Threads.cpp revision 4d23ca370dd0ce584f49a80ef9dfcdbb75ba2c8e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38#include <audio_utils/minifloat.h>
39
40// NBAIO implementations
41#include <media/nbaio/AudioStreamInSource.h>
42#include <media/nbaio/AudioStreamOutSink.h>
43#include <media/nbaio/MonoPipe.h>
44#include <media/nbaio/MonoPipeReader.h>
45#include <media/nbaio/Pipe.h>
46#include <media/nbaio/PipeReader.h>
47#include <media/nbaio/SourceAudioBufferProvider.h>
48
49#include <powermanager/PowerManager.h>
50
51#include <common_time/cc_helper.h>
52#include <common_time/local_clock.h>
53
54#include "AudioFlinger.h"
55#include "AudioMixer.h"
56#include "FastMixer.h"
57#include "FastCapture.h"
58#include "ServiceUtilities.h"
59#include "SchedulingPolicyService.h"
60
61#ifdef ADD_BATTERY_DATA
62#include <media/IMediaPlayerService.h>
63#include <media/IMediaDeathNotifier.h>
64#endif
65
66#ifdef DEBUG_CPU_USAGE
67#include <cpustats/CentralTendencyStatistics.h>
68#include <cpustats/ThreadCpuUsage.h>
69#endif
70
71// ----------------------------------------------------------------------------
72
73// Note: the following macro is used for extremely verbose logging message.  In
74// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
75// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
76// are so verbose that we want to suppress them even when we have ALOG_ASSERT
77// turned on.  Do not uncomment the #def below unless you really know what you
78// are doing and want to see all of the extremely verbose messages.
79//#define VERY_VERY_VERBOSE_LOGGING
80#ifdef VERY_VERY_VERBOSE_LOGGING
81#define ALOGVV ALOGV
82#else
83#define ALOGVV(a...) do { } while(0)
84#endif
85
86namespace android {
87
88// retry counts for buffer fill timeout
89// 50 * ~20msecs = 1 second
90static const int8_t kMaxTrackRetries = 50;
91static const int8_t kMaxTrackStartupRetries = 50;
92// allow less retry attempts on direct output thread.
93// direct outputs can be a scarce resource in audio hardware and should
94// be released as quickly as possible.
95static const int8_t kMaxTrackRetriesDirect = 2;
96
97// don't warn about blocked writes or record buffer overflows more often than this
98static const nsecs_t kWarningThrottleNs = seconds(5);
99
100// RecordThread loop sleep time upon application overrun or audio HAL read error
101static const int kRecordThreadSleepUs = 5000;
102
103// maximum time to wait in sendConfigEvent_l() for a status to be received
104static const nsecs_t kConfigEventTimeoutNs = seconds(2);
105
106// minimum sleep time for the mixer thread loop when tracks are active but in underrun
107static const uint32_t kMinThreadSleepTimeUs = 5000;
108// maximum divider applied to the active sleep time in the mixer thread loop
109static const uint32_t kMaxThreadSleepTimeShift = 2;
110
111// minimum normal sink buffer size, expressed in milliseconds rather than frames
112static const uint32_t kMinNormalSinkBufferSizeMs = 20;
113// maximum normal sink buffer size
114static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
115
116// Offloaded output thread standby delay: allows track transition without going to standby
117static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
118
119// Whether to use fast mixer
120static const enum {
121    FastMixer_Never,    // never initialize or use: for debugging only
122    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
123                        // normal mixer multiplier is 1
124    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
125                        // multiplier is calculated based on min & max normal mixer buffer size
126    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
127                        // multiplier is calculated based on min & max normal mixer buffer size
128    // FIXME for FastMixer_Dynamic:
129    //  Supporting this option will require fixing HALs that can't handle large writes.
130    //  For example, one HAL implementation returns an error from a large write,
131    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
132    //  We could either fix the HAL implementations, or provide a wrapper that breaks
133    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
134} kUseFastMixer = FastMixer_Static;
135
136// Whether to use fast capture
137static const enum {
138    FastCapture_Never,  // never initialize or use: for debugging only
139    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
140    FastCapture_Static, // initialize if needed, then use all the time if initialized
141} kUseFastCapture = FastCapture_Static;
142
143// Priorities for requestPriority
144static const int kPriorityAudioApp = 2;
145static const int kPriorityFastMixer = 3;
146static const int kPriorityFastCapture = 3;
147
148// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
149// for the track.  The client then sub-divides this into smaller buffers for its use.
150// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
151// So for now we just assume that client is double-buffered for fast tracks.
152// FIXME It would be better for client to tell AudioFlinger the value of N,
153// so AudioFlinger could allocate the right amount of memory.
154// See the client's minBufCount and mNotificationFramesAct calculations for details.
155
156// This is the default value, if not specified by property.
157static const int kFastTrackMultiplier = 2;
158
159// The minimum and maximum allowed values
160static const int kFastTrackMultiplierMin = 1;
161static const int kFastTrackMultiplierMax = 2;
162
163// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
164static int sFastTrackMultiplier = kFastTrackMultiplier;
165
166// See Thread::readOnlyHeap().
167// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
168// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
169// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
170static const size_t kRecordThreadReadOnlyHeapSize = 0x1000;
171
172// ----------------------------------------------------------------------------
173
174static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
175
176static void sFastTrackMultiplierInit()
177{
178    char value[PROPERTY_VALUE_MAX];
179    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
180        char *endptr;
181        unsigned long ul = strtoul(value, &endptr, 0);
182        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
183            sFastTrackMultiplier = (int) ul;
184        }
185    }
186}
187
188// ----------------------------------------------------------------------------
189
190#ifdef ADD_BATTERY_DATA
191// To collect the amplifier usage
192static void addBatteryData(uint32_t params) {
193    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
194    if (service == NULL) {
195        // it already logged
196        return;
197    }
198
199    service->addBatteryData(params);
200}
201#endif
202
203
204// ----------------------------------------------------------------------------
205//      CPU Stats
206// ----------------------------------------------------------------------------
207
208class CpuStats {
209public:
210    CpuStats();
211    void sample(const String8 &title);
212#ifdef DEBUG_CPU_USAGE
213private:
214    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
215    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
216
217    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
218
219    int mCpuNum;                        // thread's current CPU number
220    int mCpukHz;                        // frequency of thread's current CPU in kHz
221#endif
222};
223
224CpuStats::CpuStats()
225#ifdef DEBUG_CPU_USAGE
226    : mCpuNum(-1), mCpukHz(-1)
227#endif
228{
229}
230
231void CpuStats::sample(const String8 &title
232#ifndef DEBUG_CPU_USAGE
233                __unused
234#endif
235        ) {
236#ifdef DEBUG_CPU_USAGE
237    // get current thread's delta CPU time in wall clock ns
238    double wcNs;
239    bool valid = mCpuUsage.sampleAndEnable(wcNs);
240
241    // record sample for wall clock statistics
242    if (valid) {
243        mWcStats.sample(wcNs);
244    }
245
246    // get the current CPU number
247    int cpuNum = sched_getcpu();
248
249    // get the current CPU frequency in kHz
250    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
251
252    // check if either CPU number or frequency changed
253    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
254        mCpuNum = cpuNum;
255        mCpukHz = cpukHz;
256        // ignore sample for purposes of cycles
257        valid = false;
258    }
259
260    // if no change in CPU number or frequency, then record sample for cycle statistics
261    if (valid && mCpukHz > 0) {
262        double cycles = wcNs * cpukHz * 0.000001;
263        mHzStats.sample(cycles);
264    }
265
266    unsigned n = mWcStats.n();
267    // mCpuUsage.elapsed() is expensive, so don't call it every loop
268    if ((n & 127) == 1) {
269        long long elapsed = mCpuUsage.elapsed();
270        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
271            double perLoop = elapsed / (double) n;
272            double perLoop100 = perLoop * 0.01;
273            double perLoop1k = perLoop * 0.001;
274            double mean = mWcStats.mean();
275            double stddev = mWcStats.stddev();
276            double minimum = mWcStats.minimum();
277            double maximum = mWcStats.maximum();
278            double meanCycles = mHzStats.mean();
279            double stddevCycles = mHzStats.stddev();
280            double minCycles = mHzStats.minimum();
281            double maxCycles = mHzStats.maximum();
282            mCpuUsage.resetElapsed();
283            mWcStats.reset();
284            mHzStats.reset();
285            ALOGD("CPU usage for %s over past %.1f secs\n"
286                "  (%u mixer loops at %.1f mean ms per loop):\n"
287                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
288                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
289                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
290                    title.string(),
291                    elapsed * .000000001, n, perLoop * .000001,
292                    mean * .001,
293                    stddev * .001,
294                    minimum * .001,
295                    maximum * .001,
296                    mean / perLoop100,
297                    stddev / perLoop100,
298                    minimum / perLoop100,
299                    maximum / perLoop100,
300                    meanCycles / perLoop1k,
301                    stddevCycles / perLoop1k,
302                    minCycles / perLoop1k,
303                    maxCycles / perLoop1k);
304
305        }
306    }
307#endif
308};
309
310// ----------------------------------------------------------------------------
311//      ThreadBase
312// ----------------------------------------------------------------------------
313
314AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
315        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
316    :   Thread(false /*canCallJava*/),
317        mType(type),
318        mAudioFlinger(audioFlinger),
319        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
320        // are set by PlaybackThread::readOutputParameters_l() or
321        // RecordThread::readInputParameters_l()
322        //FIXME: mStandby should be true here. Is this some kind of hack?
323        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
324        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
325        // mName will be set by concrete (non-virtual) subclass
326        mDeathRecipient(new PMDeathRecipient(this))
327{
328}
329
330AudioFlinger::ThreadBase::~ThreadBase()
331{
332    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
333    mConfigEvents.clear();
334
335    // do not lock the mutex in destructor
336    releaseWakeLock_l();
337    if (mPowerManager != 0) {
338        sp<IBinder> binder = mPowerManager->asBinder();
339        binder->unlinkToDeath(mDeathRecipient);
340    }
341}
342
343status_t AudioFlinger::ThreadBase::readyToRun()
344{
345    status_t status = initCheck();
346    if (status == NO_ERROR) {
347        ALOGI("AudioFlinger's thread %p ready to run", this);
348    } else {
349        ALOGE("No working audio driver found.");
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::exit()
355{
356    ALOGV("ThreadBase::exit");
357    // do any cleanup required for exit to succeed
358    preExit();
359    {
360        // This lock prevents the following race in thread (uniprocessor for illustration):
361        //  if (!exitPending()) {
362        //      // context switch from here to exit()
363        //      // exit() calls requestExit(), what exitPending() observes
364        //      // exit() calls signal(), which is dropped since no waiters
365        //      // context switch back from exit() to here
366        //      mWaitWorkCV.wait(...);
367        //      // now thread is hung
368        //  }
369        AutoMutex lock(mLock);
370        requestExit();
371        mWaitWorkCV.broadcast();
372    }
373    // When Thread::requestExitAndWait is made virtual and this method is renamed to
374    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
375    requestExitAndWait();
376}
377
378status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
379{
380    status_t status;
381
382    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
383    Mutex::Autolock _l(mLock);
384
385    return sendSetParameterConfigEvent_l(keyValuePairs);
386}
387
388// sendConfigEvent_l() must be called with ThreadBase::mLock held
389// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
390status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
391{
392    status_t status = NO_ERROR;
393
394    mConfigEvents.add(event);
395    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
396    mWaitWorkCV.signal();
397    mLock.unlock();
398    {
399        Mutex::Autolock _l(event->mLock);
400        while (event->mWaitStatus) {
401            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
402                event->mStatus = TIMED_OUT;
403                event->mWaitStatus = false;
404            }
405        }
406        status = event->mStatus;
407    }
408    mLock.lock();
409    return status;
410}
411
412void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
413{
414    Mutex::Autolock _l(mLock);
415    sendIoConfigEvent_l(event, param);
416}
417
418// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
419void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
420{
421    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
422    sendConfigEvent_l(configEvent);
423}
424
425// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
426void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
427{
428    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
429    sendConfigEvent_l(configEvent);
430}
431
432// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
433status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
434{
435    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
436    return sendConfigEvent_l(configEvent);
437}
438
439status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
440                                                        const struct audio_patch *patch,
441                                                        audio_patch_handle_t *handle)
442{
443    Mutex::Autolock _l(mLock);
444    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
445    status_t status = sendConfigEvent_l(configEvent);
446    if (status == NO_ERROR) {
447        CreateAudioPatchConfigEventData *data =
448                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
449        *handle = data->mHandle;
450    }
451    return status;
452}
453
454status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
455                                                                const audio_patch_handle_t handle)
456{
457    Mutex::Autolock _l(mLock);
458    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
459    return sendConfigEvent_l(configEvent);
460}
461
462
463// post condition: mConfigEvents.isEmpty()
464void AudioFlinger::ThreadBase::processConfigEvents_l()
465{
466    bool configChanged = false;
467
468    while (!mConfigEvents.isEmpty()) {
469        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
470        sp<ConfigEvent> event = mConfigEvents[0];
471        mConfigEvents.removeAt(0);
472        switch (event->mType) {
473        case CFG_EVENT_PRIO: {
474            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
475            // FIXME Need to understand why this has to be done asynchronously
476            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
477                    true /*asynchronous*/);
478            if (err != 0) {
479                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
480                      data->mPrio, data->mPid, data->mTid, err);
481            }
482        } break;
483        case CFG_EVENT_IO: {
484            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
485            audioConfigChanged(data->mEvent, data->mParam);
486        } break;
487        case CFG_EVENT_SET_PARAMETER: {
488            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
489            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
490                configChanged = true;
491            }
492        } break;
493        case CFG_EVENT_CREATE_AUDIO_PATCH: {
494            CreateAudioPatchConfigEventData *data =
495                                            (CreateAudioPatchConfigEventData *)event->mData.get();
496            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
497        } break;
498        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
499            ReleaseAudioPatchConfigEventData *data =
500                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
501            event->mStatus = releaseAudioPatch_l(data->mHandle);
502        } break;
503        default:
504            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
505            break;
506        }
507        {
508            Mutex::Autolock _l(event->mLock);
509            if (event->mWaitStatus) {
510                event->mWaitStatus = false;
511                event->mCond.signal();
512            }
513        }
514        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
515    }
516
517    if (configChanged) {
518        cacheParameters_l();
519    }
520}
521
522String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
523    String8 s;
524    if (output) {
525        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
526        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
527        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
528        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
529        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
530        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
531        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
532        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
534        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
535        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
536        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
537        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
542        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
543        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
544    } else {
545        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
546        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
547        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
548        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
549        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
550        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
551        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
552        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
554        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
555        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
556        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
557        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
558        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
559        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
560    }
561    int len = s.length();
562    if (s.length() > 2) {
563        char *str = s.lockBuffer(len);
564        s.unlockBuffer(len - 2);
565    }
566    return s;
567}
568
569void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
570{
571    const size_t SIZE = 256;
572    char buffer[SIZE];
573    String8 result;
574
575    bool locked = AudioFlinger::dumpTryLock(mLock);
576    if (!locked) {
577        dprintf(fd, "thread %p maybe dead locked\n", this);
578    }
579
580    dprintf(fd, "  I/O handle: %d\n", mId);
581    dprintf(fd, "  TID: %d\n", getTid());
582    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
583    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
584    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
585    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
586    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
587    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
588            channelMaskToString(mChannelMask, mType != RECORD).string());
589    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
590    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
591    dprintf(fd, "  Pending config events:");
592    size_t numConfig = mConfigEvents.size();
593    if (numConfig) {
594        for (size_t i = 0; i < numConfig; i++) {
595            mConfigEvents[i]->dump(buffer, SIZE);
596            dprintf(fd, "\n    %s", buffer);
597        }
598        dprintf(fd, "\n");
599    } else {
600        dprintf(fd, " none\n");
601    }
602
603    if (locked) {
604        mLock.unlock();
605    }
606}
607
608void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
609{
610    const size_t SIZE = 256;
611    char buffer[SIZE];
612    String8 result;
613
614    size_t numEffectChains = mEffectChains.size();
615    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
616    write(fd, buffer, strlen(buffer));
617
618    for (size_t i = 0; i < numEffectChains; ++i) {
619        sp<EffectChain> chain = mEffectChains[i];
620        if (chain != 0) {
621            chain->dump(fd, args);
622        }
623    }
624}
625
626void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
627{
628    Mutex::Autolock _l(mLock);
629    acquireWakeLock_l(uid);
630}
631
632String16 AudioFlinger::ThreadBase::getWakeLockTag()
633{
634    switch (mType) {
635        case MIXER:
636            return String16("AudioMix");
637        case DIRECT:
638            return String16("AudioDirectOut");
639        case DUPLICATING:
640            return String16("AudioDup");
641        case RECORD:
642            return String16("AudioIn");
643        case OFFLOAD:
644            return String16("AudioOffload");
645        default:
646            ALOG_ASSERT(false);
647            return String16("AudioUnknown");
648    }
649}
650
651void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
652{
653    getPowerManager_l();
654    if (mPowerManager != 0) {
655        sp<IBinder> binder = new BBinder();
656        status_t status;
657        if (uid >= 0) {
658            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
659                    binder,
660                    getWakeLockTag(),
661                    String16("media"),
662                    uid);
663        } else {
664            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
665                    binder,
666                    getWakeLockTag(),
667                    String16("media"));
668        }
669        if (status == NO_ERROR) {
670            mWakeLockToken = binder;
671        }
672        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
673    }
674}
675
676void AudioFlinger::ThreadBase::releaseWakeLock()
677{
678    Mutex::Autolock _l(mLock);
679    releaseWakeLock_l();
680}
681
682void AudioFlinger::ThreadBase::releaseWakeLock_l()
683{
684    if (mWakeLockToken != 0) {
685        ALOGV("releaseWakeLock_l() %s", mName);
686        if (mPowerManager != 0) {
687            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
688        }
689        mWakeLockToken.clear();
690    }
691}
692
693void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
694    Mutex::Autolock _l(mLock);
695    updateWakeLockUids_l(uids);
696}
697
698void AudioFlinger::ThreadBase::getPowerManager_l() {
699
700    if (mPowerManager == 0) {
701        // use checkService() to avoid blocking if power service is not up yet
702        sp<IBinder> binder =
703            defaultServiceManager()->checkService(String16("power"));
704        if (binder == 0) {
705            ALOGW("Thread %s cannot connect to the power manager service", mName);
706        } else {
707            mPowerManager = interface_cast<IPowerManager>(binder);
708            binder->linkToDeath(mDeathRecipient);
709        }
710    }
711}
712
713void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
714
715    getPowerManager_l();
716    if (mWakeLockToken == NULL) {
717        ALOGE("no wake lock to update!");
718        return;
719    }
720    if (mPowerManager != 0) {
721        sp<IBinder> binder = new BBinder();
722        status_t status;
723        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
724        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
725    }
726}
727
728void AudioFlinger::ThreadBase::clearPowerManager()
729{
730    Mutex::Autolock _l(mLock);
731    releaseWakeLock_l();
732    mPowerManager.clear();
733}
734
735void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
736{
737    sp<ThreadBase> thread = mThread.promote();
738    if (thread != 0) {
739        thread->clearPowerManager();
740    }
741    ALOGW("power manager service died !!!");
742}
743
744void AudioFlinger::ThreadBase::setEffectSuspended(
745        const effect_uuid_t *type, bool suspend, int sessionId)
746{
747    Mutex::Autolock _l(mLock);
748    setEffectSuspended_l(type, suspend, sessionId);
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended_l(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    sp<EffectChain> chain = getEffectChain_l(sessionId);
755    if (chain != 0) {
756        if (type != NULL) {
757            chain->setEffectSuspended_l(type, suspend);
758        } else {
759            chain->setEffectSuspendedAll_l(suspend);
760        }
761    }
762
763    updateSuspendedSessions_l(type, suspend, sessionId);
764}
765
766void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
767{
768    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
769    if (index < 0) {
770        return;
771    }
772
773    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
774            mSuspendedSessions.valueAt(index);
775
776    for (size_t i = 0; i < sessionEffects.size(); i++) {
777        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
778        for (int j = 0; j < desc->mRefCount; j++) {
779            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
780                chain->setEffectSuspendedAll_l(true);
781            } else {
782                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
783                    desc->mType.timeLow);
784                chain->setEffectSuspended_l(&desc->mType, true);
785            }
786        }
787    }
788}
789
790void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
791                                                         bool suspend,
792                                                         int sessionId)
793{
794    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
795
796    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
797
798    if (suspend) {
799        if (index >= 0) {
800            sessionEffects = mSuspendedSessions.valueAt(index);
801        } else {
802            mSuspendedSessions.add(sessionId, sessionEffects);
803        }
804    } else {
805        if (index < 0) {
806            return;
807        }
808        sessionEffects = mSuspendedSessions.valueAt(index);
809    }
810
811
812    int key = EffectChain::kKeyForSuspendAll;
813    if (type != NULL) {
814        key = type->timeLow;
815    }
816    index = sessionEffects.indexOfKey(key);
817
818    sp<SuspendedSessionDesc> desc;
819    if (suspend) {
820        if (index >= 0) {
821            desc = sessionEffects.valueAt(index);
822        } else {
823            desc = new SuspendedSessionDesc();
824            if (type != NULL) {
825                desc->mType = *type;
826            }
827            sessionEffects.add(key, desc);
828            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
829        }
830        desc->mRefCount++;
831    } else {
832        if (index < 0) {
833            return;
834        }
835        desc = sessionEffects.valueAt(index);
836        if (--desc->mRefCount == 0) {
837            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
838            sessionEffects.removeItemsAt(index);
839            if (sessionEffects.isEmpty()) {
840                ALOGV("updateSuspendedSessions_l() restore removing session %d",
841                                 sessionId);
842                mSuspendedSessions.removeItem(sessionId);
843            }
844        }
845    }
846    if (!sessionEffects.isEmpty()) {
847        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
848    }
849}
850
851void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
852                                                            bool enabled,
853                                                            int sessionId)
854{
855    Mutex::Autolock _l(mLock);
856    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
857}
858
859void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
860                                                            bool enabled,
861                                                            int sessionId)
862{
863    if (mType != RECORD) {
864        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
865        // another session. This gives the priority to well behaved effect control panels
866        // and applications not using global effects.
