Threads.cpp revision 4b4ceaabd739b39e0690911afd1ae8f6d5ae9fae
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317// static
318const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
319{
320    switch (type) {
321    case MIXER:
322        return "MIXER";
323    case DIRECT:
324        return "DIRECT";
325    case DUPLICATING:
326        return "DUPLICATING";
327    case RECORD:
328        return "RECORD";
329    case OFFLOAD:
330        return "OFFLOAD";
331    default:
332        return "unknown";
333    }
334}
335
336static String8 outputFlagsToString(audio_output_flags_t flags)
337{
338    static const struct mapping {
339        audio_output_flags_t    mFlag;
340        const char *            mString;
341    } mappings[] = {
342        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
343        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
344        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
345        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
346        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAAD",
347        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
348        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
349        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
350    };
351    String8 result;
352    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
353    const mapping *entry;
354    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
355        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
356        if (flags & entry->mFlag) {
357            if (!result.isEmpty()) {
358                result.append("|");
359            }
360            result.append(entry->mString);
361        }
362    }
363    if (flags & ~allFlags) {
364        if (!result.isEmpty()) {
365            result.append("|");
366        }
367        result.appendFormat("0x%X", flags & ~allFlags);
368    }
369    if (result.isEmpty()) {
370        result.append(entry->mString);
371    }
372    return result;
373}
374
375AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
376        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
377    :   Thread(false /*canCallJava*/),
378        mType(type),
379        mAudioFlinger(audioFlinger),
380        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
381        // are set by PlaybackThread::readOutputParameters_l() or
382        // RecordThread::readInputParameters_l()
383        //FIXME: mStandby should be true here. Is this some kind of hack?
384        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
385        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
386        // mName will be set by concrete (non-virtual) subclass
387        mDeathRecipient(new PMDeathRecipient(this))
388{
389}
390
391AudioFlinger::ThreadBase::~ThreadBase()
392{
393    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
394    mConfigEvents.clear();
395
396    // do not lock the mutex in destructor
397    releaseWakeLock_l();
398    if (mPowerManager != 0) {
399        sp<IBinder> binder = mPowerManager->asBinder();
400        binder->unlinkToDeath(mDeathRecipient);
401    }
402}
403
404status_t AudioFlinger::ThreadBase::readyToRun()
405{
406    status_t status = initCheck();
407    if (status == NO_ERROR) {
408        ALOGI("AudioFlinger's thread %p ready to run", this);
409    } else {
410        ALOGE("No working audio driver found.");
411    }
412    return status;
413}
414
415void AudioFlinger::ThreadBase::exit()
416{
417    ALOGV("ThreadBase::exit");
418    // do any cleanup required for exit to succeed
419    preExit();
420    {
421        // This lock prevents the following race in thread (uniprocessor for illustration):
422        //  if (!exitPending()) {
423        //      // context switch from here to exit()
424        //      // exit() calls requestExit(), what exitPending() observes
425        //      // exit() calls signal(), which is dropped since no waiters
426        //      // context switch back from exit() to here
427        //      mWaitWorkCV.wait(...);
428        //      // now thread is hung
429        //  }
430        AutoMutex lock(mLock);
431        requestExit();
432        mWaitWorkCV.broadcast();
433    }
434    // When Thread::requestExitAndWait is made virtual and this method is renamed to
435    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
436    requestExitAndWait();
437}
438
439status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
440{
441    status_t status;
442
443    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
444    Mutex::Autolock _l(mLock);
445
446    return sendSetParameterConfigEvent_l(keyValuePairs);
447}
448
449// sendConfigEvent_l() must be called with ThreadBase::mLock held
450// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
451status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
452{
453    status_t status = NO_ERROR;
454
455    mConfigEvents.add(event);
456    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
457    mWaitWorkCV.signal();
458    mLock.unlock();
459    {
460        Mutex::Autolock _l(event->mLock);
461        while (event->mWaitStatus) {
462            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
463                event->mStatus = TIMED_OUT;
464                event->mWaitStatus = false;
465            }
466        }
467        status = event->mStatus;
468    }
469    mLock.lock();
470    return status;
471}
472
473void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
474{
475    Mutex::Autolock _l(mLock);
476    sendIoConfigEvent_l(event, param);
477}
478
479// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
480void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
481{
482    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
483    sendConfigEvent_l(configEvent);
484}
485
486// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
487void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
488{
489    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
490    sendConfigEvent_l(configEvent);
491}
492
493// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
494status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
495{
496    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
497    return sendConfigEvent_l(configEvent);
498}
499
500status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
501                                                        const struct audio_patch *patch,
502                                                        audio_patch_handle_t *handle)
503{
504    Mutex::Autolock _l(mLock);
505    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
506    status_t status = sendConfigEvent_l(configEvent);
507    if (status == NO_ERROR) {
508        CreateAudioPatchConfigEventData *data =
509                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
510        *handle = data->mHandle;
511    }
512    return status;
513}
514
515status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
516                                                                const audio_patch_handle_t handle)
517{
518    Mutex::Autolock _l(mLock);
519    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
520    return sendConfigEvent_l(configEvent);
521}
522
523
524// post condition: mConfigEvents.isEmpty()
525void AudioFlinger::ThreadBase::processConfigEvents_l()
526{
527    bool configChanged = false;
528
529    while (!mConfigEvents.isEmpty()) {
530        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
531        sp<ConfigEvent> event = mConfigEvents[0];
532        mConfigEvents.removeAt(0);
533        switch (event->mType) {
534        case CFG_EVENT_PRIO: {
535            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
536            // FIXME Need to understand why this has to be done asynchronously
537            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
538                    true /*asynchronous*/);
539            if (err != 0) {
540                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
541                      data->mPrio, data->mPid, data->mTid, err);
542            }
543        } break;
544        case CFG_EVENT_IO: {
545            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
546            audioConfigChanged(data->mEvent, data->mParam);
547        } break;
548        case CFG_EVENT_SET_PARAMETER: {
549            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
550            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
551                configChanged = true;
552            }
553        } break;
554        case CFG_EVENT_CREATE_AUDIO_PATCH: {
555            CreateAudioPatchConfigEventData *data =
556                                            (CreateAudioPatchConfigEventData *)event->mData.get();
557            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
558        } break;
559        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
560            ReleaseAudioPatchConfigEventData *data =
561                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
562            event->mStatus = releaseAudioPatch_l(data->mHandle);
563        } break;
564        default:
565            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
566            break;
567        }
568        {
569            Mutex::Autolock _l(event->mLock);
570            if (event->mWaitStatus) {
571                event->mWaitStatus = false;
572                event->mCond.signal();
573            }
574        }
575        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
576    }
577
578    if (configChanged) {
579        cacheParameters_l();
580    }
581}
582
583String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
584    String8 s;
585    if (output) {
586        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
587        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
588        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
589        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
590        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
591        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
592        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
593        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
594        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
595        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
596        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
597        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
598        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
599        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
600        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
601        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
602        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
603        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
604        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
605    } else {
606        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
607        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
608        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
609        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
610        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
611        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
612        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
613        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
614        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
615        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
616        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
617        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
618        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
619        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
620        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
621    }
622    int len = s.length();
623    if (s.length() > 2) {
624        char *str = s.lockBuffer(len);
625        s.unlockBuffer(len - 2);
626    }
627    return s;
628}
629
630void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
631{
632    const size_t SIZE = 256;
633    char buffer[SIZE];
634    String8 result;
635
636    bool locked = AudioFlinger::dumpTryLock(mLock);
637    if (!locked) {
638        dprintf(fd, "thread %p may be deadlocked\n", this);
639    }
640
641    dprintf(fd, "  I/O handle: %d\n", mId);
642    dprintf(fd, "  TID: %d\n", getTid());
643    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
644    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
645    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
646    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
647    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
648    dprintf(fd, "  Channel count: %u\n", mChannelCount);
649    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
650            channelMaskToString(mChannelMask, mType != RECORD).string());
651    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
652    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
653    dprintf(fd, "  Pending config events:");
654    size_t numConfig = mConfigEvents.size();
655    if (numConfig) {
656        for (size_t i = 0; i < numConfig; i++) {
657            mConfigEvents[i]->dump(buffer, SIZE);
658            dprintf(fd, "\n    %s", buffer);
659        }
660        dprintf(fd, "\n");
661    } else {
662        dprintf(fd, " none\n");
663    }
664
665    if (locked) {
666        mLock.unlock();
667    }
668}
669
670void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
671{
672    const size_t SIZE = 256;
673    char buffer[SIZE];
674    String8 result;
675
676    size_t numEffectChains = mEffectChains.size();
677    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
678    write(fd, buffer, strlen(buffer));
679
680    for (size_t i = 0; i < numEffectChains; ++i) {
681        sp<EffectChain> chain = mEffectChains[i];
682        if (chain != 0) {
683            chain->dump(fd, args);
684        }
685    }
686}
687
688void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
689{
690    Mutex::Autolock _l(mLock);
691    acquireWakeLock_l(uid);
692}
693
694String16 AudioFlinger::ThreadBase::getWakeLockTag()
695{
696    switch (mType) {
697        case MIXER:
698            return String16("AudioMix");
699        case DIRECT:
700            return String16("AudioDirectOut");
701        case DUPLICATING:
702            return String16("AudioDup");
703        case RECORD:
704            return String16("AudioIn");
705        case OFFLOAD:
706            return String16("AudioOffload");
707        default:
708            ALOG_ASSERT(false);
709            return String16("AudioUnknown");
710    }
711}
712
713void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
714{
715    getPowerManager_l();
716    if (mPowerManager != 0) {
717        sp<IBinder> binder = new BBinder();
718        status_t status;
719        if (uid >= 0) {
720            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
721                    binder,
722                    getWakeLockTag(),
723                    String16("media"),
724                    uid,
725                    true /* FIXME force oneway contrary to .aidl */);
726        } else {
727            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
728                    binder,
729                    getWakeLockTag(),
730                    String16("media"),
731                    true /* FIXME force oneway contrary to .aidl */);
732        }
733        if (status == NO_ERROR) {
734            mWakeLockToken = binder;
735        }
736        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
737    }
738}
739
740void AudioFlinger::ThreadBase::releaseWakeLock()
741{
742    Mutex::Autolock _l(mLock);
743    releaseWakeLock_l();
744}
745
746void AudioFlinger::ThreadBase::releaseWakeLock_l()
747{
748    if (mWakeLockToken != 0) {
749        ALOGV("releaseWakeLock_l() %s", mName);
750        if (mPowerManager != 0) {
751            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
752                    true /* FIXME force oneway contrary to .aidl */);
753        }
754        mWakeLockToken.clear();
755    }
756}
757
758void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
759    Mutex::Autolock _l(mLock);
760    updateWakeLockUids_l(uids);
761}
762
763void AudioFlinger::ThreadBase::getPowerManager_l() {
764
765    if (mPowerManager == 0) {
766        // use checkService() to avoid blocking if power service is not up yet
767        sp<IBinder> binder =
768            defaultServiceManager()->checkService(String16("power"));
769        if (binder == 0) {
770            ALOGW("Thread %s cannot connect to the power manager service", mName);
771        } else {
772            mPowerManager = interface_cast<IPowerManager>(binder);
773            binder->linkToDeath(mDeathRecipient);
774        }
775    }
776}
777
778void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
779
780    getPowerManager_l();
781    if (mWakeLockToken == NULL) {
782        ALOGE("no wake lock to update!");
783        return;
784    }
785    if (mPowerManager != 0) {
786        sp<IBinder> binder = new BBinder();
787        status_t status;
788        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
789                    true /* FIXME force oneway contrary to .aidl */);
790        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
791    }
792}
793
794void AudioFlinger::ThreadBase::clearPowerManager()
795{
796    Mutex::Autolock _l(mLock);
797    releaseWakeLock_l();
798    mPowerManager.clear();
799}
800
801void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
802{
803    sp<ThreadBase> thread = mThread.promote();
804    if (thread != 0) {
805        thread->clearPowerManager();
806    }
807    ALOGW("power manager service died !!!");
808}
809
810void AudioFlinger::ThreadBase::setEffectSuspended(
811        const effect_uuid_t *type, bool suspend, int sessionId)
812{
813    Mutex::Autolock _l(mLock);
814    setEffectSuspended_l(type, suspend, sessionId);
815}
816
817void AudioFlinger::ThreadBase::setEffectSuspended_l(
818        const effect_uuid_t *type, bool suspend, int sessionId)
819{
820    sp<EffectChain> chain = getEffectChain_l(sessionId);
821    if (chain != 0) {
822        if (type != NULL) {
823            chain->setEffectSuspended_l(type, suspend);
824        } else {
825            chain->setEffectSuspendedAll_l(suspend);
826        }
827    }
828
829    updateSuspendedSessions_l(type, suspend, sessionId);
830}
831
832void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
833{
834    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
835    if (index < 0) {
836        return;
837    }
838
839    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
840            mSuspendedSessions.valueAt(index);
841
842    for (size_t i = 0; i < sessionEffects.size(); i++) {
843        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
844        for (int j = 0; j < desc->mRefCount; j++) {
845            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
846                chain->setEffectSuspendedAll_l(true);
847            } else {
848                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
849                    desc->mType.timeLow);
850                chain->setEffectSuspended_l(&desc->mType, true);
851            }
852        }
853    }
854}
855
856void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
857                                                         bool suspend,
858                                                         int sessionId)
859{
860    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
861
862    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
863
864    if (suspend) {
865        if (index >= 0) {
866            sessionEffects = mSuspendedSessions.valueAt(index);
867        } else {
868            mSuspendedSessions.add(sessionId, sessionEffects);
869        }
870    } else {
871        if (index < 0) {
872            return;
873        }
874        sessionEffects = mSuspendedSessions.valueAt(index);
875    }
876
877
878    int key = EffectChain::kKeyForSuspendAll;
879    if (type != NULL) {
880        key = type->timeLow;
881    }
882    index = sessionEffects.indexOfKey(key);
883
884    sp<SuspendedSessionDesc> desc;
885    if (suspend) {
886        if (index >= 0) {
887            desc = sessionEffects.valueAt(index);
888        } else {
889            desc = new SuspendedSessionDesc();
890            if (type != NULL) {
891                desc->mType = *type;
892            }
893            sessionEffects.add(key, desc);
894            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
895        }
896        desc->mRefCount++;
897    } else {
898        if (index < 0) {
899            return;
900        }
901        desc = sessionEffects.valueAt(index);
902        if (--desc->mRefCount == 0) {
903            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
904            sessionEffects.removeItemsAt(index);
905            if (sessionEffects.isEmpty()) {
906                ALOGV("updateSuspendedSessions_l() restore removing session %d",
907                                 sessionId);
908                mSuspendedSessions.removeItem(sessionId);
909            }
910        }
911    }
912    if (!sessionEffects.isEmpty()) {
913        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
914    }
915}
916
917void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
918                                                            bool enabled,
919                                                            int sessionId)
920{
921    Mutex::Autolock _l(mLock);
922    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
923}
924
925void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
926                                                            bool enabled,
927                                                            int sessionId)
928{
929    if (mType != RECORD) {
930        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
931        // another session. This gives the priority to well behaved effect control panels
932        // and applications not using global effects.
933        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
934        // global effects
935        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
936            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
937        }
938    }
939
940    sp<EffectChain> chain = getEffectChain_l(sessionId);
941    if (chain != 0) {
942        chain->checkSuspendOnEffectEnabled(effect, enabled);
943    }
944}
945
946// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
947sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
948        const sp<AudioFlinger::Client>& client,
949        const sp<IEffectClient>& effectClient,
950        int32_t priority,
951        int sessionId,
952        effect_descriptor_t *desc,
953        int *enabled,
954        status_t *status)
955{
956    sp<EffectModule> effect;
957    sp<EffectHandle> handle;
958    status_t lStatus;
959    sp<EffectChain> chain;
960    bool chainCreated = false;
961    bool effectCreated = false;
962    bool effectRegistered = false;
963
964    lStatus = initCheck();
965    if (lStatus != NO_ERROR) {
966        ALOGW("createEffect_l() Audio driver not initialized.");
967        goto Exit;
968    }
969
970    // Reject any effect on Direct output threads for now, since the format of
971    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
972    if (mType == DIRECT) {
973        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
974                desc->name, mName);
975        lStatus = BAD_VALUE;
976        goto Exit;
977    }
978
979    // Reject any effect on mixer or duplicating multichannel sinks.
980    // TODO: fix both format and multichannel issues with effects.
981    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
982        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
983                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
984        lStatus = BAD_VALUE;
985        goto Exit;
986    }
987
988    // Allow global effects only on offloaded and mixer threads
989    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
990        switch (mType) {
991        case MIXER:
992        case OFFLOAD:
993            break;
994        case DIRECT:
995        case DUPLICATING:
996        case RECORD:
997        default:
998            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
999            lStatus = BAD_VALUE;
1000            goto Exit;
1001        }
1002    }
1003
1004    // Only Pre processor effects are allowed on input threads and only on input threads
1005    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1006        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1007                desc->name, desc->flags, mType);
1008        lStatus = BAD_VALUE;
1009        goto Exit;
1010    }
1011
1012    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1013
1014    { // scope for mLock
1015        Mutex::Autolock _l(mLock);
1016
1017        // check for existing effect chain with the requested audio session
1018        chain = getEffectChain_l(sessionId);
1019        if (chain == 0) {
1020            // create a new chain for this session
1021            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1022            chain = new EffectChain(this, sessionId);
1023            addEffectChain_l(chain);
1024            chain->setStrategy(getStrategyForSession_l(sessionId));
1025            chainCreated = true;
1026        } else {
1027            effect = chain->getEffectFromDesc_l(desc);
1028        }
1029
1030        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1031
1032        if (effect == 0) {
1033            int id = mAudioFlinger->nextUniqueId();
1034            // Check CPU and memory usage
1035            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1036            if (lStatus != NO_ERROR) {
1037                goto Exit;
1038            }
1039            effectRegistered = true;
1040            // create a new effect module if none present in the chain
1041            effect = new EffectModule(this, chain, desc, id, sessionId);
1042            lStatus = effect->status();
1043            if (lStatus != NO_ERROR) {
1044                goto Exit;
1045            }
1046            effect->setOffloaded(mType == OFFLOAD, mId);
1047
1048            lStatus = chain->addEffect_l(effect);
1049            if (lStatus != NO_ERROR) {
1050                goto Exit;
1051            }
1052            effectCreated = true;
1053
1054            effect->setDevice(mOutDevice);
1055            effect->setDevice(mInDevice);
1056            effect->setMode(mAudioFlinger->getMode());
1057            effect->setAudioSource(mAudioSource);
1058        }
1059        // create effect handle and connect it to effect module
1060        handle = new EffectHandle(effect, client, effectClient, priority);
1061        lStatus = handle->initCheck();
1062        if (lStatus == OK) {
1063            lStatus = effect->addHandle(handle.get());
1064        }
1065        if (enabled != NULL) {
1066            *enabled = (int)effect->isEnabled();
1067        }
1068    }
1069
1070Exit:
1071    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1072        Mutex::Autolock _l(mLock);
1073        if (effectCreated) {
1074            chain->removeEffect_l(effect);
1075        }
1076        if (effectRegistered) {
1077            AudioSystem::unregisterEffect(effect->id());
1078        }
1079        if (chainCreated) {
1080            removeEffectChain_l(chain);
1081        }
1082        handle.clear();
1083    }
1084
1085    *status = lStatus;
1086    return handle;
1087}
1088
1089sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1090{
1091    Mutex::Autolock _l(mLock);
1092    return getEffect_l(sessionId, effectId);
1093}
1094
1095sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1096{
1097    sp<EffectChain> chain = getEffectChain_l(sessionId);
1098    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1099}
1100
1101// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1102// PlaybackThread::mLock held
1103status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1104{
1105    // check for existing effect chain with the requested audio session
1106    int sessionId = effect->sessionId();
1107    sp<EffectChain> chain = getEffectChain_l(sessionId);
1108    bool chainCreated = false;
1109
1110    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1111             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1112                    this, effect->desc().name, effect->desc().flags);
1113
1114    if (chain == 0) {
1115        // create a new chain for this session
1116        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1117        chain = new EffectChain(this, sessionId);
1118        addEffectChain_l(chain);
1119        chain->setStrategy(getStrategyForSession_l(sessionId));
1120        chainCreated = true;
1121    }
1122    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1123
1124    if (chain->getEffectFromId_l(effect->id()) != 0) {
1125        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1126                this, effect->desc().name, chain.get());
1127        return BAD_VALUE;
1128    }
1129
1130    effect->setOffloaded(mType == OFFLOAD, mId);
1131
1132    status_t status = chain->addEffect_l(effect);
1133    if (status != NO_ERROR) {
1134        if (chainCreated) {
1135            removeEffectChain_l(chain);
1136        }
1137        return status;
1138    }
1139
1140    effect->setDevice(mOutDevice);
1141    effect->setDevice(mInDevice);
1142    effect->setMode(mAudioFlinger->getMode());
1143    effect->setAudioSource(mAudioSource);
1144    return NO_ERROR;
1145}
1146
1147void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1148
1149    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1150    effect_descriptor_t desc = effect->desc();
1151    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1152        detachAuxEffect_l(effect->id());
1153    }
1154
1155    sp<EffectChain> chain = effect->chain().promote();
1156    if (chain != 0) {
1157        // remove effect chain if removing last effect
1158        if (chain->removeEffect_l(effect) == 0) {
1159            removeEffectChain_l(chain);
1160        }
1161    } else {
1162        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1163    }
1164}
1165
1166void AudioFlinger::ThreadBase::lockEffectChains_l(
1167        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1168{
1169    effectChains = mEffectChains;
1170    for (size_t i = 0; i < mEffectChains.size(); i++) {
1171        mEffectChains[i]->lock();
1172    }
1173}
1174
1175void AudioFlinger::ThreadBase::unlockEffectChains(
1176        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1177{
1178    for (size_t i = 0; i < effectChains.size(); i++) {
1179        effectChains[i]->unlock();
1180    }
1181}
1182
1183sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1184{
1185    Mutex::Autolock _l(mLock);
1186    return getEffectChain_l(sessionId);
1187}
1188
1189sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1190{
1191    size_t size = mEffectChains.size();
1192    for (size_t i = 0; i < size; i++) {
1193        if (mEffectChains[i]->sessionId() == sessionId) {
1194            return mEffectChains[i];
1195        }
1196    }
1197    return 0;
1198}
1199
1200void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1201{
1202    Mutex::Autolock _l(mLock);
1203    size_t size = mEffectChains.size();
1204    for (size_t i = 0; i < size; i++) {
1205        mEffectChains[i]->setMode_l(mode);
1206    }
1207}
1208
1209void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1210{
1211    config->type = AUDIO_PORT_TYPE_MIX;
1212    config->ext.mix.handle = mId;
1213    config->sample_rate = mSampleRate;
1214    config->format = mFormat;
1215    config->channel_mask = mChannelMask;
1216    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1217                            AUDIO_PORT_CONFIG_FORMAT;
1218}
1219
1220
1221// ----------------------------------------------------------------------------
1222//      Playback
1223// ----------------------------------------------------------------------------
1224
1225AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1226                                             AudioStreamOut* output,
1227                                             audio_io_handle_t id,
1228                                             audio_devices_t device,
1229                                             type_t type)
1230    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1231        mNormalFrameCount(0), mSinkBuffer(NULL),
1232        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1233        mMixerBuffer(NULL),
1234        mMixerBufferSize(0),
1235        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1236        mMixerBufferValid(false),
1237        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1238        mEffectBuffer(NULL),
1239        mEffectBufferSize(0),
1240        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1241        mEffectBufferValid(false),
1242        mSuspended(0), mBytesWritten(0),
1243        mActiveTracksGeneration(0),
1244        // mStreamTypes[] initialized in constructor body
1245        mOutput(output),
1246        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1247        mMixerStatus(MIXER_IDLE),
1248        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1249        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1250        mBytesRemaining(0),
1251        mCurrentWriteLength(0),
1252        mUseAsyncWrite(false),
1253        mWriteAckSequence(0),
1254        mDrainSequence(0),
1255        mSignalPending(false),
1256        mScreenState(AudioFlinger::mScreenState),
1257        // index 0 is reserved for normal mixer's submix
1258        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1259        // mLatchD, mLatchQ,
1260        mLatchDValid(false), mLatchQValid(false)
1261{
1262    snprintf(mName, kNameLength, "AudioOut_%X", id);
1263    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1264
1265    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1266    // it would be safer to explicitly pass initial masterVolume/masterMute as
1267    // parameter.
