Threads.cpp revision 4de95592980dba88a35b3dc8f3fd045588387a4f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299void AudioFlinger::ThreadBase::exit()
300{
301    ALOGV("ThreadBase::exit");
302    // do any cleanup required for exit to succeed
303    preExit();
304    {
305        // This lock prevents the following race in thread (uniprocessor for illustration):
306        //  if (!exitPending()) {
307        //      // context switch from here to exit()
308        //      // exit() calls requestExit(), what exitPending() observes
309        //      // exit() calls signal(), which is dropped since no waiters
310        //      // context switch back from exit() to here
311        //      mWaitWorkCV.wait(...);
312        //      // now thread is hung
313        //  }
314        AutoMutex lock(mLock);
315        requestExit();
316        mWaitWorkCV.broadcast();
317    }
318    // When Thread::requestExitAndWait is made virtual and this method is renamed to
319    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
320    requestExitAndWait();
321}
322
323status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
324{
325    status_t status;
326
327    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
328    Mutex::Autolock _l(mLock);
329
330    mNewParameters.add(keyValuePairs);
331    mWaitWorkCV.signal();
332    // wait condition with timeout in case the thread loop has exited
333    // before the request could be processed
334    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
335        status = mParamStatus;
336        mWaitWorkCV.signal();
337    } else {
338        status = TIMED_OUT;
339    }
340    return status;
341}
342
343void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
344{
345    Mutex::Autolock _l(mLock);
346    sendIoConfigEvent_l(event, param);
347}
348
349// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
350void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
351{
352    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
353    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
354    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
355            param);
356    mWaitWorkCV.signal();
357}
358
359// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
360void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
361{
362    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
363    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
364    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
365          mConfigEvents.size(), pid, tid, prio);
366    mWaitWorkCV.signal();
367}
368
369void AudioFlinger::ThreadBase::processConfigEvents()
370{
371    mLock.lock();
372    while (!mConfigEvents.isEmpty()) {
373        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
374        ConfigEvent *event = mConfigEvents[0];
375        mConfigEvents.removeAt(0);
376        // release mLock before locking AudioFlinger mLock: lock order is always
377        // AudioFlinger then ThreadBase to avoid cross deadlock
378        mLock.unlock();
379        switch(event->type()) {
380            case CFG_EVENT_PRIO: {
381                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
382                // FIXME Need to understand why this has be done asynchronously
383                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
384                        true /*asynchronous*/);
385                if (err != 0) {
386                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
387                          "error %d",
388                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
389                }
390            } break;
391            case CFG_EVENT_IO: {
392                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
393                mAudioFlinger->mLock.lock();
394                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
395                mAudioFlinger->mLock.unlock();
396            } break;
397            default:
398                ALOGE("processConfigEvents() unknown event type %d", event->type());
399                break;
400        }
401        delete event;
402        mLock.lock();
403    }
404    mLock.unlock();
405}
406
407void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
408{
409    const size_t SIZE = 256;
410    char buffer[SIZE];
411    String8 result;
412
413    bool locked = AudioFlinger::dumpTryLock(mLock);
414    if (!locked) {
415        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
416        write(fd, buffer, strlen(buffer));
417    }
418
419    snprintf(buffer, SIZE, "io handle: %d\n", mId);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "TID: %d\n", getTid());
422    result.append(buffer);
423    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
436    result.append(buffer);
437
438    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
439    result.append(buffer);
440    result.append(" Index Command");
441    for (size_t i = 0; i < mNewParameters.size(); ++i) {
442        snprintf(buffer, SIZE, "\n %02d    ", i);
443        result.append(buffer);
444        result.append(mNewParameters[i]);
445    }
446
447    snprintf(buffer, SIZE, "\n\nPending config events: \n");
448    result.append(buffer);
449    for (size_t i = 0; i < mConfigEvents.size(); i++) {
450        mConfigEvents[i]->dump(buffer, SIZE);
451        result.append(buffer);
452    }
453    result.append("\n");
454
455    write(fd, result.string(), result.size());
456
457    if (locked) {
458        mLock.unlock();
459    }
460}
461
462void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
463{
464    const size_t SIZE = 256;
465    char buffer[SIZE];
466    String8 result;
467
468    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
469    write(fd, buffer, strlen(buffer));
470
471    for (size_t i = 0; i < mEffectChains.size(); ++i) {
472        sp<EffectChain> chain = mEffectChains[i];
473        if (chain != 0) {
474            chain->dump(fd, args);
475        }
476    }
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock()
480{
481    Mutex::Autolock _l(mLock);
482    acquireWakeLock_l();
483}
484
485void AudioFlinger::ThreadBase::acquireWakeLock_l()
486{
487    if (mPowerManager == 0) {
488        // use checkService() to avoid blocking if power service is not up yet
489        sp<IBinder> binder =
490            defaultServiceManager()->checkService(String16("power"));
491        if (binder == 0) {
492            ALOGW("Thread %s cannot connect to the power manager service", mName);
493        } else {
494            mPowerManager = interface_cast<IPowerManager>(binder);
495            binder->linkToDeath(mDeathRecipient);
496        }
497    }
498    if (mPowerManager != 0) {
499        sp<IBinder> binder = new BBinder();
500        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
501                                                         binder,
502                                                         String16(mName),
503                                                         String16("media"));
504        if (status == NO_ERROR) {
505            mWakeLockToken = binder;
506        }
507        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
508    }
509}
510
511void AudioFlinger::ThreadBase::releaseWakeLock()
512{
513    Mutex::Autolock _l(mLock);
514    releaseWakeLock_l();
515}
516
517void AudioFlinger::ThreadBase::releaseWakeLock_l()
518{
519    if (mWakeLockToken != 0) {
520        ALOGV("releaseWakeLock_l() %s", mName);
521        if (mPowerManager != 0) {
522            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
523        }
524        mWakeLockToken.clear();
525    }
526}
527
528void AudioFlinger::ThreadBase::clearPowerManager()
529{
530    Mutex::Autolock _l(mLock);
531    releaseWakeLock_l();
532    mPowerManager.clear();
533}
534
535void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
536{
537    sp<ThreadBase> thread = mThread.promote();
538    if (thread != 0) {
539        thread->clearPowerManager();
540    }
541    ALOGW("power manager service died !!!");
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    Mutex::Autolock _l(mLock);
548    setEffectSuspended_l(type, suspend, sessionId);
549}
550
551void AudioFlinger::ThreadBase::setEffectSuspended_l(
552        const effect_uuid_t *type, bool suspend, int sessionId)
553{
554    sp<EffectChain> chain = getEffectChain_l(sessionId);
555    if (chain != 0) {
556        if (type != NULL) {
557            chain->setEffectSuspended_l(type, suspend);
558        } else {
559            chain->setEffectSuspendedAll_l(suspend);
560        }
561    }
562
563    updateSuspendedSessions_l(type, suspend, sessionId);
564}
565
566void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
567{
568    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
569    if (index < 0) {
570        return;
571    }
572
573    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
574            mSuspendedSessions.valueAt(index);
575
576    for (size_t i = 0; i < sessionEffects.size(); i++) {
577        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
578        for (int j = 0; j < desc->mRefCount; j++) {
579            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
580                chain->setEffectSuspendedAll_l(true);
581            } else {
582                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
583                    desc->mType.timeLow);
584                chain->setEffectSuspended_l(&desc->mType, true);
585            }
586        }
587    }
588}
589
590void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
591                                                         bool suspend,
592                                                         int sessionId)
593{
594    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
595
596    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
597
598    if (suspend) {
599        if (index >= 0) {
600            sessionEffects = mSuspendedSessions.valueAt(index);
601        } else {
602            mSuspendedSessions.add(sessionId, sessionEffects);
603        }
604    } else {
605        if (index < 0) {
606            return;
607        }
608        sessionEffects = mSuspendedSessions.valueAt(index);
609    }
610
611
612    int key = EffectChain::kKeyForSuspendAll;
613    if (type != NULL) {
614        key = type->timeLow;
615    }
616    index = sessionEffects.indexOfKey(key);
617
618    sp<SuspendedSessionDesc> desc;
619    if (suspend) {
620        if (index >= 0) {
621            desc = sessionEffects.valueAt(index);
622        } else {
623            desc = new SuspendedSessionDesc();
624            if (type != NULL) {
625                desc->mType = *type;
626            }
627            sessionEffects.add(key, desc);
628            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
629        }
630        desc->mRefCount++;
631    } else {
632        if (index < 0) {
633            return;
634        }
635        desc = sessionEffects.valueAt(index);
636        if (--desc->mRefCount == 0) {
637            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
638            sessionEffects.removeItemsAt(index);
639            if (sessionEffects.isEmpty()) {
640                ALOGV("updateSuspendedSessions_l() restore removing session %d",
641                                 sessionId);
642                mSuspendedSessions.removeItem(sessionId);
643            }
644        }
645    }
646    if (!sessionEffects.isEmpty()) {
647        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
648    }
649}
650
651void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
652                                                            bool enabled,
653                                                            int sessionId)
654{
655    Mutex::Autolock _l(mLock);
656    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
657}
658
659void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
660                                                            bool enabled,
661                                                            int sessionId)
662{
663    if (mType != RECORD) {
664        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
665        // another session. This gives the priority to well behaved effect control panels
666        // and applications not using global effects.
667        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
668        // global effects
669        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
670            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
671        }
672    }
673
674    sp<EffectChain> chain = getEffectChain_l(sessionId);
675    if (chain != 0) {
676        chain->checkSuspendOnEffectEnabled(effect, enabled);
677    }
678}
679
680// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
681sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
682        const sp<AudioFlinger::Client>& client,
683        const sp<IEffectClient>& effectClient,
684        int32_t priority,
685        int sessionId,
686        effect_descriptor_t *desc,
687        int *enabled,
688        status_t *status
689        )
690{
691    sp<EffectModule> effect;
692    sp<EffectHandle> handle;
693    status_t lStatus;
694    sp<EffectChain> chain;
695    bool chainCreated = false;
696    bool effectCreated = false;
697    bool effectRegistered = false;
698
699    lStatus = initCheck();
700    if (lStatus != NO_ERROR) {
701        ALOGW("createEffect_l() Audio driver not initialized.");
702        goto Exit;
703    }
704
705    // Allow global effects only on offloaded and mixer threads
706    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
707        switch (mType) {
708        case MIXER:
709        case OFFLOAD:
710            break;
711        case DIRECT:
712        case DUPLICATING:
713        case RECORD:
714        default:
715            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
716            lStatus = BAD_VALUE;
717            goto Exit;
718        }
719    }
720
721    // Only Pre processor effects are allowed on input threads and only on input threads
722    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
723        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
724                desc->name, desc->flags, mType);
725        lStatus = BAD_VALUE;
726        goto Exit;
727    }
728
729    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
730
731    { // scope for mLock
732        Mutex::Autolock _l(mLock);
733
734        // check for existing effect chain with the requested audio session
735        chain = getEffectChain_l(sessionId);
736        if (chain == 0) {
737            // create a new chain for this session
738            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
739            chain = new EffectChain(this, sessionId);
740            addEffectChain_l(chain);
741            chain->setStrategy(getStrategyForSession_l(sessionId));
742            chainCreated = true;
743        } else {
744            effect = chain->getEffectFromDesc_l(desc);
745        }
746
747        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
748
749        if (effect == 0) {
750            int id = mAudioFlinger->nextUniqueId();
751            // Check CPU and memory usage
752            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectRegistered = true;
757            // create a new effect module if none present in the chain
758            effect = new EffectModule(this, chain, desc, id, sessionId);
759            lStatus = effect->status();
760            if (lStatus != NO_ERROR) {
761                goto Exit;
762            }
763            effect->setOffloaded(mType == OFFLOAD, mId);
764
765            lStatus = chain->addEffect_l(effect);
766            if (lStatus != NO_ERROR) {
767                goto Exit;
768            }
769            effectCreated = true;
770
771            effect->setDevice(mOutDevice);
772            effect->setDevice(mInDevice);
773            effect->setMode(mAudioFlinger->getMode());
774            effect->setAudioSource(mAudioSource);
775        }
776        // create effect handle and connect it to effect module
777        handle = new EffectHandle(effect, client, effectClient, priority);
778        lStatus = effect->addHandle(handle.get());
779        if (enabled != NULL) {
780            *enabled = (int)effect->isEnabled();
781        }
782    }
783
784Exit:
785    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
786        Mutex::Autolock _l(mLock);
787        if (effectCreated) {
788            chain->removeEffect_l(effect);
789        }
790        if (effectRegistered) {
791            AudioSystem::unregisterEffect(effect->id());
792        }
793        if (chainCreated) {
794            removeEffectChain_l(chain);
795        }
796        handle.clear();
797    }
798
799    if (status != NULL) {
800        *status = lStatus;
801    }
802    return handle;
803}
804
805sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
806{
807    Mutex::Autolock _l(mLock);
808    return getEffect_l(sessionId, effectId);
809}
810
811sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
812{
813    sp<EffectChain> chain = getEffectChain_l(sessionId);
814    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
815}
816
817// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
818// PlaybackThread::mLock held
819status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
820{
821    // check for existing effect chain with the requested audio session
822    int sessionId = effect->sessionId();
823    sp<EffectChain> chain = getEffectChain_l(sessionId);
824    bool chainCreated = false;
825
826    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
827             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
828                    this, effect->desc().name, effect->desc().flags);
829
830    if (chain == 0) {
831        // create a new chain for this session
832        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
833        chain = new EffectChain(this, sessionId);
834        addEffectChain_l(chain);
835        chain->setStrategy(getStrategyForSession_l(sessionId));
836        chainCreated = true;
837    }
838    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
839
840    if (chain->getEffectFromId_l(effect->id()) != 0) {
841        ALOGW("addEffect_l() %p effect %s already present in chain %p",
842                this, effect->desc().name, chain.get());
843        return BAD_VALUE;
844    }
845
846    effect->setOffloaded(mType == OFFLOAD, mId);
847
848    status_t status = chain->addEffect_l(effect);
849    if (status != NO_ERROR) {
850        if (chainCreated) {
851            removeEffectChain_l(chain);
852        }
853        return status;
854    }
855
856    effect->setDevice(mOutDevice);
857    effect->setDevice(mInDevice);
858    effect->setMode(mAudioFlinger->getMode());
859    effect->setAudioSource(mAudioSource);
860    return NO_ERROR;
861}
862
863void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
864
865    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
866    effect_descriptor_t desc = effect->desc();
867    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
868        detachAuxEffect_l(effect->id());
869    }
870
871    sp<EffectChain> chain = effect->chain().promote();
872    if (chain != 0) {
873        // remove effect chain if removing last effect
874        if (chain->removeEffect_l(effect) == 0) {
875            removeEffectChain_l(chain);
876        }
877    } else {
878        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
879    }
880}
881
882void AudioFlinger::ThreadBase::lockEffectChains_l(
883        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
884{
885    effectChains = mEffectChains;
886    for (size_t i = 0; i < mEffectChains.size(); i++) {
887        mEffectChains[i]->lock();
888    }
889}
890
891void AudioFlinger::ThreadBase::unlockEffectChains(
892        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
893{
894    for (size_t i = 0; i < effectChains.size(); i++) {
895        effectChains[i]->unlock();
896    }
897}
898
899sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
900{
901    Mutex::Autolock _l(mLock);
902    return getEffectChain_l(sessionId);
903}
904
905sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
906{
907    size_t size = mEffectChains.size();
908    for (size_t i = 0; i < size; i++) {
909        if (mEffectChains[i]->sessionId() == sessionId) {
910            return mEffectChains[i];
911        }
912    }
913    return 0;
914}
915
916void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
917{
918    Mutex::Autolock _l(mLock);
919    size_t size = mEffectChains.size();
920    for (size_t i = 0; i < size; i++) {
921        mEffectChains[i]->setMode_l(mode);
922    }
923}
924
925void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
926                                                    EffectHandle *handle,
927                                                    bool unpinIfLast) {
928
929    Mutex::Autolock _l(mLock);
930    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
931    // delete the effect module if removing last handle on it
932    if (effect->removeHandle(handle) == 0) {
933        if (!effect->isPinned() || unpinIfLast) {
934            removeEffect_l(effect);
935            AudioSystem::unregisterEffect(effect->id());
936        }
937    }
938}
939
940// ----------------------------------------------------------------------------
941//      Playback
942// ----------------------------------------------------------------------------
943
944AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
945                                             AudioStreamOut* output,
946                                             audio_io_handle_t id,
947                                             audio_devices_t device,
948                                             type_t type)
949    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
950        mNormalFrameCount(0), mMixBuffer(NULL),
951        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
952        // mStreamTypes[] initialized in constructor body
953        mOutput(output),
954        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
955        mMixerStatus(MIXER_IDLE),
956        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
957        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
958        mBytesRemaining(0),
959        mCurrentWriteLength(0),
960        mUseAsyncWrite(false),
961        mWriteAckSequence(0),
962        mDrainSequence(0),
963        mSignalPending(false),
964        mScreenState(AudioFlinger::mScreenState),
965        // index 0 is reserved for normal mixer's submix
966        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
967        // mLatchD, mLatchQ,
968        mLatchDValid(false), mLatchQValid(false)
969{
970    snprintf(mName, kNameLength, "AudioOut_%X", id);
971    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
972
973    // Assumes constructor is called by AudioFlinger with it's mLock held, but
974    // it would be safer to explicitly pass initial masterVolume/masterMute as
975    // parameter.
976    //
977    // If the HAL we are using has support for master volume or master mute,
978    // then do not attenuate or mute during mixing (just leave the volume at 1.0
979    // and the mute set to false).