867        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
868        // global effects
869        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
870            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
871        }
872    }
873
874    sp<EffectChain> chain = getEffectChain_l(sessionId);
875    if (chain != 0) {
876        chain->checkSuspendOnEffectEnabled(effect, enabled);
877    }
878}
879
880// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
881sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
882        const sp<AudioFlinger::Client>& client,
883        const sp<IEffectClient>& effectClient,
884        int32_t priority,
885        int sessionId,
886        effect_descriptor_t *desc,
887        int *enabled,
888        status_t *status)
889{
890    sp<EffectModule> effect;
891    sp<EffectHandle> handle;
892    status_t lStatus;
893    sp<EffectChain> chain;
894    bool chainCreated = false;
895    bool effectCreated = false;
896    bool effectRegistered = false;
897
898    lStatus = initCheck();
899    if (lStatus != NO_ERROR) {
900        ALOGW("createEffect_l() Audio driver not initialized.");
901        goto Exit;
902    }
903
904    // Reject any effect on Direct output threads for now, since the format of
905    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
906    if (mType == DIRECT) {
907        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
908                desc->name, mName);
909        lStatus = BAD_VALUE;
910        goto Exit;
911    }
912
913    // Allow global effects only on offloaded and mixer threads
914    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
915        switch (mType) {
916        case MIXER:
917        case OFFLOAD:
918            break;
919        case DIRECT:
920        case DUPLICATING:
921        case RECORD:
922        default:
923            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
924            lStatus = BAD_VALUE;
925            goto Exit;
926        }
927    }
928
929    // Only Pre processor effects are allowed on input threads and only on input threads
930    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
931        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
932                desc->name, desc->flags, mType);
933        lStatus = BAD_VALUE;
934        goto Exit;
935    }
936
937    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
938
939    { // scope for mLock
940        Mutex::Autolock _l(mLock);
941
942        // check for existing effect chain with the requested audio session
943        chain = getEffectChain_l(sessionId);
944        if (chain == 0) {
945            // create a new chain for this session
946            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
947            chain = new EffectChain(this, sessionId);
948            addEffectChain_l(chain);
949            chain->setStrategy(getStrategyForSession_l(sessionId));
950            chainCreated = true;
951        } else {
952            effect = chain->getEffectFromDesc_l(desc);
953        }
954
955        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
956
957        if (effect == 0) {
958            int id = mAudioFlinger->nextUniqueId();
959            // Check CPU and memory usage
960            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
961            if (lStatus != NO_ERROR) {
962                goto Exit;
963            }
964            effectRegistered = true;
965            // create a new effect module if none present in the chain
966            effect = new EffectModule(this, chain, desc, id, sessionId);
967            lStatus = effect->status();
968            if (lStatus != NO_ERROR) {
969                goto Exit;
970            }
971            effect->setOffloaded(mType == OFFLOAD, mId);
972
973            lStatus = chain->addEffect_l(effect);
974            if (lStatus != NO_ERROR) {
975                goto Exit;
976            }
977            effectCreated = true;
978
979            effect->setDevice(mOutDevice);
980            effect->setDevice(mInDevice);
981            effect->setMode(mAudioFlinger->getMode());
982            effect->setAudioSource(mAudioSource);
983        }
984        // create effect handle and connect it to effect module
985        handle = new EffectHandle(effect, client, effectClient, priority);
986        lStatus = handle->initCheck();
987        if (lStatus == OK) {
988            lStatus = effect->addHandle(handle.get());
989        }
990        if (enabled != NULL) {
991            *enabled = (int)effect->isEnabled();
992        }
993    }
994
995Exit:
996    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
997        Mutex::Autolock _l(mLock);
998        if (effectCreated) {
999            chain->removeEffect_l(effect);
1000        }
1001        if (effectRegistered) {
1002            AudioSystem::unregisterEffect(effect->id());
1003        }
1004        if (chainCreated) {
1005            removeEffectChain_l(chain);
1006        }
1007        handle.clear();
1008    }
1009
1010    *status = lStatus;
1011    return handle;
1012}
1013
1014sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1015{
1016    Mutex::Autolock _l(mLock);
1017    return getEffect_l(sessionId, effectId);
1018}
1019
1020sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1024}
1025
1026// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1027// PlaybackThread::mLock held
1028status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1029{
1030    // check for existing effect chain with the requested audio session
1031    int sessionId = effect->sessionId();
1032    sp<EffectChain> chain = getEffectChain_l(sessionId);
1033    bool chainCreated = false;
1034
1035    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1036             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1037                    this, effect->desc().name, effect->desc().flags);
1038
1039    if (chain == 0) {
1040        // create a new chain for this session
1041        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1042        chain = new EffectChain(this, sessionId);
1043        addEffectChain_l(chain);
1044        chain->setStrategy(getStrategyForSession_l(sessionId));
1045        chainCreated = true;
1046    }
1047    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1048
1049    if (chain->getEffectFromId_l(effect->id()) != 0) {
1050        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1051                this, effect->desc().name, chain.get());
1052        return BAD_VALUE;
1053    }
1054
1055    effect->setOffloaded(mType == OFFLOAD, mId);
1056
1057    status_t status = chain->addEffect_l(effect);
1058    if (status != NO_ERROR) {
1059        if (chainCreated) {
1060            removeEffectChain_l(chain);
1061        }
1062        return status;
1063    }
1064
1065    effect->setDevice(mOutDevice);
1066    effect->setDevice(mInDevice);
1067    effect->setMode(mAudioFlinger->getMode());
1068    effect->setAudioSource(mAudioSource);
1069    return NO_ERROR;
1070}
1071
1072void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1073
1074    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1075    effect_descriptor_t desc = effect->desc();
1076    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1077        detachAuxEffect_l(effect->id());
1078    }
1079
1080    sp<EffectChain> chain = effect->chain().promote();
1081    if (chain != 0) {
1082        // remove effect chain if removing last effect
1083        if (chain->removeEffect_l(effect) == 0) {
1084            removeEffectChain_l(chain);
1085        }
1086    } else {
1087        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1088    }
1089}
1090
1091void AudioFlinger::ThreadBase::lockEffectChains_l(
1092        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1093{
1094    effectChains = mEffectChains;
1095    for (size_t i = 0; i < mEffectChains.size(); i++) {
1096        mEffectChains[i]->lock();
1097    }
1098}
1099
1100void AudioFlinger::ThreadBase::unlockEffectChains(
1101        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1102{
1103    for (size_t i = 0; i < effectChains.size(); i++) {
1104        effectChains[i]->unlock();
1105    }
1106}
1107
1108sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1109{
1110    Mutex::Autolock _l(mLock);
1111    return getEffectChain_l(sessionId);
1112}
1113
1114sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1115{
1116    size_t size = mEffectChains.size();
1117    for (size_t i = 0; i < size; i++) {
1118        if (mEffectChains[i]->sessionId() == sessionId) {
1119            return mEffectChains[i];
1120        }
1121    }
1122    return 0;
1123}
1124
1125void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1126{
1127    Mutex::Autolock _l(mLock);
1128    size_t size = mEffectChains.size();
1129    for (size_t i = 0; i < size; i++) {
1130        mEffectChains[i]->setMode_l(mode);
1131    }
1132}
1133
1134void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1135                                                    EffectHandle *handle,
1136                                                    bool unpinIfLast) {
1137
1138    Mutex::Autolock _l(mLock);
1139    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1140    // delete the effect module if removing last handle on it
1141    if (effect->removeHandle(handle) == 0) {
1142        if (!effect->isPinned() || unpinIfLast) {
1143            removeEffect_l(effect);
1144            AudioSystem::unregisterEffect(effect->id());
1145        }
1146    }
1147}
1148
1149// ----------------------------------------------------------------------------
1150//      Playback
1151// ----------------------------------------------------------------------------
1152
1153AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1154                                             AudioStreamOut* output,
1155                                             audio_io_handle_t id,
1156                                             audio_devices_t device,
1157                                             type_t type)
1158    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1159        mNormalFrameCount(0), mSinkBuffer(NULL),
1160        mMixerBufferEnabled(false),
1161        mMixerBuffer(NULL),
1162        mMixerBufferSize(0),
1163        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1164        mMixerBufferValid(false),
1165        mEffectBufferEnabled(false),
1166        mEffectBuffer(NULL),
1167        mEffectBufferSize(0),
1168        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1169        mEffectBufferValid(false),
1170        mSuspended(0), mBytesWritten(0),
1171        mActiveTracksGeneration(0),
1172        // mStreamTypes[] initialized in constructor body
1173        mOutput(output),
1174        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1175        mMixerStatus(MIXER_IDLE),
1176        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1177        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1178        mBytesRemaining(0),
1179        mCurrentWriteLength(0),
1180        mUseAsyncWrite(false),
1181        mWriteAckSequence(0),
1182        mDrainSequence(0),
1183        mSignalPending(false),
1184        mScreenState(AudioFlinger::mScreenState),
1185        // index 0 is reserved for normal mixer's submix
1186        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1187        // mLatchD, mLatchQ,
1188        mLatchDValid(false), mLatchQValid(false)
1189{
1190    snprintf(mName, kNameLength, "AudioOut_%X", id);
1191    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1192
1193    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1194    // it would be safer to explicitly pass initial masterVolume/masterMute as
1195    // parameter.
1196    //
1197    // If the HAL we are using has support for master volume or master mute,
1198    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1199    // and the mute set to false).
1200    mMasterVolume = audioFlinger->masterVolume_l();
1201    mMasterMute = audioFlinger->masterMute_l();
1202    if (mOutput && mOutput->audioHwDev) {
1203        if (mOutput->audioHwDev->canSetMasterVolume()) {
1204            mMasterVolume = 1.0;
1205        }
1206
1207        if (mOutput->audioHwDev->canSetMasterMute()) {
1208            mMasterMute = false;
1209        }
1210    }
1211
1212    readOutputParameters_l();
1213
1214    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1215    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1216    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1217            stream = (audio_stream_type_t) (stream + 1)) {
1218        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1219        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1220    }
1221    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1222    // because mAudioFlinger doesn't have one to copy from
1223}
1224
1225AudioFlinger::PlaybackThread::~PlaybackThread()
1226{
1227    mAudioFlinger->unregisterWriter(mNBLogWriter);
1228    free(mSinkBuffer);
1229    free(mMixerBuffer);
1230    free(mEffectBuffer);
1231}
1232
1233void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1234{
1235    dumpInternals(fd, args);
1236    dumpTracks(fd, args);
1237    dumpEffectChains(fd, args);
1238}
1239
1240void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1241{
1242    const size_t SIZE = 256;
1243    char buffer[SIZE];
1244    String8 result;
1245
1246    result.appendFormat("  Stream volumes in dB: ");
1247    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1248        const stream_type_t *st = &mStreamTypes[i];
1249        if (i > 0) {
1250            result.appendFormat(", ");
1251        }
1252        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1253        if (st->mute) {
1254            result.append("M");
1255        }
1256    }
1257    result.append("\n");
1258    write(fd, result.string(), result.length());
1259    result.clear();
1260
1261    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1262    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1263    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1264            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1265
1266    size_t numtracks = mTracks.size();
1267    size_t numactive = mActiveTracks.size();
1268    dprintf(fd, "  %d Tracks", numtracks);
1269    size_t numactiveseen = 0;
1270    if (numtracks) {
1271        dprintf(fd, " of which %d are active\n", numactive);
1272        Track::appendDumpHeader(result);
1273        for (size_t i = 0; i < numtracks; ++i) {
1274            sp<Track> track = mTracks[i];
1275            if (track != 0) {
1276                bool active = mActiveTracks.indexOf(track) >= 0;
1277                if (active) {
1278                    numactiveseen++;
1279                }
1280                track->dump(buffer, SIZE, active);
1281                result.append(buffer);
1282            }
1283        }
1284    } else {
1285        result.append("\n");
1286    }
1287    if (numactiveseen != numactive) {
1288        // some tracks in the active list were not in the tracks list
1289        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1290                " not in the track list\n");
1291        result.append(buffer);
1292        Track::appendDumpHeader(result);
1293        for (size_t i = 0; i < numactive; ++i) {
1294            sp<Track> track = mActiveTracks[i].promote();
1295            if (track != 0 && mTracks.indexOf(track) < 0) {
1296                track->dump(buffer, SIZE, true);
1297                result.append(buffer);
1298            }
1299        }
1300    }
1301
1302    write(fd, result.string(), result.size());
1303}
1304
1305void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1306{
1307    dprintf(fd, "\nOutput thread %p:\n", this);
1308    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1309    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1310    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1311    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1312    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1313    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1314    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1315    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1316    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1317    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1318
1319    dumpBase(fd, args);
1320}
1321
1322// Thread virtuals
1323
1324void AudioFlinger::PlaybackThread::onFirstRef()
1325{
1326    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1327}
1328
1329// ThreadBase virtuals
1330void AudioFlinger::PlaybackThread::preExit()
1331{
1332    ALOGV("  preExit()");
1333    // FIXME this is using hard-coded strings but in the future, this functionality will be
1334    //       converted to use audio HAL extensions required to support tunneling
1335    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1336}
1337
1338// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1339sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1340        const sp<AudioFlinger::Client>& client,
1341        audio_stream_type_t streamType,
1342        uint32_t sampleRate,
1343        audio_format_t format,
1344        audio_channel_mask_t channelMask,
1345        size_t *pFrameCount,
1346        const sp<IMemory>& sharedBuffer,
1347        int sessionId,
1348        IAudioFlinger::track_flags_t *flags,
1349        pid_t tid,
1350        int uid,
1351        status_t *status)
1352{
1353    size_t frameCount = *pFrameCount;
1354    sp<Track> track;
1355    status_t lStatus;
1356
1357    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1358
1359    // client expresses a preference for FAST, but we get the final say
1360    if (*flags & IAudioFlinger::TRACK_FAST) {
1361      if (
1362            // not timed
1363            (!isTimed) &&
1364            // either of these use cases:
1365            (
1366              // use case 1: shared buffer with any frame count
1367              (
1368                (sharedBuffer != 0)
1369              ) ||
1370              // use case 2: callback handler and frame count is default or at least as large as HAL
1371              (
1372                (tid != -1) &&
1373                ((frameCount == 0) ||
1374                (frameCount >= mFrameCount))
1375              )
1376            ) &&
1377            // PCM data
1378            audio_is_linear_pcm(format) &&
1379            // mono or stereo
1380            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1381              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1382            // hardware sample rate
1383            (sampleRate == mSampleRate) &&
1384            // normal mixer has an associated fast mixer
1385            hasFastMixer() &&
1386            // there are sufficient fast track slots available
1387            (mFastTrackAvailMask != 0)
1388            // FIXME test that MixerThread for this fast track has a capable output HAL
1389            // FIXME add a permission test also?
1390        ) {
1391        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1392        if (frameCount == 0) {
1393            // read the fast track multiplier property the first time it is needed
1394            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1395            if (ok != 0) {
1396                ALOGE("%s pthread_once failed: %d", __func__, ok);
1397            }
1398            frameCount = mFrameCount * sFastTrackMultiplier;
1399        }
1400        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1401                frameCount, mFrameCount);
1402      } else {
1403        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1404                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1405                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1406                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1407                audio_is_linear_pcm(format),
1408                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1409        *flags &= ~IAudioFlinger::TRACK_FAST;
1410        // For compatibility with AudioTrack calculation, buffer depth is forced
1411        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1412        // This is probably too conservative, but legacy application code may depend on it.
1413        // If you change this calculation, also review the start threshold which is related.
1414        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1415        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1416        if (minBufCount < 2) {
1417            minBufCount = 2;
1418        }
1419        size_t minFrameCount = mNormalFrameCount * minBufCount;
1420        if (frameCount < minFrameCount) {
1421            frameCount = minFrameCount;
1422        }
1423      }
1424    }
1425    *pFrameCount = frameCount;
1426
1427    switch (mType) {
1428
1429    case DIRECT:
1430        if (audio_is_linear_pcm(format)) {
1431            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1432                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1433                        "for output %p with format %#x",
1434                        sampleRate, format, channelMask, mOutput, mFormat);
1435                lStatus = BAD_VALUE;
1436                goto Exit;
1437            }
1438        }
1439        break;
1440
1441    case OFFLOAD:
1442        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1443            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1444                    "for output %p with format %#x",
1445                    sampleRate, format, channelMask, mOutput, mFormat);
1446            lStatus = BAD_VALUE;
1447            goto Exit;
1448        }
1449        break;
1450
1451    default:
1452        if (!audio_is_linear_pcm(format)) {
1453                ALOGE("createTrack_l() Bad parameter: format %#x \""
1454                        "for output %p with format %#x",
1455                        format, mOutput, mFormat);
1456                lStatus = BAD_VALUE;
1457                goto Exit;
1458        }
1459        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1460        if (sampleRate > mSampleRate*2) {
1461            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1462            lStatus = BAD_VALUE;
1463            goto Exit;
1464        }
1465        break;
1466
1467    }
1468
1469    lStatus = initCheck();
1470    if (lStatus != NO_ERROR) {
1471        ALOGE("createTrack_l() audio driver not initialized");
1472        goto Exit;
1473    }
1474
1475    { // scope for mLock
1476        Mutex::Autolock _l(mLock);
1477
1478        // all tracks in same audio session must share the same routing strategy otherwise
1479        // conflicts will happen when tracks are moved from one output to another by audio policy
1480        // manager
1481        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1482        for (size_t i = 0; i < mTracks.size(); ++i) {
1483            sp<Track> t = mTracks[i];
1484            if (t != 0 && !t->isOutputTrack()) {
1485                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1486                if (sessionId == t->sessionId() && strategy != actual) {
1487                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1488                            strategy, actual);
1489                    lStatus = BAD_VALUE;
1490                    goto Exit;
1491                }
1492            }
1493        }
1494
1495        if (!isTimed) {
1496            track = new Track(this, client, streamType, sampleRate, format,
1497                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1498        } else {
1499            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1500                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1501        }
1502
1503        // new Track always returns non-NULL,
1504        // but TimedTrack::create() is a factory that could fail by returning NULL
1505        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1506        if (lStatus != NO_ERROR) {
1507            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1508            // track must be cleared from the caller as the caller has the AF lock
1509            goto Exit;
1510        }
1511        mTracks.add(track);
1512
1513        sp<EffectChain> chain = getEffectChain_l(sessionId);
1514        if (chain != 0) {
1515            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1516            track->setMainBuffer(chain->inBuffer());
1517            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1518            chain->incTrackCnt();
1519        }
1520
1521        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1522            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1523            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1524            // so ask activity manager to do this on our behalf
1525            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1526        }
1527    }
1528
1529    lStatus = NO_ERROR;
1530
1531Exit:
1532    *status = lStatus;
1533    return track;
1534}
1535
1536uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1537{
1538    return latency;
1539}
1540
1541uint32_t AudioFlinger::PlaybackThread::latency() const
1542{
1543    Mutex::Autolock _l(mLock);
1544    return latency_l();
1545}
1546uint32_t AudioFlinger::PlaybackThread::latency_l() const
1547{
1548    if (initCheck() == NO_ERROR) {
1549        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1550    } else {
1551        return 0;
1552    }
1553}
1554
1555void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1556{
1557    Mutex::Autolock _l(mLock);
1558    // Don't apply master volume in SW if our HAL can do it for us.
1559    if (mOutput && mOutput->audioHwDev &&
1560        mOutput->audioHwDev->canSetMasterVolume()) {
1561        mMasterVolume = 1.0;
1562    } else {
1563        mMasterVolume = value;
1564    }
1565}
1566
1567void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1568{
1569    Mutex::Autolock _l(mLock);
1570    // Don't apply master mute in SW if our HAL can do it for us.
1571    if (mOutput && mOutput->audioHwDev &&
1572        mOutput->audioHwDev->canSetMasterMute()) {
1573        mMasterMute = false;
1574    } else {
1575        mMasterMute = muted;
1576    }
1577}
1578
1579void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1580{
1581    Mutex::Autolock _l(mLock);
1582    mStreamTypes[stream].volume = value;
1583    broadcast_l();
1584}
1585
1586void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1587{
1588    Mutex::Autolock _l(mLock);
1589    mStreamTypes[stream].mute = muted;
1590    broadcast_l();
1591}
1592
1593float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1594{
1595    Mutex::Autolock _l(mLock);
1596    return mStreamTypes[stream].volume;
1597}
1598
1599// addTrack_l() must be called with ThreadBase::mLock held
1600status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1601{
1602    status_t status = ALREADY_EXISTS;
1603
1604    // set retry count for buffer fill
1605    track->mRetryCount = kMaxTrackStartupRetries;
1606    if (mActiveTracks.indexOf(track) < 0) {
1607        // the track is newly added, make sure it fills up all its
1608        // buffers before playing. This is to ensure the client will
1609        // effectively get the latency it requested.