1268    //
1269    // If the HAL we are using has support for master volume or master mute,
1270    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1271    // and the mute set to false).
1272    mMasterVolume = audioFlinger->masterVolume_l();
1273    mMasterMute = audioFlinger->masterMute_l();
1274    if (mOutput && mOutput->audioHwDev) {
1275        if (mOutput->audioHwDev->canSetMasterVolume()) {
1276            mMasterVolume = 1.0;
1277        }
1278
1279        if (mOutput->audioHwDev->canSetMasterMute()) {
1280            mMasterMute = false;
1281        }
1282    }
1283
1284    readOutputParameters_l();
1285
1286    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1287    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1288    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1289            stream = (audio_stream_type_t) (stream + 1)) {
1290        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1291        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1292    }
1293    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1294    // because mAudioFlinger doesn't have one to copy from
1295}
1296
1297AudioFlinger::PlaybackThread::~PlaybackThread()
1298{
1299    mAudioFlinger->unregisterWriter(mNBLogWriter);
1300    free(mSinkBuffer);
1301    free(mMixerBuffer);
1302    free(mEffectBuffer);
1303}
1304
1305void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1306{
1307    dumpInternals(fd, args);
1308    dumpTracks(fd, args);
1309    dumpEffectChains(fd, args);
1310}
1311
1312void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1313{
1314    const size_t SIZE = 256;
1315    char buffer[SIZE];
1316    String8 result;
1317
1318    result.appendFormat("  Stream volumes in dB: ");
1319    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1320        const stream_type_t *st = &mStreamTypes[i];
1321        if (i > 0) {
1322            result.appendFormat(", ");
1323        }
1324        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1325        if (st->mute) {
1326            result.append("M");
1327        }
1328    }
1329    result.append("\n");
1330    write(fd, result.string(), result.length());
1331    result.clear();
1332
1333    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1334    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1335    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1336            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1337
1338    size_t numtracks = mTracks.size();
1339    size_t numactive = mActiveTracks.size();
1340    dprintf(fd, "  %d Tracks", numtracks);
1341    size_t numactiveseen = 0;
1342    if (numtracks) {
1343        dprintf(fd, " of which %d are active\n", numactive);
1344        Track::appendDumpHeader(result);
1345        for (size_t i = 0; i < numtracks; ++i) {
1346            sp<Track> track = mTracks[i];
1347            if (track != 0) {
1348                bool active = mActiveTracks.indexOf(track) >= 0;
1349                if (active) {
1350                    numactiveseen++;
1351                }
1352                track->dump(buffer, SIZE, active);
1353                result.append(buffer);
1354            }
1355        }
1356    } else {
1357        result.append("\n");
1358    }
1359    if (numactiveseen != numactive) {
1360        // some tracks in the active list were not in the tracks list
1361        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1362                " not in the track list\n");
1363        result.append(buffer);
1364        Track::appendDumpHeader(result);
1365        for (size_t i = 0; i < numactive; ++i) {
1366            sp<Track> track = mActiveTracks[i].promote();
1367            if (track != 0 && mTracks.indexOf(track) < 0) {
1368                track->dump(buffer, SIZE, true);
1369                result.append(buffer);
1370            }
1371        }
1372    }
1373
1374    write(fd, result.string(), result.size());
1375}
1376
1377void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1378{
1379    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1380    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1381    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1382    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1383    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1384    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1385    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1386    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1387    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1388    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1389    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1390    AudioStreamOut *output = mOutput;
1391    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1392    String8 flagsAsString = outputFlagsToString(flags);
1393    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1394
1395    dumpBase(fd, args);
1396}
1397
1398// Thread virtuals
1399
1400void AudioFlinger::PlaybackThread::onFirstRef()
1401{
1402    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1403}
1404
1405// ThreadBase virtuals
1406void AudioFlinger::PlaybackThread::preExit()
1407{
1408    ALOGV("  preExit()");
1409    // FIXME this is using hard-coded strings but in the future, this functionality will be
1410    //       converted to use audio HAL extensions required to support tunneling
1411    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1412}
1413
1414// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1415sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1416        const sp<AudioFlinger::Client>& client,
1417        audio_stream_type_t streamType,
1418        uint32_t sampleRate,
1419        audio_format_t format,
1420        audio_channel_mask_t channelMask,
1421        size_t *pFrameCount,
1422        const sp<IMemory>& sharedBuffer,
1423        int sessionId,
1424        IAudioFlinger::track_flags_t *flags,
1425        pid_t tid,
1426        int uid,
1427        status_t *status)
1428{
1429    size_t frameCount = *pFrameCount;
1430    sp<Track> track;
1431    status_t lStatus;
1432
1433    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1434
1435    // client expresses a preference for FAST, but we get the final say
1436    if (*flags & IAudioFlinger::TRACK_FAST) {
1437      if (
1438            // not timed
1439            (!isTimed) &&
1440            // either of these use cases:
1441            (
1442              // use case 1: shared buffer with any frame count
1443              (
1444                (sharedBuffer != 0)
1445              ) ||
1446              // use case 2: callback handler and frame count is default or at least as large as HAL
1447              (
1448                (tid != -1) &&
1449                ((frameCount == 0) ||
1450                (frameCount >= mFrameCount))
1451              )
1452            ) &&
1453            // PCM data
1454            audio_is_linear_pcm(format) &&
1455            // identical channel mask to sink, or mono in and stereo sink
1456            (channelMask == mChannelMask ||
1457                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1458                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1459            // hardware sample rate
1460            (sampleRate == mSampleRate) &&
1461            // normal mixer has an associated fast mixer
1462            hasFastMixer() &&
1463            // there are sufficient fast track slots available
1464            (mFastTrackAvailMask != 0)
1465            // FIXME test that MixerThread for this fast track has a capable output HAL
1466            // FIXME add a permission test also?
1467        ) {
1468        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1469        if (frameCount == 0) {
1470            // read the fast track multiplier property the first time it is needed
1471            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1472            if (ok != 0) {
1473                ALOGE("%s pthread_once failed: %d", __func__, ok);
1474            }
1475            frameCount = mFrameCount * sFastTrackMultiplier;
1476        }
1477        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1478                frameCount, mFrameCount);
1479      } else {
1480        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1481                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1482                "sampleRate=%u mSampleRate=%u "
1483                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1484                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1485                audio_is_linear_pcm(format),
1486                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1487        *flags &= ~IAudioFlinger::TRACK_FAST;
1488        // For compatibility with AudioTrack calculation, buffer depth is forced
1489        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1490        // This is probably too conservative, but legacy application code may depend on it.
1491        // If you change this calculation, also review the start threshold which is related.
1492        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1493        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1494        if (minBufCount < 2) {
1495            minBufCount = 2;
1496        }
1497        size_t minFrameCount = mNormalFrameCount * minBufCount;
1498        if (frameCount < minFrameCount) {
1499            frameCount = minFrameCount;
1500        }
1501      }
1502    }
1503    *pFrameCount = frameCount;
1504
1505    switch (mType) {
1506
1507    case DIRECT:
1508        if (audio_is_linear_pcm(format)) {
1509            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1510                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1511                        "for output %p with format %#x",
1512                        sampleRate, format, channelMask, mOutput, mFormat);
1513                lStatus = BAD_VALUE;
1514                goto Exit;
1515            }
1516        }
1517        break;
1518
1519    case OFFLOAD:
1520        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1521            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1522                    "for output %p with format %#x",
1523                    sampleRate, format, channelMask, mOutput, mFormat);
1524            lStatus = BAD_VALUE;
1525            goto Exit;
1526        }
1527        break;
1528
1529    default:
1530        if (!audio_is_linear_pcm(format)) {
1531                ALOGE("createTrack_l() Bad parameter: format %#x \""
1532                        "for output %p with format %#x",
1533                        format, mOutput, mFormat);
1534                lStatus = BAD_VALUE;
1535                goto Exit;
1536        }
1537        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1538            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1539            lStatus = BAD_VALUE;
1540            goto Exit;
1541        }
1542        break;
1543
1544    }
1545
1546    lStatus = initCheck();
1547    if (lStatus != NO_ERROR) {
1548        ALOGE("createTrack_l() audio driver not initialized");
1549        goto Exit;
1550    }
1551
1552    { // scope for mLock
1553        Mutex::Autolock _l(mLock);
1554
1555        // all tracks in same audio session must share the same routing strategy otherwise
1556        // conflicts will happen when tracks are moved from one output to another by audio policy
1557        // manager
1558        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1559        for (size_t i = 0; i < mTracks.size(); ++i) {
1560            sp<Track> t = mTracks[i];
1561            if (t != 0 && t->isExternalTrack()) {
1562                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1563                if (sessionId == t->sessionId() && strategy != actual) {
1564                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1565                            strategy, actual);
1566                    lStatus = BAD_VALUE;
1567                    goto Exit;
1568                }
1569            }
1570        }
1571
1572        if (!isTimed) {
1573            track = new Track(this, client, streamType, sampleRate, format,
1574                              channelMask, frameCount, NULL, sharedBuffer,
1575                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1576        } else {
1577            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1578                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1579        }
1580
1581        // new Track always returns non-NULL,
1582        // but TimedTrack::create() is a factory that could fail by returning NULL
1583        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1584        if (lStatus != NO_ERROR) {
1585            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1586            // track must be cleared from the caller as the caller has the AF lock
1587            goto Exit;
1588        }
1589        mTracks.add(track);
1590
1591        sp<EffectChain> chain = getEffectChain_l(sessionId);
1592        if (chain != 0) {
1593            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1594            track->setMainBuffer(chain->inBuffer());
1595            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1596            chain->incTrackCnt();
1597        }
1598
1599        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1600            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1601            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1602            // so ask activity manager to do this on our behalf
1603            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1604        }
1605    }
1606
1607    lStatus = NO_ERROR;
1608
1609Exit:
1610    *status = lStatus;
1611    return track;
1612}
1613
1614uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1615{
1616    return latency;
1617}
1618
1619uint32_t AudioFlinger::PlaybackThread::latency() const
1620{
1621    Mutex::Autolock _l(mLock);
1622    return latency_l();
1623}
1624uint32_t AudioFlinger::PlaybackThread::latency_l() const
1625{
1626    if (initCheck() == NO_ERROR) {
1627        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1628    } else {
1629        return 0;
1630    }
1631}
1632
1633void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1634{
1635    Mutex::Autolock _l(mLock);
1636    // Don't apply master volume in SW if our HAL can do it for us.
1637    if (mOutput && mOutput->audioHwDev &&
1638        mOutput->audioHwDev->canSetMasterVolume()) {
1639        mMasterVolume = 1.0;
1640    } else {
1641        mMasterVolume = value;
1642    }
1643}
1644
1645void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1646{
1647    Mutex::Autolock _l(mLock);
1648    // Don't apply master mute in SW if our HAL can do it for us.
1649    if (mOutput && mOutput->audioHwDev &&
1650        mOutput->audioHwDev->canSetMasterMute()) {
1651        mMasterMute = false;
1652    } else {
1653        mMasterMute = muted;
1654    }
1655}
1656
1657void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1658{
1659    Mutex::Autolock _l(mLock);
1660    mStreamTypes[stream].volume = value;
1661    broadcast_l();
1662}
1663
1664void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1665{
1666    Mutex::Autolock _l(mLock);
1667    mStreamTypes[stream].mute = muted;
1668    broadcast_l();
1669}
1670
1671float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1672{
1673    Mutex::Autolock _l(mLock);
1674    return mStreamTypes[stream].volume;
1675}
1676
1677// addTrack_l() must be called with ThreadBase::mLock held
1678status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1679{
1680    status_t status = ALREADY_EXISTS;
1681
1682    // set retry count for buffer fill
1683    track->mRetryCount = kMaxTrackStartupRetries;
1684    if (mActiveTracks.indexOf(track) < 0) {
1685        // the track is newly added, make sure it fills up all its
1686        // buffers before playing. This is to ensure the client will
1687        // effectively get the latency it requested.
1688        if (track->isExternalTrack()) {
1689            TrackBase::track_state state = track->mState;
1690            mLock.unlock();
1691            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1692            mLock.lock();
1693            // abort track was stopped/paused while we released the lock
1694            if (state != track->mState) {
1695                if (status == NO_ERROR) {
1696                    mLock.unlock();
1697                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1698                    mLock.lock();
1699                }
1700                return INVALID_OPERATION;
1701            }
1702            // abort if start is rejected by audio policy manager
1703            if (status != NO_ERROR) {
1704                return PERMISSION_DENIED;
1705            }
1706#ifdef ADD_BATTERY_DATA
1707            // to track the speaker usage
1708            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1709#endif
1710        }
1711
1712        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1713        track->mResetDone = false;
1714        track->mPresentationCompleteFrames = 0;
1715        mActiveTracks.add(track);
1716        mWakeLockUids.add(track->uid());
1717        mActiveTracksGeneration++;
1718        mLatestActiveTrack = track;
1719        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1720        if (chain != 0) {
1721            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1722                    track->sessionId());
1723            chain->incActiveTrackCnt();
1724        }
1725
1726        status = NO_ERROR;
1727    }
1728
1729    onAddNewTrack_l();
1730    return status;
1731}
1732
1733bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1734{
1735    track->terminate();
1736    // active tracks are removed by threadLoop()
1737    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1738    track->mState = TrackBase::STOPPED;
1739    if (!trackActive) {
1740        removeTrack_l(track);
1741    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1742        track->mState = TrackBase::STOPPING_1;
1743    }
1744
1745    return trackActive;
1746}
1747
1748void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1749{
1750    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1751    mTracks.remove(track);
1752    deleteTrackName_l(track->name());
1753    // redundant as track is about to be destroyed, for dumpsys only
1754    track->mName = -1;
1755    if (track->isFastTrack()) {
1756        int index = track->mFastIndex;
1757        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1758        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1759        mFastTrackAvailMask |= 1 << index;
1760        // redundant as track is about to be destroyed, for dumpsys only
1761        track->mFastIndex = -1;
1762    }
1763    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1764    if (chain != 0) {
1765        chain->decTrackCnt();
1766    }
1767}
1768
1769void AudioFlinger::PlaybackThread::broadcast_l()
1770{
1771    // Thread could be blocked waiting for async
1772    // so signal it to handle state changes immediately
1773    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1774    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1775    mSignalPending = true;
1776    mWaitWorkCV.broadcast();
1777}
1778
1779String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1780{
1781    Mutex::Autolock _l(mLock);
1782    if (initCheck() != NO_ERROR) {
1783        return String8();
1784    }
1785
1786    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1787    const String8 out_s8(s);
1788    free(s);
1789    return out_s8;
1790}
1791
1792void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1793    AudioSystem::OutputDescriptor desc;
1794    void *param2 = NULL;
1795
1796    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1797            param);
1798
1799    switch (event) {
1800    case AudioSystem::OUTPUT_OPENED:
1801    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1802        desc.channelMask = mChannelMask;
1803        desc.samplingRate = mSampleRate;
1804        desc.format = mFormat;
1805        desc.frameCount = mNormalFrameCount; // FIXME see
1806                                             // AudioFlinger::frameCount(audio_io_handle_t)
1807        desc.latency = latency_l();
1808        param2 = &desc;
1809        break;
1810
1811    case AudioSystem::STREAM_CONFIG_CHANGED:
1812        param2 = &param;
1813    case AudioSystem::OUTPUT_CLOSED:
1814    default:
1815        break;
1816    }
1817    mAudioFlinger->audioConfigChanged(event, mId, param2);
1818}
1819
1820void AudioFlinger::PlaybackThread::writeCallback()
1821{
1822    ALOG_ASSERT(mCallbackThread != 0);
1823    mCallbackThread->resetWriteBlocked();
1824}
1825
1826void AudioFlinger::PlaybackThread::drainCallback()
1827{
1828    ALOG_ASSERT(mCallbackThread != 0);
1829    mCallbackThread->resetDraining();
1830}
1831
1832void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1833{
1834    Mutex::Autolock _l(mLock);
1835    // reject out of sequence requests
1836    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1837        mWriteAckSequence &= ~1;
1838        mWaitWorkCV.signal();
1839    }
1840}
1841
1842void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1843{
1844    Mutex::Autolock _l(mLock);
1845    // reject out of sequence requests
1846    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1847        mDrainSequence &= ~1;
1848        mWaitWorkCV.signal();
1849    }
1850}
1851
1852// static
1853int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1854                                                void *param __unused,
1855                                                void *cookie)
1856{
1857    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1858    ALOGV("asyncCallback() event %d", event);
1859    switch (event) {
1860    case STREAM_CBK_EVENT_WRITE_READY:
1861        me->writeCallback();
1862        break;
1863    case STREAM_CBK_EVENT_DRAIN_READY:
1864        me->drainCallback();
1865        break;
1866    default:
1867        ALOGW("asyncCallback() unknown event %d", event);
1868        break;
1869    }
1870    return 0;
1871}
1872
1873void AudioFlinger::PlaybackThread::readOutputParameters_l()
1874{
1875    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1876    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1877    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1878    if (!audio_is_output_channel(mChannelMask)) {
1879        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1880    }
1881    if ((mType == MIXER || mType == DUPLICATING)
1882            && !isValidPcmSinkChannelMask(mChannelMask)) {
1883        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1884                mChannelMask);
1885    }
1886    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1887    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1888    mFormat = mHALFormat;
1889    if (!audio_is_valid_format(mFormat)) {
1890        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1891    }
1892    if ((mType == MIXER || mType == DUPLICATING)
1893            && !isValidPcmSinkFormat(mFormat)) {
1894        LOG_FATAL("HAL format %#x not supported for mixed output",
1895                mFormat);
1896    }
1897    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1898    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1899    mFrameCount = mBufferSize / mFrameSize;
1900    if (mFrameCount & 15) {
1901        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1902                mFrameCount);
1903    }
1904
1905    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1906            (mOutput->stream->set_callback != NULL)) {
1907        if (mOutput->stream->set_callback(mOutput->stream,
1908                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1909            mUseAsyncWrite = true;
1910            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1911        }
1912    }
1913
1914    // Calculate size of normal sink buffer relative to the HAL output buffer size
1915    double multiplier = 1.0;
1916    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1917            kUseFastMixer == FastMixer_Dynamic)) {
1918        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1919        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1920        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1921        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1922        maxNormalFrameCount = maxNormalFrameCount & ~15;
1923        if (maxNormalFrameCount < minNormalFrameCount) {
1924            maxNormalFrameCount = minNormalFrameCount;
1925        }
1926        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1927        if (multiplier <= 1.0) {
1928            multiplier = 1.0;
1929        } else if (multiplier <= 2.0) {
1930            if (2 * mFrameCount <= maxNormalFrameCount) {
1931                multiplier = 2.0;
1932            } else {
1933                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1934            }
1935        } else {
1936            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1937            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1938            // track, but we sometimes have to do this to satisfy the maximum frame count
1939            // constraint)
1940            // FIXME this rounding up should not be done if no HAL SRC
1941            uint32_t truncMult = (uint32_t) multiplier;
1942            if ((truncMult & 1)) {
1943                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1944                    ++truncMult;
1945                }
1946            }
1947            multiplier = (double) truncMult;
1948        }
1949    }
1950    mNormalFrameCount = multiplier * mFrameCount;
1951    // round up to nearest 16 frames to satisfy AudioMixer
1952    if (mType == MIXER || mType == DUPLICATING) {
1953        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1954    }
1955    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1956            mNormalFrameCount);
1957
1958    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1959    // Originally this was int16_t[] array, need to remove legacy implications.
1960    free(mSinkBuffer);
1961    mSinkBuffer = NULL;
1962    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1963    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1964    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1965    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1966
1967    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1968    // drives the output.
1969    free(mMixerBuffer);
1970    mMixerBuffer = NULL;
1971    if (mMixerBufferEnabled) {
1972        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1973        mMixerBufferSize = mNormalFrameCount * mChannelCount
1974                * audio_bytes_per_sample(mMixerBufferFormat);
1975        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1976    }
1977    free(mEffectBuffer);
1978    mEffectBuffer = NULL;
1979    if (mEffectBufferEnabled) {
1980        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1981        mEffectBufferSize = mNormalFrameCount * mChannelCount
1982                * audio_bytes_per_sample(mEffectBufferFormat);
1983        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1984    }
1985
1986    // force reconfiguration of effect chains and engines to take new buffer size and audio
1987    // parameters into account
1988    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1989    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1990    // matter.
