Threads.cpp revision 5736c35b841de56ce394b4879389f669b61425e6
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377                if (err != 0) {
378                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379                          "error %d",
380                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381                }
382            } break;
383            case CFG_EVENT_IO: {
384                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385                mAudioFlinger->mLock.lock();
386                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387                mAudioFlinger->mLock.unlock();
388            } break;
389            default:
390                ALOGE("processConfigEvents() unknown event type %d", event->type());
391                break;
392        }
393        delete event;
394        mLock.lock();
395    }
396    mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401    const size_t SIZE = 256;
402    char buffer[SIZE];
403    String8 result;
404
405    bool locked = AudioFlinger::dumpTryLock(mLock);
406    if (!locked) {
407        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408        write(fd, buffer, strlen(buffer));
409    }
410
411    snprintf(buffer, SIZE, "io handle: %d\n", mId);
412    result.append(buffer);
413    snprintf(buffer, SIZE, "TID: %d\n", getTid());
414    result.append(buffer);
415    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416    result.append(buffer);
417    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430    result.append(buffer);
431
432    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433    result.append(buffer);
434    result.append(" Index Command");
435    for (size_t i = 0; i < mNewParameters.size(); ++i) {
436        snprintf(buffer, SIZE, "\n %02d    ", i);
437        result.append(buffer);
438        result.append(mNewParameters[i]);
439    }
440
441    snprintf(buffer, SIZE, "\n\nPending config events: \n");
442    result.append(buffer);
443    for (size_t i = 0; i < mConfigEvents.size(); i++) {
444        mConfigEvents[i]->dump(buffer, SIZE);
445        result.append(buffer);
446    }
447    result.append("\n");
448
449    write(fd, result.string(), result.size());
450
451    if (locked) {
452        mLock.unlock();
453    }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458    const size_t SIZE = 256;
459    char buffer[SIZE];
460    String8 result;
461
462    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463    write(fd, buffer, strlen(buffer));
464
465    for (size_t i = 0; i < mEffectChains.size(); ++i) {
466        sp<EffectChain> chain = mEffectChains[i];
467        if (chain != 0) {
468            chain->dump(fd, args);
469        }
470    }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475    Mutex::Autolock _l(mLock);
476    acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481    if (mPowerManager == 0) {
482        // use checkService() to avoid blocking if power service is not up yet
483        sp<IBinder> binder =
484            defaultServiceManager()->checkService(String16("power"));
485        if (binder == 0) {
486            ALOGW("Thread %s cannot connect to the power manager service", mName);
487        } else {
488            mPowerManager = interface_cast<IPowerManager>(binder);
489            binder->linkToDeath(mDeathRecipient);
490        }
491    }
492    if (mPowerManager != 0) {
493        sp<IBinder> binder = new BBinder();
494        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495                                                         binder,
496                                                         String16(mName));
497        if (status == NO_ERROR) {
498            mWakeLockToken = binder;
499        }
500        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501    }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506    Mutex::Autolock _l(mLock);
507    releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512    if (mWakeLockToken != 0) {
513        ALOGV("releaseWakeLock_l() %s", mName);
514        if (mPowerManager != 0) {
515            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516        }
517        mWakeLockToken.clear();
518    }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525    mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530    sp<ThreadBase> thread = mThread.promote();
531    if (thread != 0) {
532        thread->clearPowerManager();
533    }
534    ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538        const effect_uuid_t *type, bool suspend, int sessionId)
539{
540    Mutex::Autolock _l(mLock);
541    setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    sp<EffectChain> chain = getEffectChain_l(sessionId);
548    if (chain != 0) {
549        if (type != NULL) {
550            chain->setEffectSuspended_l(type, suspend);
551        } else {
552            chain->setEffectSuspendedAll_l(suspend);
553        }
554    }
555
556    updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562    if (index < 0) {
563        return;
564    }
565
566    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567            mSuspendedSessions.valueAt(index);
568
569    for (size_t i = 0; i < sessionEffects.size(); i++) {
570        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571        for (int j = 0; j < desc->mRefCount; j++) {
572            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573                chain->setEffectSuspendedAll_l(true);
574            } else {
575                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576                    desc->mType.timeLow);
577                chain->setEffectSuspended_l(&desc->mType, true);
578            }
579        }
580    }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584                                                         bool suspend,
585                                                         int sessionId)
586{
587    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591    if (suspend) {
592        if (index >= 0) {
593            sessionEffects = mSuspendedSessions.valueAt(index);
594        } else {
595            mSuspendedSessions.add(sessionId, sessionEffects);
596        }
597    } else {
598        if (index < 0) {
599            return;
600        }
601        sessionEffects = mSuspendedSessions.valueAt(index);
602    }
603
604
605    int key = EffectChain::kKeyForSuspendAll;
606    if (type != NULL) {
607        key = type->timeLow;
608    }
609    index = sessionEffects.indexOfKey(key);
610
611    sp<SuspendedSessionDesc> desc;
612    if (suspend) {
613        if (index >= 0) {
614            desc = sessionEffects.valueAt(index);
615        } else {
616            desc = new SuspendedSessionDesc();
617            if (type != NULL) {
618                desc->mType = *type;
619            }
620            sessionEffects.add(key, desc);
621            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622        }
623        desc->mRefCount++;
624    } else {
625        if (index < 0) {
626            return;
627        }
628        desc = sessionEffects.valueAt(index);
629        if (--desc->mRefCount == 0) {
630            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631            sessionEffects.removeItemsAt(index);
632            if (sessionEffects.isEmpty()) {
633                ALOGV("updateSuspendedSessions_l() restore removing session %d",
634                                 sessionId);
635                mSuspendedSessions.removeItem(sessionId);
636            }
637        }
638    }
639    if (!sessionEffects.isEmpty()) {
640        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641    }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645                                                            bool enabled,
646                                                            int sessionId)
647{
648    Mutex::Autolock _l(mLock);
649    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    if (mType != RECORD) {
657        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658        // another session. This gives the priority to well behaved effect control panels
659        // and applications not using global effects.
660        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661        // global effects
662        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664        }
665    }
666
667    sp<EffectChain> chain = getEffectChain_l(sessionId);
668    if (chain != 0) {
669        chain->checkSuspendOnEffectEnabled(effect, enabled);
670    }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675        const sp<AudioFlinger::Client>& client,
676        const sp<IEffectClient>& effectClient,
677        int32_t priority,
678        int sessionId,
679        effect_descriptor_t *desc,
680        int *enabled,
681        status_t *status
682        )
683{
684    sp<EffectModule> effect;
685    sp<EffectHandle> handle;
686    status_t lStatus;
687    sp<EffectChain> chain;
688    bool chainCreated = false;
689    bool effectCreated = false;
690    bool effectRegistered = false;
691
692    lStatus = initCheck();
693    if (lStatus != NO_ERROR) {
694        ALOGW("createEffect_l() Audio driver not initialized.");
695        goto Exit;
696    }
697
698    // Do not allow effects with session ID 0 on direct output or duplicating threads
699    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702                desc->name, sessionId);
703        lStatus = BAD_VALUE;
704        goto Exit;
705    }
706    // Only Pre processor effects are allowed on input threads and only on input threads
707    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709                desc->name, desc->flags, mType);
710        lStatus = BAD_VALUE;
711        goto Exit;
712    }
713
714    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716    { // scope for mLock
717        Mutex::Autolock _l(mLock);
718
719        // check for existing effect chain with the requested audio session
720        chain = getEffectChain_l(sessionId);
721        if (chain == 0) {
722            // create a new chain for this session
723            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724            chain = new EffectChain(this, sessionId);
725            addEffectChain_l(chain);
726            chain->setStrategy(getStrategyForSession_l(sessionId));
727            chainCreated = true;
728        } else {
729            effect = chain->getEffectFromDesc_l(desc);
730        }
731
732        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734        if (effect == 0) {
735            int id = mAudioFlinger->nextUniqueId();
736            // Check CPU and memory usage
737            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738            if (lStatus != NO_ERROR) {
739                goto Exit;
740            }
741            effectRegistered = true;
742            // create a new effect module if none present in the chain
743            effect = new EffectModule(this, chain, desc, id, sessionId);
744            lStatus = effect->status();
745            if (lStatus != NO_ERROR) {
746                goto Exit;
747            }
748            lStatus = chain->addEffect_l(effect);
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            effectCreated = true;
753
754            effect->setDevice(mOutDevice);
755            effect->setDevice(mInDevice);
756            effect->setMode(mAudioFlinger->getMode());
757            effect->setAudioSource(mAudioSource);
758        }
759        // create effect handle and connect it to effect module
760        handle = new EffectHandle(effect, client, effectClient, priority);
761        lStatus = effect->addHandle(handle.get());
762        if (enabled != NULL) {
763            *enabled = (int)effect->isEnabled();
764        }
765    }
766
767Exit:
768    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769        Mutex::Autolock _l(mLock);
770        if (effectCreated) {
771            chain->removeEffect_l(effect);
772        }
773        if (effectRegistered) {
774            AudioSystem::unregisterEffect(effect->id());
775        }
776        if (chainCreated) {
777            removeEffectChain_l(chain);
778        }
779        handle.clear();
780    }
781
782    if (status != NULL) {
783        *status = lStatus;
784    }
785    return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790    Mutex::Autolock _l(mLock);
791    return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796    sp<EffectChain> chain = getEffectChain_l(sessionId);
797    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804    // check for existing effect chain with the requested audio session
805    int sessionId = effect->sessionId();
806    sp<EffectChain> chain = getEffectChain_l(sessionId);
807    bool chainCreated = false;
808
809    if (chain == 0) {
810        // create a new chain for this session
811        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812        chain = new EffectChain(this, sessionId);
813        addEffectChain_l(chain);
814        chain->setStrategy(getStrategyForSession_l(sessionId));
815        chainCreated = true;
816    }
817    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819    if (chain->getEffectFromId_l(effect->id()) != 0) {
820        ALOGW("addEffect_l() %p effect %s already present in chain %p",
821                this, effect->desc().name, chain.get());
822        return BAD_VALUE;
823    }
824
825    status_t status = chain->addEffect_l(effect);
826    if (status != NO_ERROR) {
827        if (chainCreated) {
828            removeEffectChain_l(chain);
829        }
830        return status;
831    }
832
833    effect->setDevice(mOutDevice);
834    effect->setDevice(mInDevice);
835    effect->setMode(mAudioFlinger->getMode());
836    effect->setAudioSource(mAudioSource);
837    return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843    effect_descriptor_t desc = effect->desc();
844    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845        detachAuxEffect_l(effect->id());
846    }
847
848    sp<EffectChain> chain = effect->chain().promote();
849    if (chain != 0) {
850        // remove effect chain if removing last effect
851        if (chain->removeEffect_l(effect) == 0) {
852            removeEffectChain_l(chain);
853        }
854    } else {
855        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856    }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862    effectChains = mEffectChains;
863    for (size_t i = 0; i < mEffectChains.size(); i++) {
864        mEffectChains[i]->lock();
865    }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871    for (size_t i = 0; i < effectChains.size(); i++) {
872        effectChains[i]->unlock();
873    }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878    Mutex::Autolock _l(mLock);
879    return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884    size_t size = mEffectChains.size();
885    for (size_t i = 0; i < size; i++) {
886        if (mEffectChains[i]->sessionId() == sessionId) {
887            return mEffectChains[i];
888        }
889    }
890    return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895    Mutex::Autolock _l(mLock);
896    size_t size = mEffectChains.size();
897    for (size_t i = 0; i < size; i++) {
898        mEffectChains[i]->setMode_l(mode);
899    }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903                                                    EffectHandle *handle,
904                                                    bool unpinIfLast) {
905
906    Mutex::Autolock _l(mLock);
907    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908    // delete the effect module if removing last handle on it
909    if (effect->removeHandle(handle) == 0) {
910        if (!effect->isPinned() || unpinIfLast) {
911            removeEffect_l(effect);
912            AudioSystem::unregisterEffect(effect->id());
913        }
914    }
915}
916
917// ----------------------------------------------------------------------------
918//      Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922                                             AudioStreamOut* output,
923                                             audio_io_handle_t id,
924                                             audio_devices_t device,
925                                             type_t type)
926    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928        // mStreamTypes[] initialized in constructor body
929        mOutput(output),
930        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931        mMixerStatus(MIXER_IDLE),
932        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934        mScreenState(AudioFlinger::mScreenState),
935        // index 0 is reserved for normal mixer's submix
936        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938    snprintf(mName, kNameLength, "AudioOut_%X", id);
939
940    // Assumes constructor is called by AudioFlinger with it's mLock held, but
941    // it would be safer to explicitly pass initial masterVolume/masterMute as
942    // parameter.
943    //
944    // If the HAL we are using has support for master volume or master mute,
945    // then do not attenuate or mute during mixing (just leave the volume at 1.0
946    // and the mute set to false).