1610        if (!track->isOutputTrack()) {
1611            TrackBase::track_state state = track->mState;
1612            mLock.unlock();
1613            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1614            mLock.lock();
1615            // abort track was stopped/paused while we released the lock
1616            if (state != track->mState) {
1617                if (status == NO_ERROR) {
1618                    mLock.unlock();
1619                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1620                    mLock.lock();
1621                }
1622                return INVALID_OPERATION;
1623            }
1624            // abort if start is rejected by audio policy manager
1625            if (status != NO_ERROR) {
1626                return PERMISSION_DENIED;
1627            }
1628#ifdef ADD_BATTERY_DATA
1629            // to track the speaker usage
1630            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1631#endif
1632        }
1633
1634        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1635        track->mResetDone = false;
1636        track->mPresentationCompleteFrames = 0;
1637        mActiveTracks.add(track);
1638        mWakeLockUids.add(track->uid());
1639        mActiveTracksGeneration++;
1640        mLatestActiveTrack = track;
1641        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1642        if (chain != 0) {
1643            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1644                    track->sessionId());
1645            chain->incActiveTrackCnt();
1646        }
1647
1648        status = NO_ERROR;
1649    }
1650
1651    onAddNewTrack_l();
1652    return status;
1653}
1654
1655bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1656{
1657    track->terminate();
1658    // active tracks are removed by threadLoop()
1659    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1660    track->mState = TrackBase::STOPPED;
1661    if (!trackActive) {
1662        removeTrack_l(track);
1663    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1664        track->mState = TrackBase::STOPPING_1;
1665    }
1666
1667    return trackActive;
1668}
1669
1670void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1671{
1672    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1673    mTracks.remove(track);
1674    deleteTrackName_l(track->name());
1675    // redundant as track is about to be destroyed, for dumpsys only
1676    track->mName = -1;
1677    if (track->isFastTrack()) {
1678        int index = track->mFastIndex;
1679        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1680        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1681        mFastTrackAvailMask |= 1 << index;
1682        // redundant as track is about to be destroyed, for dumpsys only
1683        track->mFastIndex = -1;
1684    }
1685    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1686    if (chain != 0) {
1687        chain->decTrackCnt();
1688    }
1689}
1690
1691void AudioFlinger::PlaybackThread::broadcast_l()
1692{
1693    // Thread could be blocked waiting for async
1694    // so signal it to handle state changes immediately
1695    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1696    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1697    mSignalPending = true;
1698    mWaitWorkCV.broadcast();
1699}
1700
1701String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1702{
1703    Mutex::Autolock _l(mLock);
1704    if (initCheck() != NO_ERROR) {
1705        return String8();
1706    }
1707
1708    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1709    const String8 out_s8(s);
1710    free(s);
1711    return out_s8;
1712}
1713
1714void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1715    AudioSystem::OutputDescriptor desc;
1716    void *param2 = NULL;
1717
1718    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1719            param);
1720
1721    switch (event) {
1722    case AudioSystem::OUTPUT_OPENED:
1723    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1724        desc.channelMask = mChannelMask;
1725        desc.samplingRate = mSampleRate;
1726        desc.format = mFormat;
1727        desc.frameCount = mNormalFrameCount; // FIXME see
1728                                             // AudioFlinger::frameCount(audio_io_handle_t)
1729        desc.latency = latency_l();
1730        param2 = &desc;
1731        break;
1732
1733    case AudioSystem::STREAM_CONFIG_CHANGED:
1734        param2 = &param;
1735    case AudioSystem::OUTPUT_CLOSED:
1736    default:
1737        break;
1738    }
1739    mAudioFlinger->audioConfigChanged(event, mId, param2);
1740}
1741
1742void AudioFlinger::PlaybackThread::writeCallback()
1743{
1744    ALOG_ASSERT(mCallbackThread != 0);
1745    mCallbackThread->resetWriteBlocked();
1746}
1747
1748void AudioFlinger::PlaybackThread::drainCallback()
1749{
1750    ALOG_ASSERT(mCallbackThread != 0);
1751    mCallbackThread->resetDraining();
1752}
1753
1754void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1755{
1756    Mutex::Autolock _l(mLock);
1757    // reject out of sequence requests
1758    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1759        mWriteAckSequence &= ~1;
1760        mWaitWorkCV.signal();
1761    }
1762}
1763
1764void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1765{
1766    Mutex::Autolock _l(mLock);
1767    // reject out of sequence requests
1768    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1769        mDrainSequence &= ~1;
1770        mWaitWorkCV.signal();
1771    }
1772}
1773
1774// static
1775int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1776                                                void *param __unused,
1777                                                void *cookie)
1778{
1779    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1780    ALOGV("asyncCallback() event %d", event);
1781    switch (event) {
1782    case STREAM_CBK_EVENT_WRITE_READY:
1783        me->writeCallback();
1784        break;
1785    case STREAM_CBK_EVENT_DRAIN_READY:
1786        me->drainCallback();
1787        break;
1788    default:
1789        ALOGW("asyncCallback() unknown event %d", event);
1790        break;
1791    }
1792    return 0;
1793}
1794
1795void AudioFlinger::PlaybackThread::readOutputParameters_l()
1796{
1797    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1798    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1799    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1800    if (!audio_is_output_channel(mChannelMask)) {
1801        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1802    }
1803    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1804        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output; "
1805                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1806    }
1807    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1808    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1809    if (!audio_is_valid_format(mFormat)) {
1810        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1811    }
1812    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1813        LOG_ALWAYS_FATAL("HAL format %#x not supported for mixed output; "
1814                "must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
1815    }
1816    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1817    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1818    mFrameCount = mBufferSize / mFrameSize;
1819    if (mFrameCount & 15) {
1820        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1821                mFrameCount);
1822    }
1823
1824    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1825            (mOutput->stream->set_callback != NULL)) {
1826        if (mOutput->stream->set_callback(mOutput->stream,
1827                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1828            mUseAsyncWrite = true;
1829            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1830        }
1831    }
1832
1833    // Calculate size of normal sink buffer relative to the HAL output buffer size
1834    double multiplier = 1.0;
1835    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1836            kUseFastMixer == FastMixer_Dynamic)) {
1837        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1838        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1839        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1840        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1841        maxNormalFrameCount = maxNormalFrameCount & ~15;
1842        if (maxNormalFrameCount < minNormalFrameCount) {
1843            maxNormalFrameCount = minNormalFrameCount;
1844        }
1845        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1846        if (multiplier <= 1.0) {
1847            multiplier = 1.0;
1848        } else if (multiplier <= 2.0) {
1849            if (2 * mFrameCount <= maxNormalFrameCount) {
1850                multiplier = 2.0;
1851            } else {
1852                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1853            }
1854        } else {
1855            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1856            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1857            // track, but we sometimes have to do this to satisfy the maximum frame count
1858            // constraint)
1859            // FIXME this rounding up should not be done if no HAL SRC
1860            uint32_t truncMult = (uint32_t) multiplier;
1861            if ((truncMult & 1)) {
1862                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1863                    ++truncMult;
1864                }
1865            }
1866            multiplier = (double) truncMult;
1867        }
1868    }
1869    mNormalFrameCount = multiplier * mFrameCount;
1870    // round up to nearest 16 frames to satisfy AudioMixer
1871    if (mType == MIXER || mType == DUPLICATING) {
1872        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1873    }
1874    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1875            mNormalFrameCount);
1876
1877    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1878    // Originally this was int16_t[] array, need to remove legacy implications.
1879    free(mSinkBuffer);
1880    mSinkBuffer = NULL;
1881    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1882    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1883    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1884    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1885
1886    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1887    // drives the output.
1888    free(mMixerBuffer);
1889    mMixerBuffer = NULL;
1890    if (mMixerBufferEnabled) {
1891        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1892        mMixerBufferSize = mNormalFrameCount * mChannelCount
1893                * audio_bytes_per_sample(mMixerBufferFormat);
1894        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1895    }
1896    free(mEffectBuffer);
1897    mEffectBuffer = NULL;
1898    if (mEffectBufferEnabled) {
1899        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1900        mEffectBufferSize = mNormalFrameCount * mChannelCount
1901                * audio_bytes_per_sample(mEffectBufferFormat);
1902        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1903    }
1904
1905    // force reconfiguration of effect chains and engines to take new buffer size and audio
1906    // parameters into account
1907    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1908    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1909    // matter.
1910    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1911    Vector< sp<EffectChain> > effectChains = mEffectChains;
1912    for (size_t i = 0; i < effectChains.size(); i ++) {
1913        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1914    }
1915}
1916
1917
1918status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1919{
1920    if (halFrames == NULL || dspFrames == NULL) {
1921        return BAD_VALUE;
1922    }
1923    Mutex::Autolock _l(mLock);
1924    if (initCheck() != NO_ERROR) {
1925        return INVALID_OPERATION;
1926    }
1927    size_t framesWritten = mBytesWritten / mFrameSize;
1928    *halFrames = framesWritten;
1929
1930    if (isSuspended()) {
1931        // return an estimation of rendered frames when the output is suspended
1932        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1933        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1934        return NO_ERROR;
1935    } else {
1936        status_t status;
1937        uint32_t frames;
1938        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1939        *dspFrames = (size_t)frames;
1940        return status;
1941    }
1942}
1943
1944uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1945{
1946    Mutex::Autolock _l(mLock);
1947    uint32_t result = 0;
1948    if (getEffectChain_l(sessionId) != 0) {
1949        result = EFFECT_SESSION;
1950    }
1951
1952    for (size_t i = 0; i < mTracks.size(); ++i) {
1953        sp<Track> track = mTracks[i];
1954        if (sessionId == track->sessionId() && !track->isInvalid()) {
1955            result |= TRACK_SESSION;
1956            break;
1957        }
1958    }
1959
1960    return result;
1961}
1962
1963uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1964{
1965    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1966    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1967    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1968        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1969    }
1970    for (size_t i = 0; i < mTracks.size(); i++) {
1971        sp<Track> track = mTracks[i];
1972        if (sessionId == track->sessionId() && !track->isInvalid()) {
1973            return AudioSystem::getStrategyForStream(track->streamType());
1974        }
1975    }
1976    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1977}
1978
1979
1980AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1981{
1982    Mutex::Autolock _l(mLock);
1983    return mOutput;
1984}
1985
1986AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1987{
1988    Mutex::Autolock _l(mLock);
1989    AudioStreamOut *output = mOutput;
1990    mOutput = NULL;
1991    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1992    //       must push a NULL and wait for ack
1993    mOutputSink.clear();
1994    mPipeSink.clear();
1995    mNormalSink.clear();
1996    return output;
1997}
1998
1999// this method must always be called either with ThreadBase mLock held or inside the thread loop
2000audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2001{
2002    if (mOutput == NULL) {
2003        return NULL;
2004    }
2005    return &mOutput->stream->common;
2006}
2007
2008uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2009{
2010    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2011}
2012
2013status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2014{
2015    if (!isValidSyncEvent(event)) {
2016        return BAD_VALUE;
2017    }
2018
2019    Mutex::Autolock _l(mLock);
2020
2021    for (size_t i = 0; i < mTracks.size(); ++i) {
2022        sp<Track> track = mTracks[i];
2023        if (event->triggerSession() == track->sessionId()) {
2024            (void) track->setSyncEvent(event);
2025            return NO_ERROR;
2026        }
2027    }
2028
2029    return NAME_NOT_FOUND;
2030}
2031
2032bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2033{
2034    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2035}
2036
2037void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2038        const Vector< sp<Track> >& tracksToRemove)
2039{
2040    size_t count = tracksToRemove.size();
2041    if (count > 0) {
2042        for (size_t i = 0 ; i < count ; i++) {
2043            const sp<Track>& track = tracksToRemove.itemAt(i);
2044            if (!track->isOutputTrack()) {
2045                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2046#ifdef ADD_BATTERY_DATA
2047                // to track the speaker usage
2048                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2049#endif
2050                if (track->isTerminated()) {
2051                    AudioSystem::releaseOutput(mId);
2052                }
2053            }
2054        }
2055    }
2056}
2057
2058void AudioFlinger::PlaybackThread::checkSilentMode_l()
2059{
2060    if (!mMasterMute) {
2061        char value[PROPERTY_VALUE_MAX];
2062        if (property_get("ro.audio.silent", value, "0") > 0) {
2063            char *endptr;
2064            unsigned long ul = strtoul(value, &endptr, 0);
2065            if (*endptr == '\0' && ul != 0) {
2066                ALOGD("Silence is golden");
2067                // The setprop command will not allow a property to be changed after
2068                // the first time it is set, so we don't have to worry about un-muting.
2069                setMasterMute_l(true);
2070            }
2071        }
2072    }
2073}
2074
2075// shared by MIXER and DIRECT, overridden by DUPLICATING
2076ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2077{
2078    // FIXME rewrite to reduce number of system calls
2079    mLastWriteTime = systemTime();
2080    mInWrite = true;
2081    ssize_t bytesWritten;
2082    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2083
2084    // If an NBAIO sink is present, use it to write the normal mixer's submix
2085    if (mNormalSink != 0) {
2086        const size_t count = mBytesRemaining / mFrameSize;
2087
2088        ATRACE_BEGIN("write");
2089        // update the setpoint when AudioFlinger::mScreenState changes
2090        uint32_t screenState = AudioFlinger::mScreenState;
2091        if (screenState != mScreenState) {
2092            mScreenState = screenState;
2093            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2094            if (pipe != NULL) {
2095                pipe->setAvgFrames((mScreenState & 1) ?
2096                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2097            }
2098        }
2099        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2100        ATRACE_END();
2101        if (framesWritten > 0) {
2102            bytesWritten = framesWritten * mFrameSize;
2103        } else {
2104            bytesWritten = framesWritten;
2105        }
2106        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2107        if (status == NO_ERROR) {
2108            size_t totalFramesWritten = mNormalSink->framesWritten();
2109            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2110                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2111                mLatchDValid = true;
2112            }
2113        }
2114    // otherwise use the HAL / AudioStreamOut directly
2115    } else {
2116        // Direct output and offload threads
2117
2118        if (mUseAsyncWrite) {
2119            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2120            mWriteAckSequence += 2;
2121            mWriteAckSequence |= 1;
2122            ALOG_ASSERT(mCallbackThread != 0);
2123            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2124        }
2125        // FIXME We should have an implementation of timestamps for direct output threads.
2126        // They are used e.g for multichannel PCM playback over HDMI.
2127        bytesWritten = mOutput->stream->write(mOutput->stream,
2128                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2129        if (mUseAsyncWrite &&
2130                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2131            // do not wait for async callback in case of error of full write
2132            mWriteAckSequence &= ~1;
2133            ALOG_ASSERT(mCallbackThread != 0);
2134            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2135        }
2136    }
2137
2138    mNumWrites++;
2139    mInWrite = false;
2140    mStandby = false;
2141    return bytesWritten;
2142}
2143
2144void AudioFlinger::PlaybackThread::threadLoop_drain()
2145{
2146    if (mOutput->stream->drain) {
2147        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2148        if (mUseAsyncWrite) {
2149            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2150            mDrainSequence |= 1;
2151            ALOG_ASSERT(mCallbackThread != 0);
2152            mCallbackThread->setDraining(mDrainSequence);
2153        }
2154        mOutput->stream->drain(mOutput->stream,
2155            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2156                                                : AUDIO_DRAIN_ALL);
2157    }
2158}
2159
2160void AudioFlinger::PlaybackThread::threadLoop_exit()
2161{
2162    // Default implementation has nothing to do
2163}
2164
2165/*
2166The derived values that are cached:
2167 - mSinkBufferSize from frame count * frame size
2168 - activeSleepTime from activeSleepTimeUs()
2169 - idleSleepTime from idleSleepTimeUs()
2170 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2171 - maxPeriod from frame count and sample rate (MIXER only)
2172
2173The parameters that affect these derived values are:
2174 - frame count
2175 - frame size
2176 - sample rate
2177 - device type: A2DP or not
2178 - device latency
2179 - format: PCM or not
2180 - active sleep time
2181 - idle sleep time
2182*/
2183
2184void AudioFlinger::PlaybackThread::cacheParameters_l()
2185{
2186    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2187    activeSleepTime = activeSleepTimeUs();
2188    idleSleepTime = idleSleepTimeUs();
2189}
2190
2191void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2192{
2193    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2194            this,  streamType, mTracks.size());
2195    Mutex::Autolock _l(mLock);
2196
2197    size_t size = mTracks.size();
2198    for (size_t i = 0; i < size; i++) {
2199        sp<Track> t = mTracks[i];
2200        if (t->streamType() == streamType) {
2201            t->invalidate();
2202        }
2203    }
2204}
2205
2206status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2207{
2208    int session = chain->sessionId();
2209    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2210            ? mEffectBuffer : mSinkBuffer);
2211    bool ownsBuffer = false;
2212
2213    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2214    if (session > 0) {
2215        // Only one effect chain can be present in direct output thread and it uses
2216        // the sink buffer as input
2217        if (mType != DIRECT) {
2218            size_t numSamples = mNormalFrameCount * mChannelCount;
2219            buffer = new int16_t[numSamples];
2220            memset(buffer, 0, numSamples * sizeof(int16_t));
2221            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2222            ownsBuffer = true;
2223        }
2224
2225        // Attach all tracks with same session ID to this chain.
2226        for (size_t i = 0; i < mTracks.size(); ++i) {
2227            sp<Track> track = mTracks[i];
2228            if (session == track->sessionId()) {
2229                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2230                        buffer);
2231                track->setMainBuffer(buffer);
2232                chain->incTrackCnt();
2233            }
2234        }
2235
2236        // indicate all active tracks in the chain
2237        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2238            sp<Track> track = mActiveTracks[i].promote();
2239            if (track == 0) {
2240                continue;
2241            }
2242            if (session == track->sessionId()) {
2243                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2244                chain->incActiveTrackCnt();
2245            }
2246        }
2247    }
2248
2249    chain->setInBuffer(buffer, ownsBuffer);
2250    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2251            ? mEffectBuffer : mSinkBuffer));
2252    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2253    // chains list in order to be processed last as it contains output stage effects
2254    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2255    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2256    // after track specific effects and before output stage
2257    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2258    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2259    // Effect chain for other sessions are inserted at beginning of effect
2260    // chains list to be processed before output mix effects. Relative order between other
2261    // sessions is not important
2262    size_t size = mEffectChains.size();
2263    size_t i = 0;
2264    for (i = 0; i < size; i++) {
2265        if (mEffectChains[i]->sessionId() < session) {
2266            break;
2267        }
2268    }
2269    mEffectChains.insertAt(chain, i);
2270    checkSuspendOnAddEffectChain_l(chain);
2271
2272    return NO_ERROR;
2273}
2274
2275size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2276{
2277    int session = chain->sessionId();
2278
2279    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2280
2281    for (size_t i = 0; i < mEffectChains.size(); i++) {
2282        if (chain == mEffectChains[i]) {
2283            mEffectChains.removeAt(i);
2284            // detach all active tracks from the chain
2285            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2286                sp<Track> track = mActiveTracks[i].promote();
2287                if (track == 0) {
2288                    continue;
2289                }
2290                if (session == track->sessionId()) {
2291                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2292                            chain.get(), session);
2293                    chain->decActiveTrackCnt();
2294                }
2295            }
2296
2297            // detach all tracks with same session ID from this chain
2298            for (size_t i = 0; i < mTracks.size(); ++i) {
2299                sp<Track> track = mTracks[i];
2300                if (session == track->sessionId()) {
2301                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2302                    chain->decTrackCnt();
2303                }
2304            }
2305            break;
2306        }
2307    }
2308    return mEffectChains.size();
2309}
2310
2311status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2312        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2313{
2314    Mutex::Autolock _l(mLock);
2315    return attachAuxEffect_l(track, EffectId);
2316}
2317
2318status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2319        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2320{
2321    status_t status = NO_ERROR;
2322
2323    if (EffectId == 0) {
2324        track->setAuxBuffer(0, NULL);
2325    } else {
2326        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2327        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2328        if (effect != 0) {
2329            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2330                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2331            } else {
2332                status = INVALID_OPERATION;
2333            }
2334        } else {
2335            status = BAD_VALUE;
2336        }
2337    }
2338    return status;
2339}
2340
2341void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2342{
2343    for (size_t i = 0; i < mTracks.size(); ++i) {
2344        sp<Track> track = mTracks[i];
2345        if (track->auxEffectId() == effectId) {
2346            attachAuxEffect_l(track, 0);
2347        }
2348    }
2349}
2350
2351bool AudioFlinger::PlaybackThread::threadLoop()
2352{
2353    Vector< sp<Track> > tracksToRemove;
2354
2355    standbyTime = systemTime();
2356
2357    // MIXER
2358    nsecs_t lastWarning = 0;
2359
2360    // DUPLICATING
2361    // FIXME could this be made local to while loop?
2362    writeFrames = 0;
2363
2364    int lastGeneration = 0;
2365
2366    cacheParameters_l();
2367    sleepTime = idleSleepTime;
2368
2369    if (mType == MIXER) {
2370        sleepTimeShift = 0;
2371    }
2372
2373    CpuStats cpuStats;
2374    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2375
2376    acquireWakeLock();
2377
2378    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2379    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2380    // and then that string will be logged at the next convenient opportunity.
2381    const char *logString = NULL;
2382
2383    checkSilentMode_l();
2384
2385    while (!exitPending())
2386    {
2387        cpuStats.sample(myName);
2388
2389        Vector< sp<EffectChain> > effectChains;
2390
2391        { // scope for mLock
2392
2393            Mutex::Autolock _l(mLock);
2394
2395            processConfigEvents_l();
2396
2397            if (logString != NULL) {
2398                mNBLogWriter->logTimestamp();
2399                mNBLogWriter->log(logString);
2400                logString = NULL;
2401            }
2402
2403            if (mLatchDValid) {
2404                mLatchQ = mLatchD;
2405                mLatchDValid = false;
2406                mLatchQValid = true;
2407            }
2408
2409            saveOutputTracks();
2410            if (mSignalPending) {
2411                // A signal was raised while we were unlocked
2412                mSignalPending = false;
2413            } else if (waitingAsyncCallback_l()) {
2414                if (exitPending()) {
2415                    break;
2416                }
2417                releaseWakeLock_l();
2418                mWakeLockUids.clear();
2419                mActiveTracksGeneration++;
2420                ALOGV("wait async completion");
2421                mWaitWorkCV.wait(mLock);
2422                ALOGV("async completion/wake");
2423                acquireWakeLock_l();
2424                standbyTime = systemTime() + standbyDelay;
2425                sleepTime = 0;
2426
2427                continue;
2428            }
2429            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2430                                   isSuspended()) {
2431                // put audio hardware into standby after short delay
2432                if (shouldStandby_l()) {
2433
2434                    threadLoop_standby();
2435
2436                    mStandby = true;
2437                }
2438
2439                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2440                    // we're about to wait, flush the binder command buffer
2441                    IPCThreadState::self()->flushCommands();
2442
2443                    clearOutputTracks();
2444
2445                    if (exitPending()) {
2446                        break;
2447                    }
2448
2449                    releaseWakeLock_l();
2450                    mWakeLockUids.clear();
2451                    mActiveTracksGeneration++;
2452                    // wait until we have something to do...
2453                    ALOGV("%s going to sleep", myName.string());
2454                    mWaitWorkCV.wait(mLock);
2455                    ALOGV("%s waking up", myName.string());
2456                    acquireWakeLock_l();
2457
2458                    mMixerStatus = MIXER_IDLE;
2459                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2460                    mBytesWritten = 0;
2461                    mBytesRemaining = 0;
2462                    checkSilentMode_l();
2463
2464                    standbyTime = systemTime() + standbyDelay;
2465                    sleepTime = idleSleepTime;
2466                    if (mType == MIXER) {
2467                        sleepTimeShift = 0;
2468                    }
2469
2470                    continue;
2471                }
2472            }
2473            // mMixerStatusIgnoringFastTracks is also updated internally
2474            mMixerStatus = prepareTracks_l(&tracksToRemove);
2475
2476            // compare with previously applied list
2477            if (lastGeneration != mActiveTracksGeneration) {
2478                // update wakelock
2479                updateWakeLockUids_l(mWakeLockUids);
2480                lastGeneration = mActiveTracksGeneration;
2481            }
2482
2483            // prevent any changes in effect chain list and in each effect chain
2484            // during mixing and effect process as the audio buffers could be deleted
2485            // or modified if an effect is created or deleted
2486            lockEffectChains_l(effectChains);
2487        } // mLock scope ends
2488
2489        if (mBytesRemaining == 0) {
2490            mCurrentWriteLength = 0;
2491            if (mMixerStatus == MIXER_TRACKS_READY) {
2492                // threadLoop_mix() sets mCurrentWriteLength
2493                threadLoop_mix();
2494            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2495                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2496                // threadLoop_sleepTime sets sleepTime to 0 if data
2497                // must be written to HAL
2498                threadLoop_sleepTime();
2499                if (sleepTime == 0) {
2500                    mCurrentWriteLength = mSinkBufferSize;
2501                }
2502            }
2503            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2504            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2505            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2506            // or mSinkBuffer (if there are no effects).