1991    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1992    Vector< sp<EffectChain> > effectChains = mEffectChains;
1993    for (size_t i = 0; i < effectChains.size(); i ++) {
1994        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1995    }
1996}
1997
1998
1999status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2000{
2001    if (halFrames == NULL || dspFrames == NULL) {
2002        return BAD_VALUE;
2003    }
2004    Mutex::Autolock _l(mLock);
2005    if (initCheck() != NO_ERROR) {
2006        return INVALID_OPERATION;
2007    }
2008    size_t framesWritten = mBytesWritten / mFrameSize;
2009    *halFrames = framesWritten;
2010
2011    if (isSuspended()) {
2012        // return an estimation of rendered frames when the output is suspended
2013        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2014        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2015        return NO_ERROR;
2016    } else {
2017        status_t status;
2018        uint32_t frames;
2019        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
2020        *dspFrames = (size_t)frames;
2021        return status;
2022    }
2023}
2024
2025uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2026{
2027    Mutex::Autolock _l(mLock);
2028    uint32_t result = 0;
2029    if (getEffectChain_l(sessionId) != 0) {
2030        result = EFFECT_SESSION;
2031    }
2032
2033    for (size_t i = 0; i < mTracks.size(); ++i) {
2034        sp<Track> track = mTracks[i];
2035        if (sessionId == track->sessionId() && !track->isInvalid()) {
2036            result |= TRACK_SESSION;
2037            break;
2038        }
2039    }
2040
2041    return result;
2042}
2043
2044uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2045{
2046    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2047    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2048    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2049        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2050    }
2051    for (size_t i = 0; i < mTracks.size(); i++) {
2052        sp<Track> track = mTracks[i];
2053        if (sessionId == track->sessionId() && !track->isInvalid()) {
2054            return AudioSystem::getStrategyForStream(track->streamType());
2055        }
2056    }
2057    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2058}
2059
2060
2061AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2062{
2063    Mutex::Autolock _l(mLock);
2064    return mOutput;
2065}
2066
2067AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2068{
2069    Mutex::Autolock _l(mLock);
2070    AudioStreamOut *output = mOutput;
2071    mOutput = NULL;
2072    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2073    //       must push a NULL and wait for ack
2074    mOutputSink.clear();
2075    mPipeSink.clear();
2076    mNormalSink.clear();
2077    return output;
2078}
2079
2080// this method must always be called either with ThreadBase mLock held or inside the thread loop
2081audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2082{
2083    if (mOutput == NULL) {
2084        return NULL;
2085    }
2086    return &mOutput->stream->common;
2087}
2088
2089uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2090{
2091    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2092}
2093
2094status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2095{
2096    if (!isValidSyncEvent(event)) {
2097        return BAD_VALUE;
2098    }
2099
2100    Mutex::Autolock _l(mLock);
2101
2102    for (size_t i = 0; i < mTracks.size(); ++i) {
2103        sp<Track> track = mTracks[i];
2104        if (event->triggerSession() == track->sessionId()) {
2105            (void) track->setSyncEvent(event);
2106            return NO_ERROR;
2107        }
2108    }
2109
2110    return NAME_NOT_FOUND;
2111}
2112
2113bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2114{
2115    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2116}
2117
2118void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2119        const Vector< sp<Track> >& tracksToRemove)
2120{
2121    size_t count = tracksToRemove.size();
2122    if (count > 0) {
2123        for (size_t i = 0 ; i < count ; i++) {
2124            const sp<Track>& track = tracksToRemove.itemAt(i);
2125            if (track->isExternalTrack()) {
2126                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2127#ifdef ADD_BATTERY_DATA
2128                // to track the speaker usage
2129                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2130#endif
2131                if (track->isTerminated()) {
2132                    AudioSystem::releaseOutput(mId);
2133                }
2134            }
2135        }
2136    }
2137}
2138
2139void AudioFlinger::PlaybackThread::checkSilentMode_l()
2140{
2141    if (!mMasterMute) {
2142        char value[PROPERTY_VALUE_MAX];
2143        if (property_get("ro.audio.silent", value, "0") > 0) {
2144            char *endptr;
2145            unsigned long ul = strtoul(value, &endptr, 0);
2146            if (*endptr == '\0' && ul != 0) {
2147                ALOGD("Silence is golden");
2148                // The setprop command will not allow a property to be changed after
2149                // the first time it is set, so we don't have to worry about un-muting.
2150                setMasterMute_l(true);
2151            }
2152        }
2153    }
2154}
2155
2156// shared by MIXER and DIRECT, overridden by DUPLICATING
2157ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2158{
2159    // FIXME rewrite to reduce number of system calls
2160    mLastWriteTime = systemTime();
2161    mInWrite = true;
2162    ssize_t bytesWritten;
2163    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2164
2165    // If an NBAIO sink is present, use it to write the normal mixer's submix
2166    if (mNormalSink != 0) {
2167
2168        const size_t count = mBytesRemaining / mFrameSize;
2169
2170        ATRACE_BEGIN("write");
2171        // update the setpoint when AudioFlinger::mScreenState changes
2172        uint32_t screenState = AudioFlinger::mScreenState;
2173        if (screenState != mScreenState) {
2174            mScreenState = screenState;
2175            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2176            if (pipe != NULL) {
2177                pipe->setAvgFrames((mScreenState & 1) ?
2178                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2179            }
2180        }
2181        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2182        ATRACE_END();
2183        if (framesWritten > 0) {
2184            bytesWritten = framesWritten * mFrameSize;
2185        } else {
2186            bytesWritten = framesWritten;
2187        }
2188        mLatchDValid = false;
2189        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2190        if (status == NO_ERROR) {
2191            size_t totalFramesWritten = mNormalSink->framesWritten();
2192            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2193                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2194                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2195                mLatchDValid = true;
2196            }
2197        }
2198    // otherwise use the HAL / AudioStreamOut directly
2199    } else {
2200        // Direct output and offload threads
2201
2202        if (mUseAsyncWrite) {
2203            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2204            mWriteAckSequence += 2;
2205            mWriteAckSequence |= 1;
2206            ALOG_ASSERT(mCallbackThread != 0);
2207            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2208        }
2209        // FIXME We should have an implementation of timestamps for direct output threads.
2210        // They are used e.g for multichannel PCM playback over HDMI.
2211        bytesWritten = mOutput->stream->write(mOutput->stream,
2212                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2213        if (mUseAsyncWrite &&
2214                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2215            // do not wait for async callback in case of error of full write
2216            mWriteAckSequence &= ~1;
2217            ALOG_ASSERT(mCallbackThread != 0);
2218            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2219        }
2220    }
2221
2222    mNumWrites++;
2223    mInWrite = false;
2224    mStandby = false;
2225    return bytesWritten;
2226}
2227
2228void AudioFlinger::PlaybackThread::threadLoop_drain()
2229{
2230    if (mOutput->stream->drain) {
2231        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2232        if (mUseAsyncWrite) {
2233            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2234            mDrainSequence |= 1;
2235            ALOG_ASSERT(mCallbackThread != 0);
2236            mCallbackThread->setDraining(mDrainSequence);
2237        }
2238        mOutput->stream->drain(mOutput->stream,
2239            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2240                                                : AUDIO_DRAIN_ALL);
2241    }
2242}
2243
2244void AudioFlinger::PlaybackThread::threadLoop_exit()
2245{
2246    // Default implementation has nothing to do
2247}
2248
2249/*
2250The derived values that are cached:
2251 - mSinkBufferSize from frame count * frame size
2252 - activeSleepTime from activeSleepTimeUs()
2253 - idleSleepTime from idleSleepTimeUs()
2254 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2255 - maxPeriod from frame count and sample rate (MIXER only)
2256
2257The parameters that affect these derived values are:
2258 - frame count
2259 - frame size
2260 - sample rate
2261 - device type: A2DP or not
2262 - device latency
2263 - format: PCM or not
2264 - active sleep time
2265 - idle sleep time
2266*/
2267
2268void AudioFlinger::PlaybackThread::cacheParameters_l()
2269{
2270    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2271    activeSleepTime = activeSleepTimeUs();
2272    idleSleepTime = idleSleepTimeUs();
2273}
2274
2275void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2276{
2277    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2278            this,  streamType, mTracks.size());
2279    Mutex::Autolock _l(mLock);
2280
2281    size_t size = mTracks.size();
2282    for (size_t i = 0; i < size; i++) {
2283        sp<Track> t = mTracks[i];
2284        if (t->streamType() == streamType) {
2285            t->invalidate();
2286        }
2287    }
2288}
2289
2290status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2291{
2292    int session = chain->sessionId();
2293    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2294            ? mEffectBuffer : mSinkBuffer);
2295    bool ownsBuffer = false;
2296
2297    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2298    if (session > 0) {
2299        // Only one effect chain can be present in direct output thread and it uses
2300        // the sink buffer as input
2301        if (mType != DIRECT) {
2302            size_t numSamples = mNormalFrameCount * mChannelCount;
2303            buffer = new int16_t[numSamples];
2304            memset(buffer, 0, numSamples * sizeof(int16_t));
2305            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2306            ownsBuffer = true;
2307        }
2308
2309        // Attach all tracks with same session ID to this chain.
2310        for (size_t i = 0; i < mTracks.size(); ++i) {
2311            sp<Track> track = mTracks[i];
2312            if (session == track->sessionId()) {
2313                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2314                        buffer);
2315                track->setMainBuffer(buffer);
2316                chain->incTrackCnt();
2317            }
2318        }
2319
2320        // indicate all active tracks in the chain
2321        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2322            sp<Track> track = mActiveTracks[i].promote();
2323            if (track == 0) {
2324                continue;
2325            }
2326            if (session == track->sessionId()) {
2327                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2328                chain->incActiveTrackCnt();
2329            }
2330        }
2331    }
2332    chain->setThread(this);
2333    chain->setInBuffer(buffer, ownsBuffer);
2334    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2335            ? mEffectBuffer : mSinkBuffer));
2336    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2337    // chains list in order to be processed last as it contains output stage effects
2338    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2339    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2340    // after track specific effects and before output stage
2341    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2342    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2343    // Effect chain for other sessions are inserted at beginning of effect
2344    // chains list to be processed before output mix effects. Relative order between other
2345    // sessions is not important
2346    size_t size = mEffectChains.size();
2347    size_t i = 0;
2348    for (i = 0; i < size; i++) {
2349        if (mEffectChains[i]->sessionId() < session) {
2350            break;
2351        }
2352    }
2353    mEffectChains.insertAt(chain, i);
2354    checkSuspendOnAddEffectChain_l(chain);
2355
2356    return NO_ERROR;
2357}
2358
2359size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2360{
2361    int session = chain->sessionId();
2362
2363    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2364
2365    for (size_t i = 0; i < mEffectChains.size(); i++) {
2366        if (chain == mEffectChains[i]) {
2367            mEffectChains.removeAt(i);
2368            // detach all active tracks from the chain
2369            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2370                sp<Track> track = mActiveTracks[i].promote();
2371                if (track == 0) {
2372                    continue;
2373                }
2374                if (session == track->sessionId()) {
2375                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2376                            chain.get(), session);
2377                    chain->decActiveTrackCnt();
2378                }
2379            }
2380
2381            // detach all tracks with same session ID from this chain
2382            for (size_t i = 0; i < mTracks.size(); ++i) {
2383                sp<Track> track = mTracks[i];
2384                if (session == track->sessionId()) {
2385                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2386                    chain->decTrackCnt();
2387                }
2388            }
2389            break;
2390        }
2391    }
2392    return mEffectChains.size();
2393}
2394
2395status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2396        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2397{
2398    Mutex::Autolock _l(mLock);
2399    return attachAuxEffect_l(track, EffectId);
2400}
2401
2402status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2403        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2404{
2405    status_t status = NO_ERROR;
2406
2407    if (EffectId == 0) {
2408        track->setAuxBuffer(0, NULL);
2409    } else {
2410        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2411        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2412        if (effect != 0) {
2413            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2414                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2415            } else {
2416                status = INVALID_OPERATION;
2417            }
2418        } else {
2419            status = BAD_VALUE;
2420        }
2421    }
2422    return status;
2423}
2424
2425void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2426{
2427    for (size_t i = 0; i < mTracks.size(); ++i) {
2428        sp<Track> track = mTracks[i];
2429        if (track->auxEffectId() == effectId) {
2430            attachAuxEffect_l(track, 0);
2431        }
2432    }
2433}
2434
2435bool AudioFlinger::PlaybackThread::threadLoop()
2436{
2437    Vector< sp<Track> > tracksToRemove;
2438
2439    standbyTime = systemTime();
2440
2441    // MIXER
2442    nsecs_t lastWarning = 0;
2443
2444    // DUPLICATING
2445    // FIXME could this be made local to while loop?
2446    writeFrames = 0;
2447
2448    int lastGeneration = 0;
2449
2450    cacheParameters_l();
2451    sleepTime = idleSleepTime;
2452
2453    if (mType == MIXER) {
2454        sleepTimeShift = 0;
2455    }
2456
2457    CpuStats cpuStats;
2458    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2459
2460    acquireWakeLock();
2461
2462    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2463    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2464    // and then that string will be logged at the next convenient opportunity.
2465    const char *logString = NULL;
2466
2467    checkSilentMode_l();
2468
2469    while (!exitPending())
2470    {
2471        cpuStats.sample(myName);
2472
2473        Vector< sp<EffectChain> > effectChains;
2474
2475        { // scope for mLock
2476
2477            Mutex::Autolock _l(mLock);
2478
2479            processConfigEvents_l();
2480
2481            if (logString != NULL) {
2482                mNBLogWriter->logTimestamp();
2483                mNBLogWriter->log(logString);
2484                logString = NULL;
2485            }
2486
2487            // Gather the framesReleased counters for all active tracks,
2488            // and latch them atomically with the timestamp.
2489            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2490            mLatchD.mFramesReleased.clear();
2491            size_t size = mActiveTracks.size();
2492            for (size_t i = 0; i < size; i++) {
2493                sp<Track> t = mActiveTracks[i].promote();
2494                if (t != 0) {
2495                    mLatchD.mFramesReleased.add(t.get(),
2496                            t->mAudioTrackServerProxy->framesReleased());
2497                }
2498            }
2499            if (mLatchDValid) {
2500                mLatchQ = mLatchD;
2501                mLatchDValid = false;
2502                mLatchQValid = true;
2503            }
2504
2505            saveOutputTracks();
2506            if (mSignalPending) {
2507                // A signal was raised while we were unlocked
2508                mSignalPending = false;
2509            } else if (waitingAsyncCallback_l()) {
2510                if (exitPending()) {
2511                    break;
2512                }
2513                releaseWakeLock_l();
2514                mWakeLockUids.clear();
2515                mActiveTracksGeneration++;
2516                ALOGV("wait async completion");
2517                mWaitWorkCV.wait(mLock);
2518                ALOGV("async completion/wake");
2519                acquireWakeLock_l();
2520                standbyTime = systemTime() + standbyDelay;
2521                sleepTime = 0;
2522
2523                continue;
2524            }
2525            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2526                                   isSuspended()) {
2527                // put audio hardware into standby after short delay
2528                if (shouldStandby_l()) {
2529
2530                    threadLoop_standby();
2531
2532                    mStandby = true;
2533                }
2534
2535                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2536                    // we're about to wait, flush the binder command buffer
2537                    IPCThreadState::self()->flushCommands();
2538
2539                    clearOutputTracks();
2540
2541                    if (exitPending()) {
2542                        break;
2543                    }
2544
2545                    releaseWakeLock_l();
2546                    mWakeLockUids.clear();
2547                    mActiveTracksGeneration++;
2548                    // wait until we have something to do...
2549                    ALOGV("%s going to sleep", myName.string());
2550                    mWaitWorkCV.wait(mLock);
2551                    ALOGV("%s waking up", myName.string());
2552                    acquireWakeLock_l();
2553
2554                    mMixerStatus = MIXER_IDLE;
2555                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2556                    mBytesWritten = 0;
2557                    mBytesRemaining = 0;
2558                    checkSilentMode_l();
2559
2560                    standbyTime = systemTime() + standbyDelay;
2561                    sleepTime = idleSleepTime;
2562                    if (mType == MIXER) {
2563                        sleepTimeShift = 0;
2564                    }
2565
2566                    continue;
2567                }
2568            }
2569            // mMixerStatusIgnoringFastTracks is also updated internally
2570            mMixerStatus = prepareTracks_l(&tracksToRemove);
2571
2572            // compare with previously applied list
2573            if (lastGeneration != mActiveTracksGeneration) {
2574                // update wakelock
2575                updateWakeLockUids_l(mWakeLockUids);
2576                lastGeneration = mActiveTracksGeneration;
2577            }
2578
2579            // prevent any changes in effect chain list and in each effect chain
2580            // during mixing and effect process as the audio buffers could be deleted
2581            // or modified if an effect is created or deleted
2582            lockEffectChains_l(effectChains);
2583        } // mLock scope ends
2584
2585        if (mBytesRemaining == 0) {
2586            mCurrentWriteLength = 0;
2587            if (mMixerStatus == MIXER_TRACKS_READY) {
2588                // threadLoop_mix() sets mCurrentWriteLength
2589                threadLoop_mix();
2590            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2591                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2592                // threadLoop_sleepTime sets sleepTime to 0 if data
2593                // must be written to HAL
2594                threadLoop_sleepTime();
2595                if (sleepTime == 0) {
2596                    mCurrentWriteLength = mSinkBufferSize;
2597                }
2598            }
2599            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2600            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2601            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2602            // or mSinkBuffer (if there are no effects).
2603            //
2604            // This is done pre-effects computation; if effects change to
2605            // support higher precision, this needs to move.
2606            //
2607            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2608            // TODO use sleepTime == 0 as an additional condition.
2609            if (mMixerBufferValid) {
2610                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2611                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2612
2613                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2614                        mNormalFrameCount * mChannelCount);
2615            }
2616
2617            mBytesRemaining = mCurrentWriteLength;
2618            if (isSuspended()) {
2619                sleepTime = suspendSleepTimeUs();
2620                // simulate write to HAL when suspended
2621                mBytesWritten += mSinkBufferSize;
2622                mBytesRemaining = 0;
2623            }
2624
2625            // only process effects if we're going to write
2626            if (sleepTime == 0 && mType != OFFLOAD) {
2627                for (size_t i = 0; i < effectChains.size(); i ++) {
2628                    effectChains[i]->process_l();
2629                }
2630            }
2631        }
2632        // Process effect chains for offloaded thread even if no audio
2633        // was read from audio track: process only updates effect state
2634        // and thus does have to be synchronized with audio writes but may have
2635        // to be called while waiting for async write callback
2636        if (mType == OFFLOAD) {
2637            for (size_t i = 0; i < effectChains.size(); i ++) {
2638                effectChains[i]->process_l();
2639            }
2640        }
2641
2642        // Only if the Effects buffer is enabled and there is data in the
2643        // Effects buffer (buffer valid), we need to
2644        // copy into the sink buffer.
2645        // TODO use sleepTime == 0 as an additional condition.
2646        if (mEffectBufferValid) {
2647            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2648            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2649                    mNormalFrameCount * mChannelCount);
2650        }
2651
2652        // enable changes in effect chain
2653        unlockEffectChains(effectChains);
2654
2655        if (!waitingAsyncCallback()) {
2656            // sleepTime == 0 means we must write to audio hardware
2657            if (sleepTime == 0) {
2658                if (mBytesRemaining) {
2659                    ssize_t ret = threadLoop_write();
2660                    if (ret < 0) {
2661                        mBytesRemaining = 0;
2662                    } else {
2663                        mBytesWritten += ret;
2664                        mBytesRemaining -= ret;
2665                    }
2666                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2667                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2668                    threadLoop_drain();
2669                }
2670                if (mType == MIXER) {
2671                    // write blocked detection
2672                    nsecs_t now = systemTime();
2673                    nsecs_t delta = now - mLastWriteTime;
2674                    if (!mStandby && delta > maxPeriod) {
2675                        mNumDelayedWrites++;
2676                        if ((now - lastWarning) > kWarningThrottleNs) {
2677                            ATRACE_NAME("underrun");
2678                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2679                                    ns2ms(delta), mNumDelayedWrites, this);
2680                            lastWarning = now;
2681                        }
2682                    }
2683                }
2684
2685            } else {
2686                usleep(sleepTime);
2687            }
2688        }
2689
2690        // Finally let go of removed track(s), without the lock held
2691        // since we can't guarantee the destructors won't acquire that
2692        // same lock.  This will also mutate and push a new fast mixer state.
2693        threadLoop_removeTracks(tracksToRemove);
2694        tracksToRemove.clear();
2695
2696        // FIXME I don't understand the need for this here;
2697        //       it was in the original code but maybe the
2698        //       assignment in saveOutputTracks() makes this unnecessary?
2699        clearOutputTracks();
2700
2701        // Effect chains will be actually deleted here if they were removed from
2702        // mEffectChains list during mixing or effects processing
2703        effectChains.clear();
2704
2705        // FIXME Note that the above .clear() is no longer necessary since effectChains
2706        // is now local to this block, but will keep it for now (at least until merge done).