947    mMasterVolume = audioFlinger->masterVolume_l();
948    mMasterMute = audioFlinger->masterMute_l();
949    if (mOutput && mOutput->audioHwDev) {
950        if (mOutput->audioHwDev->canSetMasterVolume()) {
951            mMasterVolume = 1.0;
952        }
953
954        if (mOutput->audioHwDev->canSetMasterMute()) {
955            mMasterMute = false;
956        }
957    }
958
959    readOutputParameters();
960
961    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
962    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
963    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
964            stream = (audio_stream_type_t) (stream + 1)) {
965        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
966        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
967    }
968    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
969    // because mAudioFlinger doesn't have one to copy from
970}
971
972AudioFlinger::PlaybackThread::~PlaybackThread()
973{
974    delete [] mMixBuffer;
975}
976
977void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
978{
979    dumpInternals(fd, args);
980    dumpTracks(fd, args);
981    dumpEffectChains(fd, args);
982}
983
984void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
985{
986    const size_t SIZE = 256;
987    char buffer[SIZE];
988    String8 result;
989
990    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
991    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
992        const stream_type_t *st = &mStreamTypes[i];
993        if (i > 0) {
994            result.appendFormat(", ");
995        }
996        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
997        if (st->mute) {
998            result.append("M");
999        }
1000    }
1001    result.append("\n");
1002    write(fd, result.string(), result.length());
1003    result.clear();
1004
1005    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1006    result.append(buffer);
1007    Track::appendDumpHeader(result);
1008    for (size_t i = 0; i < mTracks.size(); ++i) {
1009        sp<Track> track = mTracks[i];
1010        if (track != 0) {
1011            track->dump(buffer, SIZE);
1012            result.append(buffer);
1013        }
1014    }
1015
1016    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1017    result.append(buffer);
1018    Track::appendDumpHeader(result);
1019    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1020        sp<Track> track = mActiveTracks[i].promote();
1021        if (track != 0) {
1022            track->dump(buffer, SIZE);
1023            result.append(buffer);
1024        }
1025    }
1026    write(fd, result.string(), result.size());
1027
1028    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1029    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1030    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1031            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1032}
1033
1034void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1035{
1036    const size_t SIZE = 256;
1037    char buffer[SIZE];
1038    String8 result;
1039
1040    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1041    result.append(buffer);
1042    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1043            ns2ms(systemTime() - mLastWriteTime));
1044    result.append(buffer);
1045    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1054    result.append(buffer);
1055    write(fd, result.string(), result.size());
1056    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1057
1058    dumpBase(fd, args);
1059}
1060
1061// Thread virtuals
1062status_t AudioFlinger::PlaybackThread::readyToRun()
1063{
1064    status_t status = initCheck();
1065    if (status == NO_ERROR) {
1066        ALOGI("AudioFlinger's thread %p ready to run", this);
1067    } else {
1068        ALOGE("No working audio driver found.");
1069    }
1070    return status;
1071}
1072
1073void AudioFlinger::PlaybackThread::onFirstRef()
1074{
1075    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1076}
1077
1078// ThreadBase virtuals
1079void AudioFlinger::PlaybackThread::preExit()
1080{
1081    ALOGV("  preExit()");
1082    // FIXME this is using hard-coded strings but in the future, this functionality will be
1083    //       converted to use audio HAL extensions required to support tunneling
1084    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1085}
1086
1087// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1088sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1089        const sp<AudioFlinger::Client>& client,
1090        audio_stream_type_t streamType,
1091        uint32_t sampleRate,
1092        audio_format_t format,
1093        audio_channel_mask_t channelMask,
1094        size_t frameCount,
1095        const sp<IMemory>& sharedBuffer,
1096        int sessionId,
1097        IAudioFlinger::track_flags_t *flags,
1098        pid_t tid,
1099        status_t *status)
1100{
1101    sp<Track> track;
1102    status_t lStatus;
1103
1104    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1105
1106    // client expresses a preference for FAST, but we get the final say
1107    if (*flags & IAudioFlinger::TRACK_FAST) {
1108      if (
1109            // not timed
1110            (!isTimed) &&
1111            // either of these use cases:
1112            (
1113              // use case 1: shared buffer with any frame count
1114              (
1115                (sharedBuffer != 0)
1116              ) ||
1117              // use case 2: callback handler and frame count is default or at least as large as HAL
1118              (
1119                (tid != -1) &&
1120                ((frameCount == 0) ||
1121                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1122              )
1123            ) &&
1124            // PCM data
1125            audio_is_linear_pcm(format) &&
1126            // mono or stereo
1127            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1128              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1129#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1130            // hardware sample rate
1131            (sampleRate == mSampleRate) &&
1132#endif
1133            // normal mixer has an associated fast mixer
1134            hasFastMixer() &&
1135            // there are sufficient fast track slots available
1136            (mFastTrackAvailMask != 0)
1137            // FIXME test that MixerThread for this fast track has a capable output HAL
1138            // FIXME add a permission test also?
1139        ) {
1140        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1141        if (frameCount == 0) {
1142            frameCount = mFrameCount * kFastTrackMultiplier;
1143        }
1144        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1145                frameCount, mFrameCount);
1146      } else {
1147        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1148                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1149                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1150                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1151                audio_is_linear_pcm(format),
1152                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1153        *flags &= ~IAudioFlinger::TRACK_FAST;
1154        // For compatibility with AudioTrack calculation, buffer depth is forced
1155        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1156        // This is probably too conservative, but legacy application code may depend on it.
1157        // If you change this calculation, also review the start threshold which is related.
1158        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1159        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1160        if (minBufCount < 2) {
1161            minBufCount = 2;
1162        }
1163        size_t minFrameCount = mNormalFrameCount * minBufCount;
1164        if (frameCount < minFrameCount) {
1165            frameCount = minFrameCount;
1166        }
1167      }
1168    }
1169
1170    if (mType == DIRECT) {
1171        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1172            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1173                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1174                        "for output %p with format %d",
1175                        sampleRate, format, channelMask, mOutput, mFormat);
1176                lStatus = BAD_VALUE;
1177                goto Exit;
1178            }
1179        }
1180    } else {
1181        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1182        if (sampleRate > mSampleRate*2) {
1183            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1184            lStatus = BAD_VALUE;
1185            goto Exit;
1186        }
1187    }
1188
1189    lStatus = initCheck();
1190    if (lStatus != NO_ERROR) {
1191        ALOGE("Audio driver not initialized.");
1192        goto Exit;
1193    }
1194
1195    { // scope for mLock
1196        Mutex::Autolock _l(mLock);
1197
1198        // all tracks in same audio session must share the same routing strategy otherwise
1199        // conflicts will happen when tracks are moved from one output to another by audio policy
1200        // manager
1201        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1202        for (size_t i = 0; i < mTracks.size(); ++i) {
1203            sp<Track> t = mTracks[i];
1204            if (t != 0 && !t->isOutputTrack()) {
1205                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1206                if (sessionId == t->sessionId() && strategy != actual) {
1207                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1208                            strategy, actual);
1209                    lStatus = BAD_VALUE;
1210                    goto Exit;
1211                }
1212            }
1213        }
1214
1215        if (!isTimed) {
1216            track = new Track(this, client, streamType, sampleRate, format,
1217                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1218        } else {
1219            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1220                    channelMask, frameCount, sharedBuffer, sessionId);
1221        }
1222        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1223            lStatus = NO_MEMORY;
1224            goto Exit;
1225        }
1226        mTracks.add(track);
1227
1228        sp<EffectChain> chain = getEffectChain_l(sessionId);
1229        if (chain != 0) {
1230            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1231            track->setMainBuffer(chain->inBuffer());
1232            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1233            chain->incTrackCnt();
1234        }
1235
1236        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1237            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1238            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1239            // so ask activity manager to do this on our behalf
1240            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1241        }
1242    }
1243
1244    lStatus = NO_ERROR;
1245
1246Exit:
1247    if (status) {
1248        *status = lStatus;
1249    }
1250    return track;
1251}
1252
1253uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1254{
1255    return latency;
1256}
1257
1258uint32_t AudioFlinger::PlaybackThread::latency() const
1259{
1260    Mutex::Autolock _l(mLock);
1261    return latency_l();
1262}
1263uint32_t AudioFlinger::PlaybackThread::latency_l() const
1264{
1265    if (initCheck() == NO_ERROR) {
1266        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1267    } else {
1268        return 0;
1269    }
1270}
1271
1272void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1273{
1274    Mutex::Autolock _l(mLock);
1275    // Don't apply master volume in SW if our HAL can do it for us.
1276    if (mOutput && mOutput->audioHwDev &&
1277        mOutput->audioHwDev->canSetMasterVolume()) {
1278        mMasterVolume = 1.0;
1279    } else {
1280        mMasterVolume = value;
1281    }
1282}
1283
1284void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1285{
1286    Mutex::Autolock _l(mLock);
1287    // Don't apply master mute in SW if our HAL can do it for us.
1288    if (mOutput && mOutput->audioHwDev &&
1289        mOutput->audioHwDev->canSetMasterMute()) {
1290        mMasterMute = false;
1291    } else {
1292        mMasterMute = muted;
1293    }
1294}
1295
1296void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1297{
1298    Mutex::Autolock _l(mLock);
1299    mStreamTypes[stream].volume = value;
1300}
1301
1302void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1303{
1304    Mutex::Autolock _l(mLock);
1305    mStreamTypes[stream].mute = muted;
1306}
1307
1308float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1309{
1310    Mutex::Autolock _l(mLock);
1311    return mStreamTypes[stream].volume;
1312}
1313
1314// addTrack_l() must be called with ThreadBase::mLock held
1315status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1316{
1317    status_t status = ALREADY_EXISTS;
1318
1319    // set retry count for buffer fill
1320    track->mRetryCount = kMaxTrackStartupRetries;
1321    if (mActiveTracks.indexOf(track) < 0) {
1322        // the track is newly added, make sure it fills up all its
1323        // buffers before playing. This is to ensure the client will
1324        // effectively get the latency it requested.
1325        track->mFillingUpStatus = Track::FS_FILLING;
1326        track->mResetDone = false;
1327        track->mPresentationCompleteFrames = 0;
1328        mActiveTracks.add(track);
1329        if (track->mainBuffer() != mMixBuffer) {
1330            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1331            if (chain != 0) {
1332                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1333                        track->sessionId());
1334                chain->incActiveTrackCnt();
1335            }
1336        }
1337
1338        status = NO_ERROR;
1339    }
1340
1341    ALOGV("mWaitWorkCV.broadcast");
1342    mWaitWorkCV.broadcast();
1343
1344    return status;
1345}
1346
1347// destroyTrack_l() must be called with ThreadBase::mLock held
1348void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1349{
1350    track->mState = TrackBase::TERMINATED;
1351    // active tracks are removed by threadLoop()
1352    if (mActiveTracks.indexOf(track) < 0) {
1353        removeTrack_l(track);
1354    }
1355}
1356
1357void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1358{
1359    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1360    mTracks.remove(track);
1361    deleteTrackName_l(track->name());
1362    // redundant as track is about to be destroyed, for dumpsys only
1363    track->mName = -1;
1364    if (track->isFastTrack()) {
1365        int index = track->mFastIndex;
1366        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1367        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1368        mFastTrackAvailMask |= 1 << index;
1369        // redundant as track is about to be destroyed, for dumpsys only
1370        track->mFastIndex = -1;
1371    }
1372    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1373    if (chain != 0) {
1374        chain->decTrackCnt();
1375    }
1376}
1377
1378String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1379{
1380    String8 out_s8 = String8("");
1381    char *s;
1382
1383    Mutex::Autolock _l(mLock);
1384    if (initCheck() != NO_ERROR) {
1385        return out_s8;
1386    }
1387
1388    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1389    out_s8 = String8(s);
1390    free(s);
1391    return out_s8;
1392}
1393
1394// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1395void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1396    AudioSystem::OutputDescriptor desc;
1397    void *param2 = NULL;
1398
1399    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1400            param);
1401
1402    switch (event) {
1403    case AudioSystem::OUTPUT_OPENED:
1404    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1405        desc.channels = mChannelMask;
1406        desc.samplingRate = mSampleRate;
1407        desc.format = mFormat;
1408        desc.frameCount = mNormalFrameCount; // FIXME see
1409                                             // AudioFlinger::frameCount(audio_io_handle_t)
1410        desc.latency = latency();
1411        param2 = &desc;
1412        break;
1413
1414    case AudioSystem::STREAM_CONFIG_CHANGED:
1415        param2 = &param;
1416    case AudioSystem::OUTPUT_CLOSED:
1417    default:
1418        break;
1419    }
1420    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1421}
1422
1423void AudioFlinger::PlaybackThread::readOutputParameters()
1424{
1425    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1426    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1427    mChannelCount = (uint16_t)popcount(mChannelMask);
1428    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1429    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1430    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1431    if (mFrameCount & 15) {
1432        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1433                mFrameCount);
1434    }
1435
1436    // Calculate size of normal mix buffer relative to the HAL output buffer size
1437    double multiplier = 1.0;
1438    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1439            kUseFastMixer == FastMixer_Dynamic)) {
1440        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1441        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1442        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1443        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1444        maxNormalFrameCount = maxNormalFrameCount & ~15;
1445        if (maxNormalFrameCount < minNormalFrameCount) {
1446            maxNormalFrameCount = minNormalFrameCount;
1447        }
1448        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1449        if (multiplier <= 1.0) {
1450            multiplier = 1.0;
1451        } else if (multiplier <= 2.0) {
1452            if (2 * mFrameCount <= maxNormalFrameCount) {
1453                multiplier = 2.0;
1454            } else {
1455                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1456            }
1457        } else {
1458            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1459            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1460            // track, but we sometimes have to do this to satisfy the maximum frame count
1461            // constraint)
1462            // FIXME this rounding up should not be done if no HAL SRC
1463            uint32_t truncMult = (uint32_t) multiplier;
1464            if ((truncMult & 1)) {
1465                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1466                    ++truncMult;
1467                }
1468            }
1469            multiplier = (double) truncMult;
1470        }
1471    }
1472    mNormalFrameCount = multiplier * mFrameCount;
1473    // round up to nearest 16 frames to satisfy AudioMixer
1474    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1475    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1476            mNormalFrameCount);
1477
1478    delete[] mMixBuffer;
1479    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1480    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1481
1482    // force reconfiguration of effect chains and engines to take new buffer size and audio
1483    // parameters into account
1484    // Note that mLock is not held when readOutputParameters() is called from the constructor
1485    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1486    // matter.