2507            //
2508            // This is done pre-effects computation; if effects change to
2509            // support higher precision, this needs to move.
2510            //
2511            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2512            // TODO use sleepTime == 0 as an additional condition.
2513            if (mMixerBufferValid) {
2514                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2515                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2516
2517                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2518                        mNormalFrameCount * mChannelCount);
2519            }
2520
2521            mBytesRemaining = mCurrentWriteLength;
2522            if (isSuspended()) {
2523                sleepTime = suspendSleepTimeUs();
2524                // simulate write to HAL when suspended
2525                mBytesWritten += mSinkBufferSize;
2526                mBytesRemaining = 0;
2527            }
2528
2529            // only process effects if we're going to write
2530            if (sleepTime == 0 && mType != OFFLOAD) {
2531                for (size_t i = 0; i < effectChains.size(); i ++) {
2532                    effectChains[i]->process_l();
2533                }
2534            }
2535        }
2536        // Process effect chains for offloaded thread even if no audio
2537        // was read from audio track: process only updates effect state
2538        // and thus does have to be synchronized with audio writes but may have
2539        // to be called while waiting for async write callback
2540        if (mType == OFFLOAD) {
2541            for (size_t i = 0; i < effectChains.size(); i ++) {
2542                effectChains[i]->process_l();
2543            }
2544        }
2545
2546        // Only if the Effects buffer is enabled and there is data in the
2547        // Effects buffer (buffer valid), we need to
2548        // copy into the sink buffer.
2549        // TODO use sleepTime == 0 as an additional condition.
2550        if (mEffectBufferValid) {
2551            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2552            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2553                    mNormalFrameCount * mChannelCount);
2554        }
2555
2556        // enable changes in effect chain
2557        unlockEffectChains(effectChains);
2558
2559        if (!waitingAsyncCallback()) {
2560            // sleepTime == 0 means we must write to audio hardware
2561            if (sleepTime == 0) {
2562                if (mBytesRemaining) {
2563                    ssize_t ret = threadLoop_write();
2564                    if (ret < 0) {
2565                        mBytesRemaining = 0;
2566                    } else {
2567                        mBytesWritten += ret;
2568                        mBytesRemaining -= ret;
2569                    }
2570                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2571                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2572                    threadLoop_drain();
2573                }
2574                if (mType == MIXER) {
2575                    // write blocked detection
2576                    nsecs_t now = systemTime();
2577                    nsecs_t delta = now - mLastWriteTime;
2578                    if (!mStandby && delta > maxPeriod) {
2579                        mNumDelayedWrites++;
2580                        if ((now - lastWarning) > kWarningThrottleNs) {
2581                            ATRACE_NAME("underrun");
2582                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2583                                    ns2ms(delta), mNumDelayedWrites, this);
2584                            lastWarning = now;
2585                        }
2586                    }
2587                }
2588
2589            } else {
2590                usleep(sleepTime);
2591            }
2592        }
2593
2594        // Finally let go of removed track(s), without the lock held
2595        // since we can't guarantee the destructors won't acquire that
2596        // same lock.  This will also mutate and push a new fast mixer state.
2597        threadLoop_removeTracks(tracksToRemove);
2598        tracksToRemove.clear();
2599
2600        // FIXME I don't understand the need for this here;
2601        //       it was in the original code but maybe the
2602        //       assignment in saveOutputTracks() makes this unnecessary?
2603        clearOutputTracks();
2604
2605        // Effect chains will be actually deleted here if they were removed from
2606        // mEffectChains list during mixing or effects processing
2607        effectChains.clear();
2608
2609        // FIXME Note that the above .clear() is no longer necessary since effectChains
2610        // is now local to this block, but will keep it for now (at least until merge done).
2611    }
2612
2613    threadLoop_exit();
2614
2615    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2616    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2617        // put output stream into standby mode
2618        if (!mStandby) {
2619            mOutput->stream->common.standby(&mOutput->stream->common);
2620        }
2621    }
2622
2623    releaseWakeLock();
2624    mWakeLockUids.clear();
2625    mActiveTracksGeneration++;
2626
2627    ALOGV("Thread %p type %d exiting", this, mType);
2628    return false;
2629}
2630
2631// removeTracks_l() must be called with ThreadBase::mLock held
2632void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2633{
2634    size_t count = tracksToRemove.size();
2635    if (count > 0) {
2636        for (size_t i=0 ; i<count ; i++) {
2637            const sp<Track>& track = tracksToRemove.itemAt(i);
2638            mActiveTracks.remove(track);
2639            mWakeLockUids.remove(track->uid());
2640            mActiveTracksGeneration++;
2641            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2642            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2643            if (chain != 0) {
2644                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2645                        track->sessionId());
2646                chain->decActiveTrackCnt();
2647            }
2648            if (track->isTerminated()) {
2649                removeTrack_l(track);
2650            }
2651        }
2652    }
2653
2654}
2655
2656status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2657{
2658    if (mNormalSink != 0) {
2659        return mNormalSink->getTimestamp(timestamp);
2660    }
2661    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2662        uint64_t position64;
2663        int ret = mOutput->stream->get_presentation_position(
2664                                                mOutput->stream, &position64, &timestamp.mTime);
2665        if (ret == 0) {
2666            timestamp.mPosition = (uint32_t)position64;
2667            return NO_ERROR;
2668        }
2669    }
2670    return INVALID_OPERATION;
2671}
2672
2673status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2674                                                          audio_patch_handle_t *handle)
2675{
2676    status_t status = NO_ERROR;
2677    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2678        // store new device and send to effects
2679        audio_devices_t type = AUDIO_DEVICE_NONE;
2680        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2681            type |= patch->sinks[i].ext.device.type;
2682        }
2683        mOutDevice = type;
2684        for (size_t i = 0; i < mEffectChains.size(); i++) {
2685            mEffectChains[i]->setDevice_l(mOutDevice);
2686        }
2687
2688        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2689        status = hwDevice->create_audio_patch(hwDevice,
2690                                               patch->num_sources,
2691                                               patch->sources,
2692                                               patch->num_sinks,
2693                                               patch->sinks,
2694                                               handle);
2695    } else {
2696        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2697    }
2698    return status;
2699}
2700
2701status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2702{
2703    status_t status = NO_ERROR;
2704    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2705        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2706        status = hwDevice->release_audio_patch(hwDevice, handle);
2707    } else {
2708        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2709    }
2710    return status;
2711}
2712
2713// ----------------------------------------------------------------------------
2714
2715AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2716        audio_io_handle_t id, audio_devices_t device, type_t type)
2717    :   PlaybackThread(audioFlinger, output, id, device, type),
2718        // mAudioMixer below
2719        // mFastMixer below
2720        mFastMixerFutex(0)
2721        // mOutputSink below
2722        // mPipeSink below
2723        // mNormalSink below
2724{
2725    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2726    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2727            "mFrameCount=%d, mNormalFrameCount=%d",
2728            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2729            mNormalFrameCount);
2730    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2731
2732    // FIXME - Current mixer implementation only supports stereo output
2733    if (mChannelCount != FCC_2) {
2734        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2735    }
2736
2737    // create an NBAIO sink for the HAL output stream, and negotiate
2738    mOutputSink = new AudioStreamOutSink(output->stream);
2739    size_t numCounterOffers = 0;
2740    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2741    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2742    ALOG_ASSERT(index == 0);
2743
2744    // initialize fast mixer depending on configuration
2745    bool initFastMixer;
2746    switch (kUseFastMixer) {
2747    case FastMixer_Never:
2748        initFastMixer = false;
2749        break;
2750    case FastMixer_Always:
2751        initFastMixer = true;
2752        break;
2753    case FastMixer_Static:
2754    case FastMixer_Dynamic:
2755        initFastMixer = mFrameCount < mNormalFrameCount;
2756        break;
2757    }
2758    if (initFastMixer) {
2759        audio_format_t fastMixerFormat;
2760        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2761            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2762        } else {
2763            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2764        }
2765        if (mFormat != fastMixerFormat) {
2766            // change our Sink format to accept our intermediate precision
2767            mFormat = fastMixerFormat;
2768            free(mSinkBuffer);
2769            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2770            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2771            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2772        }
2773
2774        // create a MonoPipe to connect our submix to FastMixer
2775        NBAIO_Format format = mOutputSink->format();
2776        // adjust format to match that of the Fast Mixer
2777        format.mFormat = fastMixerFormat;
2778        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2779
2780        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2781        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2782        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2783        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2784        const NBAIO_Format offers[1] = {format};
2785        size_t numCounterOffers = 0;
2786        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2787        ALOG_ASSERT(index == 0);
2788        monoPipe->setAvgFrames((mScreenState & 1) ?
2789                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2790        mPipeSink = monoPipe;
2791
2792#ifdef TEE_SINK
2793        if (mTeeSinkOutputEnabled) {
2794            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2795            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2796            numCounterOffers = 0;
2797            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2798            ALOG_ASSERT(index == 0);
2799            mTeeSink = teeSink;
2800            PipeReader *teeSource = new PipeReader(*teeSink);
2801            numCounterOffers = 0;
2802            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2803            ALOG_ASSERT(index == 0);
2804            mTeeSource = teeSource;
2805        }
2806#endif
2807
2808        // create fast mixer and configure it initially with just one fast track for our submix
2809        mFastMixer = new FastMixer();
2810        FastMixerStateQueue *sq = mFastMixer->sq();
2811#ifdef STATE_QUEUE_DUMP
2812        sq->setObserverDump(&mStateQueueObserverDump);
2813        sq->setMutatorDump(&mStateQueueMutatorDump);
2814#endif
2815        FastMixerState *state = sq->begin();
2816        FastTrack *fastTrack = &state->mFastTracks[0];
2817        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2818        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2819        fastTrack->mVolumeProvider = NULL;
2820        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2821        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2822        fastTrack->mGeneration++;
2823        state->mFastTracksGen++;
2824        state->mTrackMask = 1;
2825        // fast mixer will use the HAL output sink
2826        state->mOutputSink = mOutputSink.get();
2827        state->mOutputSinkGen++;
2828        state->mFrameCount = mFrameCount;
2829        state->mCommand = FastMixerState::COLD_IDLE;
2830        // already done in constructor initialization list
2831        //mFastMixerFutex = 0;
2832        state->mColdFutexAddr = &mFastMixerFutex;
2833        state->mColdGen++;
2834        state->mDumpState = &mFastMixerDumpState;
2835#ifdef TEE_SINK
2836        state->mTeeSink = mTeeSink.get();
2837#endif
2838        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2839        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2840        sq->end();
2841        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2842
2843        // start the fast mixer
2844        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2845        pid_t tid = mFastMixer->getTid();
2846        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2847        if (err != 0) {
2848            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2849                    kPriorityFastMixer, getpid_cached, tid, err);
2850        }
2851
2852#ifdef AUDIO_WATCHDOG
2853        // create and start the watchdog
2854        mAudioWatchdog = new AudioWatchdog();
2855        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2856        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2857        tid = mAudioWatchdog->getTid();
2858        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2859        if (err != 0) {
2860            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2861                    kPriorityFastMixer, getpid_cached, tid, err);
2862        }
2863#endif
2864
2865    }
2866
2867    switch (kUseFastMixer) {
2868    case FastMixer_Never:
2869    case FastMixer_Dynamic:
2870        mNormalSink = mOutputSink;
2871        break;
2872    case FastMixer_Always:
2873        mNormalSink = mPipeSink;
2874        break;
2875    case FastMixer_Static:
2876        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2877        break;
2878    }
2879}
2880
2881AudioFlinger::MixerThread::~MixerThread()
2882{
2883    if (mFastMixer != 0) {
2884        FastMixerStateQueue *sq = mFastMixer->sq();
2885        FastMixerState *state = sq->begin();
2886        if (state->mCommand == FastMixerState::COLD_IDLE) {
2887            int32_t old = android_atomic_inc(&mFastMixerFutex);
2888            if (old == -1) {
2889                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2890            }
2891        }
2892        state->mCommand = FastMixerState::EXIT;
2893        sq->end();
2894        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2895        mFastMixer->join();
2896        // Though the fast mixer thread has exited, it's state queue is still valid.
2897        // We'll use that extract the final state which contains one remaining fast track
2898        // corresponding to our sub-mix.
2899        state = sq->begin();
2900        ALOG_ASSERT(state->mTrackMask == 1);
2901        FastTrack *fastTrack = &state->mFastTracks[0];
2902        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2903        delete fastTrack->mBufferProvider;
2904        sq->end(false /*didModify*/);
2905        mFastMixer.clear();
2906#ifdef AUDIO_WATCHDOG
2907        if (mAudioWatchdog != 0) {
2908            mAudioWatchdog->requestExit();
2909            mAudioWatchdog->requestExitAndWait();
2910            mAudioWatchdog.clear();
2911        }
2912#endif
2913    }
2914    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2915    delete mAudioMixer;
2916}
2917
2918
2919uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2920{
2921    if (mFastMixer != 0) {
2922        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2923        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2924    }
2925    return latency;
2926}
2927
2928
2929void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2930{
2931    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2932}
2933
2934ssize_t AudioFlinger::MixerThread::threadLoop_write()
2935{
2936    // FIXME we should only do one push per cycle; confirm this is true
2937    // Start the fast mixer if it's not already running
2938    if (mFastMixer != 0) {
2939        FastMixerStateQueue *sq = mFastMixer->sq();
2940        FastMixerState *state = sq->begin();
2941        if (state->mCommand != FastMixerState::MIX_WRITE &&
2942                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2943            if (state->mCommand == FastMixerState::COLD_IDLE) {
2944                int32_t old = android_atomic_inc(&mFastMixerFutex);
2945                if (old == -1) {
2946                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2947                }
2948#ifdef AUDIO_WATCHDOG
2949                if (mAudioWatchdog != 0) {
2950                    mAudioWatchdog->resume();
2951                }
2952#endif
2953            }
2954            state->mCommand = FastMixerState::MIX_WRITE;
2955            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2956                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2957            sq->end();
2958            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2959            if (kUseFastMixer == FastMixer_Dynamic) {
2960                mNormalSink = mPipeSink;
2961            }
2962        } else {
2963            sq->end(false /*didModify*/);
2964        }
2965    }
2966    return PlaybackThread::threadLoop_write();
2967}
2968
2969void AudioFlinger::MixerThread::threadLoop_standby()
2970{
2971    // Idle the fast mixer if it's currently running
2972    if (mFastMixer != 0) {
2973        FastMixerStateQueue *sq = mFastMixer->sq();
2974        FastMixerState *state = sq->begin();
2975        if (!(state->mCommand & FastMixerState::IDLE)) {
2976            state->mCommand = FastMixerState::COLD_IDLE;
2977            state->mColdFutexAddr = &mFastMixerFutex;
2978            state->mColdGen++;
2979            mFastMixerFutex = 0;
2980            sq->end();
2981            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2982            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2983            if (kUseFastMixer == FastMixer_Dynamic) {
2984                mNormalSink = mOutputSink;
2985            }
2986#ifdef AUDIO_WATCHDOG
2987            if (mAudioWatchdog != 0) {
2988                mAudioWatchdog->pause();
2989            }
2990#endif
2991        } else {
2992            sq->end(false /*didModify*/);
2993        }
2994    }
2995    PlaybackThread::threadLoop_standby();
2996}
2997
2998bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2999{
3000    return false;
3001}
3002
3003bool AudioFlinger::PlaybackThread::shouldStandby_l()
3004{
3005    return !mStandby;
3006}
3007
3008bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3009{
3010    Mutex::Autolock _l(mLock);
3011    return waitingAsyncCallback_l();
3012}
3013
3014// shared by MIXER and DIRECT, overridden by DUPLICATING
3015void AudioFlinger::PlaybackThread::threadLoop_standby()
3016{
3017    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3018    mOutput->stream->common.standby(&mOutput->stream->common);
3019    if (mUseAsyncWrite != 0) {
3020        // discard any pending drain or write ack by incrementing sequence
3021        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3022        mDrainSequence = (mDrainSequence + 2) & ~1;
3023        ALOG_ASSERT(mCallbackThread != 0);
3024        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3025        mCallbackThread->setDraining(mDrainSequence);
3026    }
3027}
3028
3029void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3030{
3031    ALOGV("signal playback thread");
3032    broadcast_l();
3033}
3034
3035void AudioFlinger::MixerThread::threadLoop_mix()
3036{
3037    // obtain the presentation timestamp of the next output buffer
3038    int64_t pts;
3039    status_t status = INVALID_OPERATION;
3040
3041    if (mNormalSink != 0) {
3042        status = mNormalSink->getNextWriteTimestamp(&pts);
3043    } else {
3044        status = mOutputSink->getNextWriteTimestamp(&pts);
3045    }
3046
3047    if (status != NO_ERROR) {
3048        pts = AudioBufferProvider::kInvalidPTS;
3049    }
3050
3051    // mix buffers...
3052    mAudioMixer->process(pts);
3053    mCurrentWriteLength = mSinkBufferSize;
3054    // increase sleep time progressively when application underrun condition clears.
3055    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3056    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3057    // such that we would underrun the audio HAL.
3058    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3059        sleepTimeShift--;
3060    }
3061    sleepTime = 0;
3062    standbyTime = systemTime() + standbyDelay;
3063    //TODO: delay standby when effects have a tail
3064}
3065
3066void AudioFlinger::MixerThread::threadLoop_sleepTime()
3067{
3068    // If no tracks are ready, sleep once for the duration of an output
3069    // buffer size, then write 0s to the output
3070    if (sleepTime == 0) {
3071        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3072            sleepTime = activeSleepTime >> sleepTimeShift;
3073            if (sleepTime < kMinThreadSleepTimeUs) {
3074                sleepTime = kMinThreadSleepTimeUs;
3075            }
3076            // reduce sleep time in case of consecutive application underruns to avoid
3077            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3078            // duration we would end up writing less data than needed by the audio HAL if
3079            // the condition persists.
3080            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3081                sleepTimeShift++;
3082            }
3083        } else {
3084            sleepTime = idleSleepTime;
3085        }
3086    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3087        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3088        // before effects processing or output.
3089        if (mMixerBufferValid) {
3090            memset(mMixerBuffer, 0, mMixerBufferSize);
3091        } else {
3092            memset(mSinkBuffer, 0, mSinkBufferSize);
3093        }
3094        sleepTime = 0;
3095        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3096                "anticipated start");
3097    }
3098    // TODO add standby time extension fct of effect tail
3099}
3100
3101// prepareTracks_l() must be called with ThreadBase::mLock held
3102AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3103        Vector< sp<Track> > *tracksToRemove)
3104{
3105
3106    mixer_state mixerStatus = MIXER_IDLE;
3107    // find out which tracks need to be processed
3108    size_t count = mActiveTracks.size();
3109    size_t mixedTracks = 0;
3110    size_t tracksWithEffect = 0;
3111    // counts only _active_ fast tracks
3112    size_t fastTracks = 0;
3113    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3114
3115    float masterVolume = mMasterVolume;
3116    bool masterMute = mMasterMute;
3117
3118    if (masterMute) {
3119        masterVolume = 0;
3120    }
3121    // Delegate master volume control to effect in output mix effect chain if needed
3122    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3123    if (chain != 0) {
3124        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3125        chain->setVolume_l(&v, &v);
3126        masterVolume = (float)((v + (1 << 23)) >> 24);
3127        chain.clear();
3128    }
3129
3130    // prepare a new state to push
3131    FastMixerStateQueue *sq = NULL;
3132    FastMixerState *state = NULL;
3133    bool didModify = false;
3134    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3135    if (mFastMixer != 0) {
3136        sq = mFastMixer->sq();
3137        state = sq->begin();
3138    }
3139
3140    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3141    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3142
3143    for (size_t i=0 ; i<count ; i++) {
3144        const sp<Track> t = mActiveTracks[i].promote();
3145        if (t == 0) {
3146            continue;
3147        }
3148
3149        // this const just means the local variable doesn't change
3150        Track* const track = t.get();
3151
3152        // process fast tracks
3153        if (track->isFastTrack()) {
3154
3155            // It's theoretically possible (though unlikely) for a fast track to be created
3156            // and then removed within the same normal mix cycle.  This is not a problem, as
3157            // the track never becomes active so it's fast mixer slot is never touched.
3158            // The converse, of removing an (active) track and then creating a new track
3159            // at the identical fast mixer slot within the same normal mix cycle,
3160            // is impossible because the slot isn't marked available until the end of each cycle.
3161            int j = track->mFastIndex;
3162            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3163            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3164            FastTrack *fastTrack = &state->mFastTracks[j];
3165
3166            // Determine whether the track is currently in underrun condition,
3167            // and whether it had a recent underrun.
3168            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3169            FastTrackUnderruns underruns = ftDump->mUnderruns;
3170            uint32_t recentFull = (underruns.mBitFields.mFull -
3171                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3172            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3173                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3174            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3175                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3176            uint32_t recentUnderruns = recentPartial + recentEmpty;
3177            track->mObservedUnderruns = underruns;
3178            // don't count underruns that occur while stopping or pausing
3179            // or stopped which can occur when flush() is called while active
3180            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3181                    recentUnderruns > 0) {
3182                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3183                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3184            }
3185
3186            // This is similar to the state machine for normal tracks,
3187            // with a few modifications for fast tracks.
3188            bool isActive = true;
3189            switch (track->mState) {
3190            case TrackBase::STOPPING_1:
3191                // track stays active in STOPPING_1 state until first underrun
3192                if (recentUnderruns > 0 || track->isTerminated()) {
3193                    track->mState = TrackBase::STOPPING_2;
3194                }
3195                break;
3196            case TrackBase::PAUSING:
3197                // ramp down is not yet implemented
3198                track->setPaused();
3199                break;
3200            case TrackBase::RESUMING:
3201                // ramp up is not yet implemented
3202                track->mState = TrackBase::ACTIVE;
3203                break;
3204            case TrackBase::ACTIVE:
3205                if (recentFull > 0 || recentPartial > 0) {
3206                    // track has provided at least some frames recently: reset retry count
3207                    track->mRetryCount = kMaxTrackRetries;
3208                }
3209                if (recentUnderruns == 0) {
3210                    // no recent underruns: stay active
3211                    break;
3212                }
3213                // there has recently been an underrun of some kind
3214                if (track->sharedBuffer() == 0) {
3215                    // were any of the recent underruns "empty" (no frames available)?