980    mMasterVolume = audioFlinger->masterVolume_l();
981    mMasterMute = audioFlinger->masterMute_l();
982    if (mOutput && mOutput->audioHwDev) {
983        if (mOutput->audioHwDev->canSetMasterVolume()) {
984            mMasterVolume = 1.0;
985        }
986
987        if (mOutput->audioHwDev->canSetMasterMute()) {
988            mMasterMute = false;
989        }
990    }
991
992    readOutputParameters();
993
994    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
995    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
996    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
997            stream = (audio_stream_type_t) (stream + 1)) {
998        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
999        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1000    }
1001    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1002    // because mAudioFlinger doesn't have one to copy from
1003}
1004
1005AudioFlinger::PlaybackThread::~PlaybackThread()
1006{
1007    mAudioFlinger->unregisterWriter(mNBLogWriter);
1008    delete [] mAllocMixBuffer;
1009}
1010
1011void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1012{
1013    dumpInternals(fd, args);
1014    dumpTracks(fd, args);
1015    dumpEffectChains(fd, args);
1016}
1017
1018void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1019{
1020    const size_t SIZE = 256;
1021    char buffer[SIZE];
1022    String8 result;
1023
1024    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1025    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1026        const stream_type_t *st = &mStreamTypes[i];
1027        if (i > 0) {
1028            result.appendFormat(", ");
1029        }
1030        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1031        if (st->mute) {
1032            result.append("M");
1033        }
1034    }
1035    result.append("\n");
1036    write(fd, result.string(), result.length());
1037    result.clear();
1038
1039    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1040    result.append(buffer);
1041    Track::appendDumpHeader(result);
1042    for (size_t i = 0; i < mTracks.size(); ++i) {
1043        sp<Track> track = mTracks[i];
1044        if (track != 0) {
1045            track->dump(buffer, SIZE);
1046            result.append(buffer);
1047        }
1048    }
1049
1050    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1051    result.append(buffer);
1052    Track::appendDumpHeader(result);
1053    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1054        sp<Track> track = mActiveTracks[i].promote();
1055        if (track != 0) {
1056            track->dump(buffer, SIZE);
1057            result.append(buffer);
1058        }
1059    }
1060    write(fd, result.string(), result.size());
1061
1062    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1063    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1064    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1065            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1066}
1067
1068void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1069{
1070    const size_t SIZE = 256;
1071    char buffer[SIZE];
1072    String8 result;
1073
1074    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1079            ns2ms(systemTime() - mLastWriteTime));
1080    result.append(buffer);
1081    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1082    result.append(buffer);
1083    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1084    result.append(buffer);
1085    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1086    result.append(buffer);
1087    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1088    result.append(buffer);
1089    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1090    result.append(buffer);
1091    write(fd, result.string(), result.size());
1092    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1093
1094    dumpBase(fd, args);
1095}
1096
1097// Thread virtuals
1098status_t AudioFlinger::PlaybackThread::readyToRun()
1099{
1100    status_t status = initCheck();
1101    if (status == NO_ERROR) {
1102        ALOGI("AudioFlinger's thread %p ready to run", this);
1103    } else {
1104        ALOGE("No working audio driver found.");
1105    }
1106    return status;
1107}
1108
1109void AudioFlinger::PlaybackThread::onFirstRef()
1110{
1111    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1112}
1113
1114// ThreadBase virtuals
1115void AudioFlinger::PlaybackThread::preExit()
1116{
1117    ALOGV("  preExit()");
1118    // FIXME this is using hard-coded strings but in the future, this functionality will be
1119    //       converted to use audio HAL extensions required to support tunneling
1120    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1121}
1122
1123// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1124sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1125        const sp<AudioFlinger::Client>& client,
1126        audio_stream_type_t streamType,
1127        uint32_t sampleRate,
1128        audio_format_t format,
1129        audio_channel_mask_t channelMask,
1130        size_t frameCount,
1131        const sp<IMemory>& sharedBuffer,
1132        int sessionId,
1133        IAudioFlinger::track_flags_t *flags,
1134        pid_t tid,
1135        status_t *status)
1136{
1137    sp<Track> track;
1138    status_t lStatus;
1139
1140    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1141
1142    // client expresses a preference for FAST, but we get the final say
1143    if (*flags & IAudioFlinger::TRACK_FAST) {
1144      if (
1145            // not timed
1146            (!isTimed) &&
1147            // either of these use cases:
1148            (
1149              // use case 1: shared buffer with any frame count
1150              (
1151                (sharedBuffer != 0)
1152              ) ||
1153              // use case 2: callback handler and frame count is default or at least as large as HAL
1154              (
1155                (tid != -1) &&
1156                ((frameCount == 0) ||
1157                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1158              )
1159            ) &&
1160            // PCM data
1161            audio_is_linear_pcm(format) &&
1162            // mono or stereo
1163            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1164              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1165#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1166            // hardware sample rate
1167            (sampleRate == mSampleRate) &&
1168#endif
1169            // normal mixer has an associated fast mixer
1170            hasFastMixer() &&
1171            // there are sufficient fast track slots available
1172            (mFastTrackAvailMask != 0)
1173            // FIXME test that MixerThread for this fast track has a capable output HAL
1174            // FIXME add a permission test also?
1175        ) {
1176        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1177        if (frameCount == 0) {
1178            frameCount = mFrameCount * kFastTrackMultiplier;
1179        }
1180        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1181                frameCount, mFrameCount);
1182      } else {
1183        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1184                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1185                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1186                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1187                audio_is_linear_pcm(format),
1188                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1189        *flags &= ~IAudioFlinger::TRACK_FAST;
1190        // For compatibility with AudioTrack calculation, buffer depth is forced
1191        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1192        // This is probably too conservative, but legacy application code may depend on it.
1193        // If you change this calculation, also review the start threshold which is related.
1194        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1195        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1196        if (minBufCount < 2) {
1197            minBufCount = 2;
1198        }
1199        size_t minFrameCount = mNormalFrameCount * minBufCount;
1200        if (frameCount < minFrameCount) {
1201            frameCount = minFrameCount;
1202        }
1203      }
1204    }
1205
1206    if (mType == DIRECT) {
1207        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1208            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1209                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1210                        "for output %p with format %d",
1211                        sampleRate, format, channelMask, mOutput, mFormat);
1212                lStatus = BAD_VALUE;
1213                goto Exit;
1214            }
1215        }
1216    } else if (mType == OFFLOAD) {
1217        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1218            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1219                    "for output %p with format %d",
1220                    sampleRate, format, channelMask, mOutput, mFormat);
1221            lStatus = BAD_VALUE;
1222            goto Exit;
1223        }
1224    } else {
1225        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1226                ALOGE("createTrack_l() Bad parameter: format %d \""
1227                        "for output %p with format %d",
1228                        format, mOutput, mFormat);
1229                lStatus = BAD_VALUE;
1230                goto Exit;
1231        }
1232        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1233        if (sampleRate > mSampleRate*2) {
1234            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1235            lStatus = BAD_VALUE;
1236            goto Exit;
1237        }
1238    }
1239
1240    lStatus = initCheck();
1241    if (lStatus != NO_ERROR) {
1242        ALOGE("Audio driver not initialized.");
1243        goto Exit;
1244    }
1245
1246    { // scope for mLock
1247        Mutex::Autolock _l(mLock);
1248
1249        // all tracks in same audio session must share the same routing strategy otherwise
1250        // conflicts will happen when tracks are moved from one output to another by audio policy
1251        // manager
1252        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1253        for (size_t i = 0; i < mTracks.size(); ++i) {
1254            sp<Track> t = mTracks[i];
1255            if (t != 0 && !t->isOutputTrack()) {
1256                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1257                if (sessionId == t->sessionId() && strategy != actual) {
1258                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1259                            strategy, actual);
1260                    lStatus = BAD_VALUE;
1261                    goto Exit;
1262                }
1263            }
1264        }
1265
1266        if (!isTimed) {
1267            track = new Track(this, client, streamType, sampleRate, format,
1268                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1269        } else {
1270            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1271                    channelMask, frameCount, sharedBuffer, sessionId);
1272        }
1273        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1274            lStatus = NO_MEMORY;
1275            goto Exit;
1276        }
1277
1278        mTracks.add(track);
1279
1280        sp<EffectChain> chain = getEffectChain_l(sessionId);
1281        if (chain != 0) {
1282            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1283            track->setMainBuffer(chain->inBuffer());
1284            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1285            chain->incTrackCnt();
1286        }
1287
1288        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1289            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1290            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1291            // so ask activity manager to do this on our behalf
1292            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1293        }
1294    }
1295
1296    lStatus = NO_ERROR;
1297
1298Exit:
1299    if (status) {
1300        *status = lStatus;
1301    }
1302    return track;
1303}
1304
1305uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1306{
1307    return latency;
1308}
1309
1310uint32_t AudioFlinger::PlaybackThread::latency() const
1311{
1312    Mutex::Autolock _l(mLock);
1313    return latency_l();
1314}
1315uint32_t AudioFlinger::PlaybackThread::latency_l() const
1316{
1317    if (initCheck() == NO_ERROR) {
1318        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1319    } else {
1320        return 0;
1321    }
1322}
1323
1324void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1325{
1326    Mutex::Autolock _l(mLock);
1327    // Don't apply master volume in SW if our HAL can do it for us.
1328    if (mOutput && mOutput->audioHwDev &&
1329        mOutput->audioHwDev->canSetMasterVolume()) {
1330        mMasterVolume = 1.0;
1331    } else {
1332        mMasterVolume = value;
1333    }
1334}
1335
1336void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1337{
1338    Mutex::Autolock _l(mLock);
1339    // Don't apply master mute in SW if our HAL can do it for us.
1340    if (mOutput && mOutput->audioHwDev &&
1341        mOutput->audioHwDev->canSetMasterMute()) {
1342        mMasterMute = false;
1343    } else {
1344        mMasterMute = muted;
1345    }
1346}
1347
1348void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1349{
1350    Mutex::Autolock _l(mLock);
1351    mStreamTypes[stream].volume = value;
1352    broadcast_l();
1353}
1354
1355void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1356{
1357    Mutex::Autolock _l(mLock);
1358    mStreamTypes[stream].mute = muted;
1359    broadcast_l();
1360}
1361
1362float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1363{
1364    Mutex::Autolock _l(mLock);
1365    return mStreamTypes[stream].volume;
1366}
1367
1368// addTrack_l() must be called with ThreadBase::mLock held
1369status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1370{
1371    status_t status = ALREADY_EXISTS;
1372
1373    // set retry count for buffer fill
1374    track->mRetryCount = kMaxTrackStartupRetries;
1375    if (mActiveTracks.indexOf(track) < 0) {
1376        // the track is newly added, make sure it fills up all its
1377        // buffers before playing. This is to ensure the client will
1378        // effectively get the latency it requested.
1379        if (!track->isOutputTrack()) {
1380            TrackBase::track_state state = track->mState;
1381            mLock.unlock();
1382            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1383            mLock.lock();
1384            // abort track was stopped/paused while we released the lock
1385            if (state != track->mState) {
1386                if (status == NO_ERROR) {
1387                    mLock.unlock();
1388                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1389                    mLock.lock();
1390                }
1391                return INVALID_OPERATION;
1392            }
1393            // abort if start is rejected by audio policy manager
1394            if (status != NO_ERROR) {
1395                return PERMISSION_DENIED;
1396            }
1397#ifdef ADD_BATTERY_DATA
1398            // to track the speaker usage
1399            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1400#endif
1401        }
1402
1403        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1404        track->mResetDone = false;
1405        track->mPresentationCompleteFrames = 0;
1406        mActiveTracks.add(track);
1407        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1408        if (chain != 0) {
1409            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1410                    track->sessionId());
1411            chain->incActiveTrackCnt();
1412        }
1413
1414        status = NO_ERROR;
1415    }
1416
1417    ALOGV("signal playback thread");
1418    broadcast_l();
1419
1420    return status;
1421}
1422
1423bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1424{
1425    track->terminate();
1426    // active tracks are removed by threadLoop()
1427    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1428    track->mState = TrackBase::STOPPED;
1429    if (!trackActive) {
1430        removeTrack_l(track);
1431    } else if (track->isFastTrack() || track->isOffloaded()) {
1432        track->mState = TrackBase::STOPPING_1;
1433    }
1434
1435    return trackActive;
1436}
1437
1438void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1439{
1440    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1441    mTracks.remove(track);
1442    deleteTrackName_l(track->name());
1443    // redundant as track is about to be destroyed, for dumpsys only
1444    track->mName = -1;
1445    if (track->isFastTrack()) {
1446        int index = track->mFastIndex;
1447        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1448        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1449        mFastTrackAvailMask |= 1 << index;
1450        // redundant as track is about to be destroyed, for dumpsys only
1451        track->mFastIndex = -1;
1452    }
1453    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1454    if (chain != 0) {
1455        chain->decTrackCnt();
1456    }
1457}
1458
1459void AudioFlinger::PlaybackThread::broadcast_l()
1460{
1461    // Thread could be blocked waiting for async
1462    // so signal it to handle state changes immediately
1463    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1464    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1465    mSignalPending = true;
1466    mWaitWorkCV.broadcast();
1467}
1468
1469String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1470{
1471    Mutex::Autolock _l(mLock);
1472    if (initCheck() != NO_ERROR) {
1473        return String8();
1474    }
1475
1476    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1477    const String8 out_s8(s);
1478    free(s);
1479    return out_s8;
1480}
1481
1482// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1483void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1484    AudioSystem::OutputDescriptor desc;
1485    void *param2 = NULL;
1486
1487    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1488            param);
1489
1490    switch (event) {
1491    case AudioSystem::OUTPUT_OPENED:
1492    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1493        desc.channelMask = mChannelMask;
1494        desc.samplingRate = mSampleRate;
1495        desc.format = mFormat;
1496        desc.frameCount = mNormalFrameCount; // FIXME see
1497                                             // AudioFlinger::frameCount(audio_io_handle_t)
1498        desc.latency = latency();
1499        param2 = &desc;
1500        break;
1501
1502    case AudioSystem::STREAM_CONFIG_CHANGED:
1503        param2 = &param;
1504    case AudioSystem::OUTPUT_CLOSED:
1505    default:
1506        break;
1507    }
1508    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1509}
1510
1511void AudioFlinger::PlaybackThread::writeCallback()
1512{
1513    ALOG_ASSERT(mCallbackThread != 0);
1514    mCallbackThread->resetWriteBlocked();
1515}
1516
1517void AudioFlinger::PlaybackThread::drainCallback()
1518{
1519    ALOG_ASSERT(mCallbackThread != 0);
1520    mCallbackThread->resetDraining();
1521}
1522
1523void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1524{
1525    Mutex::Autolock _l(mLock);
1526    // reject out of sequence requests
1527    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1528        mWriteAckSequence &= ~1;
1529        mWaitWorkCV.signal();
1530    }
1531}
1532
1533void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1534{
1535    Mutex::Autolock _l(mLock);
1536    // reject out of sequence requests
1537    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1538        mDrainSequence &= ~1;
1539        mWaitWorkCV.signal();
1540    }
1541}
1542
1543// static
1544int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1545                                                void *param,
1546                                                void *cookie)
1547{
1548    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1549    ALOGV("asyncCallback() event %d", event);
1550    switch (event) {
1551    case STREAM_CBK_EVENT_WRITE_READY:
1552        me->writeCallback();
1553        break;
1554    case STREAM_CBK_EVENT_DRAIN_READY:
1555        me->drainCallback();
1556        break;
1557    default:
1558        ALOGW("asyncCallback() unknown event %d", event);
1559        break;
1560    }
1561    return 0;
1562}
1563
1564void AudioFlinger::PlaybackThread::readOutputParameters()
1565{
1566    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1567    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1568    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1569    if (!audio_is_output_channel(mChannelMask)) {
1570        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1571    }
1572    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1573        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1574                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1575    }
1576    mChannelCount = popcount(mChannelMask);
1577    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1578    if (!audio_is_valid_format(mFormat)) {
1579        LOG_FATAL("HAL format %d not valid for output", mFormat);
1580    }
1581    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1582        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1583                mFormat);
1584    }
1585    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1586    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1587    if (mFrameCount & 15) {
1588        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1589                mFrameCount);
1590    }
1591
1592    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1593            (mOutput->stream->set_callback != NULL)) {
1594        if (mOutput->stream->set_callback(mOutput->stream,
1595                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1596            mUseAsyncWrite = true;
1597            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1598        }
1599    }
1600
1601    // Calculate size of normal mix buffer relative to the HAL output buffer size
1602    double multiplier = 1.0;
1603    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1604            kUseFastMixer == FastMixer_Dynamic)) {
1605        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1606        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1607        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1608        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1609        maxNormalFrameCount = maxNormalFrameCount & ~15;
1610        if (maxNormalFrameCount < minNormalFrameCount) {
1611            maxNormalFrameCount = minNormalFrameCount;
1612        }
1613        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1614        if (multiplier <= 1.0) {
1615            multiplier = 1.0;
1616        } else if (multiplier <= 2.0) {
1617            if (2 * mFrameCount <= maxNormalFrameCount) {
1618                multiplier = 2.0;
1619            } else {
1620                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1621            }
1622        } else {
1623            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1624            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1625            // track, but we sometimes have to do this to satisfy the maximum frame count
1626            // constraint)
1627            // FIXME this rounding up should not be done if no HAL SRC
1628            uint32_t truncMult = (uint32_t) multiplier;
1629            if ((truncMult & 1)) {
1630                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1631                    ++truncMult;
1632                }
1633            }
1634            multiplier = (double) truncMult;
1635        }
1636    }
1637    mNormalFrameCount = multiplier * mFrameCount;
1638    // round up to nearest 16 frames to satisfy AudioMixer
1639    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1640    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1641            mNormalFrameCount);
1642
1643    delete[] mAllocMixBuffer;
1644    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1645    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1646    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1647    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1648
1649    // force reconfiguration of effect chains and engines to take new buffer size and audio
1650    // parameters into account
1651    // Note that mLock is not held when readOutputParameters() is called from the constructor
1652    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1653    // matter.