2707    }
2708
2709    threadLoop_exit();
2710
2711    if (!mStandby) {
2712        threadLoop_standby();
2713        mStandby = true;
2714    }
2715
2716    releaseWakeLock();
2717    mWakeLockUids.clear();
2718    mActiveTracksGeneration++;
2719
2720    ALOGV("Thread %p type %d exiting", this, mType);
2721    return false;
2722}
2723
2724// removeTracks_l() must be called with ThreadBase::mLock held
2725void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2726{
2727    size_t count = tracksToRemove.size();
2728    if (count > 0) {
2729        for (size_t i=0 ; i<count ; i++) {
2730            const sp<Track>& track = tracksToRemove.itemAt(i);
2731            mActiveTracks.remove(track);
2732            mWakeLockUids.remove(track->uid());
2733            mActiveTracksGeneration++;
2734            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2735            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2736            if (chain != 0) {
2737                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2738                        track->sessionId());
2739                chain->decActiveTrackCnt();
2740            }
2741            if (track->isTerminated()) {
2742                removeTrack_l(track);
2743            }
2744        }
2745    }
2746
2747}
2748
2749status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2750{
2751    if (mNormalSink != 0) {
2752        return mNormalSink->getTimestamp(timestamp);
2753    }
2754    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2755        uint64_t position64;
2756        int ret = mOutput->stream->get_presentation_position(
2757                                                mOutput->stream, &position64, &timestamp.mTime);
2758        if (ret == 0) {
2759            timestamp.mPosition = (uint32_t)position64;
2760            return NO_ERROR;
2761        }
2762    }
2763    return INVALID_OPERATION;
2764}
2765
2766status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2767                                                          audio_patch_handle_t *handle)
2768{
2769    status_t status = NO_ERROR;
2770    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2771        // store new device and send to effects
2772        audio_devices_t type = AUDIO_DEVICE_NONE;
2773        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2774            type |= patch->sinks[i].ext.device.type;
2775        }
2776        mOutDevice = type;
2777        for (size_t i = 0; i < mEffectChains.size(); i++) {
2778            mEffectChains[i]->setDevice_l(mOutDevice);
2779        }
2780
2781        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2782        status = hwDevice->create_audio_patch(hwDevice,
2783                                               patch->num_sources,
2784                                               patch->sources,
2785                                               patch->num_sinks,
2786                                               patch->sinks,
2787                                               handle);
2788    } else {
2789        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2790    }
2791    return status;
2792}
2793
2794status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2795{
2796    status_t status = NO_ERROR;
2797    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2798        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2799        status = hwDevice->release_audio_patch(hwDevice, handle);
2800    } else {
2801        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2802    }
2803    return status;
2804}
2805
2806void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2807{
2808    Mutex::Autolock _l(mLock);
2809    mTracks.add(track);
2810}
2811
2812void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2813{
2814    Mutex::Autolock _l(mLock);
2815    destroyTrack_l(track);
2816}
2817
2818void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2819{
2820    ThreadBase::getAudioPortConfig(config);
2821    config->role = AUDIO_PORT_ROLE_SOURCE;
2822    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2823    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2824}
2825
2826// ----------------------------------------------------------------------------
2827
2828AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2829        audio_io_handle_t id, audio_devices_t device, type_t type)
2830    :   PlaybackThread(audioFlinger, output, id, device, type),
2831        // mAudioMixer below
2832        // mFastMixer below
2833        mFastMixerFutex(0)
2834        // mOutputSink below
2835        // mPipeSink below
2836        // mNormalSink below
2837{
2838    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2839    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2840            "mFrameCount=%d, mNormalFrameCount=%d",
2841            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2842            mNormalFrameCount);
2843    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2844
2845    // create an NBAIO sink for the HAL output stream, and negotiate
2846    mOutputSink = new AudioStreamOutSink(output->stream);
2847    size_t numCounterOffers = 0;
2848    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2849    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2850    ALOG_ASSERT(index == 0);
2851
2852    // initialize fast mixer depending on configuration
2853    bool initFastMixer;
2854    switch (kUseFastMixer) {
2855    case FastMixer_Never:
2856        initFastMixer = false;
2857        break;
2858    case FastMixer_Always:
2859        initFastMixer = true;
2860        break;
2861    case FastMixer_Static:
2862    case FastMixer_Dynamic:
2863        initFastMixer = mFrameCount < mNormalFrameCount;
2864        break;
2865    }
2866    if (initFastMixer) {
2867        audio_format_t fastMixerFormat;
2868        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2869            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2870        } else {
2871            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2872        }
2873        if (mFormat != fastMixerFormat) {
2874            // change our Sink format to accept our intermediate precision
2875            mFormat = fastMixerFormat;
2876            free(mSinkBuffer);
2877            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2878            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2879            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2880        }
2881
2882        // create a MonoPipe to connect our submix to FastMixer
2883        NBAIO_Format format = mOutputSink->format();
2884        NBAIO_Format origformat = format;
2885        // adjust format to match that of the Fast Mixer
2886        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
2887        format.mFormat = fastMixerFormat;
2888        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2889
2890        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2891        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2892        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2893        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2894        const NBAIO_Format offers[1] = {format};
2895        size_t numCounterOffers = 0;
2896        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2897        ALOG_ASSERT(index == 0);
2898        monoPipe->setAvgFrames((mScreenState & 1) ?
2899                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2900        mPipeSink = monoPipe;
2901
2902#ifdef TEE_SINK
2903        if (mTeeSinkOutputEnabled) {
2904            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2905            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2906            const NBAIO_Format offers2[1] = {origformat};
2907            numCounterOffers = 0;
2908            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2909            ALOG_ASSERT(index == 0);
2910            mTeeSink = teeSink;
2911            PipeReader *teeSource = new PipeReader(*teeSink);
2912            numCounterOffers = 0;
2913            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2914            ALOG_ASSERT(index == 0);
2915            mTeeSource = teeSource;
2916        }
2917#endif
2918
2919        // create fast mixer and configure it initially with just one fast track for our submix
2920        mFastMixer = new FastMixer();
2921        FastMixerStateQueue *sq = mFastMixer->sq();
2922#ifdef STATE_QUEUE_DUMP
2923        sq->setObserverDump(&mStateQueueObserverDump);
2924        sq->setMutatorDump(&mStateQueueMutatorDump);
2925#endif
2926        FastMixerState *state = sq->begin();
2927        FastTrack *fastTrack = &state->mFastTracks[0];
2928        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2929        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2930        fastTrack->mVolumeProvider = NULL;
2931        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2932        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2933        fastTrack->mGeneration++;
2934        state->mFastTracksGen++;
2935        state->mTrackMask = 1;
2936        // fast mixer will use the HAL output sink
2937        state->mOutputSink = mOutputSink.get();
2938        state->mOutputSinkGen++;
2939        state->mFrameCount = mFrameCount;
2940        state->mCommand = FastMixerState::COLD_IDLE;
2941        // already done in constructor initialization list
2942        //mFastMixerFutex = 0;
2943        state->mColdFutexAddr = &mFastMixerFutex;
2944        state->mColdGen++;
2945        state->mDumpState = &mFastMixerDumpState;
2946#ifdef TEE_SINK
2947        state->mTeeSink = mTeeSink.get();
2948#endif
2949        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2950        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2951        sq->end();
2952        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2953
2954        // start the fast mixer
2955        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2956        pid_t tid = mFastMixer->getTid();
2957        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2958        if (err != 0) {
2959            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2960                    kPriorityFastMixer, getpid_cached, tid, err);
2961        }
2962
2963#ifdef AUDIO_WATCHDOG
2964        // create and start the watchdog
2965        mAudioWatchdog = new AudioWatchdog();
2966        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2967        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2968        tid = mAudioWatchdog->getTid();
2969        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2970        if (err != 0) {
2971            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2972                    kPriorityFastMixer, getpid_cached, tid, err);
2973        }
2974#endif
2975
2976    }
2977
2978    switch (kUseFastMixer) {
2979    case FastMixer_Never:
2980    case FastMixer_Dynamic:
2981        mNormalSink = mOutputSink;
2982        break;
2983    case FastMixer_Always:
2984        mNormalSink = mPipeSink;
2985        break;
2986    case FastMixer_Static:
2987        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2988        break;
2989    }
2990}
2991
2992AudioFlinger::MixerThread::~MixerThread()
2993{
2994    if (mFastMixer != 0) {
2995        FastMixerStateQueue *sq = mFastMixer->sq();
2996        FastMixerState *state = sq->begin();
2997        if (state->mCommand == FastMixerState::COLD_IDLE) {
2998            int32_t old = android_atomic_inc(&mFastMixerFutex);
2999            if (old == -1) {
3000                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3001            }
3002        }
3003        state->mCommand = FastMixerState::EXIT;
3004        sq->end();
3005        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3006        mFastMixer->join();
3007        // Though the fast mixer thread has exited, it's state queue is still valid.
3008        // We'll use that extract the final state which contains one remaining fast track
3009        // corresponding to our sub-mix.
3010        state = sq->begin();
3011        ALOG_ASSERT(state->mTrackMask == 1);
3012        FastTrack *fastTrack = &state->mFastTracks[0];
3013        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3014        delete fastTrack->mBufferProvider;
3015        sq->end(false /*didModify*/);
3016        mFastMixer.clear();
3017#ifdef AUDIO_WATCHDOG
3018        if (mAudioWatchdog != 0) {
3019            mAudioWatchdog->requestExit();
3020            mAudioWatchdog->requestExitAndWait();
3021            mAudioWatchdog.clear();
3022        }
3023#endif
3024    }
3025    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3026    delete mAudioMixer;
3027}
3028
3029
3030uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3031{
3032    if (mFastMixer != 0) {
3033        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3034        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3035    }
3036    return latency;
3037}
3038
3039
3040void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3041{
3042    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3043}
3044
3045ssize_t AudioFlinger::MixerThread::threadLoop_write()
3046{
3047    // FIXME we should only do one push per cycle; confirm this is true
3048    // Start the fast mixer if it's not already running
3049    if (mFastMixer != 0) {
3050        FastMixerStateQueue *sq = mFastMixer->sq();
3051        FastMixerState *state = sq->begin();
3052        if (state->mCommand != FastMixerState::MIX_WRITE &&
3053                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3054            if (state->mCommand == FastMixerState::COLD_IDLE) {
3055                int32_t old = android_atomic_inc(&mFastMixerFutex);
3056                if (old == -1) {
3057                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3058                }
3059#ifdef AUDIO_WATCHDOG
3060                if (mAudioWatchdog != 0) {
3061                    mAudioWatchdog->resume();
3062                }
3063#endif
3064            }
3065            state->mCommand = FastMixerState::MIX_WRITE;
3066            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3067                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3068            sq->end();
3069            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3070            if (kUseFastMixer == FastMixer_Dynamic) {
3071                mNormalSink = mPipeSink;
3072            }
3073        } else {
3074            sq->end(false /*didModify*/);
3075        }
3076    }
3077    return PlaybackThread::threadLoop_write();
3078}
3079
3080void AudioFlinger::MixerThread::threadLoop_standby()
3081{
3082    // Idle the fast mixer if it's currently running
3083    if (mFastMixer != 0) {
3084        FastMixerStateQueue *sq = mFastMixer->sq();
3085        FastMixerState *state = sq->begin();
3086        if (!(state->mCommand & FastMixerState::IDLE)) {
3087            state->mCommand = FastMixerState::COLD_IDLE;
3088            state->mColdFutexAddr = &mFastMixerFutex;
3089            state->mColdGen++;
3090            mFastMixerFutex = 0;
3091            sq->end();
3092            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3093            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3094            if (kUseFastMixer == FastMixer_Dynamic) {
3095                mNormalSink = mOutputSink;
3096            }
3097#ifdef AUDIO_WATCHDOG
3098            if (mAudioWatchdog != 0) {
3099                mAudioWatchdog->pause();
3100            }
3101#endif
3102        } else {
3103            sq->end(false /*didModify*/);
3104        }
3105    }
3106    PlaybackThread::threadLoop_standby();
3107}
3108
3109bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3110{
3111    return false;
3112}
3113
3114bool AudioFlinger::PlaybackThread::shouldStandby_l()
3115{
3116    return !mStandby;
3117}
3118
3119bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3120{
3121    Mutex::Autolock _l(mLock);
3122    return waitingAsyncCallback_l();
3123}
3124
3125// shared by MIXER and DIRECT, overridden by DUPLICATING
3126void AudioFlinger::PlaybackThread::threadLoop_standby()
3127{
3128    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3129    mOutput->stream->common.standby(&mOutput->stream->common);
3130    if (mUseAsyncWrite != 0) {
3131        // discard any pending drain or write ack by incrementing sequence
3132        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3133        mDrainSequence = (mDrainSequence + 2) & ~1;
3134        ALOG_ASSERT(mCallbackThread != 0);
3135        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3136        mCallbackThread->setDraining(mDrainSequence);
3137    }
3138}
3139
3140void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3141{
3142    ALOGV("signal playback thread");
3143    broadcast_l();
3144}
3145
3146void AudioFlinger::MixerThread::threadLoop_mix()
3147{
3148    // obtain the presentation timestamp of the next output buffer
3149    int64_t pts;
3150    status_t status = INVALID_OPERATION;
3151
3152    if (mNormalSink != 0) {
3153        status = mNormalSink->getNextWriteTimestamp(&pts);
3154    } else {
3155        status = mOutputSink->getNextWriteTimestamp(&pts);
3156    }
3157
3158    if (status != NO_ERROR) {
3159        pts = AudioBufferProvider::kInvalidPTS;
3160    }
3161
3162    // mix buffers...
3163    mAudioMixer->process(pts);
3164    mCurrentWriteLength = mSinkBufferSize;
3165    // increase sleep time progressively when application underrun condition clears.
3166    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3167    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3168    // such that we would underrun the audio HAL.
3169    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3170        sleepTimeShift--;
3171    }
3172    sleepTime = 0;
3173    standbyTime = systemTime() + standbyDelay;
3174    //TODO: delay standby when effects have a tail
3175
3176}
3177
3178void AudioFlinger::MixerThread::threadLoop_sleepTime()
3179{
3180    // If no tracks are ready, sleep once for the duration of an output
3181    // buffer size, then write 0s to the output
3182    if (sleepTime == 0) {
3183        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3184            sleepTime = activeSleepTime >> sleepTimeShift;
3185            if (sleepTime < kMinThreadSleepTimeUs) {
3186                sleepTime = kMinThreadSleepTimeUs;
3187            }
3188            // reduce sleep time in case of consecutive application underruns to avoid
3189            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3190            // duration we would end up writing less data than needed by the audio HAL if
3191            // the condition persists.
3192            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3193                sleepTimeShift++;
3194            }
3195        } else {
3196            sleepTime = idleSleepTime;
3197        }
3198    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3199        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3200        // before effects processing or output.
3201        if (mMixerBufferValid) {
3202            memset(mMixerBuffer, 0, mMixerBufferSize);
3203        } else {
3204            memset(mSinkBuffer, 0, mSinkBufferSize);
3205        }
3206        sleepTime = 0;
3207        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3208                "anticipated start");
3209    }
3210    // TODO add standby time extension fct of effect tail
3211}
3212
3213// prepareTracks_l() must be called with ThreadBase::mLock held
3214AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3215        Vector< sp<Track> > *tracksToRemove)
3216{
3217
3218    mixer_state mixerStatus = MIXER_IDLE;
3219    // find out which tracks need to be processed
3220    size_t count = mActiveTracks.size();
3221    size_t mixedTracks = 0;
3222    size_t tracksWithEffect = 0;
3223    // counts only _active_ fast tracks
3224    size_t fastTracks = 0;
3225    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3226
3227    float masterVolume = mMasterVolume;
3228    bool masterMute = mMasterMute;
3229
3230    if (masterMute) {
3231        masterVolume = 0;
3232    }
3233    // Delegate master volume control to effect in output mix effect chain if needed
3234    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3235    if (chain != 0) {
3236        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3237        chain->setVolume_l(&v, &v);
3238        masterVolume = (float)((v + (1 << 23)) >> 24);
3239        chain.clear();
3240    }
3241
3242    // prepare a new state to push
3243    FastMixerStateQueue *sq = NULL;
3244    FastMixerState *state = NULL;
3245    bool didModify = false;
3246    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3247    if (mFastMixer != 0) {
3248        sq = mFastMixer->sq();
3249        state = sq->begin();
3250    }
3251
3252    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3253    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3254
3255    for (size_t i=0 ; i<count ; i++) {
3256        const sp<Track> t = mActiveTracks[i].promote();
3257        if (t == 0) {
3258            continue;
3259        }
3260
3261        // this const just means the local variable doesn't change
3262        Track* const track = t.get();
3263
3264        // process fast tracks
3265        if (track->isFastTrack()) {
3266
3267            // It's theoretically possible (though unlikely) for a fast track to be created
3268            // and then removed within the same normal mix cycle.  This is not a problem, as
3269            // the track never becomes active so it's fast mixer slot is never touched.
3270            // The converse, of removing an (active) track and then creating a new track
3271            // at the identical fast mixer slot within the same normal mix cycle,
3272            // is impossible because the slot isn't marked available until the end of each cycle.
3273            int j = track->mFastIndex;
3274            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3275            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3276            FastTrack *fastTrack = &state->mFastTracks[j];
3277
3278            // Determine whether the track is currently in underrun condition,
3279            // and whether it had a recent underrun.
3280            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3281            FastTrackUnderruns underruns = ftDump->mUnderruns;
3282            uint32_t recentFull = (underruns.mBitFields.mFull -
3283                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3284            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3285                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3286            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3287                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3288            uint32_t recentUnderruns = recentPartial + recentEmpty;
3289            track->mObservedUnderruns = underruns;
3290            // don't count underruns that occur while stopping or pausing
3291            // or stopped which can occur when flush() is called while active
3292            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3293                    recentUnderruns > 0) {
3294                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3295                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3296            }
3297
3298            // This is similar to the state machine for normal tracks,
3299            // with a few modifications for fast tracks.
3300            bool isActive = true;
3301            switch (track->mState) {
3302            case TrackBase::STOPPING_1:
3303                // track stays active in STOPPING_1 state until first underrun
3304                if (recentUnderruns > 0 || track->isTerminated()) {
3305                    track->mState = TrackBase::STOPPING_2;
3306                }
3307                break;
3308            case TrackBase::PAUSING:
3309                // ramp down is not yet implemented
3310                track->setPaused();
3311                break;
3312            case TrackBase::RESUMING:
3313                // ramp up is not yet implemented
3314                track->mState = TrackBase::ACTIVE;
3315                break;
3316            case TrackBase::ACTIVE:
3317                if (recentFull > 0 || recentPartial > 0) {
3318                    // track has provided at least some frames recently: reset retry count
3319                    track->mRetryCount = kMaxTrackRetries;
3320                }
3321                if (recentUnderruns == 0) {
3322                    // no recent underruns: stay active
3323                    break;
3324                }
3325                // there has recently been an underrun of some kind
3326                if (track->sharedBuffer() == 0) {
3327                    // were any of the recent underruns "empty" (no frames available)?
3328                    if (recentEmpty == 0) {
3329                        // no, then ignore the partial underruns as they are allowed indefinitely
3330                        break;
3331                    }
3332                    // there has recently been an "empty" underrun: decrement the retry counter
3333                    if (--(track->mRetryCount) > 0) {
3334                        break;
3335                    }
3336                    // indicate to client process that the track was disabled because of underrun;
3337                    // it will then automatically call start() when data is available
3338                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3339                    // remove from active list, but state remains ACTIVE [confusing but true]
3340                    isActive = false;
3341                    break;
3342                }
3343                // fall through
3344            case TrackBase::STOPPING_2:
3345            case TrackBase::PAUSED:
3346            case TrackBase::STOPPED:
3347            case TrackBase::FLUSHED:   // flush() while active
3348                // Check for presentation complete if track is inactive
3349                // We have consumed all the buffers of this track.
3350                // This would be incomplete if we auto-paused on underrun
3351                {
3352                    size_t audioHALFrames =
3353                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3354                    size_t framesWritten = mBytesWritten / mFrameSize;
3355                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3356                        // track stays in active list until presentation is complete
3357                        break;
3358                    }
3359                }
3360                if (track->isStopping_2()) {
3361                    track->mState = TrackBase::STOPPED;
3362                }
3363                if (track->isStopped()) {
3364                    // Can't reset directly, as fast mixer is still polling this track
3365                    //   track->reset();
3366                    // So instead mark this track as needing to be reset after push with ack
3367                    resetMask |= 1 << i;
3368                }
3369                isActive = false;
3370                break;
3371            case TrackBase::IDLE:
3372            default:
3373                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3374            }
3375
3376            if (isActive) {
3377                // was it previously inactive?
3378                if (!(state->mTrackMask & (1 << j))) {
3379                    ExtendedAudioBufferProvider *eabp = track;
3380                    VolumeProvider *vp = track;
3381                    fastTrack->mBufferProvider = eabp;
3382                    fastTrack->mVolumeProvider = vp;
3383                    fastTrack->mChannelMask = track->mChannelMask;
3384                    fastTrack->mFormat = track->mFormat;
3385                    fastTrack->mGeneration++;
3386                    state->mTrackMask |= 1 << j;
3387                    didModify = true;
3388                    // no acknowledgement required for newly active tracks
3389                }
3390                // cache the combined master volume and stream type volume for fast mixer; this
3391                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3392                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3393                ++fastTracks;
3394            } else {
3395                // was it previously active?
3396                if (state->mTrackMask & (1 << j)) {
3397                    fastTrack->mBufferProvider = NULL;
3398                    fastTrack->mGeneration++;
3399                    state->mTrackMask &= ~(1 << j);
3400                    didModify = true;
3401                    // If any fast tracks were removed, we must wait for acknowledgement
3402                    // because we're about to decrement the last sp<> on those tracks.
3403                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3404                } else {
3405                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3406                }
3407                tracksToRemove->add(track);
3408                // Avoids a misleading display in dumpsys
3409                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3410            }
3411            continue;
3412        }
3413
3414        {   // local variable scope to avoid goto warning
3415
3416        audio_track_cblk_t* cblk = track->cblk();
3417
3418        // The first time a track is added we wait
3419        // for all its buffers to be filled before processing it
3420        int name = track->name();
3421        // make sure that we have enough frames to mix one full buffer.
3422        // enforce this condition only once to enable draining the buffer in case the client
3423        // app does not call stop() and relies on underrun to stop:
3424        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3425        // during last round
3426        size_t desiredFrames;
3427        uint32_t sr = track->sampleRate();
3428        if (sr == mSampleRate) {
3429            desiredFrames = mNormalFrameCount;
3430        } else {
3431            // +1 for rounding and +1 for additional sample needed for interpolation
3432            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3433            // add frames already consumed but not yet released by the resampler
3434            // because mAudioTrackServerProxy->framesReady() will include these frames
3435            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3436#if 0
3437            // the minimum track buffer size is normally twice the number of frames necessary
3438            // to fill one buffer and the resampler should not leave more than one buffer worth
3439            // of unreleased frames after each pass, but just in case...