1487    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1488    Vector< sp<EffectChain> > effectChains = mEffectChains;
1489    for (size_t i = 0; i < effectChains.size(); i ++) {
1490        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1491    }
1492}
1493
1494
1495status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1496{
1497    if (halFrames == NULL || dspFrames == NULL) {
1498        return BAD_VALUE;
1499    }
1500    Mutex::Autolock _l(mLock);
1501    if (initCheck() != NO_ERROR) {
1502        return INVALID_OPERATION;
1503    }
1504    size_t framesWritten = mBytesWritten / mFrameSize;
1505    *halFrames = framesWritten;
1506
1507    if (isSuspended()) {
1508        // return an estimation of rendered frames when the output is suspended
1509        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1510        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1511        return NO_ERROR;
1512    } else {
1513        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1514    }
1515}
1516
1517uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1518{
1519    Mutex::Autolock _l(mLock);
1520    uint32_t result = 0;
1521    if (getEffectChain_l(sessionId) != 0) {
1522        result = EFFECT_SESSION;
1523    }
1524
1525    for (size_t i = 0; i < mTracks.size(); ++i) {
1526        sp<Track> track = mTracks[i];
1527        if (sessionId == track->sessionId() && !track->isInvalid()) {
1528            result |= TRACK_SESSION;
1529            break;
1530        }
1531    }
1532
1533    return result;
1534}
1535
1536uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1537{
1538    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1539    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1540    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1541        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1542    }
1543    for (size_t i = 0; i < mTracks.size(); i++) {
1544        sp<Track> track = mTracks[i];
1545        if (sessionId == track->sessionId() && !track->isInvalid()) {
1546            return AudioSystem::getStrategyForStream(track->streamType());
1547        }
1548    }
1549    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1550}
1551
1552
1553AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1554{
1555    Mutex::Autolock _l(mLock);
1556    return mOutput;
1557}
1558
1559AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1560{
1561    Mutex::Autolock _l(mLock);
1562    AudioStreamOut *output = mOutput;
1563    mOutput = NULL;
1564    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1565    //       must push a NULL and wait for ack
1566    mOutputSink.clear();
1567    mPipeSink.clear();
1568    mNormalSink.clear();
1569    return output;
1570}
1571
1572// this method must always be called either with ThreadBase mLock held or inside the thread loop
1573audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1574{
1575    if (mOutput == NULL) {
1576        return NULL;
1577    }
1578    return &mOutput->stream->common;
1579}
1580
1581uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1582{
1583    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1584}
1585
1586status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1587{
1588    if (!isValidSyncEvent(event)) {
1589        return BAD_VALUE;
1590    }
1591
1592    Mutex::Autolock _l(mLock);
1593
1594    for (size_t i = 0; i < mTracks.size(); ++i) {
1595        sp<Track> track = mTracks[i];
1596        if (event->triggerSession() == track->sessionId()) {
1597            (void) track->setSyncEvent(event);
1598            return NO_ERROR;
1599        }
1600    }
1601
1602    return NAME_NOT_FOUND;
1603}
1604
1605bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1606{
1607    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1608}
1609
1610void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1611        const Vector< sp<Track> >& tracksToRemove)
1612{
1613    size_t count = tracksToRemove.size();
1614    if (CC_UNLIKELY(count)) {
1615        for (size_t i = 0 ; i < count ; i++) {
1616            const sp<Track>& track = tracksToRemove.itemAt(i);
1617            if ((track->sharedBuffer() != 0) &&
1618                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1619                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1620            }
1621        }
1622    }
1623
1624}
1625
1626void AudioFlinger::PlaybackThread::checkSilentMode_l()
1627{
1628    if (!mMasterMute) {
1629        char value[PROPERTY_VALUE_MAX];
1630        if (property_get("ro.audio.silent", value, "0") > 0) {
1631            char *endptr;
1632            unsigned long ul = strtoul(value, &endptr, 0);
1633            if (*endptr == '\0' && ul != 0) {
1634                ALOGD("Silence is golden");
1635                // The setprop command will not allow a property to be changed after
1636                // the first time it is set, so we don't have to worry about un-muting.
1637                setMasterMute_l(true);
1638            }
1639        }
1640    }
1641}
1642
1643// shared by MIXER and DIRECT, overridden by DUPLICATING
1644void AudioFlinger::PlaybackThread::threadLoop_write()
1645{
1646    // FIXME rewrite to reduce number of system calls
1647    mLastWriteTime = systemTime();
1648    mInWrite = true;
1649    int bytesWritten;
1650
1651    // If an NBAIO sink is present, use it to write the normal mixer's submix
1652    if (mNormalSink != 0) {
1653#define mBitShift 2 // FIXME
1654        size_t count = mixBufferSize >> mBitShift;
1655        ATRACE_BEGIN("write");
1656        // update the setpoint when AudioFlinger::mScreenState changes
1657        uint32_t screenState = AudioFlinger::mScreenState;
1658        if (screenState != mScreenState) {
1659            mScreenState = screenState;
1660            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1661            if (pipe != NULL) {
1662                pipe->setAvgFrames((mScreenState & 1) ?
1663                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1664            }
1665        }
1666        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1667        ATRACE_END();
1668        if (framesWritten > 0) {
1669            bytesWritten = framesWritten << mBitShift;
1670        } else {
1671            bytesWritten = framesWritten;
1672        }
1673    // otherwise use the HAL / AudioStreamOut directly
1674    } else {
1675        // Direct output thread.
1676        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1677    }
1678
1679    if (bytesWritten > 0) {
1680        mBytesWritten += mixBufferSize;
1681    }
1682    mNumWrites++;
1683    mInWrite = false;
1684}
1685
1686/*
1687The derived values that are cached:
1688 - mixBufferSize from frame count * frame size
1689 - activeSleepTime from activeSleepTimeUs()
1690 - idleSleepTime from idleSleepTimeUs()
1691 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1692 - maxPeriod from frame count and sample rate (MIXER only)
1693
1694The parameters that affect these derived values are:
1695 - frame count
1696 - frame size
1697 - sample rate
1698 - device type: A2DP or not
1699 - device latency
1700 - format: PCM or not
1701 - active sleep time
1702 - idle sleep time
1703*/
1704
1705void AudioFlinger::PlaybackThread::cacheParameters_l()
1706{
1707    mixBufferSize = mNormalFrameCount * mFrameSize;
1708    activeSleepTime = activeSleepTimeUs();
1709    idleSleepTime = idleSleepTimeUs();
1710}
1711
1712void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1713{
1714    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1715            this,  streamType, mTracks.size());
1716    Mutex::Autolock _l(mLock);
1717
1718    size_t size = mTracks.size();
1719    for (size_t i = 0; i < size; i++) {
1720        sp<Track> t = mTracks[i];
1721        if (t->streamType() == streamType) {
1722            t->invalidate();
1723        }
1724    }
1725}
1726
1727status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1728{
1729    int session = chain->sessionId();
1730    int16_t *buffer = mMixBuffer;
1731    bool ownsBuffer = false;
1732
1733    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1734    if (session > 0) {
1735        // Only one effect chain can be present in direct output thread and it uses
1736        // the mix buffer as input
1737        if (mType != DIRECT) {
1738            size_t numSamples = mNormalFrameCount * mChannelCount;
1739            buffer = new int16_t[numSamples];
1740            memset(buffer, 0, numSamples * sizeof(int16_t));
1741            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1742            ownsBuffer = true;
1743        }
1744
1745        // Attach all tracks with same session ID to this chain.
1746        for (size_t i = 0; i < mTracks.size(); ++i) {
1747            sp<Track> track = mTracks[i];
1748            if (session == track->sessionId()) {
1749                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1750                        buffer);
1751                track->setMainBuffer(buffer);
1752                chain->incTrackCnt();
1753            }
1754        }
1755
1756        // indicate all active tracks in the chain
1757        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1758            sp<Track> track = mActiveTracks[i].promote();
1759            if (track == 0) {
1760                continue;
1761            }
1762            if (session == track->sessionId()) {
1763                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1764                chain->incActiveTrackCnt();
1765            }
1766        }
1767    }
1768
1769    chain->setInBuffer(buffer, ownsBuffer);
1770    chain->setOutBuffer(mMixBuffer);
1771    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1772    // chains list in order to be processed last as it contains output stage effects
1773    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1774    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1775    // after track specific effects and before output stage
1776    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1777    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1778    // Effect chain for other sessions are inserted at beginning of effect
1779    // chains list to be processed before output mix effects. Relative order between other
1780    // sessions is not important
1781    size_t size = mEffectChains.size();
1782    size_t i = 0;
1783    for (i = 0; i < size; i++) {
1784        if (mEffectChains[i]->sessionId() < session) {
1785            break;
1786        }
1787    }
1788    mEffectChains.insertAt(chain, i);
1789    checkSuspendOnAddEffectChain_l(chain);
1790
1791    return NO_ERROR;
1792}
1793
1794size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1795{
1796    int session = chain->sessionId();
1797
1798    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1799
1800    for (size_t i = 0; i < mEffectChains.size(); i++) {
1801        if (chain == mEffectChains[i]) {
1802            mEffectChains.removeAt(i);
1803            // detach all active tracks from the chain
1804            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1805                sp<Track> track = mActiveTracks[i].promote();
1806                if (track == 0) {
1807                    continue;
1808                }
1809                if (session == track->sessionId()) {
1810                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1811                            chain.get(), session);
1812                    chain->decActiveTrackCnt();
1813                }
1814            }
1815
1816            // detach all tracks with same session ID from this chain
1817            for (size_t i = 0; i < mTracks.size(); ++i) {
1818                sp<Track> track = mTracks[i];
1819                if (session == track->sessionId()) {
1820                    track->setMainBuffer(mMixBuffer);
1821                    chain->decTrackCnt();
1822                }
1823            }
1824            break;
1825        }
1826    }
1827    return mEffectChains.size();
1828}
1829
1830status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1831        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1832{
1833    Mutex::Autolock _l(mLock);
1834    return attachAuxEffect_l(track, EffectId);
1835}
1836
1837status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1838        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1839{
1840    status_t status = NO_ERROR;
1841
1842    if (EffectId == 0) {
1843        track->setAuxBuffer(0, NULL);
1844    } else {
1845        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1846        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1847        if (effect != 0) {
1848            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1849                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1850            } else {
1851                status = INVALID_OPERATION;
1852            }
1853        } else {
1854            status = BAD_VALUE;
1855        }
1856    }
1857    return status;
1858}
1859
1860void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1861{
1862    for (size_t i = 0; i < mTracks.size(); ++i) {
1863        sp<Track> track = mTracks[i];
1864        if (track->auxEffectId() == effectId) {
1865            attachAuxEffect_l(track, 0);
1866        }
1867    }
1868}
1869
1870bool AudioFlinger::PlaybackThread::threadLoop()
1871{
1872    Vector< sp<Track> > tracksToRemove;
1873
1874    standbyTime = systemTime();
1875
1876    // MIXER
1877    nsecs_t lastWarning = 0;
1878
1879    // DUPLICATING
1880    // FIXME could this be made local to while loop?
1881    writeFrames = 0;
1882
1883    cacheParameters_l();
1884    sleepTime = idleSleepTime;
1885
1886    if (mType == MIXER) {
1887        sleepTimeShift = 0;
1888    }
1889
1890    CpuStats cpuStats;
1891    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1892
1893    acquireWakeLock();
1894
1895    while (!exitPending())
1896    {
1897        cpuStats.sample(myName);
1898
1899        Vector< sp<EffectChain> > effectChains;
1900
1901        processConfigEvents();
1902
1903        { // scope for mLock
1904
1905            Mutex::Autolock _l(mLock);
1906
1907            if (checkForNewParameters_l()) {
1908                cacheParameters_l();
1909            }
1910
1911            saveOutputTracks();
1912
1913            // put audio hardware into standby after short delay
1914            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1915                        isSuspended())) {
1916                if (!mStandby) {
1917
1918                    threadLoop_standby();
1919
1920                    mStandby = true;
1921                }
1922
1923                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1924                    // we're about to wait, flush the binder command buffer
1925                    IPCThreadState::self()->flushCommands();
1926
1927                    clearOutputTracks();
1928
1929                    if (exitPending()) {
1930                        break;
1931                    }
1932
1933                    releaseWakeLock_l();
1934                    // wait until we have something to do...
1935                    ALOGV("%s going to sleep", myName.string());
1936                    mWaitWorkCV.wait(mLock);
1937                    ALOGV("%s waking up", myName.string());
1938                    acquireWakeLock_l();
1939
1940                    mMixerStatus = MIXER_IDLE;
1941                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1942                    mBytesWritten = 0;
1943
1944                    checkSilentMode_l();
1945
1946                    standbyTime = systemTime() + standbyDelay;
1947                    sleepTime = idleSleepTime;
1948                    if (mType == MIXER) {
1949                        sleepTimeShift = 0;
1950                    }
1951
1952                    continue;
1953                }
1954            }
1955
1956            // mMixerStatusIgnoringFastTracks is also updated internally
1957            mMixerStatus = prepareTracks_l(&tracksToRemove);
1958
1959            // prevent any changes in effect chain list and in each effect chain
1960            // during mixing and effect process as the audio buffers could be deleted
1961            // or modified if an effect is created or deleted
1962            lockEffectChains_l(effectChains);
1963        }
1964
1965        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1966            threadLoop_mix();
1967        } else {
1968            threadLoop_sleepTime();
1969        }
1970
1971        if (isSuspended()) {
1972            sleepTime = suspendSleepTimeUs();
1973            mBytesWritten += mixBufferSize;
1974        }
1975
1976        // only process effects if we're going to write
1977        if (sleepTime == 0) {
1978            for (size_t i = 0; i < effectChains.size(); i ++) {
1979                effectChains[i]->process_l();
1980            }
1981        }
1982
1983        // enable changes in effect chain
1984        unlockEffectChains(effectChains);
1985
1986        // sleepTime == 0 means we must write to audio hardware
1987        if (sleepTime == 0) {
1988
1989            threadLoop_write();
1990
1991if (mType == MIXER) {
1992            // write blocked detection
1993            nsecs_t now = systemTime();
1994            nsecs_t delta = now - mLastWriteTime;
1995            if (!mStandby && delta > maxPeriod) {
1996                mNumDelayedWrites++;
1997                if ((now - lastWarning) > kWarningThrottleNs) {
1998                    ATRACE_NAME("underrun");
1999                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2000                            ns2ms(delta), mNumDelayedWrites, this);
2001                    lastWarning = now;
2002                }
2003            }
2004}
2005
2006            mStandby = false;
2007        } else {
2008            usleep(sleepTime);
2009        }
2010
2011        // Finally let go of removed track(s), without the lock held
2012        // since we can't guarantee the destructors won't acquire that
2013        // same lock.  This will also mutate and push a new fast mixer state.
2014        threadLoop_removeTracks(tracksToRemove);
2015        tracksToRemove.clear();
2016
2017        // FIXME I don't understand the need for this here;
2018        //       it was in the original code but maybe the
2019        //       assignment in saveOutputTracks() makes this unnecessary?
2020        clearOutputTracks();
2021
2022        // Effect chains will be actually deleted here if they were removed from
2023        // mEffectChains list during mixing or effects processing
2024        effectChains.clear();
2025
2026        // FIXME Note that the above .clear() is no longer necessary since effectChains
2027        // is now local to this block, but will keep it for now (at least until merge done).