3216                    if (recentEmpty == 0) {
3217                        // no, then ignore the partial underruns as they are allowed indefinitely
3218                        break;
3219                    }
3220                    // there has recently been an "empty" underrun: decrement the retry counter
3221                    if (--(track->mRetryCount) > 0) {
3222                        break;
3223                    }
3224                    // indicate to client process that the track was disabled because of underrun;
3225                    // it will then automatically call start() when data is available
3226                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3227                    // remove from active list, but state remains ACTIVE [confusing but true]
3228                    isActive = false;
3229                    break;
3230                }
3231                // fall through
3232            case TrackBase::STOPPING_2:
3233            case TrackBase::PAUSED:
3234            case TrackBase::STOPPED:
3235            case TrackBase::FLUSHED:   // flush() while active
3236                // Check for presentation complete if track is inactive
3237                // We have consumed all the buffers of this track.
3238                // This would be incomplete if we auto-paused on underrun
3239                {
3240                    size_t audioHALFrames =
3241                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3242                    size_t framesWritten = mBytesWritten / mFrameSize;
3243                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3244                        // track stays in active list until presentation is complete
3245                        break;
3246                    }
3247                }
3248                if (track->isStopping_2()) {
3249                    track->mState = TrackBase::STOPPED;
3250                }
3251                if (track->isStopped()) {
3252                    // Can't reset directly, as fast mixer is still polling this track
3253                    //   track->reset();
3254                    // So instead mark this track as needing to be reset after push with ack
3255                    resetMask |= 1 << i;
3256                }
3257                isActive = false;
3258                break;
3259            case TrackBase::IDLE:
3260            default:
3261                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3262            }
3263
3264            if (isActive) {
3265                // was it previously inactive?
3266                if (!(state->mTrackMask & (1 << j))) {
3267                    ExtendedAudioBufferProvider *eabp = track;
3268                    VolumeProvider *vp = track;
3269                    fastTrack->mBufferProvider = eabp;
3270                    fastTrack->mVolumeProvider = vp;
3271                    fastTrack->mChannelMask = track->mChannelMask;
3272                    fastTrack->mFormat = track->mFormat;
3273                    fastTrack->mGeneration++;
3274                    state->mTrackMask |= 1 << j;
3275                    didModify = true;
3276                    // no acknowledgement required for newly active tracks
3277                }
3278                // cache the combined master volume and stream type volume for fast mixer; this
3279                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3280                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3281                ++fastTracks;
3282            } else {
3283                // was it previously active?
3284                if (state->mTrackMask & (1 << j)) {
3285                    fastTrack->mBufferProvider = NULL;
3286                    fastTrack->mGeneration++;
3287                    state->mTrackMask &= ~(1 << j);
3288                    didModify = true;
3289                    // If any fast tracks were removed, we must wait for acknowledgement
3290                    // because we're about to decrement the last sp<> on those tracks.
3291                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3292                } else {
3293                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3294                }
3295                tracksToRemove->add(track);
3296                // Avoids a misleading display in dumpsys
3297                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3298            }
3299            continue;
3300        }
3301
3302        {   // local variable scope to avoid goto warning
3303
3304        audio_track_cblk_t* cblk = track->cblk();
3305
3306        // The first time a track is added we wait
3307        // for all its buffers to be filled before processing it
3308        int name = track->name();
3309        // make sure that we have enough frames to mix one full buffer.
3310        // enforce this condition only once to enable draining the buffer in case the client
3311        // app does not call stop() and relies on underrun to stop:
3312        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3313        // during last round
3314        size_t desiredFrames;
3315        uint32_t sr = track->sampleRate();
3316        if (sr == mSampleRate) {
3317            desiredFrames = mNormalFrameCount;
3318        } else {
3319            // +1 for rounding and +1 for additional sample needed for interpolation
3320            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3321            // add frames already consumed but not yet released by the resampler
3322            // because mAudioTrackServerProxy->framesReady() will include these frames
3323            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3324#if 0
3325            // the minimum track buffer size is normally twice the number of frames necessary
3326            // to fill one buffer and the resampler should not leave more than one buffer worth
3327            // of unreleased frames after each pass, but just in case...
3328            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3329#endif
3330        }
3331        uint32_t minFrames = 1;
3332        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3333                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3334            minFrames = desiredFrames;
3335        }
3336
3337        size_t framesReady = track->framesReady();
3338        if ((framesReady >= minFrames) && track->isReady() &&
3339                !track->isPaused() && !track->isTerminated())
3340        {
3341            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3342
3343            mixedTracks++;
3344
3345            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3346            // there is an effect chain connected to the track
3347            chain.clear();
3348            if (track->mainBuffer() != mSinkBuffer &&
3349                    track->mainBuffer() != mMixerBuffer) {
3350                if (mEffectBufferEnabled) {
3351                    mEffectBufferValid = true; // Later can set directly.
3352                }
3353                chain = getEffectChain_l(track->sessionId());
3354                // Delegate volume control to effect in track effect chain if needed
3355                if (chain != 0) {
3356                    tracksWithEffect++;
3357                } else {
3358                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3359                            "session %d",
3360                            name, track->sessionId());
3361                }
3362            }
3363
3364
3365            int param = AudioMixer::VOLUME;
3366            if (track->mFillingUpStatus == Track::FS_FILLED) {
3367                // no ramp for the first volume setting
3368                track->mFillingUpStatus = Track::FS_ACTIVE;
3369                if (track->mState == TrackBase::RESUMING) {
3370                    track->mState = TrackBase::ACTIVE;
3371                    param = AudioMixer::RAMP_VOLUME;
3372                }
3373                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3374            // FIXME should not make a decision based on mServer
3375            } else if (cblk->mServer != 0) {
3376                // If the track is stopped before the first frame was mixed,
3377                // do not apply ramp
3378                param = AudioMixer::RAMP_VOLUME;
3379            }
3380
3381            // compute volume for this track
3382            uint32_t vl, vr;       // in U8.24 integer format
3383            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3384            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3385                vl = vr = 0;
3386                vlf = vrf = vaf = 0.;
3387                if (track->isPausing()) {
3388                    track->setPaused();
3389                }
3390            } else {
3391
3392                // read original volumes with volume control
3393                float typeVolume = mStreamTypes[track->streamType()].volume;
3394                float v = masterVolume * typeVolume;
3395                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3396                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3397                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3398                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3399                // track volumes come from shared memory, so can't be trusted and must be clamped
3400                if (vlf > GAIN_FLOAT_UNITY) {
3401                    ALOGV("Track left volume out of range: %.3g", vlf);
3402                    vlf = GAIN_FLOAT_UNITY;
3403                }
3404                if (vrf > GAIN_FLOAT_UNITY) {
3405                    ALOGV("Track right volume out of range: %.3g", vrf);
3406                    vrf = GAIN_FLOAT_UNITY;
3407                }
3408                // now apply the master volume and stream type volume
3409                vlf *= v;
3410                vrf *= v;
3411                // assuming master volume and stream type volume each go up to 1.0,
3412                // then derive vl and vr as U8.24 versions for the effect chain
3413                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3414                vl = (uint32_t) (scaleto8_24 * vlf);
3415                vr = (uint32_t) (scaleto8_24 * vrf);
3416                // vl and vr are now in U8.24 format
3417                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3418                // send level comes from shared memory and so may be corrupt
3419                if (sendLevel > MAX_GAIN_INT) {
3420                    ALOGV("Track send level out of range: %04X", sendLevel);
3421                    sendLevel = MAX_GAIN_INT;
3422                }
3423                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3424                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3425            }
3426
3427            // Delegate volume control to effect in track effect chain if needed
3428            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3429                // Do not ramp volume if volume is controlled by effect
3430                param = AudioMixer::VOLUME;
3431                // Update remaining floating point volume levels
3432                vlf = (float)vl / (1 << 24);
3433                vrf = (float)vr / (1 << 24);
3434                track->mHasVolumeController = true;
3435            } else {
3436                // force no volume ramp when volume controller was just disabled or removed
3437                // from effect chain to avoid volume spike
3438                if (track->mHasVolumeController) {
3439                    param = AudioMixer::VOLUME;
3440                }
3441                track->mHasVolumeController = false;
3442            }
3443
3444            // XXX: these things DON'T need to be done each time
3445            mAudioMixer->setBufferProvider(name, track);
3446            mAudioMixer->enable(name);
3447
3448            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3449            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3450            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3451            mAudioMixer->setParameter(
3452                name,
3453                AudioMixer::TRACK,
3454                AudioMixer::FORMAT, (void *)track->format());
3455            mAudioMixer->setParameter(
3456                name,
3457                AudioMixer::TRACK,
3458                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3459            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3460            uint32_t maxSampleRate = mSampleRate * 2;
3461            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3462            if (reqSampleRate == 0) {
3463                reqSampleRate = mSampleRate;
3464            } else if (reqSampleRate > maxSampleRate) {
3465                reqSampleRate = maxSampleRate;
3466            }
3467            mAudioMixer->setParameter(
3468                name,
3469                AudioMixer::RESAMPLE,
3470                AudioMixer::SAMPLE_RATE,
3471                (void *)(uintptr_t)reqSampleRate);
3472            /*
3473             * Select the appropriate output buffer for the track.
3474             *
3475             * Tracks with effects go into their own effects chain buffer
3476             * and from there into either mEffectBuffer or mSinkBuffer.
3477             *
3478             * Other tracks can use mMixerBuffer for higher precision
3479             * channel accumulation.  If this buffer is enabled
3480             * (mMixerBufferEnabled true), then selected tracks will accumulate
3481             * into it.
3482             *
3483             */
3484            if (mMixerBufferEnabled
3485                    && (track->mainBuffer() == mSinkBuffer
3486                            || track->mainBuffer() == mMixerBuffer)) {
3487                mAudioMixer->setParameter(
3488                        name,
3489                        AudioMixer::TRACK,
3490                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3491                mAudioMixer->setParameter(
3492                        name,
3493                        AudioMixer::TRACK,
3494                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3495                // TODO: override track->mainBuffer()?
3496                mMixerBufferValid = true;
3497            } else {
3498                mAudioMixer->setParameter(
3499                        name,
3500                        AudioMixer::TRACK,
3501                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3502                mAudioMixer->setParameter(
3503                        name,
3504                        AudioMixer::TRACK,
3505                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3506            }
3507            mAudioMixer->setParameter(
3508                name,
3509                AudioMixer::TRACK,
3510                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3511
3512            // reset retry count
3513            track->mRetryCount = kMaxTrackRetries;
3514
3515            // If one track is ready, set the mixer ready if:
3516            //  - the mixer was not ready during previous round OR
3517            //  - no other track is not ready
3518            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3519                    mixerStatus != MIXER_TRACKS_ENABLED) {
3520                mixerStatus = MIXER_TRACKS_READY;
3521            }
3522        } else {
3523            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3524                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3525            }
3526            // clear effect chain input buffer if an active track underruns to avoid sending
3527            // previous audio buffer again to effects
3528            chain = getEffectChain_l(track->sessionId());
3529            if (chain != 0) {
3530                chain->clearInputBuffer();
3531            }
3532
3533            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3534            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3535                    track->isStopped() || track->isPaused()) {
3536                // We have consumed all the buffers of this track.
3537                // Remove it from the list of active tracks.
3538                // TODO: use actual buffer filling status instead of latency when available from
3539                // audio HAL
3540                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3541                size_t framesWritten = mBytesWritten / mFrameSize;
3542                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3543                    if (track->isStopped()) {
3544                        track->reset();
3545                    }
3546                    tracksToRemove->add(track);
3547                }
3548            } else {
3549                // No buffers for this track. Give it a few chances to
3550                // fill a buffer, then remove it from active list.
3551                if (--(track->mRetryCount) <= 0) {
3552                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3553                    tracksToRemove->add(track);
3554                    // indicate to client process that the track was disabled because of underrun;
3555                    // it will then automatically call start() when data is available
3556                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3557                // If one track is not ready, mark the mixer also not ready if:
3558                //  - the mixer was ready during previous round OR
3559                //  - no other track is ready
3560                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3561                                mixerStatus != MIXER_TRACKS_READY) {
3562                    mixerStatus = MIXER_TRACKS_ENABLED;
3563                }
3564            }
3565            mAudioMixer->disable(name);
3566        }
3567
3568        }   // local variable scope to avoid goto warning
3569track_is_ready: ;
3570
3571    }
3572
3573    // Push the new FastMixer state if necessary
3574    bool pauseAudioWatchdog = false;
3575    if (didModify) {
3576        state->mFastTracksGen++;
3577        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3578        if (kUseFastMixer == FastMixer_Dynamic &&
3579                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3580            state->mCommand = FastMixerState::COLD_IDLE;
3581            state->mColdFutexAddr = &mFastMixerFutex;
3582            state->mColdGen++;
3583            mFastMixerFutex = 0;
3584            if (kUseFastMixer == FastMixer_Dynamic) {
3585                mNormalSink = mOutputSink;
3586            }
3587            // If we go into cold idle, need to wait for acknowledgement
3588            // so that fast mixer stops doing I/O.
3589            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3590            pauseAudioWatchdog = true;
3591        }
3592    }
3593    if (sq != NULL) {
3594        sq->end(didModify);
3595        sq->push(block);
3596    }
3597#ifdef AUDIO_WATCHDOG
3598    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3599        mAudioWatchdog->pause();
3600    }
3601#endif
3602
3603    // Now perform the deferred reset on fast tracks that have stopped
3604    while (resetMask != 0) {
3605        size_t i = __builtin_ctz(resetMask);
3606        ALOG_ASSERT(i < count);
3607        resetMask &= ~(1 << i);
3608        sp<Track> t = mActiveTracks[i].promote();
3609        if (t == 0) {
3610            continue;
3611        }
3612        Track* track = t.get();
3613        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3614        track->reset();
3615    }
3616
3617    // remove all the tracks that need to be...
3618    removeTracks_l(*tracksToRemove);
3619
3620    // sink or mix buffer must be cleared if all tracks are connected to an
3621    // effect chain as in this case the mixer will not write to the sink or mix buffer
3622    // and track effects will accumulate into it
3623    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3624            (mixedTracks == 0 && fastTracks > 0))) {
3625        // FIXME as a performance optimization, should remember previous zero status
3626        if (mMixerBufferValid) {
3627            memset(mMixerBuffer, 0, mMixerBufferSize);
3628            // TODO: In testing, mSinkBuffer below need not be cleared because
3629            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3630            // after mixing.
3631            //
3632            // To enforce this guarantee:
3633            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3634            // (mixedTracks == 0 && fastTracks > 0))
3635            // must imply MIXER_TRACKS_READY.
3636            // Later, we may clear buffers regardless, and skip much of this logic.
3637        }
3638        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3639        if (mEffectBufferValid) {
3640            memset(mEffectBuffer, 0, mEffectBufferSize);
3641        }
3642        // FIXME as a performance optimization, should remember previous zero status
3643        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3644    }
3645
3646    // if any fast tracks, then status is ready
3647    mMixerStatusIgnoringFastTracks = mixerStatus;
3648    if (fastTracks > 0) {
3649        mixerStatus = MIXER_TRACKS_READY;
3650    }
3651    return mixerStatus;
3652}
3653
3654// getTrackName_l() must be called with ThreadBase::mLock held
3655int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3656        audio_format_t format, int sessionId)
3657{
3658    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3659}
3660
3661// deleteTrackName_l() must be called with ThreadBase::mLock held
3662void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3663{
3664    ALOGV("remove track (%d) and delete from mixer", name);
3665    mAudioMixer->deleteTrackName(name);
3666}
3667
3668// checkForNewParameter_l() must be called with ThreadBase::mLock held
3669bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3670                                                       status_t& status)
3671{
3672    bool reconfig = false;
3673
3674    status = NO_ERROR;
3675
3676    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3677    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3678    if (mFastMixer != 0) {
3679        FastMixerStateQueue *sq = mFastMixer->sq();
3680        FastMixerState *state = sq->begin();
3681        if (!(state->mCommand & FastMixerState::IDLE)) {
3682            previousCommand = state->mCommand;
3683            state->mCommand = FastMixerState::HOT_IDLE;
3684            sq->end();
3685            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3686        } else {
3687            sq->end(false /*didModify*/);
3688        }
3689    }
3690
3691    AudioParameter param = AudioParameter(keyValuePair);
3692    int value;
3693    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3694        reconfig = true;
3695    }
3696    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3697        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3698            status = BAD_VALUE;
3699        } else {
3700            // no need to save value, since it's constant
3701            reconfig = true;
3702        }
3703    }
3704    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3705        if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3706            status = BAD_VALUE;
3707        } else {
3708            // no need to save value, since it's constant
3709            reconfig = true;
3710        }
3711    }
3712    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3713        // do not accept frame count changes if tracks are open as the track buffer
3714        // size depends on frame count and correct behavior would not be guaranteed
3715        // if frame count is changed after track creation
3716        if (!mTracks.isEmpty()) {
3717            status = INVALID_OPERATION;
3718        } else {
3719            reconfig = true;
3720        }
3721    }
3722    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3723#ifdef ADD_BATTERY_DATA
3724        // when changing the audio output device, call addBatteryData to notify
3725        // the change
3726        if (mOutDevice != value) {
3727            uint32_t params = 0;
3728            // check whether speaker is on
3729            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3730                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3731            }
3732
3733            audio_devices_t deviceWithoutSpeaker
3734                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3735            // check if any other device (except speaker) is on
3736            if (value & deviceWithoutSpeaker ) {
3737                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3738            }
3739
3740            if (params != 0) {
3741                addBatteryData(params);
3742            }
3743        }
3744#endif
3745
3746        // forward device change to effects that have requested to be
3747        // aware of attached audio device.
3748        if (value != AUDIO_DEVICE_NONE) {
3749            mOutDevice = value;
3750            for (size_t i = 0; i < mEffectChains.size(); i++) {
3751                mEffectChains[i]->setDevice_l(mOutDevice);
3752            }
3753        }
3754    }
3755
3756    if (status == NO_ERROR) {
3757        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3758                                                keyValuePair.string());
3759        if (!mStandby && status == INVALID_OPERATION) {
3760            mOutput->stream->common.standby(&mOutput->stream->common);
3761            mStandby = true;
3762            mBytesWritten = 0;
3763            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3764                                                   keyValuePair.string());
3765        }
3766        if (status == NO_ERROR && reconfig) {
3767            readOutputParameters_l();
3768            delete mAudioMixer;
3769            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3770            for (size_t i = 0; i < mTracks.size() ; i++) {
3771                int name = getTrackName_l(mTracks[i]->mChannelMask,
3772                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3773                if (name < 0) {
3774                    break;
3775                }
3776                mTracks[i]->mName = name;
3777            }
3778            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3779        }
3780    }
3781
3782    if (!(previousCommand & FastMixerState::IDLE)) {
3783        ALOG_ASSERT(mFastMixer != 0);
3784        FastMixerStateQueue *sq = mFastMixer->sq();
3785        FastMixerState *state = sq->begin();
3786        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3787        state->mCommand = previousCommand;
3788        sq->end();
3789        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3790    }
3791
3792    return reconfig;
3793}
3794
3795
3796void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3797{
3798    const size_t SIZE = 256;
3799    char buffer[SIZE];
3800    String8 result;
3801
3802    PlaybackThread::dumpInternals(fd, args);
3803
3804    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3805
3806    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3807    const FastMixerDumpState copy(mFastMixerDumpState);
3808    copy.dump(fd);
3809
3810#ifdef STATE_QUEUE_DUMP
3811    // Similar for state queue
3812    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3813    observerCopy.dump(fd);
3814    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3815    mutatorCopy.dump(fd);
3816#endif
3817
3818#ifdef TEE_SINK
3819    // Write the tee output to a .wav file
3820    dumpTee(fd, mTeeSource, mId);
3821#endif
3822
3823#ifdef AUDIO_WATCHDOG
3824    if (mAudioWatchdog != 0) {
3825        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3826        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3827        wdCopy.dump(fd);
3828    }
3829#endif
3830}
3831
3832uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3833{
3834    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3835}
3836
3837uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3838{
3839    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3840}
3841
3842void AudioFlinger::MixerThread::cacheParameters_l()
3843{
3844    PlaybackThread::cacheParameters_l();
3845
3846    // FIXME: Relaxed timing because of a certain device that can't meet latency
3847    // Should be reduced to 2x after the vendor fixes the driver issue
3848    // increase threshold again due to low power audio mode. The way this warning
3849    // threshold is calculated and its usefulness should be reconsidered anyway.
3850    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3851}
3852
3853// ----------------------------------------------------------------------------
3854
3855AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3856        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3857    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3858        // mLeftVolFloat, mRightVolFloat
3859{
3860}
3861
3862AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3863        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3864        ThreadBase::type_t type)
3865    :   PlaybackThread(audioFlinger, output, id, device, type)
3866        // mLeftVolFloat, mRightVolFloat
3867{
3868}
3869
3870AudioFlinger::DirectOutputThread::~DirectOutputThread()
3871{
3872}
3873
3874void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3875{
3876    audio_track_cblk_t* cblk = track->cblk();
3877    float left, right;
3878
3879    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3880        left = right = 0;
3881    } else {
3882        float typeVolume = mStreamTypes[track->streamType()].volume;
3883        float v = mMasterVolume * typeVolume;
3884        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3885        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3886        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3887        if (left > GAIN_FLOAT_UNITY) {
3888            left = GAIN_FLOAT_UNITY;
3889        }
3890        left *= v;
3891        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3892        if (right > GAIN_FLOAT_UNITY) {
3893            right = GAIN_FLOAT_UNITY;
3894        }
3895        right *= v;
3896    }
3897
3898    if (lastTrack) {
3899        if (left != mLeftVolFloat || right != mRightVolFloat) {
3900            mLeftVolFloat = left;
3901            mRightVolFloat = right;
3902
3903            // Convert volumes from float to 8.24
3904            uint32_t vl = (uint32_t)(left * (1 << 24));
3905            uint32_t vr = (uint32_t)(right * (1 << 24));
3906
3907            // Delegate volume control to effect in track effect chain if needed
3908            // only one effect chain can be present on DirectOutputThread, so if
3909            // there is one, the track is connected to it
3910            if (!mEffectChains.isEmpty()) {
3911                mEffectChains[0]->setVolume_l(&vl, &vr);
3912                left = (float)vl / (1 << 24);
3913                right = (float)vr / (1 << 24);
3914            }
3915            if (mOutput->stream->set_volume) {
3916                mOutput->stream->set_volume(mOutput->stream, left, right);
3917            }
3918        }
3919    }
3920}
3921
3922
3923AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3924    Vector< sp<Track> > *tracksToRemove
3925)
3926{
3927    size_t count = mActiveTracks.size();
3928    mixer_state mixerStatus = MIXER_IDLE;
3929
3930    // find out which tracks need to be processed
3931    for (size_t i = 0; i < count; i++) {
3932        sp<Track> t = mActiveTracks[i].promote();
3933        // The track died recently
3934        if (t == 0) {
3935            continue;
3936        }
3937
3938        Track* const track = t.get();
3939        audio_track_cblk_t* cblk = track->cblk();
3940        // Only consider last track started for volume and mixer state control.
