSource);
6241            }
6242        }
6243
6244        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6245        status = hwDevice->create_audio_patch(hwDevice,
6246                                               patch->num_sources,
6247                                               patch->sources,
6248                                               patch->num_sinks,
6249                                               patch->sinks,
6250                                               handle);
6251    } else {
6252        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6253    }
6254    return status;
6255}
6256
6257status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6258{
6259    status_t status = NO_ERROR;
6260    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6261        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6262        status = hwDevice->release_audio_patch(hwDevice, handle);
6263    } else {
6264        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6265    }
6266    return status;
6267}
6268
6269void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6270{
6271    Mutex::Autolock _l(mLock);
6272    mTracks.add(record);
6273}
6274
6275void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6276{
6277    Mutex::Autolock _l(mLock);
6278    destroyTrack_l(record);
6279}
6280
6281void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6282{
6283    ThreadBase::getAudioPortConfig(config);
6284    config->role = AUDIO_PORT_ROLE_SINK;
6285    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6286    config->ext.mix.usecase.source = mAudioSource;
6287}
6288
6289}; // namespace android
6290