1654    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1655    Vector< sp<EffectChain> > effectChains = mEffectChains;
1656    for (size_t i = 0; i < effectChains.size(); i ++) {
1657        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1658    }
1659}
1660
1661
1662status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1663{
1664    if (halFrames == NULL || dspFrames == NULL) {
1665        return BAD_VALUE;
1666    }
1667    Mutex::Autolock _l(mLock);
1668    if (initCheck() != NO_ERROR) {
1669        return INVALID_OPERATION;
1670    }
1671    size_t framesWritten = mBytesWritten / mFrameSize;
1672    *halFrames = framesWritten;
1673
1674    if (isSuspended()) {
1675        // return an estimation of rendered frames when the output is suspended
1676        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1677        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1678        return NO_ERROR;
1679    } else {
1680        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1681    }
1682}
1683
1684uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1685{
1686    Mutex::Autolock _l(mLock);
1687    uint32_t result = 0;
1688    if (getEffectChain_l(sessionId) != 0) {
1689        result = EFFECT_SESSION;
1690    }
1691
1692    for (size_t i = 0; i < mTracks.size(); ++i) {
1693        sp<Track> track = mTracks[i];
1694        if (sessionId == track->sessionId() && !track->isInvalid()) {
1695            result |= TRACK_SESSION;
1696            break;
1697        }
1698    }
1699
1700    return result;
1701}
1702
1703uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1704{
1705    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1706    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1707    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1708        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1709    }
1710    for (size_t i = 0; i < mTracks.size(); i++) {
1711        sp<Track> track = mTracks[i];
1712        if (sessionId == track->sessionId() && !track->isInvalid()) {
1713            return AudioSystem::getStrategyForStream(track->streamType());
1714        }
1715    }
1716    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1717}
1718
1719
1720AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1721{
1722    Mutex::Autolock _l(mLock);
1723    return mOutput;
1724}
1725
1726AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1727{
1728    Mutex::Autolock _l(mLock);
1729    AudioStreamOut *output = mOutput;
1730    mOutput = NULL;
1731    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1732    //       must push a NULL and wait for ack
1733    mOutputSink.clear();
1734    mPipeSink.clear();
1735    mNormalSink.clear();
1736    return output;
1737}
1738
1739// this method must always be called either with ThreadBase mLock held or inside the thread loop
1740audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1741{
1742    if (mOutput == NULL) {
1743        return NULL;
1744    }
1745    return &mOutput->stream->common;
1746}
1747
1748uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1749{
1750    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1751}
1752
1753status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1754{
1755    if (!isValidSyncEvent(event)) {
1756        return BAD_VALUE;
1757    }
1758
1759    Mutex::Autolock _l(mLock);
1760
1761    for (size_t i = 0; i < mTracks.size(); ++i) {
1762        sp<Track> track = mTracks[i];
1763        if (event->triggerSession() == track->sessionId()) {
1764            (void) track->setSyncEvent(event);
1765            return NO_ERROR;
1766        }
1767    }
1768
1769    return NAME_NOT_FOUND;
1770}
1771
1772bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1773{
1774    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1775}
1776
1777void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1778        const Vector< sp<Track> >& tracksToRemove)
1779{
1780    size_t count = tracksToRemove.size();
1781    if (count) {
1782        for (size_t i = 0 ; i < count ; i++) {
1783            const sp<Track>& track = tracksToRemove.itemAt(i);
1784            if (!track->isOutputTrack()) {
1785                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1786#ifdef ADD_BATTERY_DATA
1787                // to track the speaker usage
1788                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1789#endif
1790                if (track->isTerminated()) {
1791                    AudioSystem::releaseOutput(mId);
1792                }
1793            }
1794        }
1795    }
1796}
1797
1798void AudioFlinger::PlaybackThread::checkSilentMode_l()
1799{
1800    if (!mMasterMute) {
1801        char value[PROPERTY_VALUE_MAX];
1802        if (property_get("ro.audio.silent", value, "0") > 0) {
1803            char *endptr;
1804            unsigned long ul = strtoul(value, &endptr, 0);
1805            if (*endptr == '\0' && ul != 0) {
1806                ALOGD("Silence is golden");
1807                // The setprop command will not allow a property to be changed after
1808                // the first time it is set, so we don't have to worry about un-muting.
1809                setMasterMute_l(true);
1810            }
1811        }
1812    }
1813}
1814
1815// shared by MIXER and DIRECT, overridden by DUPLICATING
1816ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1817{
1818    // FIXME rewrite to reduce number of system calls
1819    mLastWriteTime = systemTime();
1820    mInWrite = true;
1821    ssize_t bytesWritten;
1822
1823    // If an NBAIO sink is present, use it to write the normal mixer's submix
1824    if (mNormalSink != 0) {
1825#define mBitShift 2 // FIXME
1826        size_t count = mBytesRemaining >> mBitShift;
1827        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1828        ATRACE_BEGIN("write");
1829        // update the setpoint when AudioFlinger::mScreenState changes
1830        uint32_t screenState = AudioFlinger::mScreenState;
1831        if (screenState != mScreenState) {
1832            mScreenState = screenState;
1833            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1834            if (pipe != NULL) {
1835                pipe->setAvgFrames((mScreenState & 1) ?
1836                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1837            }
1838        }
1839        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1840        ATRACE_END();
1841        if (framesWritten > 0) {
1842            bytesWritten = framesWritten << mBitShift;
1843        } else {
1844            bytesWritten = framesWritten;
1845        }
1846        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1847        if (status == NO_ERROR) {
1848            size_t totalFramesWritten = mNormalSink->framesWritten();
1849            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1850                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1851                mLatchDValid = true;
1852            }
1853        }
1854    // otherwise use the HAL / AudioStreamOut directly
1855    } else {
1856        // Direct output and offload threads
1857        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1858        if (mUseAsyncWrite) {
1859            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1860            mWriteAckSequence += 2;
1861            mWriteAckSequence |= 1;
1862            ALOG_ASSERT(mCallbackThread != 0);
1863            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1864        }
1865        // FIXME We should have an implementation of timestamps for direct output threads.
1866        // They are used e.g for multichannel PCM playback over HDMI.
1867        bytesWritten = mOutput->stream->write(mOutput->stream,
1868                                                   mMixBuffer + offset, mBytesRemaining);
1869        if (mUseAsyncWrite &&
1870                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1871            // do not wait for async callback in case of error of full write
1872            mWriteAckSequence &= ~1;
1873            ALOG_ASSERT(mCallbackThread != 0);
1874            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1875        }
1876    }
1877
1878    mNumWrites++;
1879    mInWrite = false;
1880
1881    return bytesWritten;
1882}
1883
1884void AudioFlinger::PlaybackThread::threadLoop_drain()
1885{
1886    if (mOutput->stream->drain) {
1887        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1888        if (mUseAsyncWrite) {
1889            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1890            mDrainSequence |= 1;
1891            ALOG_ASSERT(mCallbackThread != 0);
1892            mCallbackThread->setDraining(mDrainSequence);
1893        }
1894        mOutput->stream->drain(mOutput->stream,
1895            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1896                                                : AUDIO_DRAIN_ALL);
1897    }
1898}
1899
1900void AudioFlinger::PlaybackThread::threadLoop_exit()
1901{
1902    // Default implementation has nothing to do
1903}
1904
1905/*
1906The derived values that are cached:
1907 - mixBufferSize from frame count * frame size
1908 - activeSleepTime from activeSleepTimeUs()
1909 - idleSleepTime from idleSleepTimeUs()
1910 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1911 - maxPeriod from frame count and sample rate (MIXER only)
1912
1913The parameters that affect these derived values are:
1914 - frame count
1915 - frame size
1916 - sample rate
1917 - device type: A2DP or not
1918 - device latency
1919 - format: PCM or not
1920 - active sleep time
1921 - idle sleep time
1922*/
1923
1924void AudioFlinger::PlaybackThread::cacheParameters_l()
1925{
1926    mixBufferSize = mNormalFrameCount * mFrameSize;
1927    activeSleepTime = activeSleepTimeUs();
1928    idleSleepTime = idleSleepTimeUs();
1929}
1930
1931void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1932{
1933    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1934            this,  streamType, mTracks.size());
1935    Mutex::Autolock _l(mLock);
1936
1937    size_t size = mTracks.size();
1938    for (size_t i = 0; i < size; i++) {
1939        sp<Track> t = mTracks[i];
1940        if (t->streamType() == streamType) {
1941            t->invalidate();
1942        }
1943    }
1944}
1945
1946status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1947{
1948    int session = chain->sessionId();
1949    int16_t *buffer = mMixBuffer;
1950    bool ownsBuffer = false;
1951
1952    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1953    if (session > 0) {
1954        // Only one effect chain can be present in direct output thread and it uses
1955        // the mix buffer as input
1956        if (mType != DIRECT) {
1957            size_t numSamples = mNormalFrameCount * mChannelCount;
1958            buffer = new int16_t[numSamples];
1959            memset(buffer, 0, numSamples * sizeof(int16_t));
1960            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1961            ownsBuffer = true;
1962        }
1963
1964        // Attach all tracks with same session ID to this chain.
1965        for (size_t i = 0; i < mTracks.size(); ++i) {
1966            sp<Track> track = mTracks[i];
1967            if (session == track->sessionId()) {
1968                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1969                        buffer);
1970                track->setMainBuffer(buffer);
1971                chain->incTrackCnt();
1972            }
1973        }
1974
1975        // indicate all active tracks in the chain
1976        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1977            sp<Track> track = mActiveTracks[i].promote();
1978            if (track == 0) {
1979                continue;
1980            }
1981            if (session == track->sessionId()) {
1982                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1983                chain->incActiveTrackCnt();
1984            }
1985        }
1986    }
1987
1988    chain->setInBuffer(buffer, ownsBuffer);
1989    chain->setOutBuffer(mMixBuffer);
1990    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1991    // chains list in order to be processed last as it contains output stage effects
1992    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1993    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1994    // after track specific effects and before output stage
1995    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1996    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1997    // Effect chain for other sessions are inserted at beginning of effect
1998    // chains list to be processed before output mix effects. Relative order between other
1999    // sessions is not important
2000    size_t size = mEffectChains.size();
2001    size_t i = 0;
2002    for (i = 0; i < size; i++) {
2003        if (mEffectChains[i]->sessionId() < session) {
2004            break;
2005        }
2006    }
2007    mEffectChains.insertAt(chain, i);
2008    checkSuspendOnAddEffectChain_l(chain);
2009
2010    return NO_ERROR;
2011}
2012
2013size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2014{
2015    int session = chain->sessionId();
2016
2017    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2018
2019    for (size_t i = 0; i < mEffectChains.size(); i++) {
2020        if (chain == mEffectChains[i]) {
2021            mEffectChains.removeAt(i);
2022            // detach all active tracks from the chain
2023            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2024                sp<Track> track = mActiveTracks[i].promote();
2025                if (track == 0) {
2026                    continue;
2027                }
2028                if (session == track->sessionId()) {
2029                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2030                            chain.get(), session);
2031                    chain->decActiveTrackCnt();
2032                }
2033            }
2034
2035            // detach all tracks with same session ID from this chain
2036            for (size_t i = 0; i < mTracks.size(); ++i) {
2037                sp<Track> track = mTracks[i];
2038                if (session == track->sessionId()) {
2039                    track->setMainBuffer(mMixBuffer);
2040                    chain->decTrackCnt();
2041                }
2042            }
2043            break;
2044        }
2045    }
2046    return mEffectChains.size();
2047}
2048
2049status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2050        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2051{
2052    Mutex::Autolock _l(mLock);
2053    return attachAuxEffect_l(track, EffectId);
2054}
2055
2056status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2057        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2058{
2059    status_t status = NO_ERROR;
2060
2061    if (EffectId == 0) {
2062        track->setAuxBuffer(0, NULL);
2063    } else {
2064        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2065        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2066        if (effect != 0) {
2067            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2068                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2069            } else {
2070                status = INVALID_OPERATION;
2071            }
2072        } else {
2073            status = BAD_VALUE;
2074        }
2075    }
2076    return status;
2077}
2078
2079void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2080{
2081    for (size_t i = 0; i < mTracks.size(); ++i) {
2082        sp<Track> track = mTracks[i];
2083        if (track->auxEffectId() == effectId) {
2084            attachAuxEffect_l(track, 0);
2085        }
2086    }
2087}
2088
2089bool AudioFlinger::PlaybackThread::threadLoop()
2090{
2091    Vector< sp<Track> > tracksToRemove;
2092
2093    standbyTime = systemTime();
2094
2095    // MIXER
2096    nsecs_t lastWarning = 0;
2097
2098    // DUPLICATING
2099    // FIXME could this be made local to while loop?
2100    writeFrames = 0;
2101
2102    cacheParameters_l();
2103    sleepTime = idleSleepTime;
2104
2105    if (mType == MIXER) {
2106        sleepTimeShift = 0;
2107    }
2108
2109    CpuStats cpuStats;
2110    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2111
2112    acquireWakeLock();
2113
2114    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2115    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2116    // and then that string will be logged at the next convenient opportunity.
2117    const char *logString = NULL;
2118
2119    checkSilentMode_l();
2120
2121    while (!exitPending())
2122    {
2123        cpuStats.sample(myName);
2124
2125        Vector< sp<EffectChain> > effectChains;
2126
2127        processConfigEvents();
2128
2129        { // scope for mLock
2130
2131            Mutex::Autolock _l(mLock);
2132
2133            if (logString != NULL) {
2134                mNBLogWriter->logTimestamp();
2135                mNBLogWriter->log(logString);
2136                logString = NULL;
2137            }
2138
2139            if (mLatchDValid) {
2140                mLatchQ = mLatchD;
2141                mLatchDValid = false;
2142                mLatchQValid = true;
2143            }
2144
2145            if (checkForNewParameters_l()) {
2146                cacheParameters_l();
2147            }
2148
2149            saveOutputTracks();
2150            if (mSignalPending) {
2151                // A signal was raised while we were unlocked
2152                mSignalPending = false;
2153            } else if (waitingAsyncCallback_l()) {
2154                if (exitPending()) {
2155                    break;
2156                }
2157                releaseWakeLock_l();
2158                ALOGV("wait async completion");
2159                mWaitWorkCV.wait(mLock);
2160                ALOGV("async completion/wake");
2161                acquireWakeLock_l();
2162                standbyTime = systemTime() + standbyDelay;
2163                sleepTime = 0;
2164
2165                continue;
2166            }
2167            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2168                                   isSuspended()) {
2169                // put audio hardware into standby after short delay
2170                if (shouldStandby_l()) {
2171
2172                    threadLoop_standby();
2173
2174                    mStandby = true;
2175                }
2176
2177                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2178                    // we're about to wait, flush the binder command buffer
2179                    IPCThreadState::self()->flushCommands();
2180
2181                    clearOutputTracks();
2182
2183                    if (exitPending()) {
2184                        break;
2185                    }
2186
2187                    releaseWakeLock_l();
2188                    // wait until we have something to do...
2189                    ALOGV("%s going to sleep", myName.string());
2190                    mWaitWorkCV.wait(mLock);
2191                    ALOGV("%s waking up", myName.string());
2192                    acquireWakeLock_l();
2193
2194                    mMixerStatus = MIXER_IDLE;
2195                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2196                    mBytesWritten = 0;
2197                    mBytesRemaining = 0;
2198                    checkSilentMode_l();
2199
2200                    standbyTime = systemTime() + standbyDelay;
2201                    sleepTime = idleSleepTime;
2202                    if (mType == MIXER) {
2203                        sleepTimeShift = 0;
2204                    }
2205
2206                    continue;
2207                }
2208            }
2209            // mMixerStatusIgnoringFastTracks is also updated internally
2210            mMixerStatus = prepareTracks_l(&tracksToRemove);
2211
2212            // prevent any changes in effect chain list and in each effect chain
2213            // during mixing and effect process as the audio buffers could be deleted
2214            // or modified if an effect is created or deleted
2215            lockEffectChains_l(effectChains);
2216        }
2217
2218        if (mBytesRemaining == 0) {
2219            mCurrentWriteLength = 0;
2220            if (mMixerStatus == MIXER_TRACKS_READY) {
2221                // threadLoop_mix() sets mCurrentWriteLength
2222                threadLoop_mix();
2223            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2224                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2225                // threadLoop_sleepTime sets sleepTime to 0 if data
2226                // must be written to HAL
2227                threadLoop_sleepTime();
2228                if (sleepTime == 0) {
2229                    mCurrentWriteLength = mixBufferSize;
2230                }
2231            }
2232            mBytesRemaining = mCurrentWriteLength;
2233            if (isSuspended()) {
2234                sleepTime = suspendSleepTimeUs();
2235                // simulate write to HAL when suspended
2236                mBytesWritten += mixBufferSize;
2237                mBytesRemaining = 0;
2238            }
2239
2240            // only process effects if we're going to write
2241            if (sleepTime == 0) {
2242                for (size_t i = 0; i < effectChains.size(); i ++) {
2243                    effectChains[i]->process_l();
2244                }
2245            }
2246        }
2247
2248        // enable changes in effect chain
2249        unlockEffectChains(effectChains);
2250
2251        if (!waitingAsyncCallback()) {
2252            // sleepTime == 0 means we must write to audio hardware
2253            if (sleepTime == 0) {
2254                if (mBytesRemaining) {
2255                    ssize_t ret = threadLoop_write();
2256                    if (ret < 0) {
2257                        mBytesRemaining = 0;
2258                    } else {
2259                        mBytesWritten += ret;
2260                        mBytesRemaining -= ret;
2261                    }
2262                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2263                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2264                    threadLoop_drain();
2265                }
2266if (mType == MIXER) {
2267                // write blocked detection
2268                nsecs_t now = systemTime();
2269                nsecs_t delta = now - mLastWriteTime;
2270                if (!mStandby && delta > maxPeriod) {
2271                    mNumDelayedWrites++;
2272                    if ((now - lastWarning) > kWarningThrottleNs) {
2273                        ATRACE_NAME("underrun");
2274                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2275                                ns2ms(delta), mNumDelayedWrites, this);
2276                        lastWarning = now;
2277                    }
2278                }
2279}
2280
2281                mStandby = false;
2282            } else {
2283                usleep(sleepTime);
2284            }
2285        }
2286
2287        // Finally let go of removed track(s), without the lock held
2288        // since we can't guarantee the destructors won't acquire that
2289        // same lock.  This will also mutate and push a new fast mixer state.