3941        // In theory an older track could underrun and restart after the new one starts
3942        // but as we only care about the transition phase between two tracks on a
3943        // direct output, it is not a problem to ignore the underrun case.
3944        sp<Track> l = mLatestActiveTrack.promote();
3945        bool last = l.get() == track;
3946
3947        // The first time a track is added we wait
3948        // for all its buffers to be filled before processing it
3949        uint32_t minFrames;
3950        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
3951            minFrames = mNormalFrameCount;
3952        } else {
3953            minFrames = 1;
3954        }
3955
3956        ALOGI("prepareTracks_l minFrames %d state %d frames ready %d, ",
3957              minFrames, track->mState, track->framesReady());
3958        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
3959                !track->isStopping_2() && !track->isStopped())
3960        {
3961            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3962
3963            if (track->mFillingUpStatus == Track::FS_FILLED) {
3964                track->mFillingUpStatus = Track::FS_ACTIVE;
3965                // make sure processVolume_l() will apply new volume even if 0
3966                mLeftVolFloat = mRightVolFloat = -1.0;
3967                if (track->mState == TrackBase::RESUMING) {
3968                    track->mState = TrackBase::ACTIVE;
3969                }
3970            }
3971
3972            // compute volume for this track
3973            processVolume_l(track, last);
3974            if (last) {
3975                // reset retry count
3976                track->mRetryCount = kMaxTrackRetriesDirect;
3977                mActiveTrack = t;
3978                mixerStatus = MIXER_TRACKS_READY;
3979            }
3980        } else {
3981            // clear effect chain input buffer if the last active track started underruns
3982            // to avoid sending previous audio buffer again to effects
3983            if (!mEffectChains.isEmpty() && last) {
3984                mEffectChains[0]->clearInputBuffer();
3985            }
3986            if (track->isStopping_1()) {
3987                track->mState = TrackBase::STOPPING_2;
3988            }
3989            if ((track->sharedBuffer() != 0) || track->isStopped() ||
3990                    track->isStopping_2() || track->isPaused()) {
3991                // We have consumed all the buffers of this track.
3992                // Remove it from the list of active tracks.
3993                size_t audioHALFrames;
3994                if (audio_is_linear_pcm(mFormat)) {
3995                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
3996                } else {
3997                    audioHALFrames = 0;
3998                }
3999
4000                size_t framesWritten = mBytesWritten / mFrameSize;
4001                if (mStandby || !last ||
4002                        track->presentationComplete(framesWritten, audioHALFrames)) {
4003                    if (track->isStopping_2()) {
4004                        track->mState = TrackBase::STOPPED;
4005                    }
4006                    if (track->isStopped()) {
4007                        track->reset();
4008                    }
4009                    tracksToRemove->add(track);
4010                }
4011            } else {
4012                // No buffers for this track. Give it a few chances to
4013                // fill a buffer, then remove it from active list.
4014                // Only consider last track started for mixer state control
4015                if (--(track->mRetryCount) <= 0) {
4016                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4017                    tracksToRemove->add(track);
4018                    // indicate to client process that the track was disabled because of underrun;
4019                    // it will then automatically call start() when data is available
4020                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4021                } else if (last) {
4022                    mixerStatus = MIXER_TRACKS_ENABLED;
4023                }
4024            }
4025        }
4026    }
4027
4028    // remove all the tracks that need to be...
4029    removeTracks_l(*tracksToRemove);
4030
4031    return mixerStatus;
4032}
4033
4034void AudioFlinger::DirectOutputThread::threadLoop_mix()
4035{
4036    size_t frameCount = mFrameCount;
4037    int8_t *curBuf = (int8_t *)mSinkBuffer;
4038    // output audio to hardware
4039    while (frameCount) {
4040        AudioBufferProvider::Buffer buffer;
4041        buffer.frameCount = frameCount;
4042        mActiveTrack->getNextBuffer(&buffer);
4043        if (buffer.raw == NULL) {
4044            memset(curBuf, 0, frameCount * mFrameSize);
4045            break;
4046        }
4047        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4048        frameCount -= buffer.frameCount;
4049        curBuf += buffer.frameCount * mFrameSize;
4050        mActiveTrack->releaseBuffer(&buffer);
4051    }
4052    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4053    sleepTime = 0;
4054    standbyTime = systemTime() + standbyDelay;
4055    mActiveTrack.clear();
4056}
4057
4058void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4059{
4060    if (sleepTime == 0) {
4061        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4062            sleepTime = activeSleepTime;
4063        } else {
4064            sleepTime = idleSleepTime;
4065        }
4066    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4067        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4068        sleepTime = 0;
4069    }
4070}
4071
4072// getTrackName_l() must be called with ThreadBase::mLock held
4073int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4074        audio_format_t format __unused, int sessionId __unused)
4075{
4076    return 0;
4077}
4078
4079// deleteTrackName_l() must be called with ThreadBase::mLock held
4080void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4081{
4082}
4083
4084// checkForNewParameter_l() must be called with ThreadBase::mLock held
4085bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4086                                                              status_t& status)
4087{
4088    bool reconfig = false;
4089
4090    status = NO_ERROR;
4091
4092    AudioParameter param = AudioParameter(keyValuePair);
4093    int value;
4094    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4095        // forward device change to effects that have requested to be
4096        // aware of attached audio device.
4097        if (value != AUDIO_DEVICE_NONE) {
4098            mOutDevice = value;
4099            for (size_t i = 0; i < mEffectChains.size(); i++) {
4100                mEffectChains[i]->setDevice_l(mOutDevice);
4101            }
4102        }
4103    }
4104    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4105        // do not accept frame count changes if tracks are open as the track buffer
4106        // size depends on frame count and correct behavior would not be garantied
4107        // if frame count is changed after track creation
4108        if (!mTracks.isEmpty()) {
4109            status = INVALID_OPERATION;
4110        } else {
4111            reconfig = true;
4112        }
4113    }
4114    if (status == NO_ERROR) {
4115        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4116                                                keyValuePair.string());
4117        if (!mStandby && status == INVALID_OPERATION) {
4118            mOutput->stream->common.standby(&mOutput->stream->common);
4119            mStandby = true;
4120            mBytesWritten = 0;
4121            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4122                                                   keyValuePair.string());
4123        }
4124        if (status == NO_ERROR && reconfig) {
4125            readOutputParameters_l();
4126            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4127        }
4128    }
4129
4130    return reconfig;
4131}
4132
4133uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4134{
4135    uint32_t time;
4136    if (audio_is_linear_pcm(mFormat)) {
4137        time = PlaybackThread::activeSleepTimeUs();
4138    } else {
4139        time = 10000;
4140    }
4141    return time;
4142}
4143
4144uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4145{
4146    uint32_t time;
4147    if (audio_is_linear_pcm(mFormat)) {
4148        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4149    } else {
4150        time = 10000;
4151    }
4152    return time;
4153}
4154
4155uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4156{
4157    uint32_t time;
4158    if (audio_is_linear_pcm(mFormat)) {
4159        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4160    } else {
4161        time = 10000;
4162    }
4163    return time;
4164}
4165
4166void AudioFlinger::DirectOutputThread::cacheParameters_l()
4167{
4168    PlaybackThread::cacheParameters_l();
4169
4170    // use shorter standby delay as on normal output to release
4171    // hardware resources as soon as possible
4172    if (audio_is_linear_pcm(mFormat)) {
4173        standbyDelay = microseconds(activeSleepTime*2);
4174    } else {
4175        standbyDelay = kOffloadStandbyDelayNs;
4176    }
4177}
4178
4179// ----------------------------------------------------------------------------
4180
4181AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4182        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4183    :   Thread(false /*canCallJava*/),
4184        mPlaybackThread(playbackThread),
4185        mWriteAckSequence(0),
4186        mDrainSequence(0)
4187{
4188}
4189
4190AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4191{
4192}
4193
4194void AudioFlinger::AsyncCallbackThread::onFirstRef()
4195{
4196    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4197}
4198
4199bool AudioFlinger::AsyncCallbackThread::threadLoop()
4200{
4201    while (!exitPending()) {
4202        uint32_t writeAckSequence;
4203        uint32_t drainSequence;
4204
4205        {
4206            Mutex::Autolock _l(mLock);
4207            while (!((mWriteAckSequence & 1) ||
4208                     (mDrainSequence & 1) ||
4209                     exitPending())) {
4210                mWaitWorkCV.wait(mLock);
4211            }
4212
4213            if (exitPending()) {
4214                break;
4215            }
4216            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4217                  mWriteAckSequence, mDrainSequence);
4218            writeAckSequence = mWriteAckSequence;
4219            mWriteAckSequence &= ~1;
4220            drainSequence = mDrainSequence;
4221            mDrainSequence &= ~1;
4222        }
4223        {
4224            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4225            if (playbackThread != 0) {
4226                if (writeAckSequence & 1) {
4227                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4228                }
4229                if (drainSequence & 1) {
4230                    playbackThread->resetDraining(drainSequence >> 1);
4231                }
4232            }
4233        }
4234    }
4235    return false;
4236}
4237
4238void AudioFlinger::AsyncCallbackThread::exit()
4239{
4240    ALOGV("AsyncCallbackThread::exit");
4241    Mutex::Autolock _l(mLock);
4242    requestExit();
4243    mWaitWorkCV.broadcast();
4244}
4245
4246void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4247{
4248    Mutex::Autolock _l(mLock);
4249    // bit 0 is cleared
4250    mWriteAckSequence = sequence << 1;
4251}
4252
4253void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4254{
4255    Mutex::Autolock _l(mLock);
4256    // ignore unexpected callbacks
4257    if (mWriteAckSequence & 2) {
4258        mWriteAckSequence |= 1;
4259        mWaitWorkCV.signal();
4260    }
4261}
4262
4263void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4264{
4265    Mutex::Autolock _l(mLock);
4266    // bit 0 is cleared
4267    mDrainSequence = sequence << 1;
4268}
4269
4270void AudioFlinger::AsyncCallbackThread::resetDraining()
4271{
4272    Mutex::Autolock _l(mLock);
4273    // ignore unexpected callbacks
4274    if (mDrainSequence & 2) {
4275        mDrainSequence |= 1;
4276        mWaitWorkCV.signal();
4277    }
4278}
4279
4280
4281// ----------------------------------------------------------------------------
4282AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4283        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4284    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4285        mHwPaused(false),
4286        mFlushPending(false),
4287        mPausedBytesRemaining(0)
4288{
4289    //FIXME: mStandby should be set to true by ThreadBase constructor
4290    mStandby = true;
4291}
4292
4293void AudioFlinger::OffloadThread::threadLoop_exit()
4294{
4295    if (mFlushPending || mHwPaused) {
4296        // If a flush is pending or track was paused, just discard buffered data
4297        flushHw_l();
4298    } else {
4299        mMixerStatus = MIXER_DRAIN_ALL;
4300        threadLoop_drain();
4301    }
4302    if (mUseAsyncWrite) {
4303        ALOG_ASSERT(mCallbackThread != 0);
4304        mCallbackThread->exit();
4305    }
4306    PlaybackThread::threadLoop_exit();
4307}
4308
4309AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4310    Vector< sp<Track> > *tracksToRemove
4311)
4312{
4313    size_t count = mActiveTracks.size();
4314
4315    mixer_state mixerStatus = MIXER_IDLE;
4316    bool doHwPause = false;
4317    bool doHwResume = false;
4318
4319    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4320
4321    // find out which tracks need to be processed
4322    for (size_t i = 0; i < count; i++) {
4323        sp<Track> t = mActiveTracks[i].promote();
4324        // The track died recently
4325        if (t == 0) {
4326            continue;
4327        }
4328        Track* const track = t.get();
4329        audio_track_cblk_t* cblk = track->cblk();
4330        // Only consider last track started for volume and mixer state control.
4331        // In theory an older track could underrun and restart after the new one starts
4332        // but as we only care about the transition phase between two tracks on a
4333        // direct output, it is not a problem to ignore the underrun case.
4334        sp<Track> l = mLatestActiveTrack.promote();
4335        bool last = l.get() == track;
4336
4337        if (track->isInvalid()) {
4338            ALOGW("An invalidated track shouldn't be in active list");
4339            tracksToRemove->add(track);
4340            continue;
4341        }
4342
4343        if (track->mState == TrackBase::IDLE) {
4344            ALOGW("An idle track shouldn't be in active list");
4345            continue;
4346        }
4347
4348        if (track->isPausing()) {
4349            track->setPaused();
4350            if (last) {
4351                if (!mHwPaused) {
4352                    doHwPause = true;
4353                    mHwPaused = true;
4354                }
4355                // If we were part way through writing the mixbuffer to
4356                // the HAL we must save this until we resume
4357                // BUG - this will be wrong if a different track is made active,
4358                // in that case we want to discard the pending data in the
4359                // mixbuffer and tell the client to present it again when the
4360                // track is resumed
4361                mPausedWriteLength = mCurrentWriteLength;
4362                mPausedBytesRemaining = mBytesRemaining;
4363                mBytesRemaining = 0;    // stop writing
4364            }
4365            tracksToRemove->add(track);
4366        } else if (track->isFlushPending()) {
4367            track->flushAck();
4368            if (last) {
4369                mFlushPending = true;
4370            }
4371        } else if (track->isResumePending()){
4372            track->resumeAck();
4373            if (last) {
4374                if (mPausedBytesRemaining) {
4375                    // Need to continue write that was interrupted
4376                    mCurrentWriteLength = mPausedWriteLength;
4377                    mBytesRemaining = mPausedBytesRemaining;
4378                    mPausedBytesRemaining = 0;
4379                }
4380                if (mHwPaused) {
4381                    doHwResume = true;
4382                    mHwPaused = false;
4383                    // threadLoop_mix() will handle the case that we need to
4384                    // resume an interrupted write
4385                }
4386                // enable write to audio HAL
4387                sleepTime = 0;
4388
4389                // Do not handle new data in this iteration even if track->framesReady()
4390                mixerStatus = MIXER_TRACKS_ENABLED;
4391            }
4392        }  else if (track->framesReady() && track->isReady() &&
4393                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4394            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4395            if (track->mFillingUpStatus == Track::FS_FILLED) {
4396                track->mFillingUpStatus = Track::FS_ACTIVE;
4397                // make sure processVolume_l() will apply new volume even if 0
4398                mLeftVolFloat = mRightVolFloat = -1.0;
4399            }
4400
4401            if (last) {
4402                sp<Track> previousTrack = mPreviousTrack.promote();
4403                if (previousTrack != 0) {
4404                    if (track != previousTrack.get()) {
4405                        // Flush any data still being written from last track
4406                        mBytesRemaining = 0;
4407                        if (mPausedBytesRemaining) {
4408                            // Last track was paused so we also need to flush saved
4409                            // mixbuffer state and invalidate track so that it will
4410                            // re-submit that unwritten data when it is next resumed
4411                            mPausedBytesRemaining = 0;
4412                            // Invalidate is a bit drastic - would be more efficient
4413                            // to have a flag to tell client that some of the
4414                            // previously written data was lost
4415                            previousTrack->invalidate();
4416                        }
4417                        // flush data already sent to the DSP if changing audio session as audio
4418                        // comes from a different source. Also invalidate previous track to force a
4419                        // seek when resuming.
4420                        if (previousTrack->sessionId() != track->sessionId()) {
4421                            previousTrack->invalidate();
4422                        }
4423                    }
4424                }
4425                mPreviousTrack = track;
4426                // reset retry count
4427                track->mRetryCount = kMaxTrackRetriesOffload;
4428                mActiveTrack = t;
4429                mixerStatus = MIXER_TRACKS_READY;
4430            }
4431        } else {
4432            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4433            if (track->isStopping_1()) {
4434                // Hardware buffer can hold a large amount of audio so we must
4435                // wait for all current track's data to drain before we say
4436                // that the track is stopped.
4437                if (mBytesRemaining == 0) {
4438                    // Only start draining when all data in mixbuffer
4439                    // has been written
4440                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4441                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4442                    // do not drain if no data was ever sent to HAL (mStandby == true)
4443                    if (last && !mStandby) {
4444                        // do not modify drain sequence if we are already draining. This happens
4445                        // when resuming from pause after drain.
4446                        if ((mDrainSequence & 1) == 0) {
4447                            sleepTime = 0;
4448                            standbyTime = systemTime() + standbyDelay;
4449                            mixerStatus = MIXER_DRAIN_TRACK;
4450                            mDrainSequence += 2;
4451                        }
4452                        if (mHwPaused) {
4453                            // It is possible to move from PAUSED to STOPPING_1 without
4454                            // a resume so we must ensure hardware is running
4455                            doHwResume = true;
4456                            mHwPaused = false;
4457                        }
4458                    }
4459                }
4460            } else if (track->isStopping_2()) {
4461                // Drain has completed or we are in standby, signal presentation complete
4462                if (!(mDrainSequence & 1) || !last || mStandby) {
4463                    track->mState = TrackBase::STOPPED;
4464                    size_t audioHALFrames =
4465                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4466                    size_t framesWritten =
4467                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4468                    track->presentationComplete(framesWritten, audioHALFrames);
4469                    track->reset();
4470                    tracksToRemove->add(track);
4471                }
4472            } else {
4473                // No buffers for this track. Give it a few chances to
4474                // fill a buffer, then remove it from active list.
4475                if (--(track->mRetryCount) <= 0) {
4476                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4477                          track->name());
4478                    tracksToRemove->add(track);
4479                    // indicate to client process that the track was disabled because of underrun;
4480                    // it will then automatically call start() when data is available
4481                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4482                } else if (last){
4483                    mixerStatus = MIXER_TRACKS_ENABLED;
4484                }
4485            }
4486        }
4487        // compute volume for this track
4488        processVolume_l(track, last);
4489    }
4490
4491    // make sure the pause/flush/resume sequence is executed in the right order.
4492    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4493    // before flush and then resume HW. This can happen in case of pause/flush/resume
4494    // if resume is received before pause is executed.
4495    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4496        mOutput->stream->pause(mOutput->stream);
4497    }
4498    if (mFlushPending) {
4499        flushHw_l();
4500        mFlushPending = false;
4501    }
4502    if (!mStandby && doHwResume) {
4503        mOutput->stream->resume(mOutput->stream);
4504    }
4505
4506    // remove all the tracks that need to be...
4507    removeTracks_l(*tracksToRemove);
4508
4509    return mixerStatus;
4510}
4511
4512// must be called with thread mutex locked
4513bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4514{
4515    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4516          mWriteAckSequence, mDrainSequence);
4517    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4518        return true;
4519    }
4520    return false;
4521}
4522
4523// must be called with thread mutex locked
4524bool AudioFlinger::OffloadThread::shouldStandby_l()
4525{
4526    bool trackPaused = false;
4527
4528    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4529    // after a timeout and we will enter standby then.
4530    if (mTracks.size() > 0) {
4531        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4532    }
4533
4534    return !mStandby && !trackPaused;
4535}
4536
4537
4538bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4539{
4540    Mutex::Autolock _l(mLock);
4541    return waitingAsyncCallback_l();
4542}
4543
4544void AudioFlinger::OffloadThread::flushHw_l()
4545{
4546    mOutput->stream->flush(mOutput->stream);
4547    // Flush anything still waiting in the mixbuffer
4548    mCurrentWriteLength = 0;
4549    mBytesRemaining = 0;
4550    mPausedWriteLength = 0;
4551    mPausedBytesRemaining = 0;
4552    mHwPaused = false;
4553
4554    if (mUseAsyncWrite) {
4555        // discard any pending drain or write ack by incrementing sequence
4556        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4557        mDrainSequence = (mDrainSequence + 2) & ~1;
4558        ALOG_ASSERT(mCallbackThread != 0);
4559        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4560        mCallbackThread->setDraining(mDrainSequence);
4561    }
4562}
4563
4564void AudioFlinger::OffloadThread::onAddNewTrack_l()
4565{
4566    sp<Track> previousTrack = mPreviousTrack.promote();
4567    sp<Track> latestTrack = mLatestActiveTrack.promote();
4568
4569    if (previousTrack != 0 && latestTrack != 0 &&
4570        (previousTrack->sessionId() != latestTrack->sessionId())) {
4571        mFlushPending = true;
4572    }
4573    PlaybackThread::onAddNewTrack_l();
4574}
4575
4576// ----------------------------------------------------------------------------
4577
4578AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4579        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4580    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4581                DUPLICATING),
4582        mWaitTimeMs(UINT_MAX)
4583{
4584    addOutputTrack(mainThread);
4585}
4586
4587AudioFlinger::DuplicatingThread::~DuplicatingThread()
4588{
4589    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4590        mOutputTracks[i]->destroy();
4591    }
4592}
4593
4594void AudioFlinger::DuplicatingThread::threadLoop_mix()
4595{
4596    // mix buffers...
4597    if (outputsReady(outputTracks)) {
4598        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4599    } else {
4600        memset(mSinkBuffer, 0, mSinkBufferSize);
4601    }
4602    sleepTime = 0;
4603    writeFrames = mNormalFrameCount;
4604    mCurrentWriteLength = mSinkBufferSize;
4605    standbyTime = systemTime() + standbyDelay;
4606}
4607
4608void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4609{
4610    if (sleepTime == 0) {
4611        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4612            sleepTime = activeSleepTime;
4613        } else {
4614            sleepTime = idleSleepTime;
4615        }
4616    } else if (mBytesWritten != 0) {
4617        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4618            writeFrames = mNormalFrameCount;
4619            memset(mSinkBuffer, 0, mSinkBufferSize);
4620        } else {
4621            // flush remaining overflow buffers in output tracks
4622            writeFrames = 0;
4623        }
4624        sleepTime = 0;
4625    }
4626}
4627
4628ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4629{
4630    for (size_t i = 0; i < outputTracks.size(); i++) {
4631        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4632        // for delivery downstream as needed. This in-place conversion is safe as
4633        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4634        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4635        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4636            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4637                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4638        }
4639        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4640    }
4641    mStandby = false;
4642    return (ssize_t)mSinkBufferSize;
4643}
4644
4645void AudioFlinger::DuplicatingThread::threadLoop_standby()
4646{
4647    // DuplicatingThread implements standby by stopping all tracks
4648    for (size_t i = 0; i < outputTracks.size(); i++) {
4649        outputTracks[i]->stop();
4650    }
4651}
4652
4653void AudioFlinger::DuplicatingThread::saveOutputTracks()
4654{
4655    outputTracks = mOutputTracks;
4656}
4657
4658void AudioFlinger::DuplicatingThread::clearOutputTracks()
4659{
4660    outputTracks.clear();
4661}
4662
4663void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4664{
4665    Mutex::Autolock _l(mLock);
4666    // FIXME explain this formula
4667    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4668    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4669    // due to current usage case and restrictions on the AudioBufferProvider.