2028    }
2029
2030    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2031    if (mType == MIXER || mType == DIRECT) {
2032        // put output stream into standby mode
2033        if (!mStandby) {
2034            mOutput->stream->common.standby(&mOutput->stream->common);
2035        }
2036    }
2037
2038    releaseWakeLock();
2039
2040    ALOGV("Thread %p type %d exiting", this, mType);
2041    return false;
2042}
2043
2044
2045// ----------------------------------------------------------------------------
2046
2047AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2048        audio_io_handle_t id, audio_devices_t device, type_t type)
2049    :   PlaybackThread(audioFlinger, output, id, device, type),
2050        // mAudioMixer below
2051        // mFastMixer below
2052        mFastMixerFutex(0)
2053        // mOutputSink below
2054        // mPipeSink below
2055        // mNormalSink below
2056{
2057    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2058    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2059            "mFrameCount=%d, mNormalFrameCount=%d",
2060            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2061            mNormalFrameCount);
2062    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2063
2064    // FIXME - Current mixer implementation only supports stereo output
2065    if (mChannelCount != FCC_2) {
2066        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2067    }
2068
2069    // create an NBAIO sink for the HAL output stream, and negotiate
2070    mOutputSink = new AudioStreamOutSink(output->stream);
2071    size_t numCounterOffers = 0;
2072    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2073    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2074    ALOG_ASSERT(index == 0);
2075
2076    // initialize fast mixer depending on configuration
2077    bool initFastMixer;
2078    switch (kUseFastMixer) {
2079    case FastMixer_Never:
2080        initFastMixer = false;
2081        break;
2082    case FastMixer_Always:
2083        initFastMixer = true;
2084        break;
2085    case FastMixer_Static:
2086    case FastMixer_Dynamic:
2087        initFastMixer = mFrameCount < mNormalFrameCount;
2088        break;
2089    }
2090    if (initFastMixer) {
2091
2092        // create a MonoPipe to connect our submix to FastMixer
2093        NBAIO_Format format = mOutputSink->format();
2094        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2095        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2096        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2097        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2098        const NBAIO_Format offers[1] = {format};
2099        size_t numCounterOffers = 0;
2100        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2101        ALOG_ASSERT(index == 0);
2102        monoPipe->setAvgFrames((mScreenState & 1) ?
2103                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2104        mPipeSink = monoPipe;
2105
2106#ifdef TEE_SINK_FRAMES
2107        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2108        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2109        numCounterOffers = 0;
2110        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2111        ALOG_ASSERT(index == 0);
2112        mTeeSink = teeSink;
2113        PipeReader *teeSource = new PipeReader(*teeSink);
2114        numCounterOffers = 0;
2115        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2116        ALOG_ASSERT(index == 0);
2117        mTeeSource = teeSource;
2118#endif
2119
2120        // create fast mixer and configure it initially with just one fast track for our submix
2121        mFastMixer = new FastMixer();
2122        FastMixerStateQueue *sq = mFastMixer->sq();
2123#ifdef STATE_QUEUE_DUMP
2124        sq->setObserverDump(&mStateQueueObserverDump);
2125        sq->setMutatorDump(&mStateQueueMutatorDump);
2126#endif
2127        FastMixerState *state = sq->begin();
2128        FastTrack *fastTrack = &state->mFastTracks[0];
2129        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2130        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2131        fastTrack->mVolumeProvider = NULL;
2132        fastTrack->mGeneration++;
2133        state->mFastTracksGen++;
2134        state->mTrackMask = 1;
2135        // fast mixer will use the HAL output sink
2136        state->mOutputSink = mOutputSink.get();
2137        state->mOutputSinkGen++;
2138        state->mFrameCount = mFrameCount;
2139        state->mCommand = FastMixerState::COLD_IDLE;
2140        // already done in constructor initialization list
2141        //mFastMixerFutex = 0;
2142        state->mColdFutexAddr = &mFastMixerFutex;
2143        state->mColdGen++;
2144        state->mDumpState = &mFastMixerDumpState;
2145        state->mTeeSink = mTeeSink.get();
2146        sq->end();
2147        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2148
2149        // start the fast mixer
2150        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2151        pid_t tid = mFastMixer->getTid();
2152        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2153        if (err != 0) {
2154            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2155                    kPriorityFastMixer, getpid_cached, tid, err);
2156        }
2157
2158#ifdef AUDIO_WATCHDOG
2159        // create and start the watchdog
2160        mAudioWatchdog = new AudioWatchdog();
2161        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2162        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2163        tid = mAudioWatchdog->getTid();
2164        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2165        if (err != 0) {
2166            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2167                    kPriorityFastMixer, getpid_cached, tid, err);
2168        }
2169#endif
2170
2171    } else {
2172        mFastMixer = NULL;
2173    }
2174
2175    switch (kUseFastMixer) {
2176    case FastMixer_Never:
2177    case FastMixer_Dynamic:
2178        mNormalSink = mOutputSink;
2179        break;
2180    case FastMixer_Always:
2181        mNormalSink = mPipeSink;
2182        break;
2183    case FastMixer_Static:
2184        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2185        break;
2186    }
2187}
2188
2189AudioFlinger::MixerThread::~MixerThread()
2190{
2191    if (mFastMixer != NULL) {
2192        FastMixerStateQueue *sq = mFastMixer->sq();
2193        FastMixerState *state = sq->begin();
2194        if (state->mCommand == FastMixerState::COLD_IDLE) {
2195            int32_t old = android_atomic_inc(&mFastMixerFutex);
2196            if (old == -1) {
2197                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2198            }
2199        }
2200        state->mCommand = FastMixerState::EXIT;
2201        sq->end();
2202        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2203        mFastMixer->join();
2204        // Though the fast mixer thread has exited, it's state queue is still valid.
2205        // We'll use that extract the final state which contains one remaining fast track
2206        // corresponding to our sub-mix.
2207        state = sq->begin();
2208        ALOG_ASSERT(state->mTrackMask == 1);
2209        FastTrack *fastTrack = &state->mFastTracks[0];
2210        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2211        delete fastTrack->mBufferProvider;
2212        sq->end(false /*didModify*/);
2213        delete mFastMixer;
2214#ifdef AUDIO_WATCHDOG
2215        if (mAudioWatchdog != 0) {
2216            mAudioWatchdog->requestExit();
2217            mAudioWatchdog->requestExitAndWait();
2218            mAudioWatchdog.clear();
2219        }
2220#endif
2221    }
2222    delete mAudioMixer;
2223}
2224
2225
2226uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2227{
2228    if (mFastMixer != NULL) {
2229        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2230        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2231    }
2232    return latency;
2233}
2234
2235
2236void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2237{
2238    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2239}
2240
2241void AudioFlinger::MixerThread::threadLoop_write()
2242{
2243    // FIXME we should only do one push per cycle; confirm this is true
2244    // Start the fast mixer if it's not already running
2245    if (mFastMixer != NULL) {
2246        FastMixerStateQueue *sq = mFastMixer->sq();
2247        FastMixerState *state = sq->begin();
2248        if (state->mCommand != FastMixerState::MIX_WRITE &&
2249                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2250            if (state->mCommand == FastMixerState::COLD_IDLE) {
2251                int32_t old = android_atomic_inc(&mFastMixerFutex);
2252                if (old == -1) {
2253                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2254                }
2255#ifdef AUDIO_WATCHDOG
2256                if (mAudioWatchdog != 0) {
2257                    mAudioWatchdog->resume();
2258                }
2259#endif
2260            }
2261            state->mCommand = FastMixerState::MIX_WRITE;
2262            sq->end();
2263            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2264            if (kUseFastMixer == FastMixer_Dynamic) {
2265                mNormalSink = mPipeSink;
2266            }
2267        } else {
2268            sq->end(false /*didModify*/);
2269        }
2270    }
2271    PlaybackThread::threadLoop_write();
2272}
2273
2274void AudioFlinger::MixerThread::threadLoop_standby()
2275{
2276    // Idle the fast mixer if it's currently running
2277    if (mFastMixer != NULL) {
2278        FastMixerStateQueue *sq = mFastMixer->sq();
2279        FastMixerState *state = sq->begin();
2280        if (!(state->mCommand & FastMixerState::IDLE)) {
2281            state->mCommand = FastMixerState::COLD_IDLE;
2282            state->mColdFutexAddr = &mFastMixerFutex;
2283            state->mColdGen++;
2284            mFastMixerFutex = 0;
2285            sq->end();
2286            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2287            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2288            if (kUseFastMixer == FastMixer_Dynamic) {
2289                mNormalSink = mOutputSink;
2290            }
2291#ifdef AUDIO_WATCHDOG
2292            if (mAudioWatchdog != 0) {
2293                mAudioWatchdog->pause();
2294            }
2295#endif
2296        } else {
2297            sq->end(false /*didModify*/);
2298        }
2299    }
2300    PlaybackThread::threadLoop_standby();
2301}
2302
2303// shared by MIXER and DIRECT, overridden by DUPLICATING
2304void AudioFlinger::PlaybackThread::threadLoop_standby()
2305{
2306    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2307    mOutput->stream->common.standby(&mOutput->stream->common);
2308}
2309
2310void AudioFlinger::MixerThread::threadLoop_mix()
2311{
2312    // obtain the presentation timestamp of the next output buffer
2313    int64_t pts;
2314    status_t status = INVALID_OPERATION;
2315
2316    if (mNormalSink != 0) {
2317        status = mNormalSink->getNextWriteTimestamp(&pts);
2318    } else {
2319        status = mOutputSink->getNextWriteTimestamp(&pts);
2320    }
2321
2322    if (status != NO_ERROR) {
2323        pts = AudioBufferProvider::kInvalidPTS;
2324    }
2325
2326    // mix buffers...
2327    mAudioMixer->process(pts);
2328    // increase sleep time progressively when application underrun condition clears.
2329    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2330    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2331    // such that we would underrun the audio HAL.
2332    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2333        sleepTimeShift--;
2334    }
2335    sleepTime = 0;
2336    standbyTime = systemTime() + standbyDelay;
2337    //TODO: delay standby when effects have a tail
2338}
2339
2340void AudioFlinger::MixerThread::threadLoop_sleepTime()
2341{
2342    // If no tracks are ready, sleep once for the duration of an output
2343    // buffer size, then write 0s to the output
2344    if (sleepTime == 0) {
2345        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2346            sleepTime = activeSleepTime >> sleepTimeShift;
2347            if (sleepTime < kMinThreadSleepTimeUs) {
2348                sleepTime = kMinThreadSleepTimeUs;
2349            }
2350            // reduce sleep time in case of consecutive application underruns to avoid
2351            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2352            // duration we would end up writing less data than needed by the audio HAL if
2353            // the condition persists.
2354            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2355                sleepTimeShift++;
2356            }
2357        } else {
2358            sleepTime = idleSleepTime;
2359        }
2360    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2361        memset (mMixBuffer, 0, mixBufferSize);
2362        sleepTime = 0;
2363        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2364                "anticipated start");
2365    }
2366    // TODO add standby time extension fct of effect tail
2367}
2368
2369// prepareTracks_l() must be called with ThreadBase::mLock held
2370AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2371        Vector< sp<Track> > *tracksToRemove)
2372{
2373
2374    mixer_state mixerStatus = MIXER_IDLE;
2375    // find out which tracks need to be processed
2376    size_t count = mActiveTracks.size();
2377    size_t mixedTracks = 0;
2378    size_t tracksWithEffect = 0;
2379    // counts only _active_ fast tracks
2380    size_t fastTracks = 0;
2381    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2382
2383    float masterVolume = mMasterVolume;
2384    bool masterMute = mMasterMute;
2385
2386    if (masterMute) {
2387        masterVolume = 0;
2388    }
2389    // Delegate master volume control to effect in output mix effect chain if needed
2390    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2391    if (chain != 0) {
2392        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2393        chain->setVolume_l(&v, &v);
2394        masterVolume = (float)((v + (1 << 23)) >> 24);
2395        chain.clear();
2396    }
2397
2398    // prepare a new state to push
2399    FastMixerStateQueue *sq = NULL;
2400    FastMixerState *state = NULL;
2401    bool didModify = false;
2402    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2403    if (mFastMixer != NULL) {
2404        sq = mFastMixer->sq();
2405        state = sq->begin();
2406    }
2407
2408    for (size_t i=0 ; i<count ; i++) {
2409        sp<Track> t = mActiveTracks[i].promote();
2410        if (t == 0) {
2411            continue;
2412        }
2413
2414        // this const just means the local variable doesn't change
2415        Track* const track = t.get();
2416
2417        // process fast tracks
2418        if (track->isFastTrack()) {
2419
2420            // It's theoretically possible (though unlikely) for a fast track to be created
2421            // and then removed within the same normal mix cycle.  This is not a problem, as
2422            // the track never becomes active so it's fast mixer slot is never touched.
2423            // The converse, of removing an (active) track and then creating a new track
2424            // at the identical fast mixer slot within the same normal mix cycle,
2425            // is impossible because the slot isn't marked available until the end of each cycle.
2426            int j = track->mFastIndex;
2427            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2428            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2429            FastTrack *fastTrack = &state->mFastTracks[j];
2430
2431            // Determine whether the track is currently in underrun condition,
2432            // and whether it had a recent underrun.
2433            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2434            FastTrackUnderruns underruns = ftDump->mUnderruns;
2435            uint32_t recentFull = (underruns.mBitFields.mFull -
2436                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2437            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2438                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2439            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2440                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2441            uint32_t recentUnderruns = recentPartial + recentEmpty;
2442            track->mObservedUnderruns = underruns;
2443            // don't count underruns that occur while stopping or pausing
2444            // or stopped which can occur when flush() is called while active
2445            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2446                track->mUnderrunCount += recentUnderruns;
2447            }
2448
2449            // This is similar to the state machine for normal tracks,
2450            // with a few modifications for fast tracks.
2451            bool isActive = true;
2452            switch (track->mState) {
2453            case TrackBase::STOPPING_1:
2454                // track stays active in STOPPING_1 state until first underrun
2455                if (recentUnderruns > 0) {
2456                    track->mState = TrackBase::STOPPING_2;
2457                }
2458                break;
2459            case TrackBase::PAUSING:
2460                // ramp down is not yet implemented
2461                track->setPaused();
2462                break;
2463            case TrackBase::RESUMING:
2464                // ramp up is not yet implemented
2465                track->mState = TrackBase::ACTIVE;
2466                break;
2467            case TrackBase::ACTIVE:
2468                if (recentFull > 0 || recentPartial > 0) {
2469                    // track has provided at least some frames recently: reset retry count
2470                    track->mRetryCount = kMaxTrackRetries;
2471                }
2472                if (recentUnderruns == 0) {
2473                    // no recent underruns: stay active
2474                    break;
2475                }
2476                // there has recently been an underrun of some kind
2477                if (track->sharedBuffer() == 0) {
2478                    // were any of the recent underruns "empty" (no frames available)?