2290        threadLoop_removeTracks(tracksToRemove);
2291        tracksToRemove.clear();
2292
2293        // FIXME I don't understand the need for this here;
2294        //       it was in the original code but maybe the
2295        //       assignment in saveOutputTracks() makes this unnecessary?
2296        clearOutputTracks();
2297
2298        // Effect chains will be actually deleted here if they were removed from
2299        // mEffectChains list during mixing or effects processing
2300        effectChains.clear();
2301
2302        // FIXME Note that the above .clear() is no longer necessary since effectChains
2303        // is now local to this block, but will keep it for now (at least until merge done).
2304    }
2305
2306    threadLoop_exit();
2307
2308    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2309    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2310        // put output stream into standby mode
2311        if (!mStandby) {
2312            mOutput->stream->common.standby(&mOutput->stream->common);
2313        }
2314    }
2315
2316    releaseWakeLock();
2317
2318    ALOGV("Thread %p type %d exiting", this, mType);
2319    return false;
2320}
2321
2322// removeTracks_l() must be called with ThreadBase::mLock held
2323void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2324{
2325    size_t count = tracksToRemove.size();
2326    if (count) {
2327        for (size_t i=0 ; i<count ; i++) {
2328            const sp<Track>& track = tracksToRemove.itemAt(i);
2329            mActiveTracks.remove(track);
2330            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2331            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2332            if (chain != 0) {
2333                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2334                        track->sessionId());
2335                chain->decActiveTrackCnt();
2336            }
2337            if (track->isTerminated()) {
2338                removeTrack_l(track);
2339            }
2340        }
2341    }
2342
2343}
2344
2345status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2346{
2347    if (mNormalSink != 0) {
2348        return mNormalSink->getTimestamp(timestamp);
2349    }
2350    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2351        uint64_t position64;
2352        int ret = mOutput->stream->get_presentation_position(
2353                                                mOutput->stream, &position64, &timestamp.mTime);
2354        if (ret == 0) {
2355            timestamp.mPosition = (uint32_t)position64;
2356            return NO_ERROR;
2357        }
2358    }
2359    return INVALID_OPERATION;
2360}
2361// ----------------------------------------------------------------------------
2362
2363AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2364        audio_io_handle_t id, audio_devices_t device, type_t type)
2365    :   PlaybackThread(audioFlinger, output, id, device, type),
2366        // mAudioMixer below
2367        // mFastMixer below
2368        mFastMixerFutex(0)
2369        // mOutputSink below
2370        // mPipeSink below
2371        // mNormalSink below
2372{
2373    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2374    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2375            "mFrameCount=%d, mNormalFrameCount=%d",
2376            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2377            mNormalFrameCount);
2378    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2379
2380    // FIXME - Current mixer implementation only supports stereo output
2381    if (mChannelCount != FCC_2) {
2382        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2383    }
2384
2385    // create an NBAIO sink for the HAL output stream, and negotiate
2386    mOutputSink = new AudioStreamOutSink(output->stream);
2387    size_t numCounterOffers = 0;
2388    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2389    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2390    ALOG_ASSERT(index == 0);
2391
2392    // initialize fast mixer depending on configuration
2393    bool initFastMixer;
2394    switch (kUseFastMixer) {
2395    case FastMixer_Never:
2396        initFastMixer = false;
2397        break;
2398    case FastMixer_Always:
2399        initFastMixer = true;
2400        break;
2401    case FastMixer_Static:
2402    case FastMixer_Dynamic:
2403        initFastMixer = mFrameCount < mNormalFrameCount;
2404        break;
2405    }
2406    if (initFastMixer) {
2407
2408        // create a MonoPipe to connect our submix to FastMixer
2409        NBAIO_Format format = mOutputSink->format();
2410        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2411        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2412        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2413        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2414        const NBAIO_Format offers[1] = {format};
2415        size_t numCounterOffers = 0;
2416        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2417        ALOG_ASSERT(index == 0);
2418        monoPipe->setAvgFrames((mScreenState & 1) ?
2419                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2420        mPipeSink = monoPipe;
2421
2422#ifdef TEE_SINK
2423        if (mTeeSinkOutputEnabled) {
2424            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2425            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2426            numCounterOffers = 0;
2427            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2428            ALOG_ASSERT(index == 0);
2429            mTeeSink = teeSink;
2430            PipeReader *teeSource = new PipeReader(*teeSink);
2431            numCounterOffers = 0;
2432            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2433            ALOG_ASSERT(index == 0);
2434            mTeeSource = teeSource;
2435        }
2436#endif
2437
2438        // create fast mixer and configure it initially with just one fast track for our submix
2439        mFastMixer = new FastMixer();
2440        FastMixerStateQueue *sq = mFastMixer->sq();
2441#ifdef STATE_QUEUE_DUMP
2442        sq->setObserverDump(&mStateQueueObserverDump);
2443        sq->setMutatorDump(&mStateQueueMutatorDump);
2444#endif
2445        FastMixerState *state = sq->begin();
2446        FastTrack *fastTrack = &state->mFastTracks[0];
2447        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2448        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2449        fastTrack->mVolumeProvider = NULL;
2450        fastTrack->mGeneration++;
2451        state->mFastTracksGen++;
2452        state->mTrackMask = 1;
2453        // fast mixer will use the HAL output sink
2454        state->mOutputSink = mOutputSink.get();
2455        state->mOutputSinkGen++;
2456        state->mFrameCount = mFrameCount;
2457        state->mCommand = FastMixerState::COLD_IDLE;
2458        // already done in constructor initialization list
2459        //mFastMixerFutex = 0;
2460        state->mColdFutexAddr = &mFastMixerFutex;
2461        state->mColdGen++;
2462        state->mDumpState = &mFastMixerDumpState;
2463#ifdef TEE_SINK
2464        state->mTeeSink = mTeeSink.get();
2465#endif
2466        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2467        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2468        sq->end();
2469        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2470
2471        // start the fast mixer
2472        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2473        pid_t tid = mFastMixer->getTid();
2474        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2475        if (err != 0) {
2476            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2477                    kPriorityFastMixer, getpid_cached, tid, err);
2478        }
2479
2480#ifdef AUDIO_WATCHDOG
2481        // create and start the watchdog
2482        mAudioWatchdog = new AudioWatchdog();
2483        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2484        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2485        tid = mAudioWatchdog->getTid();
2486        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2487        if (err != 0) {
2488            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2489                    kPriorityFastMixer, getpid_cached, tid, err);
2490        }
2491#endif
2492
2493    } else {
2494        mFastMixer = NULL;
2495    }
2496
2497    switch (kUseFastMixer) {
2498    case FastMixer_Never:
2499    case FastMixer_Dynamic:
2500        mNormalSink = mOutputSink;
2501        break;
2502    case FastMixer_Always:
2503        mNormalSink = mPipeSink;
2504        break;
2505    case FastMixer_Static:
2506        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2507        break;
2508    }
2509}
2510
2511AudioFlinger::MixerThread::~MixerThread()
2512{
2513    if (mFastMixer != NULL) {
2514        FastMixerStateQueue *sq = mFastMixer->sq();
2515        FastMixerState *state = sq->begin();
2516        if (state->mCommand == FastMixerState::COLD_IDLE) {
2517            int32_t old = android_atomic_inc(&mFastMixerFutex);
2518            if (old == -1) {
2519                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2520            }
2521        }
2522        state->mCommand = FastMixerState::EXIT;
2523        sq->end();
2524        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2525        mFastMixer->join();
2526        // Though the fast mixer thread has exited, it's state queue is still valid.
2527        // We'll use that extract the final state which contains one remaining fast track
2528        // corresponding to our sub-mix.
2529        state = sq->begin();
2530        ALOG_ASSERT(state->mTrackMask == 1);
2531        FastTrack *fastTrack = &state->mFastTracks[0];
2532        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2533        delete fastTrack->mBufferProvider;
2534        sq->end(false /*didModify*/);
2535        delete mFastMixer;
2536#ifdef AUDIO_WATCHDOG
2537        if (mAudioWatchdog != 0) {
2538            mAudioWatchdog->requestExit();
2539            mAudioWatchdog->requestExitAndWait();
2540            mAudioWatchdog.clear();
2541        }
2542#endif
2543    }
2544    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2545    delete mAudioMixer;
2546}
2547
2548
2549uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2550{
2551    if (mFastMixer != NULL) {
2552        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2553        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2554    }
2555    return latency;
2556}
2557
2558
2559void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2560{
2561    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2562}
2563
2564ssize_t AudioFlinger::MixerThread::threadLoop_write()
2565{
2566    // FIXME we should only do one push per cycle; confirm this is true
2567    // Start the fast mixer if it's not already running
2568    if (mFastMixer != NULL) {
2569        FastMixerStateQueue *sq = mFastMixer->sq();
2570        FastMixerState *state = sq->begin();
2571        if (state->mCommand != FastMixerState::MIX_WRITE &&
2572                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2573            if (state->mCommand == FastMixerState::COLD_IDLE) {
2574                int32_t old = android_atomic_inc(&mFastMixerFutex);
2575                if (old == -1) {
2576                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2577                }
2578#ifdef AUDIO_WATCHDOG
2579                if (mAudioWatchdog != 0) {
2580                    mAudioWatchdog->resume();
2581                }
2582#endif
2583            }
2584            state->mCommand = FastMixerState::MIX_WRITE;
2585            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2586                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2587            sq->end();
2588            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2589            if (kUseFastMixer == FastMixer_Dynamic) {
2590                mNormalSink = mPipeSink;
2591            }
2592        } else {
2593            sq->end(false /*didModify*/);
2594        }
2595    }
2596    return PlaybackThread::threadLoop_write();
2597}
2598
2599void AudioFlinger::MixerThread::threadLoop_standby()
2600{
2601    // Idle the fast mixer if it's currently running
2602    if (mFastMixer != NULL) {
2603        FastMixerStateQueue *sq = mFastMixer->sq();
2604        FastMixerState *state = sq->begin();
2605        if (!(state->mCommand & FastMixerState::IDLE)) {
2606            state->mCommand = FastMixerState::COLD_IDLE;
2607            state->mColdFutexAddr = &mFastMixerFutex;
2608            state->mColdGen++;
2609            mFastMixerFutex = 0;
2610            sq->end();
2611            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2612            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2613            if (kUseFastMixer == FastMixer_Dynamic) {
2614                mNormalSink = mOutputSink;
2615            }
2616#ifdef AUDIO_WATCHDOG
2617            if (mAudioWatchdog != 0) {
2618                mAudioWatchdog->pause();
2619            }
2620#endif
2621        } else {
2622            sq->end(false /*didModify*/);
2623        }
2624    }
2625    PlaybackThread::threadLoop_standby();
2626}
2627
2628// Empty implementation for standard mixer
2629// Overridden for offloaded playback
2630void AudioFlinger::PlaybackThread::flushOutput_l()
2631{
2632}
2633
2634bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2635{
2636    return false;
2637}
2638
2639bool AudioFlinger::PlaybackThread::shouldStandby_l()
2640{
2641    return !mStandby;
2642}
2643
2644bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2645{
2646    Mutex::Autolock _l(mLock);
2647    return waitingAsyncCallback_l();
2648}
2649
2650// shared by MIXER and DIRECT, overridden by DUPLICATING
2651void AudioFlinger::PlaybackThread::threadLoop_standby()
2652{
2653    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2654    mOutput->stream->common.standby(&mOutput->stream->common);
2655    if (mUseAsyncWrite != 0) {
2656        // discard any pending drain or write ack by incrementing sequence
2657        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2658        mDrainSequence = (mDrainSequence + 2) & ~1;
2659        ALOG_ASSERT(mCallbackThread != 0);
2660        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2661        mCallbackThread->setDraining(mDrainSequence);
2662    }
2663}
2664
2665void AudioFlinger::MixerThread::threadLoop_mix()
2666{
2667    // obtain the presentation timestamp of the next output buffer
2668    int64_t pts;
2669    status_t status = INVALID_OPERATION;
2670
2671    if (mNormalSink != 0) {
2672        status = mNormalSink->getNextWriteTimestamp(&pts);
2673    } else {
2674        status = mOutputSink->getNextWriteTimestamp(&pts);
2675    }
2676
2677    if (status != NO_ERROR) {
2678        pts = AudioBufferProvider::kInvalidPTS;
2679    }
2680
2681    // mix buffers...
2682    mAudioMixer->process(pts);
2683    mCurrentWriteLength = mixBufferSize;
2684    // increase sleep time progressively when application underrun condition clears.
2685    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2686    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2687    // such that we would underrun the audio HAL.
2688    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2689        sleepTimeShift--;
2690    }
2691    sleepTime = 0;
2692    standbyTime = systemTime() + standbyDelay;
2693    //TODO: delay standby when effects have a tail
2694}
2695
2696void AudioFlinger::MixerThread::threadLoop_sleepTime()
2697{
2698    // If no tracks are ready, sleep once for the duration of an output
2699    // buffer size, then write 0s to the output
2700    if (sleepTime == 0) {
2701        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2702            sleepTime = activeSleepTime >> sleepTimeShift;
2703            if (sleepTime < kMinThreadSleepTimeUs) {
2704                sleepTime = kMinThreadSleepTimeUs;
2705            }
2706            // reduce sleep time in case of consecutive application underruns to avoid
2707            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2708            // duration we would end up writing less data than needed by the audio HAL if
2709            // the condition persists.
2710            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2711                sleepTimeShift++;
2712            }
2713        } else {
2714            sleepTime = idleSleepTime;
2715        }
2716    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2717        memset (mMixBuffer, 0, mixBufferSize);
2718        sleepTime = 0;
2719        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2720                "anticipated start");
2721    }
2722    // TODO add standby time extension fct of effect tail
2723}
2724
2725// prepareTracks_l() must be called with ThreadBase::mLock held
2726AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2727        Vector< sp<Track> > *tracksToRemove)
2728{
2729
2730    mixer_state mixerStatus = MIXER_IDLE;
2731    // find out which tracks need to be processed
2732    size_t count = mActiveTracks.size();
2733    size_t mixedTracks = 0;
2734    size_t tracksWithEffect = 0;
2735    // counts only _active_ fast tracks
2736    size_t fastTracks = 0;
2737    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2738
2739    float masterVolume = mMasterVolume;
2740    bool masterMute = mMasterMute;
2741
2742    if (masterMute) {
2743        masterVolume = 0;
2744    }
2745    // Delegate master volume control to effect in output mix effect chain if needed
2746    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2747    if (chain != 0) {
2748        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2749        chain->setVolume_l(&v, &v);
2750        masterVolume = (float)((v + (1 << 23)) >> 24);
2751        chain.clear();
2752    }
2753
2754    // prepare a new state to push
2755    FastMixerStateQueue *sq = NULL;
2756    FastMixerState *state = NULL;
2757    bool didModify = false;
2758    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2759    if (mFastMixer != NULL) {
2760        sq = mFastMixer->sq();
2761        state = sq->begin();
2762    }
2763
2764    for (size_t i=0 ; i<count ; i++) {
2765        const sp<Track> t = mActiveTracks[i].promote();
2766        if (t == 0) {
2767            continue;
2768        }
2769
2770        // this const just means the local variable doesn't change
2771        Track* const track = t.get();
2772
2773        // process fast tracks
2774        if (track->isFastTrack()) {
2775
2776            // It's theoretically possible (though unlikely) for a fast track to be created
2777            // and then removed within the same normal mix cycle.  This is not a problem, as
2778            // the track never becomes active so it's fast mixer slot is never touched.
2779            // The converse, of removing an (active) track and then creating a new track
2780            // at the identical fast mixer slot within the same normal mix cycle,
2781            // is impossible because the slot isn't marked available until the end of each cycle.
2782            int j = track->mFastIndex;
2783            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2784            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2785            FastTrack *fastTrack = &state->mFastTracks[j];
2786
2787            // Determine whether the track is currently in underrun condition,
2788            // and whether it had a recent underrun.
2789            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2790            FastTrackUnderruns underruns = ftDump->mUnderruns;
2791            uint32_t recentFull = (underruns.mBitFields.mFull -
2792                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2793            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2794                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2795            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2796                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2797            uint32_t recentUnderruns = recentPartial + recentEmpty;
2798            track->mObservedUnderruns = underruns;
2799            // don't count underruns that occur while stopping or pausing
2800            // or stopped which can occur when flush() is called while active
2801            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2802                    recentUnderruns > 0) {
2803                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2804                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2805            }
2806
2807            // This is similar to the state machine for normal tracks,
2808            // with a few modifications for fast tracks.
2809            bool isActive = true;
2810            switch (track->mState) {
2811            case TrackBase::STOPPING_1:
2812                // track stays active in STOPPING_1 state until first underrun
2813                if (recentUnderruns > 0 || track->isTerminated()) {
2814                    track->mState = TrackBase::STOPPING_2;
2815                }
2816                break;
2817            case TrackBase::PAUSING:
2818                // ramp down is not yet implemented
2819                track->setPaused();
2820                break;
2821            case TrackBase::RESUMING:
2822                // ramp up is not yet implemented
2823                track->mState = TrackBase::ACTIVE;
2824                break;
2825            case TrackBase::ACTIVE:
2826                if (recentFull > 0 || recentPartial > 0) {
2827                    // track has provided at least some frames recently: reset retry count
2828                    track->mRetryCount = kMaxTrackRetries;
2829                }
2830                if (recentUnderruns == 0) {
2831                    // no recent underruns: stay active
2832                    break;
2833                }
2834                // there has recently been an underrun of some kind
2835                if (track->sharedBuffer() == 0) {
2836                    // were any of the recent underruns "empty" (no frames available)?