3440            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3441#endif
3442        }
3443        uint32_t minFrames = 1;
3444        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3445                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3446            minFrames = desiredFrames;
3447        }
3448
3449        size_t framesReady = track->framesReady();
3450        if ((framesReady >= minFrames) && track->isReady() &&
3451                !track->isPaused() && !track->isTerminated())
3452        {
3453            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3454
3455            mixedTracks++;
3456
3457            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3458            // there is an effect chain connected to the track
3459            chain.clear();
3460            if (track->mainBuffer() != mSinkBuffer &&
3461                    track->mainBuffer() != mMixerBuffer) {
3462                if (mEffectBufferEnabled) {
3463                    mEffectBufferValid = true; // Later can set directly.
3464                }
3465                chain = getEffectChain_l(track->sessionId());
3466                // Delegate volume control to effect in track effect chain if needed
3467                if (chain != 0) {
3468                    tracksWithEffect++;
3469                } else {
3470                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3471                            "session %d",
3472                            name, track->sessionId());
3473                }
3474            }
3475
3476
3477            int param = AudioMixer::VOLUME;
3478            if (track->mFillingUpStatus == Track::FS_FILLED) {
3479                // no ramp for the first volume setting
3480                track->mFillingUpStatus = Track::FS_ACTIVE;
3481                if (track->mState == TrackBase::RESUMING) {
3482                    track->mState = TrackBase::ACTIVE;
3483                    param = AudioMixer::RAMP_VOLUME;
3484                }
3485                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3486            // FIXME should not make a decision based on mServer
3487            } else if (cblk->mServer != 0) {
3488                // If the track is stopped before the first frame was mixed,
3489                // do not apply ramp
3490                param = AudioMixer::RAMP_VOLUME;
3491            }
3492
3493            // compute volume for this track
3494            uint32_t vl, vr;       // in U8.24 integer format
3495            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3496            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3497                vl = vr = 0;
3498                vlf = vrf = vaf = 0.;
3499                if (track->isPausing()) {
3500                    track->setPaused();
3501                }
3502            } else {
3503
3504                // read original volumes with volume control
3505                float typeVolume = mStreamTypes[track->streamType()].volume;
3506                float v = masterVolume * typeVolume;
3507                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3508                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3509                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3510                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3511                // track volumes come from shared memory, so can't be trusted and must be clamped
3512                if (vlf > GAIN_FLOAT_UNITY) {
3513                    ALOGV("Track left volume out of range: %.3g", vlf);
3514                    vlf = GAIN_FLOAT_UNITY;
3515                }
3516                if (vrf > GAIN_FLOAT_UNITY) {
3517                    ALOGV("Track right volume out of range: %.3g", vrf);
3518                    vrf = GAIN_FLOAT_UNITY;
3519                }
3520                // now apply the master volume and stream type volume
3521                vlf *= v;
3522                vrf *= v;
3523                // assuming master volume and stream type volume each go up to 1.0,
3524                // then derive vl and vr as U8.24 versions for the effect chain
3525                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3526                vl = (uint32_t) (scaleto8_24 * vlf);
3527                vr = (uint32_t) (scaleto8_24 * vrf);
3528                // vl and vr are now in U8.24 format
3529                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3530                // send level comes from shared memory and so may be corrupt
3531                if (sendLevel > MAX_GAIN_INT) {
3532                    ALOGV("Track send level out of range: %04X", sendLevel);
3533                    sendLevel = MAX_GAIN_INT;
3534                }
3535                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3536                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3537            }
3538
3539            // Delegate volume control to effect in track effect chain if needed
3540            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3541                // Do not ramp volume if volume is controlled by effect
3542                param = AudioMixer::VOLUME;
3543                // Update remaining floating point volume levels
3544                vlf = (float)vl / (1 << 24);
3545                vrf = (float)vr / (1 << 24);
3546                track->mHasVolumeController = true;
3547            } else {
3548                // force no volume ramp when volume controller was just disabled or removed
3549                // from effect chain to avoid volume spike
3550                if (track->mHasVolumeController) {
3551                    param = AudioMixer::VOLUME;
3552                }
3553                track->mHasVolumeController = false;
3554            }
3555
3556            // XXX: these things DON'T need to be done each time
3557            mAudioMixer->setBufferProvider(name, track);
3558            mAudioMixer->enable(name);
3559
3560            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3561            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3562            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3563            mAudioMixer->setParameter(
3564                name,
3565                AudioMixer::TRACK,
3566                AudioMixer::FORMAT, (void *)track->format());
3567            mAudioMixer->setParameter(
3568                name,
3569                AudioMixer::TRACK,
3570                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3571            mAudioMixer->setParameter(
3572                name,
3573                AudioMixer::TRACK,
3574                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3575            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3576            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3577            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3578            if (reqSampleRate == 0) {
3579                reqSampleRate = mSampleRate;
3580            } else if (reqSampleRate > maxSampleRate) {
3581                reqSampleRate = maxSampleRate;
3582            }
3583            mAudioMixer->setParameter(
3584                name,
3585                AudioMixer::RESAMPLE,
3586                AudioMixer::SAMPLE_RATE,
3587                (void *)(uintptr_t)reqSampleRate);
3588            /*
3589             * Select the appropriate output buffer for the track.
3590             *
3591             * Tracks with effects go into their own effects chain buffer
3592             * and from there into either mEffectBuffer or mSinkBuffer.
3593             *
3594             * Other tracks can use mMixerBuffer for higher precision
3595             * channel accumulation.  If this buffer is enabled
3596             * (mMixerBufferEnabled true), then selected tracks will accumulate
3597             * into it.
3598             *
3599             */
3600            if (mMixerBufferEnabled
3601                    && (track->mainBuffer() == mSinkBuffer
3602                            || track->mainBuffer() == mMixerBuffer)) {
3603                mAudioMixer->setParameter(
3604                        name,
3605                        AudioMixer::TRACK,
3606                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3607                mAudioMixer->setParameter(
3608                        name,
3609                        AudioMixer::TRACK,
3610                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3611                // TODO: override track->mainBuffer()?
3612                mMixerBufferValid = true;
3613            } else {
3614                mAudioMixer->setParameter(
3615                        name,
3616                        AudioMixer::TRACK,
3617                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3618                mAudioMixer->setParameter(
3619                        name,
3620                        AudioMixer::TRACK,
3621                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3622            }
3623            mAudioMixer->setParameter(
3624                name,
3625                AudioMixer::TRACK,
3626                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3627
3628            // reset retry count
3629            track->mRetryCount = kMaxTrackRetries;
3630
3631            // If one track is ready, set the mixer ready if:
3632            //  - the mixer was not ready during previous round OR
3633            //  - no other track is not ready
3634            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3635                    mixerStatus != MIXER_TRACKS_ENABLED) {
3636                mixerStatus = MIXER_TRACKS_READY;
3637            }
3638        } else {
3639            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3640                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3641            }
3642            // clear effect chain input buffer if an active track underruns to avoid sending
3643            // previous audio buffer again to effects
3644            chain = getEffectChain_l(track->sessionId());
3645            if (chain != 0) {
3646                chain->clearInputBuffer();
3647            }
3648
3649            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3650            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3651                    track->isStopped() || track->isPaused()) {
3652                // We have consumed all the buffers of this track.
3653                // Remove it from the list of active tracks.
3654                // TODO: use actual buffer filling status instead of latency when available from
3655                // audio HAL
3656                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3657                size_t framesWritten = mBytesWritten / mFrameSize;
3658                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3659                    if (track->isStopped()) {
3660                        track->reset();
3661                    }
3662                    tracksToRemove->add(track);
3663                }
3664            } else {
3665                // No buffers for this track. Give it a few chances to
3666                // fill a buffer, then remove it from active list.
3667                if (--(track->mRetryCount) <= 0) {
3668                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3669                    tracksToRemove->add(track);
3670                    // indicate to client process that the track was disabled because of underrun;
3671                    // it will then automatically call start() when data is available
3672                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3673                // If one track is not ready, mark the mixer also not ready if:
3674                //  - the mixer was ready during previous round OR
3675                //  - no other track is ready
3676                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3677                                mixerStatus != MIXER_TRACKS_READY) {
3678                    mixerStatus = MIXER_TRACKS_ENABLED;
3679                }
3680            }
3681            mAudioMixer->disable(name);
3682        }
3683
3684        }   // local variable scope to avoid goto warning
3685track_is_ready: ;
3686
3687    }
3688
3689    // Push the new FastMixer state if necessary
3690    bool pauseAudioWatchdog = false;
3691    if (didModify) {
3692        state->mFastTracksGen++;
3693        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3694        if (kUseFastMixer == FastMixer_Dynamic &&
3695                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3696            state->mCommand = FastMixerState::COLD_IDLE;
3697            state->mColdFutexAddr = &mFastMixerFutex;
3698            state->mColdGen++;
3699            mFastMixerFutex = 0;
3700            if (kUseFastMixer == FastMixer_Dynamic) {
3701                mNormalSink = mOutputSink;
3702            }
3703            // If we go into cold idle, need to wait for acknowledgement
3704            // so that fast mixer stops doing I/O.
3705            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3706            pauseAudioWatchdog = true;
3707        }
3708    }
3709    if (sq != NULL) {
3710        sq->end(didModify);
3711        sq->push(block);
3712    }
3713#ifdef AUDIO_WATCHDOG
3714    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3715        mAudioWatchdog->pause();
3716    }
3717#endif
3718
3719    // Now perform the deferred reset on fast tracks that have stopped
3720    while (resetMask != 0) {
3721        size_t i = __builtin_ctz(resetMask);
3722        ALOG_ASSERT(i < count);
3723        resetMask &= ~(1 << i);
3724        sp<Track> t = mActiveTracks[i].promote();
3725        if (t == 0) {
3726            continue;
3727        }
3728        Track* track = t.get();
3729        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3730        track->reset();
3731    }
3732
3733    // remove all the tracks that need to be...
3734    removeTracks_l(*tracksToRemove);
3735
3736    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3737        mEffectBufferValid = true;
3738    }
3739
3740    if (mEffectBufferValid) {
3741        // as long as there are effects we should clear the effects buffer, to avoid
3742        // passing a non-clean buffer to the effect chain
3743        memset(mEffectBuffer, 0, mEffectBufferSize);
3744    }
3745    // sink or mix buffer must be cleared if all tracks are connected to an
3746    // effect chain as in this case the mixer will not write to the sink or mix buffer
3747    // and track effects will accumulate into it
3748    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3749            (mixedTracks == 0 && fastTracks > 0))) {
3750        // FIXME as a performance optimization, should remember previous zero status
3751        if (mMixerBufferValid) {
3752            memset(mMixerBuffer, 0, mMixerBufferSize);
3753            // TODO: In testing, mSinkBuffer below need not be cleared because
3754            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3755            // after mixing.
3756            //
3757            // To enforce this guarantee:
3758            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3759            // (mixedTracks == 0 && fastTracks > 0))
3760            // must imply MIXER_TRACKS_READY.
3761            // Later, we may clear buffers regardless, and skip much of this logic.
3762        }
3763        // FIXME as a performance optimization, should remember previous zero status
3764        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3765    }
3766
3767    // if any fast tracks, then status is ready
3768    mMixerStatusIgnoringFastTracks = mixerStatus;
3769    if (fastTracks > 0) {
3770        mixerStatus = MIXER_TRACKS_READY;
3771    }
3772    return mixerStatus;
3773}
3774
3775// getTrackName_l() must be called with ThreadBase::mLock held
3776int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3777        audio_format_t format, int sessionId)
3778{
3779    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3780}
3781
3782// deleteTrackName_l() must be called with ThreadBase::mLock held
3783void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3784{
3785    ALOGV("remove track (%d) and delete from mixer", name);
3786    mAudioMixer->deleteTrackName(name);
3787}
3788
3789// checkForNewParameter_l() must be called with ThreadBase::mLock held
3790bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3791                                                       status_t& status)
3792{
3793    bool reconfig = false;
3794
3795    status = NO_ERROR;
3796
3797    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3798    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3799    if (mFastMixer != 0) {
3800        FastMixerStateQueue *sq = mFastMixer->sq();
3801        FastMixerState *state = sq->begin();
3802        if (!(state->mCommand & FastMixerState::IDLE)) {
3803            previousCommand = state->mCommand;
3804            state->mCommand = FastMixerState::HOT_IDLE;
3805            sq->end();
3806            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3807        } else {
3808            sq->end(false /*didModify*/);
3809        }
3810    }
3811
3812    AudioParameter param = AudioParameter(keyValuePair);
3813    int value;
3814    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3815        reconfig = true;
3816    }
3817    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3818        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3819            status = BAD_VALUE;
3820        } else {
3821            // no need to save value, since it's constant
3822            reconfig = true;
3823        }
3824    }
3825    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3826        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3827            status = BAD_VALUE;
3828        } else {
3829            // no need to save value, since it's constant
3830            reconfig = true;
3831        }
3832    }
3833    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3834        // do not accept frame count changes if tracks are open as the track buffer
3835        // size depends on frame count and correct behavior would not be guaranteed
3836        // if frame count is changed after track creation
3837        if (!mTracks.isEmpty()) {
3838            status = INVALID_OPERATION;
3839        } else {
3840            reconfig = true;
3841        }
3842    }
3843    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3844#ifdef ADD_BATTERY_DATA
3845        // when changing the audio output device, call addBatteryData to notify
3846        // the change
3847        if (mOutDevice != value) {
3848            uint32_t params = 0;
3849            // check whether speaker is on
3850            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3851                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3852            }
3853
3854            audio_devices_t deviceWithoutSpeaker
3855                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3856            // check if any other device (except speaker) is on
3857            if (value & deviceWithoutSpeaker ) {
3858                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3859            }
3860
3861            if (params != 0) {
3862                addBatteryData(params);
3863            }
3864        }
3865#endif
3866
3867        // forward device change to effects that have requested to be
3868        // aware of attached audio device.
3869        if (value != AUDIO_DEVICE_NONE) {
3870            mOutDevice = value;
3871            for (size_t i = 0; i < mEffectChains.size(); i++) {
3872                mEffectChains[i]->setDevice_l(mOutDevice);
3873            }
3874        }
3875    }
3876
3877    if (status == NO_ERROR) {
3878        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3879                                                keyValuePair.string());
3880        if (!mStandby && status == INVALID_OPERATION) {
3881            mOutput->stream->common.standby(&mOutput->stream->common);
3882            mStandby = true;
3883            mBytesWritten = 0;
3884            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3885                                                   keyValuePair.string());
3886        }
3887        if (status == NO_ERROR && reconfig) {
3888            readOutputParameters_l();
3889            delete mAudioMixer;
3890            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3891            for (size_t i = 0; i < mTracks.size() ; i++) {
3892                int name = getTrackName_l(mTracks[i]->mChannelMask,
3893                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3894                if (name < 0) {
3895                    break;
3896                }
3897                mTracks[i]->mName = name;
3898            }
3899            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3900        }
3901    }
3902
3903    if (!(previousCommand & FastMixerState::IDLE)) {
3904        ALOG_ASSERT(mFastMixer != 0);
3905        FastMixerStateQueue *sq = mFastMixer->sq();
3906        FastMixerState *state = sq->begin();
3907        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3908        state->mCommand = previousCommand;
3909        sq->end();
3910        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3911    }
3912
3913    return reconfig;
3914}
3915
3916
3917void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3918{
3919    const size_t SIZE = 256;
3920    char buffer[SIZE];
3921    String8 result;
3922
3923    PlaybackThread::dumpInternals(fd, args);
3924
3925    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3926
3927    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3928    const FastMixerDumpState copy(mFastMixerDumpState);
3929    copy.dump(fd);
3930
3931#ifdef STATE_QUEUE_DUMP
3932    // Similar for state queue
3933    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3934    observerCopy.dump(fd);
3935    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3936    mutatorCopy.dump(fd);
3937#endif
3938
3939#ifdef TEE_SINK
3940    // Write the tee output to a .wav file
3941    dumpTee(fd, mTeeSource, mId);
3942#endif
3943
3944#ifdef AUDIO_WATCHDOG
3945    if (mAudioWatchdog != 0) {
3946        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3947        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3948        wdCopy.dump(fd);
3949    }
3950#endif
3951}
3952
3953uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3954{
3955    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3956}
3957
3958uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3959{
3960    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3961}
3962
3963void AudioFlinger::MixerThread::cacheParameters_l()
3964{
3965    PlaybackThread::cacheParameters_l();
3966
3967    // FIXME: Relaxed timing because of a certain device that can't meet latency
3968    // Should be reduced to 2x after the vendor fixes the driver issue
3969    // increase threshold again due to low power audio mode. The way this warning
3970    // threshold is calculated and its usefulness should be reconsidered anyway.
3971    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3972}
3973
3974// ----------------------------------------------------------------------------
3975
3976AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3977        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3978    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3979        // mLeftVolFloat, mRightVolFloat
3980{
3981}
3982
3983AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3984        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3985        ThreadBase::type_t type)
3986    :   PlaybackThread(audioFlinger, output, id, device, type)
3987        // mLeftVolFloat, mRightVolFloat
3988{
3989}
3990
3991AudioFlinger::DirectOutputThread::~DirectOutputThread()
3992{
3993}
3994
3995void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3996{
3997    audio_track_cblk_t* cblk = track->cblk();
3998    float left, right;
3999
4000    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4001        left = right = 0;
4002    } else {
4003        float typeVolume = mStreamTypes[track->streamType()].volume;
4004        float v = mMasterVolume * typeVolume;
4005        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4006        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4007        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4008        if (left > GAIN_FLOAT_UNITY) {
4009            left = GAIN_FLOAT_UNITY;
4010        }
4011        left *= v;
4012        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4013        if (right > GAIN_FLOAT_UNITY) {
4014            right = GAIN_FLOAT_UNITY;
4015        }
4016        right *= v;
4017    }
4018
4019    if (lastTrack) {
4020        if (left != mLeftVolFloat || right != mRightVolFloat) {
4021            mLeftVolFloat = left;
4022            mRightVolFloat = right;
4023
4024            // Convert volumes from float to 8.24
4025            uint32_t vl = (uint32_t)(left * (1 << 24));
4026            uint32_t vr = (uint32_t)(right * (1 << 24));
4027
4028            // Delegate volume control to effect in track effect chain if needed
4029            // only one effect chain can be present on DirectOutputThread, so if
4030            // there is one, the track is connected to it
4031            if (!mEffectChains.isEmpty()) {
4032                mEffectChains[0]->setVolume_l(&vl, &vr);
4033                left = (float)vl / (1 << 24);
4034                right = (float)vr / (1 << 24);
4035            }
4036            if (mOutput->stream->set_volume) {
4037                mOutput->stream->set_volume(mOutput->stream, left, right);
4038            }
4039        }
4040    }
4041}
4042
4043
4044AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4045    Vector< sp<Track> > *tracksToRemove
4046)
4047{
4048    size_t count = mActiveTracks.size();
4049    mixer_state mixerStatus = MIXER_IDLE;
4050
4051    // find out which tracks need to be processed
4052    for (size_t i = 0; i < count; i++) {
4053        sp<Track> t = mActiveTracks[i].promote();
4054        // The track died recently
4055        if (t == 0) {
4056            continue;
4057        }
4058
4059        Track* const track = t.get();
4060        audio_track_cblk_t* cblk = track->cblk();
4061        // Only consider last track started for volume and mixer state control.
4062        // In theory an older track could underrun and restart after the new one starts
4063        // but as we only care about the transition phase between two tracks on a
4064        // direct output, it is not a problem to ignore the underrun case.
4065        sp<Track> l = mLatestActiveTrack.promote();
4066        bool last = l.get() == track;
4067
4068        // The first time a track is added we wait
4069        // for all its buffers to be filled before processing it
4070        uint32_t minFrames;
4071        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4072            minFrames = mNormalFrameCount;
4073        } else {
4074            minFrames = 1;
4075        }
4076
4077        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4078                !track->isStopping_2() && !track->isStopped())
4079        {
4080            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4081
4082            if (track->mFillingUpStatus == Track::FS_FILLED) {
4083                track->mFillingUpStatus = Track::FS_ACTIVE;
4084                // make sure processVolume_l() will apply new volume even if 0
4085                mLeftVolFloat = mRightVolFloat = -1.0;
4086                if (track->mState == TrackBase::RESUMING) {
4087                    track->mState = TrackBase::ACTIVE;
4088                }
4089            }
4090
4091            // compute volume for this track
4092            processVolume_l(track, last);
4093            if (last) {
4094                // reset retry count
4095                track->mRetryCount = kMaxTrackRetriesDirect;
4096                mActiveTrack = t;
4097                mixerStatus = MIXER_TRACKS_READY;
4098            }
4099        } else {
4100            // clear effect chain input buffer if the last active track started underruns
4101            // to avoid sending previous audio buffer again to effects
4102            if (!mEffectChains.isEmpty() && last) {
4103                mEffectChains[0]->clearInputBuffer();
4104            }
4105            if (track->isStopping_1()) {
4106                track->mState = TrackBase::STOPPING_2;
4107            }
4108            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4109                    track->isStopping_2() || track->isPaused()) {
4110                // We have consumed all the buffers of this track.
4111                // Remove it from the list of active tracks.
4112                size_t audioHALFrames;
4113                if (audio_is_linear_pcm(mFormat)) {
4114                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4115                } else {
4116                    audioHALFrames = 0;
4117                }
4118
4119                size_t framesWritten = mBytesWritten / mFrameSize;
4120                if (mStandby || !last ||
4121                        track->presentationComplete(framesWritten, audioHALFrames)) {
4122                    if (track->isStopping_2()) {
4123                        track->mState = TrackBase::STOPPED;
4124                    }
4125                    if (track->isStopped()) {
4126                        if (track->mState == TrackBase::FLUSHED) {
4127                            flushHw_l();
4128                        }
4129                        track->reset();
4130                    }
4131                    tracksToRemove->add(track);
4132                }
4133            } else {
4134                // No buffers for this track. Give it a few chances to
4135                // fill a buffer, then remove it from active list.
4136                // Only consider last track started for mixer state control
4137                if (--(track->mRetryCount) <= 0) {
4138                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4139                    tracksToRemove->add(track);
4140                    // indicate to client process that the track was disabled because of underrun;
4141                    // it will then automatically call start() when data is available
4142                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4143                } else if (last) {
4144                    mixerStatus = MIXER_TRACKS_ENABLED;
4145                }
4146            }
4147        }
4148    }
4149
4150    // remove all the tracks that need to be...