2479                    if (recentEmpty == 0) {
2480                        // no, then ignore the partial underruns as they are allowed indefinitely
2481                        break;
2482                    }
2483                    // there has recently been an "empty" underrun: decrement the retry counter
2484                    if (--(track->mRetryCount) > 0) {
2485                        break;
2486                    }
2487                    // indicate to client process that the track was disabled because of underrun;
2488                    // it will then automatically call start() when data is available
2489                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2490                    // remove from active list, but state remains ACTIVE [confusing but true]
2491                    isActive = false;
2492                    break;
2493                }
2494                // fall through
2495            case TrackBase::STOPPING_2:
2496            case TrackBase::PAUSED:
2497            case TrackBase::TERMINATED:
2498            case TrackBase::STOPPED:
2499            case TrackBase::FLUSHED:   // flush() while active
2500                // Check for presentation complete if track is inactive
2501                // We have consumed all the buffers of this track.
2502                // This would be incomplete if we auto-paused on underrun
2503                {
2504                    size_t audioHALFrames =
2505                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2506                    size_t framesWritten = mBytesWritten / mFrameSize;
2507                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2508                        // track stays in active list until presentation is complete
2509                        break;
2510                    }
2511                }
2512                if (track->isStopping_2()) {
2513                    track->mState = TrackBase::STOPPED;
2514                }
2515                if (track->isStopped()) {
2516                    // Can't reset directly, as fast mixer is still polling this track
2517                    //   track->reset();
2518                    // So instead mark this track as needing to be reset after push with ack
2519                    resetMask |= 1 << i;
2520                }
2521                isActive = false;
2522                break;
2523            case TrackBase::IDLE:
2524            default:
2525                LOG_FATAL("unexpected track state %d", track->mState);
2526            }
2527
2528            if (isActive) {
2529                // was it previously inactive?
2530                if (!(state->mTrackMask & (1 << j))) {
2531                    ExtendedAudioBufferProvider *eabp = track;
2532                    VolumeProvider *vp = track;
2533                    fastTrack->mBufferProvider = eabp;
2534                    fastTrack->mVolumeProvider = vp;
2535                    fastTrack->mSampleRate = track->mSampleRate;
2536                    fastTrack->mChannelMask = track->mChannelMask;
2537                    fastTrack->mGeneration++;
2538                    state->mTrackMask |= 1 << j;
2539                    didModify = true;
2540                    // no acknowledgement required for newly active tracks
2541                }
2542                // cache the combined master volume and stream type volume for fast mixer; this
2543                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2544                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2545                ++fastTracks;
2546            } else {
2547                // was it previously active?
2548                if (state->mTrackMask & (1 << j)) {
2549                    fastTrack->mBufferProvider = NULL;
2550                    fastTrack->mGeneration++;
2551                    state->mTrackMask &= ~(1 << j);
2552                    didModify = true;
2553                    // If any fast tracks were removed, we must wait for acknowledgement
2554                    // because we're about to decrement the last sp<> on those tracks.
2555                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2556                } else {
2557                    LOG_FATAL("fast track %d should have been active", j);
2558                }
2559                tracksToRemove->add(track);
2560                // Avoids a misleading display in dumpsys
2561                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2562            }
2563            continue;
2564        }
2565
2566        {   // local variable scope to avoid goto warning
2567
2568        audio_track_cblk_t* cblk = track->cblk();
2569
2570        // The first time a track is added we wait
2571        // for all its buffers to be filled before processing it
2572        int name = track->name();
2573        // make sure that we have enough frames to mix one full buffer.
2574        // enforce this condition only once to enable draining the buffer in case the client
2575        // app does not call stop() and relies on underrun to stop:
2576        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2577        // during last round
2578        uint32_t minFrames = 1;
2579        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2580                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2581            if (t->sampleRate() == mSampleRate) {
2582                minFrames = mNormalFrameCount;
2583            } else {
2584                // +1 for rounding and +1 for additional sample needed for interpolation
2585                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2586                // add frames already consumed but not yet released by the resampler
2587                // because cblk->framesReady() will include these frames
2588                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2589                // the minimum track buffer size is normally twice the number of frames necessary
2590                // to fill one buffer and the resampler should not leave more than one buffer worth
2591                // of unreleased frames after each pass, but just in case...
2592                ALOG_ASSERT(minFrames <= cblk->frameCount);
2593            }
2594        }
2595        if ((track->framesReady() >= minFrames) && track->isReady() &&
2596                !track->isPaused() && !track->isTerminated())
2597        {
2598            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2599                    this);
2600
2601            mixedTracks++;
2602
2603            // track->mainBuffer() != mMixBuffer means there is an effect chain
2604            // connected to the track
2605            chain.clear();
2606            if (track->mainBuffer() != mMixBuffer) {
2607                chain = getEffectChain_l(track->sessionId());
2608                // Delegate volume control to effect in track effect chain if needed
2609                if (chain != 0) {
2610                    tracksWithEffect++;
2611                } else {
2612                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2613                            "session %d",
2614                            name, track->sessionId());
2615                }
2616            }
2617
2618
2619            int param = AudioMixer::VOLUME;
2620            if (track->mFillingUpStatus == Track::FS_FILLED) {
2621                // no ramp for the first volume setting
2622                track->mFillingUpStatus = Track::FS_ACTIVE;
2623                if (track->mState == TrackBase::RESUMING) {
2624                    track->mState = TrackBase::ACTIVE;
2625                    param = AudioMixer::RAMP_VOLUME;
2626                }
2627                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2628            } else if (cblk->server != 0) {
2629                // If the track is stopped before the first frame was mixed,
2630                // do not apply ramp
2631                param = AudioMixer::RAMP_VOLUME;
2632            }
2633
2634            // compute volume for this track
2635            uint32_t vl, vr, va;
2636            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2637                vl = vr = va = 0;
2638                if (track->isPausing()) {
2639                    track->setPaused();
2640                }
2641            } else {
2642
2643                // read original volumes with volume control
2644                float typeVolume = mStreamTypes[track->streamType()].volume;
2645                float v = masterVolume * typeVolume;
2646                uint32_t vlr = cblk->getVolumeLR();
2647                vl = vlr & 0xFFFF;
2648                vr = vlr >> 16;
2649                // track volumes come from shared memory, so can't be trusted and must be clamped
2650                if (vl > MAX_GAIN_INT) {
2651                    ALOGV("Track left volume out of range: %04X", vl);
2652                    vl = MAX_GAIN_INT;
2653                }
2654                if (vr > MAX_GAIN_INT) {
2655                    ALOGV("Track right volume out of range: %04X", vr);
2656                    vr = MAX_GAIN_INT;
2657                }
2658                // now apply the master volume and stream type volume
2659                vl = (uint32_t)(v * vl) << 12;
2660                vr = (uint32_t)(v * vr) << 12;
2661                // assuming master volume and stream type volume each go up to 1.0,
2662                // vl and vr are now in 8.24 format
2663
2664                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2665                // send level comes from shared memory and so may be corrupt
2666                if (sendLevel > MAX_GAIN_INT) {
2667                    ALOGV("Track send level out of range: %04X", sendLevel);
2668                    sendLevel = MAX_GAIN_INT;
2669                }
2670                va = (uint32_t)(v * sendLevel);
2671            }
2672            // Delegate volume control to effect in track effect chain if needed
2673            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2674                // Do not ramp volume if volume is controlled by effect
2675                param = AudioMixer::VOLUME;
2676                track->mHasVolumeController = true;
2677            } else {
2678                // force no volume ramp when volume controller was just disabled or removed
2679                // from effect chain to avoid volume spike
2680                if (track->mHasVolumeController) {
2681                    param = AudioMixer::VOLUME;
2682                }
2683                track->mHasVolumeController = false;
2684            }
2685
2686            // Convert volumes from 8.24 to 4.12 format
2687            // This additional clamping is needed in case chain->setVolume_l() overshot
2688            vl = (vl + (1 << 11)) >> 12;
2689            if (vl > MAX_GAIN_INT) {
2690                vl = MAX_GAIN_INT;
2691            }
2692            vr = (vr + (1 << 11)) >> 12;
2693            if (vr > MAX_GAIN_INT) {
2694                vr = MAX_GAIN_INT;
2695            }
2696
2697            if (va > MAX_GAIN_INT) {
2698                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2699            }
2700
2701            // XXX: these things DON'T need to be done each time
2702            mAudioMixer->setBufferProvider(name, track);
2703            mAudioMixer->enable(name);
2704
2705            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2706            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2707            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2708            mAudioMixer->setParameter(
2709                name,
2710                AudioMixer::TRACK,
2711                AudioMixer::FORMAT, (void *)track->format());
2712            mAudioMixer->setParameter(
2713                name,
2714                AudioMixer::TRACK,
2715                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2716            mAudioMixer->setParameter(
2717                name,
2718                AudioMixer::RESAMPLE,
2719                AudioMixer::SAMPLE_RATE,
2720                (void *)(cblk->sampleRate));
2721            mAudioMixer->setParameter(
2722                name,
2723                AudioMixer::TRACK,
2724                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2725            mAudioMixer->setParameter(
2726                name,
2727                AudioMixer::TRACK,
2728                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2729
2730            // reset retry count
2731            track->mRetryCount = kMaxTrackRetries;
2732
2733            // If one track is ready, set the mixer ready if:
2734            //  - the mixer was not ready during previous round OR
2735            //  - no other track is not ready
2736            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2737                    mixerStatus != MIXER_TRACKS_ENABLED) {
2738                mixerStatus = MIXER_TRACKS_READY;
2739            }
2740        } else {
2741            // clear effect chain input buffer if an active track underruns to avoid sending
2742            // previous audio buffer again to effects
2743            chain = getEffectChain_l(track->sessionId());
2744            if (chain != 0) {
2745                chain->clearInputBuffer();
2746            }
2747
2748            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2749                    cblk->server, this);
2750            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2751                    track->isStopped() || track->isPaused()) {
2752                // We have consumed all the buffers of this track.
2753                // Remove it from the list of active tracks.
2754                // TODO: use actual buffer filling status instead of latency when available from
2755                // audio HAL
2756                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2757                size_t framesWritten = mBytesWritten / mFrameSize;
2758                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2759                    if (track->isStopped()) {
2760                        track->reset();
2761                    }
2762                    tracksToRemove->add(track);
2763                }
2764            } else {
2765                track->mUnderrunCount++;
2766                // No buffers for this track. Give it a few chances to
2767                // fill a buffer, then remove it from active list.
2768                if (--(track->mRetryCount) <= 0) {
2769                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2770                    tracksToRemove->add(track);
2771                    // indicate to client process that the track was disabled because of underrun;
2772                    // it will then automatically call start() when data is available
2773                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2774                // If one track is not ready, mark the mixer also not ready if:
2775                //  - the mixer was ready during previous round OR
2776                //  - no other track is ready
2777                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2778                                mixerStatus != MIXER_TRACKS_READY) {
2779                    mixerStatus = MIXER_TRACKS_ENABLED;
2780                }
2781            }
2782            mAudioMixer->disable(name);
2783        }
2784
2785        }   // local variable scope to avoid goto warning
2786track_is_ready: ;
2787
2788    }
2789
2790    // Push the new FastMixer state if necessary
2791    bool pauseAudioWatchdog = false;
2792    if (didModify) {
2793        state->mFastTracksGen++;
2794        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2795        if (kUseFastMixer == FastMixer_Dynamic &&
2796                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2797            state->mCommand = FastMixerState::COLD_IDLE;
2798            state->mColdFutexAddr = &mFastMixerFutex;
2799            state->mColdGen++;
2800            mFastMixerFutex = 0;
2801            if (kUseFastMixer == FastMixer_Dynamic) {
2802                mNormalSink = mOutputSink;
2803            }
2804            // If we go into cold idle, need to wait for acknowledgement
2805            // so that fast mixer stops doing I/O.
2806            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2807            pauseAudioWatchdog = true;
2808        }
2809        sq->end();
2810    }
2811    if (sq != NULL) {
2812        sq->end(didModify);
2813        sq->push(block);
2814    }
2815#ifdef AUDIO_WATCHDOG
2816    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2817        mAudioWatchdog->pause();
2818    }
2819#endif
2820
2821    // Now perform the deferred reset on fast tracks that have stopped
2822    while (resetMask != 0) {
2823        size_t i = __builtin_ctz(resetMask);
2824        ALOG_ASSERT(i < count);
2825        resetMask &= ~(1 << i);
2826        sp<Track> t = mActiveTracks[i].promote();
2827        if (t == 0) {
2828            continue;
2829        }
2830        Track* track = t.get();
2831        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2832        track->reset();
2833    }
2834
2835    // remove all the tracks that need to be...
2836    count = tracksToRemove->size();
2837    if (CC_UNLIKELY(count)) {
2838        for (size_t i=0 ; i<count ; i++) {
2839            const sp<Track>& track = tracksToRemove->itemAt(i);
2840            mActiveTracks.remove(track);
2841            if (track->mainBuffer() != mMixBuffer) {
2842                chain = getEffectChain_l(track->sessionId());
2843                if (chain != 0) {
2844                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2845                            track->sessionId());
2846                    chain->decActiveTrackCnt();
2847                }
2848            }
2849            if (track->isTerminated()) {
2850                removeTrack_l(track);
2851            }
2852        }
2853    }
2854
2855    // mix buffer must be cleared if all tracks are connected to an
2856    // effect chain as in this case the mixer will not write to
2857    // mix buffer and track effects will accumulate into it
2858    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2859            (mixedTracks == 0 && fastTracks > 0)) {
2860        // FIXME as a performance optimization, should remember previous zero status
2861        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2862    }
2863
2864    // if any fast tracks, then status is ready
2865    mMixerStatusIgnoringFastTracks = mixerStatus;
2866    if (fastTracks > 0) {
2867        mixerStatus = MIXER_TRACKS_READY;
2868    }
2869    return mixerStatus;
2870}
2871
2872// getTrackName_l() must be called with ThreadBase::mLock held
2873int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2874{
2875    return mAudioMixer->getTrackName(channelMask, sessionId);
2876}
2877
2878// deleteTrackName_l() must be called with ThreadBase::mLock held
2879void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2880{
2881    ALOGV("remove track (%d) and delete from mixer", name);
2882    mAudioMixer->deleteTrackName(name);
2883}
2884
2885// checkForNewParameters_l() must be called with ThreadBase::mLock held
2886bool AudioFlinger::MixerThread::checkForNewParameters_l()
2887{
2888    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2889    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2890    bool reconfig = false;
2891
2892    while (!mNewParameters.isEmpty()) {
2893
2894        if (mFastMixer != NULL) {
2895            FastMixerStateQueue *sq = mFastMixer->sq();
2896            FastMixerState *state = sq->begin();
2897            if (!(state->mCommand & FastMixerState::IDLE)) {
2898                previousCommand = state->mCommand;
2899                state->mCommand = FastMixerState::HOT_IDLE;
2900                sq->end();
2901                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2902            } else {
2903                sq->end(false /*didModify*/);
2904            }
2905        }
2906
2907        status_t status = NO_ERROR;
2908        String8 keyValuePair = mNewParameters[0];
2909        AudioParameter param = AudioParameter(keyValuePair);
2910        int value;
2911
2912        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2913            reconfig = true;
2914        }
2915        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2916            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2917                status = BAD_VALUE;
2918            } else {
2919                reconfig = true;
2920            }
2921        }
2922        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2923            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2924                status = BAD_VALUE;
2925            } else {
2926                reconfig = true;
2927            }
2928        }
2929        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2930            // do not accept frame count changes if tracks are open as the track buffer
2931            // size depends on frame count and correct behavior would not be guaranteed
2932            // if frame count is changed after track creation
2933            if (!mTracks.isEmpty()) {
2934                status = INVALID_OPERATION;
2935            } else {
2936                reconfig = true;
2937            }
2938        }
2939        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2940#ifdef ADD_BATTERY_DATA
2941            // when changing the audio output device, call addBatteryData to notify
2942            // the change
2943            if (mOutDevice != value) {
2944                uint32_t params = 0;
2945                // check whether speaker is on
2946                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2947                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2948                }
2949
2950                audio_devices_t deviceWithoutSpeaker
2951                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2952                // check if any other device (except speaker) is on
2953                if (value & deviceWithoutSpeaker ) {
2954                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2955                }
2956
2957                if (params != 0) {
2958                    addBatteryData(params);
2959                }
2960            }
2961#endif
2962
2963            // forward device change to effects that have requested to be
2964            // aware of attached audio device.