2837                    if (recentEmpty == 0) {
2838                        // no, then ignore the partial underruns as they are allowed indefinitely
2839                        break;
2840                    }
2841                    // there has recently been an "empty" underrun: decrement the retry counter
2842                    if (--(track->mRetryCount) > 0) {
2843                        break;
2844                    }
2845                    // indicate to client process that the track was disabled because of underrun;
2846                    // it will then automatically call start() when data is available
2847                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2848                    // remove from active list, but state remains ACTIVE [confusing but true]
2849                    isActive = false;
2850                    break;
2851                }
2852                // fall through
2853            case TrackBase::STOPPING_2:
2854            case TrackBase::PAUSED:
2855            case TrackBase::STOPPED:
2856            case TrackBase::FLUSHED:   // flush() while active
2857                // Check for presentation complete if track is inactive
2858                // We have consumed all the buffers of this track.
2859                // This would be incomplete if we auto-paused on underrun
2860                {
2861                    size_t audioHALFrames =
2862                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2863                    size_t framesWritten = mBytesWritten / mFrameSize;
2864                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2865                        // track stays in active list until presentation is complete
2866                        break;
2867                    }
2868                }
2869                if (track->isStopping_2()) {
2870                    track->mState = TrackBase::STOPPED;
2871                }
2872                if (track->isStopped()) {
2873                    // Can't reset directly, as fast mixer is still polling this track
2874                    //   track->reset();
2875                    // So instead mark this track as needing to be reset after push with ack
2876                    resetMask |= 1 << i;
2877                }
2878                isActive = false;
2879                break;
2880            case TrackBase::IDLE:
2881            default:
2882                LOG_FATAL("unexpected track state %d", track->mState);
2883            }
2884
2885            if (isActive) {
2886                // was it previously inactive?
2887                if (!(state->mTrackMask & (1 << j))) {
2888                    ExtendedAudioBufferProvider *eabp = track;
2889                    VolumeProvider *vp = track;
2890                    fastTrack->mBufferProvider = eabp;
2891                    fastTrack->mVolumeProvider = vp;
2892                    fastTrack->mSampleRate = track->mSampleRate;
2893                    fastTrack->mChannelMask = track->mChannelMask;
2894                    fastTrack->mGeneration++;
2895                    state->mTrackMask |= 1 << j;
2896                    didModify = true;
2897                    // no acknowledgement required for newly active tracks
2898                }
2899                // cache the combined master volume and stream type volume for fast mixer; this
2900                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2901                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2902                ++fastTracks;
2903            } else {
2904                // was it previously active?
2905                if (state->mTrackMask & (1 << j)) {
2906                    fastTrack->mBufferProvider = NULL;
2907                    fastTrack->mGeneration++;
2908                    state->mTrackMask &= ~(1 << j);
2909                    didModify = true;
2910                    // If any fast tracks were removed, we must wait for acknowledgement
2911                    // because we're about to decrement the last sp<> on those tracks.
2912                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2913                } else {
2914                    LOG_FATAL("fast track %d should have been active", j);
2915                }
2916                tracksToRemove->add(track);
2917                // Avoids a misleading display in dumpsys
2918                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2919            }
2920            continue;
2921        }
2922
2923        {   // local variable scope to avoid goto warning
2924
2925        audio_track_cblk_t* cblk = track->cblk();
2926
2927        // The first time a track is added we wait
2928        // for all its buffers to be filled before processing it
2929        int name = track->name();
2930        // make sure that we have enough frames to mix one full buffer.
2931        // enforce this condition only once to enable draining the buffer in case the client
2932        // app does not call stop() and relies on underrun to stop:
2933        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2934        // during last round
2935        size_t desiredFrames;
2936        uint32_t sr = track->sampleRate();
2937        if (sr == mSampleRate) {
2938            desiredFrames = mNormalFrameCount;
2939        } else {
2940            // +1 for rounding and +1 for additional sample needed for interpolation
2941            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2942            // add frames already consumed but not yet released by the resampler
2943            // because cblk->framesReady() will include these frames
2944            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2945            // the minimum track buffer size is normally twice the number of frames necessary
2946            // to fill one buffer and the resampler should not leave more than one buffer worth
2947            // of unreleased frames after each pass, but just in case...
2948            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2949        }
2950        uint32_t minFrames = 1;
2951        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2952                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2953            minFrames = desiredFrames;
2954        }
2955        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2956        size_t framesReady;
2957        if (track->sharedBuffer() == 0) {
2958            framesReady = track->framesReady();
2959        } else if (track->isStopped()) {
2960            framesReady = 0;
2961        } else {
2962            framesReady = 1;
2963        }
2964        if ((framesReady >= minFrames) && track->isReady() &&
2965                !track->isPaused() && !track->isTerminated())
2966        {
2967            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2968
2969            mixedTracks++;
2970
2971            // track->mainBuffer() != mMixBuffer means there is an effect chain
2972            // connected to the track
2973            chain.clear();
2974            if (track->mainBuffer() != mMixBuffer) {
2975                chain = getEffectChain_l(track->sessionId());
2976                // Delegate volume control to effect in track effect chain if needed
2977                if (chain != 0) {
2978                    tracksWithEffect++;
2979                } else {
2980                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2981                            "session %d",
2982                            name, track->sessionId());
2983                }
2984            }
2985
2986
2987            int param = AudioMixer::VOLUME;
2988            if (track->mFillingUpStatus == Track::FS_FILLED) {
2989                // no ramp for the first volume setting
2990                track->mFillingUpStatus = Track::FS_ACTIVE;
2991                if (track->mState == TrackBase::RESUMING) {
2992                    track->mState = TrackBase::ACTIVE;
2993                    param = AudioMixer::RAMP_VOLUME;
2994                }
2995                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2996            // FIXME should not make a decision based on mServer
2997            } else if (cblk->mServer != 0) {
2998                // If the track is stopped before the first frame was mixed,
2999                // do not apply ramp
3000                param = AudioMixer::RAMP_VOLUME;
3001            }
3002
3003            // compute volume for this track
3004            uint32_t vl, vr, va;
3005            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3006                vl = vr = va = 0;
3007                if (track->isPausing()) {
3008                    track->setPaused();
3009                }
3010            } else {
3011
3012                // read original volumes with volume control
3013                float typeVolume = mStreamTypes[track->streamType()].volume;
3014                float v = masterVolume * typeVolume;
3015                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3016                uint32_t vlr = proxy->getVolumeLR();
3017                vl = vlr & 0xFFFF;
3018                vr = vlr >> 16;
3019                // track volumes come from shared memory, so can't be trusted and must be clamped
3020                if (vl > MAX_GAIN_INT) {
3021                    ALOGV("Track left volume out of range: %04X", vl);
3022                    vl = MAX_GAIN_INT;
3023                }
3024                if (vr > MAX_GAIN_INT) {
3025                    ALOGV("Track right volume out of range: %04X", vr);
3026                    vr = MAX_GAIN_INT;
3027                }
3028                // now apply the master volume and stream type volume
3029                vl = (uint32_t)(v * vl) << 12;
3030                vr = (uint32_t)(v * vr) << 12;
3031                // assuming master volume and stream type volume each go up to 1.0,
3032                // vl and vr are now in 8.24 format
3033
3034                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3035                // send level comes from shared memory and so may be corrupt
3036                if (sendLevel > MAX_GAIN_INT) {
3037                    ALOGV("Track send level out of range: %04X", sendLevel);
3038                    sendLevel = MAX_GAIN_INT;
3039                }
3040                va = (uint32_t)(v * sendLevel);
3041            }
3042
3043            // Delegate volume control to effect in track effect chain if needed
3044            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3045                // Do not ramp volume if volume is controlled by effect
3046                param = AudioMixer::VOLUME;
3047                track->mHasVolumeController = true;
3048            } else {
3049                // force no volume ramp when volume controller was just disabled or removed
3050                // from effect chain to avoid volume spike
3051                if (track->mHasVolumeController) {
3052                    param = AudioMixer::VOLUME;
3053                }
3054                track->mHasVolumeController = false;
3055            }
3056
3057            // Convert volumes from 8.24 to 4.12 format
3058            // This additional clamping is needed in case chain->setVolume_l() overshot
3059            vl = (vl + (1 << 11)) >> 12;
3060            if (vl > MAX_GAIN_INT) {
3061                vl = MAX_GAIN_INT;
3062            }
3063            vr = (vr + (1 << 11)) >> 12;
3064            if (vr > MAX_GAIN_INT) {
3065                vr = MAX_GAIN_INT;
3066            }
3067
3068            if (va > MAX_GAIN_INT) {
3069                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3070            }
3071
3072            // XXX: these things DON'T need to be done each time
3073            mAudioMixer->setBufferProvider(name, track);
3074            mAudioMixer->enable(name);
3075
3076            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3077            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3078            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3079            mAudioMixer->setParameter(
3080                name,
3081                AudioMixer::TRACK,
3082                AudioMixer::FORMAT, (void *)track->format());
3083            mAudioMixer->setParameter(
3084                name,
3085                AudioMixer::TRACK,
3086                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3087            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3088            uint32_t maxSampleRate = mSampleRate * 2;
3089            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3090            if (reqSampleRate == 0) {
3091                reqSampleRate = mSampleRate;
3092            } else if (reqSampleRate > maxSampleRate) {
3093                reqSampleRate = maxSampleRate;
3094            }
3095            mAudioMixer->setParameter(
3096                name,
3097                AudioMixer::RESAMPLE,
3098                AudioMixer::SAMPLE_RATE,
3099                (void *)reqSampleRate);
3100            mAudioMixer->setParameter(
3101                name,
3102                AudioMixer::TRACK,
3103                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3104            mAudioMixer->setParameter(
3105                name,
3106                AudioMixer::TRACK,
3107                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3108
3109            // reset retry count
3110            track->mRetryCount = kMaxTrackRetries;
3111
3112            // If one track is ready, set the mixer ready if:
3113            //  - the mixer was not ready during previous round OR
3114            //  - no other track is not ready
3115            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3116                    mixerStatus != MIXER_TRACKS_ENABLED) {
3117                mixerStatus = MIXER_TRACKS_READY;
3118            }
3119        } else {
3120            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3121                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3122            }
3123            // clear effect chain input buffer if an active track underruns to avoid sending
3124            // previous audio buffer again to effects
3125            chain = getEffectChain_l(track->sessionId());
3126            if (chain != 0) {
3127                chain->clearInputBuffer();
3128            }
3129
3130            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3131            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3132                    track->isStopped() || track->isPaused()) {
3133                // We have consumed all the buffers of this track.
3134                // Remove it from the list of active tracks.
3135                // TODO: use actual buffer filling status instead of latency when available from
3136                // audio HAL
3137                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3138                size_t framesWritten = mBytesWritten / mFrameSize;
3139                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3140                    if (track->isStopped()) {
3141                        track->reset();
3142                    }
3143                    tracksToRemove->add(track);
3144                }
3145            } else {
3146                // No buffers for this track. Give it a few chances to
3147                // fill a buffer, then remove it from active list.
3148                if (--(track->mRetryCount) <= 0) {
3149                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3150                    tracksToRemove->add(track);
3151                    // indicate to client process that the track was disabled because of underrun;
3152                    // it will then automatically call start() when data is available
3153                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3154                // If one track is not ready, mark the mixer also not ready if:
3155                //  - the mixer was ready during previous round OR
3156                //  - no other track is ready
3157                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3158                                mixerStatus != MIXER_TRACKS_READY) {
3159                    mixerStatus = MIXER_TRACKS_ENABLED;
3160                }
3161            }
3162            mAudioMixer->disable(name);
3163        }
3164
3165        }   // local variable scope to avoid goto warning
3166track_is_ready: ;
3167
3168    }
3169
3170    // Push the new FastMixer state if necessary
3171    bool pauseAudioWatchdog = false;
3172    if (didModify) {
3173        state->mFastTracksGen++;
3174        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3175        if (kUseFastMixer == FastMixer_Dynamic &&
3176                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3177            state->mCommand = FastMixerState::COLD_IDLE;
3178            state->mColdFutexAddr = &mFastMixerFutex;
3179            state->mColdGen++;
3180            mFastMixerFutex = 0;
3181            if (kUseFastMixer == FastMixer_Dynamic) {
3182                mNormalSink = mOutputSink;
3183            }
3184            // If we go into cold idle, need to wait for acknowledgement
3185            // so that fast mixer stops doing I/O.
3186            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3187            pauseAudioWatchdog = true;
3188        }
3189    }
3190    if (sq != NULL) {
3191        sq->end(didModify);
3192        sq->push(block);
3193    }
3194#ifdef AUDIO_WATCHDOG
3195    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3196        mAudioWatchdog->pause();
3197    }
3198#endif
3199
3200    // Now perform the deferred reset on fast tracks that have stopped
3201    while (resetMask != 0) {
3202        size_t i = __builtin_ctz(resetMask);
3203        ALOG_ASSERT(i < count);
3204        resetMask &= ~(1 << i);
3205        sp<Track> t = mActiveTracks[i].promote();
3206        if (t == 0) {
3207            continue;
3208        }
3209        Track* track = t.get();
3210        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3211        track->reset();
3212    }
3213
3214    // remove all the tracks that need to be...
3215    removeTracks_l(*tracksToRemove);
3216
3217    // mix buffer must be cleared if all tracks are connected to an
3218    // effect chain as in this case the mixer will not write to
3219    // mix buffer and track effects will accumulate into it
3220    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3221            (mixedTracks == 0 && fastTracks > 0))) {
3222        // FIXME as a performance optimization, should remember previous zero status
3223        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3224    }
3225
3226    // if any fast tracks, then status is ready
3227    mMixerStatusIgnoringFastTracks = mixerStatus;
3228    if (fastTracks > 0) {
3229        mixerStatus = MIXER_TRACKS_READY;
3230    }
3231    return mixerStatus;
3232}
3233
3234// getTrackName_l() must be called with ThreadBase::mLock held
3235int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3236{
3237    return mAudioMixer->getTrackName(channelMask, sessionId);
3238}
3239
3240// deleteTrackName_l() must be called with ThreadBase::mLock held
3241void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3242{
3243    ALOGV("remove track (%d) and delete from mixer", name);
3244    mAudioMixer->deleteTrackName(name);
3245}
3246
3247// checkForNewParameters_l() must be called with ThreadBase::mLock held
3248bool AudioFlinger::MixerThread::checkForNewParameters_l()
3249{
3250    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3251    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3252    bool reconfig = false;
3253
3254    while (!mNewParameters.isEmpty()) {
3255
3256        if (mFastMixer != NULL) {
3257            FastMixerStateQueue *sq = mFastMixer->sq();
3258            FastMixerState *state = sq->begin();
3259            if (!(state->mCommand & FastMixerState::IDLE)) {
3260                previousCommand = state->mCommand;
3261                state->mCommand = FastMixerState::HOT_IDLE;
3262                sq->end();
3263                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3264            } else {
3265                sq->end(false /*didModify*/);
3266            }
3267        }
3268
3269        status_t status = NO_ERROR;
3270        String8 keyValuePair = mNewParameters[0];
3271        AudioParameter param = AudioParameter(keyValuePair);
3272        int value;
3273
3274        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3275            reconfig = true;
3276        }
3277        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3278            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3279                status = BAD_VALUE;
3280            } else {
3281                reconfig = true;
3282            }
3283        }
3284        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3285            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3286                status = BAD_VALUE;
3287            } else {
3288                reconfig = true;
3289            }
3290        }
3291        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3292            // do not accept frame count changes if tracks are open as the track buffer
3293            // size depends on frame count and correct behavior would not be guaranteed
3294            // if frame count is changed after track creation
3295            if (!mTracks.isEmpty()) {
3296                status = INVALID_OPERATION;
3297            } else {
3298                reconfig = true;
3299            }
3300        }
3301        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3302#ifdef ADD_BATTERY_DATA
3303            // when changing the audio output device, call addBatteryData to notify
3304            // the change
3305            if (mOutDevice != value) {
3306                uint32_t params = 0;
3307                // check whether speaker is on
3308                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3309                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3310                }
3311
3312                audio_devices_t deviceWithoutSpeaker
3313                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3314                // check if any other device (except speaker) is on
3315                if (value & deviceWithoutSpeaker ) {
3316                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3317                }
3318
3319                if (params != 0) {
3320                    addBatteryData(params);
3321                }
3322            }
3323#endif
3324
3325            // forward device change to effects that have requested to be
3326            // aware of attached audio device.
3327            if (value != AUDIO_DEVICE_NONE) {
3328                mOutDevice = value;
3329                for (size_t i = 0; i < mEffectChains.size(); i++) {
3330                    mEffectChains[i]->setDevice_l(mOutDevice);
3331                }
3332            }
3333        }
3334
3335        if (status == NO_ERROR) {
3336            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3337                                                    keyValuePair.string());
3338            if (!mStandby && status == INVALID_OPERATION) {
3339                mOutput->stream->common.standby(&mOutput->stream->common);
3340                mStandby = true;
3341                mBytesWritten = 0;
3342                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3343                                                       keyValuePair.string());
3344            }
3345            if (status == NO_ERROR && reconfig) {
3346                readOutputParameters();
3347                delete mAudioMixer;
3348                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3349                for (size_t i = 0; i < mTracks.size() ; i++) {
3350                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3351                    if (name < 0) {
3352                        break;
3353                    }
3354                    mTracks[i]->mName = name;
3355                }
3356                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3357            }
3358        }
3359
3360        mNewParameters.removeAt(0);
3361
3362        mParamStatus = status;
3363        mParamCond.signal();
3364        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3365        // already timed out waiting for the status and will never signal the condition.