4151    removeTracks_l(*tracksToRemove);
4152
4153    return mixerStatus;
4154}
4155
4156void AudioFlinger::DirectOutputThread::threadLoop_mix()
4157{
4158    size_t frameCount = mFrameCount;
4159    int8_t *curBuf = (int8_t *)mSinkBuffer;
4160    // output audio to hardware
4161    while (frameCount) {
4162        AudioBufferProvider::Buffer buffer;
4163        buffer.frameCount = frameCount;
4164        mActiveTrack->getNextBuffer(&buffer);
4165        if (buffer.raw == NULL) {
4166            memset(curBuf, 0, frameCount * mFrameSize);
4167            break;
4168        }
4169        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4170        frameCount -= buffer.frameCount;
4171        curBuf += buffer.frameCount * mFrameSize;
4172        mActiveTrack->releaseBuffer(&buffer);
4173    }
4174    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4175    sleepTime = 0;
4176    standbyTime = systemTime() + standbyDelay;
4177    mActiveTrack.clear();
4178}
4179
4180void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4181{
4182    if (sleepTime == 0) {
4183        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4184            sleepTime = activeSleepTime;
4185        } else {
4186            sleepTime = idleSleepTime;
4187        }
4188    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4189        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4190        sleepTime = 0;
4191    }
4192}
4193
4194// getTrackName_l() must be called with ThreadBase::mLock held
4195int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4196        audio_format_t format __unused, int sessionId __unused)
4197{
4198    return 0;
4199}
4200
4201// deleteTrackName_l() must be called with ThreadBase::mLock held
4202void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4203{
4204}
4205
4206// checkForNewParameter_l() must be called with ThreadBase::mLock held
4207bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4208                                                              status_t& status)
4209{
4210    bool reconfig = false;
4211
4212    status = NO_ERROR;
4213
4214    AudioParameter param = AudioParameter(keyValuePair);
4215    int value;
4216    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4217        // forward device change to effects that have requested to be
4218        // aware of attached audio device.
4219        if (value != AUDIO_DEVICE_NONE) {
4220            mOutDevice = value;
4221            for (size_t i = 0; i < mEffectChains.size(); i++) {
4222                mEffectChains[i]->setDevice_l(mOutDevice);
4223            }
4224        }
4225    }
4226    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4227        // do not accept frame count changes if tracks are open as the track buffer
4228        // size depends on frame count and correct behavior would not be garantied
4229        // if frame count is changed after track creation
4230        if (!mTracks.isEmpty()) {
4231            status = INVALID_OPERATION;
4232        } else {
4233            reconfig = true;
4234        }
4235    }
4236    if (status == NO_ERROR) {
4237        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4238                                                keyValuePair.string());
4239        if (!mStandby && status == INVALID_OPERATION) {
4240            mOutput->stream->common.standby(&mOutput->stream->common);
4241            mStandby = true;
4242            mBytesWritten = 0;
4243            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4244                                                   keyValuePair.string());
4245        }
4246        if (status == NO_ERROR && reconfig) {
4247            readOutputParameters_l();
4248            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4249        }
4250    }
4251
4252    return reconfig;
4253}
4254
4255uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4256{
4257    uint32_t time;
4258    if (audio_is_linear_pcm(mFormat)) {
4259        time = PlaybackThread::activeSleepTimeUs();
4260    } else {
4261        time = 10000;
4262    }
4263    return time;
4264}
4265
4266uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4267{
4268    uint32_t time;
4269    if (audio_is_linear_pcm(mFormat)) {
4270        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4271    } else {
4272        time = 10000;
4273    }
4274    return time;
4275}
4276
4277uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4278{
4279    uint32_t time;
4280    if (audio_is_linear_pcm(mFormat)) {
4281        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4282    } else {
4283        time = 10000;
4284    }
4285    return time;
4286}
4287
4288void AudioFlinger::DirectOutputThread::cacheParameters_l()
4289{
4290    PlaybackThread::cacheParameters_l();
4291
4292    // use shorter standby delay as on normal output to release
4293    // hardware resources as soon as possible
4294    if (audio_is_linear_pcm(mFormat)) {
4295        standbyDelay = microseconds(activeSleepTime*2);
4296    } else {
4297        standbyDelay = kOffloadStandbyDelayNs;
4298    }
4299}
4300
4301void AudioFlinger::DirectOutputThread::flushHw_l()
4302{
4303    if (mOutput->stream->flush != NULL)
4304        mOutput->stream->flush(mOutput->stream);
4305}
4306
4307// ----------------------------------------------------------------------------
4308
4309AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4310        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4311    :   Thread(false /*canCallJava*/),
4312        mPlaybackThread(playbackThread),
4313        mWriteAckSequence(0),
4314        mDrainSequence(0)
4315{
4316}
4317
4318AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4319{
4320}
4321
4322void AudioFlinger::AsyncCallbackThread::onFirstRef()
4323{
4324    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4325}
4326
4327bool AudioFlinger::AsyncCallbackThread::threadLoop()
4328{
4329    while (!exitPending()) {
4330        uint32_t writeAckSequence;
4331        uint32_t drainSequence;
4332
4333        {
4334            Mutex::Autolock _l(mLock);
4335            while (!((mWriteAckSequence & 1) ||
4336                     (mDrainSequence & 1) ||
4337                     exitPending())) {
4338                mWaitWorkCV.wait(mLock);
4339            }
4340
4341            if (exitPending()) {
4342                break;
4343            }
4344            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4345                  mWriteAckSequence, mDrainSequence);
4346            writeAckSequence = mWriteAckSequence;
4347            mWriteAckSequence &= ~1;
4348            drainSequence = mDrainSequence;
4349            mDrainSequence &= ~1;
4350        }
4351        {
4352            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4353            if (playbackThread != 0) {
4354                if (writeAckSequence & 1) {
4355                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4356                }
4357                if (drainSequence & 1) {
4358                    playbackThread->resetDraining(drainSequence >> 1);
4359                }
4360            }
4361        }
4362    }
4363    return false;
4364}
4365
4366void AudioFlinger::AsyncCallbackThread::exit()
4367{
4368    ALOGV("AsyncCallbackThread::exit");
4369    Mutex::Autolock _l(mLock);
4370    requestExit();
4371    mWaitWorkCV.broadcast();
4372}
4373
4374void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4375{
4376    Mutex::Autolock _l(mLock);
4377    // bit 0 is cleared
4378    mWriteAckSequence = sequence << 1;
4379}
4380
4381void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4382{
4383    Mutex::Autolock _l(mLock);
4384    // ignore unexpected callbacks
4385    if (mWriteAckSequence & 2) {
4386        mWriteAckSequence |= 1;
4387        mWaitWorkCV.signal();
4388    }
4389}
4390
4391void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4392{
4393    Mutex::Autolock _l(mLock);
4394    // bit 0 is cleared
4395    mDrainSequence = sequence << 1;
4396}
4397
4398void AudioFlinger::AsyncCallbackThread::resetDraining()
4399{
4400    Mutex::Autolock _l(mLock);
4401    // ignore unexpected callbacks
4402    if (mDrainSequence & 2) {
4403        mDrainSequence |= 1;
4404        mWaitWorkCV.signal();
4405    }
4406}
4407
4408
4409// ----------------------------------------------------------------------------
4410AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4411        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4412    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4413        mHwPaused(false),
4414        mFlushPending(false),
4415        mPausedBytesRemaining(0)
4416{
4417    //FIXME: mStandby should be set to true by ThreadBase constructor
4418    mStandby = true;
4419}
4420
4421void AudioFlinger::OffloadThread::threadLoop_exit()
4422{
4423    if (mFlushPending || mHwPaused) {
4424        // If a flush is pending or track was paused, just discard buffered data
4425        flushHw_l();
4426    } else {
4427        mMixerStatus = MIXER_DRAIN_ALL;
4428        threadLoop_drain();
4429    }
4430    if (mUseAsyncWrite) {
4431        ALOG_ASSERT(mCallbackThread != 0);
4432        mCallbackThread->exit();
4433    }
4434    PlaybackThread::threadLoop_exit();
4435}
4436
4437AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4438    Vector< sp<Track> > *tracksToRemove
4439)
4440{
4441    size_t count = mActiveTracks.size();
4442
4443    mixer_state mixerStatus = MIXER_IDLE;
4444    bool doHwPause = false;
4445    bool doHwResume = false;
4446
4447    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4448
4449    // find out which tracks need to be processed
4450    for (size_t i = 0; i < count; i++) {
4451        sp<Track> t = mActiveTracks[i].promote();
4452        // The track died recently
4453        if (t == 0) {
4454            continue;
4455        }
4456        Track* const track = t.get();
4457        audio_track_cblk_t* cblk = track->cblk();
4458        // Only consider last track started for volume and mixer state control.
4459        // In theory an older track could underrun and restart after the new one starts
4460        // but as we only care about the transition phase between two tracks on a
4461        // direct output, it is not a problem to ignore the underrun case.
4462        sp<Track> l = mLatestActiveTrack.promote();
4463        bool last = l.get() == track;
4464
4465        if (track->isInvalid()) {
4466            ALOGW("An invalidated track shouldn't be in active list");
4467            tracksToRemove->add(track);
4468            continue;
4469        }
4470
4471        if (track->mState == TrackBase::IDLE) {
4472            ALOGW("An idle track shouldn't be in active list");
4473            continue;
4474        }
4475
4476        if (track->isPausing()) {
4477            track->setPaused();
4478            if (last) {
4479                if (!mHwPaused) {
4480                    doHwPause = true;
4481                    mHwPaused = true;
4482                }
4483                // If we were part way through writing the mixbuffer to
4484                // the HAL we must save this until we resume
4485                // BUG - this will be wrong if a different track is made active,
4486                // in that case we want to discard the pending data in the
4487                // mixbuffer and tell the client to present it again when the
4488                // track is resumed
4489                mPausedWriteLength = mCurrentWriteLength;
4490                mPausedBytesRemaining = mBytesRemaining;
4491                mBytesRemaining = 0;    // stop writing
4492            }
4493            tracksToRemove->add(track);
4494        } else if (track->isFlushPending()) {
4495            track->flushAck();
4496            if (last) {
4497                mFlushPending = true;
4498            }
4499        } else if (track->isResumePending()){
4500            track->resumeAck();
4501            if (last) {
4502                if (mPausedBytesRemaining) {
4503                    // Need to continue write that was interrupted
4504                    mCurrentWriteLength = mPausedWriteLength;
4505                    mBytesRemaining = mPausedBytesRemaining;
4506                    mPausedBytesRemaining = 0;
4507                }
4508                if (mHwPaused) {
4509                    doHwResume = true;
4510                    mHwPaused = false;
4511                    // threadLoop_mix() will handle the case that we need to
4512                    // resume an interrupted write
4513                }
4514                // enable write to audio HAL
4515                sleepTime = 0;
4516
4517                // Do not handle new data in this iteration even if track->framesReady()
4518                mixerStatus = MIXER_TRACKS_ENABLED;
4519            }
4520        }  else if (track->framesReady() && track->isReady() &&
4521                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4522            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4523            if (track->mFillingUpStatus == Track::FS_FILLED) {
4524                track->mFillingUpStatus = Track::FS_ACTIVE;
4525                // make sure processVolume_l() will apply new volume even if 0
4526                mLeftVolFloat = mRightVolFloat = -1.0;
4527            }
4528
4529            if (last) {
4530                sp<Track> previousTrack = mPreviousTrack.promote();
4531                if (previousTrack != 0) {
4532                    if (track != previousTrack.get()) {
4533                        // Flush any data still being written from last track
4534                        mBytesRemaining = 0;
4535                        if (mPausedBytesRemaining) {
4536                            // Last track was paused so we also need to flush saved
4537                            // mixbuffer state and invalidate track so that it will
4538                            // re-submit that unwritten data when it is next resumed
4539                            mPausedBytesRemaining = 0;
4540                            // Invalidate is a bit drastic - would be more efficient
4541                            // to have a flag to tell client that some of the
4542                            // previously written data was lost
4543                            previousTrack->invalidate();
4544                        }
4545                        // flush data already sent to the DSP if changing audio session as audio
4546                        // comes from a different source. Also invalidate previous track to force a
4547                        // seek when resuming.
4548                        if (previousTrack->sessionId() != track->sessionId()) {
4549                            previousTrack->invalidate();
4550                        }
4551                    }
4552                }
4553                mPreviousTrack = track;
4554                // reset retry count
4555                track->mRetryCount = kMaxTrackRetriesOffload;
4556                mActiveTrack = t;
4557                mixerStatus = MIXER_TRACKS_READY;
4558            }
4559        } else {
4560            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4561            if (track->isStopping_1()) {
4562                // Hardware buffer can hold a large amount of audio so we must
4563                // wait for all current track's data to drain before we say
4564                // that the track is stopped.
4565                if (mBytesRemaining == 0) {
4566                    // Only start draining when all data in mixbuffer
4567                    // has been written
4568                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4569                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4570                    // do not drain if no data was ever sent to HAL (mStandby == true)
4571                    if (last && !mStandby) {
4572                        // do not modify drain sequence if we are already draining. This happens
4573                        // when resuming from pause after drain.
4574                        if ((mDrainSequence & 1) == 0) {
4575                            sleepTime = 0;
4576                            standbyTime = systemTime() + standbyDelay;
4577                            mixerStatus = MIXER_DRAIN_TRACK;
4578                            mDrainSequence += 2;
4579                        }
4580                        if (mHwPaused) {
4581                            // It is possible to move from PAUSED to STOPPING_1 without
4582                            // a resume so we must ensure hardware is running
4583                            doHwResume = true;
4584                            mHwPaused = false;
4585                        }
4586                    }
4587                }
4588            } else if (track->isStopping_2()) {
4589                // Drain has completed or we are in standby, signal presentation complete
4590                if (!(mDrainSequence & 1) || !last || mStandby) {
4591                    track->mState = TrackBase::STOPPED;
4592                    size_t audioHALFrames =
4593                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4594                    size_t framesWritten =
4595                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4596                    track->presentationComplete(framesWritten, audioHALFrames);
4597                    track->reset();
4598                    tracksToRemove->add(track);
4599                }
4600            } else {
4601                // No buffers for this track. Give it a few chances to
4602                // fill a buffer, then remove it from active list.
4603                if (--(track->mRetryCount) <= 0) {
4604                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4605                          track->name());
4606                    tracksToRemove->add(track);
4607                    // indicate to client process that the track was disabled because of underrun;
4608                    // it will then automatically call start() when data is available
4609                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4610                } else if (last){
4611                    mixerStatus = MIXER_TRACKS_ENABLED;
4612                }
4613            }
4614        }
4615        // compute volume for this track
4616        processVolume_l(track, last);
4617    }
4618
4619    // make sure the pause/flush/resume sequence is executed in the right order.
4620    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4621    // before flush and then resume HW. This can happen in case of pause/flush/resume
4622    // if resume is received before pause is executed.
4623    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4624        mOutput->stream->pause(mOutput->stream);
4625    }
4626    if (mFlushPending) {
4627        flushHw_l();
4628        mFlushPending = false;
4629    }
4630    if (!mStandby && doHwResume) {
4631        mOutput->stream->resume(mOutput->stream);
4632    }
4633
4634    // remove all the tracks that need to be...
4635    removeTracks_l(*tracksToRemove);
4636
4637    return mixerStatus;
4638}
4639
4640// must be called with thread mutex locked
4641bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4642{
4643    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4644          mWriteAckSequence, mDrainSequence);
4645    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4646        return true;
4647    }
4648    return false;
4649}
4650
4651// must be called with thread mutex locked
4652bool AudioFlinger::OffloadThread::shouldStandby_l()
4653{
4654    bool trackPaused = false;
4655
4656    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4657    // after a timeout and we will enter standby then.
4658    if (mTracks.size() > 0) {
4659        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4660    }
4661
4662    return !mStandby && !trackPaused;
4663}
4664
4665
4666bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4667{
4668    Mutex::Autolock _l(mLock);
4669    return waitingAsyncCallback_l();
4670}
4671
4672void AudioFlinger::OffloadThread::flushHw_l()
4673{
4674    DirectOutputThread::flushHw_l();
4675    // Flush anything still waiting in the mixbuffer
4676    mCurrentWriteLength = 0;
4677    mBytesRemaining = 0;
4678    mPausedWriteLength = 0;
4679    mPausedBytesRemaining = 0;
4680    mHwPaused = false;
4681
4682    if (mUseAsyncWrite) {
4683        // discard any pending drain or write ack by incrementing sequence
4684        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4685        mDrainSequence = (mDrainSequence + 2) & ~1;
4686        ALOG_ASSERT(mCallbackThread != 0);
4687        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4688        mCallbackThread->setDraining(mDrainSequence);
4689    }
4690}
4691
4692void AudioFlinger::OffloadThread::onAddNewTrack_l()
4693{
4694    sp<Track> previousTrack = mPreviousTrack.promote();
4695    sp<Track> latestTrack = mLatestActiveTrack.promote();
4696
4697    if (previousTrack != 0 && latestTrack != 0 &&
4698        (previousTrack->sessionId() != latestTrack->sessionId())) {
4699        mFlushPending = true;
4700    }
4701    PlaybackThread::onAddNewTrack_l();
4702}
4703
4704// ----------------------------------------------------------------------------
4705
4706AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4707        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4708    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4709                DUPLICATING),
4710        mWaitTimeMs(UINT_MAX)
4711{
4712    addOutputTrack(mainThread);
4713}
4714
4715AudioFlinger::DuplicatingThread::~DuplicatingThread()
4716{
4717    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4718        mOutputTracks[i]->destroy();
4719    }
4720}
4721
4722void AudioFlinger::DuplicatingThread::threadLoop_mix()
4723{
4724    // mix buffers...
4725    if (outputsReady(outputTracks)) {
4726        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4727    } else {
4728        if (mMixerBufferValid) {
4729            memset(mMixerBuffer, 0, mMixerBufferSize);
4730        } else {
4731            memset(mSinkBuffer, 0, mSinkBufferSize);
4732        }
4733    }
4734    sleepTime = 0;
4735    writeFrames = mNormalFrameCount;
4736    mCurrentWriteLength = mSinkBufferSize;
4737    standbyTime = systemTime() + standbyDelay;
4738}
4739
4740void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4741{
4742    if (sleepTime == 0) {
4743        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4744            sleepTime = activeSleepTime;
4745        } else {
4746            sleepTime = idleSleepTime;
4747        }
4748    } else if (mBytesWritten != 0) {
4749        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4750            writeFrames = mNormalFrameCount;
4751            memset(mSinkBuffer, 0, mSinkBufferSize);
4752        } else {
4753            // flush remaining overflow buffers in output tracks
4754            writeFrames = 0;
4755        }
4756        sleepTime = 0;
4757    }
4758}
4759
4760ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4761{
4762    for (size_t i = 0; i < outputTracks.size(); i++) {
4763        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4764        // for delivery downstream as needed. This in-place conversion is safe as
4765        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4766        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4767        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4768            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4769                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4770        }
4771        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4772    }
4773    mStandby = false;
4774    return (ssize_t)mSinkBufferSize;
4775}
4776
4777void AudioFlinger::DuplicatingThread::threadLoop_standby()
4778{
4779    // DuplicatingThread implements standby by stopping all tracks
4780    for (size_t i = 0; i < outputTracks.size(); i++) {
4781        outputTracks[i]->stop();
4782    }
4783}
4784
4785void AudioFlinger::DuplicatingThread::saveOutputTracks()
4786{
4787    outputTracks = mOutputTracks;
4788}
4789
4790void AudioFlinger::DuplicatingThread::clearOutputTracks()
4791{
4792    outputTracks.clear();
4793}
4794
4795void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4796{
4797    Mutex::Autolock _l(mLock);
4798    // FIXME explain this formula
4799    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4800    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4801    // due to current usage case and restrictions on the AudioBufferProvider.
4802    // Actual buffer conversion is done in threadLoop_write().