2965            mOutDevice = value;
2966            for (size_t i = 0; i < mEffectChains.size(); i++) {
2967                mEffectChains[i]->setDevice_l(mOutDevice);
2968            }
2969        }
2970
2971        if (status == NO_ERROR) {
2972            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2973                                                    keyValuePair.string());
2974            if (!mStandby && status == INVALID_OPERATION) {
2975                mOutput->stream->common.standby(&mOutput->stream->common);
2976                mStandby = true;
2977                mBytesWritten = 0;
2978                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2979                                                       keyValuePair.string());
2980            }
2981            if (status == NO_ERROR && reconfig) {
2982                delete mAudioMixer;
2983                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2984                mAudioMixer = NULL;
2985                readOutputParameters();
2986                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2987                for (size_t i = 0; i < mTracks.size() ; i++) {
2988                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
2989                    if (name < 0) {
2990                        break;
2991                    }
2992                    mTracks[i]->mName = name;
2993                    // limit track sample rate to 2 x new output sample rate
2994                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2995                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2996                    }
2997                }
2998                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
2999            }
3000        }
3001
3002        mNewParameters.removeAt(0);
3003
3004        mParamStatus = status;
3005        mParamCond.signal();
3006        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3007        // already timed out waiting for the status and will never signal the condition.
3008        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3009    }
3010
3011    if (!(previousCommand & FastMixerState::IDLE)) {
3012        ALOG_ASSERT(mFastMixer != NULL);
3013        FastMixerStateQueue *sq = mFastMixer->sq();
3014        FastMixerState *state = sq->begin();
3015        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3016        state->mCommand = previousCommand;
3017        sq->end();
3018        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3019    }
3020
3021    return reconfig;
3022}
3023
3024
3025void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3026{
3027    const size_t SIZE = 256;
3028    char buffer[SIZE];
3029    String8 result;
3030
3031    PlaybackThread::dumpInternals(fd, args);
3032
3033    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3034    result.append(buffer);
3035    write(fd, result.string(), result.size());
3036
3037    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3038    FastMixerDumpState copy = mFastMixerDumpState;
3039    copy.dump(fd);
3040
3041#ifdef STATE_QUEUE_DUMP
3042    // Similar for state queue
3043    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3044    observerCopy.dump(fd);
3045    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3046    mutatorCopy.dump(fd);
3047#endif
3048
3049    // Write the tee output to a .wav file
3050    dumpTee(fd, mTeeSource, mId);
3051
3052#ifdef AUDIO_WATCHDOG
3053    if (mAudioWatchdog != 0) {
3054        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3055        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3056        wdCopy.dump(fd);
3057    }
3058#endif
3059}
3060
3061uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3062{
3063    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3064}
3065
3066uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3067{
3068    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3069}
3070
3071void AudioFlinger::MixerThread::cacheParameters_l()
3072{
3073    PlaybackThread::cacheParameters_l();
3074
3075    // FIXME: Relaxed timing because of a certain device that can't meet latency
3076    // Should be reduced to 2x after the vendor fixes the driver issue
3077    // increase threshold again due to low power audio mode. The way this warning
3078    // threshold is calculated and its usefulness should be reconsidered anyway.
3079    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3080}
3081
3082// ----------------------------------------------------------------------------
3083
3084AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3085        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3086    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3087        // mLeftVolFloat, mRightVolFloat
3088{
3089}
3090
3091AudioFlinger::DirectOutputThread::~DirectOutputThread()
3092{
3093}
3094
3095AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3096    Vector< sp<Track> > *tracksToRemove
3097)
3098{
3099    sp<Track> trackToRemove;
3100
3101    mixer_state mixerStatus = MIXER_IDLE;
3102
3103    // find out which tracks need to be processed
3104    if (mActiveTracks.size() != 0) {
3105        sp<Track> t = mActiveTracks[0].promote();
3106        // The track died recently
3107        if (t == 0) {
3108            return MIXER_IDLE;
3109        }
3110
3111        Track* const track = t.get();
3112        audio_track_cblk_t* cblk = track->cblk();
3113
3114        // The first time a track is added we wait
3115        // for all its buffers to be filled before processing it
3116        uint32_t minFrames;
3117        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3118            minFrames = mNormalFrameCount;
3119        } else {
3120            minFrames = 1;
3121        }
3122        if ((track->framesReady() >= minFrames) && track->isReady() &&
3123                !track->isPaused() && !track->isTerminated())
3124        {
3125            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3126
3127            if (track->mFillingUpStatus == Track::FS_FILLED) {
3128                track->mFillingUpStatus = Track::FS_ACTIVE;
3129                mLeftVolFloat = mRightVolFloat = 0;
3130                if (track->mState == TrackBase::RESUMING) {
3131                    track->mState = TrackBase::ACTIVE;
3132                }
3133            }
3134
3135            // compute volume for this track
3136            float left, right;
3137            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3138                left = right = 0;
3139                if (track->isPausing()) {
3140                    track->setPaused();
3141                }
3142            } else {
3143                float typeVolume = mStreamTypes[track->streamType()].volume;
3144                float v = mMasterVolume * typeVolume;
3145                uint32_t vlr = cblk->getVolumeLR();
3146                float v_clamped = v * (vlr & 0xFFFF);
3147                if (v_clamped > MAX_GAIN) {
3148                    v_clamped = MAX_GAIN;
3149                }
3150                left = v_clamped/MAX_GAIN;
3151                v_clamped = v * (vlr >> 16);
3152                if (v_clamped > MAX_GAIN) {
3153                    v_clamped = MAX_GAIN;
3154                }
3155                right = v_clamped/MAX_GAIN;
3156            }
3157
3158            if (left != mLeftVolFloat || right != mRightVolFloat) {
3159                mLeftVolFloat = left;
3160                mRightVolFloat = right;
3161
3162                // Convert volumes from float to 8.24
3163                uint32_t vl = (uint32_t)(left * (1 << 24));
3164                uint32_t vr = (uint32_t)(right * (1 << 24));
3165
3166                // Delegate volume control to effect in track effect chain if needed
3167                // only one effect chain can be present on DirectOutputThread, so if
3168                // there is one, the track is connected to it
3169                if (!mEffectChains.isEmpty()) {
3170                    // Do not ramp volume if volume is controlled by effect
3171                    mEffectChains[0]->setVolume_l(&vl, &vr);
3172                    left = (float)vl / (1 << 24);
3173                    right = (float)vr / (1 << 24);
3174                }
3175                mOutput->stream->set_volume(mOutput->stream, left, right);
3176            }
3177
3178            // reset retry count
3179            track->mRetryCount = kMaxTrackRetriesDirect;
3180            mActiveTrack = t;
3181            mixerStatus = MIXER_TRACKS_READY;
3182        } else {
3183            // clear effect chain input buffer if an active track underruns to avoid sending
3184            // previous audio buffer again to effects
3185            if (!mEffectChains.isEmpty()) {
3186                mEffectChains[0]->clearInputBuffer();
3187            }
3188
3189            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3190            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3191                    track->isStopped() || track->isPaused()) {
3192                // We have consumed all the buffers of this track.
3193                // Remove it from the list of active tracks.
3194                // TODO: implement behavior for compressed audio
3195                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3196                size_t framesWritten = mBytesWritten / mFrameSize;
3197                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3198                    if (track->isStopped()) {
3199                        track->reset();
3200                    }
3201                    trackToRemove = track;
3202                }
3203            } else {
3204                // No buffers for this track. Give it a few chances to
3205                // fill a buffer, then remove it from active list.
3206                if (--(track->mRetryCount) <= 0) {
3207                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3208                    trackToRemove = track;
3209                } else {
3210                    mixerStatus = MIXER_TRACKS_ENABLED;
3211                }
3212            }
3213        }
3214    }
3215
3216    // FIXME merge this with similar code for removing multiple tracks
3217    // remove all the tracks that need to be...
3218    if (CC_UNLIKELY(trackToRemove != 0)) {
3219        tracksToRemove->add(trackToRemove);
3220        mActiveTracks.remove(trackToRemove);
3221        if (!mEffectChains.isEmpty()) {
3222            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3223                    trackToRemove->sessionId());
3224            mEffectChains[0]->decActiveTrackCnt();
3225        }
3226        if (trackToRemove->isTerminated()) {
3227            removeTrack_l(trackToRemove);
3228        }
3229    }
3230
3231    return mixerStatus;
3232}
3233
3234void AudioFlinger::DirectOutputThread::threadLoop_mix()
3235{
3236    AudioBufferProvider::Buffer buffer;
3237    size_t frameCount = mFrameCount;
3238    int8_t *curBuf = (int8_t *)mMixBuffer;
3239    // output audio to hardware
3240    while (frameCount) {
3241        buffer.frameCount = frameCount;
3242        mActiveTrack->getNextBuffer(&buffer);
3243        if (CC_UNLIKELY(buffer.raw == NULL)) {
3244            memset(curBuf, 0, frameCount * mFrameSize);
3245            break;
3246        }
3247        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3248        frameCount -= buffer.frameCount;
3249        curBuf += buffer.frameCount * mFrameSize;
3250        mActiveTrack->releaseBuffer(&buffer);
3251    }
3252    sleepTime = 0;
3253    standbyTime = systemTime() + standbyDelay;
3254    mActiveTrack.clear();
3255
3256}
3257
3258void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3259{
3260    if (sleepTime == 0) {
3261        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3262            sleepTime = activeSleepTime;
3263        } else {
3264            sleepTime = idleSleepTime;
3265        }
3266    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3267        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3268        sleepTime = 0;
3269    }
3270}
3271
3272// getTrackName_l() must be called with ThreadBase::mLock held
3273int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3274        int sessionId)
3275{
3276    return 0;
3277}
3278
3279// deleteTrackName_l() must be called with ThreadBase::mLock held
3280void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3281{
3282}
3283
3284// checkForNewParameters_l() must be called with ThreadBase::mLock held
3285bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3286{
3287    bool reconfig = false;
3288
3289    while (!mNewParameters.isEmpty()) {
3290        status_t status = NO_ERROR;
3291        String8 keyValuePair = mNewParameters[0];
3292        AudioParameter param = AudioParameter(keyValuePair);
3293        int value;
3294
3295        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3296            // do not accept frame count changes if tracks are open as the track buffer
3297            // size depends on frame count and correct behavior would not be garantied
3298            // if frame count is changed after track creation
3299            if (!mTracks.isEmpty()) {
3300                status = INVALID_OPERATION;
3301            } else {
3302                reconfig = true;
3303            }
3304        }
3305        if (status == NO_ERROR) {
3306            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3307                                                    keyValuePair.string());
3308            if (!mStandby && status == INVALID_OPERATION) {
3309                mOutput->stream->common.standby(&mOutput->stream->common);
3310                mStandby = true;
3311                mBytesWritten = 0;
3312                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3313                                                       keyValuePair.string());
3314            }
3315            if (status == NO_ERROR && reconfig) {
3316                readOutputParameters();
3317                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3318            }
3319        }
3320
3321        mNewParameters.removeAt(0);
3322
3323        mParamStatus = status;
3324        mParamCond.signal();
3325        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3326        // already timed out waiting for the status and will never signal the condition.
3327        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3328    }
3329    return reconfig;
3330}
3331
3332uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3333{
3334    uint32_t time;
3335    if (audio_is_linear_pcm(mFormat)) {
3336        time = PlaybackThread::activeSleepTimeUs();
3337    } else {
3338        time = 10000;
3339    }
3340    return time;
3341}
3342
3343uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3344{
3345    uint32_t time;
3346    if (audio_is_linear_pcm(mFormat)) {
3347        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3348    } else {
3349        time = 10000;
3350    }
3351    return time;
3352}
3353
3354uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3355{
3356    uint32_t time;
3357    if (audio_is_linear_pcm(mFormat)) {
3358        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3359    } else {
3360        time = 10000;
3361    }
3362    return time;
3363}
3364
3365void AudioFlinger::DirectOutputThread::cacheParameters_l()
3366{
3367    PlaybackThread::cacheParameters_l();
3368
3369    // use shorter standby delay as on normal output to release
3370    // hardware resources as soon as possible
3371    standbyDelay = microseconds(activeSleepTime*2);
3372}
3373
3374// ----------------------------------------------------------------------------
3375
3376AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3377        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3378    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3379                DUPLICATING),
3380        mWaitTimeMs(UINT_MAX)
3381{
3382    addOutputTrack(mainThread);
3383}
3384
3385AudioFlinger::DuplicatingThread::~DuplicatingThread()
3386{
3387    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3388        mOutputTracks[i]->destroy();
3389    }
3390}
3391
3392void AudioFlinger::DuplicatingThread::threadLoop_mix()
3393{
3394    // mix buffers...