3366        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3367    }
3368
3369    if (!(previousCommand & FastMixerState::IDLE)) {
3370        ALOG_ASSERT(mFastMixer != NULL);
3371        FastMixerStateQueue *sq = mFastMixer->sq();
3372        FastMixerState *state = sq->begin();
3373        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3374        state->mCommand = previousCommand;
3375        sq->end();
3376        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3377    }
3378
3379    return reconfig;
3380}
3381
3382
3383void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3384{
3385    const size_t SIZE = 256;
3386    char buffer[SIZE];
3387    String8 result;
3388
3389    PlaybackThread::dumpInternals(fd, args);
3390
3391    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3392    result.append(buffer);
3393    write(fd, result.string(), result.size());
3394
3395    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3396    const FastMixerDumpState copy(mFastMixerDumpState);
3397    copy.dump(fd);
3398
3399#ifdef STATE_QUEUE_DUMP
3400    // Similar for state queue
3401    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3402    observerCopy.dump(fd);
3403    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3404    mutatorCopy.dump(fd);
3405#endif
3406
3407#ifdef TEE_SINK
3408    // Write the tee output to a .wav file
3409    dumpTee(fd, mTeeSource, mId);
3410#endif
3411
3412#ifdef AUDIO_WATCHDOG
3413    if (mAudioWatchdog != 0) {
3414        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3415        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3416        wdCopy.dump(fd);
3417    }
3418#endif
3419}
3420
3421uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3422{
3423    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3424}
3425
3426uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3427{
3428    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3429}
3430
3431void AudioFlinger::MixerThread::cacheParameters_l()
3432{
3433    PlaybackThread::cacheParameters_l();
3434
3435    // FIXME: Relaxed timing because of a certain device that can't meet latency
3436    // Should be reduced to 2x after the vendor fixes the driver issue
3437    // increase threshold again due to low power audio mode. The way this warning
3438    // threshold is calculated and its usefulness should be reconsidered anyway.
3439    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3440}
3441
3442// ----------------------------------------------------------------------------
3443
3444AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3445        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3446    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3447        // mLeftVolFloat, mRightVolFloat
3448{
3449}
3450
3451AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3452        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3453        ThreadBase::type_t type)
3454    :   PlaybackThread(audioFlinger, output, id, device, type)
3455        // mLeftVolFloat, mRightVolFloat
3456{
3457}
3458
3459AudioFlinger::DirectOutputThread::~DirectOutputThread()
3460{
3461}
3462
3463void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3464{
3465    audio_track_cblk_t* cblk = track->cblk();
3466    float left, right;
3467
3468    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3469        left = right = 0;
3470    } else {
3471        float typeVolume = mStreamTypes[track->streamType()].volume;
3472        float v = mMasterVolume * typeVolume;
3473        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3474        uint32_t vlr = proxy->getVolumeLR();
3475        float v_clamped = v * (vlr & 0xFFFF);
3476        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3477        left = v_clamped/MAX_GAIN;
3478        v_clamped = v * (vlr >> 16);
3479        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3480        right = v_clamped/MAX_GAIN;
3481    }
3482
3483    if (lastTrack) {
3484        if (left != mLeftVolFloat || right != mRightVolFloat) {
3485            mLeftVolFloat = left;
3486            mRightVolFloat = right;
3487
3488            // Convert volumes from float to 8.24
3489            uint32_t vl = (uint32_t)(left * (1 << 24));
3490            uint32_t vr = (uint32_t)(right * (1 << 24));
3491
3492            // Delegate volume control to effect in track effect chain if needed
3493            // only one effect chain can be present on DirectOutputThread, so if
3494            // there is one, the track is connected to it
3495            if (!mEffectChains.isEmpty()) {
3496                mEffectChains[0]->setVolume_l(&vl, &vr);
3497                left = (float)vl / (1 << 24);
3498                right = (float)vr / (1 << 24);
3499            }
3500            if (mOutput->stream->set_volume) {
3501                mOutput->stream->set_volume(mOutput->stream, left, right);
3502            }
3503        }
3504    }
3505}
3506
3507
3508AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3509    Vector< sp<Track> > *tracksToRemove
3510)
3511{
3512    size_t count = mActiveTracks.size();
3513    mixer_state mixerStatus = MIXER_IDLE;
3514
3515    // find out which tracks need to be processed
3516    for (size_t i = 0; i < count; i++) {
3517        sp<Track> t = mActiveTracks[i].promote();
3518        // The track died recently
3519        if (t == 0) {
3520            continue;
3521        }
3522
3523        Track* const track = t.get();
3524        audio_track_cblk_t* cblk = track->cblk();
3525
3526        // The first time a track is added we wait
3527        // for all its buffers to be filled before processing it
3528        uint32_t minFrames;
3529        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3530            minFrames = mNormalFrameCount;
3531        } else {
3532            minFrames = 1;
3533        }
3534        // Only consider last track started for volume and mixer state control.
3535        // This is the last entry in mActiveTracks unless a track underruns.
3536        // As we only care about the transition phase between two tracks on a
3537        // direct output, it is not a problem to ignore the underrun case.
3538        bool last = (i == (count - 1));
3539
3540        if ((track->framesReady() >= minFrames) && track->isReady() &&
3541                !track->isPaused() && !track->isTerminated())
3542        {
3543            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3544
3545            if (track->mFillingUpStatus == Track::FS_FILLED) {
3546                track->mFillingUpStatus = Track::FS_ACTIVE;
3547                // make sure processVolume_l() will apply new volume even if 0
3548                mLeftVolFloat = mRightVolFloat = -1.0;
3549                if (track->mState == TrackBase::RESUMING) {
3550                    track->mState = TrackBase::ACTIVE;
3551                }
3552            }
3553
3554            // compute volume for this track
3555            processVolume_l(track, last);
3556            if (last) {
3557                // reset retry count
3558                track->mRetryCount = kMaxTrackRetriesDirect;
3559                mActiveTrack = t;
3560                mixerStatus = MIXER_TRACKS_READY;
3561            }
3562        } else {
3563            // clear effect chain input buffer if the last active track started underruns
3564            // to avoid sending previous audio buffer again to effects
3565            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3566                mEffectChains[0]->clearInputBuffer();
3567            }
3568
3569            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3570            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3571                    track->isStopped() || track->isPaused()) {
3572                // We have consumed all the buffers of this track.
3573                // Remove it from the list of active tracks.
3574                // TODO: implement behavior for compressed audio
3575                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3576                size_t framesWritten = mBytesWritten / mFrameSize;
3577                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3578                    if (track->isStopped()) {
3579                        track->reset();
3580                    }
3581                    tracksToRemove->add(track);
3582                }
3583            } else {
3584                // No buffers for this track. Give it a few chances to
3585                // fill a buffer, then remove it from active list.
3586                // Only consider last track started for mixer state control
3587                if (--(track->mRetryCount) <= 0) {
3588                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3589                    tracksToRemove->add(track);
3590                } else if (last) {
3591                    mixerStatus = MIXER_TRACKS_ENABLED;
3592                }
3593            }
3594        }
3595    }
3596
3597    // remove all the tracks that need to be...
3598    removeTracks_l(*tracksToRemove);
3599
3600    return mixerStatus;
3601}
3602
3603void AudioFlinger::DirectOutputThread::threadLoop_mix()
3604{
3605    size_t frameCount = mFrameCount;
3606    int8_t *curBuf = (int8_t *)mMixBuffer;
3607    // output audio to hardware
3608    while (frameCount) {
3609        AudioBufferProvider::Buffer buffer;
3610        buffer.frameCount = frameCount;
3611        mActiveTrack->getNextBuffer(&buffer);
3612        if (buffer.raw == NULL) {
3613            memset(curBuf, 0, frameCount * mFrameSize);
3614            break;
3615        }
3616        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3617        frameCount -= buffer.frameCount;
3618        curBuf += buffer.frameCount * mFrameSize;
3619        mActiveTrack->releaseBuffer(&buffer);
3620    }
3621    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3622    sleepTime = 0;
3623    standbyTime = systemTime() + standbyDelay;
3624    mActiveTrack.clear();
3625}
3626
3627void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3628{
3629    if (sleepTime == 0) {
3630        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3631            sleepTime = activeSleepTime;
3632        } else {
3633            sleepTime = idleSleepTime;
3634        }
3635    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3636        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3637        sleepTime = 0;
3638    }
3639}
3640
3641// getTrackName_l() must be called with ThreadBase::mLock held
3642int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3643        int sessionId)
3644{
3645    return 0;
3646}
3647
3648// deleteTrackName_l() must be called with ThreadBase::mLock held
3649void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3650{
3651}
3652
3653// checkForNewParameters_l() must be called with ThreadBase::mLock held
3654bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3655{
3656    bool reconfig = false;
3657
3658    while (!mNewParameters.isEmpty()) {
3659        status_t status = NO_ERROR;
3660        String8 keyValuePair = mNewParameters[0];
3661        AudioParameter param = AudioParameter(keyValuePair);
3662        int value;
3663
3664        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3665            // do not accept frame count changes if tracks are open as the track buffer
3666            // size depends on frame count and correct behavior would not be garantied
3667            // if frame count is changed after track creation
3668            if (!mTracks.isEmpty()) {
3669                status = INVALID_OPERATION;
3670            } else {
3671                reconfig = true;
3672            }
3673        }
3674        if (status == NO_ERROR) {
3675            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3676                                                    keyValuePair.string());
3677            if (!mStandby && status == INVALID_OPERATION) {
3678                mOutput->stream->common.standby(&mOutput->stream->common);
3679                mStandby = true;
3680                mBytesWritten = 0;
3681                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3682                                                       keyValuePair.string());
3683            }
3684            if (status == NO_ERROR && reconfig) {
3685                readOutputParameters();
3686                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3687            }
3688        }
3689
3690        mNewParameters.removeAt(0);
3691
3692        mParamStatus = status;
3693        mParamCond.signal();
3694        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3695        // already timed out waiting for the status and will never signal the condition.
3696        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3697    }
3698    return reconfig;
3699}
3700
3701uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3702{
3703    uint32_t time;
3704    if (audio_is_linear_pcm(mFormat)) {
3705        time = PlaybackThread::activeSleepTimeUs();
3706    } else {
3707        time = 10000;
3708    }
3709    return time;
3710}
3711
3712uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3713{
3714    uint32_t time;
3715    if (audio_is_linear_pcm(mFormat)) {
3716        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3717    } else {
3718        time = 10000;
3719    }
3720    return time;
3721}
3722
3723uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3724{
3725    uint32_t time;
3726    if (audio_is_linear_pcm(mFormat)) {
3727        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3728    } else {
3729        time = 10000;
3730    }
3731    return time;
3732}
3733
3734void AudioFlinger::DirectOutputThread::cacheParameters_l()
3735{
3736    PlaybackThread::cacheParameters_l();
3737
3738    // use shorter standby delay as on normal output to release
3739    // hardware resources as soon as possible
3740    if (audio_is_linear_pcm(mFormat)) {
3741        standbyDelay = microseconds(activeSleepTime*2);
3742    } else {
3743        standbyDelay = kOffloadStandbyDelayNs;
3744    }
3745}
3746
3747// ----------------------------------------------------------------------------
3748
3749AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3750        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3751    :   Thread(false /*canCallJava*/),
3752        mPlaybackThread(playbackThread),
3753        mWriteAckSequence(0),
3754        mDrainSequence(0)
3755{
3756}
3757
3758AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3759{
3760}
3761
3762void AudioFlinger::AsyncCallbackThread::onFirstRef()
3763{
3764    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3765}
3766
3767bool AudioFlinger::AsyncCallbackThread::threadLoop()
3768{
3769    while (!exitPending()) {
3770        uint32_t writeAckSequence;
3771        uint32_t drainSequence;
3772
3773        {
3774            Mutex::Autolock _l(mLock);
3775            mWaitWorkCV.wait(mLock);
3776            if (exitPending()) {
3777                break;
3778            }
3779            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3780                  mWriteAckSequence, mDrainSequence);
3781            writeAckSequence = mWriteAckSequence;
3782            mWriteAckSequence &= ~1;
3783            drainSequence = mDrainSequence;
3784            mDrainSequence &= ~1;
3785        }
3786        {
3787            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3788            if (playbackThread != 0) {
3789                if (writeAckSequence & 1) {
3790                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3791                }
3792                if (drainSequence & 1) {
3793                    playbackThread->resetDraining(drainSequence >> 1);
3794                }
3795            }
3796        }
3797    }
3798    return false;
3799}
3800
3801void AudioFlinger::AsyncCallbackThread::exit()
3802{
3803    ALOGV("AsyncCallbackThread::exit");
3804    Mutex::Autolock _l(mLock);
3805    requestExit();
3806    mWaitWorkCV.broadcast();
3807}
3808
3809void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3810{
3811    Mutex::Autolock _l(mLock);
3812    // bit 0 is cleared
3813    mWriteAckSequence = sequence << 1;
3814}
3815
3816void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3817{
3818    Mutex::Autolock _l(mLock);
3819    // ignore unexpected callbacks
3820    if (mWriteAckSequence & 2) {
3821        mWriteAckSequence |= 1;
3822        mWaitWorkCV.signal();
3823    }
3824}
3825
3826void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3827{
3828    Mutex::Autolock _l(mLock);
3829    // bit 0 is cleared
3830    mDrainSequence = sequence << 1;
3831}
3832
3833void AudioFlinger::AsyncCallbackThread::resetDraining()
3834{
3835    Mutex::Autolock _l(mLock);
3836    // ignore unexpected callbacks
3837    if (mDrainSequence & 2) {
3838        mDrainSequence |= 1;
3839        mWaitWorkCV.signal();
3840    }
3841}
3842
3843
3844// ----------------------------------------------------------------------------
3845AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3846        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3847    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3848        mHwPaused(false),
3849        mPausedBytesRemaining(0)
3850{
3851}
3852
3853AudioFlinger::OffloadThread::~OffloadThread()
3854{
3855    mPreviousTrack.clear();
3856}
3857
3858void AudioFlinger::OffloadThread::threadLoop_exit()
3859{
3860    if (mFlushPending || mHwPaused) {
3861        // If a flush is pending or track was paused, just discard buffered data
3862        flushHw_l();
3863    } else {
3864        mMixerStatus = MIXER_DRAIN_ALL;
3865        threadLoop_drain();
3866    }
3867    mCallbackThread->exit();
3868    PlaybackThread::threadLoop_exit();
3869}
3870
3871AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3872    Vector< sp<Track> > *tracksToRemove
3873)
3874{
3875    size_t count = mActiveTracks.size();
3876
3877    mixer_state mixerStatus = MIXER_IDLE;
3878    bool doHwPause = false;
3879    bool doHwResume = false;
3880
3881    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3882
3883    // find out which tracks need to be processed
3884    for (size_t i = 0; i < count; i++) {
3885        sp<Track> t = mActiveTracks[i].promote();
3886        // The track died recently
3887        if (t == 0) {
3888            continue;
3889        }
3890        Track* const track = t.get();
3891        audio_track_cblk_t* cblk = track->cblk();
3892        if (mPreviousTrack != NULL) {
3893            if (t != mPreviousTrack) {
3894                // Flush any data still being written from last track
3895                mBytesRemaining = 0;
3896                if (mPausedBytesRemaining) {
3897                    // Last track was paused so we also need to flush saved
3898                    // mixbuffer state and invalidate track so that it will
3899                    // re-submit that unwritten data when it is next resumed
3900                    mPausedBytesRemaining = 0;
3901                    // Invalidate is a bit drastic - would be more efficient
3902                    // to have a flag to tell client that some of the
3903                    // previously written data was lost
3904                    mPreviousTrack->invalidate();
3905                }
3906            }
3907        }
3908        mPreviousTrack = t;
3909        bool last = (i == (count - 1));
3910        if (track->isPausing()) {
3911            track->setPaused();
3912            if (last) {
3913                if (!mHwPaused) {
3914                    doHwPause = true;
3915                    mHwPaused = true;
3916                }
3917                // If we were part way through writing the mixbuffer to
3918                // the HAL we must save this until we resume
3919                // BUG - this will be wrong if a different track is made active,
3920                // in that case we want to discard the pending data in the
3921                // mixbuffer and tell the client to present it again when the
3922                // track is resumed
3923                mPausedWriteLength = mCurrentWriteLength;
3924                mPausedBytesRemaining = mBytesRemaining;
3925                mBytesRemaining = 0;    // stop writing
3926            }
3927            tracksToRemove->add(track);
3928        } else if (track->framesReady() && track->isReady() &&
3929                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3930            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3931            if (track->mFillingUpStatus == Track::FS_FILLED) {
3932                track->mFillingUpStatus = Track::FS_ACTIVE;
3933                // make sure processVolume_l() will apply new volume even if 0
3934                mLeftVolFloat = mRightVolFloat = -1.0;
3935                if (track->mState == TrackBase::RESUMING) {
3936                    track->mState = TrackBase::ACTIVE;
3937                    if (last) {
3938                        if (mPausedBytesRemaining) {
3939                            // Need to continue write that was interrupted
3940                            mCurrentWriteLength = mPausedWriteLength;
3941                            mBytesRemaining = mPausedBytesRemaining;
3942                            mPausedBytesRemaining = 0;
3943                        }
3944                        if (mHwPaused) {
3945                            doHwResume = true;
3946                            mHwPaused = false;
3947                            // threadLoop_mix() will handle the case that we need to
3948                            // resume an interrupted write
3949                        }
3950                        // enable write to audio HAL
3951                        sleepTime = 0;
3952                    }
3953                }
3954            }
3955
3956            if (last) {
3957                // reset retry count
3958                track->mRetryCount = kMaxTrackRetriesOffload;
3959                mActiveTrack = t;
3960                mixerStatus = MIXER_TRACKS_READY;
3961            }
3962        } else {
3963            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3964            if (track->isStopping_1()) {
3965                // Hardware buffer can hold a large amount of audio so we must
3966                // wait for all current track's data to drain before we say
3967                // that the track is stopped.