4803    //
4804    // TODO: This may change in the future, depending on multichannel
4805    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4806    OutputTrack *outputTrack = new OutputTrack(thread,
4807                                            this,
4808                                            mSampleRate,
4809                                            AUDIO_FORMAT_PCM_16_BIT,
4810                                            mChannelMask,
4811                                            frameCount,
4812                                            IPCThreadState::self()->getCallingUid());
4813    if (outputTrack->cblk() != NULL) {
4814        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4815        mOutputTracks.add(outputTrack);
4816        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4817        updateWaitTime_l();
4818    }
4819}
4820
4821void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4822{
4823    Mutex::Autolock _l(mLock);
4824    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4825        if (mOutputTracks[i]->thread() == thread) {
4826            mOutputTracks[i]->destroy();
4827            mOutputTracks.removeAt(i);
4828            updateWaitTime_l();
4829            return;
4830        }
4831    }
4832    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4833}
4834
4835// caller must hold mLock
4836void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4837{
4838    mWaitTimeMs = UINT_MAX;
4839    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4840        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4841        if (strong != 0) {
4842            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4843            if (waitTimeMs < mWaitTimeMs) {
4844                mWaitTimeMs = waitTimeMs;
4845            }
4846        }
4847    }
4848}
4849
4850
4851bool AudioFlinger::DuplicatingThread::outputsReady(
4852        const SortedVector< sp<OutputTrack> > &outputTracks)
4853{
4854    for (size_t i = 0; i < outputTracks.size(); i++) {
4855        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4856        if (thread == 0) {
4857            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4858                    outputTracks[i].get());
4859            return false;
4860        }
4861        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4862        // see note at standby() declaration
4863        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4864            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4865                    thread.get());
4866            return false;
4867        }
4868    }
4869    return true;
4870}
4871
4872uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4873{
4874    return (mWaitTimeMs * 1000) / 2;
4875}
4876
4877void AudioFlinger::DuplicatingThread::cacheParameters_l()
4878{
4879    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4880    updateWaitTime_l();
4881
4882    MixerThread::cacheParameters_l();
4883}
4884
4885// ----------------------------------------------------------------------------
4886//      Record
4887// ----------------------------------------------------------------------------
4888
4889AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4890                                         AudioStreamIn *input,
4891                                         audio_io_handle_t id,
4892                                         audio_devices_t outDevice,
4893                                         audio_devices_t inDevice
4894#ifdef TEE_SINK
4895                                         , const sp<NBAIO_Sink>& teeSink
4896#endif
4897                                         ) :
4898    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4899    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4900    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4901    mRsmpInRear(0)
4902#ifdef TEE_SINK
4903    , mTeeSink(teeSink)
4904#endif
4905    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4906            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4907    // mFastCapture below
4908    , mFastCaptureFutex(0)
4909    // mInputSource
4910    // mPipeSink
4911    // mPipeSource
4912    , mPipeFramesP2(0)
4913    // mPipeMemory
4914    // mFastCaptureNBLogWriter
4915    , mFastTrackAvail(false)
4916{
4917    snprintf(mName, kNameLength, "AudioIn_%X", id);
4918    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4919
4920    readInputParameters_l();
4921
4922    // create an NBAIO source for the HAL input stream, and negotiate
4923    mInputSource = new AudioStreamInSource(input->stream);
4924    size_t numCounterOffers = 0;
4925    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4926    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4927    ALOG_ASSERT(index == 0);
4928
4929    // initialize fast capture depending on configuration
4930    bool initFastCapture;
4931    switch (kUseFastCapture) {
4932    case FastCapture_Never:
4933        initFastCapture = false;
4934        break;
4935    case FastCapture_Always:
4936        initFastCapture = true;
4937        break;
4938    case FastCapture_Static:
4939        uint32_t primaryOutputSampleRate;
4940        {
4941            AutoMutex _l(audioFlinger->mHardwareLock);
4942            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4943        }
4944        initFastCapture =
4945                // either capture sample rate is same as (a reasonable) primary output sample rate
4946                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4947                    (mSampleRate == primaryOutputSampleRate)) ||
4948                // or primary output sample rate is unknown, and capture sample rate is reasonable
4949                ((primaryOutputSampleRate == 0) &&
4950                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4951                // and the buffer size is < 12 ms
4952                (mFrameCount * 1000) / mSampleRate < 12;
4953        break;
4954    // case FastCapture_Dynamic:
4955    }
4956
4957    if (initFastCapture) {
4958        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4959        NBAIO_Format format = mInputSource->format();
4960        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4961        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4962        void *pipeBuffer;
4963        const sp<MemoryDealer> roHeap(readOnlyHeap());
4964        sp<IMemory> pipeMemory;
4965        if ((roHeap == 0) ||
4966                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4967                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4968            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4969            goto failed;
4970        }
4971        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4972        memset(pipeBuffer, 0, pipeSize);
4973        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4974        const NBAIO_Format offers[1] = {format};
4975        size_t numCounterOffers = 0;
4976        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4977        ALOG_ASSERT(index == 0);
4978        mPipeSink = pipe;
4979        PipeReader *pipeReader = new PipeReader(*pipe);
4980        numCounterOffers = 0;
4981        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4982        ALOG_ASSERT(index == 0);
4983        mPipeSource = pipeReader;
4984        mPipeFramesP2 = pipeFramesP2;
4985        mPipeMemory = pipeMemory;
4986
4987        // create fast capture
4988        mFastCapture = new FastCapture();
4989        FastCaptureStateQueue *sq = mFastCapture->sq();
4990#ifdef STATE_QUEUE_DUMP
4991        // FIXME
4992#endif
4993        FastCaptureState *state = sq->begin();
4994        state->mCblk = NULL;
4995        state->mInputSource = mInputSource.get();
4996        state->mInputSourceGen++;
4997        state->mPipeSink = pipe;
4998        state->mPipeSinkGen++;
4999        state->mFrameCount = mFrameCount;
5000        state->mCommand = FastCaptureState::COLD_IDLE;
5001        // already done in constructor initialization list
5002        //mFastCaptureFutex = 0;
5003        state->mColdFutexAddr = &mFastCaptureFutex;
5004        state->mColdGen++;
5005        state->mDumpState = &mFastCaptureDumpState;
5006#ifdef TEE_SINK
5007        // FIXME
5008#endif
5009        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5010        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5011        sq->end();
5012        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5013
5014        // start the fast capture
5015        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5016        pid_t tid = mFastCapture->getTid();
5017        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
5018        if (err != 0) {
5019            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
5020                    kPriorityFastCapture, getpid_cached, tid, err);
5021        }
5022
5023#ifdef AUDIO_WATCHDOG
5024        // FIXME
5025#endif
5026
5027        mFastTrackAvail = true;
5028    }
5029failed: ;
5030
5031    // FIXME mNormalSource
5032}
5033
5034
5035AudioFlinger::RecordThread::~RecordThread()
5036{
5037    if (mFastCapture != 0) {
5038        FastCaptureStateQueue *sq = mFastCapture->sq();
5039        FastCaptureState *state = sq->begin();
5040        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5041            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5042            if (old == -1) {
5043                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5044            }
5045        }
5046        state->mCommand = FastCaptureState::EXIT;
5047        sq->end();
5048        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5049        mFastCapture->join();
5050        mFastCapture.clear();
5051    }
5052    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5053    mAudioFlinger->unregisterWriter(mNBLogWriter);
5054    delete[] mRsmpInBuffer;
5055}
5056
5057void AudioFlinger::RecordThread::onFirstRef()
5058{
5059    run(mName, PRIORITY_URGENT_AUDIO);
5060}
5061
5062bool AudioFlinger::RecordThread::threadLoop()
5063{
5064    nsecs_t lastWarning = 0;
5065
5066    inputStandBy();
5067
5068reacquire_wakelock:
5069    sp<RecordTrack> activeTrack;
5070    int activeTracksGen;
5071    {
5072        Mutex::Autolock _l(mLock);
5073        size_t size = mActiveTracks.size();
5074        activeTracksGen = mActiveTracksGen;
5075        if (size > 0) {
5076            // FIXME an arbitrary choice
5077            activeTrack = mActiveTracks[0];
5078            acquireWakeLock_l(activeTrack->uid());
5079            if (size > 1) {
5080                SortedVector<int> tmp;
5081                for (size_t i = 0; i < size; i++) {
5082                    tmp.add(mActiveTracks[i]->uid());
5083                }
5084                updateWakeLockUids_l(tmp);
5085            }
5086        } else {
5087            acquireWakeLock_l(-1);
5088        }
5089    }
5090
5091    // used to request a deferred sleep, to be executed later while mutex is unlocked
5092    uint32_t sleepUs = 0;
5093
5094    // loop while there is work to do
5095    for (;;) {
5096        Vector< sp<EffectChain> > effectChains;
5097
5098        // sleep with mutex unlocked
5099        if (sleepUs > 0) {
5100            usleep(sleepUs);
5101            sleepUs = 0;
5102        }
5103
5104        // activeTracks accumulates a copy of a subset of mActiveTracks
5105        Vector< sp<RecordTrack> > activeTracks;
5106
5107        // reference to the (first and only) active fast track
5108        sp<RecordTrack> fastTrack;
5109
5110        // reference to a fast track which is about to be removed
5111        sp<RecordTrack> fastTrackToRemove;
5112
5113        { // scope for mLock
5114            Mutex::Autolock _l(mLock);
5115
5116            processConfigEvents_l();
5117
5118            // check exitPending here because checkForNewParameters_l() and
5119            // checkForNewParameters_l() can temporarily release mLock
5120            if (exitPending()) {
5121                break;
5122            }
5123
5124            // if no active track(s), then standby and release wakelock
5125            size_t size = mActiveTracks.size();
5126            if (size == 0) {
5127                standbyIfNotAlreadyInStandby();
5128                // exitPending() can't become true here
5129                releaseWakeLock_l();
5130                ALOGV("RecordThread: loop stopping");
5131                // go to sleep
5132                mWaitWorkCV.wait(mLock);
5133                ALOGV("RecordThread: loop starting");
5134                goto reacquire_wakelock;
5135            }
5136
5137            if (mActiveTracksGen != activeTracksGen) {
5138                activeTracksGen = mActiveTracksGen;
5139                SortedVector<int> tmp;
5140                for (size_t i = 0; i < size; i++) {
5141                    tmp.add(mActiveTracks[i]->uid());
5142                }
5143                updateWakeLockUids_l(tmp);
5144            }
5145
5146            bool doBroadcast = false;
5147            for (size_t i = 0; i < size; ) {
5148
5149                activeTrack = mActiveTracks[i];
5150                if (activeTrack->isTerminated()) {
5151                    if (activeTrack->isFastTrack()) {
5152                        ALOG_ASSERT(fastTrackToRemove == 0);
5153                        fastTrackToRemove = activeTrack;
5154                    }
5155                    removeTrack_l(activeTrack);
5156                    mActiveTracks.remove(activeTrack);
5157                    mActiveTracksGen++;
5158                    size--;
5159                    continue;
5160                }
5161
5162                TrackBase::track_state activeTrackState = activeTrack->mState;
5163                switch (activeTrackState) {
5164
5165                case TrackBase::PAUSING:
5166                    mActiveTracks.remove(activeTrack);
5167                    mActiveTracksGen++;
5168                    doBroadcast = true;
5169                    size--;
5170                    continue;
5171
5172                case TrackBase::STARTING_1:
5173                    sleepUs = 10000;
5174                    i++;
5175                    continue;
5176
5177                case TrackBase::STARTING_2:
5178                    doBroadcast = true;
5179                    mStandby = false;
5180                    activeTrack->mState = TrackBase::ACTIVE;
5181                    break;
5182
5183                case TrackBase::ACTIVE:
5184                    break;
5185
5186                case TrackBase::IDLE:
5187                    i++;
5188                    continue;
5189
5190                default:
5191                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5192                }
5193
5194                activeTracks.add(activeTrack);
5195                i++;
5196
5197                if (activeTrack->isFastTrack()) {
5198                    ALOG_ASSERT(!mFastTrackAvail);
5199                    ALOG_ASSERT(fastTrack == 0);
5200                    fastTrack = activeTrack;
5201                }
5202            }
5203            if (doBroadcast) {
5204                mStartStopCond.broadcast();
5205            }
5206
5207            // sleep if there are no active tracks to process
5208            if (activeTracks.size() == 0) {
5209                if (sleepUs == 0) {
5210                    sleepUs = kRecordThreadSleepUs;
5211                }
5212                continue;
5213            }
5214            sleepUs = 0;
5215
5216            lockEffectChains_l(effectChains);
5217        }
5218
5219        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5220
5221        size_t size = effectChains.size();
5222        for (size_t i = 0; i < size; i++) {
5223            // thread mutex is not locked, but effect chain is locked
5224            effectChains[i]->process_l();
5225        }
5226
5227        // Push a new fast capture state if fast capture is not already running, or cblk change
5228        if (mFastCapture != 0) {
5229            FastCaptureStateQueue *sq = mFastCapture->sq();
5230            FastCaptureState *state = sq->begin();
5231            bool didModify = false;
5232            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5233            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5234                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5235                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5236                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5237                    if (old == -1) {
5238                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5239                    }
5240                }
5241                state->mCommand = FastCaptureState::READ_WRITE;
5242#if 0   // FIXME
5243                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5244                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5245#endif
5246                didModify = true;
5247            }
5248            audio_track_cblk_t *cblkOld = state->mCblk;
5249            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5250            if (cblkNew != cblkOld) {
5251                state->mCblk = cblkNew;
5252                // block until acked if removing a fast track
5253                if (cblkOld != NULL) {
5254                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5255                }
5256                didModify = true;
5257            }
5258            sq->end(didModify);
5259            if (didModify) {
5260                sq->push(block);
5261#if 0
5262                if (kUseFastCapture == FastCapture_Dynamic) {
5263                    mNormalSource = mPipeSource;
5264                }
5265#endif
5266            }
5267        }
5268
5269        // now run the fast track destructor with thread mutex unlocked
5270        fastTrackToRemove.clear();
5271
5272        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5273        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5274        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5275        // If destination is non-contiguous, first read past the nominal end of buffer, then
5276        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5277
5278        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5279        ssize_t framesRead;
5280
5281        // If an NBAIO source is present, use it to read the normal capture's data
5282        if (mPipeSource != 0) {
5283            size_t framesToRead = mBufferSize / mFrameSize;
5284            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5285                    framesToRead, AudioBufferProvider::kInvalidPTS);
5286            if (framesRead == 0) {
5287                // since pipe is non-blocking, simulate blocking input
5288                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5289            }
5290        // otherwise use the HAL / AudioStreamIn directly
5291        } else {
5292            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5293                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5294            if (bytesRead < 0) {
5295                framesRead = bytesRead;
5296            } else {
5297                framesRead = bytesRead / mFrameSize;
5298            }
5299        }
5300
5301        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5302            ALOGE("read failed: framesRead=%d", framesRead);
5303            // Force input into standby so that it tries to recover at next read attempt
5304            inputStandBy();
5305            sleepUs = kRecordThreadSleepUs;
5306        }
5307        if (framesRead <= 0) {
5308            goto unlock;
5309        }
5310        ALOG_ASSERT(framesRead > 0);
5311
5312        if (mTeeSink != 0) {
5313            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5314        }
5315        // If destination is non-contiguous, we now correct for reading past end of buffer.
5316        {
5317            size_t part1 = mRsmpInFramesP2 - rear;
5318            if ((size_t) framesRead > part1) {
5319                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5320                        (framesRead - part1) * mFrameSize);
5321            }
5322        }
5323        rear = mRsmpInRear += framesRead;
5324
5325        size = activeTracks.size();
5326        // loop over each active track
5327        for (size_t i = 0; i < size; i++) {
5328            activeTrack = activeTracks[i];
5329
5330            // skip fast tracks, as those are handled directly by FastCapture
5331            if (activeTrack->isFastTrack()) {
5332                continue;
5333            }
5334
5335            enum {
5336                OVERRUN_UNKNOWN,
5337                OVERRUN_TRUE,
5338                OVERRUN_FALSE
5339            } overrun = OVERRUN_UNKNOWN;
5340
5341            // loop over getNextBuffer to handle circular sink
5342            for (;;) {
5343
5344                activeTrack->mSink.frameCount = ~0;
5345                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5346                size_t framesOut = activeTrack->mSink.frameCount;
5347                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5348
5349                int32_t front = activeTrack->mRsmpInFront;
5350                ssize_t filled = rear - front;
5351                size_t framesIn;
5352
5353                if (filled < 0) {
5354                    // should not happen, but treat like a massive overrun and re-sync
5355                    framesIn = 0;
5356                    activeTrack->mRsmpInFront = rear;
5357                    overrun = OVERRUN_TRUE;
5358                } else if ((size_t) filled <= mRsmpInFrames) {
5359                    framesIn = (size_t) filled;
5360                } else {
5361                    // client is not keeping up with server, but give it latest data
5362                    framesIn = mRsmpInFrames;
5363                    activeTrack->mRsmpInFront = front = rear - framesIn;
5364                    overrun = OVERRUN_TRUE;
5365                }
5366
5367                if (framesOut == 0 || framesIn == 0) {
5368                    break;
5369                }
5370
5371                if (activeTrack->mResampler == NULL) {
5372                    // no resampling
5373                    if (framesIn > framesOut) {
5374                        framesIn = framesOut;
5375                    } else {
5376                        framesOut = framesIn;
5377                    }
5378                    int8_t *dst = activeTrack->mSink.i8;
5379                    while (framesIn > 0) {
5380                        front &= mRsmpInFramesP2 - 1;
5381                        size_t part1 = mRsmpInFramesP2 - front;
5382                        if (part1 > framesIn) {
5383                            part1 = framesIn;
5384                        }
5385                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5386                        if (mChannelCount == activeTrack->mChannelCount) {
5387                            memcpy(dst, src, part1 * mFrameSize);
5388                        } else if (mChannelCount == 1) {
5389                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5390                                    part1);
5391                        } else {
5392                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5393                                    part1);
5394                        }
5395                        dst += part1 * activeTrack->mFrameSize;
5396                        front += part1;
5397                        framesIn -= part1;
5398                    }
5399                    activeTrack->mRsmpInFront += framesOut;
5400
5401                } else {
5402                    // resampling
5403                    // FIXME framesInNeeded should really be part of resampler API, and should
5404                    //       depend on the SRC ratio
5405                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5406                    size_t framesInNeeded;
5407                    // FIXME only re-calculate when it changes, and optimize for common ratios
5408                    // Do not precompute in/out because floating point is not associative
5409                    // e.g. a*b/c != a*(b/c).
5410                    const double in(mSampleRate);
5411                    const double out(activeTrack->mSampleRate);
5412                    framesInNeeded = ceil(framesOut * in / out) + 1;
5413                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5414                                framesInNeeded, framesOut, in / out);
5415                    // Although we theoretically have framesIn in circular buffer, some of those are
5416                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5417                    size_t unreleased = activeTrack->mRsmpInUnrel;
5418                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5419                    if (framesIn < framesInNeeded) {
5420                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5421                                "produce %u out given in/out ratio of %.4g",
5422                                framesIn, framesInNeeded, framesOut, in / out);
5423                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5424                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5425                        if (newFramesOut == 0) {
5426                            break;
5427                        }
5428                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5429                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5430                                framesInNeeded, newFramesOut, out / in);
5431                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5432                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5433                              "given in/out ratio of %.4g",
5434                              framesIn, framesInNeeded, newFramesOut, in / out);
5435                        framesOut = newFramesOut;
5436                    } else {
5437                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5438                            "given in/out ratio of %.4g",
5439                            framesIn, framesInNeeded, framesOut, in / out);
5440                    }
5441
5442                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5443                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5444                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5445                        delete[] activeTrack->mRsmpOutBuffer;
5446                        // resampler always outputs stereo
5447                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5448                        activeTrack->mRsmpOutFrameCount = framesOut;
5449                    }
5450
5451                    // resampler accumulates, but we only have one source track
5452                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5453                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5454                            // FIXME how about having activeTrack implement this interface itself?
5455                            activeTrack->mResamplerBufferProvider
5456                            /*this*/ /* AudioBufferProvider* */);
5457                    // ditherAndClamp() works as long as all buffers returned by
5458                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5459                    if (activeTrack->mChannelCount == 1) {
5460                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5461                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5462                                framesOut);
5463                        // the resampler always outputs stereo samples:
5464                        // do post stereo to mono conversion
5465                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5466                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5467                    } else {
5468                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5469                                activeTrack->mRsmpOutBuffer, framesOut);
5470                    }
5471                    // now done with mRsmpOutBuffer
5472
5473                }
5474
5475                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5476                    overrun = OVERRUN_FALSE;
5477                }
5478
5479                if (activeTrack->mFramesToDrop == 0) {
5480                    if (framesOut > 0) {
5481                        activeTrack->mSink.frameCount = framesOut;
5482                        activeTrack->releaseBuffer(&activeTrack->mSink);
5483                    }
5484                } else {
5485                    // FIXME could do a partial drop of framesOut
5486                    if (activeTrack->mFramesToDrop > 0) {
5487                        activeTrack->mFramesToDrop -= framesOut;
5488                        if (activeTrack->mFramesToDrop <= 0) {
5489                            activeTrack->clearSyncStartEvent();
5490                        }
5491                    } else {
5492                        activeTrack->mFramesToDrop += framesOut;
5493                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5494                                activeTrack->mSyncStartEvent->isCancelled()) {
5495                            ALOGW("Synced record %s, session %d, trigger session %d",
5496                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5497                                  activeTrack->sessionId(),
5498                                  (activeTrack->mSyncStartEvent != 0) ?
5499                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5500                            activeTrack->clearSyncStartEvent();
5501                        }
5502                    }
5503                }
5504
5505                if (framesOut == 0) {
5506                    break;
5507                }
5508            }
5509
5510            switch (overrun) {
5511            case OVERRUN_TRUE:
5512                // client isn't retrieving buffers fast enough
5513                if (!activeTrack->setOverflow()) {
5514                    nsecs_t now = systemTime();
5515                    // FIXME should lastWarning per track?