4670    // Actual buffer conversion is done in threadLoop_write().
4671    //
4672    // TODO: This may change in the future, depending on multichannel
4673    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4674    OutputTrack *outputTrack = new OutputTrack(thread,
4675                                            this,
4676                                            mSampleRate,
4677                                            AUDIO_FORMAT_PCM_16_BIT,
4678                                            mChannelMask,
4679                                            frameCount,
4680                                            IPCThreadState::self()->getCallingUid());
4681    if (outputTrack->cblk() != NULL) {
4682        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4683        mOutputTracks.add(outputTrack);
4684        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4685        updateWaitTime_l();
4686    }
4687}
4688
4689void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4690{
4691    Mutex::Autolock _l(mLock);
4692    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4693        if (mOutputTracks[i]->thread() == thread) {
4694            mOutputTracks[i]->destroy();
4695            mOutputTracks.removeAt(i);
4696            updateWaitTime_l();
4697            return;
4698        }
4699    }
4700    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4701}
4702
4703// caller must hold mLock
4704void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4705{
4706    mWaitTimeMs = UINT_MAX;
4707    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4708        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4709        if (strong != 0) {
4710            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4711            if (waitTimeMs < mWaitTimeMs) {
4712                mWaitTimeMs = waitTimeMs;
4713            }
4714        }
4715    }
4716}
4717
4718
4719bool AudioFlinger::DuplicatingThread::outputsReady(
4720        const SortedVector< sp<OutputTrack> > &outputTracks)
4721{
4722    for (size_t i = 0; i < outputTracks.size(); i++) {
4723        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4724        if (thread == 0) {
4725            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4726                    outputTracks[i].get());
4727            return false;
4728        }
4729        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4730        // see note at standby() declaration
4731        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4732            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4733                    thread.get());
4734            return false;
4735        }
4736    }
4737    return true;
4738}
4739
4740uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4741{
4742    return (mWaitTimeMs * 1000) / 2;
4743}
4744
4745void AudioFlinger::DuplicatingThread::cacheParameters_l()
4746{
4747    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4748    updateWaitTime_l();
4749
4750    MixerThread::cacheParameters_l();
4751}
4752
4753// ----------------------------------------------------------------------------
4754//      Record
4755// ----------------------------------------------------------------------------
4756
4757AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4758                                         AudioStreamIn *input,
4759                                         audio_io_handle_t id,
4760                                         audio_devices_t outDevice,
4761                                         audio_devices_t inDevice
4762#ifdef TEE_SINK
4763                                         , const sp<NBAIO_Sink>& teeSink
4764#endif
4765                                         ) :
4766    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4767    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4768    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4769    mRsmpInRear(0)
4770#ifdef TEE_SINK
4771    , mTeeSink(teeSink)
4772#endif
4773    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4774            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4775    // mFastCapture below
4776    , mFastCaptureFutex(0)
4777    // mInputSource
4778    // mPipeSink
4779    // mPipeSource
4780    , mPipeFramesP2(0)
4781    // mPipeMemory
4782    // mFastCaptureNBLogWriter
4783    , mFastTrackAvail(true)
4784{
4785    snprintf(mName, kNameLength, "AudioIn_%X", id);
4786    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4787
4788    readInputParameters_l();
4789
4790    // create an NBAIO source for the HAL input stream, and negotiate
4791    mInputSource = new AudioStreamInSource(input->stream);
4792    size_t numCounterOffers = 0;
4793    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4794    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4795    ALOG_ASSERT(index == 0);
4796
4797    // initialize fast capture depending on configuration
4798    bool initFastCapture;
4799    switch (kUseFastCapture) {
4800    case FastCapture_Never:
4801        initFastCapture = false;
4802        break;
4803    case FastCapture_Always:
4804        initFastCapture = true;
4805        break;
4806    case FastCapture_Static:
4807        uint32_t primaryOutputSampleRate;
4808        {
4809            AutoMutex _l(audioFlinger->mHardwareLock);
4810            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4811        }
4812        initFastCapture =
4813                // either capture sample rate is same as (a reasonable) primary output sample rate
4814                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4815                    (mSampleRate == primaryOutputSampleRate)) ||
4816                // or primary output sample rate is unknown, and capture sample rate is reasonable
4817                ((primaryOutputSampleRate == 0) &&
4818                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4819                // and the buffer size is < 10 ms
4820                (mFrameCount * 1000) / mSampleRate < 10;
4821        break;
4822    // case FastCapture_Dynamic:
4823    }
4824
4825    if (initFastCapture) {
4826        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4827        NBAIO_Format format = mInputSource->format();
4828        size_t pipeFramesP2 = roundup(mFrameCount * 8);
4829        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4830        void *pipeBuffer;
4831        const sp<MemoryDealer> roHeap(readOnlyHeap());
4832        sp<IMemory> pipeMemory;
4833        if ((roHeap == 0) ||
4834                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4835                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4836            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4837            goto failed;
4838        }
4839        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4840        memset(pipeBuffer, 0, pipeSize);
4841        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4842        const NBAIO_Format offers[1] = {format};
4843        size_t numCounterOffers = 0;
4844        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4845        ALOG_ASSERT(index == 0);
4846        mPipeSink = pipe;
4847        PipeReader *pipeReader = new PipeReader(*pipe);
4848        numCounterOffers = 0;
4849        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4850        ALOG_ASSERT(index == 0);
4851        mPipeSource = pipeReader;
4852        mPipeFramesP2 = pipeFramesP2;
4853        mPipeMemory = pipeMemory;
4854
4855        // create fast capture
4856        mFastCapture = new FastCapture();
4857        FastCaptureStateQueue *sq = mFastCapture->sq();
4858#ifdef STATE_QUEUE_DUMP
4859        // FIXME
4860#endif
4861        FastCaptureState *state = sq->begin();
4862        state->mCblk = NULL;
4863        state->mInputSource = mInputSource.get();
4864        state->mInputSourceGen++;
4865        state->mPipeSink = pipe;
4866        state->mPipeSinkGen++;
4867        state->mFrameCount = mFrameCount;
4868        state->mCommand = FastCaptureState::COLD_IDLE;
4869        // already done in constructor initialization list
4870        //mFastCaptureFutex = 0;
4871        state->mColdFutexAddr = &mFastCaptureFutex;
4872        state->mColdGen++;
4873        state->mDumpState = &mFastCaptureDumpState;
4874#ifdef TEE_SINK
4875        // FIXME
4876#endif
4877        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4878        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4879        sq->end();
4880        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4881
4882        // start the fast capture
4883        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4884        pid_t tid = mFastCapture->getTid();
4885        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4886        if (err != 0) {
4887            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4888                    kPriorityFastCapture, getpid_cached, tid, err);
4889        }
4890
4891#ifdef AUDIO_WATCHDOG
4892        // FIXME
4893#endif
4894
4895    }
4896failed: ;
4897
4898    // FIXME mNormalSource
4899}
4900
4901
4902AudioFlinger::RecordThread::~RecordThread()
4903{
4904    if (mFastCapture != 0) {
4905        FastCaptureStateQueue *sq = mFastCapture->sq();
4906        FastCaptureState *state = sq->begin();
4907        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4908            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4909            if (old == -1) {
4910                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4911            }
4912        }
4913        state->mCommand = FastCaptureState::EXIT;
4914        sq->end();
4915        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4916        mFastCapture->join();
4917        mFastCapture.clear();
4918    }
4919    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4920    mAudioFlinger->unregisterWriter(mNBLogWriter);
4921    delete[] mRsmpInBuffer;
4922}
4923
4924void AudioFlinger::RecordThread::onFirstRef()
4925{
4926    run(mName, PRIORITY_URGENT_AUDIO);
4927}
4928
4929bool AudioFlinger::RecordThread::threadLoop()
4930{
4931    nsecs_t lastWarning = 0;
4932
4933    inputStandBy();
4934
4935reacquire_wakelock:
4936    sp<RecordTrack> activeTrack;
4937    int activeTracksGen;
4938    {
4939        Mutex::Autolock _l(mLock);
4940        size_t size = mActiveTracks.size();
4941        activeTracksGen = mActiveTracksGen;
4942        if (size > 0) {
4943            // FIXME an arbitrary choice
4944            activeTrack = mActiveTracks[0];
4945            acquireWakeLock_l(activeTrack->uid());
4946            if (size > 1) {
4947                SortedVector<int> tmp;
4948                for (size_t i = 0; i < size; i++) {
4949                    tmp.add(mActiveTracks[i]->uid());
4950                }
4951                updateWakeLockUids_l(tmp);
4952            }
4953        } else {
4954            acquireWakeLock_l(-1);
4955        }
4956    }
4957
4958    // used to request a deferred sleep, to be executed later while mutex is unlocked
4959    uint32_t sleepUs = 0;
4960
4961    // loop while there is work to do
4962    for (;;) {
4963        Vector< sp<EffectChain> > effectChains;
4964
4965        // sleep with mutex unlocked
4966        if (sleepUs > 0) {
4967            usleep(sleepUs);
4968            sleepUs = 0;
4969        }
4970
4971        // activeTracks accumulates a copy of a subset of mActiveTracks
4972        Vector< sp<RecordTrack> > activeTracks;
4973
4974        // reference to the (first and only) fast track
4975        sp<RecordTrack> fastTrack;
4976
4977        { // scope for mLock
4978            Mutex::Autolock _l(mLock);
4979
4980            processConfigEvents_l();
4981
4982            // check exitPending here because checkForNewParameters_l() and
4983            // checkForNewParameters_l() can temporarily release mLock
4984            if (exitPending()) {
4985                break;
4986            }
4987
4988            // if no active track(s), then standby and release wakelock
4989            size_t size = mActiveTracks.size();
4990            if (size == 0) {
4991                standbyIfNotAlreadyInStandby();
4992                // exitPending() can't become true here
4993                releaseWakeLock_l();
4994                ALOGV("RecordThread: loop stopping");
4995                // go to sleep
4996                mWaitWorkCV.wait(mLock);
4997                ALOGV("RecordThread: loop starting");
4998                goto reacquire_wakelock;
4999            }
5000
5001            if (mActiveTracksGen != activeTracksGen) {
5002                activeTracksGen = mActiveTracksGen;
5003                SortedVector<int> tmp;
5004                for (size_t i = 0; i < size; i++) {
5005                    tmp.add(mActiveTracks[i]->uid());
5006                }
5007                updateWakeLockUids_l(tmp);
5008            }
5009
5010            bool doBroadcast = false;
5011            for (size_t i = 0; i < size; ) {
5012
5013                activeTrack = mActiveTracks[i];
5014                if (activeTrack->isTerminated()) {
5015                    removeTrack_l(activeTrack);
5016                    mActiveTracks.remove(activeTrack);
5017                    mActiveTracksGen++;
5018                    size--;
5019                    continue;
5020                }
5021
5022                TrackBase::track_state activeTrackState = activeTrack->mState;
5023                switch (activeTrackState) {
5024
5025                case TrackBase::PAUSING:
5026                    mActiveTracks.remove(activeTrack);
5027                    mActiveTracksGen++;
5028                    doBroadcast = true;
5029                    size--;
5030                    continue;
5031
5032                case TrackBase::STARTING_1:
5033                    sleepUs = 10000;
5034                    i++;
5035                    continue;
5036
5037                case TrackBase::STARTING_2:
5038                    doBroadcast = true;
5039                    mStandby = false;
5040                    activeTrack->mState = TrackBase::ACTIVE;
5041                    break;
5042
5043                case TrackBase::ACTIVE:
5044                    break;
5045
5046                case TrackBase::IDLE:
5047                    i++;
5048                    continue;
5049
5050                default:
5051                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5052                }
5053
5054                activeTracks.add(activeTrack);
5055                i++;
5056
5057                if (activeTrack->isFastTrack()) {
5058                    ALOG_ASSERT(!mFastTrackAvail);
5059                    ALOG_ASSERT(fastTrack == 0);
5060                    fastTrack = activeTrack;
5061                }
5062            }
5063            if (doBroadcast) {
5064                mStartStopCond.broadcast();
5065            }
5066
5067            // sleep if there are no active tracks to process
5068            if (activeTracks.size() == 0) {
5069                if (sleepUs == 0) {
5070                    sleepUs = kRecordThreadSleepUs;
5071                }
5072                continue;
5073            }
5074            sleepUs = 0;
5075
5076            lockEffectChains_l(effectChains);
5077        }
5078
5079        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5080
5081        size_t size = effectChains.size();
5082        for (size_t i = 0; i < size; i++) {
5083            // thread mutex is not locked, but effect chain is locked
5084            effectChains[i]->process_l();
5085        }
5086
5087        // Start the fast capture if it's not already running
5088        if (mFastCapture != 0) {
5089            FastCaptureStateQueue *sq = mFastCapture->sq();
5090            FastCaptureState *state = sq->begin();
5091            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5092                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5093                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5094                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5095                    if (old == -1) {
5096                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5097                    }
5098                }
5099                state->mCommand = FastCaptureState::READ_WRITE;
5100#if 0   // FIXME
5101                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5102                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5103#endif
5104                state->mCblk = fastTrack != 0 ? fastTrack->cblk() : NULL;
5105                sq->end();
5106                sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5107#if 0
5108                if (kUseFastCapture == FastCapture_Dynamic) {
5109                    mNormalSource = mPipeSource;
5110                }
5111#endif
5112            } else {
5113                sq->end(false /*didModify*/);
5114            }
5115        }
5116
5117        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5118        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5119        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5120        // If destination is non-contiguous, first read past the nominal end of buffer, then
5121        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5122
5123        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5124        ssize_t framesRead;
5125
5126        // If an NBAIO source is present, use it to read the normal capture's data
5127        if (mPipeSource != 0) {
5128            size_t framesToRead = mBufferSize / mFrameSize;
5129            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5130                    framesToRead, AudioBufferProvider::kInvalidPTS);
5131            if (framesRead == 0) {
5132                // since pipe is non-blocking, simulate blocking input
5133                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5134            }
5135        // otherwise use the HAL / AudioStreamIn directly
5136        } else {
5137            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5138                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5139            if (bytesRead < 0) {
5140                framesRead = bytesRead;
5141            } else {
5142                framesRead = bytesRead / mFrameSize;
5143            }
5144        }
5145
5146        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5147            ALOGE("read failed: framesRead=%d", framesRead);
5148            // Force input into standby so that it tries to recover at next read attempt
5149            inputStandBy();
5150            sleepUs = kRecordThreadSleepUs;
5151        }
5152        if (framesRead <= 0) {
5153            goto unlock;
5154        }
5155        ALOG_ASSERT(framesRead > 0);
5156
5157        if (mTeeSink != 0) {
5158            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5159        }
5160        // If destination is non-contiguous, we now correct for reading past end of buffer.
5161        {
5162            size_t part1 = mRsmpInFramesP2 - rear;
5163            if ((size_t) framesRead > part1) {
5164                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5165                        (framesRead - part1) * mFrameSize);
5166            }
5167        }
5168        rear = mRsmpInRear += framesRead;
5169
5170        size = activeTracks.size();
5171        // loop over each active track
5172        for (size_t i = 0; i < size; i++) {
5173            activeTrack = activeTracks[i];
5174
5175            // skip fast tracks, as those are handled directly by FastCapture
5176            if (activeTrack->isFastTrack()) {
5177                continue;
5178            }
5179
5180            enum {
5181                OVERRUN_UNKNOWN,
5182                OVERRUN_TRUE,
5183                OVERRUN_FALSE
5184            } overrun = OVERRUN_UNKNOWN;
5185
5186            // loop over getNextBuffer to handle circular sink
5187            for (;;) {
5188
5189                activeTrack->mSink.frameCount = ~0;
5190                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5191                size_t framesOut = activeTrack->mSink.frameCount;
5192                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5193
5194                int32_t front = activeTrack->mRsmpInFront;
5195                ssize_t filled = rear - front;
5196                size_t framesIn;
5197
5198                if (filled < 0) {
5199                    // should not happen, but treat like a massive overrun and re-sync
5200                    framesIn = 0;
5201                    activeTrack->mRsmpInFront = rear;
5202                    overrun = OVERRUN_TRUE;
5203                } else if ((size_t) filled <= mRsmpInFrames) {
5204                    framesIn = (size_t) filled;
5205                } else {
5206                    // client is not keeping up with server, but give it latest data
5207                    framesIn = mRsmpInFrames;
5208                    activeTrack->mRsmpInFront = front = rear - framesIn;
5209                    overrun = OVERRUN_TRUE;
5210                }
5211
5212                if (framesOut == 0 || framesIn == 0) {
5213                    break;
5214                }
5215
5216                if (activeTrack->mResampler == NULL) {
5217                    // no resampling
5218                    if (framesIn > framesOut) {
5219                        framesIn = framesOut;
5220                    } else {
5221                        framesOut = framesIn;
5222                    }
5223                    int8_t *dst = activeTrack->mSink.i8;
5224                    while (framesIn > 0) {
5225                        front &= mRsmpInFramesP2 - 1;
5226                        size_t part1 = mRsmpInFramesP2 - front;
5227                        if (part1 > framesIn) {
5228                            part1 = framesIn;
5229                        }
5230                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5231                        if (mChannelCount == activeTrack->mChannelCount) {
5232                            memcpy(dst, src, part1 * mFrameSize);
5233                        } else if (mChannelCount == 1) {
5234                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
5235                                    part1);
5236                        } else {
5237                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
5238                                    part1);
5239                        }
5240                        dst += part1 * activeTrack->mFrameSize;
5241                        front += part1;
5242                        framesIn -= part1;
5243                    }
5244                    activeTrack->mRsmpInFront += framesOut;
5245
5246                } else {
5247                    // resampling
5248                    // FIXME framesInNeeded should really be part of resampler API, and should
5249                    //       depend on the SRC ratio
5250                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5251                    size_t framesInNeeded;
5252                    // FIXME only re-calculate when it changes, and optimize for common ratios
5253                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
5254                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
5255                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
5256                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5257                                framesInNeeded, framesOut, inOverOut);
5258                    // Although we theoretically have framesIn in circular buffer, some of those are
5259                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5260                    size_t unreleased = activeTrack->mRsmpInUnrel;
5261                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5262                    if (framesIn < framesInNeeded) {
5263                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5264                                "produce %u out given in/out ratio of %.4g",
5265                                framesIn, framesInNeeded, framesOut, inOverOut);
5266                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
5267                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5268                        if (newFramesOut == 0) {
5269                            break;
5270                        }
5271                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
5272                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5273                                framesInNeeded, newFramesOut, outOverIn);
5274                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5275                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5276                              "given in/out ratio of %.4g",
5277                              framesIn, framesInNeeded, newFramesOut, inOverOut);
5278                        framesOut = newFramesOut;
5279                    } else {
5280                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5281                            "given in/out ratio of %.4g",
5282                            framesIn, framesInNeeded, framesOut, inOverOut);
5283                    }
5284
5285                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5286                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5287                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5288                        delete[] activeTrack->mRsmpOutBuffer;
5289                        // resampler always outputs stereo
5290                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5291                        activeTrack->mRsmpOutFrameCount = framesOut;
5292                    }
5293
5294                    // resampler accumulates, but we only have one source track
5295                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5296                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5297                            // FIXME how about having activeTrack implement this interface itself?
5298                            activeTrack->mResamplerBufferProvider
5299                            /*this*/ /* AudioBufferProvider* */);
5300                    // ditherAndClamp() works as long as all buffers returned by
5301                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5302                    if (activeTrack->mChannelCount == 1) {
5303                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5304                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5305                                framesOut);
5306                        // the resampler always outputs stereo samples:
5307                        // do post stereo to mono conversion
5308                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5309                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5310                    } else {
5311                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5312                                activeTrack->mRsmpOutBuffer, framesOut);
5313                    }
5314                    // now done with mRsmpOutBuffer
5315
5316                }
5317
5318                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5319                    overrun = OVERRUN_FALSE;
5320                }
5321
5322                if (activeTrack->mFramesToDrop == 0) {
5323                    if (framesOut > 0) {
5324                        activeTrack->mSink.frameCount = framesOut;
5325                        activeTrack->releaseBuffer(&activeTrack->mSink);
5326                    }
5327                } else {
5328                    // FIXME could do a partial drop of framesOut
5329                    if (activeTrack->mFramesToDrop > 0) {
5330                        activeTrack->mFramesToDrop -= framesOut;
5331                        if (activeTrack->mFramesToDrop <= 0) {
5332                            activeTrack->clearSyncStartEvent();
5333                        }
5334                    } else {
5335                        activeTrack->mFramesToDrop += framesOut;
5336                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5337                                activeTrack->mSyncStartEvent->isCancelled()) {
5338                            ALOGW("Synced record %s, session %d, trigger session %d",
5339                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5340                                  activeTrack->sessionId(),
5341                                  (activeTrack->mSyncStartEvent != 0) ?
5342                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5343                            activeTrack->clearSyncStartEvent();
5344                        }
5345                    }
5346                }
5347
5348                if (framesOut == 0) {
5349                    break;
5350                }
5351            }
5352
5353            switch (overrun) {
5354            case OVERRUN_TRUE:
5355                // client isn't retrieving buffers fast enough
5356                if (!activeTrack->setOverflow()) {
5357                    nsecs_t now = systemTime();
5358                    // FIXME should lastWarning per track?