3395    if (outputsReady(outputTracks)) {
3396        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3397    } else {
3398        memset(mMixBuffer, 0, mixBufferSize);
3399    }
3400    sleepTime = 0;
3401    writeFrames = mNormalFrameCount;
3402    standbyTime = systemTime() + standbyDelay;
3403}
3404
3405void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3406{
3407    if (sleepTime == 0) {
3408        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3409            sleepTime = activeSleepTime;
3410        } else {
3411            sleepTime = idleSleepTime;
3412        }
3413    } else if (mBytesWritten != 0) {
3414        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3415            writeFrames = mNormalFrameCount;
3416            memset(mMixBuffer, 0, mixBufferSize);
3417        } else {
3418            // flush remaining overflow buffers in output tracks
3419            writeFrames = 0;
3420        }
3421        sleepTime = 0;
3422    }
3423}
3424
3425void AudioFlinger::DuplicatingThread::threadLoop_write()
3426{
3427    for (size_t i = 0; i < outputTracks.size(); i++) {
3428        outputTracks[i]->write(mMixBuffer, writeFrames);
3429    }
3430    mBytesWritten += mixBufferSize;
3431}
3432
3433void AudioFlinger::DuplicatingThread::threadLoop_standby()
3434{
3435    // DuplicatingThread implements standby by stopping all tracks
3436    for (size_t i = 0; i < outputTracks.size(); i++) {
3437        outputTracks[i]->stop();
3438    }
3439}
3440
3441void AudioFlinger::DuplicatingThread::saveOutputTracks()
3442{
3443    outputTracks = mOutputTracks;
3444}
3445
3446void AudioFlinger::DuplicatingThread::clearOutputTracks()
3447{
3448    outputTracks.clear();
3449}
3450
3451void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3452{
3453    Mutex::Autolock _l(mLock);
3454    // FIXME explain this formula
3455    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3456    OutputTrack *outputTrack = new OutputTrack(thread,
3457                                            this,
3458                                            mSampleRate,
3459                                            mFormat,
3460                                            mChannelMask,
3461                                            frameCount);
3462    if (outputTrack->cblk() != NULL) {
3463        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3464        mOutputTracks.add(outputTrack);
3465        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3466        updateWaitTime_l();
3467    }
3468}
3469
3470void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3471{
3472    Mutex::Autolock _l(mLock);
3473    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3474        if (mOutputTracks[i]->thread() == thread) {
3475            mOutputTracks[i]->destroy();
3476            mOutputTracks.removeAt(i);
3477            updateWaitTime_l();
3478            return;
3479        }
3480    }
3481    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3482}
3483
3484// caller must hold mLock
3485void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3486{
3487    mWaitTimeMs = UINT_MAX;
3488    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3489        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3490        if (strong != 0) {
3491            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3492            if (waitTimeMs < mWaitTimeMs) {
3493                mWaitTimeMs = waitTimeMs;
3494            }
3495        }
3496    }
3497}
3498
3499
3500bool AudioFlinger::DuplicatingThread::outputsReady(
3501        const SortedVector< sp<OutputTrack> > &outputTracks)
3502{
3503    for (size_t i = 0; i < outputTracks.size(); i++) {
3504        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3505        if (thread == 0) {
3506            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3507                    outputTracks[i].get());
3508            return false;
3509        }
3510        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3511        // see note at standby() declaration
3512        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3513            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3514                    thread.get());
3515            return false;
3516        }
3517    }
3518    return true;
3519}
3520
3521uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3522{
3523    return (mWaitTimeMs * 1000) / 2;
3524}
3525
3526void AudioFlinger::DuplicatingThread::cacheParameters_l()
3527{
3528    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3529    updateWaitTime_l();
3530
3531    MixerThread::cacheParameters_l();
3532}
3533
3534// ----------------------------------------------------------------------------
3535//      Record
3536// ----------------------------------------------------------------------------
3537
3538AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3539                                         AudioStreamIn *input,
3540                                         uint32_t sampleRate,
3541                                         audio_channel_mask_t channelMask,
3542                                         audio_io_handle_t id,
3543                                         audio_devices_t device,
3544                                         const sp<NBAIO_Sink>& teeSink) :
3545    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
3546    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3547    // mRsmpInIndex and mInputBytes set by readInputParameters()
3548    mReqChannelCount(popcount(channelMask)),
3549    mReqSampleRate(sampleRate),
3550    // mBytesRead is only meaningful while active, and so is cleared in start()
3551    // (but might be better to also clear here for dump?)
3552    mTeeSink(teeSink)
3553{
3554    snprintf(mName, kNameLength, "AudioIn_%X", id);
3555
3556    readInputParameters();
3557
3558}
3559
3560
3561AudioFlinger::RecordThread::~RecordThread()
3562{
3563    delete[] mRsmpInBuffer;
3564    delete mResampler;
3565    delete[] mRsmpOutBuffer;
3566}
3567
3568void AudioFlinger::RecordThread::onFirstRef()
3569{
3570    run(mName, PRIORITY_URGENT_AUDIO);
3571}
3572
3573status_t AudioFlinger::RecordThread::readyToRun()
3574{
3575    status_t status = initCheck();
3576    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3577    return status;
3578}
3579
3580bool AudioFlinger::RecordThread::threadLoop()
3581{
3582    AudioBufferProvider::Buffer buffer;
3583    sp<RecordTrack> activeTrack;
3584    Vector< sp<EffectChain> > effectChains;
3585
3586    nsecs_t lastWarning = 0;
3587
3588    inputStandBy();
3589    acquireWakeLock();
3590
3591    // used to verify we've read at least once before evaluating how many bytes were read
3592    bool readOnce = false;
3593
3594    // start recording
3595    while (!exitPending()) {
3596
3597        processConfigEvents();
3598
3599        { // scope for mLock
3600            Mutex::Autolock _l(mLock);
3601            checkForNewParameters_l();
3602            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3603                standby();
3604
3605                if (exitPending()) {
3606                    break;
3607                }
3608
3609                releaseWakeLock_l();
3610                ALOGV("RecordThread: loop stopping");
3611                // go to sleep
3612                mWaitWorkCV.wait(mLock);
3613                ALOGV("RecordThread: loop starting");
3614                acquireWakeLock_l();
3615                continue;
3616            }
3617            if (mActiveTrack != 0) {
3618                if (mActiveTrack->mState == TrackBase::PAUSING) {
3619                    standby();
3620                    mActiveTrack.clear();
3621                    mStartStopCond.broadcast();
3622                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3623                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3624                        mActiveTrack.clear();
3625                        mStartStopCond.broadcast();
3626                    } else if (readOnce) {
3627                        // record start succeeds only if first read from audio input
3628                        // succeeds
3629                        if (mBytesRead >= 0) {
3630                            mActiveTrack->mState = TrackBase::ACTIVE;
3631                        } else {
3632                            mActiveTrack.clear();
3633                        }
3634                        mStartStopCond.broadcast();
3635                    }
3636                    mStandby = false;
3637                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3638                    removeTrack_l(mActiveTrack);
3639                    mActiveTrack.clear();
3640                }
3641            }
3642            lockEffectChains_l(effectChains);
3643        }
3644
3645        if (mActiveTrack != 0) {
3646            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3647                mActiveTrack->mState != TrackBase::RESUMING) {
3648                unlockEffectChains(effectChains);
3649                usleep(kRecordThreadSleepUs);
3650                continue;
3651            }
3652            for (size_t i = 0; i < effectChains.size(); i ++) {
3653                effectChains[i]->process_l();
3654            }
3655
3656            buffer.frameCount = mFrameCount;
3657            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3658                readOnce = true;
3659                size_t framesOut = buffer.frameCount;
3660                if (mResampler == NULL) {
3661                    // no resampling
3662                    while (framesOut) {
3663                        size_t framesIn = mFrameCount - mRsmpInIndex;
3664                        if (framesIn) {
3665                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3666                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3667                                    mActiveTrack->mFrameSize;
3668                            if (framesIn > framesOut)
3669                                framesIn = framesOut;
3670                            mRsmpInIndex += framesIn;
3671                            framesOut -= framesIn;
3672                            if (mChannelCount == mReqChannelCount ||
3673                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3674                                memcpy(dst, src, framesIn * mFrameSize);
3675                            } else {
3676                                if (mChannelCount == 1) {
3677                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3678                                            (int16_t *)src, framesIn);
3679                                } else {
3680                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3681                                            (int16_t *)src, framesIn);
3682                                }
3683                            }
3684                        }
3685                        if (framesOut && mFrameCount == mRsmpInIndex) {
3686                            void *readInto;
3687                            if (framesOut == mFrameCount &&
3688                                (mChannelCount == mReqChannelCount ||
3689                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3690                                readInto = buffer.raw;
3691                                framesOut = 0;
3692                            } else {
3693                                readInto = mRsmpInBuffer;
3694                                mRsmpInIndex = 0;
3695                            }
3696                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3697                            if (mBytesRead <= 0) {
3698                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3699                                {
3700                                    ALOGE("Error reading audio input");
3701                                    // Force input into standby so that it tries to
3702                                    // recover at next read attempt
3703                                    inputStandBy();
3704                                    usleep(kRecordThreadSleepUs);
3705                                }
3706                                mRsmpInIndex = mFrameCount;
3707                                framesOut = 0;
3708                                buffer.frameCount = 0;
3709                            } else if (mTeeSink != 0) {
3710                                (void) mTeeSink->write(readInto,
3711                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3712                            }
3713                        }
3714                    }
3715                } else {
3716                    // resampling
3717
3718                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3719                    // alter output frame count as if we were expecting stereo samples
3720                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3721                        framesOut >>= 1;
3722                    }
3723                    mResampler->resample(mRsmpOutBuffer, framesOut,
3724                            this /* AudioBufferProvider* */);
3725                    // ditherAndClamp() works as long as all buffers returned by
3726                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3727                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3728                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3729                        // the resampler always outputs stereo samples:
3730                        // do post stereo to mono conversion
3731                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3732                                framesOut);
3733                    } else {
3734                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3735                    }
3736
3737                }
3738                if (mFramestoDrop == 0) {
3739                    mActiveTrack->releaseBuffer(&buffer);
3740                } else {
3741                    if (mFramestoDrop > 0) {
3742                        mFramestoDrop -= buffer.frameCount;
3743                        if (mFramestoDrop <= 0) {
3744                            clearSyncStartEvent();
3745                        }
3746                    } else {
3747                        mFramestoDrop += buffer.frameCount;
3748                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3749                                mSyncStartEvent->isCancelled()) {
3750                            ALOGW("Synced record %s, session %d, trigger session %d",
3751                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3752                                  mActiveTrack->sessionId(),
3753                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3754                            clearSyncStartEvent();
3755                        }
3756                    }
3757                }
3758                mActiveTrack->clearOverflow();
3759            }
3760            // client isn't retrieving buffers fast enough
3761            else {
3762                if (!mActiveTrack->setOverflow()) {
3763                    nsecs_t now = systemTime();
3764                    if ((now - lastWarning) > kWarningThrottleNs) {
3765                        ALOGW("RecordThread: buffer overflow");
3766                        lastWarning = now;
3767                    }
3768                }
3769                // Release the processor for a while before asking for a new buffer.
3770                // This will give the application more chance to read from the buffer and
3771                // clear the overflow.