5516                    if ((now - lastWarning) > kWarningThrottleNs) {
5517                        ALOGW("RecordThread: buffer overflow");
5518                        lastWarning = now;
5519                    }
5520                }
5521                break;
5522            case OVERRUN_FALSE:
5523                activeTrack->clearOverflow();
5524                break;
5525            case OVERRUN_UNKNOWN:
5526                break;
5527            }
5528
5529        }
5530
5531unlock:
5532        // enable changes in effect chain
5533        unlockEffectChains(effectChains);
5534        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5535    }
5536
5537    standbyIfNotAlreadyInStandby();
5538
5539    {
5540        Mutex::Autolock _l(mLock);
5541        for (size_t i = 0; i < mTracks.size(); i++) {
5542            sp<RecordTrack> track = mTracks[i];
5543            track->invalidate();
5544        }
5545        mActiveTracks.clear();
5546        mActiveTracksGen++;
5547        mStartStopCond.broadcast();
5548    }
5549
5550    releaseWakeLock();
5551
5552    ALOGV("RecordThread %p exiting", this);
5553    return false;
5554}
5555
5556void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5557{
5558    if (!mStandby) {
5559        inputStandBy();
5560        mStandby = true;
5561    }
5562}
5563
5564void AudioFlinger::RecordThread::inputStandBy()
5565{
5566    // Idle the fast capture if it's currently running
5567    if (mFastCapture != 0) {
5568        FastCaptureStateQueue *sq = mFastCapture->sq();
5569        FastCaptureState *state = sq->begin();
5570        if (!(state->mCommand & FastCaptureState::IDLE)) {
5571            state->mCommand = FastCaptureState::COLD_IDLE;
5572            state->mColdFutexAddr = &mFastCaptureFutex;
5573            state->mColdGen++;
5574            mFastCaptureFutex = 0;
5575            sq->end();
5576            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5577            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5578#if 0
5579            if (kUseFastCapture == FastCapture_Dynamic) {
5580                // FIXME
5581            }
5582#endif
5583#ifdef AUDIO_WATCHDOG
5584            // FIXME
5585#endif
5586        } else {
5587            sq->end(false /*didModify*/);
5588        }
5589    }
5590    mInput->stream->common.standby(&mInput->stream->common);
5591}
5592
5593// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5594sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5595        const sp<AudioFlinger::Client>& client,
5596        uint32_t sampleRate,
5597        audio_format_t format,
5598        audio_channel_mask_t channelMask,
5599        size_t *pFrameCount,
5600        int sessionId,
5601        size_t *notificationFrames,
5602        int uid,
5603        IAudioFlinger::track_flags_t *flags,
5604        pid_t tid,
5605        status_t *status)
5606{
5607    size_t frameCount = *pFrameCount;
5608    sp<RecordTrack> track;
5609    status_t lStatus;
5610
5611    // client expresses a preference for FAST, but we get the final say
5612    if (*flags & IAudioFlinger::TRACK_FAST) {
5613      if (
5614            // use case: callback handler
5615            (tid != -1) &&
5616            // frame count is not specified, or is exactly the pipe depth
5617            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5618            // PCM data
5619            audio_is_linear_pcm(format) &&
5620            // native format
5621            (format == mFormat) &&
5622            // native channel mask
5623            (channelMask == mChannelMask) &&
5624            // native hardware sample rate
5625            (sampleRate == mSampleRate) &&
5626            // record thread has an associated fast capture
5627            hasFastCapture() &&
5628            // there are sufficient fast track slots available
5629            mFastTrackAvail
5630        ) {
5631        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5632                frameCount, mFrameCount);
5633      } else {
5634        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5635                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5636                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5637                frameCount, mFrameCount, mPipeFramesP2,
5638                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5639                hasFastCapture(), tid, mFastTrackAvail);
5640        *flags &= ~IAudioFlinger::TRACK_FAST;
5641      }
5642    }
5643
5644    // compute track buffer size in frames, and suggest the notification frame count
5645    if (*flags & IAudioFlinger::TRACK_FAST) {
5646        // fast track: frame count is exactly the pipe depth
5647        frameCount = mPipeFramesP2;
5648        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5649        *notificationFrames = mFrameCount;
5650    } else {
5651        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5652        //                 or 20 ms if there is a fast capture
5653        // TODO This could be a roundupRatio inline, and const
5654        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5655                * sampleRate + mSampleRate - 1) / mSampleRate;
5656        // minimum number of notification periods is at least kMinNotifications,
5657        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5658        static const size_t kMinNotifications = 3;
5659        static const uint32_t kMinMs = 30;
5660        // TODO This could be a roundupRatio inline
5661        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5662        // TODO This could be a roundupRatio inline
5663        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5664                maxNotificationFrames;
5665        const size_t minFrameCount = maxNotificationFrames *
5666                max(kMinNotifications, minNotificationsByMs);
5667        frameCount = max(frameCount, minFrameCount);
5668        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5669            *notificationFrames = maxNotificationFrames;
5670        }
5671    }
5672    *pFrameCount = frameCount;
5673
5674    lStatus = initCheck();
5675    if (lStatus != NO_ERROR) {
5676        ALOGE("createRecordTrack_l() audio driver not initialized");
5677        goto Exit;
5678    }
5679
5680    { // scope for mLock
5681        Mutex::Autolock _l(mLock);
5682
5683        track = new RecordTrack(this, client, sampleRate,
5684                      format, channelMask, frameCount, NULL, sessionId, uid,
5685                      *flags, TrackBase::TYPE_DEFAULT);
5686
5687        lStatus = track->initCheck();
5688        if (lStatus != NO_ERROR) {
5689            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5690            // track must be cleared from the caller as the caller has the AF lock
5691            goto Exit;
5692        }
5693        mTracks.add(track);
5694
5695        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5696        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5697                        mAudioFlinger->btNrecIsOff();
5698        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5699        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5700
5701        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5702            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5703            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5704            // so ask activity manager to do this on our behalf
5705            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5706        }
5707    }
5708
5709    lStatus = NO_ERROR;
5710
5711Exit:
5712    *status = lStatus;
5713    return track;
5714}
5715
5716status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5717                                           AudioSystem::sync_event_t event,
5718                                           int triggerSession)
5719{
5720    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5721    sp<ThreadBase> strongMe = this;
5722    status_t status = NO_ERROR;
5723
5724    if (event == AudioSystem::SYNC_EVENT_NONE) {
5725        recordTrack->clearSyncStartEvent();
5726    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5727        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5728                                       triggerSession,
5729                                       recordTrack->sessionId(),
5730                                       syncStartEventCallback,
5731                                       recordTrack);
5732        // Sync event can be cancelled by the trigger session if the track is not in a
5733        // compatible state in which case we start record immediately
5734        if (recordTrack->mSyncStartEvent->isCancelled()) {
5735            recordTrack->clearSyncStartEvent();
5736        } else {
5737            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5738            recordTrack->mFramesToDrop = -
5739                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5740        }
5741    }
5742
5743    {
5744        // This section is a rendezvous between binder thread executing start() and RecordThread
5745        AutoMutex lock(mLock);
5746        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5747            if (recordTrack->mState == TrackBase::PAUSING) {
5748                ALOGV("active record track PAUSING -> ACTIVE");
5749                recordTrack->mState = TrackBase::ACTIVE;
5750            } else {
5751                ALOGV("active record track state %d", recordTrack->mState);
5752            }
5753            return status;
5754        }
5755
5756        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5757        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5758        //      or using a separate command thread
5759        recordTrack->mState = TrackBase::STARTING_1;
5760        mActiveTracks.add(recordTrack);
5761        mActiveTracksGen++;
5762        status_t status = NO_ERROR;
5763        if (recordTrack->isExternalTrack()) {
5764            mLock.unlock();
5765            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5766            mLock.lock();
5767            // FIXME should verify that recordTrack is still in mActiveTracks
5768            if (status != NO_ERROR) {
5769                mActiveTracks.remove(recordTrack);
5770                mActiveTracksGen++;
5771                recordTrack->clearSyncStartEvent();
5772                ALOGV("RecordThread::start error %d", status);
5773                return status;
5774            }
5775        }
5776        // Catch up with current buffer indices if thread is already running.
5777        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5778        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5779        // see previously buffered data before it called start(), but with greater risk of overrun.
5780
5781        recordTrack->mRsmpInFront = mRsmpInRear;
5782        recordTrack->mRsmpInUnrel = 0;
5783        // FIXME why reset?
5784        if (recordTrack->mResampler != NULL) {
5785            recordTrack->mResampler->reset();
5786        }
5787        recordTrack->mState = TrackBase::STARTING_2;
5788        // signal thread to start
5789        mWaitWorkCV.broadcast();
5790        if (mActiveTracks.indexOf(recordTrack) < 0) {
5791            ALOGV("Record failed to start");
5792            status = BAD_VALUE;
5793            goto startError;
5794        }
5795        return status;
5796    }
5797
5798startError:
5799    if (recordTrack->isExternalTrack()) {
5800        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5801    }
5802    recordTrack->clearSyncStartEvent();
5803    // FIXME I wonder why we do not reset the state here?
5804    return status;
5805}
5806
5807void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5808{
5809    sp<SyncEvent> strongEvent = event.promote();
5810
5811    if (strongEvent != 0) {
5812        sp<RefBase> ptr = strongEvent->cookie().promote();
5813        if (ptr != 0) {
5814            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5815            recordTrack->handleSyncStartEvent(strongEvent);
5816        }
5817    }
5818}
5819
5820bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5821    ALOGV("RecordThread::stop");
5822    AutoMutex _l(mLock);
5823    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5824        return false;
5825    }
5826    // note that threadLoop may still be processing the track at this point [without lock]
5827    recordTrack->mState = TrackBase::PAUSING;
5828    // do not wait for mStartStopCond if exiting
5829    if (exitPending()) {
5830        return true;
5831    }
5832    // FIXME incorrect usage of wait: no explicit predicate or loop
5833    mStartStopCond.wait(mLock);
5834    // if we have been restarted, recordTrack is in mActiveTracks here
5835    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5836        ALOGV("Record stopped OK");
5837        return true;
5838    }
5839    return false;
5840}
5841
5842bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5843{
5844    return false;
5845}
5846
5847status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5848{
5849#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5850    if (!isValidSyncEvent(event)) {
5851        return BAD_VALUE;
5852    }
5853
5854    int eventSession = event->triggerSession();
5855    status_t ret = NAME_NOT_FOUND;
5856
5857    Mutex::Autolock _l(mLock);
5858
5859    for (size_t i = 0; i < mTracks.size(); i++) {
5860        sp<RecordTrack> track = mTracks[i];
5861        if (eventSession == track->sessionId()) {
5862            (void) track->setSyncEvent(event);
5863            ret = NO_ERROR;
5864        }
5865    }
5866    return ret;
5867#else
5868    return BAD_VALUE;
5869#endif
5870}
5871
5872// destroyTrack_l() must be called with ThreadBase::mLock held
5873void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5874{
5875    track->terminate();
5876    track->mState = TrackBase::STOPPED;
5877    // active tracks are removed by threadLoop()
5878    if (mActiveTracks.indexOf(track) < 0) {
5879        removeTrack_l(track);
5880    }
5881}
5882
5883void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5884{
5885    mTracks.remove(track);
5886    // need anything related to effects here?
5887    if (track->isFastTrack()) {
5888        ALOG_ASSERT(!mFastTrackAvail);
5889        mFastTrackAvail = true;
5890    }
5891}
5892
5893void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5894{
5895    dumpInternals(fd, args);
5896    dumpTracks(fd, args);
5897    dumpEffectChains(fd, args);
5898}
5899
5900void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5901{
5902    dprintf(fd, "\nInput thread %p:\n", this);
5903
5904    if (mActiveTracks.size() > 0) {
5905        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5906    } else {
5907        dprintf(fd, "  No active record clients\n");
5908    }
5909    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5910    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5911
5912    dumpBase(fd, args);
5913}
5914
5915void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5916{
5917    const size_t SIZE = 256;
5918    char buffer[SIZE];
5919    String8 result;
5920
5921    size_t numtracks = mTracks.size();
5922    size_t numactive = mActiveTracks.size();
5923    size_t numactiveseen = 0;
5924    dprintf(fd, "  %d Tracks", numtracks);
5925    if (numtracks) {
5926        dprintf(fd, " of which %d are active\n", numactive);
5927        RecordTrack::appendDumpHeader(result);
5928        for (size_t i = 0; i < numtracks ; ++i) {
5929            sp<RecordTrack> track = mTracks[i];
5930            if (track != 0) {
5931                bool active = mActiveTracks.indexOf(track) >= 0;
5932                if (active) {
5933                    numactiveseen++;
5934                }
5935                track->dump(buffer, SIZE, active);
5936                result.append(buffer);
5937            }
5938        }
5939    } else {
5940        dprintf(fd, "\n");
5941    }
5942
5943    if (numactiveseen != numactive) {
5944        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5945                " not in the track list\n");
5946        result.append(buffer);
5947        RecordTrack::appendDumpHeader(result);
5948        for (size_t i = 0; i < numactive; ++i) {
5949            sp<RecordTrack> track = mActiveTracks[i];
5950            if (mTracks.indexOf(track) < 0) {
5951                track->dump(buffer, SIZE, true);
5952                result.append(buffer);
5953            }
5954        }
5955
5956    }
5957    write(fd, result.string(), result.size());
5958}
5959
5960// AudioBufferProvider interface
5961status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5962        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5963{
5964    RecordTrack *activeTrack = mRecordTrack;
5965    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5966    if (threadBase == 0) {
5967        buffer->frameCount = 0;
5968        buffer->raw = NULL;
5969        return NOT_ENOUGH_DATA;
5970    }
5971    RecordThread *recordThread = (RecordThread *) threadBase.get();
5972    int32_t rear = recordThread->mRsmpInRear;
5973    int32_t front = activeTrack->mRsmpInFront;
5974    ssize_t filled = rear - front;
5975    // FIXME should not be P2 (don't want to increase latency)
5976    // FIXME if client not keeping up, discard
5977    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5978    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5979    front &= recordThread->mRsmpInFramesP2 - 1;
5980    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5981    if (part1 > (size_t) filled) {
5982        part1 = filled;
5983    }
5984    size_t ask = buffer->frameCount;
5985    ALOG_ASSERT(ask > 0);
5986    if (part1 > ask) {
5987        part1 = ask;
5988    }
5989    if (part1 == 0) {
5990        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5991        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5992        buffer->raw = NULL;
5993        buffer->frameCount = 0;
5994        activeTrack->mRsmpInUnrel = 0;
5995        return NOT_ENOUGH_DATA;
5996    }
5997
5998    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5999    buffer->frameCount = part1;
6000    activeTrack->mRsmpInUnrel = part1;
6001    return NO_ERROR;
6002}
6003
6004// AudioBufferProvider interface
6005void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6006        AudioBufferProvider::Buffer* buffer)
6007{
6008    RecordTrack *activeTrack = mRecordTrack;
6009    size_t stepCount = buffer->frameCount;
6010    if (stepCount == 0) {
6011        return;
6012    }
6013    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
6014    activeTrack->mRsmpInUnrel -= stepCount;
6015    activeTrack->mRsmpInFront += stepCount;
6016    buffer->raw = NULL;
6017    buffer->frameCount = 0;
6018}
6019
6020bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6021                                                        status_t& status)
6022{
6023    bool reconfig = false;
6024
6025    status = NO_ERROR;
6026
6027    audio_format_t reqFormat = mFormat;
6028    uint32_t samplingRate = mSampleRate;
6029    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6030
6031    AudioParameter param = AudioParameter(keyValuePair);
6032    int value;
6033    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6034    //      channel count change can be requested. Do we mandate the first client defines the
6035    //      HAL sampling rate and channel count or do we allow changes on the fly?
6036    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6037        samplingRate = value;
6038        reconfig = true;
6039    }
6040    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6041        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
6042            status = BAD_VALUE;
6043        } else {
6044            reqFormat = (audio_format_t) value;
6045            reconfig = true;
6046        }
6047    }
6048    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6049        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6050        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
6051            status = BAD_VALUE;
6052        } else {
6053            channelMask = mask;
6054            reconfig = true;
6055        }
6056    }
6057    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6058        // do not accept frame count changes if tracks are open as the track buffer
6059        // size depends on frame count and correct behavior would not be guaranteed
6060        // if frame count is changed after track creation
6061        if (mActiveTracks.size() > 0) {
6062            status = INVALID_OPERATION;
6063        } else {
6064            reconfig = true;
6065        }
6066    }
6067    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6068        // forward device change to effects that have requested to be
6069        // aware of attached audio device.
6070        for (size_t i = 0; i < mEffectChains.size(); i++) {
6071            mEffectChains[i]->setDevice_l(value);
6072        }
6073
6074        // store input device and output device but do not forward output device to audio HAL.
6075        // Note that status is ignored by the caller for output device
6076        // (see AudioFlinger::setParameters()
6077        if (audio_is_output_devices(value)) {
6078            mOutDevice = value;
6079            status = BAD_VALUE;
6080        } else {
6081            mInDevice = value;
6082            // disable AEC and NS if the device is a BT SCO headset supporting those
6083            // pre processings
6084            if (mTracks.size() > 0) {
6085                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6086                                    mAudioFlinger->btNrecIsOff();
6087                for (size_t i = 0; i < mTracks.size(); i++) {
6088                    sp<RecordTrack> track = mTracks[i];
6089                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6090                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6091                }
6092            }
6093        }
6094    }
6095    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6096            mAudioSource != (audio_source_t)value) {
6097        // forward device change to effects that have requested to be
6098        // aware of attached audio device.
6099        for (size_t i = 0; i < mEffectChains.size(); i++) {
6100            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6101        }
6102        mAudioSource = (audio_source_t)value;
6103    }
6104
6105    if (status == NO_ERROR) {
6106        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6107                keyValuePair.string());
6108        if (status == INVALID_OPERATION) {
6109            inputStandBy();
6110            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6111                    keyValuePair.string());
6112        }
6113        if (reconfig) {
6114            if (status == BAD_VALUE &&
6115                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6116                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6117                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6118                        <= (2 * samplingRate)) &&
6119                audio_channel_count_from_in_mask(
6120                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6121                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6122                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6123                status = NO_ERROR;
6124            }
6125            if (status == NO_ERROR) {
6126                readInputParameters_l();
6127                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6128            }
6129        }
6130    }
6131
6132    return reconfig;
6133}
6134
6135String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6136{
6137    Mutex::Autolock _l(mLock);
6138    if (initCheck() != NO_ERROR) {
6139        return String8();
6140    }
6141
6142    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6143    const String8 out_s8(s);
6144    free(s);
6145    return out_s8;
6146}
6147
6148void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6149    AudioSystem::OutputDescriptor desc;
6150    const void *param2 = NULL;
6151
6152    switch (event) {
6153    case AudioSystem::INPUT_OPENED:
6154    case AudioSystem::INPUT_CONFIG_CHANGED:
6155        desc.channelMask = mChannelMask;
6156        desc.samplingRate = mSampleRate;
6157        desc.format = mFormat;
6158        desc.frameCount = mFrameCount;
6159        desc.latency = 0;
6160        param2 = &desc;
6161        break;
6162
6163    case AudioSystem::INPUT_CLOSED:
6164    default:
6165        break;
6166    }
6167    mAudioFlinger->audioConfigChanged(event, mId, param2);
6168}
6169
6170void AudioFlinger::RecordThread::readInputParameters_l()
6171{
6172    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6173    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6174    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6175    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6176    mFormat = mHALFormat;
6177    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6178        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6179    }
6180    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6181    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6182    mFrameCount = mBufferSize / mFrameSize;
6183    // This is the formula for calculating the temporary buffer size.
6184    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6185    // 1 full output buffer, regardless of the alignment of the available input.
6186    // The value is somewhat arbitrary, and could probably be even larger.
6187    // A larger value should allow more old data to be read after a track calls start(),
6188    // without increasing latency.
6189    mRsmpInFrames = mFrameCount * 7;
6190    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6191    delete[] mRsmpInBuffer;
6192
6193    // TODO optimize audio capture buffer sizes ...
6194    // Here we calculate the size of the sliding buffer used as a source
6195    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6196    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6197    // be better to have it derived from the pipe depth in the long term.
6198    // The current value is higher than necessary.  However it should not add to latency.
6199
6200    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6201    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6202
6203    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6204    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6205}
6206
6207uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6208{
6209    Mutex::Autolock _l(mLock);
6210    if (initCheck() != NO_ERROR) {
6211        return 0;
6212    }
6213
6214    return mInput->stream->get_input_frames_lost(mInput->stream);
6215}
6216
6217uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6218{
6219    Mutex::Autolock _l(mLock);
6220    uint32_t result = 0;
6221    if (getEffectChain_l(sessionId) != 0) {
6222        result = EFFECT_SESSION;
6223    }
6224
6225    for (size_t i = 0; i < mTracks.size(); ++i) {
6226        if (sessionId == mTracks[i]->sessionId()) {
6227            result |= TRACK_SESSION;
6228            break;
6229        }
6230    }
6231
6232    return result;
6233}
6234
6235KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6236{
6237    KeyedVector<int, bool> ids;
6238    Mutex::Autolock _l(mLock);
6239    for (size_t j = 0; j < mTracks.size(); ++j) {
6240        sp<RecordThread::RecordTrack> track = mTracks[j];
6241        int sessionId = track->sessionId();
6242        if (ids.indexOfKey(sessionId) < 0) {
6243            ids.add(sessionId, true);
6244        }
6245    }
6246    return ids;
6247}
6248
6249AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6250{
6251    Mutex::Autolock _l(mLock);
6252    AudioStreamIn *input = mInput;
6253    mInput = NULL;
6254    return input;
6255}
6256
6257// this method must always be called either with ThreadBase mLock held or inside the thread loop
6258audio_stream_t* AudioFlinger::RecordThread::stream() const
6259{
6260    if (mInput == NULL) {
6261        return NULL;
6262    }
6263    return &mInput->stream->common;
6264}
6265
6266status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6267{
6268    // only one chain per input thread
6269    if (mEffectChains.size() != 0) {
6270        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6271        return INVALID_OPERATION;
6272    }
6273    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6274    chain->setThread(this);
6275    chain->setInBuffer(NULL);
6276    chain->setOutBuffer(NULL);
6277
6278    checkSuspendOnAddEffectChain_l(chain);
6279
6280    // make sure enabled pre processing effects state is communicated to the HAL as we
6281    // just moved them to a new input stream.
6282    chain->syncHalEffectsState();
6283
6284    mEffectChains.add(chain);
6285
6286    return NO_ERROR;
6287}
6288
6289size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6290{
6291    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6292    ALOGW_IF(mEffectChains.size() != 1,
6293            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6294            chain.get(), mEffectChains.size(), this);
6295    if (mEffectChains.size() == 1) {
6296        mEffectChains.removeAt(0);
6297    }
6298    return 0;
6299}
6300
6301status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6302                                                          audio_patch_handle_t *handle)
6303{
6304    status_t status = NO_ERROR;
6305    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6306        // store new device and send to effects
6307        mInDevice = patch->sources[0].ext.device.type;
6308        for (size_t i = 0; i < mEffectChains.size(); i++) {
6309            mEffectChains[i]->setDevice_l(mInDevice);
6310        }
6311
6312        // disable AEC and NS if the device is a BT SCO headset supporting those
6313        // pre processings
6314        if (mTracks.size() > 0) {
6315            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6316                                mAudioFlinger->btNrecIsOff();
6317            for (size_t i = 0; i < mTracks.size(); i++) {
6318                sp<RecordTrack> track = mTracks[i];
6319                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6320                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6321            }
6322        }
6323
6324        // store new source and send to effects
6325        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6326            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6327            for (size_t i = 0; i < mEffectChains.size(); i++) {
6328                mEffectChains[i]->setAudioSource_l(mAudioSource);
6329            }
6330        }
6331
6332        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6333        status = hwDevice->create_audio_patch(hwDevice,
6334                                               patch->num_sources,
6335                                               patch->sources,
6336                                               patch->num_sinks,
6337                                               patch->sinks,
6338                                               handle);
6339    } else {
6340        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6341    }
6342    return status;
6343}
6344
6345status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6346{
6347    status_t status = NO_ERROR;
6348    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6349        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6350        status = hwDevice->release_audio_patch(hwDevice, handle);
6351    } else {
6352        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6353    }
6354    return status;
6355}
6356
6357void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6358{
6359    Mutex::Autolock _l(mLock);
6360    mTracks.add(record);
6361}
6362
6363void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6364{
6365    Mutex::Autolock _l(mLock);
6366    destroyTrack_l(record);
6367}
6368
6369void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6370{
6371    ThreadBase::getAudioPortConfig(config);
6372    config->role = AUDIO_PORT_ROLE_SINK;
6373    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6374    config->ext.mix.usecase.source = mAudioSource;
6375}
6376
6377}; // namespace android
6378