5359                    if ((now - lastWarning) > kWarningThrottleNs) {
5360                        ALOGW("RecordThread: buffer overflow");
5361                        lastWarning = now;
5362                    }
5363                }
5364                break;
5365            case OVERRUN_FALSE:
5366                activeTrack->clearOverflow();
5367                break;
5368            case OVERRUN_UNKNOWN:
5369                break;
5370            }
5371
5372        }
5373
5374unlock:
5375        // enable changes in effect chain
5376        unlockEffectChains(effectChains);
5377        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5378    }
5379
5380    standbyIfNotAlreadyInStandby();
5381
5382    {
5383        Mutex::Autolock _l(mLock);
5384        for (size_t i = 0; i < mTracks.size(); i++) {
5385            sp<RecordTrack> track = mTracks[i];
5386            track->invalidate();
5387        }
5388        mActiveTracks.clear();
5389        mActiveTracksGen++;
5390        mStartStopCond.broadcast();
5391    }
5392
5393    releaseWakeLock();
5394
5395    ALOGV("RecordThread %p exiting", this);
5396    return false;
5397}
5398
5399void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5400{
5401    if (!mStandby) {
5402        inputStandBy();
5403        mStandby = true;
5404    }
5405}
5406
5407void AudioFlinger::RecordThread::inputStandBy()
5408{
5409    // Idle the fast capture if it's currently running
5410    if (mFastCapture != 0) {
5411        FastCaptureStateQueue *sq = mFastCapture->sq();
5412        FastCaptureState *state = sq->begin();
5413        if (!(state->mCommand & FastCaptureState::IDLE)) {
5414            state->mCommand = FastCaptureState::COLD_IDLE;
5415            state->mColdFutexAddr = &mFastCaptureFutex;
5416            state->mColdGen++;
5417            mFastCaptureFutex = 0;
5418            sq->end();
5419            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5420            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5421#if 0
5422            if (kUseFastCapture == FastCapture_Dynamic) {
5423                // FIXME
5424            }
5425#endif
5426#ifdef AUDIO_WATCHDOG
5427            // FIXME
5428#endif
5429        } else {
5430            sq->end(false /*didModify*/);
5431        }
5432    }
5433    mInput->stream->common.standby(&mInput->stream->common);
5434}
5435
5436// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5437sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5438        const sp<AudioFlinger::Client>& client,
5439        uint32_t sampleRate,
5440        audio_format_t format,
5441        audio_channel_mask_t channelMask,
5442        size_t *pFrameCount,
5443        int sessionId,
5444        int uid,
5445        IAudioFlinger::track_flags_t *flags,
5446        pid_t tid,
5447        status_t *status)
5448{
5449    size_t frameCount = *pFrameCount;
5450    sp<RecordTrack> track;
5451    status_t lStatus;
5452
5453    // client expresses a preference for FAST, but we get the final say
5454    if (*flags & IAudioFlinger::TRACK_FAST) {
5455      if (
5456            // use case: callback handler and frame count is default or at least as large as HAL
5457            (
5458                (tid != -1) &&
5459                ((frameCount == 0) /*||
5460                // FIXME must be equal to pipe depth, so don't allow it to be specified by client
5461                // FIXME not necessarily true, should be native frame count for native SR!
5462                (frameCount >= mFrameCount)*/)
5463            ) &&
5464            // PCM data
5465            audio_is_linear_pcm(format) &&
5466            // native format
5467            (format == mFormat) &&
5468            // mono or stereo
5469            ( (channelMask == AUDIO_CHANNEL_IN_MONO) ||
5470              (channelMask == AUDIO_CHANNEL_IN_STEREO) ) &&
5471            // native channel mask
5472            (channelMask == mChannelMask) &&
5473            // native hardware sample rate
5474            (sampleRate == mSampleRate) &&
5475            // record thread has an associated fast capture
5476            hasFastCapture() &&
5477            // there are sufficient fast track slots available
5478            mFastTrackAvail
5479        ) {
5480        // if frameCount not specified, then it defaults to pipe frame count
5481        if (frameCount == 0) {
5482            frameCount = mPipeFramesP2;
5483        }
5484        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5485                frameCount, mFrameCount);
5486      } else {
5487        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5488                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5489                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5490                frameCount, mFrameCount, format,
5491                audio_is_linear_pcm(format),
5492                channelMask, sampleRate, mSampleRate, hasFastCapture(), tid, mFastTrackAvail);
5493        *flags &= ~IAudioFlinger::TRACK_FAST;
5494        // FIXME It's not clear that we need to enforce this any more, since we have a pipe.
5495        // For compatibility with AudioRecord calculation, buffer depth is forced
5496        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5497        // This is probably too conservative, but legacy application code may depend on it.
5498        // If you change this calculation, also review the start threshold which is related.
5499        // FIXME It's not clear how input latency actually matters.  Perhaps this should be 0.
5500        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5501        size_t mNormalFrameCount = 2048; // FIXME
5502        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5503        if (minBufCount < 2) {
5504            minBufCount = 2;
5505        }
5506        size_t minFrameCount = mNormalFrameCount * minBufCount;
5507        if (frameCount < minFrameCount) {
5508            frameCount = minFrameCount;
5509        }
5510      }
5511    }
5512    *pFrameCount = frameCount;
5513
5514    lStatus = initCheck();
5515    if (lStatus != NO_ERROR) {
5516        ALOGE("createRecordTrack_l() audio driver not initialized");
5517        goto Exit;
5518    }
5519
5520    { // scope for mLock
5521        Mutex::Autolock _l(mLock);
5522
5523        track = new RecordTrack(this, client, sampleRate,
5524                      format, channelMask, frameCount, sessionId, uid,
5525                      *flags);
5526
5527        lStatus = track->initCheck();
5528        if (lStatus != NO_ERROR) {
5529            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5530            // track must be cleared from the caller as the caller has the AF lock
5531            goto Exit;
5532        }
5533        mTracks.add(track);
5534
5535        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5536        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5537                        mAudioFlinger->btNrecIsOff();
5538        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5539        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5540
5541        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5542            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5543            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5544            // so ask activity manager to do this on our behalf
5545            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5546        }
5547    }
5548
5549    lStatus = NO_ERROR;
5550
5551Exit:
5552    *status = lStatus;
5553    return track;
5554}
5555
5556status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5557                                           AudioSystem::sync_event_t event,
5558                                           int triggerSession)
5559{
5560    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5561    sp<ThreadBase> strongMe = this;
5562    status_t status = NO_ERROR;
5563
5564    if (event == AudioSystem::SYNC_EVENT_NONE) {
5565        recordTrack->clearSyncStartEvent();
5566    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5567        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5568                                       triggerSession,
5569                                       recordTrack->sessionId(),
5570                                       syncStartEventCallback,
5571                                       recordTrack);
5572        // Sync event can be cancelled by the trigger session if the track is not in a
5573        // compatible state in which case we start record immediately
5574        if (recordTrack->mSyncStartEvent->isCancelled()) {
5575            recordTrack->clearSyncStartEvent();
5576        } else {
5577            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5578            recordTrack->mFramesToDrop = -
5579                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5580        }
5581    }
5582
5583    {
5584        // This section is a rendezvous between binder thread executing start() and RecordThread
5585        AutoMutex lock(mLock);
5586        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5587            if (recordTrack->mState == TrackBase::PAUSING) {
5588                ALOGV("active record track PAUSING -> ACTIVE");
5589                recordTrack->mState = TrackBase::ACTIVE;
5590            } else {
5591                ALOGV("active record track state %d", recordTrack->mState);
5592            }
5593            return status;
5594        }
5595
5596        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5597        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5598        //      or using a separate command thread
5599        recordTrack->mState = TrackBase::STARTING_1;
5600        mActiveTracks.add(recordTrack);
5601        mActiveTracksGen++;
5602        mLock.unlock();
5603        status_t status = AudioSystem::startInput(mId);
5604        mLock.lock();
5605        // FIXME should verify that recordTrack is still in mActiveTracks
5606        if (status != NO_ERROR) {
5607            mActiveTracks.remove(recordTrack);
5608            mActiveTracksGen++;
5609            recordTrack->clearSyncStartEvent();
5610            return status;
5611        }
5612        // Catch up with current buffer indices if thread is already running.
5613        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5614        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5615        // see previously buffered data before it called start(), but with greater risk of overrun.
5616
5617        recordTrack->mRsmpInFront = mRsmpInRear;
5618        recordTrack->mRsmpInUnrel = 0;
5619        // FIXME why reset?
5620        if (recordTrack->mResampler != NULL) {
5621            recordTrack->mResampler->reset();
5622        }
5623        recordTrack->mState = TrackBase::STARTING_2;
5624        // signal thread to start
5625        mWaitWorkCV.broadcast();
5626        if (mActiveTracks.indexOf(recordTrack) < 0) {
5627            ALOGV("Record failed to start");
5628            status = BAD_VALUE;
5629            goto startError;
5630        }
5631        return status;
5632    }
5633
5634startError:
5635    AudioSystem::stopInput(mId);
5636    recordTrack->clearSyncStartEvent();
5637    // FIXME I wonder why we do not reset the state here?
5638    return status;
5639}
5640
5641void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5642{
5643    sp<SyncEvent> strongEvent = event.promote();
5644
5645    if (strongEvent != 0) {
5646        sp<RefBase> ptr = strongEvent->cookie().promote();
5647        if (ptr != 0) {
5648            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5649            recordTrack->handleSyncStartEvent(strongEvent);
5650        }
5651    }
5652}
5653
5654bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5655    ALOGV("RecordThread::stop");
5656    AutoMutex _l(mLock);
5657    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5658        return false;
5659    }
5660    // note that threadLoop may still be processing the track at this point [without lock]
5661    recordTrack->mState = TrackBase::PAUSING;
5662    // do not wait for mStartStopCond if exiting
5663    if (exitPending()) {
5664        return true;
5665    }
5666    // FIXME incorrect usage of wait: no explicit predicate or loop
5667    mStartStopCond.wait(mLock);
5668    // if we have been restarted, recordTrack is in mActiveTracks here
5669    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5670        ALOGV("Record stopped OK");
5671        return true;
5672    }
5673    return false;
5674}
5675
5676bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5677{
5678    return false;
5679}
5680
5681status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5682{
5683#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5684    if (!isValidSyncEvent(event)) {
5685        return BAD_VALUE;
5686    }
5687
5688    int eventSession = event->triggerSession();
5689    status_t ret = NAME_NOT_FOUND;
5690
5691    Mutex::Autolock _l(mLock);
5692
5693    for (size_t i = 0; i < mTracks.size(); i++) {
5694        sp<RecordTrack> track = mTracks[i];
5695        if (eventSession == track->sessionId()) {
5696            (void) track->setSyncEvent(event);
5697            ret = NO_ERROR;
5698        }
5699    }
5700    return ret;
5701#else
5702    return BAD_VALUE;
5703#endif
5704}
5705
5706// destroyTrack_l() must be called with ThreadBase::mLock held
5707void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5708{
5709    track->terminate();
5710    track->mState = TrackBase::STOPPED;
5711    // active tracks are removed by threadLoop()
5712    if (mActiveTracks.indexOf(track) < 0) {
5713        removeTrack_l(track);
5714    }
5715}
5716
5717void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5718{
5719    mTracks.remove(track);
5720    // need anything related to effects here?
5721    if (track->isFastTrack()) {
5722        ALOG_ASSERT(!mFastTrackAvail);
5723        mFastTrackAvail = true;
5724    }
5725}
5726
5727void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5728{
5729    dumpInternals(fd, args);
5730    dumpTracks(fd, args);
5731    dumpEffectChains(fd, args);
5732}
5733
5734void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5735{
5736    dprintf(fd, "\nInput thread %p:\n", this);
5737
5738    if (mActiveTracks.size() > 0) {
5739        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5740    } else {
5741        dprintf(fd, "  No active record clients\n");
5742    }
5743    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5744
5745    dumpBase(fd, args);
5746}
5747
5748void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5749{
5750    const size_t SIZE = 256;
5751    char buffer[SIZE];
5752    String8 result;
5753
5754    size_t numtracks = mTracks.size();
5755    size_t numactive = mActiveTracks.size();
5756    size_t numactiveseen = 0;
5757    dprintf(fd, "  %d Tracks", numtracks);
5758    if (numtracks) {
5759        dprintf(fd, " of which %d are active\n", numactive);
5760        RecordTrack::appendDumpHeader(result);
5761        for (size_t i = 0; i < numtracks ; ++i) {
5762            sp<RecordTrack> track = mTracks[i];
5763            if (track != 0) {
5764                bool active = mActiveTracks.indexOf(track) >= 0;
5765                if (active) {
5766                    numactiveseen++;
5767                }
5768                track->dump(buffer, SIZE, active);
5769                result.append(buffer);
5770            }
5771        }
5772    } else {
5773        dprintf(fd, "\n");
5774    }
5775
5776    if (numactiveseen != numactive) {
5777        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5778                " not in the track list\n");
5779        result.append(buffer);
5780        RecordTrack::appendDumpHeader(result);
5781        for (size_t i = 0; i < numactive; ++i) {
5782            sp<RecordTrack> track = mActiveTracks[i];
5783            if (mTracks.indexOf(track) < 0) {
5784                track->dump(buffer, SIZE, true);
5785                result.append(buffer);
5786            }
5787        }
5788
5789    }
5790    write(fd, result.string(), result.size());
5791}
5792
5793// AudioBufferProvider interface
5794status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5795        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5796{
5797    RecordTrack *activeTrack = mRecordTrack;
5798    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5799    if (threadBase == 0) {
5800        buffer->frameCount = 0;
5801        buffer->raw = NULL;
5802        return NOT_ENOUGH_DATA;
5803    }
5804    RecordThread *recordThread = (RecordThread *) threadBase.get();
5805    int32_t rear = recordThread->mRsmpInRear;
5806    int32_t front = activeTrack->mRsmpInFront;
5807    ssize_t filled = rear - front;
5808    // FIXME should not be P2 (don't want to increase latency)
5809    // FIXME if client not keeping up, discard
5810    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5811    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5812    front &= recordThread->mRsmpInFramesP2 - 1;
5813    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5814    if (part1 > (size_t) filled) {
5815        part1 = filled;
5816    }
5817    size_t ask = buffer->frameCount;
5818    ALOG_ASSERT(ask > 0);
5819    if (part1 > ask) {
5820        part1 = ask;
5821    }
5822    if (part1 == 0) {
5823        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5824        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5825        buffer->raw = NULL;
5826        buffer->frameCount = 0;
5827        activeTrack->mRsmpInUnrel = 0;
5828        return NOT_ENOUGH_DATA;
5829    }
5830
5831    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5832    buffer->frameCount = part1;
5833    activeTrack->mRsmpInUnrel = part1;
5834    return NO_ERROR;
5835}
5836
5837// AudioBufferProvider interface
5838void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5839        AudioBufferProvider::Buffer* buffer)
5840{
5841    RecordTrack *activeTrack = mRecordTrack;
5842    size_t stepCount = buffer->frameCount;
5843    if (stepCount == 0) {
5844        return;
5845    }
5846    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5847    activeTrack->mRsmpInUnrel -= stepCount;
5848    activeTrack->mRsmpInFront += stepCount;
5849    buffer->raw = NULL;
5850    buffer->frameCount = 0;
5851}
5852
5853bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5854                                                        status_t& status)
5855{
5856    bool reconfig = false;
5857
5858    status = NO_ERROR;
5859
5860    audio_format_t reqFormat = mFormat;
5861    uint32_t samplingRate = mSampleRate;
5862    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5863
5864    AudioParameter param = AudioParameter(keyValuePair);
5865    int value;
5866    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5867    //      channel count change can be requested. Do we mandate the first client defines the
5868    //      HAL sampling rate and channel count or do we allow changes on the fly?
5869    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5870        samplingRate = value;
5871        reconfig = true;
5872    }
5873    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5874        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5875            status = BAD_VALUE;
5876        } else {
5877            reqFormat = (audio_format_t) value;
5878            reconfig = true;
5879        }
5880    }
5881    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5882        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5883        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5884            status = BAD_VALUE;
5885        } else {
5886            channelMask = mask;
5887            reconfig = true;
5888        }
5889    }
5890    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5891        // do not accept frame count changes if tracks are open as the track buffer
5892        // size depends on frame count and correct behavior would not be guaranteed
5893        // if frame count is changed after track creation
5894        if (mActiveTracks.size() > 0) {
5895            status = INVALID_OPERATION;
5896        } else {
5897            reconfig = true;
5898        }
5899    }
5900    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5901        // forward device change to effects that have requested to be
5902        // aware of attached audio device.
5903        for (size_t i = 0; i < mEffectChains.size(); i++) {
5904            mEffectChains[i]->setDevice_l(value);
5905        }
5906
5907        // store input device and output device but do not forward output device to audio HAL.
5908        // Note that status is ignored by the caller for output device
5909        // (see AudioFlinger::setParameters()
5910        if (audio_is_output_devices(value)) {
5911            mOutDevice = value;
5912            status = BAD_VALUE;
5913        } else {
5914            mInDevice = value;
5915            // disable AEC and NS if the device is a BT SCO headset supporting those
5916            // pre processings
5917            if (mTracks.size() > 0) {
5918                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5919                                    mAudioFlinger->btNrecIsOff();
5920                for (size_t i = 0; i < mTracks.size(); i++) {
5921                    sp<RecordTrack> track = mTracks[i];
5922                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5923                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5924                }
5925            }
5926        }
5927    }
5928    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5929            mAudioSource != (audio_source_t)value) {
5930        // forward device change to effects that have requested to be
5931        // aware of attached audio device.
5932        for (size_t i = 0; i < mEffectChains.size(); i++) {
5933            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5934        }
5935        mAudioSource = (audio_source_t)value;
5936    }
5937
5938    if (status == NO_ERROR) {
5939        status = mInput->stream->common.set_parameters(&mInput->stream->common,
5940                keyValuePair.string());
5941        if (status == INVALID_OPERATION) {
5942            inputStandBy();
5943            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5944                    keyValuePair.string());
5945        }
5946        if (reconfig) {
5947            if (status == BAD_VALUE &&
5948                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5949                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5950                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5951                        <= (2 * samplingRate)) &&
5952                audio_channel_count_from_in_mask(
5953                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
5954                (channelMask == AUDIO_CHANNEL_IN_MONO ||
5955                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5956                status = NO_ERROR;
5957            }
5958            if (status == NO_ERROR) {
5959                readInputParameters_l();
5960                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5961            }
5962        }
5963    }
5964
5965    return reconfig;
5966}
5967
5968String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5969{
5970    Mutex::Autolock _l(mLock);
5971    if (initCheck() != NO_ERROR) {
5972        return String8();
5973    }
5974
5975    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5976    const String8 out_s8(s);
5977    free(s);
5978    return out_s8;
5979}
5980
5981void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
5982    AudioSystem::OutputDescriptor desc;
5983    const void *param2 = NULL;
5984
5985    switch (event) {
5986    case AudioSystem::INPUT_OPENED:
5987    case AudioSystem::INPUT_CONFIG_CHANGED:
5988        desc.channelMask = mChannelMask;
5989        desc.samplingRate = mSampleRate;
5990        desc.format = mFormat;
5991        desc.frameCount = mFrameCount;
5992        desc.latency = 0;
5993        param2 = &desc;
5994        break;
5995
5996    case AudioSystem::INPUT_CLOSED:
5997    default:
5998        break;
5999    }
6000    mAudioFlinger->audioConfigChanged(event, mId, param2);
6001}
6002
6003void AudioFlinger::RecordThread::readInputParameters_l()
6004{
6005    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6006    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6007    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6008    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
6009    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6010        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6011    }
6012    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
6013    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6014    mFrameCount = mBufferSize / mFrameSize;
6015    // This is the formula for calculating the temporary buffer size.
6016    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6017    // 1 full output buffer, regardless of the alignment of the available input.
6018    // The value is somewhat arbitrary, and could probably be even larger.
6019    // A larger value should allow more old data to be read after a track calls start(),
6020    // without increasing latency.
6021    mRsmpInFrames = mFrameCount * 7;
6022    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6023    delete[] mRsmpInBuffer;
6024    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6025    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6026
6027    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6028    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6029}
6030
6031uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6032{
6033    Mutex::Autolock _l(mLock);
6034    if (initCheck() != NO_ERROR) {
6035        return 0;
6036    }
6037
6038    return mInput->stream->get_input_frames_lost(mInput->stream);
6039}
6040
6041uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6042{
6043    Mutex::Autolock _l(mLock);
6044    uint32_t result = 0;
6045    if (getEffectChain_l(sessionId) != 0) {
6046        result = EFFECT_SESSION;
6047    }
6048
6049    for (size_t i = 0; i < mTracks.size(); ++i) {
6050        if (sessionId == mTracks[i]->sessionId()) {
6051            result |= TRACK_SESSION;
6052            break;
6053        }
6054    }
6055
6056    return result;
6057}
6058
6059KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6060{
6061    KeyedVector<int, bool> ids;
6062    Mutex::Autolock _l(mLock);
6063    for (size_t j = 0; j < mTracks.size(); ++j) {
6064        sp<RecordThread::RecordTrack> track = mTracks[j];
6065        int sessionId = track->sessionId();
6066        if (ids.indexOfKey(sessionId) < 0) {
6067            ids.add(sessionId, true);
6068        }
6069    }
6070    return ids;
6071}
6072
6073AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6074{
6075    Mutex::Autolock _l(mLock);
6076    AudioStreamIn *input = mInput;
6077    mInput = NULL;
6078    return input;
6079}
6080
6081// this method must always be called either with ThreadBase mLock held or inside the thread loop
6082audio_stream_t* AudioFlinger::RecordThread::stream() const
6083{
6084    if (mInput == NULL) {
6085        return NULL;
6086    }
6087    return &mInput->stream->common;
6088}
6089
6090status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6091{
6092    // only one chain per input thread
6093    if (mEffectChains.size() != 0) {
6094        return INVALID_OPERATION;
6095    }
6096    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6097
6098    chain->setInBuffer(NULL);
6099    chain->setOutBuffer(NULL);
6100
6101    checkSuspendOnAddEffectChain_l(chain);
6102
6103    mEffectChains.add(chain);
6104
6105    return NO_ERROR;
6106}
6107
6108size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6109{
6110    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6111    ALOGW_IF(mEffectChains.size() != 1,
6112            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6113            chain.get(), mEffectChains.size(), this);
6114    if (mEffectChains.size() == 1) {
6115        mEffectChains.removeAt(0);
6116    }
6117    return 0;
6118}
6119
6120status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6121                                                          audio_patch_handle_t *handle)
6122{
6123    status_t status = NO_ERROR;
6124    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6125        // store new device and send to effects
6126        mInDevice = patch->sources[0].ext.device.type;
6127        for (size_t i = 0; i < mEffectChains.size(); i++) {
6128            mEffectChains[i]->setDevice_l(mInDevice);
6129        }
6130
6131        // disable AEC and NS if the device is a BT SCO headset supporting those
6132        // pre processings
6133        if (mTracks.size() > 0) {
6134            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6135                                mAudioFlinger->btNrecIsOff();
6136            for (size_t i = 0; i < mTracks.size(); i++) {
6137                sp<RecordTrack> track = mTracks[i];
6138                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6139                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6140            }
6141        }
6142
6143        // store new source and send to effects
6144        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6145            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6146            for (size_t i = 0; i < mEffectChains.size(); i++) {
6147                mEffectChains[i]->setAudioSource_l(mAudioSource);
6148            }
6149        }
6150
6151        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6152        status = hwDevice->create_audio_patch(hwDevice,
6153                                               patch->num_sources,
6154                                               patch->sources,
6155                                               patch->num_sinks,
6156                                               patch->sinks,
6157                                               handle);
6158    } else {
6159        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6160    }
6161    return status;
6162}
6163
6164status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6165{
6166    status_t status = NO_ERROR;
6167    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6168        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6169        status = hwDevice->release_audio_patch(hwDevice, handle);
6170    } else {
6171        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6172    }
6173    return status;
6174}
6175
6176
6177}; // namespace android
6178