3968                if (mBytesRemaining == 0) {
3969                    // Only start draining when all data in mixbuffer
3970                    // has been written
3971                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3972                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3973                    if (last) {
3974                        sleepTime = 0;
3975                        standbyTime = systemTime() + standbyDelay;
3976                        mixerStatus = MIXER_DRAIN_TRACK;
3977                        mDrainSequence += 2;
3978                        if (mHwPaused) {
3979                            // It is possible to move from PAUSED to STOPPING_1 without
3980                            // a resume so we must ensure hardware is running
3981                            mOutput->stream->resume(mOutput->stream);
3982                            mHwPaused = false;
3983                        }
3984                    }
3985                }
3986            } else if (track->isStopping_2()) {
3987                // Drain has completed, signal presentation complete
3988                if (!(mDrainSequence & 1) || !last) {
3989                    track->mState = TrackBase::STOPPED;
3990                    size_t audioHALFrames =
3991                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3992                    size_t framesWritten =
3993                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3994                    track->presentationComplete(framesWritten, audioHALFrames);
3995                    track->reset();
3996                    tracksToRemove->add(track);
3997                }
3998            } else {
3999                // No buffers for this track. Give it a few chances to
4000                // fill a buffer, then remove it from active list.
4001                if (--(track->mRetryCount) <= 0) {
4002                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4003                          track->name());
4004                    tracksToRemove->add(track);
4005                } else if (last){
4006                    mixerStatus = MIXER_TRACKS_ENABLED;
4007                }
4008            }
4009        }
4010        // compute volume for this track
4011        processVolume_l(track, last);
4012    }
4013
4014    // make sure the pause/flush/resume sequence is executed in the right order
4015    if (doHwPause) {
4016        mOutput->stream->pause(mOutput->stream);
4017    }
4018    if (mFlushPending) {
4019        flushHw_l();
4020        mFlushPending = false;
4021    }
4022    if (doHwResume) {
4023        mOutput->stream->resume(mOutput->stream);
4024    }
4025
4026    // remove all the tracks that need to be...
4027    removeTracks_l(*tracksToRemove);
4028
4029    return mixerStatus;
4030}
4031
4032void AudioFlinger::OffloadThread::flushOutput_l()
4033{
4034    mFlushPending = true;
4035}
4036
4037// must be called with thread mutex locked
4038bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4039{
4040    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4041          mWriteAckSequence, mDrainSequence);
4042    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4043        return true;
4044    }
4045    return false;
4046}
4047
4048// must be called with thread mutex locked
4049bool AudioFlinger::OffloadThread::shouldStandby_l()
4050{
4051    bool TrackPaused = false;
4052
4053    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4054    // after a timeout and we will enter standby then.
4055    if (mTracks.size() > 0) {
4056        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4057    }
4058
4059    return !mStandby && !TrackPaused;
4060}
4061
4062
4063bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4064{
4065    Mutex::Autolock _l(mLock);
4066    return waitingAsyncCallback_l();
4067}
4068
4069void AudioFlinger::OffloadThread::flushHw_l()
4070{
4071    mOutput->stream->flush(mOutput->stream);
4072    // Flush anything still waiting in the mixbuffer
4073    mCurrentWriteLength = 0;
4074    mBytesRemaining = 0;
4075    mPausedWriteLength = 0;
4076    mPausedBytesRemaining = 0;
4077    if (mUseAsyncWrite) {
4078        // discard any pending drain or write ack by incrementing sequence
4079        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4080        mDrainSequence = (mDrainSequence + 2) & ~1;
4081        ALOG_ASSERT(mCallbackThread != 0);
4082        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4083        mCallbackThread->setDraining(mDrainSequence);
4084    }
4085}
4086
4087// ----------------------------------------------------------------------------
4088
4089AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4090        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4091    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4092                DUPLICATING),
4093        mWaitTimeMs(UINT_MAX)
4094{
4095    addOutputTrack(mainThread);
4096}
4097
4098AudioFlinger::DuplicatingThread::~DuplicatingThread()
4099{
4100    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4101        mOutputTracks[i]->destroy();
4102    }
4103}
4104
4105void AudioFlinger::DuplicatingThread::threadLoop_mix()
4106{
4107    // mix buffers...
4108    if (outputsReady(outputTracks)) {
4109        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4110    } else {
4111        memset(mMixBuffer, 0, mixBufferSize);
4112    }
4113    sleepTime = 0;
4114    writeFrames = mNormalFrameCount;
4115    mCurrentWriteLength = mixBufferSize;
4116    standbyTime = systemTime() + standbyDelay;
4117}
4118
4119void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4120{
4121    if (sleepTime == 0) {
4122        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4123            sleepTime = activeSleepTime;
4124        } else {
4125            sleepTime = idleSleepTime;
4126        }
4127    } else if (mBytesWritten != 0) {
4128        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4129            writeFrames = mNormalFrameCount;
4130            memset(mMixBuffer, 0, mixBufferSize);
4131        } else {
4132            // flush remaining overflow buffers in output tracks
4133            writeFrames = 0;
4134        }
4135        sleepTime = 0;
4136    }
4137}
4138
4139ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4140{
4141    for (size_t i = 0; i < outputTracks.size(); i++) {
4142        outputTracks[i]->write(mMixBuffer, writeFrames);
4143    }
4144    return (ssize_t)mixBufferSize;
4145}
4146
4147void AudioFlinger::DuplicatingThread::threadLoop_standby()
4148{
4149    // DuplicatingThread implements standby by stopping all tracks
4150    for (size_t i = 0; i < outputTracks.size(); i++) {
4151        outputTracks[i]->stop();
4152    }
4153}
4154
4155void AudioFlinger::DuplicatingThread::saveOutputTracks()
4156{
4157    outputTracks = mOutputTracks;
4158}
4159
4160void AudioFlinger::DuplicatingThread::clearOutputTracks()
4161{
4162    outputTracks.clear();
4163}
4164
4165void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4166{
4167    Mutex::Autolock _l(mLock);
4168    // FIXME explain this formula
4169    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4170    OutputTrack *outputTrack = new OutputTrack(thread,
4171                                            this,
4172                                            mSampleRate,
4173                                            mFormat,
4174                                            mChannelMask,
4175                                            frameCount);
4176    if (outputTrack->cblk() != NULL) {
4177        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4178        mOutputTracks.add(outputTrack);
4179        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4180        updateWaitTime_l();
4181    }
4182}
4183
4184void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4185{
4186    Mutex::Autolock _l(mLock);
4187    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4188        if (mOutputTracks[i]->thread() == thread) {
4189            mOutputTracks[i]->destroy();
4190            mOutputTracks.removeAt(i);
4191            updateWaitTime_l();
4192            return;
4193        }
4194    }
4195    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4196}
4197
4198// caller must hold mLock
4199void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4200{
4201    mWaitTimeMs = UINT_MAX;
4202    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4203        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4204        if (strong != 0) {
4205            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4206            if (waitTimeMs < mWaitTimeMs) {
4207                mWaitTimeMs = waitTimeMs;
4208            }
4209        }
4210    }
4211}
4212
4213
4214bool AudioFlinger::DuplicatingThread::outputsReady(
4215        const SortedVector< sp<OutputTrack> > &outputTracks)
4216{
4217    for (size_t i = 0; i < outputTracks.size(); i++) {
4218        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4219        if (thread == 0) {
4220            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4221                    outputTracks[i].get());
4222            return false;
4223        }
4224        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4225        // see note at standby() declaration
4226        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4227            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4228                    thread.get());
4229            return false;
4230        }
4231    }
4232    return true;
4233}
4234
4235uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4236{
4237    return (mWaitTimeMs * 1000) / 2;
4238}
4239
4240void AudioFlinger::DuplicatingThread::cacheParameters_l()
4241{
4242    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4243    updateWaitTime_l();
4244
4245    MixerThread::cacheParameters_l();
4246}
4247
4248// ----------------------------------------------------------------------------
4249//      Record
4250// ----------------------------------------------------------------------------
4251
4252AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4253                                         AudioStreamIn *input,
4254                                         uint32_t sampleRate,
4255                                         audio_channel_mask_t channelMask,
4256                                         audio_io_handle_t id,
4257                                         audio_devices_t outDevice,
4258                                         audio_devices_t inDevice
4259#ifdef TEE_SINK
4260                                         , const sp<NBAIO_Sink>& teeSink
4261#endif
4262                                         ) :
4263    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4264    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4265    // mRsmpInIndex and mBufferSize set by readInputParameters()
4266    mReqChannelCount(popcount(channelMask)),
4267    mReqSampleRate(sampleRate)
4268    // mBytesRead is only meaningful while active, and so is cleared in start()
4269    // (but might be better to also clear here for dump?)
4270#ifdef TEE_SINK
4271    , mTeeSink(teeSink)
4272#endif
4273{
4274    snprintf(mName, kNameLength, "AudioIn_%X", id);
4275
4276    readInputParameters();
4277
4278}
4279
4280
4281AudioFlinger::RecordThread::~RecordThread()
4282{
4283    delete[] mRsmpInBuffer;
4284    delete mResampler;
4285    delete[] mRsmpOutBuffer;
4286}
4287
4288void AudioFlinger::RecordThread::onFirstRef()
4289{
4290    run(mName, PRIORITY_URGENT_AUDIO);
4291}
4292
4293status_t AudioFlinger::RecordThread::readyToRun()
4294{
4295    status_t status = initCheck();
4296    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4297    return status;
4298}
4299
4300bool AudioFlinger::RecordThread::threadLoop()
4301{
4302    AudioBufferProvider::Buffer buffer;
4303    sp<RecordTrack> activeTrack;
4304    Vector< sp<EffectChain> > effectChains;
4305
4306    nsecs_t lastWarning = 0;
4307
4308    inputStandBy();
4309    acquireWakeLock();
4310
4311    // used to verify we've read at least once before evaluating how many bytes were read
4312    bool readOnce = false;
4313
4314    // start recording
4315    while (!exitPending()) {
4316
4317        processConfigEvents();
4318
4319        { // scope for mLock
4320            Mutex::Autolock _l(mLock);
4321            checkForNewParameters_l();
4322            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4323                standby();
4324
4325                if (exitPending()) {
4326                    break;
4327                }
4328
4329                releaseWakeLock_l();
4330                ALOGV("RecordThread: loop stopping");
4331                // go to sleep
4332                mWaitWorkCV.wait(mLock);
4333                ALOGV("RecordThread: loop starting");
4334                acquireWakeLock_l();
4335                continue;
4336            }
4337            if (mActiveTrack != 0) {
4338                if (mActiveTrack->isTerminated()) {
4339                    removeTrack_l(mActiveTrack);
4340                    mActiveTrack.clear();
4341                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4342                    standby();
4343                    mActiveTrack.clear();
4344                    mStartStopCond.broadcast();
4345                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4346                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4347                        mActiveTrack.clear();
4348                        mStartStopCond.broadcast();
4349                    } else if (readOnce) {
4350                        // record start succeeds only if first read from audio input
4351                        // succeeds
4352                        if (mBytesRead >= 0) {
4353                            mActiveTrack->mState = TrackBase::ACTIVE;
4354                        } else {
4355                            mActiveTrack.clear();
4356                        }
4357                        mStartStopCond.broadcast();
4358                    }
4359                    mStandby = false;
4360                }
4361            }
4362
4363            lockEffectChains_l(effectChains);
4364        }
4365
4366        if (mActiveTrack != 0) {
4367            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4368                mActiveTrack->mState != TrackBase::RESUMING) {
4369                unlockEffectChains(effectChains);
4370                usleep(kRecordThreadSleepUs);
4371                continue;
4372            }
4373            for (size_t i = 0; i < effectChains.size(); i ++) {
4374                effectChains[i]->process_l();
4375            }
4376
4377            buffer.frameCount = mFrameCount;
4378            status_t status = mActiveTrack->getNextBuffer(&buffer);
4379            if (status == NO_ERROR) {
4380                readOnce = true;
4381                size_t framesOut = buffer.frameCount;
4382                if (mResampler == NULL) {
4383                    // no resampling
4384                    while (framesOut) {
4385                        size_t framesIn = mFrameCount - mRsmpInIndex;
4386                        if (framesIn) {
4387                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4388                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4389                                    mActiveTrack->mFrameSize;
4390                            if (framesIn > framesOut)
4391                                framesIn = framesOut;
4392                            mRsmpInIndex += framesIn;
4393                            framesOut -= framesIn;
4394                            if (mChannelCount == mReqChannelCount) {
4395                                memcpy(dst, src, framesIn * mFrameSize);
4396                            } else {
4397                                if (mChannelCount == 1) {
4398                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4399                                            (int16_t *)src, framesIn);
4400                                } else {
4401                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4402                                            (int16_t *)src, framesIn);
4403                                }
4404                            }
4405                        }
4406                        if (framesOut && mFrameCount == mRsmpInIndex) {
4407                            void *readInto;
4408                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4409                                readInto = buffer.raw;
4410                                framesOut = 0;
4411                            } else {
4412                                readInto = mRsmpInBuffer;
4413                                mRsmpInIndex = 0;
4414                            }
4415                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4416                                    mBufferSize);
4417                            if (mBytesRead <= 0) {
4418                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4419                                {
4420                                    ALOGE("Error reading audio input");
4421                                    // Force input into standby so that it tries to
4422                                    // recover at next read attempt
4423                                    inputStandBy();
4424                                    usleep(kRecordThreadSleepUs);
4425                                }
4426                                mRsmpInIndex = mFrameCount;
4427                                framesOut = 0;
4428                                buffer.frameCount = 0;
4429                            }
4430#ifdef TEE_SINK
4431                            else if (mTeeSink != 0) {
4432                                (void) mTeeSink->write(readInto,
4433                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4434                            }
4435#endif
4436                        }
4437                    }
4438                } else {
4439                    // resampling
4440
4441                    // resampler accumulates, but we only have one source track
4442                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4443                    // alter output frame count as if we were expecting stereo samples
4444                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4445                        framesOut >>= 1;
4446                    }
4447                    mResampler->resample(mRsmpOutBuffer, framesOut,
4448                            this /* AudioBufferProvider* */);
4449                    // ditherAndClamp() works as long as all buffers returned by
4450                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4451                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4452                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4453                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4454                        // the resampler always outputs stereo samples:
4455                        // do post stereo to mono conversion
4456                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4457                                framesOut);
4458                    } else {
4459                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4460                    }
4461                    // now done with mRsmpOutBuffer
4462
4463                }
4464                if (mFramestoDrop == 0) {
4465                    mActiveTrack->releaseBuffer(&buffer);
4466                } else {
4467                    if (mFramestoDrop > 0) {
4468                        mFramestoDrop -= buffer.frameCount;
4469                        if (mFramestoDrop <= 0) {
4470                            clearSyncStartEvent();
4471                        }
4472                    } else {
4473                        mFramestoDrop += buffer.frameCount;
4474                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4475                                mSyncStartEvent->isCancelled()) {
4476                            ALOGW("Synced record %s, session %d, trigger session %d",
4477                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4478                                  mActiveTrack->sessionId(),
4479                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4480                            clearSyncStartEvent();
4481                        }
4482                    }
4483                }
4484                mActiveTrack->clearOverflow();
4485            }
4486            // client isn't retrieving buffers fast enough
4487            else {
4488                if (!mActiveTrack->setOverflow()) {
4489                    nsecs_t now = systemTime();
4490                    if ((now - lastWarning) > kWarningThrottleNs) {
4491                        ALOGW("RecordThread: buffer overflow");
4492                        lastWarning = now;
4493                    }
4494                }
4495                // Release the processor for a while before asking for a new buffer.
4496                // This will give the application more chance to read from the buffer and
4497                // clear the overflow.
4498                usleep(kRecordThreadSleepUs);
4499            }
4500        }
4501        // enable changes in effect chain
4502        unlockEffectChains(effectChains);
4503        effectChains.clear();
4504    }
4505
4506    standby();
4507
4508    {
4509        Mutex::Autolock _l(mLock);
4510        for (size_t i = 0; i < mTracks.size(); i++) {
4511            sp<RecordTrack> track = mTracks[i];
4512            track->invalidate();
4513        }
4514        mActiveTrack.clear();
4515        mStartStopCond.broadcast();
4516    }
4517
4518    releaseWakeLock();
4519
4520    ALOGV("RecordThread %p exiting", this);
4521    return false;
4522}
4523
4524void AudioFlinger::RecordThread::standby()
4525{
4526    if (!mStandby) {
4527        inputStandBy();
4528        mStandby = true;
4529    }
4530}
4531
4532void AudioFlinger::RecordThread::inputStandBy()
4533{
4534    mInput->stream->common.standby(&mInput->stream->common);
4535}
4536
4537sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4538        const sp<AudioFlinger::Client>& client,
4539        uint32_t sampleRate,
4540        audio_format_t format,
4541        audio_channel_mask_t channelMask,
4542        size_t frameCount,
4543        int sessionId,
4544        IAudioFlinger::track_flags_t *flags,
4545        pid_t tid,
4546        status_t *status)
4547{
4548    sp<RecordTrack> track;
4549    status_t lStatus;
4550
4551    lStatus = initCheck();
4552    if (lStatus != NO_ERROR) {
4553        ALOGE("Audio driver not initialized.");
4554        goto Exit;
4555    }
4556
4557    // client expresses a preference for FAST, but we get the final say
4558    if (*flags & IAudioFlinger::TRACK_FAST) {
4559      if (
4560            // use case: callback handler and frame count is default or at least as large as HAL
4561            (
4562                (tid != -1) &&
4563                ((frameCount == 0) ||
4564                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4565            ) &&
4566            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4567            // mono or stereo
4568            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4569              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4570            // hardware sample rate
4571            (sampleRate == mSampleRate) &&
4572            // record thread has an associated fast recorder
4573            hasFastRecorder()
4574            // FIXME test that RecordThread for this fast track has a capable output HAL
4575            // FIXME add a permission test also?