3772                usleep(kRecordThreadSleepUs);
3773            }
3774        }
3775        // enable changes in effect chain
3776        unlockEffectChains(effectChains);
3777        effectChains.clear();
3778    }
3779
3780    standby();
3781
3782    {
3783        Mutex::Autolock _l(mLock);
3784        mActiveTrack.clear();
3785        mStartStopCond.broadcast();
3786    }
3787
3788    releaseWakeLock();
3789
3790    ALOGV("RecordThread %p exiting", this);
3791    return false;
3792}
3793
3794void AudioFlinger::RecordThread::standby()
3795{
3796    if (!mStandby) {
3797        inputStandBy();
3798        mStandby = true;
3799    }
3800}
3801
3802void AudioFlinger::RecordThread::inputStandBy()
3803{
3804    mInput->stream->common.standby(&mInput->stream->common);
3805}
3806
3807sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3808        const sp<AudioFlinger::Client>& client,
3809        uint32_t sampleRate,
3810        audio_format_t format,
3811        audio_channel_mask_t channelMask,
3812        size_t frameCount,
3813        int sessionId,
3814        IAudioFlinger::track_flags_t flags,
3815        pid_t tid,
3816        status_t *status)
3817{
3818    sp<RecordTrack> track;
3819    status_t lStatus;
3820
3821    lStatus = initCheck();
3822    if (lStatus != NO_ERROR) {
3823        ALOGE("Audio driver not initialized.");
3824        goto Exit;
3825    }
3826
3827    // FIXME use flags and tid similar to createTrack_l()
3828
3829    { // scope for mLock
3830        Mutex::Autolock _l(mLock);
3831
3832        track = new RecordTrack(this, client, sampleRate,
3833                      format, channelMask, frameCount, sessionId);
3834
3835        if (track->getCblk() == 0) {
3836            lStatus = NO_MEMORY;
3837            goto Exit;
3838        }
3839        mTracks.add(track);
3840
3841        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3842        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3843                        mAudioFlinger->btNrecIsOff();
3844        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3845        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3846    }
3847    lStatus = NO_ERROR;
3848
3849Exit:
3850    if (status) {
3851        *status = lStatus;
3852    }
3853    return track;
3854}
3855
3856status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3857                                           AudioSystem::sync_event_t event,
3858                                           int triggerSession)
3859{
3860    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3861    sp<ThreadBase> strongMe = this;
3862    status_t status = NO_ERROR;
3863
3864    if (event == AudioSystem::SYNC_EVENT_NONE) {
3865        clearSyncStartEvent();
3866    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3867        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3868                                       triggerSession,
3869                                       recordTrack->sessionId(),
3870                                       syncStartEventCallback,
3871                                       this);
3872        // Sync event can be cancelled by the trigger session if the track is not in a
3873        // compatible state in which case we start record immediately
3874        if (mSyncStartEvent->isCancelled()) {
3875            clearSyncStartEvent();
3876        } else {
3877            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3878            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3879        }
3880    }
3881
3882    {
3883        AutoMutex lock(mLock);
3884        if (mActiveTrack != 0) {
3885            if (recordTrack != mActiveTrack.get()) {
3886                status = -EBUSY;
3887            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3888                mActiveTrack->mState = TrackBase::ACTIVE;
3889            }
3890            return status;
3891        }
3892
3893        recordTrack->mState = TrackBase::IDLE;
3894        mActiveTrack = recordTrack;
3895        mLock.unlock();
3896        status_t status = AudioSystem::startInput(mId);
3897        mLock.lock();
3898        if (status != NO_ERROR) {
3899            mActiveTrack.clear();
3900            clearSyncStartEvent();
3901            return status;
3902        }
3903        mRsmpInIndex = mFrameCount;
3904        mBytesRead = 0;
3905        if (mResampler != NULL) {
3906            mResampler->reset();
3907        }
3908        mActiveTrack->mState = TrackBase::RESUMING;
3909        // signal thread to start
3910        ALOGV("Signal record thread");
3911        mWaitWorkCV.broadcast();
3912        // do not wait for mStartStopCond if exiting
3913        if (exitPending()) {
3914            mActiveTrack.clear();
3915            status = INVALID_OPERATION;
3916            goto startError;
3917        }
3918        mStartStopCond.wait(mLock);
3919        if (mActiveTrack == 0) {
3920            ALOGV("Record failed to start");
3921            status = BAD_VALUE;
3922            goto startError;
3923        }
3924        ALOGV("Record started OK");
3925        return status;
3926    }
3927startError:
3928    AudioSystem::stopInput(mId);
3929    clearSyncStartEvent();
3930    return status;
3931}
3932
3933void AudioFlinger::RecordThread::clearSyncStartEvent()
3934{
3935    if (mSyncStartEvent != 0) {
3936        mSyncStartEvent->cancel();
3937    }
3938    mSyncStartEvent.clear();
3939    mFramestoDrop = 0;
3940}
3941
3942void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3943{
3944    sp<SyncEvent> strongEvent = event.promote();
3945
3946    if (strongEvent != 0) {
3947        RecordThread *me = (RecordThread *)strongEvent->cookie();
3948        me->handleSyncStartEvent(strongEvent);
3949    }
3950}
3951
3952void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3953{
3954    if (event == mSyncStartEvent) {
3955        // TODO: use actual buffer filling status instead of 2 buffers when info is available
3956        // from audio HAL
3957        mFramestoDrop = mFrameCount * 2;
3958    }
3959}
3960
3961bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3962    ALOGV("RecordThread::stop");
3963    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3964        return false;
3965    }
3966    recordTrack->mState = TrackBase::PAUSING;
3967    // do not wait for mStartStopCond if exiting
3968    if (exitPending()) {
3969        return true;
3970    }
3971    mStartStopCond.wait(mLock);
3972    // if we have been restarted, recordTrack == mActiveTrack.get() here
3973    if (exitPending() || recordTrack != mActiveTrack.get()) {
3974        ALOGV("Record stopped OK");
3975        return true;
3976    }
3977    return false;
3978}
3979
3980bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
3981{
3982    return false;
3983}
3984
3985status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
3986{
3987#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
3988    if (!isValidSyncEvent(event)) {
3989        return BAD_VALUE;
3990    }
3991
3992    int eventSession = event->triggerSession();
3993    status_t ret = NAME_NOT_FOUND;
3994
3995    Mutex::Autolock _l(mLock);
3996
3997    for (size_t i = 0; i < mTracks.size(); i++) {
3998        sp<RecordTrack> track = mTracks[i];
3999        if (eventSession == track->sessionId()) {
4000            (void) track->setSyncEvent(event);
4001            ret = NO_ERROR;
4002        }
4003    }
4004    return ret;
4005#else
4006    return BAD_VALUE;
4007#endif
4008}
4009
4010// destroyTrack_l() must be called with ThreadBase::mLock held
4011void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4012{
4013    track->mState = TrackBase::TERMINATED;
4014    // active tracks are removed by threadLoop()
4015    if (mActiveTrack != track) {
4016        removeTrack_l(track);
4017    }
4018}
4019
4020void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4021{
4022    mTracks.remove(track);
4023    // need anything related to effects here?
4024}
4025
4026void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4027{
4028    dumpInternals(fd, args);
4029    dumpTracks(fd, args);
4030    dumpEffectChains(fd, args);
4031}
4032
4033void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4034{
4035    const size_t SIZE = 256;
4036    char buffer[SIZE];
4037    String8 result;
4038
4039    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4040    result.append(buffer);
4041
4042    if (mActiveTrack != 0) {
4043        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4044        result.append(buffer);
4045        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4046        result.append(buffer);
4047        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4048        result.append(buffer);
4049        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4050        result.append(buffer);
4051        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4052        result.append(buffer);
4053    } else {
4054        result.append("No active record client\n");
4055    }
4056
4057    write(fd, result.string(), result.size());
4058
4059    dumpBase(fd, args);
4060}
4061
4062void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4063{
4064    const size_t SIZE = 256;
4065    char buffer[SIZE];
4066    String8 result;
4067
4068    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4069    result.append(buffer);
4070    RecordTrack::appendDumpHeader(result);
4071    for (size_t i = 0; i < mTracks.size(); ++i) {
4072        sp<RecordTrack> track = mTracks[i];
4073        if (track != 0) {
4074            track->dump(buffer, SIZE);
4075            result.append(buffer);
4076        }
4077    }
4078
4079    if (mActiveTrack != 0) {
4080        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4081        result.append(buffer);
4082        RecordTrack::appendDumpHeader(result);
4083        mActiveTrack->dump(buffer, SIZE);
4084        result.append(buffer);
4085
4086    }
4087    write(fd, result.string(), result.size());
4088}
4089
4090// AudioBufferProvider interface
4091status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4092{
4093    size_t framesReq = buffer->frameCount;
4094    size_t framesReady = mFrameCount - mRsmpInIndex;
4095    int channelCount;
4096
4097    if (framesReady == 0) {
4098        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4099        if (mBytesRead <= 0) {
4100            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4101                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4102                // Force input into standby so that it tries to
4103                // recover at next read attempt
4104                inputStandBy();
4105                usleep(kRecordThreadSleepUs);
4106            }
4107            buffer->raw = NULL;
4108            buffer->frameCount = 0;
4109            return NOT_ENOUGH_DATA;
4110        }
4111        mRsmpInIndex = 0;
4112        framesReady = mFrameCount;
4113    }
4114
4115    if (framesReq > framesReady) {
4116        framesReq = framesReady;
4117    }
4118
4119    if (mChannelCount == 1 && mReqChannelCount == 2) {
4120        channelCount = 1;
4121    } else {
4122        channelCount = 2;
4123    }
4124    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4125    buffer->frameCount = framesReq;
4126    return NO_ERROR;
4127}
4128
4129// AudioBufferProvider interface
4130void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4131{
4132    mRsmpInIndex += buffer->frameCount;
4133    buffer->frameCount = 0;
4134}
4135
4136bool AudioFlinger::RecordThread::checkForNewParameters_l()
4137{
4138    bool reconfig = false;
4139
4140    while (!mNewParameters.isEmpty()) {
4141        status_t status = NO_ERROR;
4142        String8 keyValuePair = mNewParameters[0];
4143        AudioParameter param = AudioParameter(keyValuePair);
4144        int value;
4145        audio_format_t reqFormat = mFormat;
4146        uint32_t reqSamplingRate = mReqSampleRate;
4147        uint32_t reqChannelCount = mReqChannelCount;
4148
4149        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4150            reqSamplingRate = value;
4151            reconfig = true;
4152        }
4153        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4154            reqFormat = (audio_format_t) value;
4155            reconfig = true;
4156        }
4157        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4158            reqChannelCount = popcount(value);
4159            reconfig = true;
4160        }
4161        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4162            // do not accept frame count changes if tracks are open as the track buffer
4163            // size depends on frame count and correct behavior would not be guaranteed
4164            // if frame count is changed after track creation
4165            if (mActiveTrack != 0) {
4166                status = INVALID_OPERATION;
4167            } else {
4168                reconfig = true;
4169            }
4170        }
4171        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4172            // forward device change to effects that have requested to be
4173            // aware of attached audio device.
4174            for (size_t i = 0; i < mEffectChains.size(); i++) {
4175                mEffectChains[i]->setDevice_l(value);
4176            }
4177
4178            // store input device and output device but do not forward output device to audio HAL.
4179            // Note that status is ignored by the caller for output device
4180            // (see AudioFlinger::setParameters()
4181            if (audio_is_output_devices(value)) {
4182                mOutDevice = value;
4183                status = BAD_VALUE;
4184            } else {
4185                mInDevice = value;
4186                // disable AEC and NS if the device is a BT SCO headset supporting those
4187                // pre processings
4188                if (mTracks.size() > 0) {
4189                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4190                                        mAudioFlinger->btNrecIsOff();
4191                    for (size_t i = 0; i < mTracks.size(); i++) {
4192                        sp<RecordTrack> track = mTracks[i];
4193                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4194                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4195                    }
4196                }
4197            }
4198        }
4199        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4200                mAudioSource != (audio_source_t)value) {
4201            // forward device change to effects that have requested to be
4202            // aware of attached audio device.
4203            for (size_t i = 0; i < mEffectChains.size(); i++) {
4204                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4205            }
4206            mAudioSource = (audio_source_t)value;
4207        }
4208        if (status == NO_ERROR) {
4209            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4210                    keyValuePair.string());
4211            if (status == INVALID_OPERATION) {
4212                inputStandBy();
4213                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4214                        keyValuePair.string());
4215            }
4216            if (reconfig) {
4217                if (status == BAD_VALUE &&
4218                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4219                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4220                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
4221                            <= (2 * reqSamplingRate)) &&
4222                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4223                            <= FCC_2 &&
4224                    (reqChannelCount <= FCC_2)) {
4225                    status = NO_ERROR;
4226                }
4227                if (status == NO_ERROR) {
4228                    readInputParameters();
4229                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4230                }
4231            }
4232        }
4233
4234        mNewParameters.removeAt(0);
4235
4236        mParamStatus = status;
4237        mParamCond.signal();
4238        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4239        // already timed out waiting for the status and will never signal the condition.
4240        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4241    }
4242    return reconfig;
4243}
4244
4245String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4246{
4247    char *s;
4248    String8 out_s8 = String8();
4249
4250    Mutex::Autolock _l(mLock);
4251    if (initCheck() != NO_ERROR) {
4252        return out_s8;
4253    }
4254
4255    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4256    out_s8 = String8(s);
4257    free(s);
4258    return out_s8;
4259}
4260
4261void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4262    AudioSystem::OutputDescriptor desc;
4263    void *param2 = NULL;
4264
4265    switch (event) {
4266    case AudioSystem::INPUT_OPENED:
4267    case AudioSystem::INPUT_CONFIG_CHANGED:
4268        desc.channels = mChannelMask;
4269        desc.samplingRate = mSampleRate;
4270        desc.format = mFormat;
4271        desc.frameCount = mFrameCount;
4272        desc.latency = 0;
4273        param2 = &desc;
4274        break;
4275
4276    case AudioSystem::INPUT_CLOSED:
4277    default:
4278        break;
4279    }
4280    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4281}
4282
4283void AudioFlinger::RecordThread::readInputParameters()
4284{
4285    delete mRsmpInBuffer;
4286    // mRsmpInBuffer is always assigned a new[] below
4287    delete mRsmpOutBuffer;
4288    mRsmpOutBuffer = NULL;
4289    delete mResampler;
4290    mResampler = NULL;
4291
4292    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4293    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4294    mChannelCount = (uint16_t)popcount(mChannelMask);
4295    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4296    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4297    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4298    mFrameCount = mInputBytes / mFrameSize;
4299    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4300    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4301
4302    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4303    {
4304        int channelCount;
4305        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4306        // stereo to mono post process as the resampler always outputs stereo.
4307        if (mChannelCount == 1 && mReqChannelCount == 2) {
4308            channelCount = 1;
4309        } else {
4310            channelCount = 2;
4311        }
4312        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4313        mResampler->setSampleRate(mSampleRate);
4314        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4315        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4316
4317        // optmization: if mono to mono, alter input frame count as if we were inputing
4318        // stereo samples
4319        if (mChannelCount == 1 && mReqChannelCount == 1) {
4320            mFrameCount >>= 1;
4321        }
4322
4323    }
4324    mRsmpInIndex = mFrameCount;
4325}
4326
4327unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4328{
4329    Mutex::Autolock _l(mLock);
4330    if (initCheck() != NO_ERROR) {
4331        return 0;
4332    }
4333
4334    return mInput->stream->get_input_frames_lost(mInput->stream);
4335}
4336
4337uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4338{
4339    Mutex::Autolock _l(mLock);
4340    uint32_t result = 0;
4341    if (getEffectChain_l(sessionId) != 0) {
4342        result = EFFECT_SESSION;
4343    }
4344
4345    for (size_t i = 0; i < mTracks.size(); ++i) {
4346        if (sessionId == mTracks[i]->sessionId()) {
4347            result |= TRACK_SESSION;
4348            break;
4349        }
4350    }
4351
4352    return result;
4353}
4354
4355KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4356{
4357    KeyedVector<int, bool> ids;
4358    Mutex::Autolock _l(mLock);
4359    for (size_t j = 0; j < mTracks.size(); ++j) {
4360        sp<RecordThread::RecordTrack> track = mTracks[j];
4361        int sessionId = track->sessionId();
4362        if (ids.indexOfKey(sessionId) < 0) {
4363            ids.add(sessionId, true);
4364        }
4365    }
4366    return ids;
4367}
4368
4369AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4370{
4371    Mutex::Autolock _l(mLock);
4372    AudioStreamIn *input = mInput;
4373    mInput = NULL;
4374    return input;
4375}
4376
4377// this method must always be called either with ThreadBase mLock held or inside the thread loop
4378audio_stream_t* AudioFlinger::RecordThread::stream() const
4379{
4380    if (mInput == NULL) {
4381        return NULL;
4382    }
4383    return &mInput->stream->common;
4384}
4385
4386status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4387{
4388    // only one chain per input thread
4389    if (mEffectChains.size() != 0) {
4390        return INVALID_OPERATION;
4391    }
4392    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4393
4394    chain->setInBuffer(NULL);
4395    chain->setOutBuffer(NULL);
4396
4397    checkSuspendOnAddEffectChain_l(chain);
4398
4399    mEffectChains.add(chain);
4400
4401    return NO_ERROR;
4402}
4403
4404size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4405{
4406    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4407    ALOGW_IF(mEffectChains.size() != 1,
4408            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4409            chain.get(), mEffectChains.size(), this);
4410    if (mEffectChains.size() == 1) {
4411        mEffectChains.removeAt(0);
4412    }
4413    return 0;
4414}
4415
4416}; // namespace android
4417