4576        ) {
4577        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4578        if (frameCount == 0) {
4579            frameCount = mFrameCount * kFastTrackMultiplier;
4580        }
4581        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4582                frameCount, mFrameCount);
4583      } else {
4584        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4585                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4586                "hasFastRecorder=%d tid=%d",
4587                frameCount, mFrameCount, format,
4588                audio_is_linear_pcm(format),
4589                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4590        *flags &= ~IAudioFlinger::TRACK_FAST;
4591        // For compatibility with AudioRecord calculation, buffer depth is forced
4592        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4593        // This is probably too conservative, but legacy application code may depend on it.
4594        // If you change this calculation, also review the start threshold which is related.
4595        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4596        size_t mNormalFrameCount = 2048; // FIXME
4597        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4598        if (minBufCount < 2) {
4599            minBufCount = 2;
4600        }
4601        size_t minFrameCount = mNormalFrameCount * minBufCount;
4602        if (frameCount < minFrameCount) {
4603            frameCount = minFrameCount;
4604        }
4605      }
4606    }
4607
4608    // FIXME use flags and tid similar to createTrack_l()
4609
4610    { // scope for mLock
4611        Mutex::Autolock _l(mLock);
4612
4613        track = new RecordTrack(this, client, sampleRate,
4614                      format, channelMask, frameCount, sessionId);
4615
4616        if (track->getCblk() == 0) {
4617            lStatus = NO_MEMORY;
4618            goto Exit;
4619        }
4620        mTracks.add(track);
4621
4622        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4623        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4624                        mAudioFlinger->btNrecIsOff();
4625        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4626        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4627
4628        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4629            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4630            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4631            // so ask activity manager to do this on our behalf
4632            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4633        }
4634    }
4635    lStatus = NO_ERROR;
4636
4637Exit:
4638    if (status) {
4639        *status = lStatus;
4640    }
4641    return track;
4642}
4643
4644status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4645                                           AudioSystem::sync_event_t event,
4646                                           int triggerSession)
4647{
4648    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4649    sp<ThreadBase> strongMe = this;
4650    status_t status = NO_ERROR;
4651
4652    if (event == AudioSystem::SYNC_EVENT_NONE) {
4653        clearSyncStartEvent();
4654    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4655        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4656                                       triggerSession,
4657                                       recordTrack->sessionId(),
4658                                       syncStartEventCallback,
4659                                       this);
4660        // Sync event can be cancelled by the trigger session if the track is not in a
4661        // compatible state in which case we start record immediately
4662        if (mSyncStartEvent->isCancelled()) {
4663            clearSyncStartEvent();
4664        } else {
4665            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4666            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4667        }
4668    }
4669
4670    {
4671        AutoMutex lock(mLock);
4672        if (mActiveTrack != 0) {
4673            if (recordTrack != mActiveTrack.get()) {
4674                status = -EBUSY;
4675            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4676                mActiveTrack->mState = TrackBase::ACTIVE;
4677            }
4678            return status;
4679        }
4680
4681        recordTrack->mState = TrackBase::IDLE;
4682        mActiveTrack = recordTrack;
4683        mLock.unlock();
4684        status_t status = AudioSystem::startInput(mId);
4685        mLock.lock();
4686        if (status != NO_ERROR) {
4687            mActiveTrack.clear();
4688            clearSyncStartEvent();
4689            return status;
4690        }
4691        mRsmpInIndex = mFrameCount;
4692        mBytesRead = 0;
4693        if (mResampler != NULL) {
4694            mResampler->reset();
4695        }
4696        mActiveTrack->mState = TrackBase::RESUMING;
4697        // signal thread to start
4698        ALOGV("Signal record thread");
4699        mWaitWorkCV.broadcast();
4700        // do not wait for mStartStopCond if exiting
4701        if (exitPending()) {
4702            mActiveTrack.clear();
4703            status = INVALID_OPERATION;
4704            goto startError;
4705        }
4706        mStartStopCond.wait(mLock);
4707        if (mActiveTrack == 0) {
4708            ALOGV("Record failed to start");
4709            status = BAD_VALUE;
4710            goto startError;
4711        }
4712        ALOGV("Record started OK");
4713        return status;
4714    }
4715
4716startError:
4717    AudioSystem::stopInput(mId);
4718    clearSyncStartEvent();
4719    return status;
4720}
4721
4722void AudioFlinger::RecordThread::clearSyncStartEvent()
4723{
4724    if (mSyncStartEvent != 0) {
4725        mSyncStartEvent->cancel();
4726    }
4727    mSyncStartEvent.clear();
4728    mFramestoDrop = 0;
4729}
4730
4731void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4732{
4733    sp<SyncEvent> strongEvent = event.promote();
4734
4735    if (strongEvent != 0) {
4736        RecordThread *me = (RecordThread *)strongEvent->cookie();
4737        me->handleSyncStartEvent(strongEvent);
4738    }
4739}
4740
4741void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4742{
4743    if (event == mSyncStartEvent) {
4744        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4745        // from audio HAL
4746        mFramestoDrop = mFrameCount * 2;
4747    }
4748}
4749
4750bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4751    ALOGV("RecordThread::stop");
4752    AutoMutex _l(mLock);
4753    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4754        return false;
4755    }
4756    recordTrack->mState = TrackBase::PAUSING;
4757    // do not wait for mStartStopCond if exiting
4758    if (exitPending()) {
4759        return true;
4760    }
4761    mStartStopCond.wait(mLock);
4762    // if we have been restarted, recordTrack == mActiveTrack.get() here
4763    if (exitPending() || recordTrack != mActiveTrack.get()) {
4764        ALOGV("Record stopped OK");
4765        return true;
4766    }
4767    return false;
4768}
4769
4770bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4771{
4772    return false;
4773}
4774
4775status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4776{
4777#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4778    if (!isValidSyncEvent(event)) {
4779        return BAD_VALUE;
4780    }
4781
4782    int eventSession = event->triggerSession();
4783    status_t ret = NAME_NOT_FOUND;
4784
4785    Mutex::Autolock _l(mLock);
4786
4787    for (size_t i = 0; i < mTracks.size(); i++) {
4788        sp<RecordTrack> track = mTracks[i];
4789        if (eventSession == track->sessionId()) {
4790            (void) track->setSyncEvent(event);
4791            ret = NO_ERROR;
4792        }
4793    }
4794    return ret;
4795#else
4796    return BAD_VALUE;
4797#endif
4798}
4799
4800// destroyTrack_l() must be called with ThreadBase::mLock held
4801void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4802{
4803    track->terminate();
4804    track->mState = TrackBase::STOPPED;
4805    // active tracks are removed by threadLoop()
4806    if (mActiveTrack != track) {
4807        removeTrack_l(track);
4808    }
4809}
4810
4811void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4812{
4813    mTracks.remove(track);
4814    // need anything related to effects here?
4815}
4816
4817void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4818{
4819    dumpInternals(fd, args);
4820    dumpTracks(fd, args);
4821    dumpEffectChains(fd, args);
4822}
4823
4824void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4825{
4826    const size_t SIZE = 256;
4827    char buffer[SIZE];
4828    String8 result;
4829
4830    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4831    result.append(buffer);
4832
4833    if (mActiveTrack != 0) {
4834        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4835        result.append(buffer);
4836        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4837        result.append(buffer);
4838        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4839        result.append(buffer);
4840        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4841        result.append(buffer);
4842        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4843        result.append(buffer);
4844    } else {
4845        result.append("No active record client\n");
4846    }
4847
4848    write(fd, result.string(), result.size());
4849
4850    dumpBase(fd, args);
4851}
4852
4853void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4854{
4855    const size_t SIZE = 256;
4856    char buffer[SIZE];
4857    String8 result;
4858
4859    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4860    result.append(buffer);
4861    RecordTrack::appendDumpHeader(result);
4862    for (size_t i = 0; i < mTracks.size(); ++i) {
4863        sp<RecordTrack> track = mTracks[i];
4864        if (track != 0) {
4865            track->dump(buffer, SIZE);
4866            result.append(buffer);
4867        }
4868    }
4869
4870    if (mActiveTrack != 0) {
4871        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4872        result.append(buffer);
4873        RecordTrack::appendDumpHeader(result);
4874        mActiveTrack->dump(buffer, SIZE);
4875        result.append(buffer);
4876
4877    }
4878    write(fd, result.string(), result.size());
4879}
4880
4881// AudioBufferProvider interface
4882status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4883{
4884    size_t framesReq = buffer->frameCount;
4885    size_t framesReady = mFrameCount - mRsmpInIndex;
4886    int channelCount;
4887
4888    if (framesReady == 0) {
4889        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4890        if (mBytesRead <= 0) {
4891            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4892                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4893                // Force input into standby so that it tries to
4894                // recover at next read attempt
4895                inputStandBy();
4896                usleep(kRecordThreadSleepUs);
4897            }
4898            buffer->raw = NULL;
4899            buffer->frameCount = 0;
4900            return NOT_ENOUGH_DATA;
4901        }
4902        mRsmpInIndex = 0;
4903        framesReady = mFrameCount;
4904    }
4905
4906    if (framesReq > framesReady) {
4907        framesReq = framesReady;
4908    }
4909
4910    if (mChannelCount == 1 && mReqChannelCount == 2) {
4911        channelCount = 1;
4912    } else {
4913        channelCount = 2;
4914    }
4915    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4916    buffer->frameCount = framesReq;
4917    return NO_ERROR;
4918}
4919
4920// AudioBufferProvider interface
4921void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4922{
4923    mRsmpInIndex += buffer->frameCount;
4924    buffer->frameCount = 0;
4925}
4926
4927bool AudioFlinger::RecordThread::checkForNewParameters_l()
4928{
4929    bool reconfig = false;
4930
4931    while (!mNewParameters.isEmpty()) {
4932        status_t status = NO_ERROR;
4933        String8 keyValuePair = mNewParameters[0];
4934        AudioParameter param = AudioParameter(keyValuePair);
4935        int value;
4936        audio_format_t reqFormat = mFormat;
4937        uint32_t reqSamplingRate = mReqSampleRate;
4938        uint32_t reqChannelCount = mReqChannelCount;
4939
4940        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4941            reqSamplingRate = value;
4942            reconfig = true;
4943        }
4944        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4945            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4946                status = BAD_VALUE;
4947            } else {
4948                reqFormat = (audio_format_t) value;
4949                reconfig = true;
4950            }
4951        }
4952        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4953            reqChannelCount = popcount(value);
4954            reconfig = true;
4955        }
4956        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4957            // do not accept frame count changes if tracks are open as the track buffer
4958            // size depends on frame count and correct behavior would not be guaranteed
4959            // if frame count is changed after track creation
4960            if (mActiveTrack != 0) {
4961                status = INVALID_OPERATION;
4962            } else {
4963                reconfig = true;
4964            }
4965        }
4966        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4967            // forward device change to effects that have requested to be
4968            // aware of attached audio device.
4969            for (size_t i = 0; i < mEffectChains.size(); i++) {
4970                mEffectChains[i]->setDevice_l(value);
4971            }
4972
4973            // store input device and output device but do not forward output device to audio HAL.
4974            // Note that status is ignored by the caller for output device
4975            // (see AudioFlinger::setParameters()
4976            if (audio_is_output_devices(value)) {
4977                mOutDevice = value;
4978                status = BAD_VALUE;
4979            } else {
4980                mInDevice = value;
4981                // disable AEC and NS if the device is a BT SCO headset supporting those
4982                // pre processings
4983                if (mTracks.size() > 0) {
4984                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4985                                        mAudioFlinger->btNrecIsOff();
4986                    for (size_t i = 0; i < mTracks.size(); i++) {
4987                        sp<RecordTrack> track = mTracks[i];
4988                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4989                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4990                    }
4991                }
4992            }
4993        }
4994        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4995                mAudioSource != (audio_source_t)value) {
4996            // forward device change to effects that have requested to be
4997            // aware of attached audio device.
4998            for (size_t i = 0; i < mEffectChains.size(); i++) {
4999                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5000            }
5001            mAudioSource = (audio_source_t)value;
5002        }
5003        if (status == NO_ERROR) {
5004            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5005                    keyValuePair.string());
5006            if (status == INVALID_OPERATION) {
5007                inputStandBy();
5008                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5009                        keyValuePair.string());
5010            }
5011            if (reconfig) {
5012                if (status == BAD_VALUE &&
5013                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5014                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5015                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5016                            <= (2 * reqSamplingRate)) &&
5017                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5018                            <= FCC_2 &&
5019                    (reqChannelCount <= FCC_2)) {
5020                    status = NO_ERROR;
5021                }
5022                if (status == NO_ERROR) {
5023                    readInputParameters();
5024                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5025                }
5026            }
5027        }
5028
5029        mNewParameters.removeAt(0);
5030
5031        mParamStatus = status;
5032        mParamCond.signal();
5033        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5034        // already timed out waiting for the status and will never signal the condition.
5035        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5036    }
5037    return reconfig;
5038}
5039
5040String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5041{
5042    Mutex::Autolock _l(mLock);
5043    if (initCheck() != NO_ERROR) {
5044        return String8();
5045    }
5046
5047    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5048    const String8 out_s8(s);
5049    free(s);
5050    return out_s8;
5051}
5052
5053void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5054    AudioSystem::OutputDescriptor desc;
5055    void *param2 = NULL;
5056
5057    switch (event) {
5058    case AudioSystem::INPUT_OPENED:
5059    case AudioSystem::INPUT_CONFIG_CHANGED:
5060        desc.channelMask = mChannelMask;
5061        desc.samplingRate = mSampleRate;
5062        desc.format = mFormat;
5063        desc.frameCount = mFrameCount;
5064        desc.latency = 0;
5065        param2 = &desc;
5066        break;
5067
5068    case AudioSystem::INPUT_CLOSED:
5069    default:
5070        break;
5071    }
5072    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5073}
5074
5075void AudioFlinger::RecordThread::readInputParameters()
5076{
5077    delete[] mRsmpInBuffer;
5078    // mRsmpInBuffer is always assigned a new[] below
5079    delete[] mRsmpOutBuffer;
5080    mRsmpOutBuffer = NULL;
5081    delete mResampler;
5082    mResampler = NULL;
5083
5084    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5085    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5086    mChannelCount = popcount(mChannelMask);
5087    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5088    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5089        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5090    }
5091    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5092    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5093    mFrameCount = mBufferSize / mFrameSize;
5094    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5095
5096    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5097    {
5098        int channelCount;
5099        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5100        // stereo to mono post process as the resampler always outputs stereo.
5101        if (mChannelCount == 1 && mReqChannelCount == 2) {
5102            channelCount = 1;
5103        } else {
5104            channelCount = 2;
5105        }
5106        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5107        mResampler->setSampleRate(mSampleRate);
5108        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5109        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5110
5111        // optmization: if mono to mono, alter input frame count as if we were inputing
5112        // stereo samples
5113        if (mChannelCount == 1 && mReqChannelCount == 1) {
5114            mFrameCount >>= 1;
5115        }
5116
5117    }
5118    mRsmpInIndex = mFrameCount;
5119}
5120
5121unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5122{
5123    Mutex::Autolock _l(mLock);
5124    if (initCheck() != NO_ERROR) {
5125        return 0;
5126    }
5127
5128    return mInput->stream->get_input_frames_lost(mInput->stream);
5129}
5130
5131uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5132{
5133    Mutex::Autolock _l(mLock);
5134    uint32_t result = 0;
5135    if (getEffectChain_l(sessionId) != 0) {
5136        result = EFFECT_SESSION;
5137    }
5138
5139    for (size_t i = 0; i < mTracks.size(); ++i) {
5140        if (sessionId == mTracks[i]->sessionId()) {
5141            result |= TRACK_SESSION;
5142            break;
5143        }
5144    }
5145
5146    return result;
5147}
5148
5149KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5150{
5151    KeyedVector<int, bool> ids;
5152    Mutex::Autolock _l(mLock);
5153    for (size_t j = 0; j < mTracks.size(); ++j) {
5154        sp<RecordThread::RecordTrack> track = mTracks[j];
5155        int sessionId = track->sessionId();
5156        if (ids.indexOfKey(sessionId) < 0) {
5157            ids.add(sessionId, true);
5158        }
5159    }
5160    return ids;
5161}
5162
5163AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5164{
5165    Mutex::Autolock _l(mLock);
5166    AudioStreamIn *input = mInput;
5167    mInput = NULL;
5168    return input;
5169}
5170
5171// this method must always be called either with ThreadBase mLock held or inside the thread loop
5172audio_stream_t* AudioFlinger::RecordThread::stream() const
5173{
5174    if (mInput == NULL) {
5175        return NULL;
5176    }
5177    return &mInput->stream->common;
5178}
5179
5180status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5181{
5182    // only one chain per input thread
5183    if (mEffectChains.size() != 0) {
5184        return INVALID_OPERATION;
5185    }
5186    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5187
5188    chain->setInBuffer(NULL);
5189    chain->setOutBuffer(NULL);
5190
5191    checkSuspendOnAddEffectChain_l(chain);
5192
5193    mEffectChains.add(chain);
5194
5195    return NO_ERROR;
5196}
5197
5198size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5199{
5200    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5201    ALOGW_IF(mEffectChains.size() != 1,
5202            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5203            chain.get(), mEffectChains.size(), this);
5204    if (mEffectChains.size() == 1) {
5205        mEffectChains.removeAt(0);
5206    }
5207    return 0;
5208}
5209
5210}; // namespace android
5211